/*************************************************************************** * Copyright (C) 2008-2009 by Andrzej Rybczak * * electricityispower@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. * ***************************************************************************/ #include #include #include "charset.h" #include "mpdpp.h" using namespace MPD; MPD::Connection Mpd; const char *MPD::Message::PartOfSongsAdded = "Only part of requested songs' list added to playlist!"; const char *MPD::Message::FullPlaylist = "Playlist is full!"; const char *MPD::Message::FunctionDisabledFilteringEnabled = "Function disabled due to enabled filtering in playlist"; Connection::Connection() : itsConnection(0), isConnected(0), isCommandsListEnabled(0), itsErrorCode(0), itsMaxPlaylistLength(-1), itsHost("localhost"), itsPort(6600), itsTimeout(15), itsCurrentStatus(0), itsOldStatus(0), itsUpdater(0), itsErrorHandler(0) { } Connection::~Connection() { if (itsConnection) mpd_connection_free(itsConnection); if (itsOldStatus) mpd_status_free(itsOldStatus); if (itsCurrentStatus) mpd_status_free(itsCurrentStatus); } bool Connection::Connect() { if (!isConnected && !itsConnection) { itsConnection = mpd_connection_new(itsHost.c_str(), itsPort, itsTimeout*1000 /* timeout is in ms now */); isConnected = 1; if (CheckForErrors()) return false; if (!itsPassword.empty()) SendPassword(); return !CheckForErrors(); } else return true; } bool Connection::Connected() const { return isConnected; } void Connection::Disconnect() { if (itsConnection) mpd_connection_free(itsConnection); if (itsOldStatus) mpd_status_free(itsOldStatus); if (itsCurrentStatus) mpd_status_free(itsCurrentStatus); itsConnection = 0; itsCurrentStatus = 0; itsOldStatus = 0; isConnected = 0; isCommandsListEnabled = 0; itsMaxPlaylistLength = -1; } float Connection::Version() const { if (!isConnected) return 0; const unsigned *version = mpd_connection_get_server_version(itsConnection); return version[1] + version[2]*0.1; } void Connection::SetHostname(const std::string &host) { size_t at = host.find("@"); if (at != std::string::npos) { itsPassword = host.substr(0, at); itsHost = host.substr(at+1); } else itsHost = host; } bool Connection::SendPassword() const { return mpd_run_password(itsConnection, itsPassword.c_str()); } void Connection::SetStatusUpdater(StatusUpdater updater, void *data) { itsUpdater = updater; itsStatusUpdaterUserdata = data; } void Connection::SetErrorHandler(ErrorHandler handler, void *data) { itsErrorHandler = handler; itsErrorHandlerUserdata = data; } void Connection::UpdateStatus() { if (!itsConnection) return; CheckForErrors(); if (!itsConnection) return; if (itsOldStatus) mpd_status_free(itsOldStatus); itsOldStatus = itsCurrentStatus; itsCurrentStatus = 0; itsCurrentStatus = mpd_run_status(itsConnection); if (!itsMaxPlaylistLength) itsMaxPlaylistLength = GetPlaylistLength(); if (CheckForErrors()) return; if (itsCurrentStatus && itsUpdater) { if (!itsOldStatus) { itsChanges.Playlist = 1; itsChanges.SongID = 1; itsChanges.Database = 1; itsChanges.DBUpdating = 1; itsChanges.Volume = 1; itsChanges.ElapsedTime = 1; itsChanges.Crossfade = 1; itsChanges.Random = 1; itsChanges.Repeat = 1; itsChanges.Single = 1; itsChanges.Consume = 1; itsChanges.PlayerState = 1; itsChanges.StatusFlags = 1; } else { itsChanges.Playlist = mpd_status_get_queue_version(itsOldStatus) != mpd_status_get_queue_version(itsCurrentStatus); itsChanges.SongID = mpd_status_get_song_id(itsOldStatus) != mpd_status_get_song_id(itsCurrentStatus); itsChanges.Database = mpd_status_get_update_id(itsOldStatus) != mpd_status_get_update_id(itsCurrentStatus); itsChanges.DBUpdating = itsChanges.Database; itsChanges.Volume = mpd_status_get_volume(itsOldStatus) != mpd_status_get_volume(itsCurrentStatus); itsChanges.ElapsedTime = mpd_status_get_elapsed_time(itsOldStatus) != mpd_status_get_elapsed_time(itsCurrentStatus); itsChanges.Crossfade = mpd_status_get_crossfade(itsOldStatus) != mpd_status_get_crossfade(itsCurrentStatus); itsChanges.Random = mpd_status_get_random(itsOldStatus) != mpd_status_get_random(itsCurrentStatus); itsChanges.Repeat = mpd_status_get_repeat(itsOldStatus) != mpd_status_get_repeat(itsCurrentStatus); itsChanges.Single = mpd_status_get_single(itsOldStatus) != mpd_status_get_single(itsCurrentStatus); itsChanges.Consume = mpd_status_get_consume(itsOldStatus) != mpd_status_get_consume(itsCurrentStatus); itsChanges.PlayerState = mpd_status_get_state(itsOldStatus) != mpd_status_get_state(itsCurrentStatus); itsChanges.StatusFlags = itsChanges.Repeat || itsChanges.Random || itsChanges.Single || itsChanges.Consume || itsChanges.Crossfade || itsChanges.DBUpdating; } itsUpdater(this, itsChanges, itsErrorHandlerUserdata); } } bool Connection::UpdateDirectory(const std::string &path) { if (!isConnected) return false; if (!mpd_run_update(itsConnection, path.c_str())) return false; UpdateStatus(); return true; } void Connection::Play() const { if (!isConnected) return; (isCommandsListEnabled ? mpd_send_play : mpd_run_play)(itsConnection); } void Connection::Play(int pos) const { if (!isConnected) return; (isCommandsListEnabled ? mpd_send_play_pos : mpd_run_play_pos)(itsConnection, pos); } void Connection::PlayID(int id) const { if (!isConnected) return; (isCommandsListEnabled ? mpd_send_play_id : mpd_run_play_id)(itsConnection, id); } void Connection::Pause(bool state) const { if (!isConnected) return; (isCommandsListEnabled ? mpd_send_pause : mpd_run_pause)(itsConnection, state); } void Connection::Toggle() const { if (!isConnected) return; (isCommandsListEnabled ? mpd_send_toggle_pause : mpd_run_toggle_pause)(itsConnection); } void Connection::Stop() const { if (!isConnected) return; (isCommandsListEnabled ? mpd_send_stop : mpd_run_stop)(itsConnection); } void Connection::Next() const { if (!isConnected) return; (isCommandsListEnabled ? mpd_send_next : mpd_run_next)(itsConnection); } void Connection::Prev() const { if (!isConnected) return; (isCommandsListEnabled ? mpd_send_previous : mpd_run_previous)(itsConnection); } void Connection::Move(unsigned from, unsigned to) const { if (!isConnected) return; (isCommandsListEnabled ? mpd_send_move : mpd_run_move)(itsConnection, from, to); } void Connection::Swap(unsigned from, unsigned to) const { if (!isConnected) return; (isCommandsListEnabled ? mpd_send_swap : mpd_run_swap)(itsConnection, from, to); } void Connection::Seek(unsigned where) const { if (!isConnected) return; (isCommandsListEnabled ? mpd_send_seek_pos : mpd_run_seek_pos)(itsConnection, Mpd.GetCurrentSongPos(), where); } void Connection::Shuffle() const { if (!isConnected) return; (isCommandsListEnabled ? mpd_send_shuffle : mpd_run_shuffle)(itsConnection); } void Connection::ClearPlaylist() const { if (!isConnected) return; (isCommandsListEnabled ? mpd_send_clear : mpd_run_clear)(itsConnection); } void Connection::ClearPlaylist(const std::string &playlist) const { if (!isConnected) return; (isCommandsListEnabled ? mpd_send_playlist_clear : mpd_run_playlist_clear)(itsConnection, playlist.c_str()); } void Connection::AddToPlaylist(const std::string &path, const Song &s) const { if (!s.Empty()) AddToPlaylist(path, s.GetFile()); } void Connection::AddToPlaylist(const std::string &path, const std::string &file) const { if (!isConnected) return; (isCommandsListEnabled ? mpd_send_playlist_add : mpd_run_playlist_add)(itsConnection, path.c_str(), file.c_str()); } void