Files
ncmpcpp/src/help.cpp
Andrzej Rybczak 3d5e62aa65 change default behaviour of 'go to given position' function
before that number without any other signs was treated as time
in seconds to go, now it's threated as %. treating a number as
seconds needs you to type 's' after numeric value.
2009-03-20 17:53:32 +01:00

257 lines
11 KiB
C++

/***************************************************************************
* Copyright (C) 2008-2009 by Andrzej Rybczak *
* electricityispower@gmail.com *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
#include "mpdpp.h"
#include "global.h"
#include "help.h"
#include "settings.h"
#include "tag_editor.h"
using namespace Global;
Help *myHelp = new Help;
void Help::Init()
{
w = new Scrollpad(0, MainStartY, COLS, MainHeight, "", Config.main_color, brNone);
w->SetTimeout(ncmpcpp_window_timeout);
GetKeybindings();
w->Flush();
}
void Help::Resize()
{
w->Resize(COLS, MainHeight);
hasToBeResized = 0;
}
void Help::SwitchTo()
{
if (myScreen == this)
return;
if (hasToBeResized)
Resize();
myScreen = this;
RedrawHeader = 1;
}
std::string Help::Title()
{
return "Help";
}
std::string Help::DisplayKeys(int *key, int size)
{
bool backspace = 1;
std::string result = "\t";
for (int i = 0; i < size; i++)
{
if (key[i] == null_key);
else if (key[i] == 259)
result += "Up";
else if (key[i] == 258)
result += "Down";
else if (key[i] == 339)
result += "Page Up";
else if (key[i] == 338)
result += "Page Down";
else if (key[i] == 262)
result += "Home";
else if (key[i] == 360)
result += "End";
else if (key[i] == 32)
result += "Space";
else if (key[i] == 10)
result += "Enter";
else if (key[i] == 330)
result += "Delete";
else if (key[i] == 261)
result += "Right";
else if (key[i] == 260)
result += "Left";
else if (key[i] == 9)
result += "Tab";
else if (key[i] >= 1 && key[i] <= 26)
{
result += "Ctrl-";
result += key[i]+64;
}
else if (key[i] >= 265 && key[i] <= 276)
{
result += "F";
result += IntoStr(key[i]-264);
}
else if ((key[i] == 263 || key[i] == 127) && !backspace);
else if ((key[i] == 263 || key[i] == 127) && backspace)
{
result += "Backspace";
backspace = 0;
}
else
result += key[i];
result += " ";
}
if (result.length() > 12)
result = result.substr(0, 12);
for (size_t i = result.length(); i <= 12; result += " ", i++) { }
result += ": ";
return result;
}
void Help::GetKeybindings()
{
*w << " " << fmtBold << "Keys - Movement\n -----------------------------------------\n" << fmtBoldEnd;
*w << DisplayKeys(Key.Up) << "Move Cursor up\n";
*w << DisplayKeys(Key.Down) << "Move Cursor down\n";
*w << DisplayKeys(Key.PageUp) << "Page up\n";
*w << DisplayKeys(Key.PageDown) << "Page down\n";
*w << DisplayKeys(Key.Home) << "Home\n";
*w << DisplayKeys(Key.End) << "End\n\n";
*w << DisplayKeys(Key.ScreenSwitcher) << "Switch between playlist and browser\n";
*w << DisplayKeys(Key.Help) << "Help screen\n";
*w << DisplayKeys(Key.Playlist) << "Playlist screen\n";
*w << DisplayKeys(Key.Browser) << "Browse screen\n";
*w << DisplayKeys(Key.SearchEngine) << "Search engine\n";
*w << DisplayKeys(Key.MediaLibrary) << "Media library\n";
*w << DisplayKeys(Key.PlaylistEditor) << "Playlist editor\n";
# ifdef HAVE_TAGLIB_H
*w << DisplayKeys(Key.TagEditor) << "Tag editor\n";
# endif // HAVE_TAGLIB_H
# ifdef ENABLE_CLOCK
*w << DisplayKeys(Key.Clock) << "Clock screen\n";
# endif // ENABLE_CLOCK
*w << "\n\n";
*w << " " << fmtBold << "Keys - Global\n -----------------------------------------\n" << fmtBoldEnd;
*w << DisplayKeys(Key.Stop) << "Stop\n";
*w << DisplayKeys(Key.Pause) << "Pause\n";
*w << DisplayKeys(Key.Next) << "Next track\n";
