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DankMaterialShell/quickshell/Modules/Frame/FrameBarHost.qml
T

115 lines
4.3 KiB
QML

pragma ComponentBehavior: Bound
import QtQuick
import qs.Common
import qs.Modules.DankBar
import qs.Services
// Renders the bar(s) inside the frame surface in connected mode: one DankBarBody per
// active bar edge, positioned in the frame's cutout band. Reuses the existing DankBar
// item (per bar config) as rootWindow so colour-picker, overview loader and widget
// models are shared with the standalone path.
Item {
id: host
required property var frameWindow
required property var targetScreen
readonly property string screenName: targetScreen ? targetScreen.name : ""
readonly property var barSlots: {
SettingsData.barConfigs;
const out = [];
const configs = SettingsData.barConfigs || [];
for (let i = 0; i < configs.length; i++) {
const bc = configs[i];
if (!bc.enabled || (bc.useOverlayLayer ?? false))
continue;
const prefs = bc.screenPreferences || ["all"];
if (!prefs.includes("all") && !SettingsData.isScreenInPreferences(host.targetScreen, prefs))
continue;
let edge = "top";
switch (bc.position ?? 0) {
case SettingsData.Position.Bottom:
edge = "bottom";
break;
case SettingsData.Position.Left:
edge = "left";
break;
case SettingsData.Position.Right:
edge = "right";
break;
}
out.push({
"barId": bc.id,
"edge": edge
});
}
// Horizontal bars own the corners, so render them last (on top) — their edge widget
// must receive the corner click over the vertical bar's hover area beneath it.
out.sort((a, b) => {
const rank = e => (e === "left" || e === "right") ? 0 : 1;
return rank(a.edge) - rank(b.edge);
});
return out;
}
Repeater {
model: host.barSlots
delegate: Item {
id: slot
required property var modelData
readonly property string edge: modelData.edge
readonly property var dankBarItem: BarWidgetService.dankBarItems[modelData.barId] ?? null
readonly property var slotBarConfig: dankBarItem?.barConfig ?? SettingsData.getBarConfig(modelData.barId)
// Each bar spans its full edge (matching the standalone window extent) so
// DankBarContent's own adjacency margins inset it, rather than double-insetting
// against a pre-carved strip.
x: edge === "right" ? host.frameWindow._windowRegionWidth - host.frameWindow.cutoutRightInset : 0
y: edge === "bottom" ? host.frameWindow._windowRegionHeight - host.frameWindow.cutoutBottomInset : 0
width: {
switch (edge) {
case "left":
return host.frameWindow.cutoutLeftInset;
case "right":
return host.frameWindow.cutoutRightInset;
default:
return host.frameWindow._windowRegionWidth;
}
}
height: {
switch (edge) {
case "top":
return host.frameWindow.cutoutTopInset;
case "bottom":
return host.frameWindow.cutoutBottomInset;
default:
return host.frameWindow._windowRegionHeight;
}
}
Loader {
anchors.fill: parent
active: slot.dankBarItem !== null && slot.slotBarConfig !== null
sourceComponent: DankBarBody {
hostWindow: host.frameWindow
modelData: host.targetScreen
rootWindow: slot.dankBarItem
barConfig: slot.slotBarConfig
leftWidgetsModel: slot.dankBarItem?.leftWidgetsModel ?? null
centerWidgetsModel: slot.dankBarItem?.centerWidgetsModel ?? null
rightWidgetsModel: slot.dankBarItem?.rightWidgetsModel ?? null
Component.onCompleted: BarWidgetService.registerFrameBar(host.screenName, this)
Component.onDestruction: BarWidgetService.unregisterFrameBar(host.screenName, this)
}
}
}
}
}