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Author SHA1 Message Date
Adam Honse 91c8ec0cb0 OpenRGB version 0.1 2020-03-28 15:06:37 -05:00
cip91sk 314283a37c add missing aura ram address 2020-03-28 14:46:02 -05:00
Adam Honse c3e5d91b6b Allow manual resizing of Hue+ channels 2020-03-28 14:37:27 -05:00
Adam Honse c769c20af1 Move static mode to top of Redragon M711 mode list 2020-03-28 14:35:14 -05:00
Adam Honse 2a43cefbe6 Add Redragon K556 modes, though grouped modes and colors aren't implemented yet 2020-03-27 23:24:16 -05:00
Adam Honse 68960b7b14 Add RGBController for Redragon K556 keyboard, only supports custom mode for now 2020-03-27 23:24:16 -05:00
Adam Honse ad85efcb14 Update Redragon code, split mouse and keyboard into their own controllers, and get mouse control working 2020-03-27 23:24:16 -05:00
Adam Honse 7c221416cc Redragon M709 and K556 development 2020-03-27 23:24:16 -05:00
Adam Honse 9ba1b2fc57 Bring in nct6775 SMBus driver improvements from updated patch to Windows 2020-03-24 18:07:23 -05:00
Adam Honse caf1e5c7f0 Update OpenRazer-win32 DLLs to openrazer commit bd864c8 2020-03-24 17:58:03 -05:00
Adam Honse 2b660a47c7 Fix wrong index being used in profile lookup that would cause segfaults if there are more controllers detected than in profile 2020-03-23 23:40:18 -05:00
Adam Honse 0c45e26c98 Add timeouts to i2c-nct6775 driver and fix kernel segfault caused by byte access with no data 2020-03-23 23:22:25 -05:00
Adam Honse fdbaf9bf63 Fix segfault in CLI 2020-03-22 22:18:30 -05:00
Adam Honse 08a1197b7e Fix arguments not parsing in CLI, add mode specific color support to CLI 2020-03-22 16:22:59 -05:00
Adam Honse 87a9ea5b14 Add some comments to the CLI code and clean up some warnings 2020-03-22 03:49:08 -05:00
Adam Honse 2b8d25559a Move help and version functions to the same place as the other arguments 2020-03-22 01:48:57 -05:00
Adam Honse 3db9189cbb Fix current device ID in CLI 2020-03-22 01:01:01 -05:00
Adam Honse a0c379e8c7 Add profile saving to command line 2020-03-22 00:26:06 -05:00
Adam Honse 0ae4964545 Clean up some of the CLI code and add option to load a profile from the command line 2020-03-22 00:04:27 -05:00
Adam Honse 69651b3f91 Load sizes for variable-size controllers in CLI mode 2020-03-20 13:50:54 -05:00
Adam Honse ce9508aa88 Allow 0x03 or 0x04 for detecting Corsair Pro DRAM 2020-03-20 13:05:49 -05:00
Adam Honse aa182936ba Clean up warnings, except in hidapi and cli files 2020-03-20 12:10:18 -05:00
Adam Honse 745bbac93b Fix i2c bus names on Linux 2020-03-20 10:20:46 -05:00
Adam Honse 5c3c15f930 Remove Synchronized Effects tab as the effects engine has been postponed until after 1.0 2020-03-20 00:39:29 -05:00
Adam Honse 4919b03bd1 Remove controller-side LED count from Corsair Lighting Node and ThermalTake Riing controllers, initialize them to zero LED count 2020-03-19 20:55:57 -05:00
Adam Honse 18c18e3999 Automatically save a sizes.ors profile when resizing a zone, then automatically load zone sizes from sizes.ors on start 2020-03-19 14:24:39 -05:00
Adam Honse 01020b50d9 Set default number of LEDs per strip in RGB Fusion 2 controller 2020-03-18 22:49:35 -05:00
Adam Honse 00f422375b Initial Corsair mouse support, tested on M65 RGB Elite. Shows as mousemat with 15 zones for now as zone mapping isn't supported yet 2020-03-13 18:55:07 -05:00
Adam Honse 25807902c9 Set each LED independently for Crucial effect modes 2020-03-13 21:41:23 +00:00
Adam Honse 0bbef425a4 Enable effects on Crucial controller, but color modes unimplemented 2020-03-13 17:20:32 +00:00
Adam Honse ec65d8a2a9 Update OpenRazer-win32 DLLs to openrazer commit 692e36b 2020-03-12 17:37:26 -05:00
Adam Honse 47df8f3414 Fix leftover un-renamed types 2020-03-12 14:53:32 -05:00
