add event handler for MPD_IDLE_OUTPUT notification
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@@ -249,6 +249,7 @@ void Connection::UpdateStatus()
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itsChanges.Consume = 1;
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itsChanges.PlayerState = 1;
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itsChanges.StatusFlags = 1;
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itsChanges.Outputs = 1;
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}
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else
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{
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@@ -259,6 +260,7 @@ void Connection::UpdateStatus()
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itsChanges.DBUpdating = idle_mask & MPD_IDLE_UPDATE;
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itsChanges.Volume = idle_mask & MPD_IDLE_MIXER;
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itsChanges.StatusFlags = idle_mask & MPD_IDLE_OPTIONS;
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itsChanges.Outputs = idle_mask & MPD_IDLE_OUTPUT;
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}
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else
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{
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@@ -280,6 +282,10 @@ void Connection::UpdateStatus()
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|| itsChanges.Consume
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|| itsChanges.Crossfade
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|| itsChanges.DBUpdating;
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// there is no way to determine if the output has changed or not
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// from mpd status, it's possible only with idle notifications
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itsChanges.Outputs = 0;
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}
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itsChanges.SongID = mpd_status_get_song_id(itsOldStatus)
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