480 lines
15 KiB
C++
480 lines
15 KiB
C++
/***************************************************************************
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* Copyright (C) 2008-2014 by Andrzej Rybczak *
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* electricityispower@gmail.com *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
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***************************************************************************/
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#include "visualizer.h"
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#ifdef ENABLE_VISUALIZER
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#include <boost/date_time/posix_time/posix_time.hpp>
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#include <boost/math/constants/constants.hpp>
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#include <cerrno>
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#include <cmath>
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#include <cstring>
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#include <fstream>
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#include <limits>
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#include <fcntl.h>
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#include "global.h"
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#include "settings.h"
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#include "status.h"
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#include "statusbar.h"
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#include "title.h"
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#include "screen_switcher.h"
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#include "status.h"
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#include "enums.h"
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using Global::MainStartY;
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using Global::MainHeight;
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Visualizer *myVisualizer;
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namespace {
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const int fps = 25;
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// toColor: a scaling function for coloring. For numbers 0 to max this function returns
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// a coloring from the lowest color to the highest, and colors will not loop from 0 to max.
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const NC::Color &toColor(size_t number, size_t max, bool wrap = true)
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{
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const auto colors_size = Config.visualizer_colors.size();
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const auto index = (number * colors_size) / max;
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return Config.visualizer_colors[
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wrap ? index % colors_size : std::min(index, colors_size-1)
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];
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}
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}
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Visualizer::Visualizer()
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: Screen(NC::Window(0, MainStartY, COLS, MainHeight, "", NC::Color::Default, NC::Border()))
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{
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ResetFD();
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m_samples = 44100/fps;
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if (Config.visualizer_in_stereo)
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m_samples *= 2;
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# ifdef HAVE_FFTW3_H
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m_fftw_results = m_samples/2+1;
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m_freq_magnitudes.resize(m_fftw_results);
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m_fftw_input = static_cast<double *>(fftw_malloc(sizeof(double)*m_samples));
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m_fftw_output = static_cast<fftw_complex *>(fftw_malloc(sizeof(fftw_complex)*m_fftw_results));
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m_fftw_plan = fftw_plan_dft_r2c_1d(m_samples, m_fftw_input, m_fftw_output, FFTW_ESTIMATE);
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# endif // HAVE_FFTW3_H
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}
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void Visualizer::switchTo()
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{
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SwitchTo::execute(this);
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w.clear();
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SetFD();
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m_timer = boost::posix_time::from_time_t(0);
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drawHeader();
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}
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void Visualizer::resize()
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{
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size_t x_offset, width;
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getWindowResizeParams(x_offset, width);
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w.resize(width, MainHeight);
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w.moveTo(x_offset, MainStartY);
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hasToBeResized = 0;
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}
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std::wstring Visualizer::title()
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{
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return L"Music visualizer";
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}
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void Visualizer::update()
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{
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if (m_fifo < 0)
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return;
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// PCM in format 44100:16:1 (for mono visualization) and
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// 44100:16:2 (for stereo visualization) is supported.
