221 lines
7.7 KiB
C++
221 lines
7.7 KiB
C++
/***************************************************************************
|
|
* Copyright (C) 2008-2009 by Andrzej Rybczak *
|
|
* electricityispower@gmail.com *
|
|
* *
|
|
* This program is free software; you can redistribute it and/or modify *
|
|
* it under the terms of the GNU General Public License as published by *
|
|
* the Free Software Foundation; either version 2 of the License, or *
|
|
* (at your option) any later version. *
|
|
* *
|
|
* This program is distributed in the hope that it will be useful, *
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
|
* GNU General Public License for more details. *
|
|
* *
|
|
* You should have received a copy of the GNU General Public License *
|
|
* along with this program; if not, write to the *
|
|
* Free Software Foundation, Inc., *
|
|
* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
|
|
***************************************************************************/
|
|
|
|
#ifndef _MPDPP_H
|
|
#define _MPDPP_H
|
|
|
|
#include <vector>
|
|
|
|
#include "libmpdclient.h"
|
|
#include "song.h"
|
|
|
|
namespace MPD
|
|
{
|
|
namespace Message
|
|
{
|
|
extern const char *PartOfSongsAdded;
|
|
extern const char *FullPlaylist;
|
|
extern const char *FunctionDisabledFilteringEnabled;
|
|
}
|
|
|
|
enum ItemType { itDirectory, itSong, itPlaylist };
|
|
enum PlayerState { psUnknown, psStop, psPlay, psPause };
|
|
|
|
struct Item
|
|
{
|
|
Item() : song(0) { }
|
|
Song *song;
|
|
ItemType type;
|
|
std::string name;
|
|
};
|
|
|
|
struct StatusChanges
|
|
{
|
|
StatusChanges() : Playlist(0), SongID(0), Database(0), DBUpdating(0), Volume(0), ElapsedTime(0), Crossfade(0), Random(0), Repeat(0), Single(0), Consume(0), PlayerState(0), StatusFlags(0) { }
|
|
bool Playlist:1;
|
|
bool SongID:1;
|
|
bool Database:1;
|
|
bool DBUpdating:1;
|
|
bool Volume:1;
|
|
bool ElapsedTime:1;
|
|
bool Crossfade:1;
|
|
bool Random:1;
|
|
bool Repeat:1;
|
|
bool Single:1;
|
|
bool Consume:1;
|
|
bool PlayerState:1;
|
|
bool StatusFlags:1;
|
|
};
|
|
|
|
typedef std::pair<std::string, bool> Output;
|
|
|
|
typedef std::vector<Item> ItemList;
|
|
typedef std::vector<Song *> SongList;
|
|
typedef std::vector<std::string> TagList;
|
|
typedef std::vector<Output> OutputList;
|
|
|
|
void FreeSongList(SongList &);
|
|
void FreeItemList(ItemList &);
|
|
|
|
class Connection
|
|
{
|
|
typedef void (*StatusUpdater) (Connection *, StatusChanges, void *);
|
|
typedef void (*ErrorHandler) (Connection *, int, const char *, void *);
|
|
|
|
public:
|
|
Connection();
|
|
~Connection();
|
|
|
|
bool Connect();
|
|
bool Connected() const;
|
|
void Disconnect();
|
|
|
|
const std::string & GetHostname() { return itsHost; }
|
|
int GetPort() { return itsPort; }
|
|
|
|
float Version() const;
|
|
|
|
void SetHostname(const std::string &);
|
|
void SetPort(int port) { itsPort = port; }
|
|
void SetTimeout(int timeout) { itsTimeout = timeout; }
|
|
void SetPassword(const std::string &password) { itsPassword = password; }
|
|
void SendPassword() const;
|
|
|
|
void SetStatusUpdater(StatusUpdater, void *);
|
|
void SetErrorHandler(ErrorHandler, void *);
|
|
void UpdateStatus();
|
|
void UpdateDirectory(const std::string &);
|
|
|
|
void Execute(const std::string &) const;
|
|
|
|
void Play() const;
|
|
void Play(int) const;
|
|
void PlayID(int) const;
|
|
void Pause() const;
|
|
void Stop() const;
|
|
void Next() const;
|
|
void Prev() const;
|
|
void Move(int, int) const;
|
|
void Swap(int, int) const;
|
|
void Seek(int) const;
|
|
void Shuffle() const;
|
|
void ClearPlaylist() const;
|
|
|
|
PlayerState GetState() const { return isConnected && itsCurrentStatus ? PlayerState(itsCurrentStatus->state) : psUnknown; }
|
|
bool GetRepeat() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->repeat : 0; }
