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commit f9bcdfdce1ab4a028cd9ccc08bc5fc6748e2d9e8 Author: bbedward <[email protected]> Date: Thu Sep 17 16:37:31 2026 -0400 wallpaper: regenerate colors when the active light/dark wallpaper changes commit 0b2dd37971a7b360f26b1a302297335963282313 Author: bbedward <[email protected]> Date: Thu Sep 17 16:16:03 2026 -0400 lyrics: keep the active line in place when rows above resize, remember the lyrics view commit db56722c7af9cb50a9c779a39e12a54dc5a607a6 Author: bbedward <[email protected]> Date: Thu Sep 17 16:04:33 2026 -0400 lyrics: emphasize vocals per part instead of per group commit 934e0676d9d63f6a7cb314c693ac256c1b56e057 Author: bbedward <[email protected]> Date: Thu Sep 17 15:59:56 2026 -0400 lyrics: drop focus from overlapping lines when their vocals end commit 3fe092446b1f27d7acc1a0a2a2ecc5d19f455275 Author: bbedward <[email protected]> Date: Thu Sep 17 15:17:28 2026 -0400 media: add lyrics attribution, unison provider, shrink album art slightly when its low res commit f54b3e2c1dc589451f449218d4985758b88757b4 Author: bbedward <[email protected]> Date: Thu Sep 17 14:35:52 2026 -0400 media/zurvan: style changes commit 9ea5aecfba4c638e2f08ab288706d2fb3143ea0b Author: bbedward <[email protected]> Date: Thu Sep 17 14:02:03 2026 -0400 rebase fixes commit b2b04d12d2e9118346d0e5950b348aa222d58e50 Author: bbedward <[email protected]> Date: Thu Sep 17 13:46:03 2026 -0400 i18n: overhaul battery popout: redesign clipboard: fix style of pinned button and remove number sidebar commit 3057940bb28a29de22f90f5630a2c68113707d16 Author: bbedward <[email protected]> Date: Thu Sep 17 11:48:16 2026 -0400 displayconfig: show valid fractional scales only, fix custom setter commit 2bbe9e4b4c4278d1aca8632d650feba912a1c0af Author: bbedward <[email protected]> Date: Thu Sep 17 10:47:43 2026 -0400 media/zurvan: restyle commit 33299ef45261c4f0a7e8e663c1ed2f0996e3ac78 Author: purian23 <[email protected]> Date: Thu Sep 17 02:50:08 2026 -0400 refactor(clipboard): add click to open image previews & misc adjustments commit 9809aad3c466bf4974b887a37a806039e58b47ed Author: purian23 <[email protected]> Date: Thu Sep 17 02:35:20 2026 -0400 add(media): dynamic sizing - tests: start the fixture bus with dbus-broker or dbus-daemon commit 75a20eeb5a1299af1b0dd0d99cb374b4c5c8f15f Author: purian23 <[email protected]> Date: Thu Sep 17 00:30:04 2026 -0400 fix(dash): position bar-triggered popout once commit 1536691beb0bf2cd58fa3e1b2106eeeb9317a39c Author: purian23 <[email protected]> Date: Wed Sep 16 23:58:50 2026 -0400 dash & cc: operation freedom commit f3a2ae13bffbbdb92134af23138dc9a253f69e09 Author: bbedward <[email protected]> Date: Wed Sep 16 23:12:58 2026 -0400 lyrics: keep track identity independent of mpris length commit a59dd84908486f23e07172a6fca4c76eed27d31f Author: bbedward <[email protected]> Date: Wed Sep 16 22:41:44 2026 -0400 more zurvan changes commit fda890225576e6fc740946486c5c05cdc58ebd77 Author: bbedward <[email protected]> Date: Wed Sep 16 22:10:55 2026 -0400 media: more style changes commit 2170f055e3700466f87c0f6a072cb67e5e610574 Author: bbedward <[email protected]> Date: Wed Sep 16 20:00:36 2026 -0400 zurvan style tweaks commit 10795b2f2c41fcd1c24f5625324ff0ea7dd3e4ae Author: bbedward <[email protected]> Date: Wed Sep 16 18:32:48 2026 -0400 media: adjust styling of zurvan player commit 363eb10f7f53681d8f36fc6e9648205c9d5879d2 Author: bbedward <[email protected]> Date: Wed Sep 16 17:30:05 2026 -0400 lyrics: dont classify 401s as failures commit 0267c7110e14285fe4a611dbc78aee93e77e6ec8 Author: bbedward <[email protected]> Date: Wed Sep 16 17:07:34 2026 -0400 media: create the dank lyrics engine with multiple providers and priority support media: add zurvan style player and make it default commit 0aae835377cc96c5ec8383650df914058f604a42 Author: bbedward <[email protected]> Date: Wed Sep 16 10:22:36 2026 -0400 remove dumb test commit 8610121b1cb20b4b4b557170b7df52af39f4efff Author: bbedward <[email protected]> Date: Wed Sep 16 10:16:00 2026 -0400 notifications: redesign card header commit 868b73740a575d51577fa3aaff5abc1ccd53043c Author: bbedward <[email protected]> Date: Wed Sep 16 09:24:13 2026 -0400 clipboard: tweak image preview style commit 6de9a1ba7c306269889227b892703dc822049ac9 Author: purian23 <[email protected]> Date: Tue Sep 15 22:52:40 2026 -0400 clipboard: new size variants & image previews commit 05909190a2fb93a3a2c68fc711c07c3ffc09a529 Author: bbedward <[email protected]> Date: Tue Sep 15 19:14:41 2026 -0400 qs: drop the delegates the layout and output migrations left behind commit 6ca48caf7c2141e7e5f55a7d4634e0803a90c6b9 Author: bbedward <[email protected]> Date: Tue Sep 15 19:03:03 2026 -0400 config: one implementation of the compositor fragment mechanics commit 9f024c001e0c661a19c35b92bb36a6a9758f9d4d Author: bbedward <[email protected]> Date: Tue Sep 15 18:34:03 2026 -0400 compositor: name capabilities instead of checking identity in the ui commit 90067f14ed38e0cbf919e35cbf333f62240bc585 Author: bbedward <[email protected]> Date: Tue Sep 15 18:19:57 2026 -0400 settings: read every default from the spec commit 7f7ae95ed3093c5df7cb4bf5d23b718497a769ff Author: bbedward <[email protected]> Date: Tue Sep 15 15:47:13 2026 -0400 notifications: watch screen sharing from the service side commit a470ed448cbddb849922e80afdd2b13eb85f08f9 Author: bbedward <[email protected]> Date: Tue Sep 15 15:15:38 2026 -0400 rebase fix commit dc8f05fa0ca4650a40e32fb59614ca1b7df75f38 Author: bbedward <[email protected]> Date: Tue Sep 15 10:57:38 2026 -0400 dash: keep cards still when edit mode opens commit bc2001359613fd9b47ba0000a8f8f081d412a166 Author: bbedward <[email protected]> Date: Tue Sep 15 10:16:48 2026 -0400 settings: own the full spec again and merge the shared greeter keys settings: drop sidebar hints that repeat their own label cc/dash: change edit interface design slightly commit ee963f54b259eced7ec23701194539441b264db0 Author: purian23 <[email protected]> Date: Mon Sep 14 23:43:56 2026 -0400 settings: update island notification handling to use bar context commit 4d6f9fde4401001625f0352f97821ce5034a7e1c Author: bbedward <[email protected]> Date: Mon Sep 14 23:21:28 2026 -0400 greeter: read the shared settings schema instead of a duplicated one commit 70e4bdaec84efa3d68438ef235e46762cee38101 Author: bbedward <[email protected]> Date: Mon Sep 14 22:42:31 2026 -0400 osd, toast, launcher: start open motion after onFrameSwapped signal commit ddfd28b7be6dd4b0940512897d835107dbab1f23 Author: bbedward <[email protected]> Date: Mon Sep 14 21:12:37 2026 -0400 notifications: wait for onFrameSwapped signal before showing notification popup Lets the layer-surface map before rendering the body, resulting in better animation appearance commit 24efe6f8a18b36bb42c6b399086ffa5c5e2aa9c5 Author: purian23 <[email protected]> Date: Mon Sep 14 18:55:46 2026 -0400 notifications: adjust animation durations - Mapped the layer-shell surface - Fixed group chevron/dismiss button commit 52389ecf5cc586e912c26a345004814e37f4048a Author: bbedward <[email protected]> Date: Mon Sep 14 18:10:33 2026 -0400 dash: spacing tweak of tabbart commit 0285a70c1b07d09558c450c1eeb925a5c903069f Author: bbedward <[email protected]> Date: Mon Sep 14 17:55:43 2026 -0400 blah commit a1abc7a8df94032b01b51189b214aa21543f7218 Author: bbedward <[email protected]> Date: Mon Sep 14 17:40:10 2026 -0400 shrink window CSD height commit db20f7e9bb93c7dce503e410e82e15e7a03b1e7d Author: bbedward <[email protected]> Date: Mon Sep 14 17:16:16 2026 -0400 windows: center titles commit 7268712bdf58c5c1903606f24a392d64655a4ad5 Author: purian23 <[email protected]> Date: Mon Sep 14 16:45:44 2026 -0400 notifications: updated entry/exit paths - Added popout option in island mode - Fixed cards getting stuck & out of place when multiples arise at once commit 3a3f0b3061bd0a7ce895152ec5a056600e41e7e8 Author: bbedward <[email protected]> Date: Mon Sep 14 16:34:36 2026 -0400 battery: make cc variant consistent commit ee569ddef3bf2875d42347d18b57f493f492b243 Author: bbedward <[email protected]> Date: Mon Sep 14 16:15:42 2026 -0400 battery: remove bottom text footer thing commit 817c4e46eac52c95d91f418e3ddbafdab0888b5c Author: purian23 <[email protected]> Date: Mon Sep 14 15:34:18 2026 -0400 settings: rework interface style and bar hub layouts - Separate global surface styling from per-surface overrides on Interface style - Move bar management into the hub header and render island settings inline - Cut redirect banners down to one per page and point them at the right row commit 03a4e45d65aec83c927c7419a4a0f3f252e0e955 Author: bbedward <[email protected]> Date: Mon Sep 14 14:52:20 2026 -0400 launcher: fix inconsistency in niri overview variant commit e74246d058a5db215200606eb9f9c662706d8689 Author: bbedward <[email protected]> Date: Mon Sep 14 14:21:10 2026 -0400 plugins: eval symlinks in repo lookup commit 7dd2cddebf4819da51ff7da792560372f5d9a03e Author: bbedward <[email protected]> Date: Mon Sep 14 09:09:46 2026 -0400 update common commit a8c1f77fe2d952b1ec33e622b2951e5382860c9e Author: purian23 <[email protected]> Date: Mon Sep 14 02:05:09 2026 -0400 island: fix search input focus on launcher commit 2d1f8bf5338ca5e0a4a58f0f18b54b92dfe5e5ee Author: purian23 <[email protected]> Date: Mon Sep 14 01:29:05 2026 -0400 tooltips: add further label & accessibility parity commit 3ebfe85d57553b4803b52d5e5ea417b8abec5bcf Author: bbedward <[email protected]> Date: Sun Sep 13 23:28:29 2026 -0400 ui: drop tooltips from obvious icon buttons, keep labels on Accessible.name commit a8e7a072b2bad394c5c5d9fd60eaff5240ce37d4 Author: bbedward <[email protected]> Date: Sun Sep 13 22:55:28 2026 -0400 widgets: dim filled action buttons when disabled commit 0dc58825344ebfc5479d2a3bc75b5d2ae014131a Author: bbedward <[email protected]> Date: Sun Sep 13 22:45:34 2026 -0400 settings: one compositor include workflow for outputs, layout, input, window rules, cursor and binds commit 9fc8c8e53c18de18b33ccdfe1e1abed84e01b219 Author: purian23 <[email protected]> Date: Sun Sep 13 22:27:28 2026 -0400 theme: add focus ring settings & replace text fields w/search fields aligned to m3e specs commit 8359fea68230172b1c10df08831efdf944fbbd64 Author: bbedward <[email protected]> Date: Sun Sep 13 20:37:49 2026 -0400 auth: share one pam stack parser between the greeter, lock probe and polkit commit bf05136e78aada16e41a7d0b7164a7f543d65760 Author: bbedward <[email protected]> Date: Sun Sep 13 20:24:01 2026 -0400 tests: replace golden files and dump-only fixtures with hand-written assertions commit f2cd6a877b561a5078e7b6cbad8348e9165158ca Author: bbedward <[email protected]> Date: Sun Sep 13 19:15:02 2026 -0400 display: split DisplayService into brightness, night mode and refresh rate services commit fa7ce5fe836e4f00646c80eb3cb50ecc004f4524 Author: bbedward <[email protected]> Date: Sun Sep 13 18:19:26 2026 -0400 battery: m3e redesign commit 04576106158c009374d9564d18852cf7ea1f9284 Author: bbedward <[email protected]> Date: Sun Sep 13 17:21:32 2026 -0400 shell: one window model and one keyboard layout source hosts: put change handlers on the observed object instead of proxy properties commit e4750c767b27d4650b95d42930410ad090d6ca87 Author: bbedward <[email protected]> Date: Sun Sep 13 15:39:10 2026 -0400 shell: replace connections with bound property handlers in per-item and per-screen components commit 