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Author SHA1 Message Date
Adam Honse 4982a51718 Get Qt project building on Windows 2019-12-17 14:27:06 -06:00
739 changed files with 7119 additions and 136621 deletions
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# These are supported funding model platforms
github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
patreon: CalcProgrammer1
open_collective: # Replace with a single Open Collective username
ko_fi: # Replace with a single Ko-fi username
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
liberapay: # Replace with a single Liberapay username
issuehunt: # Replace with a single IssueHunt username
otechie: # Replace with a single Otechie username
custom: # Replace with up to 4 custom sponsorship URLs e.g., ['link1', 'link2']
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*.pro.user*
*.o
ui_*
moc_*
qrc_*
OpenRGB
openrgb
Makefile
OpenRGB-x86_64.AppImage
.qmake.stash
.vscode
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# swy: some useful references; the MSVC part of the CI script is based on the one from bind9, by Michał Kępień:
# https://gitlab.com/gitlab-org/ci-cd/shared-runners/images/gcp/windows-containers/blob/master/cookbooks/preinstalled-software/README.md
# https://gitlab.isc.org/isc-projects/bind9/commit/facc6a051fcac70fbbc61cb92a37be8c3e4db5ec#587d266bb27a4dc3022bbed44dfa19849df3044c_718_731
# https://www.kittell.net/code/powershell-unix-sed-equivalent-change-text-file/
# https://powershell.org/forums/topic/how-to-use-ansi-vt100-formatting-in-powershell-ooh-pretty-colors/
#-----------------------------------------------------------------------#
# OpenRGB GitLab CI Configuration #
#-----------------------------------------------------------------------#
.shared_windows_runners:
tags:
- shared-windows
- windows
- windows-1809
stages:
- build
before_script:
- echo "started by ${GITLAB_USER_NAME}"
#reusable templates
.ccache_init: &ccache_init
before_script:
- apt update
- apt install -y build-essential qtcreator qt5-default libusb-1.0-0-dev libhidapi-dev pkgconf wget git
#-----------------------------------------------------------------------#
# Linux (AppImage) 32-bit Build Target #
#-----------------------------------------------------------------------#
"Linux 32 AppImage":
<<: *ccache_init
image: i386/ubuntu:bionic
stage: build
script:
- export $(dpkg-architecture)
- ./scripts/build-appimage.sh
artifacts:
name: "${CI_PROJECT_NAME}_Linux_32_${CI_COMMIT_SHORT_SHA}"
paths:
- OpenRGB-i386.AppImage
- 60-openrgb.rules
- README.md
expire_in: 30 days
#-----------------------------------------------------------------------#
# Linux (AppImage) 64-bit Build Target #
#-----------------------------------------------------------------------#
"Linux 64 AppImage":
<<: *ccache_init
image: ubuntu:bionic
stage: build
script:
- export $(dpkg-architecture)
- ./scripts/build-appimage.sh
artifacts:
name: "${CI_PROJECT_NAME}_Linux_64_${CI_COMMIT_SHORT_SHA}"
paths:
- OpenRGB-x86_64.AppImage
- 60-openrgb.rules
- README.md
expire_in: 30 days
#-----------------------------------------------------------------------#
# Linux (.deb) 32-bit Build Target #
#-----------------------------------------------------------------------#
"Linux 32 deb":
<<: *ccache_init
image: i386/ubuntu:bionic
stage: build
script:
- apt install -y debhelper
- dpkg-architecture -l
- dpkg-buildpackage --target-arch i386 -us -B
- rm -v ../openrgb-dbgsym*.ddeb
- mv -v ../openrgb*.deb ./
artifacts:
name: "${CI_PROJECT_NAME}_Linux_32_deb_${CI_COMMIT_SHORT_SHA}"
paths:
- openrgb*.deb
exclude:
- openrgb-dbgsym*.deb
expire_in: 30 days
#-----------------------------------------------------------------------#
# Linux (.deb) 64-bit Build Target #
#-----------------------------------------------------------------------#
"Linux 64 deb":
<<: *ccache_init
image: ubuntu:bionic
stage: build
script:
- apt install -y debhelper
- dpkg-architecture -l
- dpkg-buildpackage -us -B
- rm -v ../openrgb-dbgsym*.ddeb
- mv -v ../openrgb*.deb ./
artifacts:
name: "${CI_PROJECT_NAME}_Linux_64_deb_${CI_COMMIT_SHORT_SHA}"
paths:
- openrgb*.deb
exclude:
- openrgb-dbgsym*.deb
expire_in: 30 days
#-----------------------------------------------------------------------#
# Windows (32-bit) Build Target #
#-----------------------------------------------------------------------#
"Windows 32":
extends:
- .shared_windows_runners
stage: build
script:
- $esc = "$([char]27)"
- $count = 0
- function _unix_tmsec_ { [int64](([datetime]::UtcNow)-(get-date "1/1/1970")).TotalSeconds }
- function _fold_start_ { param( [string]$TEXT_TAG ) $t=_unix_tmsec_; $global:count += 1; Write-Host -NoNewLine "`r`n`r`nsection_start:${t}:sect_${count}`r${esc}[0K${esc}[33m${TEXT_TAG}${esc}[39m`r`n"; }
- function _fold_final_ { $t=_unix_tmsec_; Write-Host -NoNewLine "`r`n`r`nsection_end:${t}:sect_${count}`r${esc}[0K`r`n" ; }
- _fold_start_ 'configuring the msvc environment variables'
- Push-Location "C:/Program Files (x86)/Microsoft Visual Studio/2019/BuildTools/VC/Auxiliary/Build"
- '& cmd.exe /C "vcvarsall.bat x86 & set" | Foreach-Object { if ($_ -match "(.*?)=(.*)") { Set-Item -force -path "Env:\$($matches[1])" -value "$($matches[2])" } }'
- Pop-Location
- _fold_final_
- _fold_start_ 'downloading precompiled versions of qtbase, qttools (for windeployqt) and jom (for a more parallel nmake)'
- mkdir _qt
- mkdir _qt_download
- Push-Location _qt_download
- curl.exe -LJ -o qt-base.7z 'https://qt-mirror.dannhauer.de/online/qtsdkrepository/windows_x86/desktop/qt5_5150/qt.qt5.5150.win32_msvc2019/5.15.0-0-202005150700qtbase-Windows-Windows_10-MSVC2019-Windows-Windows_10-X86.7z'
- curl.exe -LJ -o qt-tools.7z 'https://qt-mirror.dannhauer.de/online/qtsdkrepository/windows_x86/desktop/qt5_5150/qt.qt5.5150.win32_msvc2019/5.15.0-0-202005150700qttools-Windows-Windows_10-MSVC2019-Windows-Windows_10-X86.7z'
- curl.exe -LJ -o qt-jom.zip 'https://qt-mirror.dannhauer.de/official_releases/jom/jom.zip'
- _fold_final_
- _fold_start_ 'extracting the downloaded qt binaries'
- 7z x qt-base.7z '-o../_qt' -y
- 7z x qt-tools.7z '-o../_qt' -y
- 7z x qt-jom.zip '-o../_qt' -y
- _fold_final_
- _fold_start_ 'turn the qt install from enterprise to foss; remove the licensing checks'
- ${qconfig-pri-folder} = '..\_qt\5.15.0\msvc2019\mkspecs\qconfig.pri'
- (Get-Content ${qconfig-pri-folder}).replace('QT_EDITION = Enterprise', 'QT_EDITION = OpenSource') | Set-Content ${qconfig-pri-folder}
- (Get-Content ${qconfig-pri-folder}).replace('QT_LICHECK = licheck.exe', '') | Set-Content ${qconfig-pri-folder}
- Pop-Location
- _fold_final_
- _fold_start_ 'run qmake and generate the msvc nmake makefile'
- mkdir _build; cd _build
- ..\_qt\5.15.0\msvc2019\bin\qmake ..\OpenRGB.pro
- _fold_final_
- _fold_start_ 'start the actual build with jom instead of nmake; for speed'
- ..\_qt\jom
- _fold_final_
- _fold_start_ 'run windeployqt to automatically copy the needed dll files'
- ..\_qt\5.15.0\msvc2019\bin\windeployqt --no-angle --no-translations --no-opengl-sw --no-system-d3d-compiler --no-compiler-runtime --no-webkit2 .\release\
- _fold_final_
- _fold_start_ 'Moving results for upload'
- mv release ../'OpenRGB Windows 32-bit'
- _fold_final_
# cache:
# key: same-key
# paths:
# - C:\vcpkg\installed\
artifacts:
name: "${CI_PROJECT_NAME}_Windows_32_${CI_COMMIT_SHORT_SHA}"
paths:
- 'OpenRGB Windows 32-bit'
expire_in: 30 days
#-----------------------------------------------------------------------#
# Windows (64-bit) Build Target #
#-----------------------------------------------------------------------#
"Windows 64":
extends:
- .shared_windows_runners
stage: build
script:
- $esc = "$([char]27)"
- $count = 0
- function _unix_tmsec_ { [int64](([datetime]::UtcNow)-(get-date "1/1/1970")).TotalSeconds }
- function _fold_start_ { param( [string]$TEXT_TAG ) $t=_unix_tmsec_; $global:count += 1; Write-Host -NoNewLine "`r`n`r`nsection_start:${t}:sect_${count}`r${esc}[0K${esc}[33m${TEXT_TAG}${esc}[39m`r`n"; }
- function _fold_final_ { $t=_unix_tmsec_; Write-Host -NoNewLine "`r`n`r`nsection_end:${t}:sect_${count}`r${esc}[0K`r`n" ; }
- _fold_start_ 'configuring the msvc environment variables'
- Push-Location "C:/Program Files (x86)/Microsoft Visual Studio/2019/BuildTools/VC/Auxiliary/Build"
- '& cmd.exe /C "vcvarsall.bat x64 & set" | Foreach-Object { if ($_ -match "(.*?)=(.*)") { Set-Item -force -path "Env:\$($matches[1])" -value "$($matches[2])" } }'
- Pop-Location
- _fold_final_
- _fold_start_ 'downloading precompiled versions of qtbase, qttools (for windeployqt) and jom (for a more parallel nmake)'
- mkdir _qt
- mkdir _qt_download
- Push-Location _qt_download
- curl.exe -LJ -o qt-base.7z 'https://qt-mirror.dannhauer.de/online/qtsdkrepository/windows_x86/desktop/qt5_5150/qt.qt5.5150.win64_msvc2019_64/5.15.0-0-202005150700qtbase-Windows-Windows_10-MSVC2019-Windows-Windows_10-X86_64.7z'
- curl.exe -LJ -o qt-tools.7z 'https://qt-mirror.dannhauer.de/online/qtsdkrepository/windows_x86/desktop/qt5_5150/qt.qt5.5150.win64_msvc2019_64/5.15.0-0-202005150700qttools-Windows-Windows_10-MSVC2019-Windows-Windows_10-X86_64.7z'
- curl.exe -LJ -o qt-jom.zip 'https://qt-mirror.dannhauer.de/official_releases/jom/jom.zip'
- _fold_final_
- _fold_start_ 'extracting the downloaded qt binaries'
- 7z x qt-base.7z '-o../_qt' -y
- 7z x qt-tools.7z '-o../_qt' -y
- 7z x qt-jom.zip '-o../_qt' -y
- _fold_final_
- _fold_start_ 'turn the qt install from enterprise to foss; remove the licensing checks'
- ${qconfig-pri-folder} = '..\_qt\5.15.0\msvc2019_64\mkspecs\qconfig.pri'
- (Get-Content ${qconfig-pri-folder}).replace('QT_EDITION = Enterprise', 'QT_EDITION = OpenSource') | Set-Content ${qconfig-pri-folder}
- (Get-Content ${qconfig-pri-folder}).replace('QT_LICHECK = licheck.exe', '') | Set-Content ${qconfig-pri-folder}
- Pop-Location
- _fold_final_
- _fold_start_ 'run qmake and generate the msvc nmake makefile'
- mkdir _build; cd _build
- ..\_qt\5.15.0\msvc2019_64\bin\qmake ..\OpenRGB.pro
- _fold_final_
- _fold_start_ 'start the actual build with jom instead of nmake; for speed'
- ..\_qt\jom
- _fold_final_
- _fold_start_ 'run windeployqt to automatically copy the needed dll files'
- ..\_qt\5.15.0\msvc2019_64\bin\windeployqt --no-angle --no-translations --no-opengl-sw --no-system-d3d-compiler --no-compiler-runtime --no-webkit2 .\release\
- _fold_final_
- _fold_start_ 'Moving results for upload'
- mv release ../'OpenRGB Windows 64-bit'
- _fold_final_
# cache:
# key: same-key
# paths:
# - C:\vcpkg\installed\
artifacts:
name: "${CI_PROJECT_NAME}_Windows_64_${CI_COMMIT_SHORT_SHA}"
paths:
- 'OpenRGB Windows 64-bit'
expire_in: 30 days
#-----------------------------------------------------------------------#
# MacOS Build Target #
#-----------------------------------------------------------------------#
"MacOS ARM64":
tags:
- macos
stage: build
script:
- eval $(/opt/homebrew/bin/brew shellenv)
- qmake OpenRGB.pro
- make -j16
- macdeployqt OpenRGB.app -codesign=OpenRGB
artifacts:
name: "${CI_PROJECT_NAME}_MacOS_ARM64_${CI_COMMIT_SHORT_SHA}"
paths:
- OpenRGB.app
expire_in: 30 days
rules:
- if: '$CI_PROJECT_PATH == "CalcProgrammer1/OpenRGB"'
when: on_success
- if: '$BUILD_MACOS =~ /.+/'
when: on_success
"MacOS Intel":
tags:
- macos
stage: build
script:
- eval $(/usr/local/bin/brew shellenv)
- arch -x86_64 /usr/local/bin/qmake OpenRGB.pro
- arch -x86_64 make -j16
- arch -x86_64 macdeployqt OpenRGB.app -codesign=OpenRGB
artifacts:
name: "${CI_PROJECT_NAME}_MacOS_Intel_${CI_COMMIT_SHORT_SHA}"
paths:
- OpenRGB.app
expire_in: 30 days
rules:
- if: '$CI_PROJECT_PATH == "CalcProgrammer1/OpenRGB"'
when: on_success
- if: '$BUILD_MACOS =~ /.+/'
when: on_success
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<!--
Found a bug? Something isn't working as expected?
To help us keep track of the requests please start the title with [Bug Report]
-->
### Description of Bug
<!--
Please describe the bug.
Explain any steps taken to reproduce the bug
and what you expect the correct behavior to be.
-->
### Hardware Configuration
<!--
Please list the RGB hardware that you are using with OpenRGB.
If your bug does not relate to any one particular device or device type,
or if the bug is in a part of the code not directly interacting with hardware, this is optional.
-->
@@ -1,11 +0,0 @@
<!--
Have something you would like to see added to OpenRGB? Let us know here
To help us keep track of the requests please start the title with [Feature Request]
-->
### Feature Request
<!--
Please explain the new feature you would like to see added in detail.
Explain how you think it should work and provide any mock-ups,
code snippets, etc. that you think will help explain the feature.
-->
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<!--
When naming the support request please title the request as
`[New Device] <Name of new device>`
Please open one issue per device you would like to add
-->
### Name of device:
<!--
Please put the name of the product, including manufacturer, beneath this line
-->
### Link to manufacturer's product page:
<!--
Please add a link to the manufacturer's product page beneath this line
-->
### Please select what type of device/interface the device uses:
<!-- Please select from one of the following
This determines how the device connects to the PC -->
~"DeviceType::IDK" <!-- I Don't know -->
~"DeviceType::USB" <!-- The device connects to an internal header or external usb port -->
~"DeviceType::GPU::AMD" <!-- The device is an AMD GPU -->
~"DeviceType::GPU::NVidia" <!-- The device is a NVidia GPU -->
~"DeviceType::SMBus" <!-- The device is connected to the SMBus eg. RAM -->
~"DeviceType::WMI" <!-- The device is controlled thru Windows Management Instrumentation -->
<!-- Please delete any lines that are not relevant -->
### ID information:
<!--
For PCI (GPU) devices we will need the Vendor ID, Device ID, Sub-Vendor ID and Sub-Device IDs
To get the Device ID formation for a GPU on Windows run the following command in Powershell:
wmic path Win32_VideoController get name,PNPDeviceID
Linux this can be found using the terminal:
lspci -d 1002: -nnvm | head -6 | tail -n 4 && lspci -d 10DE: -nnvm | head -6 | tail -n 4
-->
<!--
For USB devices we will need the USB VID and PID
Windows Powershell:
gwmi Win32_USBControllerDevice |%{[wmi]($_.Dependent)} | Sort Manufacturer,Description,DeviceID | Ft -GroupBy Manufacturer Description,Service,DeviceID
Linux Terminal:
lsusb
-->
### Please attach screenshots of the device's official control application here:
<!--
Screenshots of the official control software should show lists of supported modes, color selection, and zone/LED selection capabilities of the device's official software.
-->
### Please attach device captures here:
<!-- If you have code examples from other projects please link them here or alternatively
for information on how to capture device packets please refer to the wiki article
https://gitlab.com/Dr_No/OpenRGB/-/wikis/OpenRGB-doesn%27t-have-my-device
-->
<!-- For admin purposes: Please leave this section as is -->
/label ~"Issue Type - New Device"
/label ~"NewDevice::Step0 - Unconfirmed"
# Checklist for Step2
- [ ] Name of device
- [ ] A link to the vendors product page has been included
- [ ] The transport bus has been identified and the appropriate label added to the issue.
- [ ] The device ID's have been included for [USB](https://gitlab.com/Dr_No/OpenRGB/-/wikis/USB-Vendor-Identification-and-Product-Identification) or PCI
- [ ] Screenshots of the OEM Application are included
- [ ] There is either, appropriate code examples linked or suitable device captures attached
<!-- For admin purposes: Please leave this section as is -->
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[submodule "razer-drivers-win32"]
path = razer-drivers-win32
url = https://github.com/rsandoz/razer-drivers-win32
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#---------------------------------------------------------------#
# OpenRGB udev rules #
# #
# Adam Honse (CalcProgrammer1) 5/29/2020 #
#---------------------------------------------------------------#
#---------------------------------------------------------------#
# User I2C/SMBus Access #
#---------------------------------------------------------------#
KERNEL=="i2c-[0-99]*", TAG+="uaccess"
#---------------------------------------------------------------#
# Super I/O Access #
#---------------------------------------------------------------#
KERNEL=="port", TAG+="uaccess"
#---------------------------------------------------------------#
# User hidraw Access #
#---------------------------------------------------------------#
KERNEL=="hidraw*", SUBSYSTEM=="hidraw", TAG+="uaccess"
#---------------------------------------------------------------#
# AMD Wraith Prism #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="0051", TAG+="uaccess"
#---------------------------------------------------------------#
# Aorus Devices #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="1044", ATTR{idProduct}=="7a42", TAG+="uaccess"
#---------------------------------------------------------------#
# ASRock Devices #
# #
# ASRock Polychrome USB #
# ASRock Deskmini Addressable LED Strip #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="26CE", ATTR{idProduct}=="01A2", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="26CE", ATTR{idProduct}=="01A6", TAG+="uaccess"
#---------------------------------------------------------------#
# ASUS Aura Core Devices #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1854", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1869", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1866", TAG+="uaccess"
#---------------------------------------------------------------#
# ASUS Aura USB Devices #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1867", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1872", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1889", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="18a3", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="18f3", TAG+="uaccess"
#---------------------------------------------------------------#
# ASUS TUF Laptops (faustus) #
#---------------------------------------------------------------#
ACTION=="add", SUBSYSTEM=="platform", KERNEL=="faustus", RUN+="/bin/chmod a+w /sys/bus/platform/devices/%k/kbbl/kbbl_blue"
ACTION=="add", SUBSYSTEM=="platform", KERNEL=="faustus", RUN+="/bin/chmod a+w /sys/bus/platform/devices/%k/kbbl/kbbl_flags"
ACTION=="add", SUBSYSTEM=="platform", KERNEL=="faustus", RUN+="/bin/chmod a+w /sys/bus/platform/devices/%k/kbbl/kbbl_green"
ACTION=="add", SUBSYSTEM=="platform", KERNEL=="faustus", RUN+="/bin/chmod a+w /sys/bus/platform/devices/%k/kbbl/kbbl_mode"
ACTION=="add", SUBSYSTEM=="platform", KERNEL=="faustus", RUN+="/bin/chmod a+w /sys/bus/platform/devices/%k/kbbl/kbbl_red"
ACTION=="add", SUBSYSTEM=="platform", KERNEL=="faustus", RUN+="/bin/chmod a+w /sys/bus/platform/devices/%k/kbbl/kbbl_set"
ACTION=="add", SUBSYSTEM=="platform", KERNEL=="faustus", RUN+="/bin/chmod a+w /sys/bus/platform/devices/%k/kbbl/kbbl_speed"
#---------------------------------------------------------------#
# Cooler Master Peripheral Devices #
# #
# Mousemats: #
# Cooler Master MP750 #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="0109", TAG+="uaccess"
#---------------------------------------------------------------#
# Corsair Hydro Series Devices #
# #
# Corsair H100i Pro RGB #
# Corsair H115i Pro RGB #
# Corsair H150i Pro RGB #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="0c15", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="0c13", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="0c12", TAG+="uaccess"
#---------------------------------------------------------------#
# Corsair Lighting Node Devices #
# #
# Corsair Lighting Node Core #
# Corsair Lighting Node Pro #
# Corsair Commander Pro #
# Corsair LS100 #
# Corsair 1000D Obsidian #
# Corsair Spec Omega RGB #
# Corsair LT100 #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="0c1a", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="0c0b", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="0c10", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="0c1e", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1d00", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1d04", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="0a32", TAG+="uaccess"
#---------------------------------------------------------------#
# Corsair Peripheral Devices #
# #
# Keyboards: #
# Corsair K55 RGB #
# Corsair K65 RGB #
# Corsair K65 RGB Lux #
# Corsair K65 RGB Rapidfire #
# Corsair K68 RGB #
# Corsair K70 RGB #
# Corsair K70 RGB Lux #
# Corsair K70 RGB Rapidfire #
# Corsair K70 RGB MK2 #
# Corsair K70 RGB MK2 SE #
# Corsair K70 RGB MK2 LP #
# Corsair K95 RGB #
# Corsair K95 Platinum #
# Corsair Strafe #
# Corsair Strafe MK2 #
# #
# Mice: #
# Corsair M65 Pro #
# Corsair M65 RGB Elite #
# #
# Mousemats: #
# Corsair MM800 RGB Polaris #
# #
# Headset Stands: #
# Corsair ST100 #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b3d", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b17", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b37", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b39", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b4f", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b13", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b33", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b38", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b49", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b6b", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b55", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b11", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b2d", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b20", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b48", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b2e", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b5a", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b3b", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="0a34", TAG+="uaccess"
#---------------------------------------------------------------#
# HyperX Peripheral Devices #
# #
# Keyboards: #
# HyperX Alloy Elite #
# #
# Mice: #
# HyperX Pulsefire Surge #
# #
# Mousemats: #
# HyperX Fury Ultra #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="0951", ATTR{idProduct}=="16be", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0951", ATTR{idProduct}=="16d3", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0951", ATTR{idProduct}=="1705", TAG+="uaccess"
#---------------------------------------------------------------#
# Lian Li Uni Hub #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="0cf2", ATTR{idProduct}=="7750", TAG+="uaccess"
#---------------------------------------------------------------#
# Logitech Peripheral Devices #
# #
# Keyboards: #
# Logitech G213 #
# Logitech G512 #
# Logitech G512 RGB #
# Logitech G610 #
# Logitech G810 #1 #
# Logitech G810 #2 #
# #
# Mice: #
# Logitech G203 Prodigy #
# Logitech G203 Lightsync #
# Logitech G403 Prodigy #
# Logitech G403 Hero #
# Logitech G502 Proteus Spectrum #
# Logitech G Lightspeed Wireless Gaming Mouse #
# Logitech G Pro Wireless Gaming Mouse (Wired) #
# #
# Mousemats: #
# Logitech G Powerplay Mousepad with Lightspeed #
# #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c336", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c342", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c33c", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c333", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c331", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c337", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c084", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c092", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c083", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c08f", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c332", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c08b", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c539", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c088", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c53a", TAG+="uaccess"
#---------------------------------------------------------------#
# Metadot Das Keyboard 4Q + 5Q #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="24f0", ATTR{idProduct}=="2037", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="24f0", ATTR{idProduct}=="202b", TAG+="uaccess"
#---------------------------------------------------------------#
# MSI Mysticlight #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="3EA4", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="4559", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7B10", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7B93", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7B94", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7B96", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C34", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C35", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C36", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C37", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C42", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C56", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C59", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C60", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C67", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C70", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C71", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C73", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C75", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C76", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C77", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C79", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C80", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C81", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C82", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C83", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C84", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C85", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C86", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C87", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C88", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C89", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C90", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C91", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C92", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C94", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C95", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C96", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C98", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C99", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="905D", TAG+="uaccess"
#---------------------------------------------------------------#
# MSI/SteelSeries 3-Zone Laptop Keyboard #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="1770", ATTR{idProduct}=="FF00", TAG+="uaccess"
#---------------------------------------------------------------#
# NZXT Hue+ #
#---------------------------------------------------------------#
KERNEL=="ttyACM[0-9]*", ATTR{idVendor}=="04D8", ATTR{idProduct}=="00DF", TAG+="uaccess"
#---------------------------------------------------------------#
# NZXT Hue 2 Devices #
# #
# NZXT Hue 2 #
# NZXT Smart Device V2 #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="1e71", ATTR{idProduct}=="2001", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1e71", ATTR{idProduct}=="2006", TAG+="uaccess"
#---------------------------------------------------------------#
# NZXT Kraken #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="1e71", ATTR{idProduct}=="170e", TAG+="uaccess"
#---------------------------------------------------------------#
# Redragon Peripheral Devices #
# #
# Keyboards: #
# Redragon K550 Yama #
# Redragon K552 Kumara #
# Redragon K556 Devarajas #
# Tecware Phantom Elite #
# #
# Mice: #
# Redragon M711 Cobra #
# Redragon M715 Dagger #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="0c45", ATTR{idProduct}=="5204", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0c45", ATTR{idProduct}=="5104", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0c45", ATTR{idProduct}=="5004", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0c45", ATTR{idProduct}=="652f", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="04d9", ATTR{idProduct}=="fc30", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="04d9", ATTR{idProduct}=="fc39", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="04d9", ATTR{idProduct}=="fc4d", TAG+="uaccess"
#---------------------------------------------------------------#
# Gigabyte/Aorus RGB Fusion 2 USB #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="048d", ATTR{idProduct}=="8297", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="048d", ATTR{idProduct}=="5702", TAG+="uaccess"
#---------------------------------------------------------------#
# Sinowealth USB #
# Glorious Model O / O- #
# Glorious Model D / D- #
# Everest GT-100 RGB #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="258a", ATTR{idProduct}=="0036", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="258a", ATTR{idProduct}=="0033", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="258a", ATTR{idProduct}=="0029", TAG+="uaccess"
#---------------------------------------------------------------#
# SteelSeries Peripheral Devices #
# #
# Mice: #
# SteelSeries Rival 100 #
# SteelSeries Rival 100 DotA 2 Edition #
# SteelSeries Rival 105 #
# SteelSeries Rival 110 #
# SteelSeries Rival 300 #
# Acer Predator Gaming Mouse (Rival 300) #
# SteelSeries Rival 300 CS:GO Fade Edition #
# SteelSeries Rival 300 CS:GO Fade Edition (stm32) #
# SteelSeries Rival 300 CS:GO Hyperbeast Edition #
# SteelSeries Rival 300 Dota 2 Edition #
# SteelSeries Rival 300 HP Omen Edition #
# Headsets: #
# SteelSeries Siberia 350 #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1702", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="170c", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1814", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1729", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1384", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1714", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1394", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1716", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="171a", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1392", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1718", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1229", TAG+="uaccess"
#---------------------------------------------------------------#
# Thermaltake Poseidon Z RGB Keyboard #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="264a", ATTR{idProduct}=="3006", TAG+="uaccess"
#---------------------------------------------------------------#
# Thermaltake Riing Controllers #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="264a", ATTR{idProduct}=="1FA[5-9]", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="264a", ATTR{idProduct}=="1FA[A-F]", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="264a", ATTR{idProduct}=="1FB[0-5]", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="264a", ATTR{idProduct}=="226[0-3]", TAG+="uaccess"
@@ -1,360 +0,0 @@
/*-----------------------------------------*\
| AMDWraithPrismController.h |
| |
| Driver for AMD Wraith Prism RGB lighting |
| controller |
| |
| Adam Honse (CalcProgrammer1) 12/6/2019 |
\*-----------------------------------------*/
#include "AMDWraithPrismController.h"
#include <cstring>
#include <stdio.h>
#include <stdlib.h>
AMDWraithPrismController::AMDWraithPrismController(hid_device* dev_handle, const char* path)
{
dev = dev_handle;
location = path;
strcpy(device_name, "AMD Wraith Prism");
current_fan_mode = AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC;
current_fan_speed = 0xFF;
current_fan_random_color = false;
current_logo_mode = AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC;
current_logo_speed = 0xFF;
current_logo_random_color = false;
current_ring_mode = AMD_WRAITH_PRISM_EFFECT_CHANNEL_STATIC;
current_ring_speed = 0xFF;
current_ring_direction = false;
SendEnableCommand();
}
AMDWraithPrismController::~AMDWraithPrismController()
{
hid_close(dev);
}
std::string AMDWraithPrismController::GetLocationString()
{
return("HID: " + location);
}
char* AMDWraithPrismController::GetDeviceName()
{
return device_name;
}
std::string AMDWraithPrismController::GetSerialString()
{
wchar_t serial_string[128];
hid_get_serial_number_string(dev, serial_string, 128);
std::wstring return_wstring = serial_string;
std::string return_string(return_wstring.begin(), return_wstring.end());
return(return_string);
}
std::string AMDWraithPrismController::GetEffectChannelString(unsigned char channel)
{
std::string ret_string = "";
unsigned char usb_buf[] =
{
0x00,
0x40, 0x21, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
usb_buf[0x03] = channel;
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 64);
ret_string.append((char *)&usb_buf[0x08]);
return(ret_string);
}
std::string AMDWraithPrismController::GetFirmwareVersionString()
{
std::string ret_string = "";
unsigned char usb_buf[] =
{
0x00,
0x12, 0x20, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
unsigned char fw_buf[16] = {0x00};
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 64);
for(int char_idx = 0; char_idx < 16; char_idx+=2)
{
if(usb_buf[char_idx + 0x08] != 0)
{
fw_buf[char_idx / 2] = usb_buf[char_idx + 0x08];
}
else
{
break;
}
}
ret_string.append((char *)fw_buf);
return(ret_string);
}
void AMDWraithPrismController::SetFanMode(unsigned char mode, unsigned char speed, bool random_color)
{
current_fan_mode = mode;
current_fan_speed = speed_values_fan_logo[mode][speed];
current_fan_random_color = random_color;
}
void AMDWraithPrismController::SetFanColor(unsigned char red, unsigned char green, unsigned char blue)
{
SendEffectChannelUpdate
(
AMD_WRAITH_PRISM_EFFECT_CHANNEL_FAN_LED,
current_fan_speed,
false,
current_fan_random_color,
current_fan_mode,
max_brightness_fan_logo[current_fan_mode],
red,
green,
blue
);
}
void AMDWraithPrismController::SetLogoMode(unsigned char mode, unsigned char speed, bool random_color)
{
current_logo_mode = mode;
current_logo_speed = speed_values_fan_logo[mode][speed];
current_logo_random_color = random_color;
}
void AMDWraithPrismController::SetLogoColor(unsigned char red, unsigned char green, unsigned char blue)
{
SendEffectChannelUpdate
(
AMD_WRAITH_PRISM_EFFECT_CHANNEL_LOGO_LED,
current_logo_speed,
false,
current_logo_random_color,
current_logo_mode,
max_brightness_fan_logo[current_logo_mode],
red,
green,
blue
);
}
void AMDWraithPrismController::SetRingMode(unsigned char mode, unsigned char speed, bool direction, bool random_color)
{
current_ring_mode = mode;
current_ring_speed = speed_values_ring[mode][speed];
current_ring_direction = direction;
current_ring_random_color = random_color;
}
void AMDWraithPrismController::SetRingColor(unsigned char red, unsigned char green, unsigned char blue)
{
SetRingEffectChannel(current_ring_mode);
SendEffectChannelUpdate
(
current_ring_mode,
current_ring_speed,
current_ring_direction,
current_ring_random_color,
mode_value_ring[current_ring_mode],
max_brightness_ring[current_ring_mode],
red,
green,
blue
);
SendApplyCommand();
}
void AMDWraithPrismController::SetRingEffectChannel(unsigned char channel)
{
SendChannelRemap(channel, AMD_WRAITH_PRISM_EFFECT_CHANNEL_LOGO_LED, AMD_WRAITH_PRISM_EFFECT_CHANNEL_FAN_LED);
}
void AMDWraithPrismController::SendEnableCommand()
{
unsigned char usb_buf[] =
{
0x00,
0x41, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 64);
}
void AMDWraithPrismController::SendApplyCommand()
{
unsigned char usb_buf[] =
{
0x00,
0x51, 0x28, 0x00, 0x00,
0xE0, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 64);
}
void AMDWraithPrismController::SendEffectChannelUpdate
(
unsigned char effect_channel,
unsigned char speed,
bool direction,
bool random_color,
unsigned char mode,
unsigned char brightness,
unsigned char red,
unsigned char green,
unsigned char blue
)
{
unsigned char usb_buf[] =
{
0x00,
0x51, 0x2C, 0x01, 0x00,
0x05, 0xFF, 0x00, 0x01,
0xFF, 0xFF, 0x00, 0xFF,
0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF
};
usb_buf[0x05] = effect_channel;
usb_buf[0x06] = speed;
usb_buf[0x07] = (direction ? 0x01 : 0x00) | (random_color ? 0x80 : 0x00);
usb_buf[0x08] = mode;
usb_buf[0x0A] = brightness;
usb_buf[0x0B] = red;
usb_buf[0x0C] = green;
usb_buf[0x0D] = blue;
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 64);
}
void AMDWraithPrismController::SendChannelRemap(unsigned char ring_channel, unsigned char logo_channel, unsigned char fan_channel)
{
unsigned char usb_buf[] =
{
0x00,
0x51, 0xA0, 0x01, 0x00,
0x00, 0x03, 0x00, 0x00,
0x05, 0x06, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07,
0x07, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
usb_buf[0x09] = logo_channel;
usb_buf[0x0A] = fan_channel;
for(int led = 0x0B; led <= 0x19; led++)
{
usb_buf[led] = ring_channel;
}
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 64);
}
@@ -1,169 +0,0 @@
/*-----------------------------------------*\
| AMDWraithPrismController.h |
| |
| Definitions and types for AMD Wraith |
| Prism lighting controller |
| |
| Adam Honse (CalcProgrammer1) 12/6/2019 |
\*-----------------------------------------*/
#include <string>
#include <hidapi/hidapi.h>
#pragma once
static const unsigned char max_brightness_fan_logo[] =
{
0x00,
0xFF,
0x7F,
0xFF
};
static const unsigned char speed_values_fan_logo[][5] =
{
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* Static */
{ 0x96, 0x8C, 0x80, 0x6E, 0x68 }, /* Color Cycle */
{ 0x3C, 0x37, 0x31, 0x2C, 0x26 }, /* Breathing */
};
static const unsigned char max_brightness_ring[] =
{
0xFF,
0xFF,
0x7F,
0x00,
0x00,
0x00,
0x00,
0xFF,
0xFF,
0xFF,
0xFF,
0xFF
};
static const unsigned char mode_value_ring[] =
{
0xFF,
0x03,
0xFF,
0x00,
0x00,
0x00,
0x00,
0x05,
0xFF,
0xC3,
0x4A,
0x05
};
static const unsigned char speed_values_ring[][5] =
{
{ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* Static */
{ 0x3C, 0x37, 0x31, 0x2C, 0x26 }, /* Breathing */
{ 0x96, 0x8C, 0x80, 0x6E, 0x68 }, /* Color Cycle */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x72, 0x68, 0x64, 0x62, 0x61 }, /* Rainbow */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* Bounce */
{ 0x77, 0x74, 0x6E, 0x6B, 0x67 }, /* Chase */
{ 0x77, 0x74, 0x6E, 0x6B, 0x67 }, /* Swirl */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* Morse Code */
};
enum
{
AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC = 0x01, /* Fan/Logo Static Mode */
AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE = 0x02, /* Fan/Logo Color Cycle Mode */
AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING = 0x03, /* Fan/Logo Breathing Mode */
};
enum
{
AMD_WRAITH_PRISM_EFFECT_CHANNEL_STATIC = 0x00, /* Static effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING = 0x01, /* Breathing effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE = 0x02, /* Color cycle effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_LOGO_LED = 0x05, /* Logo LED effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_FAN_LED = 0x06, /* Fan LED effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW = 0x07, /* Rainbow effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE = 0x08, /* Bounce effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_CHASE = 0x09, /* Chase effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_SWIRL = 0x0A, /* Swirl effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_MORSE = 0x0B, /* Morse code effect channel */
};
enum
{
AMD_WRAITH_PRISM_SPEED_SLOWEST = 0x00, /* Slowest speed */
AMD_WRAITH_PRISM_SPEED_SLOW = 0x01, /* Slow speed */
AMD_WRAITH_PRISM_SPEED_NORMAL = 0x02, /* Normal speed */
AMD_WRAITH_PRISM_SPEED_FAST = 0x03, /* Fast speed */
AMD_WRAITH_PRISM_SPEED_FASTEST = 0x04, /* Fastest speed */
};
class AMDWraithPrismController
{
public:
AMDWraithPrismController(hid_device* dev_handle, const char* path);
~AMDWraithPrismController();
char* GetDeviceName();
std::string GetEffectChannelString(unsigned char channel);
std::string GetFirmwareVersionString();
std::string GetLocationString();
std::string GetSerialString();
void SetRingEffectChannel(unsigned char channel);
void SetFanMode(unsigned char mode, unsigned char speed, bool random_color);
void SetFanColor(unsigned char red, unsigned char green, unsigned char blue);
void SetLogoMode(unsigned char mode, unsigned char speed, bool random_color);
void SetLogoColor(unsigned char red, unsigned char green, unsigned char blue);
void SetRingMode(unsigned char mode, unsigned char speed, bool direction, bool random_color);
void SetRingColor(unsigned char red, unsigned char green, unsigned char blue);
private:
char device_name[32];
hid_device* dev;
std::string location;
unsigned char current_fan_mode;
unsigned char current_fan_speed;
bool current_fan_random_color;
unsigned char current_logo_mode;
unsigned char current_logo_speed;
bool current_logo_random_color;
unsigned char current_ring_mode;
unsigned char current_ring_speed;
bool current_ring_direction;
bool current_ring_random_color;
void SendEnableCommand();
void SendApplyCommand();
void SendEffectChannelUpdate
(
unsigned char effect_channel,
unsigned char speed,
bool direction,
bool random_color,
unsigned char mode,
unsigned char brightness,
unsigned char red,
unsigned char green,
unsigned char blue
);
void SendChannelRemap(unsigned char ring_channel, unsigned char logo_channel, unsigned char fan_channel);
};
@@ -1,30 +0,0 @@
#include "Detector.h"
#include "AMDWraithPrismController.h"
#include "RGBController.h"
#include "RGBController_AMDWraithPrism.h"
#include <hidapi/hidapi.h>
#define AMD_WRAITH_PRISM_VID 0x2516
#define AMD_WRAITH_PRISM_PID 0x0051
/******************************************************************************************\
* *
* DetectAMDWraithPrismControllers *
* *
* Tests the USB address to see if an AMD Wraith Prism controller exists there. *
* *
\******************************************************************************************/
void DetectAMDWraithPrismControllers(hid_device_info* info, const std::string&)
{
hid_device* dev = hid_open_path(info->path);
if( dev )
{
AMDWraithPrismController* controller = new AMDWraithPrismController(dev, info->path);
RGBController_AMDWraithPrism* rgb_controller = new RGBController_AMDWraithPrism(controller);
// Constructor sets the name
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
}
REGISTER_HID_DETECTOR_IP("AMD Wraith Prism", DetectAMDWraithPrismControllers, AMD_WRAITH_PRISM_VID, AMD_WRAITH_PRISM_PID, 1, 0xFF00);
@@ -1,244 +0,0 @@
/*-----------------------------------------*\
| RGBController_AMDWraithPrism.cpp |
| |
| Generic RGB Interface for AMD Wraith |
| Prism |
| |
| Adam Honse (CalcProgrammer1) 12/25/2019 |
\*-----------------------------------------*/
#include "RGBController_AMDWraithPrism.h"
RGBController_AMDWraithPrism::RGBController_AMDWraithPrism(AMDWraithPrismController* wraith_ptr)
{
wraith = wraith_ptr;
name = "AMD Wraith Prism";
vendor = "Cooler Master";
type = DEVICE_TYPE_COOLER;
description = "AMD Wraith Prism Device";
version = wraith->GetFirmwareVersionString();
location = wraith->GetLocationString();
/*-----------------------------------------------------*\
| Don't use HID serial string, it is inconsistent on my |
| Wraith Prism |
\*-----------------------------------------------------*/
serial = "";//wraith->GetSerialString();
mode Direct;
Direct.name = "Direct";
