Compare commits

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Author SHA1 Message Date
Adam Honse 165d0f7790 Add read support to XPG Spectrix S40G in Windows 2021-11-19 14:33:33 -06:00
Adam Honse ebd509b768 Remove dependency on libnvme, we're only using one small function from it and it's not packaged for any distros 2021-11-19 14:33:33 -06:00
Adam Honse b1ad55e882 Should build for both Windows and Linux now 2021-11-19 14:33:33 -06:00
Adam Honse 8402f23907 Minor cleanup 2021-11-19 14:33:33 -06:00
Adam Honse 5196ff7772 XPG SSD working on Linux - DO NOT USE IF YOU DON'T HAVE XPG S40G AS /dev/nvme0! 2021-11-19 14:33:33 -06:00
Adam Honse 571e4f4d38 We don't need to fill in CID 2021-11-19 14:33:33 -06:00
Adam Honse b7db46cdd4 Use named constants for some fields in the storage command 2021-11-19 14:33:33 -06:00
Adam Honse 4dc181646f Decode the NVME command for XPG SSD 2021-11-19 14:33:33 -06:00
Adam Honse 301abd69fa Remove unused hardcoded value 2021-11-19 14:33:32 -06:00
Adam Honse a6e7c7229c Pass I2C address into XPG controller 2021-11-19 14:33:32 -06:00
Adam Honse bb2b1bb071 Clean up XPG register write and block write functions using Windows IOCTL_STORAGE_PROTOCOL_COMMAND API 2021-11-19 14:33:32 -06:00
Adam Honse b8f6c79bce Copy in updates from ENE controller - speed, direction, save 2021-11-19 14:33:32 -06:00
Adam Honse dd090a54da Clear out some unknown fields in the packet. The values that have been zeroed out did not affect communication and should be safe to ignore. 2021-11-19 14:33:32 -06:00
Adam Honse a6a7e404f3 Convert XPG Spectrix S40G controller to use ASUS Aura SMBus code, but hard code registers and LED count as read capability is missing 2021-11-19 14:33:32 -06:00
NicolasNewman 8255af7fe7 alpha support for XPG S40G 2021-11-19 14:33:32 -06:00
morg 8de3407ffb Make sure to exit the app if we have to. 2021-11-19 20:26:27 +00:00
Alex 2f5a9f7b12 Add ASUS ROG STRIX 3090 O24G GAMING WHITE OC to detection 2021-11-19 20:54:31 +01:00
Chris 2c6faf079c Adding sanity check to razer_get_serial to resolve #1939
* Check serial_string to ensure only ASCII characters are returned

Commit amended to remove unnecessary logging by Adam Honse <[email protected]>
2021-11-19 13:31:51 -06:00
Alex 104254b3c4 Add ASUS TUF 3080 to detection 2021-11-19 17:53:58 +01:00
TheRogueZeta 922659cab0 Remove NVIDIA Windows only print and apply to all i2c interfaces 2021-11-18 23:04:14 -08:00
Kenny Wottrich 1aadca4876 Add ASUS STRIX RTX 3070 08G V2 GAMING 2021-11-18 21:29:38 -06:00
NedEX 90f80cfe76 Added ASUS TUF RTX 3070 O8G V2 GAMING 2021-11-19 01:12:16 +00:00
Adam Honse 9410878d40 Add ASUS ROG Strix RTX 3060 O12G GAMING (#1422) 2021-11-18 16:34:01 -06:00
Adam Honse 6b9278bf8c Add ASUS ROG Strix RTX 3070 08G White (#1450) 2021-11-18 16:26:46 -06:00
Adam Honse 2224eca8b7 Add ASUS ROG Strix RTX 3080 010G GAMING (#1848) 2021-11-18 16:03:45 -06:00
Adam Honse cfedb19268 Add two more ENE ASUS GPUs 2021-11-18 15:42:52 -06:00
morg af3f473843 Crucial RAM: Add 1ms delay between each address tests. 2021-11-18 20:57:52 +00:00
Adam Honse e27cc4d0af Add ASUS RTX 3070 and 3090 GPUs to ENE controller 2021-11-18 20:53:57 +00:00
morg cd80fba82c Add a 'restart required' info near the theme and log console settings 2021-11-18 16:27:05 +01:00
morg b34be12202 Fix missing qss rule - related to EE plugin issue 74 2021-11-18 14:48:41 +00:00
Petzep daab545b65 Added MSI RTX 3080 Ti Suprim X 12G detection 2021-11-17 21:11:20 -06:00
Qwex 9fe43eb3a6 Implements EVGA K|NGP|N 1080 Ti and 1080 ftw2 2021-11-18 03:10:05 +00:00
Thomas Rohloff 92dda2f390 Fix i2c detection on Linux.
Signed-off-by: Thomas Rohloff <[email protected]>
2021-11-17 20:45:16 -06:00
Milan Cermak 5166316ca1 Add support for SteelSeries Rival 7x0 mice 2021-11-17 19:57:42 +01:00
Maximilian Kronenbürger e8da0592bb Adds support for Asus ROG Strix 2070S A8G with older BIOS Version (8706) 2021-11-16 21:30:43 +00:00
Alex 7d40205291 Add Alder lake cpus for the detection 2021-11-16 16:56:45 +01:00
Chris 55269cff8a Fixing missing keys in matrix map to resolve #1918
* Re-arranging `led_names` to have the numpad at the end to accomodate both full size and TKL variants
- Removing redundant `led_names_tkl` from RGBController_SteelSeriesApex.cpp
- Removing redundant `keys_tkl[]` from SteelSeriesApexController.cpp
* adjusted matrix maps to index correct `led_names[]`
* adjusted `keys[]`and `keys_m[]` for new indexing in colors[]`
2021-11-16 10:33:00 +11:00
gxcreator 6369968a31 Added initial Palit GPU 30xx support 2021-11-15 19:00:22 +03:00
gxcreator 1d643f31b6 Fix Cynosa V2 support 2021-11-14 21:22:11 -06:00
Pablo Ramirez f7f13a6408 Add Razer Seiren Emote
Commits squashed and merge conflicts addressed by Adam Honse <[email protected]>
2021-11-14 20:53:24 -06:00
Chris a89f5df35b Registering the detector for the LOGITECH_G403_PID to resolve #1895
+ Adding the G403 Prodigy to the common protocol.
2021-11-15 12:46:24 +11:00
Adam Honse 42a98b2eb9 Add saving to device support to Gigabyte RGB Fusion GPU controller 2021-11-14 19:21:29 -06:00
Adam Honse a78276896b Add special detection case for Nommo Chroma and Nommo Pro on Linux and MacOS 2021-11-14 19:06:09 -06:00
Adam Honse d96e3cef8c Adjust IPU values for Razer Nommo Chroma and Razer Nommo Pro 2021-11-14 17:39:32 -06:00
Adam Honse d993737803 Add save to device support to ENE SMBus (ASUS Aura SMBus) controllers 2021-11-14 16:28:59 -06:00
Adam Honse 0bc7b568c5 Read speed and direction when reading active mode from ENE SMBus (ASUS Aura SMBus) controllers 2021-11-14 01:33:19 -06:00
Adam Honse c9172e9bb1 Add Direction control to ENE SMBus (ASUS Aura SMBus) effect modes 2021-11-14 01:30:09 -06:00
Adam Honse 4370d35d54 Add Speed control to ENE SMBus (ASUS Aura SMBus) effect modes 2021-11-14 01:15:59 -06:00
Adam Honse e88fafcacd Rename AsusAuraSMBusController to ENESMBusController 2021-11-14 00:33:17 -06:00
Chris b33135dc45 Initial commit for Lian Li O11 Dynamic - Razer Edition to resolve #1894
* Adding entry for the O11 Dynamic PID
* Registered detectors
* Added metadata to RazerDevices.h
* Added capabilities to RazerController.cpp
* Added UDEV rule to 60-openrgb.rules
2021-11-14 12:16:54 +11:00
Chris 496367fc8b Adjusting IPU of Razer BlackWidow V3 Pro and ROG Pugio II due to 30955722 2021-11-14 10:22:28 +11:00
morg e8c18f7cb4 Make the warning dialog support rich text format + make text selectable. 2021-11-12 23:13:24 +01:00
Dan e06318a012 Add new NZXT RGB & Fan Controller model (200E) 2021-11-12 15:23:08 +00:00
morg 9dd46c270c Block signals fort RGB boxes in page constructor to avoid update slots to be called. Fix #1925 2021-11-12 14:08:33 +00:00
morg 08b31e636c Add debug logs to HyperX DRAM detector 2021-11-12 14:26:23 +01:00
morg 8900cb00e4 Add ability to override host ip from yeelight settings 2021-11-12 01:56:31 +00:00
morg eaf42dfa0a Change DLL files to Plugins files in the file chooser. #1919 2021-11-11 13:08:05 +01:00
morg ace9093465 Make sure plugin widget parent is set - fix #1913
Commit amended for code style by Adam Honse <[email protected]>
2021-11-10 23:36:41 -06:00
morg 6877aeefa4 Auto update selection when active mode does not automaticall save to flash. 2021-11-11 05:26:57 +00:00
TheRogueZeta b22c699280 Add EVGA 1070 FTW DT Gaming device ID to the detector list 2021-11-10 22:10:50 +00:00
TheRogueZeta 1ab1dbed63 Add new device ID for ASUS ROG Strix GTX1080 Ti O11G Gaming to the detector 2021-11-10 21:59:28 +00:00
TheRogueZeta 61be517d41 Add Gigabyte AORUS GTX 1060 Xtreme Edition v1 ID to the detector list 2021-11-09 23:32:42 -08:00
Adam Honse c3e06d732e Attempt to work around Windows compile issue 2021-11-07 15:31:45 -06:00
Adam Honse c74a9849c0 Properly detect I2C initialization fail on Linux and fix dialog always being displayed even when I2C initialization was successful 2021-11-07 14:14:24 -06:00
Adam Honse de4231f3ea Show dialog if any common I2C/SMBus initialization errors occur 2021-11-07 13:53:48 -06:00
Adam Honse f1e7ea298f Add LL_DIALOG log level, which can trigger the GUI to show a message box containing the log message 2021-11-07 12:28:59 -06:00
TheRogueZeta 695ff3c8a0 Add MSI MPG Z590 GAMING EDGE WIFI PID 2021-11-06 21:41:19 -07:00
Adam Honse d59425c35a Update IPU values for Razer keypads (tested Orbweaver and Tartarus Chroma) and headsets (tested Kraken V2) 2021-11-05 21:30:12 -05:00
Adam Honse de012a0934 Update the rest of the Razer keyboards (except Blackwidow V3, as these seem to differ) to the new IPU values 2021-11-05 21:21:51 -05:00
Adam Honse 4cfc1873de Update the IPU values of all the Razer keyboards I own 2021-11-05 21:09:41 -05:00
Adam Honse 11cbfa01d6 Update IPU values for Razer Blade 14 2021 2021-11-05 15:05:17 -05:00
Adam Honse 3d0027e5ff Update IPU values for Razer Blade Pro 2017 2021-11-05 19:32:28 -05:00
Adam Honse b39a1269f7 Return LL_TRACE for getLogLevel when log console is enabled 2021-11-05 19:31:51 -05:00
Adam Honse 2a8b763ff4 Add Razer Blade Pro 17 2020 and 2021 to RazerController (no keymaps yet) 2021-11-05 13:46:15 -05:00
Chris 24cddcc01f Adjusting IPU of Razer Cynosa Chroma V2 due to 3095572260 to resolve #1907 2021-11-05 23:34:51 +11:00
Adam Honse c595f5b88b Adjust Razer Kraken 7.1 and Chroma HDK interfaces 2021-11-04 22:01:57 -05:00
TheRogueZeta 803099067e Add Gigabyte RTX 2070S Gaming OC 3X White device ID to the detector 2021-11-05 00:40:19 +00:00
Adam Honse 4391f6db60 Attempt to fix https://gitlab.com/CalcProgrammer1/OpenRGB/-/issues/1820 by moving return statement 2021-11-04 19:38:23 -05:00
TheRogueZeta 33624d0975 Add ASUS ROG STRIX 2080S O8G Gaming device ID to the detector 2021-11-04 20:00:48 +00:00
Alex fe62e576b3 Add Save settings future to EVGAGPUv1 2021-11-04 19:54:15 +00:00
morg 12ffcccdcd Externalize colors definitions to separate header file. 2021-11-04 13:50:01 +00:00
Mola19 4223cd97b9 add version to Asus Throne 2021-11-04 13:48:09 +00:00
Daniel Cobb f779388794 added compatibility with M602 Griffin 2021-11-04 08:39:37 -05:00
morg 3b49e9329b Add logs for invalid profiles 2021-11-04 13:37:15 +00:00
Christian (Fuchs) c9677fc6a7 Add Ids for MSI RTX3070 Suprim X 2021-11-04 12:22:02 +01:00
Qwex 4738dfbe8d Fix Patriot Viper ram detection 2021-11-04 04:17:44 +00:00
edbgon 87234f4f44 Add support for SteelSeries Apex 3 ten-zone keyboard 2021-11-04 03:58:09 +00:00
TheRogueZeta 7bb745823d Add EVGAv3 controller and supprort for EVGA Ampere cards 2021-11-04 03:49:08 +00:00
Chris 3095572260 Adjusting HID detection to fix false positives
* Adjusting Interface for Razer Chroma
* Adjusting Interface for ThingMBlink

Commit amended for code style by Adam Honse <[email protected]>
2021-11-03 22:25:47 -05:00
Chris 18b0a15e76 Updating IPU values for the Blackwidow V3 to resolve #1890 2021-11-03 20:34:03 -05:00
Mola19 8f55c90fe5 Add version to Asus mice
Commit amended for code style by Adam Honse <[email protected]>
2021-11-03 20:23:47 -05:00
Chris ecbc3c4e50 Updating CM ARGB controller to allow 'Direct' mode for FW0028
+ Adding brightness to all modes
+ Adjusted setLedsDirect() for new protocol (M+ `System Lighting`)
+ Adjusted setMode() to include brightness
+ Adding mutex to guard against collisions
* Correcting a segfault when any zone is set to `off`
- Removing the "All ARGB Headers" tab
- Removing deprecated code
2021-11-03 13:39:42 +00:00
Adam Honse d88aaecb80 Fix issues with RazerController detection logging 2021-11-03 08:27:09 -05:00
Chris 1b05e765ca Initial commit for the Razer Blackwidow V3 Pro
* Adding entries for the Razer Blackwidow V3 Pro in wired, bluetooth and wireless modes
* Registered detectors
* Added metadata to RazerDevices.h
* Added capabilities to RazerController.cpp
* Added UDEV rule to 60-openrgb.rules
2021-11-03 03:14:46 +00:00
TheRogueZeta e02bbda8b7 Add EVGA RTX2080Ti Black device ID and update other RTX2080Ti's to have OC (A) device ID's 2021-11-01 17:37:40 -07:00
TheRogueZeta 37dfa5d858 Add EVGA RTX 2080 Super FTW3 Ultra Hydro Copper device ID to the detector 2021-10-29 12:42:02 -07:00
TheRogueZeta 2e33debf1a Add Intel Comet Lake PCH-V SMBus device ID 2021-10-26 21:26:43 -07:00
TheRogueZeta a6055aa362 Add ASUS ROG Strix 1080 Ti Gaming ID to detector 2021-10-27 03:10:57 +00:00
Chris 4553663b8d Initial commit for the Razer Blackwidow V3 TKL
* Adding entries for the Razer Blackwidow V3 TKL keyboard
* Registered detectors
* Added metadata to RazerDevices.h
* Added capabilities to RazerController.cpp
* Added UDEV rule to 60-openrgb.rules
2021-10-25 23:16:53 +11:00
djdox23 cc741c1932 Update GigabyteRGBFusionGPUControllerDetect.cpp 2021-10-24 00:06:06 -05:00
Akshay 8571a85fb8 Adding support for msi 3070ti suprimx 2021-10-23 09:28:17 +05:30
TheRogueZeta a050a8fa80 Add SteelSeries QCK Prism Cloth 4XL 2021-10-22 21:34:52 +00:00
Chris 6bd23b76bc Correcting inline comments on UDEV rules
* Changing comments to TAGS to maintain device visibility
* Fixing matching ids to lowercase to ensure rules are applied
2021-10-22 19:29:49 +00:00
Adam Honse f13c9c83e0 Additional check for Micron string at 0x1025 for older firmware Crucial DRAM 2021-10-22 00:49:59 -05:00
TheRogueZeta 0841ccb7d1 Add MSI RTX 3070Ti Gaming X Trio 8G device ID to detector 2021-10-20 16:23:25 +00:00
Chris 5251208792 Add ISO key \ to the matrix map 2021-10-20 15:30:21 +00:00
Kendall Morgan 71b7450ec9 Add support for PNY 3090 2021-10-20 15:29:56 +00:00
TheRogueZeta ce4af9726e Update PCI device names to match 2021-10-17 17:18:03 -07:00
Alex 14f9495444 Fix nvapi i2c smbus byte_data read return 2021-10-17 22:42:54 +00:00
Adam Honse 10e7fca211 Code cleanup 2021-10-17 17:17:11 -05:00
Alex 644822f93a Add Gigabyte RTX3080 Ti EAGLE 12G id to detection 2021-10-16 21:03:42 +00:00
Broken Robot 5a0ed6f53b Add Sapphire Radeon 6900xt Toxic 2021-10-16 05:38:42 -05:00
Alex 377793e023 Fix Crucial addresses not loging correctly 2021-10-16 06:30:39 +00:00
Broken Robot 9f93fa49c9 Add MAG X570S TOMAHAWK MAX WIFI 2021-10-16 01:02:03 -05:00
Diogo Trindade ab2d1cee35 Added Gigabyte 2060 OC PRO white pci id 2021-10-15 19:07:29 +00:00
Alex 6cc2009981 Fix NZXT Hue plus not freeing the serialport 2021-10-15 14:04:47 +02:00
Adam Honse 6a56f92542 Add Razer Blackwidow V3 2021-10-14 21:38:50 -05:00
Alex 8f8f19c5c1 Fix very verbose cli param 2021-10-15 02:06:56 +00:00
Qwex 3e2cd68138 Add Gigabyte RTX3070 Ti EAGLE 8G to the detection 2021-10-15 02:06:34 +00:00
Alex 4512fb7f34 Add MSI GeForce RTX 3070 8GB Gaming Trio id to detection 2021-10-14 15:13:14 +00:00
Adam Honse a2d70ba061 Add version (date) string for Crucial controller 2021-10-14 09:56:24 -05:00
Adam Honse 60fae0f848 Use block writes for Crucial direct colors 2021-10-12 22:43:08 -05:00
Adam Honse 64f3a84e53 Enable per-LED color for each Crucial mode, though new sticks only seem to use last value 2021-10-12 22:22:37 -05:00
Adam Honse f37b39e45e Check for Micron string when detecting Aura and Crucial DRAM to ensure right controller gets used 2021-10-12 21:42:01 -05:00
Qwex 3786047f90 Add loging to crucial controller detection 2021-10-12 22:05:29 +00:00
Muneeb Ahmed 5eed012592 Update macOS build instructions 2021-10-12 21:59:42 +00:00
Alex 23f2724df3 Fix my asus rog strix z370 f motherboard smbus not recognized because the subvendor id is 0 2021-10-12 21:59:12 +00:00
D. Stuart Freeman 51391b7a83 send product_id not a bool when instantiating a ducky controller 2021-10-12 21:58:26 +00:00
morg 24cf336ad8 Add SteelSeries QCK Prism 3XL PID 2021-10-12 21:57:57 +00:00
Salvorite de696e317d Add ID 7C71 to 185-byte per https://gitlab.com/CalcProgrammer1/OpenRGB/-/issues/1808 2021-10-12 21:56:36 +00:00
morg 0eab54f04f Unload plugin on exit. 2021-10-12 10:37:42 +02:00
Alex 12b12a8551 Add new id for Hyperx Alloy Elite 2 2021-10-09 23:55:48 +02:00
Adam Honse 644b76fc86 Remove effect modes from HyperX Alloy FPS as they do not work 2021-10-09 01:41:27 -05:00
Adam Honse 16789ef1f1 Alloy FPS: Don't send extended packet, increase time between packets to 10ms to eliminate flickering 2021-10-09 01:35:08 -05:00
Adam Honse c52260912f Alloy FPS doesn't have extended zones, so zero out extended packet 2021-10-08 23:02:28 -05:00
D. Stuart Freeman 5e4bc6651a Add Ducky TKL matrix map, select map based on USB PID
Commit amended for code style by Adam Honse <[email protected]>
2021-10-08 22:20:14 -05:00
Adam Honse 09fae4d944 Remove unused zones from Alloy FPS controller 2021-10-08 21:12:54 -05:00
Adam Honse 98d7224220 Split HyperX Alloy FPS and HyperX Alloy Elite into two separate controllers 2021-10-08 21:02:57 -05:00
TheRogueZeta 4026aa488f Add EVGA RTX 2080 BLACK EDITION to detector 2021-10-08 16:58:08 +00:00
TheRogueZeta ec1624a0b0 Add brightness and manual saving to EVGA v2 controller 2021-10-07 20:46:07 -07:00
Chris 99a660490c Razer-Mouse-Bungee-V3-Fix 2021-10-08 01:18:03 +00:00
TheRogueZeta fb6bf0f1ea Add MSI RTX 3080 GAMING Z TRIO 10G LHR device ID 2021-10-07 11:11:20 -07:00
Chris 7ffaa20ba6 Setting Object name for QAction "Lights Off" to resolve #1594
* Setting object name allows SIGNAL / SLOT connection for plugins

Amended action name to PascalCase (ActionLightsOff) for plugin API consistency.  Commit amended by Adam Honse <[email protected]>
2021-10-07 10:09:03 -05:00
Anthony Wang 114cbbef7d Add Sapphire Nitro+ Radeon RX 6600 XT support (#1707)
Commits squashed by Adam Honse <[email protected]>
2021-10-06 23:33:23 -05:00
Adam Honse 3efc267716 Add button to enable/disable log console to settings page 2021-10-06 19:29:45 -05:00
Adam Honse b94663aa03 Disable log console by default, add a setting in LogManager settings section to enable it 2021-10-06 19:16:11 -05:00
Adam Honse 77b924d5f7 Rename Console tab to Log Console 2021-10-06 18:47:30 -05:00
morg 8de3928080 Add console page 2021-10-06 23:34:52 +00:00
Adam Honse f834555fd1 Add Smart Device V2 PID 200F 2021-10-05 08:13:35 -05:00
Muneeb Ahmed b7200016a4 Use mbedtls@2 for macOS 2021-10-03 18:54:06 -05:00
edbgon 970c8d66cd Add ThinkM Blink device controller
Closes #1276
2021-10-03 15:16:00 -05:00
Alex 181514ff81 ASUS_ROG_STRIX_GTX1070TI_A8G_GAMING except zeros for the i2c check 2021-10-03 04:13:24 +02:00
Alex 0c9ee6efba Add log for asus gpu detection 2021-10-03 02:21:49 +02:00
morg e1de0c58eb Set the plugin tray widget parent 2021-10-02 16:30:34 +00:00
Chris f2b89ca086 Adding LED#s for the Diaeresis and Circumflex to the Pro S ISO Layout 2021-10-02 16:29:02 +00:00
Genadii Genadio cf28b0ca1d Add Razer Deathadder V2 Pro support 2021-10-02 16:06:24 +00:00
Adam Honse 944c05814a Attempt to fix Qt file dialog issue in Windows 2021-10-01 14:48:27 -05:00
Chris ea1a754e7d Adding Logitech G703 Hero Wireless mouse to the LogitechCommon controller
* Adding Common Wired entry
* Adding Virtual PID for Linux detection
* Adding UDEV rules for wired / wireless modes
2021-09-30 19:03:28 +00:00
Andreas Cymbal c33a850123 Gigabyte RTX3080 Gaming OC 10G Support (Update GigabyteRGBFusionGPUControllerDetect.cpp) 2021-09-30 18:04:56 +02:00
Chris 57f54b52ee Adding EU (ISO) Layout for the Masterkeys Pro S 2021-09-30 14:52:29 +10:00
Adam Honse bec0751a7f Rearrange Settings tab 2021-09-28 22:44:44 -05:00
Benjamin Cheng 0724d7cfc0 Add ASUS ROG STRIX RX580 GAMING TOP device ID 2021-09-26 18:02:29 +00:00
TheRogueZeta b3b67bd72e Fix NULL assignment for non block transactions in i2c_smbus_nvapi.cpp 2021-09-26 10:37:47 -07:00
Adam Honse 236bdee800 Add MSI 7D15 to Mystic Light controller list 2021-09-25 16:55:03 -05:00
Mola19 20f54e3ac2 Updating ASUS Aura Headset Stand Controller
Commit amended for code style by Adam Honse <[email protected]>
2021-09-25 12:55:07 -05:00
FerrahWolfeh 8d74cfb9b3 RGB Fusion 2 SMBUS: Improve digital rgb timings and add brightness controls to special modes 2021-09-24 19:27:06 +00:00
Adam Honse dd47256f06 Initialize WMI only once, remove init calls from everywhere it is called and initialize it once as a static variable
* See comment: https://gitlab.com/CalcProgrammer1/OpenRGB/-/issues/1581#note_684260496
2021-09-24 18:05:04 +00:00
TheRogueZeta eaaed7fd83 Patch i2c_smbus_nvapi for I2C_SMBUS_I2C_BLOCK_DATA and add GPU logging 2021-09-24 17:54:42 +00:00
Mola19 e8e09b3953 Update ASUS Mouse Controller
* Merge Request !746
* Add Brightness control
* Add Save support
* Fix speed values to be device-specific
* Use relative IDs for modes since they differ per mouse

Commits squashed by Adam Honse <[email protected]>
2021-09-23 21:52:32 -05:00
Chris M caa398b508 Adding support for Colermaster MM720 to resolve #1782 2021-09-23 13:55:06 +00:00
Adam Honse 5d8a58fc24 Add ability to save client connections to auto-connect on launch 2021-09-22 20:58:45 -05:00
Chris f4b7dacfd5 Moving G502 variants to the common controller for diagnosis and testing
* Code cleanup to remove depracated code
* Implementing workaround for mode breathing / spectrum cycle value swap
2021-09-22 14:40:36 +00:00
Adam Honse 9a0faba2f4 Add Disconnected mode to Philips Hue Entertainment controller, which allows for disconnecting and reconnecting Entertainment Mode without restarting OpenRGB 2021-09-21 10:19:04 -05:00
Adam Honse f59b637852 Add link to the OpenRGB SDK Documentation wiki page in the README 2021-09-19 23:05:43 -05:00
Adam Honse b6cc0bda21 Fix profile packets in SDK client not including the null terminator for the strings 2021-09-19 22:44:34 -05:00
TheRogueZeta 822a12ac29 Add EVGA RTX 2070 SUPER Black device ID 2021-09-19 23:37:26 +00:00
Adam Honse b8246b6140 Add Philips Hue settings page 2021-09-19 02:32:17 -05:00
abma ea00ca8977 Fixes for creating a Flatpak build, preparation for Flathub
Commits squashed by Adam Honse <[email protected]>
2021-09-18 19:00:45 -05:00
TheRogueZeta d765cb39bd Add EVGA GeForce RTX 2080 SUPER XC GAMING device ID 2021-09-16 21:12:11 -07:00
TheRogueZeta 9f858e1826 Add SubVendor filtering to SMBus controllers 2021-09-17 03:54:50 +00:00
djdox23 a460630f3c Add support for Gigabyte 3060 Ti Gaming OC PRO Rev 1.0 2021-09-14 14:20:16 +00:00
Chris 9b08141ef2 Selectable Git commit ID on the Software Page to resolve #1769 2021-09-13 16:54:48 +00:00
TheRogueZeta 2b78e061a5 Add ASUS ROG STRIX RX5600XT O6G device ID 2021-09-11 21:25:53 -07:00
Adam Honse d6e9ee3978 Add option for introducing a delay (in milliseconds) between direct mode LED packets for the QMK OpenRGB protocol 2021-09-11 20:10:37 -05:00
Thomas Dubosc e4692cb562 Adds ASUS ROG Strix GTX 1660S O6G Gaming GPU 2021-09-10 13:13:37 +00:00
morg 4f62d68f6d Add ability to drag and drop plugin files into the UI 2021-09-08 22:22:31 -05:00
morg 70a2fa81c8 Enable the remove plugin button only when a plugin is selected. 2021-09-09 03:03:44 +00:00
Ksaper 04c430e31b Add a logging message for when openrgb is not enabled in the firmware 2021-09-09 03:01:02 +00:00
Ksaper 56640b5922 Improve logging message 2021-09-09 03:01:02 +00:00
Ksaper 96427c4015 Add a logging message when procotol version is too old 2021-09-09 03:01:02 +00:00
Ksaper 5b02b3430e Add support for saving to eeprom 2021-09-09 03:01:02 +00:00
Adam Honse 4991e7744b Add Yeelight devices settings page 2021-09-06 17:30:55 -05:00
Adam Honse d0260a7eb0 Add Philips Wiz devices settings page 2021-09-06 16:46:39 -05:00
Marcin a6da9a25b7 Simplify Logitech G915 detection logic 2021-09-03 13:54:22 +02:00
Timo Gurr 00197be5fa Do not hardcode the pkgconf command 2021-09-03 04:23:09 +00:00
Adam Honse c0d5529083 Free temporary enumeration from Razer Chroma ARGB controller detection 2021-09-02 23:19:25 -05:00
Qwex 2e032314a4 Fix Razer Chroma ARGB controller detection if interface 1 is earlier in the hidapi enumeration list than interface 0 2021-09-03 04:10:16 +00:00
yawor 7036c05bc2 Add support for Logitech G915
Commits squashed and amended for code style by Adam Honse <[email protected]>
2021-09-02 22:46:53 -05:00
Alexey Zagorodnikov 1045af20b2 Add support for another Sinowealth keyboard with PID 0016
Commits squashed and amended for code style by Adam Honse <[email protected]>
2021-09-02 22:13:44 -05:00
morg 70024faabd Reviews log messages, fixed some typos and ensure consistency 2021-09-02 13:09:44 +02:00
morg 344e7c7551 Make sure the exit action is the last action in the tray menu 2021-09-02 04:18:10 +00:00
morg 3699889250 Prompt users to resize or setup zones. #1407 2021-09-02 03:30:40 +00:00
morg bdc1b6f3f4 Add Http Hook Plugin to the plugin list. 2021-08-31 23:08:13 +00:00
B Horn b4e76c8281 Fixing breathing + LED setting
Signed-off-by: B Horn <[email protected]>
2021-08-31 23:04:40 +00:00
Chris b72dbf4638 Updating UDEV rules 2021-08-31 23:04:40 +00:00
Chris 61e4c74d6a Code path streamlined and cleanup 2021-08-31 23:04:40 +00:00
B Horn 94ab89c95d Rival 3 support
Signed-off-by: B Horn <[email protected]>
2021-08-31 23:04:40 +00:00
Chris ea238cf6e6 Adding internal row and column count for Coolermaster keyboards
- Removes front light bar row from all but MK750
- Removes Numpad for TKL
+ Splitting out vendor name for clarity on information tab.
2021-08-31 23:03:41 +00:00
Adam Honse db77a76f45 Update AUMA0-E8K40101 Aura SMBus device to use V1 register layout 2021-08-31 13:52:33 -05:00
Adam Honse cbdebf7ec8 Scroll plugins list by pixel rather than by item 2021-08-29 23:09:28 -05:00
Adam Honse 2800e76e9d Add GetTrayMenu to plugin API to provide a dedicated interface for registering a tray menu for a plugin 2021-08-29 22:58:58 -05:00
Adam Honse 2f25c4af7f More plugin updates, enum for location 2021-08-30 02:56:57 +00:00
Adam Honse 702be2401b Add comment indicating location is mandatory, list possible locations, rename SettingsTabBar to SettingsTab for consistency 2021-08-30 02:56:57 +00:00
Adam Honse 524fd057fe Add tab icon fields (string and image) to the plugin information and add comments to make it easier for plugin developers to fill in information structure 2021-08-30 02:56:57 +00:00
Adam Honse 759aa341c2 Code cleanup, only allow one registered callback in PluginManager and PluginPage 2021-08-30 02:56:57 +00:00
Adam Honse 2643ed0d8f Unload old plugin and load new one when replacing an existing plugin during install 2021-08-30 02:56:57 +00:00
Adam Honse 208deaea12 Remove plugin from active plugins list when removing plugin from user interface 2021-08-30 02:56:57 +00:00
Adam Honse 6bacee59f5 Add capability to load and unload plugins 2021-08-30 02:56:57 +00:00
Adam Honse bd2334c186 Add enabling and disabling of plugins when clicking checkbox 2021-08-30 02:56:57 +00:00
Adam Honse 28d590b64d First draft of plugin API changes 2021-08-30 02:56:57 +00:00
TheRogueZeta 90788131ae Add ASUS ROG STRIX RTX 2060S O8G Gaming 8G ID 2021-08-29 11:28:31 -07:00
TheRogueZeta d59388a44c Add ASUS ROG Strix GTX 1050 O2G Gaming device ID 2021-08-28 11:03:27 -07:00
Adam Honse 6b9f7129b3 Add HyperX Pulsefire Core (same protocol as HyperX Pulsefire FPS Pro) 2021-08-27 10:44:45 -05:00
Adam Honse 36f961637e Add Razer Core X to RazerController 2021-08-26 12:26:46 -05:00
TheRogueZeta 3db2c077d8 Send software mode for K68 2021-08-24 22:58:40 -07:00
Adam Honse a20405a6ef Add Plugins tab to settings for installing, enabling, disabling, and removing plugins
* Rework Plugin Manager so that plugins can be loaded after initialization
* Use a callback function to add plugin tabs to the dialog
* Install button lets you choose plugin file, copies it to plugins directory, and immediately loads it
* Remove button deletes selected plugin file from plugins directory - need to add a means to unload it first
2021-08-25 02:44:53 +00:00
TheRogueZeta a28badafb9 Add ASUS GTX 1060 Strix Gaming 6G 2021-08-25 00:24:48 +00:00
TheRogueZeta 33448f9b46 Update names to match drivers/i2c/busses/i2c-i801.c 2021-08-24 17:01:23 -07:00
TheRogueZeta b37b13125d Add Intel Sunrize Point-H device ID 2021-08-24 16:56:33 -07:00
Florian Plasun aa6260273c Add support for the SteelSeries Rival 600
Commits squashed and amended for code style by Adam Honse <[email protected]>
2021-08-23 14:37:19 -05:00
Arturo Velázquez 470b27fa43 Added another PID of newer version of NZXT RGB & FAN CONTROLLER 2021-08-23 04:55:17 +00:00
Adam Honse d97cf10953 Add Gigabyte RTX3060Ti EAGLE OC 8G V2.0 LHR 2021-08-22 20:51:31 -05:00
Chris d913707258 Adding brightness to the AMD Wraith Prism Controller
Commit amended to fix brightness issue by Adam Honse <[email protected]>
2021-08-22 20:37:11 -05:00
Chris M 4f24250772 Updating libcmmk to call hid_write() with prepended 0x00 resolving #1673 2021-08-23 00:58:33 +00:00
Qwex 02ca3f32a0 Add Corsair K100 keyboard support (direct mode)
Commits squashed and amended for code style by Adam Honse <[email protected]>
2021-08-22 19:43:11 -05:00
B Horn e6dd1e4ef4 Use the correct command for Sensei Mouses
0x09 was the command for older steelseries devices, which can break the LEDs [1]
if used on the more recent sensei series.

[1] https://github.com/FFY00/rival310-re

Signed-off-by: B Horn <[email protected]>
2021-08-22 22:54:56 +00:00
Dominic Laumer 5e3ab417bc Added support for NZXT Underglow (300 mm) RGB strips 2021-08-22 21:52:36 +00:00
Adam Honse f98e80fada Change vendor name for AlienwareCotnroller to just Alienware 2021-08-22 16:48:28 -05:00
mhdsallal 6d6c324927 Add Support to Alienware AW510K Keyboard
Commits squashed and amended for code style by Adam Honse <[email protected]>
2021-08-22 16:48:13 -05:00
Pol Rius 752f1ebcdc Revert "Implement saving for steelseries rival and sensei mice"
This reverts commit eef55e6d6e.
2021-08-20 22:21:21 +02:00
Adam Honse 7d7d3aaffc Don't draw the LED view or handle mouse events when the selected mode doesn't use per-LED colors 2021-08-20 10:10:44 -05:00
Chris dfcc436472 Removing rising timer on packet intialisation to allow for true Direct mode 2021-08-20 14:08:24 +00:00
Adam Honse ab9a7674bd Initial HyperX Pulsefire Haste support 2021-08-19 19:20:12 -05:00
TheRogueZeta 7e77edb8d6 Fix K70 Mk2 keymap and software direct mode 2021-08-17 21:24:07 -07:00
275 changed files with 19361 additions and 3326 deletions
-3
View File
@@ -1,3 +0,0 @@
[submodule "razer-drivers-win32"]
path = razer-drivers-win32
url = https://github.com/rsandoz/razer-drivers-win32
+205 -171
View File
@@ -35,8 +35,8 @@ SUBSYSTEMS=="usb", ATTR{idVendor}=="1044", ATTR{idProduct}=="7a42", TAG+="uacces
# ASRock Polychrome USB #
# ASRock Deskmini Addressable LED Strip #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="26CE", ATTR{idProduct}=="01A2", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="26CE", ATTR{idProduct}=="01A6", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="26ce", ATTR{idProduct}=="01a2", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="26ce", ATTR{idProduct}=="01a6", TAG+="uaccess"
#---------------------------------------------------------------#
# ASUS Aura Core Devices #
@@ -57,30 +57,30 @@ SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="18a5", TAG+="uacces
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1939", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="18af", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="193c", TAG+="uaccess" #ROG Falchion Wired
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="193e", TAG+="uaccess" #ROG Falchion Wireless
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1875", TAG+="uaccess" #ROG Strix Flare
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="18cf", TAG+="uaccess" #ROG Strix Flare Pink
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="18f8", TAG+="uaccess" #ROG Strix Scope
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1951", TAG+="uaccess" #ROG Strix Scope RX
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="190c", TAG+="uaccess" #ROG Strix Scope TKL
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="18a0", TAG+="uaccess" #TUF K7 Gaming
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="193c", TAG+="uaccess", TAG+="ROG_Falchion_Wired"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="193e", TAG+="uaccess", TAG+="ROG_Falchion_Wireless"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1875", TAG+="uaccess", TAG+="ROG_Strix_Flare"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="18cf", TAG+="uaccess", TAG+="ROG_Strix_Flare_Pink"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="18f8", TAG+="uaccess", TAG+="ROG_Strix_Scope"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1951", TAG+="uaccess", TAG+="ROG_Strix_Scope_RX"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="190c", TAG+="uaccess", TAG+="ROG_Strix_Scope_TKL"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="18a0", TAG+="uaccess", TAG+="TUF_K7_Gaming"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="18dd", TAG+="uaccess" #ROG Gladius II Core
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1845", TAG+="uaccess" #ROG Gladius II
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1877", TAG+="uaccess" #ROG Gladius II Origin
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="18cd", TAG+="uaccess" #ROG Gladius II Origin Pink
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="18b1", TAG+="uaccess" #ROG Gladius II Origin COD
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="189e", TAG+="uaccess" #ROG Gladius II Wireless1
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="18a0", TAG+="uaccess" #ROG Gladius II Wireless2
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="18e5", TAG+="uaccess" #ROG Chakram Wireless
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="18e3", TAG+="uaccess" #ROG Chakram Wired1
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1958", TAG+="uaccess" #ROG Chakram Wired2
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1846", TAG+="uaccess" #ROG Pugio
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1906", TAG+="uaccess" #ROG Pugio II Wired
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1908", TAG+="uaccess" #ROG Pugio II Wireless
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="18e1", TAG+="uaccess" #ROG Strix Impact II
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1910", TAG+="uaccess" #TUF M3 & M7
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="18dd", TAG+="uaccess", TAG+="ROG_Gladius_II_Core"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1845", TAG+="uaccess", TAG+="ROG_Gladius_II"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1877", TAG+="uaccess", TAG+="ROG_Gladius_II_Origin"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="18cd", TAG+="uaccess", TAG+="ROG_Gladius_II_Origin_Pink"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="18b1", TAG+="uaccess", TAG+="ROG_Gladius_II_Origin_COD"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="189e", TAG+="uaccess", TAG+="ROG_Gladius_II_Wireless1"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="18a0", TAG+="uaccess", TAG+="ROG_Gladius_II_Wireless2"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="18e5", TAG+="uaccess", TAG+="ROG_Chakram_Wireless"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="18e3", TAG+="uaccess", TAG+="ROG_Chakram_Wired1"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1958", TAG+="uaccess", TAG+="ROG_Chakram_Wired2"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1846", TAG+="uaccess", TAG+="ROG_Pugio"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1906", TAG+="uaccess", TAG+="ROG_Pugio_II_Wired"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1908", TAG+="uaccess", TAG+="ROG_Pugio_II_Wireless"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="18e1", TAG+="uaccess", TAG+="ROG_Strix_Impact_II"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0b05", ATTR{idProduct}=="1910", TAG+="uaccess", TAG+="TUF_M3_&_M7"
#---------------------------------------------------------------#
# ASUS TUF Laptops (faustus) #
@@ -98,6 +98,7 @@ ACTION=="add", SUBSYSTEM=="platform", KERNEL=="faustus", RUN+="/bin/chmod a+w /s
# #
# Mice: #
# Cooler Master MM711 #
# Cooler Master MM720 #
# Mousemats: #
# Cooler Master MP750 #
# Controllers: #
@@ -113,17 +114,21 @@ ACTION=="add", SUBSYSTEM=="platform", KERNEL=="faustus", RUN+="/bin/chmod a+w /s
# Masterkeys SK630 #
# Masterkeys SK650 #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="0101", TAG+="uaccess" #MM711
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="0109", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="0105", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="1011", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="1000", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="014d", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="0047", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="003c", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="0067", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="0089", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="008d", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="0101", TAG+="uaccess", TAG+="MM711"
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="0141", TAG+="uaccess", TAG+="MM720"
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="0109", TAG+="uaccess", TAG+="MP750_XL"
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="0105", TAG+="uaccess", TAG+="MP750_M"
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="1011", TAG+="uaccess", TAG+="ARGB"
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="1000", TAG+="uaccess", TAG+="Small_ARGB"
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="004f", TAG+="uaccess", TAG+="RGB"
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="014d", TAG+="uaccess", TAG+="Radeon_6000"
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="003b", TAG+="uaccess", TAG+="Masterkeys_Pro_L"
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="0047", TAG+="uaccess", TAG+="Masterkeys_Pro_L_White"
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="003c", TAG+="uaccess", TAG+="Masterkeys_Pro_S"
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="0067", TAG+="uaccess", TAG+="Masterkeys_MK750"
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="0089", TAG+="uaccess", TAG+="Masterkeys_SK630"
SUBSYSTEMS=="usb", ATTR{idVendor}=="2516", ATTR{idProduct}=="008d", TAG+="uaccess", TAG+="Masterkeys_SK650"
#---------------------------------------------------------------#
# Corsair Hydro Series Devices #
@@ -189,6 +194,7 @@ SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="0c23", TAG+="uacces
# Corsair K70 RGB MK2 LP #
# Corsair K95 RGB #
# Corsair K95 Platinum #
# Corsair K100 #
# Corsair Strafe #
# Corsair Strafe MK2 #
# #
@@ -223,6 +229,7 @@ SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b11", TAG+="uacces
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b2d", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b20", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b48", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b7c", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b34", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1b1c", ATTR{idProduct}=="1b74", TAG+="uaccess"
@@ -343,6 +350,7 @@ SUBSYSTEMS=="usb", ATTR{idVendor}=="0cf2", ATTR{idProduct}=="7750", TAG+="uacces
# Logitech G810 #2 #
# Logitech G813 #
# Logitech G815 #
# Logitech G915 #
# #
# Mice: #
# Logitech G203 Prodigy #
@@ -354,6 +362,7 @@ SUBSYSTEMS=="usb", ATTR{idVendor}=="0cf2", ATTR{idProduct}=="7750", TAG+="uacces
# Logitech G502 Hero #
# Logitech G502 Wireless #
# Logitech G703 Wireless #
# Logitech G703 Hero Wireless #
# Logitech G900 Wireless #
# Logitech G903 Wireless #
# Logitech G Lightspeed Wireless Gaming Mouse #
@@ -382,7 +391,9 @@ SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c331", TAG+="uacces
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c337", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c232", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c33f", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c335", TAG+="uaccess" #G910
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c335", TAG+="uaccess", TAG+="G910"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c541", TAG+="uaccess", TAG+="G915_Receiver"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c33e", TAG+="uaccess", TAG+="G915_Wired"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c084", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c092", TAG+="uaccess"
@@ -394,8 +405,10 @@ SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c332", TAG+="uacces
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c08b", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c08d", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="407f", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c087", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="4070", TAG+="uaccess" #G703 Virtual PID
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c087", TAG+="uaccess", TAG+="G703"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="4070", TAG+="uaccess", TAG+="G703_Virtual"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c090", TAG+="uaccess", TAG+="G703_Hero"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="4086", TAG+="uaccess", TAG+="G703_Hero_Virtual"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c081", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="4053", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c086", TAG+="uaccess"
@@ -406,16 +419,16 @@ SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c08c", TAG+="uacces
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c088", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="4079", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c53a", TAG+="uaccess" #Powerplay Mat Reciever
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="405F", TAG+="uaccess" #Powerplay Mat Virtual PID
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="c53a", TAG+="uaccess", TAG+="Powerplay_Mat_Reciever"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="405f", TAG+="uaccess", TAG+="Powerplay_Mat_Virtual"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="0a78", TAG+="uaccess" #G560
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="0a78", TAG+="uaccess", TAG+="G560"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="0a5b", TAG+="uaccess" #G933
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="0ab5", TAG+="uaccess" #G733
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="0a5b", TAG+="uaccess", TAG+="G933"
SUBSYSTEMS=="usb", ATTR{idVendor}=="046d", ATTR{idProduct}=="0ab5", TAG+="uaccess", TAG+="G733"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0738", ATTR{idProduct}=="2221", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0738", ATTR{idProduct}=="A221", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="0738", ATTR{idProduct}=="a221", TAG+="uaccess"
#---------------------------------------------------------------#
# Metadot Das Keyboard 4Q + 5Q #
@@ -426,62 +439,63 @@ SUBSYSTEMS=="usb", ATTR{idVendor}=="24f0", ATTR{idProduct}=="2020", TAG+="uacces
#---------------------------------------------------------------#
# MSI Mysticlight #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="3EA4", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="3ea4", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="4459", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7B10", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7B12", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7B17", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7B85", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7B93", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7B94", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7B96", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C34", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C35", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C36", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C37", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C42", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C56", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C59", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C60", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C67", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C70", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C71", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C73", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C75", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C76", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C77", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C79", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C80", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C81", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C82", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C83", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C84", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C85", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C86", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C87", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C88", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C89", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C90", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C91", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C92", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C94", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C95", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C96", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C98", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7C99", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7D06", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7D09", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="905D", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7b10", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7b12", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7b17", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7b85", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7b93", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7b94", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7b96", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c34", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c35", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c36", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c37", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c42", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c56", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c59", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c60", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c67", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c70", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c71", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c73", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c75", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c76", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c77", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c79", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c80", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c81", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c82", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c83", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c84", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c85", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c86", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c87", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c88", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c89", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c90", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c91", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c92", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c94", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c95", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c96", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c98", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7c99", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7d06", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7d07", TAG+="uaccess", TAG+="MPG_Z590_GAMING_EDGE_WIFI"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="7d09", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1462", ATTR{idProduct}=="905d", TAG+="uaccess"
#---------------------------------------------------------------#
# MSI/SteelSeries 3-Zone Laptop Keyboard #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="1770", ATTR{idProduct}=="FF00", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1770", ATTR{idProduct}=="ff00", TAG+="uaccess"
#---------------------------------------------------------------#
# NZXT Hue+ #
#---------------------------------------------------------------#
KERNEL=="ttyACM[0-9]*", ATTR{idVendor}=="04D8", ATTR{idProduct}=="00DF", TAG+="uaccess"
KERNEL=="ttyACM[0-9]*", ATTR{idVendor}=="04d8", ATTR{idProduct}=="00df", TAG+="uaccess"
#---------------------------------------------------------------#
# NZXT Hue 2 Devices #
@@ -499,7 +513,7 @@ SUBSYSTEMS=="usb", ATTR{idVendor}=="1e71", ATTR{idProduct}=="2005", TAG+="uacces
SUBSYSTEMS=="usb", ATTR{idVendor}=="1e71", ATTR{idProduct}=="2006", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1e71", ATTR{idProduct}=="2007", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1e71", ATTR{idProduct}=="2009", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1e71", ATTR{idProduct}=="200D", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1e71", ATTR{idProduct}=="200d", TAG+="uaccess"
#---------------------------------------------------------------#
# NZXT Kraken #
@@ -510,103 +524,106 @@ SUBSYSTEMS=="usb", ATTR{idVendor}=="1e71", ATTR{idProduct}=="1715", TAG+="uacces
#---------------------------------------------------------------#
# Razer Devices #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0241", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0203", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0209", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0221", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0228", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0237", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0235", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0211", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0216", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="021A", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="020F", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0241", TAG+="uaccess", TAG+="Blackwidow_2019"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0203", TAG+="uaccess", TAG+="Blackwidow_Chroma"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0209", TAG+="uaccess", TAG+="Blackwidow_Chroma_TE"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0221", TAG+="uaccess", TAG+="Blackwidow_Chroma_V2"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0228", TAG+="uaccess", TAG+="Blackwidow_Elite"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0237", TAG+="uaccess", TAG+="Blackwidow_Essential"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0235", TAG+="uaccess", TAG+="Blackwidow_Lite"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0211", TAG+="uaccess", TAG+="Blackwidow_Overwatch"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="025a", TAG+="uaccess", TAG+="Blackwidow_V3_Pro-Wired"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="025b", TAG+="uaccess", TAG+="Blackwidow_V3_Pro-Bluetooth"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="025c", TAG+="uaccess", TAG+="Blackwidow_V3_Pro-Wireless"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0a24", TAG+="uaccess", TAG+="Blackwidow_V3_TKL"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0216", TAG+="uaccess", TAG+="Blackwidow_X Chroma"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="021a", TAG+="uaccess", TAG+="Blackwidow_X_Chroma_TE"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="020f", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0224", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0233", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="023B", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="023b", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0240", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="023A", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="023a", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0246", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0245", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="024D", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="024d", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0253", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0255", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="026A", TAG+="uaccess" # Razer Book 13 (2020)
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="026F", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="026a", TAG+="uaccess", TAG+="Razer_Book_13-2020"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="026f", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0210", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0225", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="022F", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="022f", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0234", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="024C", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="024c", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0205", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0220", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="022D", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="022d", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0232", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0239", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="024A", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="024a", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0252", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0259", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="022A", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="023F", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="025E", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="022a", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="023f", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="025e", TAG+="uaccess", TAG+="Cynosa_Chroma_V2"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0204", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0226", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0227", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0257", TAG+="uaccess" #Huntsman Mini
