Files
KfChatDotNet/KfChatDotNetBot/Commands/Kasino/SlotsCommand.cs
CrackmaticSoftware 606e7867d0 Yesterdays bullshit served tomorrow (#100)
* Minimize amount of lines blackjack needs

* selfdestruct sloppa images

* massivly reduce amount of time slot graphic stays in chat
2026-03-19 01:52:40 +01:00

726 lines
37 KiB
C#

using System.Net.Http.Headers;
using RandN;
using RandN.Compat;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Formats.Webp;
using SixLabors.ImageSharp.Processing;
using SixLabors.ImageSharp.Drawing;
using SixLabors.ImageSharp.Drawing.Processing;
using SixLabors.Fonts;
using System.Text.RegularExpressions;
using KfChatDotNetBot.Extensions;
using KfChatDotNetBot.Models;
using KfChatDotNetBot.Models.DbModels;
using KfChatDotNetBot.Services;
using KfChatDotNetBot.Settings;
using KfChatDotNetWsClient.Models.Events;
namespace KfChatDotNetBot.Commands.Kasino;
[KasinoCommand]
[WagerCommand]
public class SlotsCommand : ICommand
{
public List<Regex> Patterns => [
new Regex(@"^slots (?<amount>\d+(?:\.\d+)?) (?<spins>\d+)$", RegexOptions.IgnoreCase),
new Regex(@"^slots (?<amount>\d+(?:\.\d+)?)$", RegexOptions.IgnoreCase),
new Regex("^slots$", RegexOptions.IgnoreCase),
new Regex(@"^sluts (?<amount>\d+(?:\.\d+)?) (?<spins>\d+)$", RegexOptions.IgnoreCase),
new Regex(@"^sluts (?<amount>\d+(?:\.\d+)?)$", RegexOptions.IgnoreCase),
new Regex("^sluts", RegexOptions.IgnoreCase)
];
public string? HelpText => "!slots [bet amount]";
public UserRight RequiredRight => UserRight.Loser;
public TimeSpan Timeout => TimeSpan.FromSeconds(30);
public RateLimitOptionsModel? RateLimitOptions => new()
{
MaxInvocations = 2,
Window = TimeSpan.FromSeconds(15)
};
private decimal HOUSE_EDGE = (decimal)0.98;
public async Task RunCommand(ChatBot botInstance, MessageModel messagen, UserDbModel user,
GroupCollection arguments, CancellationToken ctx)
{
var settings = await SettingsProvider.GetMultipleValuesAsync([
BuiltIn.Keys.KasinoGameDisabledMessageCleanupDelay, BuiltIn.Keys.KasinoSlotsEnabled
]);
// Check if slots is enabled
var slotsEnabled = (settings[BuiltIn.Keys.KasinoSlotsEnabled]).ToBoolean();
if (!slotsEnabled)
{
var gameDisabledCleanupDelay= TimeSpan.FromMilliseconds(settings[BuiltIn.Keys.KasinoGameDisabledMessageCleanupDelay].ToType<int>());
await botInstance.SendChatMessageAsync(
$"{user.FormatUsername()}, slots is currently disabled.",
true, autoDeleteAfter: gameDisabledCleanupDelay);
return;
}
if (!arguments.TryGetValue("amount", out var amount)) //if user just enters !keno
{
await botInstance.SendChatMessageAsync(
$"{user.FormatUsername()}, you need to bet something to play. !slots [bet]",
true, autoDeleteAfter: TimeSpan.FromSeconds(30));
RateLimitService.RemoveMostRecentEntry(user, this);
return;
}
int spins = 0;
if (!arguments.TryGetValue("spins", out var spinsArg)) spins = 1;
else spins = Convert.ToInt32(spinsArg.Value);
if (spins < 1 || spins > 10)
{
await botInstance.SendChatMessageAsync($"{user.FormatUsername()} you can only do between 1 and 10 spins.", true, autoDeleteAfter: TimeSpan.FromSeconds(30));
RateLimitService.RemoveMostRecentEntry(user, this);
return;
}
var wager = Convert.ToDecimal(amount.Value);
if (wager < (decimal)0.01){
await botInstance.SendChatMessageAsync($"{user.FormatUsername()} you must bet a minimum of $0.01 KKK", true, autoDeleteAfter: TimeSpan.FromSeconds(30));