Direct.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_STATIC;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Breathing.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Breathing.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Breathing.color_mode = MODE_COLORS_PER_LED;
Breathing.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Breathing);
mode ColorCycle;
ColorCycle.name = "Color Cycle";
ColorCycle.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE;
ColorCycle.flags = MODE_FLAG_HAS_SPEED;
ColorCycle.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
ColorCycle.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
ColorCycle.color_mode = MODE_COLORS_NONE;
ColorCycle.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(ColorCycle);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Rainbow.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Rainbow.color_mode = MODE_COLORS_NONE;
Rainbow.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Rainbow);
mode Bounce;
Bounce.name = "Bounce";
Bounce.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE;
Bounce.flags = MODE_FLAG_HAS_SPEED;
Bounce.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Bounce.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Bounce.color_mode = MODE_COLORS_NONE;
Bounce.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Bounce);
mode Chase;
Chase.name = "Chase";
Chase.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_CHASE;
Chase.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Chase.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Chase.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Chase.color_mode = MODE_COLORS_PER_LED;
Chase.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Chase);
mode Swirl;
Swirl.name = "Swirl";
Swirl.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_SWIRL;
Swirl.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Swirl.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Swirl.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Swirl.color_mode = MODE_COLORS_PER_LED;
Swirl.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Swirl);
SetupZones();
}
RGBController_AMDWraithPrism::~RGBController_AMDWraithPrism()
{
delete wraith;
}
void RGBController_AMDWraithPrism::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
zone logo_zone;
logo_zone.name = "Logo";
logo_zone.type = ZONE_TYPE_SINGLE;
logo_zone.leds_min = 1;
logo_zone.leds_max = 1;
logo_zone.leds_count = 1;
logo_zone.matrix_map = NULL;
zones.push_back(logo_zone);
zone fan_zone;
fan_zone.name = "Fan";
fan_zone.type = ZONE_TYPE_SINGLE;
fan_zone.leds_min = 1;
fan_zone.leds_max = 1;
fan_zone.leds_count = 1;
fan_zone.matrix_map = NULL;
zones.push_back(fan_zone);
zone ring_zone;
ring_zone.name = "Ring";
ring_zone.type = ZONE_TYPE_SINGLE;
ring_zone.leds_min = 1;
ring_zone.leds_max = 1;
ring_zone.leds_count = 1;
ring_zone.matrix_map = NULL;
zones.push_back(ring_zone);
/*---------------------------------------------------------*\
| Set up LEDs |
\*---------------------------------------------------------*/
led logo_led;
logo_led.name = "Logo LED";
leds.push_back(logo_led);
led fan_led;
fan_led.name = "Fan LED";
leds.push_back(fan_led);
led ring_led;
ring_led.name = "Ring LED";
leds.push_back(ring_led);
SetupColors();
}
void RGBController_AMDWraithPrism::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_AMDWraithPrism::DeviceUpdateLEDs()
{
unsigned char red = RGBGetRValue(colors[0]);
unsigned char grn = RGBGetGValue(colors[0]);
unsigned char blu = RGBGetBValue(colors[0]);
wraith->SetLogoColor(red, grn, blu);
red = RGBGetRValue(colors[1]);
grn = RGBGetGValue(colors[1]);
blu = RGBGetBValue(colors[1]);
wraith->SetFanColor(red, grn, blu);
red = RGBGetRValue(colors[2]);
grn = RGBGetGValue(colors[2]);
blu = RGBGetBValue(colors[2]);
wraith->SetRingColor(red, grn, blu);
}
void RGBController_AMDWraithPrism::UpdateZoneLEDs(int zone)
{
RGBColor color = colors[zone];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if(zone == 0)
{
wraith->SetLogoColor(red, grn, blu);
}
else if(zone == 1)
{
wraith->SetFanColor(red, grn, blu);
}
else if(zone == 2)
{
wraith->SetRingColor(red, grn, blu);
}
}
void RGBController_AMDWraithPrism::UpdateSingleLED(int led)
{
UpdateZoneLEDs(led);
}
void RGBController_AMDWraithPrism::SetCustomMode()
{
active_mode = 0;
}
void RGBController_AMDWraithPrism::DeviceUpdateMode()
{
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
wraith->SetRingMode(modes[active_mode].value, modes[active_mode].speed, modes[active_mode].direction, random);
switch(modes[active_mode].value)
{
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE:
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW:
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE:
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, random);
break;
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING:
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING, modes[active_mode].speed, random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING, modes[active_mode].speed, random);
break;
default:
if(random)
{
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, random);
}
else
{
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC, modes[active_mode].speed, random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC, modes[active_mode].speed, random);
}
break;
}
DeviceUpdateLEDs();
}
@@ -1,33 +0,0 @@
/*-----------------------------------------*\
| RGBController_AMDWraithPrism.h |
| |
| Generic RGB Interface for AMD Wraith |
| Prism |
| |
| Adam Honse (CalcProgrammer1) 12/25/2019 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "AMDWraithPrismController.h"
class RGBController_AMDWraithPrism : public RGBController
{
public:
RGBController_AMDWraithPrism(AMDWraithPrismController* wraith_ptr);
~RGBController_AMDWraithPrism();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
AMDWraithPrismController* wraith;
};
@@ -1,342 +0,0 @@
/*-----------------------------------------*\
| ASRockPolychromeSMBusController.cpp |
| |
| Driver for for ASRock ASR LED and |
| Polychrome RGB lighting controller |
| |
| Adam Honse (CalcProgrammer1) 12/14/2019 |
\*-----------------------------------------*/
#include "ASRockPolychromeSMBusController.h"
#include <cstring>
#include "dependencies/dmiinfo.h"
using namespace std::chrono_literals;
PolychromeController::PolychromeController(i2c_smbus_interface* bus, polychrome_dev_id dev)
{
this->bus = bus;
this->dev = dev;
DMIInfo dmi;
unsigned short fw_version = ReadFirmwareVersion();
unsigned char major_version = fw_version >> 8;
/*-----------------------------------------------------*\
| Determine whether the device uses ASR LED or |
| Polychrome protocol by checking firmware version. |
| Versions 1.xx and 2.xx use ASR LED, 3.xx uses |
| Polychrome |
\*-----------------------------------------------------*/
switch(major_version)
{
case ASROCK_TYPE_ASRLED:
device_name = "ASRock " + dmi.getMainboard();
asrock_type = ASROCK_TYPE_ASRLED;
memset(zone_led_count, 0, sizeof(zone_led_count));
break;
case ASROCK_TYPE_POLYCHROME_V1:
device_name = "ASRock " + dmi.getMainboard();
asrock_type = ASROCK_TYPE_POLYCHROME_V1;
ReadLEDConfiguration();
break;
case ASROCK_TYPE_POLYCHROME_V2:
device_name = "ASRock " + dmi.getMainboard();
asrock_type = ASROCK_TYPE_POLYCHROME_V2;
ReadLEDConfiguration();
break;
default:
asrock_type = ASROCK_TYPE_UNKNOWN;
break;
}
}
PolychromeController::~PolychromeController()
{
}
unsigned int PolychromeController::GetASRockType()
{
return(asrock_type);
}
std::string PolychromeController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return("I2C: " + return_string);
}
std::string PolychromeController::GetDeviceName()
{
return(device_name);
}
std::string PolychromeController::GetFirmwareVersion()
{
unsigned short fw_version = ReadFirmwareVersion();
unsigned char major_version = fw_version >> 8;
unsigned char minor_version = fw_version & 0xFF;
return(std::to_string(major_version) + "." + std::to_string(minor_version));
}
unsigned short PolychromeController::ReadFirmwareVersion()
{
// The firmware register holds two bytes, so the first read should return 2
// If not, report invalid firmware revision FFFF
if (bus->i2c_smbus_read_byte_data(dev, ASROCK_REG_FIRMWARE_VER) == 0x02)
{
std::this_thread::sleep_for(1ms);
unsigned char major = bus->i2c_smbus_read_byte(dev);
std::this_thread::sleep_for(1ms);
unsigned char minor = bus->i2c_smbus_read_byte(dev);
return((major << 8) | minor);
}
else
{
return(0xFFFF);
}
}
void PolychromeController::ReadLEDConfiguration()
{
/*---------------------------------------------------------------------------------*\
| The LED configuration register holds 6 bytes, so the first read should return 6 |
| If not, set all zone sizes to zero |
\*---------------------------------------------------------------------------------*/
if (bus->i2c_smbus_read_byte_data(dev, POLYCHROME_REG_LED_CONFIG) == 0x06)
{
std::this_thread::sleep_for(1ms);
zone_led_count[POLYCHROME_ZONE_1] = bus->i2c_smbus_read_byte(dev);
std::this_thread::sleep_for(1ms);
zone_led_count[POLYCHROME_ZONE_2] = bus->i2c_smbus_read_byte(dev);
std::this_thread::sleep_for(1ms);
zone_led_count[POLYCHROME_ZONE_3] = bus->i2c_smbus_read_byte(dev);
std::this_thread::sleep_for(1ms);
zone_led_count[POLYCHROME_ZONE_4] = bus->i2c_smbus_read_byte(dev);
std::this_thread::sleep_for(1ms);
zone_led_count[POLYCHROME_ZONE_5] = bus->i2c_smbus_read_byte(dev);
std::this_thread::sleep_for(1ms);
zone_led_count[POLYCHROME_ZONE_ADDRESSABLE] = bus->i2c_smbus_read_byte(dev);
}
else
{
memset(zone_led_count, 0, sizeof(zone_led_count));
}
}
unsigned int PolychromeController::GetMode()
{
return(active_mode);
}
void PolychromeController::SetColorsAndSpeed(unsigned char led, unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char color_speed_pkt[4] = { red, green, blue, active_speed };
unsigned char select_led_pkt[1] = { led };
switch(asrock_type)
{
case ASROCK_TYPE_ASRLED:
/*-----------------------------------------------------*\
| Select LED |
\*-----------------------------------------------------*/
if(active_mode != ASRLED_MODE_OFF)
{
bus->i2c_smbus_write_block_data(dev, ASROCK_REG_LED_SELECT, 1, select_led_pkt);
std::this_thread::sleep_for(1ms);
}
switch(active_mode)
{
/*-----------------------------------------------------*\
| These modes take 4 bytes in R/G/B/S order |
\*-----------------------------------------------------*/
case ASRLED_MODE_BREATHING:
case ASRLED_MODE_STROBE:
case ASRLED_MODE_SPECTRUM_CYCLE:
bus->i2c_smbus_write_block_data(dev, active_mode, 4, color_speed_pkt);
break;
/*-----------------------------------------------------*\
| These modes take 3 bytes in R/G/B order |
\*-----------------------------------------------------*/
default:
case ASRLED_MODE_STATIC:
case ASRLED_MODE_MUSIC:
bus->i2c_smbus_write_block_data(dev, active_mode, 3, color_speed_pkt);
break;
/*-----------------------------------------------------*\
| These modes take 1 byte - speed |
\*-----------------------------------------------------*/
case ASRLED_MODE_RANDOM:
case ASRLED_MODE_WAVE:
bus->i2c_smbus_write_block_data(dev, active_mode, 1, &active_speed);
break;
/*-----------------------------------------------------*\
| These modes take no bytes |
\*-----------------------------------------------------*/
case ASRLED_MODE_OFF:
break;
}
std::this_thread::sleep_for(1ms);
break;
case ASROCK_TYPE_POLYCHROME_V1:
/*-----------------------------------------------------*\
| Select LED |
\*-----------------------------------------------------*/
if(active_mode != ASRLED_MODE_OFF)
{
bus->i2c_smbus_write_block_data(dev, ASROCK_REG_LED_SELECT, 1, select_led_pkt);
std::this_thread::sleep_for(1ms);
}
switch(active_mode)
{
/*-----------------------------------------------------*\
| These modes take 4 bytes in R/G/B/S order |
\*-----------------------------------------------------*/
case POLYCHROME_V1_MODE_BREATHING:
case POLYCHROME_V1_MODE_STROBE:
case POLYCHROME_V1_MODE_SPECTRUM_CYCLE:
case POLYCHROME_V1_MODE_SPRING:
case POLYCHROME_V1_MODE_METEOR:
case POLYCHROME_V1_MODE_STACK:
case POLYCHROME_V1_MODE_CRAM:
case POLYCHROME_V1_MODE_SCAN:
case POLYCHROME_V1_MODE_NEON:
case POLYCHROME_V1_MODE_WATER:
bus->i2c_smbus_write_block_data(dev, active_mode, 4, color_speed_pkt);
break;
/*-----------------------------------------------------*\
| These modes take 3 bytes in R/G/B order |
\*-----------------------------------------------------*/
default:
case POLYCHROME_V1_MODE_STATIC:
case POLYCHROME_V1_MODE_MUSIC:
bus->i2c_smbus_write_block_data(dev, active_mode, 3, color_speed_pkt);
break;
/*-----------------------------------------------------*\
| These modes take 1 byte - speed |
\*-----------------------------------------------------*/
case POLYCHROME_V1_MODE_RANDOM:
case POLYCHROME_V1_MODE_WAVE:
case POLYCHROME_V1_MODE_RAINBOW:
bus->i2c_smbus_write_block_data(dev, active_mode, 1, &active_speed);
break;
/*-----------------------------------------------------*\
| These modes take no bytes |
\*-----------------------------------------------------*/
case POLYCHROME_V1_MODE_OFF:
break;
}
std::this_thread::sleep_for(1ms);
break;
case ASROCK_TYPE_POLYCHROME_V2:
/*-----------------------------------------------------*\
| Select LED |
\*-----------------------------------------------------*/
switch(active_mode)
{
case POLYCHROME_V2_MODE_OFF:
case POLYCHROME_V2_MODE_RAINBOW:
case POLYCHROME_V2_MODE_SPECTRUM_CYCLE:
break;
default:
bus->i2c_smbus_write_block_data(dev, ASROCK_REG_LED_SELECT, 1, select_led_pkt);
std::this_thread::sleep_for(1ms);
/*-----------------------------------------------------*\
| Polychrome firmware always writes color to fixed reg |
\*-----------------------------------------------------*/
bus->i2c_smbus_write_block_data(dev, POLYCHROME_V2_REG_COLOR, 3, color_speed_pkt);
std::this_thread::sleep_for(1ms);
break;
}
break;
}
}
void PolychromeController::SetMode(unsigned char zone,unsigned char mode, unsigned char speed)
{
unsigned char led_count_pkt[1] = { 0x00 };
active_zone = zone;
active_mode = mode;
active_speed = speed;
switch(asrock_type)
{
case ASROCK_TYPE_ASRLED:
bus->i2c_smbus_write_block_data(dev, ASROCK_REG_MODE, 1, &active_mode);
std::this_thread::sleep_for(1ms);
break;
case ASROCK_TYPE_POLYCHROME_V1:
/*-----------------------------------------------------*\
| Make sure set all register is set to 0 |
\*-----------------------------------------------------*/
bus->i2c_smbus_write_block_data(dev, POLYCHROME_V1_REG_SET_ALL, 1, led_count_pkt);
std::this_thread::sleep_for(1ms);
/*-----------------------------------------------------*\
| Set the zone we are working on |
\*-----------------------------------------------------*/
bus->i2c_smbus_write_block_data(dev, ASROCK_REG_LED_SELECT, 1, &active_zone);
std::this_thread::sleep_for(1ms);
/*-----------------------------------------------------*\
| Write the mode |
\*-----------------------------------------------------*/
bus->i2c_smbus_write_block_data(dev, ASROCK_REG_MODE, 1, &active_mode);
std::this_thread::sleep_for(1ms);
break;
case ASROCK_TYPE_POLYCHROME_V2:
bus->i2c_smbus_write_block_data(dev, ASROCK_REG_MODE, 1, &active_mode);
std::this_thread::sleep_for(1ms);
/*-----------------------------------------------------*\
| Select a single LED |
\*-----------------------------------------------------*/
bus->i2c_smbus_write_block_data(dev, POLYCHROME_V2_REG_LED_COUNT, 0, led_count_pkt);
std::this_thread::sleep_for(1ms);
switch(active_mode)
{
/*-----------------------------------------------------*\
| These modes don't take a speed |
\*-----------------------------------------------------*/
case POLYCHROME_V2_MODE_OFF:
case POLYCHROME_V2_MODE_STATIC:
break;
/*-----------------------------------------------------*\
| All other modes, write speed to active mode register |
\*-----------------------------------------------------*/
default:
bus->i2c_smbus_write_block_data(dev, active_mode, 1, &speed);
std::this_thread::sleep_for(1ms);
break;
}
break;
}
}
@@ -1,221 +0,0 @@
/*-----------------------------------------*\
| ASRockPolychromeSMBusController.h |
| |
| Definitions and types for ASRock |
| ASR LED and Polychrome RGB lighting |
| controller |
| |
| Adam Honse (CalcProgrammer1) 12/13/2019 |
\*-----------------------------------------*/
#include "i2c_smbus.h"
#include <string>
#pragma once
typedef unsigned char polychrome_dev_id;
enum
{
ASROCK_TYPE_UNKNOWN = 0x00, /* Unknown Type or Not ASRock Device */
ASROCK_TYPE_ASRLED = 0x01, /* ASRock Firmware 1.x - ASR LED */
ASROCK_TYPE_POLYCHROME_V1 = 0x02, /* ASRock Firmware 2.x - Polychrome V1 */
ASROCK_TYPE_POLYCHROME_V2 = 0x03, /* ASRock Firmware 3.x - Polychrome V2 */
};
enum
{
/*------------------------------------------------------------------------------------------*\
| ASRock Common Registers |
\*------------------------------------------------------------------------------------------*/
ASROCK_REG_FIRMWARE_VER = 0x00, /* Firmware version Major.Minor */
ASROCK_REG_MODE = 0x30, /* Mode selection register */
ASROCK_REG_LED_SELECT = 0x31, /* LED selection register */
/*------------------------------------------------------------------------------------------*\
| ASRock Polychrome V1/V2 Common Registers |
\*------------------------------------------------------------------------------------------*/
POLYCHROME_REG_LED_CONFIG = 0x33, /* LED configuration register */
/*------------------------------------------------------------------------------------------*\
| ASRock Polychrome V1 (Firmware 2.x) Registers |
\*------------------------------------------------------------------------------------------*/
POLYCHROME_V1_REG_SET_ALL = 0x32, /* Set All register 0x1 = set all */
POLYCHROME_V1_REG_ARGB_GRB = 0x35, /* ARGB bistream reversing register */
/*------------------------------------------------------------------------------------------*\
| ASRock Polychrome V2 (Firmware 3.x) Registers |
\*------------------------------------------------------------------------------------------*/
POLYCHROME_V2_REG_LED_COUNT = 0x32, /* Additional LED count register */
POLYCHROME_V2_REG_COLOR = 0x34, /* Color register: Red, Green, Blue */
POLYCHROME_V2_REG_ARGB_GRB = 0x35, /* ARGB bistream reversing register */
};
enum
{
POLYCHROME_ZONE_1 = 0x00, /* RGB LED 1 Header */
POLYCHROME_ZONE_2 = 0x01, /* RGB LED 2 Header */
POLYCHROME_ZONE_3 = 0x02, /* Audio/PCH Zone LEDs */
POLYCHROME_ZONE_4 = 0x03, /* Audio/PCH Zone LEDs */
POLYCHROME_ZONE_5 = 0x04, /* IO Cover Zone LEDs */
POLYCHROME_ZONE_ADDRESSABLE = 0x05, /* Addressable LED header */
POLYCHROME_ZONE_COUNT = 0x06, /* Total number of zones */
POLYCHROME_ZONE_ADDRESSABLE_MAX = 0x64, /* Maxinum number of ARGB LEDs */
};
/*----------------------------------------------------------------------------------------------*\
| Definitions for ASR LED |
\*----------------------------------------------------------------------------------------------*/
#define ASRLED_NUM_MODES 8 /* Number of ASR LED modes */
enum
{
ASRLED_MODE_OFF = 0x10, /* OFF mode */
ASRLED_MODE_STATIC = 0x11, /* Static color mode */
ASRLED_MODE_BREATHING = 0x12, /* Breathing effect mode */
ASRLED_MODE_STROBE = 0x13, /* Strobe effect mode */
ASRLED_MODE_SPECTRUM_CYCLE = 0x14, /* Spectrum Cycle effect mode */
ASRLED_MODE_RANDOM = 0x15, /* Random effect mode */
ASRLED_MODE_MUSIC = 0x17, /* Music effect mode */
ASRLED_MODE_WAVE = 0x18, /* Wave effect mode */
};
enum
{
ASRLED_SPEED_MIN = 0x05, /* Slowest speed */
ASRLED_SPEED_DEFAULT = 0x03, /* Default speed */
ASRLED_SPEED_MAX = 0x00, /* Fastest speed */
};
/*----------------------------------------------------------------------------------------------*\
| Definitions for Polychrome V1 |
\*----------------------------------------------------------------------------------------------*/
#define POLYCHROME_V1_NUM_MODES 16 /* Number of Polychrome V1 modes */
enum
{
POLYCHROME_V1_MODE_OFF = 0x10, /* OFF mode */
POLYCHROME_V1_MODE_STATIC = 0x11, /* Static color mode */
POLYCHROME_V1_MODE_BREATHING = 0x12, /* Breating effect mode */
POLYCHROME_V1_MODE_STROBE = 0x13, /* Strobe effect mode */
POLYCHROME_V1_MODE_SPECTRUM_CYCLE = 0x14, /* Spectrum Cycle effect mode */
POLYCHROME_V1_MODE_RANDOM = 0x15, /* Random effect mode */
POLYCHROME_V1_MODE_MUSIC = 0x17, /* Music effect mode */
POLYCHROME_V1_MODE_WAVE = 0x18, /* Wave effect mode */
/*------------------------------------------------------------------------------------------*\
| Modes only available on ARGB headers |
\*------------------------------------------------------------------------------------------*/
POLYCHROME_V1_MODE_SPRING = 0x19, /* Spring effect mode */
POLYCHROME_V1_MODE_METEOR = 0x1A, /* Meteor effect mode */
POLYCHROME_V1_MODE_STACK = 0x1B, /* Stack effect mode */
POLYCHROME_V1_MODE_CRAM = 0x1C, /* Cram effect mode */
POLYCHROME_V1_MODE_SCAN = 0x1D, /* Scan effect mode */
POLYCHROME_V1_MODE_NEON = 0x1E, /* Neon effect mode */
POLYCHROME_V1_MODE_WATER = 0x1F, /* Water effect mode */
POLYCHROME_V1_MODE_RAINBOW = 0x20, /* Rainbow chase effect mode */
};
enum
{
/*------------------------------------------------------------------------------------------*\
| POLYCHROME_V1_MODE_BREATHING |
\*------------------------------------------------------------------------------------------*/
POLYCHROME_V1_SPEED_MIN_BREATHING = 0x0A, /* Slowest speed */
POLYCHROME_V1_SPEED_DEFAULT_BREATHING = 0x02, /* Default speed */
POLYCHROME_V1_SPEED_MAX_BREATHING = 0x02, /* Fastest speed */
/*------------------------------------------------------------------------------------------*\
| POLYCHROME_V1_MODE_STROBE |
\*------------------------------------------------------------------------------------------*/
POLYCHROME_V1_SPEED_MIN_STROBE = 0xA0, /* Slowest speed */
POLYCHROME_V1_SPEED_DEFAULT_STROBE = 0x14, /* Default speed */
POLYCHROME_V1_SPEED_MAX_STROBE = 0x05, /* Fastest speed */
/*------------------------------------------------------------------------------------------*\
| POLYCHROME_V1_MODE_SPECTRUM_CYCLE |
\*------------------------------------------------------------------------------------------*/
POLYCHROME_V1_SPEED_MIN_CYCLE = 0xA0, /* Slowest speed */
POLYCHROME_V1_SPEED_DEFAULT_CYCLE = 0x14, /* Default speed */
POLYCHROME_V1_SPEED_MAX_CYCLE = 0x0A, /* Fastest speed */
/*------------------------------------------------------------------------------------------*\
| POLYCHROME_V1_MODE_RANDOM |
\*------------------------------------------------------------------------------------------*/
POLYCHROME_V1_SPEED_MIN_RANDOM = 0xA0, /* Slowest speed */
POLYCHROME_V1_SPEED_DEFAULT_RANDOM = 0x28, /* Default speed */
POLYCHROME_V1_SPEED_MAX_RANDOM = 0x05, /* Fastest speed */
/*------------------------------------------------------------------------------------------*\
| POLYCHROME_V1_MODE_WAVE |
\*------------------------------------------------------------------------------------------*/
POLYCHROME_V1_SPEED_MIN_WAVE = 0x06, /* Slowest speed */
POLYCHROME_V1_SPEED_DEFAULT_WAVE = 0x02, /* Default speed */
POLYCHROME_V1_SPEED_MAX_WAVE = 0x01, /* Fastest speed */
POLYCHROME_V1_SPEED_DEFAULT_SPRING = 0x04, /* Default speed */
POLYCHROME_V1_SPEED_DEFAULT_METEOR = 0x0A, /* Default speed */
POLYCHROME_V1_SPEED_DEFAULT_STACK = 0x04, /* Default speed */
POLYCHROME_V1_SPEED_DEFAULT_CRAM = 0x04, /* Default speed */
POLYCHROME_V1_SPEED_DEFAULT_SCAN = 0x0A, /* Default speed */
POLYCHROME_V1_SPEED_DEFAULT_NEON = 0x20, /* Default speed */
POLYCHROME_V1_SPEED_DEFAULT_WATER = 0x0A, /* Default speed */
/*------------------------------------------------------------------------------------------*\
| POLYCHROME_V1_MODE_RAINBOW |
\*------------------------------------------------------------------------------------------*/
POLYCHROME_V1_SPEED_MIN_RAINBOW = 0x12, /* Slowest speed */
POLYCHROME_V1_SPEED_DEFAULT_RAINBOW = 0x0A, /* Default speed */
POLYCHROME_V1_SPEED_MAX_RAINBOW = 0x01, /* Fastest speed */
POLYCHROME_V1_SPEED_MIN_ARGB = 0x20, /* Slowest speed */
POLYCHROME_V1_SPEED_MAX_ARGB = 0x02, /* Fastest speed */
};
/*----------------------------------------------------------------------------------------------*\
| Definitions for Polychrome V2 |
\*----------------------------------------------------------------------------------------------*/
#define POLYCHROME_V2_NUM_MODES 14 /* Number of Polychrome V2 modes */
enum
{
POLYCHROME_V2_MODE_OFF = 0x10, /* OFF mode */
POLYCHROME_V2_MODE_STATIC = 0x11, /* Static color mode */
POLYCHROME_V2_MODE_BREATHING = 0x12, /* Breating effect mode */
POLYCHROME_V2_MODE_STROBE = 0x13, /* Strobe effect mode */
POLYCHROME_V2_MODE_SPECTRUM_CYCLE = 0x14, /* Spectrum Cycle effect mode */
POLYCHROME_V2_MODE_RANDOM = 0x15, /* Random effect mode */
POLYCHROME_V2_MODE_WAVE = 0x17, /* Wave effect mode */
POLYCHROME_V2_MODE_SPRING = 0x18, /* Spring effect mode */
POLYCHROME_V2_MODE_STACK = 0x19, /* Stack effect mode */
POLYCHROME_V2_MODE_CRAM = 0x1A, /* Cram effect mode */
POLYCHROME_V2_MODE_SCAN = 0x1B, /* Scan effect mode */
POLYCHROME_V2_MODE_NEON = 0x1C, /* Neon effect mode */
POLYCHROME_V2_MODE_WATER = 0x1D, /* Water effect mode */
POLYCHROME_V2_MODE_RAINBOW = 0x1E, /* Rainbow effect mode */
};
enum
{
POLYCHROME_V2_SPEED_MIN = 0x05, /* Slowest speed */
POLYCHROME_V2_SPEED_DEFAULT = 0x03, /* Default speed */
POLYCHROME_V2_SPEED_MAX = 0x00, /* Fastest speed */
};
class PolychromeController
{
public:
PolychromeController(i2c_smbus_interface* bus, polychrome_dev_id dev);
~PolychromeController();
std::string GetDeviceLocation();
std::string GetDeviceName();
std::string GetFirmwareVersion();
unsigned int GetMode();
unsigned int GetASRockType();
void SetColorsAndSpeed(unsigned char led, unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char zone, unsigned char mode, unsigned char speed);
unsigned char zone_led_count[6];
private:
unsigned int asrock_type;
std::string device_name;
unsigned char active_zone;
unsigned char active_mode;
unsigned char active_speed;
i2c_smbus_interface* bus;
polychrome_dev_id dev;
unsigned short ReadFirmwareVersion();
void ReadLEDConfiguration();
};
@@ -1,76 +0,0 @@
#include "Detector.h"
#include "ASRockPolychromeSMBusController.h"
#include "RGBController.h"
#include "RGBController_ASRockPolychromeSMBus.h"
#include "i2c_smbus.h"
#include "pci_ids.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/******************************************************************************************\
* *
* TestForPolychromeSMBusController *
* *
* Tests the given address to see if an ASRock Polychrome RGB controller exists there.*
* First does a quick write to test for a response *
* *
\******************************************************************************************/
bool TestForPolychromeSMBusController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if (res >= 0)
{
pass = true;
}
return(pass);
} /* TestForPolychromeController() */
/******************************************************************************************\
* *
* DetectPolychromeControllers *
* *
* Detect ASRock Polychrome RGB SMBus controllers on the enumerated I2C busses at *
* address 0x6A. *
* *
* bus - pointer to i2c_smbus_interface where Polychrome device is connected *
* dev - I2C address of Polychrome device *
* *
\******************************************************************************************/
void DetectPolychromeSMBusControllers(std::vector<i2c_smbus_interface*>& busses)
{
PolychromeController* new_polychrome;
RGBController_Polychrome* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
IF_MOBO_SMBUS(busses[bus]->pci_vendor, busses[bus]->pci_device)
{
// Check for Polychrome controller at 0x6A
if (TestForPolychromeSMBusController(busses[bus], 0x6A))
{
new_polychrome = new PolychromeController(busses[bus], 0x6A);
if(new_polychrome->GetASRockType() != ASROCK_TYPE_UNKNOWN)
{
new_controller = new RGBController_Polychrome(new_polychrome);
ResourceManager::get()->RegisterRGBController(new_controller);
}
else
{
delete new_polychrome;
}
}
}
}
} /* DetectSMBusPolychromeControllers() */
REGISTER_I2C_DETECTOR("ASRock Polychrome SMBus", DetectPolychromeSMBusControllers);
@@ -1,642 +0,0 @@
/*-----------------------------------------*\
| RGBController_ASRockPolychromeSMBus.cpp |
| |
| Generic RGB Interface for OpenRGB |
| ASRock ASR LED and Polychrome RGB Driver |
| |
| Adam Honse (CalcProgrammer1) 12/15/2019 |
\*-----------------------------------------*/
#include "RGBController_ASRockPolychromeSMBus.h"
#define ASROCK_MAX_ZONES 4
#define ASROCK_MAX_LEDS 22
static const char* polychrome_v1_zone_names[] =
{
"RGB LED 1 Header",
"RGB LED 2 Header",
"PCH",
"IO Cover",
"Audio",
"Addressable Header"
};
static const char* polychrome_v2_zone_names[] =
{
"RGB LED 1 Header",
"RGB LED 2 Header",
"Audio",
"PCH",
"IO Cover",
"Addressable Header"
};
RGBController_Polychrome::RGBController_Polychrome(PolychromeController* polychrome_ptr)
{
polychrome = polychrome_ptr;
name = polychrome->GetDeviceName();
vendor = "ASRock";
version = polychrome->GetFirmwareVersion();
type = DEVICE_TYPE_MOTHERBOARD;
location = polychrome->GetDeviceLocation();
switch(polychrome->GetASRockType())
{
case ASROCK_TYPE_ASRLED:
{
description = "ASRock ASR LED Device";
mode Off;
Off.name = "Off";
Off.value = ASRLED_MODE_OFF;
Off.flags = 0;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Static;
Static.name = "Static";
Static.value = ASRLED_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = ASRLED_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.speed_min = ASRLED_SPEED_MIN;
Breathing.speed_max = ASRLED_SPEED_MAX;
Breathing.speed = ASRLED_SPEED_DEFAULT;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
mode Strobe;
Strobe.name = "Strobe";
Strobe.value = ASRLED_MODE_STROBE;
Strobe.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Strobe.speed_min = ASRLED_SPEED_MIN;
Strobe.speed_max = ASRLED_SPEED_MAX;
Strobe.speed = ASRLED_SPEED_DEFAULT;
Strobe.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Strobe);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = ASRLED_MODE_SPECTRUM_CYCLE;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED;
SpectrumCycle.speed_min = ASRLED_SPEED_MIN;
SpectrumCycle.speed_max = ASRLED_SPEED_MAX;
SpectrumCycle.speed = ASRLED_SPEED_DEFAULT;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(SpectrumCycle);
mode Random;
Random.name = "Random";
Random.value = ASRLED_MODE_RANDOM;
Random.flags = MODE_FLAG_HAS_SPEED;
Random.speed_min = ASRLED_SPEED_MIN;
Random.speed_max = ASRLED_SPEED_MAX;
Random.speed = ASRLED_SPEED_DEFAULT;
Random.color_mode = MODE_COLORS_NONE;
modes.push_back(Random);
mode Music;
Music.name = "Music";
Music.value = ASRLED_MODE_MUSIC;
Music.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Music.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Music);
mode Wave;
Wave.name = "Wave";
Wave.value = ASRLED_MODE_WAVE;
Wave.flags = MODE_FLAG_HAS_SPEED;
Wave.speed_min = ASRLED_SPEED_MIN;
Wave.speed_max = ASRLED_SPEED_MAX;
Wave.speed = ASRLED_SPEED_DEFAULT;
Wave.color_mode = MODE_COLORS_NONE;
modes.push_back(Wave);
}
break;
case ASROCK_TYPE_POLYCHROME_V1:
{
description = "ASRock Polychrome v1 Device";
mode Off;
Off.name = "Off";
Off.value = POLYCHROME_V1_MODE_OFF;
Off.flags = 0;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Static;
Static.name = "Static";
Static.value = POLYCHROME_V1_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = POLYCHROME_V1_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.speed_min = POLYCHROME_V1_SPEED_MIN_BREATHING;
Breathing.speed_max = POLYCHROME_V1_SPEED_MAX_BREATHING;
Breathing.speed = POLYCHROME_V1_SPEED_DEFAULT_BREATHING;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
mode Strobe;
Strobe.name = "Strobe";
Strobe.value = POLYCHROME_V1_MODE_STROBE;
Strobe.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Strobe.speed_min = POLYCHROME_V1_SPEED_MIN_STROBE;
Strobe.speed_max = POLYCHROME_V1_SPEED_MAX_STROBE;
Strobe.speed = POLYCHROME_V1_SPEED_DEFAULT_STROBE;
Strobe.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Strobe);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = POLYCHROME_V1_MODE_SPECTRUM_CYCLE;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED;
SpectrumCycle.speed_min = POLYCHROME_V1_SPEED_MIN_CYCLE;
SpectrumCycle.speed_max = POLYCHROME_V1_SPEED_MAX_CYCLE;
SpectrumCycle.speed = POLYCHROME_V1_SPEED_DEFAULT_CYCLE;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(SpectrumCycle);
mode Random;
Random.name = "Random";
Random.value = POLYCHROME_V1_MODE_RANDOM;
Random.flags = MODE_FLAG_HAS_SPEED;
Random.speed_min = POLYCHROME_V1_SPEED_MIN_RANDOM;
Random.speed_max = POLYCHROME_V1_SPEED_MAX_RANDOM;
Random.speed = POLYCHROME_V1_SPEED_DEFAULT_RANDOM;
Random.color_mode = MODE_COLORS_NONE;
modes.push_back(Random);
mode Music;
Music.name = "Music";
Music.value = POLYCHROME_V1_MODE_MUSIC;
Music.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Music.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Music);
mode Wave;
Wave.name = "Wave";
Wave.value = POLYCHROME_V1_MODE_WAVE;
Wave.flags = MODE_FLAG_HAS_SPEED;
Wave.speed_min = POLYCHROME_V1_SPEED_MIN_WAVE;
Wave.speed_max = POLYCHROME_V1_SPEED_MAX_WAVE;
Wave.speed = POLYCHROME_V1_SPEED_DEFAULT_WAVE;
Wave.color_mode = MODE_COLORS_NONE;
modes.push_back(Wave);
/*---------------------------------------------------------------------*\
| Comment out until per zone modes are working. These are only for ARGB |
\*---------------------------------------------------------------------*/
/*
mode Spring;
Spring.name = "Spring";
Spring.value = POLYCHROME_V1_MODE_SPRING;
Spring.flags = MODE_FLAG_HAS_SPEED;
Spring.speed_min = POLYCHROME_V1_SPEED_MIN_ARGB;
Spring.speed_max = POLYCHROME_V1_SPEED_MAX_ARGB;
Spring.speed = POLYCHROME_V1_SPEED_DEFAULT_SPRING;
Spring.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Spring);
mode Stack;
Stack.name = "Stack";
Stack.value = POLYCHROME_V1_MODE_STACK;
Stack.flags = MODE_FLAG_HAS_SPEED;
Stack.speed_min = POLYCHROME_V1_SPEED_MIN_ARGB;
Stack.speed_max = POLYCHROME_V1_SPEED_MAX_ARGB;
Stack.speed = POLYCHROME_V1_SPEED_DEFAULT_STACK;
Stack.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Stack);
mode Cram;
Cram.name = "Cram";
Cram.value = POLYCHROME_V1_MODE_CRAM;
Cram.flags = MODE_FLAG_HAS_SPEED;
Cram.speed_min = POLYCHROME_V1_SPEED_MIN_ARGB;
Cram.speed_max = POLYCHROME_V1_SPEED_MAX_ARGB;
Cram.speed = POLYCHROME_V1_SPEED_DEFAULT_CRAM;
Cram.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Cram);
mode Scan;
Scan.name = "Scan";
Scan.value = POLYCHROME_V1_MODE_SCAN;
Scan.flags = MODE_FLAG_HAS_SPEED;
Scan.speed_min = POLYCHROME_V1_SPEED_MIN_ARGB;
Scan.speed_max = POLYCHROME_V1_SPEED_MAX_ARGB;
Scan.speed = POLYCHROME_V1_SPEED_DEFAULT_SCAN;
Scan.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Scan);
mode Neon;
Neon.name = "Neon";
Neon.value = POLYCHROME_V1_MODE_NEON;
Neon.flags = MODE_FLAG_HAS_SPEED;
Neon.speed_min = POLYCHROME_V1_SPEED_MIN_ARGB;
Neon.speed_max = POLYCHROME_V1_SPEED_MAX_ARGB;
Neon.speed = POLYCHROME_V1_SPEED_DEFAULT_NEON;
Neon.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Neon);
mode Water;
Water.name = "Water";
Water.value = POLYCHROME_V1_MODE_WATER;
Water.flags = MODE_FLAG_HAS_SPEED;
Water.speed_min = POLYCHROME_V1_SPEED_MIN_ARGB;
Water.speed_max = POLYCHROME_V1_SPEED_MAX_ARGB;
Water.speed = POLYCHROME_V1_SPEED_DEFAULT_WATER;
Water.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Water);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = POLYCHROME_V1_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = POLYCHROME_V1_SPEED_MIN_RAINBOW;
Rainbow.speed_max = POLYCHROME_V1_SPEED_MAX_RAINBOW;
Rainbow.speed = POLYCHROME_V1_SPEED_DEFAULT_RAINBOW;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
*/
}
break;
case ASROCK_TYPE_POLYCHROME_V2:
{
description = "ASRock Polychrome v2 Device";
mode Off;
Off.name = "Off";
Off.value = POLYCHROME_V2_MODE_OFF;
Off.flags = 0;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Static;
Static.name = "Static";
Static.value = POLYCHROME_V2_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = POLYCHROME_V2_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.speed_min = POLYCHROME_V2_SPEED_MIN;
Breathing.speed_max = POLYCHROME_V2_SPEED_MAX;
Breathing.speed = POLYCHROME_V2_SPEED_DEFAULT;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
mode Strobe;
Strobe.name = "Strobe";
Strobe.value = POLYCHROME_V2_MODE_STROBE;
Strobe.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Strobe.speed_min = POLYCHROME_V2_SPEED_MIN;
Strobe.speed_max = POLYCHROME_V2_SPEED_MAX;
Strobe.speed = POLYCHROME_V2_SPEED_DEFAULT;
Strobe.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Strobe);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = POLYCHROME_V2_MODE_SPECTRUM_CYCLE;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED;
SpectrumCycle.speed_min = POLYCHROME_V2_SPEED_MIN;
SpectrumCycle.speed_max = POLYCHROME_V2_SPEED_MAX;
SpectrumCycle.speed = POLYCHROME_V2_SPEED_DEFAULT;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(SpectrumCycle);
mode Random;
Random.name = "Random";
Random.value = POLYCHROME_V2_MODE_RANDOM;
Random.flags = MODE_FLAG_HAS_SPEED;
Random.speed_min = POLYCHROME_V2_SPEED_MIN;
Random.speed_max = POLYCHROME_V2_SPEED_MAX;
Random.speed = POLYCHROME_V2_SPEED_DEFAULT;
Random.color_mode = MODE_COLORS_NONE;
modes.push_back(Random);
mode Wave;
Wave.name = "Wave";
Wave.value = POLYCHROME_V2_MODE_WAVE;
Wave.flags = MODE_FLAG_HAS_SPEED;
Wave.speed_min = POLYCHROME_V2_SPEED_MIN;
Wave.speed_max = POLYCHROME_V2_SPEED_MAX;
Wave.speed = POLYCHROME_V2_SPEED_DEFAULT;
Wave.color_mode = MODE_COLORS_NONE;
modes.push_back(Wave);
mode Spring;
Spring.name = "Spring";
Spring.value = POLYCHROME_V2_MODE_SPRING;
Spring.flags = MODE_FLAG_HAS_SPEED;
Spring.speed_min = POLYCHROME_V2_SPEED_MIN;
Spring.speed_max = POLYCHROME_V2_SPEED_MAX;
Spring.speed = POLYCHROME_V2_SPEED_DEFAULT;
Spring.color_mode = MODE_COLORS_NONE;
modes.push_back(Spring);
mode Stack;
Stack.name = "Stack";
Stack.value = POLYCHROME_V2_MODE_STACK;
Stack.flags = MODE_FLAG_HAS_SPEED;
Stack.speed_min = POLYCHROME_V2_SPEED_MIN;
Stack.speed_max = POLYCHROME_V2_SPEED_MAX;
Stack.speed = POLYCHROME_V2_SPEED_DEFAULT;
Stack.color_mode = MODE_COLORS_NONE;
modes.push_back(Stack);
mode Cram;
Cram.name = "Cram";
Cram.value = POLYCHROME_V2_MODE_CRAM;
Cram.flags = MODE_FLAG_HAS_SPEED;
Cram.speed_min = POLYCHROME_V2_SPEED_MIN;
Cram.speed_max = POLYCHROME_V2_SPEED_MAX;
Cram.speed = POLYCHROME_V2_SPEED_DEFAULT;
Cram.color_mode = MODE_COLORS_NONE;
modes.push_back(Cram);
mode Scan;
Scan.name = "Scan";
Scan.value = POLYCHROME_V2_MODE_SCAN;
Scan.flags = MODE_FLAG_HAS_SPEED;
Scan.speed_min = POLYCHROME_V2_SPEED_MIN;
Scan.speed_max = POLYCHROME_V2_SPEED_MAX;
Scan.speed = POLYCHROME_V2_SPEED_DEFAULT;
Scan.color_mode = MODE_COLORS_NONE;
modes.push_back(Scan);
mode Neon;
Neon.name = "Neon";
Neon.value = POLYCHROME_V2_MODE_NEON;
Neon.flags = 0;
Neon.color_mode = MODE_COLORS_NONE;
modes.push_back(Neon);
mode Water;
Water.name = "Water";
Water.value = POLYCHROME_V2_MODE_WATER;
Water.flags = MODE_FLAG_HAS_SPEED;
Water.speed_min = POLYCHROME_V2_SPEED_MIN;
Water.speed_max = POLYCHROME_V2_SPEED_MAX;
Water.speed = POLYCHROME_V2_SPEED_DEFAULT;
Water.color_mode = MODE_COLORS_NONE;
modes.push_back(Water);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = POLYCHROME_V2_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = POLYCHROME_V2_SPEED_MIN;
Rainbow.speed_max = POLYCHROME_V2_SPEED_MAX;
Rainbow.speed = POLYCHROME_V2_SPEED_DEFAULT;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
}
break;
}
SetupZones();
}
RGBController_Polychrome::~RGBController_Polychrome()
{
delete polychrome;
}
void RGBController_Polychrome::SetupZones()
{
switch(polychrome->GetASRockType())
{
/*---------------------------------------------------------*\
| ASR LED motherboards only have a single zone/LED |
\*---------------------------------------------------------*/
case ASROCK_TYPE_ASRLED:
{
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
zone* new_zone = new zone();
/*---------------------------------------------------------*\
| Set single zone name to "Motherboard" |
\*---------------------------------------------------------*/
new_zone->name = "Motherboard";
new_zone->type = ZONE_TYPE_SINGLE;
new_zone->leds_min = 1;
new_zone->leds_max = 1;
new_zone->leds_count = 1;
new_zone->matrix_map = NULL;
/*---------------------------------------------------------*\
| Push new zone to zones vector |
\*---------------------------------------------------------*/
zones.push_back(*new_zone);
/*---------------------------------------------------------*\
| Set up LEDs |
\*---------------------------------------------------------*/
led* new_led = new led();
/*---------------------------------------------------------*\
| Set single LED name to "Motherboard" |
\*---------------------------------------------------------*/
new_led->name = "Motherboard";
/*---------------------------------------------------------*\
| Push new LED to LEDs vector |
\*---------------------------------------------------------*/
leds.push_back(*new_led);
}
break;
/*---------------------------------------------------------*\
| Polychrome motherboards should set up zones based on LED |
| configuration register read from device |
\*---------------------------------------------------------*/
case ASROCK_TYPE_POLYCHROME_V1:
case ASROCK_TYPE_POLYCHROME_V2:
{
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
for(unsigned int zone_idx = 0; zone_idx < POLYCHROME_ZONE_COUNT; zone_idx++)
{
if(polychrome->zone_led_count[zone_idx] > 0)
{
zone* new_zone = new zone();
/*---------------------------------------------------------*\
| Set zone name to channel name |
\*---------------------------------------------------------*/
if(polychrome->GetASRockType() == ASROCK_TYPE_POLYCHROME_V1)
{
new_zone->name = polychrome_v1_zone_names[zone_idx];
}
else
{
new_zone->name = polychrome_v2_zone_names[zone_idx];
}
if(zone_idx == POLYCHROME_ZONE_ADDRESSABLE)
{
new_zone->leds_min = 1;
new_zone->leds_max = 1;
new_zone->leds_count = 1;
}
else
{
new_zone->leds_min = polychrome->zone_led_count[zone_idx];
new_zone->leds_max = polychrome->zone_led_count[zone_idx];
new_zone->leds_count = polychrome->zone_led_count[zone_idx];
}
if(new_zone->leds_count > 1)
{
new_zone->type = ZONE_TYPE_LINEAR;
}
else
{
new_zone->type = ZONE_TYPE_SINGLE;
}
new_zone->matrix_map = NULL;
/*---------------------------------------------------------*\
| Push new zone to zones vector |
\*---------------------------------------------------------*/
zones.push_back(*new_zone);
}
}
unsigned int led_count = 0;
/*---------------------------------------------------------*\
| Set up LEDs |
\*---------------------------------------------------------*/
for(unsigned int zone_idx = 0; zone_idx < POLYCHROME_ZONE_COUNT; zone_idx++)
{
if(polychrome->zone_led_count[zone_idx] > 0)
{
for(unsigned int led_idx = 0; led_idx < polychrome->zone_led_count[zone_idx]; led_idx++)
{
/*---------------------------------------------------------*\
| Each zone only has one LED |
\*---------------------------------------------------------*/
led* new_led = new led();
if(polychrome->GetASRockType() == ASROCK_TYPE_POLYCHROME_V1)
{
new_led->name = polychrome_v1_zone_names[zone_idx];
}
else
{
new_led->name = polychrome_v2_zone_names[zone_idx];
}
new_led->name.append(" " + std::to_string(led_idx + 1));
new_led->value = 0;
if(polychrome->GetASRockType() == ASROCK_TYPE_POLYCHROME_V1)
{
new_led->value = zone_idx;
}
else if(zone_idx == POLYCHROME_ZONE_ADDRESSABLE)
{
new_led->value = 0x19;
}
/*---------------------------------------------------------*\
| Push new LED to LEDs vector |
\*---------------------------------------------------------*/
leds.push_back(*new_led);
led_count++;
if(zone_idx == POLYCHROME_ZONE_ADDRESSABLE)
{
break;
}
}
}
}
}
break;
}
SetupColors();
}
void RGBController_Polychrome::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_Polychrome::DeviceUpdateLEDs()
{
for (std::size_t led = 0; led < colors.size(); led++)