*w << DisplayKeys(Key.Prev) << "Previous track\n";
*w << DisplayKeys(Key.SeekForward) << "Seek forward\n";
*w << DisplayKeys(Key.SeekBackward) << "Seek backward\n";
*w << DisplayKeys(Key.VolumeDown) << "Decrease volume\n";
*w << DisplayKeys(Key.VolumeUp) << "Increase volume\n\n";
*w << DisplayKeys(Key.ToggleSpaceMode) << "Toggle space mode (select/add)\n";
*w << DisplayKeys(Key.ToggleAddMode) << "Toggle add mode\n";
*w << DisplayKeys(Key.ReverseSelection) << "Reverse selection\n";
*w << DisplayKeys(Key.DeselectAll) << "Deselect all items\n";
*w << DisplayKeys(Key.AddSelected) << "Add selected items to playlist/m3u file\n\n";
*w << DisplayKeys(Key.ToggleRepeat) << "Toggle repeat mode\n";
*w << DisplayKeys(Key.ToggleRepeatOne) << "Toggle \"repeat one\" mode\n";
*w << DisplayKeys(Key.ToggleRandom) << "Toggle random mode\n";
*w << DisplayKeys(Key.Shuffle) << "Shuffle playlist\n";
*w << DisplayKeys(Key.ToggleCrossfade) << "Toggle crossfade mode\n";
*w << DisplayKeys(Key.SetCrossfade) << "Set crossfade\n";
*w << DisplayKeys(Key.UpdateDB) << "Start a music database update\n\n";
*w << DisplayKeys(Key.ApplyFilter) << "Apply filter\n";
*w << DisplayKeys(Key.FindForward) << "Forward find\n";
*w << DisplayKeys(Key.FindBackward) << "Backward find\n";
*w << DisplayKeys(Key.PrevFoundPosition) << "Go to previous found position\n";
*w << DisplayKeys(Key.NextFoundPosition) << "Go to next found position\n";
*w << DisplayKeys(Key.ToggleFindMode) << "Toggle find mode (normal/wrapped)\n";
*w << DisplayKeys(Key.GoToContainingDir) << "Locate song in browser\n";
*w << DisplayKeys(Key.ToggleDisplayMode) << "Toggle display mode\n";
# ifdef HAVE_TAGLIB_H
*w << DisplayKeys(Key.EditTags) << "Edit song's tags/playlist's name\n";
# endif // HAVE_TAGLIB_H
*w << DisplayKeys(Key.GoToPosition) << "Go to given position in current song (in % by default)\n";
*w << DisplayKeys(Key.SongInfo) << "Show song's info\n";
# ifdef HAVE_CURL_CURL_H
*w << DisplayKeys(Key.ArtistInfo) << "Show artist's info\n";
*w << DisplayKeys(Key.ToggleLyricsDB) << "Toggle lyrics database\n";
# endif // HAVE_CURL_CURL_H
*w << DisplayKeys(Key.Lyrics) << "Show/hide song's lyrics\n\n";
*w << DisplayKeys(Key.Quit) << "Quit\n\n\n";
*w << " " << fmtBold << "Keys - Playlist screen\n -----------------------------------------\n" << fmtBoldEnd;
*w << DisplayKeys(Key.Enter) << "Play\n";
*w << DisplayKeys(Key.Delete) << "Delete item/selected items from playlist\n";
*w << DisplayKeys(Key.Clear) << "Clear playlist\n";
*w << DisplayKeys(Key.Crop) << "Clear playlist but hold currently playing/selected items\n";
*w << DisplayKeys(Key.MvSongUp) << "Move item(s) up\n";
*w << DisplayKeys(Key.MvSongDown) << "Move item(s) down\n";
*w << DisplayKeys(Key.MoveTo) << "Move selected item(s) to cursor position\n";
*w << DisplayKeys(Key.Add) << "Add url/file/directory to playlist\n";
*w << DisplayKeys(Key.SavePlaylist) << "Save playlist\n";
*w << DisplayKeys(Key.SortPlaylist) << "Sort/reverse playlist\n";
*w << DisplayKeys(Key.GoToNowPlaying) << "Go to currently playing position\n";
*w << DisplayKeys(Key.StartSearching) << "Toggle \"stop playing after current song\" option\n";
*w << DisplayKeys(Key.ToggleAutoCenter) << "Toggle auto center mode\n\n\n";
*w << " " << fmtBold << "Keys - Browse screen\n -----------------------------------------\n" << fmtBoldEnd;
*w << DisplayKeys(Key.Enter) << "Enter directory/Add item to playlist and play\n";
*w << DisplayKeys(Key.Space) << "Add item to playlist\n";
if (Mpd->GetHostname()[0] == '/') // are we connected to unix socket?