RateLimitService.RemoveMostRecentEntry(user, this);
return;
}
var gambler = await Money.GetGamblerEntityAsync(user.Id, ct: ctx);
if (gambler == null)
throw new InvalidOperationException($"Caught a null when retrieving gambler for {user.KfUsername}");
if (gambler.Balance < wager * spins)
{
await botInstance.SendChatMessageAsync(
$"{user.FormatUsername()}, your balance of {await gambler.Balance.FormatKasinoCurrencyAsync()} isn't enough for this wager.",
true, autoDeleteAfter: TimeSpan.FromSeconds(30));
RateLimitService.RemoveMostRecentEntry(user, this);
return;
}
//KasinoShop stuff -------------------------------------------------------------------------
if (botInstance.BotServices.KasinoShop != null)
{
await GlobalShopFunctions.CheckProfile(botInstance, user, gambler);
HOUSE_EDGE += botInstance.BotServices.KasinoShop.Gambler_Profiles[user.KfId].HouseEdgeModifier;
}
//------------------------------------------------------------------------------------------
char rigged = '0';
decimal rigCheck = (decimal)Money.GetRandomDouble(gambler);
if (HOUSE_EDGE > 1)
{
if (HOUSE_EDGE - rigCheck > 1) rigged = 'W';
}
else
{
if (rigCheck - HOUSE_EDGE > 0) rigged = 'L';
}
decimal winnings;
double delayHSec = 0;
using (var board = new KiwiSlotBoard(wager))
{
board.LoadAssets();
board.ExecuteGameLoop(spins, 0, rigged);
using (var finalImageStream = board.ExportAndCleanup())
{
if (finalImageStream == null)
{
throw new InvalidOperationException("board.ExportAndCleanup returned null");
}
var imageUrl = await Zipline.Upload(finalImageStream, new MediaTypeHeaderValue("image/webp"), "1h", ctx);
await botInstance.SendChatMessageAsync($"[img]{imageUrl}[/img]", true,
autoDeleteAfter: TimeSpan.FromSeconds(60)); // delay till slots graphic deletion.
}
winnings = (decimal)board.RunningTotalDisplay;
// We skip index 0 if it's the blank placeholder frame
for (int i = 1; i < board.AnimatedImage.Frames.Count; i++)
{
delayHSec += board.AnimatedImage.Frames[i].Metadata.GetWebpMetadata().FrameDelay;
}
}
await Task.Delay(TimeSpan.FromSeconds(delayHSec));//adds delay to stop message showing gambling win/loss too early based on total frame count of the animated image
var colors =
await SettingsProvider.GetMultipleValuesAsync([
BuiltIn.Keys.KiwiFarmsGreenColor, BuiltIn.Keys.KiwiFarmsRedColor
]);
decimal newBalance;
string spinText = spins == 1 ? "" : $" from {spins} spins worth {await wager.FormatKasinoCurrencyAsync()}";
if (winnings == 0) //dud spin(s)
{
newBalance = await Money.NewWagerAsync(gambler.Id, wager*spins, -wager*spins, WagerGame.Slots, ct: ctx);
var totalWager = wager * spins;
await Task.Delay(TimeSpan.FromSeconds(spins));
await botInstance.SendChatMessageAsync(
$"{user.FormatUsername()} you [color={colors[BuiltIn.Keys.KiwiFarmsRedColor].Value}]lost[/color] {await totalWager.FormatKasinoCurrencyAsync()} with {spins} spins. Current balance: {await newBalance.FormatKasinoCurrencyAsync()}",
true, autoDeleteAfter: TimeSpan.FromSeconds(30));
//Kasino Shop stuff----------------------------------------------------------------------
if (botInstance.BotServices.KasinoShop != null)
{
await GlobalShopFunctions.CheckProfile(botInstance, user, gambler);
