actions: fix modifying player state string after interface toggle
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@@ -213,8 +213,7 @@ void Action::ResizeScreen(bool reload_main_window)
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applyToVisibleWindows(&BaseScreen::refresh);
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applyToVisibleWindows(&BaseScreen::refresh);
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Status::Changes::elapsedTime();
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Status::Changes::elapsedTime();
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if (!Mpd.isPlaying())
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Status::Changes::playerState();
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Status::Changes::playerState();
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// Note: routines for drawing separator if alternative user
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// Note: routines for drawing separator if alternative user
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// interface is active and header is hidden are placed in
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// interface is active and header is hidden are placed in
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// NcmpcppStatusChanges.StatusFlags
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// NcmpcppStatusChanges.StatusFlags
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