handle empty tag marker in tag editor

This commit is contained in:
Andrzej Rybczak
2008-12-12 19:07:55 +01:00
parent 2e291885f9
commit a5cf562a81

View File

@@ -226,34 +226,34 @@ void DisplayTag(const Song &s, void *data, Menu<Song> *menu)
switch (static_cast<Menu<string> *>(data)->Choice()) switch (static_cast<Menu<string> *>(data)->Choice())
{ {
case 0: case 0:
*menu << s.GetTitle(); *menu << ShowTag(s.GetTitle());
return; return;
case 1: case 1:
*menu << s.GetArtist(); *menu << ShowTag(s.GetArtist());
return; return;
case 2: case 2:
*menu << s.GetAlbum(); *menu << ShowTag(s.GetAlbum());
return; return;
case 3: case 3:
*menu << s.GetYear(); *menu << ShowTag(s.GetYear());
return; return;
case 4: case 4:
*menu << s.GetTrack(); *menu << ShowTag(s.GetTrack());
return; return;
case 5: case 5:
*menu << s.GetGenre(); *menu << ShowTag(s.GetGenre());
return; return;
case 6: case 6:
*menu << s.GetComposer(); *menu << ShowTag(s.GetComposer());
return; return;
case 7: case 7:
*menu << s.GetPerformer(); *menu << ShowTag(s.GetPerformer());
return; return;
case 8: case 8:
*menu << s.GetDisc(); *menu << ShowTag(s.GetDisc());
return; return;
case 9: case 9:
*menu << s.GetComment(); *menu << ShowTag(s.GetComment());
return; return;
case 11: case 11:
if (s.GetNewName().empty()) if (s.GetNewName().empty())