Live Roulette v1 (#59)

* Enabling/disabling gamba games with dynamic settting lookup.

* Its roulette baby
This commit is contained in:
CrackmaticSoftware
2026-01-29 19:20:57 +01:00
committed by GitHub
parent 6209a76e94
commit ca2e2c7874
4 changed files with 1009 additions and 1 deletions

View File

@@ -0,0 +1,865 @@
using System.Net.Http.Headers;
using System.Text.RegularExpressions;
using KfChatDotNetBot.Extensions;
using KfChatDotNetBot.Models;
using KfChatDotNetBot.Models.DbModels;
using KfChatDotNetBot.Services;
using KfChatDotNetBot.Settings;
using KfChatDotNetWsClient.Models.Events;
using Microsoft.EntityFrameworkCore;
using NLog;
namespace KfChatDotNetBot.Commands.Kasino.Roulette;
[KasinoCommand]
[WagerCommand]
public class RouletteCommand : ICommand
{
private static RouletteRound? _activeRound = null;
private static readonly object _roundLock = new object();
private static int _nextRoundId = 1;
public List<Regex> Patterns => [
new Regex(@"^roulette (?<amount>\d+(?:\.\d+)?) (?<bet>.+)$", RegexOptions.IgnoreCase),
new Regex(@"^rl (?<amount>\d+(?:\.\d+)?) (?<bet>.+)$", RegexOptions.IgnoreCase),
new Regex(@"^roulette (?<action>refund|cancel)$", RegexOptions.IgnoreCase),
new Regex(@"^rl (?<action>refund|cancel)$", RegexOptions.IgnoreCase)
];
public string? HelpText => "!roulette <amount> <bet> - Bet types: number (0-36), red/black, odd/even, low/high, 1st12/2nd12/3rd12, col1/col2/col3";
public UserRight RequiredRight => UserRight.Loser;
public TimeSpan Timeout => TimeSpan.FromSeconds(5);
public RateLimitOptionsModel? RateLimitOptions => new()
{
MaxInvocations = 10,
Window = TimeSpan.FromSeconds(30),
Flags = RateLimitFlags.NoAutoDeleteCooldownResponse
};
private ApplicationDbContext _dbContext = new();
// European Roulette wheel configuration
private static readonly HashSet<int> RedNumbers = new()
{ 1, 3, 5, 7, 9, 12, 14, 16, 18, 19, 21, 23, 25, 27, 30, 32, 34, 36 };
private static readonly HashSet<int> BlackNumbers = new()
{ 2, 4, 6, 8, 10, 11, 13, 15, 17, 20, 22, 24, 26, 28, 29, 31, 33, 35 };
public async Task RunCommand(ChatBot botInstance, MessageModel message, UserDbModel user, GroupCollection arguments,
CancellationToken ctx)
{
var settings = await SettingsProvider.GetMultipleValuesAsync([
BuiltIn.Keys.KasinoGameDisabledMessageCleanupDelay,
BuiltIn.Keys.KasinoRouletteEnabled,
BuiltIn.Keys.KasinoRouletteCountdownDuration
]);
// Check if roulette is enabled
var rouletteEnabled = settings[BuiltIn.Keys.KasinoRouletteEnabled].ToBoolean();
if (!rouletteEnabled)
{
var gameDisabledCleanupDelay = TimeSpan.FromMilliseconds(
settings[BuiltIn.Keys.KasinoGameDisabledMessageCleanupDelay].ToType<int>());
await botInstance.SendChatMessageAsync(
$"{user.FormatUsername()}, roulette is currently disabled.",
true, autoDeleteAfter: gameDisabledCleanupDelay);
return;
}
var countdownDuration = TimeSpan.FromSeconds(
settings[BuiltIn.Keys.KasinoRouletteCountdownDuration].ToType<int>());
// Handle actions (refund/cancel)
if (arguments.TryGetValue("action", out var actionGroup))
{
var action = actionGroup.Value.ToLower();
if (action == "refund")
{
await HandleRefund(botInstance, user, ctx);
return;
}
else if (action == "cancel")
{
// Check if user has admin rights
if (user.UserRight < UserRight.TrueAndHonest)
{
await botInstance.SendChatMessageAsync(
$"{user.FormatUsername()}, you don't have permission to cancel the roulette round.",
true, autoDeleteAfter: TimeSpan.FromSeconds(10));
return;
}
await HandleCancel(botInstance, user, ctx);
return;
}
}
// Handle placing a bet
if (!arguments.TryGetValue("amount", out var amountGroup) || !arguments.TryGetValue("bet", out var betGroup))
