screen: rename BasicScreen to BaseScreen

This commit is contained in:
Andrzej Rybczak
2012-09-16 03:08:02 +02:00
parent e2c1c6f365
commit f691ab265f
12 changed files with 41 additions and 41 deletions

View File

@@ -201,7 +201,7 @@ void Action::ResizeScreen(bool reload_main_window)
SetResizeFlags(); SetResizeFlags();
applyToVisibleWindows(&BasicScreen::resize); applyToVisibleWindows(&BaseScreen::resize);
if (Config.header_visibility || Config.new_design) if (Config.header_visibility || Config.new_design)
wHeader->resize(COLS, HeaderHeight); wHeader->resize(COLS, HeaderHeight);
@@ -210,7 +210,7 @@ void Action::ResizeScreen(bool reload_main_window)
wFooter->moveTo(0, FooterStartY); wFooter->moveTo(0, FooterStartY);
wFooter->resize(COLS, Config.statusbar_visibility ? 2 : 1); wFooter->resize(COLS, Config.statusbar_visibility ? 2 : 1);
applyToVisibleWindows(&BasicScreen::refresh); applyToVisibleWindows(&BaseScreen::refresh);
Status::Changes::elapsedTime(); Status::Changes::elapsedTime();
if (!Mpd.isPlaying()) if (!Mpd.isPlaying())
@@ -1611,7 +1611,7 @@ void ToggleScreenLock::Run()
if (myLockedScreen != 0) if (myLockedScreen != 0)
{ {
BasicScreen::unlock(); BaseScreen::unlock();
Action::SetResizeFlags(); Action::SetResizeFlags();
myScreen->resize(); myScreen->resize();
Statusbar::msg("Screen unlocked"); Statusbar::msg("Screen unlocked");

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@@ -22,9 +22,9 @@
namespace Global {// namespace Global {//
BasicScreen *myScreen; BaseScreen *myScreen;
BasicScreen *myLockedScreen; BaseScreen *myLockedScreen;
BasicScreen *myInactiveScreen; BaseScreen *myInactiveScreen;
NC::Window *wHeader; NC::Window *wHeader;
NC::Window *wFooter; NC::Window *wFooter;

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@@ -29,13 +29,13 @@
namespace Global {// namespace Global {//
// currently active screen (displayed in main window) // currently active screen (displayed in main window)
extern BasicScreen *myScreen; extern BaseScreen *myScreen;
// points at the screen that was locked (or is null if no screen is locked) // points at the screen that was locked (or is null if no screen is locked)
extern BasicScreen *myLockedScreen; extern BaseScreen *myLockedScreen;
// points at inactive screen, if locking was enabled and two screens are displayed // points at inactive screen, if locking was enabled and two screens are displayed
extern BasicScreen *myInactiveScreen; extern BaseScreen *myInactiveScreen;
// header window (above main window) // header window (above main window)
extern NC::Window *wHeader; extern NC::Window *wHeader;

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@@ -28,17 +28,17 @@
#include "status.h" #include "status.h"
#include "utility/wide_string.h" #include "utility/wide_string.h"
inline HasColumns *hasColumns(BasicScreen *screen) inline HasColumns *hasColumns(BaseScreen *screen)
{ {
return dynamic_cast<HasColumns *>(screen); return dynamic_cast<HasColumns *>(screen);
} }
inline HasSongs *hasSongs(BasicScreen *screen) inline HasSongs *hasSongs(BaseScreen *screen)
{ {
return dynamic_cast<HasSongs *>(screen); return dynamic_cast<HasSongs *>(screen);
} }
inline std::shared_ptr<ProxySongList> proxySongList(BasicScreen *screen) inline std::shared_ptr<ProxySongList> proxySongList(BaseScreen *screen)
{ {
auto ptr = nullProxySongList(); auto ptr = nullProxySongList();
auto hs = hasSongs(screen); auto hs = hasSongs(screen);
@@ -47,7 +47,7 @@ inline std::shared_ptr<ProxySongList> proxySongList(BasicScreen *screen)
return ptr; return ptr;
} }
inline MPD::Song *currentSong(BasicScreen *screen) inline MPD::Song *currentSong(BaseScreen *screen)
{ {
MPD::Song *ptr = 0; MPD::Song *ptr = 0;
auto pl = proxySongList(screen); auto pl = proxySongList(screen);

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@@ -68,15 +68,15 @@ struct Tabbable
if (m_previous_screen) if (m_previous_screen)
m_previous_screen->switchTo(); m_previous_screen->switchTo();
} }
void setPreviousScreen(BasicScreen *screen) { void setPreviousScreen(BaseScreen *screen) {
m_previous_screen = screen; m_previous_screen = screen;
} }
BasicScreen *previousScreen() const { BaseScreen *previousScreen() const {
return m_previous_screen; return m_previous_screen;
} }
private: private:
BasicScreen *m_previous_screen; BaseScreen *m_previous_screen;
}; };
#endif // _INTERFACES_H #endif // _INTERFACES_H