Adam Honse c560ee4b7e Rename RGBFusion2Controller to RGBFusion2USBController 2020-03-12 18:58:28 +00:00
Adam Honse 74080150e0 Rename AuraController to AuraSMBusController 2020-03-12 17:27:52 +00:00
Adam Honse ab7ddc1629 Rename HyperXController to HyperXDRAMController 2020-03-11 19:37:10 -05:00
Adam Honse 000bef969c Add more Corsair keyboards to the detection list 2020-03-11 19:19:37 -05:00
Adam Honse c8e0aec596 Use 24-bit color protocol for Corsair keyboards 2020-03-11 17:31:30 -05:00
Adam Honse ecf4427c76 Rename CorsairController to CorsairVengeanceController, CorsairProController to CorsairVengeanceProController 2020-03-11 21:15:05 +00:00
Adam Honse d299e90954 Fix 24-bit keyboard color set function 2020-03-11 12:18:24 -05:00
Adam Honse 98bb92acdb Add 24-bit color set function for keyboards 2020-03-11 15:15:43 +00:00
Adam Honse 0e77149444 Rename CorsairKeyboardController to CorsairPeripheralController 2020-03-10 21:26:36 -05:00
Adam Honse e6c21f0a72 Add firmware version to Corsair Lighting Node driver 2020-03-10 15:57:46 -05:00
Adam Honse da9f6d7c72 Add description for ASUS Aura device driver 2020-03-10 14:09:43 -05:00
Adam Honse 97975b6d36 Update description on Corsair Lighting Node driver 2020-03-10 13:59:17 -05:00
Adam Honse ad98cc173b Update description on Corsair peripheral driver 2020-03-10 11:35:16 -05:00
Adam Honse 5a33c80d65 Fix build issue in Linux in Corsair Keyboard driver 2020-03-09 20:47:07 -05:00
Adam Honse f661bf66f1 Fix button sizes a bit, it's not perfect but it's better than it was 2020-03-09 20:41:41 -05:00
Adam Honse f1e1c41d68 Add support for Corsair Polaris MM800 mousemat using CorsairKeyboardController driver 2020-03-09 20:39:55 -05:00
Adam Honse a7ed250c4e Don't initialize pointers on zones with no LEDs 2020-03-09 16:39:38 -05:00
Adam Honse 62c06202e0 Re-enable and update RGBController data block get/set functions for new API parameters. This gets profile savig and loading working again 2020-03-09 12:28:50 -05:00
Adam Honse 23ad5ca244 Fix setting individual LEDs when a specific zone is selected 2020-03-08 20:51:30 -05:00
Adam Honse 5712717ef8 Update maximum number of LEDs for Thermaltake Riing zone to 20 LEDs 2020-03-08 20:25:07 -05:00
Adam Honse da54e89839 Fix Thermaltake Riing controller 2020-03-08 17:07:57 -05:00
Adam Honse 57b8377f5a Disable built in effects before setting strip colors in RGB Fusion 2 controller 2020-03-08 17:01:09 -05:00
Adam Honse fbb718c532 Update RGB Fusion 2 controller to new RGBController API. Reworked some of the RGB Fusion 2 controller code to be more consistent with the rest of the project. 2020-03-08 12:06:21 -05:00
Adam Honse 5a469ea615 Update Corsair Keyboard controller to new RGBController API 2020-03-07 18:06:55 -06:00
Adam Honse 2099abb126 Update Patriot Viper RGB controller to new RGBController API 2020-03-07 18:01:00 -06:00
Adam Honse 4b4e939d10 Update Crucial Ballistix RGB controller to new RGBController API 2020-03-07 17:55:41 -06:00
Adam Honse e0094915fe Update ThermalTake Poseidon Z RGB controller to new RGBController API 2020-03-07 17:46:38 -06:00
Adam Honse aa6e2e611b Update HyperX Keyboard controller to new RGBController API 2020-03-07 17:37:50 -06:00
Adam Honse ce8331b467 Update Faustus controller to new RGBController API 2020-03-07 17:18:44 -06:00
Adam Honse 54ff4d57b0 Fix Hue 2 controller build on Linux 2020-03-07 17:12:31 -06:00
Adam Honse 3abb0c05ba Update Corsair Vengeance RGB Pro controller to new RGBController API 2020-03-07 17:08:04 -06:00
Adam Honse acc84f6a09 Update ASUS Aura GPU controller to new RGBController API. Also update ASUS Aura controller to read colors from hardware during initialization. 2020-03-07 16:55:02 -06:00
Adam Honse 74b0d195d9 Update Corsair Vengeance RGB controller to new RGBController API 2020-03-07 16:41:59 -06:00