await botInstance.BotServices.KasinoShop.ProcessWagerTracking(gambler, WagerGame.Slots, wager*spins, -wager*spins, newBalance);
}
//---------------------------------------------------------------------------------------
return;
}
decimal rawWinnings = winnings;
winnings -= wager*spins;
bool netwin = winnings > 0;
string winstr = netwin ? "" : "-";
newBalance = await Money.NewWagerAsync(gambler.Id, wager*spins, winnings, WagerGame.Slots, ct: ctx);
winnings = Math.Abs(winnings);
//Kasino Shop stuff----------------------------------------------------------------------
if (botInstance.BotServices.KasinoShop != null)
{
await GlobalShopFunctions.CheckProfile(botInstance, user, gambler);
await botInstance.BotServices.KasinoShop.ProcessWagerTracking(gambler, WagerGame.Slots, wager*spins, winnings, newBalance);
}
//---------------------------------------------------------------------------------------
await Task.Delay(TimeSpan.FromSeconds(spins * 2));
await botInstance.SendChatMessageAsync(
$"{user.FormatUsername()}, you [color={colors[BuiltIn.Keys.KiwiFarmsGreenColor].Value}]won[/color] {await rawWinnings.FormatKasinoCurrencyAsync()} from {spins} spins worth {await wager.FormatKasinoCurrencyAsync()}! Net: {winstr}{await winnings.FormatKasinoCurrencyAsync()} Current balance: {await newBalance.FormatKasinoCurrencyAsync()}", true, autoDeleteAfter: TimeSpan.FromSeconds(30));
}
public class WinDetail
{
public required (int row, int col)[] Path { get; set; }
public decimal Amount { get; set; }
}
private class KiwiSlotBoard : IDisposable
{
private const char WILD = 'K', FEATURE = 'L', EXPANDER = 'M';
private Image<Rgba32>? _headerImg;
private Dictionary<char, Image<Rgba32>> _symbolImgs = new();
private Dictionary<int, Image<Rgba32>> _expanderImgs = new();
private Font? _font;
// Optimized Animation Container
public Image<Rgba32> AnimatedImage { get; set; }
private readonly char[,] _preboard = new char[5, 5];
private char[,] _board = new char[5, 5];
private readonly decimal _userBet;
public decimal RunningTotalDisplay = 0;
private int _activeFeatureTier = 0, _currentFeatureSpin = 0;
private bool _showGoldCircle = false;
private bool _currentlyInFeature = false;
private readonly RandomShim<StandardRng> _rand = RandomShim.Create(StandardRng.Create());
private static readonly List<char> ExpanderWild =
['N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', '1', '2'];
private readonly Dictionary<char, double> _multiTable = new() { { 'N', 2 }, { 'O', 3 }, { 'P', 4 }, { 'Q', 5 }, { 'R', 6 }, { 'S', 7 }, { 'T', 8 }, { 'U', 9 }, { 'V', 10 }, { 'W', 15 }, { 'X', 20 }, { 'Y', 25 }, { 'Z', 50 }, { '1', 100 }, { '2', 200 } };
private readonly Dictionary<string, double> _payoutTable = new() { { "A3", 0.2 }, { "A4", 1.0 }, { "A5", 5.0 }, { "B3", 0.2 }, { "B4", 1.0 }, { "B5", 5.0 }, { "C3", 0.3 }, { "C4", 1.5 }, { "C5", 7.5 }, { "D3", 0.3 }, { "D4", 1.5 }, { "D5", 7.5 }, { "E3", 0.4 }, { "E4", 2.0 }, { "E5", 10.0 }, { "F3", 1.0 }, { "F4", 5.0 }, { "F5", 15.0 }, { "G3", 1.0 }, { "G4", 5.0 }, { "G5", 15.0 }, { "H3", 1.5 }, { "H4", 7.5 }, { "H5", 17.5 }, { "I3", 1.5 }, { "I4", 7.5 }, { "I5", 17.5 }, { "J3", 2.0 }, { "J4", 10.0 }, { "J5", 20.0 }, { "K5", 25.0 }, { "L5", 25.0 }, { "M5", 25.0 } };
private readonly List<(int row, int col)[]> _payoutLines =
[
