Experimental Clash.gg support, completely untested. Austin's ID is unknown at this time hence not populated

This commit is contained in:
barelyprofessional
2025-03-22 14:00:23 +08:00
parent f895ebe5b9
commit b6dc7b8cbe
4 changed files with 393 additions and 1 deletions

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@@ -0,0 +1,86 @@
using System.Text.Json.Serialization;
namespace KfChatDotNetBot.Models;
public enum ClashggGame
{
Plinko,
Mines,
Keno
}
public enum ClashggCurrency
{
Real, // Gems
Fake // Coins
}
public class ClashggBetModel
{
public required ClashggGame Game { get; set; }
public required int UserId { get; set; }
// Isn't sent for Plinko
public string? Username { get; set; }
// Clash.gg uses its own currency for money in play
// Bets are in cents
public required int Bet { get; set; }
// Clash.gg has a fake worthless currency called Coins.
// Sweepstakes bullshit loophole, the real money is Gems
// It's even identified as REAL when it's Gems, PLAY when it's Coins
public required ClashggCurrency Currency { get; set; }
// Mines doesn't send a multi, but it's calculated based on payout / bet
public required float Multiplier { get; set; }
// Payouts aren't sent for Plinko but will be calculated based on multi
public required float Payout { get; set; }
}
// There's a bunch more properties, but I don't care
// {"id":3122766,"role":"user","name":"nettspend","avatar":"https://avatars.steamstatic.com/6ceb09420f55ca4e84769169fad1436c0f1b6053_full.jpg","xp":28452,"isVerified":false,"isPrivate":false,"premiumUntil":null}
public class ClashggWsUserModel
{
[JsonPropertyName("user")]
public required int Id { get; set; }
[JsonPropertyName("name")]
public required string Name { get; set; }
}
// {"point":257.4683393753577,"avatarUrl":"https://avatars.steamstatic.com/ee5758f75e9ccff825ece5b1a4cb505af851025d_full.jpg","userId":635455,"rows":16,"betAmount":50,"multiplier":0.2,"currency":"REAL"}
public class ClashggWsPlinkoModel
{
[JsonPropertyName("userId")]
public required int UserId { get; set; }
[JsonPropertyName("betAmount")]
public required int BetAmount { get; set; }
[JsonPropertyName("multiplier")]
public required float Multiplier { get; set; }
[JsonPropertyName("currency")]
public required string Currency { get; set; }
}
// {"updatedAt":"2025-03-22T04:48:55.644Z","status":"playing","currency":"REAL","betAmount":75,"payout":91,"mineCount":1,"user":{"id":3122766,"role":"user","name":"nettspend","avatar":"https://avatars.steamstatic.com/6ceb09420f55ca4e84769169fad1436c0f1b6053_full.jpg","xp":28452,"isVerified":false,"isPrivate":false,"premiumUntil":null}}
public class ClashggWsMinesModel
{
[JsonPropertyName("currency")]
public required string Currency { get; set; }
[JsonPropertyName("betAmount")]
public required int BetAmount { get; set; }
[JsonPropertyName("payout")]
public required int Payout { get; set; }
[JsonPropertyName("user")]
public required ClashggWsUserModel User { get; set; }
}
// {"id":4168183,"createdAt":"2025-03-22T04:53:22.008Z","userPicks":[24,36,2,16,29,32,15,10,38,3],"kenoPicks":[11,40,21,33,17,30,6,7,20,8],"payout":0,"multiplier":0,"currency":"REAL","betAmount":50,"user":{"id":2229575,"role":"user","name":"SomeoneSomebody","avatar":"https://avatars.steamstatic.com/f1828607eac4054560a02da9ba83e4310053661a_full.jpg","xp":197137,"isVerified":false,"isPrivate":false,"premiumUntil":null}}
public class ClashggWsKenoModel
{
[JsonPropertyName("currency")]
public required string Currency { get; set; }
[JsonPropertyName("betAmount")]
public required int BetAmount { get; set; }
[JsonPropertyName("payout")]
public required int Payout { get; set; }
[JsonPropertyName("user")]
public required ClashggWsUserModel User { get; set; }
[JsonPropertyName("multiplier")]
public required float Multiplier { get; set; }
}