Adam Honse 920e001bab Update MSI 3-Zone Keyboard controller to new RGBController API 2020-03-07 16:35:54 -06:00
Adam Honse 4c2ceed5b6 Update ASRock Polychrome controller to new RGBController API 2020-03-07 16:30:00 -06:00
Adam Honse 515c17b8dd Update MSI-RGB controller to new RGBController API 2020-03-07 16:20:35 -06:00
Adam Honse 2ffb02abde Update E1.31 controller to new RGBController API 2020-03-07 16:13:15 -06:00
Adam Honse 3237c8842a Update NZXT Hue+ and Hue 2 controllers to new RGBController API. Fix direct mode not working on Hue 2. 2020-03-07 15:56:07 -06:00
Adam Honse fde468a162 Update LED Strip controller to new RGBController API 2020-03-07 01:38:32 -06:00
Adam Honse f854441cf7 Update HyperX RGB RAM controller to new RGBController API 2020-03-07 01:28:26 -06:00
Adam Honse 408020c244 Update Gigabyte RGB Fusion 1.0 controller to new RGBController API 2020-03-07 01:10:26 -06:00
Adam Honse f806f3ad66 Update AMD Wraith Prism controller to new RGBController API 2020-03-07 01:00:58 -06:00
Adam Honse 7c1c9a7979 Update OpenRazer (Windows and Linux) controllers for new RGBController API 2020-03-07 00:38:42 -06:00
Adam Honse 283cb5a8ac Update RGB Fusion GPU controller to new RGBController API 2020-03-06 16:54:53 -06:00
Adam Honse 5f21674b8f Update Aura controller for RGBController API changes 2020-03-06 14:20:17 -06:00
Adam Honse fe6a84d6c9 Rename NodePro to LightingNode 2020-03-06 12:11:53 -06:00
Adam Honse f7cb8ca969 Delete CorsairCmdrProController files now that Corsair Pro is merged into Lighting Node driver 2020-03-05 22:26:29 -06:00
Adam Honse 64dad049f9 Set endpoint based on Corsair Lighting Node device table 2020-03-05 22:04:30 -06:00
Adam Honse 1115213d5a Consolidate Corsair Lighting Node and compatible device drivers 2020-03-05 21:12:17 -06:00
Adam Honse bc01ec0e4b Update Thermaltake Riing controller for resizable channels 2020-03-05 12:29:17 -06:00
Adam Honse 62518b5163 Update RGBController API and GUI to handle resizable zones. All controllers except for CorsairNodePro have been disabled pending rework 2020-03-04 19:29:58 -06:00
Adam Honse 736e624366 Resize button. Resizes mode specific color lists. Partial implementation of resizing zones 2020-03-04 17:53:44 -06:00
Adam Honse d7298cafd0 Fix build on Linux 2020-03-03 22:06:46 -06:00
Adam Honse 70783fb28f Add button to delete profiles and confirmation dialog 2020-03-03 21:15:33 -06:00
Adam Honse 45a5f629e5 Do a complete refresh of profile list when saving profile 2020-03-03 21:02:50 -06:00
Adam Honse ec73337929 Update OpenRazer-Win32 DLLs to fix corrupt serial and version strings, enable reading these in OpenRGB. 2020-03-03 13:22:23 -06:00
Adam Honse 148b84b7d1 Add support for ASRock Polychrome FW 3.04 (X570 Taichi) 2020-03-03 12:15:55 -06:00
Adam Honse 3cf855bd10 Search through controller list for each controller when loading profile, allows controller order to change without breaking the profile 2020-03-03 12:11:21 -06:00
Adam Honse 9deb0f8fff Move profile code from Qt UI to new ProfileManager class 2020-03-02 16:05:07 -06:00
Adam Honse 8c86686d01 Delay 200ms after changing Poseidon Z RGB mode so that direct colors are set correctly 2020-03-01 22:12:51 -06:00
Adam Honse c451487401 Change direct effects mode back to Direct mode on HyperX keyboard 2020-03-01 22:04:52 -06:00
Adam Honse 5defbc1580 Fix color mode for Thermaltake Riing direct mode 2020-03-01 22:00:24 -06:00
Adam Honse b5af840dcc Fix possible out of bounds access when initializing Aura RAM addresses 2020-03-01 21:50:08 -06:00
Adam Honse 1b170ff664 Update libusb DLLs to include a small change to fix detection of some composite HID devices such as RGB keyboards. Source for this new DLL at my libusb fork - https://github.com/CalcProgrammer1/libusb 2020-03-01 21:42:43 -06:00