{
await botInstance.SendChatMessageAsync(
$"{user.FormatUsername()}, invalid syntax. Use: !roulette <amount> <bet>",
true, autoDeleteAfter: TimeSpan.FromSeconds(10));
return;
}
await PlaceBet(botInstance, user, amountGroup.Value, betGroup.Value.Trim(), countdownDuration, ctx);
}
private async Task PlaceBet(ChatBot botInstance, UserDbModel user, string amountStr, string betStr,
TimeSpan countdownDuration, CancellationToken ctx)
{
var logger = LogManager.GetCurrentClassLogger();
var wager = Convert.ToDecimal(amountStr);
var gambler = await Money.GetGamblerEntityAsync(user.Id, ct: ctx);
if (gambler == null)
{
throw new InvalidOperationException($"Caught a null when retrieving gambler for {user.KfUsername}");
}
// Check if user has enough balance
if (gambler.Balance < wager)
{
await botInstance.SendChatMessageAsync(
$"{user.FormatUsername()}, your balance of {await gambler.Balance.FormatKasinoCurrencyAsync()} isn't enough for this wager.",
true, autoDeleteAfter: TimeSpan.FromSeconds(10));
return;
}
// Parse and validate bet
var betInfo = ParseBet(betStr);
if (betInfo == null)
{
await botInstance.SendChatMessageAsync(
$"{user.FormatUsername()}, invalid bet. Valid bets: 0-36, red/black, odd/even, low/high, 1st12/2nd12/3rd12, col1/col2/col3",
true, autoDeleteAfter: TimeSpan.FromSeconds(10));
return;
}
int roundId;
bool isFirstBet = false;
lock (_roundLock)
{
// Check if there's an active round
if (_activeRound == null)
{
// Start a new round
isFirstBet = true;
_activeRound = new RouletteRound
{
RoundId = _nextRoundId++,
StartTime = DateTimeOffset.UtcNow,
Bets = new List<RouletteBetInfo>(),
CancellationTokenSource = new CancellationTokenSource()
};
}
roundId = _activeRound.RoundId;
}
// Create incomplete wager
var gameMeta = new RouletteWagerMetaModel
{
RoundId = roundId,
BetType = betInfo.Value.BetType,
BetValue = betInfo.Value.BetValue
};
await Money.NewWagerAsync(
gambler.Id,
wager,
-wager,
WagerGame.Roulette,
autoModifyBalance: true,
gameMeta: gameMeta,
isComplete: false,
ct: ctx
);
var newWager = await _dbContext.Wagers
.OrderBy(x => x.Id)
.LastOrDefaultAsync(w => w.Gambler.Id == gambler.Id &&
w.Game == WagerGame.Roulette &&
!w.IsComplete,
cancellationToken: ctx);
if (newWager == null)
{
throw new InvalidOperationException("Failed to create roulette wager");
}
// Add bet to active round
lock (_roundLock)
{
if (_activeRound?.RoundId == roundId)
{
_activeRound.Bets.Add(new RouletteBetInfo
{
WagerId = newWager.Id,
GamblerId = gambler.Id,
Username = user.KfUsername,
Amount = wager,
BetType = betInfo.Value.BetType,
BetValue = betInfo.Value.BetValue
});
}
}
logger.Info($"User {user.KfUsername} placed roulette bet: {wager} on {betInfo.Value.BetType} {betInfo.Value.BetValue}");
// If this is the first bet, start the countdown
if (isFirstBet)
{
_ = Task.Run(async () => await RunCountdown(botInstance, countdownDuration, _activeRound.CancellationTokenSource.Token));
}
}
private async Task RunCountdown(ChatBot botInstance, TimeSpan countdownDuration, CancellationToken ctx)
{
var logger = LogManager.GetCurrentClassLogger();
try
{
var endTime = DateTimeOffset.UtcNow.Add(countdownDuration);
// Send initial countdown message
var initialMessage = FormatCountdownMessage(endTime);
var countdownMessage = await botInstance.SendChatMessageAsync(initialMessage, true);
lock (_roundLock)
{
if (_activeRound != null)
{
_activeRound.CountdownMessageId = countdownMessage.ChatMessageId;
}
}
// Wait until message is fully sent
logger.Debug("Waiting for countdown message to be sent...");
