rewrite communication system with mpd

This commit is contained in:
Andrzej Rybczak
2013-04-06 19:01:27 +02:00
parent 153e843774
commit 6a3eb73a49
25 changed files with 1039 additions and 1470 deletions

View File

@@ -71,68 +71,68 @@ void drawTitle(const MPD::Song &np)
}
void Status::trace()
void Status::handleClientError(MPD::ClientError &e)
{
gettimeofday(&Timer, 0);
if (Mpd.Connected() && (Mpd.SupportsIdle() || Timer.tv_sec > past.tv_sec))
{
if (!Mpd.SupportsIdle())
{
past = Timer;
}
else if (Config.display_bitrate && Global::Timer.tv_sec > past.tv_sec && Mpd.GetState() == MPD::psPlay)
{
// ncmpcpp doesn't fetch status constantly if mpd supports
// idle mode so current song's bitrate is never updated.
// we need to force ncmpcpp to fetch it.
Mpd.OrderDataFetching();
past = Timer;
}
Mpd.UpdateStatus();
}
applyToVisibleWindows(&BaseScreen::update);
if (isVisible(myPlaylist)
&& Timer.tv_sec == myPlaylist->Timer()+Config.playlist_disable_highlight_delay
&& myPlaylist->main().isHighlighted()
&& Config.playlist_disable_highlight_delay)
{
myPlaylist->main().setHighlighting(false);
myPlaylist->main().refresh();
}
Statusbar::tryRedraw();
if (!e.clearable())
Mpd.Disconnect();
Statusbar::msg("NCMPCPP: %s", e.what());
}
void Status::handleError(MPD::Connection * , int errorid, const char *msg, void *)
void Status::handleServerError(MPD::ServerError &e)
{
// for errorid:
// - 0-7 bits define MPD_ERROR_* codes, compare them with (0xff & errorid)
// - 8-15 bits define MPD_SERVER_ERROR_* codes, compare them with (errorid >> 8)
if ((errorid >> 8) == MPD_SERVER_ERROR_PERMISSION)
if (e.code() == MPD_SERVER_ERROR_PERMISSION)
{
wFooter->setGetStringHelper(0);
wFooter->setGetStringHelper(nullptr);
Statusbar::put() << "Password: ";
Mpd.SetPassword(wFooter->getString(-1, 0, 1));
if (Mpd.SendPassword())
Statusbar::msg("Password accepted");
Mpd.SendPassword();
Statusbar::msg("Password accepted");
wFooter->setGetStringHelper(Statusbar::Helpers::getString);
}
else if ((errorid >> 8) == MPD_SERVER_ERROR_NO_EXIST && myScreen == myBrowser)
else if (e.code() == MPD_SERVER_ERROR_NO_EXIST && myScreen == myBrowser)
{
myBrowser->GetDirectory(getParentDirectory(myBrowser->CurrentDir()));
myBrowser->refresh();
}
else
Statusbar::msg("MPD: %s", msg);
Statusbar::msg("MPD: %s", e.what());
}
void Status::trace()
{
gettimeofday(&Timer, 0);
if (Mpd.Connected())
{
if (MpdStatus.playerState() == MPD::psPlay && Global::Timer.tv_sec > past.tv_sec)
{
// update elapsed time/bitrate of the current song
MpdStatus = Mpd.getStatus();
Status::Changes::elapsedTime();
wFooter->refresh();
past = Timer;
}
applyToVisibleWindows(&BaseScreen::update);
if (isVisible(myPlaylist)
&& Timer.tv_sec == myPlaylist->Timer()+Config.playlist_disable_highlight_delay
&& myPlaylist->main().isHighlighted()
&& Config.playlist_disable_highlight_delay)
{
myPlaylist->main().setHighlighting(false);
myPlaylist->main().refresh();
}
Statusbar::tryRedraw();
Mpd.idle();
}
}
void Status::Changes::playlist()
{
myPlaylist->main().clearSearchResults();
withUnfilteredMenuReapplyFilter(myPlaylist->main(), []() {