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0257", TAG+="uaccess", TAG+="Huntsman_Mini"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0243", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0207", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="021E", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="025D", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="021e", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="025d", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0208", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="022B", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="022b", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0020", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="005E", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="006A", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="006B", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="005e", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="006a", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="006b", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0042", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="005B", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="005b", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0062", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0064", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0065", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0086", TAG+="uaccess" #Basilisk Ultimate
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0088", TAG+="uaccess" #Basilisk Ultimate (Wireless)
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0086", TAG+="uaccess", TAG+="Basilisk_Ultimate"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0088", TAG+="uaccess", TAG+="Basilisk_Ultimate-Wireless"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0083", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0083", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0085", TAG+="uaccess" #Basilisk V2
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0085", TAG+="uaccess", TAG+="Basilisk_V2"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0038", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="004F", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="004f", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0037", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0016", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0054", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0043", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="005C", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="006E", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="005c", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="006e", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0071", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="008C", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="008c", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0084", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="007C", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="007D", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="004C", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="002F", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="007c", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="007d", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="004c", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="002f", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0060", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0059", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="005A", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="005a", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0070", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="006F", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="006f", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0024", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0025", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0044", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0045", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0073", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0072", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="006C", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="006c", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0046", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="002E", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="002e", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0040", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0053", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="003F", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="003E", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="003f", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="003e", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0041", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0036", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0050", TAG+="uaccess"
@@ -616,36 +633,38 @@ SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0039", TAG+="uacces
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0048", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0032", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0034", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="008A", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="008a", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0078", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="007A", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="007B", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="007a", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="007b", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0506", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0501", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0F19", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0f19", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0504", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0527", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0510", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0F03", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0f03", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0F08", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0F20", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0F26", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0F1F", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0F09", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0F07", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0F0E", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0f08", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0f20", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0f26", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0f1f", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0f09", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0f07", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0f0e", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0215", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0068", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0C00", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0C04", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0C02", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0C01", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0F1D", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="007E", TAG+="uaccess" #Razer Mouse Dock Chroma
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0c00", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0c04", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0c02", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0c01", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0f1d", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="007e", TAG+="uaccess", TAG+="Razer_Mouse_Dock_Chroma"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0517", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0518", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0f13", TAG+="uaccess", TAG+="O11_Dynamic_Razer_Ed"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1532", ATTR{idProduct}=="0f1b", TAG+="uaccess", TAG+="Razer_Seiren_Emote"
#---------------------------------------------------------------#
# Roccat Devices #
@@ -718,14 +737,16 @@ SUBSYSTEMS=="usb", ATTR{idVendor}=="054c", ATTR{idProduct}=="0ba0", TAG+="uacces
# SteelSeries Rival 300 Blackops Edition #
# SteelSeries Rival 310 #
# SteelSeries Rival 310 CS:GO Howl Edition #
# SteelSeries Rival 310 PubG Edition #
# SteelSeries Rival 650 Wireless #
# SteelSeries Rival 310 PubG Edition #
# SteelSeries Rival 650 Wireless #
# SteelSeries Rival 3 #
# SteelSeries Rival Sensei Ten #
# SteelSeries Rival Sensei Ten CS:GO Neon Rider #
# SteelSeries Rival Sensei 310 #
# Headsets: #
# SteelSeries Siberia 350 #
# Keyboards: #
# SteelSeries Apex 3 #
# SteelSeries Apex 5 #
# SteelSeries Apex 7 #
# SteelSeries Apex 7 TKL #
@@ -735,7 +756,10 @@ SUBSYSTEMS=="usb", ATTR{idVendor}=="054c", ATTR{idProduct}=="0ba0", TAG+="uacces
# SteelSeries Apex OG #
# SteelSeries Apex 350 #
# Mousemats: #
# SteelSeries QCK Prism Cloth #
# SteelSeries QCK Prism Cloth Medium #
# SteelSeries QCK Prism Cloth XL #
# SteelSeries QCK Prism Cloth 3XL #
# SteelSeries QCK Prism Cloth 4XL #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1702", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="170c", TAG+="uaccess"
@@ -755,7 +779,9 @@ SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1832", TAG+="uacces
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1834", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1722", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1726", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="172B", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="172b", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1824", TAG+="uaccess", TAG+="Rival3_Old"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="184c", TAG+="uaccess", TAG+="Rival3"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1229", TAG+="uaccess"
@@ -764,12 +790,15 @@ SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1612", TAG+="uacces
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1618", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1610", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1614", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="161a", TAG+="uaccess", TAG+="Apex3"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="0616", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1202", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1206", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="150a", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="150d", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1516", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="1038", ATTR{idProduct}=="1518", TAG+="uaccess"
#---------------------------------------------------------------#
# Tecknet Devices #
@@ -784,18 +813,23 @@ SUBSYSTEMS=="usb", ATTR{idVendor}=="264a", ATTR{idProduct}=="3006", TAG+="uacces
#---------------------------------------------------------------#
# Thermaltake Riing Controllers #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="264a", ATTR{idProduct}=="1FA[5-9]", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="264a", ATTR{idProduct}=="1FA[A-F]", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="264a", ATTR{idProduct}=="1FB[0-5]", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="264a", ATTR{idProduct}=="1fa[5-9]", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="264a", ATTR{idProduct}=="1fa[a-f]", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="264a", ATTR{idProduct}=="1fb[0-5]", TAG+="uaccess"
SUBSYSTEMS=="usb", ATTR{idVendor}=="264a", ATTR{idProduct}=="226[0-3]", TAG+="uaccess"
#---------------------------------------------------------------#
# ThingM Controllers #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="27b8", ATTR{idProduct}=="01ed", TAG+="uaccess"
#---------------------------------------------------------------#
# Wooting Devices #
#---------------------------------------------------------------#
SUBSYSTEMS=="usb", ATTR{idVendor}=="03eb", ATTR{idProduct}=="ff01", TAG+="uaccess" #WootingOne
SUBSYSTEMS=="usb", ATTR{idVendor}=="03eb", ATTR{idProduct}=="ff02", TAG+="uaccess" #WootingTwo
SUBSYSTEMS=="usb", ATTR{idVendor}=="31e3", ATTR{idProduct}=="1210", TAG+="uaccess" #WootingTwo LE
SUBSYSTEMS=="usb", ATTR{idVendor}=="31e3", ATTR{idProduct}=="1220", TAG+="uaccess" #WootingTwo HE
SUBSYSTEMS=="usb", ATTR{idVendor}=="03eb", ATTR{idProduct}=="ff01", TAG+="uaccess", TAG+="WootingOne"
SUBSYSTEMS=="usb", ATTR{idVendor}=="03eb", ATTR{idProduct}=="ff02", TAG+="uaccess", TAG+="WootingTwo"
SUBSYSTEMS=="usb", ATTR{idVendor}=="31e3", ATTR{idProduct}=="1210", TAG+="uaccess", TAG+="WootingTwo_LE"
SUBSYSTEMS=="usb", ATTR{idVendor}=="31e3", ATTR{idProduct}=="1220", TAG+="uaccess", TAG+="WootingTwo_HE"
#---------------------------------------------------------------#
# Zalman ZSync Devices #
+1 -1
View File
@@ -83,7 +83,7 @@ bool AutoStart::EnableAutoStart(AutoStartInfo autostart_info)
if(result == CO_E_NOTINITIALIZED)
{
weInitialised = true;
CoInitializeEx(NULL, COINIT_MULTITHREADED);
CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
result = CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_ALL, IID_IShellLinkW, (void**)&shellLink);
}
+152
View File
@@ -0,0 +1,152 @@
#ifndef COLORS_H
#define COLORS_H
#define COLOR_BLACK 0x000000
#define COLOR_NAVY 0x000080
#define COLOR_DARKBLUE 0x00008b
#define COLOR_MEDIUMBLUE 0x0000cd
#define COLOR_BLUE 0x0000ff
#define COLOR_DARKGREEN 0x006400
#define COLOR_GREEN 0x008000
#define COLOR_TEAL 0x008080
#define COLOR_DARKCYAN 0x008b8b
#define COLOR_DEEPSKYBLUE 0x00bfff
#define COLOR_DARKTURQUOISE 0x00ced1
#define COLOR_MEDIUMSPRINGGREEN 0x00fa9a
#define COLOR_LIME 0x00ff00
#define COLOR_SPRINGGREEN 0x00ff7f
#define COLOR_AQUA 0x00ffff
#define COLOR_CYAN 0x00ffff
#define COLOR_MIDNIGHTBLUE 0x191970
#define COLOR_DODGERBLUE 0x1e90ff
#define COLOR_LIGHTSEAGREEN 0x20b2aa
#define COLOR_FORESTGREEN 0x228b22
#define COLOR_SEAGREEN 0x2e8b57
#define COLOR_DARKSLATEGRAY 0x2f4f4f
#define COLOR_DARKSLATEGREY 0x2f4f4f
#define COLOR_LIMEGREEN 0x32cd32
#define COLOR_MEDIUMSEAGREEN 0x3cb371
#define COLOR_TURQUOISE 0x40e0d0
#define COLOR_ROYALBLUE 0x4169e1
#define COLOR_STEELBLUE 0x4682b4
#define COLOR_DARKSLATEBLUE 0x483d8b
#define COLOR_MEDIUMTURQUOISE 0x48d1cc
#define COLOR_INDIGO 0x4b0082
#define COLOR_DARKOLIVEGREEN 0x556b2f
#define COLOR_CADETBLUE 0x5f9ea0
#define COLOR_CORNFLOWERBLUE 0x6495ed
#define COLOR_MEDIUMAQUAMARINE 0x66cdaa
#define COLOR_DIMGRAY 0x696969
#define COLOR_DIMGREY 0x696969
#define COLOR_SLATEBLUE 0x6a5acd
#define COLOR_OLIVEDRAB 0x6b8e23
#define COLOR_SLATEGRAY 0x708090
#define COLOR_SLATEGREY 0x708090
#define COLOR_LIGHTSLATEGRAY 0x778899
#define COLOR_LIGHTSLATEGREY 0x778899
#define COLOR_MEDIUMSLATEBLUE 0x7b68ee
#define COLOR_LAWNGREEN 0x7cfc00
#define COLOR_CHARTREUSE 0x7fff00
#define COLOR_AQUAMARINE 0x7fffd4
#define COLOR_MAROON 0x800000
#define COLOR_PURPLE 0x800080
#define COLOR_OLIVE 0x808000
#define COLOR_GRAY 0x808080
#define COLOR_GREY 0x808080
#define COLOR_SKYBLUE 0x87ceeb
#define COLOR_LIGHTSKYBLUE 0x87cefa
#define COLOR_BLUEVIOLET 0x8a2be2
#define COLOR_DARKRED 0x8b0000
#define COLOR_DARKMAGENTA 0x8b008b
#define COLOR_SADDLEBROWN 0x8b4513
#define COLOR_DARKSEAGREEN 0x8fbc8f
#define COLOR_LIGHTGREEN 0x90ee90
#define COLOR_MEDIUMPURPLE 0x9370db
#define COLOR_DARKVIOLET 0x9400d3
#define COLOR_PALEGREEN 0x98fb98
#define COLOR_DARKORCHID 0x9932cc
#define COLOR_YELLOWGREEN 0x9acd32
#define COLOR_SIENNA 0xa0522d
#define COLOR_BROWN 0xa52a2a
#define COLOR_DARKGRAY 0xa9a9a9
#define COLOR_DARKGREY 0xa9a9a9
#define COLOR_LIGHTBLUE 0xadd8e6
#define COLOR_GREENYELLOW 0xadff2f
#define COLOR_PALETURQUOISE 0xafeeee
#define COLOR_LIGHTSTEELBLUE 0xb0c4de
#define COLOR_POWDERBLUE 0xb0e0e6
#define COLOR_FIREBRICK 0xb22222
#define COLOR_DARKGOLDENROD 0xb8860b
#define COLOR_MEDIUMORCHID 0xba55d3
#define COLOR_ROSYBROWN 0xbc8f8f
#define COLOR_DARKKHAKI 0xbdb76b
#define COLOR_SILVER 0xc0c0c0
#define COLOR_MEDIUMVIOLETRED 0xc71585
#define COLOR_INDIANRED 0xcd5c5c
#define COLOR_PERU 0xcd853f
#define COLOR_CHOCOLATE 0xd2691e
#define COLOR_TAN 0xd2b48c
#define COLOR_LIGHTGRAY 0xd3d3d3
#define COLOR_LIGHTGREY 0xd3d3d3
#define COLOR_THISTLE 0xd8bfd8
#define COLOR_ORCHID 0xda70d6
#define COLOR_GOLDENROD 0xdaa520
#define COLOR_PALEVIOLETRED 0xdb7093
#define COLOR_CRIMSON 0xdc143c
#define COLOR_GAINSBORO 0xdcdcdc
#define COLOR_PLUM 0xdda0dd
#define COLOR_BURLYWOOD 0xdeb887
#define COLOR_LIGHTCYAN 0xe0ffff
#define COLOR_LAVENDER 0xe6e6fa
#define COLOR_DARKSALMON 0xe9967a
#define COLOR_VIOLET 0xee82ee
#define COLOR_PALEGOLDENROD 0xeee8aa
#define COLOR_LIGHTCORAL 0xf08080
#define COLOR_KHAKI 0xf0e68c
#define COLOR_ALICEBLUE 0xf0f8ff
#define COLOR_HONEYDEW 0xf0fff0
#define COLOR_AZURE 0xf0ffff
#define COLOR_SANDYBROWN 0xf4a460
#define COLOR_WHEAT 0xf5deb3
#define COLOR_BEIGE 0xf5f5dc
#define COLOR_WHITESMOKE 0xf5f5f5
#define COLOR_MINTCREAM 0xf5fffa
#define COLOR_GHOSTWHITE 0xf8f8ff
#define COLOR_SALMON 0xfa8072
#define COLOR_ANTIQUEWHITE 0xfaebd7
#define COLOR_LINEN 0xfaf0e6
#define COLOR_LIGHTGOLDENRODYELLOW 0xfafad2
#define COLOR_OLDLACE 0xfdf5e6
#define COLOR_RED 0xff0000
#define COLOR_FUCHSIA 0xff00ff
#define COLOR_MAGENTA 0xff00ff
#define COLOR_DEEPPINK 0xff1493
#define COLOR_ORANGERED 0xff4500
#define COLOR_TOMATO 0xff6347
#define COLOR_HOTPINK 0xff69b4
#define COLOR_CORAL 0xff7f50
#define COLOR_DARKORANGE 0xff8c00
#define COLOR_LIGHTSALMON 0xffa07a
#define COLOR_ORANGE 0xffa500
#define COLOR_LIGHTPINK 0xffb6c1
#define COLOR_PINK 0xffc0cb
#define COLOR_GOLD 0xffd700
#define COLOR_PEACHPUFF 0xffdab9
#define COLOR_NAVAJOWHITE 0xffdead
#define COLOR_MOCCASIN 0xffe4b5
#define COLOR_BISQUE 0xffe4c4
#define COLOR_MISTYROSE 0xffe4e1
#define COLOR_BLANCHEDALMOND 0xffebcd
#define COLOR_PAPAYAWHIP 0xffefd5
#define COLOR_LAVENDERBLUSH 0xfff0f5
#define COLOR_SEASHELL 0xfff5ee
#define COLOR_CORNSILK 0xfff8dc
#define COLOR_LEMONCHIFFON 0xfffacd
#define COLOR_FLORALWHITE 0xfffaf0
#define COLOR_SNOW 0xfffafa
#define COLOR_YELLOW 0xffff00
#define COLOR_LIGHTYELLOW 0xffffe0
#define COLOR_IVORY 0xfffff0
#define COLOR_WHITE 0xffffff
#endif // COLORS_H
@@ -19,17 +19,20 @@ AMDWraithPrismController::AMDWraithPrismController(hid_device* dev_handle, const
strcpy(device_name, "AMD Wraith Prism");
current_fan_mode = AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC;
current_fan_speed = 0xFF;
current_fan_random_color = false;
current_fan_mode = AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC;
current_fan_speed = 0xFF;
current_fan_random_color = false;
current_fan_brightness = 0xFF;
current_logo_mode = AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC;
current_logo_speed = 0xFF;
current_logo_random_color = false;
current_logo_mode = AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC;
current_logo_speed = 0xFF;
current_logo_random_color = false;
current_logo_brightness = 0xFF;
current_ring_mode = AMD_WRAITH_PRISM_EFFECT_CHANNEL_STATIC;
current_ring_speed = 0xFF;
current_ring_direction = false;
current_ring_mode = AMD_WRAITH_PRISM_EFFECT_CHANNEL_STATIC;
current_ring_speed = 0xFF;
current_ring_direction = false;
current_ring_brightness = 0xFF;
SendEnableCommand();
}
@@ -147,10 +150,11 @@ std::string AMDWraithPrismController::GetFirmwareVersionString()
return(ret_string);
}
void AMDWraithPrismController::SetFanMode(unsigned char mode, unsigned char speed, bool random_color)
void AMDWraithPrismController::SetFanMode(unsigned char mode, unsigned char speed, unsigned char brightness, bool random_color)
{
current_fan_mode = mode;
current_fan_speed = speed_values_fan_logo[mode][speed];
current_fan_brightness = brightness;
current_fan_random_color = random_color;
}
@@ -163,17 +167,18 @@ void AMDWraithPrismController::SetFanColor(unsigned char red, unsigned char gree
false,
current_fan_random_color,
current_fan_mode,
max_brightness_fan_logo[current_fan_mode],
current_fan_brightness,
red,
green,
blue
);
}
void AMDWraithPrismController::SetLogoMode(unsigned char mode, unsigned char speed, bool random_color)
void AMDWraithPrismController::SetLogoMode(unsigned char mode, unsigned char speed, unsigned char brightness, bool random_color)
{
current_logo_mode = mode;
current_logo_speed = speed_values_fan_logo[mode][speed];
current_logo_brightness = brightness;
current_logo_random_color = random_color;
}
@@ -186,18 +191,19 @@ void AMDWraithPrismController::SetLogoColor(unsigned char red, unsigned char gre
false,
current_logo_random_color,
current_logo_mode,
max_brightness_fan_logo[current_logo_mode],
current_logo_brightness,
red,
green,
blue
);
}
void AMDWraithPrismController::SetRingMode(unsigned char mode, unsigned char speed, bool direction, bool random_color)
void AMDWraithPrismController::SetRingMode(unsigned char mode, unsigned char speed, unsigned char brightness, bool direction, bool random_color)
{
current_ring_mode = mode;
current_ring_speed = speed_values_ring[mode][speed];
current_ring_direction = direction;
current_ring_brightness = brightness;
current_ring_random_color = random_color;
}
@@ -212,7 +218,7 @@ void AMDWraithPrismController::SetRingColor(unsigned char red, unsigned char gre
current_ring_direction,
current_ring_random_color,
mode_value_ring[current_ring_mode],
max_brightness_ring[current_ring_mode],
current_ring_brightness,
red,
green,
blue
@@ -12,13 +12,8 @@
#pragma once
static const unsigned char max_brightness_fan_logo[] =
{
0x00,
0xFF,
0x7F,
0xFF
};
#define AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX 0xFF
#define AMD_WRAITH_PRISM_FAN_BRIGHTNESS_CYCLE_MAX 0x7F
static const unsigned char speed_values_fan_logo[][5] =
{
@@ -28,22 +23,6 @@ static const unsigned char speed_values_fan_logo[][5] =
{ 0x3C, 0x37, 0x31, 0x2C, 0x26 }, /* Breathing */
};
static const unsigned char max_brightness_ring[] =
{
0xFF,
0xFF,
0x7F,
0x00,
0x00,
0x00,
0x00,
0xFF,
0xFF,
0xFF,
0xFF,
0xFF
};
static const unsigned char mode_value_ring[] =
{
0xFF,
@@ -121,13 +100,13 @@ public:
void SetRingEffectChannel(unsigned char channel);
void SetFanMode(unsigned char mode, unsigned char speed, bool random_color);
void SetFanMode(unsigned char mode, unsigned char speed, unsigned char brightness, bool random_color);
void SetFanColor(unsigned char red, unsigned char green, unsigned char blue);
void SetLogoMode(unsigned char mode, unsigned char speed, bool random_color);
void SetLogoMode(unsigned char mode, unsigned char speed, unsigned char brightness, bool random_color);
void SetLogoColor(unsigned char red, unsigned char green, unsigned char blue);
void SetRingMode(unsigned char mode, unsigned char speed, bool direction, bool random_color);
void SetRingMode(unsigned char mode, unsigned char speed, unsigned char brightness, bool direction, bool random_color);
void SetRingColor(unsigned char red, unsigned char green, unsigned char blue);
private:
@@ -137,14 +116,17 @@ private:
unsigned char current_fan_mode;
unsigned char current_fan_speed;
unsigned char current_fan_brightness;
bool current_fan_random_color;
unsigned char current_logo_mode;
unsigned char current_logo_speed;
unsigned char current_logo_brightness;
bool current_logo_random_color;
unsigned char current_ring_mode;
unsigned char current_ring_speed;
unsigned char current_ring_brightness;
bool current_ring_direction;
bool current_ring_random_color;
@@ -26,70 +26,91 @@ RGBController_AMDWraithPrism::RGBController_AMDWraithPrism(AMDWraithPrismControl
serial = "";//wraith->GetSerialString();
mode Direct;
Direct.name = "Direct";
Direct.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_STATIC;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
Direct.name = "Direct";
Direct.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_STATIC;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Direct.brightness_min = 0;
Direct.brightness_max = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
Direct.brightness = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Breathing.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Breathing.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Breathing.color_mode = MODE_COLORS_PER_LED;
Breathing.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
Breathing.name = "Breathing";
Breathing.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Breathing.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Breathing.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Breathing.brightness_min = 0;
Breathing.brightness_max = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
Breathing.brightness = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
Breathing.color_mode = MODE_COLORS_PER_LED;
Breathing.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Breathing);
mode ColorCycle;
ColorCycle.name = "Color Cycle";
ColorCycle.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE;
ColorCycle.flags = MODE_FLAG_HAS_SPEED;
ColorCycle.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
ColorCycle.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
ColorCycle.color_mode = MODE_COLORS_NONE;
ColorCycle.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
ColorCycle.name = "Color Cycle";
ColorCycle.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE;
ColorCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
ColorCycle.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
ColorCycle.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
ColorCycle.brightness_min = 0;
ColorCycle.brightness_max = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_CYCLE_MAX;
ColorCycle.brightness = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_CYCLE_MAX;
ColorCycle.color_mode = MODE_COLORS_NONE;
ColorCycle.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(ColorCycle);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Rainbow.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Rainbow.color_mode = MODE_COLORS_NONE;
Rainbow.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
Rainbow.name = "Rainbow";
Rainbow.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Rainbow.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Rainbow.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Rainbow.brightness_min = 0;
Rainbow.brightness_max = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
Rainbow.brightness = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX; //The Ring zone can not get brighter but Logo / Fan can
Rainbow.color_mode = MODE_COLORS_NONE;
Rainbow.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Rainbow);
mode Bounce;
Bounce.name = "Bounce";
Bounce.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE;
Bounce.flags = MODE_FLAG_HAS_SPEED;
Bounce.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Bounce.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Bounce.color_mode = MODE_COLORS_NONE;
Bounce.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
Bounce.name = "Bounce";
Bounce.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE;
Bounce.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Bounce.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Bounce.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Bounce.brightness_min = 0;
Bounce.brightness_max = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
Bounce.brightness = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX; //The Ring zone can not get brighter but Logo / Fan can
Bounce.color_mode = MODE_COLORS_NONE;
Bounce.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Bounce);
mode Chase;
Chase.name = "Chase";
Chase.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_CHASE;
Chase.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Chase.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Chase.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Chase.color_mode = MODE_COLORS_PER_LED;
Chase.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
Chase.name = "Chase";
Chase.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_CHASE;
Chase.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Chase.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Chase.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Chase.brightness_min = 0;
Chase.brightness_max = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
Chase.brightness = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
Chase.color_mode = MODE_COLORS_PER_LED;
Chase.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Chase);
mode Swirl;
Swirl.name = "Swirl";
Swirl.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_SWIRL;
Swirl.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Swirl.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Swirl.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Swirl.color_mode = MODE_COLORS_PER_LED;
Swirl.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
Swirl.name = "Swirl";
Swirl.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_SWIRL;
Swirl.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Swirl.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Swirl.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Swirl.brightness_min = 0;
Swirl.brightness_max = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
Swirl.brightness = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
Swirl.color_mode = MODE_COLORS_PER_LED;
Swirl.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Swirl);
SetupZones();
@@ -210,32 +231,36 @@ void RGBController_AMDWraithPrism::DeviceUpdateMode()
{
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
wraith->SetRingMode(modes[active_mode].value, modes[active_mode].speed, modes[active_mode].direction, random);
wraith->SetRingMode(modes[active_mode].value, modes[active_mode].speed, modes[active_mode].brightness, modes[active_mode].direction, random);
switch(modes[active_mode].value)
{
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE:
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, modes[active_mode].brightness, random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, modes[active_mode].brightness, random);
break;
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW:
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE:
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, random);
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, (modes[active_mode].brightness >> 1), random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, (modes[active_mode].brightness >> 1), random);
break;
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING:
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING, modes[active_mode].speed, random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING, modes[active_mode].speed, random);
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING, modes[active_mode].speed, modes[active_mode].brightness, random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING, modes[active_mode].speed, modes[active_mode].brightness, random);
break;
default:
if(random)
{
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, random);
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, modes[active_mode].brightness, random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, modes[active_mode].brightness, random);
}
else
{
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC, modes[active_mode].speed, random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC, modes[active_mode].speed, random);
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC, modes[active_mode].speed, modes[active_mode].brightness, random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC, modes[active_mode].speed, modes[active_mode].brightness, random);
}
break;
}
@@ -12,6 +12,8 @@
#include "dependencies/dmiinfo.h"
#include "LogManager.h"
#define ASROCK_ZONE_LED_COUNT_MESSAGE_EN "[%s] Zone %i LED count: %02d"
using namespace std::chrono_literals;
PolychromeController::PolychromeController(i2c_smbus_interface* bus, polychrome_dev_id dev)
@@ -35,25 +37,25 @@ PolychromeController::PolychromeController(i2c_smbus_interface* bus, polychrome_
switch(major_version)
{
case ASROCK_TYPE_ASRLED:
LOG_TRACE("%s Device type is ASR RGB LED", ASROCK_CONTROLLER_NAME);
LOG_TRACE("[%s] Device type is ASR RGB LED", ASROCK_CONTROLLER_NAME);
asrock_type = ASROCK_TYPE_ASRLED;
memset(zone_led_count, 0, sizeof(zone_led_count));
break;
case ASROCK_TYPE_POLYCHROME_V1:
LOG_TRACE("%s Device type is Polychrome v1", ASROCK_CONTROLLER_NAME);
LOG_TRACE("[%s] Device type is Polychrome v1", ASROCK_CONTROLLER_NAME);
asrock_type = ASROCK_TYPE_POLYCHROME_V1;
ReadLEDConfiguration();
break;
case ASROCK_TYPE_POLYCHROME_V2:
LOG_TRACE("%s Device type is Polychrome v2", ASROCK_CONTROLLER_NAME);
LOG_TRACE("[%s] Device type is Polychrome v2", ASROCK_CONTROLLER_NAME);
asrock_type = ASROCK_TYPE_POLYCHROME_V2;
ReadLEDConfiguration();
break;
default:
LOG_TRACE("%s Got Unknown version!", ASROCK_CONTROLLER_NAME);
LOG_TRACE("[%s] Got Unknown version!", ASROCK_CONTROLLER_NAME);
asrock_type = ASROCK_TYPE_UNKNOWN;
break;
}
@@ -96,7 +98,7 @@ unsigned short PolychromeController::ReadFirmwareVersion()
{
// The firmware register holds two bytes, so the first read should return 2
// If not, report invalid firmware revision FFFF
LOG_DEBUG("%s Reading back device firmware version", ASROCK_CONTROLLER_NAME);
LOG_DEBUG("[%s] Reading back device firmware version", ASROCK_CONTROLLER_NAME);
// Version response array needs to be 32 bytes to prevent non ASRock board from stack smashing
unsigned char asrock_version[I2C_SMBUS_BLOCK_MAX] = { 0x00, 0x00 };
if (bus->i2c_smbus_read_block_data(dev, ASROCK_REG_FIRMWARE_VER, asrock_version) == 0x02)
@@ -104,12 +106,12 @@ unsigned short PolychromeController::ReadFirmwareVersion()
unsigned char major = asrock_version[0];
unsigned char minor = asrock_version[1];
LOG_DEBUG("%s Device firmware version: v%02d.%02d", ASROCK_CONTROLLER_NAME, major, minor);
LOG_DEBUG("[%s] Device firmware version: v%02d.%02d", ASROCK_CONTROLLER_NAME, major, minor);
return((major << 8) | minor);
}
else
{
LOG_WARNING("%s Firmware readback failed; Returning 0xFFFF", ASROCK_CONTROLLER_NAME);
LOG_WARNING("[%s] Firmware readback failed; Returning 0xFFFF", ASROCK_CONTROLLER_NAME);
return(0xFFFF);
}
}
@@ -120,7 +122,7 @@ void PolychromeController::ReadLEDConfiguration()
| The LED configuration register holds 6 bytes, so the first read should return 6 |
| If not, set all zone sizes to zero |
\*---------------------------------------------------------------------------------*/
LOG_DEBUG("%s Reading LED config from controller", ASROCK_CONTROLLER_NAME);
LOG_DEBUG("[%s] Reading LED config from controller", ASROCK_CONTROLLER_NAME);
unsigned char asrock_zone_count[I2C_SMBUS_BLOCK_MAX] = { 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 };
if (bus->i2c_smbus_read_block_data(dev, POLYCHROME_REG_LED_CONFIG, asrock_zone_count) == 0x06)
{
@@ -130,16 +132,16 @@ void PolychromeController::ReadLEDConfiguration()
zone_led_count[POLYCHROME_ZONE_4] = asrock_zone_count[3];
zone_led_count[POLYCHROME_ZONE_5] = asrock_zone_count[4];
zone_led_count[POLYCHROME_ZONE_ADDRESSABLE] = asrock_zone_count[5];
LOG_DEBUG("%s Zone 1 LED count: %02d", ASROCK_CONTROLLER_NAME, zone_led_count[POLYCHROME_ZONE_1]);
LOG_DEBUG("%s Zone 2 LED count: %02d", ASROCK_CONTROLLER_NAME, zone_led_count[POLYCHROME_ZONE_2]);
LOG_DEBUG("%s Zone 3 LED count: %02d", ASROCK_CONTROLLER_NAME, zone_led_count[POLYCHROME_ZONE_3]);
LOG_DEBUG("%s Zone 4 LED count: %02d", ASROCK_CONTROLLER_NAME, zone_led_count[POLYCHROME_ZONE_4]);
LOG_DEBUG("%s Zone 5 LED count: %02d", ASROCK_CONTROLLER_NAME, zone_led_count[POLYCHROME_ZONE_5]);
LOG_DEBUG("%s Addressable Zone LED count: %02d", ASROCK_CONTROLLER_NAME, zone_led_count[POLYCHROME_ZONE_ADDRESSABLE]);
LOG_DEBUG(ASROCK_ZONE_LED_COUNT_MESSAGE_EN, ASROCK_CONTROLLER_NAME, POLYCHROME_ZONE_1, zone_led_count[POLYCHROME_ZONE_1]);
LOG_DEBUG(ASROCK_ZONE_LED_COUNT_MESSAGE_EN, ASROCK_CONTROLLER_NAME, POLYCHROME_ZONE_2, zone_led_count[POLYCHROME_ZONE_2]);
LOG_DEBUG(ASROCK_ZONE_LED_COUNT_MESSAGE_EN, ASROCK_CONTROLLER_NAME, POLYCHROME_ZONE_3, zone_led_count[POLYCHROME_ZONE_3]);
LOG_DEBUG(ASROCK_ZONE_LED_COUNT_MESSAGE_EN, ASROCK_CONTROLLER_NAME, POLYCHROME_ZONE_4, zone_led_count[POLYCHROME_ZONE_4]);
LOG_DEBUG(ASROCK_ZONE_LED_COUNT_MESSAGE_EN, ASROCK_CONTROLLER_NAME, POLYCHROME_ZONE_5, zone_led_count[POLYCHROME_ZONE_5]);
LOG_DEBUG("[%s] Addressable Zone LED count: %02d", ASROCK_CONTROLLER_NAME, zone_led_count[POLYCHROME_ZONE_ADDRESSABLE]);
}
else
{
LOG_WARNING("%s LED config read failed", ASROCK_CONTROLLER_NAME);
LOG_WARNING("[%s] LED config read failed", ASROCK_CONTROLLER_NAME);
memset(zone_led_count, 0, sizeof(zone_led_count));
}
}
@@ -15,8 +15,10 @@
typedef unsigned char polychrome_dev_id;
#define ASROCK_CONTROLLER_NAME "[ASRock Polychrome SMBus Controller]"
#define ASROCK_DETECTOR_NAME "[ASRock Polychrome SMBus Detect]"
#define ASROCK_CONTROLLER_NAME "ASRock Polychrome SMBus Controller"
#define ASROCK_DETECTOR_NAME "ASRock Polychrome SMBus Detect"
#define VENDOR_NAME "ASRock"
#define SMBUS_ADDRESS 0x6A
enum
{
@@ -54,33 +54,36 @@ void DetectPolychromeSMBusControllers(std::vector<i2c_smbus_interface*>& busses)
{
IF_MOBO_SMBUS(busses[bus]->pci_vendor, busses[bus]->pci_device)
{
LOG_TRACE("%s Bus %02d is an Motherboard, checking for for a device at 0x6A", ASROCK_DETECTOR_NAME, bus);
// Check for Polychrome controller at 0x6A
if (TestForPolychromeSMBusController(busses[bus], 0x6A))
if(busses[bus]->pci_subsystem_vendor == ASROCK_SUB_VEN)
{
LOG_TRACE("%s Detected a device at address 0x6A, Testing for a known controller", ASROCK_DETECTOR_NAME);
new_polychrome = new PolychromeController(busses[bus], 0x6A);
if(new_polychrome->GetASRockType() != ASROCK_TYPE_UNKNOWN)
LOG_DEBUG(SMBUS_CHECK_DEVICE_MESSAGE_EN, ASROCK_DETECTOR_NAME, bus, VENDOR_NAME, SMBUS_ADDRESS);
// Check for Polychrome controller at 0x6A
if (TestForPolychromeSMBusController(busses[bus], SMBUS_ADDRESS))
{
LOG_TRACE("%s Found a known Polychrome device", ASROCK_DETECTOR_NAME);
new_controller = new RGBController_Polychrome(new_polychrome);
ResourceManager::get()->RegisterRGBController(new_controller);
LOG_DEBUG("[%s] Detected a device at address %02X, testing for a known controller", ASROCK_DETECTOR_NAME, SMBUS_ADDRESS);
new_polychrome = new PolychromeController(busses[bus], SMBUS_ADDRESS);
if(new_polychrome->GetASRockType() != ASROCK_TYPE_UNKNOWN)
{
LOG_DEBUG("[%s] Found a known Polychrome device", ASROCK_DETECTOR_NAME);
new_controller = new RGBController_Polychrome(new_polychrome);
ResourceManager::get()->RegisterRGBController(new_controller);
}
else
{
LOG_DEBUG("[%s] Not a Polychrome device or unknown type", ASROCK_DETECTOR_NAME);
delete new_polychrome;
}
}
else
{
LOG_TRACE("%s Not a Polychrome device or unknown type", ASROCK_DETECTOR_NAME);
delete new_polychrome;
LOG_DEBUG("[%s] Bus %02d no response at %02X", ASROCK_DETECTOR_NAME, bus, SMBUS_ADDRESS);
}
}
else
{
LOG_TRACE("%s Bus %02d no response at 0x6A", ASROCK_DETECTOR_NAME, bus);
}
}
else
{
LOG_TRACE("%s Bus %02d not a Motherboard", ASROCK_DETECTOR_NAME, bus);
LOG_DEBUG(SMBUS_CHECK_DEVICE_FAILURE_EN, ASROCK_DETECTOR_NAME, bus, VENDOR_NAME);
}
}
}
@@ -17,7 +17,7 @@ RGBController_Alienware::RGBController_Alienware(AlienwareController* alienware_
alienware = alienware_ptr;
name = alienware->GetDeviceName();
vendor = "Alienware Corporation";
vendor = "Alienware";
type = DEVICE_TYPE_KEYBOARD;
description = "Alienware USB Device";
location = alienware->GetDeviceLocation();
@@ -0,0 +1,442 @@
/*-----------------------------------------*\
| AlienwareAW510KController.cpp |
| |
| Driver for Alienware AW510K |
| keyboard light controller |
| |
| Mohamad Sallal - msallal 05/22/2021 |
\*-----------------------------------------*/
#include "AlienwareAW510KController.h"
#include <cstring>
AlienwareAW510KController::AlienwareAW510KController(hid_device* dev_handle, const char* path)
{
dev = dev_handle;
location = path;
SendCommit();
}
AlienwareAW510KController::~AlienwareAW510KController()
{
hid_close(dev);
}
std::string AlienwareAW510KController::GetDeviceLocation()
{
return("HID: " + location);
}
std::string AlienwareAW510KController::GetSerialString()
{
wchar_t serial_string[128];
hid_get_serial_number_string(dev, serial_string, 128);
std::wstring return_wstring = serial_string;
std::string return_string(return_wstring.begin(), return_wstring.end());
return(return_string);
}
void AlienwareAW510KController::SendCommit()
{
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Commit packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0x05;
usb_buf[0x02] = 0x01;
usb_buf[0x0A] = 0x10;
usb_buf[0x0B] = 0x0A;
usb_buf[0x0C] = 0x01;
usb_buf[0x0D] = 0x02;
usb_buf[0x0E] = 0x01;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
/*-----------------------------------------------------*\
| Delay 20 milliseconds |
\*-----------------------------------------------------*/
std::this_thread::sleep_for(std::chrono::milliseconds(20));
}
void AlienwareAW510KController::SendfeatureReport
(
unsigned char first_byte,
unsigned char second_byte,
unsigned char third_byte,
unsigned char forth_byte
)
{
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Feature report packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = first_byte;
usb_buf[0x02] = second_byte;
usb_buf[0x03] = third_byte;
usb_buf[0x04] = forth_byte;
/*-----------------------------------------------------*\
| Send Feature report packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, (unsigned char *)usb_buf, 65);
/*-----------------------------------------------------*\
| Delay 10 milliseconds |
\*-----------------------------------------------------*/
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
void AlienwareAW510KController::SendEdit()
{
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Edit packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0x01;
usb_buf[0x02] = 0x00;
usb_buf[0x03] = 0x01;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
/*-----------------------------------------------------*\
| Delay 2 milliseconds |
\*-----------------------------------------------------*/
std::this_thread::sleep_for(std::chrono::milliseconds(2));
}
void AlienwareAW510KController::SendInitialize()
{
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Commit packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0x0E;
usb_buf[0x02] = 0x01;
usb_buf[0x03] = 0x00;
usb_buf[0x04] = 0x01;
usb_buf[0x05] = 0xAD;
usb_buf[0x06] = 0x80;
usb_buf[0x07] = 0x10;
usb_buf[0x08] = 0xA5;
usb_buf[0x0A] = 0x0A;
usb_buf[0x12] = 0x01;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
/*-----------------------------------------------------*\
| Delay 2 milliseconds |
\*-----------------------------------------------------*/
std::this_thread::sleep_for(std::chrono::milliseconds(2));
}
void AlienwareAW510KController::SetDirect
(
unsigned char zone,
unsigned char r,
unsigned char g,
unsigned char b
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Lighting Control packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0x05;
usb_buf[0x02] = 0x01;
usb_buf[0x03] = 0x01;
usb_buf[0x04] = r;
usb_buf[0x05] = g;
usb_buf[0x06] = b;
usb_buf[0x0B] = 0x0A;
usb_buf[0x0D] = 0x01;
usb_buf[0x0E] = 0x01;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
/*-----------------------------------------------------*\
| Delay 2 milliseconds |
\*-----------------------------------------------------*/
std::this_thread::sleep_for(std::chrono::milliseconds(2));
}
void AlienwareAW510KController::SendDirectOn
(
std::vector<SelectedKeys> &frame_data
)
{
SendfeatureReport(0x0E, frame_data.size(), 0x00, 0x01);
/*-----------------------------------------------*\
| To Guarantee the data are always %4 =0 append |
| zeros at end of last packet |
\*-----------------------------------------------*/
for(int i = 0; i < (frame_data.size() % 4); i++)
{
SelectedKeys key;
key.idx = 0x00;
key.red = 0x00;
key.green = 0x00;
key.blue = 0x00;
frame_data.push_back(key);
}
unsigned char usb_buf[65];
unsigned int frame_idx = 0;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, 65);
for(unsigned int packet_idx = 0; packet_idx < frame_data.size(); packet_idx++)
{
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0x0E;
usb_buf[0x02] = 0x01;
usb_buf[0x03] = 0x00;
usb_buf[0x04] = ++frame_idx;
usb_buf[0x05] = frame_data[packet_idx].idx;
usb_buf[0x06] = 0x81;
usb_buf[0x07] = 0x00;
usb_buf[0x08] = 0xA5;
usb_buf[0x0A] = 0x0A;
usb_buf[0x0B] = frame_data[packet_idx].red;
usb_buf[0x0C] = frame_data[packet_idx].green;
usb_buf[0x0D] = frame_data[packet_idx].blue;
usb_buf[0x12] = 0x01;
usb_buf[0x14] = frame_data[++packet_idx].idx;
usb_buf[0x15] = 0x81;
usb_buf[0x16] = 0x00;
usb_buf[0x17] = 0xA5;
usb_buf[0x19] = 0x0A;
usb_buf[0x1A] = frame_data[packet_idx].red;
usb_buf[0x1B] = frame_data[packet_idx].green;
usb_buf[0x1C] = frame_data[packet_idx].blue;
usb_buf[0x21] = 0x01;
usb_buf[0x23] = frame_data[++packet_idx].idx;
usb_buf[0x24] = 0x81;
usb_buf[0x25] = 0x00;
usb_buf[0x26] = 0xA5;
usb_buf[0x28] = 0x0A;
usb_buf[0x29] = frame_data[packet_idx].red;
usb_buf[0x2A] = frame_data[packet_idx].green;
usb_buf[0x2B] = frame_data[packet_idx].blue;
usb_buf[0x30] = 0x01;
usb_buf[0x32] = frame_data[++packet_idx].idx;
usb_buf[0x33] = 0x81;
usb_buf[0x34] = 0x00;
usb_buf[0x35] = 0xA5;
usb_buf[0x37] = 0x0A;
usb_buf[0x38] = frame_data[packet_idx].red;
usb_buf[0x39] = frame_data[packet_idx].green;
usb_buf[0x3A] = frame_data[packet_idx].blue;
usb_buf[0x3F] = 0x01;
hid_write(dev, (unsigned char *)usb_buf, 65);
}
}
void AlienwareAW510KController::SetMode
(
unsigned char mode,
unsigned short speed,
unsigned char direction,
unsigned char colorMode,
unsigned char red,
unsigned char green,
unsigned char blue
)
{
SendMode(ALIENWARE_AW510K_ZONE_MODE_KEYBOARD, mode, speed, direction, colorMode, red, green, blue);
SendCommit();
}
void AlienwareAW510KController::UpdateSingleLED
(
unsigned char led,
unsigned char red,
unsigned char green,
unsigned char blue
)
{
SendfeatureReport(0x0E, 0x01, 0x00, 0x01);
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Single LED packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0x0E;
usb_buf[0x02] = 0x01;
usb_buf[0x03] = 0x00;
usb_buf[0x04] = 0x01;
usb_buf[0x05] = led;
usb_buf[0x06] = 0x81;
usb_buf[0x07] = 0x00;
usb_buf[0x08] = 0xA5;
usb_buf[0x09] = 0x00;
usb_buf[0x0A] = 0x0A;
usb_buf[0x0B] = red;
usb_buf[0x0C] = green;
usb_buf[0x0D] = blue;
usb_buf[0x12] = 0x01;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
/*-----------------------------------------------------*\
| Delay 20 milliseconds |
\*-----------------------------------------------------*/
std::this_thread::sleep_for(std::chrono::milliseconds(20));
}
void AlienwareAW510KController::SendMode
(
unsigned char zone,
unsigned char mode,
unsigned short speed,
unsigned char direction,
unsigned char colorMode,
unsigned char red,
unsigned char green,
unsigned char blue
)
{
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Mode Control packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0x05;
usb_buf[0x02] = 0x01;
usb_buf[0x03] = mode;
usb_buf[0x04] = red;
usb_buf[0x05] = green;
usb_buf[0x06] = blue;
usb_buf[0x0A] = speed;
usb_buf[0x0B] = 0x0A;
usb_buf[0x0D] = 0x01;
usb_buf[0x0E] = colorMode;
usb_buf[0x0F] = direction;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
}
void AlienwareAW510KController::SetMorphMode
(
unsigned char mode,
unsigned short speed,
unsigned char red1,
unsigned char green1,
unsigned char blue1,
unsigned char red2,
unsigned char green2,
unsigned char blue2
)
{
char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Morph Mode packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0x05;
usb_buf[0x02] = 0x01;
usb_buf[0x03] = mode;
usb_buf[0x04] = red1;
usb_buf[0x05] = green1;
usb_buf[0x06] = blue1;
usb_buf[0x07] = red2;
usb_buf[0x08] = green2;
usb_buf[0x09] = blue2;
usb_buf[0x0E] = 0x02;
usb_buf[0x0A] = speed;
usb_buf[0x0B] = 0x0A;
usb_buf[0x0D] = 0x01;
usb_buf[0x0E] = ALIENWARE_AW510K_TWO_USER_DEFINED_COLOR_MODE;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 65);
}
@@ -0,0 +1,156 @@
/*-----------------------------------------*\
| AlienwareAW510KController.h |
| |
| Definitions and types for alienware |
| AW510K Keyboard |
| |
| Mohamad Sallal - msallal 05/22/2021 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
enum
{
ALIENWARE_AW510K_ZONE_MODE_KEYBOARD = 0x01,
ALIENWARE_AW510K_ZONE_MODE_LOGO = 0x07, /* logo is only need key value, which equal 07 */
};
enum
{
ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD = 0x01,
ALIENWARE_AW510K_ZONE_DIRECT_MEDIA = 0x02,
ALIENWARE_AW510K_ZONE_DIRECT_LOGO = 0x07,
ALIENWARE_AW510K_ZONE_DIRECT_INDICATORS = 0x40,
};
enum
{
ALIENWARE_AW510K_MODE_OFF = 0x00,
ALIENWARE_AW510K_MODE_DIRECT_PER_LED = 0x01,
ALIENWARE_AW510K_MODE_DIRECT = 0x01,
ALIENWARE_AW510K_MODE_PULSE = 0x02,
ALIENWARE_AW510K_MODE_MORPH = 0x03,
ALIENWARE_AW510K_MODE_BREATHING = 0x07,
ALIENWARE_AW510K_MODE_SPECTRUM = 0x08,
ALIENWARE_AW510K_MODE_SINGLE_WAVE = 0x0F,
ALIENWARE_AW510K_MODE_RAINBOW_WAVE = 0x10,
ALIENWARE_AW510K_MODE_SCANNER = 0x11,
ALIENWARE_AW510K_MODE_STATIC = 0x13,
};
enum
{
ALIENWARE_AW510K_SPEED_SLOWEST = 0x2D, /* Slowest speed */
ALIENWARE_AW510K_SPEED_NORMAL = 0x19, /* Normal speed */
ALIENWARE_AW510K_SPEED_FASTEST = 0x0A, /* Fastest speed */
};
enum
{
ALIENWARE_AW510K_DIRECTION_LEFT_TO_RIGHT = 0x01,
ALIENWARE_AW510K_DIRECTION_RIGHT_TO_LEFT = 0x02,
ALIENWARE_AW510K_DIRECTION_TOP_TO_BOTTOM = 0x03,
ALIENWARE_AW510K_DIRECTION_BOTTOM_TO_TOP = 0x04,
};
enum
{
ALIENWARE_AW510K_SINGLE_COLOR_MODE = 0x01,
ALIENWARE_AW510K_TWO_USER_DEFINED_COLOR_MODE= 0x02,
ALIENWARE_AW510K_RANBOW_COLOR_MODE = 0x03,
};
struct SelectedKeys
{
unsigned char idx;
unsigned char red;
unsigned char green;
unsigned char blue;
};
class AlienwareAW510KController
{
public:
AlienwareAW510KController(hid_device* dev_handle, const char* path);
~AlienwareAW510KController();
std::string GetDeviceLocation();
std::string GetSerialString();
void SendInitialize();
void SendCommit();
void SendfeatureReport
(
unsigned char first_byte,
unsigned char second_byte,
unsigned char third_byte,
unsigned char forth_byte
);
void SendEdit();
void SetDirect
(
unsigned char zone,
unsigned char r,
unsigned char g,
unsigned char b
);
void SendDirectOn
(
std::vector<SelectedKeys> &frame_data
);
void SetMode
(
unsigned char mode,
unsigned short speed,
unsigned char direction,
unsigned char colorMode,
unsigned char red,
unsigned char green,
unsigned char blue
);
void SetMorphMode
(
unsigned char mode,
unsigned short speed,
unsigned char red1,
unsigned char green1,
unsigned char blue1,
unsigned char red2,
unsigned char green2,
unsigned char blue2
);
void UpdateSingleLED
(
unsigned char led,
unsigned char red,
unsigned char green,
unsigned char blue
);
private:
hid_device* dev;
std::string location;
void SendMode
(
unsigned char zone,
unsigned char mode,
unsigned short speed,
unsigned char direction,
unsigned char colorMode,
unsigned char red,
unsigned char green,
unsigned char blue
);
};
@@ -0,0 +1,38 @@
#include "Detector.h"
#include "AlienwareAW510KController.h"
#include "RGBController.h"
#include "RGBController_AlienwareAW510K.h"
#include <hidapi/hidapi.h>
/*-----------------------------------------------------*\
| Alienware vendor ID |
\*-----------------------------------------------------*/
#define ALIENWARE_VID 0x04F2
/*-----------------------------------------------------*\
| Keyboard product IDs |
\*-----------------------------------------------------*/
#define ALIENWARE_AW510K_PID 0x1830
/******************************************************************************************\
* *
* DetectAlienwareKeyboardControllers *
* *
* Tests the USB address to see if a Alienware RGB Keyboard controller exists there. *
* *
\******************************************************************************************/
void DetectAlienwareAW510KControllers(hid_device_info* info, const std::string& name)
{
hid_device* dev = hid_open_path(info->path);
if( dev )
{
AlienwareAW510KController* controller = new AlienwareAW510KController(dev, info->path);
RGBController_AlienwareAW510K* rgb_controller = new RGBController_AlienwareAW510K(controller);
rgb_controller->name = name;
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
} /* DetectAlienwareKeyboardControllers() */
REGISTER_HID_DETECTOR_IPU("Alienware AW510K", DetectAlienwareAW510KControllers, ALIENWARE_VID, ALIENWARE_AW510K_PID, 0x02, 0xFF00, 0x01);
@@ -0,0 +1,488 @@
/*-----------------------------------------*\
| RGBController_AlienwareAW510K.cpp |
