Renamed the bot from KickBot -> ChatBot and removed the reference to Kick in the project name

This commit is contained in:
barelyprofessional
2024-07-26 16:50:39 +08:00
parent f4db00246a
commit f9d87220d2
46 changed files with 84 additions and 84 deletions

View File

@@ -0,0 +1,17 @@
namespace KfChatDotNetBot.Models.DbModels;
public class HowlggBetsDbModel
{
public int Id { get; set; }
public required int UserId { get; set; }
// Per-user bet ID, counts up based on total # of bets
public required int BetId { get; set; }
// Global bet ID
public required long GameId { get; set; }
// Cents
public required long Bet { get; set; }
// Cents
public required long Profit { get; set; }
public required DateTimeOffset Date { get; set; }
public required string Game { get; set; }
}

View File

@@ -0,0 +1,9 @@
namespace KfChatDotNetBot.Models.DbModels;
public class JuicerDbModel
{
public int Id { get; set; }
public required UserDbModel User { get; set; }
public float Amount { get; set; }
public DateTimeOffset JuicedAt { get; set; }
}

View File

@@ -0,0 +1,19 @@
using System.ComponentModel.DataAnnotations.Schema;
namespace KfChatDotNetBot.Models.DbModels;
public class SettingDbModel
{
public int Id { get; set; }
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public required string Key { get; set; }
public string? Value { get; set; }
// For validation
public required string Regex { get; set; } = @"\S+";
// Friendly descriptor for the setting, e.g. "BossmanJack's howl.gg ID"
public required string Description { get; set; }
// Default to use when constructing the setting and nothing is supplied
public string? Default { get; set; } = null;
// Prevents the value from being revealed to Sneedchat when queried by an admin
public bool IsSecret { get; set; } = false;
}

View File

@@ -0,0 +1,21 @@
using System.ComponentModel;
namespace KfChatDotNetBot.Models.DbModels;
public class UserDbModel
{
public int Id { get; set; }
public required string KfUsername { get; set; }
public int KfId { get; set; }
public UserRight UserRight { get; set; } = UserRight.Guest;
public bool Ignored { get; set; } = false;
}
public enum UserRight
{
Admin = 1000,
[Description("True and Honest")]
TrueAndHonest = 100,
Guest = 10,
Loser = 0
}