size_t playlist_length = Mpd.GetPlaylistLength();
size_t playlist_length = MpdStatus.playlistLength();
if (playlist_length < myPlaylist->main().size())
{
auto it = myPlaylist->main().begin()+playlist_length;
@@ -142,7 +142,7 @@ void Status::Changes::playlist()
myPlaylist->main().resizeList(playlist_length);
}
Mpd.GetPlaylistChanges(Mpd.GetOldPlaylistID(), [](MPD::Song &&s) {
Mpd.GetPlaylistChanges(myPlaylist->Version, [](MPD::Song &&s) {
size_t pos = s.getPosition();
if (pos < myPlaylist->main().size())
{
@@ -155,9 +155,11 @@ void Status::Changes::playlist()
myPlaylist->main().addItem(s);
myPlaylist->registerHash(s.getHash());
});
myPlaylist->Version = MpdStatus.playlistVersion();
});
if (Mpd.isPlaying())
if (MpdStatus.playerState() != MPD::psStop)
drawTitle(myPlaylist->nowPlayingSong());
Playlist::ReloadTotalLength = true;
@@ -201,7 +203,7 @@ void Status::Changes::database()
void Status::Changes::playerState()
{
MPD::PlayerState state = Mpd.GetState();
MPD::PlayerState state = MpdStatus.playerState();
switch (state)
{
case MPD::psUnknown:
@@ -214,8 +216,6 @@ void Status::Changes::playerState()
drawTitle(myPlaylist->nowPlayingSong());
player_state = Config.new_design ? "[playing]" : "Playing: ";
Playlist::ReloadRemaining = true;
if (Mpd.GetOldState() == MPD::psStop) // show track info in status immediately
elapsedTime();
break;
}
case MPD::psPause:
@@ -272,7 +272,7 @@ void Status::Changes::songID()
playing_song_scroll_begin = 0;
first_line_scroll_begin = 0;
second_line_scroll_begin = 0;
if (Mpd.isPlaying())
if (MpdStatus.playerState() != MPD::psStop)
{
GNUC_UNUSED int res;
if (!Config.execute_on_song_change.empty())
@@ -286,18 +286,17 @@ void Status::Changes::songID()
drawTitle(myPlaylist->nowPlayingSong());
if (Config.autocenter_mode && !myPlaylist->main().isFiltered())
myPlaylist->main().highlight(Mpd.GetCurrentSongPos());
myPlaylist->main().highlight(MpdStatus.currentSongPosition());
if (Config.now_playing_lyrics && isVisible(myLyrics) && myLyrics->previousScreen() == myPlaylist)
myLyrics->ReloadNP = 1;
elapsedTime();
}
elapsedTime();
}
void Status::Changes::elapsedTime()
{
if (!Mpd.isPlaying())
if (MpdStatus.playerState() == MPD::psStop)
{
if (Statusbar::isUnlocked() && Config.statusbar_visibility)
*wFooter << NC::XY(0, 1) << wclrtoeol;
@@ -313,20 +312,20 @@ void Status::Changes::elapsedTime()
if (Config.display_remaining_time)
{
tracklength = "-";
tracklength += MPD::Song::ShowTime(Mpd.GetTotalTime()-Mpd.GetElapsedTime());
tracklength += MPD::Song::ShowTime(MpdStatus.totalTime()-MpdStatus.elapsedTime());
}
else
tracklength = MPD::Song::ShowTime(Mpd.GetElapsedTime());
if (Mpd.GetTotalTime())
tracklength = MPD::Song::ShowTime(MpdStatus.elapsedTime());
if (MpdStatus.totalTime())
{
tracklength += "/";
tracklength += MPD::Song::ShowTime(Mpd.GetTotalTime());
tracklength += MPD::Song::ShowTime(MpdStatus.totalTime());
}
// bitrate here doesn't look good, but it can be moved somewhere else later
if (Config.display_bitrate && Mpd.GetBitrate())
if (Config.display_bitrate && MpdStatus.kbps())
{
tracklength += " ";
