add ScreenType for screen's type identification
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@@ -41,6 +41,7 @@ struct Visualizer: Screen<NC::Window>, Tabbable
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virtual void resize() OVERRIDE;
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virtual std::wstring title() OVERRIDE;
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virtual ScreenType type() OVERRIDE { return ScreenType::Visualizer; }
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virtual void update() OVERRIDE;
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virtual void scroll(NC::Where) OVERRIDE { }
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