remove color parser / update Window, Scrollpad class and related stuff

This commit is contained in:
Andrzej Rybczak
2008-12-09 16:40:04 +01:00
parent 51e59b04b9
commit c03bcbe44b
16 changed files with 862 additions and 860 deletions

View File

@@ -33,13 +33,15 @@
#include <cstdlib>
#include <cstring>
#ifdef UTF8_ENABLED
#ifdef _UTF8
# define UNICODE 1
# define my_char_t wchar_t
# define my_string_t wstring
# define TO_STRING(x) ToString(x)
# define TO_WSTRING(x) ToWString(x)
#else
# define UNICODE 0
# define my_char_t char
# define my_string_t string
# define TO_STRING(x) x
# define TO_WSTRING(x) x
@@ -49,70 +51,114 @@ using std::string;
using std::wstring;
using std::vector;
enum Color { clDefault, clBlack, clRed, clGreen, clYellow, clBlue, clMagenta, clCyan, clWhite };
enum Color { clDefault, clBlack, clRed, clGreen, clYellow, clBlue, clMagenta, clCyan, clWhite, clEnd };
enum Format { fmtNone = 100, fmtBold, fmtBoldEnd, fmtReverse, fmtReverseEnd, fmtAltCharset, fmtAltCharsetEnd };
enum Border { brNone, brBlack, brRed, brGreen, brYellow, brBlue, brMagenta, brCyan, brWhite };
enum Where { wUp, wDown, wPageUp, wPageDown, wHome, wEnd };
typedef void (*GetStringHelper)();
typedef std::pair<Color, Color> ColorPair;
typedef std::pair<int, int> Coordinates;
string ToString(const wstring &);
wstring ToWString(const string &);
void InitScreen();
void DestroyScreen();
struct Colors
{
Colors(Color one, Color two = clDefault) : fg(one), bg(two) { }
Color fg;
Color bg;
};
struct XY
{
XY(int xx, int yy) : x(xx), y(yy) { }
int x;
int y;
};
char *ToString(const wchar_t *);
wchar_t *ToWString(const char *);
std::string ToString(const std::wstring &);
std::wstring ToWString(const std::string &);
class Window
{
public:
Window(int, int, int, int, const string &, Color, Border);
Window(size_t, size_t, size_t, size_t, const std::string &, Color, Border);
Window(const Window &);
virtual ~Window();
virtual WINDOW *RawWin() const { return itsWindow; }
virtual void SetGetStringHelper(GetStringHelper helper) { itsGetStringHelper = helper; }
virtual void SetColor(Color, Color = clDefault);
virtual void SetBaseColor(Color, Color = clDefault);
virtual void SetBorder(Border);
virtual void EnableBB() { BBEnabled = 1; }
virtual void DisableBB() { BBEnabled = 0; }
virtual void SetTitle(const string &);
WINDOW *Raw() const { return itsWindow; }
size_t GetWidth() const;
size_t GetHeight() const;
size_t GetStartX() const;
size_t GetStartY() const;
const std::string &GetTitle() const;
Color GetColor() const;
Border GetBorder() const;
std::string GetString(const std::string &, size_t = -1, size_t = 0) const;
string GetString(unsigned int length = -1, int width = 0) const { return GetString("", length, width); }
void GetXY(int &, int &);
void GotoXY(int, int);
const int &X() const;
const int &Y() const;
void SetGetStringHelper(GetStringHelper helper) { itsGetStringHelper = helper; }
void SetColor(Color, Color = clDefault);
void SetBaseColor(Color, Color = clDefault);
void SetBorder(Border);
void SetTimeout(int);
void SetTitle(const string &);
void Hide(char = 32) const;
void Bold(bool) const;
void Reverse(bool) const;
void AltCharset(bool) const;
void Display();
virtual void Refresh();
virtual void MoveTo(int, int);
virtual void Resize(int, int);
virtual void Display(bool = 0);
virtual void Refresh(bool = 0);
virtual void Clear(bool stub = 1);
virtual void Hide(char = 32) const;
virtual void Bold(bool) const;
virtual void Reverse(bool) const;
virtual void AltCharset(bool) const;
virtual void Delay(bool) const;
virtual void SetTimeout(int);
virtual void AutoRefresh(bool val) { AutoRefreshEnabled = val; }
virtual void ReadKey(int &) const;
virtual void ReadKey() const;
virtual void Write(const string &s, bool cte = 0) { Write(0xFFFF, s, cte); }