{
UpdateSingleLED(led);
}
}
void RGBController_Polychrome::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_Polychrome::UpdateSingleLED(int led)
{
unsigned char red = RGBGetRValue(colors[led]);
unsigned char grn = RGBGetGValue(colors[led]);
unsigned char blu = RGBGetBValue(colors[led]);
/*---------------------------------------------------------*\
| If the LED value is non-zero, this LED overrides the LED |
| index |
\*---------------------------------------------------------*/
if(leds[led].value != 0)
{
led = leds[led].value;
}
polychrome->SetColorsAndSpeed(led, red, grn, blu);
}
void RGBController_Polychrome::SetCustomMode()
{
active_mode = 1;
}
void RGBController_Polychrome::DeviceUpdateMode()
{
if(polychrome->GetASRockType() == ASROCK_TYPE_POLYCHROME_V1)
{
for(unsigned int led_idx = 0; led_idx <= leds.size(); led_idx++)
{
polychrome->SetMode(led_idx, modes[active_mode].value, modes[active_mode].speed);
}
}
else
{
polychrome->SetMode(0, modes[active_mode].value, modes[active_mode].speed);
}
DeviceUpdateLEDs();
}
@@ -1,34 +0,0 @@
/*-----------------------------------------*\
| RGBController_ASRockPolychromeSMBus.h |
| |
| Generic RGB Interface for OpenRGB |
| ASRock ASR LED and Polychrome RGB Driver |
| |
| Adam Honse (CalcProgrammer1) 12/15/2019 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "ASRockPolychromeSMBusController.h"
class RGBController_Polychrome : public RGBController
{
public:
RGBController_Polychrome(PolychromeController* polychrome_ptr);
~RGBController_Polychrome();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
PolychromeController* polychrome;
};
@@ -1,355 +0,0 @@
/*-----------------------------------------*\
| ASRockPolychromeUSBController.cpp |
| |
| Driver for ASRock Polychrome USB |
| lighting controller |
| |
| Ed Kambulow (dredvard) 12/20/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include "ASRockPolychromeUSBController.h"
#include <cstring>
#include <stdio.h>
#include "dependencies/dmiinfo.h"
#define POLYCHROME_USB_READ_ZONE_CONFIG 0x11
#define POLYCHROME_USB_READ_HEADER 0x14
#define POLYCHROME_USB_WRITE_HEADER 0x15
#define POLYCHROME_USB_SET_ZONE 0x10
#define POLYCHROME_USB_INIT 0xA4
#define POLYCHROME_USB_COMMIT 0x12
PolychromeUSBController::PolychromeUSBController(hid_device* dev_handle, const char* path)
{
DMIInfo dmi;
dev = dev_handle;
device_name = "ASRock " + dmi.getMainboard();
location = path;
SetDeviceInfo();
}
PolychromeUSBController::~PolychromeUSBController()
{
}
unsigned int PolychromeUSBController::GetChannelCount()
{
return(device_info.size());
}
std::string PolychromeUSBController::GetDeviceLocation()
{
return("HID: " + location);
}
std::string PolychromeUSBController::GetDeviceName()
{
return(device_name);
}
std::string PolychromeUSBController::GetSerialString()
{
wchar_t serial_string[128];
hid_get_serial_number_string(dev, serial_string, 128);
std::wstring return_wstring = serial_string;
std::string return_string(return_wstring.begin(), return_wstring.end());
return(return_string);
}
void PolychromeUSBController::SetDeviceInfo()
{
PolychromeDeviceInfo newdev_info;
ReadConfigTables();
for (unsigned int zonecnt = 0; zonecnt < POLYCHROME_USB_ZONE_MAX_NUM; zonecnt++)
{
if(configtable[zonecnt] == 0x1E)
{
break;
}
newdev_info.num_leds = configtable[zonecnt];
switch (zonecnt)
{
/*-----------------------------------------*\
| Type: Addressable, configurable |
\*-----------------------------------------*/
case POLYCHROME_USB_ZONE_ARGB1:
case POLYCHROME_USB_ZONE_ARGB2:
newdev_info.device_type = PolychromeDeviceType::ADDRESSABLE;
break;
/*-----------------------------------------*\
| Type: Addressable, not configurable |
\*-----------------------------------------*/
case POLYCHROME_USB_ZONE_PCH:
case POLYCHROME_USB_ZONE_IOCOVER:
case POLYCHROME_USB_ZONE_PCB:
case POLYCHROME_USB_ZONE_AUDIO:
newdev_info.device_type = PolychromeDeviceType::FIXED;
break;
/*-----------------------------------------*\
| Type: Fixed |
\*-----------------------------------------*/
case POLYCHROME_USB_ZONE_RGB1:
case POLYCHROME_USB_ZONE_RGB2:
default:
newdev_info.device_type = PolychromeDeviceType::FIXED;
break;
}
device_info.push_back(newdev_info);
}
}
void PolychromeUSBController::WriteZone
(
unsigned char zone,
unsigned char mode,
unsigned char speed,
RGBColor rgb,
bool allzone = false
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet with leading 00 |
\*-----------------------------------------------------*/
usb_buf[0x01] = POLYCHROME_USB_SET_ZONE;
usb_buf[0x03] = zone;
usb_buf[0x04] = mode;
usb_buf[0x05] = RGBGetRValue(rgb);
usb_buf[0x06] = RGBGetGValue(rgb);
usb_buf[0x07] = RGBGetBValue(rgb);
usb_buf[0x08] = speed;
usb_buf[0x09] = 0xFF;
usb_buf[0x10] = allzone;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 64);
};
void PolychromeUSBController::WriteRGSwap
(
bool ahdr1,
bool ahdr0,
bool hdr1,
bool hdr0
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet with leading 00 |
\*-----------------------------------------------------*/
usb_buf[0x01] = POLYCHROME_USB_WRITE_HEADER;
usb_buf[0x04] = POLYCHROME_USB_RGSWAP_CFG;
usb_buf[0x05] = ((ahdr1 << 3) & (ahdr0 << 2) & (hdr1 << 1) & hdr0) & 0x40;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 64);
}
void PolychromeUSBController::WriteHeader
(
unsigned char cfg,
unsigned char configstring[]
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet with leading 00 |
\*-----------------------------------------------------*/
usb_buf[0x01] = POLYCHROME_USB_WRITE_HEADER;
usb_buf[0x03] = cfg;
memcpy(&usb_buf[4], configstring, sizeof(configstring));
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 64);
}
PolychromeZoneInfo PolychromeUSBController::GetZoneConfig(unsigned char zone)
{
unsigned char usb_buf[65];
PolychromeZoneInfo zoneinfo;
unsigned char all;
unsigned char r;
unsigned char g;
unsigned char b;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up config table request packet |
\*-----------------------------------------------------*/
usb_buf[0x01] = POLYCHROME_USB_READ_ZONE_CONFIG;
usb_buf[0x03] = zone;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
/*-----------------------------------------------------*\
| Read response |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
hid_read(dev, usb_buf, 64);
r = usb_buf[0x05];
g = usb_buf[0x06];
b = usb_buf[0x07];
zoneinfo.mode = usb_buf[0x04];
zoneinfo.color = ToRGBColor(r,g,b);
zoneinfo.speed = usb_buf[0x08];
zoneinfo.zone = usb_buf[0x03];
all = usb_buf[0x10];
return(zoneinfo);
}
void PolychromeUSBController::ReadConfigTables()
{
unsigned char usb_buf[65];
unsigned char maxzoneleds[8];
unsigned char rgbswap;
unsigned char header1;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up max led config table request packet |
\*-----------------------------------------------------*/
usb_buf[0x01] = POLYCHROME_USB_READ_HEADER;
usb_buf[0x03] = POLYCHROME_USB_LEDCOUNT_CFG;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
/*-----------------------------------------------------*\
| Read response |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
hid_read(dev, usb_buf, 64);
/*-----------------------------------------------------*\
| Reads in format: RGB1, RGB2, ARGB1, ARGB2, PCH, IO, |
| PCB, AUDIO |
\*-----------------------------------------------------*/
memcpy(&maxzoneleds,&usb_buf[0x04],8);
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up RGB Swap table request packet |
\*-----------------------------------------------------*/
usb_buf[0x01] = POLYCHROME_USB_READ_HEADER;
usb_buf[0x03] = POLYCHROME_USB_RGSWAP_CFG;
hid_write(dev, usb_buf, 65);
memset(usb_buf, 0x00, sizeof(usb_buf));
hid_read(dev, usb_buf, 64);
/*-----------------------------------------------------*\
| Reads bitwise in format: AUDIO, PCB, IO, PCH, ARGB2, |
| ARGB1, RGB2, RGB1 if available |
\*-----------------------------------------------------*/
rgbswap=usb_buf[4];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Header1 config table request packet |
\*-----------------------------------------------------*/
usb_buf[0x01] = POLYCHROME_USB_READ_HEADER;
usb_buf[0x03] = 0x01;
hid_write(dev, usb_buf, 64);
memset(usb_buf, 0x00, sizeof(usb_buf));
hid_read(dev, usb_buf, 64);
header1=usb_buf[4];
memcpy(configtable,&maxzoneleds,8);
configtable[8]=rgbswap;
configtable[9]=header1;
return;
}
void PolychromeUSBController::Commit()
{
/*-----------------------------------------------------*\
| Saves all Writes in Device - Will keep after powerup |
\*-----------------------------------------------------*/
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet with leading 00 |
\*-----------------------------------------------------*/
usb_buf[0x01] = POLYCHROME_USB_COMMIT;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 64);
};
const std::vector<PolychromeDeviceInfo>& PolychromeUSBController::GetPolychromeDevices() const
{
return(device_info);
};
@@ -1,150 +0,0 @@
/*-----------------------------------------*\
| ASRockPolychromeUSBController.h |
| |
| Driver for ASRock Polychrome USB |
| lighting controller |
| |
| Ed Kambulow (dredvard) 12/20/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <hidapi/hidapi.h>
#include <string>
#pragma once
/*----------------------------------------------------------------------------------------------*\
| Definitions for Polychrome USB |
\*----------------------------------------------------------------------------------------------*/
#define POLYCHROME_USB_NUM_MODES 15 /* Number of Polychrome USB modes */
enum
{
POLYCHROME_USB_MODE_OFF = 0x00, /* OFF mode */
POLYCHROME_USB_MODE_STATIC = 0x01, /* Static color mode */
POLYCHROME_USB_MODE_BREATHING = 0x02, /* Breathing effect mode */
POLYCHROME_USB_MODE_STROBE = 0x03, /* Strobe effect mode */
POLYCHROME_USB_MODE_SPECTRUM_CYCLE = 0x04, /* Spectrum Cycle effect mode */
POLYCHROME_USB_MODE_RANDOM = 0x05, /* Random effect mode */
POLYCHROME_USB_MODE_MUSIC = 0x06, /* Random effect mode */
POLYCHROME_USB_MODE_WAVE = 0x07, /* Wave effect mode */
POLYCHROME_USB_MODE_SPRING = 0x08, /* Spring effect mode */
POLYCHROME_USB_MODE_STACK = 0x09, /* Stack effect mode */
POLYCHROME_USB_MODE_CRAM = 0x0A, /* Cram effect mode */
POLYCHROME_USB_MODE_SCAN = 0x0B, /* Scan effect mode */
POLYCHROME_USB_MODE_NEON = 0x0C, /* Neon effect mode */
POLYCHROME_USB_MODE_WATER = 0x0D, /* Water effect mode */
POLYCHROME_USB_MODE_RAINBOW = 0x0E, /* Rainbow effect mode */
};
enum
{
POLYCHROME_USB_SPEED_MIN = 0xFF, /* Slowest speed */
POLYCHROME_USB_SPEED_DEFAULT = 0xE0, /* Default speed */
POLYCHROME_USB_SPEED_MAX = 0x00, /* Fastest speed */
};
enum
{
POLYCHROME_USB_ZONE_MAX_NUM = 0x08, /* Total Max number of zones */
POLYCHROME_USB_ZONE_ADDRESSABLE_MAX = 0x64, /* Maxinum number of ARGB LEDs */
};
enum
{
POLYCHROME_USB_LEDCOUNT_CFG = 0x02, // Config for LED Count
POLYCHROME_USB_RGSWAP_CFG = 0x03, // Config for RGSWAP
POLYCHROME_USB_ZONE_UNAVAILABLE = 0x1E, // Value from LEDCOUNT CFG if zone not present
};
static const char* polychrome_USB_zone_names[] =
{
"RGB LED 1 Header",
"RGB LED 2 Header",
"Addressable Header 1",
"Addressable Header 2",
"PCH",
"IO Cover",
"PCB",
"Audio",
};
enum
{
POLYCHROME_USB_ZONE_RGB1 = 0x00, // RGB Header 1
POLYCHROME_USB_ZONE_RGB2 = 0X01, // RGB Header 2
POLYCHROME_USB_ZONE_ARGB1 = 0X02, // ARGB Header 1
POLYCHROME_USB_ZONE_ARGB2 = 0X03, // ARGB Header 2
POLYCHROME_USB_ZONE_PCH = 0X04, // PCH
POLYCHROME_USB_ZONE_IOCOVER = 0X05, // IOCOVER
POLYCHROME_USB_ZONE_PCB = 0X06, // PCB - Could be mixed swapped with 0x07
POLYCHROME_USB_ZONE_AUDIO = 0X07 // AUDIO
};
enum class PolychromeDeviceType
{
FIXED,
ADDRESSABLE,
};
struct PolychromeZoneInfo
{
unsigned char mode;
unsigned char zone;
unsigned char speed;
RGBColor color;
};
struct PolychromeDeviceInfo
{
unsigned char effect_channel;
unsigned char num_leds;
PolychromeDeviceType device_type;
};
class PolychromeUSBController
{
public:
unsigned char zone_led_count[8];
PolychromeUSBController(hid_device* dev_handle, const char* path);
~PolychromeUSBController();
unsigned int GetChannelCount();
std::string GetDeviceLocation();
std::string GetDeviceName();
const std::vector<PolychromeDeviceInfo>& GetPolychromeDevices() const;
std::string GetSerialString();
PolychromeZoneInfo GetZoneConfig (unsigned char zone);
void WriteZone
(
unsigned char zone,
unsigned char mode,
unsigned char speed,
RGBColor rgb,
bool allzone
);
void WriteHeader
(
unsigned char cfg,
unsigned char configstring []
);
protected:
hid_device* dev;
std::vector<PolychromeDeviceInfo> device_info;
std::string location;
void WriteRGSwap(bool ahdr1, bool ahdr0, bool hdr1, bool hdr0);
private:
unsigned int led_count;
std::string device_name;
unsigned char configtable[12];
void SetDeviceInfo();
void ReadConfigTables();
void Commit();
};
@@ -1,36 +0,0 @@
#include "Detector.h"
#include "ASRockPolychromeUSBController.h"
#include "RGBController.h"
#include "RGBController_ASRockPolychromeUSB.h"
#include "i2c_smbus.h"
#include "pci_ids.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#include <hidapi/hidapi.h>
/*---------------------------------------------------------*\
| ASRock vendor ID |
\*---------------------------------------------------------*/
#define ASROCK_VID 0x26CE
/*---------------------------------------------------------*\
| ASRock product ID |
\*---------------------------------------------------------*/
#define ASROCK_MOTHERBOARD_1_PID 0x01A2
#define ASROCK_DESKMINI_ADDRESSABLE_LED_STRIP_PID 0x01A6
void DetectPolychromeUSBControllers(hid_device_info* info, const std::string& name)
{
hid_device* dev = hid_open_path(info->path);
if(dev)
{
PolychromeUSBController* controller = new PolychromeUSBController(dev, info->path);
RGBController_PolychromeUSB* rgb_controller = new RGBController_PolychromeUSB(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
}
REGISTER_HID_DETECTOR("ASRock Polychrome USB", DetectPolychromeUSBControllers, ASROCK_VID, ASROCK_MOTHERBOARD_1_PID);
REGISTER_HID_DETECTOR("ASRock Deskmini Addressable LED Strip", DetectPolychromeUSBControllers, ASROCK_VID, ASROCK_DESKMINI_ADDRESSABLE_LED_STRIP_PID);
@@ -1,350 +0,0 @@
/*-----------------------------------------*\
| RGBController_ASRockPolychromeUSB.cpp |
| |
| Generic RGB Interface for OpenRGB |
| ASRock Polychrome USB Driver |
| |
| Ed Kambulow (Dredvard) 12/26/2020 |
\*-----------------------------------------*/
#include "RGBController_ASRockPolychromeUSB.h"
#include <string.h>
#define ASROCK_USB_MAX_ZONES 8
#define ASROCK_ADDRESSABLE_MAX_LEDS 100
RGBController_PolychromeUSB::RGBController_PolychromeUSB(PolychromeUSBController* polychrome_ptr)
{
polychrome = polychrome_ptr;
name = polychrome->GetDeviceName();
description = "ASRock Polychrome USB Device";
vendor = "ASRock";
type = DEVICE_TYPE_MOTHERBOARD;
location = polychrome->GetDeviceLocation();
mode Off;
Off.name = "Off";
Off.value = POLYCHROME_USB_MODE_OFF;
Off.flags = 0;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Static;
Static.name = "Static";
Static.value = POLYCHROME_USB_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = POLYCHROME_USB_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.speed_min = POLYCHROME_USB_SPEED_MIN;
Breathing.speed_max = POLYCHROME_USB_SPEED_MAX;
Breathing.speed = POLYCHROME_USB_SPEED_DEFAULT;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
mode Strobe;
Strobe.name = "Strobe";
Strobe.value = POLYCHROME_USB_MODE_STROBE;
Strobe.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Strobe.speed_min = POLYCHROME_USB_SPEED_MIN;
Strobe.speed_max = POLYCHROME_USB_SPEED_MAX;
Strobe.speed = POLYCHROME_USB_SPEED_DEFAULT;
Strobe.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Strobe);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = POLYCHROME_USB_MODE_SPECTRUM_CYCLE;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED;
SpectrumCycle.speed_min = POLYCHROME_USB_SPEED_MIN;
SpectrumCycle.speed_max = POLYCHROME_USB_SPEED_MAX;
SpectrumCycle.speed = POLYCHROME_USB_SPEED_DEFAULT;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(SpectrumCycle);
mode Random;
Random.name = "Random";
Random.value = POLYCHROME_USB_MODE_RANDOM;
Random.flags = MODE_FLAG_HAS_SPEED;
Random.speed_min = POLYCHROME_USB_SPEED_MIN;
Random.speed_max = POLYCHROME_USB_SPEED_MAX;
Random.speed = POLYCHROME_USB_SPEED_DEFAULT;
Random.color_mode = MODE_COLORS_NONE;
modes.push_back(Random);
mode Music;
Random.name = "Music";
Random.value = POLYCHROME_USB_MODE_RANDOM;
Random.flags = MODE_FLAG_HAS_BRIGHTNESS;
Random.color_mode = MODE_COLORS_NONE;
modes.push_back(Random);
mode Wave;
Wave.name = "Wave";
Wave.value = POLYCHROME_USB_MODE_WAVE;
Wave.flags = MODE_FLAG_HAS_SPEED;
Wave.speed_min = POLYCHROME_USB_SPEED_MIN;
Wave.speed_max = POLYCHROME_USB_SPEED_MAX;
Wave.speed = POLYCHROME_USB_SPEED_DEFAULT;
Wave.color_mode = MODE_COLORS_NONE;
modes.push_back(Wave);
mode Spring;
Spring.name = "Spring";
Spring.value = POLYCHROME_USB_MODE_SPRING;
Spring.flags = MODE_FLAG_HAS_SPEED;
Spring.speed_min = POLYCHROME_USB_SPEED_MIN;
Spring.speed_max = POLYCHROME_USB_SPEED_MAX;
Spring.speed = POLYCHROME_USB_SPEED_DEFAULT;
Spring.color_mode = MODE_COLORS_NONE;
modes.push_back(Spring);
mode Stack;
Stack.name = "Stack";
Stack.value = POLYCHROME_USB_MODE_STACK;
Stack.flags = MODE_FLAG_HAS_SPEED;
Stack.speed_min = POLYCHROME_USB_SPEED_MIN;
Stack.speed_max = POLYCHROME_USB_SPEED_MAX;
Stack.speed = POLYCHROME_USB_SPEED_DEFAULT;
Stack.color_mode = MODE_COLORS_NONE;
modes.push_back(Stack);
mode Cram;
Cram.name = "Cram";
Cram.value = POLYCHROME_USB_MODE_CRAM;
Cram.flags = MODE_FLAG_HAS_SPEED;
Cram.speed_min = POLYCHROME_USB_SPEED_MIN;
Cram.speed_max = POLYCHROME_USB_SPEED_MAX;
Cram.speed = POLYCHROME_USB_SPEED_DEFAULT;
Cram.color_mode = MODE_COLORS_NONE;
modes.push_back(Cram);
mode Scan;
Scan.name = "Scan";
Scan.value = POLYCHROME_USB_MODE_SCAN;
Scan.flags = MODE_FLAG_HAS_SPEED;
Scan.speed_min = POLYCHROME_USB_SPEED_MIN;
Scan.speed_max = POLYCHROME_USB_SPEED_MAX;
Scan.speed = POLYCHROME_USB_SPEED_DEFAULT;
Scan.color_mode = MODE_COLORS_NONE;
modes.push_back(Scan);
mode Neon;
Neon.name = "Neon";
Neon.value = POLYCHROME_USB_MODE_NEON;
Neon.flags = 0;
Neon.color_mode = MODE_COLORS_NONE;
modes.push_back(Neon);
mode Water;
Water.name = "Water";
Water.value = POLYCHROME_USB_MODE_WATER;
Water.flags = MODE_FLAG_HAS_SPEED;
Water.speed_min = POLYCHROME_USB_SPEED_MIN;
Water.speed_max = POLYCHROME_USB_SPEED_MAX;
Water.speed = POLYCHROME_USB_SPEED_DEFAULT;
Water.color_mode = MODE_COLORS_NONE;
modes.push_back(Water);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = POLYCHROME_USB_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = POLYCHROME_USB_SPEED_MIN;
Rainbow.speed_max = POLYCHROME_USB_SPEED_MAX;
Rainbow.speed = POLYCHROME_USB_SPEED_DEFAULT;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
SetupZones();
/*-------------------------------------------------*\
| Initialize active mode |
\*-------------------------------------------------*/
active_mode = GetDeviceMode(1);
}
void RGBController_PolychromeUSB::SetupZones()
{
/*-------------------------------------------------*\
| Only set LED count on the first run |
\*-------------------------------------------------*/
bool first_run = false;
if(zones.size() == 0)
{
first_run = true;
}
/*-------------------------------------------------*\
| Clear any existing color/LED configuration |
\*-------------------------------------------------*/
leds.clear();
colors.clear();
zones.resize(polychrome->GetChannelCount());
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
int addressableCounter = 1;
for(unsigned int channel_idx = 0; channel_idx < zones.size(); channel_idx++)
{
PolychromeDeviceInfo device_info = polychrome->GetPolychromeDevices()[channel_idx];
zones[channel_idx].type = ZONE_TYPE_LINEAR;
if(device_info.device_type== PolychromeDeviceType::ADDRESSABLE)
{
zones[channel_idx].name = polychrome_USB_zone_names[channel_idx];
zones[channel_idx].leds_min = 0;
zones[channel_idx].leds_max = ASROCK_ADDRESSABLE_MAX_LEDS;
zones[channel_idx].leds_count = device_info.num_leds;
}
else if(device_info.device_type==PolychromeDeviceType::FIXED)
{
zones[channel_idx].name = polychrome_USB_zone_names[channel_idx];
zones[channel_idx].leds_min = device_info.num_leds;
zones[channel_idx].leds_max = device_info.num_leds;
zones[channel_idx].leds_count = device_info.num_leds;
}
for(unsigned int led_ch_idx = 0; led_ch_idx < zones[channel_idx].leds_count; led_ch_idx++)
{
led new_led;
new_led.name = zones[channel_idx].name;
new_led.name.append(", LED ");
new_led.name.append(std::to_string(led_ch_idx + 1));
new_led.value = channel_idx;
leds.push_back(new_led);
}
zones[channel_idx].matrix_map = NULL;
}
SetupColors();
/*---------------------------------------------------------*\
| Initialize colors for each LED |
\*---------------------------------------------------------*/
for(std::size_t led_idx = 0; led_idx < leds.size(); led_idx++)
{
unsigned char led = (unsigned char)leds[led_idx].value;
colors[led_idx] = polychrome->GetZoneConfig(led).color; // TODO Get addressable instead of zone idx
}
/*---------------------------------------------------------*\
| Initialize zone info to track zone, speed, mode |
| B550 Boards have modes, speed for each zone |
\*---------------------------------------------------------*/
for (unsigned int channel_idx = 0; channel_idx < zones.size(); channel_idx++)
{
PolychromeZoneInfo zoneinfo;
zoneinfo = polychrome->GetZoneConfig(channel_idx);
zones_info.push_back(zoneinfo);
}
}
void RGBController_PolychromeUSB::ResizeZone(int zone, int new_size)
{
unsigned char zonecfg[ASROCK_USB_MAX_ZONES];
/*---------------------------------------------------------*\
| This device does not currently support resizing zones |
\*---------------------------------------------------------*/
zones[zone].leds_count = (unsigned char) new_size;
memset(zonecfg, POLYCHROME_USB_ZONE_UNAVAILABLE, ASROCK_USB_MAX_ZONES);
for(unsigned int i = 0; i < zones.size(); i++)
{
zonecfg[i]=zones[i].leds_count;
}
unsigned char zonecmd = POLYCHROME_USB_LEDCOUNT_CFG;
// WriteHeader(zonecmd, zonecfg);
}
void RGBController_PolychromeUSB::DeviceUpdateLEDs()
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
unsigned char set_mode = zones_info[zone_idx].mode;
if (set_mode>modes.size())
{
set_mode = active_mode;
}
polychrome->WriteZone(zone_idx, set_mode, zones_info[zone_idx].speed, zones[zone_idx].colors[0], false);
}
}
void RGBController_PolychromeUSB::UpdateZoneLEDs(int zone)
{
unsigned char set_mode=zones_info[zone].mode;
if(set_mode > modes.size())
{
set_mode = active_mode;
}
polychrome->WriteZone(zone, set_mode, zones_info[zone].speed, zones[zone].colors[0], false);
}
void RGBController_PolychromeUSB::UpdateSingleLED(int led)
{
unsigned int channel = leds[led].value;
unsigned char set_mode = zones_info[channel].mode;
if(set_mode > modes.size())
{
set_mode = active_mode;
}
polychrome->WriteZone(channel, set_mode, zones_info[channel].speed, zones[channel].colors[0], false);
}
unsigned char RGBController_PolychromeUSB::GetDeviceMode(unsigned char zone)
{
int dev_mode;
int color_mode = MODE_COLORS_PER_LED;
dev_mode = polychrome->GetZoneConfig(zone).mode;
active_mode = dev_mode;
return(active_mode);
}
void RGBController_PolychromeUSB::SetCustomMode()
{
active_mode = POLYCHROME_USB_MODE_STATIC;
}
void RGBController_PolychromeUSB::DeviceUpdateMode()
{
for(unsigned int zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
if(zones[zone_idx].leds_count > 0)
{
unsigned char set_mode =(unsigned char) modes[active_mode].value;
zones_info[zone_idx].mode =(unsigned char) modes[active_mode].value;
zones_info[zone_idx].speed =(unsigned char) modes[active_mode].speed;
if(set_mode > modes.size())
{
set_mode = active_mode;
}
polychrome->WriteZone(zone_idx, set_mode, zones_info[zone_idx].speed, zones[zone_idx].colors[0], false);
}
}
}
@@ -1,37 +0,0 @@
/*-----------------------------------------*\
| RGBController_ASRockPolychromeUSB.h |
| |
| Generic RGB Interface for OpenRGB |
| ASRock Polychrome USB Driver |
| |
| Ed Kambulow (Dredvard) 12/26/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "ASRockPolychromeUSBController.h"
class RGBController_PolychromeUSB : public RGBController
{
public:
RGBController_PolychromeUSB(PolychromeUSBController* polychrome_ptr);
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
bool initializedMode;
PolychromeUSBController* polychrome;
std::vector<PolychromeZoneInfo> zones_info;
unsigned char GetDeviceMode(unsigned char zone);
};
@@ -1,405 +0,0 @@
/*-----------------------------------------*\
| AsusAuraCoreController.cpp |
| |
| Driver for ASUS ROG Aura Core RGB |
| lighting controller |
| |
| Adam Honse (CalcProgrammer1) 4/13/2020 |
\*-----------------------------------------*/
#include "AsusAuraCoreController.h"
#include <cstring>
#define AURA_CORE_MAX_MESSAGE_SIZE 64
AuraCoreController::AuraCoreController(hid_device* dev_handle, const char* path)
{
dev = dev_handle;
location = path;
aura_device.aura_type = AURA_CORE_DEVICE_UNKNOWN;
aura_device.buff_size = 0;
aura_device.report_id = 0x5D;
aura_device.num_leds = 4;
aura_device.supports_direct = false;
IdentifyDevice();
Handshake();
}
AuraCoreController::~AuraCoreController()
{
hid_close(dev);
}
std::string AuraCoreController::GetDeviceLocation()
{
return("HID: " + location);
}
std::string AuraCoreController::GetSerialString()
{
wchar_t serial_string[128];
hid_get_serial_number_string(dev, serial_string, 128);
std::wstring return_wstring = serial_string;
std::string return_string(return_wstring.begin(), return_wstring.end());
return(return_string);
}
void AuraCoreController::SendBrightness
(
unsigned char brightness
)
{
unsigned char usb_buf[AURA_CORE_MAX_MESSAGE_SIZE];
if(aura_device.aura_type != AURA_CORE_DEVICE_UNKNOWN)
{
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x5A;
usb_buf[0x01] = AURA_CORE_COMMAND_BRIGHTNESS;
usb_buf[0x02] = 0xC5;
usb_buf[0x03] = 0xC4;
usb_buf[0x04] = brightness;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, usb_buf, aura_device.buff_size);
}
}
void AuraCoreController::SendUpdate
(
unsigned char zone,
unsigned char mode,
unsigned char speed,
unsigned char dir,
unsigned char red,
unsigned char green,
unsigned char blue
)
{
unsigned char usb_buf[AURA_CORE_MAX_MESSAGE_SIZE];
if(aura_device.aura_type != AURA_CORE_DEVICE_UNKNOWN)
{
if(aura_device.aura_type == AURA_CORE_DEVICE_KEYBOARD)
{
zone += 1;
}
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = aura_device.report_id;
usb_buf[0x01] = AURA_CORE_COMMAND_UPDATE;
usb_buf[0x02] = zone;
usb_buf[0x03] = mode;
usb_buf[0x04] = red;
usb_buf[0x05] = green;
usb_buf[0x06] = blue;
usb_buf[0x07] = speed;
usb_buf[0x08] = dir;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, usb_buf, aura_device.buff_size);
}
}
void AuraCoreController::SendSet()
{
unsigned char usb_buf[AURA_CORE_MAX_MESSAGE_SIZE];
if(aura_device.aura_type != AURA_CORE_DEVICE_UNKNOWN)
{
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = aura_device.report_id;
usb_buf[0x01] = AURA_CORE_COMMAND_SET;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, usb_buf, aura_device.buff_size);
}
}
void AuraCoreController::SendApply()
{
unsigned char usb_buf[AURA_CORE_MAX_MESSAGE_SIZE];
if(aura_device.aura_type != AURA_CORE_DEVICE_UNKNOWN)
{
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = aura_device.report_id;
usb_buf[0x01] = AURA_CORE_COMMAND_APPLY;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, usb_buf, aura_device.buff_size);
}
}
void AuraCoreController::InitDirectMode()
{
unsigned char usb_buf[AURA_CORE_MAX_MESSAGE_SIZE];
unsigned char msg_num = 0;
int led_count = aura_device.num_leds;
if(aura_device.supports_direct)
{
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = aura_device.report_id;
usb_buf[0x01] = AURA_CORE_COMMAND_DIRECT;
usb_buf[0x02] = 0xD0;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, usb_buf, aura_device.buff_size);
while(led_count > 0)
{
/*-----------------------------------------------------*\
| Set up second message packet |
\*-----------------------------------------------------*/
usb_buf[0x03] = 0x01;
usb_buf[0x04] = 0x02;
usb_buf[0x05] = 0x00;
usb_buf[0x06] = msg_num++;
usb_buf[0x07] = (led_count > aura_device.max_leds_per_message) ? aura_device.max_leds_per_message : led_count;
usb_buf[0x08] = 0x00;
/*-----------------------------------------------------*\
| Send packet 2 |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, usb_buf, aura_device.buff_size);
led_count -= aura_device.max_leds_per_message;
}
}
}
void AuraCoreController::UpdateDirect(std::vector<AuraColor>& color_set)
{
unsigned char usb_buf[AURA_CORE_MAX_MESSAGE_SIZE];
unsigned char msg_num = 0;
unsigned char color_index = 0;
unsigned char set_count = 0;
int led_count = aura_device.num_leds;
if(aura_device.supports_direct)
{
while(led_count > 0)
{
unsigned char msg_index = 0x09;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = aura_device.report_id;
usb_buf[0x01] = AURA_CORE_COMMAND_DIRECT;
usb_buf[0x02] = 0xD0;
usb_buf[0x03] = 0x01;
usb_buf[0x04] = 0x02;
usb_buf[0x05] = 0x00;
usb_buf[0x06] = msg_num++;
usb_buf[0x07] = (led_count > aura_device.max_leds_per_message) ? aura_device.max_leds_per_message : led_count;
usb_buf[0x08] = 0x00;
set_count = 0;
while( (msg_index < sizeof(usb_buf) ) &&
(led_count > 0 ) &&
(set_count < aura_device.max_leds_per_message) )
{
if(color_index < color_set.size())
{
usb_buf[msg_index++] = color_set[color_index].red;
usb_buf[msg_index++] = color_set[color_index].green;
usb_buf[msg_index++] = color_set[color_index].blue;
}
else
{
usb_buf[msg_index++] = 0;
usb_buf[msg_index++] = 0;
usb_buf[msg_index++] = 0;
}
led_count--;
color_index++;
set_count++;
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, usb_buf, aura_device.buff_size);
}
}
}
void AuraCoreController::IdentifyDevice()
{
unsigned char usb_buf[AURA_CORE_MAX_MESSAGE_SIZE];
int num_bytes = 0;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| First, attempt to read the report from the Keyboard |
\*-----------------------------------------------------*/
usb_buf[0x00] = aura_device.report_id;
num_bytes = hid_get_feature_report(dev, usb_buf, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Currently, there is no need to attempt to read the |
| returned data. If the device responded,to the report,|
| we're good. |
\*-----------------------------------------------------*/
if(num_bytes > 0)
{
aura_device.aura_type = AURA_CORE_DEVICE_KEYBOARD;
aura_device.buff_size = 17;
aura_device.report_id = 0x5D;
aura_device.num_leds = 4;
aura_device.supports_direct = false;
}
else if(num_bytes == -1)
{
/*-------------------------------------------------*\
| First, attempt to read the report from the |
| Keyboard |
\*-------------------------------------------------*/
usb_buf[0] = 0x5E;
num_bytes = hid_get_feature_report(dev, usb_buf, sizeof(usb_buf));
if(num_bytes > 0)
{
/*---------------------------------------------*\
| Currently, there is no need to attempt to |
| read the returned data. If the device |
| responded,to the report, we're good. |
\*---------------------------------------------*/
aura_device.aura_type = AURA_CORE_DEVICE_GA15DH;
aura_device.buff_size = 64;
aura_device.report_id = 0x5E;
aura_device.num_leds = 20;
aura_device.max_leds_per_message = 16;
aura_device.supports_direct = true;
}
}
}
void AuraCoreController::Handshake()
{
unsigned char usb_buf[AURA_CORE_MAX_MESSAGE_SIZE];
if(aura_device.aura_type == AURA_CORE_DEVICE_GA15DH)
{
usb_buf[0] = 0x5E;
SendIdString();
hid_get_feature_report(dev, usb_buf, sizeof(usb_buf));
SendQuery();
hid_get_feature_report(dev, usb_buf, sizeof(usb_buf));
}
}
void AuraCoreController::SendIdString()
{
unsigned char usb_buf[AURA_CORE_MAX_MESSAGE_SIZE];
const char id[] = "ASUS Tech.Inc.";
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = aura_device.report_id;
/*-----------------------------------------------------*\
| Copy in string data |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x01], id, sizeof(id));
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, usb_buf, aura_device.buff_size);
}
void AuraCoreController::SendQuery()
{
unsigned char usb_buf[AURA_CORE_MAX_MESSAGE_SIZE];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = aura_device.report_id;
usb_buf[0x01] = 0x05;
usb_buf[0x02] = 0x20;
usb_buf[0x03] = 0x31;
usb_buf[0x04] = 0x00;
usb_buf[0x05] = 0x10;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, usb_buf, aura_device.buff_size);
}
@@ -1,123 +0,0 @@
/*-----------------------------------------*\
| AsusAuraCoreController.h |
| |
| Definitions and types for ASUS ROG Aura |
| Core RGB lighting controller |
| |
| Adam Honse (CalcProgrammer1) 4/13/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
enum AuraCoreDeviceType
{
AURA_CORE_DEVICE_UNKNOWN = 0,
AURA_CORE_DEVICE_KEYBOARD = 1,
AURA_CORE_DEVICE_GA15DH = 2
};
enum
{
AURA_CORE_MODE_STATIC = 0, /* Static color mode */
AURA_CORE_MODE_BREATHING = 1, /* Breathing effect mode */
AURA_CORE_MODE_SPECTRUM_CYCLE = 2, /* Spectrum Cycle mode */
AURA_CORE_MODE_RAINBOW = 3, /* Rainbow mode */
AURA_CORE_MODE_STROBE = 10, /* Strobe mode */
AURA_CORE_MODE_COMET = 11, /* Comet mode */
AURA_CORE_MODE_FLASHNDASH = 12, /* Flash & Dash mode */
AURA_CORE_MODE_IRRADIATION = 17, /* Irradiation mode */
AURA_CORE_MODE_DIRECT = 255 /* Not a real mode - but need a way to differentiate */
};
enum
{
AURA_CORE_COMMAND_UPDATE = 0xB3, /* Update mode and color */
AURA_CORE_COMMAND_SET = 0xB5, /* Set command */
AURA_CORE_COMMAND_APPLY = 0xB4, /* Apply command */
AURA_CORE_COMMAND_BRIGHTNESS = 0xBA, /* Brightness command */
AURA_CORE_COMMAND_DIRECT = 0xBC /* Set LEDs directly */
};
enum
{
AURA_CORE_ZONE_IDX_ALL = 0x00, /* Update all zones */
AURA_CORE_ZONE_IDX_1 = 0x01, /* Update zone 1 */
AURA_CORE_ZONE_IDX_2 = 0x02, /* Update zone 2 */
AURA_CORE_ZONE_IDX_3 = 0x03, /* Update zone 3 */
AURA_CORE_ZONE_IDX_4 = 0x04, /* Update zone 4 */
};
enum
{
AURA_CORE_SPEED_SLOW = 0xE1, /* Slowest speed */
AURA_CORE_SPEED_NORMAL = 0xEB, /* Normal speed */
AURA_CORE_SPEED_FAST = 0xF5, /* Fastest speed */
};
struct AuraDeviceDescriptor
{
AuraCoreDeviceType aura_type;
unsigned char buff_size;
unsigned char report_id;
unsigned char num_leds;
unsigned char max_leds_per_message;
bool supports_direct;
};
struct AuraColor
{
unsigned char red;
unsigned char green;
unsigned char blue;
};
class AuraCoreController
{
public:
AuraDeviceDescriptor aura_device;
AuraCoreController(hid_device* dev_handle, const char* path);
~AuraCoreController();
std::string GetDeviceLocation();
std::string GetSerialString();
void SendBrightness
(
unsigned char brightness
);
void SendUpdate
(
unsigned char zone,
unsigned char mode,
unsigned char speed,
unsigned char dir,
unsigned char red,
unsigned char green,
unsigned char blue
);
void SendSet();
void SendApply();
void InitDirectMode();
void UpdateDirect(std::vector<AuraColor>& color_set);
private:
hid_device* dev;
std::string location;
void IdentifyDevice();
void Handshake();
void SendIdString();
void SendQuery();
};
@@ -1,34 +0,0 @@
#include "Detector.h"
#include "AsusAuraCoreController.h"
#include "RGBController.h"
#include "RGBController_AsusAuraCore.h"
#include <hidapi/hidapi.h>
#define AURA_CORE_VID 0x0B05
/******************************************************************************************\
* *
* DetectAuraCoreControllers *
* *
* Tests the USB address to see if an Asus ROG Aura Core controller exists there *
* *
\******************************************************************************************/
void DetectAsusAuraCoreControllers(hid_device_info* info, const std::string&)
{
hid_device* dev = hid_open_path(info->path);
if( dev )
{
AuraCoreController* controller = new AuraCoreController(dev, info->path);
RGBController_AuraCore* rgb_controller = new RGBController_AuraCore(controller);
// Constructor sets the name
if(rgb_controller->type != DEVICE_TYPE_UNKNOWN)
{
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
}
}
REGISTER_HID_DETECTOR("ASUS Aura Core", DetectAsusAuraCoreControllers, AURA_CORE_VID, 0x1854);
REGISTER_HID_DETECTOR("ASUS Aura Core", DetectAsusAuraCoreControllers, AURA_CORE_VID, 0x1866);
REGISTER_HID_DETECTOR("ASUS Aura Core", DetectAsusAuraCoreControllers, AURA_CORE_VID, 0x1869);
@@ -1,319 +0,0 @@
/*-----------------------------------------*\
| RGBController_AsusAuraCore.cpp |
| |
| Generic RGB Interface for ROG Aura Core |
| |
| Adam Honse (CalcProgrammer1) 4/17/2020 |
\*-----------------------------------------*/
#include "RGBController_AsusAuraCore.h"
RGBController_AuraCore::RGBController_AuraCore(AuraCoreController* aura_ptr)
{
aura = aura_ptr;
name = "ASUS Aura Core Device";
vendor = "ASUS";
location = aura->GetDeviceLocation();
serial = aura->GetSerialString();
description = "ASUS Aura Core Device";
type = DEVICE_TYPE_UNKNOWN;
if(aura->aura_device.aura_type == AURA_CORE_DEVICE_KEYBOARD)
{
SetupKeyboard();
}
else if(aura->aura_device.aura_type == AURA_CORE_DEVICE_GA15DH)
{
SetupGA15DH();
}
SetupZones();
}
void RGBController_AuraCore::SetupKeyboard()
{
name = "ASUS Aura Keyboard";
vendor = "ASUS";
type = DEVICE_TYPE_KEYBOARD;
description = "ASUS Aura Core Device";
mode Static;
Static.name = "Static";
Static.value = AURA_CORE_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_CORE_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
mode ColorCycle;
ColorCycle.name = "Color Cycle";
ColorCycle.value = AURA_CORE_MODE_SPECTRUM_CYCLE;
ColorCycle.flags = 0;
ColorCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(ColorCycle);
}
void RGBController_AuraCore::SetupGA15DH()
{
name = "ASUS Aura GA15DH";
vendor = "ASUS";
type = DEVICE_TYPE_LEDSTRIP;
description = "ASUS Aura Core Device";
mode Static;
Static.name = "Static";
Static.value = AURA_CORE_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.colors_min = 1;
Static.colors_max = 1;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors.resize(1);
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_CORE_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_SPEED;
Breathing.speed_min = AURA_CORE_SPEED_SLOW;
Breathing.speed_max = AURA_CORE_SPEED_FAST;
Breathing.speed = AURA_CORE_SPEED_NORMAL;
Breathing.colors_min = 1;
Breathing.colors_max = 2;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.colors.resize(2);
modes.push_back(Breathing);
mode ColorCycle;
ColorCycle.name = "Color Cycle";
ColorCycle.value = AURA_CORE_MODE_SPECTRUM_CYCLE;
ColorCycle.flags = MODE_FLAG_HAS_SPEED;
ColorCycle.speed_min = AURA_CORE_SPEED_SLOW;
ColorCycle.speed_max = AURA_CORE_SPEED_FAST;
ColorCycle.speed = AURA_CORE_SPEED_NORMAL;
ColorCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(ColorCycle);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = AURA_CORE_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
Rainbow.speed_min = AURA_CORE_SPEED_SLOW;
Rainbow.speed_max = AURA_CORE_SPEED_FAST;
Rainbow.speed = AURA_CORE_SPEED_NORMAL;
Rainbow.direction = MODE_DIRECTION_RIGHT;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
mode Strobe;
Strobe.name = "Strobe";
Strobe.value = AURA_CORE_MODE_STROBE;
Strobe.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Strobe.colors_min = 1;
Strobe.colors_max = 1;
Strobe.color_mode = MODE_COLORS_MODE_SPECIFIC;
Strobe.colors.resize(1);
modes.push_back(Strobe);
mode Comet;
Comet.name = "Comet";
Comet.value = AURA_CORE_MODE_COMET;
Comet.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Comet.colors_min = 1;
Comet.colors_max = 1;
Comet.color_mode = MODE_COLORS_MODE_SPECIFIC;
Comet.colors.resize(1);
modes.push_back(Comet);
mode Flash;
Flash.name = "Flash & Dash";
Flash.value = AURA_CORE_MODE_FLASHNDASH;
Flash.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Flash.colors_min = 1;
Flash.colors_max = 1;
Flash.color_mode = MODE_COLORS_MODE_SPECIFIC;
Flash.colors.resize(1);
modes.push_back(Flash);
mode Irradiation;
Irradiation.name = "Irradiation";
Irradiation.value = AURA_CORE_MODE_IRRADIATION;
Irradiation.flags = 0;
Irradiation.color_mode = MODE_COLORS_NONE;
modes.push_back(Irradiation);
mode Direct;
Static.name = "Direct";
Static.value = AURA_CORE_MODE_DIRECT;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
}
RGBController_AuraCore::~RGBController_AuraCore()
{
delete aura;
}
void RGBController_AuraCore::SetupZones()
{
zone auraZone;
if(aura->aura_device.aura_type == AURA_CORE_DEVICE_KEYBOARD)
{
auraZone.name = "Keyboard";
auraZone.type = ZONE_TYPE_SINGLE;
auraZone.leds_min = 4;
auraZone.leds_max = 4;
auraZone.leds_count = 4;
auraZone.matrix_map = NULL;
}
else if(aura->aura_device.aura_type == AURA_CORE_DEVICE_GA15DH)
{
auraZone.name = "GA15DH";
auraZone.type = ZONE_TYPE_LINEAR;
auraZone.leds_min = 20;
auraZone.leds_max = 20;
auraZone.leds_count = 20;
auraZone.matrix_map = NULL;
}
else
{
auraZone.leds_count = 0;
}
zones.push_back(auraZone);
for(unsigned int led_idx = 0; led_idx < auraZone.leds_count; led_idx++)
{
led KeyLED;
KeyLED.name = auraZone.name + " ";
KeyLED.name.append(std::to_string(led_idx + 1));
leds.push_back(KeyLED);
}
SetupColors();
}
void RGBController_AuraCore::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_AuraCore::DeviceUpdateLEDs()
{
UpdateZoneLEDs(0);
}
void RGBController_AuraCore::UpdateZoneLEDs(int /*zone*/)
{
if(modes[active_mode].value == AURA_CORE_MODE_DIRECT)
{
std::vector<AuraColor> aura_colors;
std::vector<RGBColor>& color_set = colors;
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
color_set = modes[active_mode].colors;
}
for(unsigned int led_idx = 0; led_idx < leds.size(); led_idx++)
{
AuraColor new_color;
new_color.red = RGBGetRValue(color_set[led_idx]);
new_color.green = RGBGetGValue(color_set[led_idx]);
new_color.blue = RGBGetBValue(color_set[led_idx]);
aura_colors.push_back(new_color);
}
aura->UpdateDirect(aura_colors);
}
else if(modes[active_mode].color_mode == MODE_COLORS_PER_LED)
{
for(unsigned int led_idx = 0; led_idx < leds.size(); led_idx++)
{
UpdateSingleLED(led_idx);
}
}
else
{
UpdateSingleLED(0);
}
}
void RGBController_AuraCore::UpdateSingleLED(int led)
{
unsigned char speed = 0xFF;
unsigned char red = 0;
unsigned char green = 0;
unsigned char blue = 0;
unsigned char dir = 0;
mode& curr_mode = modes[active_mode];
if(curr_mode.color_mode == MODE_COLORS_PER_LED)
{
red = RGBGetRValue(colors[led]);
green = RGBGetGValue(colors[led]);
blue = RGBGetBValue(colors[led]);
}
else if(curr_mode.color_mode == MODE_COLORS_MODE_SPECIFIC)
{
red = RGBGetRValue(curr_mode.colors[led]);
green = RGBGetGValue(curr_mode.colors[led]);
blue = RGBGetBValue(curr_mode.colors[led]);
}
if(curr_mode.flags & MODE_FLAG_HAS_SPEED)
{
speed = curr_mode.speed;
}
if(curr_mode.flags & MODE_FLAG_HAS_DIRECTION_LR)
{
if(curr_mode.direction == MODE_DIRECTION_RIGHT)
{
dir = 1;
}
}
aura->SendUpdate
(
led,
curr_mode.value,
speed,
dir,
red,
green,
blue
);
aura->SendSet();
aura->SendApply();
}
void RGBController_AuraCore::SetCustomMode()
{
active_mode = 0;
}
void RGBController_AuraCore::DeviceUpdateMode()
{
if(modes[active_mode].value == AURA_CORE_MODE_DIRECT)
{
aura->InitDirectMode();
}
else
{
DeviceUpdateLEDs();
}
}
@@ -1,35 +0,0 @@
/*-----------------------------------------*\
| RGBController_AsusAuraCore.h |
| |
| Generic RGB Interface for ROG Aura Core |
| |
| Adam Honse (CalcProgrammer1) 4/17/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "AsusAuraCoreController.h"
class RGBController_AuraCore : public RGBController
{
public:
RGBController_AuraCore(AuraCoreController* aura_ptr);
~RGBController_AuraCore();
void SetupKeyboard();
void SetupGA15DH();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
AuraCoreController* aura;
};
@@ -1,84 +0,0 @@
/*-----------------------------------------*\
| AsusAuraGPUController.cpp |
| |
| Driver for ASUS Aura RGB on GPUs |
| |
| Jan Rettig (Klapstuhl) 14.02.2020 |
\*-----------------------------------------*/
#include "AsusAuraGPUController.h"
#include <cstring>
AuraGPUController::AuraGPUController(i2c_smbus_interface* bus, aura_gpu_dev_id dev)
{
this->bus = bus;
this->dev = dev;
strcpy(device_name, "ASUS Aura GPU"); // Would be nice to get the actual GPU name. Using this as a placeholder.