| |
| Generic RGB Interface for alienware |
| AW510K Keyboard |
| |
| Mohamad Sallal - msallal 05/22/2021 |
\*-----------------------------------------*/
#include "RGBController_AlienwareAW510K.h"
#include <iterator>
//0xFFFFFFFF indicates an unused entry in matrix
#define NA 0xFFFFFFFF
int GetAW520K_WaveDirection(int input);
static unsigned int matrix_map[7][24] =
{ { 0, NA, 1, 2, 3, 4, NA, 5, 6, 7, 8, 9, 10, 11, 12, NA, 13, 14, 15, NA, 16, NA, NA, NA },
{ 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, NA, NA, 31, 32, 33, NA, 34, 35, 36, 37 },
{ 38, NA, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, NA, 52, 53, 54, NA, 55, 56, 57, 74 },
{ 58, NA, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, NA, 70, NA, NA, NA, NA, NA, 71, 72, 73, NA },
{ 75, NA, NA, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, NA, NA, NA, 87, NA, NA, 88, 89, 90, 104 },
{ 91, NA, 92, 93, NA, 94, NA, NA, NA, NA, NA, 95, 96, 97, 98, NA, 99, 100, 101, NA, 102, NA, 103, NA },
{ NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, 105, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA }};
static const char* zone_names[] =
{
"AW510K",
};
static zone_type zone_types[] =
{
ZONE_TYPE_MATRIX,
};
static const unsigned int zone_sizes[] =
{
106,
};
typedef struct
{
const char * name;
const unsigned char zone;
const unsigned char idx;
} led_type;
static const led_type led_names[] =
{
/* Key Label Zone, Index */
{ "Key: Escape", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0xB0 },
{ "Key: F1", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x98 },
{ "Key: F2", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x90 },
{ "Key: F3", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x88 },
{ "Key: F4", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x80 },
{ "Key: F5", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x70 },
{ "Key: F6", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x68 },
{ "Key: F7", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x60 },
{ "Key: F8", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x58 },
{ "Key: F9", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x50 },
{ "Key: F10", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x48 },
{ "Key: F11", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x40 },
{ "Key: F12", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x38 },
{ "Key: Print Screen", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x30 },
{ "Key: Scroll Lock", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x28 },
{ "Key: Pause/Break", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x20 },
{ "Key: Media Mute", ALIENWARE_AW510K_ZONE_DIRECT_MEDIA, 0x18 },
{ "Key: `", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0xB1 },
{ "Key: 1", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0xA1 },
{ "Key: 2", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x99 },
{ "Key: 3", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x91 },
{ "Key: 4", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x89 },
{ "Key: 5", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x81 },
{ "Key: 6", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x79 },
{ "Key: 7", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x71 },
{ "Key: 8", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x69 },
{ "Key: 9", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x61 },
{ "Key: 0", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x59 },
{ "Key: -", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x51 },
{ "Key: =", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x49 },
{ "Key: Backspace", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x39 },
{ "Key: Insert", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x31 },
{ "Key: Home", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x29 },
{ "Key: Page Up", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x21 },
{ "Key: Num Lock", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x19 },
{ "Key: Number Pad /", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x11 },
{ "Key: Number Pad *", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x09 },
{ "Key: Number Pad -", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x01 },
{ "Key: Tab", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0xB2 },
{ "Key: Q", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0xA2 },
{ "Key: W", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x9A },
{ "Key: E", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x92 },
{ "Key: R", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x8A },
{ "Key: T", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x82 },
{ "Key: Y", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x7A },
{ "Key: U", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x72 },
{ "Key: I", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x6A },
{ "Key: O", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x62 },
{ "Key: P", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x5A },
{ "Key: [", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x52 },
{ "Key: ]", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x4A },
{ "Key: \\ (ANSI)", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x42 },//ANSI only
{ "Key: Delete", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x32 },
{ "Key: End", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x2A },
{ "Key: Page Down", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x22 },
{ "Key: Number Pad 7", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x1A },
{ "Key: Number Pad 8", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x12 },
{ "Key: Number Pad 9", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x0A },
{ "Key: Caps Lock", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0xB3 },
{ "Key: A", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0xA3 },
{ "Key: S", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x9B },
{ "Key: D", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x93 },
{ "Key: F", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x8B },
{ "Key: G", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x83 },
{ "Key: H", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x7B },
{ "Key: J", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x73 },
{ "Key: K", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x6B },
{ "Key: L", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x63 },
{ "Key: ;", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x5B },
{ "Key: '", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x53 },
{ "Key: Enter", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x43 },
{ "Key: Number Pad 4", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x1B },
{ "Key: Number Pad 5", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x13 },
{ "Key: Number Pad 6", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x0B },
{ "Key: Number Pad +", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x03 },
{ "Key: Left Shift", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0xB4 },
{ "Key: Z", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0xA4 },
{ "Key: X", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x9C },
{ "Key: C", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x94 },
{ "Key: V", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x8C },
{ "Key: B", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x84 },
{ "Key: N", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x7C },
{ "Key: M", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x74 },
{ "Key: ,", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x6C },
{ "Key: .", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x64 },
{ "Key: /", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x5C },
{ "Key: Right Shift", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x4C },
{ "Key: Up Arrow", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x2C },
{ "Key: Number Pad 1", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x1C },
{ "Key: Number Pad 2", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x14 },
{ "Key: Number Pad 3", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x0C },
{ "Key: Left Control", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0xB5 },
{ "Key: Left Windows", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0xAD },
{ "Key: Left Alt", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0xA5 },
{ "Key: Space", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x85 },
{ "Key: Right Alt", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x65 },
{ "Key: Right Fn", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x5D },
{ "Key: Menu", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x55 },
{ "Key: Right Control", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x4D },
{ "Key: Left Arrow", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x35 },
{ "Key: Down Arrow", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x2D },
{ "Key: Right Arrow", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x25 },
{ "Key: Number Pad 0", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x1D },
{ "Key: Number Pad .", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x0D },
{ "Key: Number Pad Enter", ALIENWARE_AW510K_ZONE_DIRECT_KEYBOARD, 0x05 },
{ "Logo", ALIENWARE_AW510K_ZONE_DIRECT_LOGO, 0x07 }
};
RGBController_AlienwareAW510K::RGBController_AlienwareAW510K(AlienwareAW510KController* alienware_ptr)
{
alienware = alienware_ptr;
name = "Alienware AW510K Keyboard Device";
vendor = "Alienware";
type = DEVICE_TYPE_KEYBOARD;
description = "Alienware AW510K Keyboard Device";
location = alienware->GetDeviceLocation();
serial = alienware->GetSerialString();
mode Direct_Per_LED;
Direct_Per_LED.name = "Direct";
Direct_Per_LED.value = ALIENWARE_AW510K_MODE_DIRECT_PER_LED;
Direct_Per_LED.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct_Per_LED.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct_Per_LED);
mode Static;
Static.name = "Static";
Static.value = ALIENWARE_AW510K_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.colors_min = 1;
Static.colors_max = 1;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors.resize(1);
modes.push_back(Static);
mode Pulse;
Pulse.name = "Pulse";
Pulse.value = ALIENWARE_AW510K_MODE_PULSE;
Pulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Pulse.color_mode = MODE_COLORS_MODE_SPECIFIC;
Pulse.speed_min = ALIENWARE_AW510K_SPEED_SLOWEST;
Pulse.speed_max = ALIENWARE_AW510K_SPEED_NORMAL;
Pulse.speed = ALIENWARE_AW510K_SPEED_NORMAL;
Pulse.colors_min = 1;
Pulse.colors_max = 1;
Pulse.colors.resize(1);
modes.push_back(Pulse);
mode Morph;
Morph.name = "Morph";
Morph.value = ALIENWARE_AW510K_MODE_MORPH;
Morph.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Morph.color_mode = MODE_COLORS_MODE_SPECIFIC;
Morph.speed_min = ALIENWARE_AW510K_SPEED_SLOWEST;
Morph.speed_max = ALIENWARE_AW510K_SPEED_NORMAL;
Morph.speed = ALIENWARE_AW510K_SPEED_NORMAL;
Morph.colors_min = 2;
Morph.colors_max = 2;
Morph.colors.resize(2);
modes.push_back(Morph);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = ALIENWARE_AW510K_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_SPEED;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.colors.resize(1);
Breathing.speed_min = ALIENWARE_AW510K_SPEED_SLOWEST;
Breathing.speed_max = ALIENWARE_AW510K_SPEED_FASTEST;
Breathing.speed = ALIENWARE_AW510K_SPEED_NORMAL;
modes.push_back(Breathing);
mode SingleWave;
SingleWave.name = "Single Wave";
SingleWave.value = ALIENWARE_AW510K_MODE_SINGLE_WAVE;
SingleWave.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_DIRECTION_UD;
SingleWave.speed_min = ALIENWARE_AW510K_SPEED_SLOWEST;
SingleWave.speed_max = ALIENWARE_AW510K_SPEED_FASTEST;
SingleWave.speed = ALIENWARE_AW510K_SPEED_NORMAL;
SingleWave.color_mode = MODE_COLORS_MODE_SPECIFIC;
SingleWave.colors_min = 1;
SingleWave.colors_max = 1;
SingleWave.colors.resize(1);
modes.push_back(SingleWave);
mode RainbowWave;
RainbowWave.name = "Rainbow Wave";
RainbowWave.value = ALIENWARE_AW510K_MODE_RAINBOW_WAVE;
RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_DIRECTION_UD;
RainbowWave.speed_min = ALIENWARE_AW510K_SPEED_SLOWEST;
RainbowWave.speed_max = ALIENWARE_AW510K_SPEED_FASTEST;
RainbowWave.speed = ALIENWARE_AW510K_SPEED_NORMAL;
RainbowWave.colors_min = 1;
RainbowWave.colors_max = 1;
RainbowWave.color_mode = MODE_COLORS_MODE_SPECIFIC;
RainbowWave.colors.resize(1);
modes.push_back(RainbowWave);
mode Off;
Off.name = "Off";
Off.value = ALIENWARE_AW510K_MODE_OFF;
Off.flags = 0;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
SetupZones();
std::copy(colors.begin(), colors.end(),std::back_inserter(current_colors));
}
RGBController_AlienwareAW510K::~RGBController_AlienwareAW510K()
{
/*---------------------------------------------------------*\
| Delete the matrix map |
\*---------------------------------------------------------*/
for(unsigned int zone_index = 0; zone_index < zones.size(); zone_index++)
{
if(zones[zone_index].matrix_map != NULL)
{
delete zones[zone_index].matrix_map;
}
}
delete alienware;
}
void RGBController_AlienwareAW510K::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
unsigned int total_led_count = 0;
for(unsigned int zone_idx = 0; zone_idx < 1; zone_idx++)
{
zone new_zone;
new_zone.name = zone_names[zone_idx];
new_zone.type = zone_types[zone_idx];
new_zone.leds_min = zone_sizes[zone_idx];
new_zone.leds_max = zone_sizes[zone_idx];
new_zone.leds_count = zone_sizes[zone_idx];
if(zone_types[zone_idx] == ZONE_TYPE_MATRIX)
{
new_zone.matrix_map = new matrix_map_type;
new_zone.matrix_map->height = 7;
new_zone.matrix_map->width = 24;
new_zone.matrix_map->map = (unsigned int *)&matrix_map;
}
else
{
new_zone.matrix_map = NULL;
}
zones.push_back(new_zone);
total_led_count += zone_sizes[zone_idx];
}
for(unsigned int led_idx = 0; led_idx < total_led_count; led_idx++)
{
led new_led;
new_led.name = led_names[led_idx].name;
new_led.value = led_names[led_idx].idx;
leds.push_back(new_led);
}
SetupColors();
}
void RGBController_AlienwareAW510K::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_AlienwareAW510K::DeviceUpdateLEDs()
{
std::vector<SelectedKeys> frame_buf_keys;
std::vector<RGBColor> new_colors;
std::copy(colors.begin(), colors.end(),std::back_inserter(new_colors));
for(std::size_t led_idx = 0; led_idx < leds.size(); led_idx++)
{
if (current_colors[led_idx]==new_colors[led_idx])
{
/*-------------------------------------------------*\
| Don't send if key color is not changed |
\*-------------------------------------------------*/
continue;
}
if(RGBGetRValue(colors[led_idx]) != 0x00 || RGBGetBValue(colors[led_idx]) != 0x00 || RGBGetBValue(colors[led_idx]) != 0x00)
{
SelectedKeys key;
key.idx = (unsigned char)leds[led_idx].value;
key.red = RGBGetRValue(colors[led_idx]);
key.green = RGBGetGValue(colors[led_idx]);
key.blue = RGBGetBValue(colors[led_idx]);
frame_buf_keys.push_back(key);
}
else
{
SelectedKeys key;
key.idx = (unsigned char)leds[led_idx].value;
key.red = RGBGetRValue(colors[led_idx]);
key.green = RGBGetGValue(colors[led_idx]);
key.blue = RGBGetBValue(colors[led_idx]);
frame_buf_keys.push_back(key);
}
}
alienware->SendInitialize();
alienware->SendfeatureReport(0x05, 0x01, 0x51, 0x00);
alienware->SendCommit();
if(frame_buf_keys.size() > 0)
{
alienware->SendDirectOn(frame_buf_keys);
}
std::copy(new_colors.begin(), new_colors.end(),current_colors.begin());
}
void RGBController_AlienwareAW510K::UpdateZoneLEDs(int zone)
{
alienware->SetDirect((unsigned char) zone, RGBGetRValue(zones[zone].colors[0]), RGBGetGValue(zones[zone].colors[0]), RGBGetBValue(zones[zone].colors[0]));
}
void RGBController_AlienwareAW510K::UpdateSingleLED(int led)
{
alienware->UpdateSingleLED(leds[led].value, RGBGetRValue(colors[led]), RGBGetGValue(colors[led]), RGBGetBValue(colors[led]));
}
void RGBController_AlienwareAW510K::SetCustomMode()
{
active_mode = 0;
}
void RGBController_AlienwareAW510K::DeviceUpdateMode()
{
if(active_mode == 0xFFFF)
{
UpdateLEDs();
return;
}
alienware->SendfeatureReport(0x05, 0x01, 0x51, 0x00);
unsigned char red = 0;
unsigned char grn = 0;
unsigned char blu = 0;
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
red = RGBGetRValue(modes[active_mode].colors[0]);
grn = RGBGetGValue(modes[active_mode].colors[0]);
blu = RGBGetBValue(modes[active_mode].colors[0]);
}
switch(modes[active_mode].value)
{
case ALIENWARE_AW510K_MODE_MORPH:
/*-------------------------------------------------------------*\
| In case of morph it requires two colors (color1 and color2) |
\*-------------------------------------------------------------*/
{
unsigned char red2 = RGBGetRValue(modes[active_mode].colors[1]);
unsigned char grn2 = RGBGetGValue(modes[active_mode].colors[1]);
unsigned char blu2 = RGBGetBValue(modes[active_mode].colors[1]);
alienware->SetMorphMode(modes[active_mode].value, modes[active_mode].speed, red, grn, blu, red2, grn2, blu2);
}
break;
case ALIENWARE_AW510K_MODE_SPECTRUM:
/*-------------------------------------------------------------*\
| Spectrum only set mode, speed and colorMode |
\*-------------------------------------------------------------*/
alienware->SetMode(modes[active_mode].value, modes[active_mode].speed, 0x00, ALIENWARE_AW510K_RANBOW_COLOR_MODE, 0x00, 0x00, 0x00);
break;
case ALIENWARE_AW510K_MODE_SINGLE_WAVE:
/*-------------------------------------------------------------*\
| Wave only set mode, speed, direction and colorMode |
\*-------------------------------------------------------------*/
{
int waveDirection = GetAW520K_WaveDirection(modes[active_mode].direction);
alienware->SetMode(modes[active_mode].value, modes[active_mode].speed, waveDirection, ALIENWARE_AW510K_SINGLE_COLOR_MODE, red, grn, blu);
}
break;
case ALIENWARE_AW510K_MODE_RAINBOW_WAVE:
/*-------------------------------------------------------------*\
| Wave only set mode, speed, direction and colorMode |
\*-------------------------------------------------------------*/
{
int waveDirection = GetAW520K_WaveDirection(modes[active_mode].direction);
alienware->SetMode(modes[active_mode].value, modes[active_mode].speed, waveDirection, ALIENWARE_AW510K_RANBOW_COLOR_MODE, 0x00, 0x00, 0x00);
}
break;
default:
alienware->SetMode(modes[active_mode].value, modes[active_mode].speed, 0x00, ALIENWARE_AW510K_SINGLE_COLOR_MODE, red, grn, blu);
break;
}
}
int GetAW520K_WaveDirection(int input)
{
switch(input)
{
case MODE_DIRECTION_LEFT:
return(ALIENWARE_AW510K_DIRECTION_RIGHT_TO_LEFT);
case MODE_DIRECTION_RIGHT:
return(ALIENWARE_AW510K_DIRECTION_LEFT_TO_RIGHT);
case MODE_DIRECTION_UP:
return(ALIENWARE_AW510K_DIRECTION_BOTTOM_TO_TOP);
case MODE_DIRECTION_DOWN:
return(ALIENWARE_AW510K_DIRECTION_TOP_TO_BOTTOM);
default:
return(ALIENWARE_AW510K_DIRECTION_RIGHT_TO_LEFT);
}
}
@@ -0,0 +1,35 @@
/*-----------------------------------------*\
| RGBController_AlienwareAW510K.h |
| |
| Generic RGB Interface for Alienware |
| AW510K keyboard |
| |
| Mohamad Sallal - msallal 05/22/2021 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "AlienwareAW510KController.h"
class RGBController_AlienwareAW510K : public RGBController
{
public:
RGBController_AlienwareAW510K(AlienwareAW510KController* alienware_ptr);
~RGBController_AlienwareAW510K();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
private:
AlienwareAW510KController* alienware;
std::vector<RGBColor> current_colors;
};
@@ -8,6 +8,7 @@
#include "Detector.h"
#include "AsusAuraGPUController.h"
#include "LogManager.h"
#include "RGBController.h"
#include "RGBController_AsusAuraGPU.h"
#include "i2c_smbus.h"
@@ -28,34 +29,45 @@ typedef struct
const char * name;
} gpu_pci_device;
#define ASUSGPU_CONTROLLER_NAME "ASUS Aura GPU"
#define GPU_NUM_DEVICES (sizeof(device_list) / sizeof(device_list[ 0 ]))
static const gpu_pci_device device_list[] =
{
{ NVIDIA_VEN, NVIDIA_GTX1060_DEV, ASUS_SUB_VEN, ASUS_GTX1060_STRIX, 0x29, "ASUS GTX 1060 Strix" },
{ NVIDIA_VEN, NVIDIA_GTX1070_DEV, ASUS_SUB_VEN, ASUS_GTX1070_STRIX_GAMING, 0x29, "ASUS GTX 1070 Strix Gaming" },
{ NVIDIA_VEN, NVIDIA_GTX1070_DEV, ASUS_SUB_VEN, ASUS_GTX1070_STRIX_OC, 0x29, "ASUS GTX 1070 Strix OC" },
{ NVIDIA_VEN, NVIDIA_GTX1070TI_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1070TI_A8G_GAMING, 0x29, "ASUS ROG Strix GTX1070 Ti A8G Gaming" },
{ NVIDIA_VEN, NVIDIA_GTX1080_DEV, ASUS_SUB_VEN, ASUS_GTX1080_STRIX, 0x29, "ASUS GTX 1080 Strix OC" },
{ NVIDIA_VEN, NVIDIA_GTX1080_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1080_A8G_GAMING, 0x29, "ASUS ROG Strix GTX1080 A8G Gaming" },
{ NVIDIA_VEN, NVIDIA_GTX1080_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1080_O8G_GAMING, 0x29, "ASUS ROG Strix GTX1080 O8G Gaming" },
{ NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1080TI_GAMING, 0x29, "ASUS ROG Strix GTX1080 Ti Gaming" },
{ NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1080TI_11G_GAMING, 0x29, "ASUS ROG Strix GTX1080 Ti 11G Gaming" },
{ NVIDIA_VEN, NVIDIA_GTX1650S_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1650S_OC, 0x2A, "ASUS ROG Strix GTX 1650S OC 4G" },
{ NVIDIA_VEN, NVIDIA_GTX1660TI_DEV, ASUS_SUB_VEN, ASUS_ROG_GTX1660TI_OC, 0x2A, "ASUS ROG GTX 1660 Ti OC 6G" },
{ NVIDIA_VEN, NVIDIA_RTX2060_TU106_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2060_EVO_GAMING, 0x2A, "ASUS ROG STRIX RTX 2060 EVO Gaming 6G" },
{ NVIDIA_VEN, NVIDIA_RTX2060S_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2060S_A8G_EVO_GAMING, 0x2A, "ASUS ROG STRIX RTX 2060S A8G EVO Gaming 6G"},
{ NVIDIA_VEN, NVIDIA_RTX2070_OC_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2070_A8G_GAMING, 0x2A, "ASUS ROG STRIX RTX 2070 A8G Gaming 8G" },
{ NVIDIA_VEN, NVIDIA_RTX2070_OC_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2070_O8G_GAMING, 0x2A, "ASUS ROG STRIX RTX 2070 O8G Gaming 8G" },
{ NVIDIA_VEN, NVIDIA_RTX2070S_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2070S_A8G_GAMING, 0x2A, "ASUS ROG STRIX RTX 2070S A8G Gaming 8G" },
{ NVIDIA_VEN, NVIDIA_RTX2070S_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2070S_O8G_GAMING, 0x2A, "ASUS ROG STRIX RTX 2070S O8G Gaming 8G" },
{ NVIDIA_VEN, NVIDIA_RTX2080_A_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2080_O8G_GAMING, 0x2A, "ASUS ROG STRIX RTX 2080 O8G Gaming" },
{ NVIDIA_VEN, NVIDIA_RTX2080TI_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2080TI_O11G_GAMING, 0x2A, "ASUS ROG STRIX RTX 2080 Ti O11G Gaming" },
{ AMD_GPU_VEN, AMD_VEGA10_DEV, ASUS_SUB_VEN, ASUS_VEGA64_STRIX, 0x29, "ASUS Vega 64 Strix" },
{ AMD_GPU_VEN, AMD_NAVI10_DEV, ASUS_SUB_VEN, ASUS_RX5700XT_STRIX_GAMING_OC, 0x2A, "ASUS RX 5700XT Strix Gaming OC" },
{ AMD_GPU_VEN, AMD_POLARIS_DEV, ASUS_SUB_VEN, ASUS_RX480_STRIX_GAMING_OC, 0x29, "ASUS ROG STRIX RX480 Gaming OC" },
{ AMD_GPU_VEN, AMD_POLARIS_DEV, ASUS_SUB_VEN, ASUS_RX570_STRIX_O4G_GAMING_OC, 0x29, "ASUS RX 570 Strix O4G Gaming OC" },
{ AMD_GPU_VEN, AMD_POLARIS_DEV, ASUS_SUB_VEN, ASUS_RX580_STRIX_GAMING_OC, 0x29, "ASUS RX 580 Strix Gaming OC" }
{ NVIDIA_VEN, NVIDIA_GTX1050_DEV, ASUS_SUB_VEN, ASUS_GTX1050_STRIX_O2G_GAMING, 0x29, "ASUS ROG Strix GTX 1050 O2G Gaming" },
{ NVIDIA_VEN, NVIDIA_GTX1060_DEV, ASUS_SUB_VEN, ASUS_GTX1060_STRIX_6G_GAMING, 0x29, "ASUS GTX 1060 Strix 6G Gaming" },
{ NVIDIA_VEN, NVIDIA_GTX1060_DEV, ASUS_SUB_VEN, ASUS_GTX1060_STRIX, 0x29, "ASUS GTX 1060 Strix" },
{ NVIDIA_VEN, NVIDIA_GTX1070_DEV, ASUS_SUB_VEN, ASUS_GTX1070_STRIX_GAMING, 0x29, "ASUS GTX 1070 Strix Gaming" },
{ NVIDIA_VEN, NVIDIA_GTX1070_DEV, ASUS_SUB_VEN, ASUS_GTX1070_STRIX_OC, 0x29, "ASUS GTX 1070 Strix OC" },
{ NVIDIA_VEN, NVIDIA_GTX1070TI_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1070TI_A8G_GAMING, 0x29, "ASUS ROG Strix GTX1070 Ti A8G Gaming" },
{ NVIDIA_VEN, NVIDIA_GTX1080_DEV, ASUS_SUB_VEN, ASUS_GTX1080_STRIX, 0x29, "ASUS GTX 1080 Strix OC" },
{ NVIDIA_VEN, NVIDIA_GTX1080_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1080_A8G_GAMING, 0x29, "ASUS ROG Strix GTX1080 A8G Gaming" },
{ NVIDIA_VEN, NVIDIA_GTX1080_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1080_O8G_GAMING, 0x29, "ASUS ROG Strix GTX1080 O8G Gaming" },
{ NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1080TI_GAMING, 0x29, "ASUS ROG Strix GTX1080 Ti Gaming" },
{ NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1080TI_11G_GAMING, 0x29, "ASUS ROG Strix GTX1080 Ti 11G Gaming" },
{ NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1080TI_O11G_GAMING, 0x29, "ASUS ROG Strix GTX1080 Ti O11G Gaming" },
{ NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1080TI_O11G_GAMING_A02, 0x29, "ASUS ROG Strix GTX1080 Ti O11G Gaming" },
{ NVIDIA_VEN, NVIDIA_GTX1650S_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1650S_OC, 0x2A, "ASUS ROG Strix GTX 1650S OC 4G" },
{ NVIDIA_VEN, NVIDIA_GTX1660S_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1660S_O6G_GAMING, 0x2A, "ASUS ROG Strix GTX 1660S O6G Gaming" },
{ NVIDIA_VEN, NVIDIA_GTX1660TI_DEV, ASUS_SUB_VEN, ASUS_ROG_GTX1660TI_OC, 0x2A, "ASUS ROG GTX 1660 Ti OC 6G" },
{ NVIDIA_VEN, NVIDIA_RTX2060_TU106_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2060_EVO_GAMING, 0x2A, "ASUS ROG STRIX RTX 2060 EVO Gaming 6G" },
{ NVIDIA_VEN, NVIDIA_RTX2060S_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2060S_A8G_EVO_GAMING, 0x2A, "ASUS ROG STRIX RTX 2060S A8G EVO Gaming 8G"},
{ NVIDIA_VEN, NVIDIA_RTX2060S_OC_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2060S_O8G_GAMING, 0x2A, "ASUS ROG STRIX RTX 2060S O8G Gaming 8G" },
{ NVIDIA_VEN, NVIDIA_RTX2070_OC_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2070_A8G_GAMING, 0x2A, "ASUS ROG STRIX RTX 2070 A8G Gaming 8G" },
{ NVIDIA_VEN, NVIDIA_RTX2070_OC_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2070_O8G_GAMING, 0x2A, "ASUS ROG STRIX RTX 2070 O8G Gaming 8G" },
{ NVIDIA_VEN, NVIDIA_RTX2070S_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2070S_A8G_GAMING, 0x2A, "ASUS ROG STRIX RTX 2070S A8G Gaming 8G" },
{ NVIDIA_VEN, NVIDIA_RTX2070S_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2070S_A8G_GAMING_8706, 0x2A, "ASUS ROG STRIX RTX 2070S A8G Gaming 8G" },
{ NVIDIA_VEN, NVIDIA_RTX2070S_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2070S_O8G_GAMING, 0x2A, "ASUS ROG STRIX RTX 2070S O8G Gaming 8G" },
{ NVIDIA_VEN, NVIDIA_RTX2080_A_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2080_O8G_GAMING, 0x2A, "ASUS ROG STRIX RTX 2080 O8G Gaming" },
{ NVIDIA_VEN, NVIDIA_RTX2080S_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2080S_O8G_GAMING, 0x2A, "ASUS ROG STRIX RTX 2080S O8G Gaming" },
{ NVIDIA_VEN, NVIDIA_RTX2080TI_A_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2080TI_O11G_GAMING, 0x2A, "ASUS ROG STRIX RTX 2080 Ti O11G Gaming" },
{ AMD_GPU_VEN, AMD_VEGA10_DEV, ASUS_SUB_VEN, ASUS_VEGA64_STRIX, 0x29, "ASUS Vega 64 Strix" },
{ AMD_GPU_VEN, AMD_NAVI10_DEV, ASUS_SUB_VEN, ASUS_RX5600XT_STRIX_O6G_GAMING, 0x2A, "ASUS RX 5600XT Strix O6G Gaming" },
{ AMD_GPU_VEN, AMD_NAVI10_DEV, ASUS_SUB_VEN, ASUS_RX5700XT_STRIX_GAMING_OC, 0x2A, "ASUS RX 5700XT Strix Gaming OC" },
{ AMD_GPU_VEN, AMD_POLARIS_DEV, ASUS_SUB_VEN, ASUS_RX480_STRIX_GAMING_OC, 0x29, "ASUS ROG STRIX RX480 Gaming OC" },
{ AMD_GPU_VEN, AMD_POLARIS_DEV, ASUS_SUB_VEN, ASUS_RX570_STRIX_O4G_GAMING_OC, 0x29, "ASUS RX 570 Strix O4G Gaming OC" },
{ AMD_GPU_VEN, AMD_POLARIS_DEV, ASUS_SUB_VEN, ASUS_RX580_STRIX_GAMING_OC, 0x29, "ASUS RX 580 Strix Gaming OC" },
{ AMD_GPU_VEN, AMD_POLARIS_DEV, ASUS_SUB_VEN, ASUS_RX580_STRIX_GAMING_TOP, 0x29, "ASUS RX 580 Strix Gaming TOP" },
};
/******************************************************************************************\
@@ -73,6 +85,8 @@ bool TestForAsusAuraGPUController(i2c_smbus_interface* bus, unsigned char addres
unsigned char aura_gpu_magic_high = bus->i2c_smbus_read_byte_data(address, 0x20); // High Byte of magic (0x15)
unsigned char aura_gpu_magic_low = bus->i2c_smbus_read_byte_data(address, 0x21); // Low Byte of magic (0x89)
LOG_DEBUG("[%s] Test GPU expect: 0x1589 received: 0x%02X%02X", ASUSGPU_CONTROLLER_NAME, aura_gpu_magic_high, aura_gpu_magic_low);
if((aura_gpu_magic_high << 8) + aura_gpu_magic_low == AURA_GPU_MAGIC_VAL)
{
pass = true;
@@ -116,4 +130,4 @@ void DetectAsusAuraGPUControllers(std::vector<i2c_smbus_interface*> &busses)
}
} /* DetectAsusAuraGPUControllers() */
REGISTER_I2C_DETECTOR("ASUS Aura GPU", DetectAsusAuraGPUControllers);
REGISTER_I2C_DETECTOR(ASUSGPU_CONTROLLER_NAME, DetectAsusAuraGPUControllers);
@@ -1,295 +0,0 @@
/*-----------------------------------------*\
| AsusAuraSMBusController.cpp |
| |
| Driver for ASUS Aura RGB lighting |
| controller |
| |
| Adam Honse (CalcProgrammer1) 8/19/2018 |
\*-----------------------------------------*/
#include "AsusAuraSMBusController.h"
#include <cstring>
static const char* aura_channels[] = /* Aura channel strings */
{
"Audio",
"Backplate",
"Back I/O",
"Center",
"Center",
"DRAM",
"PCIe",
"RGB Header",
"RGB Header 2",
"RGB Header",
"Unknown",
};
AuraSMBusController::AuraSMBusController(i2c_smbus_interface* bus, aura_dev_id dev)
{
this->bus = bus;
this->dev = dev;
AuraUpdateDeviceName();
// Read the device configuration table
for (int i = 0; i < 64; i++)
{
config_table[i] = AuraRegisterRead(AURA_REG_CONFIG_TABLE + i);
}
// Read LED count from configuration table
led_count = config_table[AURA_CONFIG_LED_COUNT];
// LED-0116 - First generation motherboard controller
if (strcmp(device_name, "LED-0116") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT;
effect_reg = AURA_REG_COLORS_EFFECT;
channel_cfg = AURA_CONFIG_CHANNEL_V1;
}
// DIMM_LED-0102 - First generation DRAM controller (Trident Z RGB)
else if (strcmp(device_name, "DIMM_LED-0102") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT;
effect_reg = AURA_REG_COLORS_EFFECT;
channel_cfg = AURA_CONFIG_CHANNEL_V1;
}
// AUDA0-E6K5-0101 - Second generation DRAM controller (Geil Super Luce)
else if (strcmp(device_name, "AUDA0-E6K5-0101") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT_V2;
effect_reg = AURA_REG_COLORS_EFFECT_V2;
channel_cfg = AURA_CONFIG_CHANNEL_V1;
}
// AUMA0-E6K5-0106 - Second generation motherboard controller
else if (strcmp(device_name, "AUMA0-E6K5-0106") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT_V2;
effect_reg = AURA_REG_COLORS_EFFECT_V2;
channel_cfg = AURA_CONFIG_CHANNEL_V2;
}
// AUMA0-E6K5-0105 - Second generation motherboard controller
else if (strcmp(device_name, "AUMA0-E6K5-0105") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT_V2;
effect_reg = AURA_REG_COLORS_EFFECT_V2;
channel_cfg = AURA_CONFIG_CHANNEL_V2;
}
// AUMA0-E6K5-0104 - Second generation motherboard controller
else if (strcmp(device_name, "AUMA0-E6K5-0104") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT_V2;
effect_reg = AURA_REG_COLORS_EFFECT_V2;
channel_cfg = AURA_CONFIG_CHANNEL_V2;
}
// AUMA0-E8K4-0101 - Second generation motherboard controller
else if (strcmp(device_name, "AUMA0-E8K4-0101") == 0)
{
direct_reg = AURA_REG_COLORS_DIRECT_V2;
effect_reg = AURA_REG_COLORS_EFFECT_V2;
channel_cfg = AURA_CONFIG_CHANNEL_V2;
}
// Assume first generation controller if string does not match
else
{
direct_reg = AURA_REG_COLORS_DIRECT;
effect_reg = AURA_REG_COLORS_EFFECT;
channel_cfg = AURA_CONFIG_CHANNEL_V1;
}
}
AuraSMBusController::~AuraSMBusController()
{
}
std::string AuraSMBusController::GetDeviceName()
{
return(device_name);
}
std::string AuraSMBusController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return("I2C: " + return_string);
}
unsigned char AuraSMBusController::GetChannel(unsigned int led)
{
return(config_table[channel_cfg + led]);
}
const char * AuraSMBusController::GetChannelName(unsigned int led)
{
switch (config_table[channel_cfg + led])
{
case (unsigned char)AURA_LED_CHANNEL_AUDIO:
return(aura_channels[0]);
break;
case (unsigned char)AURA_LED_CHANNEL_BACKPLATE:
return(aura_channels[1]);
break;
case (unsigned char)AURA_LED_CHANNEL_BACK_IO:
return(aura_channels[2]);
break;
case (unsigned char)AURA_LED_CHANNEL_CENTER:
return(aura_channels[3]);
break;
case (unsigned char)AURA_LED_CHANNEL_CENTER_START:
return(aura_channels[4]);
break;
case (unsigned char)AURA_LED_CHANNEL_DRAM:
return(aura_channels[5]);
break;
case (unsigned char)AURA_LED_CHANNEL_PCIE:
return(aura_channels[6]);
break;
case (unsigned char)AURA_LED_CHANNEL_RGB_HEADER:
return(aura_channels[7]);
break;
case (unsigned char)AURA_LED_CHANNEL_RGB_HEADER_2:
return(aura_channels[8]);
break;
case (unsigned char)AURA_LED_CHANNEL_RGB_HEADER_3:
return(aura_channels[9]);
break;
default:
return(aura_channels[10]);
break;
}
}
unsigned int AuraSMBusController::GetLEDCount()
{
return(led_count);
}
unsigned char AuraSMBusController::GetLEDRed(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led )));
}
unsigned char AuraSMBusController::GetLEDGreen(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led ) + 2));
}
unsigned char AuraSMBusController::GetLEDBlue(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led ) + 1));
}
void AuraSMBusController::SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char* colors = new unsigned char[led_count * 3];
for (unsigned int i = 0; i < (led_count * 3); i += 3)
{
colors[i + 0] = red;
colors[i + 1] = blue;
colors[i + 2] = green;
}
AuraRegisterWriteBlock(direct_reg, colors, led_count * 3);
delete[] colors;
}
void AuraSMBusController::SetAllColorsEffect(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char* colors = new unsigned char[led_count * 3];
for (unsigned int i = 0; i < (led_count * 3); i += 3)
{
colors[i + 0] = red;
colors[i + 1] = blue;
colors[i + 2] = green;
}
AuraRegisterWriteBlock(effect_reg, colors, led_count * 3);
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
delete[] colors;
}
void AuraSMBusController::SetDirect(unsigned char direct)
{
AuraRegisterWrite(AURA_REG_DIRECT, direct);
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
}
void AuraSMBusController::SetLEDColorDirect(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char colors[3] = { red, blue, green };
AuraRegisterWriteBlock(direct_reg + ( 3 * led ), colors, 3);
}
void AuraSMBusController::SetLEDColorEffect(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char colors[3] = { red, blue, green };
AuraRegisterWriteBlock(effect_reg + (3 * led), colors, 3);
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
}
void AuraSMBusController::SetMode(unsigned char mode)
{
AuraRegisterWrite(AURA_REG_MODE, mode);
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
}
void AuraSMBusController::AuraUpdateDeviceName()
{
for (int i = 0; i < 16; i++)
{
device_name[i] = AuraRegisterRead(AURA_REG_DEVICE_NAME + i);
}
}
unsigned char AuraSMBusController::AuraRegisterRead(aura_register reg)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Read Aura value
return(bus->i2c_smbus_read_byte_data(dev, 0x81));
}
void AuraSMBusController::AuraRegisterWrite(aura_register reg, unsigned char val)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Write Aura value
bus->i2c_smbus_write_byte_data(dev, 0x01, val);
}
void AuraSMBusController::AuraRegisterWriteBlock(aura_register reg, unsigned char * data, unsigned char sz)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Write Aura block data
bus->i2c_smbus_write_block_data(dev, 0x03, sz, data);
}
@@ -1,226 +0,0 @@
#include "Detector.h"
#include "AsusAuraSMBusController.h"
#include "LogManager.h"
#include "RGBController.h"
#include "RGBController_AsusAuraSMBus.h"
#include "i2c_smbus.h"
#include "pci_ids.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#include "dependencies/dmiinfo.h"
using namespace std::chrono_literals;
/*----------------------------------------------------------------------*\
| This list contains the available SMBus addresses for mapping Aura RAM |
\*----------------------------------------------------------------------*/
#define AURA_RAM_ADDRESS_COUNT 23
static const unsigned char aura_ram_addresses[] =
{
0x70,
0x71,
0x72,
0x73,
0x74,
0x75,
0x76,
0x78,
0x79,
0x7A,
0x7B,
0x7C,
0x7D,
0x7E,
0x7F,
0x4F,
0x66,
0x67,
0x39,
0x3A,
0x3B,
0x3C,
0x3D
};
/*---------------------------------------------------------------------------------*\
| This list contains the available SMBus addresses for mapping Aura motherboards |
\*---------------------------------------------------------------------------------*/
#define AURA_MOBO_ADDRESS_COUNT 3
static const unsigned char aura_mobo_addresses[] =
{
0x40,
0x4E,
0x4F
};
/******************************************************************************************\
* *
* AuraRegisterWrite *
* *
* A standalone version of the AuraSMBusController::AuraRegisterWrite function for *
* access to Aura devices without instancing the AuraSMBusController class or reading *
* the config table from the device. *
* *
\******************************************************************************************/
void AsusAuraRegisterWrite(i2c_smbus_interface* bus, aura_dev_id dev, aura_register reg, unsigned char val)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Write Aura value
bus->i2c_smbus_write_byte_data(dev, 0x01, val);
}
/******************************************************************************************\
* *
* TestForAuraSMBusController *
* *
* Tests the given address to see if an Aura controller exists there. First does a *
* quick write to test for a response, and if so does a simple read at 0xA0 to test *
* for incrementing values 0...F which was observed at this location during data dump *
* *
\******************************************************************************************/
bool TestForAsusAuraSMBusController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
LOG_DEBUG("[Aura SMBus] looking for devices at 0x%02X...", address);
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if (res >= 0)
{
pass = true;
LOG_DEBUG("[Aura SMBus] Detected an I2C device at address %02X, testing register range", address);
for (int i = 0xA0; i < 0xB0; i++)
{
res = bus->i2c_smbus_read_byte_data(address, i);
if (res != (i - 0xA0))
{
LOG_VERBOSE("[Aura SMBus] Detection failed testing register %02X. Expected %02X, got %02X.", i, (i - 0xA0), res);
pass = false;
}
}
if(pass)
{
LOG_VERBOSE("[Aura SMBus] Detection successful, address %02X", address);
}
}
return(pass);
} /* TestForAuraSMBusController() */
/******************************************************************************************\
* *
* DetectAuraSMBusControllers *
* *
* Detect Aura controllers on the enumerated I2C busses. Searches for Aura-enabled *
* RAM at 0x77 and tries to initialize their slot addresses, then searches for them *
* at their correct initialized addresses. Also looks for motherboard controller at *
* address 0x4E. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectAsusAuraSMBusDRAMControllers(std::vector<i2c_smbus_interface*> &busses)
{
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
int address_list_idx = -1;
IF_DRAM_SMBUS(busses[bus]->pci_vendor, busses[bus]->pci_device)
{
LOG_DEBUG("[ASUS Aura SMBus DRAM] Remapping Aura SMBus RAM modules on 0x77");
for (unsigned int slot = 0; slot < 8; slot++)
{
int res = busses[bus]->i2c_smbus_write_quick(0x77, I2C_SMBUS_WRITE);
if (res < 0)
{
LOG_DEBUG("[ASUS Aura SMBus DRAM] No device detected at 0x77, aborting remap");
break;
}
do
{
address_list_idx++;
if(address_list_idx < AURA_RAM_ADDRESS_COUNT)
{
LOG_DEBUG("[ASUS Aura SMBus DRAM] Testing address %02X to see if there is a device there", aura_ram_addresses[address_list_idx]);
res = busses[bus]->i2c_smbus_write_quick(aura_ram_addresses[address_list_idx], I2C_SMBUS_WRITE);
}
else
{
break;
}
} while (res >= 0);
if(address_list_idx < AURA_RAM_ADDRESS_COUNT)
{
LOG_DEBUG("[ASUS Aura SMBus DRAM] Remapping slot %d to address %02X", slot, aura_ram_addresses[address_list_idx]);
AsusAuraRegisterWrite(busses[bus], 0x77, AURA_REG_SLOT_INDEX, slot);
AsusAuraRegisterWrite(busses[bus], 0x77, AURA_REG_I2C_ADDRESS, (aura_ram_addresses[address_list_idx] << 1));
}
}
// Add Aura-enabled controllers at their remapped addresses
for (unsigned int address_list_idx = 0; address_list_idx < AURA_RAM_ADDRESS_COUNT; address_list_idx++)
{
if (TestForAsusAuraSMBusController(busses[bus], aura_ram_addresses[address_list_idx]))
{
AuraSMBusController* controller = new AuraSMBusController(busses[bus], aura_ram_addresses[address_list_idx]);
RGBController_AuraSMBus* rgb_controller = new RGBController_AuraSMBus(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
std::this_thread::sleep_for(1ms);
}
}
}
} /* DetectAuraSMBusDRAMControllers() */
void DetectAsusAuraSMBusMotherboardControllers(std::vector<i2c_smbus_interface*> &busses)
{
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Add Aura-enabled motherboard controllers
IF_MOBO_SMBUS(busses[bus]->pci_vendor, busses[bus]->pci_device)
{
for (unsigned int address_list_idx = 0; address_list_idx < AURA_MOBO_ADDRESS_COUNT; address_list_idx++)
{
if (TestForAsusAuraSMBusController(busses[bus], aura_mobo_addresses[address_list_idx]))
{
DMIInfo dmi;
AuraSMBusController* controller = new AuraSMBusController(busses[bus], aura_mobo_addresses[address_list_idx]);
RGBController_AuraSMBus* rgb_controller = new RGBController_AuraSMBus(controller);
rgb_controller->name = "ASUS " + dmi.getMainboard();
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
std::this_thread::sleep_for(1ms);
}
}
}
} /* DetectAuraSMBusMotherboardControllers() */
REGISTER_I2C_DETECTOR("ASUS Aura SMBus DRAM", DetectAsusAuraSMBusDRAMControllers);
REGISTER_I2C_DETECTOR("ASUS Aura SMBus Motherboard", DetectAsusAuraSMBusMotherboardControllers);
@@ -43,6 +43,24 @@ std::string AuraHeadsetStandController::GetSerialString()
return(return_string);
}
std::string AuraHeadsetStandController::GetVersion()
{
unsigned char usb_buf[65];
memset(usb_buf, 0x00, sizeof(usb_buf));
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0x12;
usb_buf[0x02] = 0x00;
hid_write(dev, usb_buf, 65);
unsigned char usb_buf_out[65];
hid_read(dev, usb_buf_out, 65);
char version[5];
snprintf(version, 5, "%04X", (usb_buf_out[6] << 8) | usb_buf_out[7]);
return std::string(version);
}
void AuraHeadsetStandController::UpdateLeds
(
std::vector<RGBColor> colors
@@ -96,7 +114,7 @@ void AuraHeadsetStandController::UpdateDevice
unsigned char grn,
unsigned char blu,
unsigned char speed,
bool save
unsigned char brightness
)
{
unsigned char usb_buf[65];
@@ -110,7 +128,7 @@ void AuraHeadsetStandController::UpdateDevice
usb_buf[0x04] = 0x00;
usb_buf[0x05] = mode;
usb_buf[0x06] = speed;
usb_buf[0x07] = 0x04;
usb_buf[0x07] = brightness;
usb_buf[0x08] = 0x00;
usb_buf[0x09] = 0x00;
usb_buf[0x0a] = red;
@@ -118,16 +136,17 @@ void AuraHeadsetStandController::UpdateDevice
usb_buf[0x0c] = blu;
hid_write(dev, usb_buf, 65);
if(save)
{
unsigned char usb_save_buf[65];
memset(usb_save_buf, 0x00, sizeof(usb_save_buf));
usb_save_buf[0x00] = 0x00;
usb_save_buf[0x01] = 0x50;
usb_save_buf[0x02] = 0x55;
hid_write(dev, usb_save_buf, 65);
}
}
void AuraHeadsetStandController::SaveMode()
{
unsigned char usb_save_buf[65];
memset(usb_save_buf, 0x00, sizeof(usb_save_buf));
usb_save_buf[0x00] = 0x00;
usb_save_buf[0x01] = 0x50;
usb_save_buf[0x02] = 0x55;
hid_write(dev, usb_save_buf, 65);
}
@@ -37,6 +37,7 @@ public:
std::string GetDeviceLocation();
std::string GetSerialString();
std::string GetVersion();
void UpdateLeds
(
@@ -50,9 +51,11 @@ public:
unsigned char grn,
unsigned char blu,
unsigned char speed,
bool save
unsigned char brightness
);
void SaveMode();
private:
hid_device* dev;
std::string location;
@@ -44,6 +44,49 @@ std::string AuraMouseController::GetSerialString()
return(return_string);
}
std::string AuraMouseController::GetVersion(bool wireless, int protocol)
{
unsigned char usb_buf[65];
memset(usb_buf, 0x00, sizeof(usb_buf));
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0x12;
hid_write(dev, usb_buf, 65);
unsigned char usb_buf_out[65];
hid_read(dev, usb_buf_out, 65);
std::string str;
switch(protocol)
{
case 0:
{
unsigned char* offset = usb_buf_out + (wireless ? 13 : 4);
str = std::string(offset, offset + 4);
}
break;
case 1:
{
char version[9];
int offset = (wireless ? 13 : 4);
snprintf(version, 9, "%2X.%02X.%02X", usb_buf_out[offset + 2], usb_buf_out[offset + 1], usb_buf_out[offset]);
str = std::string(version);
}
break;
case 2:
{
unsigned char* offset = usb_buf_out + (wireless ? 13 : 4);
str = std::string(offset, offset + 4);
str = "0." + str.substr(0, 2) + "." + str.substr(2, 2);
}
break;
}
return str;
}
void AuraMouseController::SaveMode()
{
unsigned char usb_save_buf[ASUS_AURA_MOUSE_PACKET_SIZE] = { 0x00, 0x50, 0x03 };
@@ -60,7 +103,8 @@ void AuraMouseController::SendUpdate
unsigned char blu,
unsigned char dir,
bool random,
unsigned char speed
unsigned char speed,
unsigned char brightness
)
{
unsigned char usb_buf[ASUS_AURA_MOUSE_PACKET_SIZE];
@@ -79,7 +123,7 @@ void AuraMouseController::SendUpdate
usb_buf[0x03] = zone;
usb_buf[0x04] = 0x00;
usb_buf[0x05] = mode;
usb_buf[0x06] = 0x04;
usb_buf[0x06] = brightness;
usb_buf[0x07] = red;
usb_buf[0x08] = grn;
usb_buf[0x09] = blu;
@@ -26,6 +26,7 @@ public:
std::string GetDeviceLocation();
std::string GetSerialString();
std::string GetVersion(bool wireless, int protocol);
void SaveMode();
void SendUpdate
@@ -37,8 +38,9 @@ public:
unsigned char blu,
unsigned char dir,
bool random,
unsigned char speed
);
unsigned char speed,
unsigned char brightness
);
uint16_t device_pid;
@@ -44,13 +44,16 @@ enum
AURA_MOUSE_MODE_WAVE = 3,
AURA_MOUSE_MODE_REACTIVE = 4,
AURA_MOUSE_MODE_COMET = 5,
AURA_MOUSE_MODE_BATTERY = 6
AURA_MOUSE_MODE_BATTERY = 6,
AURA_MOUSE_MODE_NONE = 255,
};
typedef struct
{
uint8_t speed_min;
uint8_t speed_max;
bool wireless;
int version_protocol;
std::vector<uint8_t> mouse_zones;
std::vector<uint8_t> mouse_modes;
} mouse_type;
@@ -68,8 +71,10 @@ static std::map<int,mouse_type> aura_mouse_devices =
{
AURA_ROG_GLADIUS_II_CORE_PID, // ROG Gladius II Core
{
255, //Speed Min - The Asus Mouse protocol defines larger numbers as slow
1, //Speed Max
0, //Speed Min - The Asus Mouse protocol defines larger numbers as slow
0, //Speed Max
false,
1,
{ AURA_MOUSE_ZONE_LOGO, AURA_MOUSE_ZONE_SCROLL },
{ AURA_MOUSE_MODE_STATIC, AURA_MOUSE_MODE_BREATHING, AURA_MOUSE_MODE_SPECTRUM, AURA_MOUSE_MODE_REACTIVE }
}
@@ -79,6 +84,8 @@ static std::map<int,mouse_type> aura_mouse_devices =
{
255,
1,
false,
0,
{ AURA_MOUSE_ZONE_LOGO, AURA_MOUSE_ZONE_SCROLL, AURA_MOUSE_ZONE_UNDERGLOW },
{ AURA_MOUSE_MODE_STATIC, AURA_MOUSE_MODE_BREATHING, AURA_MOUSE_MODE_SPECTRUM, AURA_MOUSE_MODE_WAVE, AURA_MOUSE_MODE_REACTIVE, AURA_MOUSE_MODE_COMET }
}
@@ -88,6 +95,8 @@ static std::map<int,mouse_type> aura_mouse_devices =
{
255,
1,
false,
0,
{ AURA_MOUSE_ZONE_LOGO, AURA_MOUSE_ZONE_SCROLL, AURA_MOUSE_ZONE_UNDERGLOW },
{ AURA_MOUSE_MODE_STATIC, AURA_MOUSE_MODE_BREATHING, AURA_MOUSE_MODE_SPECTRUM, AURA_MOUSE_MODE_WAVE, AURA_MOUSE_MODE_REACTIVE, AURA_MOUSE_MODE_COMET }
}
@@ -97,6 +106,8 @@ static std::map<int,mouse_type> aura_mouse_devices =
{
255,
1,
false,
0,
{ AURA_MOUSE_ZONE_LOGO, AURA_MOUSE_ZONE_SCROLL, AURA_MOUSE_ZONE_UNDERGLOW },
{ AURA_MOUSE_MODE_STATIC, AURA_MOUSE_MODE_BREATHING, AURA_MOUSE_MODE_SPECTRUM, AURA_MOUSE_MODE_WAVE, AURA_MOUSE_MODE_REACTIVE, AURA_MOUSE_MODE_COMET }
}
@@ -106,6 +117,8 @@ static std::map<int,mouse_type> aura_mouse_devices =
{
255,
1,
false,
0,
{ AURA_MOUSE_ZONE_SCROLL, AURA_MOUSE_ZONE_UNDERGLOW },
{ AURA_MOUSE_MODE_STATIC, AURA_MOUSE_MODE_BREATHING, AURA_MOUSE_MODE_SPECTRUM, AURA_MOUSE_MODE_WAVE, AURA_MOUSE_MODE_REACTIVE, AURA_MOUSE_MODE_COMET }
}
@@ -113,25 +126,31 @@ static std::map<int,mouse_type> aura_mouse_devices =
{
AURA_ROG_GLADIUS_II_WIRELESS_1_PID, // ROG Gladius II Wireless
{
255,
0,
0,
true,
1,
{ AURA_MOUSE_ZONE_LOGO, AURA_MOUSE_ZONE_SCROLL },
{ AURA_MOUSE_MODE_STATIC, AURA_MOUSE_MODE_BREATHING, AURA_MOUSE_MODE_SPECTRUM, AURA_MOUSE_MODE_WAVE, AURA_MOUSE_MODE_REACTIVE, AURA_MOUSE_MODE_COMET }
{ AURA_MOUSE_MODE_STATIC, AURA_MOUSE_MODE_BREATHING, AURA_MOUSE_MODE_SPECTRUM, AURA_MOUSE_MODE_NONE, AURA_MOUSE_MODE_REACTIVE, AURA_MOUSE_MODE_NONE, AURA_MOUSE_MODE_BATTERY }
}
},
{
AURA_ROG_GLADIUS_II_WIRELESS_2_PID, // ROG Gladius II Wireless
{
255,
0,
0,
true,
1,
{ AURA_MOUSE_ZONE_LOGO, AURA_MOUSE_ZONE_SCROLL },
{ AURA_MOUSE_MODE_STATIC, AURA_MOUSE_MODE_BREATHING, AURA_MOUSE_MODE_SPECTRUM, AURA_MOUSE_MODE_REACTIVE, AURA_MOUSE_MODE_BATTERY }
{ AURA_MOUSE_MODE_STATIC, AURA_MOUSE_MODE_BREATHING, AURA_MOUSE_MODE_SPECTRUM, AURA_MOUSE_MODE_NONE, AURA_MOUSE_MODE_REACTIVE, AURA_MOUSE_MODE_NONE, AURA_MOUSE_MODE_BATTERY }
}
},
{
AURA_ROG_CHAKRAM_WIRELESS_PID, // ROG Chakram Wireless
{
255,
15,
1,
true,
1,
{ AURA_MOUSE_ZONE_LOGO, AURA_MOUSE_ZONE_SCROLL, AURA_MOUSE_ZONE_UNDERGLOW },
{ AURA_MOUSE_MODE_STATIC, AURA_MOUSE_MODE_BREATHING, AURA_MOUSE_MODE_SPECTRUM, AURA_MOUSE_MODE_WAVE, AURA_MOUSE_MODE_REACTIVE, AURA_MOUSE_MODE_COMET, AURA_MOUSE_MODE_BATTERY }
@@ -140,7 +159,9 @@ static std::map<int,mouse_type> aura_mouse_devices =
{
AURA_ROG_CHAKRAM_WIRED_1_PID, // ROG Chakram Wired 1
{
255,
15,
1,
false,
1,
{ AURA_MOUSE_ZONE_LOGO, AURA_MOUSE_ZONE_SCROLL, AURA_MOUSE_ZONE_UNDERGLOW },
{ AURA_MOUSE_MODE_STATIC, AURA_MOUSE_MODE_BREATHING, AURA_MOUSE_MODE_SPECTRUM, AURA_MOUSE_MODE_WAVE, AURA_MOUSE_MODE_REACTIVE, AURA_MOUSE_MODE_COMET, AURA_MOUSE_MODE_BATTERY }
@@ -149,7 +170,9 @@ static std::map<int,mouse_type> aura_mouse_devices =
{
AURA_ROG_CHAKRAM_WIRED_2_PID, // ROG Chakram Wired 2
{
255,
15,
1,
false,
1,
{ AURA_MOUSE_ZONE_LOGO, AURA_MOUSE_ZONE_SCROLL, AURA_MOUSE_ZONE_UNDERGLOW },
{ AURA_MOUSE_MODE_STATIC, AURA_MOUSE_MODE_BREATHING, AURA_MOUSE_MODE_SPECTRUM, AURA_MOUSE_MODE_WAVE, AURA_MOUSE_MODE_REACTIVE, AURA_MOUSE_MODE_COMET, AURA_MOUSE_MODE_BATTERY }
@@ -160,14 +183,18 @@ static std::map<int,mouse_type> aura_mouse_devices =
{
255,
1,
false,
0,
{ AURA_MOUSE_ZONE_LOGO, AURA_MOUSE_ZONE_SCROLL, AURA_MOUSE_ZONE_UNDERGLOW },
{ AURA_MOUSE_MODE_STATIC, AURA_MOUSE_MODE_BREATHING, AURA_MOUSE_MODE_SPECTRUM, AURA_MOUSE_MODE_WAVE, AURA_MOUSE_MODE_REACTIVE, AURA_MOUSE_MODE_COMET, AURA_MOUSE_MODE_BATTERY }
{ AURA_MOUSE_MODE_STATIC, AURA_MOUSE_MODE_BREATHING, AURA_MOUSE_MODE_SPECTRUM, AURA_MOUSE_MODE_WAVE, AURA_MOUSE_MODE_REACTIVE, AURA_MOUSE_MODE_COMET }
}
},
{
AURA_ROG_PUGIO_II_WIRED_PID, // ROG Pugio II Wired
{
255,
15,
1,
false,
1,
{ AURA_MOUSE_ZONE_LOGO, AURA_MOUSE_ZONE_SCROLL, AURA_MOUSE_ZONE_UNDERGLOW },
{ AURA_MOUSE_MODE_STATIC, AURA_MOUSE_MODE_BREATHING, AURA_MOUSE_MODE_SPECTRUM, AURA_MOUSE_MODE_WAVE, AURA_MOUSE_MODE_REACTIVE, AURA_MOUSE_MODE_COMET, AURA_MOUSE_MODE_BATTERY }
@@ -176,7 +203,9 @@ static std::map<int,mouse_type> aura_mouse_devices =
{
AURA_ROG_PUGIO_II_WIRELESS_PID, // ROG Pugio II Wireless
{
255,
15,
1,
true,
1,
{ AURA_MOUSE_ZONE_LOGO, AURA_MOUSE_ZONE_SCROLL, AURA_MOUSE_ZONE_UNDERGLOW },
{ AURA_MOUSE_MODE_STATIC, AURA_MOUSE_MODE_BREATHING, AURA_MOUSE_MODE_SPECTRUM, AURA_MOUSE_MODE_WAVE, AURA_MOUSE_MODE_REACTIVE, AURA_MOUSE_MODE_COMET, AURA_MOUSE_MODE_BATTERY }
@@ -185,7 +214,9 @@ static std::map<int,mouse_type> aura_mouse_devices =
{
AURA_ROG_STRIX_IMPACT_II_PID, // ROG Strix Impact II
{
255,
0,
0,
false,
1,
{ AURA_MOUSE_ZONE_LOGO, AURA_MOUSE_ZONE_SCROLL, AURA_MOUSE_ZONE_UNDERGLOW },
{ AURA_MOUSE_MODE_STATIC, AURA_MOUSE_MODE_BREATHING, AURA_MOUSE_MODE_SPECTRUM, AURA_MOUSE_MODE_REACTIVE }
@@ -194,7 +225,9 @@ static std::map<int,mouse_type> aura_mouse_devices =
{
AURA_TUF_M3_PID, // TUF M3
{
255,
0,
0,
false,
1,
{ AURA_MOUSE_ZONE_LOGO },
{ AURA_MOUSE_MODE_STATIC, AURA_MOUSE_MODE_BREATHING, AURA_MOUSE_MODE_SPECTRUM, AURA_MOUSE_MODE_REACTIVE }
@@ -203,8 +236,10 @@ static std::map<int,mouse_type> aura_mouse_devices =
{
AURA_TUF_M5_PID, // TUF M5
{
255,
1,
0,
0,
false,
2,
{ AURA_MOUSE_ZONE_LOGO },
{ AURA_MOUSE_MODE_STATIC, AURA_MOUSE_MODE_BREATHING, AURA_MOUSE_MODE_SPECTRUM, AURA_MOUSE_MODE_REACTIVE }
}
@@ -49,6 +49,7 @@
| OTHER |
\*-----------------------------------------------------------------*/
#define AURA_TERMINAL_PID 0x1889
#define AURA_ROG_THRONE_PID 0x18D9
#define AURA_ROG_THRONE_QI_PID 0x18C5
@@ -211,8 +212,8 @@ REGISTER_HID_DETECTOR_IP("ASUS ROG Chakram (Wireless)", DetectAsusAuraUS
REGISTER_HID_DETECTOR_IP("Asus ROG Chakram (Wired)", DetectAsusAuraUSBMice, AURA_USB_VID, AURA_ROG_CHAKRAM_WIRED_1_PID, 0, 0xFF01);
REGISTER_HID_DETECTOR_IP("Asus ROG Chakram (Wired)", DetectAsusAuraUSBMice, AURA_USB_VID, AURA_ROG_CHAKRAM_WIRED_2_PID, 0, 0xFF01);
REGISTER_HID_DETECTOR_IP("ASUS ROG Pugio", DetectAsusAuraUSBMice, AURA_USB_VID, AURA_ROG_PUGIO_PID, 2, 0xFF01);
REGISTER_HID_DETECTOR_IP("ASUS ROG Pugio II (Wired)", DetectAsusAuraUSBMice, AURA_USB_VID, AURA_ROG_PUGIO_II_WIRED_PID, 1, 0xFF01);
REGISTER_HID_DETECTOR_IP("ASUS ROG Pugio II (Wireless)", DetectAsusAuraUSBMice, AURA_USB_VID, AURA_ROG_PUGIO_II_WIRELESS_PID, 1, 0xFF01);
REGISTER_HID_DETECTOR_IP("ASUS ROG Pugio II (Wired)", DetectAsusAuraUSBMice, AURA_USB_VID, AURA_ROG_PUGIO_II_WIRED_PID, 0, 0xFF01);
REGISTER_HID_DETECTOR_IP("ASUS ROG Pugio II (Wireless)", DetectAsusAuraUSBMice, AURA_USB_VID, AURA_ROG_PUGIO_II_WIRELESS_PID, 0, 0xFF01);
REGISTER_HID_DETECTOR_IP("ASUS ROG Strix Impact II", DetectAsusAuraUSBMice, AURA_USB_VID, AURA_ROG_STRIX_IMPACT_II_PID, 1, 0xFF01);
REGISTER_HID_DETECTOR_IP("ASUS TUF Gaming M3", DetectAsusAuraUSBMice, AURA_USB_VID, AURA_TUF_M3_PID, 1, 0xFF01);
REGISTER_HID_DETECTOR_IP("ASUS TUF Gaming M5", DetectAsusAuraUSBMice, AURA_USB_VID, AURA_TUF_M5_PID, 1, 0xFF01);
@@ -221,4 +222,5 @@ REGISTER_HID_DETECTOR_IP("ASUS TUF Gaming M5", DetectAsusAuraUS
| OTHER |
\*-----------------------------------------------------------------*/
REGISTER_HID_DETECTOR ("ASUS ROG AURA Terminal", DetectAsusAuraUSBTerminal, AURA_USB_VID, AURA_TERMINAL_PID);
REGISTER_HID_DETECTOR_I ("ASUS ROG Throne", DetectAsusAuraUSBHeadsetStand, AURA_USB_VID, AURA_ROG_THRONE_PID, 0);
REGISTER_HID_DETECTOR_I ("ASUS ROG Throne QI", DetectAsusAuraUSBHeadsetStand, AURA_USB_VID, AURA_ROG_THRONE_QI_PID, 0);
@@ -17,6 +17,7 @@ RGBController_AuraHeadsetStand::RGBController_AuraHeadsetStand(AuraHeadsetStandC
vendor = "ASUS";
type = DEVICE_TYPE_HEADSET_STAND;
