* fix chat message ID handling and index out of bounds error
fix chat message ID handling and index out of bounds error
* fix feature incorrectly showing for some reason
idk why this started happening hopefully this fixes it, actual features might still be broken though
* actual fix for slot display issue
actual fix for slot display issue
after adding rigging i was passing in the rig parameter as the current type of feature
* fix chat message ID handling and index out of bounds error
fix chat message ID handling and index out of bounds error
* fix feature incorrectly showing for some reason
idk why this started happening hopefully this fixes it, actual features might still be broken though
* Implement minimum wager requirement for slots
Added minimum wager validation for slots command.
* Implement house edge and rigged outcomes in SlotsCommand
adds house edge to slots
if your house edge is greater than 1, HOUSE_EDGE - 100% chance for guaranteed max win chance (spawns all the symbols in the right place, does not guarantee top tier multi)
if house edge is less than 1, 100% - HOUSE_EDGE chance for guaranteed loss
* Add MinesCommand
Add MinesCommand
parses user input and submits it to mines service
* Add KasinoMines service to bot services
Add KasinoMines service to bot services
* kasinomines service code
kasinomines service code
holds all the game information so that games can be ongoing, you can leave your game and come back to it later,
* Update MinesCommand.cs
* Update KasinoMines.cs
* Update MinesCommand.cs
* add house edge to limbo
add house edge to limbo
* add house edge to keno
add house edge to keno
* Update BotServices.cs
forgot to add kasino mines item
* Update BuiltIn.cs
add kasinomines cleanup delay setting
* Update KenoCommand.cs
add difficulty options to keno, classic low medium high default high
* Update PlanesCommand.cs
adds house edge to planes
if your buffs cause house edge to be greater than 1, you have a HOUSE_EDGE - 1.0 % chance to get a guaranteed win,
if house edge is less than 1, 1-HOUSE EDGE chance for a guaranteed loss
* Update PlanesCommand.cs
missed a counter update
* Update PlinkoCommand.cs
plinko house edge update
changes vacuum strength based on house edge
* attempt at rain command
attempt at rain command
* Add 'Rain' to MoneyDbModels enum
Added 'Rain' to the enum for additional game types.
* some cleanup
some cleanup