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@@ -27,6 +27,7 @@ public class BotServices
private Howlgg _howlgg;
private Rainbet _rainbet;
private Chipsgg _chipsgg;
private Clashgg _clashgg;
private Task? _websocketWatchdog;
private Task? _howlggGetUserTimer;
@@ -145,6 +146,20 @@ public class BotServices
_logger.Info("Built Jackpot Websocket connection");
}
private async Task BuildClashgg()
{
var settings = await Helpers.GetMultipleValues([BuiltIn.Keys.Proxy, BuiltIn.Keys.ClashggEnabled]);
if (!settings[BuiltIn.Keys.ClashggEnabled].ToBoolean())
{
_logger.Debug("Clash.gg is disabled");
return;
}
_clashgg = new Clashgg(settings[BuiltIn.Keys.Proxy].Value, _cancellationToken);
_clashgg.OnClashBet += OnClashggBet;
await _clashgg.StartWsClient();
_logger.Info("Built Clash.gg Websocket connection");
}
private async Task BuildTwitch()
{
var settings = await Helpers.GetMultipleValues([BuiltIn.Keys.TwitchBossmanJackId, BuiltIn.Keys.Proxy]);
@@ -230,7 +245,7 @@ public class BotServices
while (await timer.WaitForNextTickAsync(_cancellationToken))
{
if (_chatBot.InitialStartCooldown) continue;
var settings = await Helpers.GetMultipleValues([BuiltIn.Keys.KickEnabled, BuiltIn.Keys.HowlggEnabled, BuiltIn.Keys.ChipsggEnabled]);
var settings = await Helpers.GetMultipleValues([BuiltIn.Keys.KickEnabled, BuiltIn.Keys.HowlggEnabled, BuiltIn.Keys.ChipsggEnabled, BuiltIn.Keys.ClashggEnabled]);
try
{
if (!_shuffle.IsConnected())
@@ -296,6 +311,14 @@ public class BotServices
KickClient = null!;
await BuildKick();
}
if (settings[BuiltIn.Keys.ClashggEnabled].ToBoolean() && !_clashgg.IsConnected())
{
_logger.Error("Clash.gg died, recreating it");
_clashgg.Dispose();
_clashgg = null!;
await BuildClashgg();
}
}
catch (Exception e)
{
@@ -397,6 +420,50 @@ public class BotServices
$"[color={payoutColor}]{bet.Payout} {bet.Currency}[/color] ({bet.Multiplier}x) on {bet.GameName} 💰💰", true);
}
private void OnClashggBet(object sender, ClashggBetModel bet)
{
var settings = Helpers
.GetMultipleValues([
BuiltIn.Keys.ClashggBmjIds, BuiltIn.Keys.TwitchBossmanJackUsername,
BuiltIn.Keys.KiwiFarmsGreenColor, BuiltIn.Keys.KiwiFarmsRedColor
]).Result;
_logger.Trace("Jackpot bet has arrived");
if (!settings[BuiltIn.Keys.ClashggBmjIds].JsonDeserialize<List<int>>()!.Contains(bet.UserId))
{
return;
}
_logger.Info("ALERT BMJ IS BETTING (on Clash.gg)");
if (IsBmjLive)
{
_logger.Info("Ignoring as BMJ is live");
return;
}
if (TemporarilySuppressGambaMessages)
{
_logger.Info("Ignoring as TemporarilySuppressGambaMessages is true");
return;
}
// Only check once because the bot should be tracking the Twitch stream
// This is just in case he's already live while the bot starts
// He was schizo betting on Dice, so I want to avoid a lot of API requests to Twitch in case they rate limit
if (!_isBmjLiveSynced)
{
IsBmjLive = _twitch.IsStreamLive(settings[BuiltIn.Keys.TwitchBossmanJackUsername].Value!).Result;
_isBmjLiveSynced = true;
}
if (IsBmjLive)
{
_logger.Info("Double checked and he is really online");
return;
}
var payoutColor = settings[BuiltIn.Keys.KiwiFarmsGreenColor].Value;
if (bet.Payout < bet.Bet) payoutColor = settings[BuiltIn.Keys.KiwiFarmsRedColor].Value;
_chatBot.SendChatMessage($"🚨🚨 CLASH.GG BETTING 🚨🚨 austingambles just bet {bet.Bet} {bet.Currency.Humanize()} Money which paid out " +
$"[color={payoutColor}]{bet.Payout} {bet.Currency.Humanize()} Money[/color] ({bet.Multiplier}x) on {bet.Game.Humanize()} 💰💰", true);
}
private void OnHowlggBetHistory(object sender, HowlggBetHistoryResponseModel data)
{
_logger.Debug("Received bet history from Howl.gg");

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@@ -0,0 +1,217 @@
using System.Net;
using System.Net.Http.Json;
using System.Net.WebSockets;
using System.Text.Json;
using KfChatDotNetBot.Models;
using NLog;