tracklength += boost::lexical_cast<std::string>(Mpd.GetBitrate());
tracklength += boost::lexical_cast<std::string>(MpdStatus.kbps());
tracklength += " kbps";
}
@@ -357,29 +356,29 @@ void Status::Changes::elapsedTime()
}
else if (Statusbar::isUnlocked() && Config.statusbar_visibility)
{
if (Config.display_bitrate && Mpd.GetBitrate())
if (Config.display_bitrate && MpdStatus.kbps())
{
tracklength += " [";
tracklength += boost::lexical_cast<std::string>(Mpd.GetBitrate());
tracklength += boost::lexical_cast<std::string>(MpdStatus.kbps());
tracklength += " kbps]";
}
tracklength += " [";
if (Mpd.GetTotalTime())
if (MpdStatus.totalTime())
{
if (Config.display_remaining_time)
{
tracklength += "-";
tracklength += MPD::Song::ShowTime(Mpd.GetTotalTime()-Mpd.GetElapsedTime());
tracklength += MPD::Song::ShowTime(MpdStatus.totalTime()-MpdStatus.elapsedTime());
}
else
tracklength += MPD::Song::ShowTime(Mpd.GetElapsedTime());
tracklength += MPD::Song::ShowTime(MpdStatus.elapsedTime());
tracklength += "/";
tracklength += MPD::Song::ShowTime(Mpd.GetTotalTime());
tracklength += MPD::Song::ShowTime(MpdStatus.totalTime());
tracklength += "]";
}
else
{
tracklength += MPD::Song::ShowTime(Mpd.GetElapsedTime());
tracklength += MPD::Song::ShowTime(MpdStatus.elapsedTime());
tracklength += "]";
}
NC::WBuffer np_song;
@@ -389,44 +388,50 @@ void Status::Changes::elapsedTime()
*wFooter << NC::Format::Bold << NC::XY(wFooter->getWidth()-tracklength.length(), 1) << tracklength << NC::Format::NoBold;
}
if (Progressbar::isUnlocked())
Progressbar::draw(Mpd.GetElapsedTime(), Mpd.GetTotalTime());
Progressbar::draw(MpdStatus.elapsedTime(), MpdStatus.totalTime());
}
void Status::Changes::repeat()
void Status::Changes::repeat(bool show_msg)
{
mpd_repeat = Mpd.GetRepeat() ? 'r' : 0;
Statusbar::msg("Repeat mode is %s", !mpd_repeat ? "off" : "on");
mpd_repeat = MpdStatus.repeat() ? 'r' : 0;
if (show_msg)
Statusbar::msg("Repeat mode is %s", !mpd_repeat ? "off" : "on");
}
void Status::Changes::random()
void Status::Changes::random(bool show_msg)
{
mpd_random = Mpd.GetRandom() ? 'z' : 0;
Statusbar::msg("Random mode is %s", !mpd_random ? "off" : "on");
mpd_random = MpdStatus.random() ? 'z' : 0;
if (show_msg)
Statusbar::msg("Random mode is %s", !mpd_random ? "off" : "on");
}
void Status::Changes::single()
void Status::Changes::single(bool show_msg)
{
mpd_single = Mpd.GetSingle() ? 's' : 0;
Statusbar::msg("Single mode is %s", !mpd_single ? "off" : "on");
mpd_single = MpdStatus.single() ? 's' : 0;
if (show_msg)
Statusbar::msg("Single mode is %s", !mpd_single ? "off" : "on");
}
void Status::Changes::consume()
void Status::Changes::consume(bool show_msg)
{
mpd_consume = Mpd.GetConsume() ? 'c' : 0;
Statusbar::msg("Consume mode is %s", !mpd_consume ? "off" : "on");
mpd_consume = MpdStatus.consume() ? 'c' : 0;
if (show_msg)
Statusbar::msg("Consume mode is %s", !mpd_consume ? "off" : "on");
}
void Status::Changes::crossfade()
void Status::Changes::crossfade(bool show_msg)
{
int crossfade = Mpd.GetCrossfade();
int crossfade = MpdStatus.crossfade();
mpd_crossfade = crossfade ? 'x' : 0;
