mirror of
https://github.com/barelyprofessional/KfChatDotNet.git
synced 2026-05-02 04:22:04 -04:00
Experimental Clash.gg support, completely untested. Austin's ID is unknown at this time hence not populated
This commit is contained in:
86
KfChatDotNetBot/Models/ClashggModels.cs
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86
KfChatDotNetBot/Models/ClashggModels.cs
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@@ -0,0 +1,86 @@
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using System.Text.Json.Serialization;
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namespace KfChatDotNetBot.Models;
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public enum ClashggGame
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{
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Plinko,
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Mines,
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Keno
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}
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public enum ClashggCurrency
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{
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Real, // Gems
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Fake // Coins
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}
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public class ClashggBetModel
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{
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public required ClashggGame Game { get; set; }
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public required int UserId { get; set; }
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// Isn't sent for Plinko
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public string? Username { get; set; }
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// Clash.gg uses its own currency for money in play
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// Bets are in cents
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public required int Bet { get; set; }
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// Clash.gg has a fake worthless currency called Coins.
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// Sweepstakes bullshit loophole, the real money is Gems
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// It's even identified as REAL when it's Gems, PLAY when it's Coins
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public required ClashggCurrency Currency { get; set; }
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// Mines doesn't send a multi, but it's calculated based on payout / bet
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public required float Multiplier { get; set; }
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// Payouts aren't sent for Plinko but will be calculated based on multi
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public required float Payout { get; set; }
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}
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// There's a bunch more properties, but I don't care
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// {"id":3122766,"role":"user","name":"nettspend","avatar":"https://avatars.steamstatic.com/6ceb09420f55ca4e84769169fad1436c0f1b6053_full.jpg","xp":28452,"isVerified":false,"isPrivate":false,"premiumUntil":null}
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public class ClashggWsUserModel
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{
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[JsonPropertyName("user")]
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public required int Id { get; set; }
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[JsonPropertyName("name")]
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public required string Name { get; set; }
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}
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// {"point":257.4683393753577,"avatarUrl":"https://avatars.steamstatic.com/ee5758f75e9ccff825ece5b1a4cb505af851025d_full.jpg","userId":635455,"rows":16,"betAmount":50,"multiplier":0.2,"currency":"REAL"}
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public class ClashggWsPlinkoModel
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{
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[JsonPropertyName("userId")]
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public required int UserId { get; set; }
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[JsonPropertyName("betAmount")]
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public required int BetAmount { get; set; }
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[JsonPropertyName("multiplier")]
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public required float Multiplier { get; set; }
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[JsonPropertyName("currency")]
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public required string Currency { get; set; }
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}
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// {"updatedAt":"2025-03-22T04:48:55.644Z","status":"playing","currency":"REAL","betAmount":75,"payout":91,"mineCount":1,"user":{"id":3122766,"role":"user","name":"nettspend","avatar":"https://avatars.steamstatic.com/6ceb09420f55ca4e84769169fad1436c0f1b6053_full.jpg","xp":28452,"isVerified":false,"isPrivate":false,"premiumUntil":null}}
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public class ClashggWsMinesModel
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{
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[JsonPropertyName("currency")]
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public required string Currency { get; set; }
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[JsonPropertyName("betAmount")]
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public required int BetAmount { get; set; }
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[JsonPropertyName("payout")]
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public required int Payout { get; set; }
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[JsonPropertyName("user")]
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public required ClashggWsUserModel User { get; set; }
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}
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// {"id":4168183,"createdAt":"2025-03-22T04:53:22.008Z","userPicks":[24,36,2,16,29,32,15,10,38,3],"kenoPicks":[11,40,21,33,17,30,6,7,20,8],"payout":0,"multiplier":0,"currency":"REAL","betAmount":50,"user":{"id":2229575,"role":"user","name":"SomeoneSomebody","avatar":"https://avatars.steamstatic.com/f1828607eac4054560a02da9ba83e4310053661a_full.jpg","xp":197137,"isVerified":false,"isPrivate":false,"premiumUntil":null}}
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public class ClashggWsKenoModel
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{
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[JsonPropertyName("currency")]
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public required string Currency { get; set; }
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[JsonPropertyName("betAmount")]
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public required int BetAmount { get; set; }
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[JsonPropertyName("payout")]
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public required int Payout { get; set; }
