fzf.js relied on stable Array.sort to preserve score ordering, which is
not guaranteed in QML's JS engine. Results appeared in arbitrary order
with low-relevance matches above exact matches. The sort comparator now
explicitly sorts by score descending, with a length-based tiebreaker so
shorter matches rank first when scores are tied.
Also fixed Object.assign mutating the shared defaultOpts object, which
could cause options to leak between Finder instances.
DankDropdown's onOpened handler now reinitializes the search when previous
search text exists, fixing the empty results shown on reopen.
Added resetSearch() for consumers to clear search state externally.
* Add grouped element reordering to control center setting popup.
Reorganize the control center widget menu into grouped rows and add drag handles for reordering.
Introduce controlCenterGroups to drive the grouped popup layout, along with dynamic content width calculation.
Disable dependent options when their parent icon is turned off, and refine DankToggle disabled colors to better distinguish checked and unchecked states.
* Apply Control Center group order to live widget rendering.
Apply persisted `controlCenterGroupOrder` to the actual control center button rendering path instead of only using it in the settings UI.
This refactors `ControlCenterButton.qml` to derive a normalized effective group order, build a small render model from that order, and use model-driven rendering for both vertical and horizontal layouts.
Highlights:
- add a default control center group order and normalize saved order data
- ignore unknown ids, deduplicate duplicates, and append missing known groups
- add shared group visibility helpers and derive a render model from them
- render both vertical and horizontal indicators from the effective order
- preserve existing icon, color, percent text, and visibility behavior
- keep the fallback settings icon outside persisted ordering
- reconnect cached interaction refs for audio, mic, and brightness to the real rendered group containers so wheel and right-click behavior still work
- clear and refresh interaction refs on orientation, visibility, and delegate lifecycle changes
- tighten horizontal composite group sizing by measuring actual rendered content, fixing extra spacing around the audio indicator
Also updates the settings widgets UI to persist and restore control center group ordering consistently with the live control center rendering.
* Add tmux
* Add mux modal
* Restore the settings config version
* Revert typo
* Use DankModal for InputModal
* Simplify terminal flags
* use showWithOptions for inputModals instead
* Fix translation
* use Quickshell.env("TERMINAL") to choose terminal
* Fix typo
* Hide muxModal after creating new session
* Add mux check, moved exclusion to service, And use ScriptModel
* Revert unrelated change
* Add blank line
Supersedes #1878. Rather than duplicating the moddedAppId + file path
substitution pattern inline across 8 files, this introduces two
centralized functions in Paths.qml:
- resolveIconPath(iconName): for Quickshell.iconPath() callsites,
with DesktopService.resolveIconPath() fallback
- resolveIconUrl(iconName): for image://icon/ URL callsites
All consumer files now use one-line calls. When no substitutions are
configured, moddedAppId() returns the original name unchanged (zero
cost), so this has no impact on users who don't use the feature.
Affected components:
- AppIconRenderer (8 lines → 1)
- NotificationCard, NotificationPopup, HistoryNotificationCard
- DockContextMenu, AppsDockContextMenu
- LauncherContent, LauncherTab (×3)
Co-authored-by: odtgit <odtgit@taliops.com>
Follow-up to #1867. The launcher's AppIconRenderer used its own
Quickshell.iconPath() call without going through appIdSubstitutions,
so PWA icons configured via regex file path rules were not resolved
in the app launcher.
Co-authored-by: odtgit <odtgit@taliops.com>
- Added global toggles in the Themes tab
- Light color & directional user ovverides
- Independent shadow overrides per/bar
- Refactored various components to sync the updated designs
Replace layer+MultiEffect mask with GPU-native clipping for rounded
corners. The previous approach created offscreen textures for every
clickable element with rounded corners (used in 34+ files across the
UI), adding 100-300MB VRAM on NVIDIA GPUs.
The new approach uses clip: true on a Rectangle with the corner
radius, which is handled natively by the GPU without creating
intermediate textures.
Visual impact: Minimal - the ripple effect works identically.
The only theoretical difference is slightly less smooth edges on
rounded corners during the ripple animation, which is not noticeable
at 10% opacity during the quick animation.
VRAM improvement: Tested on NVIDIA, ~100-300MB reduction.