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mirror of https://github.com/AvengeMedia/DankMaterialShell.git synced 2025-12-05 21:15:38 -05:00

core: add screenshot utility

This commit is contained in:
bbedward
2025-12-05 14:59:08 -05:00
parent 844e91dc9e
commit 6d0c56554f
17 changed files with 2894 additions and 109 deletions

View File

@@ -472,5 +472,7 @@ func getCommonCommands() []*cobra.Command {
greeterCmd, greeterCmd,
setupCmd, setupCmd,
colorCmd, colorCmd,
screenshotCmd,
notifyActionCmd,
} }
} }

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@@ -0,0 +1,300 @@
package main
import (
"bytes"
"fmt"
"os"
"os/exec"
"path/filepath"
"strings"
"github.com/AvengeMedia/DankMaterialShell/core/internal/screenshot"
"github.com/spf13/cobra"
)
var (
ssOutputName string
ssIncludeCursor bool
ssFormat string
ssQuality int
ssOutputDir string
ssFilename string
ssClipboard bool
ssNoFreeze bool
ssNoNotify bool
ssStdout bool
)
var screenshotCmd = &cobra.Command{
Use: "screenshot",
Short: "Capture screenshots",
Long: `Capture screenshots from Wayland displays.
Modes:
region - Select a region interactively (default)
full - Capture the focused output
all - Capture all outputs combined
output - Capture a specific output by name
last - Capture the last selected region
Output format (--format):
png - PNG format (default)
jpg/jpeg - JPEG format
ppm - PPM format
Examples:
dms screenshot # Interactive region selection
dms screenshot full # Full screen of focused output
dms screenshot all # All screens combined
dms screenshot output -o DP-1 # Specific output
dms screenshot last # Last region (pre-selected)
dms screenshot --clipboard # Copy to clipboard
dms screenshot --cursor # Include cursor
dms screenshot -f jpg -q 85 # JPEG with quality 85`,
}
var ssRegionCmd = &cobra.Command{
Use: "region",
Short: "Select a region interactively",
Run: runScreenshotRegion,
}
var ssFullCmd = &cobra.Command{
Use: "full",
Short: "Capture the focused output",
Run: runScreenshotFull,
}
var ssAllCmd = &cobra.Command{
Use: "all",
Short: "Capture all outputs combined",
Run: runScreenshotAll,
}
var ssOutputCmd = &cobra.Command{
Use: "output",
Short: "Capture a specific output",
Run: runScreenshotOutput,
}
var ssLastCmd = &cobra.Command{
Use: "last",
Short: "Capture the last selected region",
Long: `Capture the previously selected region without interactive selection.
If no previous region exists, falls back to interactive selection.`,
Run: runScreenshotLast,
}
var ssListCmd = &cobra.Command{
Use: "list",
Short: "List available outputs",
Run: runScreenshotList,
}
var notifyActionCmd = &cobra.Command{
Use: "notify-action",
Hidden: true,
Run: func(cmd *cobra.Command, args []string) {
screenshot.RunNotifyActionListener(args)
},
}
func init() {
screenshotCmd.PersistentFlags().StringVarP(&ssOutputName, "output", "o", "", "Output name for 'output' mode")
screenshotCmd.PersistentFlags().BoolVar(&ssIncludeCursor, "cursor", false, "Include cursor in screenshot")
screenshotCmd.PersistentFlags().StringVarP(&ssFormat, "format", "f", "png", "Output format (png, jpg, ppm)")
screenshotCmd.PersistentFlags().IntVarP(&ssQuality, "quality", "q", 90, "JPEG quality (1-100)")
screenshotCmd.PersistentFlags().StringVarP(&ssOutputDir, "dir", "d", "", "Output directory")
screenshotCmd.PersistentFlags().StringVar(&ssFilename, "filename", "", "Output filename (auto-generated if empty)")
screenshotCmd.PersistentFlags().BoolVar(&ssClipboard, "clipboard", false, "Copy to clipboard instead of file")
screenshotCmd.PersistentFlags().BoolVar(&ssNoFreeze, "no-freeze", false, "Don't freeze screen during region selection")
screenshotCmd.PersistentFlags().BoolVar(&ssNoNotify, "no-notify", false, "Don't show notification after capture")
screenshotCmd.PersistentFlags().BoolVar(&ssStdout, "stdout", false, "Output image to stdout (for piping to swappy, etc.)")
screenshotCmd.AddCommand(ssRegionCmd)
screenshotCmd.AddCommand(ssFullCmd)
screenshotCmd.AddCommand(ssAllCmd)
screenshotCmd.AddCommand(ssOutputCmd)
screenshotCmd.AddCommand(ssLastCmd)
screenshotCmd.AddCommand(ssListCmd)
screenshotCmd.Run = runScreenshotRegion
}
func getScreenshotConfig(mode screenshot.Mode) screenshot.Config {
config := screenshot.DefaultConfig()
config.Mode = mode
config.OutputName = ssOutputName
config.IncludeCursor = ssIncludeCursor
config.Clipboard = ssClipboard
config.Freeze = !ssNoFreeze
config.Notify = !ssNoNotify
config.Stdout = ssStdout
if ssOutputDir != "" {
config.OutputDir = ssOutputDir
}
if ssFilename != "" {
config.Filename = ssFilename
}
switch strings.ToLower(ssFormat) {
case "jpg", "jpeg":
config.Format = screenshot.FormatJPEG
case "ppm":
config.Format = screenshot.FormatPPM
default:
config.Format = screenshot.FormatPNG
}
if ssQuality < 1 {
ssQuality = 1
}
if ssQuality > 100 {
ssQuality = 100
}
config.Quality = ssQuality
return config
}
func runScreenshot(config screenshot.Config) {
sc := screenshot.New(config)
result, err := sc.Run()
if err != nil {
fmt.Fprintf(os.Stderr, "Error: %v\n", err)
os.Exit(1)
}
if result == nil {
os.Exit(0)
}
defer result.Buffer.Close()
if result.YInverted {
result.Buffer.FlipVertical()
}
if config.Stdout {
if err := writeImageToStdout(result.Buffer, config.Format, config.Quality); err != nil {
fmt.Fprintf(os.Stderr, "Error writing to stdout: %v\n", err)
os.Exit(1)
}
return
}
if config.Clipboard {
if err := copyImageToClipboard(result.Buffer, config.Format, config.Quality); err != nil {
fmt.Fprintf(os.Stderr, "Error copying to clipboard: %v\n", err)
os.Exit(1)
}
if config.Notify {
screenshot.SendNotification(screenshot.NotifyResult{Clipboard: true})
}
fmt.Println("Screenshot copied to clipboard")
return
}
outputDir := config.OutputDir
if outputDir == "" {
outputDir = screenshot.GetOutputDir()
}
filename := config.Filename
if filename == "" {
filename = screenshot.GenerateFilename(config.Format)
}
path := filepath.Join(outputDir, filename)
if err := screenshot.WriteToFile(result.Buffer, path, config.Format, config.Quality); err != nil {
fmt.Fprintf(os.Stderr, "Error writing file: %v\n", err)
os.Exit(1)
}
if config.Notify {
screenshot.SendNotification(screenshot.NotifyResult{FilePath: path})
}
fmt.Println(path)
}
func copyImageToClipboard(buf *screenshot.ShmBuffer, format screenshot.Format, quality int) error {
var mimeType string
var data bytes.Buffer
img := screenshot.BufferToImage(buf)
switch format {
case screenshot.FormatJPEG:
mimeType = "image/jpeg"
if err := screenshot.EncodeJPEG(&data, img, quality); err != nil {
return err
}
default:
mimeType = "image/png"
if err := screenshot.EncodePNG(&data, img); err != nil {
return err
}
}
cmd := exec.Command("wl-copy", "--type", mimeType)
cmd.Stdin = &data
return cmd.Run()
}
func writeImageToStdout(buf *screenshot.ShmBuffer, format screenshot.Format, quality int) error {
img := screenshot.BufferToImage(buf)
switch format {
case screenshot.FormatJPEG:
return screenshot.EncodeJPEG(os.Stdout, img, quality)
default:
return screenshot.EncodePNG(os.Stdout, img)
}
}
func runScreenshotRegion(cmd *cobra.Command, args []string) {
config := getScreenshotConfig(screenshot.ModeRegion)
runScreenshot(config)
}
func runScreenshotFull(cmd *cobra.Command, args []string) {
config := getScreenshotConfig(screenshot.ModeFullScreen)
runScreenshot(config)
}
func runScreenshotAll(cmd *cobra.Command, args []string) {
config := getScreenshotConfig(screenshot.ModeAllScreens)
runScreenshot(config)
}
func runScreenshotOutput(cmd *cobra.Command, args []string) {
if ssOutputName == "" && len(args) > 0 {
ssOutputName = args[0]
}
if ssOutputName == "" {
fmt.Fprintln(os.Stderr, "Error: output name required (use -o or provide as argument)")
os.Exit(1)
}
config := getScreenshotConfig(screenshot.ModeOutput)
runScreenshot(config)
}
func runScreenshotLast(cmd *cobra.Command, args []string) {
config := getScreenshotConfig(screenshot.ModeLastRegion)
runScreenshot(config)
}
func runScreenshotList(cmd *cobra.Command, args []string) {
outputs, err := screenshot.ListOutputs()
if err != nil {
fmt.Fprintf(os.Stderr, "Error: %v\n", err)
os.Exit(1)
}
for _, o := range outputs {
fmt.Printf("%s: %dx%d+%d+%d (scale: %d)\n",
o.Name, o.Width, o.Height, o.X, o.Y, o.Scale)
}
}

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@@ -10,6 +10,7 @@ import (
"github.com/AvengeMedia/DankMaterialShell/core/internal/proto/wlr_layer_shell" "github.com/AvengeMedia/DankMaterialShell/core/internal/proto/wlr_layer_shell"
"github.com/AvengeMedia/DankMaterialShell/core/internal/proto/wlr_screencopy" "github.com/AvengeMedia/DankMaterialShell/core/internal/proto/wlr_screencopy"
"github.com/AvengeMedia/DankMaterialShell/core/internal/proto/wp_viewporter" "github.com/AvengeMedia/DankMaterialShell/core/internal/proto/wp_viewporter"
wlhelpers "github.com/AvengeMedia/DankMaterialShell/core/internal/wayland/client"
"github.com/AvengeMedia/DankMaterialShell/core/pkg/go-wayland/wayland/client" "github.com/AvengeMedia/DankMaterialShell/core/pkg/go-wayland/wayland/client"
) )
@@ -165,26 +166,7 @@ func (p *Picker) connect() error {
} }
func (p *Picker) roundtrip() error { func (p *Picker) roundtrip() error {
callback, err := p.display.Sync() return wlhelpers.Roundtrip(p.display, p.ctx)
if err != nil {
return err
}
done := make(chan struct{})
callback.SetDoneHandler(func(e client.CallbackDoneEvent) {
close(done)
})
for {
select {
case <-done:
return nil
default:
if err := p.ctx.Dispatch(); err != nil {
return err
}
}
}
} }
func (p *Picker) setupRegistry() error { func (p *Picker) setupRegistry() error {