|
|
bool GetRandom() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->random : 0; }
|
|
bool GetSingle() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->single : 0; }
|
|
bool GetConsume() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->consume : 0; }
|
|
bool GetDBIsUpdating() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->updatingDb : 0; }
|
|
int GetVolume() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->volume : -1; }
|
|
int GetCrossfade() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->crossfade : -1; }
|
|
long long GetPlaylistID() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->playlist : -1; }
|
|
long long GetOldPlaylistID() const { return isConnected && itsOldStatus ? itsOldStatus->playlist : -1; }
|
|
int GetElapsedTime() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->elapsedTime : -1; }
|
|
|
|
size_t GetMaxPlaylistLength() const { return itsMaxPlaylistLength; }
|
|
size_t GetPlaylistLength() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->playlistLength : 0; }
|
|
void GetPlaylistChanges(long long, SongList &) const;
|
|
|
|
const std::string & GetErrorMessage() const { return itsErrorMessage; }
|
|
int GetErrorCode() const { return itsErrorCode; }
|
|
|
|
Song GetCurrentSong() const;
|
|
int GetCurrentSongPos() const;
|
|
Song GetSong(const std::string &) const;
|
|
void GetPlaylistContent(const std::string &, SongList &) const;
|
|
|
|
void SetRepeat(bool) const;
|
|
void SetRandom(bool) const;
|
|
void SetSingle(bool) const;
|
|
void SetConsume(bool) const;
|
|
void SetCrossfade(int) const;
|
|
void SetVolume(int);
|
|
|
|
int AddSong(const std::string &); // returns id of added song
|
|
int AddSong(const Song &); // returns id of added song
|
|
bool AddRandomSongs(size_t);
|
|
void Delete(int) const;
|
|
void DeleteID(int) const;
|
|
void Delete(const std::string &, int) const;
|
|
void StartCommandsList();
|
|
void CommitCommandsList();
|
|
|
|
void DeletePlaylist(const std::string &) const;
|
|
bool SavePlaylist(const std::string &) const;
|
|
void ClearPlaylist(const std::string &) const;
|
|
void AddToPlaylist(const std::string &, const Song &) const;
|
|
void AddToPlaylist(const std::string &, const std::string &) const;
|
|
void Move(const std::string &, int, int) const;
|
|
void Rename(const std::string &, const std::string &) const;
|
|
|
|
void StartSearch(bool) const;
|
|
void StartFieldSearch(mpd_TagItems);
|
|
void AddSearch(mpd_TagItems, const std::string &) const;
|
|
void CommitSearch(SongList &) const;
|
|
void CommitSearch(TagList &) const;
|
|
|
|
void GetPlaylists(TagList &) const;
|
|
void GetList(TagList &, mpd_TagItems) const;
|
|
void GetAlbums(const std::string &, TagList &) const;
|
|
void GetDirectory(const std::string &, ItemList &) const;
|
|
void GetDirectoryRecursive(const std::string &, SongList &) const;
|
|
void GetSongs(const std::string &, SongList &) const;
|
|
void GetDirectories(const std::string &, TagList &) const;
|
|
|
|
void GetOutputs(OutputList &) const;
|
|
bool EnableOutput(int);
|
|
bool DisableOutput(int);
|
|
|
|
private:
|
|
int CheckForErrors();
|
|
|
|
mpd_Connection *itsConnection;
|
|
bool isConnected;
|
|
bool isCommandsListEnabled;
|
|
|
|
std::string itsErrorMessage;
|
|
int itsErrorCode;
|
|
size_t itsMaxPlaylistLength;
|
|
|
|
std::string itsHost;
|
|
int itsPort;
|
|
int itsTimeout;
|
|
std::string itsPassword;
|
|
|
|
mpd_Status *itsCurrentStatus;
|
|
mpd_Status *itsOldStatus;
|
|
|
|
StatusChanges itsChanges;
|
|
|
|
StatusUpdater itsUpdater;
|
|
void *itsStatusUpdaterUserdata;
|
|
ErrorHandler itsErrorHandler;
|
|
void *itsErrorHandlerUserdata;
|
|
|
|
mpd_TagItems itsSearchedField;
|
|
};
|
|
}
|
|
|
|
extern MPD::Connection Mpd;
|
|
|
|
#endif
|
|
|