while (countdownMessage.Status != SentMessageTrackerStatus.ResponseReceived && !ctx.IsCancellationRequested)
{
await Task.Delay(100, ctx);
}
if (!countdownMessage.ChatMessageId.HasValue)
{
logger.Error("Countdown message was sent but no ChatMessageId was assigned");
return;
}
logger.Info($"Countdown started, will end at {endTime:HH:mm:ss}");
// Update countdown every second for real-time display
var lastUpdate = DateTimeOffset.UtcNow;
while (DateTimeOffset.UtcNow < endTime && !ctx.IsCancellationRequested)
{
var remaining = endTime - DateTimeOffset.UtcNow;
if (remaining.TotalSeconds <= 0) break;
// Wait 1 second between updates
await Task.Delay(TimeSpan.FromSeconds(1), ctx);
try
{
var updatedMessage = FormatCountdownMessage(endTime);
await botInstance.KfClient.EditMessageAsync(countdownMessage.ChatMessageId.Value, updatedMessage);
var timeSinceLastUpdate = DateTimeOffset.UtcNow - lastUpdate;
logger.Debug($"Countdown updated (elapsed: {timeSinceLastUpdate.TotalSeconds:F1}s, remaining: {remaining.TotalSeconds:F0}s)");
lastUpdate = DateTimeOffset.UtcNow;
}
catch (Exception ex)
{
logger.Error(ex, "Error updating countdown message, will retry on next interval");
}
}
if (ctx.IsCancellationRequested)
{
logger.Info("Countdown was cancelled before completion");
return;
}
logger.Info("Countdown complete, spinning wheel...");
// Countdown complete, spin the wheel
await SpinWheel(botInstance, ctx);
}
catch (TaskCanceledException)
{
logger.Info("Roulette countdown cancelled");
}
catch (Exception ex)
{
logger.Error(ex, "Error in roulette countdown");
}
}
private string FormatCountdownMessage(DateTimeOffset endTime)
{
var remaining = endTime - DateTimeOffset.UtcNow;
if (remaining.TotalSeconds < 0) remaining = TimeSpan.Zero;
var minutes = (int)remaining.TotalMinutes;
var seconds = remaining.Seconds;
var message = $"🎰 [B]ROULETTE ROUND STARTING[/B] 🎰[br]" +
$"⏱️ Time remaining: [B]{minutes:00}:{seconds:00}[/B][br][br]";
lock (_roundLock)
{
if (_activeRound != null && _activeRound.Bets.Count > 0)
{
message += "[B]Current Bets:[/B][br]";
// Group bets by user
var betsByUser = _activeRound.Bets
.GroupBy(b => b.Username)
.OrderBy(g => g.Key);
foreach (var userGroup in betsByUser)
{
message += $"[B]{userGroup.Key}:[/B] ";
var userBets = userGroup.Select(b => $"{b.Amount:F2} on {FormatBetDisplay(b.BetType, b.BetValue)}");
message += string.Join(", ", userBets) + "[br]";
}
message += $"[br][B]Total bets:[/B] {_activeRound.Bets.Count}";
}
else
{
message += "[I]No bets placed yet. Use !roulette <amount> <bet> to join![/I]";
}
}
return message;
}
private string FormatBetDisplay(string betType, string betValue)
{
// All bet types display the same way - just return the value
return betValue;
}
private async Task SpinWheel(ChatBot botInstance, CancellationToken ctx)
{
var logger = LogManager.GetCurrentClassLogger();
RouletteRound? round;
lock (_roundLock)
{
round = _activeRound;
_activeRound = null; // Clear active round
}
if (round == null || round.Bets.Count == 0)
{
logger.Info("No bets placed in roulette round, ending");
return;
}
try
{
// Generate winning number using first gambler's seed
var firstGambler = await _dbContext.Gamblers
.FirstOrDefaultAsync(g => g.Id == round.Bets[0].GamblerId, cancellationToken: ctx);
if (firstGambler == null)
{
throw new InvalidOperationException("Could not find first gambler for roulette round");
}
var winningNumber = Money.GetRandomNumber(firstGambler, 0, 36);
logger.Info($"Roulette round {round.RoundId} winning number: {winningNumber}");
// Generate animation
logger.Info($"Generating roulette animation for round {round.RoundId}");
