use std::bind instead of passing void pointers around
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@@ -81,8 +81,8 @@ class Playlist : public Screen<Window>
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bool checkForSong(const MPD::Song &s);
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static std::string SongToString(const MPD::Song &, void *);
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static std::string SongInColumnsToString(const MPD::Song &, void *);
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static std::string SongToString(const MPD::Song &s);
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static std::string SongInColumnsToString(const MPD::Song &s);
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Menu< MPD::Song > *Items;
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