Commit Graph

69 Commits

Author SHA1 Message Date
alogindtractor
e0d388b2f0 Update cleanup delay settings for PlinkoCommand, use plinko delay instead of limbo (#27)
Update cleanup delay settings for PlinkoCommand, use plinko delay instead of limbo
2026-01-07 16:18:32 -06:00
CrackmaticSoftware
7e3ba4e641 Kasino game access control (#25)
* Blackjack

* sync

* Kasino game enable/disable control
2026-01-07 16:09:56 -06:00
alogindtractor
47771a0f4c plinko with wager (#26)
* Implement PlinkoCommand for Kasino game

plinko

* Add plinko board cleanup delay setting

Added a new setting for plinko board cleanup delay.

* Add 'Plinko' to game options in MoneyDbModels

Added 'Plinko' option to the game enum with a description.

* Modify Plinko win message to show new balance and do wager

Updated the message format to include the new balance after a win.

* Adjust wager calculation for Plinko game
2026-01-07 14:23:30 -06:00
CrackmaticSoftware
be669bf951 fixes (#22)
* Blackjack

* sync

* make BJ deck suffeling not OOB anymore

* tag !juice recipients

* lambchop RTP adjustment
2026-01-06 14:10:46 -06:00
barelyprofessional
eb6ec6a628 Add juiceme as a pattern for daily dollar 2026-01-05 19:38:55 -06:00
barelyprofessional
78d5ba9f40 Updated split so it doesn't directly mess with balance 2026-01-05 19:19:58 -06:00
CrackmaticSoftware
3992ff3119 Splitable blackjack (#21)
* Blackjack

* changed blackjack randomness to use player bound randomness.

* blackjack splitting. auto standing on 21. fixed duplicate bust message.

* vibecoded transactions fix

* update to match proper balance modification
2026-01-05 09:22:34 -06:00
barelyprofessional
a288f3f4eb Prevent people from being able to redeem a daily dollar with a brand new gambler entity 2026-01-05 00:47:34 -06:00
barelyprofessional
1c8a2658ca Fix balance display on win 2026-01-05 00:32:45 -06:00
barelyprofessional
9077e629be Don't modify the balance directly 2026-01-05 00:28:28 -06:00
barelyprofessional
19571d54e7 Daily dollar that resets midnight BMT 2026-01-04 23:59:14 -06:00
barelyprofessional
e952179663 Fix limbo colors per PR #17
Closing the rest of that PR as I have another plan for how to do daily dollah
2026-01-04 18:25:45 -06:00
barelyprofessional
6a79063b18 Use the proper red for a blackjack bust and removed unused parameter per PR #20 2026-01-04 18:23:13 -06:00
barelyprofessional
4ccb6b7865 Forgot that LastOrDefault needs an OrderBy 2026-01-02 21:28:59 -06:00
barelyprofessional
b0473d68ab Did some refactoring with blackjack and probably have completely broken it 2026-01-02 21:25:36 -06:00
barelyprofessional
fcd057e980 Create a separate setting for blackjack cleanup 2026-01-02 19:02:04 -06:00
barelyprofessional
e183414836 Removed shitty error handler 2026-01-02 19:00:31 -06:00
barelyprofessional
9bb9ca63a7 Removed Newtonsoft 2026-01-02 18:56:22 -06:00
barelyprofessional
289d2c91a3 Rate limit the abandon command 2026-01-02 18:51:00 -06:00
CrackmaticSoftware
df869c6e82 Blackjack (#18)
* Blackjack