}
AuraGPUController::~AuraGPUController()
{
}
std::string AuraGPUController::GetDeviceName()
{
return(device_name);
}
std::string AuraGPUController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
unsigned char AuraGPUController::GetLEDRed()
{
return(AuraGPURegisterRead(AURA_GPU_REG_RED));
}
unsigned char AuraGPUController::GetLEDGreen()
{
return(AuraGPURegisterRead(AURA_GPU_REG_GREEN));
}
unsigned char AuraGPUController::GetLEDBlue()
{
return(AuraGPURegisterRead(AURA_GPU_REG_BLUE));
}
void AuraGPUController::SetLEDColorsDirect(unsigned char red, unsigned char green, unsigned char blue) // Direct Mode is just Static Mode without applying color changes
{
AuraGPURegisterWrite(AURA_GPU_REG_RED, red);
AuraGPURegisterWrite(AURA_GPU_REG_GREEN, green);
AuraGPURegisterWrite(AURA_GPU_REG_BLUE, blue);
}
void AuraGPUController::SetLEDColorsEffect(unsigned char red, unsigned char green, unsigned char blue)
{
AuraGPURegisterWrite(AURA_GPU_REG_RED, red);
AuraGPURegisterWrite(AURA_GPU_REG_GREEN, green);
AuraGPURegisterWrite(AURA_GPU_REG_BLUE, blue);
AuraGPURegisterWrite(AURA_GPU_REG_APPLY, AURA_GPU_APPLY_VAL);
}
void AuraGPUController::SetMode(unsigned char mode)
{
AuraGPURegisterWrite(AURA_GPU_REG_MODE, mode);
AuraGPURegisterWrite(AURA_GPU_REG_APPLY, AURA_GPU_APPLY_VAL);
}
unsigned char AuraGPUController::AuraGPURegisterRead(unsigned char reg)
{
return(bus->i2c_smbus_read_byte_data(dev, reg));
}
void AuraGPUController::AuraGPURegisterWrite(unsigned char reg, unsigned char val)
{
bus->i2c_smbus_write_byte_data(dev, reg, val);
}
@@ -1,64 +0,0 @@
/*-----------------------------------------*\
| AsusAuraGPUController.h |
| |
| Definitions for ASUS Aura RGB on GPUs |
| |
| Jan Rettig (Klapstuhl) 14.02.2020 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char aura_gpu_dev_id;
#define AURA_GPU_MAGIC_VAL 0x1589 /* This magic value is present in all Aura GPU controllers */
#define AURA_GPU_APPLY_VAL 0x01 /* Value for Apply Changes Register */
enum
{
AURA_GPU_REG_RED = 0x04, /* AURA GPU RED Register */
AURA_GPU_REG_GREEN = 0x05, /* AURA GPU GREEN Register */
AURA_GPU_REG_BLUE = 0x06, /* AURA GPU BLUE Register */
AURA_GPU_REG_MODE = 0x07, /* AURA GPU Mode Selection Register */
AURA_GPU_REG_SYNC = 0x0C, /* AURA GPU "Sync" Register */
AURA_GPU_REG_APPLY = 0x0E, /* AURA GPU Apply Chnages Register */
};
enum
{
AURA_GPU_MODE_OFF = 0, /* OFF mode (not a real Mode! Doesn't do anything!) */
AURA_GPU_MODE_STATIC = 1, /* Static color mode */
AURA_GPU_MODE_BREATHING = 2, /* Breathing effect mode */
AURA_GPU_MODE_FLASHING = 3, /* Flashing effect mode */
AURA_GPU_MODE_SPECTRUM_CYCLE = 4, /* Spectrum Cycle mode */
AURA_GPU_MODE_DIRECT = 5, /* Direct mode (not a real Mode! Doesn't do anything!) */
AURA_GPU_NUMBER_MODES
};
class AuraGPUController
{
public:
AuraGPUController(i2c_smbus_interface* bus, aura_gpu_dev_id);
~AuraGPUController();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned char GetLEDRed();
unsigned char GetLEDGreen();
unsigned char GetLEDBlue();
void SetLEDColorsDirect(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColorsEffect(unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode);
unsigned char AuraGPURegisterRead(unsigned char reg);
void AuraGPURegisterWrite(unsigned char reg, unsigned char val);
bool direct = false; // Temporary solution to check if we are in "Direct" mode
private:
char device_name[16];
i2c_smbus_interface * bus;
aura_gpu_dev_id dev;
};
@@ -1,102 +0,0 @@
/*-----------------------------------------*\
| AsusAuraGPUControllerDetect.cpp |
| |
| Driver for ASUS Aura RGB on GPUs |
| |
| Jan Rettig (Klapstuhl) 14.02.2020 |
\*-----------------------------------------*/
#include "Detector.h"
#include "AsusAuraGPUController.h"
#include "RGBController.h"
#include "RGBController_AsusAuraGPU.h"
#include "i2c_smbus.h"
#include "pci_ids.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
using namespace std::chrono_literals;
typedef struct
{
int pci_vendor;
int pci_device;
int pci_subsystem_vendor;
int pci_subsystem_device;
unsigned char controller_address;
const char * name;
} gpu_pci_device;
#define GPU_NUM_DEVICES (sizeof(device_list) / sizeof(device_list[ 0 ]))
static const gpu_pci_device device_list[] =
{
{ NVIDIA_VEN, NVIDIA_GTX1060_DEV, ASUS_SUB_VEN, ASUS_GTX1060_STRIX, 0x29, "ASUS GTX 1060 Strix" },
{ NVIDIA_VEN, NVIDIA_GTX1660TI_DEV, ASUS_SUB_VEN, ASUS_ROG_GTX1660TI_OC, 0x2A, "ASUS ROG GTX 1660 Ti OC 6G" },
{ NVIDIA_VEN, NVIDIA_GTX1080_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1080_A8G_GAMING, 0x29, "ASUS ROG Strix GTX1080 A8G Gaming" },
{ NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1080TI_GAMING, 0x29, "ASUS ROG Strix GTX1080 Ti Gaming" },
{ AMD_GPU_VEN, AMD_VEGA10_DEV, ASUS_SUB_VEN, ASUS_VEGA64_STRIX, 0x29, "ASUS Vega 64 Strix" },
{ AMD_GPU_VEN, AMD_NAVI10_DEV, ASUS_SUB_VEN, ASUS_RX5700XT_STRIX_GAMING_OC, 0x2A, "ASUS RX 5700XT Strix Gaming OC" },
{ AMD_GPU_VEN, AMD_POLARIS_DEV, ASUS_SUB_VEN, ASUS_RX580_STRIX_GAMING_OC, 0x29, "ASUS RX 580 Strix Gaming OC" }
};
/******************************************************************************************\
* *
* TestForAuraGPUController *
* *
* Tests the given address to see if an Aura GPU controller exists there. *
* *
\******************************************************************************************/
bool TestForAsusAuraGPUController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
unsigned char aura_gpu_magic_high = bus->i2c_smbus_read_byte_data(address, 0x20); // High Byte of magic (0x15)
unsigned char aura_gpu_magic_low = bus->i2c_smbus_read_byte_data(address, 0x21); // Low Byte of magic (0x89)
if((aura_gpu_magic_high << 8) + aura_gpu_magic_low == AURA_GPU_MAGIC_VAL)
{
pass = true;
}
return(pass);
} /* TestForAuraGPUController() */
/******************************************************************************************\
* *
* DetectAuraGPUControllers *
* *
* Detect Aura GPU controllers on the enumerated I2C busses. *
* *
\******************************************************************************************/
void DetectAsusAuraGPUControllers(std::vector<i2c_smbus_interface*> &busses)
{
AuraGPUController* new_aura_gpu;
RGBController_AuraGPU* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
for(unsigned int dev_idx = 0; dev_idx < GPU_NUM_DEVICES; dev_idx++)
{
if(busses[bus]->pci_vendor == device_list[dev_idx].pci_vendor &&
busses[bus]->pci_device == device_list[dev_idx].pci_device &&
busses[bus]->pci_subsystem_vendor == device_list[dev_idx].pci_subsystem_vendor &&
busses[bus]->pci_subsystem_device == device_list[dev_idx].pci_subsystem_device)
{
if (TestForAsusAuraGPUController(busses[bus], device_list[dev_idx].controller_address))
{
new_aura_gpu = new AuraGPUController(busses[bus], device_list[dev_idx].controller_address);
new_controller = new RGBController_AuraGPU(new_aura_gpu);
new_controller->name = device_list[dev_idx].name;
ResourceManager::get()->RegisterRGBController(new_controller);
}
}
}
}
} /* DetectAsusAuraGPUControllers() */
REGISTER_I2C_DETECTOR("ASUS Aura GPU", DetectAsusAuraGPUControllers);
@@ -1,204 +0,0 @@
/*-----------------------------------------*\
| RGBController_AsusAuraGPU.h |
| |
| Generic RGB Interface for Asus Aura GPU |
| |
| Jan Rettig (Klapstuhl) 14.02.2020 |
\*-----------------------------------------*/
#include "RGBController_AsusAuraGPU.h"
int RGBController_AuraGPU::GetDeviceMode()
{
int dev_mode = aura_gpu->AuraGPURegisterRead(AURA_GPU_REG_MODE);
int color_mode = MODE_COLORS_PER_LED;
if(dev_mode == AURA_GPU_MODE_STATIC)
{
if (aura_gpu->direct)
{
dev_mode = AURA_GPU_MODE_DIRECT;
}
}
switch(dev_mode)
{
case AURA_GPU_MODE_OFF:
case AURA_GPU_MODE_SPECTRUM_CYCLE:
color_mode = MODE_COLORS_NONE;
break;
}
for(std::size_t mode = 0; mode < modes.size(); mode++)
{
if(modes[mode].value == dev_mode)
{
active_mode = mode;
modes[mode].color_mode = color_mode;
}
}
return(active_mode);
}
RGBController_AuraGPU::RGBController_AuraGPU(AuraGPUController * aura_gpu_ptr)
{
aura_gpu = aura_gpu_ptr;
name = aura_gpu->GetDeviceName();
vendor = "ASUS";
type = DEVICE_TYPE_GPU;
description = "ASUS Aura GPU Device";
version = "0.00.1";
location = aura_gpu->GetDeviceLocation();
mode Direct;
Direct.name = "Direct";
Direct.value = AURA_GPU_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Off;
Off.name = "Off";
Off.value = AURA_GPU_MODE_OFF;
Off.flags = 0;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Static;
Static.name = "Static";
Static.value = AURA_GPU_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_GPU_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = AURA_GPU_MODE_FLASHING;
Flashing.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Flashing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Flashing);
mode Spectrum_Cycle;
Spectrum_Cycle.name = "Spectrum Cycle";
Spectrum_Cycle.value = AURA_GPU_MODE_SPECTRUM_CYCLE;
Spectrum_Cycle.flags = 0;
Spectrum_Cycle.color_mode = MODE_COLORS_NONE;
modes.push_back(Spectrum_Cycle);
SetupZones();
active_mode = GetDeviceMode();
}
RGBController_AuraGPU::~RGBController_AuraGPU()
{
delete aura_gpu;
}
void RGBController_AuraGPU::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zone |
\*---------------------------------------------------------*/
zone aura_gpu_zone;
aura_gpu_zone.name = "GPU";
aura_gpu_zone.type = ZONE_TYPE_SINGLE;
aura_gpu_zone.leds_min = 1;
aura_gpu_zone.leds_max = 1;
aura_gpu_zone.leds_count = 1;
aura_gpu_zone.matrix_map = NULL;
zones.push_back(aura_gpu_zone);
/*---------------------------------------------------------*\
| Set up LED |
\*---------------------------------------------------------*/
led aura_gpu_led;
aura_gpu_led.name = "GPU";
leds.push_back(aura_gpu_led);
SetupColors();
/*---------------------------------------------------------*\
| Initialize color |
\*---------------------------------------------------------*/
unsigned char red = aura_gpu->GetLEDRed();
unsigned char grn = aura_gpu->GetLEDGreen();
unsigned char blu = aura_gpu->GetLEDBlue();
colors[0] = ToRGBColor(red, grn, blu);
}
void RGBController_AuraGPU::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_AuraGPU::DeviceUpdateLEDs()
{
for(std::size_t led = 0; led < colors.size(); led++)
{
unsigned char red = RGBGetRValue(colors[led]);
unsigned char grn = RGBGetGValue(colors[led]);
unsigned char blu = RGBGetBValue(colors[led]);
if (GetMode() == 0)
{
aura_gpu->SetLEDColorsDirect(red, grn, blu);
}
else
{
aura_gpu->SetLEDColorsEffect(red, grn, blu);
}
}
}
void RGBController_AuraGPU::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_AuraGPU::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_AuraGPU::SetCustomMode()
{
active_mode = 0;
}
void RGBController_AuraGPU::DeviceUpdateMode()
{
int new_mode = modes[active_mode].value;
aura_gpu->direct = false;
switch(new_mode)
{
// Set all LEDs to 0 and Mode to static as a workaround for the non existing Off Mode
case AURA_GPU_MODE_OFF:
aura_gpu->SetLEDColorsEffect(0, 0, 0);
new_mode = AURA_GPU_MODE_STATIC;
break;
// Direct mode is done by switching to Static and not applying color changes
case AURA_GPU_MODE_DIRECT:
aura_gpu->direct = true;
new_mode = AURA_GPU_MODE_STATIC;
break;
}
aura_gpu->SetMode(new_mode);
}
@@ -1,35 +0,0 @@
/*-----------------------------------------*\
| RGBController_AsusAuraGPU.h |
| |
| Generic RGB Interface for Asus Aura GPU |
| |
| Jan Rettig (Klapstuhl) 14.02.2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "AsusAuraGPUController.h"
class RGBController_AuraGPU : public RGBController
{
public:
RGBController_AuraGPU(AuraGPUController* aura_gpu_ptr);
~RGBController_AuraGPU();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
AuraGPUController* aura_gpu;
int GetDeviceMode();
};
@@ -1,200 +0,0 @@
#include "Detector.h"
#include "AsusAuraSMBusController.h"
#include "RGBController.h"
#include "RGBController_AsusAuraSMBus.h"
#include "i2c_smbus.h"
#include "pci_ids.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
using namespace std::chrono_literals;
/*----------------------------------------------------------------------*\
| This list contains the available SMBus addresses for mapping Aura RAM |
\*----------------------------------------------------------------------*/
#define AURA_RAM_ADDRESS_COUNT 23
static const unsigned char aura_ram_addresses[] =
{
0x70,
0x71,
0x72,
0x73,
0x74,
0x75,
0x76,
0x78,
0x79,
0x7A,
0x7B,
0x7C,
0x7D,
0x7E,
0x7F,
0x4F,
0x66,
0x67,
0x39,
0x3A,
0x3B,
0x3C,
0x3D
};
/*---------------------------------------------------------------------------------*\
| This list contains the available SMBus addresses for mapping Aura motherboards |
\*---------------------------------------------------------------------------------*/
#define AURA_MOBO_ADDRESS_COUNT 3
static const unsigned char aura_mobo_addresses[] =
{
0x40,
0x4E,
0x4F
};
/******************************************************************************************\
* *
* AuraRegisterWrite *
* *
* A standalone version of the AuraSMBusController::AuraRegisterWrite function for *
* access to Aura devices without instancing the AuraSMBusController class or reading *
* the config table from the device. *
* *
\******************************************************************************************/
void AsusAuraRegisterWrite(i2c_smbus_interface* bus, aura_dev_id dev, aura_register reg, unsigned char val)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Write Aura value
bus->i2c_smbus_write_byte_data(dev, 0x01, val);
}
/******************************************************************************************\
* *
* TestForAuraSMBusController *
* *
* Tests the given address to see if an Aura controller exists there. First does a *
* quick write to test for a response, and if so does a simple read at 0xA0 to test *
* for incrementing values 0...F which was observed at this location during data dump *
* *
\******************************************************************************************/
bool TestForAsusAuraSMBusController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if (res >= 0)
{
pass = true;
for (int i = 0xA0; i < 0xB0; i++)
{
res = bus->i2c_smbus_read_byte_data(address, i);
if (res != (i - 0xA0))
{
pass = false;
}
}
}
return(pass);
} /* TestForAuraSMBusController() */
/******************************************************************************************\
* *
* DetectAuraSMBusControllers *
* *
* Detect Aura controllers on the enumerated I2C busses. Searches for Aura-enabled *
* RAM at 0x77 and tries to initialize their slot addresses, then searches for them *
* at their correct initialized addresses. Also looks for motherboard controller at *
* address 0x4E. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectAsusAuraSMBusControllers(std::vector<i2c_smbus_interface*> &busses)
{
AuraSMBusController* new_aura;
RGBController_AuraSMBus* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
int address_list_idx = -1;
IF_DRAM_SMBUS(busses[bus]->pci_vendor, busses[bus]->pci_device)
{
// Remap Aura-enabled RAM modules on 0x77
for (unsigned int slot = 0; slot < 8; slot++)
{
int res = busses[bus]->i2c_smbus_write_quick(0x77, I2C_SMBUS_WRITE);
if (res < 0)
{
break;
}
do
{
address_list_idx++;
if(address_list_idx < AURA_RAM_ADDRESS_COUNT)
{
res = busses[bus]->i2c_smbus_write_quick(aura_ram_addresses[address_list_idx], I2C_SMBUS_WRITE);
}
else
{
break;
}
} while (res >= 0);
if(address_list_idx < AURA_RAM_ADDRESS_COUNT)
{
AsusAuraRegisterWrite(busses[bus], 0x77, AURA_REG_SLOT_INDEX, slot);
AsusAuraRegisterWrite(busses[bus], 0x77, AURA_REG_I2C_ADDRESS, (aura_ram_addresses[address_list_idx] << 1));
}
}
// Add Aura-enabled controllers at their remapped addresses
for (unsigned int address_list_idx = 0; address_list_idx < AURA_RAM_ADDRESS_COUNT; address_list_idx++)
{
if (TestForAsusAuraSMBusController(busses[bus], aura_ram_addresses[address_list_idx]))
{
new_aura = new AuraSMBusController(busses[bus], aura_ram_addresses[address_list_idx]);
new_controller = new RGBController_AuraSMBus(new_aura);
ResourceManager::get()->RegisterRGBController(new_controller);
}
std::this_thread::sleep_for(1ms);
}
}
// Add Aura-enabled motherboard controllers
IF_MOBO_SMBUS(busses[bus]->pci_vendor, busses[bus]->pci_device)
{
for (unsigned int address_list_idx = 0; address_list_idx < AURA_MOBO_ADDRESS_COUNT; address_list_idx++)
{
if (TestForAsusAuraSMBusController(busses[bus], aura_mobo_addresses[address_list_idx]))
{
new_aura = new AuraSMBusController(busses[bus], aura_mobo_addresses[address_list_idx]);
new_controller = new RGBController_AuraSMBus(new_aura);
ResourceManager::get()->RegisterRGBController(new_controller);
}
std::this_thread::sleep_for(1ms);
}
}
}
} /* DetectAuraSMBusControllers() */
REGISTER_I2C_DETECTOR("ASUS Aura SMBus", DetectAsusAuraSMBusControllers);
@@ -1,368 +0,0 @@
/*-----------------------------------------*\
| RGBController_AsusAuraSMBus.cpp |
| |
| Generic RGB Interface for OpenAuraSDK |
| Asus Aura SMBus driver |
| |
| Adam Honse (CalcProgrammer1) 6/13/2019 |
\*-----------------------------------------*/
#include "RGBController_AsusAuraSMBus.h"
int RGBController_AuraSMBus::GetDeviceMode()
{
int dev_mode = aura->AuraRegisterRead(AURA_REG_MODE);
int color_mode = MODE_COLORS_PER_LED;
if (aura->AuraRegisterRead(AURA_REG_DIRECT))
{
dev_mode = 0xFFFF;
}
switch(dev_mode)
{
case AURA_MODE_OFF:
case AURA_MODE_RAINBOW:
case AURA_MODE_SPECTRUM_CYCLE:
case AURA_MODE_RANDOM_FLICKER:
color_mode = MODE_COLORS_NONE;
break;
case AURA_MODE_SPECTRUM_CYCLE_CHASE:
dev_mode = AURA_MODE_CHASE;
color_mode = MODE_COLORS_RANDOM;
break;
case AURA_MODE_SPECTRUM_CYCLE_BREATHING:
dev_mode = AURA_MODE_BREATHING;
color_mode = MODE_COLORS_RANDOM;
break;
case AURA_MODE_SPECTRUM_CYCLE_CHASE_FADE:
dev_mode = AURA_MODE_CHASE_FADE;
color_mode = MODE_COLORS_RANDOM;
break;
}
for(std::size_t mode = 0; mode < modes.size(); mode++)
{
if(modes[mode].value == dev_mode)
{
active_mode = mode;
modes[mode].color_mode = color_mode;
}
}
return(active_mode);
}
void RGBController_AuraSMBus::DeviceUpdateLEDs()
{
for(std::size_t led = 0; led < colors.size(); led++)
{
unsigned char red = RGBGetRValue(colors[led]);
unsigned char grn = RGBGetGValue(colors[led]);
unsigned char blu = RGBGetBValue(colors[led]);
if (GetMode() == 0)
{
aura->SetLEDColorDirect(led, red, grn, blu);
}
else
{
aura->SetLEDColorEffect(led, red, grn, blu);
}
}
}
void RGBController_AuraSMBus::UpdateZoneLEDs(int zone)
{
for (std::size_t led_idx = 0; led_idx < zones[zone].leds_count; led_idx++)
{
int led = zones[zone].leds[led_idx].value;
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if (GetMode() == 0)
{
aura->SetLEDColorDirect(led, red, grn, blu);
}
else
{
aura->SetLEDColorEffect(led, red, grn, blu);
}
}
}
void RGBController_AuraSMBus::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if (GetMode() == 0)
{
aura->SetLEDColorDirect(led, red, grn, blu);
}
else
{
aura->SetLEDColorEffect(led, red, grn, blu);
}
}
RGBController_AuraSMBus::RGBController_AuraSMBus(AuraSMBusController * aura_ptr)
{
aura = aura_ptr;
version = aura->GetDeviceName();
location = aura->GetDeviceLocation();
if((version.find("DIMM_LED") != std::string::npos) || (version.find("AUDA") != std::string::npos) )
{
type = DEVICE_TYPE_DRAM;
name = "ASUS Aura DRAM";
}
else
{
type = DEVICE_TYPE_MOTHERBOARD;
name = "ASUS Aura Motherboard";
}
vendor = "ASUS";
description = "ASUS Aura SMBus Device";
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Off;
Off.name = "Off";
Off.value = AURA_MODE_OFF;
Off.flags = 0;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Static;
Static.name = "Static";
Static.value = AURA_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = AURA_MODE_FLASHING;
Flashing.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Flashing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Flashing);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = AURA_MODE_SPECTRUM_CYCLE;
SpectrumCycle.flags = 0;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(SpectrumCycle);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = AURA_MODE_RAINBOW;
Rainbow.flags = 0;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
mode ChaseFade;
ChaseFade.name = "Chase Fade";
ChaseFade.value = AURA_MODE_CHASE_FADE;
ChaseFade.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_PER_LED_COLOR;
ChaseFade.color_mode = MODE_COLORS_PER_LED;
modes.push_back(ChaseFade);
mode Chase;
Chase.name = "Chase";
Chase.value = AURA_MODE_CHASE;
Chase.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_PER_LED_COLOR;
Chase.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Chase);
mode RandomFlicker;
RandomFlicker.name = "Random Flicker";
RandomFlicker.value = AURA_MODE_RANDOM_FLICKER;
RandomFlicker.flags = 0;
RandomFlicker.color_mode = MODE_COLORS_NONE;
modes.push_back(RandomFlicker);
SetupZones();
// Initialize active mode
active_mode = GetDeviceMode();
}
RGBController_AuraSMBus::~RGBController_AuraSMBus()
{
delete aura;
}
void RGBController_AuraSMBus::SetupZones()
{
std::vector<int> aura_led_map;
/*---------------------------------------------------------*\
| Search through all LEDs and create zones for each channel |
| type |
\*---------------------------------------------------------*/
for (std::size_t led_idx = 0; led_idx < aura->GetLEDCount(); led_idx++)
{
bool matched = false;
/*---------------------------------------------------------*\
| Search through existing zones to make sure we don't |
| create a duplicate zone |
\*---------------------------------------------------------*/
for (std::size_t existing_zone_idx = 0; existing_zone_idx < zones.size(); existing_zone_idx++)
{
if (aura->GetChannelName(led_idx) == zones[existing_zone_idx].name)
{
matched = true;
}
}
/*---------------------------------------------------------*\
| If zone does not already exist, create it |
\*---------------------------------------------------------*/
if (matched == false)
{
zone* new_zone = new zone();
/*---------------------------------------------------------*\
| Set zone name to channel name |
\*---------------------------------------------------------*/
new_zone->name = aura->GetChannelName(led_idx);
new_zone->leds_count = 0;
/*---------------------------------------------------------*\
| Find all LEDs with this channel type and add them to zone |
\*---------------------------------------------------------*/
for (std::size_t zone_led_idx = 0; zone_led_idx < aura->GetLEDCount(); zone_led_idx++)
{
if (aura->GetChannelName(zone_led_idx) == new_zone->name)
{
new_zone->leds_count++;
aura_led_map.push_back(zone_led_idx);
}
}
/*---------------------------------------------------------*\
| Aura zones have fixed size, so set min and max to count |
\*---------------------------------------------------------*/
new_zone->leds_min = new_zone->leds_count;
new_zone->leds_max = new_zone->leds_count;
/*---------------------------------------------------------*\
| If this zone has more than one LED, mark it as linear type|
\*---------------------------------------------------------*/
if(new_zone->leds_count > 1)
{
new_zone->type = ZONE_TYPE_LINEAR;
}
else
{
new_zone->type = ZONE_TYPE_SINGLE;
}
new_zone->matrix_map = NULL;
/*---------------------------------------------------------*\
| Push new zone to zones vector |
\*---------------------------------------------------------*/
zones.push_back(*new_zone);
}
}
/*---------------------------------------------------------*\
| Create LED entries for each zone |
\*---------------------------------------------------------*/
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
for(std::size_t led_idx = 0; led_idx < zones[zone_idx].leds_count; led_idx++)
{
led* new_led = new led();
new_led->name = zones[zone_idx].name + " LED ";
new_led->name.append(std::to_string(led_idx + 1));
new_led->value = aura_led_map[led_idx];
leds.push_back(*new_led);
}
}
SetupColors();
/*---------------------------------------------------------*\
| Initialize colors for each LED |
\*---------------------------------------------------------*/
for(std::size_t led_idx = 0; led_idx < leds.size(); led_idx++)
{
unsigned int led = leds[led_idx].value;
unsigned char red = aura->GetLEDRed(led);
unsigned char grn = aura->GetLEDGreen(led);
unsigned char blu = aura->GetLEDBlue(led);
colors[led_idx] = ToRGBColor(red, grn, blu);
}
}
void RGBController_AuraSMBus::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_AuraSMBus::SetCustomMode()
{
active_mode = 0;
}
void RGBController_AuraSMBus::DeviceUpdateMode()
{
if (modes[active_mode].value == 0xFFFF)
{
aura->SetDirect(true);
}
else
{
int new_mode = modes[active_mode].value;
if(modes[active_mode].color_mode == MODE_COLORS_RANDOM)
{
switch(new_mode)
{
case AURA_MODE_CHASE:
new_mode = AURA_MODE_SPECTRUM_CYCLE_CHASE;
break;
case AURA_MODE_BREATHING:
new_mode = AURA_MODE_SPECTRUM_CYCLE_BREATHING;
break;
case AURA_MODE_CHASE_FADE:
new_mode = AURA_MODE_SPECTRUM_CYCLE_CHASE_FADE;
break;
}
}
aura->SetMode(new_mode);
aura->SetDirect(false);
}
}
@@ -1,36 +0,0 @@
/*-----------------------------------------*\
| RGBController_AsusAuraSMBus.h |
| |
| Generic RGB Interface for OpenAuraSDK |
| Asus Aura SMBus driver |
| |
| Adam Honse (CalcProgrammer1) 6/13/2019 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "AsusAuraSMBusController.h"
class RGBController_AuraSMBus : public RGBController
{
public:
RGBController_AuraSMBus(AuraSMBusController* aura_ptr);
~RGBController_AuraSMBus();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
AuraSMBusController* aura;
int GetDeviceMode();
};
@@ -1,144 +0,0 @@
/*-----------------------------------------*\
| AsusAuraAddressableController.cpp |
| |
| Driver for ASUS Aura RGB Addressable |
| lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/18/2020 |
\*-----------------------------------------*/
#include "AsusAuraAddressableController.h"
#include <cstring>
AuraAddressableController::AuraAddressableController(hid_device* dev_handle, const char* path) : AuraUSBController(dev_handle, path)
{
/*-----------------------------------------------------*\
| Add addressable devices |
\*-----------------------------------------------------*/
for(int i = 0; i < config_table[0x02]; ++i)
{
device_info.push_back({0x01, (unsigned char)i, 0x01, AuraDeviceType::ADDRESSABLE});
}
}
AuraAddressableController::~AuraAddressableController()
{
}
void AuraAddressableController::SetChannelLEDs(unsigned char channel, RGBColor * colors, unsigned int num_colors)
{
unsigned char led_data[60];
unsigned int leds_sent = 0;
while(leds_sent < num_colors)
{
unsigned int leds_to_send = 20;
if((num_colors - leds_sent) < leds_to_send)
{
leds_to_send = num_colors - leds_sent;
}
for(unsigned int led_idx = 0; led_idx < leds_to_send; led_idx++)
{
led_data[(led_idx * 3) + 0] = RGBGetRValue(colors[led_idx + leds_sent]);
led_data[(led_idx * 3) + 1] = RGBGetGValue(colors[led_idx + leds_sent]);
led_data[(led_idx * 3) + 2] = RGBGetBValue(colors[led_idx + leds_sent]);
}
SendDirect
(
channel,
leds_sent,
leds_to_send,
led_data
);
leds_sent += leds_to_send;
}
SendDirectApply(channel);
}
void AuraAddressableController::SetMode
(
unsigned char channel,
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu
)
{
SendEffect
(
channel,
mode,
red,
grn,
blu
);
}
void AuraAddressableController::SendEffect
(
unsigned char channel,
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xEC;
usb_buf[0x01] = AURA_ADDRESSABLE_CONTROL_MODE_EFFECT;
usb_buf[0x02] = channel;
usb_buf[0x03] = 0x00;
usb_buf[0x04] = mode;
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
usb_buf[0x05] = red;
usb_buf[0x06] = grn;
usb_buf[0x07] = blu;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
}
void AuraAddressableController::SendDirectApply
(
unsigned char channel
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xEC;
usb_buf[0x01] = AURA_CONTROL_MODE_DIRECT;
usb_buf[0x02] = 0x80 | channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
}
@@ -1,60 +0,0 @@
/*-----------------------------------------*\
| AsusAuraAddressableController.h |
| |
| Definitions and types for ASUS Aura |
| Addressable RGB lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/18/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include "AsusAuraUSBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
enum
{
AURA_ADDRESSABLE_CONTROL_MODE_EFFECT = 0x3B, /* Effect control mode */
};
class AuraAddressableController : public AuraUSBController
{
public:
AuraAddressableController(hid_device* dev_handle, const char* path);
~AuraAddressableController();
void SetChannelLEDs
(
unsigned char channel,
RGBColor * colors,
unsigned int num_colors
);
void SetMode
(
unsigned char channel,
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu
);
private:
void SendEffect
(
unsigned char channel,
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu
);
void SendDirectApply
(
unsigned char channel
);
};
@@ -1,110 +0,0 @@
/*-----------------------------------------*\
| AsusAuraKeyboardController.cpp |
| |
| Driver for ASUS Aura RGB USB |
| lighting controller |
| |
| Adam Honse (CalcProgrammer1) 3/19/2020 |
\*-----------------------------------------*/
#include "AsusAuraKeyboardController.h"
#include <cstring>
AuraKeyboardController::AuraKeyboardController(hid_device* dev_handle, const char* path)
{
dev = dev_handle;
location = path;
}
AuraKeyboardController::~AuraKeyboardController()
{
hid_close(dev);
}
std::string AuraKeyboardController::GetDeviceLocation()
{
return("HID: " + location);
}
std::string AuraKeyboardController::GetSerialString()
{
wchar_t serial_string[128];
hid_get_serial_number_string(dev, serial_string, 128);
std::wstring return_wstring = serial_string;
std::string return_string(return_wstring.begin(), return_wstring.end());
return(return_string);
}
void AuraKeyboardController::SendDirect
(
unsigned char frame_count,
unsigned char * frame_data
)
{
unsigned char usb_buf[65];
unsigned int packet_count = frame_count / 15 + (((frame_count % 15) == 0) ? 0 : 1);
unsigned int total_frame_idx = 0;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0xC0;
usb_buf[0x02] = 0x81;
usb_buf[0x03] = packet_count * 15;
usb_buf[0x04] = 0x00;
/*-----------------------------------------------------*\
| Copy in frame data and send packets until all data |
| has been sent |
\*-----------------------------------------------------*/
for(unsigned int packet_idx = 0; packet_idx < packet_count; packet_idx++)
{
unsigned int packet_data_size = 15 * 4;
if((frame_count - total_frame_idx) < 15)
{
packet_data_size = (frame_count - total_frame_idx) * 4;
memset(&usb_buf[0x05 + packet_data_size], 0xFF, (15*4) - packet_data_size);
}
memcpy(&usb_buf[0x05], &frame_data[packet_idx * 15 * 4], packet_data_size);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
/*-----------------------------------------------------*\
| Decrement remaining frame count |
\*-----------------------------------------------------*/
usb_buf[0x03] -= 0x0F;
total_frame_idx += 0x0F;
}
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0xC0;
usb_buf[0x02] = 0x81;
usb_buf[0x03] = 0x90;
/*-----------------------------------------------------*\
| Read to apply |
\*-----------------------------------------------------*/
hid_read(dev,usb_buf, 65);
}
@@ -1,36 +0,0 @@
/*-----------------------------------------*\
| AsusAuraKeyboardController.h |
| |
| Definitions and types for ASUS Aura |
| USB RGB lighting controller |
| |
| Adam Honse (CalcProgrammer1) 3/19/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <vector>
#include <hidapi/hidapi.h>
#pragma once
class AuraKeyboardController
{
public:
AuraKeyboardController(hid_device* dev_handle, const char* path);
virtual ~AuraKeyboardController();
std::string GetDeviceLocation();
std::string GetSerialString();
void SendDirect
(
unsigned char frame_count,
unsigned char * frame_data
);
private:
hid_device* dev;
std::string location;
};
@@ -1,199 +0,0 @@
/*-----------------------------------------*\
| AsusAuraMainboardController.cpp |
| |
| Driver for ASUS Aura RGB USB mainboard |
| lighting controller |
| |
| Martin Hartl (inlart) 4/25/2020 |
\*-----------------------------------------*/
#include "AsusAuraMainboardController.h"
#include <cstring>
AuraMainboardController::AuraMainboardController(hid_device* dev_handle, const char* path) : AuraUSBController(dev_handle, path), mode(AURA_MODE_DIRECT)
{
/*-----------------------------------------------------*\
| Add mainboard device |
\*-----------------------------------------------------*/
device_info.push_back({0x00, 0x04, config_table[0x1B], AuraDeviceType::FIXED});
/*-----------------------------------------------------*\
| Add addressable devices |
\*-----------------------------------------------------*/
for(int i = 0; i < config_table[0x02]; ++i)
{
device_info.push_back({0x01, (unsigned char)i, 0x01, AuraDeviceType::ADDRESSABLE});
}
}
AuraMainboardController::~AuraMainboardController()
{
}
void AuraMainboardController::SetChannelLEDs(unsigned char channel, RGBColor * colors, unsigned int num_colors)
{
unsigned char led_data[60];
unsigned int leds_sent = 0;
while(leds_sent < num_colors)
{
unsigned int leds_to_send = 20;
if((num_colors - leds_sent) < leds_to_send)
{
leds_to_send = num_colors - leds_sent;
}
for(unsigned int led_idx = 0; led_idx < leds_to_send; led_idx++)
{
led_data[(led_idx * 3) + 0] = RGBGetRValue(colors[led_idx + leds_sent]);
led_data[(led_idx * 3) + 1] = RGBGetGValue(colors[led_idx + leds_sent]);
led_data[(led_idx * 3) + 2] = RGBGetBValue(colors[led_idx + leds_sent]);
}
SendDirect
(
device_info[channel].direct_channel,
leds_sent,
leds_to_send,
led_data,
leds_sent + leds_to_send >= num_colors
);
leds_sent += leds_to_send;
}
}
void AuraMainboardController::SetMode
(
unsigned char channel,
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu
)
{
this->mode = mode;
RGBColor color = ToRGBColor(red, grn, blu);
SendEffect(device_info[channel].effect_channel, mode);
if(mode == AURA_MODE_DIRECT)
{
return;
}
unsigned char led_data[60];
unsigned char start_led = 0;
for(std::size_t i = 0; i < channel; ++i)
{
start_led += device_info[i].num_leds;
}
for(std::size_t led_idx = 0; led_idx < device_info[channel].num_leds; led_idx++)
{
led_data[(led_idx * 3) + 0] = RGBGetRValue(color);
led_data[(led_idx * 3) + 1] = RGBGetGValue(color);
led_data[(led_idx * 3) + 2] = RGBGetBValue(color);
}
SendColor
(
channel,
start_led,
device_info[channel].num_leds,
led_data
);
}
unsigned short AuraMainboardController::GetMask(int start, int size)
{
return(((1 << size) - 1) << start);
}
void AuraMainboardController::SendEffect
(
unsigned char channel,
unsigned char mode
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xEC;
usb_buf[0x01] = AURA_MAINBOARD_CONTROL_MODE_EFFECT;
usb_buf[0x02] = channel;
usb_buf[0x03] = 0x00;
usb_buf[0x04] = 0x00;
usb_buf[0x05] = mode;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
}
void AuraMainboardController::SendColor
(
unsigned char channel,
unsigned char start_led,
unsigned char led_count,
unsigned char* led_data
)
{
unsigned short mask = GetMask(start_led, led_count);
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xEC;
usb_buf[0x01] = AURA_MAINBOARD_CONTROL_MODE_EFFECT_COLOR;
usb_buf[0x02] = mask >> 8;
usb_buf[0x03] = mask & 0xff;
usb_buf[0x04] = 0x00;
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x05 + 3 * start_led], led_data, led_count * 3);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
}
void AuraMainboardController::SendCommit()
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xEC;
usb_buf[0x01] = AURA_MAINBOARD_CONTROL_MODE_COMMIT;
usb_buf[0x02] = 0x55;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
}
@@ -1,67 +0,0 @@
/*-----------------------------------------*\
| AsusAuraMainboardController.h |
| |
| Definitions and types for ASUS Aura |
| USB Mainboard RGB lighting controller |
| |
| Martin Hartl (inlart) 4/25/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include "AsusAuraUSBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
enum
{
AURA_MAINBOARD_CONTROL_MODE_EFFECT = 0x35, /* Effect control mode */
AURA_MAINBOARD_CONTROL_MODE_EFFECT_COLOR = 0x36, /* Effect color control mode */
AURA_MAINBOARD_CONTROL_MODE_COMMIT = 0x3F, /* Commit mode */
};
class AuraMainboardController : public AuraUSBController
{
public:
AuraMainboardController(hid_device* dev_handle, const char* path);
~AuraMainboardController();
void SetChannelLEDs
(
unsigned char channel,
RGBColor * colors,
unsigned int num_colors
);
void SetMode
(
unsigned char channel,
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu
);
private:
unsigned int mode;
unsigned short GetMask(int start, int size);
void SendEffect
(
unsigned char channel,
unsigned char mode
);
void SendColor
(
unsigned char channel,
unsigned char start_led,
unsigned char led_count,
unsigned char* led_data
);
void SendCommit();
};
@@ -1,75 +0,0 @@
/*-----------------------------------------*\
| AsusAuraMouseController.cpp |
| |
| Driver for ASUS Aura RGB USB |
| lighting controller |
| |
| Adam Honse (CalcProgrammer1) 10/23/2020 |
\*-----------------------------------------*/
#include "AsusAuraMouseController.h"
#include <cstring>
AuraMouseController::AuraMouseController(hid_device* dev_handle, const char* path)
{
dev = dev_handle;
location = path;
}
AuraMouseController::~AuraMouseController()
{
hid_close(dev);
}
std::string AuraMouseController::GetDeviceLocation()
{
return("HID: " + location);
}
std::string AuraMouseController::GetSerialString()
{
wchar_t serial_string[128];
hid_get_serial_number_string(dev, serial_string, 128);
std::wstring return_wstring = serial_string;
std::string return_string(return_wstring.begin(), return_wstring.end());
return(return_string);
}
void AuraMouseController::SendUpdate
(
unsigned char zone,
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0x51;
usb_buf[0x02] = 0x28;
usb_buf[0x03] = zone;
usb_buf[0x04] = 0x00;
usb_buf[0x05] = mode;
usb_buf[0x06] = 0x04;
usb_buf[0x07] = red;
usb_buf[0x08] = grn;
usb_buf[0x09] = blu;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
}
@@ -1,55 +0,0 @@
/*-----------------------------------------*\
| AsusAuraMouseController.h |
| |
| Definitions and types for ASUS Aura |
| USB RGB lighting controller |
| |
| Adam Honse (CalcProgrammer1) 10/23/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <vector>
#include <hidapi/hidapi.h>
#pragma once
enum
{
AURA_MOUSE_ZONE_LOGO = 0,
AURA_MOUSE_ZONE_SCROLL = 1,
AURA_MOUSE_ZONE_UNDERGLOW = 2,
AURA_MOUSE_ZONE_ALL = 3,
};
enum
{
AURA_MOUSE_MODE_STATIC = 0,
AURA_MOUSE_MODE_BREATHING = 1,
AURA_MOUSE_MODE_COLOR_CYCLE = 2,
AURA_MOUSE_MODE_REACTIVE = 3,
};
class AuraMouseController
{
public:
AuraMouseController(hid_device* dev_handle, const char* path);
virtual ~AuraMouseController();
std::string GetDeviceLocation();
std::string GetSerialString();
void SendUpdate
(
unsigned char zone,
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu
);
private:
hid_device* dev;
std::string location;
};
@@ -1,169 +0,0 @@
/*-----------------------------------------*\
| AsusAuraUSBController.cpp |
| |
| Driver for ASUS Aura RGB USB |
| lighting controller |
| |
| Martin Hartl (inlart) 4/25/2020 |
\*-----------------------------------------*/
#include "AsusAuraUSBController.h"
#include <cstring>
#include <stdexcept>
AuraUSBController::AuraUSBController(hid_device* dev_handle, const char* path)
{
dev = dev_handle;
location = path;
GetFirmwareVersion();
GetConfigTable();
}
AuraUSBController::~AuraUSBController()
{
hid_close(dev);
}
unsigned int AuraUSBController::GetChannelCount()
{
return(device_info.size());
}
std::string AuraUSBController::GetDeviceLocation()
{
return("HID: " + location);
}
std::string AuraUSBController::GetDeviceName()
{
return(device_name);
}
std::string AuraUSBController::GetSerialString()
{
wchar_t serial_string[128];
hid_get_serial_number_string(dev, serial_string, 128);
std::wstring return_wstring = serial_string;
std::string return_string(return_wstring.begin(), return_wstring.end());
return(return_string);
}
const std::vector<AuraDeviceInfo>& AuraUSBController::GetAuraDevices() const
{
return(device_info);
}
void AuraUSBController::GetConfigTable()
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up config table request packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xEC;
usb_buf[0x01] = AURA_REQUEST_CONFIG_TABLE;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 65);
/*-----------------------------------------------------*\
| Copy the firmware string if the reply ID is correct |
\*-----------------------------------------------------*/
if(usb_buf[1] == 0x30)
{
memcpy(config_table, &usb_buf[4], 60);
for(int i = 0; i < 60; i+=6)
{
printf("%02X %02X %02X %02X %02X %02X\r\n", config_table[i + 0],
config_table[i + 1],
config_table[i + 2],
config_table[i + 3],
config_table[i + 4],
config_table[i + 5]);
}
}
else
{
hid_close(dev);
throw std::runtime_error("Could not read config table");
}
}
void AuraUSBController::GetFirmwareVersion()
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up firmware version request packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xEC;
usb_buf[0x01] = AURA_REQUEST_FIRMWARE_VERSION;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 65);
/*-----------------------------------------------------*\
| Copy the firmware string if the reply ID is correct |
\*-----------------------------------------------------*/
if(usb_buf[1] == 0x02)
{
memcpy(device_name, &usb_buf[2], 16);
}
}
void AuraUSBController::SendDirect
(
unsigned char device,
unsigned char start_led,
unsigned char led_count,
unsigned char* led_data,
bool apply /* = false */
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up message packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xEC;
usb_buf[0x01] = AURA_CONTROL_MODE_DIRECT;
usb_buf[0x02] = apply ? 0x80 : 0x00;
usb_buf[0x02] |= device;
usb_buf[0x03] = start_led;
usb_buf[0x04] = led_count;
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x05], led_data, led_count * 3);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
}
@@ -1,110 +0,0 @@
/*-----------------------------------------*\
| AsusAuraUSBController.h |
| |
| Definitions and types for ASUS Aura |
| USB RGB lighting controller |
| |
| Martin Hartl (inlart) 4/25/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <vector>
#include <hidapi/hidapi.h>
#pragma once
enum
{
AURA_MODE_OFF = 0, /* OFF mode */
AURA_MODE_STATIC = 1, /* Static color mode */
AURA_MODE_BREATHING = 2, /* Breathing effect mode */
AURA_MODE_FLASHING = 3, /* Flashing effect mode */
AURA_MODE_SPECTRUM_CYCLE = 4, /* Spectrum Cycle mode */
AURA_MODE_RAINBOW = 5, /* Rainbow effect mode */
AURA_MODE_SPECTRUM_CYCLE_BREATHING = 6, /* Rainbow Breathing effect mode */
AURA_MODE_CHASE_FADE = 7, /* Chase with Fade effect mode */
AURA_MODE_SPECTRUM_CYCLE_CHASE_FADE = 8, /* Chase with Fade, Rainbow effect mode */
AURA_MODE_CHASE = 9, /* Chase effect mode */
AURA_MODE_SPECTRUM_CYCLE_CHASE = 10, /* Chase with Rainbow effect mode */
AURA_MODE_SPECTRUM_CYCLE_WAVE = 11, /* Wave effect mode */
AURA_MODE_CHASE_RAINBOW_PULSE = 12, /* Chase with Rainbow Pulse effect mode*/
AURA_MODE_RANDOM_FLICKER = 13, /* Random flicker effect mode */
AURA_MODE_MUSIC = 14, /* Music effect mode */
AURA_MODE_DIRECT = 0xFF, /* Direct control mode */
};
enum
{
AURA_REQUEST_FIRMWARE_VERSION = 0x82, /* Request firmware string */
AURA_REQUEST_CONFIG_TABLE = 0xB0, /* Request configuration table */
AURA_CONTROL_MODE_DIRECT = 0x40, /* Direct control mode */
};
enum class AuraDeviceType
{
FIXED,
ADDRESSABLE,
};
struct AuraDeviceInfo
{
unsigned char effect_channel;
unsigned char direct_channel;
unsigned char num_leds;
AuraDeviceType device_type;
};
class AuraUSBController
{
public:
AuraUSBController(hid_device* dev_handle, const char* path);
virtual ~AuraUSBController();
unsigned int GetChannelCount();
std::string GetDeviceLocation();
std::string GetDeviceName();
std::string GetSerialString();
const std::vector<AuraDeviceInfo>& GetAuraDevices() const;
virtual void SetChannelLEDs
(
unsigned char channel,
RGBColor * colors,
unsigned int num_colors
) = 0;
virtual void SetMode
(
unsigned char channel,
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu
) = 0;
protected:
hid_device* dev;
unsigned char config_table[60];
std::vector<AuraDeviceInfo> device_info;
std::string location;
void SendDirect
(
unsigned char device,
unsigned char start_led,
unsigned char led_count,
unsigned char* led_data,
bool apply = false
);
private:
char device_name[16];
unsigned int led_count;
void GetConfigTable();
void GetFirmwareVersion();
};
@@ -1,102 +0,0 @@
#include "Detector.h"
#include "AsusAuraAddressableController.h"
#include "AsusAuraKeyboardController.h"
#include "AsusAuraMainboardController.h"
#include "AsusAuraMouseController.h"
#include "RGBController.h"
#include "RGBController_AsusAuraUSB.h"
#include "RGBController_AsusAuraKeyboard.h"
#include "RGBController_AsusAuraMouse.h"
#include <stdexcept>
#include <hidapi/hidapi.h>
#define AURA_USB_VID 0x0B05
#define AURA_TERMINAL_PID 0x1889
#define AURA_ADDRESSABLE_1_PID 0x1867
#define AURA_ADDRESSABLE_2_PID 0x1872
#define AURA_ADDRESSABLE_3_PID 0x18A3
#define AURA_ADDRESSABLE_4_PID 0x18A5
#define AURA_MOTHERBOARD_1_PID 0x18F3
#define AURA_MOTHERBOARD_2_PID 0x1939
#define AURA_ROG_GLADIUS_II_CORE_PID 0x18DD
#define AURA_ROG_GLADIUS_II_PID 0x1845
#define AURA_ROG_STRIX_FLARE_PID 0x1875
#define AURA_ROG_GLADIUS_II_ORIGIN_PID 0x1877
#define AURA_ROG_GLADIUS_II_ORIGIN_PNK_LTD_PID 0x18CD
#define AURA_ROG_STRIX_FLARE_PNK_LTD_PID 0x18CF
#define AURA_ROG_CHAKRAM_WIRELESS_PID 0x18E5
#define AURA_ROG_CHAKRAM_WIRED_1_PID 0x18E3
#define AURA_ROG_CHAKRAM_WIRED_2_PID 0x1958
void DetectAsusAuraUSBAddressable(hid_device_info* info, const std::string& name)
{
hid_device* dev = hid_open_path(info->path);