Connection::Move(const std::string &path, int from, int to) const { if (!isConnected) return; mpd_send_playlist_move(itsConnection, path.c_str(), from, to); if (!isCommandsListEnabled) mpd_response_finish(itsConnection); } void Connection::Rename(const std::string &from, const std::string &to) const { if (!isConnected) return; (isCommandsListEnabled ? mpd_send_rename : mpd_run_rename)(itsConnection, from.c_str(), to.c_str()); } void Connection::GetPlaylistChanges(unsigned version, SongList &v) const { if (isConnected) { if (!version) v.reserve(GetPlaylistLength()); mpd_send_queue_changes_meta(itsConnection, version); while (mpd_song *s = mpd_recv_song(itsConnection)) v.push_back(new Song(s, 1)); mpd_response_finish(itsConnection); } } Song Connection::GetSong(const std::string &path) const { if (isConnected) { mpd_send_list_all_meta(itsConnection, path.c_str()); mpd_song *s = mpd_recv_song(itsConnection); Song result(s); mpd_response_finish(itsConnection); return result; } else return Song(); } int Connection::GetCurrentSongPos() const { return itsCurrentStatus && isPlaying() ? mpd_status_get_song_pos(itsCurrentStatus) : -1; } Song Connection::GetCurrentSong() const { return Song(isConnected && isPlaying() ? mpd_run_current_song(itsConnection) : 0); } void Connection::GetPlaylistContent(const std::string &path, SongList &v) const { if (isConnected) { mpd_send_list_playlist_meta(itsConnection, path.c_str()); while (mpd_song *s = mpd_recv_song(itsConnection)) v.push_back(new Song(s)); mpd_response_finish(itsConnection); } } void Connection::SetRepeat(bool mode) const { if (!isConnected) return; (isCommandsListEnabled ? mpd_send_repeat : mpd_run_repeat)(itsConnection, mode); } void Connection::SetRandom(bool mode) const { if (!isConnected) return; (isCommandsListEnabled ? mpd_send_random : mpd_run_random)(itsConnection, mode); } void Connection::SetSingle(bool mode) const { if (!isConnected) return; (isCommandsListEnabled ? mpd_send_single : mpd_run_single)(itsConnection, mode); } void Connection::SetConsume(bool mode) const { if (!isConnected) return; (isCommandsListEnabled ? mpd_send_consume : mpd_run_consume)(itsConnection, mode); } void Connection::SetVolume(unsigned vol) { if (isConnected && vol <= 100) { if (mpd_run_set_volume(itsConnection, vol) && itsUpdater) UpdateStatus(); } } void Connection::SetCrossfade(unsigned crossfade) const { if (!isConnected) return; (isCommandsListEnabled ? mpd_send_crossfade : mpd_run_crossfade)(itsConnection, crossfade); } int Connection::AddSong(const std::string &path) { int id = -1; if (isConnected) { if (GetPlaylistLength() < itsMaxPlaylistLength) { mpd_send_add_id(itsConnection, path.c_str()); if (!isCommandsListEnabled) { id = mpd_recv_song_id(itsConnection); mpd_response_finish(itsConnection); UpdateStatus(); } else id = 0; } else if (itsErrorHandler) itsErrorHandler(this, MPD_SERVER_ERROR_PLAYLIST_MAX, Message::FullPlaylist, itsErrorHandlerUserdata); } return id; } int Connection::AddSong(const Song &s) { return !s.Empty() ? (AddSong((!s.isFromDB() ? "file://" : "") + (s.Localized() ? locale_to_utf_cpy(s.GetFile()) : s.GetFile()))) : -1; } void Connection::Add(const std::string &path) const { if (!isConnected) return; mpd_send_add(itsConnection, path.c_str()); mpd_response_finish(itsConnection); } bool Connection::AddRandomSongs(size_t number) { if (!isConnected && !number) return false; TagList files; mpd_send_list_all(itsConnection, "/"); while (mpd_pair *item = mpd_recv_pair_named(itsConnection, "file")) { files.push_back(item->value); mpd_return_pair(itsConnection, item); } mpd_response_finish(itsConnection); if (number > files.size()) { if (itsErrorHandler) itsErrorHandler(this, 