/*************************************************************************** * Copyright (C) 2008 by Andrzej Rybczak * * electricityispower@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef HAVE_SCROLLPAD_H #define HAVE_SCROLLPAD_H #include "window.h" class Scrollpad: public Window { public: Scrollpad(int startx, int starty, int width, int height, string title, Color color, Border border) : Window(startx, starty, width, height, title, color, border), itsBeginning(0), itsRealHeight(1), itsXPos(0) { delwin(itsWindow); itsWindow = newpad(itsHeight,itsWidth); } Scrollpad(const Scrollpad &); virtual ~Scrollpad() {} virtual void Add(string); virtual void Refresh(bool = 0); virtual void Go(Where); virtual void Resize(int, int); virtual void Clear(bool clear_screen = 1); virtual Window * Clone() const { return new Scrollpad(*this); } virtual Window * EmptyClone() const; protected: virtual void Recreate(); string itsContent; string itsRawContent; int itsBeginning; int itsRealHeight; int itsXPos; }; #endif