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@@ -76,7 +76,7 @@ void scrollpadMouseButtonPressed(NC::Scrollpad &w, MEVENT me)
/***********************************************************************/ /***********************************************************************/
void BasicScreen::getWindowResizeParams(size_t &x_offset, size_t &width, bool adjust_locked_screen) void BaseScreen::getWindowResizeParams(size_t &x_offset, size_t &width, bool adjust_locked_screen)
{ {
width = COLS; width = COLS;
x_offset = 0; x_offset = 0;
@@ -100,7 +100,7 @@ void BasicScreen::getWindowResizeParams(size_t &x_offset, size_t &width, bool ad
} }
} }
bool BasicScreen::lock() bool BaseScreen::lock()
{ {
if (myLockedScreen) if (myLockedScreen)
return false; return false;
@@ -113,7 +113,7 @@ bool BasicScreen::lock()
return false; return false;
} }
void BasicScreen::unlock() void BaseScreen::unlock()
{ {
if (myInactiveScreen && myInactiveScreen != myLockedScreen) if (myInactiveScreen && myInactiveScreen != myLockedScreen)
myScreen = myInactiveScreen; myScreen = myInactiveScreen;
@@ -125,7 +125,7 @@ void BasicScreen::unlock()
/***********************************************************************/ /***********************************************************************/
void applyToVisibleWindows(void (BasicScreen::*f)()) void applyToVisibleWindows(void (BaseScreen::*f)())
{ {
if (myLockedScreen && myScreen->isMergable()) if (myLockedScreen && myScreen->isMergable())
{ {
@@ -140,7 +140,7 @@ void applyToVisibleWindows(void (BasicScreen::*f)())
(myScreen->*f)(); (myScreen->*f)();
} }
void updateInactiveScreen(BasicScreen *screen_to_be_set) void updateInactiveScreen(BaseScreen *screen_to_be_set)
{ {
if (myInactiveScreen && myLockedScreen != myInactiveScreen && myLockedScreen == screen_to_be_set) if (myInactiveScreen && myLockedScreen != myInactiveScreen && myLockedScreen == screen_to_be_set)
{ {
@@ -164,7 +164,7 @@ void updateInactiveScreen(BasicScreen *screen_to_be_set)
} }
} }
bool isVisible(BasicScreen *screen) bool isVisible(BaseScreen *screen)
{ {
assert(screen != 0); assert(screen != 0);
if (myLockedScreen && myScreen->isMergable()) if (myLockedScreen && myScreen->isMergable())

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@@ -30,10 +30,10 @@ void scrollpadMouseButtonPressed(NC::Scrollpad &w, MEVENT me);
/// An interface for various instantiations of Screen template class. Since C++ doesn't like /// An interface for various instantiations of Screen template class. Since C++ doesn't like
/// comparison of two different instantiations of the same template class we need the most /// comparison of two different instantiations of the same template class we need the most
/// basic class to be non-template to allow it. /// basic class to be non-template to allow it.
struct BasicScreen struct BaseScreen
{ {
BasicScreen() : hasToBeResized(false) { } BaseScreen() : hasToBeResized(false) { }
virtual ~BasicScreen() { } virtual ~BaseScreen() { }
/// @see Screen::isActiveWindow() /// @see Screen::isActiveWindow()
virtual bool isActiveWindow(const NC::Window &w_) = 0; virtual bool isActiveWindow(const NC::Window &w_) = 0;
@@ -103,15 +103,15 @@ protected:
void getWindowResizeParams(size_t &x_offset, size_t &width, bool adjust_locked_screen = true); void getWindowResizeParams(size_t &x_offset, size_t &width, bool adjust_locked_screen = true);
}; };
void applyToVisibleWindows(void (BasicScreen::*f)()); void applyToVisibleWindows(void (BaseScreen::*f)());
void updateInactiveScreen(BasicScreen *screen_to_be_set); void updateInactiveScreen(BaseScreen *screen_to_be_set);
bool isVisible(BasicScreen *screen); bool isVisible(BaseScreen *screen);
/// Class that all screens should derive from. It provides basic interface /// Class that all screens should derive from. It provides basic interface
/// for the screen to be working properly and assumes that we didn't forget /// for the screen to be working properly and assumes that we didn't forget
/// about anything vital. /// about anything vital.
/// ///
template <typename WindowT> struct Screen : public BasicScreen template <typename WindowT> struct Screen : public BaseScreen
{ {
typedef WindowT WindowType; typedef WindowT WindowType;
typedef typename std::add_lvalue_reference<WindowType>::type WindowReference; typedef typename std::add_lvalue_reference<WindowType>::type WindowReference;