0, "Requested number of random songs is bigger than size of your library!", itsErrorHandlerUserdata); return false; } else { srand(time(0)); std::random_shuffle(files.begin(), files.end()); StartCommandsList(); TagList::const_iterator it = files.begin()+rand()%(files.size()-number); for (size_t i = 0; i < number && it != files.end(); ++i) AddSong(*it++); CommitCommandsList(); } return true; } void Connection::Delete(unsigned pos) const { if (!isConnected) return; mpd_send_delete(itsConnection, pos); if (!isCommandsListEnabled) mpd_response_finish(itsConnection); } void Connection::DeleteID(unsigned id) const { if (!isConnected) return; mpd_send_delete_id(itsConnection, id); if (!isCommandsListEnabled) mpd_response_finish(itsConnection); } void Connection::Delete(const std::string &playlist, unsigned pos) const { if (!isConnected) return; (isCommandsListEnabled ? mpd_send_playlist_delete : mpd_run_playlist_delete)(itsConnection, playlist.c_str(), pos); } void Connection::StartCommandsList() { if (isConnected) { mpd_command_list_begin(itsConnection, 1); isCommandsListEnabled = 1; } } bool Connection::CommitCommandsList() { if (isConnected) { mpd_command_list_end(itsConnection); mpd_response_finish(itsConnection); UpdateStatus(); if (GetPlaylistLength() == itsMaxPlaylistLength && itsErrorHandler) itsErrorHandler(this, MPD_SERVER_ERROR_PLAYLIST_MAX, Message::FullPlaylist, itsErrorHandlerUserdata); isCommandsListEnabled = 0; } return !CheckForErrors(); } void Connection::DeletePlaylist(const std::string &name) const { if (!isConnected) return; (isCommandsListEnabled ? mpd_send_rm : mpd_run_rm)(itsConnection, name.c_str()); } bool Connection::SavePlaylist(const std::string &name) const { if (isConnected) { mpd_send_save(itsConnection, name.c_str()); mpd_response_finish(itsConnection); return !(mpd_connection_get_error(itsConnection) == MPD_ERROR_SERVER && mpd_connection_get_server_error(itsConnection) == MPD_SERVER_ERROR_EXIST); } else return false; } void Connection::GetPlaylists(TagList &v) const { if (isConnected) { ItemList list; GetDirectory("/", list); for (ItemList::const_iterator it = list.begin(); it != list.end(); ++it) if (it->type == itPlaylist) v.push_back(it->name); FreeItemList(list); } } void Connection::GetList(TagList &v, mpd_tag_type type) const { if (isConnected) { mpd_search_db_tags(itsConnection, type); mpd_search_commit(itsConnection); while (mpd_pair *item = mpd_recv_pair_tag(itsConnection, type)) { if (item->value[0] != 0) // do not push empty item v.push_back(item->value); mpd_return_pair(itsConnection, item); } mpd_response_finish(itsConnection); } } void Connection::GetAlbums(const std::string &artist, TagList &v) const { if (isConnected) { mpd_search_db_tags(itsConnection, MPD_TAG_ALBUM); if (!artist.empty()) mpd_search_add_tag_constraint(itsConnection, MPD_OPERATOR_DEFAULT, MPD_TAG_ARTIST, artist.c_str()); mpd_search_commit(itsConnection); while (mpd_pair *item = mpd_recv_pair_tag(itsConnection, MPD_TAG_ALBUM)) { if (item->value[0] != 0) // do not push empty item v.push_back(item->value); mpd_return_pair(itsConnection, item); } mpd_response_finish(itsConnection); } } void Connection::StartSearch(bool exact_match) const { if (isConnected) mpd_search_db_songs(itsConnection, exact_match); } void Connection::StartFieldSearch(mpd_tag_type item) { if (isConnected) { itsSearchedField = item; mpd_search_db_tags(itsConnection, item); } } void Connection::AddSearch(mpd_tag_type item, const std::string &str) const { // mpd version < 0.14.