*w << DisplayKeys(Key.SwitchTagTypeList) << "Browse MPD database/local filesystem\n";
*w << DisplayKeys(Key.GoToNowPlaying) << "Locate currently playing song\n";
*w << DisplayKeys(Key.GoToParentDir) << "Go to parent directory\n";
*w << DisplayKeys(Key.Delete) << "Delete playlist\n\n\n";
*w << " " << fmtBold << "Keys - Search engine\n -----------------------------------------\n" << fmtBoldEnd;
*w << DisplayKeys(Key.Enter) << "Add item to playlist and play/change option\n";
*w << DisplayKeys(Key.Space) << "Add item to playlist\n";
*w << DisplayKeys(Key.StartSearching) << "Start searching immediately\n\n\n";
*w << " " << fmtBold << "Keys - Media library\n -----------------------------------------\n" << fmtBoldEnd;
*w << DisplayKeys(&Key.VolumeDown[0], 1) << "Previous column\n";
*w << DisplayKeys(&Key.VolumeUp[0], 1) << "Next column\n";
*w << DisplayKeys(Key.Enter) << "Add to playlist and play song/album/artist's songs\n";
*w << DisplayKeys(Key.Space) << "Add to playlist song/album/artist's songs\n";
*w << DisplayKeys(Key.SwitchTagTypeList) << "Tag type list switcher (left column)\n\n\n";
*w << " " << fmtBold << "Keys - Playlist Editor\n -----------------------------------------\n" << fmtBoldEnd;
*w << DisplayKeys(&Key.VolumeDown[0], 1) << "Previous column\n";
*w << DisplayKeys(&Key.VolumeUp[0], 1) << "Next column\n";
*w << DisplayKeys(Key.Enter) << "Add item to playlist and play\n";
*w << DisplayKeys(Key.Space) << "Add to playlist/select item\n";
# ifndef HAVE_TAGLIB_H
*w << DisplayKeys(Key.EditTags) << "Edit playlist's name\n";
# endif // ! HAVE_TAGLIB_H
*w << DisplayKeys(Key.MvSongUp) << "Move item(s) up\n";
*w << DisplayKeys(Key.MvSongDown) << "Move item(s) down\n";
*w << DisplayKeys(Key.Clear) << "Clear current playlist\n";
*w << "\n\n " << fmtBold << "Keys - Lyrics\n -----------------------------------------\n" << fmtBoldEnd;
*w << DisplayKeys(Key.Space) << "Switch for following lyrics of now playing song\n";
# ifdef HAVE_TAGLIB_H
*w << "\n\n " << fmtBold << "Keys - Tag editor\n -----------------------------------------\n" << fmtBoldEnd;
*w << DisplayKeys(Key.Enter) << "Change tag/filename for one song (left column)\n";
*w << DisplayKeys(Key.Enter) << "Perform operation on all/selected songs (middle column)\n";
*w << DisplayKeys(Key.Space) << "Switch to albums/directories view (left column)\n";
*w << DisplayKeys(Key.Space) << "Select/deselect song (right column)\n";
*w << DisplayKeys(&Key.VolumeDown[0], 1) << "Previous column\n";
*w << DisplayKeys(&Key.VolumeUp[0], 1) << "Next column\n";
# endif // HAVE_TAGLIB_H
}