using Websocket.Client;
namespace KfChatDotNetBot.Services;
public class Clashgg : IDisposable
{
private Logger _logger = LogManager.GetCurrentClassLogger();
private WebsocketClient _wsClient;
private Uri _wsUri = new("wss://ws.clash.gg/");
// Ping interval is 30 seconds
private int _reconnectTimeout = 60;
private string? _proxy;
public delegate void OnClashBetEventHandler(object sender, ClashggBetModel data);
public delegate void OnWsDisconnectionEventHandler(object sender, DisconnectionInfo e);
public event OnClashBetEventHandler OnClashBet;
public event OnWsDisconnectionEventHandler OnWsDisconnection;
private CancellationToken _cancellationToken = CancellationToken.None;
private CancellationTokenSource _pingCts = new();
private Task? _heartbeatTask;
// There's no smarts, it just does 30-second pings
private TimeSpan _heartbeatInterval = TimeSpan.FromSeconds(30);
public Clashgg(string? proxy = null, CancellationToken? cancellationToken = null)
{
_proxy = proxy;
if (cancellationToken != null) _cancellationToken = cancellationToken.Value;
_logger.Info("Clash.gg WebSocket client created");
}
public async Task StartWsClient()
{
_logger.Debug("StartWsClient() called, creating client");
await CreateWsClient();
}
private async Task CreateWsClient()
{
var factory = new Func<ClientWebSocket>(() =>
{
var clientWs = new ClientWebSocket();
clientWs.Options.SetRequestHeader("Origin", "https://clash.gg");
clientWs.Options.SetRequestHeader("User-Agent", "Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:136.0) Gecko/20100101 Firefox/136.0");
if (_proxy == null) return clientWs;
_logger.Debug($"Using proxy address {_proxy}");
clientWs.Options.Proxy = new WebProxy(_proxy);
return clientWs;
});
var client = new WebsocketClient(_wsUri, factory)
{
ReconnectTimeout = TimeSpan.FromSeconds(_reconnectTimeout),
IsReconnectionEnabled = false
};
client.ReconnectionHappened.Subscribe(WsReconnection);
client.MessageReceived.Subscribe(WsMessageReceived);
client.DisconnectionHappened.Subscribe(WsDisconnection);
_wsClient = client;
_logger.Debug("Websocket client has been built, about to start");
await client.Start();
_logger.Debug("Websocket client started!");
}
public bool IsConnected()
{
return _wsClient is { IsRunning: true };
}
// This code was copied from Jackpot which has a ping function.
// I haven't observed a ping feature for the ws.clash.gg endpoint
// Therefore going to leave the code here in case it's needed but have it not do anything
private async Task HeartbeatTimer()
{
using var timer = new PeriodicTimer(_heartbeatInterval);
while (await timer.WaitForNextTickAsync(_pingCts.Token))
{
if (_wsClient == null)
{
_logger.Debug("_wsClient doesn't exist yet, not going to try ping");
continue;
}
//_logger.Debug("Sending Jackpot ping packet");
//_wsClient.Send("{\"id\":\"lfgkenokasino\",\"type\":\"ping\"}");
}
}
private void WsDisconnection(DisconnectionInfo disconnectionInfo)
{
_logger.Error($"Client disconnected from Clash.gg (or never successfully connected). Type is {disconnectionInfo.Type}");
_logger.Error($"Close Status => {disconnectionInfo.CloseStatus}; Close Status Description => {disconnectionInfo.CloseStatusDescription}");
_logger.Error(disconnectionInfo.Exception);
OnWsDisconnection?.Invoke(this, disconnectionInfo);
}
private void WsReconnection(ReconnectionInfo reconnectionInfo)
{
// No initial payload needs to be sent
_logger.Error($"Websocket connection dropped and reconnected. Reconnection type is {reconnectionInfo.Type}");
}
private void WsMessageReceived(ResponseMessage message)
{
if (message.Text == null)
{
_logger.Info("Clash.gg sent a null message");
return;
}
_logger.Debug($"Received event from Clash.gg: {message.Text}");
try
{
var packet = JsonSerializer.Deserialize<Tuple<string, JsonProperty>>(message.Text);