* doesn't support empty search constraints if (Version() < 14 && str.empty()) return; if (isConnected) mpd_search_add_tag_constraint(itsConnection, MPD_OPERATOR_DEFAULT, item, str.c_str()); } void Connection::CommitSearch(SongList &v) const { if (isConnected) { mpd_search_commit(itsConnection); while (mpd_song *s = mpd_recv_song(itsConnection)) v.push_back(new Song(s)); mpd_response_finish(itsConnection); } } void Connection::CommitSearch(TagList &v) const { if (isConnected) { mpd_search_commit(itsConnection); while (mpd_pair *tag = mpd_recv_pair_tag(itsConnection, itsSearchedField)) { if (tag->value[0] != 0) // do not push empty item v.push_back(tag->value); mpd_return_pair(itsConnection, tag); } mpd_response_finish(itsConnection); } } void Connection::GetDirectory(const std::string &path, ItemList &v) const { if (isConnected) { mpd_send_list_meta(itsConnection, path.c_str()); while (mpd_entity *item = mpd_recv_entity(itsConnection)) { Item i; switch (mpd_entity_get_type(item)) { case MPD_ENTITY_TYPE_DIRECTORY: i.name = mpd_directory_get_path(mpd_entity_get_directory(item)); i.type = itDirectory; goto WRITE; case MPD_ENTITY_TYPE_SONG: i.song = new Song(mpd_song_dup(mpd_entity_get_song(item))); i.type = itSong; goto WRITE; case MPD_ENTITY_TYPE_PLAYLIST: i.name = mpd_playlist_get_path(mpd_entity_get_playlist(item)); i.type = itPlaylist; goto WRITE; WRITE: v.push_back(i); break; default: break; } mpd_entity_free(item); } mpd_response_finish(itsConnection); } } void Connection::GetDirectoryRecursive(const std::string &path, SongList &v) const { if (isConnected) { mpd_send_list_all_meta(itsConnection, path.c_str()); while (mpd_song *s = mpd_recv_song(itsConnection)) v.push_back(new Song(s)); mpd_response_finish(itsConnection); } } void Connection::GetSongs(const std::string &path, SongList &v) const { if (isConnected) { mpd_send_list_meta(itsConnection, path.c_str()); while (mpd_song *s = mpd_recv_song(itsConnection)) v.push_back(new Song(s)); mpd_response_finish(itsConnection); } } void Connection::GetDirectories(const std::string &path, TagList &v) const { if (isConnected) { mpd_send_list_meta(itsConnection, path.c_str()); while (mpd_directory *dir = mpd_recv_directory(itsConnection)) { v.push_back(mpd_directory_get_path(dir)); mpd_directory_free(dir); } mpd_response_finish(itsConnection); } } void Connection::GetOutputs(OutputList &v) const { if (!isConnected) return; mpd_send_outputs(itsConnection); while (mpd_output *output = mpd_recv_output(itsConnection)) { v.push_back(std::make_pair(mpd_output_get_name(output), mpd_output_get_enabled(output))); mpd_output_free(output); } mpd_response_finish(itsConnection); } bool Connection::EnableOutput(int id) { if (!isConnected) return false; return mpd_run_enable_output(itsConnection, id); } bool Connection::DisableOutput(int id) { if (!isConnected) return false; return mpd_run_disable_output(itsConnection, id); } int Connection::CheckForErrors() { if ((itsErrorCode = mpd_connection_get_error(itsConnection)) != MPD_ERROR_SUCCESS) { itsErrorMessage = mpd_connection_get_error_message(itsConnection); if (itsErrorCode == MPD_ERROR_SERVER) { // this is to avoid setting too small max size as we check it before fetching current status // setting real max playlist length is in UpdateStatus() itsErrorCode = mpd_connection_get_server_error(itsConnection); if (itsErrorCode == MPD_SERVER_ERROR_PLAYLIST_MAX && itsMaxPlaylistLength == size_t(-1)) itsMaxPlaylistLength = 0; } if (!mpd_connection_clear_error(itsConnection)) Disconnect(); if (itsErrorHandler) itsErrorHandler(this, itsErrorCode, itsErrorMessage.c_str(), itsErrorHandlerUserdata); } return itsErrorCode; } void MPD::FreeSongList(SongList &l) { for (SongList::iterator i = l.begin(); i != l.end(); ++i) delete *i; l.clear(); } void MPD::FreeItemList(ItemList &l) { for (ItemList::iterator i = l.begin(); i != l.end(); ++i) delete i->song; l.clear(); }