var (animationDuration, animationBytes) = RouletteAnimationGenerator.GenerateAnimation(winningNumber);
logger.Info($"Animation generated: {animationBytes.Length} bytes, duration: {animationDuration}s");
// Upload animation to Zipline
logger.Info("Uploading animation to Zipline");
using var animationStream = new MemoryStream(animationBytes);
var animationUrl = await Zipline.Upload(
animationStream,
new MediaTypeHeaderValue("image/webp"),
expiration: "1h",
ct: ctx);
if (string.IsNullOrEmpty(animationUrl))
{
throw new InvalidOperationException("Failed to upload animation to Zipline");
}
logger.Info($"Animation uploaded: {animationUrl}");
// Update countdown message to show it's spinning
if (round.CountdownMessageId.HasValue)
{
var spinningMessage = $"🎰 [B]SPINNING THE WHEEL...[/B] 🎰[br][br]" +
"Watch the animation below!";
await botInstance.KfClient.EditMessageAsync(
round.CountdownMessageId.Value,
spinningMessage);
}
// Post animation as a new message
var animationMessage = $"[img]{animationUrl}[/img]";
await botInstance.SendChatMessageAsync(animationMessage, true);
// Wait for animation duration before revealing results
logger.Info($"Waiting {animationDuration} seconds for animation to complete");
await Task.Delay(TimeSpan.FromSeconds(animationDuration), ctx);
// Process all bets and show results
await ProcessBets(botInstance, round, winningNumber, ctx);
}
catch (Exception ex)
{
logger.Error(ex, $"Error spinning roulette wheel for round {round.RoundId}");
// Cancel the round and refund all bets
await CancelRoundDueToError(botInstance, round, ex.Message, ctx);
}
}
private async Task CancelRoundDueToError(ChatBot botInstance, RouletteRound round, string errorMessage, CancellationToken ctx)
{
var logger = LogManager.GetCurrentClassLogger();
logger.Error($"Cancelling roulette round {round.RoundId} due to error: {errorMessage}");
// Refund all bets
decimal totalRefunded = 0;
foreach (var bet in round.Bets)
{
try
{
var wager = await _dbContext.Wagers
.Include(w => w.Gambler)
.FirstOrDefaultAsync(w => w.Id == bet.WagerId, cancellationToken: ctx);
if (wager != null)
{
wager.IsComplete = true;
wager.WagerEffect = 0;
wager.Multiplier = 1;
await Money.ModifyBalanceAsync(
wager.Gambler.Id,
wager.WagerAmount,
TransactionSourceEventType.Gambling,
$"Roulette round {round.RoundId} cancelled due to error, wager {wager.Id} refunded",
ct: ctx);
totalRefunded += wager.WagerAmount;
}
}
catch (Exception ex)
{
logger.Error(ex, $"Error refunding bet {bet.WagerId} during error cancellation");
}
}
await _dbContext.SaveChangesAsync(ctx);
var cancelMessage = $"🎰 [B]ROULETTE ROUND ERROR[/B] 🎰[br]" +
$"Round {round.RoundId} has been cancelled due to a technical error.[br]" +
$"All {round.Bets.Count} bet(s) have been refunded (total: {await totalRefunded.FormatKasinoCurrencyAsync()}).[br]" +
$"Please try again.";
if (round.CountdownMessageId.HasValue)
{
await botInstance.KfClient.EditMessageAsync(
round.CountdownMessageId.Value,
cancelMessage);
}
else
{
await botInstance.SendChatMessageAsync(cancelMessage, true);
}
}
private async Task ProcessBets(ChatBot botInstance, RouletteRound round, int winningNumber, CancellationToken ctx)
{
var logger = LogManager.GetCurrentClassLogger();
var colors = await SettingsProvider.GetMultipleValuesAsync([
BuiltIn.Keys.KiwiFarmsGreenColor,
BuiltIn.Keys.KiwiFarmsRedColor
]);
var resultMessage = $"🎰 [B]ROULETTE RESULTS - Round {round.RoundId}[/B] 🎰[br][br]";
resultMessage += $"[B]Winning Number: {winningNumber}[/B] ({GetNumberColor(winningNumber)})[br][br]";
var winnersByUser = new Dictionary<string, (decimal netWin, List<string> winningBets)>();