if(dev)
{
AuraAddressableController* controller = new AuraAddressableController(dev, info->path);
RGBController_AuraUSB* rgb_controller = new RGBController_AuraUSB(controller);
rgb_controller->name = name;
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
}
void DetectAsusAuraUSBMotherboards(hid_device_info* info, const std::string& name)
{
hid_device* dev = hid_open_path(info->path);
if(dev)
{
try
{
AuraMainboardController* controller = new AuraMainboardController(dev, info->path);
RGBController_AuraUSB* rgb_controller = new RGBController_AuraUSB(controller);
rgb_controller->name = name;
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
catch(std::runtime_error&)
{
// reading the config table failed
}
}
}
void DetectAsusAuraUSBKeyboards(hid_device_info* info, const std::string& name)
{
hid_device* dev = hid_open_path(info->path);
if(dev)
{
AuraKeyboardController* controller = new AuraKeyboardController(dev, info->path);
RGBController_AuraKeyboard* rgb_controller = new RGBController_AuraKeyboard(controller);
rgb_controller->name = name;
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
}
void DetectAsusAuraUSBMice(hid_device_info* info, const std::string& name)
{
hid_device* dev = hid_open_path(info->path);
if(dev)
{
AuraMouseController* controller = new AuraMouseController(dev, info->path);
RGBController_AuraMouse* rgb_controller = new RGBController_AuraMouse(controller);
rgb_controller->name = name;
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
}
REGISTER_HID_DETECTOR ("ASUS ROG AURA Terminal", DetectAsusAuraUSBAddressable, AURA_USB_VID, AURA_TERMINAL_PID);
REGISTER_HID_DETECTOR ("ASUS Aura Addressable", DetectAsusAuraUSBAddressable, AURA_USB_VID, AURA_ADDRESSABLE_1_PID);
REGISTER_HID_DETECTOR ("ASUS Aura Addressable", DetectAsusAuraUSBAddressable, AURA_USB_VID, AURA_ADDRESSABLE_2_PID);
REGISTER_HID_DETECTOR ("ASUS Aura Addressable", DetectAsusAuraUSBAddressable, AURA_USB_VID, AURA_ADDRESSABLE_3_PID);
REGISTER_HID_DETECTOR ("ASUS Aura Addressable", DetectAsusAuraUSBAddressable, AURA_USB_VID, AURA_ADDRESSABLE_4_PID);
REGISTER_HID_DETECTOR ("ASUS Aura Motherboard", DetectAsusAuraUSBMotherboards, AURA_USB_VID, AURA_MOTHERBOARD_1_PID);
REGISTER_HID_DETECTOR ("ASUS Aura Motherboard", DetectAsusAuraUSBMotherboards, AURA_USB_VID, AURA_MOTHERBOARD_2_PID);
REGISTER_HID_DETECTOR_IP("ASUS ROG Gladius II Core", DetectAsusAuraUSBMice, AURA_USB_VID, AURA_ROG_GLADIUS_II_CORE_PID, 0, 0xFF01);
REGISTER_HID_DETECTOR_IP("ASUS ROG Gladius II", DetectAsusAuraUSBMice, AURA_USB_VID, AURA_ROG_GLADIUS_II_PID, 2, 0xFF01);
REGISTER_HID_DETECTOR_IP("ASUS ROG Gladius II Origin", DetectAsusAuraUSBMice, AURA_USB_VID, AURA_ROG_GLADIUS_II_ORIGIN_PID, 2, 0xFF01);
REGISTER_HID_DETECTOR_IP("ASUS ROG Gladius II Origin PNK LTD", DetectAsusAuraUSBMice, AURA_USB_VID, AURA_ROG_GLADIUS_II_ORIGIN_PNK_LTD_PID, 2, 0xFF01);
REGISTER_HID_DETECTOR_IP("ASUS ROG Chakram (Wireless)", DetectAsusAuraUSBMice, AURA_USB_VID, AURA_ROG_CHAKRAM_WIRELESS_PID, 0, 0xFF01);
REGISTER_HID_DETECTOR_IP("Asus ROG Chakram (Wired)", DetectAsusAuraUSBMice, AURA_USB_VID, AURA_ROG_CHAKRAM_WIRED_1_PID, 0, 0xFF01);
REGISTER_HID_DETECTOR_IP("Asus ROG Chakram (Wired)", DetectAsusAuraUSBMice, AURA_USB_VID, AURA_ROG_CHAKRAM_WIRED_2_PID, 0, 0xFF01);
REGISTER_HID_DETECTOR_IP("ASUS ROG Strix Flare", DetectAsusAuraUSBKeyboards, AURA_USB_VID, AURA_ROG_STRIX_FLARE_PID, 1, 0xFF00);
REGISTER_HID_DETECTOR_IP("ASUS ROG Strix Flare PNK LTD", DetectAsusAuraUSBKeyboards, AURA_USB_VID, AURA_ROG_STRIX_FLARE_PNK_LTD_PID, 1, 0xFF00);
@@ -1,274 +0,0 @@
/*-----------------------------------------*\
| RGBController_AsusAuraKeyboard.cpp |
| |
| Generic RGB Interface for Asus Aura |
| USB controller driver |
| |
| Adam Honse (CalcProgrammer1) 3/19/2020 |
\*-----------------------------------------*/
#include "RGBController_AsusAuraKeyboard.h"
//0xFFFFFFFF indicates an unused entry in matrix
#define NA 0xFFFFFFFF
static unsigned int matrix_map[6][22] =
{ { 0, NA, 12, 17, 22, 27, 37, 42, 48, 53, 59, 64, 67, 68, NA, 74, 78, 83, NA, NA, NA, NA },
{ 1, 7, 13, 18, 23, 28, 33, 38, 43, 49, 54, 60, 65, 69, NA, 75, 79, 84, 87, 92, 96, 101 },
{ 2, NA, 8, 14, 19, 24, 29, 34, 39, 44, 50, 55, 61, 66, 70, 76, 80, 85, 88, 93, 97, 102 },
{ 3, NA, 9, 15, 20, 25, 30, 35, 40, 45, 51, 56, 62, 71, NA, NA, NA, NA, 89, 94, 98, NA },
{ 4, NA, 10, 16, 21, 26, 31, 36, 41, 46, 52, 57, NA, NA, 72, NA, 81, NA, 90, 95, 99, 103 },
{ 5, 6, 11, NA, NA, NA, NA, 32, NA, 47, NA, 58, 63, 73, NA, 77, 82, 86, 91, NA, 100, NA } };
static const char* zone_names[] =
{
"Keyboard",
"Logo",
"Underglow"
};
static zone_type zone_types[] =
{
ZONE_TYPE_MATRIX,
ZONE_TYPE_SINGLE,
ZONE_TYPE_SINGLE
};
static const unsigned int zone_sizes[] =
{
104,
1,
2,
};
typedef struct
{
const char * name;
const unsigned char idx;
} led_type;
static const led_type led_names[] =
{
/* Key Label Index */
{ "Key: Escape", 0x00 },
{ "Key: `", 0x01 },
{ "Key: Tab", 0x02 },
{ "Key: Caps Lock", 0x03 },
{ "Key: Left Shift", 0x04 },
{ "Key: Left Control", 0x05 },
{ "Key: Left Windows", 0x0D },
{ "Key: 1", 0x11 },
{ "Key: Q", 0x12 },
{ "Key: A", 0x13 },
{ "Key: Z", 0x14 },
{ "Key: Left Alt", 0x15 },
{ "Key: F1", 0x18 },
{ "Key: 2", 0x19 },
{ "Key: W", 0x1A },
{ "Key: S", 0x1B },
{ "Key: X", 0x1C },
{ "Key: F2", 0x20 },
{ "Key: 3", 0x21 },
{ "Key: E", 0x22 },
{ "Key: D", 0x23 },
{ "Key: C", 0x24 },
{ "Key: F3", 0x28 },
{ "Key: 4", 0x29 },
{ "Key: R", 0x2A },
{ "Key: F", 0x2B },
{ "Key: V", 0x2C },
{ "Key: F4", 0x30 },
{ "Key: 5", 0x31 },
{ "Key: T", 0x32 },
{ "Key: G", 0x33 },
{ "Key: B", 0x34 },
{ "Key: Space", 0x35 },
{ "Key: 6", 0x39 },
{ "Key: Y", 0x3A },
{ "Key: H", 0x3B },
{ "Key: N", 0x3C },
{ "Key: F5", 0x40 },
{ "Key: 7", 0x41 },
{ "Key: U", 0x42 },
{ "Key: J", 0x43 },
{ "Key: M", 0x44 },
{ "Key: F6", 0x48 },
{ "Key: 8", 0x49 },
{ "Key: I", 0x4A },
{ "Key: K", 0x4B },
{ "Key: ,", 0x4C },
{ "Key: Right Alt", 0x4D },
{ "Key: F7", 0x50 },
{ "Key: 9", 0x51 },
{ "Key: O", 0x52 },
{ "Key: L", 0x53 },
{ "Key: .", 0x54 },
{ "Key: F8", 0x58 },
{ "Key: 0", 0x59 },
{ "Key: P", 0x5A },
{ "Key: ;", 0x5B },
{ "Key: /", 0x5C },
{ "Key: Right Fn", 0x5D },
{ "Key: F9", 0x60 },
{ "Key: -", 0x61 },
{ "Key: [", 0x62 },
{ "Key: '", 0x63 },
{ "Key: Menu", 0x65 },
{ "Key: F10", 0x68 },
{ "Key: =", 0x69 },
{ "Key: ]", 0x6A },
{ "Key: F11", 0x70 },
{ "Key: F12", 0x78 },
{ "Key: Backspace", 0x79 },
{ "Key: \\ (ANSI)", 0x7A },
{ "Key: Enter", 0x7B },
{ "Key: Right Shift", 0x7C },
{ "Key: Right Control", 0x7D },
{ "Key: Print Screen", 0x80 },
{ "Key: Insert", 0x81 },
{ "Key: Delete", 0x82 },
{ "Key: Left Arrow", 0x85 },
{ "Key: Scroll Lock", 0x88 },
{ "Key: Home", 0x89 },
{ "Key: End", 0x8A },
{ "Key: Up Arrow", 0x8C },
{ "Key: Down Arrow", 0x8D },
{ "Key: Pause/Break", 0x90 },
{ "Key: Page Up", 0x91 },
{ "Key: Page Down", 0x92 },
{ "Key: Right Arrow", 0x95 },
{ "Key: Num Lock", 0x99 },
{ "Key: Number Pad 7", 0x9A },
{ "Key: Number Pad 4", 0x9B },
{ "Key: Number Pad 1", 0x9C },
{ "Key: Number Pad 0", 0x9D },
{ "Key: Number Pad /", 0xA1 },
{ "Key: Number Pad 8", 0xA2 },
{ "Key: Number Pad 5", 0xA3 },
{ "Key: Number Pad 2", 0xA4 },
{ "Key: Number Pad *", 0xA9 },
{ "Key: Number Pad 9", 0xAA },
{ "Key: Number Pad 6", 0xAB },
{ "Key: Number Pad 3", 0xAC },
{ "Key: Number Pad .", 0xAD },
{ "Key: Number Pad -", 0xB1 },
{ "Key: Number Pad +", 0xB2 },
{ "Key: Number Pad Enter", 0xB4 },
{ "Logo", 0xB8 },
{ "Left Underglow", 0xB9 },
{ "Right Underglow", 0xBA },
};
RGBController_AuraKeyboard::RGBController_AuraKeyboard(AuraKeyboardController* aura_ptr)
{
aura = aura_ptr;
name = "ASUS Aura Keyboard";
vendor = "ASUS";
type = DEVICE_TYPE_KEYBOARD;
description = "ASUS Aura Keyboard Device";
location = aura->GetDeviceLocation();
serial = aura->GetSerialString();
mode Direct;
Direct.name = "Direct";
Direct.value = 0;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
SetupZones();
}
RGBController_AuraKeyboard::~RGBController_AuraKeyboard()
{
delete aura;
}
void RGBController_AuraKeyboard::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
unsigned int total_led_count = 0;
for(unsigned int zone_idx = 0; zone_idx < 3; zone_idx++)
{
zone new_zone;
new_zone.name = zone_names[zone_idx];
new_zone.type = zone_types[zone_idx];
new_zone.leds_min = zone_sizes[zone_idx];
new_zone.leds_max = zone_sizes[zone_idx];
new_zone.leds_count = zone_sizes[zone_idx];
if(zone_types[zone_idx] == ZONE_TYPE_MATRIX)
{
new_zone.matrix_map = new matrix_map_type;
new_zone.matrix_map->height = 6;
new_zone.matrix_map->width = 22;
new_zone.matrix_map->map = (unsigned int *)&matrix_map;
}
else
{
new_zone.matrix_map = NULL;
}
zones.push_back(new_zone);
total_led_count += zone_sizes[zone_idx];
}
for(unsigned int led_idx = 0; led_idx < total_led_count; led_idx++)
{
led new_led;
new_led.name = led_names[led_idx].name;
new_led.value = led_names[led_idx].idx;
leds.push_back(new_led);
}
SetupColors();
}
void RGBController_AuraKeyboard::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_AuraKeyboard::DeviceUpdateLEDs()
{
unsigned char frame_buf[107 * 4];
/*---------------------------------------------------------*\
| TODO: Send packets with multiple LED frames |
\*---------------------------------------------------------*/
for(std::size_t led_idx = 0; led_idx < leds.size(); led_idx++)
{
frame_buf[(led_idx * 4) + 0] = leds[led_idx].value;
frame_buf[(led_idx * 4) + 1] = RGBGetRValue(colors[led_idx]);
frame_buf[(led_idx * 4) + 2] = RGBGetGValue(colors[led_idx]);
frame_buf[(led_idx * 4) + 3] = RGBGetBValue(colors[led_idx]);
}
aura->SendDirect(107, frame_buf);
}
void RGBController_AuraKeyboard::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_AuraKeyboard::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_AuraKeyboard::SetCustomMode()
{
active_mode = 0;
}
void RGBController_AuraKeyboard::DeviceUpdateMode()
{
}
@@ -1,33 +0,0 @@
/*-----------------------------------------*\
| RGBController_AsusAuraKeyboard.h |
| |
| Generic RGB Interface for Asus Aura |
| USB controller driver |
| |
| Adam Honse (CalcProgrammer1) 3/19/2021 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "AsusAuraKeyboardController.h"
class RGBController_AuraKeyboard : public RGBController
{
public:
RGBController_AuraKeyboard(AuraKeyboardController* aura_ptr);
~RGBController_AuraKeyboard();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
AuraKeyboardController* aura;
};
@@ -1,204 +0,0 @@
/*-----------------------------------------*\
| RGBController_AsusAuraMouse.cpp |
| |
| Generic RGB Interface for Asus Aura |
| USB controller driver |
| |
| Adam Honse (CalcProgrammer1) 10/25/2020 |
\*-----------------------------------------*/
#include "RGBController_AsusAuraMouse.h"
RGBController_AuraMouse::RGBController_AuraMouse(AuraMouseController* aura_ptr)
{
aura = aura_ptr;
name = "ASUS Aura Mouse";
vendor = "ASUS";
type = DEVICE_TYPE_MOUSE;
description = "ASUS Aura Mouse Device";
location = aura->GetDeviceLocation();
serial = aura->GetSerialString();
mode Direct;
Direct.name = "Direct";
Direct.value = AURA_MOUSE_MODE_STATIC;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_MOUSE_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = AURA_MOUSE_MODE_COLOR_CYCLE;
SpectrumCycle.flags = 0;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(SpectrumCycle);
mode Reactive;
Reactive.name = "Reactive";
Reactive.value = AURA_MOUSE_MODE_REACTIVE;
Reactive.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Reactive.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Reactive);
SetupZones();
}
RGBController_AuraMouse::~RGBController_AuraMouse()
{
delete aura;
}
void RGBController_AuraMouse::SetupZones()
{
zone logo_zone;
logo_zone.name = "Logo";
logo_zone.type = ZONE_TYPE_SINGLE;
logo_zone.leds_min = 1;
logo_zone.leds_max = 1;
logo_zone.leds_count = 1;
logo_zone.matrix_map = NULL;
zones.push_back(logo_zone);
led logo_led;
logo_led.name = "Logo";
leds.push_back(logo_led);
zone scroll_zone;
scroll_zone.name = "Scroll Wheel";
scroll_zone.type = ZONE_TYPE_SINGLE;
scroll_zone.leds_min = 1;
scroll_zone.leds_max = 1;
scroll_zone.leds_count = 1;
scroll_zone.matrix_map = NULL;
zones.push_back(scroll_zone);
led scroll_led;
scroll_led.name = "Scroll Wheel";
leds.push_back(scroll_led);
zone underglow_zone;
underglow_zone.name = "Underglow";
underglow_zone.type = ZONE_TYPE_SINGLE;
underglow_zone.leds_min = 1;
underglow_zone.leds_max = 1;
underglow_zone.leds_count = 1;
underglow_zone.matrix_map = NULL;
zones.push_back(underglow_zone);
led underglow_led;
underglow_led.name = "Underglow";
leds.push_back(underglow_led);
SetupColors();
}
void RGBController_AuraMouse::ResizeZone(int /*zone*/, int /*new_size*/)
{
}
void RGBController_AuraMouse::DeviceUpdateLEDs()
{
DeviceUpdateMode();
}
void RGBController_AuraMouse::UpdateZoneLEDs(int zone)
{
UpdateSingleLED(zone);
}
void RGBController_AuraMouse::UpdateSingleLED(int led)
{
unsigned char red = 0;
unsigned char grn = 0;
unsigned char blu = 0;
if(modes[active_mode].color_mode == MODE_COLORS_PER_LED)
{
if(led == 0)
{
red = RGBGetRValue(colors[led]);
grn = RGBGetGValue(colors[led]);
blu = RGBGetBValue(colors[led]);
aura->SendUpdate(AURA_MOUSE_ZONE_LOGO, modes[active_mode].value, red, grn, blu);
}
else if(led == 1)
{
red = RGBGetRValue(colors[led]);
grn = RGBGetGValue(colors[led]);
blu = RGBGetBValue(colors[led]);
aura->SendUpdate(AURA_MOUSE_ZONE_SCROLL, modes[active_mode].value, red, grn, blu);
}
else
{
red = RGBGetRValue(colors[led]);
grn = RGBGetGValue(colors[led]);
blu = RGBGetBValue(colors[led]);
aura->SendUpdate(AURA_MOUSE_ZONE_UNDERGLOW, modes[active_mode].value, red, grn, blu);
}
}
else
{
aura->SendUpdate(AURA_MOUSE_ZONE_ALL, modes[active_mode].value, red, grn, blu);
}
}
void RGBController_AuraMouse::SetCustomMode()
{
active_mode = 0;
}
void RGBController_AuraMouse::DeviceUpdateMode()
{
unsigned char red = 0;
unsigned char grn = 0;
unsigned char blu = 0;
if(modes[active_mode].color_mode == MODE_COLORS_PER_LED)
{
red = RGBGetRValue(colors[0]);
grn = RGBGetGValue(colors[0]);
blu = RGBGetBValue(colors[0]);
aura->SendUpdate(AURA_MOUSE_ZONE_LOGO, modes[active_mode].value, red, grn, blu);
red = RGBGetRValue(colors[1]);
grn = RGBGetGValue(colors[1]);
blu = RGBGetBValue(colors[1]);
aura->SendUpdate(AURA_MOUSE_ZONE_SCROLL, modes[active_mode].value, red, grn, blu);
red = RGBGetRValue(colors[2]);
grn = RGBGetGValue(colors[2]);
blu = RGBGetBValue(colors[2]);
aura->SendUpdate(AURA_MOUSE_ZONE_UNDERGLOW, modes[active_mode].value, red, grn, blu);
}
else
{
aura->SendUpdate(AURA_MOUSE_ZONE_ALL, modes[active_mode].value, red, grn, blu);
}
}
@@ -1,33 +0,0 @@
/*-----------------------------------------*\
| RGBController_AsusAuraMouse.h |
| |
| Generic RGB Interface for Asus Aura |
| USB controller driver |
| |
| Adam Honse (CalcProgrammer1) 10/25/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "AsusAuraMouseController.h"
class RGBController_AuraMouse : public RGBController
{
public:
RGBController_AuraMouse(AuraMouseController* aura_ptr);
~RGBController_AuraMouse();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
AuraMouseController* aura;
};
@@ -1,253 +0,0 @@
/*-----------------------------------------*\
| RGBController_AsusAuraUSB.cpp |
| |
| Generic RGB Interface for Asus Aura |
| USB controller driver |
| |
| Adam Honse (CalcProgrammer1) 1/18/2020 |
\*-----------------------------------------*/
#include "RGBController_AsusAuraUSB.h"
RGBController_AuraUSB::RGBController_AuraUSB(AuraUSBController* aura_ptr) :
initializedMode(false)
{
aura = aura_ptr;
name = "ASUS Aura USB";
vendor = "ASUS";
version = aura->GetDeviceName();
type = DEVICE_TYPE_MOTHERBOARD;
description = "ASUS Aura USB Device";
location = aura->GetDeviceLocation();
serial = aura->GetSerialString();
mode Direct;
Direct.name = "Direct";
Direct.value = AURA_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Off;
Off.name = "Off";
Off.value = AURA_MODE_OFF;
Off.flags = 0;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Static;
Static.name = "Static";
Static.value = AURA_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.colors_min = 1;
Static.colors_max = 1;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors.resize(1);
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.colors.resize(1);
modes.push_back(Breathing);
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = AURA_MODE_FLASHING;
Flashing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Flashing.colors_min = 1;
Flashing.colors_max = 1;
Flashing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Flashing.colors.resize(1);
modes.push_back(Flashing);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = AURA_MODE_SPECTRUM_CYCLE;
SpectrumCycle.flags = 0;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(SpectrumCycle);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = AURA_MODE_RAINBOW;
Rainbow.flags = 0;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
mode ChaseFade;
ChaseFade.name = "Chase Fade";
ChaseFade.value = AURA_MODE_CHASE_FADE;
ChaseFade.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
ChaseFade.colors_min = 1;
ChaseFade.colors_max = 1;
ChaseFade.color_mode = MODE_COLORS_MODE_SPECIFIC;
ChaseFade.colors.resize(1);
modes.push_back(ChaseFade);
mode Chase;
Chase.name = "Chase";
Chase.value = AURA_MODE_CHASE;
Chase.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Chase.colors_min = 1;
Chase.colors_max = 1;
Chase.color_mode = MODE_COLORS_MODE_SPECIFIC;
Chase.colors.resize(1);
modes.push_back(Chase);
SetupZones();
}
RGBController_AuraUSB::~RGBController_AuraUSB()
{
delete aura;
}
void RGBController_AuraUSB::SetupZones()
{
/*-------------------------------------------------*\
| Only set LED count on the first run |
\*-------------------------------------------------*/
bool first_run = false;
if(zones.size() == 0)
{
first_run = true;
}
/*-------------------------------------------------*\
| Clear any existing color/LED configuration |
\*-------------------------------------------------*/
leds.clear();
colors.clear();
zones.resize(aura->GetChannelCount());
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
int addressableCounter = 1;
for (unsigned int channel_idx = 0; channel_idx < zones.size(); channel_idx++)
{
AuraDeviceInfo device_info = aura->GetAuraDevices()[channel_idx];
zones[channel_idx].type = ZONE_TYPE_LINEAR;
if(device_info.device_type == AuraDeviceType::FIXED)
{
zones[channel_idx].name = "Aura Mainboard";
zones[channel_idx].leds_min = device_info.num_leds;
zones[channel_idx].leds_max = device_info.num_leds;
zones[channel_idx].leds_count = device_info.num_leds;
}
else
{
zones[channel_idx].name = "Aura Addressable ";
zones[channel_idx].name.append(std::to_string(addressableCounter));
zones[channel_idx].leds_min = 0;
zones[channel_idx].leds_max = AURA_ADDRESSABLE_MAX_LEDS;
addressableCounter++;
if(first_run)
{
zones[channel_idx].leds_count = 0;
}
}
for (unsigned int led_ch_idx = 0; led_ch_idx < zones[channel_idx].leds_count; led_ch_idx++)
{
led new_led;
new_led.name = zones[channel_idx].name;
new_led.name.append(", LED ");
new_led.name.append(std::to_string(led_ch_idx + 1));
new_led.value = channel_idx;
leds.push_back(new_led);
}
zones[channel_idx].matrix_map = NULL;
}
SetupColors();
}
void RGBController_AuraUSB::ResizeZone(int zone, int new_size)
{
if((size_t) zone >= zones.size())
{
return;
}
if(((unsigned int)new_size >= zones[zone].leds_min) && ((unsigned int)new_size <= zones[zone].leds_max))
{
zones[zone].leds_count = new_size;
SetupZones();
}
}
void RGBController_AuraUSB::DeviceUpdateLEDs()
{
if(!initializedMode)
{
DeviceUpdateMode();
}
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
aura->SetChannelLEDs(zone_idx, zones[zone_idx].colors, zones[zone_idx].leds_count);
}
}
void RGBController_AuraUSB::UpdateZoneLEDs(int zone)
{
if(!initializedMode)
{
DeviceUpdateMode();
}
aura->SetChannelLEDs(zone, zones[zone].colors, zones[zone].leds_count);
}
void RGBController_AuraUSB::UpdateSingleLED(int led)
{
if(!initializedMode)
{
DeviceUpdateMode();
}
unsigned int channel = leds[led].value;
aura->SetChannelLEDs(channel, zones[channel].colors, zones[channel].leds_count);
}
void RGBController_AuraUSB::SetCustomMode()
{
}
void RGBController_AuraUSB::DeviceUpdateMode()
{
initializedMode = true;
unsigned char red = 0;
unsigned char grn = 0;
unsigned char blu = 0;
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
red = RGBGetRValue(modes[active_mode].colors[0]);
grn = RGBGetGValue(modes[active_mode].colors[0]);
blu = RGBGetBValue(modes[active_mode].colors[0]);
}
for(unsigned int zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
if(zones[zone_idx].leds_count > 0)
{
aura->SetMode(zone_idx, modes[active_mode].value, red, grn, blu);
}
}
}
@@ -1,38 +0,0 @@
/*-----------------------------------------*\
| RGBController_AsusAuraUSB.h |
| |
| Generic RGB Interface for Asus Aura |
| USB controller driver |
| |
| Adam Honse (CalcProgrammer1) 1/18/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "AsusAuraUSBController.h"
#define AURA_ADDRESSABLE_MAX_LEDS 120
class RGBController_AuraUSB : public RGBController
{
public:
RGBController_AuraUSB(AuraUSBController* aura_ptr);
~RGBController_AuraUSB();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
AuraUSBController* aura;
std::vector<unsigned int> leds_channel;
std::vector<unsigned int> zones_channel;
bool initializedMode;
};
@@ -1,48 +0,0 @@
#ifdef _WIN32
#include "RGBController_AsusTUFLaptopWMI.h"
#include "acpiwmi.h"
#include "Detector.h"
#include "wmi.h"
#include <string>
static void DetectAsusTUFLaptopWMIControllers(std::vector<RGBController*>&)
{
// Try to retrieve ProductID / Device name from WMI; Possibly can be rewritten to use wmi.cpp
// IF you encounter false detection ( e.g. if your laptop keyboard backlight uses USB interface
// instead of ACPI WMI) please add a WHITELIST by checking the
// `name` variable for model substrings like "FX505DU"
// For now, checking for "TUF Gaming" should suffice
Wmi wmi;
wmi.init();
std::vector<QueryObj> systemProduct;
if (wmi.query("SELECT * FROM Win32_ComputerSystemProduct", systemProduct))
{
return;
}
// There should only be one, a cycle is a precaution
if(systemProduct.size() != 1)
{
return;
}
std::string& name = systemProduct[0]["Name"];
if(name.find("TUF Gaming") == name.npos)
{
return;
}
if(AsWMI_Open())
{
RGBController* new_controller = new RGBController_AsusTUFLaptopWMI();
ResourceManager::get()->RegisterRGBController(new_controller);
// Success! No more if's
}
} /* DetectFaustusControllers() */
REGISTER_DETECTOR("TUF Laptop WMI", DetectAsusTUFLaptopWMIControllers);
#endif
@@ -1,143 +0,0 @@
#ifdef _WIN32
#include "RGBController_AsusTUFLaptopWMI.h"
#include "acpiwmi.h"
#include "ResourceManager.h"
#include "Detector.h"
#include "wmi.h"
#include <string>
using namespace std::chrono_literals;
RGBController_AsusTUFLaptopWMI::RGBController_AsusTUFLaptopWMI()
{
name = "ASUS TUF Keyboard";
vendor = "ASUS";
type = DEVICE_TYPE_KEYBOARD;
description = "WMI Device";
location = "\\\\.\\ATKACPI";
modes.resize(5);
modes[0].name = "Direct";
modes[0].value = 4;
modes[0].flags = MODE_FLAG_HAS_PER_LED_COLOR;
modes[0].color_mode = MODE_COLORS_PER_LED;
modes[1].name = "Static";
modes[1].value = 0;
modes[1].flags = MODE_FLAG_HAS_PER_LED_COLOR;
modes[1].color_mode = MODE_COLORS_PER_LED;
modes[2].name = "Breathing";
modes[2].value = 1;
modes[2].flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
modes[2].speed_min = 0;
modes[2].speed_max = 2;
modes[2].color_mode = MODE_COLORS_PER_LED;
modes[2].speed = 1;
modes[3].name = "Color Cycle";
modes[3].value = 2;
modes[3].flags = MODE_FLAG_HAS_SPEED;
modes[3].speed_min = 0;
modes[3].speed_max = 2;
modes[3].color_mode = MODE_COLORS_NONE;
modes[3].speed = 1;
modes[4].name = "Strobe";
modes[4].value = 0x0A;
modes[4].flags = MODE_FLAG_HAS_PER_LED_COLOR;
modes[4].color_mode = MODE_COLORS_PER_LED;
SetupZones();
}
RGBController_AsusTUFLaptopWMI::~RGBController_AsusTUFLaptopWMI()
{
AsWMI_Close();
}
void RGBController_AsusTUFLaptopWMI::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zone |
\*---------------------------------------------------------*/
zones.resize(1);
zones[0].type = ZONE_TYPE_SINGLE;
zones[0].name = "Keyboard Backlight zone";
zones[0].leds_min = 1;
zones[0].leds_max = 1;
zones[0].leds_count = 1;
zones[0].matrix_map = NULL;
/*---------------------------------------------------------*\
| Set up LED |
\*---------------------------------------------------------*/
leds.resize(1);
leds[0].name = "Keyboard Backlight LED";
SetupColors();
}
void RGBController_AsusTUFLaptopWMI::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_AsusTUFLaptopWMI::DeviceUpdateLEDs()
{
uint8_t red = RGBGetRValue(colors[0]);
uint8_t green = RGBGetGValue(colors[0]);
uint8_t blue = RGBGetBValue(colors[0]);
uint8_t speed_byte = 0;
uint8_t mode = modes[active_mode].value;
uint8_t inv = 0;
if(mode == 4)
{
mode = 1;
inv = 4; // Any invalid mode, i.e. anything other than 0, 1, 2 and 10
}
if(mode == 1 || mode == 2)
{
switch(modes[active_mode].speed)
{
case 0: speed_byte = 0xE1; break;
case 1: speed_byte = 0xEB; break;
case 2: speed_byte = 0xF5; break;
}
}
int high = ((mode | ((red | (green << 8)) << 8)) << 8) | 0xB3;
int low = blue | (speed_byte << 8);
AsWMI_NB_DeviceControl_2arg(0x100056, high, low);
if(inv)
{
//std::this_thread::sleep_for(10ms);
high = ((inv | ((red | (green << 8)) << 8)) << 8) | 0xB3;
AsWMI_NB_DeviceControl_2arg(0x100056, high, low);
}
}
void RGBController_AsusTUFLaptopWMI::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_AsusTUFLaptopWMI::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_AsusTUFLaptopWMI::SetCustomMode()
{
SetMode(0);
}
void RGBController_AsusTUFLaptopWMI::DeviceUpdateMode()
{
DeviceUpdateLEDs();
}
#endif
@@ -1,29 +0,0 @@
#ifndef RGBCONTROLLER_ASUSTUFLAPTOPWMI_H
#define RGBCONTROLLER_ASUSTUFLAPTOPWMI_H
#ifdef _WIN32
#include "RGBController.h"
class RGBController_AsusTUFLaptopWMI : public RGBController
{
public:
RGBController_AsusTUFLaptopWMI();
virtual ~RGBController_AsusTUFLaptopWMI();
void SetupZones() override;
void ResizeZone(int zone, int new_size) override;
void DeviceUpdateLEDs() override;
void UpdateZoneLEDs(int zone) override;
void UpdateSingleLED(int led) override;
void DeviceUpdateMode() override;
void SetCustomMode() override;
};
#endif
#endif // RGBCONTROLLER_ASUSTUFLAPTOPWMI_H
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| AsusAuraSMBusController.cpp |
| AuraController.h |
| |
| Driver for ASUS Aura RGB lighting |
| controller |
@@ -7,25 +7,10 @@
| Adam Honse (CalcProgrammer1) 8/19/2018 |
\*-----------------------------------------*/
#include "AsusAuraSMBusController.h"
#include "AuraController.h"
#include <cstring>
static const char* aura_channels[] = /* Aura channel strings */
{
"Audio",
"Backplate",
"Back I/O",
"Center",
"Center",
"DRAM",
"PCIe",
"RGB Header",
"RGB Header 2",
"RGB Header",
"Unknown",
};
AuraSMBusController::AuraSMBusController(i2c_smbus_interface* bus, aura_dev_id dev)
AuraController::AuraController(i2c_smbus_interface* bus, aura_dev_id dev)
{
this->bus = bus;
this->dev = dev;
@@ -60,7 +45,7 @@ AuraSMBusController::AuraSMBusController(i2c_smbus_interface* bus, aura_dev_id d
{
direct_reg = AURA_REG_COLORS_DIRECT_V2;
effect_reg = AURA_REG_COLORS_EFFECT_V2;
channel_cfg = AURA_CONFIG_CHANNEL_V1;
channel_cfg = AURA_CONFIG_CHANNEL_V2;
}
// AUMA0-E6K5-0106 - Second generation motherboard controller
else if (strcmp(device_name, "AUMA0-E6K5-0106") == 0)
@@ -83,13 +68,6 @@ AuraSMBusController::AuraSMBusController(i2c_smbus_interface* bus, aura_dev_id d
effect_reg = AURA_REG_COLORS_EFFECT_V2;
channel_cfg = AURA_CONFIG_CHANNEL_V2;
}
// AUMA0-E8K4-0101 - Second generation motherboard controller
else if (strcmp(device_name, "AUMA0-E8K4-0101") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT_V2;
effect_reg = AURA_REG_COLORS_EFFECT_V2;
channel_cfg = AURA_CONFIG_CHANNEL_V2;
}
// Assume first generation controller if string does not match
else
{
@@ -99,32 +77,22 @@ AuraSMBusController::AuraSMBusController(i2c_smbus_interface* bus, aura_dev_id d
}
}
AuraSMBusController::~AuraSMBusController()
AuraController::~AuraController()
{
}
std::string AuraSMBusController::GetDeviceName()
char * AuraController::GetDeviceName()
{
return(device_name);
}
std::string AuraSMBusController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return("I2C: " + return_string);
}
unsigned char AuraSMBusController::GetChannel(unsigned int led)
unsigned char AuraController::GetChannel(unsigned int led)
{
return(config_table[channel_cfg + led]);
}
const char * AuraSMBusController::GetChannelName(unsigned int led)
const char * AuraController::GetChannelName(unsigned int led)
{
switch (config_table[channel_cfg + led])
{
@@ -174,31 +142,16 @@ const char * AuraSMBusController::GetChannelName(unsigned int led)
}
}
unsigned int AuraSMBusController::GetLEDCount()
unsigned int AuraController::GetLEDCount()
{
return(led_count);
}
unsigned char AuraSMBusController::GetLEDRed(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led )));
}
unsigned char AuraSMBusController::GetLEDGreen(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led ) + 2));
}
unsigned char AuraSMBusController::GetLEDBlue(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led ) + 1));
}
void AuraSMBusController::SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue)
void AuraController::SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char* colors = new unsigned char[led_count * 3];
for (unsigned int i = 0; i < (led_count * 3); i += 3)
for (int i = 0; i < (led_count * 3); i += 3)
{
colors[i + 0] = red;
colors[i + 1] = blue;
@@ -210,11 +163,11 @@ void AuraSMBusController::SetAllColorsDirect(unsigned char red, unsigned char gr
delete colors;
}
void AuraSMBusController::SetAllColorsEffect(unsigned char red, unsigned char green, unsigned char blue)
void AuraController::SetAllColorsEffect(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char* colors = new unsigned char[led_count * 3];
for (unsigned int i = 0; i < (led_count * 3); i += 3)
for (int i = 0; i < (led_count * 3); i += 3)
{
colors[i + 0] = red;
colors[i + 1] = blue;
@@ -225,23 +178,23 @@ void AuraSMBusController::SetAllColorsEffect(unsigned char red, unsigned char gr
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
delete[] colors;
delete colors;
}
void AuraSMBusController::SetDirect(unsigned char direct)
void AuraController::SetDirect(unsigned char direct)
{
AuraRegisterWrite(AURA_REG_DIRECT, direct);
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
}
void AuraSMBusController::SetLEDColorDirect(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
void AuraController::SetLEDColorDirect(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char colors[3] = { red, blue, green };
AuraRegisterWriteBlock(direct_reg + ( 3 * led ), colors, 3);
}
void AuraSMBusController::SetLEDColorEffect(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
void AuraController::SetLEDColorEffect(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char colors[3] = { red, blue, green };
@@ -250,13 +203,13 @@ void AuraSMBusController::SetLEDColorEffect(unsigned int led, unsigned char red,
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
}
void AuraSMBusController::SetMode(unsigned char mode)
void AuraController::SetMode(unsigned char mode)
{
AuraRegisterWrite(AURA_REG_MODE, mode);
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
}
void AuraSMBusController::AuraUpdateDeviceName()
void AuraController::AuraUpdateDeviceName()
{
for (int i = 0; i < 16; i++)
{
@@ -264,7 +217,7 @@ void AuraSMBusController::AuraUpdateDeviceName()
}
}
unsigned char AuraSMBusController::AuraRegisterRead(aura_register reg)
unsigned char AuraController::AuraRegisterRead(aura_register reg)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
@@ -274,7 +227,7 @@ unsigned char AuraSMBusController::AuraRegisterRead(aura_register reg)
}
void AuraSMBusController::AuraRegisterWrite(aura_register reg, unsigned char val)
void AuraController::AuraRegisterWrite(aura_register reg, unsigned char val)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
@@ -284,7 +237,7 @@ void AuraSMBusController::AuraRegisterWrite(aura_register reg, unsigned char val
}
void AuraSMBusController::AuraRegisterWriteBlock(aura_register reg, unsigned char * data, unsigned char sz)
void AuraController::AuraRegisterWriteBlock(aura_register reg, unsigned char * data, unsigned char sz)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
@@ -292,4 +245,4 @@ void AuraSMBusController::AuraRegisterWriteBlock(aura_register reg, unsigned cha
//Write Aura block data
bus->i2c_smbus_write_block_data(dev, 0x03, sz, data);
}
}
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| AsusAuraSMBusController.h |
| AuraController.h |
| |
| Definitions and types for ASUS Aura RGB |
| lighting controller |
@@ -7,7 +7,6 @@
| Adam Honse (CalcProgrammer1) 8/19/2018 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
@@ -66,6 +65,21 @@ enum
AURA_LED_CHANNEL_RGB_HEADER_3 = 0x91, /* RGB Header 3 LED channel */
};
static const char* aura_channels[] = /* Aura channel strings */
{
"Audio",
"Backplate",
"Back I/O",
"Center",
"Center",
"DRAM",
"PCIe",
"RGB Header",
"RGB Header 2",
"RGB Header",
"Unknown",
};
enum
{
AURA_CONFIG_LED_COUNT = 0x02, /* LED Count configuration offset */
@@ -73,20 +87,16 @@ enum
AURA_CONFIG_CHANNEL_V2 = 0x1B, /* LED Channel V2 configuration offset */
};
class AuraSMBusController
class AuraController
{
public:
AuraSMBusController(i2c_smbus_interface* bus, aura_dev_id dev);
~AuraSMBusController();
AuraController(i2c_smbus_interface* bus, aura_dev_id dev);
~AuraController();
std::string GetDeviceName();
std::string GetDeviceLocation();
char* GetDeviceName();
unsigned char GetChannel(unsigned int led);
const char* GetChannelName(unsigned int led);
unsigned int GetLEDCount();
unsigned char GetLEDRed(unsigned int led);
unsigned char GetLEDGreen(unsigned int led);
unsigned char GetLEDBlue(unsigned int led);
void SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue);
void SetAllColorsEffect(unsigned char red, unsigned char green, unsigned char blue);
void SetDirect(unsigned char direct);
@@ -110,4 +120,4 @@ private:
i2c_smbus_interface * bus;
aura_dev_id dev;
};
};
@@ -0,0 +1,125 @@
#include "AuraController.h"
#include "RGBController.h"
#include "RGBController_Aura.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/******************************************************************************************\
* *
* TestForAuraController *
* *
* Tests the given address to see if an Aura controller exists there. First does a *
* quick write to test for a response, and if so does a simple read at 0xA0 to test *
* for incrementing values 0...F which was observed at this location during data dump *
* *
\******************************************************************************************/
bool TestForAuraController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if (res >= 0)
{
pass = true;
for (int i = 0xA0; i < 0xB0; i++)
{
res = bus->i2c_smbus_read_byte_data(address, i);
if (res != (i - 0xA0))
{
pass = false;
}
}
}
return(pass);
} /* TestForAuraController() */
/******************************************************************************************\
* *
* DetectAuraControllers *
* *
* Detect Aura controllers on the enumerated I2C busses. Searches for Aura-enabled *
* RAM at 0x77 and tries to initialize their slot addresses, then searches for them *
* at their correct initialized addresses. Also looks for motherboard controller at *
* address 0x4E. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectAuraControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
AuraController* new_aura;
RGBController_Aura* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Remap Aura-enabled RAM modules on 0x77
for (unsigned int slot = 0; slot < 8; slot++)
{
int res = busses[bus]->i2c_smbus_write_quick(0x77, I2C_SMBUS_WRITE);
if (res < 0)
{
break;
}
AuraController temp_controller(busses[bus], 0x77);
temp_controller.AuraRegisterWrite(AURA_REG_SLOT_INDEX, slot);
temp_controller.AuraRegisterWrite(AURA_REG_I2C_ADDRESS, 0xE0 + (slot << 1));
}
// Add Aura-enabled controllers at their remapped addresses
for (unsigned int slot = 0; slot < 8; slot++)
{
if (TestForAuraController(busses[bus], 0x70 + slot))
{
new_aura = new AuraController(busses[bus], 0x70 + slot);
new_controller = new RGBController_Aura(new_aura);
rgb_controllers.push_back(new_controller);
}
}
// Check for Aura controller at 0x40
if (TestForAuraController(busses[bus], 0x40))
{
new_aura = new AuraController(busses[bus], 0x40);
new_controller = new RGBController_Aura(new_aura);
rgb_controllers.push_back(new_controller);
}
// Check for Aura controller at 0x4E
if (TestForAuraController(busses[bus], 0x4E))
{
new_aura = new AuraController(busses[bus], 0x4E);
new_controller = new RGBController_Aura(new_aura);
rgb_controllers.push_back(new_controller);
}
// Check for Aura controller at 0x4F
if (TestForAuraController(busses[bus], 0x4F))
{
new_aura = new AuraController(busses[bus], 0x4F);
new_controller = new RGBController_Aura(new_aura);
rgb_controllers.push_back(new_controller);
}
// Check for Aura controller at 0x66
if (TestForAuraController(busses[bus], 0x66))
{
new_aura = new AuraController(busses[bus], 0x66);
new_controller = new RGBController_Aura(new_aura);
rgb_controllers.push_back(new_controller);
}
}
} /* DetectAuraControllers() */
@@ -1,308 +0,0 @@
/*-------------------------------------------------------------------*\
| CMARGBController.cpp |
| |
| Driver for Coolermaster ARGB USB Controller |
| |
| Chris M (Dr_No) 10th Oct 2020 |
| |
\*-------------------------------------------------------------------*/
#include "CMARGBcontroller.h"
#include <cstring>
static unsigned char argb_colour_index_data[2][2][2] =
{ //B0 B1
{ { 0x00, 0x03 }, //G0 R0
{ 0x02, 0x06 }, }, //G1 R0
{ { 0x01, 0x05 }, //G0 R1
{ 0x04, 0x07 }, } //G1 R1
};
CMARGBController::CMARGBController(hid_device* dev_handle, char *_path, unsigned char _zone_idx)
{
const int szTemp = 256;
wchar_t tmpName[szTemp];
dev = dev_handle;
location = _path;
zone_index = _zone_idx;
hid_get_manufacturer_string(dev, tmpName, szTemp);
std::wstring wName = std::wstring(tmpName);
device_name = std::string(wName.begin(), wName.end());
hid_get_product_string(dev, tmpName, szTemp);
wName = std::wstring(tmpName);
device_name.append(" ").append(std::string(wName.begin(), wName.end()));
hid_get_serial_number_string(dev, tmpName, szTemp);
wName = std::wstring(tmpName);
serial = std::string(wName.begin(), wName.end());
GetStatus();
}
CMARGBController::~CMARGBController()
{
hid_close(dev);
}
void CMARGBController::GetStatus()
{
unsigned char buffer[CM_ARGB_PACKET_SIZE] = { 0x00, 0x80, 0x0B, 0x01 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
int rgb_offset = 0;
int zone;
if (argb_header_data[zone_index].digital)
{
zone = argb_header_data[zone_index].header;
buffer[CM_ARGB_COMMAND_BYTE] = 0x0B;
}
else
{
zone = 0x00;
buffer[CM_ARGB_COMMAND_BYTE] = 0x0A;
rgb_offset = 1;
}
/*---------------------------------------------------------*\
| If this is the group then just return the first status |
\*---------------------------------------------------------*/
buffer[CM_ARGB_ZONE_BYTE] = ( zone > 0x08 ) ? 0x01 : zone;
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
current_mode = buffer[4 - rgb_offset];
bool_random = ( buffer[5 - rgb_offset] == 0x00 );
current_speed = buffer[6 - rgb_offset];
current_brightness = buffer[7 - rgb_offset];
current_red = buffer[8 - rgb_offset];
current_green = buffer[9 - rgb_offset];
current_blue = buffer[10 - rgb_offset];
}
std::string CMARGBController::GetDeviceName()
{
return device_name;
}
std::string CMARGBController::GetSerial()
{
return serial;
}
std::string CMARGBController::GetLocation()
{
return("HID: " + location);
}
unsigned char CMARGBController::GetZoneIndex()
{
return zone_index;
}
unsigned char CMARGBController::GetMode()
{
return current_mode;
}
unsigned char CMARGBController::GetLedRed()
{
return current_red;
}
unsigned char CMARGBController::GetLedGreen()
{
return current_green;
}
unsigned char CMARGBController::GetLedBlue()
{
return current_blue;
}
unsigned char CMARGBController::GetLedSpeed()
{
return current_speed;
}
bool CMARGBController::GetRandomColours()
{
return bool_random;
}
unsigned int CMARGBController::GetLargestColour(unsigned int red, unsigned int green, unsigned int blue)
{
unsigned int largest;
if ( red > green )
{
( red > blue ) ? largest = red : largest = blue;
}
else
{
( green > blue ) ? largest = green : largest = blue;
}
return (largest == 0) ? 1 : largest;
}
unsigned char CMARGBController::GetColourIndex(unsigned char red, unsigned char green, unsigned char blue)
{
/*---------------------------------------------------------------------------------------------------------*\
| The Cooler Master ARGB controller V0008 uses a limited colour pallette referenced by an index |
| Starting at 0x00 Random, 0x01 Red, 0x02 Green, 0x03 Blue, 0x04 Yellow, 0x05 Purple, 0x06 Cyan, 0x07 White |
| The index can be calculated by normalising the input colour, rounding those values |
| and using them as the indicies of a 3d array containing the correct index |
\*---------------------------------------------------------------------------------------------------------*/
unsigned int divisor = GetLargestColour( red, green, blue);
unsigned int r = round( red / divisor );
unsigned int g = round( green / divisor );
unsigned int b = round( blue / divisor );
unsigned char idx = argb_colour_index_data[r][g][b];
return idx;
}
void CMARGBController::SetLedCount(int zone, int led_count)
{
unsigned char buffer[CM_ARGB_PACKET_SIZE] = { 0x00, 0x80, 0x0D, 0x02 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
buffer[CM_ARGB_ZONE_BYTE] = zone;
buffer[CM_ARGB_MODE_BYTE] = led_count;
buffer[CM_ARGB_COLOUR_INDEX_BYTE] = (0x0F - led_count > 0) ? 0x0F - led_count : 0x01;
hid_write(dev, buffer, buffer_size);
}
void CMARGBController::SetMode(unsigned char mode, unsigned char speed, RGBColor colour, bool random_colours)
{
bool needs_update = !( (current_mode == mode) && (current_speed == speed) && (current_brightness == 0xFF) && (ToRGBColor(current_red, current_green, current_blue) == colour));
if (needs_update)
{
current_mode = mode;
current_speed = speed;
current_brightness = 0xFF;
current_red = RGBGetRValue(colour);
current_green = RGBGetGValue(colour);
current_blue = RGBGetBValue(colour);
bool_random = random_colours;
SendUpdate();
}
}
void CMARGBController::SetLedsDirect(RGBColor *led_colours, unsigned int led_count)
{
const unsigned char buffer_size = CM_ARGB_PACKET_SIZE;
unsigned char buffer[buffer_size] = { 0x00, 0x10, 0x02 };
unsigned char packet_count = 0;
std::vector<unsigned char> colours;
/*---------------------------------------------*\
| Set up the RGB triplets to send |
\*---------------------------------------------*/
for(int i = 0; i < led_count; i++)
{
RGBColor colour = led_colours[i];
colours.push_back( RGBGetRValue(colour) );
colours.push_back( RGBGetGValue(colour) );
colours.push_back( RGBGetBValue(colour) );
}
buffer[CM_ARGB_ZONE_BYTE] = argb_header_data[zone_index].header;
buffer[CM_ARGB_MODE_BYTE] = led_count;
unsigned char buffer_idx = CM_ARGB_MODE_BYTE + 1;
for(std::vector<unsigned char>::iterator it = colours.begin(); it != colours.end(); buffer_idx = 0)
{
/*-----------------------------------------------------------------*\
| Fill the write buffer till its full or the colour buffer is empty |
\*-----------------------------------------------------------------*/
buffer[CM_ARGB_REPORT_BYTE] = packet_count;
while (( buffer_idx < buffer_size) && ( it != colours.end() ))
{
buffer[buffer_idx] = *it;
buffer_idx++;
it++;
}
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
/*-----------------------------------------------------------------*\
| Reset the write buffer |
\*-----------------------------------------------------------------*/
memset(buffer, 0x00, buffer_size );
packet_count++;
}
buffer[CM_ARGB_REPORT_BYTE] = 0x82;
/*buffer[CM_ARGB_COMMAND_BYTE] = 0x62;
buffer[CM_ARGB_FUNCTION_BYTE] = 0x00;
buffer[CM_ARGB_ZONE_BYTE] = 0x73;
buffer[CM_ARGB_MODE_BYTE] = 0x00;
buffer[CM_ARGB_COLOUR_INDEX_BYTE] = 0x33;
buffer[CM_ARGB_SPEED_BYTE] = 0x1B;*/
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
}
void CMARGBController::SendUpdate()
{
unsigned char buffer[CM_ARGB_PACKET_SIZE] = { 0x00 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
bool boolARGB_header = argb_header_data[zone_index].digital;
bool boolPassthru = ( current_mode == CM_ARGB_MODE_PASSTHRU ) || ( current_mode == CM_RGB_MODE_PASSTHRU );
bool boolDirect = ( current_mode == CM_ARGB_MODE_DIRECT );
unsigned char function = boolPassthru ? (boolARGB_header ? 0x02 : 0x04) : (boolARGB_header ? 0x01 : 0x03);
buffer[CM_ARGB_REPORT_BYTE] = 0x80;
buffer[CM_ARGB_COMMAND_BYTE] = 0x01;
buffer[CM_ARGB_FUNCTION_BYTE] = boolDirect ? 0x01 : function;
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
/*-----------------------------------------------------------------*\
| Direct mode is now set up and no other mode packet is required |
\*-----------------------------------------------------------------*/
if(boolDirect)
{
return;
}
if(boolARGB_header)
{
buffer[CM_ARGB_COMMAND_BYTE] = 0x0b; //ARGB sends 0x0b (1011) RGB sends 0x04 (0100)
buffer[CM_ARGB_FUNCTION_BYTE] = (false) ? 0x01 : 0x02; //This controls direct mode TODO
buffer[CM_ARGB_ZONE_BYTE] = argb_header_data[zone_index].header;
buffer[CM_ARGB_MODE_BYTE] = current_mode;
buffer[CM_ARGB_COLOUR_INDEX_BYTE] = bool_random ? 0x00 : 0x10;
buffer[CM_ARGB_SPEED_BYTE] = current_speed;
buffer[CM_ARGB_BRIGHTNESS_BYTE] = current_brightness;
