/*************************************************************************** * Copyright (C) 2008-2009 by Andrzej Rybczak * * electricityispower@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. * ***************************************************************************/ #include #include #include #include "charset.h" #include "error.h" #include "mpdpp.h" using namespace MPD; MPD::Connection Mpd; const char *MPD::Message::PartOfSongsAdded = "Only part of requested songs' list added to playlist!"; const char *MPD::Message::FullPlaylist = "Playlist is full!"; const char *MPD::Message::FunctionDisabledFilteringEnabled = "Function disabled due to enabled filtering in playlist"; Connection::Connection() : itsConnection(0), isCommandsListEnabled(0), itsMaxPlaylistLength(-1), isIdle(0), supportsIdle(0), itsHost("localhost"), itsPort(6600), itsTimeout(15), itsCurrentStatus(0), itsOldStatus(0), itsStats(0), itsUpdater(0), itsErrorHandler(0) { } Connection::~Connection() { if (itsConnection) mpd_connection_free(itsConnection); if (itsStats) mpd_stats_free(itsStats); if (itsOldStatus) mpd_status_free(itsOldStatus); if (itsCurrentStatus) mpd_status_free(itsCurrentStatus); } bool Connection::Connect() { if (itsConnection) return true; itsConnection = mpd_connection_new(itsHost.c_str(), itsPort, itsTimeout*1000 /* timeout is in ms now */); if (CheckForErrors()) return false; if (!itsPassword.empty()) SendPassword(); itsFD = mpd_connection_get_fd(itsConnection); supportsIdle = Version() > 13; // in UpdateStatus() we compare it to itsElapsedTimer[0], // and for the first time it has always evaluate to true // so we need it to be zero at this point itsElapsedTimer[1] = 0; return !CheckForErrors(); } bool Connection::Connected() const { return itsConnection; } void Connection::Disconnect() { if (itsConnection) mpd_connection_free(itsConnection); if (itsStats) mpd_stats_free(itsStats); if (itsOldStatus) mpd_status_free(itsOldStatus); if (itsCurrentStatus) mpd_status_free(itsCurrentStatus); itsConnection = 0; isIdle = 0; itsCurrentStatus = 0; itsOldStatus = 0; itsStats = 0; isCommandsListEnabled = 0; itsMaxPlaylistLength = -1; } float Connection::Version() const { if (!itsConnection) return 0; const unsigned *version = mpd_connection_get_server_version(itsConnection); return version[1] + version[2]*0.1; } void Connection::SetHostname(const std::string &host) { size_t at = host.find("@"); if (at != std::string::npos) { itsPassword = host.substr(0, at); itsHost = host.substr(at+1); } else itsHost = host; } bool Connection::SendPassword() { GoBusy(); assert(!isCommandsListEnabled); mpd_run_password(itsConnection, itsPassword.c_str()); return !CheckForErrors(); } void Connection::SetStatusUpdater(StatusUpdater updater, void *data) { itsUpdater = updater; itsStatusUpdaterUserdata = data; } void Connection::SetErrorHandler(ErrorHandler handler, void *data) { itsErrorHandler = handler; itsErrorHandlerUserdata = data; } void Connection::GoIdle() { if (supportsIdle && !isIdle && mpd_send_idle(itsConnection)) isIdle = 1; } int Connection::GoBusy() { if (isIdle && mpd_send_noidle(itsConnection)) { isIdle = 0; return mpd_recv_idle(itsConnection, 1); } return 0; } void Connection::UpdateStatus() { if (!itsConnection) return; int idle_mask = 0; if (isIdle) { if (hasData) { idle_mask = GoBusy(); hasData = 0; } else { // count local elapsed time as we don't receive // this from mpd while being in idle mode time(&itsElapsedTimer[1]); double diff = difftime(itsElapsedTimer[1], itsElapsedTimer[0]); if (diff >= 1.0 && Mpd.GetState() == psPlay) { time(&itsElapsedTimer[0]); itsElapsed += diff; StatusChanges changes; changes.ElapsedTime = 1; if (itsUpdater) itsUpdater(this, changes, itsErrorHandlerUserdata); } return; } } CheckForErrors(); if (!itsConnection) return; if (itsOldStatus) mpd_status_free(itsOldStatus); itsOldStatus = itsCurrentStatus; itsCurrentStatus = 0; itsCurrentStatus = mpd_run_status(itsConnection); if (!itsMaxPlaylistLength) itsMaxPlaylistLength = GetPlaylistLength(); if (CheckForErrors()) return; if (itsCurrentStatus && itsUpdater) { if (supportsIdle) { // sync local elapsed time counter with mpd unsigned old_elapsed = itsElapsed; itsElapsed = mpd_status_get_elapsed_time(itsCurrentStatus); itsChanges.ElapsedTime = itsElapsed != old_elapsed; time(&itsElapsedTimer[0]); } else itsElapsed = mpd_status_get_elapsed_time(itsCurrentStatus); if (!itsOldStatus) { itsChanges.Playlist = 1; itsChanges.SongID = 1; itsChanges.Database = 1; itsChanges.DBUpdating = 1; itsChanges.Volume = 1; itsChanges.ElapsedTime = 1; itsChanges.Crossfade = 1; itsChanges.Random = 1; itsChanges.Repeat = 1; itsChanges.Single = 1; itsChanges.Consume = 1; itsChanges.PlayerState = 1; itsChanges.StatusFlags = 1; itsChanges.Outputs = 1; } else { if (idle_mask != 0) { itsChanges.Playlist = idle_mask & MPD_IDLE_QUEUE; itsChanges.Database = idle_mask & MPD_IDLE_DATABASE; itsChanges.DBUpdating = idle_mask & MPD_IDLE_UPDATE; itsChanges.Volume = idle_mask & MPD_IDLE_MIXER; itsChanges.StatusFlags = idle_mask & (MPD_IDLE_OPTIONS | MPD_IDLE_UPDATE); itsChanges.Outputs = idle_mask & MPD_IDLE_OUTPUT; } else { itsChanges.Playlist = mpd_status_get_queue_version(itsOldStatus) != mpd_status_get_queue_version(itsCurrentStatus); itsChanges.ElapsedTime = mpd_status_get_elapsed_time(itsOldStatus) != mpd_status_get_elapsed_time(itsCurrentStatus); itsChanges.Database = mpd_status_get_update_id(itsOldStatus) && !mpd_status_get_update_id(itsCurrentStatus); itsChanges.DBUpdating = mpd_status_get_update_id(itsOldStatus) != mpd_status_get_update_id(itsCurrentStatus); itsChanges.Volume = mpd_status_get_volume(itsOldStatus) != mpd_status_get_volume(itsCurrentStatus); itsChanges.StatusFlags = itsChanges.Repeat || itsChanges.Random || itsChanges.Single || itsChanges.Consume || itsChanges.Crossfade || itsChanges.DBUpdating; // there is no way to determine if the output has changed or not // from mpd status, it's possible only with idle notifications itsChanges.Outputs = 0; } itsChanges.SongID = mpd_status_get_song_id(itsOldStatus) != mpd_status_get_song_id(itsCurrentStatus); itsChanges.Crossfade = mpd_status_get_crossfade(itsOldStatus) != mpd_status_get_crossfade(itsCurrentStatus); itsChanges.Random = mpd_status_get_random(itsOldStatus) != mpd_status_get_random(itsCurrentStatus); itsChanges.Repeat = mpd_status_get_repeat(itsOldStatus) != mpd_status_get_repeat(itsCurrentStatus); itsChanges.Single = mpd_status_get_single(itsOldStatus) != mpd_status_get_single(itsCurrentStatus); itsChanges.Consume = mpd_status_get_consume(itsOldStatus) != mpd_status_get_consume(itsCurrentStatus); itsChanges.PlayerState = mpd_status_get_state(itsOldStatus) != mpd_status_get_state(itsCurrentStatus); } itsUpdater(this, itsChanges, itsErrorHandlerUserdata); // status updater could invoke mpd commands that // could fail se we need to check for errors CheckForErrors(); # if 0 // below conditionals are a hack to workaround mpd bug 2608/2612 // by fetching another status with correct values after a while if (!