[(0, 0), (0, 1), (0, 2), (0, 3), (0, 4)], [(1, 0), (1, 1), (1, 2), (1, 3), (1, 4)],
[(2, 0), (2, 1), (2, 2), (2, 3), (2, 4)], [(3, 0), (3, 1), (3, 2), (3, 3), (3, 4)],
[(4, 0), (4, 1), (4, 2), (4, 3), (4, 4)], [(0, 0), (1, 1), (2, 2), (3, 3), (4, 4)],
[(4, 0), (3, 1), (2, 2), (1, 3), (0, 4)], [(1, 0), (0, 1), (1, 2), (0, 3), (1, 4)],
[(2, 0), (1, 1), (2, 2), (1, 3), (2, 4)], [(3, 0), (2, 1), (3, 2), (2, 3), (3, 4)],
[(4, 0), (3, 1), (4, 2), (3, 3), (4, 4)], [(0, 0), (1, 1), (0, 2), (1, 3), (0, 4)],
[(1, 0), (2, 1), (1, 2), (2, 3), (1, 4)], [(2, 0), (3, 1), (2, 2), (3, 3), (2, 4)],
[(3, 0), (4, 1), (3, 2), (4, 3), (3, 4)], [(2, 0), (1, 1), (0, 2), (1, 3), (2, 4)],
[(3, 0), (2, 1), (1, 2), (2, 3), (3, 4)], [(2, 0), (3, 1), (4, 2), (3, 3), (2, 4)],
[(1, 0), (2, 1), (3, 2), (2, 3), (1, 4)]
];
public KiwiSlotBoard(decimal bet)
{
_userBet = bet;
AnimatedImage = new Image<Rgba32>(600, 800);
}
public void LoadAssets()
{
var assetPath = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Assets", "Default");
if (!Directory.Exists(assetPath)) throw new DirectoryNotFoundException($"Assets folder missing at {assetPath}");
_headerImg = Image.Load<Rgba32>(System.IO.Path.Combine(assetPath, "header.png"));
foreach (var c in "ABCDEFGHIJKL") _symbolImgs[c] = Image.Load<Rgba32>(System.IO.Path.Combine(assetPath, $"{c}.png"));
for (var i = 1; i <= 5; i++) _expanderImgs[i] = Image.Load<Rgba32>(System.IO.Path.Combine(assetPath, $"exp{i}.png"));
_font = SystemFonts.CreateFont("Arial", 20, FontStyle.Bold);
}
private void RenderFrame(int dropOffset = 500, List<WinDetail>? activeWins = null)
{
if (_font == null || _headerImg == null)
{
throw new InvalidOperationException("_font or _headerImg was null");
}
using var frame = new Image<Rgba32>(600, 800);
frame.Mutate(ctx => {
ctx.Fill(Color.Black);
// --- SIDEBAR SECTION ---
var sidebarX = 0;
int[] tiers = [3, 4, 5];
int[] yCoords = [150, 300, 450];
for (var i = 0; i < 3; i++) {
var t = tiers[i];
var y = yCoords[i];
if (_showGoldCircle && _activeFeatureTier == t)
ctx.Fill(Color.Gold, new EllipsePolygon(sidebarX + 50, y + 50, 48));
if (_symbolImgs.TryGetValue(FEATURE, out var feat))
ctx.DrawImage(feat, new Point(sidebarX, y), 1f);
var lb = $"x{t}";
var sz = TextMeasurer.MeasureSize(lb, new TextOptions(_font));
ctx.DrawText(lb, _font, Color.White, new PointF(sidebarX + 50 - (sz.Width / 2), y + 105));
}
// --- MAIN REEL SECTION ---
var mainX = 100;
ctx.DrawImage(_headerImg, new Point(mainX, 0), 1f);
var boardRect = new Rectangle(mainX, 200, 500, 500);
ctx.Clip(new RectangularPolygon(boardRect), clipCtx => {
var occupied = new bool[5, 5];
float animationY = (500 - dropOffset);
for (var j = 0; j < 5; j++) {
for (var i = 0; i < 5; i++) {
if (occupied[i, j]) continue;
var sym = _board[i, j];
var x = mainX + (j * 100);
var y = (200 + (i * 100)) - (int)animationY;
if (sym == EXPANDER || _multiTable.ContainsKey(sym)) {
var h = 0;
for (var k = i; k < 5; k++) if (_board[k, j] == sym) h++; else break;
if (_expanderImgs.TryGetValue(h, out var tex)) {
clipCtx.DrawImage(tex, new Point(x, y), 1f);
if (_multiTable.TryGetValue(sym, out var mVal))
clipCtx.DrawText($"x{mVal}", _font, Color.Yellow, new PointF(x + 50, y + (h * 50)));
}
for (var k = 0; k < h; k++) occupied[i + k, j] = true;
}
else if (_symbolImgs.TryGetValue(sym, out var tex)) clipCtx.DrawImage(tex, new Point(x, y), 1f);
