do not try to convert to utf8 strings that are already encoded in it
such case may happen if conversion from utf8 to current locale fails.
This commit is contained in:
@@ -33,6 +33,26 @@
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namespace
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{
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bool is_utf8(const char *s)
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{
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for (; *s; ++s)
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{
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if (*s & 0x80) // 1xxxxxxx
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{
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char c = 0x40;
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unsigned i = 0;
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while (c & *s)
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++i, c >>= 1;
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if (i < 1 || i > 3) // not 110xxxxx, 1110xxxx, 11110xxx
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return false;
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for (unsigned j = 0; j < i; ++j)
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if (!*++s || !(*s & 0x80) || *s & 0x40) // 10xxxxxx
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return false;
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}
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}
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return true;
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}
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bool has_non_ascii_chars(const char *s)
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{
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for (; *s; ++s)
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@@ -92,7 +112,7 @@ std::string utf_to_locale_cpy(const std::string &s)
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void locale_to_utf(std::string &s)
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{
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if (s.empty() || Config.system_encoding.empty() || !has_non_ascii_chars(s.c_str()))
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if (s.empty() || Config.system_encoding.empty() || !has_non_ascii_chars(s.c_str()) || is_utf8(s.c_str()))
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return;
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const char *tmp = strdup(s.c_str());
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charset_convert(Config.system_encoding.c_str(), "utf-8", tmp, 1, s.length());
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@@ -116,7 +136,7 @@ void utf_to_locale(const char *&s, bool delete_old)
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void locale_to_utf(const char *&s, bool delete_old)
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{
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if (!s || Config.system_encoding.empty() || !has_non_ascii_chars(s))
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if (!s || Config.system_encoding.empty() || !has_non_ascii_chars(s) || is_utf8(s))
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return;
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charset_convert(Config.system_encoding.c_str(), "utf-8", s, delete_old);
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}
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