Statusbar::msg("Crossfade set to %d seconds", crossfade);
if (show_msg)
Statusbar::msg("Crossfade set to %d seconds", crossfade);
}
void Status::Changes::dbUpdateState()
void Status::Changes::dbUpdateState(bool show_msg)
{
mpd_db_updating = Mpd.GetDBIsUpdating() ? 'U' : 0;
Statusbar::msg(Mpd.GetDBIsUpdating() ? "Database update started" : "Database update finished");
mpd_db_updating = MpdStatus.updateID() ? 'U' : 0;
if (show_msg)
Statusbar::msg(MpdStatus.updateID() ? "Database update started" : "Database update finished");
}
void Status::Changes::flags()
@@ -494,7 +499,7 @@ void Status::Changes::mixer()
return;
VolumeState = Config.new_design ? " Vol: " : " Volume: ";
int volume = Mpd.GetVolume();
int volume = MpdStatus.volume();
if (volume < 0)
VolumeState += "n/a";
else
@@ -515,41 +520,50 @@ void Status::Changes::outputs()
# endif // ENABLE_OUTPUTS
}
void Status::update(MPD::Connection *, MPD::StatusChanges changes, void *)
void Status::update(int event)
{
if (changes.Playlist)
Changes::playlist();
if (changes.StoredPlaylists)
Changes::storedPlaylists();
if (changes.Database)
Changes::database();
if (changes.PlayerState)
Changes::playerState();
if (changes.SongID)
Changes::songID();
if (changes.ElapsedTime)
Changes::elapsedTime();
if (changes.Repeat)
Changes::repeat();
if (changes.Random)
Changes::random();
if (changes.Single)
Changes::single();
if (changes.Consume)
Changes::consume();
if (changes.Crossfade)
Changes::crossfade();
if (changes.DBUpdating)
Changes::dbUpdateState();
if (changes.StatusFlags)
Changes::flags();
if (changes.Volume)
Changes::mixer();
if (changes.Outputs)
Changes::outputs();
MPD::Status old = MpdStatus;
MpdStatus = Mpd.getStatus();
if (changes.PlayerState || (changes.ElapsedTime && (!Config.new_design || Mpd.GetState() == MPD::psPlay)))
if (event & MPD_IDLE_DATABASE)
Changes::database();
if (event & MPD_IDLE_STORED_PLAYLIST)
Changes::storedPlaylists();
if (event & MPD_IDLE_PLAYLIST)
Changes::playlist();
if (event & MPD_IDLE_PLAYER)
{
Changes::playerState();
if (old.empty() || old.currentSongID() != MpdStatus.currentSongID())
Changes::songID();
}
if (event & MPD_IDLE_MIXER)
Changes::mixer();
if (event & MPD_IDLE_OUTPUT)
Changes::outputs();
if (event & (MPD_IDLE_UPDATE | MPD_IDLE_OPTIONS))
{
if (event & MPD_IDLE_UPDATE)
Changes::dbUpdateState(!old.empty());
if (event & MPD_IDLE_OPTIONS)
{
if (old.empty() || old.repeat() != MpdStatus.repeat())
Changes::repeat(!old.empty());
if (old.empty() || old.random() != MpdStatus.random())
Changes::random(!old.empty());
if (old.empty() || old.single() != MpdStatus.single())
Changes::single(!old.empty());
if (old.empty() || old.consume() != MpdStatus.consume())
Changes::consume(!old.empty());
if (old.empty() || old.crossfade() != MpdStatus.crossfade())
Changes::crossfade(!old.empty());
}
Changes::flags();
}
if (event & MPD_IDLE_PLAYER)
wFooter->refresh();
if (changes.Playlist || changes.Database || changes.PlayerState || changes.SongID)
if (event & (MPD_IDLE_PLAYLIST | MPD_IDLE_DATABASE | MPD_IDLE_PLAYER))
applyToVisibleWindows(&BaseScreen::refreshWindow);
}