}
}
if (activeWins != null) {
foreach (var win in activeWins) {
var points = win.Path.Select(p => new PointF(mainX + (p.col * 100 + 50), 200 + (p.row * 100) + 50 - animationY)).ToArray();
clipCtx.Draw(new SolidPen(Color.White, 8f), new SixLabors.ImageSharp.Drawing.Path(new LinearLineSegment(points)));
var amtText = $"${win.Amount:F2}";
var midPoint = points[win.Path.Length / 2];
var size = TextMeasurer.MeasureSize(amtText, new TextOptions(_font));
var bgRect = new RectangularPolygon(midPoint.X - (size.Width / 2) - 5, midPoint.Y - (size.Height / 2) - 2, size.Width + 10, size.Height + 4);
clipCtx.Fill(Color.FromRgba(0, 0, 0, 200), bgRect);
clipCtx.DrawText(amtText, _font, Color.LimeGreen, new PointF(midPoint.X - (size.Width / 2), midPoint.Y - (size.Height / 2)));
}
}
});
// --- FOOTER SECTION ---
ctx.Fill(Color.FromRgb(15, 15, 15), new Rectangle(0, 700, 600, 100));
ctx.DrawLine(Color.Gold, 3f, new PointF(0, 700), new PointF(600, 700));
var largeFont = SystemFonts.CreateFont("Arial", 35, FontStyle.Bold);
void DrawAutoScaledText(string text, Font font, Color color, RectangleF targetArea) {
var textOptions = new TextOptions(font);
var size = TextMeasurer.MeasureSize(text, textOptions);
var scale = 1.0f;
if (size.Width > targetArea.Width) scale = targetArea.Width / size.Width;
// FIX: Added 'using' to prevent Font object leaks
var finalFont = new Font(font, font.Size * scale);
var finalSize = TextMeasurer.MeasureSize(text, new TextOptions(finalFont));
var yPos = targetArea.Y + (targetArea.Height - finalSize.Height) / 2;
var xPos = targetArea.X + (targetArea.Width - finalSize.Width) / 2;
ctx.DrawText(text, finalFont, color, new PointF(xPos, yPos));
}
DrawAutoScaledText($"BET: ${_userBet.FormatKasinoCurrencyAsync(wrapInPlainBbCode: false).Result}", largeFont, Color.White, new RectangleF(20, 700, 180, 100));
DrawAutoScaledText($"WIN: ${RunningTotalDisplay.FormatKasinoCurrencyAsync(wrapInPlainBbCode: false).Result}", largeFont, Color.Gold, new RectangleF(380, 700, 200, 100));
if (_currentFeatureSpin > 0 && _currentlyInFeature) {
var total = _activeFeatureTier switch { 3 => 3, 4 => 5, 5 => 10, _ => 0 };
DrawAutoScaledText($"SPIN {_currentFeatureSpin}/{total}", largeFont, Color.SkyBlue, new RectangleF(210, 700, 160, 100));
}
});
// Set delay and push to master animation
frame.Frames.RootFrame.Metadata.GetWebpMetadata().FrameDelay = 2;
AnimatedImage.Frames.AddFrame(frame.Frames.RootFrame);
}
private void AddPause(int hundredthsOfASecond)
{
// Render the current state as a static frame
RenderFrame();
// Modify the delay of the very last frame we just added
var lastFrame = AnimatedImage.Frames[^1];
lastFrame.Metadata.GetWebpMetadata().FrameDelay = (ushort)hundredthsOfASecond;
}
public MemoryStream? ExportAndCleanup()
{
if (AnimatedImage.Frames.Count <= 1) return null;
var ms = new MemoryStream();
// Remove the blank placeholder frame
AnimatedImage.Frames.RemoveFrame(0);
AnimatedImage.Save(ms, new WebpEncoder { Quality = 80 });
ms.Position = 0;
// Free the animation memory now that it's encoded
ResetAnimation();
return ms;
}
private void ResetAnimation()
{
while (AnimatedImage.Frames.Count > 1)
AnimatedImage.Frames.RemoveFrame(0);
}
public void ExecuteGameLoop(int spins, int featureSpins = 0, char rigged = '0')