View File

@@ -1,93 +1,28 @@
package colorpicker package colorpicker
import ( import "github.com/AvengeMedia/DankMaterialShell/core/internal/wayland/shm"
"fmt"
"golang.org/x/sys/unix" type ShmBuffer = shm.Buffer
)
type ShmBuffer struct {
fd int
data []byte
size int
Width int
Height int
Stride int
}
func CreateShmBuffer(width, height, stride int) (*ShmBuffer, error) { func CreateShmBuffer(width, height, stride int) (*ShmBuffer, error) {
size := stride * height return shm.CreateBuffer(width, height, stride)
fd, err := unix.MemfdCreate("dms-colorpicker", 0)
if err != nil {
return nil, fmt.Errorf("failed to create memfd: %w", err)
} }
if err := unix.Ftruncate(fd, int64(size)); err != nil { func GetPixelColor(buf *ShmBuffer, x, y int) Color {
unix.Close(fd) if x < 0 || x >= buf.Width || y < 0 || y >= buf.Height {
return nil, fmt.Errorf("ftruncate failed: %w", err)
}
data, err := unix.Mmap(fd, 0, size, unix.PROT_READ|unix.PROT_WRITE, unix.MAP_SHARED)
if err != nil {
unix.Close(fd)
return nil, fmt.Errorf("mmap failed: %w", err)
}
return &ShmBuffer{
fd: fd,
data: data,
size: size,
Width: width,
Height: height,
Stride: stride,
}, nil
}
func (s *ShmBuffer) Fd() int {
return s.fd
}
func (s *ShmBuffer) Size() int {
return s.size
}
func (s *ShmBuffer) Data() []byte {
return s.data
}
func (s *ShmBuffer) GetPixel(x, y int) Color {
if x < 0 || x >= s.Width || y < 0 || y >= s.Height {
return Color{} return Color{}
} }
offset := y*s.Stride + x*4 data := buf.Data()
offset := y*buf.Stride + x*4
if offset+3 >= len(s.data) { if offset+3 >= len(data) {
return Color{} return Color{}
} }
return Color{ return Color{
B: s.data[offset], B: data[offset],
G: s.data[offset+1], G: data[offset+1],
R: s.data[offset+2], R: data[offset+2],
A: s.data[offset+3], A: data[offset+3],
} }
} }
func (s *ShmBuffer) Close() error {
var firstErr error
if s.data != nil {
if err := unix.Munmap(s.data); err != nil && firstErr == nil {
firstErr = fmt.Errorf("munmap failed: %w", err)
}
s.data = nil
}
if s.fd >= 0 {
if err := unix.Close(s.fd); err != nil && firstErr == nil {
firstErr = fmt.Errorf("close fd failed: %w", err)
}
s.fd = -1
}
return firstErr
}

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@@ -4,15 +4,17 @@ import (
"math" "math"
"strings" "strings"
"sync" "sync"
"github.com/AvengeMedia/DankMaterialShell/core/internal/wayland/shm"
) )
type PixelFormat uint32 type PixelFormat = shm.PixelFormat
const ( const (
FormatARGB8888 PixelFormat = 0 FormatARGB8888 = shm.FormatARGB8888
FormatXRGB8888 PixelFormat = 1 FormatXRGB8888 = shm.FormatXRGB8888
FormatABGR8888 PixelFormat = 0x34324241 FormatABGR8888 = shm.FormatABGR8888
FormatXBGR8888 PixelFormat = 0x34324258 FormatXBGR8888 = shm.FormatXBGR8888
) )
type SurfaceState struct { type SurfaceState struct {
@@ -253,7 +255,7 @@ func (s *SurfaceState) Redraw() *ShmBuffer {
return nil return nil
} }
copy(dst.data, s.screenBuf.data) dst.CopyFrom(s.screenBuf)
px := int(math.Round(float64(s.pointerX) * s.scaleX)) px := int(math.Round(float64(s.pointerX) * s.scaleX))
py := int(math.Round(float64(s.pointerY) * s.scaleY)) py := int(math.Round(float64(s.pointerY) * s.scaleY))
@@ -261,15 +263,15 @@ func (s *SurfaceState) Redraw() *ShmBuffer {
px = clamp(px, 0, dst.Width-1) px = clamp(px, 0, dst.Width-1)
py = clamp(py, 0, dst.Height-1) py = clamp(py, 0, dst.Height-1)
picked := s.screenBuf.GetPixel(px, py) picked := GetPixelColor(s.screenBuf, px, py)
drawMagnifier( drawMagnifier(
dst.data, dst.Stride, dst.Width, dst.Height, dst.Data(), dst.Stride, dst.Width, dst.Height,
s.screenBuf.data, s.screenBuf.Stride, s.screenBuf.Width, s.screenBuf.Height, s.screenBuf.Data(), s.screenBuf.Stride, s.screenBuf.Width, s.screenBuf.Height,
px, py, picked, px, py, picked,
) )
drawColorPreview(dst.data, dst.Stride, dst.Width, dst.Height, px, py, picked, s.displayFormat, s.lowercase) drawColorPreview(dst.Data(), dst.Stride, dst.Width, dst.Height, px, py, picked, s.displayFormat, s.lowercase)
return dst return dst
} }
@@ -289,7 +291,7 @@ func (s *SurfaceState) RedrawScreenOnly() *ShmBuffer {
return nil return nil
} }
copy(dst.data, s.screenBuf.data) dst.CopyFrom(s.screenBuf)
return dst return dst
} }
@@ -311,7 +313,7 @@ func (s *SurfaceState) PickColor() (Color, bool) {
sy = s.screenBuf.Height - 1 - sy sy = s.screenBuf.Height - 1 - sy
} }
return s.screenBuf.GetPixel(sx, sy), true return GetPixelColor(s.screenBuf, sx, sy), true
} }
func (s *SurfaceState) Destroy() { func (s *SurfaceState) Destroy() {

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@@ -0,0 +1,180 @@
package screenshot
import (
"bufio"
"fmt"
"image"
"image/jpeg"
"image/png"
"io"
"os"
"path/filepath"
"time"
)
func BufferToImage(buf *ShmBuffer) *image.RGBA {
img := image.NewRGBA(image.Rect(0, 0, buf.Width, buf.Height))
data := buf.Data()
for y := 0; y < buf.Height; y++ {
srcOff := y * buf.Stride
dstOff := y * img.Stride
for x := 0; x < buf.Width; x++ {
si := srcOff + x*4
di := dstOff + x*4
if si+3 >= len(data) || di+3 >= len(img.Pix) {
continue
}
img.Pix[di+0] = data[si+2] // R
img.Pix[di+1] = data[si+1] // G
img.Pix[di+2] = data[si+0] // B
img.Pix[di+3] = 255 // A
}
}
return img
}
func EncodePNG(w io.Writer, img image.Image) error {
enc := png.Encoder{CompressionLevel: png.BestSpeed}
return enc.Encode(w, img)
}
func EncodeJPEG(w io.Writer, img image.Image, quality int) error {
return jpeg.Encode(w, img, &jpeg.Options{Quality: quality})
}
func EncodePPM(w io.Writer, img *image.RGBA) error {
bw := bufio.NewWriter(w)
bounds := img.Bounds()
if _, err := fmt.Fprintf(bw, "P6\n%d %d\n255\n", bounds.Dx(), bounds.Dy()); err != nil {
return err
}
for y := bounds.Min.Y; y < bounds.Max.Y; y++ {
for x := bounds.Min.X; x < bounds.Max.X; x++ {
off := (y-bounds.Min.Y)*img.Stride + (x-bounds.Min.X)*4
if err := bw.WriteByte(img.Pix[off+0]); err != nil {
return err
}
if err := bw.WriteByte(img.Pix[off+1]); err != nil {
return err
}
if err := bw.WriteByte(img.Pix[off+2]); err != nil {
return err
}
}
}
return bw.Flush()
}
func GenerateFilename(format Format) string {
t := time.Now()
ext := "png"
switch format {
case FormatJPEG:
ext = "jpg"
case FormatPPM:
ext = "ppm"
}
return fmt.Sprintf("screenshot_%s.%s", t.Format("2006-01-02_15-04-05"), ext)
}
func GetOutputDir() string {
if dir := os.Getenv("DMS_SCREENSHOT_DIR"); dir != "" {
return dir
}
if xdgPics := getXDGPicturesDir(); xdgPics != "" {
screenshotDir := filepath.Join(xdgPics, "Screenshots")
if err := os.MkdirAll(screenshotDir, 0755); err == nil {
return screenshotDir
}
return xdgPics
}
if home := os.Getenv("HOME"); home != "" {
return home
}
return "."
}
func getXDGPicturesDir() string {
configDir := os.Getenv("XDG_CONFIG_HOME")
if configDir == "" {
home := os.Getenv("HOME")
if home == "" {
return ""
}
configDir = filepath.Join(home, ".config")
}
userDirsFile := filepath.Join(configDir, "user-dirs.dirs")
data, err := os.ReadFile(userDirsFile)
if err != nil {
return ""
}
for _, line := range splitLines(string(data)) {
if len(line) == 0 || line[0] == '#' {
continue
}
const prefix = "XDG_PICTURES_DIR="
if len(line) > len(prefix) && line[:len(prefix)] == prefix {
path := line[len(prefix):]
path = trimQuotes(path)
path = expandHome(path)
return path
}
}
return ""
}
func splitLines(s string) []string {
var lines []string
start := 0
for i := 0; i < len(s); i++ {
if s[i] == '\n' {
lines = append(lines, s[start:i])
start = i + 1
}
}
if start < len(s) {
lines = append(lines, s[start:])
}
return lines
}
func trimQuotes(s string) string {
if len(s) >= 2 && s[0] == '"' && s[len(s)-1] == '"' {
return s[1 : len(s)-1]
}
return s
}
func expandHome(path string) string {
if len(path) >= 5 && path[:5] == "$HOME" {
home := os.Getenv("HOME")
return home + path[5:]
}
if len(path) >= 1 && path[0] == '~' {
home := os.Getenv("HOME")
return home + path[1:]
}
return path
}
func WriteToFile(buf *ShmBuffer, path string, format Format, quality int) error {
f, err := os.Create(path)
if err != nil {
return err
}
defer f.Close()
img := BufferToImage(buf)
switch format {
case FormatJPEG:
return EncodeJPEG(f, img, quality)
case FormatPPM:
return EncodePPM(f, img)
default:
return EncodePNG(f, img)
}
}