* idk
2026-01-02 17:12:46 -06:00
barelyprofessional
5c186f13b1 Reducing rate limits for slots 2025-12-31 20:37:46 -06:00
barelyprofessional
1c1734922e Fix color display for Limbo 2025-12-28 00:14:49 -06:00
barelyprofessional
6e32ab90dc Disable bbcode wrapping for the drawn stuff 2025-12-27 22:53:05 -06:00
barelyprofessional
8342a1e63a Convert doubles to decimal and render amounts a little nicer 2025-12-27 22:50:56 -06:00
barelyprofessional
c9e3f91707 Revert to the old logic for showing wins/losses and calculating shit 2025-12-27 09:43:53 -06:00
barelyprofessional
56249cdbc0 Messed up asset path 2025-12-27 09:30:08 -06:00
barelyprofessional
1de4d3b475 Cleaned up compiler warnings 2025-12-27 09:28:43 -06:00
barelyprofessional
fdd60a86fb Slots 2.0. Now with less Raylib 2025-12-27 09:25:21 -06:00
barelyprofessional
10fd0a290b Take wager off of your limbo win as it's pretty much infinite money right now 2025-12-27 09:18:40 -06:00
barelyprofessional
518a26f9d1 Trying dispose pattern instead 2025-12-26 01:02:54 -06:00
barelyprofessional
943132ac62 Total memory leak death 2025-12-26 00:29:58 -06:00
barelyprofessional
d2f06d30ed With the power of Claude free, will this memory still leak? 2025-12-25 20:42:17 -06:00
barelyprofessional
a61d930c88 Removed Claude's dodgy try/finally and added win size to the message 2025-12-25 20:31:11 -06:00
CrackmaticSoftware
6a818aada6 exploratory garbage collection fix powered by a bunch of GPUs solving crossword puzzles (#14)
* actually commit the code mayube
2025-12-26 03:27:27 +01:00
barelyprofessional
69ac495824 !prayge this fixes the memory leaks 2025-12-25 19:40:12 -06:00
barelyprofessional
fe1ab566d1 Removed some pointless decimal conversion. Subtract wager from winnings. 2025-12-25 19:31:09 -06:00
barelyprofessional
0301a6c2d3 Missing bbcode close for win 2025-12-25 12:37:48 -06:00
barelyprofessional
4b58cc9eae 5 seconds? What the fuck A Log 2025-12-25 12:22:00 -06:00
barelyprofessional
7aefa17f47 Slots 2025-12-25 02:30:10 -06:00
barelyprofessional
8503636a29 * Removed OpenRouter from BotServices and converted it into a static class
* Moved hostess from MemeCommands.cs to KasinoUserCommands.cs
* Added missing KasinoCommand attribute. Also added WagerCommand so it'll do the exclusion check before running
2025-12-19 01:05:39 -06:00
barelyprofessional
71e534a396 Fix screwed up regex for selecting the number, display formatting issues with numbers and changed the game result to print on a single line 2025-12-10 20:15:38 -06:00
barelyprofessional
9ee114c466 Updated new games so they have individual cleanup delays. Also extended timeouts for Wheel as it's prone to timing out 2025-12-10 19:43:28 -06:00
barelyprofessional
1463d991c1 Added Limbo 2025-12-10 19:41:23 -06:00
CrackmaticSoftware
9583313316 faster wheelspin (#11)
* fix dice lose print

* dice can now display rigged results

* lambchop

* removed GetRandomNext

* updated lambchop randomness to use GetRandomNumber()

* Change lambchop game timeout to 12 seconds

* lambchop quickfix

* sync

* wheel game

* new newBalance calculation

* wheel quickfix

* experimental lambchop fix. Increased wheel animation time.

* Wheel fix maybe?

* wheelspin?

* faster wheelspin
2025-12-10 16:47:29 -06:00
CrackmaticSoftware
85a5eb4dfd wheel fix maybe (#10)
* fix dice lose print

* dice can now display rigged results

* lambchop

* removed GetRandomNext

* updated lambchop randomness to use GetRandomNumber()

* Change lambchop game timeout to 12 seconds

* lambchop quickfix

* sync

* wheel game

* new newBalance calculation

* wheel quickfix

* experimental lambchop fix. Increased wheel animation time.

* Wheel fix maybe?
2025-12-10 16:26:13 -06:00
CrackmaticSoftware
061cbaea9e lambchop fix maybe (#9)
* fix dice lose print

* dice can now display rigged results

* lambchop

* removed GetRandomNext

* updated lambchop randomness to use GetRandomNumber()

* Change lambchop game timeout to 12 seconds

* lambchop quickfix

* sync

* wheel game

* new newBalance calculation

* wheel quickfix

* experimental lambchop fix. Increased wheel animation time.
2025-12-10 14:37:33 -06:00
CrackmaticSoftware
956bfd9b54 wheel fix (#8)
* fix dice lose print

* dice can now display rigged results

* lambchop

* removed GetRandomNext

* updated lambchop randomness to use GetRandomNumber()

* Change lambchop game timeout to 12 seconds

* lambchop quickfix

* sync

* wheel game

* new newBalance calculation

* wheel quickfix
2025-12-10 10:33:19 -06:00
CrackmaticSoftware
711ce75a8b oval shaped wheel game (#7)
* fix dice lose print

* dice can now display rigged results

* lambchop

* removed GetRandomNext

* updated lambchop randomness to use GetRandomNumber()

* Change lambchop game timeout to 12 seconds

* lambchop quickfix

* sync

* wheel game

* new newBalance calculation
2025-12-10 10:16:58 -06:00
barelyprofessional
db3f09c32f Added a check to see if field length matches the multee list size and throw an exception if it doesn't due to unreachable code warning 2025-12-09 23:45:01 -06:00
barelyprofessional
052918fd28 Fixed loss so it's now red for lambchop 2025-12-09 23:40:47 -06:00