Adam Honse 31a6da1b21 Build hidapi from source using libusb backend. This requires installation of WinUSB driver on Windows but fixes issues with Windows-specific HID implementation 2020-03-01 21:16:22 -06:00
Adam Honse cb6dfd83d8 Add refreshing thread for HyperX keyboard Direct mode 2020-03-01 20:57:04 -06:00
Adam Honse 50ea274205 Add timeouts to fix HyperX and Poseidon Z RGB in Linux 2020-03-01 20:56:07 -06:00
Adam Honse c7960c090a Add software version information to CLI 2020-02-29 14:01:06 -06:00
Adam Honse 85b2545409 Fill in software information and set version to 0.0 for now 2020-02-29 13:45:43 -06:00
Adam Honse e10881db3e Add empty software information tab to information UI 2020-02-28 12:31:32 -06:00
Adam Honse 977feabe6e Add profile selection to system tray icon menu 2020-02-27 13:16:10 -06:00
Adam Honse a6c9d1232a Don't apply colors unless per LED mode 2020-02-26 21:16:02 -06:00
Adam Honse 4024e6de85 Fix build on Linux 2020-02-26 19:40:25 -06:00
Adam Honse f3df584d3a Don't update devices if the profile could not be loaded 2020-02-26 19:36:00 -06:00
Adam Honse 60a0ab5c93 Populate profile list with .orp files and load profile selected in list 2020-02-26 19:36:00 -06:00
Adam Honse c908847577 Add dialog to name profile. Save all controllers to a single file. Add a file header with version number and use extension .orp for OpenRgb Profile 2020-02-26 19:36:00 -06:00
Adam Honse bd027e596e Set colors when updating mode 2020-02-26 19:36:00 -06:00
Adam Honse 51c3568f7a Profile save and load test 2020-02-26 19:36:00 -06:00
Adam Honse 4f8db7d63f Add cstring include to fix build on Linux 2020-02-25 21:07:06 -06:00
Adam Honse f844c2fb07 Add functions to get/set RGBController parameters to/from a binary data buffer. Add a dummy RGBController object to load data into. 2020-02-25 18:09:14 -06:00
Adam Honse f7041988e4 Fix off-by-one errors in Aura RAM address assignment 2020-02-25 14:20:59 -06:00
Stefan Reiter 71c650cd45 Add cli.cpp and make it build at least
Not confirmed working as of yet, but at least it builds and
--list-devices works.

Code originally taken from Sam Lewis (@sam-masaki on gitlab.com), see:
https://gitlab.com/CalcProgrammer1/OpenRGB/-/merge_requests/9
2020-02-24 00:03:07 -06:00
Stefan Reiter 3c6ac31eab Introduce device_type_to_str 2020-02-23 23:40:26 -06:00
Stefan Reiter 20a99ef7ef Append LED number to Aura devices' LEDs
Makes identifying them easier then just 'Unknown' 8 times in a row.
2020-02-23 23:40:11 -06:00
Stefan Reiter c69a98096b Remove debug print
Annoying when in CLI mode
2020-02-23 23:39:13 -06:00
Adam Honse 92afebe2c7 Fix Windows build 2020-02-23 19:09:03 -06:00
jackun 5b82eb39a8 RGB Fusion 2 (IT8297BX) support based on Gigabyte X570 Elite. 2020-02-23 18:26:48 -06:00
Adam Honse 7b120515d8 Fix include path for NvAPI 2020-02-23 15:54:23 -06:00
Adam Honse b480bbd666 Clean up NvAPI I2C code and allow multiple GPUs 2020-02-23 15:54:14 -06:00
Adam Honse 5e5ac81f53 Get detection working (tested on nouveau in Linux) 2020-02-23 15:54:06 -06:00
Adam Honse adcd59848a Add RGB Fusion GPU controller and NVAPI I1C interface 2020-02-23 15:53:54 -06:00
Adam Honse 937cbc656e Add Windows application icon 2020-02-20 00:37:31 -06:00
Jan Rettig aead384282 Aura GPU Support 2020-02-19 21:24:36 -06:00
Adam Honse b717600c37 Add name, description, and type information to MSI-RGB controller 2020-02-19 21:05:04 -06:00
Adam Honse f38be5119e MSI-RGB driver based on https://github.com/nagisa/msi-rgb 2020-02-19 20:19:12 -06:00
Adam Honse f8de686296 Add LED numbers to Linux OpenRazer controller 2020-02-19 19:42:49 -06:00
Adam Honse 0703fb8c68 Support 64-bit Windows builds 2020-02-19 10:24:56 -06:00
Adam Honse 8d0915de6e Add support for mode specific colors in HyperX keyboard breathing mode 2020-02-18 11:01:43 -06:00