8efb05dc014f0d09b36d6112b03e6f4e1f60d1d2 Author: bbedward <[email protected]> Date: Sun Sep 13 13:43:10 2026 -0400 display config: move output parsing, identifiers and geometry into a pure model commit e9b8174812b2da316eeae42e3989f2f269ef5649 Author: bbedward <[email protected]> Date: Sun Sep 13 12:52:46 2026 -0400 slideout: build content on first open commit b899f307650cf5cc646de90ac666b6e1731bbc4f Author: bbedward <[email protected]> Date: Sun Sep 13 12:28:11 2026 -0400 services: stop using weakmap for workspace, window and term caches commit b90e9a4c2a72744685f79cf613ab80660721389f Author: bbedward <[email protected]> Date: Sun Sep 13 10:35:48 2026 -0400 workspaces: one model with per-compositor adapters, no compositor branches in widgets shell: stop hot reload while the session lock is held commit e200e17e96e06b4fd7e0dd596b50dcbbc254494a Author: purian23 <[email protected]> Date: Sun Sep 13 02:36:41 2026 -0400 dock: mix widgets between pinned apps - Pinned apps become individual units in edit mode with a saved per-dock order, while running windows stay one unit in compositor order. - Fix the Window.window Connections crash - Add right-click-to-edit empty dock space option and dock edit / editFor ipc commands commit cad3ba78727695419a4fe8a96c90146bbf5e6120 Author: bbedward <[email protected]> Date: Sun Sep 13 00:51:35 2026 -0400 launcher: create plugin instances only when a query needs them commit aed25c3c75d0c24a17a940c162a6956a372c4e0f Author: bbedward <[email protected]> Date: Sat Sep 12 23:45:19 2026 -0400 settings: rebuild about, printer, wifi, display and window rules pages on settings blocks popouts: drop inconsistent headers commit 3a20c2c9528fe1fed3464085492af3bebdcdf809 Author: bbedward <[email protected]> Date: Sat Sep 12 17:41:18 2026 -0400 launcher: consolidate host code and logic commit 4e53b470d5beaffa54687c8164e492ee41472e49 Author: bbedward <[email protected]> Date: Sat Sep 12 15:37:44 2026 -0400 surfaces: collapse connected/standalone popout and modal hosts typography: make font weight work and follow m3 weights settings: fix reset to default shifting rows commit ce71b5dc3ca0e96ee11b906b1ea3399d3d7d93ac Author: bbedward <[email protected]> Date: Sat Sep 12 15:02:25 2026 -0400 dock: move widgets, launcher, apps and trash as units in edit mode commit 6ebaef52d885744a45f3db7d48c3b6d0924993b2 Author: bbedward <[email protected]> Date: Sat Sep 12 13:24:31 2026 -0400 plugins: add examples for dash and dock commit 067cabc95991f5676a19746d3cad0700eb525082 Author: bbedward <[email protected]> Date: Sat Sep 12 12:25:59 2026 -0400 settings: fix v18 migration commit 55d07f3bba352972c768acdd7b6705f80fac4e0f Author: bbedward <[email protected]> Date: Sat Sep 12 12:09:56 2026 -0400 ci: fix fails commit 2e81531dd6980f0331af80fe5beca1d695c58f06 Author: bbedward <[email protected]> Date: Sat Sep 12 11:49:39 2026 -0400 surfaces: add windowRadius token to make surfaces actually follow settings and match the compositor windows surfaces: change default radius (Strength 50) from 12->16 settings: add result to default for everything settings: further re-organization and re-structuring position of things settings: remove dead keys dock: remove hardcoded border and respect border setting bar: add a third style and color options ci: hookup QML testing commit a2fd8abd37e0ff1ef67af9bfa4e7679e7aa338bd Author: bbedward <[email protected]> Date: Sat Sep 12 09:20:00 2026 -0400 dash: size surface width to the width of the largest tab commit 93394549a2cb3f7647b564ba71621e113c83e106 Author: bbedward <[email protected]> Date: Sat Sep 12 00:11:15 2026 -0400 bar/workspaces: restore old style, respect color choices, make pills default > segments commit 71f8351a3b11f8d06e45dd28db4d501e54a27f9a Author: purian23 <[email protected]> Date: Fri Sep 11 23:48:04 2026 -0400 dbar: initial M3E remaster pass on shared chrome w/dock & island commit 1711716073f660afd519ab0af88d3c8177f1a8c8 Author: bbedward <[email protected]> Date: Fri Sep 11 21:44:31 2026 -0400 dash: only show focus ring when KB navigating commit 6037de06471e7fa80ec36088e9e86cbf2e4d3941 Author: bbedward <[email protected]> Date: Fri Sep 11 21:41:53 2026 -0400 launcher: scope plugin and clipboard refreshes, paint the keystroke before plugin search commit 78c9ab990b7665e76762dadd65d1a1d23275a405 Author: bbedward <[email protected]> Date: Fri Sep 11 21:16:36 2026 -0400 launcher: one open-session reset, faster keystroke settle commit 01b15051363715bfb2bfe1d905b4b573fb4e49ac Author: bbedward <[email protected]> Date: Fri Sep 11 20:47:45 2026 -0400 dash: fix kb navigation on overview commit 27465074e1fa395a844cc3b804a362ee7a4e4f70 Author: bbedward <[email protected]> Date: Fri Sep 11 16:58:53 2026 -0400 dash: replace material shapes on resource cards with a ring gauge commit 5e41b85a1df69885c57a41ab44a43ef38b0c5560 Author: bbedward <[email protected]> Date: Fri Sep 11 16:33:48 2026 -0400 qml: share bases for registry browsers, fade windows and plugin list settings Fixes fade window focus, list setting load write-back and the missing Theme.onError commit be3542ab8fc1949a256d6498b5c4a0379b86e023 Author: bbedward <[email protected]> Date: Fri Sep 11 16:11:15 2026 -0400 popout: fix pixel jumps commit 2ad0e9e2f5b12f13f0acc9733c29c4c42d640df7 Author: bbedward <[email protected]> Date: Fri Sep 11 15:52:52 2026 -0400 popout: fade the surface fill with the content commit 4b11e21b1a09895f67ca1b6b858fe772500e4a2c Author: bbedward <[email protected]> Date: Fri Sep 11 15:13:14 2026 -0400 desktop widgets: read and write saved geometry through one path commit 21ed01bbb20627d4d68bbb704b9f2bb50b45c911 Author: bbedward <[email protected]> Date: Fri Sep 11 15:10:02 2026 -0400 surfaces: bind modal and popout backends to their handle commit 362859d810b768621061f0429c39b17ff3b00184 Author: bbedward <[email protected]> Date: Fri Sep 11 14:30:27 2026 -0400 notifications: move the popup context menu onto DankContextMenu commit 8942b622f5929e854fbcf145e7f34f4637904731 Author: bbedward <[email protected]> Date: Fri Sep 11 14:20:49 2026 -0400 colorpicker: design changes consolidate context menus commit 29be554d488aefd9a8f6e4e5f5d094147e3b214d Author: bbedward <[email protected]> Date: Fri Sep 11 12:48:02 2026 -0400 dash: add analog clock option commit 43748726983a466e19e4b642399ea040d4095de9 Author: bbedward <[email protected]> Date: Fri Sep 11 12:12:51 2026 -0400 popouts: fix spacing inconsistencies dash: redesign overview media card osd: more redesign dash/overview: remove row cap and make it dynamic commit 14a3a315d94336cac6e8eb77e08965503717d780 Author: bbedward <[email protected]> Date: Fri Sep 11 09:23:53 2026 -0400 shell: dedupe bar ipc handlers, weather resets, color options, launcher icons commit 9f2b6d4bbe6f5954a33b5853ecea0ef0ac4b483e Author: purian23 <[email protected]> Date: Thu Sep 10 23:52:39 2026 -0400 dock: add spacing option & update defaults commit 3e6cb55488a42ade23728bcf4d8608efab2e6e0f Author: bbedward <[email protected]> Date: Thu Sep 10 23:29:07 2026 -0400 session: collapse the monitor cycling setters onto one helper commit 613e756d8bf88b3c2e6ae7edcede4c680da72456 Author: bbedward <[email protected]> Date: Thu Sep 10 21:56:38 2026 -0400 dock: share the hover bounce animation across dock buttons commit 8d8f801874ddf5dcc3b299405de458183e758c7c Author: bbedward <[email protected]> Date: Thu Sep 10 21:46:44 2026 -0400 settings: share one picker window for bar and desktop widgets commit e3c90efbce4d7d11adf0cceefb8e9758e7d9099c Author: bbedward <[email protected]> Date: Thu Sep 10 21:24:10 2026 -0400 network: merge wired and wifi info modals commit 43f75e6a3dfc988f3adc8c7d659fff5529ed6db8 Author: purian23 <[email protected]> Date: Thu Sep 10 21:22:06 2026 -0400 island: unify new dashboard dynamic sizing & activities - New wallpaper carousel and Colum/Row options - Fixed island controller overlap in bar widget settings - Fixed island widgets click to hide activity - Expanded island IPC cyle targets commit 805611efca91bea029894436dad9baa6dd492461 Author: bbedward <[email protected]> Date: Thu Sep 10 19:40:27 2026 -0400 bar: share context menu window and tooltip offset across widgets also fix Media art glitches and things commit 17a08c4c7e56312d0b3a7732978223f569828aaf Author: bbedward <[email protected]> Date: Thu Sep 10 19:00:48 2026 -0400 osd/media: respect follow album accent option commit 6a753a7ab6304568f178bc3ec0910a9132020dd2 Author: bbedward <[email protected]> Date: Thu Sep 10 18:57:15 2026 -0400 theme: fix surface elevation commit af4f44eba649923bfb0928423a24fc6d115518c4 Author: bbedward <[email protected]> Date: Thu Sep 10 18:45:09 2026 -0400 m3e: redesign OSDs, Forms, etc. commit 1d2add180a661157b3c06a1221edae21bdbcb765 Author: bbedward <[email protected]> Date: Thu Sep 10 17:19:07 2026 -0400 rebase fixes commit ac39a7745cfe88bcfd3826f64cfd55ed41b18b3e Author: bbedward <[email protected]> Date: Thu Sep 10 16:51:16 2026 -0400 tray: share one item delegate and icon for both bar orientations commit 642eeb0f4b5d0a912fc44c134fc10adf8a5b5291 Author: bbedward <[email protected]> Date: Thu Sep 10 16:33:36 2026 -0400 bar: share one delegate for running apps in both orientations commit 7f69e42f3bef9025d411acfc768deb3865338922 Author: bbedward <[email protected]> Date: Thu Sep 10 15:56:33 2026 -0400 bar: share one monitor pill for cpu, ram, temp and disk widgets commit f5507dc3b2df6929521e87cd820eb45a3e3077ad Author: bbedward <[email protected]> Date: Thu Sep 10 14:03:00 2026 -0400 island: reuse widget model, surface palette and layout metrics in hosts commit aceac03ba0c9a2b0aa1a47f1b62a380fc785ec6d Author: bbedward <[email protected]> Date: Thu Sep 10 13:36:47 2026 -0400 osd: share one level osd for volume, brightness, mic and media commit 1b4a68d10c5b59f3ecf3e7c44974a2cb83964246 Author: bbedward <[email protected]> Date: Thu Sep 10 13:12:30 2026 -0400 shell: consolidate connected surface state into one slot store commit d7edc23cf14a10cd275fdf3888d24482d43a15f3 Author: bbedward <[email protected]> Date: Thu Sep 10 12:19:30 2026 -0400 shell: restore centered dash popout for center-section widgets commit d2f9405de9e7ade7db402826cfb0520249c58a2b Author: bbedward <[email protected]> Date: Thu Sep 10 12:11:29 2026 -0400 dash/media: always show placeholder player when no players are playing commit 55535082f53163914440e1e858aa78246bc4e40a Author: bbedward <[email protected]> Date: Thu Sep 10 12:08:10 2026 -0400 dock: fix sizing, exclusive zone, edit mode and multi-instance settings commit c82cc738ca2d20e7a4363b7abb86ad6d9e7bb172 Author: bbedward <[email protected]> Date: Thu Sep 10 11:08:40 2026 -0400 settings/plugins: redesign page commit 9c283e0f6c4b7d812362124fdd36fc15327ef03c Author: bbedward <[email protected]> Date: Wed Sep 9 20:44:26 2026 -0400 shell: route widget instances and support same-edge layouts commit 405a3b397c264688b2271d6acec881a4aea4864f Author: bbedward <[email protected]> Date: Wed Sep 9 18:05:37 2026 -0400 shell: share bar content and clock presentation commit 65a6d2df8e870af259b1542c896fce60be4f6cb6 Author: bbedward <[email protected]> Date: Wed Sep 9 15:49:23 2026 -0400 shell: centralize layout ownership commit 585aeb4e1cba737cc4007fc214ac1e109d3e0f19 Author: purian23 <[email protected]> Date: Wed Sep 9 18:05:13 2026 -0400 dock: initial m3e remaster commit a2e646f2fb364f042fb134e74e9014386b80971b Author: bbedward <[email protected]> Date: Wed Sep 9 14:58:38 2026 -0400 plugins: consolidate upgrade path commit 