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@@ -0,0 +1,156 @@
package screenshot
import (
"fmt"
"os"
"os/exec"
"path/filepath"
"strconv"
"syscall"
"github.com/AvengeMedia/DankMaterialShell/core/internal/log"
"github.com/godbus/dbus/v5"
)
const (
notifyDest = "org.freedesktop.Notifications"
notifyPath = "/org/freedesktop/Notifications"
notifyInterface = "org.freedesktop.Notifications"
)
type NotifyResult struct {
FilePath string
Clipboard bool
}
func SendNotification(result NotifyResult) {
conn, err := dbus.SessionBus()
if err != nil {
log.Debug("dbus session failed", "err", err)
return
}
var actions []string
if !result.Clipboard && result.FilePath != "" {
actions = []string{"default", "Open"}
}
hints := map[string]dbus.Variant{}
if result.FilePath != "" && !result.Clipboard {
hints["image-path"] = dbus.MakeVariant(result.FilePath)
}
summary := "Screenshot captured"
body := ""
if result.Clipboard {
body = "Copied to clipboard"
} else {
body = filepath.Base(result.FilePath)
}
obj := conn.Object(notifyDest, notifyPath)
call := obj.Call(
notifyInterface+".Notify",
0,
"DMS",
uint32(0),
"",
summary,
body,
actions,
hints,
int32(5000),
)
if call.Err != nil {
log.Debug("notify call failed", "err", call.Err)
return
}
var notificationID uint32
if err := call.Store(&notificationID); err != nil {
log.Debug("failed to get notification id", "err", err)
return
}
if len(actions) == 0 || result.FilePath == "" {
return
}
spawnActionListener(notificationID, result.FilePath)
}
func spawnActionListener(notificationID uint32, filePath string) {
exe, err := os.Executable()
if err != nil {
log.Debug("failed to get executable", "err", err)
return
}
cmd := exec.Command(exe, "notify-action", fmt.Sprintf("%d", notificationID), filePath)
cmd.SysProcAttr = &syscall.SysProcAttr{
Setsid: true,
}
cmd.Start()
}
func RunNotifyActionListener(args []string) {
if len(args) < 2 {
return
}
notificationID, err := strconv.ParseUint(args[0], 10, 32)
if err != nil {
return
}
filePath := args[1]
conn, err := dbus.SessionBus()
if err != nil {
return
}
if err := conn.AddMatchSignal(
dbus.WithMatchObjectPath(notifyPath),
dbus.WithMatchInterface(notifyInterface),
); err != nil {
return
}
signals := make(chan *dbus.Signal, 10)
conn.Signal(signals)
for sig := range signals {
switch sig.Name {
case notifyInterface + ".ActionInvoked":
if len(sig.Body) < 2 {
continue
}
id, ok := sig.Body[0].(uint32)
if !ok || id != uint32(notificationID) {
continue
}
openFile(filePath)
return
case notifyInterface + ".NotificationClosed":
if len(sig.Body) < 1 {
continue
}
id, ok := sig.Body[0].(uint32)
if !ok || id != uint32(notificationID) {
continue
}
return
}
}
}
func openFile(filePath string) {
cmd := exec.Command("xdg-open", filePath)
cmd.SysProcAttr = &syscall.SysProcAttr{
Setsid: true,
}
cmd.Start()
}