foreach (var bet in round.Bets)
{
try
{
var wager = await _dbContext.Wagers
.Include(w => w.Gambler)
.FirstOrDefaultAsync(w => w.Id == bet.WagerId, cancellationToken: ctx);
if (wager == null)
{
logger.Error($"Could not find wager {bet.WagerId}");
continue;
}
var isWin = CheckWin(bet.BetType, bet.BetValue, winningNumber);
var payout = isWin ? CalculatePayout(bet.BetType, bet.Amount) : 0;
var effect = payout - bet.Amount; // Net win/loss
// Update wager
wager.IsComplete = true;
wager.WagerEffect = effect;
wager.Multiplier = payout / bet.Amount;
await _dbContext.SaveChangesAsync(ctx);
// Update balance
var balanceAdjustment = payout;
await Money.ModifyBalanceAsync(
wager.Gambler.Id,
balanceAdjustment,
TransactionSourceEventType.Gambling,
$"Roulette outcome from wager {wager.Id}",
ct: ctx);
// Track results by user
if (!winnersByUser.ContainsKey(bet.Username))
{
winnersByUser[bet.Username] = (0, new List<string>());
}
var userData = winnersByUser[bet.Username];
userData.netWin += effect;
if (isWin)
{
userData.winningBets.Add($"{FormatBetDisplay(bet.BetType, bet.BetValue)} (+{await effect.FormatKasinoCurrencyAsync()})");
}
winnersByUser[bet.Username] = userData;
logger.Info($"Processed bet {bet.WagerId}: {bet.Username} bet {bet.Amount} on {bet.BetType} {bet.BetValue}, " +
$"win: {isWin}, payout: {payout}, effect: {effect}");
}
catch (Exception ex)
{
logger.Error(ex, $"Error processing bet {bet.WagerId}");
}
}
// Format results
resultMessage += "[B]Results:[/B][br]";
foreach (var (username, (netWin, winningBets)) in winnersByUser.OrderByDescending(x => x.Value.netWin))
{
var winColor = netWin >= 0
? colors[BuiltIn.Keys.KiwiFarmsGreenColor].Value
: colors[BuiltIn.Keys.KiwiFarmsRedColor].Value;
resultMessage += $"[B]{username}:[/B] [COLOR={winColor}]{(netWin >= 0 ? "+" : "")}{await netWin.FormatKasinoCurrencyAsync()}[/COLOR]";
if (winningBets.Count > 0)
{
resultMessage += $" ({string.Join(", ", winningBets)})";
}
resultMessage += "[br]";
}
// Post results as a new message
await botInstance.SendChatMessageAsync(resultMessage, true);
}
private async Task HandleRefund(ChatBot botInstance, UserDbModel user, CancellationToken ctx)
{
lock (_roundLock)
{
if (_activeRound == null)
{
_ = botInstance.SendChatMessageAsync(
$"{user.FormatUsername()}, there's no active roulette round.",
true, autoDeleteAfter: TimeSpan.FromSeconds(10));
return;
}
}
var gambler = await Money.GetGamblerEntityAsync(user.Id, ct: ctx);
if (gambler == null)
{
throw new InvalidOperationException($"Caught a null when retrieving gambler for {user.KfUsername}");
}
// Find all incomplete roulette wagers for this user
var userWagers = await _dbContext.Wagers
.Where(w => w.Gambler.Id == gambler.Id &&
w.Game == WagerGame.Roulette &&
!w.IsComplete)
.ToListAsync(cancellationToken: ctx);
if (userWagers.Count == 0)
{
await botInstance.SendChatMessageAsync(
$"{user.FormatUsername()}, you don't have any active roulette bets to refund.",
true, autoDeleteAfter: TimeSpan.FromSeconds(10));
return;
}
decimal totalRefund = 0;
foreach (var wager in userWagers)
{
wager.IsComplete = true;
wager.WagerEffect = 0; // No loss
wager.Multiplier = 1; // Break even
totalRefund += wager.WagerAmount;
// Refund the wager amount
await Money.ModifyBalanceAsync(
gambler.Id,
wager.WagerAmount,
TransactionSourceEventType.Gambling,
$"Roulette bet refund for wager {wager.Id}",
ct: ctx);
}
await _dbContext.SaveChangesAsync(ctx);
// Remove bets from active round
lock (_roundLock)
{
if (_activeRound != null)
{
_activeRound.Bets.RemoveAll(b => b.GamblerId == gambler.Id);
}
}