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int16_t buf[m_samples];
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ssize_t data = read(m_fifo, buf, sizeof(buf));
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if (data < 0) // no data available in fifo
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return;
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if (m_output_id != -1 && Global::Timer - m_timer > Config.visualizer_sync_interval)
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{
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Mpd.DisableOutput(m_output_id);
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usleep(50000);
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Mpd.EnableOutput(m_output_id);
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m_timer = Global::Timer;
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}
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void (Visualizer::*draw)(int16_t *, ssize_t, size_t, size_t);
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void (Visualizer::*drawStereo)(int16_t *, int16_t *, ssize_t, size_t);
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# ifdef HAVE_FFTW3_H
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if (Config.visualizer_type == VisualizerType::Spectrum)
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{
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draw = &Visualizer::DrawFrequencySpectrum;
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drawStereo = &Visualizer::DrawFrequencySpectrumStereo;
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}
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else
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# endif // HAVE_FFTW3_H
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if (Config.visualizer_type == VisualizerType::WaveFilled)
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{
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draw = &Visualizer::DrawSoundWaveFill;
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drawStereo = &Visualizer::DrawSoundWaveFillStereo;
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}
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else if (Config.visualizer_type == VisualizerType::Ellipse)
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{
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draw = &Visualizer::DrawSoundEllipse;
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drawStereo = &Visualizer::DrawSoundEllipseStereo;
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}
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else
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{
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draw = &Visualizer::DrawSoundWave;
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drawStereo = &Visualizer::DrawSoundWaveStereo;
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}
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const ssize_t samples_read = data/sizeof(int16_t);
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std::for_each(buf, buf+samples_read, [](int16_t &sample) {
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int32_t tmp = sample * Config.visualizer_sample_multiplier;
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if (tmp < std::numeric_limits<int16_t>::min())
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sample = std::numeric_limits<int16_t>::min();
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else if (tmp > std::numeric_limits<int16_t>::max())
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sample = std::numeric_limits<int16_t>::max();
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else
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sample = tmp;
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});
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w.clear();
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if (Config.visualizer_in_stereo)
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{
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auto chan_samples = samples_read/2;
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int16_t buf_left[chan_samples], buf_right[chan_samples];
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for (ssize_t i = 0, j = 0; i < samples_read; i += 2, ++j)
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{
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buf_left[j] = buf[i];
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buf_right[j] = buf[i+1];
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}
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size_t half_height = w.getHeight()/2;
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(this->*drawStereo)(buf_left, buf_right, chan_samples, half_height);
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}
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else
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{
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(this->*draw)(buf, samples_read, 0, w.getHeight());
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}
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w.refresh();
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}
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int Visualizer::windowTimeout()
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{
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if (m_fifo >= 0 && Status::State::player() == MPD::psPlay)
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return 1000/fps;
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else
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return Screen<WindowType>::windowTimeout();
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}
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/**********************************************************************/
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void Visualizer::DrawSoundWave(int16_t *buf, ssize_t samples, size_t y_offset, size_t height)
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{
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const size_t half_height = height/2;
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const size_t base_y = y_offset+half_height;
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const size_t win_width = w.getWidth();
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const int samples_per_column = samples/win_width;
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// too little samples
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if (samples_per_column == 0)
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return;
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auto draw_point = [&](size_t x, int32_t y) {
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w << NC::XY(x, base_y+y)
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<< toColor(std::abs(y), half_height, false)
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<< Config.visualizer_chars[0]
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<< NC::Color::End;
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};
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int32_t point_y, prev_point_y = 0;
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for (size_t x = 0; x < win_width; ++x)
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{
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point_y = 0;
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// calculate mean from the relevant points
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for (int j = 0; j < samples_per_column; ++j)
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point_y += buf[x*samples_per_column+j];
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point_y /= samples_per_column;
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// normalize it to fit the screen
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point_y *= height / 65536.0;
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draw_point(x, point_y);
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// if the gap between two consecutive points is too big,
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// intermediate values are needed for the wave to be watchable.
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if (x > 0 && std::abs(prev_point_y-point_y) > 1)
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{
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const int32_t half = (prev_point_y+point_y)/2;
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if (prev_point_y < point_y)
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{
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for (auto y = prev_point_y; y < point_y; ++y)
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draw_point(x-(y < half), y);
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}
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else
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{
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for (auto y = prev_point_y; y > point_y; --y)
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draw_point(x-(y > half), y);
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}
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}
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prev_point_y = point_y;
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}
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}
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void Visualizer::DrawSoundWaveStereo(int16_t *buf_left, int16_t *buf_right, ssize_t samples, size_t height)
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{
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DrawSoundWave(buf_left, samples, 0, height);
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DrawSoundWave(buf_right, samples, height, w.getHeight() - height);
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}
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/**********************************************************************/
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// DrawSoundWaveFill: This visualizer is very similar to DrawSoundWave, but instead of
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// a single line the entire height is filled. In stereo mode, the top half of the screen
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// is dedicated to the right channel, the bottom the left channel.