139253504c5f62d522fbc6109689c11ccaec7493 Author: bbedward <[email protected]> Date: Wed Sep 9 14:43:28 2026 -0400 settings: use icons on all outlined text fields commit a9c1e569b8428e4f3748da345200e8a62c90ba20 Author: bbedward <[email protected]> Date: Wed Sep 9 14:32:33 2026 -0400 launcher: fix KB navigation focus and modes commit ac64eb52d360322a0e952844b41b58532d5ae32f Author: bbedward <[email protected]> Date: Wed Sep 9 14:05:10 2026 -0400 m3e: remove inconsistent widget usage, adjust SystemUpdater rredesign, fix window decoration inconsistencies commit 0eac1d3e22cb879c7b7e9205fba0ed9c17b89dcd Author: bbedward <[email protected]> Date: Wed Sep 9 13:25:44 2026 -0400 server: consolidate ipc routing and subscription forwarding commit ed289e5c2c867eb2d6e1319d9517885e6e80d1a3 Author: bbedward <[email protected]> Date: Wed Sep 9 12:56:29 2026 -0400 plugins: redesign management and browsers with m3 expressive commit 7f3a526e2d38c24edbb5d51c4c9c550a0bc93752 Author: bbedward <[email protected]> Date: Wed Sep 9 11:00:07 2026 -0400 settings: fix inconsistent ripple effect radius commit 8f1fb8a11e92b1811808325c136199fef10d4a53 Author: bbedward <[email protected]> Date: Wed Sep 9 10:26:39 2026 -0400 aqueous: fix variant terms commit 2ba861947092cb657d983702c842e88ffc6fb0fa Author: bbedward <[email protected]> Date: Wed Sep 9 10:01:50 2026 -0400 running apps: fix delegate bug commit b37c925e85cb6902bbb3005d92a5b522e3648116 Author: bbedward <[email protected]> Date: Wed Sep 9 00:18:57 2026 -0400 bump dml-common commit 5e83c40c56c624df74306efc839d707ec8d6aa14 Author: bbedward <[email protected]> Date: Wed Sep 9 00:12:16 2026 -0400 settings: incorporate user & accounts tab, consolidate security, add M3E textfield commit 278370c7909226ca42f0a53cbd9ca2bd5f2fb4e7 Author: bbedward <[email protected]> Date: Tue Sep 8 18:17:25 2026 -0400 m3e: unify shell surfaces and refresh process monitoring commit e2d5860d3952da717ba9073e857133f2538a70b0 Author: bbedward <[email protected]> Date: Tue Sep 8 15:15:17 2026 -0400 notifications: fix expansion timing and simplify the header commit d8f29c221474c2884ec482d26c827de09d581539 Author: bbedward <[email protected]> Date: Tue Sep 8 14:53:11 2026 -0400 icon: install app icon under the conventional name (app id) commit ebeebb70fd4c7538ef5ea867116d9fa7118eee27 Author: bbedward <[email protected]> Date: Tue Sep 8 14:47:09 2026 -0400 notifications: refine card styling and separate app icons from image previews commit d6133d93ed314ca02a9a3b634872ee32484a0bb3 Author: bbedward <[email protected]> Date: Tue Sep 8 14:27:18 2026 -0400 settings: unify expressive rows and drag and drop commit 0a4d14752a2a1e8dd60b3056fd006d02d818d6a4 Author: bbedward <[email protected]> Date: Tue Sep 8 12:32:16 2026 -0400 settings: use native action button hover state commit dc8c4564cc964ab50ed28a3e9e4ca7b13ebfbcb1 Author: bbedward <[email protected]> Date: Tue Sep 8 09:55:42 2026 -0400 shell: refine weather, slider controls, and tooltips commit bec5c6ad0119e22a3cb69975d135d3b72654f77e Author: bbedward <[email protected]> Date: Mon Sep 7 18:43:39 2026 -0400 theme: tweak token values commit 8519cbc4bbb396a8b6779764ff0f5a0945156dcf Author: bbedward <[email protected]> Date: Mon Sep 7 13:43:53 2026 -0400 dankdash: fix grid sizing, controls, notifications, and popout blur commit f2405f2925aa63eba480cff4ddc55119818f8057 Author: bbedward <[email protected]> Date: Mon Sep 7 10:38:07 2026 -0400 dash: redesign media player and migrate its appearance options commit cb57ce04fbd50920a17d9a8ad33e4d20fc856021 Author: bbedward <[email protected]> Date: Mon Sep 7 09:07:01 2026 -0400 lock: add lock m3e redesign commit e89909e3743993dad1bdf17d57ab17f1122dfa3c Author: bbedward <[email protected]> Date: Sun Sep 6 21:24:48 2026 -0400 qs: more loaders, less repetition commit 288335fef67b523f51e22bb234c81bd8b88e7e2c Author: bbedward <[email protected]> Date: Sun Sep 6 20:16:41 2026 -0400 launcher: initial m3e redesign commit 5b7fc75c473491bf086b65a41416325697ae330c Author: purian23 <[email protected]> Date: Sun Sep 6 19:50:14 2026 -0400 feat(motion): new fluid animation variant - Refactored Popouts/Modals for performance passes commit 0fc4f51f4d0b1d297c1886b19be8062d279c505b Author: bbedward <[email protected]> Date: Sun Sep 6 15:36:22 2026 -0400 notifications: tweak animnation stacking behavior on popups commit 4369233794e3bebd890a2b830c6450d0a65eb31a Author: bbedward <[email protected]> Date: Sun Sep 6 15:15:55 2026 -0400 notifications: initial M3E redesign commit eb67a51779c543038ad885ecd406bfe21aecd1e2 Author: bbedward <[email protected]> Date: Sat Sep 5 15:10:37 2026 -0400 ddash: exhaustive overhaul of even more pieces of the system commit 14554a39effd677206f7a3c4b5944d2ae47c2b03 Author: bbedward <[email protected]> Date: Sat Sep 5 12:47:06 2026 -0400 settings: rebase fixes commit d6e0bb604bdb15ed94d77f9e1d85a26381ed6836 Author: bbedward <[email protected]> Date: Sat Sep 5 10:18:38 2026 -0400 ddash: initial rewrite commit 29903114d0d8849b25c6f6e9161765b0ad03da49 Author: bbedward <[email protected]> Date: Fri Sep 4 16:48:23 2026 -0400 cc: tweak s lider size commit 8d14a07864972e4b705e77b371d21f5fdb7c4c07 Author: bbedward <[email protected]> Date: Fri Sep 4 16:44:53 2026 -0400 cc: initial M3E re-design commit 976f968967166c61cec423f3bb3f7a28a5a9ac76 Author: bbedward <[email protected]> Date: Fri Sep 4 15:00:35 2026 -0400 settings: continue to iterate commit a99a1c5ad183e34435a20dd90f19ed84099a1070 Author: bbedward <[email protected]> Date: Fri Sep 4 09:44:55 2026 -0400 stash m3e work
1278 lines
64 KiB
QML
1278 lines
64 KiB
QML
pragma ComponentBehavior: Bound
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import QtQuick
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import Quickshell
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import Quickshell.Wayland
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import qs.Common
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import qs.Services
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import "../../Common/ConnectorGeometry.js" as ConnectorGeometry
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import "../../Common/ConnectedSurfaceGeometry.js" as SurfaceGeometry
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PanelWindow {
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id: win
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readonly property var log: Log.scoped("FrameWindow")
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required property var targetScreen
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screen: targetScreen
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readonly property bool _frameVisible: CompositorService.frameWindowVisibleForScreen(win.targetScreen)
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visible: win._frameVisible
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updatesEnabled: win._frameVisible
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WlrLayershell.namespace: "dms:frame"
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readonly property bool _dockEditActive: frameDockHostLoader.item?.editActive ?? false
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WlrLayershell.layer: win._usesOverlayLayer || win._dockEditActive ? WlrLayer.Overlay : WlrLayer.Top
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WlrLayershell.keyboardFocus: win._dockEditActive ? WlrKeyboardFocus.Exclusive : frameDockHostLoader.item?.interactionActive ? WlrKeyboardFocus.OnDemand : WlrKeyboardFocus.None
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WlrLayershell.exclusionMode: ExclusionMode.Ignore
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anchors {
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top: true
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bottom: true
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left: true
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right: true
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}
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color: "transparent"
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// Click-through everywhere except the frame gutters and hosted bar strips. Dock edit mode takes the whole screen for its scrim.
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mask: Region {
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Region {
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x: 0
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y: 0
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width: win._dockEditActive ? win._windowRegionWidth : 0
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height: win._dockEditActive ? win._windowRegionHeight : 0
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}
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Region {
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readonly property bool present: win._frameActive && win.cutoutTopInset > 0
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x: 0
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y: 0
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width: present ? win._windowRegionWidth : 0
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height: present ? win.cutoutTopInset : 0
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}
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Region {
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readonly property bool present: win._frameActive && win.cutoutBottomInset > 0
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x: 0
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y: present ? win._windowRegionHeight - win.cutoutBottomInset : 0
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width: present ? win._windowRegionWidth : 0
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height: present ? win.cutoutBottomInset : 0
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}
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Region {
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readonly property bool present: win._frameActive && win.cutoutLeftInset > 0
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x: 0
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y: 0
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width: present ? win.cutoutLeftInset : 0
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height: present ? win._windowRegionHeight : 0
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}
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Region {
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readonly property bool present: win._frameActive && win.cutoutRightInset > 0
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x: present ? win._windowRegionWidth - win.cutoutRightInset : 0
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y: 0
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width: present ? win.cutoutRightInset : 0
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height: present ? win._windowRegionHeight : 0
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}
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// Each frame-hosted dock's hover strip, so hover-reveal works through the frame surface.
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// Region takes no repeater, and a screen holds at most one dock per edge, so four slots cover it.