{
for (int sp = 0; sp < spins; sp++)
{
GeneratePreBoard(featureSpins, rigged);
var fCount = 0;
for (var i = 0; i < 5; i++) for (var j = 0; j < 5; j++) if (_preboard[i, j] == FEATURE) fCount++;
if (featureSpins == 0) {
_activeFeatureTier = fCount >= 5 ? 5 : (fCount >= 3 ? fCount : 0);
_showGoldCircle = _activeFeatureTier >= 3; _currentFeatureSpin = 0;
_currentlyInFeature = false;
} else {
_showGoldCircle = true; _currentFeatureSpin = featureSpins; _currentlyInFeature = true;
}
ProcessReelsAndWins();
var total = _activeFeatureTier switch { 3 => 3, 4 => 5, 5 => 10, _ => 0 };
if (total > 0 || featureSpins != 0 || spins > 1) AddPause(50);
if (featureSpins == 0) for (var s = 1; s <= total; s++) ExecuteGameLoop(1,s, rigged);
}
}
private void ProcessReelsAndWins()
{
_board = (char[,])_preboard.Clone();
for (var o = 0; o <= 500; o += 50) RenderFrame(o);
List<char> multis = new(_multiTable.Keys);
for (var j = 0; j < 5; j++) {
for (var i = 0; i < 5; i++) {
if (_preboard[i, j] == EXPANDER) {
var hitWild = false;
for (var c = i; c < 5; c++) if (_preboard[c, j] == WILD) hitWild = true;
var mSym = hitWild ? multis[_rand.Next(multis.Count)] : EXPANDER;
for (var r = i; r < 5; r++) _board[r, j] = mSym;
RenderFrame(); break;
}
}
}
var winners = GetWinningLinesCoordsWithPayouts();
var target = RunningTotalDisplay + winners.Sum(w => w.Amount);
foreach (var win in winners) {
var inc = win.Amount / (decimal)10.0;
for (var f = 0; f < 10; f++) { RunningTotalDisplay += inc; RenderFrame(500, [win]); }
}
RunningTotalDisplay = target; RenderFrame();
}
private List<WinDetail> GetWinningLinesCoordsWithPayouts()
{
List<WinDetail> res = [];
foreach (var line in _payoutLines) {
var ch = '0'; var count = 0; double m = 0; var spec = true;
foreach (var (r, c) in line) {
var cell = _board[r, c];
if (cell != WILD && cell != FEATURE && cell != EXPANDER && !ExpanderWild.Contains(cell)) { ch = cell; spec = false; break; }
}
if (!spec) {
foreach (var (r, c) in line) {
var cell = _board[r, c];
if (cell == ch || cell == WILD || cell == FEATURE || ExpanderWild.Contains(cell) || cell == EXPANDER) {
count++; if (ExpanderWild.Contains(cell)) m += _multiTable[cell];
} else if (count < 3) { count = 0; break; } else break;
}
} else { ch = _board[line[0].row, line[0].col]; count = 5; foreach (var (r, c) in line) if (ExpanderWild.Contains(_board[r, c])) m += _multiTable[_board[r, c]]; }
if (count >= 3) {
if (m == 0) m = 1;
if (_payoutTable.TryGetValue($"{ch}{count}", out var baseW)) {
var path = new (int, int)[count]; Array.Copy(line, path, count);
res.Add(new WinDetail { Path = path, Amount = _userBet * (decimal)baseW * (decimal)m });
}
}
}
return res;
}
private void GeneratePreBoard(int f = 0, char rigged = '0')
{
var fc = 0; HashSet<int> ex = [];
for (var i = 0; i < 5; i++) {
for (var j = 0; j < 5; j++)
{
var r = _rand.NextDouble() * 100.6;
if (f != 0 && j > 2) r *= 1.1;
if (rigged == 'L') r = _rand.NextDouble() * 97.01;
if (rigged == 'W') // guarantee max win
{
if (i == 0)
{
_preboard[i, j] = EXPANDER;
continue;
}
else if (i < 4)
{
_preboard[i, j] = WILD;
continue;
}
else
{
_preboard[i, j] = FEATURE;
continue;
}
}
/*if (r < 22) _preboard[i, j] = 'A';
else if (r < 44) _preboard[i, j] = 'B';
else if (r < 52) _preboard[i, j] = 'C';