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[JsonPropertyName("user")]
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public required ClashggWsUserModel User { get; set; }
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[JsonPropertyName("multiplier")]
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public required float Multiplier { get; set; }
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}
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@@ -27,6 +27,7 @@ public class BotServices
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private Howlgg _howlgg;
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private Rainbet _rainbet;
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private Chipsgg _chipsgg;
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private Clashgg _clashgg;
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private Task? _websocketWatchdog;
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private Task? _howlggGetUserTimer;
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@@ -145,6 +146,20 @@ public class BotServices
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_logger.Info("Built Jackpot Websocket connection");
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}
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private async Task BuildClashgg()
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{
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var settings = await Helpers.GetMultipleValues([BuiltIn.Keys.Proxy, BuiltIn.Keys.ClashggEnabled]);
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if (!settings[BuiltIn.Keys.ClashggEnabled].ToBoolean())
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{
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_logger.Debug("Clash.gg is disabled");
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return;
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}
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_clashgg = new Clashgg(settings[BuiltIn.Keys.Proxy].Value, _cancellationToken);
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_clashgg.OnClashBet += OnClashggBet;
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await _clashgg.StartWsClient();
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_logger.Info("Built Clash.gg Websocket connection");
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}
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private async Task BuildTwitch()
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{
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var settings = await Helpers.GetMultipleValues([BuiltIn.Keys.TwitchBossmanJackId, BuiltIn.Keys.Proxy]);
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@@ -230,7 +245,7 @@ public class BotServices
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while (await timer.WaitForNextTickAsync(_cancellationToken))
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{
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if (_chatBot.InitialStartCooldown) continue;
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var settings = await Helpers.GetMultipleValues([BuiltIn.Keys.KickEnabled, BuiltIn.Keys.HowlggEnabled, BuiltIn.Keys.ChipsggEnabled]);
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var settings = await Helpers.GetMultipleValues([BuiltIn.Keys.KickEnabled, BuiltIn.Keys.HowlggEnabled, BuiltIn.Keys.ChipsggEnabled, BuiltIn.Keys.ClashggEnabled]);
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try
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{
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if (!_shuffle.IsConnected())
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@@ -296,6 +311,14 @@ public class BotServices
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KickClient = null!;
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await BuildKick();
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}
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if (settings[BuiltIn.Keys.ClashggEnabled].ToBoolean() && !_clashgg.IsConnected())
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{
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_logger.Error("Clash.gg died, recreating it");
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_clashgg.Dispose();
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_clashgg = null!;
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await BuildClashgg();
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}
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}
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catch (Exception e)
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{
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@@ -397,6 +420,50 @@ public class BotServices
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$"[color={payoutColor}]{bet.Payout} {bet.Currency}[/color] ({bet.Multiplier}x) on {bet.GameName} 💰💰", true);
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}
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private void OnClashggBet(object sender, ClashggBetModel bet)
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{
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var settings = Helpers
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.GetMultipleValues([
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BuiltIn.Keys.ClashggBmjIds, BuiltIn.Keys.TwitchBossmanJackUsername,
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BuiltIn.Keys.KiwiFarmsGreenColor, BuiltIn.Keys.KiwiFarmsRedColor
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]).Result;
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_logger.Trace("Jackpot bet has arrived");
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if (!settings[BuiltIn.Keys.ClashggBmjIds].JsonDeserialize<List<int>>()!.Contains(bet.UserId))
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{
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return;
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}
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_logger.Info("ALERT BMJ IS BETTING (on Clash.gg)");
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if (IsBmjLive)
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{
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_logger.Info("Ignoring as BMJ is live");
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return;
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}
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if (TemporarilySuppressGambaMessages)
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{
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_logger.Info("Ignoring as TemporarilySuppressGambaMessages is true");
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return;
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}
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// Only check once because the bot should be tracking the Twitch stream
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// This is just in case he's already live while the bot starts
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// He was schizo betting on Dice, so I want to avoid a lot of API requests to Twitch in case they rate limit
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if (!_isBmjLiveSynced)
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{
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IsBmjLive = _twitch.IsStreamLive(settings[BuiltIn.Keys.TwitchBossmanJackUsername].Value!).Result;
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_isBmjLiveSynced = true;