((idle_mask & MPD_IDLE_PLAYER) && !itsChanges.PlayerState)) GoIdle(); else if (supportsIdle && !isIdle) OrderDataFetching(); # else GoIdle(); # endif } } void Connection::UpdateStats() { if (!itsConnection) return; assert(!isCommandsListEnabled); GoBusy(); if (itsStats) mpd_stats_free(itsStats); itsStats = mpd_run_stats(itsConnection); GoIdle(); } bool Connection::UpdateDirectory(const std::string &path) { if (!itsConnection) return false; if (!isCommandsListEnabled) { GoBusy(); bool success = mpd_run_update(itsConnection, path.c_str()); if (!supportsIdle && success) UpdateStatus(); return success; } else { assert(!isIdle); return mpd_send_update(itsConnection, path.c_str()); } } void Connection::Play() { if (!itsConnection) return; if (!isCommandsListEnabled) { GoBusy(); mpd_run_play(itsConnection); } else { assert(!isIdle); mpd_send_play(itsConnection); } } void Connection::Play(int pos) { if (!itsConnection) return; if (!isCommandsListEnabled) { GoBusy(); mpd_run_play_pos(itsConnection, pos); } else { assert(!isIdle); mpd_send_play_pos(itsConnection, pos); } } void Connection::PlayID(int id) { if (!itsConnection) return; if (!isCommandsListEnabled) { GoBusy(); mpd_run_play_id(itsConnection, id); } else { assert(!isIdle); mpd_send_play_id(itsConnection, id); } } void Connection::Pause(bool state) { if (!itsConnection) return; if (!isCommandsListEnabled) { GoBusy(); mpd_run_pause(itsConnection, state); } else { assert(!isIdle); mpd_send_pause(itsConnection, state); } } void Connection::Toggle() { if (!itsConnection) return; if (!isCommandsListEnabled) { GoBusy(); mpd_run_toggle_pause(itsConnection);; } else { assert(!isIdle); mpd_send_toggle_pause(itsConnection); } } void Connection::Stop() { if (!itsConnection) return; if (!isCommandsListEnabled) { GoBusy(); mpd_run_stop(itsConnection); } else { assert(!isIdle); mpd_send_stop(itsConnection); } } void Connection::Next() { if (!itsConnection) return; if (!isCommandsListEnabled) { GoBusy(); mpd_run_next(itsConnection); } else { assert(!isIdle); mpd_send_next(itsConnection); } } void Connection::Prev() { if (!itsConnection) return; if (!isCommandsListEnabled) { GoBusy(); mpd_run_previous(itsConnection); } else { assert(!isIdle); mpd_send_previous(itsConnection); } } void Connection::Move(unsigned from, unsigned to) { if (!itsConnection) return; if (!isCommandsListEnabled) { GoBusy(); mpd_run_move(itsConnection, from, to); } else { assert(!isIdle); mpd_send_move(itsConnection, from, to); } } void Connection::Swap(unsigned from, unsigned to) { if (!itsConnection) return; if (!isCommandsListEnabled) { GoBusy(); mpd_run_swap(itsConnection, from, to); } else { assert(!isIdle); mpd_send_swap(itsConnection, from, to); } } void Connection::Seek(unsigned where) { if (!itsConnection) return; if (!isCommandsListEnabled) { GoBusy(); mpd_run_seek_pos(itsConnection, Mpd.GetCurrentSongPos(), where); } else { assert(!isIdle); mpd_send_seek_pos(itsConnection, Mpd.GetCurrentSongPos(), where); } } void Connection::Shuffle() { if (!itsConnection) return; if (!isCommandsListEnabled) { GoBusy(); mpd_run_shuffle(itsConnection); } else { assert(!isIdle); mpd_send_shuffle(itsConnection); } } void Connection::ClearPlaylist() { if (!itsConnection) return; if (!isCommandsListEnabled) { GoBusy(); mpd_run_clear(itsConnection); } else { assert(!isIdle); mpd_send_clear(itsConnection); } } void Connection::ClearPlaylist(const std::string &playlist) { if (!itsConnection) return; if (!isCommandsListEnabled) { GoBusy(); mpd_run_playlist_clear(itsConnection, playlist.c_str()); } else { mpd_send_playlist_clear(itsConnection, playlist.c_str()); assert(!isIdle); } } void Connection::AddToPlaylist(const std::string &path, const Song &s) { if (!s.Empty()) AddToPlaylist(path, s.GetFile()); } void Connection::AddToPlaylist(const std::string &path, const std::string &file) { if (!itsConnection) return; if (!isCommandsListEnabled) { GoBusy(); mpd_run_playlist_add(itsConnection, path.c_str(), file.c_str()); } else { assert(!isIdle); mpd_send_playlist_add(itsConnection, path.c_str(), file.c_str()); } } void Connection::Move(const std::string &path, int from, int to) { if (!itsConnection) return; if (!isCommandsListEnabled) GoBusy(); else assert(!isIdle); mpd_send_playlist_move(itsConnection, path.c_str(), from, to); if (!isCommandsListEnabled) mpd_response_finish(itsConnection); } bool Connection::Rename(const std::string &from, const std::string &to) { if (!itsConnection) return false; if (!isCommandsListEnabled) { GoBusy(); return mpd_run_rename(itsConnection, from.c_str(), to.c_str()); } else { assert(!isIdle); return mpd_send_rename(itsConnection, from.c_str(), to.c_str()); } } void Connection::GetPlaylistChanges(unsigned version, SongList &v) { if (!itsConnection) return; assert(!isCommandsListEnabled); if (!version) v.reserve(GetPlaylistLength()); GoBusy(); mpd_send_queue_changes_meta(itsConnection, version); while (mpd_song *s = mpd_recv_song(itsConnection)) v.push_back(new Song(s, 1)); mpd_response_finish(itsConnection); GoIdle(); } Song Connection::GetSong(const std::string &path) { if (!itsConnection) return Song(); assert(!isCommandsListEnabled); GoBusy(); mpd_send_list_all_meta(itsConnection, path.c_str()); mpd_song *s = mpd_recv_song(itsConnection); mpd_response_finish(itsConnection); GoIdle(); return Song(s); } int Connection::GetCurrentSongPos() const { return itsCurrentStatus && isPlaying() ? mpd_status_get_song_pos(itsCurrentStatus) : -1; } Song Connection::GetCurrentSong() { assert(!isCommandsListEnabled); GoBusy(); Song result = Song(itsConnection && isPlaying() ? mpd_run_current_song(itsConnection) : 0); GoIdle(); return result; } void Connection::GetPlaylistContent(const std::string &path, SongList &v) { if (!itsConnection) return; assert(!isCommandsListEnabled); GoBusy(); mpd_send_list_playlist_meta(itsConnection, path.c_str()); while (mpd_song *s = mpd_recv_song(itsConnection)) v.push_back(new Song(s)); mpd_response_finish(itsConnection); GoIdle(); } void Connection::SetRepeat(bool mode) { if (!itsConnection) return; if (!isCommandsListEnabled) { GoBusy(); mpd_run_repeat(itsConnection, mode); } else { assert(!isIdle); mpd_send_repeat(itsConnection, mode); } } void Connection::SetRandom(bool mode) { if (!itsConnection) return; if (!isCommandsListEnabled) { GoBusy(); mpd_run_random(itsConnection, mode); } else { assert(!isIdle); mpd_send_random(itsConnection, mode); } } void Connection::SetSingle(bool mode) { if (!itsConnection) return; if (!isCommandsListEnabled) { GoBusy(); mpd_run_single(itsConnection, mode); } else { assert(!isIdle); mpd_send_single(itsConnection, mode); } } void Connection::SetConsume(bool mode) { if (!itsConnection) return; if (!isCommandsListEnabled) { GoBusy(); mpd_run_consume(itsConnection, mode); } else { assert(!isIdle); mpd_send_consume(itsConnection, mode); } } void Connection::SetVolume(unsigned vol) { if (!itsConnection || vol > 100) return; assert(!isCommandsListEnabled); GoBusy(); if (mpd_run_set_volume(itsConnection, vol) && !supportsIdle) UpdateStatus(); } std::string Connection::GetReplayGainMode() { if (!itsConnection) return "Unknown"; assert(!isCommandsListEnabled); GoBusy(); if (!mpd_send_command(itsConnection, "replay_gain_status", NULL)) return "Unknown"; std::string result; if (mpd_pair *pair = mpd_recv_pair_named(itsConnection, "replay_gain_mode")) { result = pair->value; if (!result.empty()) result[0] = toupper(result[0]); mpd_return_pair(itsConnection, pair); } mpd_response_finish(itsConnection); return result; } void Connection::SetReplayGainMode(ReplayGainMode mode) { if (!itsConnection) return; const char *rg_mode; switch (mode) { case rgmOff: rg_mode = "off"; break; case rgmTrack: rg_mode = "track"; break; case rgmAlbum: rg_mode = "album"; break; default: FatalError("undefined value of ReplayGainMode!"); } if (!isCommandsListEnabled) GoBusy(); else assert(!isIdle); if (!mpd_send_command(itsConnection, "replay_gain_mode", rg_mode, NULL)) return; if (!isCommandsListEnabled) mpd_response_finish(itsConnection); } void Connection::SetCrossfade(unsigned crossfade) { if (!itsConnection) return; if (!isCommandsListEnabled) { GoBusy(); mpd_run_crossfade(itsConnection, crossfade); } else { assert(!isIdle); mpd_send_crossfade(itsConnection, crossfade); } } int Connection::AddSong(const std::string &path, int pos) { if (!itsConnection) return -1; int id = -1; if (GetPlaylistLength() < itsMaxPlaylistLength) { if (!isCommandsListEnabled) GoBusy(); else assert(!isIdle); if (pos < 0) mpd_send_add_id(itsConnection, path.c_str()); else mpd_send_add_id_to(itsConnection, path.c_str(), pos); if (!isCommandsListEnabled) { id = mpd_recv_song_id(itsConnection); mpd_response_finish(itsConnection); } else id = 0; } else if (itsErrorHandler) itsErrorHandler(this, MPD_SERVER_ERROR_PLAYLIST_MAX, Message::FullPlaylist, itsErrorHandlerUserdata); return id; } int Connection::AddSong(const Song &s, int pos) { return !s.Empty() ? (AddSong((!s.isFromDB() ? "file://" : "") + (s.Localized() ? locale_to_utf_cpy(s.GetFile()) : s.GetFile()), pos)) : -1; } void Connection::Add(const std::string &path) { if (!itsConnection) return; if (!isCommandsListEnabled) { GoBusy(); mpd_run_add(itsConnection, path.c_str()); } else { assert(!isIdle); mpd_send_add(itsConnection, path.c_str()); } } bool Connection::AddRandomSongs(size_t number) { if (!itsConnection && !number) return false; assert(!isCommandsListEnabled); TagList files; GoBusy(); mpd_send_list_all(itsConnection, "/"); while (mpd_pair *item = mpd_recv_pair_named(itsConnection, "file")) { files.push_back(item->value); mpd_return_pair(itsConnection, item); } mpd_response_finish(itsConnection); if (number > files.size()) { if (itsErrorHandler) itsErrorHandler(this, 0, "Requested number of random songs is bigger than size of your library!", itsErrorHandlerUserdata); return false; } else { srand(time(0)); std::random_shuffle(files.begin(), files.end()); StartCommandsList(); TagList::const_iterator it = files.begin()+rand()%(files.size()-number); for (size_t i = 0; i < number && it != files.end(); ++i) AddSong(*it++); CommitCommandsList(); } return true; } bool Connection::Delete(unsigned pos) { if (!itsConnection) return false; if (!isCommandsListEnabled) GoBusy(); else assert(!isIdle); bool result = mpd_send_delete(itsConnection, pos); if (!isCommandsListEnabled) result = mpd_response_finish(itsConnection); return result; } bool Connection::DeleteID(unsigned id) { if (!itsConnection) return false; if (!isCommandsListEnabled) GoBusy(); else assert(!isIdle); bool result = mpd_send_delete_id(itsConnection, id); if (!isCommandsListEnabled) result = mpd_response_finish(itsConnection); return result; } bool Connection::Delete(const std::string &playlist, unsigned pos) { if (!itsConnection) return false; if (!isCommandsListEnabled) { GoBusy(); return mpd_run_playlist_delete(itsConnection, playlist.c_str(), pos); } else { assert(!isIdle); return mpd_send_playlist_delete(itsConnection, playlist.c_str(), pos); } } void Connection::StartCommandsList() { if (!itsConnection) return; assert(!isCommandsListEnabled); GoBusy(); mpd_command_list_begin(itsConnection, 1); isCommandsListEnabled = 1; } bool Connection::CommitCommandsList() { if (!itsConnection) return false; assert(isCommandsListEnabled); assert(!isIdle); mpd_command_list_end(itsConnection); mpd_response_finish(itsConnection); if (GetPlaylistLength() == itsMaxPlaylistLength && itsErrorHandler) itsErrorHandler(this, MPD_SERVER_ERROR_PLAYLIST_MAX, Message::FullPlaylist, itsErrorHandlerUserdata); isCommandsListEnabled = 0; bool result = !CheckForErrors(); UpdateStatus(); return result; } bool Connection::DeletePlaylist(const std::string &name) { if (!itsConnection) return false; if (!isCommandsListEnabled) { GoBusy(); return mpd_run_rm(itsConnection, name.c_str()); } else { assert(!isIdle); return mpd_send_rm(itsConnection, name.c_str()); } } bool Connection::SavePlaylist(const std::string &name) { if (!itsConnection) return false; assert(!isCommandsListEnabled); GoBusy(); mpd_send_save(itsConnection, name.c_str()); mpd_response_finish(itsConnection); return !