buffer[CM_ARGB_RED_BYTE] = current_red;
buffer[CM_ARGB_GREEN_BYTE] = current_green;
buffer[CM_ARGB_BLUE_BYTE] = current_blue;
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
}
else
{
buffer[CM_ARGB_COMMAND_BYTE] = boolPassthru ? 0x01 : 0x04; //ARGB sends 0x0b (1011) RGB sends 0x04 (0100)
buffer[CM_ARGB_MODE_BYTE + CM_RGB_OFFSET] = current_mode;
buffer[CM_ARGB_COLOUR_INDEX_BYTE + CM_RGB_OFFSET] = bool_random ? 0x00 : 0x10;
buffer[CM_ARGB_SPEED_BYTE + CM_RGB_OFFSET] = current_speed;
buffer[CM_ARGB_BRIGHTNESS_BYTE + CM_RGB_OFFSET] = current_brightness;
buffer[CM_ARGB_RED_BYTE + CM_RGB_OFFSET] = current_red;
buffer[CM_ARGB_GREEN_BYTE + CM_RGB_OFFSET] = current_green;
buffer[CM_ARGB_BLUE_BYTE + CM_RGB_OFFSET] = current_blue;
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
}
}
@@ -1,137 +0,0 @@
/*-------------------------------------------------------------------*\
| CMARGBController.h |
| |
| Driver for Coolermaster ARGB USB Controller |
| |
| Chris M (Dr_No) 10th Oct 2020 |
| |
| Simple RGB device with 5 modes |
| |
\*-------------------------------------------------------------------*/
#include <string>
#include <array>
#include <cmath> //Needed by round()
#include <hidapi/hidapi.h>
#include "RGBController.h" //Needed to set the direct mode
#pragma once
#define CM_ARGB_COLOUR_MODE_DATA_SIZE (sizeof(colour_mode_data[0]) / sizeof(colour_mode_data[0][0]))
#define CM_ARGB_HEADER_DATA_SIZE (sizeof(argb_header_data) / sizeof(argb_headers) )
#define CM_ARGB_INTERRUPT_TIMEOUT 250
#define CM_ARGB_PACKET_SIZE 65
#define CM_ARGB_DEVICE_NAME_SIZE (sizeof(device_name) / sizeof(device_name[ 0 ]))
#define CM_RGB_OFFSET -2
#define HID_MAX_STR 255
enum
{
CM_ARGB_REPORT_BYTE = 1,
CM_ARGB_COMMAND_BYTE = 2,
CM_ARGB_FUNCTION_BYTE = 3,
CM_ARGB_ZONE_BYTE = 4,
CM_ARGB_MODE_BYTE = 5,
CM_ARGB_COLOUR_INDEX_BYTE = 6,
CM_ARGB_SPEED_BYTE = 7,
CM_ARGB_BRIGHTNESS_BYTE = 8,
CM_ARGB_RED_BYTE = 9,
CM_ARGB_GREEN_BYTE = 10,
CM_ARGB_BLUE_BYTE = 11
};
struct argb_headers
{
const char* name;
unsigned char header;
bool digital;
unsigned int count;
};
static argb_headers argb_header_data[6] =
{
{ "RGB Header", 0xFE, false, 1 },
{ "Digital ARGB1", 0x01, true, 12 },
{ "Digital ARGB2", 0x02, true, 12 },
{ "Digital ARGB3", 0x04, true, 12 },
{ "Digital ARGB4", 0x08, true, 12 },
{ "All Digital ARGB", 0xFF, true, 12 }
};
enum
{
CM_RGB_MODE_MIRAGE = 0x01, //Mirage
CM_RGB_MODE_FLASH = 0x02, //Flash
CM_RGB_MODE_BREATHING = 0x03, //Breathing
CM_RGB_MODE_STATIC = 0x05, //Static
CM_RGB_MODE_OFF = 0x06, //Turn off
CM_RGB_MODE_PASSTHRU = 0xFF //Motherboard Pass Thru Mode
};
enum
{
CM_ARGB_MODE_OFF = 0x0B, //Turn off
CM_ARGB_MODE_SPECTRUM = 0x01, //Spectrum Mode
CM_ARGB_MODE_RELOAD = 0x02, //Reload Mode
CM_ARGB_MODE_RECOIL = 0x03, //Recoil Mode
CM_ARGB_MODE_BREATHING = 0x04, //Breathing Mode
CM_ARGB_MODE_REFILL = 0x05, //Refill Mode
CM_ARGB_MODE_DEMO = 0x06, //Demo Mode
CM_ARGB_MODE_FILLFLOW = 0x08, //Fill Flow Mode
CM_ARGB_MODE_RAINBOW = 0x09, //Rainbow Mode
CM_ARGB_MODE_STATIC = 0x0A, //Static Mode
CM_ARGB_MODE_DIRECT = 0xFE, //Direct Led Control
CM_ARGB_MODE_PASSTHRU = 0xFF //Motherboard Pass Thru Mode
};
enum
{
CM_ARGB_SPEED_SLOWEST = 0x00, // Slowest speed
CM_ARGB_SPEED_SLOW = 0x01, // Slower speed
CM_ARGB_SPEED_NORMAL = 0x02, // Normal speed
CM_ARGB_SPEED_FAST = 0x03, // Fast speed
CM_ARGB_SPEED_FASTEST = 0x04, // Fastest speed
};
class CMARGBController
{
public:
CMARGBController(hid_device* dev_handle, char *_path, unsigned char _zone_idx);
~CMARGBController();
std::string GetDeviceName();
std::string GetSerial();
std::string GetLocation();
unsigned char GetZoneIndex();
unsigned char GetMode();
unsigned char GetLedRed();
unsigned char GetLedGreen();
unsigned char GetLedBlue();
unsigned char GetLedSpeed();
bool GetRandomColours();
void SetLedCount(int zone, int led_count);
void SetMode(unsigned char mode, unsigned char speed, RGBColor colour, bool random_colours);
void SetLedsDirect(RGBColor * led_colours, unsigned int led_count);
private:
std::string device_name;
std::string serial;
std::string location;
hid_device* dev;
unsigned char zone_index;
unsigned char current_mode;
unsigned char current_speed;
unsigned char current_red;
unsigned char current_green;
unsigned char current_blue;
unsigned char current_brightness;
bool bool_random;
unsigned int GetLargestColour(unsigned int red, unsigned int green, unsigned int blue);
unsigned char GetColourIndex(unsigned char red, unsigned char green, unsigned char blue);
void GetStatus();
void SendUpdate();
};
@@ -1,169 +0,0 @@
/*-------------------------------------------------------------------*\
| CMMP750Controller.cpp |
| |
| Driver for Coolermaster MP750 mousepad |
| |
| Chris M (Dr_No) 16th Apr 2020 |
| |
\*-------------------------------------------------------------------*/
#include "CMMP750Controller.h"
static unsigned char colour_mode_data[][6] =
{
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, /* Off */
{ 0x01, 0x04, 0xFF, 0x00, 0xFF, 0x00 }, /* Static */
{ 0x02, 0x04, 0xFF, 0x00, 0xFF, 0x80 }, /* Blinking */
{ 0x03, 0x04, 0xFF, 0x00, 0xFF, 0x80 }, /* Breathing */
{ 0x04, 0x04, 0x80, 0x00, 0x00, 0x00 }, /* Colour Cycle */
{ 0x05, 0x04, 0x80, 0x00, 0x00, 0x00 } /* Colour Breath */
};
static unsigned char speed_mode_data[9] =
{
0xFF, 0xE0, 0xC0, 0xA0, 0x80, 0x60, 0x40, 0x20, 0x00 /* Speed Definition */
};
CMMP750Controller::CMMP750Controller(hid_device* dev_handle, char *_path)
{
dev = dev_handle;
location = _path;
const int szTemp = 256;
wchar_t tmpName[szTemp];
hid_get_manufacturer_string(dev, tmpName, szTemp);
std::wstring wName = std::wstring(tmpName);
device_name = std::string(wName.begin(), wName.end());
hid_get_product_string(dev, tmpName, szTemp);
wName = std::wstring(tmpName);
device_name.append(" ").append(std::string(wName.begin(), wName.end()));
hid_get_serial_number_string(dev, tmpName, szTemp);
wName = std::wstring(tmpName);
serial = std::string(wName.begin(), wName.end());
GetStatus(); //When setting up device get current status
}
CMMP750Controller::~CMMP750Controller()
{
hid_close(dev);
}
void CMMP750Controller::GetStatus()
{
unsigned char buffer[0x41] = { 0x00 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
buffer[1] = 0x07;
hid_write(dev, buffer, buffer_size);
hid_read(dev, buffer, buffer_size);
if((buffer[0] == 0x80) && (buffer[1] == 0x05))
{
current_mode = buffer[2];
current_red = buffer[3];
current_green = buffer[4];
current_blue = buffer[5];
for(int i = 0; (speed_mode_data[i] >= buffer[6] && i <= MP750_SPEED_FASTEST); i++)
{
current_speed = i;
}
}
else
{
//Code should never reach here however just in case there is a failure set something
current_mode = CM_MP750_MODE_COLOR_CYCLE; //Unicorn Spew
current_red = 0xFF;
current_green = 0xFF;
current_blue = 0xFF;
current_speed = MP750_SPEED_NORMAL;
}
}
std::string CMMP750Controller::GetDeviceName()
{
return device_name;
}
std::string CMMP750Controller::GetSerial()
{
return serial;
}
std::string CMMP750Controller::GetLocation()
{
return("HID: " + location);
}
unsigned char CMMP750Controller::GetMode()
{
return current_mode;
}
unsigned char CMMP750Controller::GetLedRed()
{
return current_red;
}
unsigned char CMMP750Controller::GetLedGreen()
{
return current_green;
}
unsigned char CMMP750Controller::GetLedBlue()
{
return current_blue;
}
unsigned char CMMP750Controller::GetLedSpeed()
{
return current_speed;
}
void CMMP750Controller::SetMode(unsigned char mode, unsigned char speed)
{
current_mode = mode;
current_speed = speed;
SendUpdate();
}
void CMMP750Controller::SetColor(unsigned char red, unsigned char green, unsigned char blue)
{
current_red = red;
current_green = green;
current_blue = blue;
SendUpdate();
}
void CMMP750Controller::SendUpdate()
{
unsigned char buffer[0x41] = { 0x00 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
for(std::size_t i = 0; i < CM_COLOUR_MODE_DATA_SIZE; i++)
{
buffer[i+1] = colour_mode_data[current_mode][i];
}
if(current_mode > CM_MP750_MODE_BREATHING)
{
//If the mode is random colours set SPEED at BYTE2
buffer[CM_RED_BYTE] = speed_mode_data[current_speed];
}
else
{
//Otherwise SPEED is BYTE5
buffer[CM_RED_BYTE] = current_red;
buffer[CM_GREEN_BYTE] = current_green;
buffer[CM_BLUE_BYTE] = current_blue;
buffer[CM_SPEED_BYTE] = speed_mode_data[current_speed];
}
hid_write(dev, buffer, buffer_size);
}
@@ -1,95 +0,0 @@
/*-------------------------------------------------------------------*\
| CMMP750Controller.h |
| |
| Driver for Coolermaster MP750 mousepad |
| |
| Chris M (Dr_No) 16th Apr 2020 |
| |
| Simple RGB device with 5 modes |
| BYTE0 = Mode (0x01 thru 0x05 |
| BYTE1 = ?? Must be set to 0x04 for colour modes otherwise ignored |
| BYTE2 = Colour Modes: RED else Cycle SPEED |
| BYTE3 = Colour Modes: GREEN else ignored |
| BYTE4 = Colour Modes: BLUE else ignored |
| BYTE5 = Colour Modes: SPEED else ignored |
\*-------------------------------------------------------------------*/
#include <string>
#include <array>
#include <hidapi/hidapi.h>
#pragma once
#define CM_COLOUR_MODE_DATA_SIZE (sizeof(colour_mode_data[0]) / sizeof(colour_mode_data[0][0]))
#define CM_INTERRUPT_TIMEOUT 250
#define CM_DEVICE_NAME_SIZE (sizeof(device_name) / sizeof(device_name[ 0 ]))
#define CM_SERIAL_SIZE (sizeof(serial) / sizeof(serial[ 0 ]))
#define HID_MAX_STR 255
enum
{
CM_MODE_BYTE = 1,
CM_LENGTH_BYTE = 2,
CM_RED_BYTE = 3,
CM_GREEN_BYTE = 4,
CM_BLUE_BYTE = 5,
CM_SPEED_BYTE = 6
};
enum
{
CM_MP750_MODE_OFF = 0x00, //Off
CM_MP750_MODE_STATIC = 0x01, //Static Mode
CM_MP750_MODE_BLINK = 0x02, //Blinking Mode
CM_MP750_MODE_BREATHING = 0x03, //Breathing Mode
CM_MP750_MODE_COLOR_CYCLE = 0x04, //Color Cycle Mode
CM_MP750_MODE_BREATH_CYCLE = 0x05 //Breathing Cycle Mode
};
enum
{
MP750_SPEED_SLOWEST = 0x00, /* Slowest speed */
MP750_SPEED_SLOWER = 0x01, /* Slower speed */
MP750_SPEED_SLOW = 0x02, /* Slow speed */
MP750_SPEED_SLOWISH = 0x03, /* Slowish speed */
MP750_SPEED_NORMAL = 0x04, /* Normal speed */
MP750_SPEED_FASTISH = 0x05, /* Fastish speed */
MP750_SPEED_FAST = 0x06, /* Fast speed */
MP750_SPEED_FASTER = 0x07, /* Faster speed */
MP750_SPEED_FASTEST = 0x08, /* Fastest speed */
};
class CMMP750Controller
{
public:
CMMP750Controller(hid_device* dev_handle, char *_path);
~CMMP750Controller();
std::string GetDeviceName();
std::string GetSerial();
std::string GetLocation();
unsigned char GetMode();
unsigned char GetLedRed();
unsigned char GetLedGreen();
unsigned char GetLedBlue();
unsigned char GetLedSpeed();
void SetMode(unsigned char mode, unsigned char speed);
void SetColor(unsigned char red, unsigned char green, unsigned char blue);
private:
std::string device_name;
std::string serial;
std::string location;
hid_device* dev;
unsigned char current_mode;
unsigned char current_speed;
unsigned char current_red;
unsigned char current_green;
unsigned char current_blue;
void GetStatus();
void SendUpdate();
};
@@ -1,196 +0,0 @@
/*-------------------------------------------------------------------*\
| CMR6000Controller.cpp |
| |
| Driver for Coolermaster based AMD Radeon GPU (6000 series) |
| |
| Eric S (edbgon) 2nd Feb 2021 |
\*-------------------------------------------------------------------*/
#include "CMR6000Controller.h"
#include <cstring>
CMR6000Controller::CMR6000Controller(hid_device* dev_handle, char *_path)
{
dev = dev_handle;
location = _path;
const int szTemp = 256;
wchar_t tmpName[szTemp];
hid_get_manufacturer_string(dev, tmpName, szTemp);
std::wstring wName = std::wstring(tmpName);
device_name = std::string(wName.begin(), wName.end());
hid_get_product_string(dev, tmpName, szTemp);
wName = std::wstring(tmpName);
device_name.append(" ").append(std::string(wName.begin(), wName.end()));
hid_get_serial_number_string(dev, tmpName, szTemp);
wName = std::wstring(tmpName);
serial = std::string(wName.begin(), wName.end());
GetStatus(); //When setting up device get current status
}
CMR6000Controller::~CMR6000Controller()
{
if(dev)
{
hid_close(dev);
}
}
void CMR6000Controller::GetStatus()
{
unsigned char buffer[CM_6K_PACKET_SIZE] = { 0x00, 0x52, 0xA0, 0x01, 0x00, 0x00, 0x03 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
// Request mode
hid_write(dev, buffer, buffer_size);
hid_read(dev, buffer, buffer_size);
unsigned char cmdbuffer[CM_6K_PACKET_SIZE] = { 0x00, 0x52, 0x2C, 0x01, 0x00 };
int cmdbuffer_size = (sizeof(cmdbuffer) / sizeof(cmdbuffer[0]));
current_mode = buffer[0x0A];
cmdbuffer[0x05] = current_mode;
hid_write(dev, cmdbuffer, cmdbuffer_size);
hid_read(dev, cmdbuffer, cmdbuffer_size);
current_speed = cmdbuffer[0x05];
current_brightness = cmdbuffer[0x09];
current_red = cmdbuffer[0x0A];
current_green = cmdbuffer[0x0B];
current_blue = cmdbuffer[0x0C];
}
std::string CMR6000Controller::GetDeviceName()
{
return device_name;
}
std::string CMR6000Controller::GetSerial()
{
return serial;
}
std::string CMR6000Controller::GetLocation()
{
return("HID: " + location);
}
unsigned char CMR6000Controller::GetMode()
{
return current_mode;
}
unsigned char CMR6000Controller::GetLedRed()
{
return current_red;
}
unsigned char CMR6000Controller::GetLedGreen()
{
return current_green;
}
unsigned char CMR6000Controller::GetLedBlue()
{
return current_blue;
}
unsigned char CMR6000Controller::GetLedSpeed()
{
return current_speed;
}
bool CMR6000Controller::GetRandomColours()
{
return current_random;
}
void CMR6000Controller::SetMode(unsigned char mode, unsigned char speed, unsigned char red, unsigned char green, unsigned char blue, unsigned char random)
{
current_mode = mode;
current_speed = speed;
current_red = red;
current_green = green;
current_blue = blue;
current_random = random;
current_brightness = (current_mode == CM_MR6000_MODE_COLOR_CYCLE) ? 0x7F : 0xFF; //Color_Cycle brightness needs to be clamped to 0x7F to avoid wash out
SendUpdate();
}
void CMR6000Controller::SendUpdate()
{
if(current_mode == CM_MR6000_MODE_OFF)
{
unsigned char buffer[CM_6K_PACKET_SIZE] = { 0x00, 0x41, 0x43 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
hid_write(dev, buffer, buffer_size);
}
else
{
SendEnableCommand();
unsigned char buffer[CM_6K_PACKET_SIZE] = { 0x00 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
memset(buffer, 0xFF, buffer_size);
buffer[0x00] = 0x00;
buffer[0x01] = 0x51;
buffer[0x02] = 0x2C;
buffer[0x03] = 0x01;
buffer[0x04] = 0x00;
buffer[0x05] = current_mode;
buffer[0x06] = (current_mode == CM_MR6000_MODE_STATIC) ? 0xFF: current_speed;
buffer[0x07] = (current_mode == CM_MR6000_MODE_BREATHE)? current_random : 0x00; //random (A0)
buffer[0x08] = (current_mode == CM_MR6000_MODE_BREATHE)? 0x03 : 0xFF;
//buffer[0x09] = 0xFF;
buffer[0x0A] = current_brightness;
buffer[0x0B] = (current_mode == CM_MR6000_MODE_COLOR_CYCLE) ? 0xFF : current_red;
buffer[0x0C] = (current_mode == CM_MR6000_MODE_COLOR_CYCLE) ? 0xFF : current_green;
buffer[0x0D] = (current_mode == CM_MR6000_MODE_COLOR_CYCLE) ? 0xFF : current_blue;
buffer[0x0E] = 0x00;
buffer[0x0F] = 0x00;
buffer[0x10] = 0x00;
hid_write(dev, buffer, buffer_size);
SendColourConfig();
SendApplyCommand();
}
}
void CMR6000Controller::SendEnableCommand()
{
unsigned char buffer[CM_6K_PACKET_SIZE] = { 0x00, 0x41, 0x80 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_6K_INTERRUPT_TIMEOUT);
}
void CMR6000Controller::SendApplyCommand()
{
unsigned char buffer[CM_6K_PACKET_SIZE] = { 0x00, 0x51, 0x28, 0x00, 0x00, 0xE0 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_6K_INTERRUPT_TIMEOUT);
}
void CMR6000Controller::SendColourConfig()
{
unsigned char buffer[CM_6K_PACKET_SIZE] = { 0x00, 0x51, 0xA0, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x05, 0x06 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
for(int i = 0x0B; i < 0x1A; i++)
{
buffer[i] = current_mode;
}
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_6K_INTERRUPT_TIMEOUT);
}
@@ -1,82 +0,0 @@
/*-------------------------------------------------------------------*\
| CMR6000Controller.h |
| |
| Driver for Coolermaster based AMD Radeon GPU (6000 series) |
| |
| Eric S (edbgon) 2nd Feb 2021 |
\*-------------------------------------------------------------------*/
#include <string>
#include <array>
#include <hidapi/hidapi.h>
#pragma once
#define CM_6K_PACKET_SIZE 65 //Includes extra first byte for non HID Report packets
#define CM_6K_INTERRUPT_TIMEOUT 250
#define CM_6K_DEVICE_NAME_SIZE (sizeof(device_name) / sizeof(device_name[ 0 ]))
#define CM_6K_SERIAL_SIZE (sizeof(serial) / sizeof(serial[ 0 ]))
#define HID_MAX_STR 255
enum
{
CM_MR6000_MODE_STATIC = 0x00, //Static Mode
CM_MR6000_MODE_BREATHE = 0x01, //Breathe Mode
CM_MR6000_MODE_COLOR_CYCLE = 0x02, //Color cycle
CM_MR6000_MODE_OFF = 0xFF, //Off
};
enum
{
MR6000_CYCLE_SPEED_SLOWEST = 0x96, /* Slowest speed */
MR6000_CYCLE_SPEED_SLOW = 0x8C, /* Slow speed */
MR6000_CYCLE_SPEED_NORMAL = 0x80, /* Normal speed */
MR6000_CYCLE_SPEED_FAST = 0x6E, /* Fast speed */
MR6000_CYCLE_SPEED_FASTEST = 0x68, /* Fastest speed */
MR6000_BREATHE_SPEED_SLOWEST = 0x3C, /* Slowest speed */
MR6000_BREATHE_SPEED_SLOW = 0x37, /* Slow speed */
MR6000_BREATHE_SPEED_NORMAL = 0x31, /* Normal speed */
MR6000_BREATHE_SPEED_FAST = 0x2C, /* Fast speed */
MR6000_BREATHE_SPEED_FASTEST = 0x26, /* Fastest speed */
};
class CMR6000Controller
{
public:
CMR6000Controller(hid_device* dev_handle, char *_path);
~CMR6000Controller();
std::string GetDeviceName();
std::string GetSerial();
std::string GetLocation();
unsigned char GetMode();
unsigned char GetLedRed();
unsigned char GetLedGreen();
unsigned char GetLedBlue();
unsigned char GetLedSpeed();
bool GetRandomColours();
void SetMode(unsigned char mode, unsigned char speed, unsigned char red, unsigned char green, unsigned char blue, unsigned char random);
private:
std::string device_name;
std::string serial;
std::string location;
hid_device* dev;
unsigned char current_mode;
unsigned char current_speed;
unsigned char current_random;
unsigned char current_red;
unsigned char current_green;
unsigned char current_blue;
unsigned char current_brightness;
void GetStatus();
void SendUpdate();
void SendEnableCommand();
void SendApplyCommand();
void SendColourConfig();
};
@@ -1,237 +0,0 @@
/*-------------------------------------------------------------------*\
| CMSmallARGBController.cpp |
| |
| Driver for Coolermaster Small ARGB USB Controller |
| |
| Chris M (Dr_No) 31st Jan 2021 |
| |
| Simple RGB device with 5 modes |
| |
\*-------------------------------------------------------------------*/
#include "CMSmallARGBController.h"
#include <cstring>
CMSmallARGBController::CMSmallARGBController(hid_device* dev_handle, char *_path, unsigned char _zone_idx)
{
const int szTemp = 256;
wchar_t tmpName[szTemp];
dev = dev_handle;
location = _path;
zone_index = _zone_idx;
current_speed = CM_SMALL_ARGB_SPEED_NORMAL;
hid_get_manufacturer_string(dev, tmpName, szTemp);
std::wstring wName = std::wstring(tmpName);
device_name = std::string(wName.begin(), wName.end());
hid_get_product_string(dev, tmpName, szTemp);
wName = std::wstring(tmpName);
device_name.append(" ").append(std::string(wName.begin(), wName.end()));
hid_get_serial_number_string(dev, tmpName, szTemp);
wName = std::wstring(tmpName);
serial = std::string(wName.begin(), wName.end());
GetStatus();
}
CMSmallARGBController::~CMSmallARGBController()
{
if(dev)
{
hid_close(dev);
}
}
void CMSmallARGBController::GetStatus()
{
unsigned char buffer[CM_SMALL_ARGB_PACKET_SIZE] = { 0x00, 0x80, 0x01, 0x01 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
int header = zone_index - 1;
buffer[CM_SMALL_ARGB_ZONE_BYTE] = header;
buffer[CM_SMALL_ARGB_MODE_BYTE] = 0x01;
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_SMALL_ARGB_INTERRUPT_TIMEOUT);
memset(buffer, 0x00, buffer_size );
buffer[CM_SMALL_ARGB_COMMAND_BYTE] = 0x0B;
buffer[CM_SMALL_ARGB_FUNCTION_BYTE] = 0x01;
buffer[CM_SMALL_ARGB_ZONE_BYTE] = 0x01;
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_SMALL_ARGB_INTERRUPT_TIMEOUT);
current_mode = buffer[4];
current_speed = buffer[5];
bool_random = buffer[6] == 0x00;
current_brightness = buffer[7];
current_red = buffer[8];
current_green = buffer[9];
current_blue = buffer[10];
}
std::string CMSmallARGBController::GetDeviceName()
{
return device_name;
}
std::string CMSmallARGBController::GetSerial()
{
return serial;
}
std::string CMSmallARGBController::GetLocation()
{
return("HID: " + location);
}
unsigned char CMSmallARGBController::GetZoneIndex()
{
return zone_index;
}
unsigned char CMSmallARGBController::GetMode()
{
return current_mode;
}
unsigned char CMSmallARGBController::GetLedRed()
{
return current_red;
}
unsigned char CMSmallARGBController::GetLedGreen()
{
return current_green;
}
unsigned char CMSmallARGBController::GetLedBlue()
{
return current_blue;
}
unsigned char CMSmallARGBController::GetLedSpeed()
{
return current_speed;
}
bool CMSmallARGBController::GetRandomColours()
{
return bool_random;
}
void CMSmallARGBController::SetLedCount(int zone, int led_count)
{
unsigned char buffer[CM_SMALL_ARGB_PACKET_SIZE] = { 0x00, 0x80, 0x0D, 0x02 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
buffer[CM_SMALL_ARGB_ZONE_BYTE] = zone;
buffer[CM_SMALL_ARGB_MODE_BYTE] = (0x0F - led_count > 0) ? 0x0F - led_count : 0x01;
buffer[CM_SMALL_ARGB_SPEED_BYTE] = led_count;
hid_write(dev, buffer, buffer_size);
}
void CMSmallARGBController::SetMode(unsigned char mode, unsigned char speed, RGBColor colour, bool random_colours)
{
current_mode = mode;
current_speed = speed;
current_red = RGBGetRValue(colour);
current_green = RGBGetGValue(colour);
current_blue = RGBGetBValue(colour);
bool_random = random_colours;
SendUpdate();
}
void CMSmallARGBController::SetLedsDirect(RGBColor *led_colours, unsigned int led_count)
{
// Mode not yet Tested
/*
const unsigned char buffer_size = 0x41;
unsigned char buffer[buffer_size] = { 0x00 };
unsigned char packet_count = 0x00;
std::vector<unsigned char> colours;
//Set up the RGB triplets to send
for(int i = 0; i < led_count; i++)
{
RGBColor colour = led_colours[i];
unsigned char r = RGBGetRValue(colour);
unsigned char g = RGBGetGValue(colour);
unsigned char b = RGBGetBValue(colour);
colours.push_back(r);
colours.push_back(g);
colours.push_back(b);
}
//buffer[CM_ARGB_REPORT_BYTE] = packet_count;
buffer[CM_SMALL_ARGB_COMMAND_BYTE] = 0x10;
buffer[CM_SMALL_ARGB_FUNCTION_BYTE] = 0x02;
buffer[CM_SMALL_ARGB_ZONE_BYTE] = small_argb_header_data[zone_index].header;
buffer[CM_SMALL_ARGB_MODE_BYTE] = 0x30; //30 might be the LED count??
unsigned char buffer_idx = CM_SMALL_ARGB_MODE_BYTE + 1; //Start colour info from
for (std::vector<unsigned char>::iterator it = colours.begin(); it != colours.end(); buffer_idx = 0)
{
//Fill the write buffer till its full or the colour buffer is empty
buffer[CM_SMALL_ARGB_REPORT_BYTE] = packet_count;
while (( buffer_idx < buffer_size) && ( it != colours.end() ))
{
buffer[buffer_idx] = *it;
buffer_idx++;
it++;
}
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_SMALL_ARGB_INTERRUPT_TIMEOUT);
//reset the write buffer
memset(buffer, 0x00, sizeof(buffer) );
packet_count++;
}
buffer[CM_SMALL_ARGB_REPORT_BYTE] = 0x82;
buffer[CM_SMALL_ARGB_COMMAND_BYTE] = 0x62;
buffer[CM_SMALL_ARGB_FUNCTION_BYTE] = 0x00;
buffer[CM_SMALL_ARGB_ZONE_BYTE] = 0x73;
buffer[CM_SMALL_ARGB_MODE_BYTE] = 0x00;
buffer[CM_SMALL_ARGB_SPEED_BYTE] = 0x33;
buffer[CM_SMALL_ARGB_COLOUR_INDEX_BYTE] = 0x18;
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_SMALL_ARGB_INTERRUPT_TIMEOUT);
*/
}
void CMSmallARGBController::SendUpdate()
{
unsigned char buffer[CM_SMALL_ARGB_PACKET_SIZE] = { 0x00 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
bool boolPassthru = ( current_mode == CM_SMALL_ARGB_MODE_PASSTHRU );
bool boolDirect = ( current_mode == CM_SMALL_ARGB_MODE_DIRECT );
unsigned char function = boolPassthru ? 0x02 : 0x01;
buffer[CM_SMALL_ARGB_REPORT_BYTE] = 0x80;
buffer[CM_SMALL_ARGB_COMMAND_BYTE] = boolDirect ? 0x10 : 0x01;
buffer[CM_SMALL_ARGB_FUNCTION_BYTE] = boolDirect ? 0x01 : function;
buffer[CM_SMALL_ARGB_MODE_BYTE] = boolPassthru ? 0x00 : 0x02;
hid_write(dev, buffer, buffer_size);
buffer[CM_SMALL_ARGB_COMMAND_BYTE] = 0x0b;
buffer[CM_SMALL_ARGB_FUNCTION_BYTE] = (false) ? 0x01 : 0x02; //This controls custom mode TODO
buffer[CM_SMALL_ARGB_ZONE_BYTE] = small_argb_header_data[zone_index].header;
buffer[CM_SMALL_ARGB_MODE_BYTE] = current_mode;
buffer[CM_SMALL_ARGB_SPEED_BYTE] = current_speed;
buffer[CM_SMALL_ARGB_COLOUR_INDEX_BYTE] = (bool_random) ? 0x00 : 0x10; //This looks to still be the colour index and controls random colours
buffer[CM_SMALL_ARGB_BRIGHTNESS_BYTE] = 0xFF;
buffer[CM_SMALL_ARGB_RED_BYTE] = current_red;
buffer[CM_SMALL_ARGB_GREEN_BYTE] = current_green;
buffer[CM_SMALL_ARGB_BLUE_BYTE] = current_blue;
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_SMALL_ARGB_INTERRUPT_TIMEOUT);
}
@@ -1,113 +0,0 @@
/*-------------------------------------------------------------------*\
| CMSmallARGBController.h |
| |
| Driver for Coolermaster Small ARGB USB Controller |
| |
| Chris M (Dr_No) 31st Jan 2021 |
| |
| Simple RGB device with 5 modes |
| |
\*-------------------------------------------------------------------*/
#include <string>
#include <array>
#include <hidapi/hidapi.h>
#include "RGBController.h" //Needed to set the direct mode
#pragma once
#define CM_SMALL_ARGB_PACKET_SIZE 65
#define CM_SMALL_ARGB_INTERRUPT_TIMEOUT 250
enum
{
CM_SMALL_ARGB_REPORT_BYTE = 1,
CM_SMALL_ARGB_COMMAND_BYTE = 2,
CM_SMALL_ARGB_FUNCTION_BYTE = 3,
CM_SMALL_ARGB_ZONE_BYTE = 4,
CM_SMALL_ARGB_MODE_BYTE = 5,
CM_SMALL_ARGB_SPEED_BYTE = 6,
CM_SMALL_ARGB_COLOUR_INDEX_BYTE = 7, //Not used on the small controller
CM_SMALL_ARGB_BRIGHTNESS_BYTE = 8, //0x00 thru 0xFF
CM_SMALL_ARGB_RED_BYTE = 9,
CM_SMALL_ARGB_GREEN_BYTE = 10,
CM_SMALL_ARGB_BLUE_BYTE = 11,
};
struct _argb_headers
{
const char* name;
unsigned char header;
bool digital;
unsigned int count;
};
static _argb_headers small_argb_header_data[1] =
{
{ "CM Small ARGB", 0x01, true, 12 }
};
enum
{
CM_SMALL_ARGB_MODE_SPECTRUM = 0x01, //Spectrum Mode
CM_SMALL_ARGB_MODE_RELOAD = 0x02, //Reload Mode
CM_SMALL_ARGB_MODE_RECOIL = 0x03, //Recoil Mode
CM_SMALL_ARGB_MODE_BREATHING = 0x04, //Breathing Mode
CM_SMALL_ARGB_MODE_REFILL = 0x05, //Refill Mode
CM_SMALL_ARGB_MODE_DEMO = 0x06, //Demo Mode
CM_SMALL_ARGB_MODE_OFF = 0x09, //Turn off
CM_SMALL_ARGB_MODE_DIRECT = 0xFE, //Direct Led Control (possibly N?A for small controller)
CM_SMALL_ARGB_MODE_PASSTHRU = 0xFF //Motherboard Pass Thru Mode
};
enum
{
CM_SMALL_ARGB_SPEED_SLOWEST = 0x00, // Slowest speed
CM_SMALL_ARGB_SPEED_SLOW = 0x01, // Slower speed
CM_SMALL_ARGB_SPEED_NORMAL = 0x02, // Normal speed
CM_SMALL_ARGB_SPEED_FAST = 0x03, // Fast speed
CM_SMALL_ARGB_SPEED_FASTEST = 0x04, // Fastest speed
};
class CMSmallARGBController
{
public:
CMSmallARGBController(hid_device* dev_handle, char *_path, unsigned char _zone_idx);
~CMSmallARGBController();
std::string GetDeviceName();
std::string GetSerial();
std::string GetLocation();
unsigned char GetZoneIndex();
unsigned char GetMode();
unsigned char GetLedRed();
unsigned char GetLedGreen();
unsigned char GetLedBlue();
unsigned char GetLedSpeed();
bool GetRandomColours();
void SetLedCount(int zone, int led_count);
void SetMode(unsigned char mode, unsigned char speed, RGBColor colour, bool random_colours);
void SetLedsDirect(RGBColor * led_colours, unsigned int led_count);
private:
std::string device_name;
std::string serial;
std::string location;
hid_device* dev;
unsigned char zone_index;
unsigned char current_mode;
unsigned char current_speed;
unsigned char current_red;
unsigned char current_green;
unsigned char current_blue;
unsigned char current_brightness;
bool bool_random;
unsigned int GetLargestColour(unsigned int red, unsigned int green, unsigned int blue);
unsigned char GetColourIndex(unsigned char red, unsigned char green, unsigned char blue);
void GetStatus();
void SendUpdate();
};
@@ -1,84 +0,0 @@
#include "Detector.h"
#include "CMMP750Controller.h"
#include "CMARGBcontroller.h"
#include "CMSmallARGBController.h"
#include "CMR6000Controller.h"
#include "RGBController.h"
#include "RGBController_CMMP750Controller.h"
#include "RGBController_CMARGBController.h"
#include "RGBController_CMSmallARGBController.h"
#include "RGBController_CMR6000Controller.h"
#include <hidapi/hidapi.h>
#define COOLERMASTER_VID 0x2516
#define COOLERMASTER_MP750_XL_PID 0x0109
#define COOLERMASTER_MP750_MEDIUM_PID 0x0105
#define COOLERMASTER_ARGB_PID 0x1011
#define COOLERMASTER_SMALL_ARGB_PID 0x1000
#define COOLERMASTER_RADEON_6000_PID 0x014D
/******************************************************************************************\
* *
* DetectCoolerMasterControllers *
* *
* Tests the USB address to see if any CoolerMaster controllers exists there. *
* *
\******************************************************************************************/
void DetectCoolerMasterMousemats(hid_device_info* info, const std::string&)
{
hid_device* dev = hid_open_path(info->path);
if(dev)
{
CMMP750Controller* controller = new CMMP750Controller(dev, info->path);
RGBController_CMMP750Controller* rgb_controller = new RGBController_CMMP750Controller(controller);
// Constructor sets the name
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
}
void DetectCoolerMasterARGB(hid_device_info* info, const std::string&)
{
hid_device* dev = hid_open_path(info->path);
if(dev)
{
for(std::size_t i = 0; i < CM_ARGB_HEADER_DATA_SIZE; i++)
{
CMARGBController* controller = new CMARGBController(dev, info->path, i);
RGBController_CMARGBController* rgb_controller = new RGBController_CMARGBController(controller);
// Constructor sets the name
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
}
}
void DetectCoolerMasterSmallARGB(hid_device_info* info, const std::string&)
{
hid_device* dev = hid_open_path(info->path);
if(dev)
{
CMSmallARGBController* controller = new CMSmallARGBController(dev, info->path, 0);
RGBController_CMSmallARGBController* rgb_controller = new RGBController_CMSmallARGBController(controller);
// Constructor sets the name
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
}
void DetectCoolerMasterGPU(hid_device_info* info, const std::string&)
{
hid_device* dev = hid_open_path(info->path);
if(dev)
{
CMR6000Controller* controller = new CMR6000Controller(dev, info->path);
RGBController_CMR6000Controller* rgb_controller = new RGBController_CMR6000Controller(controller);
// Constructor sets the name
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
}
REGISTER_HID_DETECTOR_PU ("Cooler Master MP750 XL", DetectCoolerMasterMousemats, COOLERMASTER_VID, COOLERMASTER_MP750_XL_PID, 0xFF00, 1);
REGISTER_HID_DETECTOR_PU ("Cooler Master MP750 Medium", DetectCoolerMasterMousemats, COOLERMASTER_VID, COOLERMASTER_MP750_MEDIUM_PID, 0xFF00, 1);
REGISTER_HID_DETECTOR_IPU("Cooler Master ARGB", DetectCoolerMasterARGB, COOLERMASTER_VID, COOLERMASTER_ARGB_PID, 0, 0xFF00, 1);
REGISTER_HID_DETECTOR_IPU("Cooler Master Smalll ARGB", DetectCoolerMasterSmallARGB, COOLERMASTER_VID, COOLERMASTER_SMALL_ARGB_PID, 0, 0xFF00, 1);
REGISTER_HID_DETECTOR_I ("Cooler Master Radeon 6000 GPU", DetectCoolerMasterGPU, COOLERMASTER_VID, COOLERMASTER_RADEON_6000_PID, 1);
@@ -1,386 +0,0 @@
/*-------------------------------------------------------------------*\
| RGBController_CMARGBController.cpp |
| |
| Driver for Coolermaster ARGB Controller |
| |
| Chris M (Dr_No) 14th Oct 2020 |
| |
\*-------------------------------------------------------------------*/
#include "RGBController_CMARGBController.h"
RGBController_CMARGBController::RGBController_CMARGBController(CMARGBController *cmargb_ptr)
{
cmargb = cmargb_ptr;
unsigned char speed = cmargb->GetLedSpeed();
name = argb_header_data[cmargb->GetZoneIndex()].name;
vendor = "Cooler Master";
type = DEVICE_TYPE_LEDSTRIP;
description = cmargb->GetDeviceName();
version = "2.0 for FW0023";
serial = cmargb->GetSerial();
location = cmargb->GetLocation();
if(argb_header_data[cmargb->GetZoneIndex()].digital)
{
mode Off;
Off.name = "Turn Off";
Off.value = CM_ARGB_MODE_OFF;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Reload;
Reload.name = "Reload";
Reload.value = CM_ARGB_MODE_RELOAD;
Reload.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Reload.colors_min = 1;
Reload.colors_max = 1;
Reload.colors.resize(Reload.colors_max);
Reload.speed_min = CM_ARGB_SPEED_SLOWEST;
Reload.speed_max = CM_ARGB_SPEED_FASTEST;
Reload.color_mode = MODE_COLORS_MODE_SPECIFIC;
Reload.speed = speed;
modes.push_back(Reload);
mode Recoil;
Recoil.name = "Recoil";
Recoil.value = CM_ARGB_MODE_RECOIL;
Recoil.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Recoil.colors_min = 1;
Recoil.colors_max = 1;
Recoil.colors.resize(Recoil.colors_max);
Recoil.speed_min = CM_ARGB_SPEED_SLOWEST;
Recoil.speed_max = CM_ARGB_SPEED_FASTEST;
Recoil.color_mode = MODE_COLORS_MODE_SPECIFIC;
Recoil.speed = speed;
modes.push_back(Recoil);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = CM_ARGB_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.colors.resize(Breathing.colors_max);
Breathing.speed_min = CM_ARGB_SPEED_SLOWEST;
Breathing.speed_max = CM_ARGB_SPEED_FASTEST;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.speed = speed;
modes.push_back(Breathing);
mode Refill;
Refill.name = "Refill";
Refill.value = CM_ARGB_MODE_REFILL;
Refill.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Refill.colors_min = 1;
Refill.colors_max = 1;
Refill.colors.resize(Refill.colors_max);
Refill.speed_min = CM_ARGB_SPEED_SLOWEST;
Refill.speed_max = CM_ARGB_SPEED_FASTEST;
Refill.color_mode = MODE_COLORS_MODE_SPECIFIC;
Refill.speed = speed;
modes.push_back(Refill);
mode Demo;
Demo.name = "Demo";
Demo.value = CM_ARGB_MODE_DEMO;
Demo.flags = MODE_FLAG_HAS_SPEED;
Demo.speed_min = CM_ARGB_SPEED_SLOWEST;
Demo.speed_max = CM_ARGB_SPEED_FASTEST;
Demo.color_mode = MODE_COLORS_NONE;
Demo.speed = speed;
modes.push_back(Demo);
mode Spectrum;
Spectrum.name = "Spectrum";
Spectrum.value = CM_ARGB_MODE_SPECTRUM;
Spectrum.flags = MODE_FLAG_HAS_SPEED;
Spectrum.speed_min = CM_ARGB_SPEED_SLOWEST;
Spectrum.speed_max = CM_ARGB_SPEED_FASTEST;
Spectrum.color_mode = MODE_COLORS_NONE;
Spectrum.speed = speed;
modes.push_back(Spectrum);
mode FillFlow;
FillFlow.name = "Fill Flow";
FillFlow.value = CM_ARGB_MODE_FILLFLOW;
FillFlow.flags = MODE_FLAG_HAS_SPEED;
FillFlow.speed_min = CM_ARGB_SPEED_SLOWEST;
FillFlow.speed_max = CM_ARGB_SPEED_FASTEST;
FillFlow.color_mode = MODE_COLORS_NONE;
FillFlow.speed = speed;
modes.push_back(FillFlow);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = CM_ARGB_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = CM_ARGB_SPEED_SLOWEST;
Rainbow.speed_max = CM_ARGB_SPEED_FASTEST;
Rainbow.color_mode = MODE_COLORS_NONE;
Rainbow.speed = speed;
modes.push_back(Rainbow);
mode Static;
Static.name = "Static";
Static.value = CM_ARGB_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.colors_min = 1;
Static.colors_max = 1;
Static.colors.resize(Static.colors_max);
Static.speed_min = CM_ARGB_SPEED_SLOWEST;
Static.speed_max = CM_ARGB_SPEED_FASTEST;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.speed = speed;
modes.push_back(Static);
mode Direct;
Direct.name = "Direct";
Direct.value = CM_ARGB_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode PassThru;
PassThru.name = "Pass Thru";
PassThru.value = CM_ARGB_MODE_PASSTHRU;
PassThru.flags = 0;
PassThru.color_mode = MODE_COLORS_NONE;
modes.push_back(PassThru);
}
else
{
mode Static;
Static.name = "Static";
Static.value = CM_RGB_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.colors_min = 1;
Static.colors_max = 1;
Static.colors.resize(Static.colors_max);
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.speed = 0;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = CM_RGB_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.colors.resize(Breathing.colors_max);
Breathing.speed_min = CM_ARGB_SPEED_SLOWEST;
Breathing.speed_max = CM_ARGB_SPEED_FASTEST;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.speed = CM_ARGB_SPEED_NORMAL;
modes.push_back(Breathing);
mode Flash;
Flash.name = "Flash";
Flash.value = CM_RGB_MODE_FLASH;
Flash.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Flash.colors_min = 1;
Flash.colors_max = 1;
Flash.colors.resize(Flash.colors_max);
Flash.speed_min = CM_ARGB_SPEED_SLOWEST;
Flash.speed_max = CM_ARGB_SPEED_FASTEST;
Flash.color_mode = MODE_COLORS_MODE_SPECIFIC;
Flash.speed = CM_ARGB_SPEED_NORMAL;
modes.push_back(Flash);
mode Mirage;
Mirage.name = "Mirage";
Mirage.value = CM_RGB_MODE_MIRAGE;
Mirage.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Mirage.colors_min = 1;
Mirage.colors_max = 1;
Mirage.colors.resize(Mirage.colors_max);
Mirage.speed_min = CM_ARGB_SPEED_SLOWEST;
Mirage.speed_max = CM_ARGB_SPEED_FASTEST;
Mirage.color_mode = MODE_COLORS_MODE_SPECIFIC;
Mirage.speed = CM_ARGB_SPEED_NORMAL;
modes.push_back(Mirage);
mode PassThru;
PassThru.name = "Pass Thru";
PassThru.value = CM_RGB_MODE_PASSTHRU;
PassThru.color_mode = MODE_COLORS_NONE;
modes.push_back(PassThru);
mode Off;
Off.name = "Turn Off";
Off.value = CM_RGB_MODE_OFF;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
}
Init_Controller();
SetupZones();
int temp_mode = cmargb->GetMode();
for(std::size_t mode_idx = 0; mode_idx < modes.size() ; mode_idx++)
{
if (temp_mode == modes[mode_idx].value)
{
active_mode = mode_idx;
break;
}
}
if (modes[active_mode].flags & MODE_FLAG_HAS_MODE_SPECIFIC_COLOR)
{
modes[active_mode].colors[0] = ToRGBColor(cmargb->GetLedRed(), cmargb->GetLedGreen(), cmargb->GetLedBlue());
}
modes[active_mode].color_mode = (cmargb->GetRandomColours()) ? MODE_COLORS_RANDOM : MODE_COLORS_MODE_SPECIFIC;
if (modes[active_mode].flags & MODE_FLAG_HAS_SPEED)
{
modes[active_mode].speed = cmargb->GetLedSpeed();
}
}
RGBController_CMARGBController::~RGBController_CMARGBController()
{
delete cmargb;
}
void RGBController_CMARGBController::Init_Controller()
{
int zone_idx = cmargb->GetZoneIndex();
int zone_led_count = argb_header_data[zone_idx].count;
/*-------------------------------------------------*\
| If argb_header_data[zone_idx].count == 1 then the |
| zone is ZONE_TYPE_SINGLE |
\*-------------------------------------------------*/
bool boolSingleLED = ( zone_led_count == 1 );
zone ARGB_zone;
ARGB_zone.name = std::to_string(zone_idx);
ARGB_zone.type = (boolSingleLED) ? ZONE_TYPE_SINGLE : ZONE_TYPE_LINEAR;
ARGB_zone.leds_min = 4;
ARGB_zone.leds_max = 48;
ARGB_zone.leds_count = zone_led_count;
ARGB_zone.matrix_map = NULL;
zones.push_back(ARGB_zone);
}
void RGBController_CMARGBController::SetupZones()
{
/*-------------------------------------------------*\
| Clear any existing color/LED configuration |
\*-------------------------------------------------*/
leds.clear();
colors.clear();
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
bool boolSingleLED = (zones[zone_idx].type == ZONE_TYPE_SINGLE);
if (!boolSingleLED)
{
cmargb->SetLedCount( std::stoi(zones[zone_idx].name), zones[zone_idx].leds_count);
}
for(unsigned int lp_idx = 0; lp_idx < zones[zone_idx].leds_count; lp_idx++)
{
led new_led;
unsigned int i = std::stoi(zones[zone_idx].name);
if(boolSingleLED)
{
new_led.name = i;
new_led.value = argb_header_data[i].header;
}
else
{
new_led.name = i;
new_led.name.append(" LED " + std::to_string(lp_idx));
new_led.value = argb_header_data[i].header;
}
leds.push_back(new_led);
}
}
SetupColors();
}
void RGBController_CMARGBController::ResizeZone(int zone, int new_size)
{
if((size_t) zone >= zones.size())
{
return;
}
uint8_t end_zone = last_zone(zone);
for(std::size_t zone_idx = first_zone(zone); zone_idx < end_zone; zone_idx++)
{
if(((unsigned int)new_size >= zones[zone_idx].leds_min) && ((unsigned int)new_size <= zones[zone_idx].leds_max))
{
zones[zone_idx].leds_count = new_size;
}
}
SetupZones();
}
void RGBController_CMARGBController::DeviceUpdateLEDs()
{
uint8_t end_zone = last_zone(cmargb->GetZoneIndex());
for(std::size_t zone_idx = first_zone(cmargb->GetZoneIndex()); zone_idx < end_zone; zone_idx++)
{
UpdateZoneLEDs(zone_idx);
}
}
void RGBController_CMARGBController::UpdateZoneLEDs(int zone)
{
//cmargb->SetLedsDirect( zones[zone].colors, zones[zone].leds_count );
}
void RGBController_CMARGBController::UpdateSingleLED(int led)
{
UpdateZoneLEDs(GetLED_Zone(led));
}
void RGBController_CMARGBController::SetCustomMode()
{
for(std::size_t mode_idx = 0; mode_idx < modes.size() ; mode_idx++)
{
if (modes[mode_idx].value == CM_ARGB_MODE_DIRECT)
{
active_mode = mode_idx;
break;
}
}
}
void RGBController_CMARGBController::DeviceUpdateMode()
{
bool random_colours = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
RGBColor colour = (modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC) ? modes[active_mode].colors[0] : 0;
cmargb->SetMode( modes[active_mode].value, modes[active_mode].speed, colour, random_colours );
}
int RGBController_CMARGBController::GetLED_Zone(int led_idx)
{
/*---------------------------------------------------------*\
| This may be more useful in the abstract RGBController.cpp |
\*---------------------------------------------------------*/
for(size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
int zone_start = zones[zone_idx].start_idx;
int zone_end = zone_start + zones[zone_idx].leds_count - 1;
if( zone_start <= led_idx && zone_end >= led_idx)
{
return(zone_idx);
}
}
return -1;
}
@@ -1,40 +0,0 @@
/*-------------------------------------------------------------------*\
| RGBController_CMARGBController.h |
| |
| Driver for Coolermaster ARGB Controller |
| |
| Chris M (Dr_No) 14th Oct 2020 |
| |
\*-------------------------------------------------------------------*/
#pragma once
#include "RGBController.h"
#include "CMARGBcontroller.h"
#include <vector>
#define first_zone(zn) ((zones.size() > 1) ? 1 : 0)
#define last_zone(zn) ((zones.size() > 1) ? 4 : 1)
class RGBController_CMARGBController : public RGBController
{
public:
RGBController_CMARGBController(CMARGBController* cmargb_ptr);
~RGBController_CMARGBController();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
void Init_Controller();
int GetDeviceMode();
int GetLED_Zone(int led_idx);
CMARGBController* cmargb;
};
@@ -1,168 +0,0 @@
/*-------------------------------------------------------------------*\
| RGBController_CMMP750Controller.cpp |
| |
| Driver for Coolermaster MP750 mousepad |
| |
| Chris M (Dr_No) 18th Apr 2020 |
| |
\*-------------------------------------------------------------------*/
#include "RGBController_CMMP750Controller.h"
RGBController_CMMP750Controller::RGBController_CMMP750Controller(CMMP750Controller* cmmp_ptr)
{
cmmp750 = cmmp_ptr;
unsigned char speed = cmmp750->GetLedSpeed();
name = cmmp750->GetDeviceName();
vendor = "Cooler Master";
type = DEVICE_TYPE_MOUSEMAT;
description = cmmp750->GetDeviceName();
version = "1.0";
serial = cmmp750->GetSerial();
location = cmmp750->GetLocation();
mode Static;
Static.name = "Static";
Static.value = CM_MP750_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Blink;
Blink.name = "Blink";
Blink.value = CM_MP750_MODE_BLINK;
Blink.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Blink.speed_min = MP750_SPEED_SLOWEST;
Blink.speed_max = MP750_SPEED_FASTEST;
Blink.color_mode = MODE_COLORS_PER_LED;
Blink.speed = speed;
modes.push_back(Blink);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = CM_MP750_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.speed_min = MP750_SPEED_SLOWEST;
Breathing.speed_max = MP750_SPEED_FASTEST;
Breathing.color_mode = MODE_COLORS_PER_LED;
Breathing.speed = speed;
modes.push_back(Breathing);
mode ColorCycle;
ColorCycle.name = "Color Cycle";
ColorCycle.value = CM_MP750_MODE_COLOR_CYCLE;
ColorCycle.flags = MODE_FLAG_HAS_SPEED;
ColorCycle.speed_min = MP750_SPEED_SLOWEST;
ColorCycle.speed_max = MP750_SPEED_FASTEST;
ColorCycle.color_mode = MODE_COLORS_NONE;
ColorCycle.speed = speed;
modes.push_back(ColorCycle);
mode BreathCycle;
BreathCycle.name = "Breath Cycle";
BreathCycle.value = CM_MP750_MODE_BREATH_CYCLE;
BreathCycle.flags = MODE_FLAG_HAS_SPEED;
BreathCycle.speed_min = MP750_SPEED_SLOWEST;
BreathCycle.speed_max = MP750_SPEED_FASTEST;
BreathCycle.color_mode = MODE_COLORS_NONE;
BreathCycle.speed = speed;
modes.push_back(BreathCycle);
mode Off;
Off.name = "Turn Off";
Off.value = CM_MP750_MODE_OFF;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
SetupZones();
active_mode = GetDeviceMode();
}
RGBController_CMMP750Controller::~RGBController_CMMP750Controller()
{
delete cmmp750;
}
int RGBController_CMMP750Controller::GetDeviceMode()
{
int temp_mode = cmmp750->GetMode();
for( int i = 0; i < modes.size(); i++)
{
if (temp_mode == modes[i].value)
{
return i;
}
}
//If not found return 0
return 0;
}
void RGBController_CMMP750Controller::SetupZones()
{
zone MP_zone;
MP_zone.name = "Mousepad";
MP_zone.type = ZONE_TYPE_SINGLE;
MP_zone.leds_min = 1;
MP_zone.leds_max = 1;
MP_zone.leds_count = 1;
MP_zone.matrix_map = NULL;
zones.push_back(MP_zone);
led MP_led;
MP_led.name = "Mousepad LED";
leds.push_back(MP_led);
SetupColors();
/*---------------------------------------------------------*\
| Initialize colors for each LED |
\*---------------------------------------------------------*/
for(std::size_t led_idx = 0; led_idx < leds.size(); led_idx++)
{
unsigned char red = cmmp750->GetLedRed();
unsigned char grn = cmmp750->GetLedGreen();
unsigned char blu = cmmp750->GetLedBlue();
colors[led_idx] = ToRGBColor(red, grn, blu);
}
}
void RGBController_CMMP750Controller::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_CMMP750Controller::DeviceUpdateLEDs()
{
unsigned char red = RGBGetRValue(colors[0]);
unsigned char grn = RGBGetGValue(colors[0]);
unsigned char blu = RGBGetBValue(colors[0]);
cmmp750->SetColor(red, grn, blu);
}
void RGBController_CMMP750Controller::UpdateZoneLEDs(int zone)
{
RGBColor color = colors[zone];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
cmmp750->SetColor(red, grn, blu);
}