Adam Honse ef33d7e2c4 Firmware 2.x seems to use ASR LED protocol, confirmed on 2.08 2020-02-16 13:43:57 -06:00
Adam Honse bba88eb1f2 Update mode color description to add mode-specific colors. 2020-02-16 12:09:11 -06:00
Adam Honse 7b35cf72f7 Add zone numbers to Chroma HDK and add LED numbers for all OpenRazer zones. 2020-02-13 12:36:57 -06:00
Adam Honse 9603489f4a Get rid of razerchromahdk driver as it was never merged and use razeraccessory instead 2020-02-13 12:36:57 -06:00
Adam Honse d4cd2a6853 Add direction control to OpenRazer Wave mode 2020-02-13 12:36:57 -06:00
Adam Honse c4d2f72df1 Clean up Linux OpenRazer code to match Windows and break out device list into a shared header file 2020-02-13 12:36:57 -06:00
Adam Honse 1a07aee7a6 Add OpenRazer-Win32 driver to support Razer devices on Windows without official software 2020-02-13 12:36:57 -06:00
Adam Honse 415d79a3ef Remove Razer Chroma SDK backend 2020-02-13 12:33:31 -06:00
Adam Honse fd59f83556 Update Crucial controller to new RGBController format 2020-02-12 14:51:07 -06:00
Adam Honse 7adcfa77fa Add function for setting Crucial Ballistix RGB colors in direct mode 2020-02-12 14:39:44 -06:00
Adam Honse b338fbca3c Initial driver for Crucial Ballistix RGB 2020-02-12 14:39:44 -06:00
Adam Honse aba3a3fd23 Add 0x39, 0x3B, 0x3C, and 0x3D to Aura DRAM search addresses list 2020-02-12 13:23:35 -06:00
Adam Honse cb680508a5 Add Polychrome firmware 2.08 to supported firmware list 2020-02-12 13:02:28 -06:00
Adam Honse 2104c975be Update RGB Fusion 2 to build with latest RGBController format 2020-02-12 12:27:15 -06:00
Adam Honse 339e1e14c2 Swap red and blue channels in RGB Fusion 2.0 packet after it was found that they were reversed 2020-02-12 12:20:50 -06:00
Adam Honse dca3b0d733 Forgot to send the apply packet 2020-02-12 12:20:30 -06:00
Adam Honse c52eb528ea RGB Fusion 2.0 driver based on summerblind's code 2020-02-12 12:20:30 -06:00
Adam Honse 3948e74711 Use /dev/port to make Super IO functions work on Linux 2020-02-11 20:25:28 -06:00
Adam Honse 4672d4a686 Move Super IO functionality to its own file to make it easier to write an MSI-RGB driver 2020-02-11 19:58:13 -06:00
Adam Honse befa9baf20 Update the ThermaltakeRiing driver to just set the active_mode variable instead of actually sending mode updates on SetCustomMode 2020-02-11 18:07:57 -06:00
Adam Honse 077cda545e Clean up the Corsair keyboard driver with some private packet sending functions 2020-02-11 18:01:31 -06:00
Adam Honse e934ce2c23 Add addresses 0x5E and 0x5F to Corsair DRAM detection 2020-02-11 16:18:39 -06:00
Adam Honse b10ff42df2 Add addresses 0x5E and 0x5F to Corsair Pro DRAM detection 2020-02-11 16:18:38 -06:00
Adam Honse afb6ff6a74 Update the rest of the RGBController drivers to just set the active_mode variable instead of actually sending mode updates on SetCustomMode 2020-02-10 00:26:18 -06:00
Adam Honse 6828335dc5 Just set active_mode rather than call SetMode for SetCustomModefunction. Implement for a few tested devices only for now. Fix some user interface issues with custom mode selection. 2020-02-10 00:17:02 -06:00
Adam Honse 966297710b Fix custom mode setting in UI 2020-02-09 19:55:26 -06:00
Adam Honse 443d558ac2 Remove compiler warning that is treated as error on some systems 2020-02-09 19:06:50 -06:00
Adam Honse 2cd0b64251 Add mode control to Thermaltake Riing controller 2020-02-09 15:26:20 -06:00
Adam Honse 7ad3c18e3f Remove unused declarations 2020-02-09 14:43:24 -06:00
Adam Honse fc11427019 Remove serial port include for USB controllers that were copied from the Hue+ driver 2020-02-09 14:37:50 -06:00
Adam Honse 2f00fb9186 Add initial driver for Thermaltake Riing controller. Fixed configuration has 9 LEDs for channels 1, 2, and 3 but will make this configurable in the future. Only direct mode supported so far 2020-02-09 14:34:26 -06:00
