mirror of
https://github.com/barelyprofessional/KfChatDotNet.git
synced 2026-04-30 03:22:04 -04:00
Jackpot integration that probably works. Not tested
This commit is contained in:
@@ -40,6 +40,7 @@ public class KickBot
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private bool _kickDisabled = true;
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private bool _twitchDisabled = false;
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private Task _websocketWatchdog;
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private Jackpot _jackpot;
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public KickBot()
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{
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@@ -175,6 +176,14 @@ public class KickBot
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_howlgg = null!;
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BuildHowlgg();
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}
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if (!_jackpot.IsConnected())
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{
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_logger.Error("Jackpot died, recreating it");
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_jackpot.Dispose();
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_jackpot = null!;
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BuildJackpot();
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}
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}
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catch (Exception e)
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{
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@@ -185,6 +194,53 @@ public class KickBot
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}
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}
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private void BuildJackpot()
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{
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var proxy = Helpers.GetValue(BuiltIn.Keys.Proxy).Result.Value;
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_jackpot = new Jackpot(proxy, _cancellationToken);
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_jackpot.OnJackpotBet += OnJackpotBet;
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_jackpot.StartWsClient().Wait(_cancellationToken);
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}
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private void OnJackpotBet(object sender, JackpotWsBetPayloadModel bet)
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{
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var settings = Helpers
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.GetMultipleValues([
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BuiltIn.Keys.JackpotBmjUsername, BuiltIn.Keys.TwitchBossmanJackUsername,
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BuiltIn.Keys.KiwiFarmsGreenColor, BuiltIn.Keys.KiwiFarmsRedColor
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]).Result;
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_logger.Trace("Jackpot bet has arrived");
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if (bet.User != settings[BuiltIn.Keys.JackpotBmjUsername].Value)
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{
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return;
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}
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_logger.Info("ALERT BMJ IS BETTING (on Jackpot)");
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if (IsBmjLive)
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{
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_logger.Info("Ignoring as BMJ is live");
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return;
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}
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// Only check once because the bot should be tracking the Twitch stream
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// This is just in case he's already live while the bot starts
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// He was schizo betting on Dice, so I want to avoid a lot of API requests to Twitch in case they rate limit
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if (!_isBmjLiveSynced)
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{
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IsBmjLive = _twitch.IsStreamLive(settings[BuiltIn.Keys.TwitchBossmanJackUsername].Value!).Result;
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_isBmjLiveSynced = true;
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}
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if (IsBmjLive)
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{
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_logger.Info("Double checked and he is really online");
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return;
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}
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var payoutColor = settings[BuiltIn.Keys.KiwiFarmsGreenColor].Value;
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if (bet.Payout < bet.Wager) payoutColor = settings[BuiltIn.Keys.KiwiFarmsRedColor].Value;
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// There will be a check for live status but ignoring that while we deal with an emergency dice situation
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SendChatMessage($"🚨🚨 JACKPOT BETTING 🚨🚨 {bet.User} just bet {bet.Wager} {bet.Currency} which paid out [color={payoutColor}]{bet.Payout} {bet.Currency}[/color] ({bet.Multiplier}x) on {bet.GameName} 💰💰", false);
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}
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public void BuildTwitch()
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{
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var settings = Helpers.GetMultipleValues([BuiltIn.Keys.TwitchBossmanJackId, BuiltIn.Keys.Proxy]).Result;
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@@ -363,7 +419,7 @@ public class KickBot
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var payoutColor = settings[BuiltIn.Keys.KiwiFarmsGreenColor].Value;
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if (float.Parse(bet.Payout) < float.Parse(bet.Amount)) payoutColor = settings[BuiltIn.Keys.KiwiFarmsRedColor].Value;
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// There will be a check for live status but ignoring that while we deal with an emergency dice situation
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SendChatMessage($"🚨🚨 {bet.Username} just bet {bet.Amount} {bet.Currency} which paid out [color={payoutColor}]{bet.Payout} {bet.Currency}[/color] ({bet.Multiplier}x) on {bet.GameName} 💰💰", true);
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SendChatMessage($"🚨🚨 Shufflebros! 🚨🚨 {bet.Username} just bet {bet.Amount} {bet.Currency} which paid out [color={payoutColor}]{bet.Payout} {bet.Currency}[/color] ({bet.Multiplier}x) on {bet.GameName} 💰💰", true);
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}
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private void OnTwitchStreamStateUpdated(object sender, int channelId, bool isLive)
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62
KfChatDotNetKickBot/Models/JackpotModels.cs
Normal file
62
KfChatDotNetKickBot/Models/JackpotModels.cs
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@@ -0,0 +1,62 @@
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using System.Text.Json;
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using System.Text.Json.Serialization;
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namespace KfChatDotNetKickBot.Models;
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public class JackpotWsPacketModel
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{
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[JsonPropertyName("id")]
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public required string Id { get; set; }
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[JsonPropertyName("type")]
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public required string Type { get; set; }
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[JsonPropertyName("payload")]
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public JsonElement? Payload { get; set; }
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}
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public class JackpotWsBetPayloadModel
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{
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[JsonPropertyName("createdAt")]
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public required long CreatedAt { get; set; }
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[JsonPropertyName("roundId")]
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public required string RoundId { get; set; }
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[JsonPropertyName("gameName")]
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public required string GameName { get; set; }
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[JsonPropertyName("gameSlug")]
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public required string GameSlug { get; set; }
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[JsonPropertyName("currency")]
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public required string Currency { get; set; }
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[JsonPropertyName("wager")]
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public required float Wager { get; set; }