description = "ASUS Aura Headset Stand Device";
version = aura->GetVersion();
location = aura->GetDeviceLocation();
serial = aura->GetSerialString();
@@ -28,55 +29,70 @@ RGBController_AuraHeadsetStand::RGBController_AuraHeadsetStand(AuraHeadsetStandC
modes.push_back(Direct);
mode Static;
Static.name = "Static";
Static.value = AURA_HEADSET_STAND_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors_min = 1;
Static.colors_max = 1;
Static.name = "Static";
Static.value = AURA_HEADSET_STAND_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Static.brightness_min = AURA_HEADSETSTAND_BRIGHTNESS_MIN;
Static.brightness_max = AURA_HEADSETSTAND_BRIGHTNESS_MAX;
Static.brightness = AURA_HEADSETSTAND_BRIGHTNESS_DEFAULT;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors_min = 1;
Static.colors_max = 1;
Static.colors.resize(1);
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_HEADSET_STAND_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.speed_min = 0;
Breathing.speed_max = 255;
Breathing.speed = 127;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.name = "Breathing";
Breathing.value = AURA_HEADSET_STAND_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.speed_min = AURA_HEADSETSTAND_SPEED_MIN;
Breathing.speed_max = AURA_HEADSETSTAND_SPEED_MAX;
Breathing.speed = AURA_HEADSETSTAND_SPEED_DEFAULT;
Breathing.brightness_min = AURA_HEADSETSTAND_BRIGHTNESS_MIN;
Breathing.brightness_max = AURA_HEADSETSTAND_BRIGHTNESS_MAX;
Breathing.brightness = AURA_HEADSETSTAND_BRIGHTNESS_DEFAULT;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.colors.resize(1);
modes.push_back(Breathing);
mode Strobing;
Strobing.name = "Strobing";
Strobing.value = AURA_HEADSET_STAND_MODE_STROBING;
Strobing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Strobing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Strobing.colors_min = 1;
Strobing.colors_max = 1;
Strobing.name = "Flashing";
Strobing.value = AURA_HEADSET_STAND_MODE_STROBING;
Strobing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Strobing.brightness_min = AURA_HEADSETSTAND_BRIGHTNESS_MIN;
Strobing.brightness_max = AURA_HEADSETSTAND_BRIGHTNESS_MAX;
Strobing.brightness = AURA_HEADSETSTAND_BRIGHTNESS_DEFAULT;
Strobing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Strobing.colors_min = 1;
Strobing.colors_max = 1;
Strobing.colors.resize(1);
modes.push_back(Strobing);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = AURA_HEADSET_STAND_MODE_COLOR_CYCLE;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED;
SpectrumCycle.speed_min = 0;
SpectrumCycle.speed_max = 255;
SpectrumCycle.speed = 127;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = AURA_HEADSET_STAND_MODE_COLOR_CYCLE;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
SpectrumCycle.speed_min = AURA_HEADSETSTAND_SPEED_MIN;
SpectrumCycle.speed_max = AURA_HEADSETSTAND_SPEED_MAX;
SpectrumCycle.speed = AURA_HEADSETSTAND_SPEED_DEFAULT;
SpectrumCycle.brightness_min = AURA_HEADSETSTAND_BRIGHTNESS_MIN;
SpectrumCycle.brightness_max = AURA_HEADSETSTAND_BRIGHTNESS_MAX;
SpectrumCycle.brightness = AURA_HEADSETSTAND_BRIGHTNESS_DEFAULT;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(SpectrumCycle);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = AURA_HEADSET_STAND_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = 0;
Rainbow.speed_max = 255;
Rainbow.speed = 127;
Rainbow.name = "Rainbow Wave";
Rainbow.value = AURA_HEADSET_STAND_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Rainbow.speed_min = AURA_HEADSETSTAND_SPEED_MIN;
Rainbow.speed_max = AURA_HEADSETSTAND_SPEED_MAX;
Rainbow.speed = AURA_HEADSETSTAND_SPEED_DEFAULT;
Rainbow.brightness_min = AURA_HEADSETSTAND_BRIGHTNESS_MIN;
Rainbow.brightness_max = AURA_HEADSETSTAND_BRIGHTNESS_MAX;
Rainbow.brightness = AURA_HEADSETSTAND_BRIGHTNESS_DEFAULT;
modes.push_back(Rainbow);
SetupZones();
}
@@ -172,11 +188,17 @@ void RGBController_AuraHeadsetStand::DeviceUpdateMode()
red = RGBGetRValue(modes[active_mode].colors[0]);
grn = RGBGetGValue(modes[active_mode].colors[0]);
blu = RGBGetBValue(modes[active_mode].colors[0]);
aura->UpdateDevice(modes[active_mode].value, red, grn, blu, modes[active_mode].speed, false);
aura->UpdateDevice(modes[active_mode].value, red, grn, blu, modes[active_mode].speed, modes[active_mode].brightness);
break;
case 4:
case 5:
aura->UpdateDevice(modes[active_mode].value, red, grn, blu, modes[active_mode].speed, false);
aura->UpdateDevice(modes[active_mode].value, red, grn, blu, modes[active_mode].speed, modes[active_mode].brightness);
break;
}
}
void RGBController_AuraHeadsetStand::DeviceSaveMode()
{
DeviceUpdateMode();
aura->SaveMode();
}
@@ -11,6 +11,16 @@
#include "RGBController.h"
#include "AsusAuraHeadsetStandController.h"
enum
{
AURA_HEADSETSTAND_BRIGHTNESS_MIN = 0,
AURA_HEADSETSTAND_BRIGHTNESS_MAX = 4,
AURA_HEADSETSTAND_BRIGHTNESS_DEFAULT = 4,
AURA_HEADSETSTAND_SPEED_MIN = 0,
AURA_HEADSETSTAND_SPEED_MAX = 255,
AURA_HEADSETSTAND_SPEED_DEFAULT = 127,
};
class RGBController_AuraHeadsetStand : public RGBController
{
public:
@@ -27,6 +37,7 @@ public:
void SetCustomMode();
void DeviceUpdateMode();
void DeviceSaveMode();
private:
AuraHeadsetStandController* aura;
@@ -20,16 +20,20 @@ RGBController_AuraMouse::RGBController_AuraMouse(AuraMouseController* aura_ptr)
{
aura = aura_ptr;
uint16_t pid = aura->device_pid;
name = "ASUS Aura Mouse";
vendor = "ASUS";
type = DEVICE_TYPE_MOUSE;
description = "ASUS Aura Mouse Device";
version = aura->GetVersion(aura_mouse_devices[pid].wireless, aura_mouse_devices[pid].version_protocol);
location = aura->GetDeviceLocation();
serial = aura->GetSerialString();
uint16_t pid = aura->device_pid;
std::vector<uint8_t> mm = aura_mouse_devices[pid].mouse_modes;
int mode_value = 0;
for(std::vector<uint8_t>::iterator it = mm.begin(); it != mm.end(); it++)
{
switch(*it)
@@ -37,10 +41,13 @@ RGBController_AuraMouse::RGBController_AuraMouse(AuraMouseController* aura_ptr)
case AURA_MOUSE_MODE_STATIC:
{
mode Direct;
Direct.name = "Direct";
Direct.value = AURA_MOUSE_MODE_STATIC;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
Direct.name = "Direct";
Direct.value = mode_value;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_MANUAL_SAVE | MODE_FLAG_HAS_BRIGHTNESS;
Direct.brightness_min = AURA_MOUSE_BRIGHTNESS_MIN;
Direct.brightness_max = AURA_MOUSE_BRIGHTNESS_MAX;
Direct.brightness = AURA_MOUSE_BRIGHTNESS_DEFAULT;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
}
break;
@@ -48,10 +55,13 @@ RGBController_AuraMouse::RGBController_AuraMouse(AuraMouseController* aura_ptr)
case AURA_MOUSE_MODE_BREATHING:
{
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_MOUSE_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.color_mode = MODE_COLORS_PER_LED;
Breathing.name = "Breathing";
Breathing.value = mode_value;
Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_MANUAL_SAVE | MODE_FLAG_HAS_BRIGHTNESS;
Breathing.brightness_min = AURA_MOUSE_BRIGHTNESS_MIN;
Breathing.brightness_max = AURA_MOUSE_BRIGHTNESS_MAX;
Breathing.brightness = AURA_MOUSE_BRIGHTNESS_DEFAULT;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
}
break;
@@ -59,10 +69,13 @@ RGBController_AuraMouse::RGBController_AuraMouse(AuraMouseController* aura_ptr)
case AURA_MOUSE_MODE_SPECTRUM:
{
mode ColorCycle;
ColorCycle.name = "Spectrum Cycle";
ColorCycle.value = AURA_MOUSE_MODE_SPECTRUM;
ColorCycle.flags = 0;
ColorCycle.color_mode = MODE_COLORS_NONE;
ColorCycle.name = "Spectrum Cycle";
ColorCycle.value = mode_value;
ColorCycle.flags = MODE_FLAG_HAS_BRIGHTNESS;
ColorCycle.brightness_min = AURA_MOUSE_BRIGHTNESS_MIN;
ColorCycle.brightness_max = AURA_MOUSE_BRIGHTNESS_MAX;
ColorCycle.brightness = AURA_MOUSE_BRIGHTNESS_DEFAULT;
ColorCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(ColorCycle);
}
break;
@@ -70,14 +83,17 @@ RGBController_AuraMouse::RGBController_AuraMouse(AuraMouseController* aura_ptr)
case AURA_MOUSE_MODE_WAVE:
{
mode Wave;
Wave.name = "Wave";
Wave.value = AURA_MOUSE_MODE_WAVE;
Wave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
Wave.direction = 0;
Wave.speed_min = aura_mouse_devices[pid].speed_min;
Wave.speed_max = aura_mouse_devices[pid].speed_max;
Wave.speed = 128;
Wave.color_mode = MODE_COLORS_NONE;
Wave.name = "Rainbow Wave";
Wave.value = mode_value;
Wave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_MANUAL_SAVE | MODE_FLAG_HAS_BRIGHTNESS;
Wave.direction = 0;
Wave.speed_min = aura_mouse_devices[pid].speed_min;
Wave.speed_max = aura_mouse_devices[pid].speed_max;
Wave.speed = (aura_mouse_devices[pid].speed_min + aura_mouse_devices[pid].speed_max) / 2;
Wave.brightness_min = AURA_MOUSE_BRIGHTNESS_MIN;
Wave.brightness_max = AURA_MOUSE_BRIGHTNESS_MAX;
Wave.brightness = AURA_MOUSE_BRIGHTNESS_DEFAULT;
Wave.color_mode = MODE_COLORS_NONE;
modes.push_back(Wave);
}
break;
@@ -85,10 +101,13 @@ RGBController_AuraMouse::RGBController_AuraMouse(AuraMouseController* aura_ptr)
case AURA_MOUSE_MODE_REACTIVE:
{
mode Reactive;
Reactive.name = "Reactive";
Reactive.value = AURA_MOUSE_MODE_REACTIVE;
Reactive.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Reactive.color_mode = MODE_COLORS_PER_LED;
Reactive.name = "Reactive";
Reactive.value = mode_value;
Reactive.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_MANUAL_SAVE | MODE_FLAG_HAS_BRIGHTNESS;
Reactive.brightness_min = AURA_MOUSE_BRIGHTNESS_MIN;
Reactive.brightness_max = AURA_MOUSE_BRIGHTNESS_MAX;
Reactive.brightness = AURA_MOUSE_BRIGHTNESS_DEFAULT;
Reactive.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Reactive);
}
break;
@@ -96,13 +115,16 @@ RGBController_AuraMouse::RGBController_AuraMouse(AuraMouseController* aura_ptr)
case AURA_MOUSE_MODE_COMET:
{
mode Comet;
Comet.name = "Comet";
Comet.value = AURA_MOUSE_MODE_COMET;
Comet.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_DIRECTION_LR;
Comet.color_mode = MODE_COLORS_MODE_SPECIFIC;
Comet.direction = 0;
Comet.colors_min = 1;
Comet.colors_max = 1;
Comet.name = "Comet";
Comet.value = mode_value;
Comet.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_MANUAL_SAVE | MODE_FLAG_HAS_BRIGHTNESS;
Comet.brightness_min = AURA_MOUSE_BRIGHTNESS_MIN;
Comet.brightness_max = AURA_MOUSE_BRIGHTNESS_MAX;
Comet.brightness = AURA_MOUSE_BRIGHTNESS_DEFAULT;
Comet.color_mode = MODE_COLORS_MODE_SPECIFIC;
Comet.direction = 0;
Comet.colors_min = 1;
Comet.colors_max = 1;
Comet.colors.resize(1);
modes.push_back(Comet);
}
@@ -111,14 +133,18 @@ RGBController_AuraMouse::RGBController_AuraMouse(AuraMouseController* aura_ptr)
case AURA_MOUSE_MODE_BATTERY:
{
mode BatteryMode;
BatteryMode.name = "Battery";
BatteryMode.value = AURA_MOUSE_MODE_BATTERY;
BatteryMode.flags = 0;
BatteryMode.color_mode = MODE_COLORS_NONE;
BatteryMode.name = "Battery";
BatteryMode.value = mode_value;
BatteryMode.flags = MODE_FLAG_MANUAL_SAVE | MODE_FLAG_HAS_BRIGHTNESS;
BatteryMode.brightness_min = AURA_MOUSE_BRIGHTNESS_MIN;
BatteryMode.brightness_max = AURA_MOUSE_BRIGHTNESS_MAX;
BatteryMode.brightness = AURA_MOUSE_BRIGHTNESS_DEFAULT;
BatteryMode.color_mode = MODE_COLORS_NONE;
modes.push_back(BatteryMode);
}
break;
}
mode_value++;
}
SetupZones();
@@ -182,7 +208,7 @@ void RGBController_AuraMouse::UpdateSingleLED(int led)
uint8_t grn = RGBGetGValue(colors[led]);
uint8_t blu = RGBGetBValue(colors[led]);
aura->SendUpdate(leds[led].value, active_mode, red, grn, blu, 0, false, 0);
aura->SendUpdate(leds[led].value, modes[active_mode].value, red, grn, blu, 0, false, 0, modes[active_mode].brightness);
}
void RGBController_AuraMouse::SetCustomMode()
@@ -209,7 +235,12 @@ void RGBController_AuraMouse::DeviceUpdateMode()
blu = RGBGetBValue(modes[active_mode].colors[0]);
}
aura->SendUpdate(AURA_MOUSE_ZONE_ALL, active_mode, red, grn, blu, modes[active_mode].direction, modes[active_mode].color_mode == MODE_COLORS_RANDOM, modes[active_mode].speed);
aura->SaveMode();
aura->SendUpdate(AURA_MOUSE_ZONE_ALL, modes[active_mode].value, red, grn, blu, modes[active_mode].direction, modes[active_mode].color_mode == MODE_COLORS_RANDOM, modes[active_mode].speed, modes[active_mode].brightness);
}
}
void RGBController_AuraMouse::DeviceSaveMode()
{
DeviceUpdateMode();
aura->SaveMode();
}
@@ -11,6 +11,12 @@
#include "RGBController.h"
#include "AsusAuraMouseController.h"
enum {
AURA_MOUSE_BRIGHTNESS_MIN = 0,
AURA_MOUSE_BRIGHTNESS_MAX = 4,
AURA_MOUSE_BRIGHTNESS_DEFAULT = 4
};
class RGBController_AuraMouse : public RGBController
{
public:
@@ -27,6 +33,7 @@ public:
void SetCustomMode();
void DeviceUpdateMode();
void DeviceSaveMode();
private:
AuraMouseController* aura;
@@ -16,7 +16,6 @@ static void DetectAsusTUFLaptopWMIControllers(std::vector<RGBController*>&)
// For now, checking for "TUF Gaming" should suffice
Wmi wmi;
wmi.init();
std::vector<QueryObj> systemProduct;
if (wmi.query("SELECT * FROM Win32_ComputerSystemProduct", systemProduct))
@@ -8,17 +8,8 @@
\*-------------------------------------------------------------------*/
#include "CMARGBcontroller.h"
#include <cstring>
static unsigned char argb_colour_index_data[2][2][2] =
{ //B0 B1
{ { 0x00, 0x03 }, //G0 R0
{ 0x02, 0x06 }, }, //G1 R0
{ { 0x01, 0x05 }, //G0 R1
{ 0x04, 0x07 }, } //G1 R1
};
CMARGBController::CMARGBController(hid_device* dev_handle, char *_path, unsigned char _zone_idx)
CMARGBController::CMARGBController(hid_device* dev_handle, char *_path, unsigned char _zone_idx, std::shared_ptr<std::mutex> cm_mutex)
{
const int szTemp = 256;
wchar_t tmpName[szTemp];
@@ -26,6 +17,7 @@ CMARGBController::CMARGBController(hid_device* dev_handle, char *_path, unsigned
dev = dev_handle;
location = _path;
zone_index = _zone_idx;
mutex_ptr = cm_mutex;
hid_get_manufacturer_string(dev, tmpName, szTemp);
std::wstring wName = std::wstring(tmpName);
@@ -66,6 +58,12 @@ void CMARGBController::GetStatus()
rgb_offset = 1;
}
/*---------------------------------------------*\
| Guard the writes to the controller until the |
| for loop has completed to avoid collisons |
\*---------------------------------------------*/
std::lock_guard<std::mutex> guard(*mutex_ptr);
/*---------------------------------------------------------*\
| If this is the group then just return the first status |
\*---------------------------------------------------------*/
@@ -132,38 +130,6 @@ bool CMARGBController::GetRandomColours()
return bool_random;
}
unsigned int CMARGBController::GetLargestColour(unsigned int red, unsigned int green, unsigned int blue)
{
unsigned int largest;
if ( red > green )
{
( red > blue ) ? largest = red : largest = blue;
}
else
{
( green > blue ) ? largest = green : largest = blue;
}
return (largest == 0) ? 1 : largest;
}
unsigned char CMARGBController::GetColourIndex(unsigned char red, unsigned char green, unsigned char blue)
{
/*---------------------------------------------------------------------------------------------------------*\
| The Cooler Master ARGB controller V0008 uses a limited colour pallette referenced by an index |
| Starting at 0x00 Random, 0x01 Red, 0x02 Green, 0x03 Blue, 0x04 Yellow, 0x05 Purple, 0x06 Cyan, 0x07 White |
| The index can be calculated by normalising the input colour, rounding those values |
| and using them as the indicies of a 3d array containing the correct index |
\*---------------------------------------------------------------------------------------------------------*/
unsigned int divisor = GetLargestColour( red, green, blue);
unsigned int r = round( red / divisor );
unsigned int g = round( green / divisor );
unsigned int b = round( blue / divisor );
unsigned char idx = argb_colour_index_data[r][g][b];
return idx;
}
void CMARGBController::SetLedCount(int zone, int led_count)
{
unsigned char buffer[CM_ARGB_PACKET_SIZE] = { 0x00, 0x80, 0x0D, 0x02 };
@@ -173,18 +139,24 @@ void CMARGBController::SetLedCount(int zone, int led_count)
buffer[CM_ARGB_MODE_BYTE] = led_count;
buffer[CM_ARGB_COLOUR_INDEX_BYTE] = (0x0F - led_count > 0) ? 0x0F - led_count : 0x01;
/*---------------------------------------------*\
| Guard the writes to the controller until the |
| for loop has completed to avoid collisons |
\*---------------------------------------------*/
std::lock_guard<std::mutex> guard(*mutex_ptr);
hid_write(dev, buffer, buffer_size);
}
void CMARGBController::SetMode(unsigned char mode, unsigned char speed, RGBColor colour, bool random_colours)
void CMARGBController::SetMode(uint8_t mode, uint8_t speed, uint8_t brightness, RGBColor colour, bool random_colours)
{
bool needs_update = !( (current_mode == mode) && (current_speed == speed) && (current_brightness == 0xFF) && (ToRGBColor(current_red, current_green, current_blue) == colour));
bool needs_update = !( (current_mode == mode) && (current_speed == speed) && (current_brightness == brightness) && (ToRGBColor(current_red, current_green, current_blue) == colour));
if (needs_update)
{
current_mode = mode;
current_speed = speed;
current_brightness = 0xFF;
current_brightness = brightness;
current_red = RGBGetRValue(colour);
current_green = RGBGetGValue(colour);
current_blue = RGBGetBValue(colour);
@@ -197,9 +169,9 @@ void CMARGBController::SetMode(unsigned char mode, unsigned char speed, RGBColor
void CMARGBController::SetLedsDirect(RGBColor *led_colours, unsigned int led_count)
{
const unsigned char buffer_size = CM_ARGB_PACKET_SIZE;
unsigned char buffer[buffer_size] = { 0x00, 0x10, 0x02 };
unsigned char buffer[buffer_size] = { 0x00, 0x00, 0x07, 0x02 };
unsigned char packet_count = 0;
std::vector<unsigned char> colours;
std::vector<uint8_t> colours;
/*---------------------------------------------*\
| Set up the RGB triplets to send |
@@ -213,11 +185,17 @@ void CMARGBController::SetLedsDirect(RGBColor *led_colours, unsigned int led_cou
colours.push_back( RGBGetBValue(colour) );
}
buffer[CM_ARGB_ZONE_BYTE] = argb_header_data[zone_index].header;
buffer[CM_ARGB_MODE_BYTE] = led_count;
unsigned char buffer_idx = CM_ARGB_MODE_BYTE + 1;
buffer[CM_ARGB_FUNCTION_BYTE] = zone_index - 1;
buffer[CM_ARGB_ZONE_BYTE] = led_count;
unsigned char buffer_idx = CM_ARGB_MODE_BYTE;
for(std::vector<unsigned char>::iterator it = colours.begin(); it != colours.end(); buffer_idx = 0)
/*---------------------------------------------*\
| Guard the writes to the controller until the |
| for loop has completed to avoid collisons |
\*---------------------------------------------*/
std::lock_guard<std::mutex> guard(*mutex_ptr);
for(std::vector<unsigned char>::iterator it = colours.begin(); it != colours.end(); buffer_idx = CM_ARGB_COMMAND_BYTE)
{
/*-----------------------------------------------------------------*\
| Fill the write buffer till its full or the colour buffer is empty |
@@ -230,8 +208,12 @@ void CMARGBController::SetLedsDirect(RGBColor *led_colours, unsigned int led_cou
it++;
}
if(it == colours.end())
{
buffer[CM_ARGB_REPORT_BYTE] += 0x80;
}
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
/*-----------------------------------------------------------------*\
| Reset the write buffer |
@@ -239,21 +221,15 @@ void CMARGBController::SetLedsDirect(RGBColor *led_colours, unsigned int led_cou
memset(buffer, 0x00, buffer_size );
packet_count++;
}
buffer[CM_ARGB_REPORT_BYTE] = 0x82;
/*buffer[CM_ARGB_COMMAND_BYTE] = 0x62;
buffer[CM_ARGB_FUNCTION_BYTE] = 0x00;
buffer[CM_ARGB_ZONE_BYTE] = 0x73;
buffer[CM_ARGB_MODE_BYTE] = 0x00;
buffer[CM_ARGB_COLOUR_INDEX_BYTE] = 0x33;
buffer[CM_ARGB_SPEED_BYTE] = 0x1B;*/
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
}
void CMARGBController::SendUpdate()
{
/*---------------------------------------------*\
| Guard the writes to the controller |
\*---------------------------------------------*/
std::lock_guard<std::mutex> guard(*mutex_ptr);
unsigned char buffer[CM_ARGB_PACKET_SIZE] = { 0x00 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
bool boolARGB_header = argb_header_data[zone_index].digital;
@@ -262,22 +238,29 @@ void CMARGBController::SendUpdate()
unsigned char function = boolPassthru ? (boolARGB_header ? 0x02 : 0x04) : (boolARGB_header ? 0x01 : 0x03);
buffer[CM_ARGB_REPORT_BYTE] = 0x80;
buffer[CM_ARGB_COMMAND_BYTE] = 0x01;
buffer[CM_ARGB_FUNCTION_BYTE] = boolDirect ? 0x01 : function;
if(boolDirect)
{
buffer[CM_ARGB_FUNCTION_BYTE] = 0x01;
buffer[CM_ARGB_ZONE_BYTE] = 0x02;
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
/*-----------------------------------------------------------------*\
| Direct mode is now set up and no other mode packet is required |
\*-----------------------------------------------------------------*/
return;
}
buffer[CM_ARGB_FUNCTION_BYTE] = function;
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
/*-----------------------------------------------------------------*\
| Direct mode is now set up and no other mode packet is required |
\*-----------------------------------------------------------------*/
if(boolDirect)
{
return;
}
if(boolARGB_header)
{
buffer[CM_ARGB_COMMAND_BYTE] = 0x0b; //ARGB sends 0x0b (1011) RGB sends 0x04 (0100)
buffer[CM_ARGB_COMMAND_BYTE] = 0x0B; //ARGB sends 0x0B (1011) RGB sends 0x04 (0100)
buffer[CM_ARGB_FUNCTION_BYTE] = (false) ? 0x01 : 0x02; //This controls direct mode TODO
buffer[CM_ARGB_ZONE_BYTE] = argb_header_data[zone_index].header;
buffer[CM_ARGB_MODE_BYTE] = current_mode;
@@ -287,9 +270,6 @@ void CMARGBController::SendUpdate()
buffer[CM_ARGB_RED_BYTE] = current_red;
buffer[CM_ARGB_GREEN_BYTE] = current_green;
buffer[CM_ARGB_BLUE_BYTE] = current_blue;
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
}
else
{
@@ -301,8 +281,8 @@ void CMARGBController::SendUpdate()
buffer[CM_ARGB_RED_BYTE + CM_RGB_OFFSET] = current_red;
buffer[CM_ARGB_GREEN_BYTE + CM_RGB_OFFSET] = current_green;
buffer[CM_ARGB_BLUE_BYTE + CM_RGB_OFFSET] = current_blue;
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
}
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
}
@@ -10,8 +10,9 @@
\*-------------------------------------------------------------------*/
#include <string>
#include <cstring>
#include <array>
#include <cmath> //Needed by round()
#include <memory>
#include <hidapi/hidapi.h>
#include "RGBController.h" //Needed to set the direct mode
@@ -25,6 +26,10 @@
#define CM_RGB_OFFSET -2
#define HID_MAX_STR 255
#define CM_ARGB_BRIGHTNESS_MAX 255
#define CM_ARGB_FW0023 std::string("A202011171238")
#define CM_ARGB_FW0028 std::string("A202105291658")
enum
{
CM_ARGB_REPORT_BYTE = 1,
@@ -48,14 +53,14 @@ struct argb_headers
unsigned int count;
};
static argb_headers argb_header_data[6] =
static argb_headers argb_header_data[] =
{
{ "RGB Header", 0xFE, false, 1 },
{ "Digital ARGB1", 0x01, true, 12 },
{ "Digital ARGB2", 0x02, true, 12 },
{ "Digital ARGB3", 0x04, true, 12 },
{ "Digital ARGB4", 0x08, true, 12 },
{ "All Digital ARGB", 0xFF, true, 12 }
//{ "All Digital ARGB", 0xFF, true, 12 }
};
enum
@@ -96,7 +101,7 @@ enum
class CMARGBController
{
public:
CMARGBController(hid_device* dev_handle, char *_path, unsigned char _zone_idx);
CMARGBController(hid_device* dev_handle, char *_path, unsigned char _zone_idx, std::shared_ptr<std::mutex> cm_mutex);
~CMARGBController();
std::string GetDeviceName();
@@ -111,27 +116,26 @@ public:
unsigned char GetLedSpeed();
bool GetRandomColours();
void SetLedCount(int zone, int led_count);
void SetMode(unsigned char mode, unsigned char speed, RGBColor colour, bool random_colours);
void SetMode(uint8_t mode, uint8_t speed, uint8_t brightness, RGBColor colour, bool random_colours);
void SetLedsDirect(RGBColor * led_colours, unsigned int led_count);
private:
std::string device_name;
std::string serial;
std::string location;
hid_device* dev;
std::string device_name;
std::string serial;
std::string location;
hid_device* dev;
std::shared_ptr<std::mutex> mutex_ptr;
unsigned char zone_index;
unsigned char current_mode;
unsigned char current_speed;
unsigned char zone_index;
unsigned char current_mode;
unsigned char current_speed;
unsigned char current_red;
unsigned char current_green;
unsigned char current_blue;
unsigned char current_brightness;
bool bool_random;
unsigned char current_red;
unsigned char current_green;
unsigned char current_blue;
unsigned char current_brightness;
bool bool_random;
unsigned int GetLargestColour(unsigned int red, unsigned int green, unsigned int blue);
unsigned char GetColourIndex(unsigned char red, unsigned char green, unsigned char blue);
void GetStatus();
void SendUpdate();
};
@@ -12,24 +12,44 @@
CMMKController::CMMKController(hid_device* dev, hid_device_info* dev_info)
{
location = dev_info->path;
location = dev_info->path;
const int szTemp = 256;
const int szTemp = 256;
wchar_t tmpName[szTemp];
hid_get_manufacturer_string(dev, tmpName, szTemp);
std::wstring wName = std::wstring(tmpName);
device_name = std::string(wName.begin(), wName.end());
std::wstring wName = std::wstring(tmpName);
vendor_name = std::string(wName.begin(), wName.end());
hid_get_product_string(dev, tmpName, szTemp);
wName = std::wstring(tmpName);
device_name.append(" ").append(std::string(wName.begin(), wName.end()));
device_name = std::string(wName.begin(), wName.end());
cmmk_attach_path(&cmmk_handle, dev_info->path, dev_info->product_id, -1);
char buf[32] = {0};
cmmk_get_firmware_version(&cmmk_handle, buf, 32);
/*--------------------------------------------------------------*\
| Adjust the row count for keyboards without the front light bar |
| Adjust the column count for TKL keyboards (i.e. x30 vs x50) |
\*--------------------------------------------------------------*/
enum cmmk_product_type kb_type = cmmk_get_device_model(&cmmk_handle);
row_count = (kb_type == CMMK_PRODUCT_MASTERKEYS_MK750) ? CMMK_ROWS_MAX : CMMK_ROWS_MAX - 1;
switch(kb_type)
{
case CMMK_PRODUCT_MASTERKEYS_PRO_S:
case CMMK_PRODUCT_MASTERKEYS_SK630:
column_count = CMMK_COLS_MAX - 4;
break;
case CMMK_PRODUCT_MASTERKEYS_PRO_L:
case CMMK_PRODUCT_MASTERKEYS_MK750:
case CMMK_PRODUCT_MASTERKEYS_SK650:
default:
column_count = CMMK_COLS_MAX;
}
firmware_version = buf;
}
@@ -43,6 +63,11 @@ std::string CMMKController::GetDeviceName()
return device_name;
}
std::string CMMKController::GetDeviceVendor()
{
return vendor_name;
}
std::string CMMKController::GetLocation()
{
return location;
@@ -53,6 +78,16 @@ std::string CMMKController::GetFirmwareVersion()
return firmware_version;
}
uint8_t CMMKController::GetRowCount()
{
return row_count;
}
uint8_t CMMKController::GetColumnCount()
{
return column_count;
}
void CMMKController::SetFirmwareControl()
{
ActivateMode(CMMK_FIRMWARE);
@@ -20,8 +20,11 @@ public:
~CMMKController();
std::string GetDeviceName();
std::string GetDeviceVendor();
std::string GetLocation();
std::string GetFirmwareVersion();
uint8_t GetRowCount();
uint8_t GetColumnCount();
void SetFirmwareControl();
void SetManualControl();
@@ -51,8 +54,11 @@ private:
int current_effect = -1;
std::string device_name;
std::string vendor_name;
std::string location;
std::string firmware_version;
uint8_t row_count;
uint8_t column_count;
mutable struct cmmk cmmk_handle;
};
@@ -58,13 +58,20 @@ void CMMM711Controller::GetColourStatus()
void CMMM711Controller::GetCustomStatus()
{
uint8_t buffer[CM_MM711_PACKET_SIZE] = { 0x00, 0x52, 0xA8 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
int read_size = CM_MM711_PACKET_SIZE - 1;
int result = 0;
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_MM711_INTERRUPT_TIMEOUT);
hid_write(dev, buffer, CM_MM711_PACKET_SIZE);
do
{
result = hid_read_timeout(dev, buffer, read_size, CM_MM711_INTERRUPT_TIMEOUT);
}while(buffer[1] != 0xA8 && result == read_size);
wheel_colour = ToRGBColor(buffer[4], buffer[5], buffer[6]);
logo_colour = ToRGBColor(buffer[7], buffer[8], buffer[9]);
if(result == read_size)
{
wheel_colour = ToRGBColor(buffer[4], buffer[5], buffer[6]);
logo_colour = ToRGBColor(buffer[7], buffer[8], buffer[9]);
}
}
void CMMM711Controller::GetModeStatus()
@@ -140,8 +147,9 @@ void CMMM711Controller::SetLedsDirect(RGBColor wheel_colour, RGBColor logo_colou
buffer[CM_MM711_BRIGHTNESS_BYTE] = RGBGetBValue(logo_colour);
hid_write(dev, buffer, CM_MM711_PACKET_SIZE);
hid_read_timeout(dev, buffer, CM_MM711_PACKET_SIZE, CM_MM711_INTERRUPT_TIMEOUT);
SendApplyPacket(0xB0); //Apply custom mode
//SendApplyPacket(0xB0); //Apply custom mode
}
void CMMM711Controller::SendUpdate(uint8_t mode, uint8_t speed, RGBColor colour, uint8_t brightness)
@@ -159,6 +167,7 @@ void CMMM711Controller::SendUpdate(uint8_t mode, uint8_t speed, RGBColor colour,
buffer[CM_MM711_BLUE_BYTE] = RGBGetBValue(colour);
hid_write(dev, buffer, CM_MM711_PACKET_SIZE);
hid_read_timeout(dev, buffer, CM_MM711_PACKET_SIZE, CM_MM711_INTERRUPT_TIMEOUT);
SendApplyPacket(mode);
}
@@ -168,6 +177,7 @@ void CMMM711Controller::SendInitPacket()
unsigned char buffer[CM_MM711_PACKET_SIZE] = { 0x00, 0x41, 0x80 };
hid_write(dev, buffer, CM_MM711_PACKET_SIZE);
hid_read_timeout(dev, buffer, CM_MM711_PACKET_SIZE, CM_MM711_INTERRUPT_TIMEOUT);
}
void CMMM711Controller::SendApplyPacket(uint8_t mode)
@@ -177,4 +187,13 @@ void CMMM711Controller::SendApplyPacket(uint8_t mode)
buffer[CM_MM711_MODE_BYTE] = mode;
hid_write(dev, buffer, CM_MM711_PACKET_SIZE);
hid_read_timeout(dev, buffer, CM_MM711_PACKET_SIZE, CM_MM711_INTERRUPT_TIMEOUT);
}
void CMMM711Controller::SendSavePacket()
{
unsigned char buffer[CM_MM711_PACKET_SIZE] = { 0x00, 0x50, 0x55 };
hid_write(dev, buffer, CM_MM711_PACKET_SIZE);
hid_read_timeout(dev, buffer, CM_MM711_PACKET_SIZE, CM_MM711_INTERRUPT_TIMEOUT);
}
@@ -76,6 +76,7 @@ public:
void SendUpdate(uint8_t mode, uint8_t speed, RGBColor colour, uint8_t brightness);
void SetLedsDirect(RGBColor wheel_colour, RGBColor logo_colour);
void SendSavePacket();
private:
std::string device_name;
std::string serial;
@@ -19,13 +19,14 @@
#define COOLERMASTER_VID 0x2516
#define COOLERMASTER_MM711_PID 0x0101
#define COOLERMASTER_MM720_PID 0x0141
#define COOLERMASTER_MP750_XL_PID 0x0109
#define COOLERMASTER_MP750_MEDIUM_PID 0x0105
#define COOLERMASTER_ARGB_PID 0x1011
#define COOLERMASTER_SMALL_ARGB_PID 0x1000
#define COOLERMASTER_RGB_PID 0x004F
#define COOLERMASTER_RADEON_6000_PID 0x014D
#define COOLERMASTER_MASTERKEYS_PRO_L_PID CMMK_USB_MASTERKEYS_MK750
#define COOLERMASTER_MASTERKEYS_PRO_L_PID CMMK_USB_MASTERKEYS_PRO_L
#define COOLERMASTER_MASTERKEYS_PRO_L_WHITE_PID CMMK_USB_MASTERKEYS_PRO_L_WHITE
#define COOLERMASTER_MASTERKEYS_PRO_S_PID CMMK_USB_MASTERKEYS_PRO_S
#define COOLERMASTER_MASTERKEYS_MK750_PID CMMK_USB_MASTERKEYS_MK750
@@ -45,9 +46,15 @@ void DetectCoolerMasterARGB(hid_device_info* info, const std::string&)
hid_device* dev = hid_open_path(info->path);
if(dev)
{
/*-------------------------------------------------*\
| Create mutex to prevent the controllers sharing a |
| receiver from interfering with each other |
\*-------------------------------------------------*/
std::shared_ptr<std::mutex> cm_mutex = std::make_shared<std::mutex>();
for(std::size_t i = 0; i < CM_ARGB_HEADER_DATA_SIZE; i++)
{
CMARGBController* controller = new CMARGBController(dev, info->path, i);
CMARGBController* controller = new CMARGBController(dev, info->path, i, cm_mutex);
RGBController_CMARGBController* rgb_controller = new RGBController_CMARGBController(controller);
// Constructor sets the name
ResourceManager::get()->RegisterRGBController(rgb_controller);
@@ -129,6 +136,7 @@ void DetectCoolerMasterSmallARGB(hid_device_info* info, const std::string&)
}
REGISTER_HID_DETECTOR_IPU("Cooler Master MM711", DetectCoolerMasterMouse, COOLERMASTER_VID, COOLERMASTER_MM711_PID, 1, 0xFF00, 1);
REGISTER_HID_DETECTOR_IPU("Cooler Master MM720", DetectCoolerMasterMouse, COOLERMASTER_VID, COOLERMASTER_MM720_PID, 1, 0xFF00, 1);
REGISTER_HID_DETECTOR_PU ("Cooler Master MP750 XL", DetectCoolerMasterMousemats, COOLERMASTER_VID, COOLERMASTER_MP750_XL_PID, 0xFF00, 1);
REGISTER_HID_DETECTOR_PU ("Cooler Master MP750 Medium", DetectCoolerMasterMousemats, COOLERMASTER_VID, COOLERMASTER_MP750_MEDIUM_PID, 0xFF00, 1);
REGISTER_HID_DETECTOR_IPU("Cooler Master MasterKeys Pro L", DetectCoolerMasterKeyboards, COOLERMASTER_VID, COOLERMASTER_MASTERKEYS_PRO_L_PID, 1, 0xFF00, 1);
@@ -11,206 +11,245 @@
RGBController_CMARGBController::RGBController_CMARGBController(CMARGBController *cmargb_ptr)
{
cmargb = cmargb_ptr;
unsigned char speed = cmargb->GetLedSpeed();
cmargb = cmargb_ptr;
unsigned char speed = cmargb->GetLedSpeed();
name = argb_header_data[cmargb->GetZoneIndex()].name;
vendor = "Cooler Master";
type = DEVICE_TYPE_LEDSTRIP;
description = cmargb->GetDeviceName();
version = "2.0 for FW0023";
serial = cmargb->GetSerial();
location = cmargb->GetLocation();
name = argb_header_data[cmargb->GetZoneIndex()].name;
vendor = "Cooler Master";
type = DEVICE_TYPE_LEDSTRIP;
description = cmargb->GetDeviceName();
version = "3.0 for FW0028";
serial = cmargb->GetSerial();
location = cmargb->GetLocation();
if(argb_header_data[cmargb->GetZoneIndex()].digital)
{
mode Off;
Off.name = "Turn Off";
Off.value = CM_ARGB_MODE_OFF;
Off.color_mode = MODE_COLORS_NONE;
Off.name = "Turn Off";
Off.value = CM_ARGB_MODE_OFF;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Reload;
Reload.name = "Reload";
Reload.value = CM_ARGB_MODE_RELOAD;
Reload.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Reload.colors_min = 1;
Reload.colors_max = 1;
Reload.name = "Reload";
Reload.value = CM_ARGB_MODE_RELOAD;
Reload.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Reload.colors_min = 1;
Reload.colors_max = 1;
Reload.colors.resize(Reload.colors_max);
Reload.speed_min = CM_ARGB_SPEED_SLOWEST;
Reload.speed_max = CM_ARGB_SPEED_FASTEST;
Reload.color_mode = MODE_COLORS_MODE_SPECIFIC;
Reload.speed = speed;
Reload.brightness_min = 0;
Reload.brightness_max = CM_ARGB_BRIGHTNESS_MAX;
Reload.brightness = CM_ARGB_BRIGHTNESS_MAX;
Reload.speed_min = CM_ARGB_SPEED_SLOWEST;
Reload.speed_max = CM_ARGB_SPEED_FASTEST;
Reload.color_mode = MODE_COLORS_MODE_SPECIFIC;
Reload.speed = speed;
modes.push_back(Reload);
mode Recoil;
Recoil.name = "Recoil";
Recoil.value = CM_ARGB_MODE_RECOIL;
Recoil.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Recoil.colors_min = 1;
Recoil.colors_max = 1;
Recoil.name = "Recoil";
Recoil.value = CM_ARGB_MODE_RECOIL;
Recoil.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Recoil.colors_min = 1;
Recoil.colors_max = 1;
Recoil.colors.resize(Recoil.colors_max);
Recoil.speed_min = CM_ARGB_SPEED_SLOWEST;
Recoil.speed_max = CM_ARGB_SPEED_FASTEST;
Recoil.color_mode = MODE_COLORS_MODE_SPECIFIC;
Recoil.speed = speed;
Recoil.brightness_min = 0;
Recoil.brightness_max = CM_ARGB_BRIGHTNESS_MAX;
Recoil.brightness = CM_ARGB_BRIGHTNESS_MAX;
Recoil.speed_min = CM_ARGB_SPEED_SLOWEST;
Recoil.speed_max = CM_ARGB_SPEED_FASTEST;
Recoil.color_mode = MODE_COLORS_MODE_SPECIFIC;
Recoil.speed = speed;
modes.push_back(Recoil);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = CM_ARGB_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.name = "Breathing";
Breathing.value = CM_ARGB_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.colors.resize(Breathing.colors_max);
Breathing.speed_min = CM_ARGB_SPEED_SLOWEST;
Breathing.speed_max = CM_ARGB_SPEED_FASTEST;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.speed = speed;
Breathing.brightness_min = 0;
Breathing.brightness_max = CM_ARGB_BRIGHTNESS_MAX;
Breathing.brightness = CM_ARGB_BRIGHTNESS_MAX;
Breathing.speed_min = CM_ARGB_SPEED_SLOWEST;
Breathing.speed_max = CM_ARGB_SPEED_FASTEST;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.speed = speed;
modes.push_back(Breathing);
mode Refill;
Refill.name = "Refill";
Refill.value = CM_ARGB_MODE_REFILL;
Refill.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Refill.colors_min = 1;
Refill.colors_max = 1;
Refill.name = "Refill";
Refill.value = CM_ARGB_MODE_REFILL;
Refill.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Refill.colors_min = 1;
Refill.colors_max = 1;
Refill.colors.resize(Refill.colors_max);
Refill.speed_min = CM_ARGB_SPEED_SLOWEST;
Refill.speed_max = CM_ARGB_SPEED_FASTEST;
Refill.color_mode = MODE_COLORS_MODE_SPECIFIC;
Refill.speed = speed;
Refill.brightness_min = 0;
Refill.brightness_max = CM_ARGB_BRIGHTNESS_MAX;
Refill.brightness = CM_ARGB_BRIGHTNESS_MAX;
Refill.speed_min = CM_ARGB_SPEED_SLOWEST;
Refill.speed_max = CM_ARGB_SPEED_FASTEST;
Refill.color_mode = MODE_COLORS_MODE_SPECIFIC;
Refill.speed = speed;
modes.push_back(Refill);
mode Demo;
Demo.name = "Demo";
Demo.value = CM_ARGB_MODE_DEMO;
Demo.flags = MODE_FLAG_HAS_SPEED;
Demo.speed_min = CM_ARGB_SPEED_SLOWEST;
Demo.speed_max = CM_ARGB_SPEED_FASTEST;
Demo.color_mode = MODE_COLORS_NONE;
Demo.speed = speed;
Demo.name = "Demo";
Demo.value = CM_ARGB_MODE_DEMO;
Demo.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Demo.brightness_min = 0;
Demo.brightness_max = CM_ARGB_BRIGHTNESS_MAX;
Demo.brightness = CM_ARGB_BRIGHTNESS_MAX;
Demo.speed_min = CM_ARGB_SPEED_SLOWEST;
Demo.speed_max = CM_ARGB_SPEED_FASTEST;
Demo.color_mode = MODE_COLORS_NONE;
Demo.speed = speed;
modes.push_back(Demo);
mode Spectrum;
Spectrum.name = "Spectrum";
Spectrum.value = CM_ARGB_MODE_SPECTRUM;
Spectrum.flags = MODE_FLAG_HAS_SPEED;
Spectrum.speed_min = CM_ARGB_SPEED_SLOWEST;
Spectrum.speed_max = CM_ARGB_SPEED_FASTEST;
Spectrum.color_mode = MODE_COLORS_NONE;
Spectrum.speed = speed;
Spectrum.name = "Spectrum";
Spectrum.value = CM_ARGB_MODE_SPECTRUM;
Spectrum.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Spectrum.brightness_min = 0;
Spectrum.brightness_max = CM_ARGB_BRIGHTNESS_MAX;
Spectrum.brightness = CM_ARGB_BRIGHTNESS_MAX;
Spectrum.speed_min = CM_ARGB_SPEED_SLOWEST;
Spectrum.speed_max = CM_ARGB_SPEED_FASTEST;
Spectrum.color_mode = MODE_COLORS_NONE;
Spectrum.speed = speed;
modes.push_back(Spectrum);
mode FillFlow;
FillFlow.name = "Fill Flow";
FillFlow.value = CM_ARGB_MODE_FILLFLOW;
FillFlow.flags = MODE_FLAG_HAS_SPEED;
FillFlow.speed_min = CM_ARGB_SPEED_SLOWEST;
FillFlow.speed_max = CM_ARGB_SPEED_FASTEST;
FillFlow.color_mode = MODE_COLORS_NONE;
FillFlow.speed = speed;
FillFlow.name = "Fill Flow";
FillFlow.value = CM_ARGB_MODE_FILLFLOW;
FillFlow.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
FillFlow.brightness_min = 0;
FillFlow.brightness_max = CM_ARGB_BRIGHTNESS_MAX;
FillFlow.brightness = CM_ARGB_BRIGHTNESS_MAX;
FillFlow.speed_min = CM_ARGB_SPEED_SLOWEST;
FillFlow.speed_max = CM_ARGB_SPEED_FASTEST;
FillFlow.color_mode = MODE_COLORS_NONE;
FillFlow.speed = speed;
modes.push_back(FillFlow);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = CM_ARGB_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = CM_ARGB_SPEED_SLOWEST;
Rainbow.speed_max = CM_ARGB_SPEED_FASTEST;
Rainbow.color_mode = MODE_COLORS_NONE;
Rainbow.speed = speed;
Rainbow.name = "Rainbow";
Rainbow.value = CM_ARGB_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Rainbow.brightness_min = 0;
Rainbow.brightness_max = CM_ARGB_BRIGHTNESS_MAX;
Rainbow.brightness = CM_ARGB_BRIGHTNESS_MAX;
Rainbow.speed_min = CM_ARGB_SPEED_SLOWEST;
Rainbow.speed_max = CM_ARGB_SPEED_FASTEST;
Rainbow.color_mode = MODE_COLORS_NONE;
Rainbow.speed = speed;
modes.push_back(Rainbow);
mode Static;
Static.name = "Static";
Static.value = CM_ARGB_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.colors_min = 1;
Static.colors_max = 1;
Static.name = "Static";
Static.value = CM_ARGB_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Static.colors_min = 1;
Static.colors_max = 1;
Static.colors.resize(Static.colors_max);
Static.speed_min = CM_ARGB_SPEED_SLOWEST;
Static.speed_max = CM_ARGB_SPEED_FASTEST;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.speed = speed;
Static.brightness_min = 0;
Static.brightness_max = CM_ARGB_BRIGHTNESS_MAX;
Static.brightness = CM_ARGB_BRIGHTNESS_MAX;
Static.speed_min = CM_ARGB_SPEED_SLOWEST;
Static.speed_max = CM_ARGB_SPEED_FASTEST;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.speed = speed;
modes.push_back(Static);
mode Direct;
Direct.name = "Direct";
Direct.value = CM_ARGB_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
Direct.name = (serial >= CM_ARGB_FW0028) ? "Direct" : "Custom";
Direct.value = CM_ARGB_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode PassThru;
PassThru.name = "Pass Thru";
PassThru.value = CM_ARGB_MODE_PASSTHRU;
PassThru.flags = 0;
PassThru.color_mode = MODE_COLORS_NONE;
PassThru.name = "Pass Thru";
PassThru.value = CM_ARGB_MODE_PASSTHRU;
PassThru.flags = 0;
PassThru.color_mode = MODE_COLORS_NONE;
modes.push_back(PassThru);
}
else
{
mode Static;
Static.name = "Static";
Static.value = CM_RGB_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.colors_min = 1;
Static.colors_max = 1;
Static.name = "Static";
Static.value = CM_RGB_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Static.colors_min = 1;
Static.colors_max = 1;
Static.colors.resize(Static.colors_max);
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.speed = 0;
Static.brightness_min = 0;
Static.brightness_max = CM_ARGB_BRIGHTNESS_MAX;
Static.brightness = CM_ARGB_BRIGHTNESS_MAX;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.speed = 0;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = CM_RGB_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.name = "Breathing";
Breathing.value = CM_RGB_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.colors.resize(Breathing.colors_max);
Breathing.speed_min = CM_ARGB_SPEED_SLOWEST;
Breathing.speed_max = CM_ARGB_SPEED_FASTEST;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.speed = CM_ARGB_SPEED_NORMAL;
Breathing.brightness_min = 0;
Breathing.brightness_max = CM_ARGB_BRIGHTNESS_MAX;
Breathing.brightness = CM_ARGB_BRIGHTNESS_MAX;
Breathing.speed_min = CM_ARGB_SPEED_SLOWEST;
Breathing.speed_max = CM_ARGB_SPEED_FASTEST;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.speed = CM_ARGB_SPEED_NORMAL;
modes.push_back(Breathing);
mode Flash;
Flash.name = "Flash";
Flash.value = CM_RGB_MODE_FLASH;
Flash.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Flash.colors_min = 1;
Flash.colors_max = 1;
Flash.name = "Flash";
Flash.value = CM_RGB_MODE_FLASH;
Flash.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Flash.colors_min = 1;
Flash.colors_max = 1;
Flash.colors.resize(Flash.colors_max);
Flash.speed_min = CM_ARGB_SPEED_SLOWEST;
Flash.speed_max = CM_ARGB_SPEED_FASTEST;
Flash.color_mode = MODE_COLORS_MODE_SPECIFIC;
Flash.speed = CM_ARGB_SPEED_NORMAL;
Flash.brightness_min = 0;
Flash.brightness_max = CM_ARGB_BRIGHTNESS_MAX;
Flash.brightness = CM_ARGB_BRIGHTNESS_MAX;
Flash.speed_min = CM_ARGB_SPEED_SLOWEST;
Flash.speed_max = CM_ARGB_SPEED_FASTEST;
Flash.color_mode = MODE_COLORS_MODE_SPECIFIC;
Flash.speed = CM_ARGB_SPEED_NORMAL;
modes.push_back(Flash);
mode Mirage;
Mirage.name = "Mirage";
Mirage.value = CM_RGB_MODE_MIRAGE;
Mirage.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Mirage.colors_min = 1;
Mirage.colors_max = 1;
Mirage.name = "Mirage";
Mirage.value = CM_RGB_MODE_MIRAGE;
Mirage.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Mirage.colors_min = 1;
Mirage.colors_max = 1;
Mirage.colors.resize(Mirage.colors_max);
Mirage.speed_min = CM_ARGB_SPEED_SLOWEST;
Mirage.speed_max = CM_ARGB_SPEED_FASTEST;
Mirage.color_mode = MODE_COLORS_MODE_SPECIFIC;
Mirage.speed = CM_ARGB_SPEED_NORMAL;
Mirage.brightness_min = 0;
Mirage.brightness_max = CM_ARGB_BRIGHTNESS_MAX;
Mirage.brightness = CM_ARGB_BRIGHTNESS_MAX;
Mirage.speed_min = CM_ARGB_SPEED_SLOWEST;
Mirage.speed_max = CM_ARGB_SPEED_FASTEST;
Mirage.color_mode = MODE_COLORS_MODE_SPECIFIC;
Mirage.speed = CM_ARGB_SPEED_NORMAL;
modes.push_back(Mirage);
mode PassThru;
PassThru.name = "Pass Thru";
PassThru.value = CM_RGB_MODE_PASSTHRU;
PassThru.color_mode = MODE_COLORS_NONE;
PassThru.name = "Pass Thru";
PassThru.value = CM_RGB_MODE_PASSTHRU;
PassThru.color_mode = MODE_COLORS_NONE;
modes.push_back(PassThru);
mode Off;
Off.name = "Turn Off";
Off.value = CM_RGB_MODE_OFF;
Off.color_mode = MODE_COLORS_NONE;
Off.name = "Turn Off";
Off.value = CM_RGB_MODE_OFF;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
}
@@ -229,8 +268,8 @@ RGBController_CMARGBController::RGBController_CMARGBController(CMARGBController
if (modes[active_mode].flags & MODE_FLAG_HAS_MODE_SPECIFIC_COLOR)
{
modes[active_mode].colors[0] = ToRGBColor(cmargb->GetLedRed(), cmargb->GetLedGreen(), cmargb->GetLedBlue());
modes[active_mode].color_mode = (cmargb->GetRandomColours()) ? MODE_COLORS_RANDOM : MODE_COLORS_MODE_SPECIFIC;
}
modes[active_mode].color_mode = (cmargb->GetRandomColours()) ? MODE_COLORS_RANDOM : MODE_COLORS_MODE_SPECIFIC;
if (modes[active_mode].flags & MODE_FLAG_HAS_SPEED)
{
modes[active_mode].speed = cmargb->GetLedSpeed();
@@ -336,9 +375,9 @@ void RGBController_CMARGBController::DeviceUpdateLEDs()
}
}
void RGBController_CMARGBController::UpdateZoneLEDs(int /*zone*/)
void RGBController_CMARGBController::UpdateZoneLEDs(int zone)
{
//cmargb->SetLedsDirect( zones[zone].colors, zones[zone].leds_count );
cmargb->SetLedsDirect( zones[zone].colors, zones[zone].leds_count );
}
void RGBController_CMARGBController::UpdateSingleLED(int led)
@@ -363,7 +402,7 @@ void RGBController_CMARGBController::DeviceUpdateMode()
bool random_colours = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
RGBColor colour = (modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC) ? modes[active_mode].colors[0] : 0;
cmargb->SetMode( modes[active_mode].value, modes[active_mode].speed, colour, random_colours );
cmargb->SetMode( modes[active_mode].value, modes[active_mode].speed, modes[active_mode].brightness, colour, random_colours );
}
int RGBController_CMARGBController::GetLED_Zone(int led_idx)
@@ -14,141 +14,158 @@
using namespace std::chrono_literals;
#define CMMK_SPEED_MIN CMMK_SPEED0
#define CMMK_SPEED_MID CMMK_SPEED2
#define CMMK_SPEED_MAX CMMK_SPEED4
#define CMMK_MODE_FIRMWARE 0xFF
#define CMMK_MODE_MANUAL 0x7F
#define CMMK_SPEED_MIN CMMK_SPEED0
#define CMMK_SPEED_MID CMMK_SPEED2
#define CMMK_SPEED_MAX CMMK_SPEED4
#define CMMK_MODE_FIRMWARE 0xFF
#define CMMK_MODE_MANUAL 0x7F
RGBController_CMMKController::RGBController_CMMKController(CMMKController* cmmk_ctrl)
{
cmmk = cmmk_ctrl;
cmmk = cmmk_ctrl;
name = cmmk->GetDeviceName();
type = DEVICE_TYPE_KEYBOARD;
description = "Cooler Master MasterKeys Device";
version = cmmk->GetFirmwareVersion();
serial = "";
location = cmmk->GetLocation();
name = cmmk->GetDeviceName();
vendor = cmmk->GetDeviceVendor();
type = DEVICE_TYPE_KEYBOARD;
description = "Cooler Master MasterKeys Device";
version = cmmk->GetFirmwareVersion();
serial = "";
location = cmmk->GetLocation();
mode Direct;
Direct.name = "Direct";
Direct.value = CMMK_MODE_MANUAL;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
Direct.name = "Direct";
Direct.value = CMMK_MODE_MANUAL;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Static;
Static.name = "Static";
Static.value = CMMK_EFFECT_FULLY_LIT;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors_min = 1;
Static.colors_max = 1;
Static.name = "Static";
Static.value = CMMK_EFFECT_FULLY_LIT;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors_min = 1;
Static.colors_max = 1;
Static.colors.resize(1);
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = CMMK_EFFECT_BREATHE;
Breathing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_SPEED;
Breathing.speed_min = 0x20;
Breathing.speed_max = 0x20;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.name = "Breathing";
Breathing.value = CMMK_EFFECT_BREATHE;
Breathing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_SPEED;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.speed_min = CMMK_SPEED_MIN;
Breathing.speed_max = CMMK_SPEED_MAX;
Breathing.speed = CMMK_SPEED_MID;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.colors.resize(1);
modes.push_back(Breathing);
mode Cycle;
Cycle.name = "Spectrum Cycle";
Cycle.value = CMMK_EFFECT_CYCLE;
Cycle.flags = MODE_FLAG_HAS_SPEED;
Cycle.speed_min = CMMK_SPEED_MIN;
Cycle.speed_max = CMMK_SPEED_MAX;
Cycle.color_mode = MODE_COLORS_NONE;
Cycle.name = "Spectrum Cycle";
Cycle.value = CMMK_EFFECT_CYCLE;
Cycle.flags = MODE_FLAG_HAS_SPEED;
Cycle.color_mode = MODE_COLORS_NONE;
Cycle.speed_min = 2 * CMMK_SPEED_MIN; //Spectrum Cycle uses a unique speed range
Cycle.speed_max = 2 * CMMK_SPEED_MAX;
Cycle.speed = 2 * CMMK_SPEED_MID;
modes.push_back(Cycle);
mode Reactive;
Reactive.name = "Reactive";
Reactive.value = CMMK_EFFECT_SINGLE;
Reactive.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_SPEED;
Reactive.speed_min = CMMK_SPEED_MIN;
Reactive.speed_max = CMMK_SPEED_MAX;
Reactive.color_mode = MODE_COLORS_MODE_SPECIFIC;
Reactive.colors_min = 2;
Reactive.colors_max = 2;
Reactive.name = "Reactive";
Reactive.value = CMMK_EFFECT_SINGLE;
Reactive.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_SPEED;
Reactive.color_mode = MODE_COLORS_MODE_SPECIFIC;
Reactive.speed_min = CMMK_SPEED_MIN;
Reactive.speed_max = CMMK_SPEED_MAX;
Reactive.speed = CMMK_SPEED_MID;
Reactive.colors_min = 2;
Reactive.colors_max = 2;
Reactive.colors.resize(2);
modes.push_back(Reactive);
mode Wave;
Wave.name = "Rainbow Wave";
Wave.value = CMMK_EFFECT_WAVE;
Wave.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_DIRECTION_UD;
Wave.speed_min = CMMK_SPEED_MIN;
Wave.speed_max = CMMK_SPEED_MAX;
Wave.color_mode = MODE_COLORS_MODE_SPECIFIC;
Wave.colors_min = 1;
Wave.colors_max = 1;
Wave.name = "Rainbow Wave";
Wave.value = CMMK_EFFECT_WAVE;
Wave.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_DIRECTION_UD;
Wave.color_mode = MODE_COLORS_MODE_SPECIFIC;
Wave.speed_min = CMMK_SPEED_MIN;
Wave.speed_max = CMMK_SPEED_MAX;
Wave.speed = CMMK_SPEED_MID;
Wave.direction = MODE_DIRECTION_LEFT;
Wave.colors_min = 1;
Wave.colors_max = 1;
Wave.colors.resize(1);
modes.push_back(Wave);
mode Ripple;
Ripple.name = "Ripple Effect";
Ripple.value = CMMK_EFFECT_RIPPLE;
Ripple.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_SPEED;
Ripple.speed_min = CMMK_SPEED_MIN;
Ripple.speed_max = CMMK_SPEED_MAX;
Ripple.colors_min = 2;
Ripple.colors_max = 2;
Ripple.name = "Ripple Effect";
Ripple.value = CMMK_EFFECT_RIPPLE;
Ripple.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_SPEED;
Ripple.color_mode = MODE_COLORS_MODE_SPECIFIC;
Ripple.speed_min = CMMK_SPEED_MIN;
Ripple.speed_max = CMMK_SPEED_MAX;
Ripple.speed = CMMK_SPEED_MID;
Ripple.colors_min = 2;
Ripple.colors_max = 2;
Ripple.colors.resize(2);
modes.push_back(Ripple);
mode Cross;
Cross.name = "Cross";
Cross.value = CMMK_EFFECT_CROSS;
Cross.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_SPEED;
Cross.speed_min = CMMK_SPEED_MIN;
Cross.speed_max = CMMK_SPEED_MAX;
Cross.colors_min = 2;
Cross.colors_max = 2;
Cross.name = "Cross";
Cross.value = CMMK_EFFECT_CROSS;
Cross.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_SPEED;
Cross.color_mode = MODE_COLORS_MODE_SPECIFIC;
Cross.speed_min = CMMK_SPEED_MIN;
Cross.speed_max = CMMK_SPEED_MAX;
Cross.speed = CMMK_SPEED_MID;
Cross.colors_min = 2;
Cross.colors_max = 2;
Cross.colors.resize(2);
modes.push_back(Cross);
mode Raindrops;
Raindrops.name = "Raindrops";
Raindrops.value = CMMK_EFFECT_RAINDROPS;
Raindrops.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_SPEED;
Raindrops.speed_min = CMMK_SPEED_MIN;
Raindrops.speed_max = CMMK_SPEED_MAX;
Raindrops.colors_min = 2;
Raindrops.colors_max = 2;
Raindrops.name = "Raindrops";
Raindrops.value = CMMK_EFFECT_RAINDROPS;
Raindrops.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_SPEED;
Raindrops.color_mode = MODE_COLORS_MODE_SPECIFIC;
Raindrops.speed_min = CMMK_SPEED_MIN;
Raindrops.speed_max = CMMK_SPEED_MAX;
Raindrops.speed = CMMK_SPEED_MID;
Raindrops.colors_min = 2;
Raindrops.colors_max = 2;
Raindrops.colors.resize(2);
modes.push_back(Raindrops);
mode Stars;
Stars.name = "Starfield";
Stars.value = CMMK_EFFECT_STARS;
Stars.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_SPEED;
Stars.speed_min = CMMK_SPEED_MIN;
Stars.speed_max = CMMK_SPEED_MAX;
Stars.colors_min = 2;
Stars.name = "Starfield";
Stars.value = CMMK_EFFECT_STARS;
Stars.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_SPEED;
Stars.color_mode = MODE_COLORS_MODE_SPECIFIC;
Stars.speed_min = CMMK_SPEED_MIN;
Stars.speed_max = CMMK_SPEED_MAX;
Stars.speed = CMMK_SPEED_MID;
Stars.colors_min = 2;
Stars.colors_max = 2;
Stars.colors.resize(2);
modes.push_back(Stars);
mode Snake;
Snake.name = "Snake";
Snake.value = CMMK_EFFECT_SNAKE;
Snake.flags = MODE_FLAG_HAS_SPEED;
Snake.speed_min = CMMK_SPEED_MIN;
Snake.speed_max = CMMK_SPEED_MAX;
Snake.name = "Snake";
Snake.value = CMMK_EFFECT_SNAKE;
Snake.flags = MODE_FLAG_HAS_SPEED;
Snake.color_mode = MODE_COLORS_NONE;
Snake.speed_min = CMMK_SPEED_MIN;
Snake.speed_max = CMMK_SPEED_MAX;
Snake.speed = CMMK_SPEED_MID;
modes.push_back(Snake);
mode FirmwareControl;
FirmwareControl.name = "Firmware Controlled";
FirmwareControl.value = 0xFF;
FirmwareControl.flags = 0;
FirmwareControl.name = "Firmware Controlled";
FirmwareControl.value = 0xFF;
FirmwareControl.flags = 0;
FirmwareControl.color_mode = MODE_COLORS_NONE;
modes.push_back(FirmwareControl);
SetupZones();
@@ -182,9 +199,12 @@ void RGBController_CMMKController::SetupMatrixMap()
void RGBController_CMMKController::SetupZones()
{
for(int y = 0; y < CMMK_ROWS_MAX; y++)
uint8_t row_count = cmmk->GetRowCount();
uint8_t column_count = cmmk->GetColumnCount();
for(int y = 0; y < row_count; y++)
{
for(int x = 0; x < CMMK_COLS_MAX; x++)
for(int x = 0; x < column_count; x++)
{
if(!cmmk->PositionValid(y, x))
{
@@ -211,8 +231,8 @@ void RGBController_CMMKController::SetupZones()
KeyboardZone.leds_max = leds.size();
KeyboardZone.leds_count = leds.size();
KeyboardZone.matrix_map = new matrix_map_type;
KeyboardZone.matrix_map->height = CMMK_ROWS_MAX;
KeyboardZone.matrix_map->width = CMMK_COLS_MAX;
KeyboardZone.matrix_map->height = row_count;
KeyboardZone.matrix_map->width = column_count;
KeyboardZone.matrix_map->map = (unsigned int *)&matrix_map;
zones.push_back(KeyboardZone);
@@ -7,6 +7,8 @@
| |
\*-------------------------------------------------------------------*/
#define applyBrightness(c, bright) ((RGBColor) ((RGBGetBValue(c) * bright / CM_MM_ARGB_BRIGHTNESS_MAX_DEFAULT) << 16 | (RGBGetGValue(c) * bright / CM_MM_ARGB_BRIGHTNESS_MAX_DEFAULT) << 8 | (RGBGetRValue(c) * bright / CM_MM_ARGB_BRIGHTNESS_MAX_DEFAULT)))
#include "RGBController_CMMM711Controller.h"