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Region {
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item: frameDockHostLoader.item?.dockMaskItems[0] ?? null
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}
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Region {
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item: frameDockHostLoader.item?.dockMaskItems[1] ?? null
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}
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Region {
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item: frameDockHostLoader.item?.dockMaskItems[2] ?? null
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}
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Region {
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item: frameDockHostLoader.item?.dockMaskItems[3] ?? null
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}
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}
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readonly property var barEdges: {
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SettingsData.barConfigs;
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return SettingsData.getActiveBarEdgesForScreen(win.targetScreen);
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}
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readonly property real _dpr: CompositorService.getScreenScale(win.targetScreen)
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readonly property bool _frameActive: FrameTransitionState.effectiveFrameEnabled && SettingsData.isScreenInPreferences(win.targetScreen, SettingsData.frameScreenPreferences)
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readonly property int _windowRegionWidth: win._regionInt(win.width)
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readonly property int _windowRegionHeight: win._regionInt(win.height)
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readonly property string _screenName: win.targetScreen ? win.targetScreen.name : ""
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readonly property int _surfaceRevision: ConnectedModeState.surfaceRevisions[win._screenName] ?? 0
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readonly property var _popoutDescriptor: ConnectedModeState.surfaceDescriptor(win._screenName, "popout")
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component DockBlurRegion: Region {
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id: dockBlur
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required property var dockSurface
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readonly property var descriptor: dockSurface?.descriptor ?? ({
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visible: false,
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barSide: "bottom"
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})
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readonly property var geometry: dockSurface?.body ?? Qt.rect(0, 0, 0, 0)
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readonly property real bodyRadius: dockSurface?.radius ?? 0
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readonly property real connectorRadius: dockSurface?.connector ?? 0
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Region {
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id: _dockBodyBlurAnchor
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readonly property bool _active: win._blurSurfacesActive && win._connectedActive && dockBlur.descriptor.visible && dockBlur.geometry.width > 0 && dockBlur.geometry.height > 0
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radius: dockBlur.bodyRadius
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x: _active ? Math.round(dockBlur.geometry.x) : 0
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y: _active ? Math.round(dockBlur.geometry.y) : 0
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width: _active ? Math.round(dockBlur.geometry.width) : 0
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height: _active ? Math.round(dockBlur.geometry.height) : 0
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}
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Region {
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id: _dockBodyBlurCap
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readonly property string _side: dockBlur.descriptor.barSide
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readonly property bool _active: _dockBodyBlurAnchor._active && _dockBodyBlurAnchor.width > 0 && _dockBodyBlurAnchor.height > 0
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readonly property int _capWidth: (_side === "left" || _side === "right") ? Math.round(Math.min(dockBlur.connectorRadius, _dockBodyBlurAnchor.width)) : _dockBodyBlurAnchor.width
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readonly property int _capHeight: (_side === "top" || _side === "bottom") ? Math.round(Math.min(dockBlur.connectorRadius, _dockBodyBlurAnchor.height)) : _dockBodyBlurAnchor.height
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x: !_active ? 0 : (_side === "right" ? _dockBodyBlurAnchor.x + _dockBodyBlurAnchor.width - _capWidth : _dockBodyBlurAnchor.x)
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y: !_active ? 0 : (_side === "bottom" ? _dockBodyBlurAnchor.y + _dockBodyBlurAnchor.height - _capHeight : _dockBodyBlurAnchor.y)
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width: _active ? _capWidth : 0
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height: _active ? _capHeight : 0
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}
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Region {
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id: _dockLeftConnectorBlurAnchor
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readonly property bool _active: _dockBodyBlurAnchor._active && dockBlur.connectorRadius > 0
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readonly property var _rect: SurfaceGeometry.connectorRect(dockBlur.descriptor.barSide, dockBlur.geometry, "left", 0, dockBlur.connectorRadius, win._dpr)
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x: _active ? Math.round(_rect.x) : 0
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y: _active ? Math.round(_rect.y) : 0
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width: _active ? Math.round(_rect.width) : 0
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height: _active ? Math.round(_rect.height) : 0
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Region {
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id: _dockLeftConnectorCutout
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readonly property bool _active: _dockLeftConnectorBlurAnchor.width > 0 && _dockLeftConnectorBlurAnchor.height > 0
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readonly property string _arcCorner: ConnectorGeometry.arcCorner(dockBlur.descriptor.barSide, "left")
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intersection: Intersection.Subtract
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radius: dockBlur.connectorRadius
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x: _active ? Math.round(win._connectorCutoutX(_dockLeftConnectorBlurAnchor.x, _dockLeftConnectorBlurAnchor.width, _arcCorner, dockBlur.connectorRadius)) : 0
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y: _active ? Math.round(win._connectorCutoutY(_dockLeftConnectorBlurAnchor.y, _dockLeftConnectorBlurAnchor.height, _arcCorner, dockBlur.connectorRadius)) : 0
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width: _active ? Math.round(dockBlur.connectorRadius * 2) : 0
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height: _active ? Math.round(dockBlur.connectorRadius * 2) : 0
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}
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}
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Region {
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id: _dockRightConnectorBlurAnchor
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readonly property bool _active: _dockBodyBlurAnchor._active && dockBlur.connectorRadius > 0
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readonly property var _rect: SurfaceGeometry.connectorRect(dockBlur.descriptor.barSide, dockBlur.geometry, "right", 0, dockBlur.connectorRadius, win._dpr)
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x: _active ? Math.round(_rect.x) : 0
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y: _active ? Math.round(_rect.y) : 0
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width: _active ? Math.round(_rect.width) : 0
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height: _active ? Math.round(_rect.height) : 0
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Region {
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id: _dockRightConnectorCutout
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readonly property bool _active: _dockRightConnectorBlurAnchor.width > 0 && _dockRightConnectorBlurAnchor.height > 0
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readonly property string _arcCorner: ConnectorGeometry.arcCorner(dockBlur.descriptor.barSide, "right")
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intersection: Intersection.Subtract
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radius: dockBlur.connectorRadius
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x: _active ? Math.round(win._connectorCutoutX(_dockRightConnectorBlurAnchor.x, _dockRightConnectorBlurAnchor.width, _arcCorner, dockBlur.connectorRadius)) : 0
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y: _active ? Math.round(win._connectorCutoutY(_dockRightConnectorBlurAnchor.y, _dockRightConnectorBlurAnchor.height, _arcCorner, dockBlur.connectorRadius)) : 0
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width: _active ? Math.round(dockBlur.connectorRadius * 2) : 0
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height: _active ? Math.round(dockBlur.connectorRadius * 2) : 0
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}
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}
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}
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readonly property var _dockSurfaces: ConnectedModeState.surfaceDescriptorsOfKind(win._screenName, "dock").map(descriptor => {
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const body = SurfaceGeometry.translatedBodyRect(descriptor, win._dpr);
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const radius = Math.max(0, Math.min(descriptor.surfaceRadius >= 0 ? descriptor.surfaceRadius : win._surfaceRadius, body.width / 2, body.height / 2));
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const thickness = SurfaceGeometry.isVertical(descriptor.barSide) ? body.width : body.height;
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const connector = Math.max(0, Math.min(win._ccr, radius, thickness - radius - win._seamOverlap));
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return {
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descriptor: descriptor,
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body: body,
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radius: radius,
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connector: connector
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};
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})
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readonly property var _notifDescriptor: ConnectedModeState.surfaceDescriptor(win._screenName, "notification")
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readonly property var _modalDescriptor: ConnectedModeState.surfaceDescriptor(win._screenName, "modal")
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readonly property bool _usesOverlayLayer: (win._modalDescriptor.presented && win._modalDescriptor.layer === "overlay") || (win._popoutDescriptor.presented && win._popoutDescriptor.layer === "overlay")
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readonly property bool _connectedActive: CompositorService.usesConnectedFrameChromeForScreen(win.targetScreen)
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readonly property bool _dockHostedHere: win._connectedActive && CompositorService.frameHostsDockForScreen(win.targetScreen)
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readonly property string _barSide: {
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const edges = win.barEdges;
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if (edges.includes("top"))
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return "top";
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if (edges.includes("bottom"))
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return "bottom";
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if (edges.includes("left"))
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return "left";
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return "right";
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}
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readonly property real _ccr: Theme.connectedCornerRadius
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readonly property bool _popoutHorizontal: SurfaceGeometry.isHorizontal(win._popoutDescriptor.barSide)
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readonly property bool _modalHorizontal: SurfaceGeometry.isHorizontal(win._modalDescriptor.barSide)
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readonly property var _popoutBodyGeometry: SurfaceGeometry.animatedBodyRect(win._popoutDescriptor, win._dpr)
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readonly property var _modalBodyGeometry: SurfaceGeometry.animatedBodyRect(win._modalDescriptor, win._dpr)
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readonly property var _notifBodyGeometry: SurfaceGeometry.bodyRect(win._notifDescriptor, win._dpr)
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readonly property real _popoutArcExtent: win._popoutHorizontal ? _popoutBodyBlurAnchor.height : _popoutBodyBlurAnchor.width
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readonly property real _modalArcExtent: win._modalHorizontal ? _modalBodyBlurAnchor.height : _modalBodyBlurAnchor.width
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readonly property real _popoutConnectorRadiusLeft: win._effectivePopoutStartCcr
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readonly property real _popoutConnectorRadiusRight: win._effectivePopoutEndCcr
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readonly property real _modalConnectorRadiusLeft: win._effectiveModalStartCcr
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readonly property real _modalConnectorRadiusRight: win._effectiveModalEndCcr
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readonly property real _notifConnectorRadiusLeft: win._effectiveNotifStartCcr
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readonly property real _notifConnectorRadiusRight: win._effectiveNotifEndCcr
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readonly property real _notifSideUnderlapValue: SurfaceGeometry.isVertical(win._notifDescriptor.barSide) ? win._seamOverlap : 0
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readonly property real _notifStartUnderlapValue: win._notifDescriptor.omitStartConnector ? win._seamOverlap : 0
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readonly property real _notifEndUnderlapValue: win._notifDescriptor.omitEndConnector ? win._seamOverlap : 0
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readonly property var _popoutRadii: SurfaceGeometry.connectorRadii(win._popoutDescriptor, win._popoutBodyGeometry, win._ccr, win._surfaceRadius, win._dpr, false)
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readonly property real _effectivePopoutCcr: win._popoutRadii.near
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readonly property real _effectivePopoutFarCcr: win._popoutRadii.far
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readonly property real _effectivePopoutStartCcr: win._popoutRadii.start
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readonly property real _effectivePopoutEndCcr: win._popoutRadii.end
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readonly property real _effectivePopoutFarStartCcr: win._popoutRadii.farStart
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readonly property real _effectivePopoutFarEndCcr: win._popoutRadii.farEnd
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readonly property real _effectivePopoutMaxCcr: Math.max(win._effectivePopoutStartCcr, win._effectivePopoutEndCcr)
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readonly property real _effectivePopoutFarExtent: Math.max(win._effectivePopoutFarStartCcr, win._effectivePopoutFarEndCcr)
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readonly property var _notifNearRadii: SurfaceGeometry.connectorRadii(win._notifDescriptor, win._notifBodyGeometry, win._ccr, win._surfaceRadius, win._dpr, true)
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readonly property var _notifFarRadii: SurfaceGeometry.connectorRadii(win._notifDescriptor, win._notifBodyScene(), win._ccr, win._surfaceRadius, win._dpr, true)
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readonly property real _effectiveNotifCcr: win._notifNearRadii.near
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readonly property real _effectiveNotifFarCcr: win._notifFarRadii.far
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readonly property real _effectiveNotifStartCcr: win._notifNearRadii.start
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readonly property real _effectiveNotifEndCcr: win._notifNearRadii.end
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readonly property real _effectiveNotifFarStartCcr: win._notifFarRadii.farStart
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readonly property real _effectiveNotifFarEndCcr: win._notifFarRadii.farEnd
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readonly property real _effectiveNotifMaxCcr: Math.max(win._effectiveNotifStartCcr, win._effectiveNotifEndCcr)
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readonly property real _effectiveNotifFarExtent: Math.max(win._effectiveNotifFarStartCcr, win._effectiveNotifFarEndCcr)
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readonly property var _modalRadii: SurfaceGeometry.connectorRadii(win._modalDescriptor, win._modalBodyGeometry, win._ccr, win._surfaceRadius, win._dpr, true)
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readonly property real _effectiveModalCcr: win._modalRadii.near
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readonly property real _effectiveModalFarCcr: win._modalRadii.far
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readonly property real _effectiveModalStartCcr: win._modalRadii.start
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readonly property real _effectiveModalEndCcr: win._modalRadii.end
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readonly property real _effectiveModalFarStartCcr: win._modalRadii.farStart
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readonly property real _effectiveModalFarEndCcr: win._modalRadii.farEnd
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readonly property real _effectiveModalFarExtent: Math.max(win._effectiveModalFarStartCcr, win._effectiveModalFarEndCcr)
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readonly property color _surfaceColor: Theme.connectedSurfaceColor
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readonly property real _surfaceRadius: Theme.connectedSurfaceRadius
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readonly property real _seamOverlap: Theme.hairline(win._dpr)
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readonly property bool _disableLayer: Quickshell.env("DMS_DISABLE_LAYER") === "true" || Quickshell.env("DMS_DISABLE_LAYER") === "1"
|
|
readonly property bool _elevationShadow: win._connectedActive && Theme.elevationEnabled && !win._disableLayer
|
|
// Pack active connected surfaces into four fixed SDF slots (near edges clamp to cutout).