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}
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if (IsBmjLive)
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{
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_logger.Info("Double checked and he is really online");
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return;
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}
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var payoutColor = settings[BuiltIn.Keys.KiwiFarmsGreenColor].Value;
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if (bet.Payout < bet.Bet) payoutColor = settings[BuiltIn.Keys.KiwiFarmsRedColor].Value;
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_chatBot.SendChatMessage($"🚨🚨 CLASH.GG BETTING 🚨🚨 austingambles just bet {bet.Bet} {bet.Currency.Humanize()} Money which paid out " +
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$"[color={payoutColor}]{bet.Payout} {bet.Currency.Humanize()} Money[/color] ({bet.Multiplier}x) on {bet.Game.Humanize()} 💰💰", true);
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}
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private void OnHowlggBetHistory(object sender, HowlggBetHistoryResponseModel data)
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{
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_logger.Debug("Received bet history from Howl.gg");
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217
KfChatDotNetBot/Services/Clashgg.cs
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217
KfChatDotNetBot/Services/Clashgg.cs
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@@ -0,0 +1,217 @@
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using System.Net;
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using System.Net.Http.Json;
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using System.Net.WebSockets;
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using System.Text.Json;
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using KfChatDotNetBot.Models;
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using NLog;
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using Websocket.Client;
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namespace KfChatDotNetBot.Services;
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public class Clashgg : IDisposable
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{
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private Logger _logger = LogManager.GetCurrentClassLogger();
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private WebsocketClient _wsClient;
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private Uri _wsUri = new("wss://ws.clash.gg/");
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// Ping interval is 30 seconds
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private int _reconnectTimeout = 60;
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private string? _proxy;
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public delegate void OnClashBetEventHandler(object sender, ClashggBetModel data);
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public delegate void OnWsDisconnectionEventHandler(object sender, DisconnectionInfo e);
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public event OnClashBetEventHandler OnClashBet;
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public event OnWsDisconnectionEventHandler OnWsDisconnection;
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private CancellationToken _cancellationToken = CancellationToken.None;
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private CancellationTokenSource _pingCts = new();
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private Task? _heartbeatTask;
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// There's no smarts, it just does 30-second pings
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private TimeSpan _heartbeatInterval = TimeSpan.FromSeconds(30);
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public Clashgg(string? proxy = null, CancellationToken? cancellationToken = null)
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{
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_proxy = proxy;
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if (cancellationToken != null) _cancellationToken = cancellationToken.Value;
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_logger.Info("Clash.gg WebSocket client created");
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}
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public async Task StartWsClient()
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{
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_logger.Debug("StartWsClient() called, creating client");
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await CreateWsClient();
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}
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private async Task CreateWsClient()
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{
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var factory = new Func<ClientWebSocket>(() =>
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{
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var clientWs = new ClientWebSocket();
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clientWs.Options.SetRequestHeader("Origin", "https://clash.gg");
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clientWs.Options.SetRequestHeader("User-Agent", "Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:136.0) Gecko/20100101 Firefox/136.0");
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if (_proxy == null) return clientWs;
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_logger.Debug($"Using proxy address {_proxy}");
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clientWs.Options.Proxy = new WebProxy(_proxy);
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return clientWs;
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});
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var client = new WebsocketClient(_wsUri, factory)
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{
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ReconnectTimeout = TimeSpan.FromSeconds(_reconnectTimeout),
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IsReconnectionEnabled = false
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};
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client.ReconnectionHappened.Subscribe(WsReconnection);
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client.MessageReceived.Subscribe(WsMessageReceived);
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client.DisconnectionHappened.Subscribe(WsDisconnection);
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_wsClient = client;
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_logger.Debug("Websocket client has been built, about to start");
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await client.Start();
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_logger.Debug("Websocket client started!");
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}
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public bool IsConnected()
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{
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return _wsClient is { IsRunning: true };
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}
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// This code was copied from Jackpot which has a ping function.