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@@ -0,0 +1,732 @@
package screenshot
import (
"fmt"
"sync"
"github.com/AvengeMedia/DankMaterialShell/core/internal/log"
"github.com/AvengeMedia/DankMaterialShell/core/internal/proto/keyboard_shortcuts_inhibit"
"github.com/AvengeMedia/DankMaterialShell/core/internal/proto/wlr_layer_shell"
"github.com/AvengeMedia/DankMaterialShell/core/internal/proto/wlr_screencopy"
"github.com/AvengeMedia/DankMaterialShell/core/internal/proto/wp_viewporter"
wlhelpers "github.com/AvengeMedia/DankMaterialShell/core/internal/wayland/client"
"github.com/AvengeMedia/DankMaterialShell/core/pkg/go-wayland/wayland/client"
)
type SelectionState struct {
hasSelection bool // There's a selection to display (pre-loaded or user-drawn)
dragging bool // User is actively drawing a new selection
// Surface-local logical coordinates (from pointer events)
anchorX float64
anchorY float64
currentX float64
currentY float64
}
type RenderSlot struct {
shm *ShmBuffer
pool *client.ShmPool
wlBuf *client.Buffer
busy bool
}
type OutputSurface struct {
output *WaylandOutput
wlSurface *client.Surface
layerSurf *wlr_layer_shell.ZwlrLayerSurfaceV1
viewport *wp_viewporter.WpViewport
screenBuf *ShmBuffer
screenBufNoCursor *ShmBuffer
screenFormat uint32
logicalW int
logicalH int
configured bool
yInverted bool
// Triple-buffered render slots
slots [3]*RenderSlot
slotsReady bool
}
type RegionSelector struct {
screenshoter *Screenshoter
display *client.Display
registry *client.Registry
ctx *client.Context
compositor *client.Compositor
shm *client.Shm
seat *client.Seat
pointer *client.Pointer
keyboard *client.Keyboard
layerShell *wlr_layer_shell.ZwlrLayerShellV1
screencopy *wlr_screencopy.ZwlrScreencopyManagerV1
viewporter *wp_viewporter.WpViewporter
shortcutsInhibitMgr *keyboard_shortcuts_inhibit.ZwpKeyboardShortcutsInhibitManagerV1
shortcutsInhibitor *keyboard_shortcuts_inhibit.ZwpKeyboardShortcutsInhibitorV1
outputs map[uint32]*WaylandOutput
outputsMu sync.Mutex
surfaces []*OutputSurface
activeSurface *OutputSurface
// Cursor surface for crosshair
cursorSurface *client.Surface
cursorBuffer *ShmBuffer
cursorWlBuf *client.Buffer
cursorPool *client.ShmPool
selection SelectionState
pointerX float64
pointerY float64
preSelect Region
showCapturedCursor bool
running bool
cancelled bool
result Region
}
func NewRegionSelector(s *Screenshoter) *RegionSelector {
return &RegionSelector{
screenshoter: s,
outputs: make(map[uint32]*WaylandOutput),
showCapturedCursor: true,
}
}
func (r *RegionSelector) Run() (Region, bool, error) {
r.preSelect = GetLastRegion()
if err := r.connect(); err != nil {
return Region{}, false, fmt.Errorf("wayland connect: %w", err)
}
defer r.cleanup()
if err := r.setupRegistry(); err != nil {
return Region{}, false, fmt.Errorf("registry setup: %w", err)
}
if err := r.roundtrip(); err != nil {
return Region{}, false, fmt.Errorf("roundtrip after registry: %w", err)
}
switch {
case r.screencopy == nil:
return Region{}, false, fmt.Errorf("compositor does not support wlr-screencopy-unstable-v1")
case r.layerShell == nil:
return Region{}, false, fmt.Errorf("compositor does not support wlr-layer-shell-unstable-v1")
case r.seat == nil:
return Region{}, false, fmt.Errorf("no seat available")
case r.compositor == nil:
return Region{}, false, fmt.Errorf("compositor not available")
case r.shm == nil:
return Region{}, false, fmt.Errorf("wl_shm not available")
case len(r.outputs) == 0:
return Region{}, false, fmt.Errorf("no outputs available")
}
if err := r.roundtrip(); err != nil {
return Region{}, false, fmt.Errorf("roundtrip after protocol check: %w", err)
}
if err := r.createSurfaces(); err != nil {
return Region{}, false, fmt.Errorf("create surfaces: %w", err)
}
_ = r.createCursor()
if err := r.roundtrip(); err != nil {
return Region{}, false, fmt.Errorf("roundtrip after surfaces: %w", err)
}
r.running = true
for r.running {
if err := r.ctx.Dispatch(); err != nil {
return Region{}, false, fmt.Errorf("dispatch: %w", err)
}
}
return r.result, r.cancelled, nil
}
func (r *RegionSelector) connect() error {
display, err := client.Connect("")
if err != nil {
return err
}
r.display = display
r.ctx = display.Context()
return nil
}
func (r *RegionSelector) roundtrip() error {
return wlhelpers.Roundtrip(r.display, r.ctx)
}
func (r *RegionSelector) setupRegistry() error {
registry, err := r.display.GetRegistry()
if err != nil {
return err
}
r.registry = registry
registry.SetGlobalHandler(func(e client.RegistryGlobalEvent) {
r.handleGlobal(e)
})
registry.SetGlobalRemoveHandler(func(e client.RegistryGlobalRemoveEvent) {
r.outputsMu.Lock()
delete(r.outputs, e.Name)
r.outputsMu.Unlock()
})
return nil
}
func (r *RegionSelector) handleGlobal(e client.RegistryGlobalEvent) {
switch e.Interface {
case client.CompositorInterfaceName:
comp := client.NewCompositor(r.ctx)
if err := r.registry.Bind(e.Name, e.Interface, e.Version, comp); err == nil {
r.compositor = comp
}
case client.ShmInterfaceName:
shm := client.NewShm(r.ctx)
if err := r.registry.Bind(e.Name, e.Interface, e.Version, shm); err == nil {
r.shm = shm
}
case client.SeatInterfaceName:
seat := client.NewSeat(r.ctx)
if err := r.registry.Bind(e.Name, e.Interface, e.Version, seat); err == nil {
r.seat = seat
r.setupInput()
}
case client.OutputInterfaceName:
output := client.NewOutput(r.ctx)
version := e.Version
if version > 4 {
version = 4
}
if err := r.registry.Bind(e.Name, e.Interface, version, output); err == nil {
r.outputsMu.Lock()
r.outputs[e.Name] = &WaylandOutput{
wlOutput: output,
globalName: e.Name,
scale: 1,
}
r.outputsMu.Unlock()
r.setupOutputHandlers(e.Name, output)
}
case wlr_layer_shell.ZwlrLayerShellV1InterfaceName:
ls := wlr_layer_shell.NewZwlrLayerShellV1(r.ctx)
version := e.Version
if version > 4 {
version = 4
}
if err := r.registry.Bind(e.Name, e.Interface, version, ls); err == nil {
r.layerShell = ls
}
case wlr_screencopy.ZwlrScreencopyManagerV1InterfaceName:
sc := wlr_screencopy.NewZwlrScreencopyManagerV1(r.ctx)
version := e.Version
if version > 3 {
version = 3
}
if err := r.registry.Bind(e.Name, e.Interface, version, sc); err == nil {
r.screencopy = sc
}
case wp_viewporter.WpViewporterInterfaceName:
vp := wp_viewporter.NewWpViewporter(r.ctx)
if err := r.registry.Bind(e.Name, e.Interface, e.Version, vp); err == nil {
r.viewporter = vp
}
case keyboard_shortcuts_inhibit.ZwpKeyboardShortcutsInhibitManagerV1InterfaceName:
mgr := keyboard_shortcuts_inhibit.NewZwpKeyboardShortcutsInhibitManagerV1(r.ctx)
if err := r.registry.Bind(e.Name, e.Interface, e.Version, mgr); err == nil {
r.shortcutsInhibitMgr = mgr
}
}
}
func (r *RegionSelector) setupOutputHandlers(name uint32, output *client.Output) {
output.SetGeometryHandler(func(e client.OutputGeometryEvent) {
r.outputsMu.Lock()
if o, ok := r.outputs[name]; ok {
o.x = e.X
o.y = e.Y
o.transform = int32(e.Transform)
}
r.outputsMu.Unlock()
})
output.SetModeHandler(func(e client.OutputModeEvent) {
if e.Flags&uint32(client.OutputModeCurrent) == 0 {
return
}
r.outputsMu.Lock()
if o, ok := r.outputs[name]; ok {
o.width = e.Width
o.height = e.Height
}
r.outputsMu.Unlock()
})
output.SetScaleHandler(func(e client.OutputScaleEvent) {
r.outputsMu.Lock()
if o, ok := r.outputs[name]; ok {
o.scale = e.Factor
}
r.outputsMu.Unlock()
})
output.SetNameHandler(func(e client.OutputNameEvent) {
r.outputsMu.Lock()
if o, ok := r.outputs[name]; ok {
o.name = e.Name
}
r.outputsMu.Unlock()
})
}
func (r *RegionSelector) createSurfaces() error {
r.outputsMu.Lock()
outputs := make([]*WaylandOutput, 0, len(r.outputs))
for _, o := range r.outputs {
outputs = append(outputs, o)
}
r.outputsMu.Unlock()
for _, output := range outputs {
os, err := r.createOutputSurface(output)
if err != nil {
return fmt.Errorf("output %s: %w", output.name, err)
}
r.surfaces = append(r.surfaces, os)
}
return nil
}
func (r *RegionSelector) createCursor() error {
const size = 24
const hotspot = size / 2
surface, err := r.compositor.CreateSurface()
if err != nil {
return fmt.Errorf("create cursor surface: %w", err)
}
r.cursorSurface = surface
buf, err := CreateShmBuffer(size, size, size*4)
if err != nil {
return fmt.Errorf("create cursor buffer: %w", err)
}
r.cursorBuffer = buf
// Draw crosshair
data := buf.Data()
for y := 0; y < size; y++ {
for x := 0; x < size; x++ {
off := (y*size + x) * 4
// Vertical line
if x >= hotspot-1 && x <= hotspot && y >= 2 && y < size-2 {
data[off+0] = 255 // B
data[off+1] = 255 // G
data[off+2] = 255 // R
data[off+3] = 255 // A
continue
}
// Horizontal line
if y >= hotspot-1 && y <= hotspot && x >= 2 && x < size-2 {
data[off+0] = 255
data[off+1] = 255
data[off+2] = 255
data[off+3] = 255
continue
}
// Transparent
data[off+0] = 0
data[off+1] = 0
data[off+2] = 0
data[off+3] = 0
}
}
pool, err := r.shm.CreatePool(buf.Fd(), int32(buf.Size()))
if err != nil {
return fmt.Errorf("create cursor pool: %w", err)
}
r.cursorPool = pool
wlBuf, err := pool.CreateBuffer(0, size, size, size*4, uint32(FormatARGB8888))
if err != nil {
return fmt.Errorf("create cursor wl_buffer: %w", err)
}
r.cursorWlBuf = wlBuf
if err := surface.Attach(wlBuf, 0, 0); err != nil {
return fmt.Errorf("attach cursor: %w", err)
}
if err := surface.Damage(0, 0, size, size); err != nil {
return fmt.Errorf("damage cursor: %w", err)
}
if err := surface.Commit(); err != nil {
return fmt.Errorf("commit cursor: %w", err)
}
return nil
}
func (r *RegionSelector) createOutputSurface(output *WaylandOutput) (*OutputSurface, error) {
surface, err := r.compositor.CreateSurface()
if err != nil {
return nil, fmt.Errorf("create surface: %w", err)
}
layerSurf, err := r.layerShell.GetLayerSurface(
surface,
output.wlOutput,
uint32(wlr_layer_shell.ZwlrLayerShellV1LayerOverlay),
"dms-screenshot",
)
if err != nil {
return nil, fmt.Errorf("get layer surface: %w", err)
}
os := &OutputSurface{
output: output,
wlSurface: surface,
layerSurf: layerSurf,
}
if r.viewporter != nil {
vp, err := r.viewporter.GetViewport(surface)
if err == nil {
os.viewport = vp
}
}
if err := layerSurf.SetAnchor(
uint32(wlr_layer_shell.ZwlrLayerSurfaceV1AnchorTop) |
uint32(wlr_layer_shell.ZwlrLayerSurfaceV1AnchorBottom) |
uint32(wlr_layer_shell.ZwlrLayerSurfaceV1AnchorLeft) |
uint32(wlr_layer_shell.ZwlrLayerSurfaceV1AnchorRight),
); err != nil {
return nil, fmt.Errorf("set anchor: %w", err)
}
if err := layerSurf.SetExclusiveZone(-1); err != nil {
return nil, fmt.Errorf("set exclusive zone: %w", err)
}
if err := layerSurf.SetKeyboardInteractivity(uint32(wlr_layer_shell.ZwlrLayerSurfaceV1KeyboardInteractivityExclusive)); err != nil {
return nil, fmt.Errorf("set keyboard interactivity: %w", err)
}
layerSurf.SetConfigureHandler(func(e wlr_layer_shell.ZwlrLayerSurfaceV1ConfigureEvent) {
if err := layerSurf.AckConfigure(e.Serial); err != nil {
log.Error("ack configure failed", "err", err)
return
}
os.logicalW = int(e.Width)
os.logicalH = int(e.Height)
os.configured = true
r.captureForSurface(os)
r.ensureShortcutsInhibitor(os)
})
layerSurf.SetClosedHandler(func(e wlr_layer_shell.ZwlrLayerSurfaceV1ClosedEvent) {
r.running = false
r.cancelled = true
})
if err := surface.Commit(); err != nil {
return nil, fmt.Errorf("surface commit: %w", err)
}
return os, nil
}
func (r *RegionSelector) ensureShortcutsInhibitor(os *OutputSurface) {
if r.shortcutsInhibitMgr == nil || r.seat == nil || r.shortcutsInhibitor != nil {
return
}
inhibitor, err := r.shortcutsInhibitMgr.InhibitShortcuts(os.wlSurface, r.seat)
if err == nil {
r.shortcutsInhibitor = inhibitor
}
}
func (r *RegionSelector) captureForSurface(os *OutputSurface) {
r.captureWithCursor(os, true, func() {
r.captureWithCursor(os, false, func() {
r.initRenderBuffer(os)
r.applyPreSelection(os)
r.redrawSurface(os)
})
})
}
func (r *RegionSelector) captureWithCursor(os *OutputSurface, withCursor bool, onReady func()) {
cursor := int32(0)
if withCursor {
cursor = 1
}
frame, err := r.screencopy.CaptureOutput(cursor, os.output.wlOutput)
if err != nil {
log.Error("screencopy capture failed", "err", err)
return
}
frame.SetBufferHandler(func(e wlr_screencopy.ZwlrScreencopyFrameV1BufferEvent) {
buf, err := CreateShmBuffer(int(e.Width), int(e.Height), int(e.Stride))
if err != nil {
log.Error("create screen buffer failed", "err", err)
return
}
if withCursor {
os.screenBuf = buf
os.screenFormat = e.Format
} else {
os.screenBufNoCursor = buf
}
pool, err := r.shm.CreatePool(buf.Fd(), int32(buf.Size()))
if err != nil {
log.Error("create shm pool failed", "err", err)
return
}
wlBuf, err := pool.CreateBuffer(0, int32(buf.Width), int32(buf.Height), int32(buf.Stride), e.Format)
if err != nil {
log.Error("create wl_buffer failed", "err", err)
pool.Destroy()
return
}
if err := frame.Copy(wlBuf); err != nil {
log.Error("frame copy failed", "err", err)
}
pool.Destroy()
})
frame.SetFlagsHandler(func(e wlr_screencopy.ZwlrScreencopyFrameV1FlagsEvent) {
if withCursor {
os.yInverted = (e.Flags & 1) != 0
}
})
frame.SetReadyHandler(func(e wlr_screencopy.ZwlrScreencopyFrameV1ReadyEvent) {
frame.Destroy()
if onReady != nil {
onReady()
}
})
frame.SetFailedHandler(func(e wlr_screencopy.ZwlrScreencopyFrameV1FailedEvent) {
log.Error("screencopy failed")
frame.Destroy()
})
}
func (r *RegionSelector) initRenderBuffer(os *OutputSurface) {
if os.screenBuf == nil {
return
}
for i := 0; i < 3; i++ {
slot := &RenderSlot{}
buf, err := CreateShmBuffer(os.screenBuf.Width, os.screenBuf.Height, os.screenBuf.Stride)
if err != nil {
log.Error("create render slot buffer failed", "err", err)
return
}
slot.shm = buf
pool, err := r.shm.CreatePool(buf.Fd(), int32(buf.Size()))
if err != nil {
log.Error("create render slot pool failed", "err", err)
buf.Close()
return
}
slot.pool = pool
wlBuf, err := pool.CreateBuffer(0, int32(buf.Width), int32(buf.Height), int32(buf.Stride), os.screenFormat)
if err != nil {
log.Error("create render slot wl_buffer failed", "err", err)
pool.Destroy()
buf.Close()
return
}
slot.wlBuf = wlBuf
slotRef := slot
wlBuf.SetReleaseHandler(func(e client.BufferReleaseEvent) {
slotRef.busy = false
})
os.slots[i] = slot
}
os.slotsReady = true
}
func (os *OutputSurface) acquireFreeSlot() *RenderSlot {
for _, slot := range os.slots {
if slot != nil && !slot.busy {
return slot
}
}
return nil
}
func (r *RegionSelector) applyPreSelection(os *OutputSurface) {
if r.preSelect.IsEmpty() || os.screenBuf == nil || r.selection.hasSelection {
return
}
if r.preSelect.Output != "" && r.preSelect.Output != os.output.name {
return
}
scaleX := float64(os.logicalW) / float64(os.screenBuf.Width)
scaleY := float64(os.logicalH) / float64(os.screenBuf.Height)
x1 := float64(r.preSelect.X-os.output.x) * scaleX
y1 := float64(r.preSelect.Y-os.output.y) * scaleY
x2 := float64(r.preSelect.X-os.output.x+r.preSelect.Width) * scaleX
y2 := float64(r.preSelect.Y-os.output.y+r.preSelect.Height) * scaleY
r.selection.hasSelection = true
r.selection.dragging = false
r.selection.anchorX = x1
r.selection.anchorY = y1
r.selection.currentX = x2
r.selection.currentY = y2
r.activeSurface = os
}
func (r *RegionSelector) getSourceBuffer(os *OutputSurface) *ShmBuffer {
if !r.showCapturedCursor && os.screenBufNoCursor != nil {
return os.screenBufNoCursor
}
return os.screenBuf
}
func (r *RegionSelector) redrawSurface(os *OutputSurface) {
srcBuf := r.getSourceBuffer(os)
if srcBuf == nil || !os.slotsReady {
return
}
slot := os.acquireFreeSlot()
if slot == nil {
return
}
slot.shm.CopyFrom(srcBuf)
// Draw overlay (dimming + selection) into this slot
r.drawOverlay(os, slot.shm)
// Attach and commit (viewport only needs to be set once, but it's cheap)
scale := os.output.scale
if scale <= 0 {
scale = 1
}
if os.viewport != nil {
srcW := float64(slot.shm.Width) / float64(scale)
srcH := float64(slot.shm.Height) / float64(scale)
_ = os.viewport.SetSource(0, 0, srcW, srcH)
_ = os.viewport.SetDestination(int32(os.logicalW), int32(os.logicalH))
}
_ = os.wlSurface.SetBufferScale(scale)
_ = os.wlSurface.Attach(slot.wlBuf, 0, 0)
_ = os.wlSurface.Damage(0, 0, int32(os.logicalW), int32(os.logicalH))
_ = os.wlSurface.Commit()
// Mark this slot as busy until compositor releases it
slot.busy = true
}
func (r *RegionSelector) cleanup() {
if r.cursorWlBuf != nil {
r.cursorWlBuf.Destroy()
}
if r.cursorPool != nil {
r.cursorPool.Destroy()
}
if r.cursorSurface != nil {
r.cursorSurface.Destroy()
}
if r.cursorBuffer != nil {
r.cursorBuffer.Close()
}
for _, os := range r.surfaces {
for _, slot := range os.slots {
if slot == nil {
continue
}
if slot.wlBuf != nil {
slot.wlBuf.Destroy()
}
if slot.pool != nil {
slot.pool.Destroy()
}
if slot.shm != nil {
slot.shm.Close()
}
}
if os.viewport != nil {
os.viewport.Destroy()
}
if os.layerSurf != nil {
os.layerSurf.Destroy()
}
if os.wlSurface != nil {
os.wlSurface.Destroy()
}
if os.screenBuf != nil {
os.screenBuf.Close()
}
if os.screenBufNoCursor != nil {
os.screenBufNoCursor.Close()
}
}
if r.shortcutsInhibitor != nil {
_ = r.shortcutsInhibitor.Destroy()
}
if r.shortcutsInhibitMgr != nil {
_ = r.shortcutsInhibitMgr.Destroy()
}
if r.viewporter != nil {
r.viewporter.Destroy()
}
if r.screencopy != nil {
r.screencopy.Destroy()
}
if r.pointer != nil {
r.pointer.Release()
}
if r.keyboard != nil {
r.keyboard.Release()
}
if r.display != nil {
r.ctx.Close()
}
}