RGBController_CMMM711Controller::RGBController_CMMM711Controller(CMMM711Controller *cmmm711_ptr)
@@ -25,7 +27,7 @@ RGBController_CMMM711Controller::RGBController_CMMM711Controller(CMMM711Controll
mode Custom;
Custom.name = "Direct";
Custom.value = CM_MM711_MODE_CUSTOM;
Custom.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Custom.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Custom.brightness_min = CM_MM_ARGB_BRIGHTNESS_MIN;
Custom.brightness_max = CM_MM_ARGB_BRIGHTNESS_MAX_DEFAULT;
Custom.brightness = CM_MM_ARGB_BRIGHTNESS_MAX_DEFAULT;
@@ -35,7 +37,7 @@ RGBController_CMMM711Controller::RGBController_CMMM711Controller(CMMM711Controll
mode Static;
Static.name = "Static";
Static.value = CM_MM711_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Static.brightness_min = CM_MM_ARGB_BRIGHTNESS_MIN;
Static.brightness_max = CM_MM_ARGB_BRIGHTNESS_MAX_DEFAULT;
Static.brightness = CM_MM_ARGB_BRIGHTNESS_MAX_DEFAULT;
@@ -51,7 +53,7 @@ RGBController_CMMM711Controller::RGBController_CMMM711Controller(CMMM711Controll
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = CM_MM711_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Breathing.brightness_min = CM_MM_ARGB_BRIGHTNESS_MIN;
Breathing.brightness_max = CM_MM_ARGB_BRIGHTNESS_MAX_DEFAULT;
Breathing.brightness = CM_MM_ARGB_BRIGHTNESS_MAX_DEFAULT;
@@ -67,7 +69,7 @@ RGBController_CMMM711Controller::RGBController_CMMM711Controller(CMMM711Controll
mode Spectrum_Cycle;
Spectrum_Cycle.name = "Spectrum Cycle";
Spectrum_Cycle.value = CM_MM711_MODE_SPECTRUM_CYCLE;
Spectrum_Cycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Spectrum_Cycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Spectrum_Cycle.brightness_min = CM_MM_ARGB_BRIGHTNESS_MIN;
Spectrum_Cycle.brightness_max = CM_MM_ARGB_BRIGHTNESS_MAX_SPECTRUM;
Spectrum_Cycle.brightness = CM_MM_ARGB_BRIGHTNESS_MAX_SPECTRUM;
@@ -80,12 +82,14 @@ RGBController_CMMM711Controller::RGBController_CMMM711Controller(CMMM711Controll
mode Indicator;
Indicator.name = "Indicator";
Indicator.value = CM_MM711_MODE_INDICATOR;
Indicator.flags = MODE_FLAG_MANUAL_SAVE;
Indicator.color_mode = MODE_COLORS_NONE;
modes.push_back(Indicator);
mode Off;
Off.name = "Turn Off";
Off.value = CM_MM711_MODE_OFF;
Off.flags = MODE_FLAG_MANUAL_SAVE;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
@@ -117,7 +121,7 @@ RGBController_CMMM711Controller::~RGBController_CMMM711Controller()
void RGBController_CMMM711Controller::Init_Controller()
{
zone mouse_zone;
mouse_zone.name = "Master Mouse 711";
mouse_zone.name = name;
mouse_zone.type = ZONE_TYPE_LINEAR;
mouse_zone.leds_min = 2;
mouse_zone.leds_max = 2;
@@ -150,7 +154,10 @@ void RGBController_CMMM711Controller::ResizeZone(int /*zone*/, int /*new_size*/)
void RGBController_CMMM711Controller::DeviceUpdateLEDs()
{
cmmm711->SetLedsDirect( colors[0], colors[1] );
RGBColor wheel = applyBrightness(colors[0], modes[active_mode].brightness);
RGBColor logo = applyBrightness(colors[1], modes[active_mode].brightness);
cmmm711->SetLedsDirect( wheel, logo);
}
void RGBController_CMMM711Controller::UpdateZoneLEDs(int /*zone*/)
@@ -189,3 +196,9 @@ void RGBController_CMMM711Controller::DeviceUpdateMode()
cmmm711->SendUpdate(modes[active_mode].value, modes[active_mode].speed, colour, modes[active_mode].brightness);
}
}
void RGBController_CMMM711Controller::DeviceSaveMode()
{
DeviceUpdateMode();
cmmm711->SendSavePacket();
}
@@ -31,6 +31,7 @@ public:
void SetCustomMode();
void DeviceUpdateMode();
void DeviceSaveMode();
private:
void Init_Controller();
int GetDeviceMode();
@@ -0,0 +1,136 @@
/*-----------------------------------------*\
| CorsairK100Controller.cpp |
| |
| Driver for Corsair K100 Keyboard |
\*-----------------------------------------*/
#include "CorsairK100Controller.h"
#include "LogManager.h"
static unsigned int keys_k100[] = {0x25, 0x31, 0x27, 0x35, 0x66, 0x65, 0x41, 0x2A, 0x6E, 0x5B, 0x36, 0x1A, 0x10, 0x00, 0x68, 0x42,
0x62, 0x5C, 0x37, 0x1B, 0x16, 0x12, 0x19, 0x67, 0x43, 0x26, 0x77, 0x5D, 0x38, 0x1C, 0x04, 0x03,
0x17, 0x44, 0x48, 0x7A, 0x39, 0x1D, 0x11, 0x05, 0x02, 0x28, 0x45, 0x49, 0x78, 0x58, 0x3A, 0x1E,
0x13, 0x06, 0x15, 0x46, 0x4A, 0x79, 0x59, 0x3B, 0x1F, 0x18, 0x07, 0x01, 0x47, 0x6A, 0x4F, 0x5A,
0x3C, 0x20, 0x14, 0x09, 0x0D, 0x6B, 0x2C, 0x69, 0x50, 0x55, 0x3D, 0x21, 0x08, 0x0A, 0x0C, 0x76,
0x2D, 0x4E, 0x51, 0x56, 0x3E, 0x22, 0x0E, 0x0B, 0x32, 0x61, 0x4C, 0x52, 0x57, 0x3F, 0x23, 0x0F,
0x2F, 0x33, 0x24, 0x4D, 0x53, 0x5E, 0x40, 0x29, 0x2B, 0x30, 0x34, /*Brightness,*/
0x4B, 0x54, 0x5F, 114 , 99, 0x7C, //114 and 99 is not conformed it just a guess
0x7F, 0x80, 0x81, 0x82, 0x83, 0x84,//Macro
0xA6, 0xA5, 0xA4, 0xA3, 0xA2, 0xA1, 0xA0, 0x9F, 0x9E, 0x9D, 0x9C, 0x86, 0x87, 0x88, 0x89, 0x8A,
0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A,
0x9B, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF,0xB0, 0xB1, //Light Bar
0x85, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9,//Nameplate
0xBA, 0xBB, 0xBC/*Logo*/};
CorsairK100Controller::CorsairK100Controller(hid_device* dev_handle, const char* path)
{
dev = dev_handle;
location = path;
keyboard_type = CORSAIR_TYPE_K100;
LightingControl();
}
CorsairK100Controller::~CorsairK100Controller()
{
hid_close(dev);
}
std::string CorsairK100Controller::GetDeviceLocation()
{
return("HID: " + location);
}
std::string CorsairK100Controller::GetFirmwareString()
{
return "";
}
std::string CorsairK100Controller::GetName()
{
return name;
}
void CorsairK100Controller::SetName(std::string device_name)
{
name = device_name;
}
CorsairKeyboardType CorsairK100Controller::GetKeyboardType()
{
return keyboard_type;
}
std::string CorsairK100Controller::GetSerialString()
{
wchar_t serial_string[128];
int ret = hid_get_serial_number_string(dev, serial_string, 128);
if(ret != 0)
{
return("");
}
std::wstring return_wstring = serial_string;
std::string return_string(return_wstring.begin(), return_wstring.end());
return(return_string);
}
void CorsairK100Controller::LightingControl()
{
unsigned char usb_buf[65];
memset(usb_buf, 0x00, sizeof(usb_buf));
usb_buf[0x01] = 0x08;
usb_buf[0x02] = 0x05;
usb_buf[0x03] = 0x01;
hid_write(dev, (unsigned char *)usb_buf, 5);
memset(usb_buf, 0x00, sizeof(usb_buf));
int res = hid_read_timeout(dev, usb_buf, 50, 1000);
if (res == 0 || usb_buf[1] != 0x05)
{
LOG_INFO("[Corsair-K100] This device did not allow to take control over it.");
keyboard_type = CORSAIR_TYPE_UNKNOWN;
}
}
void CorsairK100Controller::SetLEDs(std::vector<RGBColor>colors)
{
switch(keyboard_type)
{
case CORSAIR_TYPE_K100:
SetLEDsKeyboardFull(colors);
break;
case CORSAIR_TYPE_UNKNOWN:
break;
}
}
void CorsairK100Controller::SetLEDsKeyboardFull(std::vector<RGBColor> colors)
{
unsigned char usb_buf[600];
memset(usb_buf, 0x00, sizeof(usb_buf));
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0x08;
usb_buf[0x02] = 0x06;
usb_buf[0x03] = 0x01;
usb_buf[0x04] = 0x45;
usb_buf[0x05] = 0x02;
usb_buf[0x08] = 0x12;
for(std::size_t color_idx = 0; color_idx < colors.size(); color_idx++)
{
RGBColor color = colors[color_idx];
usb_buf[0x16 + keys_k100[color_idx]*3] = RGBGetRValue(color);
usb_buf[0x17 + keys_k100[color_idx]*3] = RGBGetGValue(color);
usb_buf[0x18 + keys_k100[color_idx]*3] = RGBGetBValue(color);
}
hid_write(dev, (unsigned char *)usb_buf, 600);
}
@@ -0,0 +1,49 @@
/*-----------------------------------------*\
| CorsairK100Controller.h |
| |
| Driver for Corsair K100 Keyboard |
\*-----------------------------------------*/
#ifndef CORSAIRK100CONTROLLER_H
#define CORSAIRK100CONTROLLER_H
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
typedef enum
{
CORSAIR_TYPE_UNKNOWN = 0,
CORSAIR_TYPE_K100 = 1
} CorsairKeyboardType;
class CorsairK100Controller
{
public:
CorsairK100Controller(hid_device* dev_handle, const char* path);
~CorsairK100Controller();
CorsairKeyboardType GetKeyboardType();
std::string GetDeviceLocation();
std::string GetFirmwareString();
std::string GetName();
std::string GetSerialString();
void SetLEDs(std::vector<RGBColor> colors);
void SetLEDsKeyboardLimited(std::vector<RGBColor> colors);
void SetName(std::string device_name);
private:
hid_device* dev;
std::string firmware_version;
std::string location;
std::string name;
device_type type;
CorsairKeyboardType keyboard_type;
void LightingControl();
void SetLEDsKeyboardFull(std::vector<RGBColor> colors);
};
#endif // CORSAIRK100CONTROLLER_H
@@ -22,6 +22,15 @@ static unsigned int keys[] = {0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x
116, 117, 120, 121, 122, 123, 124, 126, 127, 128, 129, 132, 133, 134, 135,
136, 137, 139, 140, 141, 0x10, 114};
static unsigned int keys_k70_mk2[] = {0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0C, 0x0D, 0x0E, 0x0F, 0x11, 0x12,
0x14, 0x15, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x24, 0x25, 0x26,
0x27, 0x28, 0x2A, 0x2B, 0x2C, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39,
0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x42, 0x43, 0x44, 0x45, 0x48, 73, 74, 75, 76, 78,
79, 80, 81, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 96, 97,
98, 99, 100, 101, 102, 103, 104, 105, 108, 109, 110, 111, 112, 113, 115,
116, 117, 120, 121, 122, 123, 124, 126, 127, 128, 129, 132, 133, 134, 135,
136, 137, 139, 140, 141, 16, 114, 47, 59, 125 };
static unsigned int keys_k95_plat[] = {0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0C, 0x0D, 0x0E, 0x0F, 0x11, 0x12,
0x14, 0x15, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x24, 0x25, 0x26,
@@ -61,14 +70,14 @@ CorsairPeripheralController::CorsairPeripheralController(hid_device* dev_handle,
/*-----------------------------------------------------*\
| K55 and K95 Platinum require additional steps |
\*-----------------------------------------------------*/
if (logical_layout == CORSAIR_TYPE_K55 || logical_layout == CORSAIR_TYPE_K95_PLAT)
if (logical_layout == CORSAIR_TYPE_K55 || logical_layout == CORSAIR_TYPE_K95_PLAT || logical_layout == CORSAIR_TYPE_K70_MK2 || logical_layout == CORSAIR_TYPE_K68)
{
SpecialFunctionControl();
}
LightingControl();
if (logical_layout == CORSAIR_TYPE_K55 || logical_layout == CORSAIR_TYPE_K95_PLAT)
if (logical_layout == CORSAIR_TYPE_K55 || logical_layout == CORSAIR_TYPE_K95_PLAT || logical_layout == CORSAIR_TYPE_K70_MK2 || logical_layout == CORSAIR_TYPE_K68)
{
SetupK55AndK95LightingControl();
}
@@ -204,6 +213,12 @@ void CorsairPeripheralController::SetLEDsKeyboardFull(std::vector<RGBColor> colo
blu_val[keys_k95[color_idx]] = RGBGetBValue(color);
data_sz = 48; //untested
}
else if (logical_layout = CORSAIR_TYPE_K70_MK2)
{
red_val[keys_k70_mk2[color_idx]] = RGBGetRValue(color);
grn_val[keys_k70_mk2[color_idx]] = RGBGetGValue(color);
blu_val[keys_k70_mk2[color_idx]] = RGBGetBValue(color);
}
else
{
red_val[keys[color_idx]] = RGBGetRValue(color);
@@ -541,6 +556,17 @@ void CorsairPeripheralController::ReadFirmwareInfo()
logical_layout = CORSAIR_TYPE_K55;
break;
case 0x1B38:
case 0x1B49:
case 0x1B6B:
case 0x1B55:
logical_layout = CORSAIR_TYPE_K70_MK2;
break;
case 0x1B4F:
logical_layout = CORSAIR_TYPE_K68;
break;
default:
logical_layout = CORSAIR_TYPE_NORMAL;
}
@@ -62,7 +62,9 @@ enum
CORSAIR_TYPE_NORMAL = 0,
CORSAIR_TYPE_K95_PLAT = 1,
CORSAIR_TYPE_K95 = 2,
CORSAIR_TYPE_K55 = 3
CORSAIR_TYPE_K55 = 3,
CORSAIR_TYPE_K70_MK2 = 4,
CORSAIR_TYPE_K68 = 5
};
class CorsairPeripheralController
@@ -1,7 +1,9 @@
#include "Detector.h"
#include "CorsairPeripheralController.h"
#include "CorsairK100Controller.h"
#include "RGBController.h"
#include "RGBController_CorsairPeripheral.h"
#include "RGBController_CorsairK100.h"
#include <hidapi/hidapi.h>
/*-----------------------------------------------------*\
@@ -60,6 +62,33 @@
\*-----------------------------------------------------*/
#define CORSAIR_ST100_PID 0x0A34
/*-----------------------------------------------------*\
| Corsair K100 Keyboard product ID |
| This keyboard uses a separate driver |
\*-----------------------------------------------------*/
#define CORSAIR_K100_PID 0x1B7C
void DetectCorsairK100Controllers(hid_device_info* info, const std::string& name)
{
hid_device* dev = hid_open_path(info->path);
if(dev)
{
CorsairK100Controller* controller = new CorsairK100Controller(dev, info->path);
controller->SetName(name);
if(controller->GetKeyboardType() != CORSAIR_TYPE_UNKNOWN)
{
RGBController_CorsairK100* rgb_controller = new RGBController_CorsairK100(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
else
{
delete controller;
}
}
} /* DetectCorsairPeripheralControllers() */
/******************************************************************************************\
* *
* DetectCorsairPeripheralControllers *
@@ -67,11 +96,11 @@
* Tests the USB address to see if a Corsair RGB Keyboard controller exists there. *
* *
\******************************************************************************************/
void DetectCorsairPeripheralControllers(hid_device_info* info, const std::string& name)
{
hid_device* dev = hid_open_path(info->path);
if( dev )
if(dev)
{
CorsairPeripheralController* controller = new CorsairPeripheralController(dev, info->path);
controller->SetName(name);
@@ -134,3 +163,8 @@ REGISTER_HID_DETECTOR_P("Corsair ST100 RGB", DetectCorsairPeriphe
#else
REGISTER_HID_DETECTOR_I("Corsair ST100 RGB", DetectCorsairPeripheralControllers, CORSAIR_VID, CORSAIR_ST100_PID, 0);
#endif
/*-----------------------------------------------------------------------------------------------------*\
| Corsair K100 Keyboard |
\*-----------------------------------------------------------------------------------------------------*/
REGISTER_HID_DETECTOR_IP("Corsair K100", DetectCorsairK100Controllers, CORSAIR_VID, CORSAIR_K100_PID, 1, 0xFF42);
@@ -0,0 +1,338 @@
/*-----------------------------------------*\
| RGBController_CorsairK100.cpp |
| |
| Driver for Corsair K100 Keyboard |
\*-----------------------------------------*/
#include "RGBController_CorsairK100.h"
#include "LogManager.h"
#define NA 0xFFFFFFFF
static unsigned int matrix_map_k100[7][24] =
{ { NA, 112, NA, 8, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, 16, NA, NA, NA,},
{ 113, 0, NA, 10, 18, 28, 36, NA, 46, 55, 64, 74, NA, 84, 93, 102, 6, 15, 24, 33, 26, 35, 44, 53 },
{ 114, 1, 11, 19, 29, 37, 47, 56, 65, 75, 85, 94, NA, 103, 7, 25, NA, 42, 51, 60, 62, 72, 82, 91 },
{ 115, 2, NA, 12, 20, 30, 38, NA, 48, 57, 66, 76, 86, 95, 104, 70, 80, 34, 43, 52, 9, 17, 27, 100 },
{ 116, 3, NA, 13, 21, 31, 39, NA, 49, 58, 67, 77, 87, 96, 105, 98, 111, NA, NA, NA, 45, 54, 63, NA },
{ 117, 4, 110, 22, 32, 40, 50, NA, 59, NA, 68, 78, 88, 97, 106, 61, NA, NA, 81, NA, 73, 83, 92, 108 },
{ 118, 5, 14, 23, NA, NA, NA, NA, 41, NA, NA, NA, NA, 69, 79, 89, 71, 90, 99, 107, 101, NA, 109, NA } };
static const char* led_names_k100[] =
{
"Key: Escape", //0
"Key: `", //1
"Key: Tab", //2
"Key: Caps Lock", //3
"Key: Left Shift", //4
"Key: Left Control", //5
"Key: F12", //6
"Key: =", //7
"Key: Lock", //8
"Key: Number Pad 7", //9
"Key: F1", //12
"Key: 1", //13
"Key: Q", //14
"Key: A", //15
"Key: Left Windows", //17
"Key: Print Screen", //18
"Key: Media Mute", //20
"Key: Number Pad 8", //21
"Key: F2", //24
"Key: 2", //25
"Key: W", //26
"Key: S", //27
"Key: Z", //28
"Key: Left Alt", //29
"Key: Scroll Lock", //30
"Key: Backspace", //31
"Key: Media Stop", //32
"Key: Number Pad 9", //33
"Key: F3", //36
"Key: 3", //37
"Key: E", //38
"Key: D", //39
"Key: X", //40
"Key: Pause/Break", //42
"Key: Delete", //43
"Key: Media Previous", //44
"Key: F4", //48
"Key: 4", //49
"Key: R", //50
"Key: F", //51
"Key: C", //52
"Key: Space", //53
"Key: Insert", //54
"Key: End", //55
"Key: Media Play/Pause",//56
"Key: Number Pad 4", //57
"Key: F5", //60
"Key: 5", //61
"Key: T", //62
"Key: G", //63
"Key: V", //64
"Key: Home", //66
"Key: Page Down", //67
"Key: Media Next", //68
"Key: Number Pad 5", //69
"Key: F6", //72
"Key: 6", //73
"Key: Y", //74
"Key: H", //75
"Key: B", //76
"Key: Page Up", //78
"Key: Right Shift", //79
"Key: Num Lock", //80
"Key: Number Pad 6", //81
"Key: F7", //84
"Key: 7", //85
"Key: U", //86
"Key: J", //87
"Key: N", //88
"Key: Right Alt", //89
"Key: ]", //90
"Key: Right Control", //91
"Key: Number Pad /", //92
"Key: Number Pad 1", //93
"Key: F8", //96
"Key: 8", //97
"Key: I", //98
"Key: K", //99
"Key: M", //100
"Key: Right Windows", //101
"Key: \\ (ANSI)", //102
"Key: Up Arrow", //103
"Key: Number Pad *", //104
"Key: Number Pad 2", //105
"Key: F9", //108
"Key: 9", //109
"Key: O", //110
"Key: L", //111
"Key: ,", //112
"Key: Menu", //113
"Key: Left Arrow", //115
"Key: Number Pad -", //116
"Key: Number Pad 3", //117
"Key: F10", //120
"Key: 0", //121
"Key: P", //122
"Key: ;", //123
"Key: .", //124
"Key: Enter", //126
"Key: Down Arrow", //127
"Key: Number Pad +", //128
"Key: Number Pad 0", //129
"Key: F11", //132
"Key: -", //133
"Key: [", //134
"Key: '", //135
"Key: /", //136
// "Key: Brightness", //137
"Key: Right Arrow", //139
"Key: Number Pad Enter",//140
"Key: Number Pad .", //141
"Key: / (ISO)",
"Key: \\ (ISO)",
"Key: Preset",
"Key: G1",
"Key: G2",
"Key: G3",
"Key: G4",
"Key: G5",
"Key: G6",
};
static const char* led_names_lightbar[] =
{
"Underglow 1",
"Underglow 2",
"Underglow 3",
"Underglow 4",
"Underglow 5",
"Underglow 6",
"Underglow 7",
"Underglow 8",
"Underglow 9",
"Underglow 10",
"Underglow 11",
"Underglow 12",
"Underglow 13",
"Underglow 14",
"Underglow 15",
"Underglow 16",
"Underglow 17",
"Underglow 18",
"Underglow 19",
"Underglow 20",
"Underglow 21",
"Underglow 22",
"Underglow 23",
"Underglow 24",
"Underglow 25",
"Underglow 26",
"Underglow 27",
"Underglow 28",
"Underglow 29",
"Underglow 30",
"Underglow 31",
"Underglow 32",
"Underglow 33",
"Underglow 34",
"Underglow 35",
"Underglow 36",
"Underglow 37",
"Underglow 38",
"Underglow 39",
"Underglow 40",
"Underglow 41",
"Underglow 42",
"Underglow 43",
"Underglow 44",
};
static const char* led_names_nameplate[] =
{
"Nameplate 1",
"Nameplate 2",
"Nameplate 3",
"Nameplate 4",
"Nameplate 5",
"Nameplate 6",
"Nameplate 7",
"Nameplate 8",
"Nameplate 9",
};
static const char* led_names_logo[] =
{
"Logo",
"Logo",
"Logo",
};
typedef struct
{
const char* name;
const unsigned int size;
const zone_type type;
const char** led_names;
matrix_map_type* matrix;
} led_zone_layout;
RGBController_CorsairK100::RGBController_CorsairK100(CorsairK100Controller* corsair_ptr)
{
corsair = corsair_ptr;
name = corsair->GetName();
vendor = "Corsair";
description = "Corsair K100 Keyboard Device";
type = DEVICE_TYPE_KEYBOARD;
version = corsair->GetFirmwareString();
location = corsair->GetDeviceLocation();
serial = corsair->GetSerialString();
logical_layout = corsair->GetKeyboardType();
mode Direct;
Direct.name = "Direct";
Direct.value = 0;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
SetupZones();
}
RGBController_CorsairK100::~RGBController_CorsairK100()
{
/*---------------------------------------------------------*\
| Delete the matrix map |
\*---------------------------------------------------------*/
for(unsigned int zone_index = 0; zone_index < zones.size(); zone_index++)
{
if(zones[zone_index].type == ZONE_TYPE_MATRIX)
{
delete zones[zone_index].matrix_map;
}
}
delete corsair;
}
void RGBController_CorsairK100::SetupZones()
{
std::vector<led_zone_layout> selected_zone;
switch(logical_layout)
{
case CORSAIR_TYPE_K100:
selected_zone.push_back({"Keyboard", 119, ZONE_TYPE_MATRIX, led_names_k100, new matrix_map_type{7, 24, (unsigned int *)&matrix_map_k100}});
selected_zone.push_back({"Underglow", 44, ZONE_TYPE_LINEAR, led_names_lightbar});
selected_zone.push_back({"Nameplate", 9, ZONE_TYPE_LINEAR, led_names_nameplate});
selected_zone.push_back({"Logo", 3, ZONE_TYPE_LINEAR, led_names_logo});
break;
}
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
for(unsigned int zone_idx = 0; zone_idx < selected_zone.size(); zone_idx++)
{
zone new_zone;
new_zone.name = selected_zone[zone_idx].name;
new_zone.type = selected_zone[zone_idx].type;
new_zone.leds_min = selected_zone[zone_idx].size;
new_zone.leds_max = selected_zone[zone_idx].size;
new_zone.leds_count = selected_zone[zone_idx].size;
if (new_zone.type == ZONE_TYPE_MATRIX)
{
new_zone.matrix_map = selected_zone[zone_idx].matrix;
}
else
{
new_zone.matrix_map = NULL;
}
zones.push_back(new_zone);
for(unsigned int led_idx = 0; led_idx < selected_zone[zone_idx].size; led_idx++)
{
led new_led;
new_led.name = selected_zone[zone_idx].led_names[led_idx];
leds.push_back(new_led);
}
}
SetupColors();
}
void RGBController_CorsairK100::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_CorsairK100::DeviceUpdateLEDs()
{
corsair->SetLEDs(colors);
}
void RGBController_CorsairK100::UpdateZoneLEDs(int /*zone*/)
{
corsair->SetLEDs(colors);
}
void RGBController_CorsairK100::UpdateSingleLED(int /*led*/)
{
corsair->SetLEDs(colors);
}
void RGBController_CorsairK100::SetCustomMode()
{
active_mode = 0;
}
void RGBController_CorsairK100::DeviceUpdateMode()
{
}
@@ -0,0 +1,34 @@
/*-----------------------------------------*\
| RGBController_CorsairK100.cpp |
| |
| Driver for Corsair K100 Keyboard |
\*-----------------------------------------*/
#ifndef RGBCONTROLLER_CORSAIRK100_H
#define RGBCONTROLLER_CORSAIRK100_H
#include "RGBController.h"
#include "CorsairK100Controller.h"
class RGBController_CorsairK100 : public RGBController
{
public:
RGBController_CorsairK100(CorsairK100Controller* corsair_ptr);
~RGBController_CorsairK100();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void DeviceUpdateMode();
void SetCustomMode();
private:
CorsairK100Controller* corsair;
CorsairKeyboardType logical_layout;
};
#endif // RGBCONTROLLER_CORSAIRK100_H
@@ -20,6 +20,15 @@ static unsigned int matrix_map[6][23] =
{ 4, 111, 22, 32, 40, 50, NA, 59, NA, 68, 78, 88, 97, 106, 61, NA, NA, 81, NA, 73, 83, 92, 109 },
{ 5, 14, 23, NA, NA, NA, NA, 41, NA, NA, NA, NA, 69, 79, 89, 71, 90, 99, 108, 101, NA, 110, NA } };
static unsigned int matrix_map_k70_mk2[7][23] =
{ { NA, NA, NA, 115, 107, 8, NA, NA, NA, NA, NA, 113, 114, NA, NA, NA, NA, NA, NA, 16, NA, NA, NA,},
{ 0, NA, 10, 18, 28, 36, NA, 46, 55, 64, 74, NA, 84, 93, 102, 6, 15, 24, 33, 26, 35, 44, 53 },
{ 1, 11, 19, 29, 37, 47, 56, 65, 75, 85, 94, NA, 103, 7, 25, NA, 42, 51, 60, 62, 72, 82, 91 },
{ 2, NA, 12, 20, 30, 38, NA, 48, 57, 66, 76, 86, 95, 104, 70, 80, 34, 43, 52, 9, 17, 27, 100 },
{ 3, NA, 13, 21, 31, 39, NA, 49, 58, 67, 77, 87, 96, 105, 98, 112, NA, NA, NA, 45, 54, 63, NA },
{ 4, 111, 22, 32, 40, 50, NA, 59, NA, 68, 78, 88, 97, 106, 61, NA, NA, 81, NA, 73, 83, 92, 109 },
{ 5, 14, 23, NA, NA, NA, NA, 41, NA, NA, NA, NA, 69, 79, 89, 71, 90, 99, 108, 101, NA, 110, NA } };
static unsigned int matrix_map_k95_platinum[7][24] =
{ { NA, NA, NA, 119, 107, 8, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, NA, 16, NA, NA, NA,},
{ 113, 0, NA, 10, 18, 28, 36, NA, 46, 55, 64, 74, NA, 84, 93, 102, 6, 15, 24, 33, 26, 35, 44, 53 },
@@ -56,6 +65,24 @@ static const zone_type zone_types[] =
ZONE_TYPE_MATRIX,
};
/*---------------------------------------------------------*\
| K70 MK2 Corsair Layout |
\*---------------------------------------------------------*/
static const char* zone_names_k70_mk2[] =
{
"Keyboard",
};
static const unsigned int zone_sizes_k70_mk2[] =
{
116
};
static const zone_type zone_types_k70_mk2[] =
{
ZONE_TYPE_MATRIX,
};
/*---------------------------------------------------------*\
| K95 Platinum |
\*---------------------------------------------------------*/
@@ -236,6 +263,131 @@ static const char* led_names[] =
"Key: \\ (ISO)",
};
static const char* led_names_k70_mk2[] =
{
"Key: Escape", //0
"Key: `", //1
"Key: Tab", //2
"Key: Caps Lock", //3
"Key: Left Shift", //4
"Key: Left Control", //5
"Key: F12", //6
"Key: =", //7
"Key: Lock", //8
"Key: Number Pad 7", //9
"Key: F1", //12
"Key: 1", //13
"Key: Q", //14
"Key: A", //15
//"Key: / (ISO)", //16
"Key: Left Windows", //17
"Key: Print Screen", //18
"Key: Media Mute", //20
"Key: Number Pad 8", //21
"Key: F2", //24
"Key: 2", //25
"Key: W", //26
"Key: S", //27
"Key: Z", //28
"Key: Left Alt", //29
"Key: Scroll Lock", //30
"Key: Backspace", //31
"Key: Media Stop", //32
"Key: Number Pad 9", //33
"Key: F3", //36
"Key: 3", //37
"Key: E", //38
"Key: D", //39
"Key: X", //40
"Key: Pause/Break", //42
"Key: Delete", //43
"Key: Media Previous", //44
//"Key: Logo Left", //047
"Key: F4", //48
"Key: 4", //49
"Key: R", //50
"Key: F", //51
"Key: C", //52
"Key: Space", //53
"Key: Insert", //54
"Key: End", //55
"Key: Media Play/Pause",//56
"Key: Number Pad 4", //57
//"Key: Logo Right", //059
"Key: F5", //60
"Key: 5", //61
"Key: T", //62
"Key: G", //63
"Key: V", //64
"Key: Home", //66
"Key: Page Down", //67
"Key: Media Next", //68
"Key: Number Pad 5", //69
"Key: F6", //72
"Key: 6", //73
"Key: Y", //74
"Key: H", //75
"Key: B", //76
"Key: Page Up", //78
"Key: Right Shift", //79
"Key: Num Lock", //80
"Key: Number Pad 6", //81
"Key: F7", //84
"Key: 7", //85
"Key: U", //86
"Key: J", //87
"Key: N", //88
"Key: Right Alt", //89
"Key: ]", //90
"Key: Right Control", //91
"Key: Number Pad /", //92
"Key: Number Pad 1", //93
"Key: F8", //96
"Key: 8", //97
"Key: I", //98
"Key: K", //99
"Key: M", //100
"Key: Right Windows", //101
"Key: \\ (ANSI)", //102
"Key: Up Arrow", //103
"Key: Number Pad *", //104
"Key: Number Pad 2", //105
"Key: F9", //108
"Key: 9", //109
"Key: O", //110
"Key: L", //111
"Key: ,", //112
"Key: Menu", //113
//"Key: \\ (ISO)", //114
"Key: Left Arrow", //115
"Key: Number Pad -", //116
"Key: Number Pad 3", //117
"Key: F10", //120
"Key: 0", //121
"Key: P", //122
"Key: ;", //123
//"Key: Profile", //125
"Key: .", //124
"Key: Enter", //126
"Key: Down Arrow", //127
"Key: Number Pad +", //128
"Key: Number Pad 0", //129
"Key: F11", //132
"Key: -", //133
"Key: [", //134
"Key: '", //135
"Key: /", //136
"Key: Brightness", //137
"Key: Right Arrow", //139
"Key: Number Pad Enter",//140
"Key: Number Pad .", //141
"Key: / (ISO)", //16
"Key: \\ (ISO)", //114
"Key: Logo Left", //047
"Key: Logo Right", //059
"Key: Profile", //125
};
static const char* led_names_k95_plat[] =
{
"Key: Escape", //0
@@ -735,6 +887,26 @@ void RGBController_CorsairPeripheral::SetupZones()
new_zone.leds_count = zone_sizes_k55[zone_idx];
new_zone.matrix_map = NULL;
}
else if (logical_layout == CORSAIR_TYPE_K70_MK2)
{
new_zone.name = zone_names_k70_mk2[zone_idx];
new_zone.type = zone_types_k70_mk2[zone_idx];
new_zone.leds_min = zone_sizes_k70_mk2[zone_idx];
new_zone.leds_max = zone_sizes_k70_mk2[zone_idx];
new_zone.leds_count = zone_sizes_k70_mk2[zone_idx];
if(zone_types[zone_idx] == ZONE_TYPE_MATRIX)
{
new_zone.matrix_map = new matrix_map_type;
new_zone.matrix_map->height = 7;
new_zone.matrix_map->width = 23;
new_zone.matrix_map->map = (unsigned int *)&matrix_map_k70_mk2;
}
else
{
new_zone.matrix_map = NULL;
}
}
else //default layout
{
new_zone.name = zone_names[zone_idx];
@@ -822,6 +994,10 @@ void RGBController_CorsairPeripheral::SetupZones()
{
new_led.name = led_names_k55[led_idx];
}
else if(logical_layout == CORSAIR_TYPE_K70_MK2)
{
new_led.name = led_names_k70_mk2[led_idx];
}
else
{
new_led.name = led_names[led_idx];
@@ -16,8 +16,10 @@ CrucialController::CrucialController(i2c_smbus_interface* bus, crucial_dev_id de
this->bus = bus;
this->dev = dev;
// We don't know what mode the sticks are in until we set one.
this->last_mode = CRUCIAL_MODE_UNKNOWN;
for(int i = 0; i < 16; i++)
{
device_version[i] = CrucialRegisterRead(CRUCIAL_REG_DEVICE_VERSION + i);
}
}
CrucialController::~CrucialController()
@@ -25,9 +27,9 @@ CrucialController::~CrucialController()
}
std::string CrucialController::GetDeviceName()
std::string CrucialController::GetDeviceVersion()
{
return(device_name);
return(device_version);
}
std::string CrucialController::GetDeviceLocation()
@@ -40,18 +42,9 @@ std::string CrucialController::GetDeviceLocation()
return("I2C: " + return_string);
}
unsigned int CrucialController::GetLEDCount()
{
return(led_count);
}
void CrucialController::SetMode(unsigned char mode)
{
// Don't set a mode if we've already set the same one before.
// This is mostly useful for direct mode and updating colors often.
if (mode == last_mode) return;
SendEffectMode(mode, 0x10);
last_mode = mode;
}
void CrucialController::SetAllColorsDirect(RGBColor* colors)
@@ -87,37 +80,31 @@ void CrucialController::SendEffectMode(unsigned char mode, unsigned char speed)
void CrucialController::SendDirectColors(RGBColor* color_buf)
{
SetMode(CRUCIAL_MODE_STATIC);
unsigned char color_blk[8];
for(unsigned int led = 0; led < 8; led++)
{
color_blk[led] = RGBGetRValue(color_buf[led]);
}
//Red Channels
CrucialRegisterWrite(0x8300, RGBGetRValue(color_buf[0]));
CrucialRegisterWrite(0x8301, RGBGetRValue(color_buf[1]));
CrucialRegisterWrite(0x8302, RGBGetRValue(color_buf[2]));
CrucialRegisterWrite(0x8303, RGBGetRValue(color_buf[3]));
CrucialRegisterWrite(0x8304, RGBGetRValue(color_buf[4]));
CrucialRegisterWrite(0x8305, RGBGetRValue(color_buf[5]));
CrucialRegisterWrite(0x8306, RGBGetRValue(color_buf[6]));
CrucialRegisterWrite(0x8307, RGBGetRValue(color_buf[7]));
CrucialRegisterWriteBlock(0x8300, color_blk, 8);
for(unsigned int led = 0; led < 8; led++)
{
color_blk[led] = RGBGetGValue(color_buf[led]);
}
//Green Channels
CrucialRegisterWrite(0x8340, RGBGetGValue(color_buf[0]));
CrucialRegisterWrite(0x8341, RGBGetGValue(color_buf[1]));
CrucialRegisterWrite(0x8342, RGBGetGValue(color_buf[2]));
CrucialRegisterWrite(0x8343, RGBGetGValue(color_buf[3]));
CrucialRegisterWrite(0x8344, RGBGetGValue(color_buf[4]));
CrucialRegisterWrite(0x8345, RGBGetGValue(color_buf[5]));
CrucialRegisterWrite(0x8346, RGBGetGValue(color_buf[6]));
CrucialRegisterWrite(0x8347, RGBGetGValue(color_buf[7]));
CrucialRegisterWriteBlock(0x8340, color_blk, 8);
for(unsigned int led = 0; led < 8; led++)
{
color_blk[led] = RGBGetBValue(color_buf[led]);
}
//Blue Channels
CrucialRegisterWrite(0x8380, RGBGetBValue(color_buf[0]));
CrucialRegisterWrite(0x8381, RGBGetBValue(color_buf[1]));
CrucialRegisterWrite(0x8382, RGBGetBValue(color_buf[2]));
CrucialRegisterWrite(0x8383, RGBGetBValue(color_buf[3]));
CrucialRegisterWrite(0x8384, RGBGetBValue(color_buf[4]));
CrucialRegisterWrite(0x8385, RGBGetBValue(color_buf[5]));
CrucialRegisterWrite(0x8386, RGBGetBValue(color_buf[6]));
CrucialRegisterWrite(0x8387, RGBGetBValue(color_buf[7]));
CrucialRegisterWriteBlock(0x8380, color_blk, 8);
}
unsigned char CrucialController::CrucialRegisterRead(crucial_register reg)
@@ -140,6 +127,15 @@ void CrucialController::CrucialRegisterWrite(crucial_register reg, unsigned char
}
void CrucialController::CrucialRegisterWriteBlock(crucial_register reg, unsigned char * data, unsigned char sz)
{
//Write Crucial register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Write Crucial block data
bus->i2c_smbus_write_block_data(dev, 0x03, sz, data);
}
void CrucialController::SendEffectColor
(
unsigned int led_idx,
@@ -156,4 +152,4 @@ void CrucialController::SendEffectColor
CrucialRegisterWrite(0x82EE, green);
CrucialRegisterWrite(0x82EF, blue);
CrucialRegisterWrite(0x82F0, 0x01);
}
}
@@ -16,6 +16,13 @@
typedef unsigned char crucial_dev_id;
typedef unsigned short crucial_register;
enum
{
CRUCIAL_REG_DEVICE_VERSION = 0x1000, /* Version (Date) String 16 bytes */
CRUCIAL_REG_MICRON_CHECK_1 = 0x1025, /* "Micron" string location 1 */
CRUCIAL_REG_MICRON_CHECK_2 = 0x1030 /* "Micron" string location 2 */
};
enum
{
CRUCIAL_MODE_UNKNOWN = 0x00, /* We don't know what the mode is */
@@ -39,22 +46,18 @@ public:
CrucialController(i2c_smbus_interface* bus, crucial_dev_id dev);
~CrucialController();
std::string GetDeviceName();
std::string GetDeviceVersion();
std::string GetDeviceLocation();
unsigned int GetLEDCount();
void SetAllColorsDirect(RGBColor* colors);
void SetAllColorsEffect(RGBColor* colors);
void SetMode(unsigned char mode);
unsigned char CrucialRegisterRead(crucial_register reg);
void CrucialRegisterWrite(crucial_register reg, unsigned char val);
void CrucialRegisterWriteBlock(crucial_register reg, unsigned char * data, unsigned char sz);
private:
char device_name[16];
unsigned char config_table[64];
unsigned int led_count;
unsigned char channel_cfg;
unsigned char last_mode;
char device_version[16];
i2c_smbus_interface * bus;
crucial_dev_id dev;
@@ -1,5 +1,6 @@
#include "Detector.h"
#include "CrucialController.h"
#include "LogManager.h"
#include "RGBController.h"
#include "RGBController_Crucial.h"
#include "i2c_smbus.h"
@@ -13,7 +14,7 @@ using namespace std::chrono_literals;
/*----------------------------------------------------------------------*\
| This list contains the available SMBus addresses for Crucial RAM |
\*----------------------------------------------------------------------*/
#define CRUCIAL_ADDRESS_COUNT 4
#define CRUCIAL_ADDRESS_COUNT 8
static const unsigned char crucial_addresses[] =
{
@@ -23,16 +24,48 @@ static const unsigned char crucial_addresses[] =
| the same, Aura RAM will be detected as Crucial. |
| We need to improve the Crucial detection scheme. |
\*-----------------------------------------------------*/
// 0x39,
// 0x3A,
// 0x3B,
// 0x3C,
0x39,
0x3A,
0x3B,
0x3C,
0x20,
0x21,
0x22,
0x23
};
#define CRUCIAL_CONTROLLER_NAME "Crucial DRAM"
std::string concatHexArray(const unsigned char array[], int count, const char split_char[])
{
std::string addresses = "";
for(int i = 0; i < count; i++)
{
char buffer[6];
snprintf(buffer, 6, "0x%02X%s", array[i], (i < count-1)? split_char: "");
addresses += buffer;
}
return addresses;
}
#define TESTING_ADDRESSES concatHexArray(crucial_addresses, CRUCIAL_ADDRESS_COUNT, "|").c_str()
/******************************************************************************************\
* *
* CrucialRegisterRead *
* *
* A standalone version of the AuraSMBusController::AuraRegisterRead function for *
* access to Aura devices without instancing the AuraSMBusController class or reading *
* the config table from the device. *
* *
\******************************************************************************************/
unsigned char CrucialRegisterRead(i2c_smbus_interface* bus, crucial_dev_id dev, crucial_register reg)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Read Aura value
return(bus->i2c_smbus_read_byte_data(dev, 0x81));
}
/******************************************************************************************\
* *
@@ -54,15 +87,52 @@ bool TestForCrucialController(i2c_smbus_interface* bus, unsigned char address)
{
pass = true;
LOG_DEBUG("[%s] Detected an I2C device at address %02X", CRUCIAL_CONTROLLER_NAME, address);
for (int i = 0xA0; i < 0xB0; i++)
{
res = bus->i2c_smbus_read_byte_data(address, i);
if (res != (i - 0xA0))
{
LOG_VERBOSE("[%s] Detection failed testing register %02X. Expected %02X, got %02X.", CRUCIAL_CONTROLLER_NAME, i, (i - 0xA0), res);
pass = false;
}
}
if(pass)
{
LOG_DEBUG("[%s] Checking for Micron string", CRUCIAL_CONTROLLER_NAME);
char buf[16];
for(int i = 0; i < 16; i++)
{
buf[i] = CrucialRegisterRead(bus, address, CRUCIAL_REG_MICRON_CHECK_1 + i);
}
if(strcmp(buf, "Micron") == 0)
{
LOG_DEBUG("[%s] Device %02X is a Micron device, continuing", CRUCIAL_CONTROLLER_NAME, address);
}
else
{
for(int i = 0; i < 16; i++)
{
buf[i] = CrucialRegisterRead(bus, address, CRUCIAL_REG_MICRON_CHECK_2 + i);
}
if(strcmp(buf, "Micron") == 0)
{
LOG_DEBUG("[%s] Device %02X is a Micron device, continuing", CRUCIAL_CONTROLLER_NAME, address);
}
else
{
LOG_DEBUG("[%s] Device %02X is not a Micron device, skipping", CRUCIAL_CONTROLLER_NAME, address);
pass = false;
}
}
}
}
return(pass);
@@ -100,7 +170,7 @@ void DetectCrucialControllers(std::vector<i2c_smbus_interface*> &busses)
IF_DRAM_SMBUS(busses[bus]->pci_vendor, busses[bus]->pci_device)
{
// Remap Crucial RAM modules on 0x27
for (unsigned int slot = 0; slot < 4; slot++)
{
int res = busses[bus]->i2c_smbus_write_quick(0x27, I2C_SMBUS_WRITE);
@@ -110,6 +180,7 @@ void DetectCrucialControllers(std::vector<i2c_smbus_interface*> &busses)
break;
}
LOG_DEBUG("[%s] Remapping RAM module on 0x27", CRUCIAL_CONTROLLER_NAME);
do
{
address_list_idx++;
@@ -120,12 +191,14 @@ void DetectCrucialControllers(std::vector<i2c_smbus_interface*> &busses)
}
else
{
LOG_DEBUG("[%s] Testing address %02X to see if there is a device there", CRUCIAL_CONTROLLER_NAME, crucial_addresses[address_list_idx]);
break;
}
} while (res >= 0);
if(address_list_idx < CRUCIAL_ADDRESS_COUNT)
{
LOG_DEBUG("[%s] Remapping slot %d to address %02X", CRUCIAL_CONTROLLER_NAME, slot, crucial_addresses[address_list_idx]);
CrucialRegisterWrite(busses[bus], 0x27, 0x82EE, slot);
CrucialRegisterWrite(busses[bus], 0x27, 0x82EF, (crucial_addresses[address_list_idx] << 1));
CrucialRegisterWrite(busses[bus], 0x27, 0x82F0, 0xF0);
@@ -134,6 +207,8 @@ void DetectCrucialControllers(std::vector<i2c_smbus_interface*> &busses)
std::this_thread::sleep_for(1ms);
}
LOG_DEBUG("[%s] In bus: %02X:%02X looking for devices at [%s]", CRUCIAL_CONTROLLER_NAME, busses[bus]->pci_vendor, busses[bus]->pci_device, TESTING_ADDRESSES);
// Add Crucial controllers
for (unsigned int address_list_idx = 0; address_list_idx < CRUCIAL_ADDRESS_COUNT; address_list_idx++)
{
@@ -143,6 +218,8 @@ void DetectCrucialControllers(std::vector<i2c_smbus_interface*> &busses)
new_controller = new RGBController_Crucial(new_crucial);
ResourceManager::get()->RegisterRGBController(new_controller);
}
std::this_thread::sleep_for(1ms);
}
}
}
@@ -17,6 +17,7 @@ RGBController_Crucial::RGBController_Crucial(CrucialController * crucial_ptr)
vendor = "Crucial";
type = DEVICE_TYPE_DRAM;
description = "Crucial DRAM Device";
version = crucial->GetDeviceVersion();
location = crucial->GetDeviceLocation();
mode Direct;
@@ -29,88 +30,85 @@ RGBController_Crucial::RGBController_Crucial(CrucialController * crucial_ptr)
mode Shift;
Shift.name = "Shift";
Shift.value = CRUCIAL_MODE_SHIFT;
Shift.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Shift.colors_min = 1;
Shift.colors_max = 1;
Shift.color_mode = MODE_COLORS_MODE_SPECIFIC;
Shift.colors.resize(1);
Shift.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Shift.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Shift);
mode GradientShift;
GradientShift.name = "Gradient Shift";
GradientShift.value = CRUCIAL_MODE_GRADIENT_SHIFT;
GradientShift.flags = 0;
GradientShift.color_mode = MODE_COLORS_NONE;
GradientShift.flags = MODE_FLAG_HAS_PER_LED_COLOR;
GradientShift.color_mode = MODE_COLORS_PER_LED;
modes.push_back(GradientShift);
mode Fill;
Fill.name = "Fill";
Fill.value = CRUCIAL_MODE_FILL;
Fill.flags = 0;
Fill.color_mode = MODE_COLORS_NONE;
Fill.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Fill.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Fill);
mode Stack;
Stack.name = "Stack";
Stack.value = CRUCIAL_MODE_STACK;
Stack.flags = 0;
Stack.color_mode = MODE_COLORS_NONE;
Stack.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Stack.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Stack);
mode DoubleStack;
DoubleStack.name = "Double Stack";
DoubleStack.value = CRUCIAL_MODE_DOUBLE_STACK;
DoubleStack.flags = 0;
DoubleStack.color_mode = MODE_COLORS_NONE;
DoubleStack.flags = MODE_FLAG_HAS_PER_LED_COLOR;
DoubleStack.color_mode = MODE_COLORS_PER_LED;
modes.push_back(DoubleStack);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = CRUCIAL_MODE_BREATHING;
Breathing.flags = 0;
Breathing.color_mode = MODE_COLORS_NONE;
Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
mode MotionPoint;
MotionPoint.name = "Motion Point";
MotionPoint.value = CRUCIAL_MODE_MOTION_POINT;
MotionPoint.flags = 0;
MotionPoint.color_mode = MODE_COLORS_NONE;
MotionPoint.flags = MODE_FLAG_HAS_PER_LED_COLOR;
MotionPoint.color_mode = MODE_COLORS_PER_LED;
modes.push_back(MotionPoint);
mode InsideOut;
InsideOut.name = "Inside Out";
InsideOut.value = CRUCIAL_MODE_INSIDE_OUT;
InsideOut.flags = 0;
InsideOut.color_mode = MODE_COLORS_NONE;
InsideOut.flags = MODE_FLAG_HAS_PER_LED_COLOR;
InsideOut.color_mode = MODE_COLORS_PER_LED;
modes.push_back(InsideOut);
mode ColorStep;
ColorStep.name = "Color Step";
ColorStep.value = CRUCIAL_MODE_COLOR_STEP;
ColorStep.flags = 0;
ColorStep.color_mode = MODE_COLORS_NONE;
ColorStep.flags = MODE_FLAG_HAS_PER_LED_COLOR;
ColorStep.color_mode = MODE_COLORS_PER_LED;
modes.push_back(ColorStep);
mode WaterWave;
WaterWave.name = "Water Wave (Color Blending)";
WaterWave.value = CRUCIAL_MODE_WATER_WAVE;
WaterWave.flags = 0;
WaterWave.color_mode = MODE_COLORS_NONE;
WaterWave.flags = MODE_FLAG_HAS_PER_LED_COLOR;
WaterWave.color_mode = MODE_COLORS_PER_LED;
modes.push_back(WaterWave);
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = CRUCIAL_MODE_FLASHING;
Flashing.flags = 0;
Flashing.color_mode = MODE_COLORS_NONE;
Flashing.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Flashing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Flashing);
mode Static;
Static.name = "Static";
Static.value = CRUCIAL_MODE_STATIC;
Static.flags = 0;
Static.color_mode = MODE_COLORS_NONE;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
SetupZones();
@@ -185,5 +183,16 @@ void RGBController_Crucial::SetCustomMode()
void RGBController_Crucial::DeviceUpdateMode()
{
if(modes[active_mode].value == 0xFFFF)
{
crucial->SetMode(CRUCIAL_MODE_STATIC);
return;
}
if(modes[active_mode].color_mode == MODE_COLORS_PER_LED)
{
crucial->SetAllColorsEffect(&colors[0]);
}
crucial->SetMode(modes[active_mode].value);
}
@@ -10,10 +10,11 @@
#include <cstring>
#include "DuckyKeyboardController.h"
DuckyKeyboardController::DuckyKeyboardController(hid_device* dev_handle, const char* path)
DuckyKeyboardController::DuckyKeyboardController(hid_device* dev_handle, const char* path, const unsigned short pid)
{
dev = dev_handle;
location = path;
usb_pid = pid;
SendInitialize();
}
@@ -44,6 +45,11 @@ std::string DuckyKeyboardController::GetSerialString()
return(return_string);
}
unsigned short DuckyKeyboardController::GetUSBPID()
{
return(usb_pid);
}
void DuckyKeyboardController::SendColors
(
unsigned char* color_data,
@@ -14,15 +14,27 @@
#pragma once
/*-----------------------------------------------------*\
| Ducky vendor ID |
\*-----------------------------------------------------*/
#define DUCKY_VID 0x04D9
/*-----------------------------------------------------*\
| Keyboard product IDs |
\*-----------------------------------------------------*/
#define DUCKY_SHINE_7_ONE_2_RGB_PID 0x0348
#define DUCKY_ONE_2_RGB_TKL_PID 0x0356
class DuckyKeyboardController
{
public:
DuckyKeyboardController(hid_device* dev_handle, const char* path);
DuckyKeyboardController(hid_device* dev_handle, const char* path, const unsigned short pid);
~DuckyKeyboardController();
std::string GetDeviceLocation();
std::string GetSerialString();
std::string GetDeviceLocation();
std::string GetSerialString();
unsigned short GetUSBPID();
void SendColors
(
unsigned char* color_data,
@@ -32,6 +44,7 @@ public:
private:
hid_device* dev;
std::string location;
unsigned short usb_pid;
void SendInitialize();
void SendInitializeColorPacket();
@@ -4,17 +4,6 @@
#include "RGBController_DuckyKeyboard.h"
#include <hidapi/hidapi.h>
/*-----------------------------------------------------*\
| Ducky vendor ID |
\*-----------------------------------------------------*/
#define DUCKY_VID 0x04D9
/*-----------------------------------------------------*\
| Keyboard product IDs |
\*-----------------------------------------------------*/
#define DUCKY_SHINE_7_ONE_2_RGB_PID 0x0348
#define DUCKY_ONE_2_RGB_TKL_PID 0x0356
/******************************************************************************************\
* *
* DetectDuckyKeyboardControllers *
@@ -28,7 +17,7 @@ void DetectDuckyKeyboardControllers(hid_device_info* info, const std::string& na
hid_device* dev = hid_open_path(info->path);
if( dev )
{
DuckyKeyboardController* controller = new DuckyKeyboardController(dev, info->path);
DuckyKeyboardController* controller = new DuckyKeyboardController(dev, info->path, info->product_id);
RGBController_DuckyKeyboard* rgb_controller = new RGBController_DuckyKeyboard(controller);
rgb_controller->name = name;
ResourceManager::get()->RegisterRGBController(rgb_controller);
@@ -20,6 +20,15 @@ static unsigned int matrix_map[6][23] =
{ 4, 10, 16, 22, 28, 34, NA, 40, NA, 46, 52, 58, 64, 70, 82, NA, NA, 100, NA, 112, 118, 124, 131 },
{ 5, 11, 17, NA, NA, NA, NA, 41, NA, NA, NA, NA, 65, 77, 83, 89, 95, 101, 107, 113, NA, 125, NA } };
static unsigned int matrix_map_tkl[6][19] =
{ { 0, NA, 12, 18, 24, 30, NA, 42, 48, 54, 60, NA, 66, 72, 78, 84, 90, 96, 102 },
{ 1, 7, 13, 19, 25, 31, 37, 43, 49, 55, 61, NA, 67, 73, 85, NA, 91, 97, 103 },
{ 2, NA, 8, 14, 20, 26, NA, 32, 38, 44, 50, 56, 62, 68, 74, 86, 92, 98, 104 },
{ 3, NA, 9, 15, 21, 27, NA, 33, 39, 45, 51, 57, 63, 69, 75, 87, NA, NA, NA },
{ 4, 10, 16, 22, 28, 34, NA, 40, NA, 46, 52, 58, 64, 70, 82, NA, NA, 100, NA },
{ 5, 11, 17, NA, NA, NA, NA, 41, NA, NA, NA, NA, 65, 77, 83, 89, 95, 101, 107 } };
static const char* zone_names[] =
{
"Keyboard"
@@ -35,6 +44,11 @@ static const unsigned int zone_sizes[] =
132
};
static const unsigned int zone_sizes_tkl[] =
{
108
};
static const char *led_names[] =
{
"Key: Escape",
@@ -216,19 +230,38 @@ void RGBController_DuckyKeyboard::SetupZones()
unsigned int total_led_count = 0;
for(unsigned int zone_idx = 0; zone_idx < 1; zone_idx++)
{
unsigned int zone_size = 0;
unsigned int matrix_width = 0;
unsigned int* matrix_map_ptr = NULL;
switch(ducky->GetUSBPID())
{
case DUCKY_SHINE_7_ONE_2_RGB_PID:
zone_size = zone_sizes[zone_idx];
matrix_width = 23;
matrix_map_ptr = (unsigned int *)&matrix_map;
break;
case DUCKY_ONE_2_RGB_TKL_PID:
zone_size = zone_sizes_tkl[zone_idx];
matrix_width = 19;
matrix_map_ptr = (unsigned int *)&matrix_map_tkl;
break;
}
zone new_zone;
new_zone.name = zone_names[zone_idx];
new_zone.type = zone_types[zone_idx];
new_zone.leds_min = zone_sizes[zone_idx];
new_zone.leds_max = zone_sizes[zone_idx];
new_zone.leds_count = zone_sizes[zone_idx];
new_zone.matrix_map = new matrix_map_type;
new_zone.matrix_map->height = 6;
new_zone.matrix_map->width = 23;
new_zone.matrix_map->map = (unsigned int *)&matrix_map;
new_zone.name = zone_names[zone_idx];
new_zone.type = zone_types[zone_idx];
new_zone.leds_min = zone_size;
new_zone.leds_max = zone_size;
new_zone.leds_count = zone_size;
new_zone.matrix_map = new matrix_map_type;
new_zone.matrix_map->height = 6;
new_zone.matrix_map->width = matrix_width;
new_zone.matrix_map->map = matrix_map_ptr;
zones.push_back(new_zone);
total_led_count += zone_sizes[zone_idx];
total_led_count += zone_size;
}
for(unsigned int led_idx = 0; led_idx < total_led_count; led_idx++)
@@ -0,0 +1,359 @@
/*-----------------------------------------*\
| ENESMBusController.cpp |
| |
| Driver for ENE SMBus RGB lighting |
| controller |
| |
| Formerly known as ASUS Aura SMBus. ASUS |
| AURA chips are rebranded ENE controllers |
| |
| Adam Honse (CalcProgrammer1) 8/19/2018 |
\*-----------------------------------------*/
#include "ENESMBusController.h"
#include "LogManager.h"
#include <cstring>
static const char* ene_channels[] = /* ENE channel strings */
{
"Audio",
"Backplate",
"Back I/O",
"Center",
"Center",
"DRAM",
"PCIe",
"RGB Header",
"RGB Header 2",
"RGB Header",
"Unknown",
};
ENESMBusController::ENESMBusController(i2c_smbus_interface* bus, ene_dev_id dev)
{
this->bus = bus;
this->dev = dev;
UpdateDeviceName();
// Read the device configuration table
for (int i = 0; i < 64; i++)
{
config_table[i] = ENERegisterRead(ENE_REG_CONFIG_TABLE + i);
}
/*-----------------------------------------------------------------*\
| If this is running with TRACE or higher loglevel then |
| dump the entire Feature list to log |
\*-----------------------------------------------------------------*/
if(LogManager::get()->getLoglevel() >= LL_TRACE)
{
LOG_TRACE("[ENE SMBus] ENE config table for 0x%02X:", dev);
LOG_TRACE(" %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X", config_table[0], config_table[1], config_table[2], config_table[3],
config_table[4], config_table[5], config_table[6], config_table[7],
config_table[8], config_table[9], config_table[10], config_table[11],
config_table[12], config_table[13], config_table[14], config_table[15]);
LOG_TRACE(" %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X", config_table[16], config_table[17], config_table[18], config_table[19],
config_table[20], config_table[21], config_table[22], config_table[23],
config_table[24], config_table[25], config_table[26], config_table[27],
config_table[28], config_table[29], config_table[30], config_table[31]);
LOG_TRACE(" %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X", config_table[32], config_table[33], config_table[34], config_table[35],
config_table[36], config_table[37], config_table[38], config_table[39],
config_table[40], config_table[41], config_table[42], config_table[43],
config_table[44], config_table[45], config_table[46], config_table[47]);
LOG_TRACE(" %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X", config_table[48], config_table[49], config_table[50], config_table[51],
config_table[52], config_table[53], config_table[54], config_table[55],
config_table[56], config_table[57], config_table[58], config_table[59],
config_table[60], config_table[61], config_table[62], config_table[63]);
}
// Read LED count from configuration table
led_count = config_table[ENE_CONFIG_LED_COUNT];
// LED-0116 - First generation motherboard controller
if (strcmp(device_name, "LED-0116") == 0)
{
direct_reg = ENE_REG_COLORS_DIRECT;
effect_reg = ENE_REG_COLORS_EFFECT;
channel_cfg = ENE_CONFIG_CHANNEL_V1;
}
// DIMM_LED-0102 - First generation DRAM controller (Trident Z RGB)
else if (strcmp(device_name, "DIMM_LED-0102") == 0)
{
direct_reg = ENE_REG_COLORS_DIRECT;
effect_reg = ENE_REG_COLORS_EFFECT;
channel_cfg = ENE_CONFIG_CHANNEL_V1;
}
// AUDA0-E6K5-0101 - Second generation DRAM controller (Geil Super Luce)
else if (strcmp(device_name, "AUDA0-E6K5-0101") == 0)
{
direct_reg = ENE_REG_COLORS_DIRECT_V2;
effect_reg = ENE_REG_COLORS_EFFECT_V2;
channel_cfg = ENE_CONFIG_CHANNEL_V1;
}
// AUMA0-E6K5-0106 - Second generation motherboard controller
else if (strcmp(device_name, "AUMA0-E6K5-0106") == 0)
{
direct_reg = ENE_REG_COLORS_DIRECT_V2;
effect_reg = ENE_REG_COLORS_EFFECT_V2;
channel_cfg = ENE_CONFIG_CHANNEL_V2;
}
// AUMA0-E6K5-0105 - Second generation motherboard controller
else if (strcmp(device_name, "AUMA0-E6K5-0105") == 0)
{
direct_reg = ENE_REG_COLORS_DIRECT_V2;
effect_reg = ENE_REG_COLORS_EFFECT_V2;
channel_cfg = ENE_CONFIG_CHANNEL_V2;
}
// AUMA0-E6K5-0104 - Second generation motherboard controller
else if (strcmp(device_name, "AUMA0-E6K5-0104") == 0)
{
direct_reg = ENE_REG_COLORS_DIRECT_V2;
effect_reg = ENE_REG_COLORS_EFFECT_V2;
channel_cfg = ENE_CONFIG_CHANNEL_V2;
}
// AUMA0-E8K4-0101 - First generation motherboard controller
else if (strcmp(device_name, "AUMA0-E8K4-0101") == 0)
{
direct_reg = ENE_REG_COLORS_DIRECT;
effect_reg = ENE_REG_COLORS_EFFECT;
channel_cfg = ENE_CONFIG_CHANNEL_V1;
}
// AUMA0-E6K5-0107 - Second generation GPU controller
else if (strcmp(device_name, "AUMA0-E6K5-0107") == 0)
{
direct_reg = ENE_REG_COLORS_DIRECT_V2;
effect_reg = ENE_REG_COLORS_EFFECT_V2;
channel_cfg = ENE_CONFIG_CHANNEL_V2;
// Read LED count from configuration table
led_count = config_table[ENE_CONFIG_LED_COUNT_0107];
}
// Assume first generation controller if string does not match
else
{
direct_reg = ENE_REG_COLORS_DIRECT;
effect_reg = ENE_REG_COLORS_EFFECT;
channel_cfg = ENE_CONFIG_CHANNEL_V1;
}
}
ENESMBusController::~ENESMBusController()
{
}
std::string ENESMBusController::GetDeviceName()
{
return(device_name);
}
std::string ENESMBusController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return("I2C: " + return_string);
}
unsigned char ENESMBusController::GetChannel(unsigned int led)
{
return(config_table[channel_cfg + led]);
}
const char * ENESMBusController::GetChannelName(unsigned int led)
{
switch (config_table[channel_cfg + led])
{
case (unsigned char)ENE_LED_CHANNEL_AUDIO:
return(ene_channels[0]);
break;
case (unsigned char)ENE_LED_CHANNEL_BACKPLATE:
return(ene_channels[1]);
break;
case (unsigned char)ENE_LED_CHANNEL_BACK_IO:
return(ene_channels[2]);
break;
case (unsigned char)ENE_LED_CHANNEL_CENTER:
return(ene_channels[3]);
break;
case (unsigned char)ENE_LED_CHANNEL_CENTER_START:
return(ene_channels[4]);
break;
case (unsigned char)ENE_LED_CHANNEL_DRAM:
return(ene_channels[5]);
break;
case (unsigned char)ENE_LED_CHANNEL_PCIE:
return(ene_channels[6]);
break;
case (unsigned char)ENE_LED_CHANNEL_RGB_HEADER:
return(ene_channels[7]);
break;
case (unsigned char)ENE_LED_CHANNEL_RGB_HEADER_2:
return(ene_channels[8]);
break;
case (unsigned char)ENE_LED_CHANNEL_RGB_HEADER_3:
return(ene_channels[9]);
break;
default:
return(ene_channels[10]);
break;
}
}
unsigned int ENESMBusController::GetLEDCount()
{
return(led_count);
}
unsigned char ENESMBusController::GetLEDRed(unsigned int led)
{
return(ENERegisterRead(direct_reg + ( 3 * led )));
}
unsigned char ENESMBusController::GetLEDGreen(unsigned int led)
{
return(ENERegisterRead(direct_reg + ( 3 * led ) + 2));
}
unsigned char ENESMBusController::GetLEDBlue(unsigned int led)
{
return(ENERegisterRead(direct_reg + ( 3 * led ) + 1));
}
unsigned char ENESMBusController::GetLEDRedEffect(unsigned int led)
{
return(ENERegisterRead(effect_reg + ( 3 * led )));
}
unsigned char ENESMBusController::GetLEDGreenEffect(unsigned int led)
{
return(ENERegisterRead(effect_reg + ( 3 * led ) + 2));
}
unsigned char ENESMBusController::GetLEDBlueEffect(unsigned int led)
{
return(ENERegisterRead(effect_reg + ( 3 * led ) + 1));
}
void ENESMBusController::SaveMode()
{
ENERegisterWrite(ENE_REG_APPLY, ENE_SAVE_VAL);
}
void ENESMBusController::SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char* colors = new unsigned char[led_count * 3];
for (unsigned int i = 0; i < (led_count * 3); i += 3)
{
colors[i + 0] = red;
colors[i + 1] = blue;
colors[i + 2] = green;
}
ENERegisterWriteBlock(direct_reg, colors, led_count * 3);
delete[] colors;
}
void ENESMBusController::SetAllColorsEffect(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char* colors = new unsigned char[led_count * 3];
for (unsigned int i = 0; i < (led_count * 3); i += 3)