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@@ -179,7 +179,7 @@ void SelectedItemsAdder::mouseButtonPressed(MEVENT me)
Screen<WindowType>::mouseButtonPressed(me); Screen<WindowType>::mouseButtonPressed(me);
} }
void SelectedItemsAdder::populatePlaylistSelector(BasicScreen *old_screen) void SelectedItemsAdder::populatePlaylistSelector(BaseScreen *old_screen)
{ {
typedef SelectedItemsAdder Self; typedef SelectedItemsAdder Self;
m_playlist_selector.reset(); m_playlist_selector.reset();

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@@ -50,7 +50,7 @@ protected:
virtual bool isLockable() OVERRIDE { return false; } virtual bool isLockable() OVERRIDE { return false; }
private: private:
void populatePlaylistSelector(BasicScreen *screen); void populatePlaylistSelector(BaseScreen *screen);
void addToCurrentPlaylist(); void addToCurrentPlaylist();
void addToNewPlaylist() const; void addToNewPlaylist() const;

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@@ -27,7 +27,7 @@
#include "actions.h" #include "actions.h"
#include "strbuffer.h" #include "strbuffer.h"
struct BasicScreen; // forward declaration for screens sequence struct BaseScreen; // forward declaration for screens sequence
enum SortMode { smName, smMTime, smCustomFormat }; enum SortMode { smName, smMTime, smCustomFormat };
@@ -50,20 +50,20 @@ struct ScreenRef
{ {
ScreenRef() : m_ptr(0) { } ScreenRef() : m_ptr(0) { }
template <typename ScreenT> template <typename ScreenT>
ScreenRef(ScreenT *&ptr) : m_ptr(reinterpret_cast<BasicScreen **>(&ptr)) { } ScreenRef(ScreenT *&ptr) : m_ptr(reinterpret_cast<BaseScreen **>(&ptr)) { }
BasicScreen &operator*() const { return **m_ptr; } BaseScreen &operator*() const { return **m_ptr; }
BasicScreen *operator->() const { return *m_ptr; } BaseScreen *operator->() const { return *m_ptr; }
bool operator==(const ScreenRef &rhs) const { return m_ptr == rhs.m_ptr; } bool operator==(const ScreenRef &rhs) const { return m_ptr == rhs.m_ptr; }
bool operator!=(const ScreenRef &rhs) const { return m_ptr != rhs.m_ptr; } bool operator!=(const ScreenRef &rhs) const { return m_ptr != rhs.m_ptr; }
bool operator==(const BasicScreen *rhs) const { return *m_ptr == rhs; } bool operator==(const BaseScreen *rhs) const { return *m_ptr == rhs; }
bool operator!=(const BasicScreen *rhs) const { return *m_ptr != rhs; } bool operator!=(const BaseScreen *rhs) const { return *m_ptr != rhs; }
operator bool() { return m_ptr != 0; } operator bool() { return m_ptr != 0; }
private: private:
BasicScreen **m_ptr; BaseScreen **m_ptr;
}; };
struct Configuration struct Configuration

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@@ -90,7 +90,7 @@ void Status::trace()
Mpd.UpdateStatus(); Mpd.UpdateStatus();
} }
applyToVisibleWindows(&BasicScreen::update); applyToVisibleWindows(&BaseScreen::update);
if (isVisible(myPlaylist) if (isVisible(myPlaylist)
&& Timer.tv_sec == myPlaylist->Timer().tv_sec+Config.playlist_disable_highlight_delay && Timer.tv_sec == myPlaylist->Timer().tv_sec+Config.playlist_disable_highlight_delay
@@ -553,5 +553,5 @@ void Status::update(MPD::Connection *, MPD::StatusChanges changes, void *)
if (changes.PlayerState || (changes.ElapsedTime && (!Config.new_design || Mpd.GetState() == MPD::psPlay))) if (changes.PlayerState || (changes.ElapsedTime && (!Config.new_design || Mpd.GetState() == MPD::psPlay)))
wFooter->refresh(); wFooter->refresh();
if (changes.Playlist || changes.Database || changes.PlayerState || changes.SongID) if (changes.Playlist || changes.Database || changes.PlayerState || changes.SongID)
applyToVisibleWindows(&BasicScreen::refreshWindow); applyToVisibleWindows(&BaseScreen::refreshWindow);
} }

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@@ -56,7 +56,7 @@ protected:
private: private:
bool getTags(); bool getTags();
MPD::MutableSong itsEdited; MPD::MutableSong itsEdited;
BasicScreen *m_previous_screen; BaseScreen *m_previous_screen;
}; };
extern TinyTagEditor *myTinyTagEditor; extern TinyTagEditor *myTinyTagEditor;