mirror of
https://github.com/AvengeMedia/DankMaterialShell.git
synced 2025-12-06 05:25:41 -05:00
170 lines
5.8 KiB
QML
170 lines
5.8 KiB
QML
import QtQuick
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import QtQuick.Controls
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import qs.Common
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import qs.Widgets
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Flickable {
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id: flickable
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property real mouseWheelSpeed: 60
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property real momentumVelocity: 0
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property bool isMomentumActive: false
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property real friction: 0.95
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property real minMomentumVelocity: 50
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property real maxMomentumVelocity: 2500
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property bool _scrollBarActive: false
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flickDeceleration: 1500
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maximumFlickVelocity: 2000
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boundsBehavior: Flickable.StopAtBounds
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boundsMovement: Flickable.FollowBoundsBehavior
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pressDelay: 0
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flickableDirection: Flickable.VerticalFlick
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WheelHandler {
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id: wheelHandler
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property real touchpadSpeed: 1.8
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property real momentumRetention: 0.92
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property real lastWheelTime: 0
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property real momentum: 0
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property var velocitySamples: []
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function startMomentum() {
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flickable.isMomentumActive = true
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momentumTimer.start()
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}
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acceptedDevices: PointerDevice.Mouse | PointerDevice.TouchPad
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onWheel: event => {
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vbar._scrollBarActive = true
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vbar.hideTimer.restart()
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const currentTime = Date.now()
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const timeDelta = currentTime - lastWheelTime
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lastWheelTime = currentTime
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const deltaY = event.angleDelta.y
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const isMouseWheel = Math.abs(deltaY) >= 120 && (Math.abs(deltaY) % 120) === 0
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if (isMouseWheel) {
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momentumTimer.stop()
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flickable.isMomentumActive = false
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velocitySamples = []
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momentum = 0
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const lines = Math.floor(Math.abs(deltaY) / 120)
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const scrollAmount = (deltaY > 0 ? -lines : lines) * flickable.mouseWheelSpeed
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let newY = flickable.contentY + scrollAmount
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newY = Math.max(0, Math.min(flickable.contentHeight - flickable.height, newY))
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if (flickable.flicking) {
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flickable.cancelFlick()
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}
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flickable.contentY = newY
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} else {
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momentumTimer.stop()
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flickable.isMomentumActive = false
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let delta = 0
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if (event.pixelDelta.y !== 0) {
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delta = event.pixelDelta.y * touchpadSpeed
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} else {
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delta = event.angleDelta.y / 8 * touchpadSpeed
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}
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velocitySamples.push({
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"delta": delta,
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"time": currentTime
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})
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velocitySamples = velocitySamples.filter(s => currentTime - s.time < 100)
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if (velocitySamples.length > 1) {
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const totalDelta = velocitySamples.reduce((sum, s) => sum + s.delta, 0)
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const timeSpan = currentTime - velocitySamples[0].time
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if (timeSpan > 0) {
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flickable.momentumVelocity = Math.max(-flickable.maxMomentumVelocity, Math.min(flickable.maxMomentumVelocity, totalDelta / timeSpan * 1000))
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}
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}
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if (event.pixelDelta.y !== 0 && timeDelta < 50) {
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momentum = momentum * momentumRetention + delta * 0.15
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delta += momentum
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} else {
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momentum = 0
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}
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let newY = flickable.contentY - delta
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newY = Math.max(0, Math.min(flickable.contentHeight - flickable.height, newY))
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if (flickable.flicking) {
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flickable.cancelFlick()
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}
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flickable.contentY = newY
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}
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event.accepted = true
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}
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onActiveChanged: {
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if (!active) {
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if (Math.abs(flickable.momentumVelocity) >= flickable.minMomentumVelocity) {
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startMomentum()
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} else {
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velocitySamples = []
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flickable.momentumVelocity = 0
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}
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}
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}
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}
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onMovementStarted: {
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vbar._scrollBarActive = true
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vbar.hideTimer.stop()
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}
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onMovementEnded: vbar.hideTimer.restart()
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Timer {
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id: momentumTimer
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interval: 16
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repeat: true
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onTriggered: {
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const newY = flickable.contentY - flickable.momentumVelocity * 0.016
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const maxY = Math.max(0, flickable.contentHeight - flickable.height)
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if (newY < 0 || newY > maxY) {
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flickable.contentY = newY < 0 ? 0 : maxY
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stop()
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flickable.isMomentumActive = false
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flickable.momentumVelocity = 0
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return
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}
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flickable.contentY = newY
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flickable.momentumVelocity *= flickable.friction
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if (Math.abs(flickable.momentumVelocity) < 5) {
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stop()
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flickable.isMomentumActive = false
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flickable.momentumVelocity = 0
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}
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}
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}
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NumberAnimation {
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id: returnToBoundsAnimation
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target: flickable
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property: "contentY"
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duration: 300
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easing.type: Easing.OutQuad
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}
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ScrollBar.vertical: DankScrollbar {
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id: vbar
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}
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}
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