{
colors[i + 0] = red;
colors[i + 1] = blue;
colors[i + 2] = green;
}
ENERegisterWriteBlock(effect_reg, colors, led_count * 3);
ENERegisterWrite(ENE_REG_APPLY, ENE_APPLY_VAL);
delete[] colors;
}
void ENESMBusController::SetDirect(unsigned char direct)
{
ENERegisterWrite(ENE_REG_DIRECT, direct);
ENERegisterWrite(ENE_REG_APPLY, ENE_APPLY_VAL);
}
void ENESMBusController::SetLEDColorDirect(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char colors[3] = { red, blue, green };
ENERegisterWriteBlock(direct_reg + ( 3 * led ), colors, 3);
}
void ENESMBusController::SetLEDColorEffect(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char colors[3] = { red, blue, green };
ENERegisterWriteBlock(effect_reg + (3 * led), colors, 3);
ENERegisterWrite(ENE_REG_APPLY, ENE_APPLY_VAL);
}
void ENESMBusController::SetMode(unsigned char mode, unsigned char speed, unsigned char direction)
{
ENERegisterWrite(ENE_REG_MODE, mode);
ENERegisterWrite(ENE_REG_SPEED, speed);
ENERegisterWrite(ENE_REG_DIRECTION, direction);
ENERegisterWrite(ENE_REG_APPLY, ENE_APPLY_VAL);
}
void ENESMBusController::UpdateDeviceName()
{
for (int i = 0; i < 16; i++)
{
device_name[i] = ENERegisterRead(ENE_REG_DEVICE_NAME + i);
}
}
unsigned char ENESMBusController::ENERegisterRead(ene_register reg)
{
//Write ENE register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Read ENE value
return(bus->i2c_smbus_read_byte_data(dev, 0x81));
}
void ENESMBusController::ENERegisterWrite(ene_register reg, unsigned char val)
{
//Write ENE register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Write ENE value
bus->i2c_smbus_write_byte_data(dev, 0x01, val);
}
void ENESMBusController::ENERegisterWriteBlock(ene_register reg, unsigned char * data, unsigned char sz)
{
//Write ENE register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Write ENE block data
bus->i2c_smbus_write_block_data(dev, 0x03, sz, data);
}
@@ -0,0 +1,140 @@
/*-----------------------------------------*\
| ENESMBusController.h |
| |
| Definitions and types for ENE SMBus RGB |
| lighting controller |
| |
| Formerly known as ASUS Aura SMBus. ASUS |
| AURA chips are rebranded ENE controllers |
| |
| Adam Honse (CalcProgrammer1) 8/19/2018 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char ene_dev_id;
typedef unsigned short ene_register;
#define ENE_APPLY_VAL 0x01 /* Value for Apply Changes Register */
#define ENE_SAVE_VAL 0xAA /* Value for Save Changes */
enum
{
ENE_REG_DEVICE_NAME = 0x1000, /* Device String 16 bytes */
ENE_REG_MICRON_CHECK = 0x1030, /* If "Micron" appears here, skip */
ENE_REG_CONFIG_TABLE = 0x1C00, /* Start of LED configuration bytes */
ENE_REG_COLORS_DIRECT = 0x8000, /* Colors for Direct Mode 15 bytes */
ENE_REG_COLORS_EFFECT = 0x8010, /* Colors for Internal Effects 15 bytes */
ENE_REG_DIRECT = 0x8020, /* "Direct Access" Selection Register */
ENE_REG_MODE = 0x8021, /* Mode Selection Register */
ENE_REG_SPEED = 0x8022, /* Speed Control Register */
ENE_REG_DIRECTION = 0x8023, /* Direction Control Register */
ENE_REG_APPLY = 0x80A0, /* Apply Changes Register */
ENE_REG_SLOT_INDEX = 0x80F8, /* Slot Index Register (RAM only) */
ENE_REG_I2C_ADDRESS = 0x80F9, /* I2C Address Register (RAM only) */
ENE_REG_COLORS_DIRECT_V2 = 0x8100, /* Direct Colors (v2) 30 bytes */
ENE_REG_COLORS_EFFECT_V2 = 0x8160, /* Internal Colors (v2) 30 bytes */
};
enum
{
ENE_MODE_OFF = 0, /* OFF mode */
ENE_MODE_STATIC = 1, /* Static color mode */
ENE_MODE_BREATHING = 2, /* Breathing effect mode */
ENE_MODE_FLASHING = 3, /* Flashing effect mode */
ENE_MODE_SPECTRUM_CYCLE = 4, /* Spectrum Cycle mode */
ENE_MODE_RAINBOW = 5, /* Rainbow effect mode */
ENE_MODE_SPECTRUM_CYCLE_BREATHING = 6, /* Rainbow Breathing effect mode */
ENE_MODE_CHASE_FADE = 7, /* Chase with Fade effect mode */
ENE_MODE_SPECTRUM_CYCLE_CHASE_FADE = 8, /* Chase with Fade, Rainbow effect mode */
ENE_MODE_CHASE = 9, /* Chase effect mode */
ENE_MODE_SPECTRUM_CYCLE_CHASE = 10, /* Chase with Rainbow effect mode */
ENE_MODE_SPECTRUM_CYCLE_WAVE = 11, /* Wave effect mode */
ENE_MODE_CHASE_RAINBOW_PULSE = 12, /* Chase with Rainbow Pulse effect mode*/
ENE_MODE_RANDOM_FLICKER = 13, /* Random flicker effect mode */
ENE_NUMBER_MODES /* Number of Aura modes */
};
enum
{
ENE_SPEED_SLOWEST = 0x04, /* Slowest effect speed */
ENE_SPEED_SLOW = 0x03, /* Slow effect speed */
ENE_SPEED_NORMAL = 0x02, /* Normal effect speed */
ENE_SPEED_FAST = 0x01, /* Fast effect speed */
ENE_SPEED_FASTEST = 0x00, /* Fastest effect speed */
};
enum
{
ENE_DIRECTION_FORWARD = 0x0, /* Forward effect direction */
ENE_DIRECTION_REVERSE = 0x1, /* Reverse effect direction */
};
enum
{
ENE_LED_CHANNEL_DRAM_2 = 0x05, /* DRAM LED channel */
ENE_LED_CHANNEL_CENTER_START = 0x82, /* Center zone first LED channel */
ENE_LED_CHANNEL_CENTER = 0x83, /* Center zone LED channel */
ENE_LED_CHANNEL_AUDIO = 0x84, /* Audio zone LED channel */
ENE_LED_CHANNEL_BACK_IO = 0x85, /* Back I/O zone LED channel */
ENE_LED_CHANNEL_RGB_HEADER = 0x86, /* RGB Header LED channel */
ENE_LED_CHANNEL_RGB_HEADER_2 = 0x87, /* RGB Header 2 LED channel */
ENE_LED_CHANNEL_BACKPLATE = 0x88, /* Backplate zone LED channel */
ENE_LED_CHANNEL_DRAM = 0x8A, /* DRAM LED channel */
ENE_LED_CHANNEL_PCIE = 0x8B, /* PCIe zone LED channel */
ENE_LED_CHANNEL_RGB_HEADER_3 = 0x91, /* RGB Header 3 LED channel */
};
enum
{
ENE_CONFIG_LED_COUNT = 0x02, /* LED Count configuration offset */
ENE_CONFIG_LED_COUNT_0107 = 0x03, /* LED Count configuration offset */
ENE_CONFIG_CHANNEL_V1 = 0x13, /* LED Channel configuration offset */
ENE_CONFIG_CHANNEL_V2 = 0x1B, /* LED Channel V2 configuration offset */
};
class ENESMBusController
{
public:
ENESMBusController(i2c_smbus_interface* bus, ene_dev_id dev);
~ENESMBusController();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned char GetChannel(unsigned int led);
const char* GetChannelName(unsigned int led);
unsigned int GetLEDCount();
unsigned char GetLEDRed(unsigned int led);
unsigned char GetLEDGreen(unsigned int led);
unsigned char GetLEDBlue(unsigned int led);
unsigned char GetLEDRedEffect(unsigned int led);
unsigned char GetLEDGreenEffect(unsigned int led);
unsigned char GetLEDBlueEffect(unsigned int led);
void SaveMode();
void SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue);
void SetAllColorsEffect(unsigned char red, unsigned char green, unsigned char blue);
void SetDirect(unsigned char direct);
void SetLEDColorDirect(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColorEffect(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode, unsigned char speed, unsigned char direction);
void UpdateDeviceName();
unsigned char ENERegisterRead(ene_register reg);
void ENERegisterWrite(ene_register reg, unsigned char val);
void ENERegisterWriteBlock(ene_register reg, unsigned char * data, unsigned char sz);
private:
char device_name[16];
unsigned char config_table[64];
unsigned int led_count;
ene_register direct_reg;
ene_register effect_reg;
unsigned char channel_cfg;
i2c_smbus_interface * bus;
ene_dev_id dev;
};
@@ -0,0 +1,359 @@
#include "Detector.h"
#include "ENESMBusController.h"
#include "LogManager.h"
#include "RGBController.h"
#include "RGBController_ENESMBus.h"
#include "i2c_smbus.h"
#include "pci_ids.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#include "dependencies/dmiinfo.h"
#define DETECTOR_NAME "ENE (ASUS Aura) SMBus Controller"
#define VENDOR_NAME "ASUS" //This should match the Vendor name from DMI
using namespace std::chrono_literals;
/*----------------------------------------------------------------------*\
| This list contains the available SMBus addresses for mapping ENE RAM |
\*----------------------------------------------------------------------*/
#define ENE_RAM_ADDRESS_COUNT 23
static const unsigned char ene_ram_addresses[] =
{
0x70,
0x71,
0x72,
0x73,
0x74,
0x75,
0x76,
0x78,
0x79,
0x7A,
0x7B,
0x7C,
0x7D,
0x7E,
0x7F,
0x4F,
0x66,
0x67,
0x39,
0x3A,
0x3B,
0x3C,
0x3D
};
/*---------------------------------------------------------------------------------*\
| This list contains the available SMBus addresses for mapping Aura motherboards |
\*---------------------------------------------------------------------------------*/
#define AURA_MOBO_ADDRESS_COUNT 3
static const unsigned char aura_mobo_addresses[] =
{
0x40,
0x4E,
0x4F
};
/*---------------------------------------------------------------------------------*\
| This list contains ASUS GPUs which use an ENE RGB controller |
\*---------------------------------------------------------------------------------*/
typedef struct
{
int pci_vendor;
int pci_device;
int pci_subsystem_vendor;
int pci_subsystem_device;
unsigned char controller_address;
const char * name;
} gpu_pci_device;
#define GPU_NUM_DEVICES (sizeof(device_list) / sizeof(device_list[ 0 ]))
static const gpu_pci_device device_list[] =
{
{ NVIDIA_VEN, NVIDIA_RTX3060_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX_3060_O12G_GAMING, 0x67, "ASUS ROG STRIX 3060 O12G GAMING" },
{ NVIDIA_VEN, NVIDIA_RTX3070_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX_3070_OC, 0x67, "ASUS ROG STRIX 3070 OC" },
{ NVIDIA_VEN, NVIDIA_RTX3070_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX_3070_O8G_WHITE, 0x67, "ASUS ROG STRIX 3070 O8G White" },
{ NVIDIA_VEN, NVIDIA_RTX3070_LHR_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX_3070_08G_V2_GAMING, 0x67, "ASUS ROG STRIX 3070 O8G V2 GAMING" },
{ NVIDIA_VEN, NVIDIA_RTX3070_DEV, ASUS_SUB_VEN, ASUS_TUF_RTX_3070_O8G_GAMING, 0x67, "ASUS TUF 3070 O8G GAMING" },
{ NVIDIA_VEN, NVIDIA_RTX3070_LHR_DEV, ASUS_SUB_VEN, ASUS_TUF_RTX_3070_O8G_V2_GAMING, 0x67, "ASUS TUF 3070 O8G V2 GAMING" },
{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX_3080_010G_GAMING, 0x67, "ASUS ROG STRIX 3080 010G GAMING" },
{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, ASUS_SUB_VEN, ASUS_TUF_RTX_3080_O10G_OC, 0x67, "ASUS TUF 3080 O10G OC" },
{ NVIDIA_VEN, NVIDIA_RTX3080TI_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX_3080TI_O12G_GAMING, 0x67, "ASUS ROG STRIX 3080Ti O12G GAMING" },
{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX_3090_O24G_GAMING, 0x67, "ASUS ROG STRIX 3090 O24G GAMING" },
{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX_3090_O24G_GAMING_WHITE, 0x67, "ASUS ROG STRIX 3090 O24G GAMING White OC" },
};
/******************************************************************************************\
* *
* ENERegisterRead *
* *
* A standalone version of the ENESMBusController::ENERegisterRead function for *
* access to ENE devices without instancing the ENESMBusController class or reading *
* the config table from the device. *
* *
\******************************************************************************************/
unsigned char ENERegisterRead(i2c_smbus_interface* bus, ene_dev_id dev, ene_register reg)
{
//Write ENE register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Read ENE value
return(bus->i2c_smbus_read_byte_data(dev, 0x81));
}
/******************************************************************************************\
* *
* ENERegisterWrite *
* *
* A standalone version of the ENESMBusController::ENERegisterWrite function for *
* access to ENE devices without instancing the ENESMBusController class or reading *
* the config table from the device. *
* *
\******************************************************************************************/
void ENERegisterWrite(i2c_smbus_interface* bus, ene_dev_id dev, ene_register reg, unsigned char val)
{
//Write ENE register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Write ENE value
bus->i2c_smbus_write_byte_data(dev, 0x01, val);
}
/******************************************************************************************\
* *
* TestForENESMBusController *
* *
* Tests the given address to see if an ENE controller exists there. First does a *
* quick write to test for a response, and if so does a simple read at 0xA0 to test *
* for incrementing values 0...F which was observed at this location during data dump *
* *
* Also tests for the string "Micron" in the ENE register space. Crucial (Micron) *
* DRAM modules use an ENE controller with custom, incompatible firmware and must *
* be excluded from this controller. *
* *
\******************************************************************************************/
bool TestForENESMBusController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
LOG_DEBUG("[ENE SMBus] looking for devices at 0x%02X...", address);
int res = bus->i2c_smbus_read_byte(address);
if (res >= 0)
{
pass = true;
LOG_DEBUG("[ENE SMBus] Detected an I2C device at address %02X, testing register range", address);
for (int i = 0xA0; i < 0xB0; i++)
{
res = bus->i2c_smbus_read_byte_data(address, i);
if (res != (i - 0xA0))
{
LOG_VERBOSE("[ENE SMBus] Detection failed testing register %02X. Expected %02X, got %02X.", i, (i - 0xA0), res);
pass = false;
}
}
if(pass)
{
LOG_DEBUG("[ENE SMBus] Checking for Micron string");
char buf[16];
for(int i = 0; i < 16; i++)
{
buf[i] = ENERegisterRead(bus, address, ENE_REG_MICRON_CHECK + i);
}
if(strcmp(buf, "Micron") == 0)
{
LOG_DEBUG("[ENE SMBus] Device %02X is a Micron device, skipping", address);
pass = false;
}
else
{
LOG_VERBOSE("[ENE SMBus] Detection successful, address %02X", address);
}
}
}
return(pass);
} /* TestForENESMBusController() */
/******************************************************************************************\
* *
* DetectENESMBusDRAMControllers *
* *
* Detects ENE SMBus controllers on DRAM devices *
* *
* bus - pointer to i2c_smbus_interface where device is connected *
* dev - I2C address of device *
* *
\******************************************************************************************/
void DetectENESMBusDRAMControllers(std::vector<i2c_smbus_interface*> &busses)
{
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
int address_list_idx = -1;
IF_DRAM_SMBUS(busses[bus]->pci_vendor, busses[bus]->pci_device)
{
LOG_DEBUG("[ENE SMBus DRAM] Remapping ENE SMBus RAM modules on 0x77");
for (unsigned int slot = 0; slot < 8; slot++)
{
int res = busses[bus]->i2c_smbus_write_quick(0x77, I2C_SMBUS_WRITE);
if (res < 0)
{
LOG_DEBUG("[ENE SMBus DRAM] No device detected at 0x77, aborting remap");
break;
}
do
{
address_list_idx++;
if(address_list_idx < ENE_RAM_ADDRESS_COUNT)
{
LOG_DEBUG("[ENE SMBus DRAM] Testing address %02X to see if there is a device there", ene_ram_addresses[address_list_idx]);
res = busses[bus]->i2c_smbus_write_quick(ene_ram_addresses[address_list_idx], I2C_SMBUS_WRITE);
}
else
{
break;
}
} while (res >= 0);
if(address_list_idx < ENE_RAM_ADDRESS_COUNT)
{
LOG_DEBUG("[ENE SMBus DRAM] Remapping slot %d to address %02X", slot, ene_ram_addresses[address_list_idx]);
ENERegisterWrite(busses[bus], 0x77, ENE_REG_SLOT_INDEX, slot);
ENERegisterWrite(busses[bus], 0x77, ENE_REG_I2C_ADDRESS, (ene_ram_addresses[address_list_idx] << 1));
}
}
// Add ENE controllers at their remapped addresses
for (unsigned int address_list_idx = 0; address_list_idx < ENE_RAM_ADDRESS_COUNT; address_list_idx++)
{
if (TestForENESMBusController(busses[bus], ene_ram_addresses[address_list_idx]))
{
ENESMBusController* controller = new ENESMBusController(busses[bus], ene_ram_addresses[address_list_idx]);
RGBController_ENESMBus* rgb_controller = new RGBController_ENESMBus(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
std::this_thread::sleep_for(1ms);
}
}
}
} /* DetectENESMBusDRAMControllers() */
/******************************************************************************************\
* *
* DetectENESMBusMotherboardControllers *
* *
* Detects ENE (ASUS Aura) SMBus controllers on ASUS motherboard devices *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectENESMBusMotherboardControllers(std::vector<i2c_smbus_interface*> &busses)
{
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Add ENE (ASUS Aura) motherboard controllers
IF_MOBO_SMBUS(busses[bus]->pci_vendor, busses[bus]->pci_device)
{
if(busses[bus]->pci_subsystem_vendor == ASUS_SUB_VEN || busses[bus]->pci_subsystem_vendor == 0)
{
for (unsigned int address_list_idx = 0; address_list_idx < AURA_MOBO_ADDRESS_COUNT; address_list_idx++)
{
LOG_DEBUG(SMBUS_CHECK_DEVICE_MESSAGE_EN, DETECTOR_NAME, bus, VENDOR_NAME, aura_mobo_addresses[address_list_idx]);
if (TestForENESMBusController(busses[bus], aura_mobo_addresses[address_list_idx]))
{
DMIInfo dmi;
ENESMBusController* controller = new ENESMBusController(busses[bus], aura_mobo_addresses[address_list_idx]);
RGBController_ENESMBus* rgb_controller = new RGBController_ENESMBus(controller);
rgb_controller->name = "ASUS " + dmi.getMainboard();
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
std::this_thread::sleep_for(1ms);
}
}
else
{
LOG_DEBUG(SMBUS_CHECK_DEVICE_FAILURE_EN, DETECTOR_NAME, bus, VENDOR_NAME);
}
}
}
} /* DetectENESMBusMotherboardControllers() */
/******************************************************************************************\
* *
* DetectENESMBusGPUControllers *
* *
* Detects ENE (ASUS Aura) SMBus controllers on ASUS GPU devices *
* *
\******************************************************************************************/
#define GPU_CHECK_DEVICE_MESSAGE_EN "[%s] Bus %02d is a GPU and the subvendor matches the one for %s, looking for a device at %02X"
void DetectENESMBusGPUControllers(std::vector<i2c_smbus_interface*> &busses)
{
for(unsigned int bus = 0; bus < busses.size(); bus++)
{
for(unsigned int dev_idx = 0; dev_idx < GPU_NUM_DEVICES; dev_idx++)
{
if(busses[bus]->pci_vendor == device_list[dev_idx].pci_vendor &&
busses[bus]->pci_device == device_list[dev_idx].pci_device &&
busses[bus]->pci_subsystem_vendor == device_list[dev_idx].pci_subsystem_vendor &&
busses[bus]->pci_subsystem_device == device_list[dev_idx].pci_subsystem_device)
{
LOG_DEBUG(GPU_CHECK_DEVICE_MESSAGE_EN, DETECTOR_NAME, bus, VENDOR_NAME, device_list[dev_idx].controller_address);
if(TestForENESMBusController(busses[bus], device_list[dev_idx].controller_address))
{
ENESMBusController* controller = new ENESMBusController(busses[bus], device_list[dev_idx].controller_address);
RGBController_ENESMBus* rgb_controller = new RGBController_ENESMBus(controller);
rgb_controller->name = device_list[dev_idx].name;
rgb_controller->type = DEVICE_TYPE_GPU;
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
else
{
LOG_DEBUG("[ENE SMBus ASUS GPU] Testing for controller at %d failed", device_list[dev_idx].controller_address);
}
}
}
}
} /* DetectENESMBusGPUControllers() */
REGISTER_I2C_DETECTOR("ENE SMBus DRAM", DetectENESMBusDRAMControllers);
REGISTER_I2C_DETECTOR("ASUS Aura SMBus Motherboard", DetectENESMBusMotherboardControllers);
REGISTER_I2C_DETECTOR("ASUS Aura GPU (ENE)", DetectENESMBusGPUControllers);
@@ -0,0 +1,457 @@
/*-----------------------------------------*\
| RGBController_ENESMBus.cpp |
| |
| Generic RGB Interface for ENE SMBus |
| |
| Adam Honse (CalcProgrammer1) 6/13/2019 |
\*-----------------------------------------*/
#include "RGBController_ENESMBus.h"
RGBController_ENESMBus::RGBController_ENESMBus(ENESMBusController * controller_ptr)
{
controller = controller_ptr;
/*---------------------------------------------------------*\
| Determine name and type (DRAM or Motherboard) by checking |
| the ENE controller's version string |
\*---------------------------------------------------------*/
version = controller->GetDeviceName();
if((version.find("DIMM_LED") != std::string::npos) || (version.find("AUDA") != std::string::npos) )
{
type = DEVICE_TYPE_DRAM;
name = "ENE DRAM";
vendor = "ENE";
}
else
{
type = DEVICE_TYPE_MOTHERBOARD;
name = "ASUS Aura Motherboard";
vendor = "ASUS";
}
location = controller->GetDeviceLocation();
description = "ENE SMBus Device";
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Off;
Off.name = "Off";
Off.value = ENE_MODE_OFF;
Off.flags = MODE_FLAG_MANUAL_SAVE;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Static;
Static.name = "Static";
Static.value = ENE_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_MANUAL_SAVE;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = ENE_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_SPEED | MODE_FLAG_MANUAL_SAVE;
Breathing.color_mode = MODE_COLORS_PER_LED;
Breathing.speed_min = ENE_SPEED_SLOWEST;
Breathing.speed_max = ENE_SPEED_FASTEST;
Breathing.speed = ENE_SPEED_NORMAL;
modes.push_back(Breathing);
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = ENE_MODE_FLASHING;
Flashing.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_SPEED | MODE_FLAG_MANUAL_SAVE;
Flashing.color_mode = MODE_COLORS_PER_LED;
Flashing.speed_min = ENE_SPEED_SLOWEST;
Flashing.speed_max = ENE_SPEED_FASTEST;
Flashing.speed = ENE_SPEED_NORMAL;
modes.push_back(Flashing);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = ENE_MODE_SPECTRUM_CYCLE;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_MANUAL_SAVE;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
SpectrumCycle.speed_min = ENE_SPEED_SLOWEST;
SpectrumCycle.speed_max = ENE_SPEED_FASTEST;
SpectrumCycle.speed = ENE_SPEED_NORMAL;
modes.push_back(SpectrumCycle);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = ENE_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_MANUAL_SAVE;
Rainbow.color_mode = MODE_COLORS_NONE;
Rainbow.speed_min = ENE_SPEED_SLOWEST;
Rainbow.speed_max = ENE_SPEED_FASTEST;
Rainbow.speed = ENE_SPEED_NORMAL;
Rainbow.direction = MODE_DIRECTION_LEFT;
modes.push_back(Rainbow);
mode ChaseFade;
ChaseFade.name = "Chase Fade";
ChaseFade.value = ENE_MODE_CHASE_FADE;
ChaseFade.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_MANUAL_SAVE;
ChaseFade.color_mode = MODE_COLORS_PER_LED;
ChaseFade.speed_min = ENE_SPEED_SLOWEST;
ChaseFade.speed_max = ENE_SPEED_FASTEST;
ChaseFade.speed = ENE_SPEED_NORMAL;
ChaseFade.direction = MODE_DIRECTION_LEFT;
modes.push_back(ChaseFade);
mode Chase;
Chase.name = "Chase";
Chase.value = ENE_MODE_CHASE;
Chase.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_MANUAL_SAVE;
Chase.color_mode = MODE_COLORS_PER_LED;
Chase.speed_min = ENE_SPEED_SLOWEST;
Chase.speed_max = ENE_SPEED_FASTEST;
Chase.speed = ENE_SPEED_NORMAL;
ChaseFade.direction = MODE_DIRECTION_LEFT;
modes.push_back(Chase);
mode RandomFlicker;
RandomFlicker.name = "Random Flicker";
RandomFlicker.value = ENE_MODE_RANDOM_FLICKER;
RandomFlicker.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_MANUAL_SAVE;
RandomFlicker.color_mode = MODE_COLORS_NONE;
RandomFlicker.speed_min = ENE_SPEED_SLOWEST;
RandomFlicker.speed_max = ENE_SPEED_FASTEST;
RandomFlicker.speed = ENE_SPEED_NORMAL;
modes.push_back(RandomFlicker);
SetupZones();
/*-------------------------------------------------*\
| Initialize active mode |
\*-------------------------------------------------*/
active_mode = GetDeviceMode();
}
RGBController_ENESMBus::~RGBController_ENESMBus()
{
delete controller;
}
int RGBController_ENESMBus::GetDeviceMode()
{
/*-----------------------------------------------------------------*\
| Determine starting mode by reading the mode and direct registers |
\*-----------------------------------------------------------------*/
int dev_mode = controller->ENERegisterRead(ENE_REG_MODE);
int color_mode = MODE_COLORS_PER_LED;
int speed = controller->ENERegisterRead(ENE_REG_SPEED);
int direction = controller->ENERegisterRead(ENE_REG_DIRECTION);
if(controller->ENERegisterRead(ENE_REG_DIRECT))
{
dev_mode = 0xFFFF;
}
switch(dev_mode)
{
case ENE_MODE_OFF:
case ENE_MODE_RAINBOW:
case ENE_MODE_SPECTRUM_CYCLE:
case ENE_MODE_RANDOM_FLICKER:
color_mode = MODE_COLORS_NONE;
break;
case ENE_MODE_SPECTRUM_CYCLE_CHASE:
dev_mode = ENE_MODE_CHASE;
color_mode = MODE_COLORS_RANDOM;
break;
case ENE_MODE_SPECTRUM_CYCLE_BREATHING:
dev_mode = ENE_MODE_BREATHING;
color_mode = MODE_COLORS_RANDOM;
break;
case ENE_MODE_SPECTRUM_CYCLE_CHASE_FADE:
dev_mode = ENE_MODE_CHASE_FADE;
color_mode = MODE_COLORS_RANDOM;
break;
}
for(std::size_t mode = 0; mode < modes.size(); mode++)
{
if(modes[mode].value == dev_mode)
{
active_mode = mode;
modes[mode].color_mode = color_mode;
if(modes[mode].flags & MODE_FLAG_HAS_SPEED)
{
modes[mode].speed = speed;
}
if(modes[mode].flags & MODE_FLAG_HAS_DIRECTION_LR)
{
modes[mode].direction = direction;
}
break;
}
}
/*---------------------------------------------------------*\
| Initialize colors for each LED |
\*---------------------------------------------------------*/
for(std::size_t led_idx = 0; led_idx < leds.size(); led_idx++)
{
unsigned int led = leds[led_idx].value;
unsigned char red;
unsigned char grn;
unsigned char blu;
if(active_mode == 0)
{
red = controller->GetLEDRed(led);
grn = controller->GetLEDGreen(led);
blu = controller->GetLEDBlue(led);
}
else
{
red = controller->GetLEDRedEffect(led);
grn = controller->GetLEDGreenEffect(led);
blu = controller->GetLEDBlueEffect(led);
}
colors[led_idx] = ToRGBColor(red, grn, blu);
}
return(active_mode);
}
void RGBController_ENESMBus::DeviceUpdateLEDs()
{
for(std::size_t led = 0; led < colors.size(); led++)
{
unsigned char red = RGBGetRValue(colors[led]);
unsigned char grn = RGBGetGValue(colors[led]);
unsigned char blu = RGBGetBValue(colors[led]);
if(GetMode() == 0)
{
controller->SetLEDColorDirect(led, red, grn, blu);
}
else
{
controller->SetLEDColorEffect(led, red, grn, blu);
}
}
}
void RGBController_ENESMBus::UpdateZoneLEDs(int zone)
{
for(std::size_t led_idx = 0; led_idx < zones[zone].leds_count; led_idx++)
{
int led = zones[zone].leds[led_idx].value;
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if(GetMode() == 0)
{
controller->SetLEDColorDirect(led, red, grn, blu);
}
else
{
controller->SetLEDColorEffect(led, red, grn, blu);
}
}
}
void RGBController_ENESMBus::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if(GetMode() == 0)
{
controller->SetLEDColorDirect(led, red, grn, blu);
}
else
{
controller->SetLEDColorEffect(led, red, grn, blu);
}
}
void RGBController_ENESMBus::SetupZones()
{
std::vector<int> led_map;
/*---------------------------------------------------------*\
| Search through all LEDs and create zones for each channel |
| type |
\*---------------------------------------------------------*/
for(std::size_t led_idx = 0; led_idx < controller->GetLEDCount(); led_idx++)
{
bool matched = false;
/*---------------------------------------------------------*\
| Search through existing zones to make sure we don't |
| create a duplicate zone |
\*---------------------------------------------------------*/
for(std::size_t existing_zone_idx = 0; existing_zone_idx < zones.size(); existing_zone_idx++)
{
if(controller->GetChannelName(led_idx) == zones[existing_zone_idx].name)
{
matched = true;
}
}
/*---------------------------------------------------------*\
| If zone does not already exist, create it |
\*---------------------------------------------------------*/
if(matched == false)
{
zone* new_zone = new zone();
/*---------------------------------------------------------*\
| Set zone name to channel name |
\*---------------------------------------------------------*/
new_zone->name = controller->GetChannelName(led_idx);
new_zone->leds_count = 0;
/*---------------------------------------------------------*\
| Find all LEDs with this channel type and add them to zone |
\*---------------------------------------------------------*/
for(std::size_t zone_led_idx = 0; zone_led_idx < controller->GetLEDCount(); zone_led_idx++)
{
if(controller->GetChannelName(zone_led_idx) == new_zone->name)
{
new_zone->leds_count++;
led_map.push_back(zone_led_idx);
}
}
/*---------------------------------------------------------*\
| Zones have fixed size, so set min and max to count |
\*---------------------------------------------------------*/
new_zone->leds_min = new_zone->leds_count;
new_zone->leds_max = new_zone->leds_count;
/*---------------------------------------------------------*\
| If this zone has more than one LED, mark it as linear type|
\*---------------------------------------------------------*/
if(new_zone->leds_count > 1)
{
new_zone->type = ZONE_TYPE_LINEAR;
}
else
{
new_zone->type = ZONE_TYPE_SINGLE;
}
new_zone->matrix_map = NULL;
/*---------------------------------------------------------*\
| Push new zone to zones vector |
\*---------------------------------------------------------*/
zones.push_back(*new_zone);
}
}
/*---------------------------------------------------------*\
| Create LED entries for each zone |
\*---------------------------------------------------------*/
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
for(std::size_t led_idx = 0; led_idx < zones[zone_idx].leds_count; led_idx++)
{
led* new_led = new led();
new_led->name = zones[zone_idx].name + " LED ";
new_led->name.append(std::to_string(led_idx + 1));
new_led->value = led_map[led_idx];
leds.push_back(*new_led);
}
}
SetupColors();
}
void RGBController_ENESMBus::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_ENESMBus::SetCustomMode()
{
active_mode = 0;
}
void RGBController_ENESMBus::DeviceUpdateMode()
{
if (modes[active_mode].value == 0xFFFF)
{
controller->SetDirect(true);
}
else
{
int new_mode = modes[active_mode].value;
int new_speed = 0;
int new_direction = 0;
if(modes[active_mode].color_mode == MODE_COLORS_RANDOM)
{
switch(new_mode)
{
case ENE_MODE_CHASE:
new_mode = ENE_MODE_SPECTRUM_CYCLE_CHASE;
break;
case ENE_MODE_BREATHING:
new_mode = ENE_MODE_SPECTRUM_CYCLE_BREATHING;
break;
case ENE_MODE_CHASE_FADE:
new_mode = ENE_MODE_SPECTRUM_CYCLE_CHASE_FADE;
break;
}
}
if(modes[active_mode].flags & MODE_FLAG_HAS_SPEED)
{
new_speed = modes[active_mode].speed;
}
if(modes[active_mode].flags & MODE_FLAG_HAS_DIRECTION_LR)
{
switch(modes[active_mode].direction)
{
case MODE_DIRECTION_LEFT:
new_direction = ENE_DIRECTION_FORWARD;
break;
case MODE_DIRECTION_RIGHT:
new_direction = ENE_DIRECTION_REVERSE;
break;
}
}
controller->SetMode(new_mode, new_speed, new_direction);
controller->SetDirect(false);
}
}
void RGBController_ENESMBus::DeviceSaveMode()
{
DeviceUpdateMode();
controller->SaveMode();
}
@@ -1,8 +1,7 @@
/*-----------------------------------------*\
| RGBController_AsusAuraSMBus.h |
| RGBController_ENESMBus.h |
| |
| Generic RGB Interface for OpenAuraSDK |
| Asus Aura SMBus driver |
| Generic RGB Interface for ENE SMBus |
| |
| Adam Honse (CalcProgrammer1) 6/13/2019 |
\*-----------------------------------------*/
@@ -10,13 +9,13 @@
#pragma once
#include "RGBController.h"
#include "AsusAuraSMBusController.h"
#include "ENESMBusController.h"
class RGBController_AuraSMBus : public RGBController
class RGBController_ENESMBus : public RGBController
{
public:
RGBController_AuraSMBus(AuraSMBusController* aura_ptr);
~RGBController_AuraSMBus();
RGBController_ENESMBus(ENESMBusController* controller_ptr);
~RGBController_ENESMBus();
void SetupZones();
@@ -28,9 +27,10 @@ public:
void SetCustomMode();
void DeviceUpdateMode();
void DeviceSaveMode();
private:
AuraSMBusController* aura;
ENESMBusController* controller;
int GetDeviceMode();
};
@@ -0,0 +1,131 @@
/*-----------------------------------------*\
| EVGAGP102Controller.cpp |
| |
| Driver for EVGA GP102-based Nvidia GPUs |
| RGB controller for use with GeForce |
| GTX 1080 Ti FTW3 and K|NGP|N. |
| |
| Fabricio Murta (avengerx) 1/31/2021 |
\*-----------------------------------------*/
#include "EVGAGP102Controller.h"
#include "LogManager.h"
EVGAGP102Controller::EVGAGP102Controller(i2c_smbus_interface* bus_ptr, zoneinfo info)
{
bus = bus_ptr;
zi = info;
}
EVGAGP102Controller::~EVGAGP102Controller()
{
}
std::string EVGAGP102Controller::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", zi.dev_addr);
return_string.append(", address ");
return_string.append(addr);
return("I2C: " + return_string);
}
void EVGAGP102Controller::SetColor(unsigned char red, unsigned char green, unsigned char blue)
{
SendCommand(EVGA_GP102_CMD_BEGIN);
SendCommand(EVGA_GP102_CMD_COLOR);
if (CommandAcknowledged())
{
unsigned char rgb[] = { red, green, blue };
for (int i = 0; i < 3; i++)
{
bus->i2c_smbus_write_byte_data(zi.dev_addr, zi.color_addrs[i], rgb[i]);
}
SendCommand(EVGA_GP102_CMD_END);
if (!CommandCompleted())
{
LOG_WARNING("[%s] Non-clear status report from hardware.", EVGA_GP102_CONTROLLER_NAME);
}
}
}
std::array<unsigned char, 3> EVGAGP102Controller::GetColor()
{
return { GetRed(), GetGreen(), GetBlue() };
}
bool EVGAGP102Controller::IsValid()
{
for (int i = 0; i < 3; i++)
{
char res = bus->i2c_smbus_read_byte_data(zi.dev_addr, EVGA_GP102_REG_VALID);
if (res == 0x1F)
{
LOG_TRACE("[%s] Zone discovery successful on address: 0x%02X.", EVGA_GP102_CONTROLLER_NAME, zi.dev_addr);
return true;
}
LOG_DEBUG("[%s] Zone discovery failed on address: 0x%02X expected: 0x1F received: 0x%02X.", EVGA_GP102_CONTROLLER_NAME, zi.dev_addr, res);
}
return false;
}
void EVGAGP102Controller::SetMode(unsigned char mode)
{
bus->i2c_smbus_write_byte_data(zi.dev_addr, EVGA_GP102_REG_MODE, mode);
}
unsigned char EVGAGP102Controller::GetMode()
{
return(bus->i2c_smbus_read_byte_data(zi.dev_addr, EVGA_GP102_REG_MODE));
}
void EVGAGP102Controller::SendCommand(s32 command)
{
bus->i2c_smbus_write_byte_data(zi.dev_addr, EVGA_GP102_REG_CMD, command);
}
s32 EVGAGP102Controller::QueryCommand(s32 command)
{
return bus->i2c_smbus_read_byte_data(zi.dev_addr, command);
}
bool EVGAGP102Controller::CommandAcknowledged()
{
return QueryCommand(EVGA_GP102_REG_CMD) == zi.resp_ready;
}
bool EVGAGP102Controller::CommandCompleted()
{
return QueryCommand(EVGA_GP102_REG_CMD) == zi.resp_clear;
}
unsigned char EVGAGP102Controller::GetRed()
{
return(bus->i2c_smbus_read_byte_data(zi.dev_addr, zi.color_addrs[EVGA_GP102_CIDX_RED]));
}
unsigned char EVGAGP102Controller::GetGreen()
{
return(bus->i2c_smbus_read_byte_data(zi.dev_addr, zi.color_addrs[EVGA_GP102_CIDX_GREEN]));
}
unsigned char EVGAGP102Controller::GetBlue()
{
return(bus->i2c_smbus_read_byte_data(zi.dev_addr, zi.color_addrs[EVGA_GP102_CIDX_BLUE]));
}
void EVGAGP102Controller::SaveSettings()
{
//Tested and not worked
//bus->i2c_smbus_write_byte_data(zi.dev_addr, 0x21, 0xE5);
//bus->i2c_smbus_write_byte_data(zi.dev_addr, 0x22, 0xE7);
}
std::string EVGAGP102Controller::GetName()
{
return zi.zone_name;
}
@@ -0,0 +1,102 @@
/*-----------------------------------------*\
| EVGAGP102Controller.h |
| |
| Definitions and types for EVGA |
| GP102-based Nvidia GPUs' RGB controller |
| GeForce GTX 1080 Ti K|NGP|N and FTW3. |
| |
| Fabricio Murta (avengerx) 1/31/2021 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#include <vector>
#pragma once
#define EVGA_GP102_CONTROLLER_NAME "EVGA GP102 Nvidia GPU"
enum
{
EVGA_GP102_REG_MODE = 0x0C,
EVGA_GP102_REG_CMD = 0x0E,
EVGA_GP102_REG_VALID = 0x04
};
enum
{
EVGA_GP102_MODE_OFF = 0x00,
EVGA_GP102_MODE_CUSTOM = 0x01
// TODO: Other LEDSync modes (rainbow, breath, pulse)
};
enum
{
EVGA_GP102_CIDX_RED = 0,
EVGA_GP102_CIDX_GREEN = 1,
EVGA_GP102_CIDX_BLUE = 2
};
enum
{
EVGA_GP102_CMD_BEGIN = 0xE5,
EVGA_GP102_CMD_COLOR = 0xE9,
EVGA_GP102_CMD_END = 0xE0
};
typedef struct
{
std::string zone_name;
s32 dev_addr;
s32 color_addrs[3];
s32 resp_ready;
s32 resp_clear;
} zoneinfo;
const static zoneinfo gpuzoneinfos[]
{
{
"Nameplate",
0x4A,
{0x09, 0x0A, 0x0B},
0x03,
0x00
},
{
"Backplate",
0x2A,
{0x30, 0x31, 0x32},
0xE9,
0xE0
}
};
class EVGAGP102Controller
{
public:
EVGAGP102Controller(i2c_smbus_interface* bus, zoneinfo info);
~EVGAGP102Controller();
bool IsValid();
std::string GetDeviceLocation();
std::string GetName();
unsigned char GetMode();
void SetColor(unsigned char red, unsigned char green, unsigned char blue);
std::array<unsigned char, 3> GetColor();
void SetMode(unsigned char mode);
void SaveSettings();
private:
bool CommandAcknowledged();
bool CommandCompleted();
s32 QueryCommand(s32 command);
void SendCommand(s32 command);
unsigned char GetRed();
unsigned char GetGreen();
unsigned char GetBlue();
i2c_smbus_interface* bus;
zoneinfo zi;
};
@@ -0,0 +1,21 @@
/*-------------------------------------------------------------------*\
| EVGAGPUCommon.h |
| |
| Common classes and functions for EVGA GPUs |
| |
| Chris M (Dr_No) 11th July 2021 |
\*-------------------------------------------------------------------*/
#pragma once
union u16_to_u8
{
uint16_t u16;
struct
{
uint8_t LSB;
uint8_t MSB;
};
};
#define EVGA_DETECT_MESSAGE "[%s] Found a device match at Bus %02d for Device %04x and SubDevice %04x: %s"
@@ -1,9 +1,15 @@
#include "Detector.h"
#include "EVGAGPUCommon.h"
#include "EVGAGP102Controller.h"
#include "EVGAGPUv1Controller.h"
#include "EVGAGPUv2Controller.h"
#include "EVGAGPUv3Controller.h"
#include "LogManager.h"
#include "RGBController.h"
#include "RGBController_EVGAGP102.h"
#include "RGBController_EVGAGPUv1.h"
#include "RGBController_EVGAGPUv2.h"
#include "RGBController_EVGAGPUv3.h"
#include "i2c_smbus.h"
#include "pci_ids.h"
#include <vector>
@@ -12,8 +18,10 @@
enum
{
EVGA_RGB_GP102,
EVGA_RGB_V1,
EVGA_RGB_V2,
EVGA_RGB_V3,
};
typedef struct
@@ -30,23 +38,75 @@ typedef struct
static const gpu_pci_device device_list[] =
{
{ NVIDIA_VEN, NVIDIA_GTX1070_DEV, EVGA_SUB_VEN, EVGA_GTX1070_FTW_SUB_DEV, EVGA_RGB_V1, "EVGA GeForce GTX 1070 FTW" },
{ NVIDIA_VEN, NVIDIA_GTX1070TI_DEV, EVGA_SUB_VEN, EVGA_GTX1070TI_FTW2_SUB_DEV, EVGA_RGB_V1, "EVGA GeForce GTX 1070 Ti FTW2" },
{ NVIDIA_VEN, NVIDIA_GTX1080_DEV, EVGA_SUB_VEN, EVGA_GTX1080_FTW_SUB_DEV, EVGA_RGB_V1, "EVGA GeForce GTX 1080 FTW" },
{ NVIDIA_VEN, NVIDIA_RTX2070_OC_DEV, EVGA_SUB_VEN, EVGA_RTX2070_XC_GAMING_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2070 XC Gaming" },
{ NVIDIA_VEN, NVIDIA_RTX2070_OC_DEV, EVGA_SUB_VEN, EVGA_RTX2070_XC_OC_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2070 XC OC" },
{ NVIDIA_VEN, NVIDIA_RTX2070S_DEV, EVGA_SUB_VEN, EVGA_RTX2070S_XC_ULTRA_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2070 SUPER XC Ultra" },
{ NVIDIA_VEN, NVIDIA_RTX2070S_DEV, EVGA_SUB_VEN, EVGA_RTX2070S_XC_ULTRA_PLUS_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2070 SUPER XC Ultra+" },
{ NVIDIA_VEN, NVIDIA_RTX2080_A_DEV, EVGA_SUB_VEN, EVGA_RTX2080_XC_BLACK_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080 XC Black" },
{ NVIDIA_VEN, NVIDIA_RTX2080_A_DEV, EVGA_SUB_VEN, EVGA_RTX2080_XC_GAMING_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080 XC Gaming" },
{ NVIDIA_VEN, NVIDIA_RTX2080_A_DEV, EVGA_SUB_VEN, EVGA_RTX2080_XC_ULTRA_GAMING_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080 XC Ultra Gaming" },
{ NVIDIA_VEN, NVIDIA_RTX2080S_DEV, EVGA_SUB_VEN, EVGA_RTX2080S_FTW3_ULTRA_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080 SUPER FTW3 Ultra" },
{ NVIDIA_VEN, NVIDIA_RTX2080TI_DEV, EVGA_SUB_VEN, EVGA_RTX2080TI_XC_ULTRA_GAMING_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080Ti XC Ultra" },
{ NVIDIA_VEN, NVIDIA_RTX2080TI_DEV, EVGA_SUB_VEN, EVGA_RTX2080TI_XC_HYBRID_GAMING_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080Ti XC HYBRID GAMING"},
{ NVIDIA_VEN, NVIDIA_RTX2080TI_DEV, EVGA_SUB_VEN, EVGA_RTX2080TI_FTW3_ULTRA_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080Ti FTW3 Ultra" },
{ NVIDIA_VEN, NVIDIA_GTX1070_DEV, EVGA_SUB_VEN, EVGA_GTX1070_FTW_DT_GAMING_SUB_DEV, EVGA_RGB_V1, "EVGA GeForce GTX 1070 FTW DT Gaming" },
{ NVIDIA_VEN, NVIDIA_GTX1070_DEV, EVGA_SUB_VEN, EVGA_GTX1070_FTW_SUB_DEV, EVGA_RGB_V1, "EVGA GeForce GTX 1070 FTW" },
{ NVIDIA_VEN, NVIDIA_GTX1070TI_DEV, EVGA_SUB_VEN, EVGA_GTX1070TI_FTW2_SUB_DEV, EVGA_RGB_V1, "EVGA GeForce GTX 1070 Ti FTW2" },
{ NVIDIA_VEN, NVIDIA_GTX1080_DEV, EVGA_SUB_VEN, EVGA_GTX1080_FTW_SUB_DEV, EVGA_RGB_V1, "EVGA GeForce GTX 1080 FTW" },
{ NVIDIA_VEN, NVIDIA_GTX1080_DEV, EVGA_SUB_VEN, EVGA_GTX1080_FTW2_SUB_DEV, EVGA_RGB_GP102, "EVGA GeForce GTX 1080 FTW2" },
{ NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, EVGA_SUB_VEN, EVGA_GTX1080TI_FTW3_SUB_DEV, EVGA_RGB_GP102, "EVGA GTX 1080 Ti FTW3" },
{ NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, EVGA_SUB_VEN, EVGA_GTX1080TI_FTW3_HYBRID_SUB_DEV, EVGA_RGB_GP102, "EVGA 1080Ti FTW3 Hybrid" },
{ NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, EVGA_SUB_VEN, EVGA_GTX1080TI_KINGPIN_SUB_DEV, EVGA_RGB_GP102, "EVGA GTX 1080 Ti K|NGP|N" },
{ NVIDIA_VEN, NVIDIA_RTX2070_OC_DEV, EVGA_SUB_VEN, EVGA_RTX2070_XC_GAMING_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2070 XC Gaming" },
{ NVIDIA_VEN, NVIDIA_RTX2070_OC_DEV, EVGA_SUB_VEN, EVGA_RTX2070_XC_OC_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2070 XC OC" },
{ NVIDIA_VEN, NVIDIA_RTX2070S_DEV, EVGA_SUB_VEN, EVGA_RTX2070S_BLACK_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2070 SUPER Black" },
{ NVIDIA_VEN, NVIDIA_RTX2070S_DEV, EVGA_SUB_VEN, EVGA_RTX2070S_XC_ULTRA_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2070 SUPER XC Ultra" },
{ NVIDIA_VEN, NVIDIA_RTX2070S_DEV, EVGA_SUB_VEN, EVGA_RTX2070S_XC_ULTRA_PLUS_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2070 SUPER XC Ultra+" },
{ NVIDIA_VEN, NVIDIA_RTX2080_DEV, EVGA_SUB_VEN, EVGA_RTX2080_BLACK_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080 Black" },
{ NVIDIA_VEN, NVIDIA_RTX2080_A_DEV, EVGA_SUB_VEN, EVGA_RTX2080_XC_BLACK_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080 XC Black" },
{ NVIDIA_VEN, NVIDIA_RTX2080_A_DEV, EVGA_SUB_VEN, EVGA_RTX2080_XC_GAMING_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080 XC Gaming" },
{ NVIDIA_VEN, NVIDIA_RTX2080_A_DEV, EVGA_SUB_VEN, EVGA_RTX2080_XC_ULTRA_GAMING_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080 XC Ultra Gaming" },
{ NVIDIA_VEN, NVIDIA_RTX2080S_DEV, EVGA_SUB_VEN, EVGA_RTX2080S_XC_GAMING_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080 SUPER XC Gaming" },
{ NVIDIA_VEN, NVIDIA_RTX2080S_DEV, EVGA_SUB_VEN, EVGA_RTX2080S_FTW3_ULTRA_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080 SUPER FTW3 Ultra" },
{ NVIDIA_VEN, NVIDIA_RTX2080S_DEV, EVGA_SUB_VEN, EVGA_RTX2080S_FTW3_ULTRA_HC_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080 SUPER FTW3 Ultra Hydro Copper" },
{ NVIDIA_VEN, NVIDIA_RTX2080TI_DEV, EVGA_SUB_VEN, EVGA_RTX2080TI_BLACK_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080Ti Black" },
{ NVIDIA_VEN, NVIDIA_RTX2080TI_A_DEV, EVGA_SUB_VEN, EVGA_RTX2080TI_XC_ULTRA_GAMING_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080Ti XC Ultra" },
{ NVIDIA_VEN, NVIDIA_RTX2080TI_A_DEV, EVGA_SUB_VEN, EVGA_RTX2080TI_XC_HYBRID_GAMING_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080Ti XC HYBRID GAMING" },
{ NVIDIA_VEN, NVIDIA_RTX2080TI_A_DEV, EVGA_SUB_VEN, EVGA_RTX2080TI_FTW3_ULTRA_SUB_DEV, EVGA_RGB_V2, "EVGA GeForce RTX 2080Ti FTW3 Ultra" },
{ NVIDIA_VEN, NVIDIA_RTX3060TI_DEV, EVGA_SUB_VEN, EVGA_RTX3060TI_FTW3_GAMING_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3060TI FTW3 Gaming" },
{ NVIDIA_VEN, NVIDIA_RTX3060TI_DEV, EVGA_SUB_VEN, EVGA_RTX3060TI_FTW3_ULTRA_KL_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3060TI FTW3 Ultra LHR" },
{ NVIDIA_VEN, NVIDIA_RTX3060TI_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3060TI_FTW3_ULTRA_KL_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3060TI FTW3 Ultra LHR" },
{ NVIDIA_VEN, NVIDIA_RTX3070_DEV, EVGA_SUB_VEN, EVGA_RTX3070_XC3_BLACK_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3070 Black Gaming" },
{ NVIDIA_VEN, NVIDIA_RTX3070_DEV, EVGA_SUB_VEN, EVGA_RTX3070_XC3_GAMING_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3070 XC3 Gaming" },
{ NVIDIA_VEN, NVIDIA_RTX3070_DEV, EVGA_SUB_VEN, EVGA_RTX3070_XC3_ULTRA_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3070 XC3 Ultra" },
{ NVIDIA_VEN, NVIDIA_RTX3070_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3070_XC3_ULTRA_LHR_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3070 XC3 Ultra LHR" },
{ NVIDIA_VEN, NVIDIA_RTX3070_DEV, EVGA_SUB_VEN, EVGA_RTX3070_FTW3_ULTRA_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3070 FTW3 Ultra" },
{ NVIDIA_VEN, NVIDIA_RTX3070_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3070_FTW3_ULTRA_LHR_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3070 FTW3 Ultra LHR" },
{ NVIDIA_VEN, NVIDIA_RTX3070TI_DEV, EVGA_SUB_VEN, EVGA_RTX3070TI_XC3_GAMING_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3070Ti XC3 Gaming" },
{ NVIDIA_VEN, NVIDIA_RTX3070TI_DEV, EVGA_SUB_VEN, EVGA_RTX3070TI_XC3_ULTRA_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3070Ti XC3 Ultra" },
{ NVIDIA_VEN, NVIDIA_RTX3070TI_DEV, EVGA_SUB_VEN, EVGA_RTX3070TI_FTW3_ULTRA_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3070Ti FTW3 Ultra" },
{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_BLACK_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 XC3 Black" },
{ NVIDIA_VEN, NVIDIA_RTX3080_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_BLACK_LHR_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 XC3 Black LHR" },
{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_GAMING_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 XC3 Gaming" },
{ NVIDIA_VEN, NVIDIA_RTX3080_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_GAMING_LHR_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 XC3 Gaming LHR" },
{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_ULTRA_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 XC3 Ultra" },
{ NVIDIA_VEN, NVIDIA_RTX3080_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_ULTRA_LHR_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 XC3 Ultra LHR" },
{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_ULTRA_HYBRID_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 XC3 Ultra Hybrid" },
{ NVIDIA_VEN, NVIDIA_RTX3080_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_ULTRA_HYBRID_LHR_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 XC3 Ultra Hybrid LHR" },
{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_XC3_ULTRA_HC_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 XC3 Ultra Hydro Copper" },
{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_FTW3_GAMING_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 FTW3 Gaming" },
{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_FTW3_ULTRA_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 FTW3 Ultra" },
{ NVIDIA_VEN, NVIDIA_RTX3080_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3080_FTW3_ULTRA_LHR_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 FTW3 Ultra LHR" },
{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_FTW3_ULTRA_HYBRID_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 FTW3 Ultra Hybrid" },
{ NVIDIA_VEN, NVIDIA_RTX3080_LHR_DEV, EVGA_SUB_VEN, EVGA_RTX3080_FTW3_ULTRA_HYBRID_LHR_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 FTW3 Ultra Hybrid LHR" },
{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, EVGA_SUB_VEN, EVGA_RTX3080_FTW3_ULTRA_HC_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080 FTW3 Ultra Hydro Copper" },
{ NVIDIA_VEN, NVIDIA_RTX3080TI_DEV, EVGA_SUB_VEN, EVGA_RTX3080TI_XC3_GAMING_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080Ti XC3 Gaming" },
{ NVIDIA_VEN, NVIDIA_RTX3080TI_DEV, EVGA_SUB_VEN, EVGA_RTX3080TI_XC3_GAMING_HYBRID_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080Ti XC3 Gaming Hybrid" },
{ NVIDIA_VEN, NVIDIA_RTX3080TI_DEV, EVGA_SUB_VEN, EVGA_RTX3080TI_XC3_GAMING_HC_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080Ti XC3 Gaming Hydro Copper" },
{ NVIDIA_VEN, NVIDIA_RTX3080TI_DEV, EVGA_SUB_VEN, EVGA_RTX3080TI_FTW3_ULTRA_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080Ti FTW3 Ultra" },
{ NVIDIA_VEN, NVIDIA_RTX3080TI_DEV, EVGA_SUB_VEN, EVGA_RTX3080TI_FTW3_ULTRA_HYBRID_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080Ti FTW3 Ultra Hybrid" },
{ NVIDIA_VEN, NVIDIA_RTX3080TI_DEV, EVGA_SUB_VEN, EVGA_RTX3080TI_FTW3_ULTRA_HC_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3080Ti FTW3 Ultra Hydro Copper" },
{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_XC3_BLACK_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3090 XC3 Black" },
{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_XC3_GAMING_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3090 XC3 Gaming" },
{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_XC3_ULTRA_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3090 XC3 Ultra" },
{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_XC3_ULTRA_HYBRID_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3090 XC3 Ultra Hybrid" },
{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_XC3_ULTRA_HC_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3090 XC3 Ultra Hydro Copper" },
{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_FTW3_ULTRA_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3090 FTW3 Ultra" },
{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_FTW3_ULTRA_V2_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3090 FTW3 Ultra v2" },
{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_FTW3_ULTRA_HYBRID_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3090 FTW3 Ultra Hybrid" },
{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_FTW3_ULTRA_HC_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3090 FTW3 Ultra Hydro Copper" },
{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_KINGPIN_HYBRID_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3090 K|NGP|N Hybrid" },
{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, EVGA_SUB_VEN, EVGA_RTX3090_KINGPIN_HC_SUB_DEV, EVGA_RGB_V3, "EVGA GeForce RTX 3090 K|NGP|N Hydro Copper" },
};
/******************************************************************************************\
* *
* DetectEVGAGPUControllers *
@@ -78,6 +138,7 @@ void DetectEVGAGPUControllers(std::vector<i2c_smbus_interface*>& busses)
{
case EVGA_RGB_V1:
{
LOG_DEBUG(EVGA_DETECT_MESSAGE, EVGAGPUV1_CONTROLLER_NAME, bus, device_list[dev_idx].pci_device, device_list[dev_idx].pci_subsystem_device, device_list[dev_idx].name );
EVGAGPUv1Controller* new_controller;
RGBController_EVGAGPUv1* new_rgbcontroller;
@@ -90,6 +151,7 @@ void DetectEVGAGPUControllers(std::vector<i2c_smbus_interface*>& busses)
case EVGA_RGB_V2:
{
LOG_DEBUG(EVGA_DETECT_MESSAGE, EVGAGPUV2_CONTROLLER_NAME, bus, device_list[dev_idx].pci_device, device_list[dev_idx].pci_subsystem_device, device_list[dev_idx].name );
EVGAGPUv2Controller* new_controller;
RGBController_EVGAGPUv2* new_rgbcontroller;
@@ -99,6 +161,55 @@ void DetectEVGAGPUControllers(std::vector<i2c_smbus_interface*>& busses)
ResourceManager::get()->RegisterRGBController(new_rgbcontroller);
}
break;
case EVGA_RGB_V3:
{
LOG_DEBUG(EVGA_DETECT_MESSAGE, EVGAGPUV3_CONTROLLER_NAME, bus, device_list[dev_idx].pci_device, device_list[dev_idx].pci_subsystem_device, device_list[dev_idx].name );
EVGAGPUv3Controller* new_controller;
RGBController_EVGAGPUv3* new_rgbcontroller;
new_controller = new EVGAGPUv3Controller(busses[bus], 0x2D);
new_controller-> evgaGPUName = device_list[dev_idx].name; // Pass name of the card into the controller for logging.
if(new_controller-> ReadFWVersion() != "")
{
new_rgbcontroller = new RGBController_EVGAGPUv3(new_controller);
new_rgbcontroller->name = device_list[dev_idx].name;
ResourceManager::get()->RegisterRGBController(new_rgbcontroller);
}
else
{
LOG_INFO("[%s] Failed to get a valid FW version, does the i2c interface support `i2c_smbus_read_i2c_block_data`?", new_controller-> evgaGPUName);
delete new_controller;
}
}
break;
case EVGA_RGB_GP102:
{
LOG_DEBUG(EVGA_DETECT_MESSAGE, EVGA_GP102_CONTROLLER_NAME, bus, device_list[dev_idx].pci_device, device_list[dev_idx].pci_subsystem_device, device_list[dev_idx].name );
RGBController_EVGAGP102* new_rgbcontroller;
std::vector<EVGAGP102Controller*> controllers;
for(unsigned int i = 0; i < sizeof(gpuzoneinfos) / sizeof(zoneinfo); i++)
{
EVGAGP102Controller* contr = new EVGAGP102Controller(busses[bus], gpuzoneinfos[i]);
if (contr->IsValid())
{
controllers.push_back(contr);
}
else
{
delete contr;
}
}
if(controllers.size() != 0)
{
new_rgbcontroller = new RGBController_EVGAGP102(controllers);
new_rgbcontroller->name = device_list[dev_idx].name;
ResourceManager::get()->RegisterRGBController(new_rgbcontroller);
}
}
break;
}
}
}
@@ -61,3 +61,8 @@ void EVGAGPUv1Controller::SetMode(unsigned char mode)
{
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V1_REG_MODE, mode);
}
void EVGAGPUv1Controller::SaveSettings()
{
bus->i2c_smbus_write_byte_data(dev, 0x23, 0xE5);
}
@@ -14,6 +14,8 @@
typedef unsigned char evga_dev_id;
#define EVGAGPUV1_CONTROLLER_NAME "EVGAv1"
enum
{
EVGA_GPU_V1_REG_MODE = 0x0C,
@@ -45,6 +47,7 @@ public:
void SetColor(unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode);
void SaveSettings();
private:
i2c_smbus_interface* bus;
@@ -71,10 +71,9 @@ unsigned char EVGAGPUv2Controller::GetMode()
}
break;
case EVGA_GPU_V2_MODE_DIRECT:
case EVGA_GPU_V2_MODE_STATIC:
{
//No way to detect static so just return direct.
return_mode = EVGA_GPU_V2_RGB_MODE_DIRECT;
return_mode = EVGA_GPU_V2_RGB_MODE_STATIC;
}
break;
@@ -121,9 +120,8 @@ unsigned char EVGAGPUv2Controller::GetSpeed()
return (unsigned char) speed_16.u16;
}
void EVGAGPUv2Controller::SetMode(unsigned char mode, RGBColor color1, RGBColor color2, unsigned int speed)
void EVGAGPUv2Controller::SetMode(uint8_t mode, RGBColor color1, RGBColor color2, uint16_t speed, uint8_t brightness)
{
bool boolSave = false;
EnableWrite(true);
switch (mode)
@@ -131,30 +129,22 @@ void EVGAGPUv2Controller::SetMode(unsigned char mode, RGBColor color1, RGBColor
case EVGA_GPU_V2_RGB_MODE_OFF:
{
SendMode(EVGA_GPU_V2_MODE_OFF);
boolSave = true;
}
break;
case EVGA_GPU_V2_RGB_MODE_DIRECT:
case EVGA_GPU_V2_RGB_MODE_STATIC:
{
SendMode(EVGA_GPU_V2_MODE_DIRECT);
//Static is mode 0x01 but with SaveSettings()
boolSave = (mode == EVGA_GPU_V2_RGB_MODE_STATIC);
SendColor(EVGA_GPU_V2_REG_COLOR_A_RED, RGBGetRValue(color1), RGBGetGValue(color1), RGBGetBValue(color1));
SendMode(EVGA_GPU_V2_MODE_STATIC);
SendColor(EVGA_GPU_V2_REG_COLOR_A_RED, RGBGetRValue(color1), RGBGetGValue(color1), RGBGetBValue(color1), brightness);
}
break;
case EVGA_GPU_V2_RGB_MODE_RAINBOW:
{
SendMode(EVGA_GPU_V2_MODE_RAINBOW);
//OpenRGB does not do brightness yet
SendBrightness(0x64); //Default = 0x64
SendBrightness(brightness); //Default = 0x64
// Set Rainbow speed? No control in the GUI but this register is only set in Ranbow mode.