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void Visualizer::DrawSoundWaveFill(int16_t *buf, ssize_t samples, size_t y_offset, size_t height)
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{
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// if right channel is drawn, bars descend from the top to the bottom
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const bool flipped = y_offset > 0;
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const size_t win_width = w.getWidth();
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const int samples_per_column = samples/win_width;
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// too little samples
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if (samples_per_column == 0)
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return;
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int32_t point_y;
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for (size_t x = 0; x < win_width; ++x)
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{
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point_y = 0;
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// calculate mean from the relevant points
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for (int j = 0; j < samples_per_column; ++j)
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point_y += buf[x*samples_per_column+j];
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point_y /= samples_per_column;
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// normalize it to fit the screen
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point_y = std::abs(point_y);
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point_y *= height / 32768.0;
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for (int32_t j = 0; j < point_y; ++j)
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{
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size_t y = flipped ? y_offset+j : y_offset+height-j-1;
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w << NC::XY(x, y)
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<< toColor(j, height)
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<< Config.visualizer_chars[1]
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<< NC::Color::End;
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}
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}
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}
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void Visualizer::DrawSoundWaveFillStereo(int16_t *buf_left, int16_t *buf_right, ssize_t samples, size_t height)
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{
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DrawSoundWaveFill(buf_left, samples, 0, height);
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DrawSoundWaveFill(buf_right, samples, height, w.getHeight() - height);
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}
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/**********************************************************************/
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// draws the sound wave as an ellipse with origin in the center of the screen
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void Visualizer::DrawSoundEllipse(int16_t *buf, ssize_t samples, size_t, size_t height)
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{
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const size_t half_width = w.getWidth()/2;
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const size_t half_height = height/2;
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// make it so that the loop goes around the ellipse exactly once
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const double deg_multiplier = 2*boost::math::constants::pi<double>()/samples;
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int32_t x, y;
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double radius, max_radius;
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for (ssize_t i = 0; i < samples; ++i)
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{
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x = half_width * std::cos(i*deg_multiplier);
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y = half_height * std::sin(i*deg_multiplier);
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max_radius = sqrt(x*x + y*y);
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// calculate the distance of the sample from the center,
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// where 0 is the center of the ellipse and 1 is its border
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radius = std::abs(buf[i]);
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radius /= 32768.0;
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// appropriately scale the position
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x *= radius;
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y *= radius;
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w << NC::XY(half_width + x, half_height + y)
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<< toColor(sqrt(x*x + y*y), max_radius, false)
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<< Config.visualizer_chars[0]
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<< NC::Color::End;
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}
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}
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// DrawSoundEllipseStereo: This visualizer only works in stereo. The colors form concentric
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// rings originating from the center (width/2, height/2). For any given point, the width is
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// scaled with the left channel and height is scaled with the right channel. For example,
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// if a song is entirely in the right channel, then it would just be a vertical line.
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//
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// Since every font/terminal is different, the visualizer is never a perfect circle. This
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// visualizer assume the font height is twice the length of the font's width. If the font
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// is skinner or wider than this, instead of a circle it will be an ellipse.
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void Visualizer::DrawSoundEllipseStereo(int16_t *buf_left, int16_t *buf_right, ssize_t samples, size_t half_height)
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{
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const size_t width = w.getWidth();
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const size_t left_half_width = width/2;
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const size_t right_half_width = width - left_half_width;
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const size_t top_half_height = half_height;
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const size_t bottom_half_height = w.getHeight() - half_height;
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// Makes the radius of each ring be approximately 2 cells wide.
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const int32_t radius = 2*Config.visualizer_colors.size();
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int32_t x, y;
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for (ssize_t i = 0; i < samples; ++i)
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{
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x = buf_left[i]/32768.0 * (buf_left[i] < 0 ? left_half_width : right_half_width);
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y = buf_right[i]/32768.0 * (buf_right[i] < 0 ? top_half_height : bottom_half_height);
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// The arguments to the toColor function roughly follow a circle equation where
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// the center is not centered around (0,0). For example (x - w)^2 + (y-h)+2 = r^2
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// centers the circle around the point (w,h). Because fonts are not all the same
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// size, this will not always generate a perfect circle.
