CrackmaticSoftware
606e7867d0
Yesterdays bullshit served tomorrow ( #100 )
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* Minimize amount of lines blackjack needs
* selfdestruct sloppa images
* massivly reduce amount of time slot graphic stays in chat
2026-03-19 01:52:40 +01:00
alogindtractor
377603ca35
kasino shop updated all chat message id to uuid ( #95 )
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* Update KasinoMines.cs
* Update SlotsCommand.cs
* Update MinesCommand.cs
* Update PlinkoCommand.cs
* Update PlinkoCommand.cs
* Update PlinkoCommand.cs
* Update PlanesCommand.cs
* Update LimboCommand.cs
* Update KenoCommand.cs
* Update KasinoUserCommands.cs
* Update KasinoRain.cs
* Create KasinoShop.cs
* Create ShopCommands.cs
* Update BotServices.cs
* Update MoneyDbModels.cs
2026-03-14 23:09:48 +01:00
barelyprofessional
72e5115548
Forgive input errors for kasino games when rate limiting
2026-02-27 00:20:09 -06:00
alogindtractor
6d4d461aa7
Update SlotsCommand.cs ( #91 )
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add delay for total loss message
2026-02-27 06:55:52 +01:00
alogindtractor
f701cae171
fix error, add delay to win message ( #89 )
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* Update SlotsCommand.cs
adds delay for win message
* Update SlotsCommand.cs
add delay, fix rigslotboard error, was checking the wrong diagonal
2026-02-17 15:58:54 +01:00
barelyprofessional
eccbe44acd
Merging changes from #66
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Closes PR #66
2026-02-07 11:33:09 -06:00
alogindtractor
daba3012a4
fix for slot issue ( #64 )
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* fix chat message ID handling and index out of bounds error
fix chat message ID handling and index out of bounds error
* fix feature incorrectly showing for some reason
idk why this started happening hopefully this fixes it, actual features might still be broken though
* actual fix for slot display issue
actual fix for slot display issue
after adding rigging i was passing in the rig parameter as the current type of feature
2026-02-07 06:34:30 +01:00
alogindtractor
d726b4f638
fix chat message ID handling and index out of bounds error ( #63 )
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* fix chat message ID handling and index out of bounds error
fix chat message ID handling and index out of bounds error
* fix feature incorrectly showing for some reason
idk why this started happening hopefully this fixes it, actual features might still be broken though
2026-02-06 09:59:54 -06:00
barelyprofessional
80d4f81610
Fixed compiler warnings
2026-02-05 20:42:40 -06:00
alogindtractor
4dba9b4133
Implement minimum wager requirement for slots ( #61 )
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* Implement minimum wager requirement for slots
Added minimum wager validation for slots command.
* Implement house edge and rigged outcomes in SlotsCommand
adds house edge to slots
if your house edge is greater than 1, HOUSE_EDGE - 100% chance for guaranteed max win chance (spawns all the symbols in the right place, does not guarantee top tier multi)
if house edge is less than 1, 100% - HOUSE_EDGE chance for guaranteed loss
2026-02-06 02:23:52 +01:00
barelyprofessional
60be8d45d6
Added missing await
2026-01-14 19:46:40 -06:00
alogindtractor
17ce32a69c
update to show net balance change per request ( #48 )
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update to show net balance change per request
2026-01-14 09:36:01 -06:00
barelyprofessional
eb4bb8dc47
Add missing await
2026-01-13 23:04:53 -06:00
barelyprofessional
8f0ada8c78
Fix compiler error and tried to improve the formatting of wins/losses
2026-01-13 21:00:15 -06:00
alogindtractor
128726d5a9
adds pause between spins and delays win/lose message based on length of image ( #45 )
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* adds delay based on frame count so it doesn't spoil outcome on long spins
adds delay based on frame count so it doesn't spoil outcome on long spins
* adds pause between each spin
adds pause between each spin
* Refactor delay calculation for slot animation
Replaced delaySec with delayHSec to calculate delay based on frame delays.
2026-01-14 03:56:48 +01:00
alogindtractor
cf45a14eff
update slots multispin to actually work ( #42 )
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update slots multispin to actually work
2026-01-12 05:39:56 +01:00
alogindtractor
61e47ad591
fix plinko spam, allow multiple slot spins within the same image ( #40 )
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* spam reduction
spam reduction
* Update SlotsCommand to handle multiple spins
Update SlotsCommand to handle multiple spins
2026-01-10 01:53:52 +01:00
CrackmaticSoftware
7e3ba4e641
Kasino game access control ( #25 )
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* Blackjack
* sync
* Kasino game enable/disable control
2026-01-07 16:09:56 -06:00
barelyprofessional
5c186f13b1
Reducing rate limits for slots
2025-12-31 20:37:46 -06:00
barelyprofessional
6e32ab90dc
Disable bbcode wrapping for the drawn stuff
2025-12-27 22:53:05 -06:00
barelyprofessional
8342a1e63a
Convert doubles to decimal and render amounts a little nicer
2025-12-27 22:50:56 -06:00
barelyprofessional
c9e3f91707
Revert to the old logic for showing wins/losses and calculating shit
2025-12-27 09:43:53 -06:00
barelyprofessional
56249cdbc0
Messed up asset path
2025-12-27 09:30:08 -06:00
barelyprofessional
1de4d3b475
Cleaned up compiler warnings
2025-12-27 09:28:43 -06:00
barelyprofessional
fdd60a86fb
Slots 2.0. Now with less Raylib
2025-12-27 09:25:21 -06:00
barelyprofessional
518a26f9d1
Trying dispose pattern instead
2025-12-26 01:02:54 -06:00
barelyprofessional
943132ac62
Total memory leak death
2025-12-26 00:29:58 -06:00
barelyprofessional
d2f06d30ed
With the power of Claude free, will this memory still leak?
2025-12-25 20:42:17 -06:00
barelyprofessional
a61d930c88
Removed Claude's dodgy try/finally and added win size to the message
2025-12-25 20:31:11 -06:00
CrackmaticSoftware
6a818aada6
exploratory garbage collection fix powered by a bunch of GPUs solving crossword puzzles ( #14 )
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* actually commit the code mayube
2025-12-26 03:27:27 +01:00
barelyprofessional
69ac495824
!prayge this fixes the memory leaks
2025-12-25 19:40:12 -06:00
barelyprofessional
fe1ab566d1
Removed some pointless decimal conversion. Subtract wager from winnings.
2025-12-25 19:31:09 -06:00
barelyprofessional
0301a6c2d3
Missing bbcode close for win
2025-12-25 12:37:48 -06:00
barelyprofessional
4b58cc9eae
5 seconds? What the fuck A Log
2025-12-25 12:22:00 -06:00
barelyprofessional
7aefa17f47
Slots
2025-12-25 02:30:10 -06:00