bus->i2c_smbus_write_byte_data(dev, 0x19, 0x11);
boolSave = true;
bus->i2c_smbus_write_byte_data(dev, 0x19, 0x11);;
}
break;
@@ -169,8 +159,8 @@ void EVGAGPUv2Controller::SetMode(unsigned char mode, RGBColor color1, RGBColor
| inspection is required. |
\*---------------------------------------------------------*/
SendColor(EVGA_GPU_V2_REG_COLOR_A_RED, RGBGetRValue(color1), RGBGetGValue(color1), RGBGetBValue(color1));
SendColor(EVGA_GPU_V2_REG_COLOR_B_RED, RGBGetRValue(color2), RGBGetGValue(color2), RGBGetBValue(color2));
SendColor(EVGA_GPU_V2_REG_COLOR_A_RED, RGBGetRValue(color1), RGBGetGValue(color1), RGBGetBValue(color1), brightness);
SendColor(EVGA_GPU_V2_REG_COLOR_B_RED, RGBGetRValue(color2), RGBGetGValue(color2), RGBGetBValue(color2), brightness);
/*-----------------------------------------------------------------*\
| Breathing mode speeds are consistent for B_TO_A and A_TO_B |
@@ -185,8 +175,6 @@ void EVGAGPUv2Controller::SetMode(unsigned char mode, RGBColor color1, RGBColor
// 0x6A and 0x6B = 0x00
bus->i2c_smbus_write_byte_data(dev, 0x6A, 0x00);
bus->i2c_smbus_write_byte_data(dev, 0x6B, 0x00);
boolSave = true;
}
break;
@@ -194,13 +182,8 @@ void EVGAGPUv2Controller::SetMode(unsigned char mode, RGBColor color1, RGBColor
break;
}
//Disable writes and Save (if applicable)
//Disable writes
EnableWrite(false);
if(boolSave)
{
SaveSettings();
}
}
void EVGAGPUv2Controller::EnableWrite(bool boolEnable)
@@ -232,12 +215,12 @@ void EVGAGPUv2Controller::SaveSettings()
bus->i2c_smbus_write_byte_data(dev, 0x0E, 0xE0);
}
void EVGAGPUv2Controller::SendBrightness(unsigned char brightness)
void EVGAGPUv2Controller::SendBrightness(uint8_t brightness)
{
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V2_REG_COLOR_A_BRIGHTNESS, brightness);
}
void EVGAGPUv2Controller::SendColor(unsigned char start_register, unsigned char red, unsigned char green, unsigned char blue, unsigned char brightness)
void EVGAGPUv2Controller::SendColor(uint8_t start_register, uint8_t red, uint8_t green, uint8_t blue, uint8_t brightness)
{
bus->i2c_smbus_write_byte_data(dev, start_register, red);
bus->i2c_smbus_write_byte_data(dev, (start_register + 1), green);
@@ -245,7 +228,7 @@ void EVGAGPUv2Controller::SendColor(unsigned char start_register, unsigned char
bus->i2c_smbus_write_byte_data(dev, (start_register + 3), brightness);
}
void EVGAGPUv2Controller::SendMode(unsigned char mode)
void EVGAGPUv2Controller::SendMode(uint8_t mode)
{
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V2_REG_MODE, mode);
}
@@ -264,15 +247,10 @@ void EVGAGPUv2Controller::SendSpeed(u16_to_u8 aOnTime, u16_to_u8 bOnTime, u16_to
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V2_REG_COLOR_A_ONTIME_MSB, (unsigned char) aOnTime.MSB );
}
void EVGAGPUv2Controller::SetColor(RGBColor colorA, RGBColor colorB, bool boolSave)
void EVGAGPUv2Controller::SetColor(RGBColor colorA, RGBColor colorB, uint8_t brightness)
{
EnableWrite(true);
SendColor(EVGA_GPU_V2_REG_COLOR_A_RED, RGBGetRValue(colorA), RGBGetGValue(colorA), RGBGetBValue(colorA), 0x64);
SendColor(EVGA_GPU_V2_REG_COLOR_B_RED, RGBGetRValue(colorB), RGBGetGValue(colorB), RGBGetBValue(colorB), 0x64);
SendColor(EVGA_GPU_V2_REG_COLOR_A_RED, RGBGetRValue(colorA), RGBGetGValue(colorA), RGBGetBValue(colorA), brightness);
SendColor(EVGA_GPU_V2_REG_COLOR_B_RED, RGBGetRValue(colorB), RGBGetGValue(colorB), RGBGetBValue(colorB), brightness);
EnableWrite(false);
if(boolSave)
{
SaveSettings();
}
}
@@ -10,12 +10,17 @@
#include <string>
#include "i2c_smbus.h"
#include "RGBController.h"
#include "EVGAGPUCommon.h"
#pragma once
typedef unsigned char evga_dev_id;
#define SPEED_MULTIPLIER 10
#define SPEED_MULTIPLIER 10
#define EVGA_GPU_V2_BRIGHTNESS_MIN 0x01
#define EVGA_GPU_V2_BRIGHTNESS_DEFAULT 0x64
#define EVGA_GPU_V2_BRIGHTNESS_MAX 0x64
#define EVGAGPUV2_CONTROLLER_NAME "EVGAv2"
enum
{
@@ -43,17 +48,16 @@ enum
enum
{
EVGA_GPU_V2_RGB_MODE_OFF = 0x00,
EVGA_GPU_V2_RGB_MODE_DIRECT = 0x01,
EVGA_GPU_V2_RGB_MODE_STATIC = 0x02,
EVGA_GPU_V2_RGB_MODE_RAINBOW = 0x03,
EVGA_GPU_V2_RGB_MODE_BREATHING = 0x04,
EVGA_GPU_V2_RGB_MODE_PULSE = 0x05,
EVGA_GPU_V2_RGB_MODE_STATIC = 0x01,
EVGA_GPU_V2_RGB_MODE_RAINBOW = 0x02,
EVGA_GPU_V2_RGB_MODE_BREATHING = 0x03,
EVGA_GPU_V2_RGB_MODE_PULSE = 0x04,
};
enum
{
EVGA_GPU_V2_MODE_OFF = 0x00,
EVGA_GPU_V2_MODE_DIRECT = 0x01,
EVGA_GPU_V2_MODE_STATIC = 0x01,
EVGA_GPU_V2_MODE_RAINBOW = 0x0F,
EVGA_GPU_V2_MODE_BREATHING = 0x22,
};
@@ -68,16 +72,6 @@ enum
EVGA_GPU_V2_SPEED_PULSE_FASTEST = 0x32,
};
typedef union
{
uint16_t u16;
struct
{
uint8_t LSB;
uint8_t MSB;
};
} u16_to_u8;
class EVGAGPUv2Controller
{
public:
@@ -92,15 +86,15 @@ public:
unsigned char GetMode();
unsigned char GetSpeed();
void SetColor(RGBColor colorA, RGBColor colorB, bool boolSave);
void SetMode(unsigned char mode, RGBColor color1, RGBColor color2, unsigned int speed);
void SetColor(RGBColor colorA, RGBColor colorB, uint8_t brightness);
void SetMode(uint8_t mode, RGBColor color1, RGBColor color2, uint16_t speed, uint8_t brightness);
void SaveSettings();
private:
void EnableWrite(bool enable);
void SaveSettings();
void SendBrightness(unsigned char brightness = 0x64);
void SendColor(unsigned char start_register, unsigned char red, unsigned char green, unsigned char blue, unsigned char brightness = 0x64);
void SendMode(unsigned char mode);
void SendBrightness(uint8_t brightness);
void SendColor(uint8_t start_register, uint8_t red, uint8_t green, uint8_t blue, uint8_t brightness);
void SendMode(uint8_t mode);
void SendSpeed(u16_to_u8 aOnTime, u16_to_u8 bOnTime, u16_to_u8 b2a, u16_to_u8 a2b, u16_to_u8 speed_un);
i2c_smbus_interface* bus;
@@ -0,0 +1,515 @@
/*-----------------------------------------*\
| EVGAGPUv3Controller.cpp |
| |
| Driver for EVGA GPU RGB V3 (Ampere) |
| lighting controller |
| |
| TheRogueZeta 7/15/2021 |
\*-----------------------------------------*/
#include "EVGAGPUv3Controller.h"
#include "LogManager.h"
EVGAGPUv3Controller::EVGAGPUv3Controller(i2c_smbus_interface* bus, evga_dev_id dev)
{
this->bus = bus;
this->dev = dev;
}
EVGAGPUv3Controller::~EVGAGPUv3Controller()
{
}
std::string EVGAGPUv3Controller::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return("I2C: " + return_string);
}
void EVGAGPUv3Controller::GetDeviceModes()
{
LOG_DEBUG("[%s] Getting Zone and LED count from HW", evgaGPUName);
uint8_t data_pkt[I2C_SMBUS_BLOCK_MAX] = {};
uint8_t result = bus->i2c_smbus_read_i2c_block_data(dev, EVGA_GPU_V3_REG_MODE, 10, data_pkt);
if (result == 10)
{
for(uint8_t zone = 0 ; zone < 4; zone ++)
{
zone_modes[zone] = data_pkt[zone + 1];
zone_led_count[zone] = data_pkt[zone + 5];
LOG_DEBUG("[%s] Zone %1d LED count: %02d, mode: %02d", evgaGPUName, zone + 1, zone_led_count[zone], zone_modes[zone]);
}
zone_sync = data_pkt[9];
LOG_DEBUG("[%s] Zone Sync is %1d", evgaGPUName, zone_sync);
}
else
{
LOG_DEBUG("[%s] Invalid block read result: %02d", evgaGPUName, result);
memset(zone_led_count, 0, sizeof(zone_led_count));
memset(zone_modes, 0, sizeof(zone_modes));
}
initCard();
}
std::string EVGAGPUv3Controller::GetFWVersion()
{
return(fwVersion);
}
std::string EVGAGPUv3Controller::ReadFWVersion()
{
LOG_TRACE("[%s] Getting FW from HW", evgaGPUName);
uint8_t data_pkt[I2C_SMBUS_BLOCK_MAX] = {};
std::string return_string = "";
char version[8];
uint8_t result = bus->i2c_smbus_read_i2c_block_data(dev, EVGA_GPU_V3_REG_FIRMWARE, 6, data_pkt);
if (result == 6)
{
uint8_t major = data_pkt[4];
uint8_t minor = data_pkt[5];
snprintf(version, 8, "1.%02d.%02d", major, minor);
return_string.append(version);
LOG_TRACE("[%s] Firmware %s", evgaGPUName, version);
fwVersion = return_string;
return(return_string);
}
else
{
return "";
}
}
uint8_t EVGAGPUv3Controller::GetZoneMode(uint8_t zone)
{
return zone_modes[zone];
}
EVGAv3_config EVGAGPUv3Controller::GetZoneConfig(uint8_t zone, uint8_t mode)
{
EVGAv3_config zone_config;
u16_to_u8 speed16;
bool readFail = false;
zone_config.brightness = EVGA_GPU_V3_BRIGHTNESS_DEFAULT;
zone_config.direction = 0;
zone_config.numberOfColors = 0;
zone_config.speed = EVGA_GPU_V3_SPEED_GENERIC_NORMAL;
LOG_DEBUG("[%s] Retriving Zone %1d config for mode %1d from HW", evgaGPUName, zone, mode);
uint8_t data_pkt[I2C_SMBUS_BLOCK_MAX] = {};
switch (mode)
{
case EVGA_GPU_V3_MODE_STATIC:
{
uint8_t result = bus->i2c_smbus_read_i2c_block_data(dev, EVGA_GPU_V3_REG_STATIC + zone, 5, data_pkt);
if (result == 5)
{
//Load data
zone_config.brightness = data_pkt[1];
uint8_t red = data_pkt[2];
uint8_t green = data_pkt[3];
uint8_t blue = data_pkt[4];
zone_config.colors[0] = ToRGBColor(red, green, blue);
zone_config.numberOfColors = 1;
zone_config.speed = 0;
zone_config.direction = 0;
}
else
{
readFail = true;
}
}
break;
case EVGA_GPU_V3_MODE_BREATHING:
{
uint8_t result = bus->i2c_smbus_read_i2c_block_data(dev, EVGA_GPU_V3_REG_BREATHING + zone, 10, data_pkt);
if (result == 10)
{
//Load data
zone_config.brightness = data_pkt[1];
uint8_t red1 = data_pkt[2];
uint8_t green1 = data_pkt[3];
uint8_t blue1 = data_pkt[4];
zone_config.colors[0] = ToRGBColor(red1, green1, blue1);
uint8_t red2 = data_pkt[5];
uint8_t green2 = data_pkt[6];
uint8_t blue2 = data_pkt[7];
zone_config.colors[1] = ToRGBColor(red2, green2, blue2);
zone_config.numberOfColors= (zone_config.colors[1] != 0 ) ? 2 : 1 ;
speed16.LSB = data_pkt[8];
speed16.MSB = data_pkt[9];
zone_config.speed = speed16.u16;
zone_config.direction = 0;
}
else
{
readFail = true;
}
}
break;
case EVGA_GPU_V3_MODE_RAINBOW:
case EVGA_GPU_V3_MODE_RAINBOW_WAVE:
case EVGA_GPU_V3_MODE_STAR:
{
uint8_t result = bus->i2c_smbus_read_i2c_block_data(dev, EVGA_GPU_V3_REG_STATIC + ((mode -1) * 4) + zone, 4, data_pkt);
if (result == 4)
{
//Load data
zone_config.brightness = data_pkt[1];
zone_config.numberOfColors = 0;
speed16.LSB = data_pkt[2];
speed16.MSB = data_pkt[3];
zone_config.speed = speed16.u16;
}
else
{
readFail = true;
}
}
break;
case EVGA_GPU_V3_MODE_WAVE:
{
uint8_t result = bus->i2c_smbus_read_i2c_block_data(dev, EVGA_GPU_V3_REG_STATIC + ((mode -1) * 4) + zone, 7, data_pkt);
if (result == 7)
{
//Load data
zone_config.brightness = data_pkt[1];
uint8_t red = data_pkt[2];
uint8_t green = data_pkt[3];
uint8_t blue = data_pkt[4];
zone_config.colors[0] = ToRGBColor(red, green, blue);
zone_config.numberOfColors = 1;
speed16.LSB = data_pkt[5];
speed16.MSB = data_pkt[6];
zone_config.speed = speed16.u16;
}
else
{
readFail = true;
}
}
break;
case EVGA_GPU_V3_MODE_COLOR_CYCLE:
case EVGA_GPU_V3_MODE_COLOR_STACK:
{
uint8_t cd_pkt[5];
if(mode == EVGA_GPU_V3_MODE_COLOR_STACK)
{
uint8_t color_count = bus->i2c_smbus_read_i2c_block_data(dev, EVGA_GPU_V3_REG_COLOR_STACK_COLOR_COUNT, 5, cd_pkt);
if(color_count == 5)
{
zone_config.numberOfColors = cd_pkt[zone + 1];
}
else
{
readFail = true;
}
uint8_t direction = bus->i2c_smbus_read_i2c_block_data(dev, EVGA_GPU_V3_REG_COLOR_STACK_DIRECTION, 5, cd_pkt);
if(direction == 5)
{
zone_config.direction = cd_pkt[zone + 1];
}
else
{
readFail = true;
}
}
else
{
uint8_t color_count = bus->i2c_smbus_read_i2c_block_data(dev, EVGA_GPU_V3_REG_COLOR_CYCLE_COUNT, 5, cd_pkt);
if(color_count == 5)
{
zone_config.numberOfColors = cd_pkt[zone + 1];
}
else
{
readFail = true;
}
}
uint8_t result = bus->i2c_smbus_read_i2c_block_data(dev, EVGA_GPU_V3_REG_STATIC + ((mode -1) * 4) + zone, 31, data_pkt);
if (result == 31)
{
zone_config.brightness = data_pkt[1];
for(uint8_t color_index = 0; color_index < zone_config.numberOfColors; color_index++)
{
uint8_t red = data_pkt[(color_index * 4) + 2];
uint8_t green = data_pkt[(color_index * 4) + 3];
uint8_t blue = data_pkt[(color_index * 4) + 4];
zone_config.colors[color_index] = ToRGBColor(red, green, blue);
}
speed16.LSB = data_pkt[29];
speed16.MSB = data_pkt[30];
zone_config.speed = speed16.u16;
}
else
{
readFail = true;
}
}
break;
default:
break;
}
if(readFail == false)
{
LOG_TRACE("[%s] Zone %1d Brightness: 0x%02X, Colors: %1d, Speed: 0x%04X, Direction %1d.", evgaGPUName, zone, zone_config.brightness, zone_config.numberOfColors, zone_config.speed, zone_config.direction);
for(uint8_t color_index = 0; color_index < zone_config.numberOfColors; color_index++)
{
LOG_TRACE("[%s] Color Index [%2d]: 0x%06X", evgaGPUName, color_index, zone_config.colors[color_index]);
}
LOG_DEBUG("[%s] Done loading Zone %1d configuration from HW", evgaGPUName, zone);
}
else
{
zone_config.direction = 0;
zone_config.numberOfColors = 0;
for(uint8_t i = 0; i < 7; i++)
{
zone_config.colors[i] = 0;
}
LOG_DEBUG("[%s] Failed while loading Zone %1d configuration from HW", evgaGPUName, zone);
}
return zone_config;
}
void EVGAGPUv3Controller::initCard()
{
// This command needs to be sent before the card will respond to OpenRGB commands
// NvAPI_I2CWriteEx: Dev: 0x2D RegSize: 0x01 Reg: 0xB2 Size: 0x05 Data: 0x04 0xC6 0xEB 0xEA 0x15
uint8_t data_pkt[5] = {0x04, 0xC6, 0xEB, 0xEA, 0x15};
bus->i2c_smbus_write_i2c_block_data(dev, EVGA_GPU_V3_REG_ENABLE, sizeof(data_pkt), data_pkt);
LOG_TRACE("[%s] Sending SW int packet", evgaGPUName);
return;
}
void EVGAGPUv3Controller::SaveConfig()
{
LOG_DEBUG("[%s] Sending save packet", evgaGPUName);
//NvAPI_I2CWriteEx: Dev: 0x2D RegSize: 0x01 Reg: 0x90 Size: 0x05 Data: 0x04 0x9E 0xEB 0x00 0x90 //Sent on close of PX1
uint8_t data_pkt[5] = {0x04, 0x9E, 0xEB, 0x00, 0x90};
bus->i2c_smbus_write_i2c_block_data(dev, EVGA_GPU_V3_REG_SAVE, sizeof(data_pkt), data_pkt);
return;
}
void EVGAGPUv3Controller::ResizeARGB(uint8_t newSize)
{
if(newSize < EVGAGPUV3_LEDS_MIN)
{
newSize = EVGAGPUV3_LEDS_MIN;
}
else if(newSize > EVGAGPUV3_LEDS_MAX)
{
newSize = EVGAGPUV3_LEDS_MAX;
}
LOG_DEBUG("[%s] Resizing ARGB header with %02d size", evgaGPUName, newSize);
uint8_t data_pkt[EVGAGPUV3_MODE_PACKET_SIZE] = { 0x09, EVGAGPUV3_INIT, EVGAGPUV3_INIT, EVGAGPUV3_INIT, EVGAGPUV3_INIT,
EVGAGPUV3_INIT, EVGAGPUV3_INIT, EVGAGPUV3_INIT, newSize, EVGAGPUV3_INIT};
bus->i2c_smbus_write_i2c_block_data(dev, EVGA_GPU_V3_REG_MODE, sizeof(data_pkt), data_pkt);
return;
}
void EVGAGPUv3Controller::SetAllModes(uint8_t zone_0_mode, uint8_t zone_1_mode,uint8_t zone_2_mode,uint8_t zone_3_mode, bool sync)
{
uint8_t mode_pkt[EVGAGPUV3_MODE_PACKET_SIZE] = { EVGAGPUV3_MODE_PACKET_SIZE - 1,
EVGAGPUV3_INIT, EVGAGPUV3_INIT, EVGAGPUV3_INIT, EVGAGPUV3_INIT,
EVGAGPUV3_INIT, EVGAGPUV3_INIT, EVGAGPUV3_INIT, EVGAGPUV3_INIT, 0x0 };
// Hack to keep card in sync after power loss (standby) without requireing a rescan.
// To be replaced with code that calls this once upon system resume once OpenRGB
// knows about system power states.
initCard();
// Keep zone_modes in sync
zone_modes[0] = zone_0_mode;
zone_modes[1] = zone_1_mode;
zone_modes[2] = zone_2_mode;
zone_modes[3] = zone_3_mode;
// Prep packet
mode_pkt[1] = zone_0_mode;
mode_pkt[2] = zone_1_mode;
mode_pkt[3] = zone_2_mode;
mode_pkt[4] = zone_3_mode;
mode_pkt[9] = sync;
bus->i2c_smbus_write_i2c_block_data(dev, EVGA_GPU_V3_REG_MODE, EVGAGPUV3_MODE_PACKET_SIZE, mode_pkt);
//LOG_TRACE("[%s] Setting all zones to mode: %02d, %2d, %2d, %2d, zone sync %1d.", evgaGPUName, zone_0_mode, zone_1_mode, zone_2_mode, zone_3_mode, sync);
}
void EVGAGPUv3Controller::SetZoneMode(uint8_t zone, uint8_t mode)
{
uint8_t mode_pkt[EVGAGPUV3_MODE_PACKET_SIZE] = { EVGAGPUV3_MODE_PACKET_SIZE - 1,
EVGAGPUV3_INIT, EVGAGPUV3_INIT, EVGAGPUV3_INIT, EVGAGPUV3_INIT,
EVGAGPUV3_INIT, EVGAGPUV3_INIT, EVGAGPUV3_INIT, EVGAGPUV3_INIT, 0x0 };
// Hack to keep card in sync after power loss (standby) without requireing a rescan.
// To be replaced with code that calls this once upon system resume once OpenRGB
// knows about system power states.
initCard();
// Keep zone_modes in sync
zone_modes[zone] = mode;
// Prep packet
mode_pkt[zone + 1] = mode;
bus->i2c_smbus_write_i2c_block_data(dev, EVGA_GPU_V3_REG_MODE, EVGAGPUV3_MODE_PACKET_SIZE, mode_pkt);
//LOG_TRACE("[%s] Setting individual zone %1d to mode %02d", evgaGPUName, zone, mode);
}
void EVGAGPUv3Controller::SetZone(uint8_t zone, uint8_t mode, EVGAv3_config zone_config)
{
std::string mode_name;
u16_to_u8 speed16 = { (uint16_t) zone_config.speed };
switch (mode)
{
case EVGA_GPU_V3_MODE_OFF:
break;
case EVGA_GPU_V3_MODE_STATIC:
{
uint8_t zone_pkt[5] = {EVGAGPUV3_INIT, EVGAGPUV3_INIT, EVGAGPUV3_INIT, EVGAGPUV3_INIT, EVGAGPUV3_INIT};
zone_pkt[0] = sizeof(zone_pkt) - 1;
zone_pkt[1] = zone_config.brightness;
zone_pkt[2] = RGBGetRValue(zone_config.colors[0]);
zone_pkt[3] = RGBGetGValue(zone_config.colors[0]);
zone_pkt[4] = RGBGetBValue(zone_config.colors[0]);
bus->i2c_smbus_write_i2c_block_data(dev, EVGA_GPU_V3_REG_STATIC + zone, sizeof(zone_pkt), zone_pkt);
}
break;
case EVGA_GPU_V3_MODE_BREATHING:
{
uint8_t zone_pkt[10];
memset(zone_pkt, EVGAGPUV3_INIT, sizeof(zone_pkt));
zone_pkt[0] = sizeof(zone_pkt) - 1;
zone_pkt[1] = zone_config.brightness;
zone_pkt[2] = RGBGetRValue(zone_config.colors[0]);
zone_pkt[3] = RGBGetGValue(zone_config.colors[0]);
zone_pkt[4] = RGBGetBValue(zone_config.colors[0]);
if(zone_config.numberOfColors == 1)
{
zone_config.colors[1] = 0;
}
zone_pkt[5] = RGBGetRValue(zone_config.colors[1]);
zone_pkt[6] = RGBGetGValue(zone_config.colors[1]);
zone_pkt[7] = RGBGetBValue(zone_config.colors[1]);
zone_pkt[8] = speed16.LSB;
zone_pkt[9] = speed16.MSB;
bus->i2c_smbus_write_i2c_block_data(dev, EVGA_GPU_V3_REG_STATIC + ((mode -1) * 4) + zone, sizeof(zone_pkt), zone_pkt);
}
break;
case EVGA_GPU_V3_MODE_RAINBOW:
case EVGA_GPU_V3_MODE_RAINBOW_WAVE:
case EVGA_GPU_V3_MODE_STAR:
{
uint8_t zone_pkt[4];
memset(zone_pkt, EVGAGPUV3_INIT, sizeof(zone_pkt));
zone_pkt[0] = sizeof(zone_pkt) - 1;
zone_pkt[1] = zone_config.brightness;
zone_pkt[2] = speed16.LSB;
zone_pkt[3] = speed16.MSB;
bus->i2c_smbus_write_i2c_block_data(dev, EVGA_GPU_V3_REG_STATIC + ((mode -1) * 4) + zone, sizeof(zone_pkt), zone_pkt);
}
break;
case EVGA_GPU_V3_MODE_WAVE:
{
uint8_t zone_pkt[7];
memset(zone_pkt, EVGAGPUV3_INIT, sizeof(zone_pkt));
zone_pkt[0] = sizeof(zone_pkt) - 1;
zone_pkt[1] = zone_config.brightness;
zone_pkt[2] = RGBGetRValue(zone_config.colors[0]);
zone_pkt[3] = RGBGetGValue(zone_config.colors[0]);
zone_pkt[4] = RGBGetBValue(zone_config.colors[0]);
zone_pkt[5] = speed16.LSB;
zone_pkt[6] = speed16.MSB;
bus->i2c_smbus_write_i2c_block_data(dev, EVGA_GPU_V3_REG_STATIC + ((mode -1) * 4) + zone, sizeof(zone_pkt), zone_pkt);
}
break;
case EVGA_GPU_V3_MODE_COLOR_CYCLE:
case EVGA_GPU_V3_MODE_COLOR_STACK:
{
uint8_t zone_pkt[31];;
memset(zone_pkt, EVGAGPUV3_INIT, sizeof(zone_pkt));
uint8_t color_cnt_pkt[5];
memset(color_cnt_pkt, EVGAGPUV3_INIT, sizeof(color_cnt_pkt));
// Zone packet construction
zone_pkt[0] = sizeof(zone_pkt) - 1;
for(uint8_t color_index = 0; color_index < zone_config.numberOfColors; color_index++)
{
zone_pkt[1 + color_index * 4] = zone_config.brightness;
zone_pkt[2 + color_index * 4] = RGBGetRValue(zone_config.colors[color_index]);
zone_pkt[3 + color_index * 4] = RGBGetGValue(zone_config.colors[color_index]);
zone_pkt[4 + color_index * 4] = RGBGetBValue(zone_config.colors[color_index]);
}
zone_pkt[29] = speed16.LSB;
zone_pkt[30] = speed16.MSB;
// Color Count packet construction
color_cnt_pkt[0] = sizeof(color_cnt_pkt) - 1;
color_cnt_pkt[zone+1] = zone_config.numberOfColors;
if(mode == EVGA_GPU_V3_MODE_COLOR_STACK)
{
uint8_t direction_pkt[5];
memset(direction_pkt, EVGAGPUV3_INIT, sizeof(direction_pkt));
// Direction packet construction
direction_pkt[0] = sizeof(direction_pkt) - 1;
direction_pkt[zone+1] = zone_config.direction;
bus->i2c_smbus_write_i2c_block_data(dev, EVGA_GPU_V3_REG_STATIC + ((mode -1) * 4) + zone, sizeof(zone_pkt), zone_pkt);
bus->i2c_smbus_write_i2c_block_data(dev, EVGA_GPU_V3_REG_COLOR_STACK_COLOR_COUNT, sizeof(color_cnt_pkt), color_cnt_pkt);
bus->i2c_smbus_write_i2c_block_data(dev, EVGA_GPU_V3_REG_COLOR_STACK_DIRECTION, sizeof(direction_pkt), direction_pkt);
}
else
{
bus->i2c_smbus_write_i2c_block_data(dev, EVGA_GPU_V3_REG_STATIC + ((mode -1) * 4) + zone, sizeof(zone_pkt), zone_pkt);
bus->i2c_smbus_write_i2c_block_data(dev, EVGA_GPU_V3_REG_COLOR_CYCLE_COUNT, sizeof(color_cnt_pkt), color_cnt_pkt);
}
}
break;
default:
{
LOG_TRACE("[%s] Mode %02d not found", evgaGPUName, mode);
}
break;
}
}
@@ -0,0 +1,117 @@
/*-----------------------------------------*\
| EVGAGPUv3Controller.h |
| |
| Definitions and types for EVGA GPU RGB |
| V3 (Ampere) lighting controller |
| |
| TheRogueZeta 7/15/2021 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#include "RGBController.h"
#include "EVGAGPUCommon.h"
#pragma once
typedef unsigned char evga_dev_id;
#define SPEED_MULTIPLIER 10
#define EVGAGPUV3_MODE_PACKET_SIZE 10
#define EVGAGPUV3_LEDS_MIN 01
#define EVGAGPUV3_LEDS_MAX 60
#define EVGAGPUV3_INIT 0xFF
#define EVGAGPUV3_CONTROLLER_NAME "EVGAv3"
struct EVGAv3_config
{
uint8_t brightness;
RGBColor colors[7];
uint8_t numberOfColors;
uint16_t speed;
uint8_t direction;
};
enum //Control registers and offsets
{
EVGA_GPU_V3_REG_FIRMWARE = 0xB1,
EVGA_GPU_V3_REG_ENABLE = 0xB2,
EVGA_GPU_V3_REG_MODE = 0xC0,
EVGA_GPU_V3_OFFSET_ZONE_1 = 0x00,
EVGA_GPU_V3_OFFSET_ZONE_2 = 0x01,
EVGA_GPU_V3_OFFSET_ZONE_3 = 0x02,
EVGA_GPU_V3_OFFSET_ZONE_4 = 0x03,
EVGA_GPU_V3_REG_STATIC = 0xC1,
EVGA_GPU_V3_REG_BREATHING = 0xC5,
EVGA_GPU_V3_REG_RAINBOW = 0xC9,
EVGA_GPU_V3_REG_COLOR_CYCLE = 0xCD,
EVGA_GPU_V3_REG_RAINBOW_WAVE = 0xD1,
EVGA_GPU_V3_REG_WAVE = 0xD5,
EVGA_GPU_V3_REG_STAR = 0xD9,
EVGA_GPU_V3_REG_COLOR_STACK = 0xDD,
EVGA_GPU_V3_REG_COLOR_CYCLE_COUNT = 0xE5,
EVGA_GPU_V3_REG_COLOR_STACK_COLOR_COUNT = 0xE6,
EVGA_GPU_V3_REG_COLOR_STACK_DIRECTION = 0xEB,
EVGA_GPU_V3_REG_SAVE = 0x90,
};
enum //Mode values for EVGA_GPU_V3_REG_MODE
{
EVGA_GPU_V3_MODE_OFF = 0x00,
EVGA_GPU_V3_MODE_STATIC = 0x01,
EVGA_GPU_V3_MODE_BREATHING = 0x02,
EVGA_GPU_V3_MODE_RAINBOW = 0x03,
EVGA_GPU_V3_MODE_COLOR_CYCLE = 0x04,
EVGA_GPU_V3_MODE_RAINBOW_WAVE = 0x05,
EVGA_GPU_V3_MODE_WAVE = 0x06,
EVGA_GPU_V3_MODE_STAR = 0x07,
EVGA_GPU_V3_MODE_COLOR_STACK = 0x08,
};
enum // Value limits for speeds
{
EVGA_GPU_V3_BRIGHTNESS_MIN = 0x0,
EVGA_GPU_V3_BRIGHTNESS_DEFAULT = 0xFF,
EVGA_GPU_V3_BRIGHTNESS_MAX = 0xFF,
EVGA_GPU_V3_SPEED_GENERIC_SLOWEST = 0x4E20, //20000
EVGA_GPU_V3_SPEED_GENERIC_NORMAL = 0x1388, //5000
EVGA_GPU_V3_SPEED_GENERIC_FASTEST = 0x03E8, //1000
EVGA_GPU_V3_SPEED_WAVE_SLOWEST = 0x0148, //355
EVGA_GPU_V3_SPEED_WAVE_NORMAL = 0x0028, //40
EVGA_GPU_V3_SPEED_WAVE_FASTEST = 0x000A, //10
EVGA_GPU_V3_SPEED_STAR_SLOWEST = 0x2710, //10000
EVGA_GPU_V3_SPEED_STAR_NORMAL = 0x07D0, //2000
EVGA_GPU_V3_SPEED_STAR_FASTEST = 0x01F4, //500
};
class EVGAGPUv3Controller
{
public:
EVGAGPUv3Controller(i2c_smbus_interface* bus, evga_dev_id dev);
~EVGAGPUv3Controller();
uint8_t zone_led_count[4];
uint8_t zone_modes[4];
const char * evgaGPUName;
std::string GetDeviceLocation();
std::string GetFWVersion();
std::string ReadFWVersion();
void GetDeviceModes();
uint8_t GetZoneMode(uint8_t zone);
EVGAv3_config GetZoneConfig(uint8_t zone, uint8_t mode);
void SaveConfig();
void ResizeARGB(uint8_t newSize);
void SetAllModes(uint8_t zone0, uint8_t zone1, uint8_t zone2, uint8_t zone3, bool sync);
void SetZoneMode(uint8_t zone, uint8_t mode);
void SetZone(uint8_t zone, uint8_t mode, EVGAv3_config zone_config);
private:
i2c_smbus_interface* bus;
evga_dev_id dev;
bool zone_sync;
void initCard();
std::string fwVersion;
};
@@ -0,0 +1,146 @@
/*-----------------------------------------*\
| RGBController_EVGAGPUv1.cpp |
| |
| Generic RGB Interface for OpenRGB EVGA |
| GP102-based Nvidia GPUs. |
| |
| Fabricio Murta (avengerx) 1/31/2021 |
\*-----------------------------------------*/
#include "RGBController_EVGAGP102.h"
#include <array>
RGBController_EVGAGP102::RGBController_EVGAGP102(std::vector<EVGAGP102Controller*> evga_ptr)
{
evga = evga_ptr;
name = "EVGA GP102 GPU";
vendor = "EVGA";
description = "EVGA GP102-based RGB GPU Device";
for(unsigned int i = 0; i < zones.size(); i++)
{
location += evga[i]->GetDeviceLocation() + " ";
}
type = DEVICE_TYPE_GPU;
mode Off;
Off.name = "Off";
Off.value = EVGA_GP102_MODE_OFF;
Off.flags = 0;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Direct;
Direct.name = "Direct";
Direct.value = EVGA_GP102_MODE_CUSTOM;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
SetupZones();
// Initialize active mode and stored color
unsigned char raw_active_mode = evga[0]->GetMode();
active_mode = 0;
for(unsigned int i = 0; i < modes.size(); i++)
{
if (modes[i].value == raw_active_mode)
{
active_mode = i;
break;
}
}
for(unsigned int i = 0; i < zones.size(); i++)
{
std::array<unsigned char, 3> rgb = evga[i]->GetColor();
colors[i] = ToRGBColor(rgb[0], rgb[1], rgb[2]);
}
}
RGBController_EVGAGP102::~RGBController_EVGAGP102()
{
for(unsigned int i = 0; i < evga.size(); i++)
{
delete evga[i];
}
}
void RGBController_EVGAGP102::SetupZones()
{
/*---------------------------------------------------------*\
| This device basically has two controllable zones, one at |
| the top of the board with GeForce 1080 Ti and another for |
| the backplate logo (K|NGP|N logo, or EVGA GeForce 1080 Ti |
| for the FTW3).
\*---------------------------------------------------------*/
for(unsigned int i = 0; i < evga.size(); i++)
{
zone new_zone;
led new_led;
new_zone.name = evga[i]->GetName();
new_zone.type = ZONE_TYPE_SINGLE;
new_zone.leds_min = 1;
new_zone.leds_max = 1;
new_zone.leds_count = 1;
new_zone.matrix_map = NULL;
new_led.name = evga[i]->GetName();
leds.push_back(new_led);
zones.push_back(new_zone);
}
SetupColors();
}
void RGBController_EVGAGP102::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_EVGAGP102::DeviceUpdateLEDs()
{
for(unsigned int zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
UpdateZoneLEDs(zone_idx);
}
}
void RGBController_EVGAGP102::UpdateZoneLEDs(int zone)
{
RGBColor color = colors[zone];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
evga[zone]->SetColor(red, grn, blu);
}
void RGBController_EVGAGP102::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_EVGAGP102::SetCustomMode()
{
active_mode = 1;
}
void RGBController_EVGAGP102::DeviceUpdateMode()
{
for (int i = 0; i < evga.size(); i++)
{
evga[i]->SetMode((unsigned char)modes[(unsigned int)active_mode].value);
}
}
void RGBController_EVGAGP102::DeviceSaveMode()
{
}
@@ -0,0 +1,35 @@
/*-----------------------------------------*\
| RGBController_EVGAGP102.h |
| |
| EVGA Generic RGB Interface for OpenRGB |
| EVGA GP102-based Nvidia GPUs. |
| |
| Fabricio Murta (avengerx) 1/31/2021 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "EVGAGP102Controller.h"
class RGBController_EVGAGP102 : public RGBController
{
public:
RGBController_EVGAGP102(std::vector<EVGAGP102Controller*> evga_ptr);
~RGBController_EVGAGP102();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
void DeviceSaveMode();
private:
std::vector<EVGAGP102Controller*> evga;
};
@@ -23,28 +23,28 @@ RGBController_EVGAGPUv1::RGBController_EVGAGPUv1(EVGAGPUv1Controller* evga_ptr)
mode Off;
Off.name = "Off";
Off.value = EVGA_GPU_V1_MODE_OFF;
Off.flags = 0;
Off.flags = MODE_FLAG_MANUAL_SAVE;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Direct;
Direct.name = "Direct";
Direct.value = EVGA_GPU_V1_MODE_CUSTOM;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_MANUAL_SAVE;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = EVGA_GPU_V1_MODE_RAINBOW;
Rainbow.flags = 0;
Rainbow.flags = MODE_FLAG_MANUAL_SAVE;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = EVGA_GPU_V1_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_MANUAL_SAVE;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
@@ -140,3 +140,8 @@ void RGBController_EVGAGPUv1::DeviceUpdateMode()
{
evga->SetMode((unsigned char)modes[(unsigned int)active_mode].value);
}
void RGBController_EVGAGPUv1::DeviceSaveMode()
{
evga->SaveSettings();
}
@@ -28,6 +28,7 @@ public:
void SetCustomMode();
void DeviceUpdateMode();
void DeviceSaveMode();
private:
EVGAGPUv1Controller* evga;
@@ -21,60 +21,64 @@ RGBController_EVGAGPUv2::RGBController_EVGAGPUv2(EVGAGPUv2Controller* evga_ptr)
type = DEVICE_TYPE_GPU;
mode Off;
Off.name = "Off";
Off.value = EVGA_GPU_V2_RGB_MODE_OFF;
Off.flags = 0; //pretty sure not needed
Off.color_mode = MODE_COLORS_NONE;
Off.name = "Off";
Off.value = EVGA_GPU_V2_RGB_MODE_OFF;
Off.flags = 0; //pretty sure not needed
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Direct;
Direct.name = "Direct";
Direct.value = EVGA_GPU_V2_RGB_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
Direct.colors_min = 1;
Direct.colors_max = 1;
modes.push_back(Direct);
mode Static;
Static.name = "Static";
Static.value = EVGA_GPU_V2_RGB_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
Static.colors_min = 1;
Static.colors_max = 1;
Static.name = "Direct";
Static.value = EVGA_GPU_V2_RGB_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_MANUAL_SAVE;
Static.color_mode = MODE_COLORS_PER_LED;
Static.colors_min = 1;
Static.colors_max = 1;
Static.brightness_min = EVGA_GPU_V2_BRIGHTNESS_MIN;
Static.brightness = EVGA_GPU_V2_BRIGHTNESS_DEFAULT;
Static.brightness_max = EVGA_GPU_V2_BRIGHTNESS_MAX;
modes.push_back(Static);
mode Rainbow;
Rainbow.name = "Spectrum Cycle";
Rainbow.value = EVGA_GPU_V2_RGB_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_BRIGHTNESS;
Rainbow.color_mode = MODE_COLORS_NONE;
Rainbow.name = "Spectrum Cycle";
Rainbow.value = EVGA_GPU_V2_RGB_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Rainbow.color_mode = MODE_COLORS_NONE;
Rainbow.brightness_min = EVGA_GPU_V2_BRIGHTNESS_MIN;
Rainbow.brightness = EVGA_GPU_V2_BRIGHTNESS_DEFAULT;
Rainbow.brightness_max = EVGA_GPU_V2_BRIGHTNESS_MAX;
modes.push_back(Rainbow);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = EVGA_GPU_V2_RGB_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Breathing.speed_min = EVGA_GPU_V2_SPEED_BREATHING_SLOWEST;
Breathing.speed = EVGA_GPU_V2_SPEED_BREATHING_NORMAL;
Breathing.speed_max = EVGA_GPU_V2_SPEED_BREATHING_FASTEST;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.colors_min = 1;
Breathing.colors_max = 2;
Breathing.name = "Breathing";
Breathing.value = EVGA_GPU_V2_RGB_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_MANUAL_SAVE;
Breathing.speed_min = EVGA_GPU_V2_SPEED_BREATHING_SLOWEST;
Breathing.speed = EVGA_GPU_V2_SPEED_BREATHING_NORMAL;
Breathing.speed_max = EVGA_GPU_V2_SPEED_BREATHING_FASTEST;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.brightness_min = EVGA_GPU_V2_BRIGHTNESS_MIN;
Breathing.brightness = EVGA_GPU_V2_BRIGHTNESS_DEFAULT;
Breathing.brightness_max = EVGA_GPU_V2_BRIGHTNESS_MAX;
Breathing.colors_min = 1;
Breathing.colors_max = 2;
Breathing.colors.resize(1);
modes.push_back(Breathing);
mode Pulse;
Pulse.name = "Flashing";
Pulse.value = EVGA_GPU_V2_RGB_MODE_PULSE;
Pulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Pulse.speed_min = EVGA_GPU_V2_SPEED_PULSE_SLOWEST;
Pulse.speed = EVGA_GPU_V2_SPEED_PULSE_NORMAL;
Pulse.speed_max = EVGA_GPU_V2_SPEED_PULSE_FASTEST;
Pulse.color_mode = MODE_COLORS_MODE_SPECIFIC;
Pulse.colors_min = 1;
Pulse.colors_max = 2;
Pulse.name = "Flashing";
Pulse.value = EVGA_GPU_V2_RGB_MODE_PULSE;
Pulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_MANUAL_SAVE;
Pulse.speed_min = EVGA_GPU_V2_SPEED_PULSE_SLOWEST;
Pulse.speed = EVGA_GPU_V2_SPEED_PULSE_NORMAL;
Pulse.speed_max = EVGA_GPU_V2_SPEED_PULSE_FASTEST;
Pulse.color_mode = MODE_COLORS_MODE_SPECIFIC;
Pulse.colors_min = 1;
Pulse.colors_max = 2;
Pulse.brightness_min = EVGA_GPU_V2_BRIGHTNESS_MIN;
Pulse.brightness = EVGA_GPU_V2_BRIGHTNESS_DEFAULT;
Pulse.brightness_max = EVGA_GPU_V2_BRIGHTNESS_MAX;
Pulse.colors.resize(1);
modes.push_back(Pulse);
@@ -108,6 +112,7 @@ RGBController_EVGAGPUv2::RGBController_EVGAGPUv2(EVGAGPUv2Controller* evga_ptr)
// Load speed settings from the card:
modes[active_mode].speed = evga->GetSpeed();
modes[active_mode].brightness = evga->GetBrightnessA();
}
RGBController_EVGAGPUv2::~RGBController_EVGAGPUv2()
@@ -169,7 +174,7 @@ void RGBController_EVGAGPUv2::DeviceUpdateLEDs()
| modes and as such colorB will always be black (0x000000) |
\*---------------------------------------------------------*/
evga->SetColor(colors[0], 0, (modes[active_mode].value != EVGA_GPU_V2_RGB_MODE_DIRECT) );
evga->SetColor(colors[0], /* colorB*/ 0, modes[active_mode].brightness);
}
void RGBController_EVGAGPUv2::UpdateZoneLEDs(int /*zone*/)
@@ -184,7 +189,7 @@ void RGBController_EVGAGPUv2::UpdateSingleLED(int /*led*/)
void RGBController_EVGAGPUv2::SetCustomMode()
{
active_mode = getModeIndex(EVGA_GPU_V2_RGB_MODE_DIRECT);
active_mode = getModeIndex(EVGA_GPU_V2_RGB_MODE_STATIC);
}
void RGBController_EVGAGPUv2::DeviceUpdateMode()
@@ -204,5 +209,10 @@ void RGBController_EVGAGPUv2::DeviceUpdateMode()
colorB = (modes[active_mode].colors.size() == 2) ? modes[active_mode].colors[1] : 0 ;
}
evga->SetMode( modes[active_mode].value, colorA, colorB, modes[active_mode].speed);
evga->SetMode( modes[active_mode].value, colorA, colorB, modes[active_mode].speed, modes[active_mode].brightness);
}
void RGBController_EVGAGPUv2::DeviceSaveMode()
{
evga->SaveSettings();
}
@@ -28,6 +28,7 @@ public:
void SetCustomMode();
void DeviceUpdateMode();
void DeviceSaveMode();
private:
int getModeIndex(unsigned char mode_value);
@@ -0,0 +1,313 @@
/*-----------------------------------------*\
| RGBController_EVGAGPUv3.cpp |
| |
| Generic RGB Interface for OpenRGB EVGA |
| GPU V3 (Ampere) Driver |
| |
| TheRogueZeta 7/15/2021 |
\*-----------------------------------------*/
#include "RGBController_EVGAGPUv3.h"
#include "LogManager.h"
static const char* evga_v3_zone_names[] =
{
"Front Logo",
"End plate Logo",
"Back Logo",
"Addressable Header"
};
RGBController_EVGAGPUv3::RGBController_EVGAGPUv3(EVGAGPUv3Controller* evga_ptr)
{
evga = evga_ptr;
name = "EVGA GPU";
vendor = "EVGA";
description = "EVGA Ampere RGB GPU Device";
location = evga->GetDeviceLocation();
version = evga->GetFWVersion();
type = DEVICE_TYPE_GPU;
mode Off;
Off.name = "Off";
Off.value = EVGA_GPU_V3_MODE_OFF;
Off.flags = MODE_FLAG_MANUAL_SAVE;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Static;
Static.name = "Direct";
Static.value = EVGA_GPU_V3_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Static.color_mode = MODE_COLORS_PER_LED;
Static.colors_min = 1;
Static.colors_max = 1;
Static.brightness_min = EVGA_GPU_V3_BRIGHTNESS_MIN;
Static.brightness = EVGA_GPU_V3_BRIGHTNESS_DEFAULT;
Static.brightness_max = EVGA_GPU_V3_BRIGHTNESS_MAX;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = EVGA_GPU_V3_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Breathing.speed_min = EVGA_GPU_V3_SPEED_GENERIC_SLOWEST;
Breathing.speed = EVGA_GPU_V3_SPEED_GENERIC_NORMAL;
Breathing.speed_max = EVGA_GPU_V3_SPEED_GENERIC_FASTEST;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.colors_min = 1;
Breathing.colors_max = 2;
Breathing.colors.resize(1);
Breathing.brightness_min = EVGA_GPU_V3_BRIGHTNESS_MIN;
Breathing.brightness = EVGA_GPU_V3_BRIGHTNESS_DEFAULT;
Breathing.brightness_max = EVGA_GPU_V3_BRIGHTNESS_MAX;
modes.push_back(Breathing);
mode Rainbow;
Rainbow.name = "Spectrum Cycle";
Rainbow.value = EVGA_GPU_V3_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Rainbow.speed_min = EVGA_GPU_V3_SPEED_GENERIC_SLOWEST;
Rainbow.speed = EVGA_GPU_V3_SPEED_GENERIC_NORMAL;
Rainbow.speed_max = EVGA_GPU_V3_SPEED_GENERIC_FASTEST;
Rainbow.color_mode = MODE_COLORS_NONE;
Rainbow.brightness_min = EVGA_GPU_V3_BRIGHTNESS_MIN;
Rainbow.brightness = EVGA_GPU_V3_BRIGHTNESS_DEFAULT;
Rainbow.brightness_max = EVGA_GPU_V3_BRIGHTNESS_MAX;
modes.push_back(Rainbow);
mode Color_Cycle;
Color_Cycle.name = "Color Cycle";
Color_Cycle.value = EVGA_GPU_V3_MODE_COLOR_CYCLE;
Color_Cycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Color_Cycle.speed_min = EVGA_GPU_V3_SPEED_GENERIC_SLOWEST;
Color_Cycle.speed = EVGA_GPU_V3_SPEED_GENERIC_NORMAL;
Color_Cycle.speed_max = EVGA_GPU_V3_SPEED_GENERIC_FASTEST;
Color_Cycle.color_mode = MODE_COLORS_MODE_SPECIFIC;
Color_Cycle.colors_min = 2;
Color_Cycle.colors_max = 7;
Color_Cycle.colors.resize(2);
Color_Cycle.brightness_min = EVGA_GPU_V3_BRIGHTNESS_MIN;
Color_Cycle.brightness = EVGA_GPU_V3_BRIGHTNESS_DEFAULT;
Color_Cycle.brightness_max = EVGA_GPU_V3_BRIGHTNESS_MAX;
modes.push_back(Color_Cycle);
mode Rainbow_Wave;
Rainbow_Wave.name = "Rainbow Wave";
Rainbow_Wave.value = EVGA_GPU_V3_MODE_RAINBOW_WAVE;
Rainbow_Wave.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_MANUAL_SAVE;
Rainbow_Wave.speed_min = EVGA_GPU_V3_SPEED_GENERIC_SLOWEST;
Rainbow_Wave.speed = EVGA_GPU_V3_SPEED_GENERIC_NORMAL;
Rainbow_Wave.speed_max = EVGA_GPU_V3_SPEED_GENERIC_FASTEST;
Rainbow_Wave.color_mode = MODE_COLORS_NONE;
Rainbow_Wave.brightness_min = EVGA_GPU_V3_BRIGHTNESS_MIN;
Rainbow_Wave.brightness = EVGA_GPU_V3_BRIGHTNESS_DEFAULT;
Rainbow_Wave.brightness_max = EVGA_GPU_V3_BRIGHTNESS_MAX;
modes.push_back(Rainbow_Wave);
mode Wave;
Wave.name = "Wave";
Wave.value = EVGA_GPU_V3_MODE_WAVE;
Wave.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Wave.speed_min = EVGA_GPU_V3_SPEED_WAVE_SLOWEST;
Wave.speed = EVGA_GPU_V3_SPEED_WAVE_NORMAL;
Wave.speed_max = EVGA_GPU_V3_SPEED_WAVE_FASTEST;
Wave.color_mode = MODE_COLORS_PER_LED;
Wave.brightness_min = EVGA_GPU_V3_BRIGHTNESS_MIN;
Wave.brightness = EVGA_GPU_V3_BRIGHTNESS_DEFAULT;
Wave.brightness_max = EVGA_GPU_V3_BRIGHTNESS_MAX;
modes.push_back(Wave);
mode Star;
Star.name = "Star";
Star.value = EVGA_GPU_V3_MODE_STAR;
Star.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_MANUAL_SAVE;
Star.speed_min = EVGA_GPU_V3_SPEED_STAR_SLOWEST;
Star.speed = EVGA_GPU_V3_SPEED_STAR_NORMAL;
Star.speed_max = EVGA_GPU_V3_SPEED_STAR_FASTEST;
Star.color_mode = MODE_COLORS_NONE;
Star.brightness_min = EVGA_GPU_V3_BRIGHTNESS_MIN;
Star.brightness = EVGA_GPU_V3_BRIGHTNESS_DEFAULT;
Star.brightness_max = EVGA_GPU_V3_BRIGHTNESS_MAX;
modes.push_back(Star);
mode Color_Stack;
Color_Stack.name = "Color Stack";
Color_Stack.value = EVGA_GPU_V3_MODE_COLOR_STACK;
Color_Stack.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Color_Stack.speed_min = EVGA_GPU_V3_SPEED_WAVE_SLOWEST;
Color_Stack.speed = EVGA_GPU_V3_SPEED_WAVE_NORMAL;
Color_Stack.speed_max = EVGA_GPU_V3_SPEED_WAVE_FASTEST;
Color_Stack.color_mode = MODE_COLORS_MODE_SPECIFIC;
Color_Stack.colors_min = 2;
Color_Stack.colors_max = 7;
Color_Stack.colors.resize(2);
Color_Stack.brightness_min = EVGA_GPU_V3_BRIGHTNESS_MIN;
Color_Stack.brightness = EVGA_GPU_V3_BRIGHTNESS_DEFAULT;
Color_Stack.brightness_max = EVGA_GPU_V3_BRIGHTNESS_MAX;
modes.push_back(Color_Stack);
SetupZones();
// Initialize active mode
for( uint8_t zone_idx = 0; zone_idx < zoneIndexMap.size(); zone_idx++)
{
active_mode = evga->GetZoneMode(0); // Hard coding zone 0 until per zone modes are available.
if(active_mode != EVGA_GPU_V3_MODE_OFF)
{
EVGAv3_config hw_config = evga->GetZoneConfig(zoneIndexMap[zone_idx], active_mode);
/*---------------------------------------------------------*\
| The LED color (color[0]) will always be set. Mode colors |
| are only set for the MODE_COLORS_MODE_SPECIFIC modes |
\*---------------------------------------------------------*/
zones[zone_idx].colors[0] = hw_config.colors[0];
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC && zone_idx == 0) // Hard coding zone 0 until per zone modes are available.
{
for( uint8_t j = 0 ; j < hw_config.numberOfColors; j ++)
{
if(modes[active_mode].colors.size() > j)
{
modes[active_mode].colors[j] = hw_config.colors[j];
}
else
{
modes[active_mode].colors.push_back(hw_config.colors[j]);
}
}
}
modes[active_mode].speed = hw_config.speed;
modes[active_mode].brightness = hw_config.brightness;
modes[active_mode].direction = hw_config.direction;
}
}
}
RGBController_EVGAGPUv3::~RGBController_EVGAGPUv3()
{
delete evga;
}
uint8_t RGBController_EVGAGPUv3::getModeIndex(uint8_t mode_value)
{
for(uint8_t mode_index = 0; mode_index < modes.size(); mode_index++)
{
if (modes[mode_index].value == mode_value)
{
return mode_index;
}
}
return 0;
}
void RGBController_EVGAGPUv3::SetupZones()
{
/*---------------------------------------------------------*\
| This device only allows setting the entire zone for all |
| LED's in the zone and does not allow per LED control. |
| Resizing is only possible on zone 4, addressable header |
\*---------------------------------------------------------*/
evga->GetDeviceModes();
for(uint8_t zone_idx = 0; zone_idx < 4; zone_idx++)
{
if(evga->zone_led_count[zone_idx] > 0)
{
zone* new_zone = new zone();
led* new_led = new led();
new_zone->name = evga_v3_zone_names[zone_idx];
new_zone->type = ZONE_TYPE_SINGLE;
new_zone->leds_min = 1;
new_zone->leds_max = 1;
new_zone->leds_count = 1;
new_zone->matrix_map = NULL;
new_led->name = evga_v3_zone_names[zone_idx];
/*---------------------------------------------------------*\
| Push the zone and LED on to device vectors |
\*---------------------------------------------------------*/
leds.push_back(*new_led);
zones.push_back(*new_zone);
zoneIndexMap.push_back(zone_idx);
}
}
SetupColors();
}
void RGBController_EVGAGPUv3::ResizeZone(int /*zone*/, int newSize)
{
evga->ResizeARGB(newSize);
}
void RGBController_EVGAGPUv3::DeviceUpdateLEDs()
{
/*---------------------------------------------------------*\
| DeviceUpdateLEDs() is only used in MODE_COLORS_PER_LED |
| modes and as such colorB will always be black (0x000000) |
\*---------------------------------------------------------*/
EVGAv3_config zone_config;
zone_config.brightness = modes[active_mode].brightness;
zone_config.speed = modes[active_mode].speed;
zone_config.direction = modes[active_mode].direction;
zone_config.numberOfColors = (uint8_t) modes[active_mode].colors.size();
for(uint8_t zone_idx = 0; zone_idx < zoneIndexMap.size(); zone_idx++)
{
zone_config.colors[0] = colors[zone_idx];
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
for( uint8_t i = 0 ; i < zone_config.numberOfColors; i ++)
{
zone_config.colors[i] = modes[active_mode].colors[i];
}
}
//LOG_TRACE("[%s] Updating LED %1d", evga->evgaGPUName, zone_idx);
evga->SetZone(zoneIndexMap[zone_idx], modes[active_mode].value, zone_config);
}
}
void RGBController_EVGAGPUv3::UpdateZoneLEDs(int /*zone*/ zone)
{
//LOG_TRACE("[%s] Updating zone %1d", evga->evgaGPUName, zone);
DeviceUpdateLEDs();
}
void RGBController_EVGAGPUv3::UpdateSingleLED(int /*led*/ led)
{
//LOG_TRACE("[%s] Updating single LED %1d", evga->evgaGPUName, led);
DeviceUpdateLEDs();
}
void RGBController_EVGAGPUv3::SetCustomMode()
{
active_mode = getModeIndex(EVGA_GPU_V3_MODE_STATIC);
}
void RGBController_EVGAGPUv3::DeviceUpdateMode()
{
/* Update all zone modes in a loop, each one with a packet to be use with per zone control
for(uint8_t zone = 0; zone < 4; zone++)
{
evga->SetZoneMode(zone, modes[active_mode].value);
}
*/
//LOG_TRACE("[%s] Updating to mode %1d", evga->evgaGPUName, modes[active_mode].value);
DeviceUpdateLEDs();
evga->SetAllModes(modes[active_mode].value, modes[active_mode].value, modes[active_mode].value,modes[active_mode].value, true); //Set all zones to the same mode
}
void RGBController_EVGAGPUv3::DeviceSaveMode()
{
evga->SaveConfig();
}
@@ -0,0 +1,37 @@
/*-----------------------------------------*\
| RGBController_EVGAGPUv3.h |
| |
| Generic RGB Interface for OpenRGB |
| EVGA GPU RGB V3 (Ampere) Driver |
| |
| TheRogueZeta 7/15/2021 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "EVGAGPUv3Controller.h"
class RGBController_EVGAGPUv3 : public RGBController
{
public:
RGBController_EVGAGPUv3(EVGAGPUv3Controller* evga_ptr);
~RGBController_EVGAGPUv3();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
void DeviceSaveMode();
private:
uint8_t getModeIndex(uint8_t mode_value);
EVGAGPUv3Controller* evga;
std::vector<uint8_t> zoneIndexMap;
};
@@ -99,6 +99,7 @@ void RGBFusion2SMBusController::SetLEDEffect
(
unsigned int led,
int mode,
unsigned int brightness,
unsigned int speed,
unsigned char red,
unsigned char green,
@@ -123,59 +124,62 @@ void RGBFusion2SMBusController::SetLEDEffect
break;
case RGB_FUSION_2_MODE_DIGITAL_WAVE:
// Timer 1: On time
// Timer 2: Off time
led_data[led][RGB_FUSION_2_TIMER_1_LSB] = 0x50 * speed;
led_data[led][RGB_FUSION_2_TIMER_1_MSB] = 0x01;
// Timer 1: Wave Speed
led_data[led][RGB_FUSION_2_TIMER_1_LSB] = speed;
led_data[led][RGB_FUSION_2_TIMER_1_MSB] = 0x00;
led_data[led][RGB_FUSION_2_IDX_BRIGHTNESS] = brightness;
break;
case RGB_FUSION_2_MODE_DIGITAL_A:
// Timer 1: Directly controls speed of LED sections
led_data[led][RGB_FUSION_2_TIMER_1_LSB] = 0x39 * speed;
led_data[led][RGB_FUSION_2_TIMER_1_LSB] = speed;
led_data[led][RGB_FUSION_2_TIMER_1_MSB] = 0x00; // Setting this to any number other than 0 slows down the effect
led_data[led][RGB_FUSION_2_IDX_OPT_1] = 0x01; // Doesn't do anything, but always defaults to 0x01
break;
case RGB_FUSION_2_MODE_DIGITAL_B:
// Timer 1: Direct control of section speed and pulsing
led_data[led][RGB_FUSION_2_TIMER_1_LSB] = 0x2d * speed; // Main effect speed
led_data[led][RGB_FUSION_2_TIMER_1_LSB] = speed; // Main effect speed
led_data[led][RGB_FUSION_2_TIMER_1_MSB] = 0x00; // Only sets to 0x01 in min speed. Makes light section blink for shorter periods
led_data[led][RGB_FUSION_2_IDX_OPT_1] = 0x04; // Changes between 0x01 and 0x04 along with speed. Controls light trail length.
led_data[led][RGB_FUSION_2_IDX_OPT_1] = 0x05 - (speed / 60); // Changes between 0x01 and 0x04 along with speed. Controls light trail length.
break;
case RGB_FUSION_2_MODE_DIGITAL_C:
// Timer 1: Effect Speed
led_data[led][RGB_FUSION_2_TIMER_1_LSB] = 0x2d * speed;
led_data[led][RGB_FUSION_2_TIMER_1_LSB] = speed;
led_data[led][RGB_FUSION_2_TIMER_1_MSB] = 0x00; // Like Digital A, slows down the effect, but never sets to another number.
led_data[led][RGB_FUSION_2_IDX_OPT_1] = 0x04; // Fixed at 0x04. Does nothing.
break;
case RGB_FUSION_2_MODE_DIGITAL_D:
// Timer 1: Effect Speed
led_data[led][RGB_FUSION_2_TIMER_1_LSB] = 0x2d * speed;
led_data[led][RGB_FUSION_2_TIMER_1_LSB] = speed;
led_data[led][RGB_FUSION_2_TIMER_1_MSB] = 0x00; // Like Digital A, slows down the effect, but never sets to another number.
led_data[led][RGB_FUSION_2_IDX_OPT_1] = 0x04; // Fixed at 0x04. Does nothing.
led_data[led][RGB_FUSION_2_IDX_BRIGHTNESS] = brightness;
break;
case RGB_FUSION_2_MODE_DIGITAL_E:
// Timer 1: Effect Speed
led_data[led][RGB_FUSION_2_TIMER_1_LSB] = 0x25 * speed;
led_data[led][RGB_FUSION_2_TIMER_1_MSB] = 0; // Like Digital A, slows down the effect, but never sets to another number.
led_data[led][RGB_FUSION_2_IDX_OPT_1] = 0x04; // Fixed at 0x04. Does nothing.
led_data[led][RGB_FUSION_2_TIMER_1_LSB] = speed;
led_data[led][RGB_FUSION_2_TIMER_1_MSB] = 0; // Like Digital A, slows down the effect, but never sets to another number.
led_data[led][RGB_FUSION_2_IDX_OPT_1] = 0x05 - (speed / 50); // Changes between 0x02 and 0x04 according to speed, might be similar to Digital B.
break;
case RGB_FUSION_2_MODE_DIGITAL_F:
// Timer 1: Effect Speed
led_data[led][RGB_FUSION_2_TIMER_1_LSB] = 0x2d * speed;
led_data[led][RGB_FUSION_2_TIMER_1_LSB] = speed;
led_data[led][RGB_FUSION_2_TIMER_1_MSB] = 0x00; // Like Digital A, slows down the effect, but never sets to another number.
led_data[led][RGB_FUSION_2_IDX_OPT_1] = 0x04; // Fixed at 0x04. Does nothing.
led_data[led][RGB_FUSION_2_IDX_BRIGHTNESS] = brightness;
break;
case RGB_FUSION_2_MODE_DIGITAL_G:
// Timer 1: Effect Speed
led_data[led][RGB_FUSION_2_TIMER_1_LSB] = 0x23 * speed;
led_data[led][RGB_FUSION_2_TIMER_1_LSB] = speed;
led_data[led][RGB_FUSION_2_TIMER_1_MSB] = 0x00; // Like Digital A, slows down the effect, but never sets to another number.
led_data[led][RGB_FUSION_2_IDX_OPT_1] = 0x04; // Fixed at 0x04. Does nothing.
led_data[led][RGB_FUSION_2_IDX_BRIGHTNESS] = brightness;
break;
case RGB_FUSION_2_MODE_COLOR_CYCLE:
@@ -184,6 +188,7 @@ void RGBFusion2SMBusController::SetLEDEffect
led_data[led][RGB_FUSION_2_TIMER_1_MSB] = 0x03 * speed;
led_data[led][RGB_FUSION_2_IDX_OPT_1] = 0x07; // Number of colors to cycle through. Valid range [1-7]
led_data[led][RGB_FUSION_2_IDX_OPT_2] = 0x00; // Color cycle, or color cycle and pulse. [0,1]
led_data[led][RGB_FUSION_2_IDX_BRIGHTNESS] = brightness;
break;
case RGB_FUSION_2_MODE_FLASHING:
@@ -71,6 +71,15 @@ enum
RGB_FUSION_2_SPEED_FAST = 0x01,
RGB_FUSION_2_SPEED_NORMAL = 0x02,
RGB_FUSION_2_SPEED_SLOW = 0x04,
RGB_FUSION_2_DIGITAL_SPEED = 0x91,
RGB_FUSION_2_DIGITAL_SPEED_MIN = 0xe6,
RGB_FUSION_2_DIGITAL_SPEED_MAX = 0x32,
};
enum
{
RGB_FUSION_2_BRIGHTNESS_MAX = 0x64,
RGB_FUSION_2_BRIGHTNESS_MIN = 0x0f,
};
class RGBFusion2SMBusController
@@ -88,6 +97,7 @@ public:
(
unsigned int led,
int mode,
unsigned int brightness,
unsigned int speed,
unsigned char red,
unsigned char green,
@@ -1,5 +1,6 @@
#include "Detector.h"
#include "GigabyteRGBFusion2SMBusController.h"
#include "LogManager.h"
#include "RGBController.h"
#include "RGBController_GigabyteRGBFusion2SMBus.h"
#include "i2c_smbus.h"
@@ -9,8 +10,10 @@
#include <stdlib.h>
#include <string>
#include "dependencies/dmiinfo.h"
#define DETECTOR_NAME "Gigabyte RGB Fusion 2 SMBus"
#define VENDOR_NAME "Gigabyte Technology Co., Ltd."
#define DETECTOR_NAME "Gigabyte RGB Fusion 2 SMBus"
#define VENDOR_NAME "Gigabyte Technology Co., Ltd."
#define SMBUS_ADDRESS 0x68
typedef struct
{
@@ -113,19 +116,27 @@ void DetectGigabyteRGBFusion2SMBusControllers(std::vector<i2c_smbus_interface*>&
{
IF_MOBO_SMBUS(busses[bus]->pci_vendor, busses[bus]->pci_device)
{
// TODO - Is this necessary? Or an artifact of my own system?
// Skip dmcd devices
std::string device_name = std::string(busses[bus]->device_name);
if (device_name.find("dmdc") == std::string::npos)
if(busses[bus]->pci_subsystem_vendor == GIGABYTE_SUB_VEN)
{
// Check for RGB Fusion 2 controller at 0x68
if (TestForGigabyteRGBFusion2SMBusController(busses[bus], 0x68))
// TODO - Is this necessary? Or an artifact of my own system?
