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mirror of https://github.com/AvengeMedia/DankMaterialShell.git synced 2025-12-06 05:25:41 -05:00
Files
DankMaterialShell/Widgets/DankFlickable.qml

170 lines
5.8 KiB
QML

import QtQuick
import QtQuick.Controls
import qs.Common
import qs.Widgets
Flickable {
id: flickable
property real mouseWheelSpeed: 60
property real momentumVelocity: 0
property bool isMomentumActive: false
property real friction: 0.95
property real minMomentumVelocity: 50
property real maxMomentumVelocity: 2500
property bool _scrollBarActive: false
flickDeceleration: 1500
maximumFlickVelocity: 2000
boundsBehavior: Flickable.StopAtBounds
boundsMovement: Flickable.FollowBoundsBehavior
pressDelay: 0
flickableDirection: Flickable.VerticalFlick
WheelHandler {
id: wheelHandler
property real touchpadSpeed: 1.8
property real momentumRetention: 0.92
property real lastWheelTime: 0
property real momentum: 0
property var velocitySamples: []
function startMomentum() {
flickable.isMomentumActive = true
momentumTimer.start()
}
acceptedDevices: PointerDevice.Mouse | PointerDevice.TouchPad
onWheel: event => {
vbar._scrollBarActive = true
vbar.hideTimer.restart()
const currentTime = Date.now()
const timeDelta = currentTime - lastWheelTime
lastWheelTime = currentTime
const deltaY = event.angleDelta.y
const isMouseWheel = Math.abs(deltaY) >= 120 && (Math.abs(deltaY) % 120) === 0
if (isMouseWheel) {
momentumTimer.stop()
flickable.isMomentumActive = false
velocitySamples = []
momentum = 0
const lines = Math.floor(Math.abs(deltaY) / 120)
const scrollAmount = (deltaY > 0 ? -lines : lines) * flickable.mouseWheelSpeed
let newY = flickable.contentY + scrollAmount
newY = Math.max(0, Math.min(flickable.contentHeight - flickable.height, newY))
if (flickable.flicking) {
flickable.cancelFlick()
}
flickable.contentY = newY
} else {
momentumTimer.stop()
flickable.isMomentumActive = false
let delta = 0
if (event.pixelDelta.y !== 0) {
delta = event.pixelDelta.y * touchpadSpeed
} else {
delta = event.angleDelta.y / 8 * touchpadSpeed
}
velocitySamples.push({
"delta": delta,
"time": currentTime
})
velocitySamples = velocitySamples.filter(s => currentTime - s.time < 100)
if (velocitySamples.length > 1) {
const totalDelta = velocitySamples.reduce((sum, s) => sum + s.delta, 0)
const timeSpan = currentTime - velocitySamples[0].time
if (timeSpan > 0) {
flickable.momentumVelocity = Math.max(-flickable.maxMomentumVelocity, Math.min(flickable.maxMomentumVelocity, totalDelta / timeSpan * 1000))
}
}
if (event.pixelDelta.y !== 0 && timeDelta < 50) {
momentum = momentum * momentumRetention + delta * 0.15
delta += momentum
} else {
momentum = 0
}
let newY = flickable.contentY - delta
newY = Math.max(0, Math.min(flickable.contentHeight - flickable.height, newY))
if (flickable.flicking) {
flickable.cancelFlick()
}
flickable.contentY = newY
}
event.accepted = true
}
onActiveChanged: {
if (!active) {
if (Math.abs(flickable.momentumVelocity) >= flickable.minMomentumVelocity) {
startMomentum()
} else {
velocitySamples = []
flickable.momentumVelocity = 0
}
}
}
}
onMovementStarted: {
vbar._scrollBarActive = true
vbar.hideTimer.stop()
}
onMovementEnded: vbar.hideTimer.restart()
Timer {
id: momentumTimer
interval: 16
repeat: true
onTriggered: {
const newY = flickable.contentY - flickable.momentumVelocity * 0.016
const maxY = Math.max(0, flickable.contentHeight - flickable.height)
if (newY < 0 || newY > maxY) {
flickable.contentY = newY < 0 ? 0 : maxY
stop()
flickable.isMomentumActive = false
flickable.momentumVelocity = 0
return
}
flickable.contentY = newY
flickable.momentumVelocity *= flickable.friction
if (Math.abs(flickable.momentumVelocity) < 5) {
stop()
flickable.isMomentumActive = false
flickable.momentumVelocity = 0
}
}
}
NumberAnimation {
id: returnToBoundsAnimation
target: flickable
property: "contentY"
duration: 300
easing.type: Easing.OutQuad
}
ScrollBar.vertical: DankScrollbar {
id: vbar
}
}