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[JsonPropertyName("payout")]
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public required float Payout { get; set; }
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[JsonPropertyName("multiplier")]
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public required float Multiplier { get; set; }
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[JsonPropertyName("user")]
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public required string User { get; set; }
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}
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public class JackpotQuickviewModel
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{
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[JsonPropertyName("createdAt")]
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public required long CreatedAt { get; set; }
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[JsonPropertyName("userId")]
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public required string UserId { get; set; }
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[JsonPropertyName("username")]
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public required string Username { get; set; }
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[JsonPropertyName("isPrivate")]
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public bool IsPrivate { get; set; }
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[JsonPropertyName("role")]
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public required string Role { get; set; }
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[JsonPropertyName("rankId")]
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public required int RankId { get; set; }
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[JsonPropertyName("rank")]
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public required string Rank { get; set; }
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[JsonPropertyName("rankProgress")]
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public required float RankProgress { get; set; }
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[JsonPropertyName("wagered")]
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public required Dictionary<string, float> Wagered { get; set; }
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[JsonPropertyName("bets")]
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public required Dictionary<string, int> Bets { get; set; }
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[JsonPropertyName("wins")]
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public required Dictionary<string, int> Wins { get; set; }
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}
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187
KfChatDotNetKickBot/Services/Jackpot.cs
Normal file
187
KfChatDotNetKickBot/Services/Jackpot.cs
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@@ -0,0 +1,187 @@
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using System.Net;
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using System.Net.Http.Json;
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using System.Net.WebSockets;
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using System.Text.Json;
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using KfChatDotNetKickBot.Models;
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using NLog;
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using Websocket.Client;
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namespace KfChatDotNetKickBot.Services;
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public class Jackpot : IDisposable
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{
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private Logger _logger = LogManager.GetCurrentClassLogger();
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private WebsocketClient _wsClient;
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private Uri _wsUri = new("wss://api.jackpot.bet/feeds/websocket");
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// Ping interval is 30 seconds
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private int _reconnectTimeout = 60;
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private string? _proxy;
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public delegate void OnJackpotBetEventHandler(object sender, JackpotWsBetPayloadModel data);
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public delegate void OnWsDisconnectionEventHandler(object sender, DisconnectionInfo e);
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public event OnJackpotBetEventHandler OnJackpotBet;
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public event OnWsDisconnectionEventHandler OnWsDisconnection;
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private CancellationToken _cancellationToken = CancellationToken.None;
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private CancellationTokenSource _pingCts = new();
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private Task? _heartbeatTask;
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// There's no smarts, it just does 30-second pings
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private TimeSpan _heartbeatInterval = TimeSpan.FromSeconds(30);
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public Jackpot(string? proxy = null, CancellationToken? cancellationToken = null)
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{
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_proxy = proxy;
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if (cancellationToken != null) _cancellationToken = cancellationToken.Value;
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_logger.Info("Jackpot WebSocket client created");
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}
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public async Task StartWsClient()
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{
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_logger.Debug("StartWsClient() called, creating client");
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await CreateWsClient();
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}
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private async Task CreateWsClient()
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{
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var factory = new Func<ClientWebSocket>(() =>
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{
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var clientWs = new ClientWebSocket();
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clientWs.Options.SetRequestHeader("Origin", "https://jackpot.bet");
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clientWs.Options.SetRequestHeader("User-Agent", "Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:126.0) Gecko/20100101 Firefox/126.0");
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if (_proxy == null) return clientWs;
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_logger.Debug($"Using proxy address {_proxy}");
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clientWs.Options.Proxy = new WebProxy(_proxy);
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return clientWs;
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});
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var client = new WebsocketClient(_wsUri, factory)
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{
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ReconnectTimeout = TimeSpan.FromSeconds(_reconnectTimeout),
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IsReconnectionEnabled = false
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};
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client.ReconnectionHappened.Subscribe(WsReconnection);
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client.MessageReceived.Subscribe(WsMessageReceived);
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client.DisconnectionHappened.Subscribe(WsDisconnection);
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_wsClient = client;
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_logger.Debug("Websocket client has been built, about to start");
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await client.Start();
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_logger.Debug("Websocket client started!");
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}
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public bool IsConnected()
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{
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return _wsClient is { IsRunning: true };
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}
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private async Task HeartbeatTimer()
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{
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using var timer = new PeriodicTimer(_heartbeatInterval);
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while (await timer.WaitForNextTickAsync(_pingCts.Token))
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{
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if (_wsClient == null)
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{
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_logger.Debug("_wsClient doesn't exist yet, not going to try ping");
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continue;
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}
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_logger.Debug("Sending Jackpot ping packet");