View File

@@ -0,0 +1,161 @@
package screenshot
import (
"github.com/AvengeMedia/DankMaterialShell/core/pkg/go-wayland/wayland/client"
)
func (r *RegionSelector) setupInput() {
if r.seat == nil {
return
}
r.seat.SetCapabilitiesHandler(func(e client.SeatCapabilitiesEvent) {
if e.Capabilities&uint32(client.SeatCapabilityPointer) != 0 && r.pointer == nil {
if pointer, err := r.seat.GetPointer(); err == nil {
r.pointer = pointer
r.setupPointerHandlers()
}
}
if e.Capabilities&uint32(client.SeatCapabilityKeyboard) != 0 && r.keyboard == nil {
if keyboard, err := r.seat.GetKeyboard(); err == nil {
r.keyboard = keyboard
r.setupKeyboardHandlers()
}
}
})
}
func (r *RegionSelector) setupPointerHandlers() {
r.pointer.SetEnterHandler(func(e client.PointerEnterEvent) {
if r.cursorSurface != nil {
_ = r.pointer.SetCursor(e.Serial, r.cursorSurface, 12, 12)
}
r.activeSurface = nil
for _, os := range r.surfaces {
if os.wlSurface.ID() == e.Surface.ID() {
r.activeSurface = os
break
}
}
r.pointerX = e.SurfaceX
r.pointerY = e.SurfaceY
})
r.pointer.SetMotionHandler(func(e client.PointerMotionEvent) {
if r.activeSurface == nil {
return
}
r.pointerX = e.SurfaceX
r.pointerY = e.SurfaceY
if r.selection.dragging {
r.selection.currentX = e.SurfaceX
r.selection.currentY = e.SurfaceY
for _, os := range r.surfaces {
r.redrawSurface(os)
}
}
})
r.pointer.SetButtonHandler(func(e client.PointerButtonEvent) {
if r.activeSurface == nil {
return
}
switch e.Button {
case 0x110: // BTN_LEFT
switch e.State {
case 1: // pressed
r.selection.hasSelection = true
r.selection.dragging = true
r.selection.anchorX = r.pointerX
r.selection.anchorY = r.pointerY
r.selection.currentX = r.pointerX
r.selection.currentY = r.pointerY
for _, os := range r.surfaces {
r.redrawSurface(os)
}
case 0: // released
r.selection.dragging = false
for _, os := range r.surfaces {
r.redrawSurface(os)
}
}
default:
r.cancelled = true
r.running = false
}
})
}
func (r *RegionSelector) setupKeyboardHandlers() {
r.keyboard.SetKeyHandler(func(e client.KeyboardKeyEvent) {
if e.State != 1 {
return
}
switch e.Key {
case 1: // KEY_ESC
r.cancelled = true
r.running = false
case 25: // KEY_P
r.showCapturedCursor = !r.showCapturedCursor
for _, os := range r.surfaces {
r.redrawSurface(os)
}
case 28, 57: // KEY_ENTER, KEY_SPACE
if r.selection.hasSelection {
r.finishSelection()
}
}
})
}
func (r *RegionSelector) finishSelection() {
if r.activeSurface == nil {
r.running = false
return
}
os := r.activeSurface
x1, y1 := r.selection.anchorX, r.selection.anchorY
x2, y2 := r.selection.currentX, r.selection.currentY
if x1 > x2 {
x1, x2 = x2, x1
}
if y1 > y2 {
y1, y2 = y2, y1
}
scaleX, scaleY := 1.0, 1.0
if os.logicalW > 0 && os.screenBuf != nil {
scaleX = float64(os.screenBuf.Width) / float64(os.logicalW)
scaleY = float64(os.screenBuf.Height) / float64(os.logicalH)
}
bx1, by1 := int32(x1*scaleX), int32(y1*scaleY)
bx2, by2 := int32(x2*scaleX), int32(y2*scaleY)
w, h := bx2-bx1, by2-by1
if w < 1 {
w = 1
}
if h < 1 {
h = 1
}
r.result = Region{
X: bx1 + os.output.x,
Y: by1 + os.output.y,
Width: w,
Height: h,
Output: os.output.name,
}
r.running = false
}

