use std::bind instead of passing void pointers around
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@@ -116,7 +116,7 @@ class SearchEngine : public Screen< Menu<SEItem> >
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const char **SearchMode;
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static std::string SearchEngineOptionToString(const SEItem &, void *);
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static std::string SearchEngineOptionToString(const SEItem &);
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static const char *SearchModes[];
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