Adam Honse ea1f21106c Fix Linux build of CorsairKeyboardController (missing include for memset) 2020-02-06 16:37:21 -06:00
Adam Honse 47ca068628 Number the LEDs in E131 and LEDStrip controllers 2020-02-06 12:26:14 -06:00
Adam Honse f07cc134bb Add zones and LEDs to Corsair keyboard controller, but keys don't line up with zones yet 2020-02-05 21:05:55 -06:00
Adam Honse 1d98ce063c Add zones and LEDs to Poseidon Z RGB controller 2020-02-05 17:34:08 -06:00
Adam Honse 9ddb9f04ce Add zones and LEDs to HyperX Keyboard controller 2020-02-05 13:09:39 -06:00
Adam Honse 8aee3c427b Fix segfault 2020-02-04 20:22:01 -06:00
Adam Honse 6a6ad0dda6 Keyboard fixes for Linux 2020-02-04 20:20:45 -06:00
Adam Honse 12116c70ee Big Keyboard Update! HyperX Alloy Elite support, Poseidon Z RGB modes, and Corsair K70 RGB 2020-02-04 20:17:09 -06:00
Adam Honse 7d6699cf9c Use ASR LED mode for Polychrome 2.10 firmware 2020-02-02 00:34:11 -06:00
Adam Honse 48b9be3f76 Add Polychrome firmware 2.10 to list 2020-02-01 20:38:52 -06:00
Adam Honse 760c57c29c Only show LEDs for selected Zone, add an All Zones option to Zone box 2020-02-01 12:54:51 -06:00
Adam Honse c6cc88ba7b The color boxes got moved around during the UI rework. Move them back to their proper rainbow order 2020-01-31 18:32:22 -06:00
Adam Honse 779471e3e4 Detect NZXT Smart Device V2 and use the Hue 2 driver for it 2020-01-31 11:08:33 -06:00
Adam Honse adb9a6e59f Add support for Aer 2 140mm fan on Hue 2 2020-01-30 10:42:43 -06:00
Adam Honse d48bcec5ba Block write Polychrome mode value instead of byte write 2020-01-29 13:02:00 -06:00
Adam Honse 80d2282313 Add modes and additional set functions to Polychrome controller 2020-01-29 12:32:32 -06:00
k1-801 a4474602d8 Add basic support for Asus TUF laptop keyboards through Faustus 2020-01-28 09:10:34 -06:00
Marco Zanin (B--B) d28be0640e Qt: fix layout issues on KDE
Use GridLayout and allow app resize when user resize/expand the window
Also fixes some buttons size

TEST: compiled on KDE 5.17.90, after this commit all pages
      resize correctly when window is resized

Signed-off-by: Marco Zanin (B--B) <[email protected]>
2020-01-27 19:41:31 -06:00
Adam Honse 5b17833c6e Remove some detection checks for Corsair Vengeance RGB Pro detection as it was no longer detecting my modules with them 2020-01-25 17:37:32 -06:00
Adam Honse e8e9a1e7e5 Set custom mode when applying color to all devices 2020-01-25 17:37:32 -06:00
Adam Honse d7740c2d28 Move Get/Set mode functions to generic RGBController.cpp functions and add device-specific UpdateMode function to use active_mode value 2020-01-25 17:37:32 -06:00
Adam Honse f110589f91 Fix some small issues with AMD Wraith Prism driver 2020-01-25 17:37:32 -06:00
Adam Honse b3c1cdf63d Fix issues with inverted speed and random flag 2020-01-25 17:37:32 -06:00
Adam Honse 6b789be1e1 Add speed control to HyperX driver 2020-01-25 17:37:32 -06:00
Adam Honse 12f307228b Clean up speed values for Patriot Viper RGB 2020-01-25 17:37:32 -06:00
Adam Honse 848ea8b064 Shifted the wrong way... 2020-01-25 17:37:32 -06:00
Adam Honse 438c3840a7 Add speed control to RGB Fusion 1.0 driver 2020-01-25 17:37:32 -06:00
Adam Honse fef6f4cba3 Add delay to improve Corsair Pro detection, default modes to down instead of left, clean up Wraith Prism initialization 2020-01-25 17:37:32 -06:00
Adam Honse d38543a820 Finish AMD Wraith Prism mode updates including working speed table, working random color flag, and appropriate fan/logo modes for ring-specific effects 2020-01-25 17:37:32 -06:00
Adam Honse 2a76201ca4 Implement a speed table for AMD Wraith Prism to use the values taken from the official software. Interpolation was causing strange issues. 2020-01-25 17:37:32 -06:00
