mirror of
https://github.com/AvengeMedia/DankMaterialShell.git
synced 2025-12-06 05:25:41 -05:00
Add percentage to the volume control slider
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@@ -10,7 +10,7 @@ import qs.Widgets
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Column {
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id: root
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property real micLevel: (AudioService.source && AudioService.source.audio && AudioService.source.audio.volume * 100) || 0
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property real micLevel: Math.min(100, (AudioService.source && AudioService.source.audio && AudioService.source.audio.volume * 100) || 0)
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property bool micMuted: (AudioService.source && AudioService.source.audio && AudioService.source.audio.muted) || false
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width: parent.width
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@@ -93,6 +93,37 @@ Column {
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duration: 150
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}
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}
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Rectangle {
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id: micTooltip
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width: tooltipText.contentWidth + Theme.spacingS * 2
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height: tooltipText.contentHeight + Theme.spacingXS * 2
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radius: Theme.cornerRadiusSmall
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color: Theme.surfaceContainer
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border.color: Theme.outline
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border.width: 1
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anchors.bottom: parent.top
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anchors.bottomMargin: Theme.spacingS
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anchors.horizontalCenter: parent.horizontalCenter
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visible: (micMouseArea.containsMouse && !root.micMuted) || micMouseArea.isDragging
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opacity: visible ? 1 : 0
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Text {
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id: tooltipText
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text: Math.round(root.micLevel) + "%"
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font.pixelSize: Theme.fontSizeSmall
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color: Theme.surfaceText
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font.weight: Font.Medium
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anchors.centerIn: parent
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}
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Behavior on opacity {
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NumberAnimation {
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duration: Theme.shortDuration
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easing.type: Theme.standardEasing
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}
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}
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}
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}
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}
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@@ -120,7 +151,7 @@ Column {
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onPositionChanged: (mouse) => {
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if (pressed && isDragging) {
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let ratio = Math.max(0, Math.min(1, mouse.x / micSliderTrack.width));
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let newMicLevel = Math.round(ratio * 100);
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let newMicLevel = Math.max(0, Math.min(100, Math.round(ratio * 100)));
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if (AudioService.source && AudioService.source.audio) {
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AudioService.source.audio.muted = false;
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AudioService.source.audio.volume = newMicLevel / 100;
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@@ -151,7 +182,7 @@ Column {
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if (micMouseArea.isDragging) {
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let globalPos = mapToItem(micSliderTrack, mouse.x, mouse.y);
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let ratio = Math.max(0, Math.min(1, globalPos.x / micSliderTrack.width));
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let newMicLevel = Math.round(ratio * 100);
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let newMicLevel = Math.max(0, Math.min(100, Math.round(ratio * 100)));
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if (AudioService.source && AudioService.source.audio) {
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AudioService.source.audio.muted = false;
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AudioService.source.audio.volume = newMicLevel / 100;
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@@ -10,7 +10,7 @@ import qs.Widgets
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Column {
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id: root
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property real volumeLevel: (AudioService.sink && AudioService.sink.audio && AudioService.sink.audio.volume * 100) || 0
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property real volumeLevel: Math.min(100, (AudioService.sink && AudioService.sink.audio && AudioService.sink.audio.volume * 100) || 0)
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property bool volumeMuted: (AudioService.sink && AudioService.sink.audio && AudioService.sink.audio.muted) || false
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width: parent.width
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@@ -93,6 +93,37 @@ Column {
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duration: 150
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}
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}
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Rectangle {
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id: volumeTooltip
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width: tooltipText.contentWidth + Theme.spacingS * 2
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height: tooltipText.contentHeight + Theme.spacingXS * 2
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radius: Theme.cornerRadiusSmall
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color: Theme.surfaceContainer
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border.color: Theme.outline
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border.width: 1
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anchors.bottom: parent.top
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anchors.bottomMargin: Theme.spacingS
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anchors.horizontalCenter: parent.horizontalCenter
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visible: (volumeMouseArea.containsMouse && !root.volumeMuted) || volumeMouseArea.isDragging
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opacity: visible ? 1 : 0
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Text {
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id: tooltipText
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text: Math.round(root.volumeLevel) + "%"
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font.pixelSize: Theme.fontSizeSmall
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color: Theme.surfaceText
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font.weight: Font.Medium
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anchors.centerIn: parent
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}
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Behavior on opacity {
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NumberAnimation {
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duration: Theme.shortDuration
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easing.type: Theme.standardEasing
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}
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}
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}
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}
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}
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@@ -108,7 +139,7 @@ Column {
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onPressed: (mouse) => {
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isDragging = true;
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let ratio = Math.max(0, Math.min(1, mouse.x / volumeSliderTrack.width));
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let newVolume = Math.round(ratio * 100);
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let newVolume = Math.max(0, Math.min(100, Math.round(ratio * 100)));
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if (AudioService.sink && AudioService.sink.audio) {
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AudioService.sink.audio.muted = false;
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AudioService.sink.audio.volume = newVolume / 100;
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@@ -120,7 +151,7 @@ Column {
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onPositionChanged: (mouse) => {
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if (pressed && isDragging) {
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let ratio = Math.max(0, Math.min(1, mouse.x / volumeSliderTrack.width));
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let newVolume = Math.round(ratio * 100);
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let newVolume = Math.max(0, Math.min(100, Math.round(ratio * 100)));
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if (AudioService.sink && AudioService.sink.audio) {
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AudioService.sink.audio.muted = false;
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AudioService.sink.audio.volume = newVolume / 100;
