implement input character queue and add PushCharacters macro utility
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51
src/macro_utilities.h
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51
src/macro_utilities.h
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/***************************************************************************
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* Copyright (C) 2008-2012 by Andrzej Rybczak *
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* electricityispower@gmail.com *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
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***************************************************************************/
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#include "actions.h"
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struct PushCharacters : public Action
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{
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template <typename Iterator> PushCharacters(Window **w, Iterator first, Iterator last) : Action(aMacroUtility, "")
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{
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construct(w, first, last);
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}
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PushCharacters(Window **w, const std::initializer_list<int> &v) : Action(aMacroUtility, "")
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{
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construct(w, v.begin(), v.end());
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}
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virtual void Run()
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{
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for (auto it = itsQueue.begin(); it != itsQueue.end(); ++it)
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(*itsWindow)->PushChar(*it);
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}
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private:
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template <typename Iterator> void construct(Window **w, Iterator first, Iterator last)
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{
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itsWindow = w;
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for (; first != last; ++first)
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itsQueue.push_back(*first);
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}
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Window **itsWindow;
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std::vector<int> itsQueue;
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};
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