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Whycome this was Newtonsoft?
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@@ -1,9 +1,10 @@
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using Humanizer;
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using System.Text.Json;
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using System.Xml;
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using Humanizer;
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using KfChatDotNetBot.Models;
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using KfChatDotNetBot.Models.DbModels;
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using KfChatDotNetBot.Settings;
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using Microsoft.EntityFrameworkCore;
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using Newtonsoft.Json;
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using NLog;
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using RandN;
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using RandN.Compat;
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@@ -348,7 +349,7 @@ public static class Money
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string? metaJson = null;
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if (gameMeta != null)
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{
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metaJson = JsonConvert.SerializeObject(gameMeta, Formatting.Indented);
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metaJson = JsonSerializer.Serialize(gameMeta, Formatting.Indented);
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_logger.Debug("Serialized metadata follows");
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_logger.Debug(metaJson);
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}
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