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// I haven't observed a ping feature for the ws.clash.gg endpoint
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// Therefore going to leave the code here in case it's needed but have it not do anything
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private async Task HeartbeatTimer()
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{
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using var timer = new PeriodicTimer(_heartbeatInterval);
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while (await timer.WaitForNextTickAsync(_pingCts.Token))
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{
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if (_wsClient == null)
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{
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_logger.Debug("_wsClient doesn't exist yet, not going to try ping");
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continue;
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}
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//_logger.Debug("Sending Jackpot ping packet");
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//_wsClient.Send("{\"id\":\"lfgkenokasino\",\"type\":\"ping\"}");
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}
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}
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private void WsDisconnection(DisconnectionInfo disconnectionInfo)
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{
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_logger.Error($"Client disconnected from Clash.gg (or never successfully connected). Type is {disconnectionInfo.Type}");
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_logger.Error($"Close Status => {disconnectionInfo.CloseStatus}; Close Status Description => {disconnectionInfo.CloseStatusDescription}");
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_logger.Error(disconnectionInfo.Exception);
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OnWsDisconnection?.Invoke(this, disconnectionInfo);
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}
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private void WsReconnection(ReconnectionInfo reconnectionInfo)
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{
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// No initial payload needs to be sent
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_logger.Error($"Websocket connection dropped and reconnected. Reconnection type is {reconnectionInfo.Type}");
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}
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private void WsMessageReceived(ResponseMessage message)
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{
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if (message.Text == null)
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{
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_logger.Info("Clash.gg sent a null message");
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return;
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}
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_logger.Debug($"Received event from Clash.gg: {message.Text}");
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try
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{
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var packet = JsonSerializer.Deserialize<Tuple<string, JsonProperty>>(message.Text);
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if (packet == null) throw new InvalidOperationException("Caught a null when deserializing Clash.gg packet");
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if (packet.Item1 == "online")
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{
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_logger.Info("Received online packet from Clash.gg. Subscribing to Plinko, Mines and Keno");
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_wsClient.Send("[\"subscribe\",\"plinko\"]");
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_wsClient.Send("[\"subscribe\",\"mines\"]");
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_wsClient.Send("[\"subscribe\",\"keno\"]");
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return;
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}
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if (packet.Item1 == "plinko:social-game")
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{
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_logger.Debug("Received Plinko game from Clash.gg. Deserializing payload");
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var betPacket = packet.Item2.Value.Deserialize<ClashggWsPlinkoModel>();
|
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if (betPacket == null)
|
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{
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throw new Exception("Caught a null when deserializing a Clash.gg Plinko packet");
|
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}
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var betData = new ClashggBetModel
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{
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Game = ClashggGame.Plinko,
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UserId = betPacket.UserId,
|