if (packet == null) throw new InvalidOperationException("Caught a null when deserializing Clash.gg packet");
if (packet.Item1 == "online")
{
_logger.Info("Received online packet from Clash.gg. Subscribing to Plinko, Mines and Keno");
_wsClient.Send("[\"subscribe\",\"plinko\"]");
_wsClient.Send("[\"subscribe\",\"mines\"]");
_wsClient.Send("[\"subscribe\",\"keno\"]");
return;
}
if (packet.Item1 == "plinko:social-game")
{
_logger.Debug("Received Plinko game from Clash.gg. Deserializing payload");
var betPacket = packet.Item2.Value.Deserialize<ClashggWsPlinkoModel>();
if (betPacket == null)
{
throw new Exception("Caught a null when deserializing a Clash.gg Plinko packet");
}
var betData = new ClashggBetModel
{
Game = ClashggGame.Plinko,
UserId = betPacket.UserId,
Username = "Unknown",
Bet = betPacket.BetAmount,
Currency = betPacket.Currency == "REAL" ? ClashggCurrency.Real : ClashggCurrency.Fake,
Multiplier = betPacket.Multiplier,
Payout = betPacket.BetAmount * betPacket.Multiplier
};
OnClashBet?.Invoke(this, betData);
return;
}
if (packet.Item1 == "mines:game")
{
_logger.Debug("Received Mines game from Clash.gg. Deserializing payload");
var betPacket = packet.Item2.Value.Deserialize<ClashggWsMinesModel>();
if (betPacket == null)
{
throw new Exception("Caught a null when deserializing a Clash.gg Mines packet");
}
var betData = new ClashggBetModel
{
Game = ClashggGame.Mines,
UserId = betPacket.User.Id,
Username = betPacket.User.Name,
Bet = betPacket.BetAmount,
Currency = betPacket.Currency == "REAL" ? ClashggCurrency.Real : ClashggCurrency.Fake,
// ReSharper disable once PossibleLossOfFraction
Multiplier = betPacket.Payout / betPacket.BetAmount,
Payout = betPacket.Payout
};
OnClashBet?.Invoke(this, betData);
return;
}
if (packet.Item1 == "keno:game")
{
_logger.Debug("Received Keno game from Clash.gg. Deserializing payload");
var betPacket = packet.Item2.Value.Deserialize<ClashggWsKenoModel>();
if (betPacket == null)
{
throw new Exception("Caught a null when deserializing a Clash.gg Keno packet");
}
var betData = new ClashggBetModel
{
Game = ClashggGame.Keno,
UserId = betPacket.User.Id,
Username = betPacket.User.Name,
Bet = betPacket.BetAmount,
Currency = betPacket.Currency == "REAL" ? ClashggCurrency.Real : ClashggCurrency.Fake,
// ReSharper disable once PossibleLossOfFraction
Multiplier = betPacket.Multiplier,
Payout = betPacket.Payout
};
OnClashBet?.Invoke(this, betData);
return;
}
}
catch (Exception e)
{
_logger.Error("Failed to handle message from Jackpot");
_logger.Error(e);
_logger.Error("--- Payload ---");
_logger.Error(message.Text);
_logger.Error("--- End of Payload ---");
}
}
public void Dispose()
{
_wsClient.Dispose();
_pingCts.Cancel();
_pingCts.Dispose();
_heartbeatTask?.Dispose();
GC.SuppressFinalize(this);
}
}

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@@ -870,6 +870,26 @@ public static class BuiltIn
IsSecret = false,
CacheDuration = TimeSpan.FromHours(1),
ValueType = SettingValueType.Boolean
},
new BuiltInSettingsModel
{
Key = Keys.ClashggEnabled,
Regex = "(true|false)",
Description = "Whether the Clash.gg integration should be enabled",
Default = "true",
IsSecret = false,
CacheDuration = TimeSpan.FromHours(1),
ValueType = SettingValueType.Boolean
},
new BuiltInSettingsModel
{
Key = Keys.ClashggBmjIds,
Regex = ".+",
Description = "List of IDs that austingambles is using",
Default = "[]",
IsSecret = false,
CacheDuration = TimeSpan.FromHours(1),
ValueType = SettingValueType.Array
}
];
@@ -942,5 +962,7 @@ public static class BuiltIn
public static string DiscordTemporarilyBypassGambaSeshInitialValue =
"Discord.TemporarilyBypassGambaSeshInitialValue";
public static string BotKeesSeen = "Bot.KeesSeen";
public static string ClashggEnabled = "Clashgg.Enabled";
public static string ClashggBmjIds = "Clashgg.BmjIds";
}
}