Adam Honse 2e84e9808c Start adding modes to AMD Wraith Prism driver. Speed and random bit implemented, but it seems to have issues. Speeds way too fast 2020-01-25 17:37:32 -06:00
Adam Honse ee492632ac Prepare AMD Wraith Prism driver for mode control 2020-01-25 17:37:32 -06:00
Adam Honse fd16bc3053 Add direction support to Corsair Vengeance RGB Pro 2020-01-25 17:37:32 -06:00
Adam Honse 64f11b42f4 Add direction support for NZXT Hue 2 2020-01-25 17:37:32 -06:00
Adam Honse 7ba610df77 Add direction support to Corsair Commander/Lighting Node Pro 2020-01-25 17:37:32 -06:00
Adam Honse a76bd7b974 Add direction support for NZXT Hue+ 2020-01-25 17:37:32 -06:00
Adam Honse 7999620db2 Fix Corsair Commander Pro/Lighting Node Pro on Linux 2020-01-25 17:37:32 -06:00
Adam Honse 585eb8a5a3 Add direction support 2020-01-25 17:37:32 -06:00
Adam Honse f1523adcdf Add the rest of the Corsair Commander/Lighting Node Pro modes 2020-01-25 17:37:32 -06:00
Adam Honse 1113c7874f Add label to Speed slider 2020-01-25 17:37:32 -06:00
Adam Honse ab03311717 Copy Corsair Commander Pro updates to Lighting Node Pro driver. Need to consolidate these eventually 2020-01-25 17:37:32 -06:00
Adam Honse d13971b7ce Add inverted speed flag to device UI to handle devices where slowest speed is a larger value than fastest speed 2020-01-25 17:37:32 -06:00
Adam Honse 5bc94fd677 Speed values are reversed on Corsair Commander Pro. Removed all references to SendKeepalive function. 2020-01-25 17:37:32 -06:00
Adam Honse 90dfa5678b Clean up Corsair Commander Pro code and get effects mode working 2020-01-25 17:37:32 -06:00
Adam Honse 48ba8435b1 Initial Corsair Commander Pro support, it's the same protocol as the Lighting Node Pro but on a different endpoint 2020-01-25 17:37:32 -06:00
Adam Honse cf2c2d6b93 Add speed control to Hue 2 2020-01-25 17:37:32 -06:00
Adam Honse 4b8668e0ef Add speed control for Hue+ and add support for Wings mode 2020-01-25 17:37:32 -06:00
Adam Honse 0bc5982970 Add random color modes for HyperX Predator RGB 2020-01-25 17:37:32 -06:00
Adam Honse 2ae74c1e7f Add slider for speed control, add min/max speed parameters to mode information, update Corsair Pro and Patriot Viper drivers to include speed control 2020-01-25 17:37:32 -06:00
Adam Honse abd4c87b1e Fix Corsair Pro mode initialization 2020-01-25 17:37:32 -06:00
Adam Honse fb3103e458 Add mode parameters to Corsair Vengeance RGB Pro controller 2020-01-25 17:37:32 -06:00
Adam Honse c70943da18 Add Random Color checkbox and combine Aura fixed-color and cycling ("random") modes to use this new checkbox 2020-01-25 17:37:32 -06:00
Adam Honse 2efd0dc81d Add additional mode parameters to RGBController API and update most of the RGBController drivers' mode specifications to match 2020-01-25 17:37:32 -06:00
Adam Honse 8b8012a431 Update README.md 2020-01-15 22:43:22 +00:00
Adam Honse 0716f55880 Remove debug printout that was left in Hue code 2020-01-12 23:10:25 -06:00
208 changed files with 20505 additions and 8151 deletions
+1
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@@ -0,0 +1 @@
*.pro.user*
+3
View File
@@ -1,3 +1,6 @@
[submodule "dependencies/libe131"]
path = dependencies/libe131
url = https://github.com/CalcProgrammer1/libe131
[submodule "razer-drivers-win32"]
path = razer-drivers-win32
url = https://github.com/rsandoz/razer-drivers-win32
@@ -0,0 +1,84 @@
/*-----------------------------------------*\
| AuraGPUController.cpp |
| |
| Driver for ASUS Aura RGB on GPUs |
| |
| Jan Rettig (Klapstuhl) 14.02.2020 |
\*-----------------------------------------*/
#include "AuraGPUController.h"
#include <cstring>
AuraGPUController::AuraGPUController(i2c_smbus_interface* bus, aura_gpu_dev_id dev)
{
this->bus = bus;
this->dev = dev;
strcpy(device_name, "ASUS Aura GPU"); // Would be nice to get the actual GPU name. Using this as a placeholder.