await botInstance.SendChatMessageAsync(
$"{user.FormatUsername()}, refunded {userWagers.Count} bet(s) totaling {await totalRefund.FormatKasinoCurrencyAsync()}",
true, autoDeleteAfter: TimeSpan.FromSeconds(15));
}
private async Task HandleCancel(ChatBot botInstance, UserDbModel user, CancellationToken ctx)
{
RouletteRound? round;
lock (_roundLock)
{
round = _activeRound;
_activeRound = null;
}
if (round == null)
{
await botInstance.SendChatMessageAsync(
$"{user.FormatUsername()}, there's no active roulette round to cancel.",
true, autoDeleteAfter: TimeSpan.FromSeconds(10));
return;
}
// Cancel countdown
round.CancellationTokenSource?.Cancel();
// Refund all bets
decimal totalRefunded = 0;
foreach (var bet in round.Bets)
{
try
{
var wager = await _dbContext.Wagers
.Include(w => w.Gambler)
.FirstOrDefaultAsync(w => w.Id == bet.WagerId, cancellationToken: ctx);
if (wager != null)
{
wager.IsComplete = true;
wager.WagerEffect = 0;
wager.Multiplier = 1;
await Money.ModifyBalanceAsync(
wager.Gambler.Id,
wager.WagerAmount,
TransactionSourceEventType.Gambling,
$"Roulette round {round.RoundId} cancelled, wager {wager.Id} refunded",
ct: ctx);
totalRefunded += wager.WagerAmount;
}
}
catch (Exception ex)
{
LogManager.GetCurrentClassLogger().Error(ex, $"Error refunding bet {bet.WagerId}");
}
}
await _dbContext.SaveChangesAsync(ctx);
var cancelMessage = $"🎰 [B]ROULETTE ROUND CANCELLED[/B] 🎰[br]" +
$"Cancelled by {user.FormatUsername()}[br]" +
$"Refunded {round.Bets.Count} bet(s) totaling {await totalRefunded.FormatKasinoCurrencyAsync()}";
if (round.CountdownMessageId.HasValue)
{
await botInstance.KfClient.EditMessageAsync(
round.CountdownMessageId.Value,
cancelMessage);
}
else
{
await botInstance.SendChatMessageAsync(cancelMessage, true);
}
}
private (string BetType, string BetValue)? ParseBet(string betStr)
{
betStr = betStr.ToLower().Trim();
// Try to parse as number (0-36)
if (int.TryParse(betStr, out var number) && number >= 0 && number <= 36)
{
return ("number", number.ToString());
}
// Color bets
if (betStr is "red" or "r")
return ("color", "RED");
if (betStr is "black" or "b")
return ("color", "BLACK");
// Odd/Even
if (betStr is "odd" or "o")
return ("oddeven", "ODD");
if (betStr is "even" or "e")
return ("oddeven", "EVEN");
// Low/High
if (betStr is "low" or "1-18")
return ("lowhigh", "LOW");
if (betStr is "high" or "19-36")
return ("lowhigh", "HIGH");
// Dozens
if (betStr is "1st12" or "d1" or "1-12")
return ("dozen", "1ST");
if (betStr is "2nd12" or "d2" or "13-24")
return ("dozen", "2ND");
if (betStr is "3rd12" or "d3" or "25-36")
return ("dozen", "3RD");
// Columns
if (betStr is "col1" or "c1")
return ("column", "COL1");
if (betStr is "col2" or "c2")
return ("column", "COL2");
if (betStr is "col3" or "c3")
return ("column", "COL3");
return null;
}
private bool CheckWin(string betType, string betValue, int winningNumber)
{
return betType switch
{
"number" => int.Parse(betValue) == winningNumber,
"color" => CheckColorWin(betValue, winningNumber),
"oddeven" => CheckOddEvenWin(betValue, winningNumber),
"lowhigh" => CheckLowHighWin(betValue, winningNumber),
"dozen" => CheckDozenWin(betValue, winningNumber),
"column" => CheckColumnWin(betValue, winningNumber),
_ => false
};
}
private bool CheckColorWin(string color, int number)
{
if (number == 0) return false;
return color == "RED" ? RedNumbers.Contains(number) : BlackNumbers.Contains(number);
}
private bool CheckOddEvenWin(string oddEven, int number)
{
if (number == 0) return false;
return oddEven == "ODD" ? number % 2 == 1 : number % 2 == 0;
}
private bool CheckLowHighWin(string lowHigh, int number)