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w << toColor(sqrt(x*x + 4*y*y), radius)
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<< NC::XY(left_half_width + x, top_half_height + y)
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<< Config.visualizer_chars[1]
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<< NC::Color::End;
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}
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}
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/**********************************************************************/
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#ifdef HAVE_FFTW3_H
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void Visualizer::DrawFrequencySpectrum(int16_t *buf, ssize_t samples, size_t y_offset, size_t height)
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{
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// if right channel is drawn, bars descend from the top to the bottom
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const bool flipped = y_offset > 0;
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// copy samples to fftw input array
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for (unsigned i = 0; i < m_samples; ++i)
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m_fftw_input[i] = i < samples ? buf[i] : 0;
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fftw_execute(m_fftw_plan);
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// count magnitude of each frequency and scale it to fit the screen
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for (size_t i = 0; i < m_fftw_results; ++i)
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m_freq_magnitudes[i] = sqrt(
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m_fftw_output[i][0]*m_fftw_output[i][0]
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+ m_fftw_output[i][1]*m_fftw_output[i][1]
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)/2e4*height;
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const size_t win_width = w.getWidth();
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// cut bandwidth a little to achieve better look
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const double bins_per_bar = m_fftw_results/win_width * 7/10;
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double bar_height;
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size_t bar_bound_height;
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for (size_t x = 0; x < win_width; ++x)
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{
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bar_height = 0;
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for (int j = 0; j < bins_per_bar; ++j)
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bar_height += m_freq_magnitudes[x*bins_per_bar+j];
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// buff higher frequencies
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bar_height *= log2(2 + x) * 100.0/win_width;
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// moderately normalize the heights
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bar_height = pow(bar_height, 0.5);
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bar_bound_height = std::min(std::size_t(bar_height/bins_per_bar), height);
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for (size_t j = 0; j < bar_bound_height; ++j)
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{
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size_t y = flipped ? y_offset+j : y_offset+height-j-1;
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w << NC::XY(x, y)
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<< toColor(j, height)
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<< Config.visualizer_chars[1]
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<< NC::Color::End;
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}
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}
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}
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void Visualizer::DrawFrequencySpectrumStereo(int16_t *buf_left, int16_t *buf_right, ssize_t samples, size_t height)
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{
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DrawFrequencySpectrum(buf_left, samples, 0, height);
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DrawFrequencySpectrum(buf_right, samples, height, w.getHeight() - height);
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}
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#endif // HAVE_FFTW3_H
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/**********************************************************************/
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void Visualizer::ToggleVisualizationType()
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{
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switch (Config.visualizer_type)
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{
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case VisualizerType::Wave:
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Config.visualizer_type = VisualizerType::WaveFilled;
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break;
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case VisualizerType::WaveFilled:
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# ifdef HAVE_FFTW3_H
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Config.visualizer_type = VisualizerType::Spectrum;
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# else
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Config.visualizer_type = VisualizerType::Ellipse;
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# endif // HAVE_FFTW3_H
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break;
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# ifdef HAVE_FFTW3_H
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case VisualizerType::Spectrum:
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Config.visualizer_type = VisualizerType::Ellipse;
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break;
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# endif // HAVE_FFTW3_H
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case VisualizerType::Ellipse:
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Config.visualizer_type = VisualizerType::Wave;
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break;
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}
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Statusbar::printf("Visualization type: %1%", Config.visualizer_type);
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}
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void Visualizer::SetFD()
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{
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if (m_fifo < 0 && (m_fifo = open(Config.visualizer_fifo_path.c_str(), O_RDONLY | O_NONBLOCK)) < 0)
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Statusbar::printf("Couldn't open \"%1%\" for reading PCM data: %2%",
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Config.visualizer_fifo_path, strerror(errno)
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);
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}
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void Visualizer::ResetFD()
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{
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m_fifo = -1;
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}
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void Visualizer::FindOutputID()
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{
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m_output_id = -1;
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if (!Config.visualizer_output_name.empty())
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{
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for (MPD::OutputIterator out = Mpd.GetOutputs(), end; out != end; ++out)
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{
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if (out->name() == Config.visualizer_output_name)
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{
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m_output_id = out->id();
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break;
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}
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}
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if (m_output_id == -1)
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Statusbar::printf("There is no output named \"%s\"", Config.visualizer_output_name);
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}
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}
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#endif // ENABLE_VISUALIZER
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