Files
odysseus/static/js/editor/wire-merge-buttons.js
T
2026-07-23 14:49:02 +00:00

142 lines
5.0 KiB
JavaScript

/**
* Layer merge / flatten buttons in the layer-panel footer:
*
* #ge-flatten Flatten Copy — merge every visible layer into a
* new "Flattened" layer, keep originals.
* #ge-merge-all Merge All — flatten every VISIBLE layer into the
* lowest visible one. Hidden layers dropped. Base
* = lowest visible (not bottom of stack) so a
* hidden base can't absorb the visible stack into
* an invisible result.
* #ge-merge-down Merge active layer into the one beneath it.
*
* @param {{
* saveState: (label?: string) => void,
* createLayer: (name, w, h) => object,
* renderLayerPanel: () => void,
* composite: () => void,
* renderLayer?: (layer) => HTMLCanvasElement,
* uiModule: object,
* }} deps
*/
import { state } from './state.js';
function _renderSource(layer, renderLayer) {
if (!layer) return null;
try {
return typeof renderLayer === 'function' ? (renderLayer(layer) || layer.canvas) : layer.canvas;
} catch {
return layer.canvas;
}
}
function _clearBakedAdjustments(layer) {
if (!layer) return;
layer.adjLayers = [];
layer._adjFinal = null;
layer._adjFinalKey = '';
layer._adjCache = null;
layer._adjCacheKey = '';
}
export function mergeLayerDownAtIndex(idx, renderLayer = null) {
if (idx < 1 || idx >= state.layers.length) return null;
const upper = state.layers[idx];
const lower = state.layers[idx - 1];
const upperOff = state.layerOffsets.get(upper.id) || { x: 0, y: 0 };
const lowerOff = state.layerOffsets.get(lower.id) || { x: 0, y: 0 };
const lowerSource = _renderSource(lower, renderLayer);
const upperSource = _renderSource(upper, renderLayer);
const merged = document.createElement('canvas');
merged.width = state.imgWidth;
merged.height = state.imgHeight;
const mctx = merged.getContext('2d');
mctx.globalAlpha = lower.opacity;
mctx.drawImage(lowerSource, lowerOff.x, lowerOff.y);
mctx.globalAlpha = upper.opacity;
mctx.drawImage(upperSource, upperOff.x, upperOff.y);
mctx.globalAlpha = 1;
lower.canvas = merged;
lower.ctx = lower.canvas.getContext('2d');
lower.opacity = 1;
lower.visible = true;
state.layerOffsets.set(lower.id, { x: 0, y: 0 });
_clearBakedAdjustments(lower);
state.layers.splice(idx, 1);
state.layerOffsets.delete(upper.id);
state.activeLayerId = lower.id;
return lower;
}
export function wireMergeButtons({ saveState, createLayer, renderLayerPanel, composite, renderLayer, uiModule }) {
// Flatten Copy.
document.getElementById('ge-flatten')?.addEventListener('click', () => {
if (state.layers.length < 2) return;
saveState('Flatten copy');
const merged = createLayer('Flattened', state.imgWidth, state.imgHeight);
const ctx = merged.ctx;
for (const l of state.layers) {
if (!l.visible) continue;
const off = state.layerOffsets.get(l.id) || { x: 0, y: 0 };
ctx.globalAlpha = l.opacity;
ctx.drawImage(_renderSource(l, renderLayer), off.x, off.y);
ctx.globalAlpha = 1;
}
_clearBakedAdjustments(merged);
state.layers.push(merged);
state.activeLayerId = merged.id;
renderLayerPanel();
composite();
uiModule.showToast('Flattened copy created');
});
// Merge All — drop hidden layers; base = lowest visible.
document.getElementById('ge-merge-all')?.addEventListener('click', () => {
const visibleLayers = state.layers.filter(l => l.visible);
if (visibleLayers.length < 2) {
if (uiModule) uiModule.showToast('Need at least two visible layers to merge');
return;
}
saveState('Merge all');
const base = visibleLayers[0];
const merged = document.createElement('canvas');
merged.width = state.imgWidth;
merged.height = state.imgHeight;
const baseCtx = merged.getContext('2d');
for (let i = 0; i < visibleLayers.length; i++) {
const l = visibleLayers[i];
const off = state.layerOffsets.get(l.id) || { x: 0, y: 0 };
baseCtx.globalAlpha = l.opacity;
baseCtx.drawImage(_renderSource(l, renderLayer), off.x, off.y);
baseCtx.globalAlpha = 1;
}
base.canvas = merged;
base.ctx = base.canvas.getContext('2d');
base.opacity = 1;
base.visible = true;
state.layerOffsets.set(base.id, { x: 0, y: 0 });
_clearBakedAdjustments(base);
// Free offset entries for the discarded layers; keep base.
for (const l of state.layers) {
if (l === base) continue;
state.layerOffsets.delete(l.id);
}
state.layers = [base];
state.activeLayerId = base.id;
renderLayerPanel();
composite();
uiModule.showToast('Visible layers merged');
});
// Merge Down.
document.getElementById('ge-merge-down')?.addEventListener('click', () => {
const idx = state.layers.findIndex(l => l.id === state.activeLayerId);
if (idx < 1) return; // can't merge the bottom layer
saveState('Merge down');
mergeLayerDownAtIndex(idx, renderLayer);
renderLayerPanel();
composite();
uiModule.showToast('Layer merged down');
});
}