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@@ -129,7 +160,7 @@ Column {
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}
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onClicked: (mouse) => {
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let ratio = Math.max(0, Math.min(1, mouse.x / volumeSliderTrack.width));
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let newVolume = Math.round(ratio * 100);
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let newVolume = Math.max(0, Math.min(100, Math.round(ratio * 100)));
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if (AudioService.sink && AudioService.sink.audio) {
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AudioService.sink.audio.muted = false;
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AudioService.sink.audio.volume = newVolume / 100;
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@@ -151,7 +182,7 @@ Column {
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if (volumeMouseArea.isDragging) {
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let globalPos = mapToItem(volumeSliderTrack, mouse.x, mouse.y);
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let ratio = Math.max(0, Math.min(1, globalPos.x / volumeSliderTrack.width));
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let newVolume = Math.round(ratio * 100);
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let newVolume = Math.max(0, Math.min(100, Math.round(ratio * 100)));
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if (AudioService.sink && AudioService.sink.audio) {
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AudioService.sink.audio.muted = false;
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AudioService.sink.audio.volume = newVolume / 100;
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@@ -3,6 +3,7 @@ pragma ComponentBehavior: Bound
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import QtQuick
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import Quickshell
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import Quickshell.Io
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import Quickshell.Services.Pipewire
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Singleton {
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@@ -10,6 +11,8 @@ Singleton {
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readonly property PwNode sink: Pipewire.defaultAudioSink
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readonly property PwNode source: Pipewire.defaultAudioSource
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signal volumeChanged()
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function displayName(node) {
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if (!node) return ""
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@@ -63,4 +66,109 @@ Singleton {
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PwObjectTracker {
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objects: [Pipewire.defaultAudioSink, Pipewire.defaultAudioSource]
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}
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// Volume control functions
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function setVolume(percentage) {
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if (root.sink && root.sink.audio) {
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const clampedVolume = Math.max(0, Math.min(100, percentage));
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root.sink.audio.volume = clampedVolume / 100;
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return "Volume set to " + clampedVolume + "%";
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}
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return "No audio sink available";
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}
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function incrementVolume(step) {
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if (root.sink && root.sink.audio) {
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const currentVolume = Math.round(root.sink.audio.volume * 100);
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const newVolume = Math.max(0, Math.min(100, currentVolume + step));
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root.sink.audio.volume = newVolume / 100;
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return "Volume increased to " + newVolume + "%";
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}
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return "No audio sink available";
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}
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function decrementVolume(step) {
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if (root.sink && root.sink.audio) {
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const currentVolume = Math.round(root.sink.audio.volume * 100);
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const newVolume = Math.max(0, Math.min(100, currentVolume - step));
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root.sink.audio.volume = newVolume / 100;
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return "Volume decreased to " + newVolume + "%";
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}
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return "No audio sink available";
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}
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function toggleMute() {
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if (root.sink && root.sink.audio) {
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root.sink.audio.muted = !root.sink.audio.muted;
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return root.sink.audio.muted ? "Audio muted" : "Audio unmuted";
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}
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return "No audio sink available";
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}
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function setMicVolume(percentage) {
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if (root.source && root.source.audio) {
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const clampedVolume = Math.max(0, Math.min(100, percentage));
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root.source.audio.volume = clampedVolume / 100;
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return "Microphone volume set to " + clampedVolume + "%";
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}
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return "No audio source available";
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}
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function toggleMicMute() {
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if (root.source && root.source.audio) {
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root.source.audio.muted = !root.source.audio.muted;
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return root.source.audio.muted ? "Microphone muted" : "Microphone unmuted";
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}
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return "No audio source available";
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}
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// IPC Handler for external control
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IpcHandler {
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target: "audio"
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function setvolume(percentage: string): string {
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return root.setVolume(parseInt(percentage));
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}
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function increment(step: string): string {
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return root.incrementVolume(parseInt(step || "5"));
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}
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function decrement(step: string): string {
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return root.decrementVolume(parseInt(step || "5"));
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}
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function mute(): string {
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return root.toggleMute();
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}
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function setmic(percentage: string): string {
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return root.setMicVolume(parseInt(percentage));
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}
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function micmute(): string {
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return root.toggleMicMute();
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}
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function status(): string {
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let result = "Audio Status:\n";
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if (root.sink && root.sink.audio) {
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const volume = Math.round(root.sink.audio.volume * 100);
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result += "Output: " + volume + "%" + (root.sink.audio.muted ? " (muted)" : "") + "\n";
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} else {
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result += "Output: No sink available\n";
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}
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if (root.source && root.source.audio) {
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const micVolume = Math.round(root.source.audio.volume * 100);
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result += "Input: " + micVolume + "%" + (root.source.audio.muted ? " (muted)" : "");
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} else {
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result += "Input: No source available";
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}
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return result;
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}
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}
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}
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