|
|
readonly property var _sdfSlots: {
|
|
const T = win.cutoutTopInset;
|
|
const L = win.cutoutLeftInset;
|
|
const R = win.width - win.cutoutRightInset;
|
|
const B = win.height - win.cutoutBottomInset;
|
|
const clampNear = function (side, b) {
|
|
const r = {
|
|
"x": b.x,
|
|
"y": b.y,
|
|
"width": b.width,
|
|
"height": b.height
|
|
};
|
|
if (side === "top") {
|
|
r.height = Math.max(0, b.y + b.height - T);
|
|
r.y = T;
|
|
} else if (side === "bottom") {
|
|
r.height = Math.max(0, B - b.y);
|
|
} else if (side === "left") {
|
|
r.width = Math.max(0, b.x + b.width - L);
|
|
r.x = L;
|
|
} else if (side === "right") {
|
|
r.width = Math.max(0, R - b.x);
|
|
}
|
|
return r;
|
|
};
|
|
const src = win._unifiedSurfaces();
|
|
const out = [];
|
|
for (let i = 0; i < 4; i++) {
|
|
if (i < src.length) {
|
|
const s = src[i];
|
|
const b = clampNear(s.side, s.body);
|
|
const active = b.width > 0 && b.height > 0 ? 1 : 0;
|
|
const sc = s.radii.startCr, ec = s.radii.endCr;
|
|
const extent = (s.side === "top" || s.side === "bottom") ? b.height : b.width;
|
|
const fc = Math.min(s.radii.farCr, extent);
|
|
const omitS = s.radii.farStartCr > 0;
|
|
const omitE = s.radii.farEndCr > 0;
|
|
const bodyR = s.radii.surfaceRadius;
|
|
const nearS = omitS ? bodyR : 0, nearE = omitE ? bodyR : 0;
|
|
const farS = omitS ? 0 : bodyR, farE = omitE ? 0 : bodyR;
|
|
const kS = omitS ? fc : sc, kE = omitE ? fc : ec;
|
|
let ks, cr;
|
|
if (s.side === "top") {
|
|
ks = [kS, kE, fc, fc];
|
|
cr = [nearS, nearE, farE, farS];
|
|
} else if (s.side === "bottom") {
|
|
ks = [fc, fc, kE, kS];
|
|
cr = [farS, farE, nearE, nearS];
|
|
} else if (s.side === "left") {
|
|
ks = [kS, fc, fc, kE];
|
|
cr = [nearS, farS, farE, nearE];
|
|
} else {
|
|
ks = [fc, kS, kE, fc];
|
|
cr = [farS, nearS, nearE, farE];
|
|
}
|
|
out.push({
|
|
"rect": Qt.vector4d(b.x, b.y, b.width, b.height),
|
|
"corner": Qt.vector4d(cr[0], cr[1], cr[2], cr[3]),
|
|
"k": Qt.vector4d(ks[0], ks[1], ks[2], ks[3]),
|
|
"param": Qt.vector4d(active, 0, 0, 0)
|
|
});
|
|
} else {
|
|
out.push({
|
|
"rect": Qt.vector4d(0, 0, 0, 0),
|
|
"corner": Qt.vector4d(0, 0, 0, 0),
|
|
"k": Qt.vector4d(0, 0, 0, 0),
|
|
"param": Qt.vector4d(0, 0, 0, 0)
|
|
});
|
|
}
|
|
}
|
|
return out;
|
|
}
|
|
function _regionInt(value) {
|
|
return Math.max(0, Math.round(Theme.px(value, win._dpr)));
|
|
}
|
|
|
|
function _pointInBand(lx, ly, bx, by, bw, bh, pad) {
|
|
return lx >= bx - pad && lx < bx + bw + pad && ly >= by - pad && ly < by + bh + pad;
|
|
}
|
|
|
|
function containsGlobalPoint(gx, gy, padding) {
|
|
if (!win._connectedActive || !win.contentItem)
|
|
return false;
|
|
const origin = win.contentItem.mapToItem(null, 0, 0);
|
|
if (!origin)
|
|
return false;
|
|
const pad = padding !== undefined ? padding : 16;
|
|
const lx = gx - origin.x;
|
|
const ly = gy - origin.y;
|
|
const w = win._windowRegionWidth;
|
|
const h = win._windowRegionHeight;
|
|
const edges = win.barEdges;
|
|
if (edges.includes("top") && win._pointInBand(lx, ly, 0, 0, w, win.cutoutTopInset, pad))
|
|
return true;
|
|
if (edges.includes("bottom") && win._pointInBand(lx, ly, 0, h - win.cutoutBottomInset, w, win.cutoutBottomInset, pad))
|
|
return true;
|
|
if (edges.includes("left") && win._pointInBand(lx, ly, 0, 0, win.cutoutLeftInset, h, pad))
|
|
return true;
|
|
if (edges.includes("right") && win._pointInBand(lx, ly, w - win.cutoutRightInset, 0, win.cutoutRightInset, h, pad))
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
readonly property int cutoutTopInset: {
|
|
SettingsData.barConfigs;
|
|
return win._regionInt(SettingsData.frameEdgeReservation(win.targetScreen, "top"));
|
|
}
|
|
readonly property int cutoutBottomInset: {
|
|
SettingsData.barConfigs;
|
|
return win._regionInt(SettingsData.frameEdgeReservation(win.targetScreen, "bottom"));
|
|
}
|
|
readonly property int cutoutLeftInset: {
|
|
SettingsData.barConfigs;
|
|
return win._regionInt(SettingsData.frameEdgeReservation(win.targetScreen, "left"));
|
|
}
|
|
readonly property int cutoutRightInset: {
|
|
SettingsData.barConfigs;
|
|
return win._regionInt(SettingsData.frameEdgeReservation(win.targetScreen, "right"));
|
|
}
|
|
readonly property int cutoutWidth: Math.max(0, win._windowRegionWidth - win.cutoutLeftInset - win.cutoutRightInset)
|
|
readonly property int cutoutHeight: Math.max(0, win._windowRegionHeight - win.cutoutTopInset - win.cutoutBottomInset)
|
|
readonly property int cutoutRadius: {
|
|
const requested = win._regionInt(SettingsData.frameRounding);
|
|
const maxRadius = Math.floor(Math.min(win.cutoutWidth, win.cutoutHeight) / 2);
|
|
return Math.max(0, Math.min(requested, maxRadius));
|
|
}
|
|
|
|
readonly property bool _blurSurfacesActive: BlurService.enabled && SettingsData.frameBlurEnabled && win._frameActive
|
|
readonly property int _blurCutoutCompensation: SettingsData.frameOpacity <= 0.2 ? 1 : 0
|
|
readonly property int _blurCutoutLeft: Math.max(0, win.cutoutLeftInset - win._blurCutoutCompensation)
|
|
readonly property int _blurCutoutTop: Math.max(0, win.cutoutTopInset - win._blurCutoutCompensation)
|
|
readonly property int _blurCutoutRight: Math.min(win._windowRegionWidth, win._windowRegionWidth - win.cutoutRightInset + win._blurCutoutCompensation)
|
|
readonly property int _blurCutoutBottom: Math.min(win._windowRegionHeight, win._windowRegionHeight - win.cutoutBottomInset + win._blurCutoutCompensation)
|
|
readonly property int _blurCutoutRadius: {
|
|
const requested = win.cutoutRadius + win._blurCutoutCompensation;
|
|
const maxRadius = Math.floor(Math.min(_blurCutout.width, _blurCutout.height) / 2);
|
|
return Math.max(0, Math.min(requested, maxRadius));
|
|
}
|
|
|
|
QtObject {
|
|
id: _notifBodyBlurAnchor
|
|
|
|
readonly property bool _active: win._blurSurfacesActive && win._notifDescriptor.visible && win._notifBodyGeometry.width > 0 && win._notifBodyGeometry.height > 0
|
|
readonly property int x: _active ? Math.round(win._notifBodyGeometry.x) : 0
|
|
readonly property int y: _active ? Math.round(win._notifBodyGeometry.y) : 0
|
|
readonly property int width: _active ? Math.round(win._notifBodyGeometry.width) : 0
|
|
readonly property int height: _active ? Math.round(win._notifBodyGeometry.height) : 0
|
|
}
|
|
|
|
Region {
|
|
id: _staticBlurRegion
|
|
x: 0
|
|
y: 0
|
|
width: win._windowRegionWidth
|
|
height: win._windowRegionHeight
|
|
|
|
Region {
|
|
id: _blurCutout
|
|
intersection: Intersection.Subtract
|
|
radius: win._blurCutoutRadius
|
|
x: win._blurCutoutLeft
|
|
y: win._blurCutoutTop
|
|
width: Math.max(0, win._blurCutoutRight - win._blurCutoutLeft)
|
|
height: Math.max(0, win._blurCutoutBottom - win._blurCutoutTop)
|
|
}
|
|
|
|
Region {
|
|
id: _popoutBodyBlurAnchor
|
|
|
|
readonly property bool _active: win._blurSurfacesActive && win._popoutDescriptor.visible
|
|
|
|
radius: win._surfaceRadius
|
|
x: _active ? Math.round(win._popoutBodyGeometry.x) : 0
|
|
y: _active ? Math.round(win._popoutBodyGeometry.y) : 0
|
|
width: _active ? Math.round(win._popoutBodyGeometry.width) : 0
|
|
height: _active ? Math.round(win._popoutBodyGeometry.height) : 0
|
|
}
|
|
Region {
|
|
id: _popoutBodyBlurCap
|
|
|
|
readonly property string _side: win._popoutDescriptor.barSide
|
|
readonly property real _capThickness: win._popoutBlurCapThickness()
|
|
readonly property bool _active: _popoutBodyBlurAnchor._active && _capThickness > 0 && _popoutBodyBlurAnchor.width > 0 && _popoutBodyBlurAnchor.height > 0
|
|
readonly property int _capWidth: (_side === "left" || _side === "right") ? Math.round(Math.min(_capThickness, _popoutBodyBlurAnchor.width)) : _popoutBodyBlurAnchor.width
|
|
readonly property int _capHeight: (_side === "top" || _side === "bottom") ? Math.round(Math.min(_capThickness, _popoutBodyBlurAnchor.height)) : _popoutBodyBlurAnchor.height
|
|
|
|
x: !_active ? 0 : (_side === "right" ? _popoutBodyBlurAnchor.x + _popoutBodyBlurAnchor.width - _capWidth : _popoutBodyBlurAnchor.x)
|
|
y: !_active ? 0 : (_side === "bottom" ? _popoutBodyBlurAnchor.y + _popoutBodyBlurAnchor.height - _capHeight : _popoutBodyBlurAnchor.y)
|
|
width: _active ? _capWidth : 0
|
|
height: _active ? _capHeight : 0
|
|
}
|
|
Region {
|
|
id: _popoutLeftConnectorBlurAnchor
|
|
|
|
readonly property real _radius: win._popoutConnectorRadiusLeft
|
|
readonly property bool _active: _popoutBodyBlurAnchor._active && _radius > 0
|
|
readonly property var _rect: SurfaceGeometry.connectorRect(win._popoutDescriptor.barSide, win._popoutBodyGeometry, "left", 0, _radius, win._dpr)
|
|
|
|
x: _active ? Math.round(_rect.x) : 0
|
|
y: _active ? Math.round(_rect.y) : 0
|
|
width: _active ? Math.round(_rect.width) : 0
|
|
height: _active ? Math.round(_rect.height) : 0
|
|
|
|
Region {
|
|
id: _popoutLeftConnectorCutout
|
|
|
|
readonly property bool _active: _popoutLeftConnectorBlurAnchor.width > 0 && _popoutLeftConnectorBlurAnchor.height > 0
|
|
readonly property string _arcCorner: ConnectorGeometry.arcCorner(win._popoutDescriptor.barSide, "left")
|
|
readonly property real _radius: win._popoutConnectorRadiusLeft
|
|
|
|
intersection: Intersection.Subtract
|
|
radius: win._popoutConnectorRadiusLeft
|
|
x: _active ? Math.round(win._connectorCutoutX(_popoutLeftConnectorBlurAnchor.x, _popoutLeftConnectorBlurAnchor.width, _arcCorner, _radius)) : 0
|
|
y: _active ? Math.round(win._connectorCutoutY(_popoutLeftConnectorBlurAnchor.y, _popoutLeftConnectorBlurAnchor.height, _arcCorner, _radius)) : 0
|
|
width: _active ? Math.round(_radius * 2) : 0
|
|
height: _active ? Math.round(_radius * 2) : 0
|
|
}
|
|
}
|
|
Region {
|
|
id: _popoutRightConnectorBlurAnchor
|
|
|
|
readonly property real _radius: win._popoutConnectorRadiusRight
|
|
readonly property bool _active: _popoutBodyBlurAnchor._active && _radius > 0
|
|
readonly property var _rect: SurfaceGeometry.connectorRect(win._popoutDescriptor.barSide, win._popoutBodyGeometry, "right", 0, _radius, win._dpr)
|
|
|
|
x: _active ? Math.round(_rect.x) : 0
|
|
y: _active ? Math.round(_rect.y) : 0
|
|
width: _active ? Math.round(_rect.width) : 0
|
|
height: _active ? Math.round(_rect.height) : 0
|
|
|
|
Region {
|
|
id: _popoutRightConnectorCutout
|
|
|
|
readonly property bool _active: _popoutRightConnectorBlurAnchor.width > 0 && _popoutRightConnectorBlurAnchor.height > 0
|
|
readonly property string _arcCorner: ConnectorGeometry.arcCorner(win._popoutDescriptor.barSide, "right")
|
|
readonly property real _radius: win._popoutConnectorRadiusRight
|
|
|
|
intersection: Intersection.Subtract
|
|
radius: win._popoutConnectorRadiusRight
|
|
x: _active ? Math.round(win._connectorCutoutX(_popoutRightConnectorBlurAnchor.x, _popoutRightConnectorBlurAnchor.width, _arcCorner, _radius)) : 0
|
|
y: _active ? Math.round(win._connectorCutoutY(_popoutRightConnectorBlurAnchor.y, _popoutRightConnectorBlurAnchor.height, _arcCorner, _radius)) : 0