View File

@@ -0,0 +1,304 @@
package screenshot
import "fmt"
var fontGlyphs = map[rune][12]uint8{
'0': {0x3C, 0x66, 0x66, 0x6E, 0x76, 0x66, 0x66, 0x66, 0x66, 0x3C, 0x00, 0x00},
'1': {0x18, 0x38, 0x78, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x7E, 0x00, 0x00},
'2': {0x3C, 0x66, 0x66, 0x06, 0x0C, 0x18, 0x30, 0x60, 0x66, 0x7E, 0x00, 0x00},
'3': {0x3C, 0x66, 0x06, 0x06, 0x1C, 0x06, 0x06, 0x06, 0x66, 0x3C, 0x00, 0x00},
'4': {0x0C, 0x1C, 0x3C, 0x6C, 0xCC, 0xCC, 0xFE, 0x0C, 0x0C, 0x1E, 0x00, 0x00},
'5': {0x7E, 0x60, 0x60, 0x60, 0x7C, 0x06, 0x06, 0x06, 0x66, 0x3C, 0x00, 0x00},
'6': {0x1C, 0x30, 0x60, 0x60, 0x7C, 0x66, 0x66, 0x66, 0x66, 0x3C, 0x00, 0x00},
'7': {0x7E, 0x66, 0x06, 0x06, 0x0C, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00, 0x00},
'8': {0x3C, 0x66, 0x66, 0x66, 0x3C, 0x66, 0x66, 0x66, 0x66, 0x3C, 0x00, 0x00},
'9': {0x3C, 0x66, 0x66, 0x66, 0x3E, 0x06, 0x06, 0x06, 0x0C, 0x38, 0x00, 0x00},
'x': {0x00, 0x00, 0x00, 0x66, 0x66, 0x3C, 0x18, 0x3C, 0x66, 0x66, 0x00, 0x00},
'E': {0x7E, 0x60, 0x60, 0x60, 0x7C, 0x60, 0x60, 0x60, 0x60, 0x7E, 0x00, 0x00},
'P': {0x7C, 0x66, 0x66, 0x66, 0x7C, 0x60, 0x60, 0x60, 0x60, 0x60, 0x00, 0x00},
'S': {0x3C, 0x66, 0x60, 0x60, 0x3C, 0x06, 0x06, 0x06, 0x66, 0x3C, 0x00, 0x00},
'a': {0x00, 0x00, 0x00, 0x3C, 0x06, 0x3E, 0x66, 0x66, 0x66, 0x3E, 0x00, 0x00},
'c': {0x00, 0x00, 0x00, 0x3C, 0x66, 0x60, 0x60, 0x60, 0x66, 0x3C, 0x00, 0x00},
'd': {0x00, 0x00, 0x06, 0x06, 0x06, 0x3E, 0x66, 0x66, 0x66, 0x3E, 0x00, 0x00},
'e': {0x00, 0x00, 0x00, 0x3C, 0x66, 0x66, 0x7E, 0x60, 0x60, 0x3C, 0x00, 0x00},
'h': {0x00, 0x60, 0x60, 0x60, 0x7C, 0x66, 0x66, 0x66, 0x66, 0x66, 0x00, 0x00},
'i': {0x00, 0x18, 0x00, 0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3C, 0x00, 0x00},
'n': {0x00, 0x00, 0x00, 0x7C, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x00, 0x00},
'o': {0x00, 0x00, 0x00, 0x3C, 0x66, 0x66, 0x66, 0x66, 0x66, 0x3C, 0x00, 0x00},
'p': {0x00, 0x00, 0x00, 0x7C, 0x66, 0x66, 0x66, 0x7C, 0x60, 0x60, 0x00, 0x00},
'r': {0x00, 0x00, 0x00, 0x6E, 0x76, 0x60, 0x60, 0x60, 0x60, 0x60, 0x00, 0x00},
's': {0x00, 0x00, 0x00, 0x3E, 0x60, 0x60, 0x3C, 0x06, 0x06, 0x7C, 0x00, 0x00},
't': {0x00, 0x18, 0x18, 0x7E, 0x18, 0x18, 0x18, 0x18, 0x18, 0x0E, 0x00, 0x00},
'u': {0x00, 0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x3E, 0x00, 0x00},
'w': {0x00, 0x00, 0x00, 0x63, 0x63, 0x63, 0x6B, 0x7F, 0x77, 0x63, 0x00, 0x00},
'l': {0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3C, 0x00, 0x00},
' ': {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
':': {0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00},
'/': {0x00, 0x02, 0x06, 0x0C, 0x18, 0x18, 0x30, 0x60, 0x40, 0x00, 0x00, 0x00},
'[': {0x3C, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x3C, 0x00, 0x00},
']': {0x3C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x3C, 0x00, 0x00},
}
type OverlayStyle struct {
BackgroundR, BackgroundG, BackgroundB, BackgroundA uint8
TextR, TextG, TextB uint8
AccentR, AccentG, AccentB uint8
}
var DefaultOverlayStyle = OverlayStyle{
BackgroundR: 30, BackgroundG: 30, BackgroundB: 30, BackgroundA: 220,
TextR: 255, TextG: 255, TextB: 255,
AccentR: 100, AccentG: 180, AccentB: 255,
}
func (r *RegionSelector) drawOverlay(os *OutputSurface, renderBuf *ShmBuffer) {
data := renderBuf.Data()
stride := renderBuf.Stride
w, h := renderBuf.Width, renderBuf.Height
// Dim the entire buffer
for y := 0; y < h; y++ {
off := y * stride
for x := 0; x < w; x++ {
i := off + x*4
if i+3 >= len(data) {
continue
}
data[i+0] = uint8(int(data[i+0]) * 3 / 5)
data[i+1] = uint8(int(data[i+1]) * 3 / 5)
data[i+2] = uint8(int(data[i+2]) * 3 / 5)
}
}
r.drawHUD(data, stride, w, h)
if !r.selection.hasSelection || r.activeSurface != os {
return
}
scaleX := float64(w) / float64(os.logicalW)
scaleY := float64(h) / float64(os.logicalH)
bx1 := int(r.selection.anchorX * scaleX)
by1 := int(r.selection.anchorY * scaleY)
bx2 := int(r.selection.currentX * scaleX)
by2 := int(r.selection.currentY * scaleY)
if bx1 > bx2 {
bx1, bx2 = bx2, bx1
}
if by1 > by2 {
by1, by2 = by2, by1
}
bx1 = clamp(bx1, 0, w-1)
by1 = clamp(by1, 0, h-1)
bx2 = clamp(bx2, 0, w-1)
by2 = clamp(by2, 0, h-1)
srcBuf := r.getSourceBuffer(os)
srcData := srcBuf.Data()
for y := by1; y <= by2; y++ {
rowOff := y * stride
for x := bx1; x <= bx2; x++ {
si := y*srcBuf.Stride + x*4
di := rowOff + x*4
if si+3 >= len(srcData) || di+3 >= len(data) {
continue
}
data[di+0] = srcData[si+0]
data[di+1] = srcData[si+1]
data[di+2] = srcData[si+2]
data[di+3] = srcData[si+3]
}
}
selW, selH := bx2-bx1+1, by2-by1+1
r.drawBorder(data, stride, w, h, bx1, by1, selW, selH)
r.drawDimensions(data, stride, w, h, bx1, by1, selW, selH)
}
func (r *RegionSelector) drawHUD(data []byte, stride, bufW, bufH int) {
if r.selection.dragging {
return
}
style := LoadOverlayStyle()
const charW, charH, padding, itemSpacing = 8, 12, 12, 24
cursorLabel := "hide"
if !r.showCapturedCursor {
cursorLabel = "show"
}
items := []struct{ key, desc string }{
{"Space/Enter", "capture"},
{"P", cursorLabel + " cursor"},
{"Esc", "cancel"},
}
totalW := 0
for i, item := range items {
totalW += len(item.key)*(charW+1) + 4 + len(item.desc)*(charW+1)
if i < len(items)-1 {
totalW += itemSpacing
}
}
hudW := totalW + padding*2
hudH := charH + padding*2
hudX := (bufW - hudW) / 2
hudY := bufH - hudH - 20
r.fillRect(data, stride, bufW, bufH, hudX, hudY, hudW, hudH,
style.BackgroundR, style.BackgroundG, style.BackgroundB, style.BackgroundA)
tx, ty := hudX+padding, hudY+padding
for i, item := range items {
r.drawText(data, stride, bufW, bufH, tx, ty, item.key,
style.AccentR, style.AccentG, style.AccentB)
tx += len(item.key) * (charW + 1)
r.drawText(data, stride, bufW, bufH, tx, ty, " "+item.desc,
style.TextR, style.TextG, style.TextB)
tx += (1 + len(item.desc)) * (charW + 1)
if i < len(items)-1 {
tx += itemSpacing
}
}
}
func (r *RegionSelector) drawBorder(data []byte, stride, bufW, bufH, x, y, w, h int) {
const thickness = 2
for i := 0; i < thickness; i++ {
r.drawHLine(data, stride, bufW, bufH, x-i, y-i, w+2*i)
r.drawHLine(data, stride, bufW, bufH, x-i, y+h+i-1, w+2*i)
r.drawVLine(data, stride, bufW, bufH, x-i, y-i, h+2*i)
r.drawVLine(data, stride, bufW, bufH, x+w+i-1, y-i, h+2*i)
}
}
func (r *RegionSelector) drawHLine(data []byte, stride, bufW, bufH, x, y, length int) {
if y < 0 || y >= bufH {
return
}
rowOff := y * stride
for i := 0; i < length; i++ {
px := x + i
if px < 0 || px >= bufW {
continue
}
off := rowOff + px*4
if off+3 >= len(data) {
continue
}
data[off], data[off+1], data[off+2], data[off+3] = 255, 255, 255, 255
}
}
func (r *RegionSelector) drawVLine(data []byte, stride, bufW, bufH, x, y, length int) {
if x < 0 || x >= bufW {
return
}
for i := 0; i < length; i++ {
py := y + i
if py < 0 || py >= bufH {
continue
}
off := py*stride + x*4
if off+3 >= len(data) {
continue
}
data[off], data[off+1], data[off+2], data[off+3] = 255, 255, 255, 255
}
}
func (r *RegionSelector) drawDimensions(data []byte, stride, bufW, bufH, x, y, w, h int) {
text := fmt.Sprintf("%dx%d", w, h)
const charW, charH = 8, 12
textW := len(text) * (charW + 1)
textH := charH
tx := x + (w-textW)/2
ty := y + h + 8
if ty+textH > bufH {
ty = y - textH - 8
}
tx = clamp(tx, 0, bufW-textW)
r.fillRect(data, stride, bufW, bufH, tx-4, ty-2, textW+8, textH+4, 0, 0, 0, 200)
r.drawText(data, stride, bufW, bufH, tx, ty, text, 255, 255, 255)
}
func (r *RegionSelector) fillRect(data []byte, stride, bufW, bufH, x, y, w, h int, br, bg, bb, ba uint8) {
alpha := float64(ba) / 255.0
invAlpha := 1.0 - alpha
for py := y; py < y+h && py < bufH; py++ {
if py < 0 {
continue
}
for px := x; px < x+w && px < bufW; px++ {
if px < 0 {
continue
}
off := py*stride + px*4
if off+3 >= len(data) {
continue
}
data[off+0] = uint8(float64(data[off+0])*invAlpha + float64(bb)*alpha)
data[off+1] = uint8(float64(data[off+1])*invAlpha + float64(bg)*alpha)
data[off+2] = uint8(float64(data[off+2])*invAlpha + float64(br)*alpha)
data[off+3] = 255
}
}
}
func (r *RegionSelector) drawText(data []byte, stride, bufW, bufH, x, y int, text string, cr, cg, cb uint8) {
for i, ch := range text {
r.drawChar(data, stride, bufW, bufH, x+i*9, y, ch, cr, cg, cb)
}
}
func (r *RegionSelector) drawChar(data []byte, stride, bufW, bufH, x, y int, ch rune, cr, cg, cb uint8) {
glyph, ok := fontGlyphs[ch]
if !ok {
return
}
for row := 0; row < 12; row++ {
py := y + row
if py < 0 || py >= bufH {
continue
}
bits := glyph[row]
for col := 0; col < 8; col++ {
if (bits & (1 << (7 - col))) == 0 {
continue
}
px := x + col
if px < 0 || px >= bufW {
continue
}
off := py*stride + px*4
if off+3 >= len(data) {
continue
}
data[off], data[off+1], data[off+2], data[off+3] = cb, cg, cr, 255
}
}
}
func clamp(v, lo, hi int) int {
switch {
case v < lo:
return lo
case v > hi:
return hi
default:
return v
}
}