{
if (number == 0) return false;
return lowHigh == "LOW" ? number <= 18 : number >= 19;
}
private bool CheckDozenWin(string dozen, int number)
{
if (number == 0) return false;
return dozen switch
{
"1ST" => number >= 1 && number <= 12,
"2ND" => number >= 13 && number <= 24,
"3RD" => number >= 25 && number <= 36,
_ => false
};
}
private bool CheckColumnWin(string column, int number)
{
if (number == 0) return false;
return column switch
{
"COL1" => number % 3 == 1,
"COL2" => number % 3 == 2,
"COL3" => number % 3 == 0,
_ => false
};
}
private decimal CalculatePayout(string betType, decimal wagerAmount)
{
var multiplier = betType switch
{
"number" => 35m, // 35:1
"color" => 1m, // 1:1
"oddeven" => 1m, // 1:1
"lowhigh" => 1m, // 1:1
"dozen" => 2m, // 2:1
"column" => 2m, // 2:1
_ => 0m
};
return wagerAmount * (multiplier + 1); // Return original wager + winnings
}
private string GetNumberColor(int number)
{
if (number == 0) return "GREEN";
return RedNumbers.Contains(number) ? "RED" : "BLACK";
}
private class RouletteRound
{
public required int RoundId { get; init; }
public required DateTimeOffset StartTime { get; init; }
public int? CountdownMessageId { get; set; }
public required List<RouletteBetInfo> Bets { get; init; }
public CancellationTokenSource? CancellationTokenSource { get; init; }
}
private class RouletteBetInfo
{
public required int WagerId { get; init; }
public required int GamblerId { get; init; }
public required string Username { get; init; }
public required decimal Amount { get; init; }
public required string BetType { get; init; }
public required string BetValue { get; init; }
}
}
public class RouletteWagerMetaModel
{
public int RoundId { get; set; }
public string BetType { get; set; } = "";
public string BetValue { get; set; } = "";
}

View File

@@ -0,0 +1,137 @@
using SixLabors.Fonts;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Drawing;
using SixLabors.ImageSharp.Drawing.Processing;
using SixLabors.ImageSharp.Formats.Webp;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing;
namespace KfChatDotNetBot.Commands.Kasino.Roulette;
public static class RouletteAnimationGenerator
{
// European Wheel Sequence
private static readonly int[] WheelNumbers = {
0, 32, 15, 19, 4, 21, 2, 25, 17, 34, 6, 27, 13, 36, 11, 30, 8, 23, 10, 5, 24, 16, 33, 1, 20, 14, 31, 9, 22, 18, 29, 7, 28, 12, 35, 3, 26
};
/// <summary>
/// Generates an animated roulette wheel that lands on the specified winning number
/// </summary>
/// <param name="winningNumber">The number (0-36) that the ball should land on</param>
/// <returns>A tuple containing the animation duration in seconds and the WebP animation bytes</returns>
public static (int durationSeconds, byte[] animationBytes) GenerateAnimation(int winningNumber)
{
if (winningNumber < 0 || winningNumber > 36)
{
throw new ArgumentOutOfRangeException(nameof(winningNumber), "Winning number must be between 0 and 36");
}
using var board = DrawWheelBase();
int fps = 20;
int duration = Random.Shared.Next(6, 9);
int totalFrames = fps * duration;
using var animation = new Image<Rgba32>(500, 500);
// Find the index of the winning number in the wheel sequence
int winningIndex = Array.IndexOf(WheelNumbers, winningNumber);
if (winningIndex == -1)
{
throw new InvalidOperationException($"Winning number {winningNumber} not found in wheel sequence");
}
// Set the "Journey"
float endWheelRotation = 720f + Random.Shared.Next(0, 360);
float sliceAngle = 360f / 37f;
// The pocket index 'i' is located at (i * sliceAngle) degrees relative to wheel zero.
// Our '0' pocket was drawn at -90 degrees.