(mpd_connection_get_error(itsConnection) == MPD_ERROR_SERVER && mpd_connection_get_server_error(itsConnection) == MPD_SERVER_ERROR_EXIST); } void Connection::GetPlaylists(TagList &v) { if (!itsConnection) return; ItemList list; GetDirectory("/", list); for (ItemList::const_iterator it = list.begin(); it != list.end(); ++it) if (it->type == itPlaylist) v.push_back(it->name); FreeItemList(list); } void Connection::GetList(TagList &v, mpd_tag_type type) { if (!itsConnection) return; assert(!isCommandsListEnabled); GoBusy(); mpd_search_db_tags(itsConnection, type); mpd_search_commit(itsConnection); while (mpd_pair *item = mpd_recv_pair_tag(itsConnection, type)) { if (item->value[0] != 0) // do not push empty item v.push_back(item->value); mpd_return_pair(itsConnection, item); } mpd_response_finish(itsConnection); GoIdle(); } void Connection::GetAlbums(const std::string &artist, TagList &v) { if (!itsConnection) return; assert(!isCommandsListEnabled); GoBusy(); mpd_search_db_tags(itsConnection, MPD_TAG_ALBUM); if (!artist.empty()) mpd_search_add_tag_constraint(itsConnection, MPD_OPERATOR_DEFAULT, MPD_TAG_ARTIST, artist.c_str()); mpd_search_commit(itsConnection); while (mpd_pair *item = mpd_recv_pair_tag(itsConnection, MPD_TAG_ALBUM)) { if (item->value[0] != 0) // do not push empty item v.push_back(item->value); mpd_return_pair(itsConnection, item); } mpd_response_finish(itsConnection); GoIdle(); } void Connection::StartSearch(bool exact_match) { if (itsConnection) mpd_search_db_songs(itsConnection, exact_match); } void Connection::StartFieldSearch(mpd_tag_type item) { if (itsConnection) { itsSearchedField = item; mpd_search_db_tags(itsConnection, item); } } void Connection::AddSearch(mpd_tag_type item, const std::string &str) { // mpd version < 0.14.* doesn't support empty search constraints if (Version() < 14 && str.empty()) return; if (itsConnection) mpd_search_add_tag_constraint(itsConnection, MPD_OPERATOR_DEFAULT, item, str.c_str()); } void Connection::CommitSearch(SongList &v) { if (!itsConnection) return; assert(!isCommandsListEnabled); GoBusy(); mpd_search_commit(itsConnection); while (mpd_song *s = mpd_recv_song(itsConnection)) v.push_back(new Song(s)); mpd_response_finish(itsConnection); GoIdle(); } void Connection::CommitSearch(TagList &v) { if (!itsConnection) return; assert(!isCommandsListEnabled); GoBusy(); mpd_search_commit(itsConnection); while (mpd_pair *tag = mpd_recv_pair_tag(itsConnection, itsSearchedField)) { if (tag->value[0] != 0) // do not push empty item v.push_back(tag->value); mpd_return_pair(itsConnection, tag); } mpd_response_finish(itsConnection); GoIdle(); } void Connection::GetDirectory(const std::string &path, ItemList &v) { if (!itsConnection) return; assert(!isCommandsListEnabled); GoBusy(); mpd_send_list_meta(itsConnection, path.c_str()); while (mpd_entity *item = mpd_recv_entity(itsConnection)) { Item it; switch (mpd_entity_get_type(item)) { case MPD_ENTITY_TYPE_DIRECTORY: it.name = mpd_directory_get_path(mpd_entity_get_directory(item)); it.type = itDirectory; goto WRITE; case MPD_ENTITY_TYPE_SONG: it.song = new Song(mpd_song_dup(mpd_entity_get_song(item))); it.type = itSong; goto WRITE; case MPD_ENTITY_TYPE_PLAYLIST: it.name = mpd_playlist_get_path(mpd_entity_get_playlist(item)); it.type = itPlaylist; goto WRITE; WRITE: v.push_back(it); break; default: break; } mpd_entity_free(item); } mpd_response_finish(itsConnection); GoIdle(); } void Connection::GetDirectoryRecursive(const std::string &path, SongList &v) { if (!itsConnection) return; assert(!isCommandsListEnabled); GoBusy(); mpd_send_list_all_meta(itsConnection, path.c_str()); while (mpd_song *s = mpd_recv_song(itsConnection)) v.push_back(new Song(s)); mpd_response_finish(itsConnection); GoIdle(); } void Connection::GetSongs(const std::string &path, SongList &v) { if (!itsConnection) return; assert(!isCommandsListEnabled); GoBusy(); mpd_send_list_meta(itsConnection, path.c_str()); while (mpd_song *s = mpd_recv_song(itsConnection)) v.push_back(new Song(s)); mpd_response_finish(itsConnection); GoIdle(); } void Connection::GetDirectories(const std::string &path, TagList &v) { if (!itsConnection) return; assert(!isCommandsListEnabled); GoBusy(); mpd_send_list_meta(itsConnection, path.c_str()); while (mpd_directory *dir = mpd_recv_directory(itsConnection)) { v.push_back(mpd_directory_get_path(dir)); mpd_directory_free(dir); } mpd_response_finish(itsConnection); GoIdle(); } void Connection::GetOutputs(OutputList &v) { if (!itsConnection) return; assert(!isCommandsListEnabled); GoBusy(); mpd_send_outputs(itsConnection); while (mpd_output *output = mpd_recv_output(itsConnection)) { v.push_back(std::make_pair(mpd_output_get_name(output), mpd_output_get_enabled(output))); mpd_output_free(output); } mpd_response_finish(itsConnection); GoIdle(); } bool Connection::EnableOutput(int id) { if (!itsConnection) return false; if (!isCommandsListEnabled) { GoBusy(); return mpd_run_enable_output(itsConnection, id); } else { assert(!isIdle); return mpd_send_enable_output(itsConnection, id); } } bool Connection::DisableOutput(int id) { if (!itsConnection) return false; if (!isCommandsListEnabled) { GoBusy(); return mpd_run_disable_output(itsConnection, id); } else { assert(!isIdle); return mpd_send_disable_output(itsConnection, id); } } void Connection::GetURLHandlers(TagList &v) { if (!itsConnection) return; assert(!isCommandsListEnabled); GoBusy(); mpd_send_list_url_schemes(itsConnection); while (mpd_pair *handler = mpd_recv_pair_named(itsConnection, "handler")) { v.push_back(handler->value); mpd_return_pair(itsConnection, handler); } mpd_response_finish(itsConnection); GoIdle(); } void Connection::GetTagTypes(TagList &v) { if (!itsConnection) return; assert(!isCommandsListEnabled); GoBusy(); mpd_send_list_tag_types(itsConnection); while (mpd_pair *tag_type = mpd_recv_pair_named(itsConnection, "tagtype")) { v.push_back(tag_type->value); mpd_return_pair(itsConnection, tag_type); } mpd_response_finish(itsConnection); GoIdle(); } int Connection::CheckForErrors() { int error_code = 0; if ((error_code = mpd_connection_get_error(itsConnection)) != MPD_ERROR_SUCCESS) { itsErrorMessage = mpd_connection_get_error_message(itsConnection); if (error_code == MPD_ERROR_SERVER) { // this is to avoid setting too small max size as we check it before fetching current status // setting real max playlist length is in UpdateStatus() error_code = mpd_connection_get_server_error(itsConnection); if (error_code == MPD_SERVER_ERROR_PLAYLIST_MAX && itsMaxPlaylistLength == size_t(-1)) itsMaxPlaylistLength = 0; } if (!mpd_connection_clear_error(itsConnection)) Disconnect(); if (itsErrorHandler) itsErrorHandler(this, error_code, itsErrorMessage.c_str(), itsErrorHandlerUserdata); } return error_code; } void MPD::FreeSongList(SongList &l) { for (SongList::iterator i = l.begin(); i != l.end(); ++i) delete *i; l.clear(); } void MPD::FreeItemList(ItemList &l) { for (ItemList::iterator i = l.begin(); i != l.end(); ++i) delete i->song; l.clear(); }