View File

@@ -0,0 +1,588 @@
package screenshot
import (
"fmt"
"sync"
"github.com/AvengeMedia/DankMaterialShell/core/internal/log"
"github.com/AvengeMedia/DankMaterialShell/core/internal/proto/wlr_screencopy"
wlhelpers "github.com/AvengeMedia/DankMaterialShell/core/internal/wayland/client"
"github.com/AvengeMedia/DankMaterialShell/core/pkg/go-wayland/wayland/client"
)
type WaylandOutput struct {
wlOutput *client.Output
globalName uint32
name string
x, y int32
width int32
height int32
scale int32
transform int32
}
type CaptureResult struct {
Buffer *ShmBuffer
Region Region
YInverted bool
}
type Screenshoter struct {
config Config
display *client.Display
registry *client.Registry
ctx *client.Context
compositor *client.Compositor
shm *client.Shm
screencopy *wlr_screencopy.ZwlrScreencopyManagerV1
outputs map[uint32]*WaylandOutput
outputsMu sync.Mutex
}
func New(config Config) *Screenshoter {
return &Screenshoter{
config: config,
outputs: make(map[uint32]*WaylandOutput),
}
}
func (s *Screenshoter) Run() (*CaptureResult, error) {
if err := s.connect(); err != nil {
return nil, fmt.Errorf("wayland connect: %w", err)
}
defer s.cleanup()
if err := s.setupRegistry(); err != nil {
return nil, fmt.Errorf("registry setup: %w", err)
}
if err := s.roundtrip(); err != nil {
return nil, fmt.Errorf("roundtrip: %w", err)
}
if s.screencopy == nil {
return nil, fmt.Errorf("compositor does not support wlr-screencopy-unstable-v1")
}
if err := s.roundtrip(); err != nil {
return nil, fmt.Errorf("roundtrip: %w", err)
}
switch s.config.Mode {
case ModeLastRegion:
return s.captureLastRegion()
case ModeRegion:
return s.captureRegion()
case ModeOutput:
return s.captureOutput(s.config.OutputName)
case ModeFullScreen:
return s.captureFullScreen()
case ModeAllScreens:
return s.captureAllScreens()
default:
return s.captureRegion()
}
}
func (s *Screenshoter) captureLastRegion() (*CaptureResult, error) {
lastRegion := GetLastRegion()
if lastRegion.IsEmpty() {
return s.captureRegion()
}
output := s.findOutputForRegion(lastRegion)
if output == nil {
return s.captureRegion()
}
return s.captureRegionOnOutput(output, lastRegion)
}
func (s *Screenshoter) captureRegion() (*CaptureResult, error) {
selector := NewRegionSelector(s)
region, cancelled, err := selector.Run()
if err != nil {
return nil, fmt.Errorf("region selection: %w", err)
}
if cancelled {
return nil, nil
}
output := s.findOutputForRegion(region)
if output == nil {
return nil, fmt.Errorf("no output found for region")
}
if err := SaveLastRegion(region); err != nil {
log.Debug("failed to save last region", "err", err)
}
return s.captureRegionOnOutput(output, region)
}
func (s *Screenshoter) captureFullScreen() (*CaptureResult, error) {
output := s.findFocusedOutput()
if output == nil {
s.outputsMu.Lock()
for _, o := range s.outputs {
output = o
break
}
s.outputsMu.Unlock()
}
if output == nil {
return nil, fmt.Errorf("no output available")
}
return s.captureWholeOutput(output)
}
func (s *Screenshoter) captureOutput(name string) (*CaptureResult, error) {
s.outputsMu.Lock()
var output *WaylandOutput
for _, o := range s.outputs {
if o.name == name {
output = o
break
}
}
s.outputsMu.Unlock()
if output == nil {
return nil, fmt.Errorf("output %q not found", name)
}
return s.captureWholeOutput(output)
}
func (s *Screenshoter) captureAllScreens() (*CaptureResult, error) {
s.outputsMu.Lock()
outputs := make([]*WaylandOutput, 0, len(s.outputs))
var minX, minY, maxX, maxY int32
first := true
for _, o := range s.outputs {
outputs = append(outputs, o)
right := o.x + o.width
bottom := o.y + o.height
if first {
minX, minY = o.x, o.y
maxX, maxY = right, bottom
first = false
continue
}
if o.x < minX {
minX = o.x
}
if o.y < minY {
minY = o.y
}
if right > maxX {
maxX = right
}
if bottom > maxY {
maxY = bottom
}
}
s.outputsMu.Unlock()
if len(outputs) == 0 {
return nil, fmt.Errorf("no outputs available")
}
if len(outputs) == 1 {
return s.captureWholeOutput(outputs[0])
}
totalW := maxX - minX
totalH := maxY - minY
compositeStride := int(totalW) * 4
composite, err := CreateShmBuffer(int(totalW), int(totalH), compositeStride)
if err != nil {
return nil, fmt.Errorf("create composite buffer: %w", err)
}
composite.Clear()
for _, output := range outputs {
result, err := s.captureWholeOutput(output)
if err != nil {
log.Warn("failed to capture output", "name", output.name, "err", err)
continue
}
s.blitBuffer(composite, result.Buffer, int(output.x-minX), int(output.y-minY), result.YInverted)
result.Buffer.Close()
}
return &CaptureResult{
Buffer: composite,
Region: Region{X: minX, Y: minY, Width: totalW, Height: totalH},
}, nil
}
func (s *Screenshoter) blitBuffer(dst, src *ShmBuffer, dstX, dstY int, yInverted bool) {
srcData := src.Data()
dstData := dst.Data()
for srcY := 0; srcY < src.Height; srcY++ {
actualSrcY := srcY
if yInverted {
actualSrcY = src.Height - 1 - srcY
}
dy := dstY + srcY
if dy < 0 || dy >= dst.Height {
continue
}
srcRowOff := actualSrcY * src.Stride
dstRowOff := dy * dst.Stride
for srcX := 0; srcX < src.Width; srcX++ {
dx := dstX + srcX
if dx < 0 || dx >= dst.Width {
continue
}
si := srcRowOff + srcX*4
di := dstRowOff + dx*4
if si+3 >= len(srcData) || di+3 >= len(dstData) {
continue
}
dstData[di+0] = srcData[si+0]
dstData[di+1] = srcData[si+1]
dstData[di+2] = srcData[si+2]
dstData[di+3] = srcData[si+3]
}
}
}
func (s *Screenshoter) captureWholeOutput(output *WaylandOutput) (*CaptureResult, error) {
cursor := int32(0)
if s.config.IncludeCursor {
cursor = 1
}
frame, err := s.screencopy.CaptureOutput(cursor, output.wlOutput)
if err != nil {
return nil, fmt.Errorf("capture output: %w", err)
}
return s.processFrame(frame, Region{
X: output.x,
Y: output.y,
Width: output.width,
Height: output.height,
Output: output.name,
})
}
func (s *Screenshoter) captureRegionOnOutput(output *WaylandOutput, region Region) (*CaptureResult, error) {
localX := region.X - output.x
localY := region.Y - output.y
cursor := int32(0)
if s.config.IncludeCursor {
cursor = 1
}
frame, err := s.screencopy.CaptureOutputRegion(
cursor,
output.wlOutput,
localX, localY,
region.Width, region.Height,
)
if err != nil {
return nil, fmt.Errorf("capture region: %w", err)
}
return s.processFrame(frame, region)
}
func (s *Screenshoter) processFrame(frame *wlr_screencopy.ZwlrScreencopyFrameV1, region Region) (*CaptureResult, error) {
var buf *ShmBuffer
var format PixelFormat
var yInverted bool
ready := false
failed := false
frame.SetBufferHandler(func(e wlr_screencopy.ZwlrScreencopyFrameV1BufferEvent) {
var err error
buf, err = CreateShmBuffer(int(e.Width), int(e.Height), int(e.Stride))
if err != nil {
log.Error("failed to create buffer", "err", err)
return
}
format = PixelFormat(e.Format)
buf.Format = format
})
frame.SetFlagsHandler(func(e wlr_screencopy.ZwlrScreencopyFrameV1FlagsEvent) {
yInverted = (e.Flags & 1) != 0
})
frame.SetBufferDoneHandler(func(e wlr_screencopy.ZwlrScreencopyFrameV1BufferDoneEvent) {
if buf == nil {
return
}
pool, err := s.shm.CreatePool(buf.Fd(), int32(buf.Size()))
if err != nil {
log.Error("failed to create pool", "err", err)
return
}
wlBuf, err := pool.CreateBuffer(0, int32(buf.Width), int32(buf.Height), int32(buf.Stride), uint32(format))
if err != nil {
pool.Destroy()
log.Error("failed to create wl_buffer", "err", err)
return
}
if err := frame.Copy(wlBuf); err != nil {
log.Error("failed to copy frame", "err", err)
}
pool.Destroy()
})
frame.SetReadyHandler(func(e wlr_screencopy.ZwlrScreencopyFrameV1ReadyEvent) {
ready = true
})
frame.SetFailedHandler(func(e wlr_screencopy.ZwlrScreencopyFrameV1FailedEvent) {
failed = true
})
for !ready && !failed {
if err := s.ctx.Dispatch(); err != nil {
frame.Destroy()
return nil, fmt.Errorf("dispatch: %w", err)
}
}
frame.Destroy()
if failed {
if buf != nil {
buf.Close()
}
return nil, fmt.Errorf("frame capture failed")
}
return &CaptureResult{
Buffer: buf,
Region: region,
YInverted: yInverted,
}, nil
}
func (s *Screenshoter) findOutputForRegion(region Region) *WaylandOutput {
s.outputsMu.Lock()
defer s.outputsMu.Unlock()
cx := region.X + region.Width/2
cy := region.Y + region.Height/2
for _, o := range s.outputs {
if cx >= o.x && cx < o.x+o.width && cy >= o.y && cy < o.y+o.height {
return o
}
}
for _, o := range s.outputs {
if region.X >= o.x && region.X < o.x+o.width &&
region.Y >= o.y && region.Y < o.y+o.height {
return o
}
}
return nil
}
func (s *Screenshoter) findFocusedOutput() *WaylandOutput {
s.outputsMu.Lock()
defer s.outputsMu.Unlock()
for _, o := range s.outputs {
return o
}
return nil
}
func (s *Screenshoter) connect() error {
display, err := client.Connect("")
if err != nil {
return err
}
s.display = display
s.ctx = display.Context()
return nil
}
func (s *Screenshoter) roundtrip() error {
return wlhelpers.Roundtrip(s.display, s.ctx)
}
func (s *Screenshoter) setupRegistry() error {
registry, err := s.display.GetRegistry()
if err != nil {
return err
}
s.registry = registry
registry.SetGlobalHandler(func(e client.RegistryGlobalEvent) {
s.handleGlobal(e)
})
registry.SetGlobalRemoveHandler(func(e client.RegistryGlobalRemoveEvent) {
s.outputsMu.Lock()
delete(s.outputs, e.Name)
s.outputsMu.Unlock()
})
return nil
}
func (s *Screenshoter) handleGlobal(e client.RegistryGlobalEvent) {
switch e.Interface {
case client.CompositorInterfaceName:
comp := client.NewCompositor(s.ctx)
if err := s.registry.Bind(e.Name, e.Interface, e.Version, comp); err == nil {
s.compositor = comp
}
case client.ShmInterfaceName:
shm := client.NewShm(s.ctx)
if err := s.registry.Bind(e.Name, e.Interface, e.Version, shm); err == nil {
s.shm = shm
}
case client.OutputInterfaceName:
output := client.NewOutput(s.ctx)
version := e.Version
if version > 4 {
version = 4
}
if err := s.registry.Bind(e.Name, e.Interface, version, output); err == nil {
s.outputsMu.Lock()
s.outputs[e.Name] = &WaylandOutput{
wlOutput: output,
globalName: e.Name,
scale: 1,
}
s.outputsMu.Unlock()
s.setupOutputHandlers(e.Name, output)
}
case wlr_screencopy.ZwlrScreencopyManagerV1InterfaceName:
sc := wlr_screencopy.NewZwlrScreencopyManagerV1(s.ctx)
version := e.Version
if version > 3 {
version = 3
}
if err := s.registry.Bind(e.Name, e.Interface, version, sc); err == nil {
s.screencopy = sc
}
}
}
func (s *Screenshoter) setupOutputHandlers(name uint32, output *client.Output) {
output.SetGeometryHandler(func(e client.OutputGeometryEvent) {
s.outputsMu.Lock()
if o, ok := s.outputs[name]; ok {
o.x, o.y = e.X, e.Y
o.transform = int32(e.Transform)
}
s.outputsMu.Unlock()
})
output.SetModeHandler(func(e client.OutputModeEvent) {
if e.Flags&uint32(client.OutputModeCurrent) == 0 {
return
}
s.outputsMu.Lock()
if o, ok := s.outputs[name]; ok {
o.width, o.height = e.Width, e.Height
}
s.outputsMu.Unlock()
})
output.SetScaleHandler(func(e client.OutputScaleEvent) {
s.outputsMu.Lock()
if o, ok := s.outputs[name]; ok {
o.scale = e.Factor
}
s.outputsMu.Unlock()
})
output.SetNameHandler(func(e client.OutputNameEvent) {
s.outputsMu.Lock()
if o, ok := s.outputs[name]; ok {
o.name = e.Name
}
s.outputsMu.Unlock()
})
}
func (s *Screenshoter) cleanup() {
if s.screencopy != nil {
s.screencopy.Destroy()
}
if s.display != nil {
s.ctx.Close()
}
}
func (s *Screenshoter) GetOutputs() []*WaylandOutput {
s.outputsMu.Lock()
defer s.outputsMu.Unlock()
out := make([]*WaylandOutput, 0, len(s.outputs))
for _, o := range s.outputs {
out = append(out, o)
}
return out
}
func ListOutputs() ([]Output, error) {
sc := New(DefaultConfig())
if err := sc.connect(); err != nil {
return nil, err
}
defer sc.cleanup()
if err := sc.setupRegistry(); err != nil {
return nil, err
}
if err := sc.roundtrip(); err != nil {
return nil, err
}
if err := sc.roundtrip(); err != nil {
return nil, err
}
sc.outputsMu.Lock()
defer sc.outputsMu.Unlock()
result := make([]Output, 0, len(sc.outputs))
for _, o := range sc.outputs {
result = append(result, Output{
Name: o.name,
X: o.x,
Y: o.y,
Width: o.width,
Height: o.height,
Scale: o.scale,
})
}
return result, nil
}

