Don't wrap colors around in sound wave filled and frequency spectrum

This commit is contained in:
Andrzej Rybczak
2020-12-14 12:39:12 +01:00
parent ee664775a1
commit 8237bcef27

View File

@@ -342,7 +342,7 @@ void Visualizer::DrawSoundWaveFill(int16_t *buf, ssize_t samples, size_t y_offse
for (int32_t j = 0; j < point_y; ++j)
{
auto c = toColor(j, height);
auto c = toColor(j, height, false);
size_t y = flipped ? y_offset+j : y_offset+height-j-1;
w << NC::XY(x, y)
<< c
@@ -513,7 +513,7 @@ void Visualizer::DrawFrequencySpectrum(int16_t *buf, ssize_t samples, size_t y_o
for (size_t j = 0; j < h; ++j)
{
size_t y = flipped ? y_offset+j : y_offset+height-j-1;
auto color = toColor(j, height);
auto color = toColor(j, height, false);
std::wstring ch;
// select character to draw