else if (r < 66) _preboard[i, j] = 'D';
else if (r < 78) _preboard[i, j] = 'E';
else if (r < 84) _preboard[i, j] = 'F';
else if (r < 89) _preboard[i, j] = 'G';
else if (r < 92) _preboard[i, j] = 'H';
else if (r < 95) _preboard[i, j] = 'I';
else if (r < 97) _preboard[i, j] = 'J';
else if (r < 98.5) _preboard[i, j] = WILD;
else if (r < (j <= 2 ? 99 : 99.5)) { if (!ex.Contains(j)) { _preboard[i, j] = EXPANDER; ex.Add(j); } else _preboard[i, j] = WILD; }
else { if (fc < 5) { _preboard[i, j] = FEATURE; fc++; } else _preboard[i, j] = WILD; }*/
_preboard[i, j] = PickSlotSymbol(r, i, j);
switch (_preboard[i, j])
{
case EXPANDER: ex.Add(j);
break;
}
/*if (rigged == 'L') //guarantee random losing board
{
//if i==0 and j==0 pick a random one, aka do nothing
if (i == 0 && j == 1)
{
//first row, just make sure the tiles do not have straight line match for the first three from the left. essentially make sure from first row 0 1 2 3 4, tiles 0, 1, and 2 all need to be different
while (_preboard[i, j - 1] == _preboard[i, j])
{
r = _rand.NextDouble() * 97.01;
_preboard[i, j] = PickSlotSymbol(r, i, j);
loopCounter++;
if (loopCounter > 10000) throw new Exception("Failed to generate a losing board");
}
continue;
}
else if (i == 0 && j == 2)
{
while (_preboard[i, j - 1] == _preboard[i, j] || _preboard[i, j - 2] == _preboard[i, j])
{
r = _rand.NextDouble() * 97.01;
_preboard[i, j] = PickSlotSymbol(r, i, j);
loopCounter++;
if (loopCounter > 10000) throw new Exception("Failed to generate a losing board2");
}
continue;
}
else if (i > 0 && j == 0)
{
//if its the first one in a row check to make sure its not the same as a diagonal on the row above
if (_preboard[i - 1, j + 1] == _preboard[i, j])
{
while (_preboard[i - 1, j + 1] == _preboard[i, j])
{
r = _rand.NextDouble() * 97.01;
_preboard[i, j] = PickSlotSymbol(r, i, j);
loopCounter++;
if (loopCounter > 10000) throw new Exception("Failed to generate a losing board3");
}
}
continue;
}
else if (i > 0 && j > 0 && j < 3)
{
//check both diagonals above and one space behind
if (j == 2)
{
if (_preboard[i - 1, j + 1] == _preboard[i, j] ||
_preboard[i - 1, j - 1] == _preboard[i, j] ||
_preboard[i, j - 1] == _preboard[i, j] ||
_preboard[i, j - 2] == _preboard[i, j])
{
while (_preboard[i - 1, j + 1] == _preboard[i, j] ||
_preboard[i - 1, j - 1] == _preboard[i, j] ||
_preboard[i, j - 1] == _preboard[i, j] ||
_preboard[i, j - 2] == _preboard[i, j])
{
r = _rand.NextDouble() * 97.01;
_preboard[i, j] = PickSlotSymbol(r, i, j);
loopCounter++;
if (loopCounter > 10000) throw new Exception("Failed to generate a losing board4");
}
}
}
else
{
if (_preboard[i - 1, j + 1] == _preboard[i, j] || _preboard[i - 1, j - 1] == _preboard[i, j] || _preboard[i, j - 1] == _preboard[i, j])
{
while (_preboard[i - 1, j + 1] == _preboard[i, j] || _preboard[i - 1, j - 1] == _preboard[i, j])
{
r = _rand.NextDouble() * 97.01;
_preboard[i, j] = PickSlotSymbol(r, i, j);
loopCounter++;
if (loopCounter > 10000) throw new Exception("Failed to generate a losing board5");
}
}
}
}
}*/
}
}
if (rigged == 'L') RigSlotBoard();
char PickSlotSymbol(double r, int i, int j)
{
if (r < 22) return 'A';
else if (r < 44) return 'B';
else if (r < 52) return 'C';
else if (r < 66) return 'D';
else if (r < 78) return 'E';
else if (r < 84) return 'F';