// Skip dmcd devices
std::string device_name = std::string(busses[bus]->device_name);
if (device_name.find("dmdc") == std::string::npos)
{
new_rgb_fusion = new RGBFusion2SMBusController(busses[bus], 0x68, dmi.getMainboard() );
new_controller = new RGBController_RGBFusion2SMBus(new_rgb_fusion);
ResourceManager::get()->RegisterRGBController(new_controller);
LOG_DEBUG(SMBUS_CHECK_DEVICE_MESSAGE_EN, DETECTOR_NAME, bus, VENDOR_NAME, SMBUS_ADDRESS);
// Check for RGB Fusion 2 controller at 0x68
if (TestForGigabyteRGBFusion2SMBusController(busses[bus], SMBUS_ADDRESS))
{
new_rgb_fusion = new RGBFusion2SMBusController(busses[bus], SMBUS_ADDRESS, dmi.getMainboard() );
new_controller = new RGBController_RGBFusion2SMBus(new_rgb_fusion);
ResourceManager::get()->RegisterRGBController(new_controller);
}
}
}
else
{
LOG_DEBUG(SMBUS_CHECK_DEVICE_FAILURE_EN, DETECTOR_NAME, bus, VENDOR_NAME);
}
}
}
}
@@ -76,32 +76,38 @@ RGBController_RGBFusion2SMBus::RGBController_RGBFusion2SMBus(RGBFusion2SMBusCont
modes.push_back(Flashing);
mode ColorCycle;
ColorCycle.name = "Color Cycle";
ColorCycle.value = RGB_FUSION_2_MODE_COLOR_CYCLE;
ColorCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
ColorCycle.speed_min = RGB_FUSION_2_SPEED_SLOW;
ColorCycle.speed_max = RGB_FUSION_2_SPEED_FAST;
ColorCycle.speed = RGB_FUSION_2_SPEED_NORMAL;
ColorCycle.color_mode = MODE_COLORS_PER_LED;
ColorCycle.name = "Color Cycle";
ColorCycle.value = RGB_FUSION_2_MODE_COLOR_CYCLE;
ColorCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
ColorCycle.speed_min = RGB_FUSION_2_SPEED_SLOW;
ColorCycle.speed_max = RGB_FUSION_2_SPEED_FAST;
ColorCycle.speed = RGB_FUSION_2_SPEED_NORMAL;
ColorCycle.brightness_min = RGB_FUSION_2_BRIGHTNESS_MIN;
ColorCycle.brightness_max = RGB_FUSION_2_BRIGHTNESS_MAX;
ColorCycle.brightness = RGB_FUSION_2_BRIGHTNESS_MAX;
ColorCycle.color_mode = MODE_COLORS_PER_LED;
modes.push_back(ColorCycle);
mode DigitalWave;
DigitalWave.name = "Digital Wave";
DigitalWave.value = RGB_FUSION_2_MODE_DIGITAL_WAVE;
DigitalWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
DigitalWave.speed_min = RGB_FUSION_2_SPEED_SLOW;
DigitalWave.speed_max = RGB_FUSION_2_SPEED_FAST;
DigitalWave.speed = RGB_FUSION_2_SPEED_NORMAL;
DigitalWave.color_mode = MODE_COLORS_PER_LED;
DigitalWave.name = "Digital Wave";
DigitalWave.value = RGB_FUSION_2_MODE_DIGITAL_WAVE;
DigitalWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
DigitalWave.speed_min = 0xff;
DigitalWave.speed_max = 0x49;
DigitalWave.speed = 0xc1;
DigitalWave.brightness_min = RGB_FUSION_2_BRIGHTNESS_MIN;
DigitalWave.brightness_max = RGB_FUSION_2_BRIGHTNESS_MAX;
DigitalWave.brightness = RGB_FUSION_2_BRIGHTNESS_MAX;
DigitalWave.color_mode = MODE_COLORS_PER_LED;
modes.push_back(DigitalWave);
mode DigitalA;
DigitalA.name = "Digital A";
DigitalA.value = RGB_FUSION_2_MODE_DIGITAL_A;
DigitalA.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
DigitalA.speed_min = RGB_FUSION_2_SPEED_SLOW;
DigitalA.speed_max = RGB_FUSION_2_SPEED_FAST;
DigitalA.speed = RGB_FUSION_2_SPEED_NORMAL;
DigitalA.speed_min = RGB_FUSION_2_DIGITAL_SPEED_MIN;
DigitalA.speed_max = RGB_FUSION_2_DIGITAL_SPEED_MAX;
DigitalA.speed = RGB_FUSION_2_DIGITAL_SPEED;
DigitalA.color_mode = MODE_COLORS_PER_LED;
modes.push_back(DigitalA);
@@ -109,9 +115,9 @@ RGBController_RGBFusion2SMBus::RGBController_RGBFusion2SMBus(RGBFusion2SMBusCont
DigitalB.name = "Digital B";
DigitalB.value = RGB_FUSION_2_MODE_DIGITAL_B;
DigitalB.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
DigitalB.speed_min = RGB_FUSION_2_SPEED_SLOW;
DigitalB.speed_max = RGB_FUSION_2_SPEED_FAST;
DigitalB.speed = RGB_FUSION_2_SPEED_NORMAL;
DigitalB.speed_min = 0xf0;
DigitalB.speed_max = 0x3c;
DigitalB.speed = 0xa0;
DigitalB.color_mode = MODE_COLORS_PER_LED;
modes.push_back(DigitalB);
@@ -119,50 +125,59 @@ RGBController_RGBFusion2SMBus::RGBController_RGBFusion2SMBus(RGBFusion2SMBusCont
DigitalC.name = "Digital C";
DigitalC.value = RGB_FUSION_2_MODE_DIGITAL_C;
DigitalC.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
DigitalC.speed_min = RGB_FUSION_2_SPEED_SLOW;
DigitalC.speed_max = RGB_FUSION_2_SPEED_FAST;
DigitalC.speed = RGB_FUSION_2_SPEED_NORMAL;
DigitalC.speed_min = RGB_FUSION_2_DIGITAL_SPEED_MIN;
DigitalC.speed_max = RGB_FUSION_2_DIGITAL_SPEED_MAX;
DigitalC.speed = RGB_FUSION_2_DIGITAL_SPEED;
DigitalC.color_mode = MODE_COLORS_PER_LED;
modes.push_back(DigitalC);
mode DigitalD;
DigitalD.name = "Digital D";
DigitalD.value = RGB_FUSION_2_MODE_DIGITAL_D;
DigitalD.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
DigitalD.speed_min = RGB_FUSION_2_SPEED_SLOW;
DigitalD.speed_max = RGB_FUSION_2_SPEED_FAST;
DigitalD.speed = RGB_FUSION_2_SPEED_NORMAL;
DigitalD.color_mode = MODE_COLORS_PER_LED;
DigitalD.name = "Digital D";
DigitalD.value = RGB_FUSION_2_MODE_DIGITAL_D;
DigitalD.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
DigitalD.speed_min = RGB_FUSION_2_DIGITAL_SPEED_MIN;
DigitalD.speed_max = RGB_FUSION_2_DIGITAL_SPEED_MAX;
DigitalD.speed = RGB_FUSION_2_DIGITAL_SPEED;
DigitalD.brightness_min = RGB_FUSION_2_BRIGHTNESS_MIN;
DigitalD.brightness_max = RGB_FUSION_2_BRIGHTNESS_MAX;
DigitalD.brightness = RGB_FUSION_2_BRIGHTNESS_MAX;
DigitalD.color_mode = MODE_COLORS_PER_LED;
modes.push_back(DigitalD);
mode DigitalE;
DigitalE.name = "Digital E";
DigitalE.value = RGB_FUSION_2_MODE_DIGITAL_E;
DigitalE.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
DigitalE.speed_min = RGB_FUSION_2_SPEED_SLOW;
DigitalE.speed_max = RGB_FUSION_2_SPEED_FAST;
DigitalE.speed = RGB_FUSION_2_SPEED_NORMAL;
DigitalE.speed_min = 0x96;
DigitalE.speed_max = RGB_FUSION_2_DIGITAL_SPEED_MAX;
DigitalE.speed = 0x6e;
DigitalE.color_mode = MODE_COLORS_PER_LED;
modes.push_back(DigitalE);
mode DigitalF;
DigitalF.name = "Digital F";
DigitalF.value = RGB_FUSION_2_MODE_DIGITAL_F;
DigitalF.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
DigitalF.speed_min = RGB_FUSION_2_SPEED_SLOW;
DigitalF.speed_max = RGB_FUSION_2_SPEED_FAST;
DigitalF.speed = RGB_FUSION_2_SPEED_NORMAL;
DigitalF.color_mode = MODE_COLORS_PER_LED;
DigitalF.name = "Digital F";
DigitalF.value = RGB_FUSION_2_MODE_DIGITAL_F;
DigitalF.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS; // F technically needs brightness when in color cycle mode (no color selected)
DigitalF.speed_min = RGB_FUSION_2_DIGITAL_SPEED_MIN;
DigitalF.speed_max = RGB_FUSION_2_DIGITAL_SPEED_MAX;
DigitalF.speed = RGB_FUSION_2_DIGITAL_SPEED;
DigitalF.brightness_min = RGB_FUSION_2_BRIGHTNESS_MIN;
DigitalF.brightness_max = RGB_FUSION_2_BRIGHTNESS_MAX;
DigitalF.brightness = RGB_FUSION_2_BRIGHTNESS_MAX;
DigitalF.color_mode = MODE_COLORS_PER_LED;
modes.push_back(DigitalF);
mode DigitalG;
DigitalG.name = "Digital G";
DigitalG.value = RGB_FUSION_2_MODE_DIGITAL_G;
DigitalG.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
DigitalG.speed_min = RGB_FUSION_2_SPEED_SLOW;
DigitalG.speed_max = RGB_FUSION_2_SPEED_FAST;
DigitalG.speed = RGB_FUSION_2_SPEED_NORMAL;
DigitalG.color_mode = MODE_COLORS_PER_LED;
DigitalG.name = "Digital G";
DigitalG.value = RGB_FUSION_2_MODE_DIGITAL_G;
DigitalG.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
DigitalG.speed_min = 0x8c;
DigitalG.speed_max = 0x46;
DigitalG.speed = 0x6e;
DigitalG.brightness_min = RGB_FUSION_2_BRIGHTNESS_MIN;
DigitalG.brightness_max = RGB_FUSION_2_BRIGHTNESS_MAX;
DigitalG.brightness = RGB_FUSION_2_BRIGHTNESS_MAX;
DigitalG.color_mode = MODE_COLORS_PER_LED;
modes.push_back(DigitalG);
SetupZones();
@@ -229,8 +244,9 @@ void RGBController_RGBFusion2SMBus::DeviceUpdateLEDs()
int mode = modes[active_mode].value;
unsigned int speed = modes[active_mode].speed;
unsigned int brightness = modes[active_mode].brightness;
rgb_fusion->SetLEDEffect(led, mode, speed, red, grn, blu);
rgb_fusion->SetLEDEffect(led, mode, brightness, speed, red, grn, blu);
}
rgb_fusion->Apply();
@@ -245,8 +261,9 @@ void RGBController_RGBFusion2SMBus::UpdateZoneLEDs(int zone)
int mode = modes[active_mode].value;
unsigned int speed = modes[active_mode].speed;
unsigned int brightness = modes[active_mode].brightness;
rgb_fusion->SetLEDEffect(zone, mode, speed, red, grn, blu);
rgb_fusion->SetLEDEffect(zone, mode, brightness, speed, red, grn, blu);
rgb_fusion->Apply();
}
@@ -362,42 +362,32 @@ void RGBFusion2USBController::SetLEDEffect(unsigned int led, int mode, unsigned
pkt.e.effect_type = mode;
pkt.e.color0 = r << 16 | g << 8 | b;
if(speed < speeds.size())
{
const std::array<int, 3>& s = speeds[speed];
pkt.e.period0 = s[0];
pkt.e.period1 = s[1];
pkt.e.period2 = s[2];
}
pkt.e.max_brightness = brightness;
switch(mode)
{
case 0:
case 0: // Direct
case 1: // Static
break;
// Static
case 1:
break;
case 2: //Breathing
case 3: //Blink
case 4: // Color Cycle
if(speed < speeds.size())
{
const std::array<int, 3>& s = speeds[speed];
// Breathing
case 2:
pkt.e.period0 = s[0];
pkt.e.period1 = s[1];
pkt.e.period2 = s[2];
}
// Blink
case 3:
if(random)
{
pkt.e.effect_param0 = 7; // cycle through up to 7 (max?) colors
}
break;
// Color Cycle
case 4:
pkt.e.effect_param0 = 7; // cycle through up to 7 (max?) colors
break;
// "Fake" effects
case 10: // flashing, flashing color cycle
pkt.e.period0 = 200;
@@ -175,7 +175,7 @@ union PktEffect
e.max_brightness = 100;
e.min_brightness = 0;
e.color0 = 0x00FF2100; //orange
e.period0 = 1200;
e.period0 = 0; //Rising Timer - Needs to be 0 for "Direct"
e.period1 = 1200;
e.period2 = 200;
e.period3 = 200;
@@ -533,8 +533,8 @@ void RGBController_RGBFusion2USB::UpdateZoneLEDs(int zone)
/*---------------------------------------------------------*\
| Get mode parameters |
\*---------------------------------------------------------*/
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
int mode_value = (modes[active_mode].value);
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM || mode_value == EFFECT_COLORCYCLE);
/*---------------------------------------------------------*\
| Set motherboard LEDs |
@@ -1,5 +1,6 @@
#include "Detector.h"
#include "GigabyteRGBFusionController.h"
#include "LogManager.h"
#include "RGBController.h"
#include "RGBController_GigabyteRGBFusion.h"
#include "i2c_smbus.h"
@@ -8,6 +9,10 @@
#include <stdio.h>
#include <stdlib.h>
#define DETECTOR_NAME "Gigabyte RGB Fusion SMBus"
#define VENDOR_NAME "Gigabyte Technology Co., Ltd."
#define SMBUS_ADDRESS 0x28
/******************************************************************************************\
* *
* TestForGigabyteRGBFusionController *
@@ -59,16 +64,23 @@ void DetectGigabyteRGBFusionControllers(std::vector<i2c_smbus_interface*>& busse
{
IF_MOBO_SMBUS(busses[bus]->pci_vendor, busses[bus]->pci_device)
{
// Check for RGB Fusion controller at 0x28
if (TestForGigabyteRGBFusionController(busses[bus], 0x28))
if(busses[bus]->pci_subsystem_vendor == GIGABYTE_SUB_VEN)
{
new_rgb_fusion = new RGBFusionController(busses[bus], 0x28);
new_controller = new RGBController_RGBFusion(new_rgb_fusion);
ResourceManager::get()->RegisterRGBController(new_controller);
LOG_DEBUG(SMBUS_CHECK_DEVICE_MESSAGE_EN, DETECTOR_NAME, bus, VENDOR_NAME, SMBUS_ADDRESS);
// Check for RGB Fusion controller at 0x28
if (TestForGigabyteRGBFusionController(busses[bus], SMBUS_ADDRESS))
{
new_rgb_fusion = new RGBFusionController(busses[bus], SMBUS_ADDRESS);
new_controller = new RGBController_RGBFusion(new_rgb_fusion);
ResourceManager::get()->RegisterRGBController(new_controller);
}
}
else
{
LOG_DEBUG(SMBUS_CHECK_DEVICE_FAILURE_EN, DETECTOR_NAME, bus, VENDOR_NAME);
}
}
}
} /* DetectGigabyteRGBFusionControllers() */
REGISTER_I2C_DETECTOR("Gigabyte RGB Fusion", DetectGigabyteRGBFusionControllers);
@@ -63,3 +63,20 @@ void RGBFusionGPUController::SetMode(unsigned char mode, unsigned char speed, un
bus->i2c_smbus_write_byte(dev, 0x00);
}
}
void RGBFusionGPUController::Save()
{
bus->i2c_smbus_write_byte(dev, RGB_FUSION_GPU_REG_SAVE);
bus->i2c_smbus_write_byte(dev, 0x00);
bus->i2c_smbus_write_byte(dev, 0x00);
bus->i2c_smbus_write_byte(dev, 0x00);
// Pad commands with 4 zero-bytes for NVIDIA_RTX3060_DEV
if (dev == 0x62)
{
bus->i2c_smbus_write_byte(dev, 0x00);
bus->i2c_smbus_write_byte(dev, 0x00);
bus->i2c_smbus_write_byte(dev, 0x00);
bus->i2c_smbus_write_byte(dev, 0x00);
}
}
@@ -17,7 +17,8 @@ typedef unsigned char rgb_fusion_dev_id;
enum
{
RGB_FUSION_GPU_REG_COLOR = 0x40,
RGB_FUSION_GPU_REG_MODE = 0x88
RGB_FUSION_GPU_REG_MODE = 0x88,
RGB_FUSION_GPU_REG_SAVE = 0xAA,
};
enum
@@ -52,6 +53,7 @@ public:
void SetColor(unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode, unsigned char speed, unsigned char brightness);
void Save();
private:
i2c_smbus_interface* bus;
@@ -1,5 +1,6 @@
#include "Detector.h"
#include "GigabyteRGBFusionGPUController.h"
#include "LogManager.h"
#include "RGBController.h"
#include "RGBController_GigabyteRGBFusionGPU.h"
#include "i2c_smbus.h"
@@ -18,13 +19,15 @@ typedef struct
const char * name;
} gpu_pci_device;
#define GIGABYTEGPU_CONTROLLER_NAME "Gigabyte RGB Fusion GPU"
#define GPU_NUM_DEVICES (sizeof(device_list) / sizeof(device_list[ 0 ]))
static const gpu_pci_device device_list[] =
{
{ NVIDIA_VEN, NVIDIA_GTX1050TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_GTX1050TI_G1_GAMING_SUB_DEV, 0x48, "Gigabyte GTX1050 Ti G1 Gaming" },
{ NVIDIA_VEN, NVIDIA_GTX1060_DEV, GIGABYTE_SUB_VEN, GIGABYTE_GTX1060_G1_GAMING_OC_SUB_DEV, 0x47, "Gigabyte GTX1060 G1 Gaming 6G OC" },
{ NVIDIA_VEN, NVIDIA_GTX1060_DEV, GIGABYTE_SUB_VEN, GIGABYTE_GTX1060_XTREME_SUB_DEV, 0x47, "Gigabyte GTX1060 Xtreme Gaming" },
{ NVIDIA_VEN, NVIDIA_GTX1060_DEV, GIGABYTE_SUB_VEN, GIGABYTE_GTX1060_XTREME_V1_SUB_DEV, 0x47, "Gigabyte GTX1060 Xtreme Gaming V1" },
{ NVIDIA_VEN, NVIDIA_GTX1060_DEV, GIGABYTE_SUB_VEN, GIGABYTE_GTX1060_XTREME_V2_SUB_DEV, 0x47, "Gigabyte GTX1060 Xtreme Gaming v2" },
{ NVIDIA_VEN, NVIDIA_GTX1070_DEV, GIGABYTE_SUB_VEN, GIGABYTE_GTX1070_XTREME_SUB_DEV, 0x47, "Gigabyte GTX1070 Xtreme Gaming" },
{ NVIDIA_VEN, NVIDIA_GTX1070TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_GTX1070TI_GAMING_SUB_DEV, 0x47, "Gigabyte GTX1070 Ti 8G Gaming" },
{ NVIDIA_VEN, NVIDIA_GTX1080_DEV, GIGABYTE_SUB_VEN, GIGABYTE_GTX1080_G1_GAMING_SUB_DEV, 0x48, "Gigabyte GTX1080 G1 Gaming" },
@@ -37,6 +40,7 @@ static const gpu_pci_device device_list[] =
{ NVIDIA_VEN, NVIDIA_GTX1660S_DEV, GIGABYTE_SUB_VEN, GIGABYTE_GTX1660S_GAMING_OC_SUB_DEV, 0x47, "Gigabyte GTX1660 SUPER Gaming OC" },
{ NVIDIA_VEN, NVIDIA_RTX2060_TU106_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2060_GAMING_OC_SUB_DEV, 0x47, "Gigabyte RTX2060 Gaming OC" },
{ NVIDIA_VEN, NVIDIA_RTX2060_TU106_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2060_GAMING_OC_PRO_SUB_DEV, 0x47, "Gigabyte RTX2060 Gaming OC PRO" },
{ NVIDIA_VEN, NVIDIA_RTX2060_TU106_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2060_GAMING_OC_PRO_WHITE_SUB_DEV, 0x47, "Gigabyte RTX2060 Gaming OC PRO White" },
{ NVIDIA_VEN, NVIDIA_RTX2060S_OC_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2060S_GAMING_SUB_DEV, 0x47, "Gigabyte RTX2060 SUPER Gaming" },
{ NVIDIA_VEN, NVIDIA_RTX2060S_OC_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2060S_GAMING_OC_SUB_DEV, 0x47, "Gigabyte RTX2060 SUPER Gaming OC" },
{ NVIDIA_VEN, NVIDIA_RTX2060S_OC_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2060S_GAMING_OC_WHITE_SUB_DEV, 0x47, "Gigabyte RTX2060 SUPER Gaming OC 3X White 8G" },
@@ -44,16 +48,23 @@ static const gpu_pci_device device_list[] =
{ NVIDIA_VEN, NVIDIA_RTX2070_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2070_WINDFORCE_SUB_DEV, 0x47, "Gigabyte RTX2070 Windforce 8G" },
{ NVIDIA_VEN, NVIDIA_RTX2070S_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2070S_GAMING_OC_SUB_DEV, 0x47, "Gigabyte RTX2070S Gaming OC" },
{ NVIDIA_VEN, NVIDIA_RTX2070S_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2070S_GAMING_OC_3X_SUB_DEV, 0x55, "Gigabyte RTX2070S Gaming OC 3X" },
{ NVIDIA_VEN, NVIDIA_RTX2070S_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2070S_GAMING_OC_3X_WHITE_SUB_DEV, 0x47, "Gigabyte RTX2070S Gaming OC 3X White" },
{ NVIDIA_VEN, NVIDIA_RTX2080_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2080_GAMING_OC_SUB_DEV, 0x47, "Gigabyte RTX2080 Gaming OC 8G" },
{ NVIDIA_VEN, NVIDIA_RTX2080_A_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2080_A_GAMING_OC_SUB_DEV, 0x47, "Gigabyte RTX2080 Gaming OC 8G" },
{ NVIDIA_VEN, NVIDIA_RTX2080S_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX2080S_GAMING_OC_SUB_DEV, 0x47, "Gigabyte RTX2080S Gaming OC 8G" },
{ NVIDIA_VEN, NVIDIA_RTX3060_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3060_GAMING_OC_12GB_SUB_DEV, 0x62, "Gigabyte RTX3060 Gaming OC 12G" },
{ NVIDIA_VEN, NVIDIA_RTX3060_V2_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3060_GAMING_OC_12GB_SUB_DEV, 0x62, "Gigabyte RTX3060 Gaming OC 12G" },
{ NVIDIA_VEN, NVIDIA_RTX3060_LHR_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3060_GAMING_OC_12GB_SUB_DEV, 0x62, "Gigabyte RTX3060 Gaming OC 12G" },
{ NVIDIA_VEN, NVIDIA_RTX3060TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3060TI_EAGLE_OC_SUB_DEV, 0x63, "Gigabyte RTX3060 Ti EAGLE OC 8G" },
{ NVIDIA_VEN, NVIDIA_RTX3060TI_LHR_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3060TI_EAGLE_OC_SUB_DEV, 0x63, "Gigabyte RTX3060 Ti EAGLE OC 8G V2.0 LHR" },
{ NVIDIA_VEN, NVIDIA_RTX3060TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3060TI_GAMING_OC_SUB_DEV, 0x62, "Gigabyte RTX3060 Ti Gaming OC 8G" },
{ NVIDIA_VEN, NVIDIA_RTX3060TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3060TI_GAMING_OC_PRO_SUB_DEV, 0x62, "Gigabyte RTX3060 Ti Gaming OC PRO 8G" },
{ NVIDIA_VEN, NVIDIA_RTX3060TI_LHR_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3060TI_GAMING_OC_PRO_SUB_DEV, 0x62, "Gigabyte RTX3060 Ti Gaming OC PRO 8G LHR" },
{ NVIDIA_VEN, NVIDIA_RTX3070_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3070_GAMING_OC_SUB_DEV, 0x62, "Gigabyte RTX3070 Gaming OC 8G" },
{ NVIDIA_VEN, NVIDIA_RTX3070_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3070_VISION_OC_SUB_DEV, 0x63, "Gigabyte RTX3070 Vision 8G" },
{ NVIDIA_VEN, NVIDIA_RTX3070TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3070TI_GAMING_OC_SUB_DEV, 0x62, "Gigabyte RTX3070 Ti Gaming OC 8G" },
{ NVIDIA_VEN, NVIDIA_RTX3070TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3070TI_EAGLE_SUB_DEV, 0x63, "Gigabyte RTX3070 Ti EAGLE 8G" },
{ NVIDIA_VEN, NVIDIA_RTX3080_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3080_GAMING_OC_SUB_DEV, 0x62, "Gigabyte RTX3080 Gaming OC 10G" },
{ NVIDIA_VEN, NVIDIA_RTX3080TI_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3080TI_EAGLE_SUB_DEV, 0x63, "Gigabyte RTX3080 Ti EAGLE 12G" },
{ NVIDIA_VEN, NVIDIA_RTX3090_DEV, GIGABYTE_SUB_VEN, GIGABYTE_RTX3090_GAMING_OC_24GB_SUB_DEV, 0x62, "Gigabyte RTX3090 Gaming OC 24G" },
};
@@ -95,6 +106,7 @@ bool TestForGigabyteRGBFusionGPUController(i2c_smbus_interface* bus, unsigned ch
if (res != 0xAB)
{
LOG_DEBUG("[%s] at 0x%02X address expected 0xAB but recieved: 0x%02X", GIGABYTEGPU_CONTROLLER_NAME, address, res);
pass = false;
}
@@ -102,6 +114,7 @@ bool TestForGigabyteRGBFusionGPUController(i2c_smbus_interface* bus, unsigned ch
if ((res != 0x14) && (res != 0x10))
{
LOG_DEBUG("[%s] at 0x%02X address expected 0x14|0x10 but recieved: 0x%02X", GIGABYTEGPU_CONTROLLER_NAME, address, res);
pass = false;
}
@@ -23,7 +23,7 @@ RGBController_RGBFusionGPU::RGBController_RGBFusionGPU(RGBFusionGPUController* r
mode Direct;
Direct.name = "Direct";
Direct.value = RGB_FUSION_GPU_MODE_STATIC;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Direct.color_mode = MODE_COLORS_PER_LED;
Direct.brightness_min = RGB_FUSION_GPU_BRIGHTNESS_MIN;
Direct.brightness_max = RGB_FUSION_GPU_BRIGHTNESS_MAX;
@@ -33,7 +33,7 @@ RGBController_RGBFusionGPU::RGBController_RGBFusionGPU(RGBFusionGPUController* r
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = RGB_FUSION_GPU_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Breathing.speed_min = RGB_FUSION_GPU_SPEED_SLOWEST;
Breathing.speed_max = RGB_FUSION_GPU_SPEED_FASTEST;
Breathing.speed = RGB_FUSION_GPU_SPEED_NORMAL;
@@ -46,7 +46,7 @@ RGBController_RGBFusionGPU::RGBController_RGBFusionGPU(RGBFusionGPUController* r
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = RGB_FUSION_GPU_MODE_FLASHING;
Flashing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Flashing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Flashing.speed_min = RGB_FUSION_GPU_SPEED_SLOWEST;
Flashing.speed_max = RGB_FUSION_GPU_SPEED_FASTEST;
Flashing.speed = RGB_FUSION_GPU_SPEED_NORMAL;
@@ -59,7 +59,7 @@ RGBController_RGBFusionGPU::RGBController_RGBFusionGPU(RGBFusionGPUController* r
mode DualFlashing;
DualFlashing.name = "Dual Flashing";
DualFlashing.value = RGB_FUSION_GPU_MODE_DUAL_FLASHING;
DualFlashing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
DualFlashing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
DualFlashing.speed_min = RGB_FUSION_GPU_SPEED_SLOWEST;
DualFlashing.speed_max = RGB_FUSION_GPU_SPEED_FASTEST;
DualFlashing.speed = RGB_FUSION_GPU_SPEED_NORMAL;
@@ -72,7 +72,7 @@ RGBController_RGBFusionGPU::RGBController_RGBFusionGPU(RGBFusionGPUController* r
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = RGB_FUSION_GPU_MODE_SPECTRUM_CYCLE;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
SpectrumCycle.speed_min = RGB_FUSION_GPU_SPEED_SLOWEST;
SpectrumCycle.speed_max = RGB_FUSION_GPU_SPEED_FASTEST;
SpectrumCycle.speed = RGB_FUSION_GPU_SPEED_NORMAL;
@@ -156,3 +156,9 @@ void RGBController_RGBFusionGPU::DeviceUpdateMode()
{
rgb_fusion->SetMode((unsigned char)modes[(unsigned int)active_mode].value, (unsigned char)modes[(unsigned int)active_mode].speed, (unsigned char)modes[(unsigned int)active_mode].brightness);
}
void RGBController_RGBFusionGPU::DeviceSaveMode()
{
DeviceUpdateMode();
rgb_fusion->Save();
}
@@ -28,7 +28,8 @@ public:
void SetCustomMode();
void DeviceUpdateMode();
void DeviceSaveMode();
private:
RGBFusionGPUController* rgb_fusion;
};
@@ -1,5 +1,6 @@
#include "Detector.h"
#include "HyperXDRAMController.h"
#include "LogManager.h"
#include "RGBController.h"
#include "RGBController_HyperXDRAM.h"
#include "i2c_smbus.h"
@@ -17,6 +18,7 @@ using namespace std::chrono_literals;
* Tests the given address to see if a HyperX controller exists there. *
* *
\******************************************************************************************/
#define HYPERX_CONTROLLER_NAME "HyperX DRAM"
bool TestForHyperXDRAMController(i2c_smbus_interface* bus, unsigned char address)
{
@@ -24,6 +26,8 @@ bool TestForHyperXDRAMController(i2c_smbus_interface* bus, unsigned char address
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
LOG_DEBUG("[%s] Writing at address %02X, res=%02X", HYPERX_CONTROLLER_NAME, address, res);
if (res >= 0)
{
pass = true;
@@ -66,9 +70,12 @@ void DetectHyperXDRAMControllers(std::vector<i2c_smbus_interface*> &busses)
bool fury_detected = false;
bool pred_detected = false;
LOG_DEBUG("[%s] Checking VID/PID on bus %d...", HYPERX_CONTROLLER_NAME, bus);
IF_DRAM_SMBUS(busses[bus]->pci_vendor, busses[bus]->pci_device)
{
// Check for HyperX controller at 0x27
LOG_DEBUG("[%s] Testing bus %d at address 0x27", HYPERX_CONTROLLER_NAME, bus);
if (TestForHyperXDRAMController(busses[bus], 0x27))
{
busses[bus]->i2c_smbus_write_byte_data(0x37, 0x00, 0xFF);
@@ -80,9 +87,16 @@ void DetectHyperXDRAMControllers(std::vector<i2c_smbus_interface*> &busses)
// Test for HyperX SPD at slot_addr
// This test was copied from NGENUITY software
// Tests SPD addresses in order: 0x40, 0x41
if((busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x40) == 0x01)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x41) == 0x98))
int read_0x40 = busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x40);
int read_0x41 = busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x41);
LOG_DEBUG("[%s] SPD check: 0x40 => %02X, 0x41 => %02X, ",
HYPERX_CONTROLLER_NAME, read_0x40, read_0x41);
if((read_0x40 == 0x01) && (read_0x41 == 0x98))
{
LOG_DEBUG("[%s] SPD check success", HYPERX_CONTROLLER_NAME);
slots_valid |= (1 << (slot_addr - 0x50));
if(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x67) == 0x01)
@@ -94,10 +108,19 @@ void DetectHyperXDRAMControllers(std::vector<i2c_smbus_interface*> &busses)
pred_detected = true;
}
}
else
{
LOG_DEBUG("[%s] SPD check failed", HYPERX_CONTROLLER_NAME);
}
std::this_thread::sleep_for(1ms);
}
LOG_DEBUG("[%s] slots_valid=%d fury_detected=%d pred_detected=%d",
HYPERX_CONTROLLER_NAME, slots_valid, fury_detected, pred_detected);
if(slots_valid != 0)
{
new_hyperx = new HyperXDRAMController(busses[bus], 0x27, slots_valid);
@@ -116,6 +139,10 @@ void DetectHyperXDRAMControllers(std::vector<i2c_smbus_interface*> &busses)
}
}
}
else
{
LOG_DEBUG("[%s] IF_DRAM_SMBUS was false for %04X %04X", HYPERX_CONTROLLER_NAME, busses[bus]->pci_vendor, busses[bus]->pci_device);
}
}
} /* DetectHyperXDRAMControllers() */
@@ -1,13 +1,13 @@
/*-----------------------------------------*\
| HyperXKeyboardController.cpp |
| HyperXAlloyEliteController.cpp |
| |
| Driver for HyperX RGB Keyboard lighting |
| controller |
| Driver for HyperX Alloy Elite Keyboard |
| lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/30/2020 |
\*-----------------------------------------*/
#include "HyperXKeyboardController.h"
#include "HyperXAlloyEliteController.h"
#include <cstring>
@@ -27,23 +27,23 @@ static unsigned int extended_red[] = {0x08, 0x48, 0x88, 0x09, 0x89, 0x0A, 0x8A,
static unsigned int extended_grn[] = {0x29, 0x28, 0x78, 0x19, 0x79, 0x1A, 0x7A, 0x1B, 0x7B, 0x1C, 0x7C, 0x1D, 0x7D, 0x1E, 0x6E, 0x7E, 0x1F, 0x6F, 0x82, 0x23, 0x83, 0x22 };
static unsigned int extended_blu[] = {0x39, 0x38, 0x68, 0x3A, 0x69, 0x2A, 0x6A, 0x2B, 0x6B, 0x2C, 0x6C, 0x2D, 0x6D, 0x2E, 0x5E, 0x5D, 0x2F, 0x5F, 0x72, 0x33, 0x73, 0x32 };
HyperXKeyboardController::HyperXKeyboardController(hid_device* dev_handle, const char* path)
HyperXAlloyEliteController::HyperXAlloyEliteController(hid_device* dev_handle, const char* path)
{
dev = dev_handle;
location = path;
}
HyperXKeyboardController::~HyperXKeyboardController()
HyperXAlloyEliteController::~HyperXAlloyEliteController()
{
hid_close(dev);
}
std::string HyperXKeyboardController::GetDeviceLocation()
std::string HyperXAlloyEliteController::GetDeviceLocation()
{
return("HID: " + location);
}
std::string HyperXKeyboardController::GetSerialString()
std::string HyperXAlloyEliteController::GetSerialString()
{
wchar_t serial_string[128];
int ret = hid_get_serial_number_string(dev, serial_string, 128);
@@ -59,7 +59,7 @@ std::string HyperXKeyboardController::GetSerialString()
return(return_string);
}
void HyperXKeyboardController::SetMode
void HyperXAlloyEliteController::SetMode
(
unsigned char mode,
unsigned char direction,
@@ -80,18 +80,18 @@ void HyperXKeyboardController::SetMode
{
default:
case 0:
color_mode = HYPERX_COLOR_MODE_SPECTRUM;
color_mode = HYPERX_ALLOY_ELITE_COLOR_MODE_SPECTRUM;
break;
case 1:
color_mode = HYPERX_COLOR_MODE_SINGLE;
color_mode = HYPERX_ALLOY_ELITE_COLOR_MODE_SINGLE;
mode_colors[0] = RGBGetRValue(colors[0]);
mode_colors[1] = RGBGetGValue(colors[0]);
mode_colors[2] = RGBGetBValue(colors[0]);
break;
case 2:
color_mode = HYPERX_COLOR_MODE_DUAL;
color_mode = HYPERX_ALLOY_ELITE_COLOR_MODE_DUAL;
mode_colors[3] = RGBGetRValue(colors[0]);
mode_colors[4] = RGBGetGValue(colors[0]);
mode_colors[5] = RGBGetBValue(colors[0]);
@@ -106,7 +106,7 @@ void HyperXKeyboardController::SetMode
0x01,
active_mode,
active_direction,
HYPERX_REACTIVE_MODE_NONE,
HYPERX_ALLOY_ELITE_REACTIVE_MODE_NONE,
active_speed,
color_mode,
mode_colors[0],
@@ -123,7 +123,7 @@ void HyperXKeyboardController::SetMode
std::this_thread::sleep_for(100ms);
}
void HyperXKeyboardController::SetLEDsDirect(std::vector<RGBColor> colors)
void HyperXAlloyEliteController::SetLEDsDirect(std::vector<RGBColor> colors)
{
unsigned char red_color_data[106];
unsigned char grn_color_data[106];
@@ -146,7 +146,7 @@ void HyperXKeyboardController::SetLEDsDirect(std::vector<RGBColor> colors)
SendDirect
(
HYPERX_COLOR_CHANNEL_RED,
HYPERX_ALLOY_ELITE_COLOR_CHANNEL_RED,
red_color_data
);
@@ -154,7 +154,7 @@ void HyperXKeyboardController::SetLEDsDirect(std::vector<RGBColor> colors)
SendDirect
(
HYPERX_COLOR_CHANNEL_GREEN,
HYPERX_ALLOY_ELITE_COLOR_CHANNEL_GREEN,
grn_color_data
);
@@ -162,7 +162,7 @@ void HyperXKeyboardController::SetLEDsDirect(std::vector<RGBColor> colors)
SendDirect
(
HYPERX_COLOR_CHANNEL_BLUE,
HYPERX_ALLOY_ELITE_COLOR_CHANNEL_BLUE,
blu_color_data
);
@@ -174,7 +174,7 @@ void HyperXKeyboardController::SetLEDsDirect(std::vector<RGBColor> colors)
);
}
void HyperXKeyboardController::SetLEDs(std::vector<RGBColor> colors)
void HyperXAlloyEliteController::SetLEDs(std::vector<RGBColor> colors)
{
unsigned char red_color_data[106];
unsigned char grn_color_data[106];
@@ -198,7 +198,7 @@ void HyperXKeyboardController::SetLEDs(std::vector<RGBColor> colors)
SendColor
(
0x01,
HYPERX_COLOR_CHANNEL_RED,
HYPERX_ALLOY_ELITE_COLOR_CHANNEL_RED,
red_color_data
);
@@ -207,7 +207,7 @@ void HyperXKeyboardController::SetLEDs(std::vector<RGBColor> colors)
SendColor
(
0x01,
HYPERX_COLOR_CHANNEL_GREEN,
HYPERX_ALLOY_ELITE_COLOR_CHANNEL_GREEN,
grn_color_data
);
@@ -216,7 +216,7 @@ void HyperXKeyboardController::SetLEDs(std::vector<RGBColor> colors)
SendColor
(
0x01,
HYPERX_COLOR_CHANNEL_BLUE,
HYPERX_ALLOY_ELITE_COLOR_CHANNEL_BLUE,
blu_color_data
);
@@ -233,7 +233,7 @@ void HyperXKeyboardController::SetLEDs(std::vector<RGBColor> colors)
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void HyperXKeyboardController::SelectProfile
void HyperXAlloyEliteController::SelectProfile
(
unsigned char profile
)
@@ -261,7 +261,7 @@ void HyperXKeyboardController::SelectProfile
hid_send_feature_report(dev, buf, 264);
}
void HyperXKeyboardController::SendEffect
void HyperXAlloyEliteController::SendEffect
(
unsigned char profile,
unsigned char mode,
@@ -291,7 +291,7 @@ void HyperXKeyboardController::SendEffect
| Set up Effect packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = HYPERX_PACKET_ID_SET_EFFECT;
buf[0x01] = HYPERX_ALLOY_ELITE_PACKET_ID_SET_EFFECT;
buf[0x02] = profile;
/*-----------------------------------------------------*\
@@ -363,7 +363,7 @@ void HyperXKeyboardController::SendEffect
hid_send_feature_report(dev, buf, 264);
}
void HyperXKeyboardController::SendColor
void HyperXAlloyEliteController::SendColor
(
unsigned char profile,
unsigned char color_channel,
@@ -381,7 +381,7 @@ void HyperXKeyboardController::SendColor
| Set up Color packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = HYPERX_PACKET_ID_SET_COLOR;
buf[0x01] = HYPERX_ALLOY_ELITE_PACKET_ID_SET_COLOR;
buf[0x02] = profile;
buf[0x03] = color_channel;
@@ -399,7 +399,7 @@ void HyperXKeyboardController::SendColor
hid_send_feature_report(dev, buf, 264);
}
void HyperXKeyboardController::SendExtendedColor
void HyperXAlloyEliteController::SendExtendedColor
(
unsigned char profile,
unsigned char* color_data
@@ -416,9 +416,9 @@ void HyperXKeyboardController::SendExtendedColor
| Set up Color packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = HYPERX_PACKET_ID_SET_COLOR;
buf[0x01] = HYPERX_ALLOY_ELITE_PACKET_ID_SET_COLOR;
buf[0x02] = profile;
buf[0x03] = HYPERX_COLOR_CHANNEL_EXTENDED;
buf[0x03] = HYPERX_ALLOY_ELITE_COLOR_CHANNEL_EXTENDED;
/*-----------------------------------------------------*\
| Fill in color data |
@@ -434,7 +434,7 @@ void HyperXKeyboardController::SendExtendedColor
hid_send_feature_report(dev, buf, 264);
}
void HyperXKeyboardController::SendDirect
void HyperXAlloyEliteController::SendDirect
(
unsigned char color_channel,
unsigned char* color_data
@@ -451,7 +451,7 @@ void HyperXKeyboardController::SendDirect
| Set up Direct packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = HYPERX_PACKET_ID_DIRECT;
buf[0x01] = HYPERX_ALLOY_ELITE_PACKET_ID_DIRECT;
buf[0x02] = color_channel;
buf[0x03] = 0xA0;
@@ -469,7 +469,7 @@ void HyperXKeyboardController::SendDirect
hid_send_feature_report(dev, buf, 264);
}
void HyperXKeyboardController::SendDirectExtended
void HyperXAlloyEliteController::SendDirectExtended
(
unsigned char* color_data
)
@@ -485,8 +485,8 @@ void HyperXKeyboardController::SendDirectExtended
| Set up Direct packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = HYPERX_PACKET_ID_DIRECT;
buf[0x02] = HYPERX_COLOR_CHANNEL_EXTENDED;
buf[0x01] = HYPERX_ALLOY_ELITE_PACKET_ID_DIRECT;
buf[0x02] = HYPERX_ALLOY_ELITE_COLOR_CHANNEL_EXTENDED;
buf[0x03] = 0xA0;
/*-----------------------------------------------------*\
@@ -1,8 +1,8 @@
/*-----------------------------------------*\
| HyperXKeyboardController.h |
| HyperXAlloyEliteController.h |
| |
| Definitions and types for HyperX RGB |
| Keyboard lighting controller |
| Definitions and types for HyperX Alloy |
| Elite Keyboard lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/30/2020 |
\*-----------------------------------------*/
@@ -16,57 +16,57 @@
enum
{
HYPERX_PACKET_ID_SET_EFFECT = 0x02, /* Set profile effect packet */
HYPERX_PACKET_ID_SET_COLOR = 0x06, /* Set profile color packet */
HYPERX_PACKET_ID_DIRECT = 0x16, /* Direct control packet */
HYPERX_ALLOY_ELITE_PACKET_ID_SET_EFFECT = 0x02, /* Set profile effect packet */
HYPERX_ALLOY_ELITE_PACKET_ID_SET_COLOR = 0x06, /* Set profile color packet */
HYPERX_ALLOY_ELITE_PACKET_ID_DIRECT = 0x16, /* Direct control packet */
};
enum
{
HYPERX_DIRECTION_RIGHT = 0x00,
HYPERX_DIRECTION_LEFT = 0x01,
HYPERX_DIRECTION_UP = 0x02,
HYPERX_DIRECTION_DOWN = 0x03,
HYPERX_DIRECTION_IN = 0x04,
HYPERX_DIRECTION_OUT = 0x05
HYPERX_ALLOY_ELITE_DIRECTION_RIGHT = 0x00,
HYPERX_ALLOY_ELITE_DIRECTION_LEFT = 0x01,
HYPERX_ALLOY_ELITE_DIRECTION_UP = 0x02,
HYPERX_ALLOY_ELITE_DIRECTION_DOWN = 0x03,
HYPERX_ALLOY_ELITE_DIRECTION_IN = 0x04,
HYPERX_ALLOY_ELITE_DIRECTION_OUT = 0x05
};
enum
{
HYPERX_MODE_WAVE = 0x00,
HYPERX_MODE_STATIC = 0x01,
HYPERX_MODE_BREATHING = 0x02,
HYPERX_ALLOY_ELITE_MODE_WAVE = 0x00,
HYPERX_ALLOY_ELITE_MODE_STATIC = 0x01,
HYPERX_ALLOY_ELITE_MODE_BREATHING = 0x02,
};
enum
{
HYPERX_REACTIVE_MODE_TRIGGER = 0x03,
HYPERX_REACTIVE_MODE_EXPLOSION = 0x04,
HYPERX_REACTIVE_MODE_HYPERX_FLAME = 0x05,
HYPERX_REACTIVE_MODE_NONE = 0xFF
HYPERX_ALLOY_ELITE_REACTIVE_MODE_TRIGGER = 0x03,
HYPERX_ALLOY_ELITE_REACTIVE_MODE_EXPLOSION = 0x04,
HYPERX_ALLOY_ELITE_REACTIVE_MODE_HYPERX_FLAME = 0x05,
HYPERX_ALLOY_ELITE_REACTIVE_MODE_NONE = 0xFF
};
enum
{
HYPERX_COLOR_MODE_SINGLE = 0x00,
HYPERX_COLOR_MODE_DUAL = 0x01,
HYPERX_COLOR_MODE_SPECTRUM = 0x02
HYPERX_ALLOY_ELITE_COLOR_MODE_SINGLE = 0x00,
HYPERX_ALLOY_ELITE_COLOR_MODE_DUAL = 0x01,
HYPERX_ALLOY_ELITE_COLOR_MODE_SPECTRUM = 0x02
};
enum
{
HYPERX_COLOR_CHANNEL_RED = 0x01,
HYPERX_COLOR_CHANNEL_GREEN = 0x02,
HYPERX_COLOR_CHANNEL_BLUE = 0x03,
HYPERX_COLOR_CHANNEL_EXTENDED = 0x04
HYPERX_ALLOY_ELITE_COLOR_CHANNEL_RED = 0x01,
HYPERX_ALLOY_ELITE_COLOR_CHANNEL_GREEN = 0x02,
HYPERX_ALLOY_ELITE_COLOR_CHANNEL_BLUE = 0x03,
HYPERX_ALLOY_ELITE_COLOR_CHANNEL_EXTENDED = 0x04
};
class HyperXKeyboardController
class HyperXAlloyEliteController
{
public:
HyperXKeyboardController(hid_device* dev_handle, const char* path);
~HyperXKeyboardController();
HyperXAlloyEliteController(hid_device* dev_handle, const char* path);
~HyperXAlloyEliteController();
std::string GetDeviceLocation();
std::string GetSerialString();
@@ -0,0 +1,132 @@
/*-----------------------------------------*\
| HyperXAlloyFPSController.cpp |
| |
| Driver for HyperX Alloy FPS Keyboard |
| lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/30/2020 |
\*-----------------------------------------*/
#include "HyperXAlloyFPSController.h"
#include <cstring>
using namespace std::chrono_literals;
static unsigned int keys[] = {0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14,
0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x20, 0x21, 0x22,
0x23, 0x24, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 0x30,
0x31, 0x32, 0x33, 0x34, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3E, 0x3F, 0x41,
0x44, 0x45, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x51, 0x54, 0x55,
0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x5E, 0x5F, 0x61, 0x64, 0x65, 0x68, 0x69, 0x6A,
0x6B, 0x6C, 0x6E, 0x6F, 0x74, 0x75, 0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E,
0x7F, 0x81, 0x84, 0x85, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x91,
0x94, 0x95 };
HyperXAlloyFPSController::HyperXAlloyFPSController(hid_device* dev_handle, const char* path)
{
dev = dev_handle;
location = path;
}
HyperXAlloyFPSController::~HyperXAlloyFPSController()
{
hid_close(dev);
}
std::string HyperXAlloyFPSController::GetDeviceLocation()
{
return("HID: " + location);
}
std::string HyperXAlloyFPSController::GetSerialString()
{
wchar_t serial_string[128];
int ret = hid_get_serial_number_string(dev, serial_string, 128);
if(ret != 0)
{
return("");
}
std::wstring return_wstring = serial_string;
std::string return_string(return_wstring.begin(), return_wstring.end());
return(return_string);
}
void HyperXAlloyFPSController::SetLEDsDirect(std::vector<RGBColor> colors)
{
unsigned char red_color_data[106];
unsigned char grn_color_data[106];
unsigned char blu_color_data[106];
unsigned char ext_color_data[150];
for(std::size_t i = 0; i < 106; i++)
{
red_color_data[i] = RGBGetRValue(colors[i]);
grn_color_data[i] = RGBGetGValue(colors[i]);
blu_color_data[i] = RGBGetBValue(colors[i]);
}
SendDirect
(
HYPERX_ALLOY_FPS_COLOR_CHANNEL_RED,
red_color_data
);
std::this_thread::sleep_for(10ms);
SendDirect
(
HYPERX_ALLOY_FPS_COLOR_CHANNEL_GREEN,
grn_color_data
);
std::this_thread::sleep_for(10ms);
SendDirect
(
HYPERX_ALLOY_FPS_COLOR_CHANNEL_BLUE,
blu_color_data
);
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void HyperXAlloyFPSController::SendDirect
(
unsigned char color_channel,
unsigned char* color_data
)
{
unsigned char buf[264];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(buf, 0x00, sizeof(buf));
/*-----------------------------------------------------*\
| Set up Direct packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = HYPERX_ALLOY_FPS_PACKET_ID_DIRECT;
buf[0x02] = color_channel;
buf[0x03] = 0xA0;
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for(int i = 0; i < 106; i++)
{
buf[keys[i]] = color_data[i];
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, buf, 264);
}
@@ -0,0 +1,49 @@
/*-----------------------------------------*\
| HyperXAlloyFPSController.h |
| |
| Definitions and types for HyperX Alloy |
| Elite Keyboard lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/30/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
enum
{
HYPERX_ALLOY_FPS_PACKET_ID_DIRECT = 0x16, /* Direct control packet */
};
enum
{
HYPERX_ALLOY_FPS_COLOR_CHANNEL_RED = 0x01,
HYPERX_ALLOY_FPS_COLOR_CHANNEL_GREEN = 0x02,
HYPERX_ALLOY_FPS_COLOR_CHANNEL_BLUE = 0x03
};
class HyperXAlloyFPSController
{
public:
HyperXAlloyFPSController(hid_device* dev_handle, const char* path);
~HyperXAlloyFPSController();
std::string GetDeviceLocation();
std::string GetSerialString();
void SetLEDsDirect(std::vector<RGBColor> colors);
private:
hid_device* dev;
std::string location;
void SendDirect
(
unsigned char color_channel,
unsigned char* color_data
);
};
@@ -1,13 +1,15 @@
#include "Detector.h"
#include "HyperXAlloyEliteController.h"
#include "HyperXAlloyElite2Controller.h"
#include "HyperXAlloyFPSController.h"
#include "HyperXAlloyOriginsController.h"
#include "HyperXAlloyOriginsCoreController.h"
#include "HyperXKeyboardController.h"
#include "RGBController.h"
#include "RGBController_HyperXAlloyElite.h"
#include "RGBController_HyperXAlloyElite2.h"
#include "RGBController_HyperXAlloyFPS.h"
#include "RGBController_HyperXAlloyOrigins.h"
#include "RGBController_HyperXAlloyOriginsCore.h"
#include "RGBController_HyperXKeyboard.h"
#include <hidapi/hidapi.h>
/*-----------------------------------------------------*\
@@ -20,13 +22,43 @@
#define HYPERX_ALLOY_ORIGINS_PID 0x16E5
#define HYPERX_ALLOY_ORIGINS_CORE_PID 0x16E6
void DetectHyperXKeyboards(hid_device_info* info, const std::string& name)
#define HP_KEYBOARD_VID 0x03F0
#define HYPERX_ALLOY_ELITE_2_HP_PID 0x058F
void DetectHyperXAlloyElite(hid_device_info* info, const std::string& name)
{
hid_device* dev = hid_open_path(info->path);
if( dev )
if(dev)
{
HyperXKeyboardController* controller = new HyperXKeyboardController(dev, info->path);
RGBController_HyperXKeyboard* rgb_controller = new RGBController_HyperXKeyboard(controller);
HyperXAlloyEliteController* controller = new HyperXAlloyEliteController(dev, info->path);
RGBController_HyperXAlloyElite* rgb_controller = new RGBController_HyperXAlloyElite(controller);
rgb_controller->name = name;
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
}
void DetectHyperXAlloyElite2(hid_device_info* info, const std::string& name)
{
hid_device* dev = hid_open_path(info->path);
if(dev)
{
HyperXAlloyElite2Controller* controller = new HyperXAlloyElite2Controller(dev, info->path);
RGBController_HyperXAlloyElite2* rgb_controller = new RGBController_HyperXAlloyElite2(controller);
rgb_controller->name = name;
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
}
void DetectHyperXAlloyFPS(hid_device_info* info, const std::string& name)
{
hid_device* dev = hid_open_path(info->path);
if(dev)
{
HyperXAlloyFPSController* controller = new HyperXAlloyFPSController(dev, info->path);
RGBController_HyperXAlloyFPS* rgb_controller = new RGBController_HyperXAlloyFPS(controller);
rgb_controller->name = name;
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
@@ -35,9 +67,10 @@ void DetectHyperXKeyboards(hid_device_info* info, const std::string& name)
void DetectHyperXAlloyOrigins(hid_device_info* info, const std::string& name)
{
hid_device* dev = hid_open_path(info->path);
if( dev )
if(dev)
{
HyperXAlloyOriginsController* controller = new HyperXAlloyOriginsController(dev, info->path);
HyperXAlloyOriginsController* controller = new HyperXAlloyOriginsController(dev, info->path);
RGBController_HyperXAlloyOrigins* rgb_controller = new RGBController_HyperXAlloyOrigins(controller);
rgb_controller->name = name;
ResourceManager::get()->RegisterRGBController(rgb_controller);
@@ -47,35 +80,26 @@ void DetectHyperXAlloyOrigins(hid_device_info* info, const std::string& name)
void DetectHyperXAlloyOriginsCore(hid_device_info* info, const std::string& name)
{
hid_device* dev = hid_open_path(info->path);
if( dev )
if(dev)
{
HyperXAlloyOriginsCoreController* controller = new HyperXAlloyOriginsCoreController(dev, info);
HyperXAlloyOriginsCoreController* controller = new HyperXAlloyOriginsCoreController(dev, info);
RGBController_HyperXAlloyOriginsCore* rgb_controller = new RGBController_HyperXAlloyOriginsCore(controller);
rgb_controller->name = name;
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
}
void DetectHyperXAlloyElite2(hid_device_info* info, const std::string& name)
{
hid_device* dev = hid_open_path(info->path);
if( dev )
{
HyperXAlloyElite2Controller* controller = new HyperXAlloyElite2Controller(dev, info->path);
RGBController_HyperXAlloyElite2* rgb_controller = new RGBController_HyperXAlloyElite2(controller);
rgb_controller->name = name;
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
}
REGISTER_HID_DETECTOR_IP("HyperX Alloy Elite RGB", DetectHyperXKeyboards, HYPERX_KEYBOARD_VID, HYPERX_ALLOY_ELITE_PID, 2, 0xFF01);
REGISTER_HID_DETECTOR_IP("HyperX Alloy FPS RGB", DetectHyperXKeyboards, HYPERX_KEYBOARD_VID, HYPERX_ALLOY_FPS_RGB_PID, 2, 0xFF01);
REGISTER_HID_DETECTOR_IP("HyperX Alloy Elite RGB", DetectHyperXAlloyElite, HYPERX_KEYBOARD_VID, HYPERX_ALLOY_ELITE_PID, 2, 0xFF01);
REGISTER_HID_DETECTOR_IP("HyperX Alloy FPS RGB", DetectHyperXAlloyFPS, HYPERX_KEYBOARD_VID, HYPERX_ALLOY_FPS_RGB_PID, 2, 0xFF01);
REGISTER_HID_DETECTOR_I("HyperX Alloy Origins Core", DetectHyperXAlloyOriginsCore, HYPERX_KEYBOARD_VID, HYPERX_ALLOY_ORIGINS_CORE_PID, 2);
#ifdef _WIN32
REGISTER_HID_DETECTOR_I("HyperX Alloy Origins", DetectHyperXAlloyOrigins, HYPERX_KEYBOARD_VID, HYPERX_ALLOY_ORIGINS_PID, 3);
REGISTER_HID_DETECTOR_IP("HyperX Alloy Elite 2", DetectHyperXAlloyElite2, HYPERX_KEYBOARD_VID, HYPERX_ALLOY_ELITE_2_PID, 3, 0xFF90);
REGISTER_HID_DETECTOR_IP("HyperX Alloy Elite 2 (HP)", DetectHyperXAlloyElite2, HP_KEYBOARD_VID, HYPERX_ALLOY_ELITE_2_HP_PID, 3, 0xFF90);
#else
REGISTER_HID_DETECTOR_I("HyperX Alloy Origins", DetectHyperXAlloyOrigins, HYPERX_KEYBOARD_VID, HYPERX_ALLOY_ORIGINS_PID, 0);
REGISTER_HID_DETECTOR_I("HyperX Alloy Elite 2", DetectHyperXAlloyElite2, HYPERX_KEYBOARD_VID, HYPERX_ALLOY_ELITE_2_PID, 0);
REGISTER_HID_DETECTOR_I("HyperX Alloy Elite 2 (HP)", DetectHyperXAlloyElite2, HP_KEYBOARD_VID, HYPERX_ALLOY_ELITE_2_HP_PID, 0);
#endif
@@ -1,13 +1,13 @@
/*-----------------------------------------*\
| RGBController_HyperXKeyboard.cpp |
| RGBController_HyperXAlloyElite.cpp |
| |
| Generic RGB Interface for HyperX RGB |
| Keyboard |
| Generic RGB Interface for HyperX Alloy |
| Elite Keyboard |
| |
| Adam Honse (CalcProgrammer1) 2/2/2020 |
\*-----------------------------------------*/
#include "RGBController_HyperXKeyboard.h"
#include "RGBController_HyperXAlloyElite.h"
using namespace std::chrono_literals;
@@ -175,34 +175,34 @@ static const char *led_names[] =
"Key: Media Mute"
};
RGBController_HyperXKeyboard::RGBController_HyperXKeyboard(HyperXKeyboardController* hyperx_ptr)
RGBController_HyperXAlloyElite::RGBController_HyperXAlloyElite(HyperXAlloyEliteController* hyperx_ptr)
{
hyperx = hyperx_ptr;
controller = hyperx_ptr;
name = "HyperX RGB Keyboard";
name = "HyperX Alloy Elite";
vendor = "HyperX";
type = DEVICE_TYPE_KEYBOARD;
description = "HyperX RGB Keyboard Device";
location = hyperx->GetDeviceLocation();
serial = hyperx->GetSerialString();
description = "HyperX Alloy Elite Device";
location = controller->GetDeviceLocation();
serial = controller->GetSerialString();
mode Direct;
Direct.name = "Direct";
Direct.value = HYPERX_MODE_STATIC;
Direct.value = HYPERX_ALLOY_ELITE_MODE_STATIC;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Static;
Static.name = "Static";
Static.value = HYPERX_MODE_STATIC;
Static.value = HYPERX_ALLOY_ELITE_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Wave;
Wave.name = "Wave";
Wave.value = HYPERX_MODE_WAVE;
Wave.value = HYPERX_ALLOY_ELITE_MODE_WAVE;
Wave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
Wave.speed_min = 0x00;
Wave.speed_max = 0x09;
@@ -213,7 +213,7 @@ RGBController_HyperXKeyboard::RGBController_HyperXKeyboard(HyperXKeyboardControl
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = HYPERX_MODE_BREATHING;
Breathing.value = HYPERX_ALLOY_ELITE_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Breathing.speed_min = 0x00;
Breathing.speed_max = 0x09;
@@ -227,16 +227,15 @@ RGBController_HyperXKeyboard::RGBController_HyperXKeyboard(HyperXKeyboardControl
SetupZones();
/*-----------------------------------------------------*\
| The Corsair Lighting Node Pro requires a packet within|
| 20 seconds of sending the lighting change in order |
| to not revert back into rainbow mode. Start a thread |
| to continuously send a keepalive packet every 5s |
| The HyperX Alloy Elite requires a steady stream of |
| packets in order to not revert out of direct mode. |
| Start a thread to continuously refresh the device |
\*-----------------------------------------------------*/
keepalive_thread_run = true;
keepalive_thread = new std::thread(&RGBController_HyperXKeyboard::KeepaliveThreadFunction, this);
keepalive_thread = new std::thread(&RGBController_HyperXAlloyElite::KeepaliveThreadFunction, this);
}
RGBController_HyperXKeyboard::~RGBController_HyperXKeyboard()
RGBController_HyperXAlloyElite::~RGBController_HyperXAlloyElite()
{
keepalive_thread_run = false;
keepalive_thread->join();
@@ -253,10 +252,10 @@ RGBController_HyperXKeyboard::~RGBController_HyperXKeyboard()
}
}
delete hyperx;
delete controller;
}
void RGBController_HyperXKeyboard::SetupZones()
void RGBController_HyperXAlloyElite::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zones |
@@ -298,56 +297,56 @@ void RGBController_HyperXKeyboard::SetupZones()
SetupColors();
}
void RGBController_HyperXKeyboard::ResizeZone(int /*zone*/, int /*new_size*/)
void RGBController_HyperXAlloyElite::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_HyperXKeyboard::DeviceUpdateLEDs()
void RGBController_HyperXAlloyElite::DeviceUpdateLEDs()
{
last_update_time = std::chrono::steady_clock::now();
if(active_mode == 0)
{
hyperx->SetLEDsDirect(colors);
controller->SetLEDsDirect(colors);
}
else
{
hyperx->SetLEDs(colors);
controller->SetLEDs(colors);
}
}
void RGBController_HyperXKeyboard::UpdateZoneLEDs(int /*zone*/)
void RGBController_HyperXAlloyElite::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_HyperXKeyboard::UpdateSingleLED(int /*led*/)
void RGBController_HyperXAlloyElite::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_HyperXKeyboard::SetCustomMode()
void RGBController_HyperXAlloyElite::SetCustomMode()
{
active_mode = 0;
}
void RGBController_HyperXKeyboard::DeviceUpdateMode()
void RGBController_HyperXAlloyElite::DeviceUpdateMode()
{
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
hyperx->SetMode(modes[active_mode].value, modes[active_mode].direction, modes[active_mode].speed, modes[active_mode].colors);
controller->SetMode(modes[active_mode].value, modes[active_mode].direction, modes[active_mode].speed, modes[active_mode].colors);
}
else
{
std::vector<RGBColor> temp_colors;
hyperx->SetMode(modes[active_mode].value, modes[active_mode].direction, modes[active_mode].speed, temp_colors);
controller->SetMode(modes[active_mode].value, modes[active_mode].direction, modes[active_mode].speed, temp_colors);
}
}
void RGBController_HyperXKeyboard::KeepaliveThreadFunction()
void RGBController_HyperXAlloyElite::KeepaliveThreadFunction()
{
while(keepalive_thread_run)
{

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