|
|
width: _active ? Math.round(_radius * 2) : 0
|
|
height: _active ? Math.round(_radius * 2) : 0
|
|
}
|
|
}
|
|
Region {
|
|
id: _popoutFarStartBodyBlurCap
|
|
|
|
readonly property real _radius: win._effectivePopoutFarStartCcr
|
|
readonly property bool _active: _popoutBodyBlurAnchor._active && _radius > 0
|
|
readonly property var _rect: SurfaceGeometry.farBodyCapRect(win._popoutDescriptor.barSide, win._popoutBodyGeometry, "left", _radius, win._dpr)
|
|
|
|
x: _active ? Math.round(_rect.x) : 0
|
|
y: _active ? Math.round(_rect.y) : 0
|
|
width: _active ? Math.round(_rect.width) : 0
|
|
height: _active ? Math.round(_rect.height) : 0
|
|
}
|
|
Region {
|
|
id: _popoutFarEndBodyBlurCap
|
|
|
|
readonly property real _radius: win._effectivePopoutFarEndCcr
|
|
readonly property bool _active: _popoutBodyBlurAnchor._active && _radius > 0
|
|
readonly property var _rect: SurfaceGeometry.farBodyCapRect(win._popoutDescriptor.barSide, win._popoutBodyGeometry, "right", _radius, win._dpr)
|
|
|
|
x: _active ? Math.round(_rect.x) : 0
|
|
y: _active ? Math.round(_rect.y) : 0
|
|
width: _active ? Math.round(_rect.width) : 0
|
|
height: _active ? Math.round(_rect.height) : 0
|
|
}
|
|
Region {
|
|
id: _popoutFarStartConnectorBlurAnchor
|
|
|
|
readonly property real _radius: win._effectivePopoutFarStartCcr
|
|
readonly property bool _active: _popoutBodyBlurAnchor._active && _radius > 0
|
|
readonly property var _rect: SurfaceGeometry.farConnectorRect(win._popoutDescriptor.barSide, win._popoutBodyGeometry, "left", _radius, win._dpr)
|
|
|
|
x: _active ? Math.round(_rect.x) : 0
|
|
y: _active ? Math.round(_rect.y) : 0
|
|
width: _active ? Math.round(_rect.width) : 0
|
|
height: _active ? Math.round(_rect.height) : 0
|
|
|
|
Region {
|
|
id: _popoutFarStartConnectorCutout
|
|
|
|
readonly property bool _active: _popoutFarStartConnectorBlurAnchor.width > 0 && _popoutFarStartConnectorBlurAnchor.height > 0
|
|
readonly property string _barSide: win._farConnectorBarSide(win._popoutDescriptor.barSide, "left")
|
|
readonly property string _placement: win._farConnectorPlacement(win._popoutDescriptor.barSide, "left")
|
|
readonly property string _arcCorner: ConnectorGeometry.arcCorner(_barSide, _placement)
|
|
readonly property real _radius: win._effectivePopoutFarStartCcr
|
|
|
|
intersection: Intersection.Subtract
|
|
radius: win._effectivePopoutFarStartCcr
|
|
x: _active ? Math.round(win._connectorCutoutX(_popoutFarStartConnectorBlurAnchor.x, _popoutFarStartConnectorBlurAnchor.width, _arcCorner, _radius)) : 0
|
|
y: _active ? Math.round(win._connectorCutoutY(_popoutFarStartConnectorBlurAnchor.y, _popoutFarStartConnectorBlurAnchor.height, _arcCorner, _radius)) : 0
|
|
width: _active ? Math.round(_radius * 2) : 0
|
|
height: _active ? Math.round(_radius * 2) : 0
|
|
}
|
|
}
|
|
Region {
|
|
id: _popoutFarEndConnectorBlurAnchor
|
|
|
|
readonly property real _radius: win._effectivePopoutFarEndCcr
|
|
readonly property bool _active: _popoutBodyBlurAnchor._active && _radius > 0
|
|
readonly property var _rect: SurfaceGeometry.farConnectorRect(win._popoutDescriptor.barSide, win._popoutBodyGeometry, "right", _radius, win._dpr)
|
|
|
|
x: _active ? Math.round(_rect.x) : 0
|
|
y: _active ? Math.round(_rect.y) : 0
|
|
width: _active ? Math.round(_rect.width) : 0
|
|
height: _active ? Math.round(_rect.height) : 0
|
|
|
|
Region {
|
|
id: _popoutFarEndConnectorCutout
|
|
|
|
readonly property bool _active: _popoutFarEndConnectorBlurAnchor.width > 0 && _popoutFarEndConnectorBlurAnchor.height > 0
|
|
readonly property string _barSide: win._farConnectorBarSide(win._popoutDescriptor.barSide, "right")
|
|
readonly property string _placement: win._farConnectorPlacement(win._popoutDescriptor.barSide, "right")
|
|
readonly property string _arcCorner: ConnectorGeometry.arcCorner(_barSide, _placement)
|
|
readonly property real _radius: win._effectivePopoutFarEndCcr
|
|
|
|
intersection: Intersection.Subtract
|
|
radius: win._effectivePopoutFarEndCcr
|
|
x: _active ? Math.round(win._connectorCutoutX(_popoutFarEndConnectorBlurAnchor.x, _popoutFarEndConnectorBlurAnchor.width, _arcCorner, _radius)) : 0
|
|
y: _active ? Math.round(win._connectorCutoutY(_popoutFarEndConnectorBlurAnchor.y, _popoutFarEndConnectorBlurAnchor.height, _arcCorner, _radius)) : 0
|
|
width: _active ? Math.round(_radius * 2) : 0
|
|
height: _active ? Math.round(_radius * 2) : 0
|
|
}
|
|
}
|
|
|
|
DockBlurRegion {
|
|
dockSurface: win._dockSurfaces[0] ?? null
|
|
}
|
|
DockBlurRegion {
|
|
dockSurface: win._dockSurfaces[1] ?? null
|
|
}
|
|
DockBlurRegion {
|
|
dockSurface: win._dockSurfaces[2] ?? null
|
|
}
|
|
DockBlurRegion {
|
|
dockSurface: win._dockSurfaces[3] ?? null
|
|
}
|
|
|
|
Region {
|
|
id: _notifBodySceneBlurAnchor
|
|
|
|
readonly property bool _active: _notifBodyBlurAnchor._active
|
|
readonly property var _scene: _active ? win._notifBodyScene() : null
|
|
|
|
radius: win._surfaceRadius
|
|
x: _scene ? Math.round(_scene.x) : 0
|
|
y: _scene ? Math.round(_scene.y) : 0
|
|
width: _scene ? Math.round(_scene.width) : 0
|
|
height: _scene ? Math.round(_scene.height) : 0
|
|
}
|
|
Region {
|
|
id: _notifBodyBlurCap
|
|
|
|
readonly property string _side: win._notifDescriptor.barSide
|
|
readonly property real _capRadius: win._effectiveNotifMaxCcr
|
|
readonly property bool _active: _notifBodySceneBlurAnchor._active && _notifBodySceneBlurAnchor.width > 0 && _notifBodySceneBlurAnchor.height > 0 && _capRadius > 0
|
|
readonly property int _capWidth: (_side === "left" || _side === "right") ? Math.round(Math.min(_capRadius, _notifBodySceneBlurAnchor.width)) : _notifBodySceneBlurAnchor.width
|
|
readonly property int _capHeight: (_side === "top" || _side === "bottom") ? Math.round(Math.min(_capRadius, _notifBodySceneBlurAnchor.height)) : _notifBodySceneBlurAnchor.height
|
|
|
|
x: !_active ? 0 : (_side === "right" ? _notifBodySceneBlurAnchor.x + _notifBodySceneBlurAnchor.width - _capWidth : _notifBodySceneBlurAnchor.x)
|
|
y: !_active ? 0 : (_side === "bottom" ? _notifBodySceneBlurAnchor.y + _notifBodySceneBlurAnchor.height - _capHeight : _notifBodySceneBlurAnchor.y)
|
|
width: _active ? _capWidth : 0
|
|
height: _active ? _capHeight : 0
|
|
}
|
|
Region {
|
|
id: _notifLeftConnectorBlurAnchor
|
|
|
|
readonly property real _radius: win._notifConnectorRadiusLeft
|
|
readonly property bool _active: _notifBodySceneBlurAnchor._active && _radius > 0
|
|
readonly property var _rect: SurfaceGeometry.connectorRect(win._notifDescriptor.barSide, _notifBodySceneBlurAnchor, "left", 0, _radius, win._dpr)
|
|
|
|
x: _active ? Math.round(_rect.x) : 0
|
|
y: _active ? Math.round(_rect.y) : 0
|
|
width: _active ? Math.round(_rect.width) : 0
|
|
height: _active ? Math.round(_rect.height) : 0
|
|
|
|
Region {
|
|
id: _notifLeftConnectorCutout
|
|
|
|
readonly property bool _active: _notifLeftConnectorBlurAnchor.width > 0 && _notifLeftConnectorBlurAnchor.height > 0
|
|
readonly property string _arcCorner: ConnectorGeometry.arcCorner(win._notifDescriptor.barSide, "left")
|
|
readonly property real _radius: win._notifConnectorRadiusLeft
|
|
|
|
intersection: Intersection.Subtract
|
|
radius: win._notifConnectorRadiusLeft
|
|
x: _active ? Math.round(win._connectorCutoutX(_notifLeftConnectorBlurAnchor.x, _notifLeftConnectorBlurAnchor.width, _arcCorner, _radius)) : 0
|
|
y: _active ? Math.round(win._connectorCutoutY(_notifLeftConnectorBlurAnchor.y, _notifLeftConnectorBlurAnchor.height, _arcCorner, _radius)) : 0
|
|
width: _active ? Math.round(_radius * 2) : 0
|
|
height: _active ? Math.round(_radius * 2) : 0
|
|
}
|
|
}
|
|
Region {
|
|
id: _notifRightConnectorBlurAnchor
|
|
|
|
readonly property real _radius: win._notifConnectorRadiusRight
|
|
readonly property bool _active: _notifBodySceneBlurAnchor._active && _radius > 0
|
|
readonly property var _rect: SurfaceGeometry.connectorRect(win._notifDescriptor.barSide, _notifBodySceneBlurAnchor, "right", 0, _radius, win._dpr)
|
|
|
|
x: _active ? Math.round(_rect.x) : 0
|
|
y: _active ? Math.round(_rect.y) : 0
|
|
width: _active ? Math.round(_rect.width) : 0
|
|
height: _active ? Math.round(_rect.height) : 0
|
|
|
|
Region {
|
|
id: _notifRightConnectorCutout
|
|
|
|
readonly property bool _active: _notifRightConnectorBlurAnchor.width > 0 && _notifRightConnectorBlurAnchor.height > 0
|
|
readonly property string _arcCorner: ConnectorGeometry.arcCorner(win._notifDescriptor.barSide, "right")
|
|
readonly property real _radius: win._notifConnectorRadiusRight
|
|
|
|
intersection: Intersection.Subtract
|
|
radius: win._notifConnectorRadiusRight
|
|
x: _active ? Math.round(win._connectorCutoutX(_notifRightConnectorBlurAnchor.x, _notifRightConnectorBlurAnchor.width, _arcCorner, _radius)) : 0
|
|
y: _active ? Math.round(win._connectorCutoutY(_notifRightConnectorBlurAnchor.y, _notifRightConnectorBlurAnchor.height, _arcCorner, _radius)) : 0
|
|
width: _active ? Math.round(_radius * 2) : 0
|
|
height: _active ? Math.round(_radius * 2) : 0
|
|
}
|
|
}
|
|
Region {
|
|
id: _notifFarStartBodyBlurCap
|
|
|
|
readonly property real _radius: win._effectiveNotifFarStartCcr
|
|
readonly property bool _active: _notifBodySceneBlurAnchor._active && _radius > 0
|
|
readonly property var _rect: SurfaceGeometry.farBodyCapRect(win._notifDescriptor.barSide, _notifBodySceneBlurAnchor, "left", _radius, win._dpr)
|
|
|
|
x: _active ? Math.round(_rect.x) : 0
|
|
y: _active ? Math.round(_rect.y) : 0
|
|
width: _active ? Math.round(_rect.width) : 0
|
|
height: _active ? Math.round(_rect.height) : 0
|
|
}
|
|
Region {
|
|
id: _notifFarEndBodyBlurCap
|
|
|
|
readonly property real _radius: win._effectiveNotifFarEndCcr
|
|
readonly property bool _active: _notifBodySceneBlurAnchor._active && _radius > 0
|
|
readonly property var _rect: SurfaceGeometry.farBodyCapRect(win._notifDescriptor.barSide, _notifBodySceneBlurAnchor, "right", _radius, win._dpr)
|
|
|
|
x: _active ? Math.round(_rect.x) : 0
|
|
y: _active ? Math.round(_rect.y) : 0
|
|
width: _active ? Math.round(_rect.width) : 0
|
|
height: _active ? Math.round(_rect.height) : 0
|
|
}
|
|
Region {
|
|
id: _notifFarStartConnectorBlurAnchor
|
|
|
|
readonly property real _radius: win._effectiveNotifFarStartCcr
|
|
readonly property bool _active: _notifBodySceneBlurAnchor._active && _radius > 0
|
|
readonly property var _rect: SurfaceGeometry.farConnectorRect(win._notifDescriptor.barSide, _notifBodySceneBlurAnchor, "left", _radius, win._dpr)
|
|
|
|
x: _active ? Math.round(_rect.x) : 0
|
|
y: _active ? Math.round(_rect.y) : 0
|
|
width: _active ? Math.round(_rect.width) : 0
|
|
height: _active ? Math.round(_rect.height) : 0
|
|
|
|
Region {
|
|
id: _notifFarStartConnectorCutout
|
|
|
|
readonly property bool _active: _notifFarStartConnectorBlurAnchor.width > 0 && _notifFarStartConnectorBlurAnchor.height > 0