void RGBController_CMMP750Controller::UpdateSingleLED(int led)
{
UpdateZoneLEDs(led);
}
void RGBController_CMMP750Controller::SetCustomMode()
{
active_mode = 0;
}
void RGBController_CMMP750Controller::DeviceUpdateMode()
{
cmmp750->SetMode(modes[active_mode].value, modes[active_mode].speed);
}
@@ -1,33 +0,0 @@
/*-------------------------------------------------------------------*\
| RGBController_CMMP750Controller.h |
| |
| Driver for Coolermaster MP750 mousepad |
| |
| Chris M (Dr_No) 18th Apr 2020 |
| |
\*-------------------------------------------------------------------*/
#pragma once
#include "RGBController.h"
#include "CMMP750Controller.h"
class RGBController_CMMP750Controller : public RGBController
{
public:
RGBController_CMMP750Controller(CMMP750Controller* cmmp_ptr);
~RGBController_CMMP750Controller();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
CMMP750Controller* cmmp750;
int GetDeviceMode();
};
@@ -1,149 +0,0 @@
/*-------------------------------------------------------------------*\
| RGBController_CMR6000Controller.cpp |
| |
| Driver for Coolermaster based AMD Radeon GPU (6000 series) |
| |
| Eric S (edbgon) 2nd Feb 2021 |
\*-------------------------------------------------------------------*/
#include "RGBController_CMR6000Controller.h"
RGBController_CMR6000Controller::RGBController_CMR6000Controller(CMR6000Controller* cmmp_ptr)
{
cmr6000 = cmmp_ptr;
unsigned char speed = cmr6000->GetLedSpeed();
name = "AMD RX 6xxx GPU";
vendor = "Cooler Master";
type = DEVICE_TYPE_GPU;
description = cmr6000->GetDeviceName();
version = "1.0";
serial = cmr6000->GetSerial();
location = cmr6000->GetLocation();
mode Off;
Off.name = "Off";
Off.flags = 0;
Off.value = CM_MR6000_MODE_OFF;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Static;
Static.name = "Static";
Static.value = CM_MR6000_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors_min = 1;
Static.colors_max = 1;
Static.colors.resize(1);
modes.push_back(Static);
mode ColorCycle;
ColorCycle.name = "Color Cycle";
ColorCycle.value = CM_MR6000_MODE_COLOR_CYCLE;
ColorCycle.flags = MODE_FLAG_HAS_SPEED;
ColorCycle.speed_min = MR6000_CYCLE_SPEED_SLOWEST;
ColorCycle.speed = MR6000_CYCLE_SPEED_NORMAL;
ColorCycle.speed_max = MR6000_CYCLE_SPEED_FASTEST;
ColorCycle.color_mode = MODE_COLORS_NONE;
ColorCycle.speed = speed;
modes.push_back(ColorCycle);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = CM_MR6000_MODE_BREATHE;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Breathing.speed_min = MR6000_BREATHE_SPEED_SLOWEST;
Breathing.speed = MR6000_BREATHE_SPEED_NORMAL;
Breathing.speed_max = MR6000_BREATHE_SPEED_FASTEST;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.colors.resize(1);
Breathing.speed = speed;
modes.push_back(Breathing);
SetupZones();
active_mode = cmr6000->GetMode();
if (modes[active_mode].flags & MODE_FLAG_HAS_MODE_SPECIFIC_COLOR)
{
modes[active_mode].colors[0] = ToRGBColor(cmr6000->GetLedRed(), cmr6000->GetLedGreen(), cmr6000->GetLedBlue());
}
if (modes[active_mode].flags & MODE_FLAG_HAS_RANDOM_COLOR)
{
modes[active_mode].color_mode = (cmr6000->GetRandomColours()) ? MODE_COLORS_RANDOM : MODE_COLORS_MODE_SPECIFIC;
}
if (modes[active_mode].flags & MODE_FLAG_HAS_SPEED)
{
modes[active_mode].speed = cmr6000->GetLedSpeed();
}
}
RGBController_CMR6000Controller::~RGBController_CMR6000Controller()
{
delete cmr6000;
}
void RGBController_CMR6000Controller::SetupZones()
{
zone GP_zone;
GP_zone.name = "GPU";
GP_zone.type = ZONE_TYPE_SINGLE;
GP_zone.leds_min = 1;
GP_zone.leds_max = 1;
GP_zone.leds_count = 1;
GP_zone.matrix_map = NULL;
zones.push_back(GP_zone);
led GP_led;
GP_led.name = "Logo";
leds.push_back(GP_led);
SetupColors();
}
void RGBController_CMR6000Controller::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_CMR6000Controller::DeviceUpdateLEDs()
{
unsigned char red = 0;
unsigned char grn = 0;
unsigned char blu = 0;
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
red = RGBGetRValue(modes[active_mode].colors[0]);
grn = RGBGetGValue(modes[active_mode].colors[0]);
blu = RGBGetBValue(modes[active_mode].colors[0]);
}
unsigned char rnd = (modes[active_mode].color_mode == MODE_COLORS_RANDOM) ? 0xA0 : 0x20;
cmr6000->SetMode(modes[active_mode].value, modes[active_mode].speed, red, grn, blu, rnd);
}
void RGBController_CMR6000Controller::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_CMR6000Controller::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_CMR6000Controller::SetCustomMode()
{
active_mode = 1;
}
void RGBController_CMR6000Controller::DeviceUpdateMode()
{
DeviceUpdateLEDs();
}
@@ -1,32 +0,0 @@
/*-------------------------------------------------------------------*\
| RGBController_CMR6000Controller.h |
| |
| Driver for Coolermaster based AMD Radeon GPU (6000 series) |
| |
| Eric S (edbgon) 2nd Feb 2021 |
\*-------------------------------------------------------------------*/
#pragma once
#include "RGBController.h"
#include "CMR6000Controller.h"
class RGBController_CMR6000Controller : public RGBController
{
public:
RGBController_CMR6000Controller(CMR6000Controller* cmmp_ptr);
~RGBController_CMR6000Controller();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
CMR6000Controller* cmr6000;
int GetDeviceMode();
};
@@ -1,251 +0,0 @@
/*-------------------------------------------------------------------*\
| RGBController_CMSmallARGBController.cpp |
| |
| Driver for Coolermaster Small ARGB USB Controller |
| |
| Chris M (Dr_No) 31st Jan 2021 |
| |
\*-------------------------------------------------------------------*/
#include "RGBController_CMSmallARGBController.h"
RGBController_CMSmallARGBController::RGBController_CMSmallARGBController(CMSmallARGBController *cmargb_ptr)
{
cmargb = cmargb_ptr;
unsigned char speed = cmargb->GetLedSpeed();
name = small_argb_header_data[cmargb->GetZoneIndex()].name;
vendor = "Cooler Master";
type = DEVICE_TYPE_LEDSTRIP;
description = cmargb->GetDeviceName();
version = "1.0";
serial = cmargb->GetSerial();
location = cmargb->GetLocation();
mode Off;
Off.name = "Turn Off";
Off.value = CM_SMALL_ARGB_MODE_OFF;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Reload;
Reload.name = "Reload";
Reload.value = CM_SMALL_ARGB_MODE_RELOAD;
Reload.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Reload.colors_min = 1;
Reload.colors_max = 1;
Reload.colors.resize(Reload.colors_max);
Reload.speed_min = CM_SMALL_ARGB_SPEED_SLOWEST;
Reload.speed_max = CM_SMALL_ARGB_SPEED_FASTEST;
Reload.color_mode = MODE_COLORS_RANDOM;
Reload.speed = speed;
modes.push_back(Reload);
mode Recoil;
Recoil.name = "Recoil";
Recoil.value = CM_SMALL_ARGB_MODE_RECOIL;
Recoil.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Recoil.colors_min = 1;
Recoil.colors_max = 1;
Recoil.colors.resize(Recoil.colors_max);
Recoil.speed_min = CM_SMALL_ARGB_SPEED_SLOWEST;
Recoil.speed_max = CM_SMALL_ARGB_SPEED_FASTEST;
Recoil.color_mode = MODE_COLORS_RANDOM;
Recoil.speed = speed;
modes.push_back(Recoil);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = CM_SMALL_ARGB_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.colors.resize(Breathing.colors_max);
Breathing.speed_min = CM_SMALL_ARGB_SPEED_SLOWEST;
Breathing.speed_max = CM_SMALL_ARGB_SPEED_FASTEST;
Breathing.color_mode = MODE_COLORS_RANDOM;
Breathing.speed = speed;
modes.push_back(Breathing);
mode Refill;
Refill.name = "Refill";
Refill.value = CM_SMALL_ARGB_MODE_REFILL;
Refill.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Refill.colors_min = 1;
Refill.colors_max = 1;
Refill.colors.resize(Refill.colors_max);
Refill.speed_min = CM_SMALL_ARGB_SPEED_SLOWEST;
Refill.speed_max = CM_SMALL_ARGB_SPEED_FASTEST;
Refill.color_mode = MODE_COLORS_RANDOM;
Refill.speed = speed;
modes.push_back(Refill);
mode Demo;
Demo.name = "Demo";
Demo.value = CM_SMALL_ARGB_MODE_DEMO;
Demo.flags = MODE_FLAG_HAS_SPEED;
Demo.speed_min = CM_SMALL_ARGB_SPEED_SLOWEST;
Demo.speed_max = CM_SMALL_ARGB_SPEED_FASTEST;
Demo.color_mode = MODE_COLORS_NONE;
Demo.speed = speed;
modes.push_back(Demo);
mode Spectrum;
Spectrum.name = "Spectrum";
Spectrum.value = CM_SMALL_ARGB_MODE_SPECTRUM;
Spectrum.flags = MODE_FLAG_HAS_SPEED;
Spectrum.speed_min = CM_SMALL_ARGB_SPEED_SLOWEST;
Spectrum.speed_max = CM_SMALL_ARGB_SPEED_FASTEST;
Spectrum.color_mode = MODE_COLORS_NONE;
Spectrum.speed = speed;
modes.push_back(Spectrum);
mode Direct;
Direct.name = "Direct";
Direct.value = CM_SMALL_ARGB_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode PassThru;
PassThru.name = "Pass Thru";
PassThru.value = CM_SMALL_ARGB_MODE_PASSTHRU;
PassThru.color_mode = MODE_COLORS_NONE;
modes.push_back(PassThru);
Init_Controller(); //Only processed on first run
SetupZones();
int temp_mode = cmargb->GetMode();
for(std::size_t mode_idx = 0; mode_idx < modes.size() ; mode_idx++)
{
if (temp_mode == modes[mode_idx].value)
{
active_mode = mode_idx;
break;
}
}
if (modes[active_mode].flags & MODE_FLAG_HAS_MODE_SPECIFIC_COLOR)
{
modes[active_mode].colors[0] = ToRGBColor(cmargb->GetLedRed(), cmargb->GetLedGreen(), cmargb->GetLedBlue());
}
modes[active_mode].color_mode = (cmargb->GetRandomColours()) ? MODE_COLORS_RANDOM : MODE_COLORS_MODE_SPECIFIC;
if (modes[active_mode].flags & MODE_FLAG_HAS_SPEED)
{
modes[active_mode].speed = cmargb->GetLedSpeed();
}
}
RGBController_CMSmallARGBController::~RGBController_CMSmallARGBController()
{
delete cmargb;
}
void RGBController_CMSmallARGBController::Init_Controller()
{
int zone_idx = cmargb->GetZoneIndex();
int zone_led_count = small_argb_header_data[zone_idx].count;
bool boolSingleLED = ( zone_led_count == 1 ); //If argb_header_data[zone_idx].count == 1 then the zone is ZONE_TYPE_SINGLE
zone ARGB_zone;
ARGB_zone.name = std::to_string(zone_idx);
ARGB_zone.type = (boolSingleLED) ? ZONE_TYPE_SINGLE : ZONE_TYPE_LINEAR;
ARGB_zone.leds_min = CM_SMALL_ARGB_MIN_LEDS;
ARGB_zone.leds_max = CM_SMALL_ARGB_MAX_LEDS;
ARGB_zone.leds_count = zone_led_count;
ARGB_zone.matrix_map = NULL;
zones.push_back(ARGB_zone);
}
void RGBController_CMSmallARGBController::SetupZones()
{
/*-------------------------------------------------*\
| Clear any existing color/LED configuration |
\*-------------------------------------------------*/
leds.clear();
colors.clear();
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
bool boolSingleLED = (zones[zone_idx].type == ZONE_TYPE_SINGLE); //Calculated for later use
if (!boolSingleLED)
{
cmargb->SetLedCount(small_argb_header_data[zone_idx].header, zones[zone_idx].leds_count);
}
for(unsigned int lp_idx = 0; lp_idx < zones[zone_idx].leds_count; lp_idx++)
{
led new_led;
unsigned int i = std::stoi(zones[zone_idx].name);
if(boolSingleLED)
{
new_led.name = i;
new_led.value = small_argb_header_data[i].header;
}
else
{
new_led.name = i;
new_led.name.append(" LED " + std::to_string(lp_idx));
new_led.value = small_argb_header_data[i].header;
}
leds.push_back(new_led);
}
}
SetupColors();
}
void RGBController_CMSmallARGBController::ResizeZone(int zone, int new_size)
{
if((size_t) zone >= zones.size())
{
return;
}
if(((unsigned int)new_size >= zones[zone].leds_min) && ((unsigned int)new_size <= zones[zone].leds_max))
{
zones[zone].leds_count = new_size;
SetupZones();
}
}
void RGBController_CMSmallARGBController::DeviceUpdateLEDs()
{
for(size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
UpdateZoneLEDs(zone_idx);
}
}
void RGBController_CMSmallARGBController::UpdateZoneLEDs(int zone)
{
bool random_colours = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
//cmargb->SetLedsDirect(zones[zone].colors, random_colours);
}
void RGBController_CMSmallARGBController::UpdateSingleLED(int led)
{
//cmargb->SetMode( modes[active_mode].value, modes[active_mode].speed );
//cmargb->SetLedsDirect( zones[0].colors, zones[0].leds_count );
}
void RGBController_CMSmallARGBController::SetCustomMode()
{
active_mode = CM_SMALL_ARGB_MODE_DIRECT; //The small ARGB may not support "Direct" mode
}
void RGBController_CMSmallARGBController::DeviceUpdateMode()
{
bool random_colours = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
RGBColor colour = (modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC) ? modes[active_mode].colors[0] : 0;
cmargb->SetMode( modes[active_mode].value, modes[active_mode].speed, colour, random_colours );
}
@@ -1,38 +0,0 @@
/*-------------------------------------------------------------------*\
| RGBController_CMSmallARGBController.h |
| |
| Driver for Coolermaster Small ARGB USB Controller |
| |
| Chris M (Dr_No) 31st Jan 2021 |
| |
\*-------------------------------------------------------------------*/
#pragma once
#include "RGBController.h"
#include "CMSmallARGBController.h"
#include <vector>
#define CM_SMALL_ARGB_MIN_LEDS 4
#define CM_SMALL_ARGB_MAX_LEDS 48
class RGBController_CMSmallARGBController : public RGBController
{
public:
RGBController_CMSmallARGBController(CMSmallARGBController* cmargb_ptr);
~RGBController_CMSmallARGBController();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
void Init_Controller();
int GetDeviceMode();
CMSmallARGBController* cmargb;
};
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| CorsairVengeanceController.h |
| CorsairController.h |
| |
| Driver for Corsair Vengeance RGB RAM |
| lighting controller |
@@ -7,10 +7,10 @@
| Adam Honse (CalcProgrammer1) 3/8/2019 |
\*-----------------------------------------*/
#include "CorsairVengeanceController.h"
#include "CorsairController.h"
#include <cstring>
CorsairVengeanceController::CorsairVengeanceController(i2c_smbus_interface* bus, corsair_dev_id dev)
CorsairController::CorsairController(i2c_smbus_interface* bus, corsair_dev_id dev)
{
this->bus = bus;
this->dev = dev;
@@ -19,32 +19,22 @@ CorsairVengeanceController::CorsairVengeanceController(i2c_smbus_interface* bus,
led_count = 1;
}
CorsairVengeanceController::~CorsairVengeanceController()
CorsairController::~CorsairController()
{
}
std::string CorsairVengeanceController::GetDeviceName()
char * CorsairController::GetDeviceName()
{
return(device_name);
}
std::string CorsairVengeanceController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return("I2C: " + return_string);
}
unsigned int CorsairVengeanceController::GetLEDCount()
unsigned int CorsairController::GetLEDCount()
{
return(led_count);
}
void CorsairVengeanceController::SetLEDColor(unsigned char red, unsigned char green, unsigned char blue)
void CorsairController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_FADE_TIME, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_RED_VAL, red);
@@ -53,7 +43,16 @@ void CorsairVengeanceController::SetLEDColor(unsigned char red, unsigned char gr
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_MODE, CORSAIR_VENGEANCE_RGB_MODE_SINGLE);
}
void CorsairVengeanceController::SetMode(unsigned char /*mode*/)
void CorsairController::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_FADE_TIME, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_RED_VAL, red);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_GREEN_VAL, green);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_BLUE_VAL, blue);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_MODE, CORSAIR_VENGEANCE_RGB_MODE_SINGLE);
}
void CorsairController::SetMode(unsigned char mode)
{
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_MODE, CORSAIR_VENGEANCE_RGB_MODE_SINGLE);
}
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| CorsairVengeanceController.h |
| CorsairController.h |
| |
| Definitions and types for Corsair |
| Vengeance RGB RAM lighting controller |
@@ -7,7 +7,6 @@
| Adam Honse (CalcProgrammer1) 3/8/2019 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
@@ -33,22 +32,22 @@ enum
CORSAIR_NUMBER_MODES /* Number of Corsair modes */
};
class CorsairVengeanceController
class CorsairController
{
public:
CorsairVengeanceController(i2c_smbus_interface* bus, corsair_dev_id dev);
~CorsairVengeanceController();
CorsairController(i2c_smbus_interface* bus, corsair_dev_id dev);
~CorsairController();
std::string GetDeviceName();
std::string GetDeviceLocation();
char* GetDeviceName();
unsigned int GetLEDCount();
void SetMode(unsigned char mode);
void SetLEDColor(unsigned char red, unsigned char green, unsigned char blue);
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
private:
char device_name[32];
unsigned int led_count;
i2c_smbus_interface * bus;
corsair_dev_id dev;
};
};
@@ -0,0 +1,109 @@
#include "CorsairController.h"
#include "RGBController.h"
#include "RGBController_Corsair.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/******************************************************************************************\
* *
* TestForCorsairController *
* *
* Tests the given address to see if a Corsair controller exists there. *
* *
\******************************************************************************************/
bool TestForCorsairController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if (res >= 0)
{
pass = true;
for (int i = 0xA0; i < 0xB0; i++)
{
res = bus->i2c_smbus_read_byte_data(address, i);
if (res != 0xBA)
{
pass = false;
}
}
}
return(pass);
} /* TestForCorsairController() */
/******************************************************************************************\
* *
* DetectCorsairControllers *
* *
* Detect Corsair controllers on the enumerated I2C busses. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectCorsairControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
CorsairController* new_corsair;
RGBController_Corsair* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Check for Corsair controller at 0x58
if (TestForCorsairController(busses[bus], 0x58))
{
new_corsair = new CorsairController(busses[bus], 0x58);
new_controller = new RGBController_Corsair(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x59
if (TestForCorsairController(busses[bus], 0x59))
{
new_corsair = new CorsairController(busses[bus], 0x59);
new_controller = new RGBController_Corsair(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5A
if (TestForCorsairController(busses[bus], 0x5A))
{
new_corsair = new CorsairController(busses[bus], 0x5A);
new_controller = new RGBController_Corsair(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5B
if (TestForCorsairController(busses[bus], 0x5B))
{
new_corsair = new CorsairController(busses[bus], 0x5B);
new_controller = new RGBController_Corsair(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5C
if (TestForCorsairController(busses[bus], 0x5C))
{
new_corsair = new CorsairController(busses[bus], 0x5C);
new_controller = new RGBController_Corsair(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5D
if (TestForCorsairController(busses[bus], 0x5D))
{
new_corsair = new CorsairController(busses[bus], 0x5D);
new_controller = new RGBController_Corsair(new_corsair);
rgb_controllers.push_back(new_controller);
}
}
} /* DetectCorsairControllers() */
@@ -1,126 +0,0 @@
/*------------------------------------------*\
| CorsairDominatorPlatinumController.cpp |
| |
| Drover for Corsair Domintator Platinum |
| RGB RAM lighting controller |
| |
| Erik Gilling (konkers) 9/25/2020 |
\*------------------------------------------*/
#include "CorsairDominatorPlatinumController.h"
#include <cstring>
using namespace std::chrono_literals;
CorsairDominatorPlatinumController::CorsairDominatorPlatinumController(i2c_smbus_interface *bus, corsair_dev_id dev)
{
this->bus = bus;
this->dev = dev;
led_data[0] = 0xc;
}
CorsairDominatorPlatinumController::~CorsairDominatorPlatinumController()
{
}
std::string CorsairDominatorPlatinumController::GetDeviceName()
{
return "Corsair Dominator Platinum RGB";
}
std::string CorsairDominatorPlatinumController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return("I2C: " + return_string);
}
void CorsairDominatorPlatinumController::SetAllColors
(
unsigned char red,
unsigned char green,
unsigned char blue
)
{
for(unsigned int led = 0; led < CORSAIR_PLAT_LED_COUNT; led++)
{
SetLEDColor(led, red, green, blue);
}
}
void CorsairDominatorPlatinumController::SetLEDColor
(
unsigned int led,
unsigned char red,
unsigned char green,
unsigned char blue
)
{
if(led >= CORSAIR_PLAT_LED_COUNT)
{
return;
}
unsigned int offset = (led * 3) + 1;
led_data[offset] = red;
led_data[offset + 1] = green;
led_data[offset + 2] = blue;
}
unsigned char CorsairDominatorPlatinumController::crc8
(
unsigned char init,
unsigned char poly,
unsigned char* data,
unsigned char len
)
{
unsigned char crc = init;
for(unsigned int i = 0; i < len; i++)
{
unsigned char val = data[i];
for(unsigned char mask = 0x80; mask != 0; mask >>= 1)
{
unsigned char bit;
if ((val & mask) != 0)
{
bit = (crc & 0x80) ^ 0x80;
}
else
{
bit = crc & 0x80;
}
if (bit == 0)
{
crc <<= 1;
}
else
{
crc = (crc << 1) ^ poly;
}
}
}
return crc;
}
void CorsairDominatorPlatinumController::ApplyColors()
{
unsigned char data[sizeof(led_data)];
memcpy(data, led_data, sizeof(led_data));
unsigned char crc = crc8(0x0, 0x7, data, sizeof(data) - 1);
data[sizeof(data) - 1] = crc;
bus->i2c_smbus_write_block_data(dev, 0x31, 0x20, data);
std::this_thread::sleep_for(800us);
bus->i2c_smbus_write_block_data(dev, 0x32, sizeof(data) - 0x20, data + 0x20);
std::this_thread::sleep_for(200us);
}
@@ -1,42 +0,0 @@
/*-----------------------------------------*\
| CorsairDominatorPlatinumController.h |
| |
| Definitions and types for Corsair |
| Domintator Platinum RGB RAM lighting |
| controller |
| |
| Erik Gilling (konkers) 9/25/2020 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char corsair_dev_id;
class CorsairDominatorPlatinumController
{
public:
CorsairDominatorPlatinumController(i2c_smbus_interface *bus, corsair_dev_id dev);
~CorsairDominatorPlatinumController();
std::string GetDeviceName();
std::string GetDeviceLocation();
size_t GetLEDCount() { return CORSAIR_PLAT_LED_COUNT; }
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void ApplyColors();
bool WaitReady();
private:
static constexpr size_t CORSAIR_PLAT_LED_COUNT = 12;
unsigned char led_data[CORSAIR_PLAT_LED_COUNT * 3 + 2];
i2c_smbus_interface* bus;
corsair_dev_id dev;
static unsigned char crc8(unsigned char init, unsigned char poly, unsigned char *data, unsigned char len);
};
@@ -1,70 +0,0 @@
#include "Detector.h"
#include "CorsairDominatorPlatinumController.h"
#include "RGBController.h"
#include "RGBController_CorsairDominatorPlatinum.h"
#include "i2c_smbus.h"
#include "pci_ids.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
using namespace std::chrono_literals;
bool TestForCorsairDominatorPlatinumController(i2c_smbus_interface *bus, unsigned char address)
{
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if(res < 0)
{
return false;
}
res = bus->i2c_smbus_read_byte_data(address, 0x43);
if(res != 0x1b)
{
return false;
}
res = bus->i2c_smbus_read_byte_data(address, 0x44);
if(res != 0x04)
{
return false;
}
return true;
}
/******************************************************************************************\
* *
* DetectCorsairDominatorPlatinumControllers *
* *
* Detect Corsair Dominator Platinum controllers on the enumerated I2C busses. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectCorsairDominatorPlatinumControllers(std::vector<i2c_smbus_interface *> &busses)
{
for(unsigned int bus = 0; bus < busses.size(); bus++)
{
IF_DRAM_SMBUS(busses[bus]->pci_vendor, busses[bus]->pci_device)
{
for(unsigned char addr = 0x58; addr <= 0x5f; addr++)
{
if(TestForCorsairDominatorPlatinumController(busses[bus], addr))
{
CorsairDominatorPlatinumController* new_controller = new CorsairDominatorPlatinumController(busses[bus], addr);
RGBController_CorsairDominatorPlatinum* new_rgbcontroller = new RGBController_CorsairDominatorPlatinum(new_controller);
ResourceManager::get()->RegisterRGBController(new_rgbcontroller);
}
std::this_thread::sleep_for(10ms);
}
}
}
}
REGISTER_I2C_DETECTOR("Corsair Dominator Platinum", DetectCorsairDominatorPlatinumControllers);
@@ -1,114 +0,0 @@
/*-------------------------------------------------*\
| RGBController_CorsairDominatorPlatinum.cpp |
| |
| Corsair Vengeance Pro RGB driver |
| |
| Erik Gilling (konkers) 9/25/2020 |
\*-------------------------------------------------*/
#include "RGBController_CorsairDominatorPlatinum.h"
RGBController_CorsairDominatorPlatinum::RGBController_CorsairDominatorPlatinum(CorsairDominatorPlatinumController* corsair_ptr)
{
corsair = corsair_ptr;
name = corsair->GetDeviceName();
vendor = "Corsair";
type = DEVICE_TYPE_DRAM;
description = "Corsair Dominator Platinum RGB Device";
location = corsair->GetDeviceLocation();
mode Direct;
Direct.name = "Direct";
Direct.value = 0;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.speed_min = 0;
Direct.speed_max = 0;
Direct.speed = 0;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
SetupZones();
active_mode = 0;
}
RGBController_CorsairDominatorPlatinum::~RGBController_CorsairDominatorPlatinum()
{
delete corsair;
}
void RGBController_CorsairDominatorPlatinum::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zone |
\*---------------------------------------------------------*/
zone new_zone;
new_zone.name = "Corsair Platinum Zone";
new_zone.type = ZONE_TYPE_LINEAR;
new_zone.leds_min = corsair->GetLEDCount();
new_zone.leds_max = corsair->GetLEDCount();
new_zone.leds_count = corsair->GetLEDCount();
new_zone.matrix_map = NULL;
zones.push_back(new_zone);
/*---------------------------------------------------------*\
| Set up LEDs |
\*---------------------------------------------------------*/
for(std::size_t led_idx = 0; led_idx < zones[0].leds_count; led_idx++)
{
led *new_led = new led();
new_led->name = "Corsair Platinum LED ";
new_led->name.append(std::to_string(led_idx));
leds.push_back(*new_led);
}
SetupColors();
}
void RGBController_CorsairDominatorPlatinum::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_CorsairDominatorPlatinum::DeviceUpdateLEDs()
{
for(std::size_t led = 0; led < colors.size(); led++)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(led, red, grn, blu);
}
corsair->ApplyColors();
}
void RGBController_CorsairDominatorPlatinum::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_CorsairDominatorPlatinum::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(led, red, grn, blu);
corsair->ApplyColors();
}
void RGBController_CorsairDominatorPlatinum::SetCustomMode()
{
active_mode = 0;
}
void RGBController_CorsairDominatorPlatinum::DeviceUpdateMode()
{
}
@@ -1,33 +0,0 @@
/*--------------------------------------------*\
| RGBController_CorsairDominatorPlatinum.h |
| |
| Corsair Dominator Platinum RGB driver |
| |
| Erik Gilling (konkers) 9/25/2020 |
\*--------------------------------------------*/
#pragma once
#include "RGBController.h"
#include "CorsairDominatorPlatinumController.h"
class RGBController_CorsairDominatorPlatinum : public RGBController
{
public:
RGBController_CorsairDominatorPlatinum(CorsairDominatorPlatinumController* corsair_ptr);
~RGBController_CorsairDominatorPlatinum();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
CorsairDominatorPlatinumController* corsair;
};
@@ -1,276 +0,0 @@
/*---------------------------------------------------------*\
| Processing Code for Corsair Hydro Series |
| |
| Adam Honse ([email protected]), 8/17/2020 |
\*---------------------------------------------------------*/
#include "CorsairHydroController.h"
#include <cstring>
#include <iomanip>
#include <sstream>
CorsairHydroController::CorsairHydroController(libusb_device_handle* dev_handle)
{
dev = dev_handle;
/*-----------------------------------------------------*\
| Fill in location string with USB ID |
\*-----------------------------------------------------*/
libusb_device_descriptor descriptor;
libusb_get_device_descriptor(libusb_get_device(dev_handle), &descriptor);
std::stringstream location_stream;
location_stream << std::hex << std::setfill('0') << std::setw(4) << descriptor.idVendor << ":" << std::hex << std::setfill('0') << std::setw(4) << descriptor.idProduct;
location = location_stream.str();
SendInit();
SendFirmwareRequest();
}
CorsairHydroController::~CorsairHydroController()
{
if(dev)
{
libusb_close(dev);
}
}
std::string CorsairHydroController::GetFirmwareString()
{
return(firmware_version);
}
std::string CorsairHydroController::GetLocation()
{
return("USB: " + location);
}
void CorsairHydroController::SetBlink
(
std::vector<RGBColor> & colors,
unsigned char speed
)
{
SendColors(colors);
SendSpeed(speed);
SendApplyBlink();
}
void CorsairHydroController::SetFixed
(
std::vector<RGBColor> & colors
)
{
SendColors(colors);
/*-----------------------------------------------------*\
| Fixed mode seems to just be shift mode with the same |
| value for both colors |
\*-----------------------------------------------------*/
SendApplyShift();
}
void CorsairHydroController::SetPulse
(
std::vector<RGBColor> & colors,
unsigned char speed
)
{
SendColors(colors);
SendSpeed(speed);
SendApplyPulse();
}
void CorsairHydroController::SetShift
(
std::vector<RGBColor> & colors,
unsigned char speed
)
{
SendColors(colors);
SendSpeed(speed);
SendApplyShift();
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void CorsairHydroController::SendApplyBlink()
{
unsigned char usb_buf[3];
int actual;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Apply Blink packet |
\*-----------------------------------------------------*/
usb_buf[0] = 0x58;
usb_buf[1] = 0x01;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_bulk_transfer(dev, 0x01, usb_buf, 2, &actual, 1000);
libusb_bulk_transfer(dev, 0x81, usb_buf, 3, &actual, 1000);
}
void CorsairHydroController::SendApplyPulse()
{
unsigned char usb_buf[3];
int actual;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Apply Pulse packet |
\*-----------------------------------------------------*/
usb_buf[0] = 0x52;
usb_buf[1] = 0x01;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_bulk_transfer(dev, 0x01, usb_buf, 2, &actual, 1000);
libusb_bulk_transfer(dev, 0x81, usb_buf, 3, &actual, 1000);
}
void CorsairHydroController::SendApplyShift()
{
unsigned char usb_buf[3];
int actual;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Apply Shift packet |
\*-----------------------------------------------------*/
usb_buf[0] = 0x55;
usb_buf[1] = 0x01;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_bulk_transfer(dev, 0x01, usb_buf, 2, &actual, 1000);
libusb_bulk_transfer(dev, 0x81, usb_buf, 3, &actual, 1000);
}
void CorsairHydroController::SendFirmwareRequest()
{
unsigned char usb_buf[8];
int actual;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Firmware Request packet |
\*-----------------------------------------------------*/
usb_buf[0] = 0xAA;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_bulk_transfer(dev, 0x01, usb_buf, 1, &actual, 1000);
libusb_bulk_transfer(dev, 0x81, usb_buf, 7, &actual, 1000);
firmware_version = std::to_string(usb_buf[3]) + "." + std::to_string(usb_buf[4]) + "." + std::to_string(usb_buf[5]) + "." + std::to_string(usb_buf[6]);
}
void CorsairHydroController::SendColors
(
std::vector<RGBColor> & colors
)
{
unsigned char usb_buf[23];
int actual;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Send Colors packet |
\*-----------------------------------------------------*/
usb_buf[0] = 0x56;
usb_buf[1] = colors.size();
/*---------------------------------------------------------*\
| Fill in colors from vector |
\*---------------------------------------------------------*/
for(std::size_t color_idx = 0; color_idx < colors.size(); color_idx++)
{
usb_buf[(color_idx * 3) + 2] = RGBGetRValue(colors[color_idx]);
usb_buf[(color_idx * 3) + 3] = RGBGetGValue(colors[color_idx]);
usb_buf[(color_idx * 3) + 4] = RGBGetBValue(colors[color_idx]);
/*---------------------------------------------------------*\
| If the color vector only has one entry, duplicate it, as |
| the controller appears to require two colors in order to |
| update. |
\*---------------------------------------------------------*/
if((color_idx == 0) && colors.size() == 1)
{
usb_buf[1] = colors.size() + 1;
usb_buf[(color_idx * 3) + 5] = RGBGetRValue(colors[color_idx]);
usb_buf[(color_idx * 3) + 6] = RGBGetGValue(colors[color_idx]);
usb_buf[(color_idx * 3) + 7] = RGBGetBValue(colors[color_idx]);
}
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_bulk_transfer(dev, 0x01, usb_buf, 2 + (usb_buf[1] * 3), &actual, 1000);
libusb_bulk_transfer(dev, 0x81, usb_buf, 3, &actual, 1000);
}
void CorsairHydroController::SendInit()
{
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_control_transfer( dev, 0x40, 0x00, 0xffff, 0x0000, NULL, 0, 0 );
libusb_control_transfer( dev, 0x40, 0x02, 0x0002, 0x0000, NULL, 0, 0 );
}
void CorsairHydroController::SendSpeed
(
unsigned char speed
)
{
unsigned char usb_buf[3];
int actual;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Send Speed packet |
\*-----------------------------------------------------*/
usb_buf[0] = 0x53;
usb_buf[1] = speed;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_bulk_transfer(dev, 0x01, usb_buf, 2, &actual, 1000);
libusb_bulk_transfer(dev, 0x81, usb_buf, 3, &actual, 1000);
}
@@ -1,89 +0,0 @@
/*---------------------------------------------------------*\
| Definitions for Corsair Hydro Series |
| |
| Adam Honse ([email protected]), 8/17/2020 |
\*---------------------------------------------------------*/
#include "RGBController.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#pragma once
enum
{
CORSAIR_HYDRO_CMD_READ_PUMP_SPEED = 0x31,
CORSAIR_HYDRO_CMD_WRITE_PUMP_MODE = 0x32,
CORSAIR_HYDRO_CMD_READ_PUMP_MODE = 0x33,
CORSAIR_HYDRO_CMD_READ_FAN_SPEED = 0x41,
CORSAIR_HYDRO_CMD_READ_AIO_TEMP = 0xA9,
CORSAIR_HYDRO_CMD_READ_FIRMWARE = 0xAA,
};
enum
{
CORSAIR_HYDRO_PUMP_MODE_QUIET = 0x00,
CORSAIR_HYDRO_PUMP_MODE_BALANCED = 0x01,
CORSAIR_HYDRO_PUMP_MODE_PERFORMANCE = 0x02,
};
class CorsairHydroController
{
public:
CorsairHydroController(libusb_device_handle* dev_handle);
~CorsairHydroController();
unsigned char GetFanPercent(unsigned char fan_channel);
unsigned short GetFanRPM(unsigned char fan_channel);
std::string GetFirmwareString();
std::string GetLocation();
void SetBlink
(
std::vector<RGBColor> & colors,
unsigned char speed
);
void SetFixed
(
std::vector<RGBColor> & colors
);
void SetPulse
(
std::vector<RGBColor> & colors,
unsigned char speed
);
void SetShift
(
std::vector<RGBColor> & colors,
unsigned char speed
);
private:
libusb_device_handle* dev;
std::string firmware_version;
std::string location;
void SendApplyBlink();
void SendApplyPulse();
void SendApplyShift();
void SendColors
(
std::vector<RGBColor> & colors
);
void SendFirmwareRequest();
void SendInit();
void SendSpeed
(
unsigned char speed
);
};
@@ -1,77 +0,0 @@
#include "Detector.h"
#include "CorsairHydroController.h"
#include "RGBController.h"
#include "RGBController_CorsairHydro.h"
#include <vector>
#include <libusb-1.0/libusb.h>
/*-----------------------------------------------------*\
| Corsair vendor ID |
\*-----------------------------------------------------*/
#define CORSAIR_VID 0x1B1C
/*-----------------------------------------------------*\
| Keyboard Hydro Series product IDs |
\*-----------------------------------------------------*/
#define CORSAIR_H115I_PRO_RGB_PID 0x0C13
#define CORSAIR_H100I_PRO_RGB_PID 0x0C15
#define CORSAIR_H150I_PRO_RGB_PID 0x0C12
typedef struct
{
unsigned short usb_vid;
unsigned short usb_pid;
unsigned char usb_interface;
const char * name;
} corsair_hydro_device;
#define CORSAIR_NUM_DEVICES (sizeof(device_list) / sizeof(device_list[ 0 ]))
static const corsair_hydro_device device_list[] =
{
/*-----------------------------------------------------------------------------------------------------*\
| Coolers |
\*-----------------------------------------------------------------------------------------------------*/
{ CORSAIR_VID, CORSAIR_H100I_PRO_RGB_PID, 0, "Corsair H100i PRO RGB" },
{ CORSAIR_VID, CORSAIR_H115I_PRO_RGB_PID, 0, "Corsair H115i PRO RGB" },
{ CORSAIR_VID, CORSAIR_H150I_PRO_RGB_PID, 0, "Corsair H150i PRO RGB" },
};
/******************************************************************************************\
* *
* DetectCorsairHydroControllers *
* *
* Tests the USB address to see if a Corsair RGB Cooler controller exists there. *
* *
\******************************************************************************************/
void DetectCorsairHydroControllers(std::vector<RGBController*>& rgb_controllers)
{
libusb_init(NULL);
#ifdef _WIN32
libusb_set_option(NULL, LIBUSB_OPTION_USE_USBDK);
#endif
for(std::size_t device_idx = 0; device_idx < CORSAIR_NUM_DEVICES; device_idx++)
{
libusb_device_handle * dev = libusb_open_device_with_vid_pid(NULL, device_list[device_idx].usb_vid, device_list[device_idx].usb_pid);
//Look for Corsair RGB Peripheral
if(dev)
{
libusb_detach_kernel_driver(dev, 0);
libusb_claim_interface(dev, 0);
CorsairHydroController* controller = new CorsairHydroController(dev);//, device_list[device_idx].usb_endpoint);
RGBController_CorsairHydro* rgb_controller = new RGBController_CorsairHydro(controller);
rgb_controller->name = device_list[device_idx].name;
rgb_controllers.push_back(rgb_controller);
}
}
} /* DetectCorsairHydroControllers() */
REGISTER_DETECTOR("Corsair Hydro Series", DetectCorsairHydroControllers);
@@ -1,143 +0,0 @@
/*-----------------------------------------*\
| RGBController_CorsairHydro.cpp |
| |
| Generic RGB Interface for Corsair |
| Hydro Series |
| |
| Adam Honse (CalcProgrammer1) 8/18/2020 |
\*-----------------------------------------*/
#include "RGBController_CorsairHydro.h"
RGBController_CorsairHydro::RGBController_CorsairHydro(CorsairHydroController* corsair_ptr)
{
corsair = corsair_ptr;
vendor = "Corsair";
description = "Corsair Hydro Series Device";
version = corsair->GetFirmwareString();
type = DEVICE_TYPE_COOLER;
location = corsair->GetLocation();
mode Direct;
Direct.name = "Direct";
Direct.value = 0;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Blinking;
Blinking.name = "Blinking";
Blinking.value = 1;
Blinking.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Blinking.color_mode = MODE_COLORS_MODE_SPECIFIC;
Blinking.speed_min = 0x0F;
Blinking.speed_max = 0x05;
Blinking.speed = 0x0A;
Blinking.colors_min = 2;
Blinking.colors_max = 2;
Blinking.colors.resize(2);
modes.push_back(Blinking);
mode ColorShift;
ColorShift.name = "Color Shift";
ColorShift.value = 2;
ColorShift.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
ColorShift.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorShift.speed_min = 0x46;
ColorShift.speed_max = 0x0F;
ColorShift.speed = 0x28;
ColorShift.colors_min = 2;
ColorShift.colors_max = 2;
ColorShift.colors.resize(2);
modes.push_back(ColorShift);
mode Pulsing;
Pulsing.name = "Pulsing";
Pulsing.value = 3;
Pulsing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Pulsing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Pulsing.speed_min = 0x50;
Pulsing.speed_max = 0x1E;
Pulsing.speed = 0x37;
Pulsing.colors_min = 2;
Pulsing.colors_max = 2;
Pulsing.colors.resize(2);
modes.push_back(Pulsing);
SetupZones();
}
RGBController_CorsairHydro::~RGBController_CorsairHydro()
{
delete corsair;
}
void RGBController_CorsairHydro::SetupZones()
{
zone new_zone;
new_zone.name = "Pump Zone";
new_zone.type = ZONE_TYPE_SINGLE;
new_zone.leds_min = 1;
new_zone.leds_max = 1;
new_zone.leds_count = 1;
new_zone.matrix_map = NULL;
zones.push_back(new_zone);
led new_led;
new_led.name = "Pump LED";
leds.push_back(new_led);
SetupColors();
}
void RGBController_CorsairHydro::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_CorsairHydro::DeviceUpdateLEDs()
{
DeviceUpdateMode();
}
void RGBController_CorsairHydro::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_CorsairHydro::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_CorsairHydro::SetCustomMode()
{
active_mode = 0;
}
void RGBController_CorsairHydro::DeviceUpdateMode()
{
switch(modes[active_mode].value)
{
case 0:
corsair->SetFixed(colors);
break;
case 1:
corsair->SetBlink(modes[active_mode].colors, modes[active_mode].speed);
break;
case 2:
corsair->SetShift(modes[active_mode].colors, modes[active_mode].speed);
break;
case 3:
corsair->SetPulse(modes[active_mode].colors, modes[active_mode].speed);
break;
}
}
@@ -1,33 +0,0 @@
/*-----------------------------------------*\
| RGBController_CorsairHydro.h |
| |
| Generic RGB Interface for Corsair |
| Hydro Series |
| |
| Adam Honse (CalcProgrammer1) 8/17/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "CorsairHydroController.h"
class RGBController_CorsairHydro : public RGBController
{
public:
RGBController_CorsairHydro(CorsairHydroController* corsair_ptr);
~RGBController_CorsairHydro();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
CorsairHydroController* corsair;
};
@@ -1,245 +0,0 @@
/*-------------------------------------------------------------------*\
| CorsairHydroPlatinumController.cpp |
| |
| Driver for Corsair Hydro Platinum AIO Coolers |
| |
| Kasper 28th March 2021 |
| |
\*-------------------------------------------------------------------*/
#include "CorsairHydroPlatinumController.h"
#include <cstring>
static const uint8_t CRC_TABLE[256] =
{
0x00, 0x07, 0x0E, 0x09, 0x1C, 0x1B, 0x12, 0x15,
0x38, 0x3F, 0x36, 0x31, 0x24, 0x23, 0x2A, 0x2D,
0x70, 0x77, 0x7E, 0x79, 0x6C, 0x6B, 0x62, 0x65,
0x48, 0x4F, 0x46, 0x41, 0x54, 0x53, 0x5A, 0x5D,
0xE0, 0xE7, 0xEE, 0xE9, 0xFC, 0xFB, 0xF2, 0xF5,
0xD8, 0xDF, 0xD6, 0xD1, 0xC4, 0xC3, 0xCA, 0xCD,
0x90, 0x97, 0x9E, 0x99, 0x8C, 0x8B, 0x82, 0x85,
0xA8, 0xAF, 0xA6, 0xA1, 0xB4, 0xB3, 0xBA, 0xBD,
0xC7, 0xC0, 0xC9, 0xCE, 0xDB, 0xDC, 0xD5, 0xD2,
0xFF, 0xF8, 0xF1, 0xF6, 0xE3, 0xE4, 0xED, 0xEA,
0xB7, 0xB0, 0xB9, 0xBE, 0xAB, 0xAC, 0xA5, 0xA2,
0x8F, 0x88, 0x81, 0x86, 0x93, 0x94, 0x9D, 0x9A,
0x27, 0x20, 0x29, 0x2E, 0x3B, 0x3C, 0x35, 0x32,
0x1F, 0x18, 0x11, 0x16, 0x03, 0x04, 0x0D, 0x0A,
0x57, 0x50, 0x59, 0x5E, 0x4B, 0x4C, 0x45, 0x42,
0x6F, 0x68, 0x61, 0x66, 0x73, 0x74, 0x7D, 0x7A,
0x89, 0x8E, 0x87, 0x80, 0x95, 0x92, 0x9B, 0x9C,
0xB1, 0xB6, 0xBF, 0xB8, 0xAD, 0xAA, 0xA3, 0xA4,
0xF9, 0xFE, 0xF7, 0xF0, 0xE5, 0xE2, 0xEB, 0xEC,
0xC1, 0xC6, 0xCF, 0xC8, 0xDD, 0xDA, 0xD3, 0xD4,
0x69, 0x6E, 0x67, 0x60, 0x75, 0x72, 0x7B, 0x7C,
0x51, 0x56, 0x5F, 0x58, 0x4D, 0x4A, 0x43, 0x44,
0x19, 0x1E, 0x17, 0x10, 0x05, 0x02, 0x0B, 0x0C,
0x21, 0x26, 0x2F, 0x28, 0x3D, 0x3A, 0x33, 0x34,
0x4E, 0x49, 0x40, 0x47, 0x52, 0x55, 0x5C, 0x5B,
0x76, 0x71, 0x78, 0x7F, 0x6A, 0x6D, 0x64, 0x63,
0x3E, 0x39, 0x30, 0x37, 0x22, 0x25, 0x2C, 0x2B,
0x06, 0x01, 0x08, 0x0F, 0x1A, 0x1D, 0x14, 0x13,
0xAE, 0xA9, 0xA0, 0xA7, 0xB2, 0xB5, 0xBC, 0xBB,
0x96, 0x91, 0x98, 0x9F, 0x8A, 0x8D, 0x84, 0x83,
0xDE, 0xD9, 0xD0, 0xD7, 0xC2, 0xC5, 0xCC, 0xCB,
0xE6, 0xE1, 0xE8, 0xEF, 0xFA, 0xFD, 0xF4, 0xF3
};
static const uint8_t MAGIC_1[61] =
{
0x01, 0x01, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f,
0x7f, 0x7f, 0x7f, 0xff, 0x00, 0xff, 0xff, 0xff,
0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0xff,
0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0xff,
0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff
};
static const uint8_t MAGIC_2[61] =
{
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f,
0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff
};
static const uint8_t MAGIC_3[61] =
{
0x28, 0x29, 0x2a, 0x2b, 0x2c, 0x2d, 0x2e, 0x2f,
0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37,
0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f,
0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47,
0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff
};
CorsairHydroPlatinumController::CorsairHydroPlatinumController(hid_device* dev_handle, const char* path)
{
dev = dev_handle;
location = path;
SendMagic(MAGIC_1, CORSAIR_HYDRO_PLATINUM_MAGIC_1);
SendMagic(MAGIC_2, CORSAIR_HYDRO_PLATINUM_MAGIC_2);
SendMagic(MAGIC_3, CORSAIR_HYDRO_PLATINUM_MAGIC_3);
}
CorsairHydroPlatinumController::~CorsairHydroPlatinumController()
{
hid_close(dev);
}
std::string CorsairHydroPlatinumController::GetLocation()
{
return location;
}
std::string CorsairHydroPlatinumController::GetFirmwareString()
{
return firmware_version;
}
void CorsairHydroPlatinumController::SetupColors(std::vector<RGBColor> colors)
{
unsigned int end_led = colors.size() >= 20 ? 20 : colors.size();
SendColors(colors, 0, end_led, CORSAIR_HYDRO_PLATINUM_SET_LIGHTING_1);
if(colors.size() > 20)
{
end_led = colors.size() >= 40 ? 40 : colors.size();
SendColors(colors, 20, end_led, CORSAIR_HYDRO_PLATINUM_SET_LIGHTING_2);
}
if(colors.size() > 40)
{
end_led = colors.size() >= 48 ? 48 : colors.size();
SendColors(colors, 40, end_led, CORSAIR_HYDRO_PLATINUM_SET_LIGHTING_3);
}
}
void CorsairHydroPlatinumController::SendMagic(const uint8_t* magic, unsigned int command)
{
unsigned char usb_buf[CORSAIR_HYDRO_PLATINUM_PACKET_SIZE];
/*-----------------------------------------------------*\
| Set up config table request packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0x3F;
usb_buf[0x02] = (GetSequenceNumber()) | command;
/*-----------------------------------------------------*\
| Copy the magic bytes into the buffer |
\*-----------------------------------------------------*/
memcpy(&usb_buf[3], magic, 61 * sizeof magic[0]);
/*-----------------------------------------------------*\
| The data sent to the PEC function should not contain |
| the first (report id), second (prefix) and |
| last (checksum) bytes |
\*-----------------------------------------------------*/
std::vector<unsigned char> checksum_array;
checksum_array.insert(checksum_array.begin(), std::begin(usb_buf) + 2, std::end(usb_buf) - 1);
usb_buf[64] = ComputePEC(static_cast<void*>(checksum_array.data()), 62);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, CORSAIR_HYDRO_PLATINUM_PACKET_SIZE);
hid_read(dev, usb_buf, CORSAIR_HYDRO_PLATINUM_PACKET_SIZE);
if(firmware_version.empty())
{
firmware_version =
std::to_string(usb_buf[2] >> 4) + "."
+ std::to_string(usb_buf[2] & 0xf) + "."
