1
0
mirror of https://github.com/AvengeMedia/DankMaterialShell.git synced 2026-06-10 05:03:28 -04:00
Files
DankMaterialShell/quickshell/Common/ConnectedSurfaceLease.qml
T
2026-06-09 13:40:53 -04:00

177 lines
5.0 KiB
QML

pragma ComponentBehavior: Bound
import QtQuick
Item {
id: root
required property string claimPrefix
required property var isCurrentOwner
required property var hasOwner
required property var claimState
required property var ensureState
required property var releaseState
property var statePresent: null
property var updateAnimationState: null
property var updateBodyState: null
property var requestDockRetract: null
property var releaseDockRetract: null
property string screenName: ""
property bool enabled: false
property bool active: false
property bool presented: false
property bool dockBlocked: false
property string dockSide: ""
property bool renewTokenOnRecovery: true
property string claimId: ""
property string claimedScreenName: ""
property int _claimSerial: 0
signal recoveryRequested
visible: false
function _nextClaimId() {
_claimSerial += 1;
return claimPrefix + ":" + (new Date()).getTime() + ":" + _claimSerial + ":" + Math.floor(Math.random() * 1000000);
}
function _isCurrent(name) {
return !!name && !!isCurrentOwner && !!isCurrentOwner(name);
}
function _hasOwner(name, ownerId) {
return !!name && !!ownerId && !!hasOwner && !!hasOwner(name, ownerId);
}
function _hasState(name, ownerId) {
return !statePresent || !!statePresent(name, ownerId);
}
function _shouldRecover() {
return active && enabled && _isCurrent(screenName);
}
function requestRecovery() {
if (!_shouldRecover())
return false;
recoveryRequested();
return true;
}
function checkOwnershipRecovery() {
if (!_shouldRecover())
return false;
if (claimedScreenName === screenName && _hasOwner(screenName, claimId))
return false;
recoveryRequested();
return true;
}
function checkStateRecovery() {
if (!_shouldRecover())
return false;
if (claimedScreenName === screenName && _hasOwner(screenName, claimId) && _hasState(screenName, claimId))
return false;
recoveryRequested();
return true;
}
function checkRecovery() {
return checkStateRecovery();
}
function beginClaim() {
if (claimId && releaseDockRetract)
releaseDockRetract(claimId);
claimId = _nextClaimId();
claimedScreenName = "";
return claimId;
}
function _syncDockRetract() {
if (!claimId)
return;
if (dockBlocked && presented && dockSide && requestDockRetract)
requestDockRetract(claimId, screenName, dockSide);
else if (releaseDockRetract)
releaseDockRetract(claimId);
}
function publish(state, forceClaim) {
if (!enabled || !screenName || !state) {
release();
return false;
}
if (claimedScreenName && claimedScreenName !== screenName)
release();
const current = _isCurrent(screenName);
let claiming = !!forceClaim || !claimId;
if (claiming && !current)
return false;
if (!claimId)
beginClaim();
let published = claiming ? claimState(screenName, state, claimId) : ensureState(screenName, state, claimId);
if (!published && !claiming && current) {
if (renewTokenOnRecovery) {
beginClaim();
} else if (releaseDockRetract) {
releaseDockRetract(claimId);
}
published = claimState(screenName, state, claimId);
}
if (!published)
return false;
claimedScreenName = screenName;
_syncDockRetract();
return true;
}
function updateAnim(animX, animY) {
if (!enabled || !claimId || !claimedScreenName || !updateAnimationState)
return false;
if (!_hasOwner(claimedScreenName, claimId)) {
requestRecovery();
return false;
}
return updateAnimationState(claimedScreenName, claimId, animX, animY);
}
function updateBody(bodyX, bodyY, bodyW, bodyH) {
if (!enabled || !claimId || !claimedScreenName || !updateBodyState)
return false;
if (!_hasOwner(claimedScreenName, claimId)) {
requestRecovery();
return false;
}
return updateBodyState(claimedScreenName, claimId, bodyX, bodyY, bodyW, bodyH);
}
function release() {
if (!claimId) {
claimedScreenName = "";
return false;
}
const releasedClaimId = claimId;
const releasedScreenName = claimedScreenName;
claimId = "";
claimedScreenName = "";
if (releaseDockRetract)
releaseDockRetract(releasedClaimId);
if (releasedScreenName)
return !!releaseState(releasedScreenName, releasedClaimId);
return false;
}
Component.onDestruction: release()
}