|
|
readonly property string _barSide: win._farConnectorBarSide(win._notifDescriptor.barSide, "left")
|
|
readonly property string _placement: win._farConnectorPlacement(win._notifDescriptor.barSide, "left")
|
|
readonly property string _arcCorner: ConnectorGeometry.arcCorner(_barSide, _placement)
|
|
readonly property real _radius: win._effectiveNotifFarStartCcr
|
|
|
|
intersection: Intersection.Subtract
|
|
radius: win._effectiveNotifFarStartCcr
|
|
x: _active ? Math.round(win._connectorCutoutX(_notifFarStartConnectorBlurAnchor.x, _notifFarStartConnectorBlurAnchor.width, _arcCorner, _radius)) : 0
|
|
y: _active ? Math.round(win._connectorCutoutY(_notifFarStartConnectorBlurAnchor.y, _notifFarStartConnectorBlurAnchor.height, _arcCorner, _radius)) : 0
|
|
width: _active ? Math.round(_radius * 2) : 0
|
|
height: _active ? Math.round(_radius * 2) : 0
|
|
}
|
|
}
|
|
Region {
|
|
id: _notifFarEndConnectorBlurAnchor
|
|
|
|
readonly property real _radius: win._effectiveNotifFarEndCcr
|
|
readonly property bool _active: _notifBodySceneBlurAnchor._active && _radius > 0
|
|
readonly property var _rect: SurfaceGeometry.farConnectorRect(win._notifDescriptor.barSide, _notifBodySceneBlurAnchor, "right", _radius, win._dpr)
|
|
|
|
x: _active ? Math.round(_rect.x) : 0
|
|
y: _active ? Math.round(_rect.y) : 0
|
|
width: _active ? Math.round(_rect.width) : 0
|
|
height: _active ? Math.round(_rect.height) : 0
|
|
|
|
Region {
|
|
id: _notifFarEndConnectorCutout
|
|
|
|
readonly property bool _active: _notifFarEndConnectorBlurAnchor.width > 0 && _notifFarEndConnectorBlurAnchor.height > 0
|
|
readonly property string _barSide: win._farConnectorBarSide(win._notifDescriptor.barSide, "right")
|
|
readonly property string _placement: win._farConnectorPlacement(win._notifDescriptor.barSide, "right")
|
|
readonly property string _arcCorner: ConnectorGeometry.arcCorner(_barSide, _placement)
|
|
readonly property real _radius: win._effectiveNotifFarEndCcr
|
|
|
|
intersection: Intersection.Subtract
|
|
radius: win._effectiveNotifFarEndCcr
|
|
x: _active ? Math.round(win._connectorCutoutX(_notifFarEndConnectorBlurAnchor.x, _notifFarEndConnectorBlurAnchor.width, _arcCorner, _radius)) : 0
|
|
y: _active ? Math.round(win._connectorCutoutY(_notifFarEndConnectorBlurAnchor.y, _notifFarEndConnectorBlurAnchor.height, _arcCorner, _radius)) : 0
|
|
width: _active ? Math.round(_radius * 2) : 0
|
|
height: _active ? Math.round(_radius * 2) : 0
|
|
}
|
|
}
|
|
|
|
Region {
|
|
id: _modalBodyBlurAnchor
|
|
|
|
readonly property bool _active: win._blurSurfacesActive && win._modalDescriptor.visible && win._modalBodyGeometry.width > 0 && win._modalBodyGeometry.height > 0
|
|
|
|
radius: win._surfaceRadius
|
|
x: _active ? Math.round(win._modalBodyGeometry.x) : 0
|
|
y: _active ? Math.round(win._modalBodyGeometry.y) : 0
|
|
width: _active ? Math.round(win._modalBodyGeometry.width) : 0
|
|
height: _active ? Math.round(win._modalBodyGeometry.height) : 0
|
|
}
|
|
Region {
|
|
id: _modalBodyBlurCap
|
|
|
|
readonly property string _side: win._modalDescriptor.barSide
|
|
readonly property real _capThickness: win._modalBlurCapThickness()
|
|
readonly property bool _active: _modalBodyBlurAnchor._active && _capThickness > 0 && _modalBodyBlurAnchor.width > 0 && _modalBodyBlurAnchor.height > 0
|
|
readonly property int _capWidth: (_side === "left" || _side === "right") ? Math.round(Math.min(_capThickness, _modalBodyBlurAnchor.width)) : _modalBodyBlurAnchor.width
|
|
readonly property int _capHeight: (_side === "top" || _side === "bottom") ? Math.round(Math.min(_capThickness, _modalBodyBlurAnchor.height)) : _modalBodyBlurAnchor.height
|
|
|
|
x: !_active ? 0 : (_side === "right" ? _modalBodyBlurAnchor.x + _modalBodyBlurAnchor.width - _capWidth : _modalBodyBlurAnchor.x)
|
|
y: !_active ? 0 : (_side === "bottom" ? _modalBodyBlurAnchor.y + _modalBodyBlurAnchor.height - _capHeight : _modalBodyBlurAnchor.y)
|
|
width: _active ? _capWidth : 0
|
|
height: _active ? _capHeight : 0
|
|
}
|
|
Region {
|
|
id: _modalLeftConnectorBlurAnchor
|
|
|
|
readonly property real _radius: win._modalConnectorRadiusLeft
|
|
readonly property bool _active: _modalBodyBlurAnchor._active && _radius > 0
|
|
readonly property var _rect: SurfaceGeometry.connectorRect(win._modalDescriptor.barSide, win._modalBodyGeometry, "left", 0, _radius, win._dpr)
|
|
|
|
x: _active ? Math.round(_rect.x) : 0
|
|
y: _active ? Math.round(_rect.y) : 0
|
|
width: _active ? Math.round(_rect.width) : 0
|
|
height: _active ? Math.round(_rect.height) : 0
|
|
|
|
Region {
|
|
id: _modalLeftConnectorCutout
|
|
|
|
readonly property bool _active: _modalLeftConnectorBlurAnchor.width > 0 && _modalLeftConnectorBlurAnchor.height > 0
|
|
readonly property string _arcCorner: ConnectorGeometry.arcCorner(win._modalDescriptor.barSide, "left")
|
|
readonly property real _radius: win._modalConnectorRadiusLeft
|
|
|
|
intersection: Intersection.Subtract
|
|
radius: win._modalConnectorRadiusLeft
|
|
x: _active ? Math.round(win._connectorCutoutX(_modalLeftConnectorBlurAnchor.x, _modalLeftConnectorBlurAnchor.width, _arcCorner, _radius)) : 0
|
|
y: _active ? Math.round(win._connectorCutoutY(_modalLeftConnectorBlurAnchor.y, _modalLeftConnectorBlurAnchor.height, _arcCorner, _radius)) : 0
|
|
width: _active ? Math.round(_radius * 2) : 0
|
|
height: _active ? Math.round(_radius * 2) : 0
|
|
}
|
|
}
|
|
Region {
|
|
id: _modalRightConnectorBlurAnchor
|
|
|
|
readonly property real _radius: win._modalConnectorRadiusRight
|
|
readonly property bool _active: _modalBodyBlurAnchor._active && _radius > 0
|
|
readonly property var _rect: SurfaceGeometry.connectorRect(win._modalDescriptor.barSide, win._modalBodyGeometry, "right", 0, _radius, win._dpr)
|
|
|
|
x: _active ? Math.round(_rect.x) : 0
|
|
y: _active ? Math.round(_rect.y) : 0
|
|
width: _active ? Math.round(_rect.width) : 0
|
|
height: _active ? Math.round(_rect.height) : 0
|
|
|
|
Region {
|
|
id: _modalRightConnectorCutout
|
|
|
|
readonly property bool _active: _modalRightConnectorBlurAnchor.width > 0 && _modalRightConnectorBlurAnchor.height > 0
|
|
readonly property string _arcCorner: ConnectorGeometry.arcCorner(win._modalDescriptor.barSide, "right")
|
|
readonly property real _radius: win._modalConnectorRadiusRight
|
|
|
|
intersection: Intersection.Subtract
|
|
radius: win._modalConnectorRadiusRight
|
|
x: _active ? Math.round(win._connectorCutoutX(_modalRightConnectorBlurAnchor.x, _modalRightConnectorBlurAnchor.width, _arcCorner, _radius)) : 0
|
|
y: _active ? Math.round(win._connectorCutoutY(_modalRightConnectorBlurAnchor.y, _modalRightConnectorBlurAnchor.height, _arcCorner, _radius)) : 0
|
|
width: _active ? Math.round(_radius * 2) : 0
|
|
height: _active ? Math.round(_radius * 2) : 0
|
|
}
|
|
}
|
|
Region {
|
|
id: _modalFarStartBodyBlurCap
|
|
|
|
readonly property real _radius: win._effectiveModalFarStartCcr
|
|
readonly property bool _active: _modalBodyBlurAnchor._active && _radius > 0
|
|
readonly property var _rect: SurfaceGeometry.farBodyCapRect(win._modalDescriptor.barSide, win._modalBodyGeometry, "left", _radius, win._dpr)
|
|
|
|
x: _active ? Math.round(_rect.x) : 0
|
|
y: _active ? Math.round(_rect.y) : 0
|
|
width: _active ? Math.round(_rect.width) : 0
|
|
height: _active ? Math.round(_rect.height) : 0
|
|
}
|
|
Region {
|
|
id: _modalFarEndBodyBlurCap
|
|
|
|
readonly property real _radius: win._effectiveModalFarEndCcr
|
|
readonly property bool _active: _modalBodyBlurAnchor._active && _radius > 0
|
|
readonly property var _rect: SurfaceGeometry.farBodyCapRect(win._modalDescriptor.barSide, win._modalBodyGeometry, "right", _radius, win._dpr)
|
|
|
|
x: _active ? Math.round(_rect.x) : 0
|
|
y: _active ? Math.round(_rect.y) : 0
|
|
width: _active ? Math.round(_rect.width) : 0
|
|
height: _active ? Math.round(_rect.height) : 0
|
|
}
|
|
Region {
|
|
id: _modalFarStartConnectorBlurAnchor
|
|
|
|
readonly property real _radius: win._effectiveModalFarStartCcr
|
|
readonly property bool _active: _modalBodyBlurAnchor._active && _radius > 0
|
|
readonly property var _rect: SurfaceGeometry.farConnectorRect(win._modalDescriptor.barSide, win._modalBodyGeometry, "left", _radius, win._dpr)
|
|
|
|
x: _active ? Math.round(_rect.x) : 0
|
|
y: _active ? Math.round(_rect.y) : 0
|
|
width: _active ? Math.round(_rect.width) : 0
|
|
height: _active ? Math.round(_rect.height) : 0
|
|
|
|
Region {
|
|
id: _modalFarStartConnectorCutout
|
|
|
|
readonly property bool _active: _modalFarStartConnectorBlurAnchor.width > 0 && _modalFarStartConnectorBlurAnchor.height > 0
|
|
readonly property string _barSide: win._farConnectorBarSide(win._modalDescriptor.barSide, "left")
|
|
readonly property string _placement: win._farConnectorPlacement(win._modalDescriptor.barSide, "left")
|
|
readonly property string _arcCorner: ConnectorGeometry.arcCorner(_barSide, _placement)
|
|
readonly property real _radius: win._effectiveModalFarStartCcr
|
|
|
|
intersection: Intersection.Subtract
|
|
radius: win._effectiveModalFarStartCcr
|
|
x: _active ? Math.round(win._connectorCutoutX(_modalFarStartConnectorBlurAnchor.x, _modalFarStartConnectorBlurAnchor.width, _arcCorner, _radius)) : 0
|
|
y: _active ? Math.round(win._connectorCutoutY(_modalFarStartConnectorBlurAnchor.y, _modalFarStartConnectorBlurAnchor.height, _arcCorner, _radius)) : 0
|
|
width: _active ? Math.round(_radius * 2) : 0
|
|
height: _active ? Math.round(_radius * 2) : 0
|
|
}
|
|
}
|
|
Region {
|
|
id: _modalFarEndConnectorBlurAnchor
|
|
|
|
readonly property real _radius: win._effectiveModalFarEndCcr
|
|
readonly property bool _active: _modalBodyBlurAnchor._active && _radius > 0
|
|
readonly property var _rect: SurfaceGeometry.farConnectorRect(win._modalDescriptor.barSide, win._modalBodyGeometry, "right", _radius, win._dpr)
|
|
|
|
x: _active ? Math.round(_rect.x) : 0
|
|
y: _active ? Math.round(_rect.y) : 0
|
|
width: _active ? Math.round(_rect.width) : 0
|
|
height: _active ? Math.round(_rect.height) : 0
|
|
|
|
Region {
|
|
id: _modalFarEndConnectorCutout
|
|
|
|
readonly property bool _active: _modalFarEndConnectorBlurAnchor.width > 0 && _modalFarEndConnectorBlurAnchor.height > 0
|
|
readonly property string _barSide: win._farConnectorBarSide(win._modalDescriptor.barSide, "right")
|
|
readonly property string _placement: win._farConnectorPlacement(win._modalDescriptor.barSide, "right")
|
|
readonly property string _arcCorner: ConnectorGeometry.arcCorner(_barSide, _placement)
|
|
readonly property real _radius: win._effectiveModalFarEndCcr
|
|
|
|
intersection: Intersection.Subtract
|
|
radius: win._effectiveModalFarEndCcr
|
|
x: _active ? Math.round(win._connectorCutoutX(_modalFarEndConnectorBlurAnchor.x, _modalFarEndConnectorBlurAnchor.width, _arcCorner, _radius)) : 0