View File

@@ -0,0 +1,18 @@
package screenshot
import "github.com/AvengeMedia/DankMaterialShell/core/internal/wayland/shm"
type PixelFormat = shm.PixelFormat
const (
FormatARGB8888 = shm.FormatARGB8888
FormatXRGB8888 = shm.FormatXRGB8888
FormatABGR8888 = shm.FormatABGR8888
FormatXBGR8888 = shm.FormatXBGR8888
)
type ShmBuffer = shm.Buffer
func CreateShmBuffer(width, height, stride int) (*ShmBuffer, error) {
return shm.CreateBuffer(width, height, stride)
}

View File

@@ -0,0 +1,65 @@
package screenshot
import (
"encoding/json"
"os"
"path"
"path/filepath"
)
type PersistentState struct {
LastRegion Region `json:"last_region"`
}
func getStateFilePath() string {
cacheDir, err := os.UserCacheDir()
if err != nil {
cacheDir = path.Join(os.Getenv("HOME"), ".cache")
}
return filepath.Join(cacheDir, "dms", "screenshot-state.json")
}
func LoadState() (*PersistentState, error) {
path := getStateFilePath()
data, err := os.ReadFile(path)
if err != nil {
if os.IsNotExist(err) {
return &PersistentState{}, nil
}
return nil, err
}
var state PersistentState
if err := json.Unmarshal(data, &state); err != nil {
return &PersistentState{}, nil
}
return &state, nil
}
func SaveState(state *PersistentState) error {
path := getStateFilePath()
dir := filepath.Dir(path)
if err := os.MkdirAll(dir, 0755); err != nil {
return err
}
data, err := json.MarshalIndent(state, "", " ")
if err != nil {
return err
}
return os.WriteFile(path, data, 0644)
}
func GetLastRegion() Region {
state, err := LoadState()
if err != nil {
return Region{}
}
return state.LastRegion
}
func SaveLastRegion(r Region) error {
state, _ := LoadState()
state.LastRegion = r
return SaveState(state)
}

View File

@@ -0,0 +1,127 @@
package screenshot
import (
"encoding/json"
"os"
"os/exec"
"path/filepath"
"strings"
)
type ThemeColors struct {
Background string `json:"surface"`
OnSurface string `json:"on_surface"`
Primary string `json:"primary"`
}
type ColorScheme struct {
Dark ThemeColors `json:"dark"`
Light ThemeColors `json:"light"`
}
type ColorsFile struct {
Colors ColorScheme `json:"colors"`
}
var cachedStyle *OverlayStyle
func LoadOverlayStyle() OverlayStyle {
if cachedStyle != nil {
return *cachedStyle
}
style := DefaultOverlayStyle
colors := loadColorsFile()
if colors == nil {
cachedStyle = &style
return style
}
theme := &colors.Dark
if isLightMode() {
theme = &colors.Light
}
if bg, ok := parseHexColor(theme.Background); ok {
style.BackgroundR, style.BackgroundG, style.BackgroundB = bg[0], bg[1], bg[2]
}
if text, ok := parseHexColor(theme.OnSurface); ok {
style.TextR, style.TextG, style.TextB = text[0], text[1], text[2]
}
if accent, ok := parseHexColor(theme.Primary); ok {
style.AccentR, style.AccentG, style.AccentB = accent[0], accent[1], accent[2]
}
cachedStyle = &style
return style
}
func loadColorsFile() *ColorScheme {
path := getColorsFilePath()
data, err := os.ReadFile(path)
if err != nil {
return nil
}
var file ColorsFile
if err := json.Unmarshal(data, &file); err != nil {
return nil
}
return &file.Colors
}
func getColorsFilePath() string {
cacheDir := os.Getenv("XDG_CACHE_HOME")
if cacheDir == "" {
home := os.Getenv("HOME")
if home == "" {
return ""
}
cacheDir = filepath.Join(home, ".cache")
}
return filepath.Join(cacheDir, "DankMaterialShell", "dms-colors.json")
}
func isLightMode() bool {
out, err := exec.Command("gsettings", "get", "org.gnome.desktop.interface", "color-scheme").Output()
if err != nil {
return false
}
scheme := strings.TrimSpace(string(out))
switch scheme {
case "'prefer-light'", "'default'":
return true
}
return false
}
func parseHexColor(hex string) ([3]uint8, bool) {
hex = strings.TrimPrefix(hex, "#")
if len(hex) != 6 {
return [3]uint8{}, false
}
var r, g, b uint8
for i, ptr := range []*uint8{&r, &g, &b} {
val := 0
for j := 0; j < 2; j++ {
c := hex[i*2+j]
val *= 16
switch {
case c >= '0' && c <= '9':
val += int(c - '0')
case c >= 'a' && c <= 'f':
val += int(c - 'a' + 10)
case c >= 'A' && c <= 'F':
val += int(c - 'A' + 10)
default:
return [3]uint8{}, false
}
}
*ptr = uint8(val)
}
return [3]uint8{r, g, b}, true
}

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package screenshot
type Mode int
const (
ModeRegion Mode = iota
ModeWindow
ModeFullScreen
ModeAllScreens
ModeOutput
ModeLastRegion
)
type Format int
const (
FormatPNG Format = iota
FormatJPEG
FormatPPM
)
type Region struct {
X int32 `json:"x"`
Y int32 `json:"y"`
Width int32 `json:"width"`
Height int32 `json:"height"`
Output string `json:"output,omitempty"`
}
func (r Region) IsEmpty() bool {
return r.Width <= 0 || r.Height <= 0
}
type Output struct {
Name string
X, Y int32
Width int32
Height int32
Scale int32
}
type Config struct {
Mode Mode
OutputName string
IncludeCursor bool
Format Format
Quality int
OutputDir string
Filename string
Clipboard bool
Freeze bool
Notify bool
Stdout bool
}
func DefaultConfig() Config {
return Config{
Mode: ModeRegion,
IncludeCursor: false,
Format: FormatPNG,
Quality: 90,
OutputDir: "",
Filename: "",
Clipboard: false,
Freeze: true,
Notify: true,
}
}

View File

@@ -0,0 +1,26 @@
package client
import wlclient "github.com/AvengeMedia/DankMaterialShell/core/pkg/go-wayland/wayland/client"
func Roundtrip(display *wlclient.Display, ctx *wlclient.Context) error {
callback, err := display.Sync()
if err != nil {
return err
}
done := make(chan struct{})
callback.SetDoneHandler(func(e wlclient.CallbackDoneEvent) {
close(done)
})
for {
select {
case <-done:
return nil
default:
if err := ctx.Dispatch(); err != nil {
return err
}
}
}
}

View File

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package shm
import (
"fmt"
"golang.org/x/sys/unix"
)
type PixelFormat uint32
const (
FormatARGB8888 PixelFormat = 0
FormatXRGB8888 PixelFormat = 1
FormatABGR8888 PixelFormat = 0x34324241
FormatXBGR8888 PixelFormat = 0x34324258
)
type Buffer struct {
fd int
data []byte
size int
Width int
Height int
Stride int
Format PixelFormat
}
func CreateBuffer(width, height, stride int) (*Buffer, error) {
size := stride * height
fd, err := unix.MemfdCreate("dms-shm", 0)
if err != nil {
return nil, fmt.Errorf("memfd_create: %w", err)
}
if err := unix.Ftruncate(fd, int64(size)); err != nil {
unix.Close(fd)
return nil, fmt.Errorf("ftruncate: %w", err)
}
data, err := unix.Mmap(fd, 0, size, unix.PROT_READ|unix.PROT_WRITE, unix.MAP_SHARED)
if err != nil {
unix.Close(fd)
return nil, fmt.Errorf("mmap: %w", err)
}
return &Buffer{
fd: fd,
data: data,
size: size,
Width: width,
Height: height,
Stride: stride,
}, nil
}
func (b *Buffer) Fd() int { return b.fd }
func (b *Buffer) Size() int { return b.size }
func (b *Buffer) Data() []byte { return b.data }
func (b *Buffer) Close() error {
var firstErr error
if b.data != nil {
if err := unix.Munmap(b.data); err != nil && firstErr == nil {
firstErr = fmt.Errorf("munmap: %w", err)
}
b.data = nil
}
if b.fd >= 0 {
if err := unix.Close(b.fd); err != nil && firstErr == nil {
firstErr = fmt.Errorf("close: %w", err)
}
b.fd = -1
}
return firstErr
}
func (b *Buffer) GetPixelRGBA(x, y int) (r, g, b2, a uint8) {
if x < 0 || x >= b.Width || y < 0 || y >= b.Height {
return
}
off := y*b.Stride + x*4
if off+3 >= len(b.data) {
return
}
return b.data[off+2], b.data[off+1], b.data[off], b.data[off+3]
}
func (b *Buffer) GetPixelBGRA(x, y int) (b2, g, r, a uint8) {
if x < 0 || x >= b.Width || y < 0 || y >= b.Height {
return
}
off := y*b.Stride + x*4
if off+3 >= len(b.data) {
return
}
return b.data[off], b.data[off+1], b.data[off+2], b.data[off+3]
}
func (b *Buffer) ConvertBGRAtoRGBA() {
for y := 0; y < b.Height; y++ {
rowOff := y * b.Stride
for x := 0; x < b.Width; x++ {
off := rowOff + x*4
if off+3 >= len(b.data) {
continue
}
b.data[off], b.data[off+2] = b.data[off+2], b.data[off]
}
}
}
func (b *Buffer) FlipVertical() {
tmp := make([]byte, b.Stride)
for y := 0; y < b.Height/2; y++ {
topOff := y * b.Stride
botOff := (b.Height - 1 - y) * b.Stride
copy(tmp, b.data[topOff:topOff+b.Stride])
copy(b.data[topOff:topOff+b.Stride], b.data[botOff:botOff+b.Stride])
copy(b.data[botOff:botOff+b.Stride], tmp)
}
}
func (b *Buffer) Clear() {
for i := range b.data {
b.data[i] = 0
}
}
func (b *Buffer) CopyFrom(src *Buffer) {
copy(b.data, src.data)
}