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_wsClient.Send("{\"id\":\"lfgkenokasino\",\"type\":\"ping\"}");
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}
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}
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private void WsDisconnection(DisconnectionInfo disconnectionInfo)
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{
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_logger.Error($"Client disconnected from Jackpot (or never successfully connected). Type is {disconnectionInfo.Type}");
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_logger.Error($"Close Status => {disconnectionInfo.CloseStatus}; Close Status Description => {disconnectionInfo.CloseStatusDescription}");
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_logger.Error(disconnectionInfo.Exception);
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OnWsDisconnection?.Invoke(this, disconnectionInfo);
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}
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private void WsReconnection(ReconnectionInfo reconnectionInfo)
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{
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_logger.Error($"Websocket connection dropped and reconnected. Reconnection type is {reconnectionInfo.Type}");
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if (reconnectionInfo.Type == ReconnectionType.Initial)
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{
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_logger.Debug("Sending initial payload");
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_wsClient.Send("{\"id\":\"lfgkenokasinoinit\",\"type\":\"connection_init\"}");
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}
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}
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private void WsMessageReceived(ResponseMessage message)
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{
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if (message.Text == null)
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{
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_logger.Info("Jackpot sent a null message");
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return;
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}
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_logger.Debug($"Received event from Jackpot: {message.Text}");
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try
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{
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var packet = JsonSerializer.Deserialize<JackpotWsPacketModel>(message.Text);
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if (packet == null) throw new InvalidOperationException("Caught a null when deserializing Jackpot packet");
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if (packet.Type == "pong")
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{
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_logger.Info("Received pong from Jackpot");
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return;
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}
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if (packet.Type == "connection_ack")
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{
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_logger.Debug("Received ack from Jackpot. Sending subscription");
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_wsClient.Send(
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"{\"id\":\"lfgkenokasinoallbets\",\"type\":\"subscribe\",\"payload\":{\"feed\":\"all_bets\"}}\n");
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_logger.Debug("Setting up heartbeat timer");
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if (_heartbeatTask != null) return;
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_heartbeatTask = Task.Run(HeartbeatTimer, _cancellationToken);
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return;
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}
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if (packet.Type == "data")
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{
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_logger.Debug("Received bet from Jackpot");
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if (packet.Payload == null)
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throw new InvalidOperationException("Payload can't be null when type is data");
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var data = packet.Payload.Value.Deserialize<JackpotWsBetPayloadModel>();
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if (data == null) throw new InvalidOperationException("Payload deserialized to a null");
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OnJackpotBet?.Invoke(this, data);
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}
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}
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catch (Exception e)
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{
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_logger.Error("Failed to handle message from Jackpot");
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_logger.Error(e);
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_logger.Error("--- Payload ---");
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_logger.Error(message.Text);
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_logger.Error("--- End of Payload ---");
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}
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}
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public async Task<JackpotQuickviewModel> GetJackpotUser(string username)
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{
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var url = $"https://api.jackpot.bet/user/quickview/{username}";
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_logger.Debug($"Formatted URL for quickview: {url}");
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var handler = new HttpClientHandler { AutomaticDecompression = DecompressionMethods.All };
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if (_proxy != null)
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{
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handler.UseProxy = false;
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handler.Proxy = new WebProxy(_proxy);
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_logger.Debug($"Configured to use proxy {_proxy}");
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}
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using var client = new HttpClient(handler);
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var response = await client.GetAsync(url, _cancellationToken);
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var content = await response.Content.ReadFromJsonAsync<JackpotQuickviewModel>(_cancellationToken);
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if (content == null) throw new Exception("Failed to deserialize Jackpot quickview data");
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return content;
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}
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public void Dispose()
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{
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_wsClient.Dispose();
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_pingCts.Cancel();
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_pingCts.Dispose();
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_heartbeatTask?.Dispose();
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GC.SuppressFinalize(this);
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}
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}
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@@ -344,6 +344,14 @@ public static class BuiltIn
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Description = "Red color used for showing negative values in chat",
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Default = "#f1323e",
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IsSecret = false
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},
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new BuiltInSettingsModel()
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{
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Key = Keys.JackpotBmjUsername,
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Regex = ".+",
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Description = "Bossman's username on Jackpot",
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Default = "TheBossmanJack",
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IsSecret = false
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}
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];
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@@ -378,5 +386,6 @@ public static class BuiltIn
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public static string HowlggDivisionAmount = "Howlgg.DivisionAmount";
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public static string KiwiFarmsGreenColor = "KiwiFarms.GreenColor";
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public static string KiwiFarmsRedColor = "KiwiFarms.RedColor";
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public static string JackpotBmjUsername = "Jackpot.BmjUsername";
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}
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}
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Reference in New Issue
Block a user