+ std::to_string(usb_buf[3]);
}
/*-----------------------------------------------------*\
| This delay prevents the AIO from soft-locking when |
| using an EE. |
\*-----------------------------------------------------*/
std::this_thread::sleep_for(std::chrono::milliseconds(CORSAIR_HYDRO_PLATINUM_PACKET_DELAY));
}
void CorsairHydroPlatinumController::SendColors(std::vector<RGBColor> colors, unsigned int start, unsigned int end, unsigned int command)
{
unsigned char usb_buf[CORSAIR_HYDRO_PLATINUM_PACKET_SIZE];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, CORSAIR_HYDRO_PLATINUM_PACKET_SIZE);
/*-----------------------------------------------------*\
| Set up config table request packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0x3F;
usb_buf[0x02] = (GetSequenceNumber()) | command;
unsigned int i = 0;
for(std::size_t color_idx = start; color_idx < end; color_idx++)
{
usb_buf[(i * 3) + 3] = RGBGetBValue(colors[color_idx]);
usb_buf[(i * 3) + 4] = RGBGetGValue(colors[color_idx]);
usb_buf[(i * 3) + 5] = RGBGetRValue(colors[color_idx]);
i++;
}
/*-----------------------------------------------------*\
| The data sent to the PEC function should not contain |
| the first (report id), second (prefix) and |
| last (checksum) bytes |
\*-----------------------------------------------------*/
std::vector<unsigned char> checksum_array;
checksum_array.insert(checksum_array.begin(), std::begin(usb_buf) + 2, std::end(usb_buf) - 1);
usb_buf[64] = ComputePEC(static_cast<void*>(checksum_array.data()), 62);
hid_write(dev, usb_buf, CORSAIR_HYDRO_PLATINUM_PACKET_SIZE);
hid_read(dev, usb_buf, CORSAIR_HYDRO_PLATINUM_PACKET_SIZE);
/*-----------------------------------------------------*\
| This delay prevents the AIO from soft-locking when |
| using an EE. |
\*-----------------------------------------------------*/
std::this_thread::sleep_for(std::chrono::milliseconds(CORSAIR_HYDRO_PLATINUM_PACKET_DELAY));
}
unsigned int CorsairHydroPlatinumController::GetSequenceNumber()
{
if(sequence_number < 31)
{
sequence_number++;
}
else
{
sequence_number = 1;
}
return(sequence_number << 3);
}
uint8_t CorsairHydroPlatinumController::ComputePEC(const void * data, size_t size)
{
uint8_t val = 0;
uint8_t * pos = (uint8_t *) data;
uint8_t * end = pos + size;
while (pos < end)
{
val = CRC_TABLE[val ^ *pos];
pos++;
}
return val;
}
@@ -1,52 +0,0 @@
/*-------------------------------------------------------------------*\
| CorsairHydroPlatinumController.h |
| |
| Driver for Corsair Hydro Platinum AIO Coolers |
| |
| Kasper 28th March 2021 |
| |
\*-------------------------------------------------------------------*/
#pragma once
#include "RGBController.h"
#include <vector>
#include <string>
#include <hidapi/hidapi.h>
#define CORSAIR_HYDRO_PLATINUM_PACKET_SIZE 65
#define CORSAIR_HYDRO_PLATINUM_PACKET_DELAY 3
enum
{
CORSAIR_HYDRO_PLATINUM_MAGIC_1 = 0b001,
CORSAIR_HYDRO_PLATINUM_MAGIC_2 = 0b010,
CORSAIR_HYDRO_PLATINUM_MAGIC_3 = 0b011,
CORSAIR_HYDRO_PLATINUM_SET_LIGHTING_1 = 0b100,
CORSAIR_HYDRO_PLATINUM_SET_LIGHTING_2 = 0b101,
CORSAIR_HYDRO_PLATINUM_SET_LIGHTING_3 = 0b110,
};
class CorsairHydroPlatinumController
{
public:
CorsairHydroPlatinumController(hid_device* dev_handle, const char* path);
~CorsairHydroPlatinumController();
std::string GetLocation();
std::string GetFirmwareString();
void SetupColors(std::vector<RGBColor> colors);
private:
hid_device* dev;
std::string location;
std::string firmware_version;
std::atomic<unsigned int> sequence_number;
void SendMagic(const uint8_t* magic, unsigned int command);
void SendColors(std::vector<RGBColor> colors, unsigned int start, unsigned int end, unsigned int command);
unsigned int GetSequenceNumber();
uint8_t ComputePEC(const void * data, size_t size);
};
@@ -1,49 +0,0 @@
/*-------------------------------------------------------------------*\
| CorsairHydroPlatinumControllerDetect.cpp |
| |
| Driver for Corsair Hydro Platinum AIO Coolers |
| |
| Kasper 28th March 2021 |
| |
\*-------------------------------------------------------------------*/
#include "Detector.h"
#include "CorsairHydroPlatinumController.h"
#include "RGBController.h"
#include "RGBController_CorsairHydroPlatinum.h"
#include <hidapi/hidapi.h>
/*-----------------------------------------------------*\
| Corsair vendor ID |
\*-----------------------------------------------------*/
#define CORSAIR_VID 0x1B1C
/*-----------------------------------------------------*\
| Product IDs |
\*-----------------------------------------------------*/
#define CORSAIR_HYDRO_H100I_PLATINUM_PID 0x0c18
#define CORSAIR_HYDRO_H100I_PLATINUM_SE_PID 0x0C19
#define CORSAIR_HYDRO_H115I_PLATINUM_PID 0x0c17
#define CORSAIR_HYDRO_H100I_PRO_XT_PID 0x0c20
#define CORSAIR_HYDRO_H115I_PRO_XT_PID 0x0c21
#define CORSAIR_HYDRO_H150I_PRO_XT_PID 0x0c22
void DetectCorsairHydroPlatinumControllers(hid_device_info* info, const std::string& name)
{
hid_device* dev = hid_open_path(info->path);
if( dev )
{
CorsairHydroPlatinumController* controller = new CorsairHydroPlatinumController(dev, info->path);
RGBController_CorsairHydroPlatinum* rgb_controller = new RGBController_CorsairHydroPlatinum(controller);
rgb_controller->name = name;
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
}
REGISTER_HID_DETECTOR("Corsair Hydro H100i Platinum", DetectCorsairHydroPlatinumControllers, CORSAIR_VID, CORSAIR_HYDRO_H100I_PLATINUM_PID );
REGISTER_HID_DETECTOR("Corsair Hydro H100i Platinum SE", DetectCorsairHydroPlatinumControllers, CORSAIR_VID, CORSAIR_HYDRO_H100I_PLATINUM_SE_PID );
REGISTER_HID_DETECTOR("Corsair Hydro H115i Platinum", DetectCorsairHydroPlatinumControllers, CORSAIR_VID, CORSAIR_HYDRO_H115I_PLATINUM_PID );
REGISTER_HID_DETECTOR("Corsair Hydro H100i Pro XT", DetectCorsairHydroPlatinumControllers, CORSAIR_VID, CORSAIR_HYDRO_H100I_PRO_XT_PID );
REGISTER_HID_DETECTOR("Corsair Hydro H115i Pro XT", DetectCorsairHydroPlatinumControllers, CORSAIR_VID, CORSAIR_HYDRO_H115I_PRO_XT_PID );
REGISTER_HID_DETECTOR("Corsair Hydro H150i Pro XT", DetectCorsairHydroPlatinumControllers, CORSAIR_VID, CORSAIR_HYDRO_H150I_PRO_XT_PID );
@@ -1,127 +0,0 @@
/*-------------------------------------------------------------------*\
| RGBController_CorsairHydroPlatinum.cpp |
| |
| Driver for Corsair Hydro Platinum AIO Coolers |
| |
| Kasper 28th March 2021 |
| |
\*-------------------------------------------------------------------*/
#include "RGBController_CorsairHydroPlatinum.h"
#define NA 0xFFFFFFFF
static unsigned int matrix_map[5][5] =
{
{ NA, 11, 12, 13, NA },
{ 10, NA, 1, NA, 14 },
{ 9, 0, NA, 2, 15 },
{ 8, NA, 3, NA, 4 },
{ NA, 7, 6, 5, NA }
};
RGBController_CorsairHydroPlatinum::RGBController_CorsairHydroPlatinum(CorsairHydroPlatinumController* corsair_ptr)
{
corsair = corsair_ptr;
name = "Corsair Hydro Platinum Series Device";
vendor = "Corsair";
description = "Corsair Hydro Platinum Series Device";
type = DEVICE_TYPE_COOLER;
location = corsair->GetLocation();
version = corsair->GetFirmwareString();
mode Direct;
Direct.name = "Direct";
Direct.value = 0;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
Init_Controller();
SetupZones();
}
void RGBController_CorsairHydroPlatinum::Init_Controller()
{
zone cpu_block_zone;
cpu_block_zone.name = "CPU Block";
cpu_block_zone.type = ZONE_TYPE_MATRIX;
cpu_block_zone.leds_min = 16;
cpu_block_zone.leds_max = 16;
cpu_block_zone.leds_count = 16;
cpu_block_zone.matrix_map = new matrix_map_type;
cpu_block_zone.matrix_map->height = 5;
cpu_block_zone.matrix_map->width = 5;
cpu_block_zone.matrix_map->map = (unsigned int *)&matrix_map;
zones.push_back(cpu_block_zone);
zone fans_zone;
fans_zone.name = "Fans";
fans_zone.type = ZONE_TYPE_LINEAR;
fans_zone.leds_min = 0;
fans_zone.leds_max = 32;
fans_zone.leds_count = 0;
fans_zone.matrix_map = NULL;
zones.push_back(fans_zone);
}
void RGBController_CorsairHydroPlatinum::SetupZones()
{
/*-------------------------------------------------*\
| Clear any existing color/LED configuration |
\*-------------------------------------------------*/
leds.clear();
colors.clear();
for (unsigned int zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
for (unsigned int led_idx = 0; led_idx < zones[zone_idx].leds_count; led_idx++)
{
led new_led;
new_led.name = zones[zone_idx].name + " " + std::to_string(led_idx);;
leds.push_back(new_led);
}
}
SetupColors();
}
void RGBController_CorsairHydroPlatinum::ResizeZone(int zone, int new_size)
{
if((size_t) zone >= zones.size())
{
return;
}
if(((unsigned int)new_size >= zones[zone].leds_min) && ((unsigned int)new_size <= zones[zone].leds_max))
{
zones[zone].leds_count = new_size;
SetupZones();
}
}
void RGBController_CorsairHydroPlatinum::DeviceUpdateLEDs()
{
corsair->SetupColors(colors);
}
void RGBController_CorsairHydroPlatinum::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_CorsairHydroPlatinum::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_CorsairHydroPlatinum::SetCustomMode()
{
active_mode = 0;
}
void RGBController_CorsairHydroPlatinum::DeviceUpdateMode()
{
}
@@ -1,34 +0,0 @@
/*-------------------------------------------------------------------*\
| RGBController_CorsairHydroPlatinum.h |
| |
| Driver for Corsair Hydro Platinum AIO Coolers |
| |
| Kasper 28th March 2021 |
| |
\*-------------------------------------------------------------------*/
#pragma once
#include "RGBController.h"
#include "CorsairHydroPlatinumController.h"
class RGBController_CorsairHydroPlatinum : public RGBController
{
public:
RGBController_CorsairHydroPlatinum(CorsairHydroPlatinumController* corsair_ptr);
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
CorsairHydroPlatinumController* corsair;
void Init_Controller();
};
@@ -1,462 +0,0 @@
/*---------------------------------------------------------*\
| Processing Code for Corsair Lighting Node Pro |
| |
| Adam Honse ([email protected]), 1/12/2020 |
\*---------------------------------------------------------*/
#include "CorsairLightingNodeController.h"
#include <fstream>
#include <iostream>
#include <string>
#include <cstring>
using namespace std::chrono_literals;
CorsairLightingNodeController::CorsairLightingNodeController(hid_device* dev_handle, const char* path)
{
dev = dev_handle;
location = path;
SendFirmwareRequest();
/*-----------------------------------------------------*\
| The Corsair Lighting Node Pro requires a packet within|
| 20 seconds of sending the lighting change in order |
| to not revert back into rainbow mode. Start a thread |
| to continuously send a keepalive packet every 5s |
\*-----------------------------------------------------*/
keepalive_thread_run = 1;
keepalive_thread = new std::thread(&CorsairLightingNodeController::KeepaliveThread, this);
}
CorsairLightingNodeController::~CorsairLightingNodeController()
{
keepalive_thread_run = 0;
keepalive_thread->join();
delete keepalive_thread;
hid_close(dev);
}
void CorsairLightingNodeController::KeepaliveThread()
{
while(keepalive_thread_run.load())
{
if((std::chrono::steady_clock::now() - last_commit_time) > std::chrono::seconds(5))
{
SendCommit();
}
std::this_thread::sleep_for(1s);
}
}
std::string CorsairLightingNodeController::GetFirmwareString()
{
return(firmware_version);
}
std::string CorsairLightingNodeController::GetLocationString()
{
return("HID: " + location);
}
std::string CorsairLightingNodeController::GetSerialString()
{
wchar_t serial_string[128];
hid_get_serial_number_string(dev, serial_string, 128);
std::wstring return_wstring = serial_string;
std::string return_string(return_wstring.begin(), return_wstring.end());
return(return_string);
}
void CorsairLightingNodeController::SetChannelEffect(unsigned char channel,
unsigned char num_leds,
unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2,
unsigned char red3,
unsigned char grn3,
unsigned char blu3
)
{
/*-----------------------------------------------------*\
| Send Reset packet |
\*-----------------------------------------------------*/
SendReset(channel);
/*-----------------------------------------------------*\
| Send Begin packet |
\*-----------------------------------------------------*/
SendBegin(channel);
/*-----------------------------------------------------*\
| Set Port State packet |
\*-----------------------------------------------------*/
SendPortState(channel, CORSAIR_LIGHTING_NODE_PORT_STATE_HARDWARE);
/*-----------------------------------------------------*\
| Set Effect Configuration packet |
\*-----------------------------------------------------*/
SendEffectConfig
(
channel,
0,
num_leds,
mode,
speed,
direction,
random,
red1,
grn1,
blu1,
red2,
grn2,
blu2,
red3,
grn3,
blu3,
0,
0,
0
);
/*-----------------------------------------------------*\
| Send Commit packet |
\*-----------------------------------------------------*/
SendCommit();
}
void CorsairLightingNodeController::SetChannelLEDs(unsigned char channel, RGBColor * colors, unsigned int num_colors)
{
unsigned char red_color_data[50];
unsigned char grn_color_data[50];
unsigned char blu_color_data[50];
unsigned char pkt_offset = 0;
unsigned char pkt_size = 0;
unsigned int colors_remaining = num_colors;
/*-----------------------------------------------------*\
| Send Port State packet |
\*-----------------------------------------------------*/
SendPortState(channel, CORSAIR_LIGHTING_NODE_PORT_STATE_SOFTWARE);
/*-----------------------------------------------------*\
| Loop through colors and send 50 at a time |
\*-----------------------------------------------------*/
while(colors_remaining > 0)
{
if(colors_remaining < 50)
{
pkt_size = colors_remaining;
}
else
{
pkt_size = 50;
}
for(int color_idx = 0; color_idx < pkt_size; color_idx++)
{
red_color_data[color_idx] = RGBGetRValue(colors[pkt_offset + color_idx]);
grn_color_data[color_idx] = RGBGetGValue(colors[pkt_offset + color_idx]);
blu_color_data[color_idx] = RGBGetBValue(colors[pkt_offset + color_idx]);
}
SendDirect(channel, pkt_offset, pkt_size, CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_RED, red_color_data);
SendDirect(channel, pkt_offset, pkt_size, CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_GREEN, grn_color_data);
SendDirect(channel, pkt_offset, pkt_size, CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_BLUE, blu_color_data);
colors_remaining -= pkt_size;
pkt_offset += pkt_size;
}
/*-----------------------------------------------------*\
| Send Commit packet |
\*-----------------------------------------------------*/
SendCommit();
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void CorsairLightingNodeController::SendFirmwareRequest()
{
int actual;
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Firmware Version Request packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_LIGHTING_NODE_PACKET_ID_FIRMWARE;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
actual = hid_read(dev, usb_buf, 17);
if(actual > 0)
{
firmware_version = std::to_string(usb_buf[0x01]) + "." + std::to_string(usb_buf[0x02]) + "." + std::to_string(usb_buf[0x03]);
}
}
void CorsairLightingNodeController::SendDirect
(
unsigned char channel,
unsigned char start,
unsigned char count,
unsigned char color_channel,
unsigned char* color_data
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Direct packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_LIGHTING_NODE_PACKET_ID_DIRECT;
usb_buf[0x02] = channel;
usb_buf[0x03] = start;
usb_buf[0x04] = count;
usb_buf[0x05] = color_channel;
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x06], color_data, count);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 17);
}
void CorsairLightingNodeController::SendCommit()
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Update last commit time |
\*-----------------------------------------------------*/
last_commit_time = std::chrono::steady_clock::now();
/*-----------------------------------------------------*\
| Set up Commit packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_LIGHTING_NODE_PACKET_ID_COMMIT;
usb_buf[0x02] = 0xFF;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 17);
}
void CorsairLightingNodeController::SendBegin
(
unsigned char channel
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Begin packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_LIGHTING_NODE_PACKET_ID_BEGIN;
usb_buf[0x02] = channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 17);
}
void CorsairLightingNodeController::SendEffectConfig
(
unsigned char channel,
unsigned char count,
unsigned char led_type,
unsigned char mode,
unsigned char speed,
unsigned char direction,
unsigned char change_style,
unsigned char color_0_red,
unsigned char color_0_green,
unsigned char color_0_blue,
unsigned char color_1_red,
unsigned char color_1_green,
unsigned char color_1_blue,
unsigned char color_2_red,
unsigned char color_2_green,
unsigned char color_2_blue,
unsigned short temperature_0,
unsigned short temperature_1,
unsigned short temperature_2
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Effect Config packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_LIGHTING_NODE_PACKET_ID_EFFECT_CONFIG;
usb_buf[0x02] = channel;
usb_buf[0x03] = count;
usb_buf[0x04] = led_type;
/*-----------------------------------------------------*\
| Set up mode parameters |
\*-----------------------------------------------------*/
usb_buf[0x05] = mode;
usb_buf[0x06] = speed;
usb_buf[0x07] = direction;
usb_buf[0x08] = change_style;
usb_buf[0x09] = 0;
/*-----------------------------------------------------*\
| Set up mode colors |
\*-----------------------------------------------------*/
usb_buf[0x0A] = color_0_red;
usb_buf[0x0B] = color_0_green;
usb_buf[0x0C] = color_0_blue;
usb_buf[0x0D] = color_1_red;
usb_buf[0x0E] = color_1_green;
usb_buf[0x0F] = color_1_blue;
usb_buf[0x10] = color_2_red;
usb_buf[0x11] = color_2_green;
usb_buf[0x12] = color_2_blue;
/*-----------------------------------------------------*\
| Set up temperatures |
\*-----------------------------------------------------*/
usb_buf[0x13] = (temperature_0 >> 8);
usb_buf[0x14] = (temperature_0 & 0xFF);
usb_buf[0x15] = (temperature_1 >> 8);
usb_buf[0x16] = (temperature_1 & 0xFF);
usb_buf[0x17] = (temperature_2 >> 8);
usb_buf[0x18] = (temperature_2 & 0xFF);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 17);
}
void CorsairLightingNodeController::SendTemperature()
{
}
void CorsairLightingNodeController::SendReset
(
unsigned char channel
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Reset packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_LIGHTING_NODE_PACKET_ID_RESET;
usb_buf[0x02] = channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 17);
}
void CorsairLightingNodeController::SendPortState
(
unsigned char channel,
unsigned char state
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Port State packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_LIGHTING_NODE_PACKET_ID_PORT_STATE;
usb_buf[0x02] = channel;
usb_buf[0x03] = state;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, usb_buf, 65);
hid_read(dev, usb_buf, 17);
}
void CorsairLightingNodeController::SendBrightness()
{
}
void CorsairLightingNodeController::SendLEDCount()
{
}
void CorsairLightingNodeController::SendProtocol()
{
}
@@ -1,179 +0,0 @@
/*---------------------------------------------------------*\
| Definitions for Corsair Lighting Node Pro |
| |
| Adam Honse ([email protected]), 1/12/2020 |
\*---------------------------------------------------------*/
#include "RGBController.h"
#include <chrono>
#include <vector>
#include <hidapi/hidapi.h>
#pragma once
enum
{
CORSAIR_LIGHTING_NODE_PACKET_ID_FIRMWARE = 0x02, /* Get firmware version */
CORSAIR_LIGHTING_NODE_PACKET_ID_DIRECT = 0x32, /* Direct mode LED update packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_COMMIT = 0x33, /* Commit changes packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_BEGIN = 0x34, /* Begin effect packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_EFFECT_CONFIG = 0x35, /* Effect mode configuration packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_TEMPERATURE = 0x36, /* Update temperature value packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_RESET = 0x37, /* Reset channel packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_PORT_STATE = 0x38, /* Set port state packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_BRIGHTNESS = 0x39, /* Set brightness packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_LED_COUNT = 0x3A, /* Set LED count packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_PROTOCOL = 0x3B, /* Set protocol packet */
};
enum
{
CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_RED = 0x00, /* Red channel for direct update */
CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_GREEN = 0x01, /* Green channel for direct update */
CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_BLUE = 0x02, /* Blue channel for direct update */
};
enum
{
CORSAIR_LIGHTING_NODE_PORT_STATE_HARDWARE = 0x01, /* Effect hardware control of channel */
CORSAIR_LIGHTING_NODE_PORT_STATE_SOFTWARE = 0x02, /* Direct software control of channel */
};
enum
{
CORSAIR_LIGHTING_NODE_LED_TYPE_LED_STRIP = 0x0A, /* Corsair LED Strip Type */
CORSAIR_LIGHTING_NODE_LED_TYPE_HD_FAN = 0x0C, /* Corsair HD-series Fan Type */
CORSAIR_LIGHTING_NODE_LED_TYPE_SP_FAN = 0x01, /* Corsair SP-series Fan Type */
CORSAIR_LIGHTING_NODE_LED_TYPE_ML_FAN = 0x02, /* Corsair ML-series Fan Type */
};
enum
{
CORSAIR_LIGHTING_NODE_CHANNEL_1 = 0x00, /* Channel 1 */
CORSAIR_LIGHTING_NODE_CHANNEL_2 = 0x01, /* Channel 2 */
CORSAIR_LIGHTING_NODE_NUM_CHANNELS = 0x02, /* Number of channels */
};
enum
{
CORSAIR_LIGHTING_NODE_SPEED_FAST = 0x00, /* Fast speed */
CORSAIR_LIGHTING_NODE_SPEED_MEDIUM = 0x01, /* Medium speed */
CORSAIR_LIGHTING_NODE_SPEED_SLOW = 0x02, /* Slow speed */
};
enum
{
CORSAIR_LIGHTING_NODE_MODE_RAINBOW_WAVE = 0x00, /* Rainbow Wave mode */
CORSAIR_LIGHTING_NODE_MODE_COLOR_SHIFT = 0x01, /* Color Shift mode */
CORSAIR_LIGHTING_NODE_MODE_COLOR_PULSE = 0x02, /* Color Pulse mode */
CORSAIR_LIGHTING_NODE_MODE_COLOR_WAVE = 0x03, /* Color Wave mode */
CORSAIR_LIGHTING_NODE_MODE_STATIC = 0x04, /* Static mode */
CORSAIR_LIGHTING_NODE_MODE_TEMPERATURE = 0x05, /* Temperature mode */
CORSAIR_LIGHTING_NODE_MODE_VISOR = 0x06, /* Visor mode */
CORSAIR_LIGHTING_NODE_MODE_MARQUEE = 0x07, /* Marquee mode */
CORSAIR_LIGHTING_NODE_MODE_BLINK = 0x08, /* Blink mode */
CORSAIR_LIGHTING_NODE_MODE_SEQUENTIAL = 0x09, /* Sequential mode */
CORSAIR_LIGHTING_NODE_MODE_RAINBOW = 0x0A, /* Rainbow mode */
};
class CorsairLightingNodeController
{
public:
CorsairLightingNodeController(hid_device* dev_handle, const char* path);
~CorsairLightingNodeController();
std::string GetFirmwareString();
std::string GetLocationString();
std::string GetSerialString();
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelEffect(unsigned char channel,
unsigned char num_leds,
unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2,
unsigned char red3,
unsigned char grn3,
unsigned char blu3
);
void SetChannelLEDs(unsigned char channel, RGBColor * colors, unsigned int num_colors);
void KeepaliveThread();
private:
hid_device* dev;
std::string firmware_version;
std::string location;
std::thread* keepalive_thread;
std::atomic<bool> keepalive_thread_run;
std::chrono::time_point<std::chrono::steady_clock> last_commit_time;
void SendFirmwareRequest();
void SendDirect
(
unsigned char channel,
unsigned char start,
unsigned char count,
unsigned char color_channel,
unsigned char* color_data
);
void SendCommit();
void SendBegin
(
unsigned char channel
);
void SendEffectConfig
(
unsigned char channel,
unsigned char count,
unsigned char led_type,
unsigned char mode,
unsigned char speed,
unsigned char direction,
unsigned char change_style,
unsigned char color_0_red,
unsigned char color_0_green,
unsigned char color_0_blue,
unsigned char color_1_red,
unsigned char color_1_green,
unsigned char color_1_blue,
unsigned char color_2_red,
unsigned char color_2_green,
unsigned char color_2_blue,
unsigned short temperature_0,
unsigned short temperature_1,
unsigned short temperature_2
);
void SendTemperature();
void SendReset
(
unsigned char channel
);
void SendPortState
(
unsigned char channel,
unsigned char state
);
void SendBrightness();
void SendLEDCount();
void SendProtocol();
};
@@ -1,43 +0,0 @@
#include "Detector.h"
#include "CorsairLightingNodeController.h"
#include "RGBController.h"
#include "RGBController_CorsairLightingNode.h"
#include <vector>
#include <hidapi/hidapi.h>
#define CORSAIR_VID 0x1B1C
#define CORSAIR_LIGHTING_NODE_CORE_PID 0x0C1A
#define CORSAIR_LIGHTING_NODE_PRO_PID 0x0C0B
#define CORSAIR_COMMANDER_PRO_PID 0x0C10
#define CORSAIR_LS100_PID 0x0C1E
#define CORSAIR_1000D_OBSIDIAN_PID 0x1D00
#define CORSAIR_SPEC_OMEGA_RGB_PID 0x1D04
#define CORSAIR_LT100_PID 0x0C23
/******************************************************************************************\
* *
* DetectCorsairLightingNodeControllers *
* *
* Detect devices supported by the Corsair Lighting Node Pro driver *
* *
\******************************************************************************************/
void DetectCorsairLightingNodeControllers(hid_device_info* info, const std::string& name)
{
hid_device* dev = hid_open_path(info->path);
if( dev )
{
CorsairLightingNodeController* controller = new CorsairLightingNodeController(dev, info->path);
RGBController_CorsairLightingNode* rgb_controller = new RGBController_CorsairLightingNode(controller);
rgb_controller->name = name;
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
} /* DetectCorsairLightingNodeControllers() */
REGISTER_HID_DETECTOR("Corsair Lighting Node Core", DetectCorsairLightingNodeControllers, CORSAIR_VID, CORSAIR_LIGHTING_NODE_CORE_PID); // 1 channel
REGISTER_HID_DETECTOR("Corsair Lighting Node Pro", DetectCorsairLightingNodeControllers, CORSAIR_VID, CORSAIR_LIGHTING_NODE_PRO_PID); // 2 channels
REGISTER_HID_DETECTOR("Corsair Commander Pro", DetectCorsairLightingNodeControllers, CORSAIR_VID, CORSAIR_COMMANDER_PRO_PID); // 2 channels
REGISTER_HID_DETECTOR("Corsair LS100 Lighting Kit", DetectCorsairLightingNodeControllers, CORSAIR_VID, CORSAIR_LS100_PID); // 1 channel
REGISTER_HID_DETECTOR("Corsair 1000D Obsidian", DetectCorsairLightingNodeControllers, CORSAIR_VID, CORSAIR_1000D_OBSIDIAN_PID); // 2 channels
REGISTER_HID_DETECTOR("Corsair SPEC OMEGA RGB", DetectCorsairLightingNodeControllers, CORSAIR_VID, CORSAIR_SPEC_OMEGA_RGB_PID); // 2 channels
REGISTER_HID_DETECTOR("Corsair LT100", DetectCorsairLightingNodeControllers, CORSAIR_VID, CORSAIR_LT100_PID); // 2 channels
@@ -1,327 +0,0 @@
/*-----------------------------------------*\
| RGBController_CorsairLightingNode.cpp |
| |
| Generic RGB Interface for Corsair |
| Lighting Node Pro |
| |
| Adam Honse (CalcProgrammer1) 1/12/2020 |
\*-----------------------------------------*/
#include "RGBController_CorsairLightingNode.h"
RGBController_CorsairLightingNode::RGBController_CorsairLightingNode(CorsairLightingNodeController* corsair_ptr)
{
corsair = corsair_ptr;
name = "Corsair Lighting Node Device";
vendor = "Corsair";
description = "Corsair Lighting Node Device";
type = DEVICE_TYPE_LEDSTRIP;
version = corsair->GetFirmwareString();
location = corsair->GetLocationString();
serial = corsair->GetSerialString();
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode RainbowWave;
RainbowWave.name = "Rainbow Wave";
RainbowWave.value = CORSAIR_LIGHTING_NODE_MODE_RAINBOW_WAVE;
RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
RainbowWave.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
RainbowWave.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
RainbowWave.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
RainbowWave.direction = MODE_DIRECTION_RIGHT;
RainbowWave.color_mode = MODE_COLORS_NONE;
modes.push_back(RainbowWave);
mode ColorShift;
ColorShift.name = "Color Shift";
ColorShift.value = CORSAIR_LIGHTING_NODE_MODE_COLOR_SHIFT;
ColorShift.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorShift.colors_min = 2;
ColorShift.colors_max = 2;
ColorShift.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
ColorShift.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
ColorShift.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
ColorShift.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorShift.colors.resize(2);
modes.push_back(ColorShift);
mode ColorPulse;
ColorPulse.name = "Color Pulse";
ColorPulse.value = CORSAIR_LIGHTING_NODE_MODE_COLOR_PULSE;
ColorPulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorPulse.colors_min = 2;
ColorPulse.colors_max = 2;
ColorPulse.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
ColorPulse.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
ColorPulse.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
ColorPulse.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorPulse.colors.resize(2);
modes.push_back(ColorPulse);
mode ColorWave;
ColorWave.name = "Color Wave";
ColorWave.value = CORSAIR_LIGHTING_NODE_MODE_COLOR_WAVE;
ColorWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorWave.colors_min = 2;
ColorWave.colors_max = 2;
ColorWave.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
ColorWave.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
ColorWave.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
ColorWave.direction = MODE_DIRECTION_RIGHT;
ColorWave.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorWave.colors.resize(2);
modes.push_back(ColorWave);
mode Static;
Static.name = "Static";
Static.value = CORSAIR_LIGHTING_NODE_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.colors_min = 1;
Static.colors_max = 1;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors.resize(1);
modes.push_back(Static);
mode Temperature;
Temperature.name = "Temperature";
Temperature.value = CORSAIR_LIGHTING_NODE_MODE_TEMPERATURE;
Temperature.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Temperature.colors_min = 3;
Temperature.colors_max = 3;
Temperature.color_mode = MODE_COLORS_MODE_SPECIFIC;
Temperature.colors.resize(3);
modes.push_back(Temperature);
mode Visor;
Visor.name = "Visor";
Visor.value = CORSAIR_LIGHTING_NODE_MODE_VISOR;
Visor.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Visor.colors_min = 2;
Visor.colors_max = 2;
Visor.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
Visor.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
Visor.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
Visor.color_mode = MODE_COLORS_MODE_SPECIFIC;
Visor.colors.resize(2);
modes.push_back(Visor);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = CORSAIR_LIGHTING_NODE_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Marquee.colors_min = 1;
Marquee.colors_max = 1;
Marquee.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
Marquee.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
Marquee.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
Marquee.direction = MODE_DIRECTION_RIGHT;
Marquee.color_mode = MODE_COLORS_MODE_SPECIFIC;
Marquee.colors.resize(1);
modes.push_back(Marquee);
mode Blink;
Blink.name = "Blink";
Blink.value = CORSAIR_LIGHTING_NODE_MODE_BLINK;
Blink.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Blink.colors_min = 2;
Blink.colors_max = 2;
Blink.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
Blink.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
Blink.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
Blink.color_mode = MODE_COLORS_MODE_SPECIFIC;
Blink.colors.resize(2);
modes.push_back(Blink);
mode Sequential;
Sequential.name = "Sequential";
Sequential.value = CORSAIR_LIGHTING_NODE_MODE_SEQUENTIAL;
Sequential.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Sequential.colors_min = 1;
Sequential.colors_max = 1;
Sequential.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
Sequential.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
Sequential.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
Sequential.direction = MODE_DIRECTION_RIGHT;
Sequential.color_mode = MODE_COLORS_MODE_SPECIFIC;
Sequential.colors.resize(1);
modes.push_back(Sequential);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = CORSAIR_LIGHTING_NODE_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
Rainbow.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
Rainbow.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
SetupZones();
}
RGBController_CorsairLightingNode::~RGBController_CorsairLightingNode()
{
delete corsair;
}
void RGBController_CorsairLightingNode::SetupZones()
{
/*-------------------------------------------------*\
| Only set LED count on the first run |
\*-------------------------------------------------*/
bool first_run = false;
if(zones.size() == 0)
{
first_run = true;
}
/*-------------------------------------------------*\
| Clear any existing color/LED configuration |
\*-------------------------------------------------*/
leds.clear();
colors.clear();
zones.resize(CORSAIR_LIGHTING_NODE_NUM_CHANNELS);
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
for (unsigned int channel_idx = 0; channel_idx < CORSAIR_LIGHTING_NODE_NUM_CHANNELS; channel_idx++)
{
char ch_idx_string[2];
sprintf(ch_idx_string, "%d", channel_idx + 1);
zones[channel_idx].name = "Corsair Channel ";
zones[channel_idx].name.append(ch_idx_string);
zones[channel_idx].type = ZONE_TYPE_LINEAR;
/*-------------------------------------------------*\
| I did some experimenting and determined that the |
| maximum number of LEDs the Corsair Commander Pro |
| can support is 200. |
\*-------------------------------------------------*/
zones[channel_idx].leds_min = 0;
zones[channel_idx].leds_max = 204;
if(first_run)
{
zones[channel_idx].leds_count = 0;
}
zones[channel_idx].matrix_map = NULL;
for (unsigned int led_ch_idx = 0; led_ch_idx < zones[channel_idx].leds_count; led_ch_idx++)
{
char led_idx_string[4];
sprintf(led_idx_string, "%d", led_ch_idx + 1);
led new_led;
new_led.name = "Corsair Channel ";
new_led.name.append(ch_idx_string);
new_led.name.append(", LED ");
new_led.name.append(led_idx_string);
leds.push_back(new_led);
leds_channel.push_back(channel_idx);
}
}
SetupColors();
}
void RGBController_CorsairLightingNode::ResizeZone(int zone, int new_size)
{
if((size_t) zone >= zones.size())
{
return;
}
if(((unsigned int)new_size >= zones[zone].leds_min) && ((unsigned int)new_size <= zones[zone].leds_max))
{
zones[zone].leds_count = new_size;
SetupZones();
}
}
void RGBController_CorsairLightingNode::DeviceUpdateLEDs()
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
corsair->SetChannelLEDs(zone_idx, zones[zone_idx].colors, zones[zone_idx].leds_count);
}
}
void RGBController_CorsairLightingNode::UpdateZoneLEDs(int zone)
{
corsair->SetChannelLEDs(zone, zones[zone].colors, zones[zone].leds_count);
}
void RGBController_CorsairLightingNode::UpdateSingleLED(int led)
{
unsigned int channel = leds_channel[led];
corsair->SetChannelLEDs(channel, zones[channel].colors, zones[channel].leds_count);
}
void RGBController_CorsairLightingNode::SetCustomMode()
{
active_mode = 0;
}
void RGBController_CorsairLightingNode::DeviceUpdateMode()
{
if(modes[active_mode].value == 0xFFFF)
{
DeviceUpdateLEDs();
}
else
{
for(int channel = 0; channel < CORSAIR_LIGHTING_NODE_NUM_CHANNELS; channel++)
{
unsigned int direction = 0;
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
if(modes[active_mode].direction == MODE_DIRECTION_RIGHT)
{
direction = 1;
}
unsigned char mode_colors[9];
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
for(std::size_t i = 0; i < modes[active_mode].colors.size(); i++)
{
mode_colors[(3 * i) + 0] = RGBGetRValue(modes[active_mode].colors[i]);
mode_colors[(3 * i) + 1] = RGBGetGValue(modes[active_mode].colors[i]);
mode_colors[(3 * i) + 2] = RGBGetBValue(modes[active_mode].colors[i]);
}
}
corsair->SetChannelEffect(channel,
zones[channel].leds_count,
modes[active_mode].value,
modes[active_mode].speed,
direction,
random,
mode_colors[0],
mode_colors[1],
mode_colors[2],
mode_colors[3],
mode_colors[4],
mode_colors[5],
mode_colors[6],
mode_colors[7],
mode_colors[8]);
}
}
}
@@ -1,35 +0,0 @@
/*-----------------------------------------*\
| RGBController_CorsairLightingNode.h |
| |
| Generic RGB Interface for Corsair |
| Lighting Node Pro |
| |
| Adam Honse (CalcProgrammer1) 1/12/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "CorsairLightingNodeController.h"
class RGBController_CorsairLightingNode : public RGBController
{
public:
RGBController_CorsairLightingNode(CorsairLightingNodeController* corsair_ptr);
~RGBController_CorsairLightingNode();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
CorsairLightingNodeController* corsair;
std::vector<unsigned int> leds_channel;
std::vector<unsigned int> zones_channel;
};
@@ -1,802 +0,0 @@
/*-----------------------------------------*\
| CorsairPeripheralController.cpp |
| |
| Driver for Corsair RGB keyboard, mouse, |
| and mousemat lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/9/2020 |
\*-----------------------------------------*/
#include "CorsairPeripheralController.h"
#include <cstring>
using namespace std::chrono_literals;
static unsigned int keys[] = {0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0C, 0x0D, 0x0E, 0x0F, 0x11, 0x12,
0x14, 0x15, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x24, 0x25, 0x26,
0x27, 0x28, 0x2A, 0x2B, 0x2C, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39,
0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x42, 0x43, 0x44, 0x45, 0x48, 73, 74, 75, 76, 78,
79, 80, 81, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 96, 97,
98, 99, 100, 101, 102, 103, 104, 105, 108, 109, 110, 111, 112, 113, 115,
116, 117, 120, 121, 122, 123, 124, 126, 127, 128, 129, 132, 133, 134, 135,
136, 137, 139, 140, 141, 0x10, 114};
static unsigned int keys_k95_plat[] = {0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0C, 0x0D, 0x0E, 0x0F, 0x11, 0x12,
0x14, 0x15, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x24, 0x25, 0x26,
0x27, 0x28, 0x2A, 0x2B, 0x2C, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39,
0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x42, 0x43, 0x44, 0x45, 0x48, 73, 74, 75, 76, 78,
79, 80, 81, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 96, 97,
98, 99, 100, 101, 102, 103, 104, 105, 108, 109, 110, 111, 112, 113, 115,
116, 117, 120, 121, 122, 123, 124, 126, 127, 128, 129, 132, 133, 134, 135,
136, 137, 139, 140, 141,
0x10, 114, 0x0a, 0x16, 0x22, 0x2e, 0x3a, 0x46, 125,
144, 145, 146, 158, 160, 147, 148, 149, 150, 151, 152, 153,
154, 155, 159, 162, 161, 156, 157};
static unsigned int keys_k95[] = {0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0C, 0x0D, 0x0E, 0x0F, 0x11, 0x12,
0x14, 0x15, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x24, 0x25, 0x26,
0x27, 0x28, 0x2A, 0x2B, 0x2C, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39,
0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x42, 0x43, 0x44, 0x45, 0x48, 73, 74, 75, 76, 78,
79, 80, 81, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 96, 97,
98, 99, 100, 101, 102, 103, 104, 105, 108, 109, 110, 111, 112, 113, 115,
116, 117, 120, 121, 122, 123, 124, 126, 127, 128, 129, 132, 133, 134, 135,
136, 137, 139, 140, 141,
0x10, 114, 0x0a, 0x16, 0x22, 0x2e, 0x3a, 0x46, 0x52, 0x5e, 0x6a, 0x76, 0x3b, 0x47, 0x53,
0x5f, 0x6b, 0x77, 0x83, 0x8f, 0x0b, 0x17, 0x23, 0x2f};
static unsigned int st100[] = { 0x00, 0x01, 0x02, 0x03, 0x05, 0x06, 0x07, 0x08, 0x04 };
CorsairPeripheralController::CorsairPeripheralController(hid_device* dev_handle, const char* path)
{
dev = dev_handle;
location = path;
ReadFirmwareInfo();
/*-----------------------------------------------------*\
| K95 Platinum requires additional steps |
\*-----------------------------------------------------*/
if (logical_layout == CORSAIR_TYPE_K95_PLAT)
{
SpecialFunctionControl();
}
LightingControl();
if (logical_layout == CORSAIR_TYPE_K95_PLAT)
{
SetupK95LightingControl();
}
}
CorsairPeripheralController::~CorsairPeripheralController()
{
hid_close(dev);
}
device_type CorsairPeripheralController::GetDeviceType()
{
return type;
}
std::string CorsairPeripheralController::GetDeviceLocation()
{
return("HID: " + location);
}
int CorsairPeripheralController::GetPhysicalLayout()
{
return physical_layout;
}
int CorsairPeripheralController::GetLogicalLayout()
{
return logical_layout;
}
std::string CorsairPeripheralController::GetFirmwareString()
{
return firmware_version;
}
std::string CorsairPeripheralController::GetName()
{
return name;
}
std::string CorsairPeripheralController::GetSerialString()
{
wchar_t serial_string[128];
hid_get_serial_number_string(dev, serial_string, 128);
std::wstring return_wstring = serial_string;
std::string return_string(return_wstring.begin(), return_wstring.end());
return(return_string);
}
void CorsairPeripheralController::SetLEDs(std::vector<RGBColor>colors)
{
switch(type)
{
case DEVICE_TYPE_KEYBOARD:
if (logical_layout == CORSAIR_TYPE_K55)
{
SubmitKeyboardZonesColors(colors[0], colors[1], colors[2]);
}
else
{
SetLEDsKeyboardFull(colors);
}
break;
case DEVICE_TYPE_MOUSE:
SetLEDsMouse(colors);
break;
case DEVICE_TYPE_MOUSEMAT:
SetLEDsMousemat(colors);
break;
case DEVICE_TYPE_HEADSET_STAND:
/*-----------------------------------------------------*\
| The logo zone of the ST100 is in the middle of the |
| base LED strip, so remap the colors so that the logo |
| is the last LED in the sequence. |
\*-----------------------------------------------------*/
std::vector<RGBColor> remap_colors;
remap_colors.resize(colors.size());
for(int i = 0; i < 9; i++)
{
remap_colors[st100[i]] = colors[i];
}
/*-----------------------------------------------------*\
| The ST100 uses the mousemat protocol |
\*-----------------------------------------------------*/
SetLEDsMousemat(remap_colors);
break;
}
}
void CorsairPeripheralController::SetLEDsKeyboardFull(std::vector<RGBColor> colors)
{
unsigned char red_val[168];
unsigned char grn_val[168];
unsigned char blu_val[168];
unsigned char data_sz = 24;
/*-----------------------------------------------------*\
| Zero out buffers |
\*-----------------------------------------------------*/
memset(red_val, 0x00, sizeof( red_val ));
memset(grn_val, 0x00, sizeof( grn_val ));
memset(blu_val, 0x00, sizeof( blu_val ));
/*-----------------------------------------------------*\
| Copy red, green, and blue components into buffers |
\*-----------------------------------------------------*/
for(std::size_t color_idx = 0; color_idx < colors.size(); color_idx++)
{
RGBColor color = colors[color_idx];
if (logical_layout == CORSAIR_TYPE_K95_PLAT)
{
red_val[keys_k95_plat[color_idx]] = RGBGetRValue(color);
grn_val[keys_k95_plat[color_idx]] = RGBGetGValue(color);
blu_val[keys_k95_plat[color_idx]] = RGBGetBValue(color);
data_sz = 48;
}
else if (logical_layout == CORSAIR_TYPE_K95)
{
red_val[keys_k95[color_idx]] = RGBGetRValue(color);
grn_val[keys_k95[color_idx]] = RGBGetGValue(color);
blu_val[keys_k95[color_idx]] = RGBGetBValue(color);
data_sz = 48; //untested
}
else
{
red_val[keys[color_idx]] = RGBGetRValue(color);
grn_val[keys[color_idx]] = RGBGetGValue(color);
blu_val[keys[color_idx]] = RGBGetBValue(color);
}
}
/*-----------------------------------------------------*\
| Send red bytes |
\*-----------------------------------------------------*/
StreamPacket(1, 60, &red_val[0]);
StreamPacket(2, 60, &red_val[60]);
StreamPacket(3, data_sz, &red_val[120]);
SubmitKeyboardFullColors(1, 3, 1);
/*-----------------------------------------------------*\
| Send green bytes |
\*-----------------------------------------------------*/
StreamPacket(1, 60, &grn_val[0]);
StreamPacket(2, 60, &grn_val[60]);
StreamPacket(3, data_sz, &grn_val[120]);
SubmitKeyboardFullColors(2, 3, 1);
/*-----------------------------------------------------*\
| Send blue bytes |
\*-----------------------------------------------------*/
StreamPacket(1, 60, &blu_val[0]);
StreamPacket(2, 60, &blu_val[60]);
StreamPacket(3, data_sz, &blu_val[120]);
SubmitKeyboardFullColors(3, 3, 2);
}
void CorsairPeripheralController::SetLEDsMouse(std::vector<RGBColor> colors)
{
SubmitMouseColors(colors.size(), &colors[0]);
}
void CorsairPeripheralController::SetLEDsMousemat(std::vector<RGBColor> colors)
{
SubmitMousematColors(colors.size(), &colors[0]);
}
void CorsairPeripheralController::SetLEDsKeyboardLimited(std::vector<RGBColor> colors)
{
unsigned char data_pkt[216];
unsigned char red_val[144];
unsigned char grn_val[144];
unsigned char blu_val[144];
/*-----------------------------------------------------*\
| Zero out buffers |
\*-----------------------------------------------------*/
memset(data_pkt, 0x00, sizeof( data_pkt ));
memset(red_val, 0x00, sizeof( red_val ));
memset(grn_val, 0x00, sizeof( grn_val ));
memset(blu_val, 0x00, sizeof( blu_val ));
/*-----------------------------------------------------*\
| Scale color values to 9-bit |
\*-----------------------------------------------------*/
for(std::size_t color_idx = 0; color_idx < colors.size(); color_idx++)
{
RGBColor color = colors[color_idx];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if( red > 7 ) red = 7;
if( grn > 7 ) grn = 7;
if( blu > 7 ) blu = 7;
red = 7 - red;
grn = 7 - grn;
blu = 7 - blu;
red_val[keys[color_idx]] = red;
grn_val[keys[color_idx]] = grn;
blu_val[keys[color_idx]] = blu;
}
/*-----------------------------------------------------*\
| Pack the color values, 2 values per byte |
\*-----------------------------------------------------*/
for(int red_idx = 0; red_idx < 72; red_idx++)
{
data_pkt[red_idx] = red_val[(red_idx * 2) + 1] << 4 | red_val[red_idx * 2];
}
for(int grn_idx = 0; grn_idx < 72; grn_idx++)
{
data_pkt[grn_idx + 72] = grn_val[(grn_idx * 2) + 1] << 4 | grn_val[grn_idx * 2];
}
for(int blu_idx = 0; blu_idx < 72; blu_idx++)
{
data_pkt[blu_idx + 144] = blu_val[(blu_idx * 2) + 1] << 4 | blu_val[blu_idx * 2];
}
/*-----------------------------------------------------*\
| Send the packets |
\*-----------------------------------------------------*/
StreamPacket(1, 60, &data_pkt[0]);
StreamPacket(2, 60, &data_pkt[60]);
StreamPacket(3, 60, &data_pkt[120]);
StreamPacket(4, 36, &data_pkt[180]);
SubmitKeyboardLimitedColors(216);
}
void CorsairPeripheralController::SetName(std::string device_name)
{
name = device_name;
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void CorsairPeripheralController::LightingControl()
{
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Lighting Control packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_COMMAND_WRITE;
usb_buf[0x02] = CORSAIR_PROPERTY_LIGHTING_CONTROL;
usb_buf[0x03] = CORSAIR_LIGHTING_CONTROL_SOFTWARE;
/*-----------------------------------------------------*\
| Lighting control byte needs to be 3 for keyboards and |
| headset stand, 1 for mice and mousepads |
\*-----------------------------------------------------*/
switch(type)
{
default:
case DEVICE_TYPE_KEYBOARD:
usb_buf[0x05] = 0x03; // On K95 Platinum, this controls keyboard brightness
break;
case DEVICE_TYPE_MOUSE:
usb_buf[0x05] = 0x01;
break;
case DEVICE_TYPE_MOUSEMAT:
usb_buf[0x05] = 0x04;
break;
case DEVICE_TYPE_HEADSET_STAND:
usb_buf[0x05] = 0x03;
break;
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
}
/*-----------------------------------------------------*\
| Probably a key mapping packet? |
\*-----------------------------------------------------*/
void CorsairPeripheralController::SetupK95LightingControl()
{
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up a packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_COMMAND_WRITE;
usb_buf[0x02] = CORSAIR_PROPERTY_LIGHTING_CONTROL;
usb_buf[0x03] = 0x08;
usb_buf[0x05] = 0x01;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
int identifier = 0;
for (int i = 0; i < 4; i++)
{
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up a packet - a sequence of 120 ids |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_COMMAND_WRITE;
usb_buf[0x02] = 0x40;
usb_buf[0x03] = 0x1E;
for (int j = 0; j < 30; j++)
{
while (identifier == 0x31 || identifier == 0x41 || identifier == 0x42 || identifier == 0x48
|| identifier == 0x49 || identifier == 0x51 || identifier == 0x55 || identifier == 0x6f
|| identifier == 0x7e || identifier == 0x7f || identifier == 0x80 || identifier == 0x81)
{
identifier++;
}
usb_buf[5 + 2 * j] = identifier++;
usb_buf[5 + 2 * j + 1] = 0xC0;
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
}
}
void CorsairPeripheralController::SpecialFunctionControl()
{
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Lighting Control packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_COMMAND_WRITE;
usb_buf[0x02] = CORSAIR_PROPERTY_SPECIAL_FUNCTION;
usb_buf[0x03] = CORSAIR_LIGHTING_CONTROL_SOFTWARE;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
}
void CorsairPeripheralController::ReadFirmwareInfo()
{
int actual;
char usb_buf[65];
char offset = 0;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Read Firmware Info packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_COMMAND_READ;
usb_buf[0x02] = CORSAIR_PROPERTY_FIRMWARE_INFO;
/*-----------------------------------------------------*\
| Send packet and try reading it using an HID read |
| If that fails, repeat the send and read the reply as |
| a feature report. |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char*)usb_buf, 65);
actual = hid_read_timeout(dev, (unsigned char*)usb_buf, 65, 1000);
if(actual == 0)
{
/*-------------------------------------------------*\
| Zero out buffer |
\*-------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-------------------------------------------------*\
| Set up Read Firmware Info packet |
\*-------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_COMMAND_READ;
usb_buf[0x02] = CORSAIR_PROPERTY_FIRMWARE_INFO;
hid_send_feature_report(dev, (unsigned char*)usb_buf, 65);
actual = hid_get_feature_report(dev, (unsigned char*)usb_buf, 65);
offset = 1;
}
/*-----------------------------------------------------*\
| Get device type |
| 0xC0 Device is a keyboard |
| 0xC1 Device is a mouse |
| 0xC2 Device is a mousepad or headset stand |
\*-----------------------------------------------------*/
switch((unsigned char)usb_buf[0x14 + offset])
{
case 0xC0:
{
unsigned short pid = (unsigned short)(usb_buf[0x0E] << 8) + (unsigned char)(usb_buf[0x0F]);
/*-----------------------------------------------------*\
| Get the correct Keyboard Type |
\*-----------------------------------------------------*/
switch(pid)
{
case 0x1B2D:
logical_layout = CORSAIR_TYPE_K95_PLAT;
break;
case 0x1B11:
logical_layout = CORSAIR_TYPE_K95;
break;
case 0x1B3D:
logical_layout = CORSAIR_TYPE_K55;
SpecialFunctionControl();
break;
default:
logical_layout = CORSAIR_TYPE_NORMAL;
}
/*-----------------------------------------------------*\
| Get the correct Keyboard Layout. |
| Currently unused but can be implemented in the future.|
\*-----------------------------------------------------*/
switch((unsigned char)usb_buf[0x17 + offset])
{
case CORSAIR_LAYOUT_ANSI:
physical_layout = CORSAIR_LAYOUT_ANSI;
break;
case CORSAIR_LAYOUT_ISO:
physical_layout = CORSAIR_LAYOUT_ISO;
break;
case CORSAIR_LAYOUT_ABNT:
physical_layout = CORSAIR_LAYOUT_ABNT;
break;
case CORSAIR_LAYOUT_JIS:
physical_layout = CORSAIR_LAYOUT_JIS;
break;
case CORSAIR_LAYOUT_DUBEOLSIK:
physical_layout = CORSAIR_LAYOUT_DUBEOLSIK;
break;
default:
physical_layout = CORSAIR_LAYOUT_ANSI;
}
}
type = DEVICE_TYPE_KEYBOARD;
break;
case 0xC1:
type = DEVICE_TYPE_MOUSE;
SpecialFunctionControl();
break;
case 0xC2:
{
unsigned short pid = (unsigned short)(usb_buf[0x0F] << 8) + (unsigned char)(usb_buf[0x0E]);
switch(pid)
{
case 0x0A34:
type = DEVICE_TYPE_HEADSET_STAND;
SpecialFunctionControl();
break;
default:
type = DEVICE_TYPE_MOUSEMAT;
SpecialFunctionControl();
break;
}
}
break;
default:
type = DEVICE_TYPE_UNKNOWN;
break;
}
/*-----------------------------------------------------*\
| Format firmware version string if device type is valid|
\*-----------------------------------------------------*/
if(type != DEVICE_TYPE_UNKNOWN)
{
firmware_version = std::to_string(usb_buf[0x09 + offset]) + "." + std::to_string(usb_buf[0x08 + offset]);
}
}
void CorsairPeripheralController::StreamPacket
(
unsigned char packet_id,
unsigned char data_sz,
unsigned char* data_ptr
)
{
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Stream packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_COMMAND_STREAM;
usb_buf[0x02] = packet_id;
usb_buf[0x03] = data_sz;
/*-----------------------------------------------------*\
| Copy in data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x05], data_ptr, data_sz);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
}
void CorsairPeripheralController::SubmitKeyboardFullColors
(
unsigned char color_channel,
unsigned char packet_count,
unsigned char finish_val
)
{
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Submit Keyboard 24-Bit Colors packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_COMMAND_WRITE;
usb_buf[0x02] = CORSAIR_PROPERTY_SUBMIT_KEYBOARD_COLOR_24;
usb_buf[0x03] = color_channel;
usb_buf[0x04] = packet_count;
usb_buf[0x05] = finish_val;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
}
void CorsairPeripheralController::SubmitKeyboardZonesColors
(
RGBColor left,
RGBColor mid,
RGBColor right
)
{
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Submit Keyboard 24-Bit Colors packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_COMMAND_WRITE;
usb_buf[0x02] = CORSAIR_PROPERTY_SUBMIT_KBZONES_COLOR_24;
usb_buf[0x03] = 0x00;
usb_buf[0x04] = 0x00;
usb_buf[0x05] = RGBGetRValue(left);
usb_buf[0x06] = RGBGetGValue(left);
usb_buf[0x07] = RGBGetBValue(left);
usb_buf[0x08] = RGBGetRValue(mid);
usb_buf[0x09] = RGBGetGValue(mid);
usb_buf[0x0A] = RGBGetBValue(mid);
usb_buf[0x0B] = RGBGetRValue(right);
usb_buf[0x0C] = RGBGetGValue(right);
usb_buf[0x0D] = RGBGetBValue(right);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
}
void CorsairPeripheralController::SubmitKeyboardLimitedColors
(
unsigned char byte_count
)
{
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Submit Keyboard 9-Bit Colors packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_COMMAND_WRITE;
usb_buf[0x02] = CORSAIR_PROPERTY_SUBMIT_KEYBOARD_COLOR_9;
usb_buf[0x05] = byte_count;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
}
void CorsairPeripheralController::SubmitMouseColors
(
unsigned char num_zones,
RGBColor * color_data
)
{
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Submit Mouse Colors packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_COMMAND_WRITE;
usb_buf[0x02] = CORSAIR_PROPERTY_SUBMIT_MOUSE_COLOR;
usb_buf[0x03] = num_zones;
usb_buf[0x04] = 0x00;
/*-----------------------------------------------------*\
| Copy in colors in <ZONE> <RED> <GREEN> <BLUE> order |
\*-----------------------------------------------------*/
for(unsigned int zone_idx = 0; zone_idx < num_zones; zone_idx++)
{
usb_buf[(zone_idx * 4) + 5] = zone_idx;
usb_buf[(zone_idx * 4) + 6] = RGBGetRValue(color_data[zone_idx]);
usb_buf[(zone_idx * 4) + 7] = RGBGetGValue(color_data[zone_idx]);
usb_buf[(zone_idx * 4) + 8] = RGBGetBValue(color_data[zone_idx]);
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
}
void CorsairPeripheralController::SubmitMousematColors
(
unsigned char num_zones,
RGBColor * color_data
)
{
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Submit Mouse Colors packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = CORSAIR_COMMAND_WRITE;
usb_buf[0x02] = CORSAIR_PROPERTY_SUBMIT_MOUSE_COLOR;
usb_buf[0x03] = num_zones;
usb_buf[0x04] = 0x00;
/*-----------------------------------------------------*\
| Copy in colors in <RED> <GREEN> <BLUE> order |
\*-----------------------------------------------------*/
for(unsigned int zone_idx = 0; zone_idx < num_zones; zone_idx++)
{
usb_buf[(zone_idx * 3) + 5] = RGBGetRValue(color_data[zone_idx]);
usb_buf[(zone_idx * 3) + 6] = RGBGetGValue(color_data[zone_idx]);
usb_buf[(zone_idx * 3) + 7] = RGBGetBValue(color_data[zone_idx]);
}
/*-----------------------------------------------------*\
| Send packet using feature reports, as headset stand |
| seems to not update completely using HID writes |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
}

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