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Username = "Unknown",
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Bet = betPacket.BetAmount,
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Currency = betPacket.Currency == "REAL" ? ClashggCurrency.Real : ClashggCurrency.Fake,
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Multiplier = betPacket.Multiplier,
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Payout = betPacket.BetAmount * betPacket.Multiplier
|
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};
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OnClashBet?.Invoke(this, betData);
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return;
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}
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if (packet.Item1 == "mines:game")
|
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{
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_logger.Debug("Received Mines game from Clash.gg. Deserializing payload");
|
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var betPacket = packet.Item2.Value.Deserialize<ClashggWsMinesModel>();
|
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if (betPacket == null)
|
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{
|
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throw new Exception("Caught a null when deserializing a Clash.gg Mines packet");
|
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}
|
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var betData = new ClashggBetModel
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{
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Game = ClashggGame.Mines,
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UserId = betPacket.User.Id,
|
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Username = betPacket.User.Name,
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Bet = betPacket.BetAmount,
|
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Currency = betPacket.Currency == "REAL" ? ClashggCurrency.Real : ClashggCurrency.Fake,
|
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// ReSharper disable once PossibleLossOfFraction
|
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Multiplier = betPacket.Payout / betPacket.BetAmount,
|
||||
Payout = betPacket.Payout
|
||||
};
|
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OnClashBet?.Invoke(this, betData);
|
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return;
|
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}
|
||||
|
||||
if (packet.Item1 == "keno:game")
|
||||
{
|
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_logger.Debug("Received Keno game from Clash.gg. Deserializing payload");
|
||||
var betPacket = packet.Item2.Value.Deserialize<ClashggWsKenoModel>();
|
||||
if (betPacket == null)
|
||||
{
|
||||
throw new Exception("Caught a null when deserializing a Clash.gg Keno packet");
|
||||
}
|
||||
var betData = new ClashggBetModel
|
||||
{
|
||||
Game = ClashggGame.Keno,
|
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UserId = betPacket.User.Id,
|
||||
Username = betPacket.User.Name,
|
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Bet = betPacket.BetAmount,
|
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Currency = betPacket.Currency == "REAL" ? ClashggCurrency.Real : ClashggCurrency.Fake,
|
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// ReSharper disable once PossibleLossOfFraction
|
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Multiplier = betPacket.Multiplier,
|
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Payout = betPacket.Payout
|
||||
};
|
||||
OnClashBet?.Invoke(this, betData);
|
||||
return;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_logger.Error("Failed to handle message from Jackpot");
|
||||
_logger.Error(e);
|
||||
_logger.Error("--- Payload ---");
|
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_logger.Error(message.Text);
|
||||
_logger.Error("--- End of Payload ---");
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_wsClient.Dispose();
|
||||
_pingCts.Cancel();
|
||||
_pingCts.Dispose();
|
||||
_heartbeatTask?.Dispose();
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
@@ -870,6 +870,26 @@ public static class BuiltIn
|
||||
IsSecret = false,
|
||||
CacheDuration = TimeSpan.FromHours(1),
|
||||
ValueType = SettingValueType.Boolean
|
||||
},
|
||||
new BuiltInSettingsModel
|
||||
{
|
||||
Key = Keys.ClashggEnabled,
|
||||
Regex = "(true|false)",
|
||||
Description = "Whether the Clash.gg integration should be enabled",
|
||||
Default = "true",
|
||||
IsSecret = false,
|
||||
CacheDuration = TimeSpan.FromHours(1),
|
||||
ValueType = SettingValueType.Boolean
|
||||
},
|
||||
new BuiltInSettingsModel
|
||||
{
|
||||
Key = Keys.ClashggBmjIds,
|
||||
Regex = ".+",
|
||||
Description = "List of IDs that austingambles is using",
|
||||
Default = "[]",
|
||||
IsSecret = false,
|
||||
CacheDuration = TimeSpan.FromHours(1),
|
||||
ValueType = SettingValueType.Array
|
||||
}
|
||||
];
|
||||
|
||||
@@ -942,5 +962,7 @@ public static class BuiltIn
|
||||
public static string DiscordTemporarilyBypassGambaSeshInitialValue =
|
||||
"Discord.TemporarilyBypassGambaSeshInitialValue";
|
||||
public static string BotKeesSeen = "Bot.KeesSeen";
|
||||
public static string ClashggEnabled = "Clashgg.Enabled";
|
||||
public static string ClashggBmjIds = "Clashgg.BmjIds";
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user