float pocketOffsetOnWheel = (winningIndex * sliceAngle) - 90;
// This is where the ball MUST be at the end of the video
float finalBallAngle = endWheelRotation + pocketOffsetOnWheel;
// Render frames
for (int i = 0; i < totalFrames; i++)
{
float progress = (float)i / totalFrames;
float ease = 1f - MathF.Pow(1f - progress, 3); // Smooth stop
// Wheel rotates Clockwise (Adding degrees)
float currentWheelAngle = endWheelRotation * ease;
// Ball rotates Counter-Clockwise (Starting high and subtracting)
// We start with 5 extra laps (1800 degrees) and "go back" to the final angle
float startBallAngle = finalBallAngle + 1800f;
float currentBallAngle = startBallAngle - ((startBallAngle - finalBallAngle) * ease);
var frame = new Image<Rgba32>(500, 500);
frame.Mutate(ctx => {
// Draw Wheel
using var rotatedBoard = board.Clone(b => b.Rotate(currentWheelAngle));
int ox = 250 - (rotatedBoard.Width / 2);
int oy = 250 - (rotatedBoard.Height / 2);
ctx.DrawImage(rotatedBoard, new Point(ox, oy), 1f);
// Ball Radius (Physics)
float dropT = MathF.Max(0, (progress - 0.7f) / 0.3f);
float radius = 230 - (45 * MathF.Pow(dropT, 2));
float rads = currentBallAngle * MathF.PI / 180;
float bx = 250 + (radius * MathF.Cos(rads));
float by = 250 + (radius * MathF.Sin(rads));
ctx.Fill(Color.White, new EllipsePolygon(bx, by, 14));
});
frame.Frames.RootFrame.Metadata.GetWebpMetadata().FrameDelay = (uint)(1000 / fps);
animation.Frames.AddFrame(frame.Frames.RootFrame);
frame.Dispose();
}
animation.Frames.RemoveFrame(0);
using var ms = new MemoryStream();
animation.SaveAsWebp(ms, new WebpEncoder { FileFormat = WebpFileFormatType.Lossy, Quality = 50 });
return (duration, ms.ToArray());
}
private static Image<Rgba32> DrawWheelBase()
{
var img = new Image<Rgba32>(500, 500);
float centerX = 250, centerY = 250, outerRadius = 245, innerRadius = 170, step = 360f / 37f;
img.Mutate(ctx => {
for (int i = 0; i < 37; i++) {
float startAngle = i * step - (step / 2) - 90;
var color = WheelNumbers[i] == 0 ? Color.Green : (i % 2 == 0 ? Color.DarkRed : Color.Black);
var path = new PathBuilder().AddArc(centerX, centerY, outerRadius, outerRadius, 0, startAngle, step)
.AddArc(centerX, centerY, innerRadius, innerRadius, 0, startAngle + step, -step).Build();
ctx.Fill(color, path);
ctx.Draw(Color.Gold, 1, path);
string text = WheelNumbers[i].ToString();
float textAngle = (startAngle + (step / 2)) * MathF.PI / 180;
float tx = centerX + ((outerRadius + innerRadius) / 2) * MathF.Cos(textAngle);
float ty = centerY + ((outerRadius + innerRadius) / 2) * MathF.Sin(textAngle);
try {
var font = SystemFonts.CreateFont("Arial", 14, FontStyle.Bold);
ctx.DrawText(
new DrawingOptions {
Transform = Matrix3x2Extensions.CreateRotationDegrees(startAngle + (step / 2) + 90, new PointF(tx, ty))
},
text,
font,
Color.White,
new PointF(tx - 6, ty - 9));
} catch {
// Font loading failed, skip text rendering
}
}
ctx.Fill(Color.DarkSlateGray, new EllipsePolygon(centerX, centerY, innerRadius - 5));
});
return img;
}
}

View File

@@ -302,7 +302,9 @@ public enum WagerGame
Slots,
Blackjack,
[Description("Plinko")]
Plinko
Plinko,
[Description("Roulette but live")]
Roulette
}
public enum GamblerState

View File

@@ -502,6 +502,10 @@ public static class BuiltIn
public static string KasinoSlotsEnabled = "Kasino.Slots.Enabled";
[BuiltInSetting("Whether plinko is enabled", SettingValueType.Boolean, "true", BooleanRegex)]
public static string KasinoPlinkoEnabled = "Kasino.Plinko.Enabled";
[BuiltInSetting("Enable/disable roulette game", SettingValueType.Boolean, "true")]
public static string KasinoRouletteEnabled = "Kasino.Roulette.Enabled";
[BuiltInSetting("Roulette countdown duration in seconds", SettingValueType.Text, "120", WholeNumberRegex)]
public static string KasinoRouletteCountdownDuration = "Kasino.Roulette.CountdownDuration";
[BuiltInSetting("Whether Xeet posting is enabled", SettingValueType.Boolean, "true", BooleanRegex)]
public static string XeetEnabled = "Xeet.Enabled";
[BuiltInSetting("Connection string for bot's Redis", SettingValueType.Text)]