|
|
y: _active ? Math.round(win._connectorCutoutY(_modalFarEndConnectorBlurAnchor.y, _modalFarEndConnectorBlurAnchor.height, _arcCorner, _radius)) : 0
|
|
width: _active ? Math.round(_radius * 2) : 0
|
|
height: _active ? Math.round(_radius * 2) : 0
|
|
}
|
|
}
|
|
}
|
|
|
|
function _notifBodyScene() {
|
|
const isHoriz = SurfaceGeometry.isHorizontal(win._notifDescriptor.barSide);
|
|
const body = win._notifBodyGeometry;
|
|
const start = win._notifStartUnderlapValue;
|
|
const end = win._notifEndUnderlapValue;
|
|
const side = win._notifSideUnderlapValue;
|
|
if (isHoriz) {
|
|
return {
|
|
"x": body.x - start,
|
|
"y": body.y,
|
|
"width": body.width + start + end,
|
|
"height": body.height
|
|
};
|
|
}
|
|
return {
|
|
"x": body.x - (win._notifDescriptor.barSide === "left" ? side : 0),
|
|
"y": body.y - start,
|
|
"width": body.width + side,
|
|
"height": body.height + start + end
|
|
};
|
|
}
|
|
|
|
function _modalBlurCapThickness() {
|
|
const extent = win._modalArcExtent;
|
|
return Math.max(0, Math.min(win._effectiveModalCcr, extent - win._surfaceRadius));
|
|
}
|
|
|
|
function _popoutBlurCapThickness() {
|
|
const extent = win._popoutArcExtent;
|
|
return Math.max(0, Math.min(win._effectivePopoutMaxCcr, extent - win._surfaceRadius));
|
|
}
|
|
|
|
function _unifiedSurfaces() {
|
|
const arr = [];
|
|
const p = win._popoutBodyGeometry;
|
|
if (win._popoutDescriptor.visible && win._popoutDescriptor.screenName === win._screenName && p.width > 0 && p.height > 0)
|
|
arr.push({
|
|
"side": win._popoutDescriptor.barSide,
|
|
"body": {
|
|
"x": p.x,
|
|
"y": p.y,
|
|
"width": p.width,
|
|
"height": p.height
|
|
},
|
|
"radii": {
|
|
"farCr": win._effectivePopoutFarCcr,
|
|
"startCr": win._effectivePopoutStartCcr,
|
|
"endCr": win._effectivePopoutEndCcr,
|
|
"farStartCr": win._effectivePopoutFarStartCcr,
|
|
"farEndCr": win._effectivePopoutFarEndCcr,
|
|
"surfaceRadius": win._surfaceRadius
|
|
}
|
|
});
|
|
const m = win._modalBodyGeometry;
|
|
if (win._frameActive && win._modalDescriptor.visible && m.width > 0 && m.height > 0)
|
|
arr.push({
|
|
"side": win._modalDescriptor.barSide,
|
|
"body": {
|
|
"x": m.x,
|
|
"y": m.y,
|
|
"width": m.width,
|
|
"height": m.height
|
|
},
|
|
"radii": {
|
|
"farCr": win._effectiveModalFarCcr,
|
|
"startCr": win._effectiveModalStartCcr,
|
|
"endCr": win._effectiveModalEndCcr,
|
|
"farStartCr": win._effectiveModalFarStartCcr,
|
|
"farEndCr": win._effectiveModalFarEndCcr,
|
|
"surfaceRadius": win._surfaceRadius
|
|
}
|
|
});
|
|
const n = win._notifBodyScene();
|
|
const nb = win._notifBodyGeometry;
|
|
if (win._frameActive && win._notifDescriptor.visible && nb.width > 0 && nb.height > 0)
|
|
arr.push({
|
|
"side": win._notifDescriptor.barSide,
|
|
"body": {
|
|
"x": n.x,
|
|
"y": n.y,
|
|
"width": n.width,
|
|
"height": n.height
|
|
},
|
|
"radii": {
|
|
"farCr": win._effectiveNotifFarCcr,
|
|
"startCr": win._effectiveNotifStartCcr,
|
|
"endCr": win._effectiveNotifEndCcr,
|
|
"farStartCr": win._effectiveNotifFarStartCcr,
|
|
"farEndCr": win._effectiveNotifFarEndCcr,
|
|
"surfaceRadius": win._surfaceRadius
|
|
}
|
|
});
|
|
for (const surface of win._dockSurfaces) {
|
|
const dk = surface.body;
|
|
if (!win._connectedActive || !surface.descriptor.visible || dk.width <= 0 || dk.height <= 0)
|
|
continue;
|
|
arr.push({
|
|
"side": surface.descriptor.barSide,
|
|
"body": {
|
|
"x": dk.x,
|
|
"y": dk.y,
|
|
"width": dk.width,
|
|
"height": dk.height
|
|
},
|
|
"radii": {
|
|
"farCr": surface.connector,
|
|
"startCr": surface.connector,
|
|
"endCr": surface.connector,
|
|
"farStartCr": 0,
|
|
"farEndCr": 0,
|
|
"surfaceRadius": surface.radius
|
|
}
|
|
});
|
|
}
|
|
return arr;
|
|
}
|
|
|
|
function _farConnectorBarSide(sourceSide, placement) {
|
|
if (sourceSide === "top" || sourceSide === "bottom")
|
|
return placement === "left" ? "left" : "right";
|
|
return placement === "left" ? "top" : "bottom";
|
|
}
|
|
|
|
function _farConnectorPlacement(sourceSide, placement) {
|
|
if (sourceSide === "top")
|
|
return "right";
|
|
if (sourceSide === "bottom")
|
|
return "left";
|
|
if (sourceSide === "left")
|
|
return "right";
|
|
return "left";
|
|
}
|
|
|
|
function _connectorCutoutX(connectorX, connectorWidth, arcCorner, radius) {
|
|
const r = radius === undefined ? win._effectivePopoutCcr : radius;
|
|
return (arcCorner === "topLeft" || arcCorner === "bottomLeft") ? connectorX - r : connectorX + connectorWidth - r;
|
|
}
|
|
|
|
function _connectorCutoutY(connectorY, connectorHeight, arcCorner, radius) {
|
|
const r = radius === undefined ? win._effectivePopoutCcr : radius;
|
|
return (arcCorner === "topLeft" || arcCorner === "topRight") ? connectorY - r : connectorY + connectorHeight - r;
|
|
}
|
|
|
|
function _buildBlur(forceRepublish) {
|
|
try {
|
|
if (!BlurService.enabled || !SettingsData.frameBlurEnabled || !win._frameActive || !win.visible) {
|
|
win.BackgroundEffect.blurRegion = null;
|
|
return;
|
|
}
|
|
if (forceRepublish)
|
|
win.BackgroundEffect.blurRegion = null;
|
|
win.BackgroundEffect.blurRegion = _staticBlurRegion;
|
|
} catch (e) {
|
|
win.log.warn("Failed to set blur region:", e);
|
|
}
|
|
}
|
|
|
|
function _teardownBlur() {
|
|
try {
|
|
win.BackgroundEffect.blurRegion = null;
|
|
} catch (e) {}
|
|
}
|
|
|
|
DeferredAction {
|
|
id: blurRebuildAction
|
|
onTriggered: win._runBlurRebuild()
|
|
}
|
|
|
|
function _scheduleBlurRebuild() {
|
|
blurRebuildAction.schedule();
|
|
}
|
|
function _runBlurRebuild() {
|
|
_buildBlur(false);
|
|
}
|
|
|
|
function _republishFrameBlur() {
|
|
_buildBlur(true);
|
|
}
|
|
|
|
function _requestContentUpdate() {
|
|
try {
|
|
if (win.contentItem && typeof win.contentItem.update === "function")
|
|
win.contentItem.update();
|
|
} catch (e) {}
|
|
}
|
|
|
|
function _scheduleSurfaceRefresh() {
|
|
surfaceRefreshAction.restart();
|
|
}
|
|
|
|
function _runSurfaceRefresh() {
|
|
if (!win.visible)
|
|
return;
|
|
_requestContentUpdate();
|
|
_republishFrameBlur();
|
|
}
|
|
|
|
DeferredAction {
|
|
id: surfaceRefreshAction
|
|
onTriggered: win._runSurfaceRefresh()
|
|
}
|
|
|
|
Connections {
|
|
target: SettingsData
|
|
function onFrameBlurEnabledChanged() {
|
|
win._scheduleBlurRebuild();
|
|
}
|
|
function onFrameEnabledChanged() {
|
|
win._scheduleBlurRebuild();
|
|
}
|
|
function onFrameThicknessChanged() {
|
|
win._scheduleBlurRebuild();
|
|
}
|
|
function onFrameBarSizeChanged() {
|
|
win._scheduleBlurRebuild();
|
|
}
|
|
function onFrameOpacityChanged() {
|
|
win._scheduleBlurRebuild();
|
|
}
|
|
function onFrameRoundingChanged() {
|
|
win._scheduleBlurRebuild();
|
|
}
|
|
function onFrameScreenPreferencesChanged() {
|
|
win._scheduleBlurRebuild();
|
|
}
|
|
function onBarConfigsChanged() {
|
|
win._scheduleBlurRebuild();
|
|
}
|
|
function onConnectedFrameModeActiveChanged() {
|
|
win._scheduleBlurRebuild();
|
|
}
|
|
function onFrameCloseGapsChanged() {
|
|
win._scheduleBlurRebuild();
|
|
}
|
|
}
|
|
|
|
readonly property bool blurServiceEnabled: BlurService.enabled
|
|
|
|
onBlurServiceEnabledChanged: _scheduleBlurRebuild()
|
|
|
|
onVisibleChanged: {
|
|
if (visible) {
|
|
win._scheduleBlurRebuild();
|
|
win._scheduleSurfaceRefresh();
|
|
} else {
|
|
surfaceRefreshAction.cancel();
|
|
_teardownBlur();
|
|
}
|
|
}
|
|
|
|
on_SurfaceRevisionChanged: win._scheduleSurfaceRefresh()
|
|
|
|
onResourcesLost: {
|
|
blurRebuildAction.cancel();
|
|
surfaceRefreshAction.cancel();
|
|
win._teardownBlur();
|
|
}
|
|
|
|
onWindowConnected: {
|
|
win._scheduleSurfaceRefresh();
|
|
win._scheduleBlurRebuild();
|
|
}
|
|
|
|
Component.onCompleted: {
|
|
KeyboardFocus.registerBarWindow(win);
|
|
win._scheduleBlurRebuild();
|
|
win._scheduleSurfaceRefresh();
|
|
}
|
|
Component.onDestruction: {
|
|
KeyboardFocus.unregisterBarWindow(win);
|
|
blurRebuildAction.cancel();
|
|
surfaceRefreshAction.cancel();
|
|
win._teardownBlur();
|
|
}
|
|
|
|
FrameBorder {
|
|
anchors.fill: parent
|
|
visible: win._frameActive && !win._connectedActive
|
|
cutoutTopInset: win.cutoutTopInset
|
|
cutoutBottomInset: win.cutoutBottomInset
|
|
cutoutLeftInset: win.cutoutLeftInset
|
|
cutoutRightInset: win.cutoutRightInset
|
|
cutoutRadius: win.cutoutRadius
|
|
}
|
|
|
|
ShaderEffect {
|
|
anchors.fill: parent
|
|
visible: win._connectedActive
|
|
fragmentShader: Qt.resolvedUrl("../../Shaders/qsb/connected_arc.frag.qsb")
|
|
|
|
readonly property var _level: Theme.elevationLevel2
|
|
readonly property color _shadowTint: Theme.elevationShadowColor(_level)
|
|
readonly property var _ambient: Theme.elevationAmbient(_level)
|
|
property real widthPx: width
|
|
property real heightPx: height
|
|
property real cutoutRadius: win.cutoutRadius
|
|
property vector4d cutout: Qt.vector4d(win.cutoutLeftInset, win.cutoutTopInset, win.width - win.cutoutRightInset, win.height - win.cutoutBottomInset)
|
|
property vector4d surfaceColor: Qt.vector4d(win._surfaceColor.r, win._surfaceColor.g, win._surfaceColor.b, win._surfaceColor.a)
|
|
property vector4d shadowColor: Qt.vector4d(_shadowTint.r, _shadowTint.g, _shadowTint.b, win._elevationShadow ? _shadowTint.a : 0)
|
|
property vector4d shadowParam: Qt.vector4d(Math.max(0, _level.blurPx), Math.max(0, _level.spreadPx), Theme.elevationOffsetXFor(_level, Theme.elevationLightDirection, 4), Theme.elevationOffsetYFor(_level, Theme.elevationLightDirection, 4))
|
|
property vector4d ambientParam: Qt.vector4d(_ambient.blurPx, _ambient.spreadPx, win._elevationShadow ? _ambient.alpha : 0, 0)
|
|
property vector4d chromeRect0: win._sdfSlots[0].rect
|
|
property vector4d chromeCorner0: win._sdfSlots[0].corner
|
|
property vector4d chromeK0: win._sdfSlots[0].k
|
|
property vector4d chromeParam0: win._sdfSlots[0].param
|
|
property vector4d chromeRect1: win._sdfSlots[1].rect
|
|
property vector4d chromeCorner1: win._sdfSlots[1].corner
|
|
property vector4d chromeK1: win._sdfSlots[1].k
|
|
property vector4d chromeParam1: win._sdfSlots[1].param
|
|
property vector4d chromeRect2: win._sdfSlots[2].rect
|
|
property vector4d chromeCorner2: win._sdfSlots[2].corner
|
|
property vector4d chromeK2: win._sdfSlots[2].k
|
|
property vector4d chromeParam2: win._sdfSlots[2].param
|
|
property vector4d chromeRect3: win._sdfSlots[3].rect
|
|
property vector4d chromeCorner3: win._sdfSlots[3].corner
|
|
property vector4d chromeK3: win._sdfSlots[3].k
|
|
property vector4d chromeParam3: win._sdfSlots[3].param
|
|
}
|
|
|
|
Loader {
|
|
anchors.fill: parent
|
|
z: 1
|
|
active: win._connectedActive
|
|
sourceComponent: FrameBarHost {
|
|
frameWindow: win
|
|
targetScreen: win.targetScreen
|
|
}
|
|
}
|
|
|
|
Loader {
|
|
id: frameDockHostLoader
|
|
anchors.fill: parent
|
|
z: 1
|
|
active: win._dockHostedHere
|
|
sourceComponent: FrameDockHost {
|
|
frameWindow: win
|
|
targetScreen: win.targetScreen
|
|
}
|
|
}
|
|
}
|