else if (r < 89) return 'G';
else if (r < 92) return 'H';
else if (r < 95) return 'I';
else if (r < 97) return 'J';
else if (r < 98.5) return WILD;
else if (r < (j <= 2 ? 99 : 99.5)) { if (!ex.Contains(j)) { return EXPANDER; } else return WILD; }
else { if (fc < 5) { fc++;
return FEATURE;
} else return WILD; }
}
void RigSlotBoard()
{
int totalRuns = 0;
double r;
for (int row = 0; row < 5; row++)
{
for (int col = 0; col < 5; col++)
{
int loopCounter = 0;
if (row == 0 && col == 1)
{
//check 1 slot behind
while (_preboard[row, col - 1] == _preboard[row, col])
{
r = _rand.NextDouble() * 97.01;
_preboard[row, col] = PickSlotSymbol(r, row, col);
loopCounter++;
totalRuns++;
if (loopCounter > 10000) throw new Exception($"Failed to rig slot board after 10000 attempts. Got stuck on row {row} col {col}.");
}
}
if (row == 0 && col == 2)
{
//check 2 slots behind
while (_preboard[row, col - 1] == _preboard[row, col] || _preboard[row, col - 2] == _preboard[row, col])
{
r = _rand.NextDouble() * 97.01;
_preboard[row, col] = PickSlotSymbol(r, row, col);
loopCounter++;
totalRuns++;
if (loopCounter > 10000) throw new Exception($"Failed to rig slot board after 10000 attempts. Got stuck on row {row} col {col}.");
}
}
if (row > 0 && col == 0)
{
//check the diagonal above and to the right
while (_preboard[row - 1, col + 1] == _preboard[row, col])
{
r = _rand.NextDouble() * 97.01;
_preboard[row, col] = PickSlotSymbol(r, row, col);
loopCounter++;
totalRuns++;
if (loopCounter > 10000) throw new Exception($"Failed to rig slot board after 10000 attempts. Got stuck on row {row} col {col}.");
}
}
if (row > 1 && col == 0)
{
//check the diagnoals above and to the right for 2 spaces
while (_preboard[row - 1, col + 1] == _preboard[row, col] ||
_preboard[row - 2, col + 2] == _preboard[row, col])
{
r = _rand.NextDouble() * 97.01;
_preboard[row, col] = PickSlotSymbol(r, row, col);
loopCounter++;
totalRuns++;
if (loopCounter > 10000) throw new Exception($"Failed to rig slot board after 10000 attempts. Got stuck on row {row} col {col}.");
}
}
if (row > 0 && col == 1)
{
//check both diagonals above for 1 space, and one space behind
while (_preboard[row - 1, col - 1] == _preboard[row, col] ||
_preboard[row - 1, col + 1] == _preboard[row, col] ||
_preboard[row, col - 1] == _preboard[row, col])
{
r = _rand.NextDouble() * 97.01;
_preboard[row, col] = PickSlotSymbol(r, row, col);
loopCounter++;
totalRuns++;
if (loopCounter > 10000) throw new Exception($"Failed to rig slot board after 10000 attempts. Got stuck on row {row} col {col}.");
}
}
if (row > 0 && col == 2)
{
//check both diagonals above for 1 space and 2 spaces behind
while (_preboard[row - 1, col - 1] == _preboard[row, col] ||
_preboard[row - 1, col + 1] == _preboard[row, col] ||
_preboard[row, col - 1] == _preboard[row, col] ||
_preboard[row, col - 2] == _preboard[row, col])
{
r = _rand.NextDouble() * 97.01;
_preboard[row, col] = PickSlotSymbol(r, row, col);
loopCounter++;
totalRuns++;
if (loopCounter > 10000) throw new Exception($"Failed to rig slot board after 10000 attempts. Got stuck on row {row} col {col}.");
}
}
}
}
}
}
public void Dispose()
{
_headerImg?.Dispose();
foreach (var img in _symbolImgs.Values) img.Dispose();
foreach (var img in _expanderImgs.Values) img.Dispose();
AnimatedImage?.Dispose();
}
}
}