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Salastil
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KfChatDotNet
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f4db00246a19c1c25437370f63e0df4837ab9f00
KfChatDotNet
/
KfChatDotNetKickBot
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History
barelyprofessional
f4db00246a
Jackpot integration that probably works. Not tested
2024-07-26 15:51:56 +08:00
..
BotCommands.cs
Add some extra info when a user doesn't have access to command
2024-07-26 11:28:33 +10:00
Discord.cs
The Final Solution to the Websocket question? I've gone through like 10 different iterations to try and get ByServer reconnections to work correctly. Now just disabled reconnection altogether and I'm manually disposing and recreating the instance whenever it dies using a watchdog task. So far working great after 12 hours!
2024-07-20 10:42:38 +10:00
Howlgg.cs
Replace SendInstant with Send as it's more thread safe or something
2024-07-26 11:28:52 +10:00
Jackpot.cs
Jackpot integration that probably works. Not tested
2024-07-26 15:51:56 +08:00
KfTokenService.cs
Big update. Replaced Newtonsoft with System.Text.Json where possible, removed Spectre, tried to suppress the pile of compiler warnings I get on the GUI project, and tried to correct an issue where sometimes the session token retrieved is not usable.
2024-06-14 23:03:05 +08:00
Shuffle.cs
The Final Solution to the Websocket question? I've gone through like 10 different iterations to try and get ByServer reconnections to work correctly. Now just disabled reconnection altogether and I'm manually disposing and recreating the instance whenever it dies using a watchdog task. So far working great after 12 hours!
2024-07-20 10:42:38 +10:00
ThreeXplPocketWatch.cs
Big update introducing ghetto command interface, settings, database and howl.gg bet feed scraping
2024-07-18 01:37:15 +10:00
Twitch.cs
The Final Solution to the Websocket question? I've gone through like 10 different iterations to try and get ByServer reconnections to work correctly. Now just disabled reconnection altogether and I'm manually disposing and recreating the instance whenever it dies using a watchdog task. So far working great after 12 hours!
2024-07-20 10:42:38 +10:00
TwitchChat.cs
The Final Solution to the Websocket question? I've gone through like 10 different iterations to try and get ByServer reconnections to work correctly. Now just disabled reconnection altogether and I'm manually disposing and recreating the instance whenever it dies using a watchdog task. So far working great after 12 hours!
2024-07-20 10:42:38 +10:00