virtual void Write(int, const string &, bool = 0);
virtual void WriteXY(int x, int y, const string &s, bool ete = 0) { WriteXY(x, y, 0xFFFF, s, ete); }
virtual void WriteXY(int, int, int, const string &, bool = 0);
# ifdef UTF8_ENABLED
virtual void Write(const wstring &s, bool cte = 0) { Write(0xFFFF, s, cte); }
virtual void Write(int, const wstring &, bool = 0);
virtual void WriteXY(int x, int y, const wstring &s, bool ete = 0) { WriteXY(x, y, 0xFFFF, s, ete); }
virtual void WriteXY(int, int, int, const wstring &, bool = 0);
# endif
virtual string GetString(const string &, unsigned int = -1, int = 0) const;
virtual string GetString(unsigned int length = -1, int width = 0) const { return GetString("", length, width); }
virtual void Scrollable(bool) const;
virtual void GetXY(int &, int &) const;
virtual void GotoXY(int, int) const;
virtual int GetWidth() const;
virtual int GetHeight() const;
virtual int GetStartX() const;
virtual int GetStartY() const;
virtual string GetTitle() const;
virtual Color GetColor() const;
virtual Border GetBorder() const;
void ReadKey(int &) const;
void ReadKey() const;
void Write(const string &s, bool cte = 0) { Write(0xFFFF, s, cte); }
void Write(int, const string &, bool = 0);
void WriteXY(int x, int y, const string &s, bool ete = 0) { WriteXY(x, y, 0xFFFF, s, ete); }
void WriteXY(int, int, int, const string &, bool = 0);
# ifdef _UTF8
void Write(const wstring &s, bool cte = 0) { Write(0xFFFF, s, cte); }
void Write(int, const wstring &, bool = 0);
void WriteXY(int x, int y, const wstring &s, bool ete = 0) { WriteXY(x, y, 0xFFFF, s, ete); }
void WriteXY(int, int, int, const wstring &, bool = 0);
# endif
void Scrollable(bool) const;
virtual void Scroll(Where);
Window &operator<<(const Colors &);
Window &operator<<(const Color &);
Window &operator<<(const Format &);
Window &operator<<(const XY &);
Window &operator<<(const char *);
Window &operator<<(const char &);
Window &operator<<(const wchar_t *);
Window &operator<<(const wchar_t &);
Window &operator<<(const int &);
Window &operator<<(const double &);
Window &operator<<(const size_t &);
Window &operator<<(const std::string &);
Window &operator<<(const std::wstring &);
virtual Window *Clone() const { return new Window(*this); }
virtual Window *EmptyClone() const;
virtual Window * Clone() const { return new Window(*this); }
virtual Window * EmptyClone() const;
// stubs for inherits, ugly shit, needs improvement
virtual void Select(int, bool) { }
@@ -123,38 +169,40 @@ class Window
virtual bool IsStatic(int = -1) const { return 0; }
virtual void Highlight(int) { }
virtual string GetOption(int = -1) const { return ""; }
virtual void Go(Where) { } // for Menu and Scrollpad class
virtual int GetChoice() const { return -1; } // for Menu class
virtual void Add(string str) { Write(str); } // for Scrollpad class
//virtual void Add(string str) { Write(str); } // for Scrollpad class
static void EnableColors();
static Coordinates IntoCoordinates(const string &);
static bool IsValidColor(const string &);
static string OmitBBCodes(const string &);
static size_t RealLength(const string &);
static size_t Length(const string &s) { return Length(ToWString(s)); }
static size_t Length(const wstring &);
protected:
class BadSize { };
virtual void Recreate();
virtual void ShowBorder() const;
virtual ColorPair IntoColor(const string &);
WINDOW *itsWindow;
WINDOW *itsWinBorder;
GetStringHelper itsGetStringHelper;
int itsStartX;
int itsStartY;
int itsWidth;
int itsHeight;
size_t itsStartX;
size_t itsStartY;
size_t itsWidth;
size_t itsHeight;
int itsWindowTimeout;
bool BBEnabled;
bool AutoRefreshEnabled;
int itsX;
int itsY;
string itsTitle;
std::stack<ColorPair> itsColors;
std::stack<Colors> itsColors;
Color itsColor;
Color itsBaseColor;
Color itsBgColor;
Color itsBaseBgColor;
Border itsBorder;
};