}
AuraGPUController::~AuraGPUController()
{
}
std::string AuraGPUController::GetDeviceName()
{
return(device_name);
}
std::string AuraGPUController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
unsigned char AuraGPUController::GetLEDRed()
{
return(AuraGPURegisterRead(AURA_GPU_REG_RED));
}
unsigned char AuraGPUController::GetLEDGreen()
{
return(AuraGPURegisterRead(AURA_GPU_REG_GREEN));
}
unsigned char AuraGPUController::GetLEDBlue()
{
return(AuraGPURegisterRead(AURA_GPU_REG_BLUE));
}
void AuraGPUController::SetLEDColorsDirect(unsigned char red, unsigned char green, unsigned char blue) // Direct Mode is just Static Mode without applying color changes
{
AuraGPURegisterWrite(AURA_GPU_REG_RED, red);
AuraGPURegisterWrite(AURA_GPU_REG_GREEN, green);
AuraGPURegisterWrite(AURA_GPU_REG_BLUE, blue);
}
void AuraGPUController::SetLEDColorsEffect(unsigned char red, unsigned char green, unsigned char blue)
{
AuraGPURegisterWrite(AURA_GPU_REG_RED, red);
AuraGPURegisterWrite(AURA_GPU_REG_GREEN, green);
AuraGPURegisterWrite(AURA_GPU_REG_BLUE, blue);
AuraGPURegisterWrite(AURA_GPU_REG_APPLY, AURA_GPU_APPLY_VAL);
}
void AuraGPUController::SetMode(unsigned char mode)
{
AuraGPURegisterWrite(AURA_GPU_REG_MODE, mode);
AuraGPURegisterWrite(AURA_GPU_REG_APPLY, AURA_GPU_APPLY_VAL);
}
unsigned char AuraGPUController::AuraGPURegisterRead(unsigned char reg)
{
return(bus->i2c_smbus_read_byte_data(dev, reg));
}
void AuraGPUController::AuraGPURegisterWrite(unsigned char reg, unsigned char val)
{
bus->i2c_smbus_write_byte_data(dev, reg, val);
}
@@ -0,0 +1,64 @@
/*-----------------------------------------*\
| AuraGPUController.h |
| |
| Definitions for ASUS Aura RGB on GPUs |
| |
| Jan Rettig (Klapstuhl) 14.02.2020 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char aura_gpu_dev_id;
#define AURA_GPU_MAGIC_VAL 0x1589 /* This magic value is present in all Aura GPU controllers */
#define AURA_GPU_APPLY_VAL 0x01 /* Value for Apply Changes Register */
enum
{
AURA_GPU_REG_RED = 0x04, /* AURA GPU RED Register */
AURA_GPU_REG_GREEN = 0x05, /* AURA GPU GREEN Register */
AURA_GPU_REG_BLUE = 0x06, /* AURA GPU BLUE Register */
AURA_GPU_REG_MODE = 0x07, /* AURA GPU Mode Selection Register */
AURA_GPU_REG_SYNC = 0x0C, /* AURA GPU "Sync" Register */
AURA_GPU_REG_APPLY = 0x0E, /* AURA GPU Apply Chnages Register */
};
enum
{
AURA_GPU_MODE_OFF = 0, /* OFF mode (not a real Mode! Doesn't do anything!) */
AURA_GPU_MODE_STATIC = 1, /* Static color mode */
AURA_GPU_MODE_BREATHING = 2, /* Breathing effect mode */
AURA_GPU_MODE_FLASHING = 3, /* Flashing effect mode */
AURA_GPU_MODE_SPECTRUM_CYCLE = 4, /* Spectrum Cycle mode */
AURA_GPU_MODE_DIRECT = 5, /* Direct mode (not a real Mode! Doesn't do anything!) */
AURA_GPU_NUMBER_MODES
};
class AuraGPUController
{
public:
AuraGPUController(i2c_smbus_interface* bus, aura_gpu_dev_id);
~AuraGPUController();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned char GetLEDRed();
unsigned char GetLEDGreen();
unsigned char GetLEDBlue();
void SetLEDColorsDirect(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColorsEffect(unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode);
unsigned char AuraGPURegisterRead(unsigned char reg);
void AuraGPURegisterWrite(unsigned char reg, unsigned char val);
bool direct = false; // Temporary solution to check if we are in "Direct" mode
private:
char device_name[16];
i2c_smbus_interface * bus;
aura_gpu_dev_id dev;
};
@@ -0,0 +1,94 @@
/*-----------------------------------------*\
| AuraGPUControllerDetect.cpp |
| |
| Driver for ASUS Aura RGB on GPUs |
| |
| Jan Rettig (Klapstuhl) 14.02.2020 |
\*-----------------------------------------*/
#include "AuraGPUController.h"
#include "RGBController.h"
#include "RGBController_AuraGPU.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
/*-------------------------------------------------------------*\
| This list contains the available I2C addresses for Aura GPUs |
\*-------------------------------------------------------------*/
#define AURA_GPU_ADDRESS_COUNT 3
static const unsigned char aura_gpu_addresses[] =
{
0x29,
0x2A,
0x60
};
/******************************************************************************************\
* *
* TestForAuraGPUController *
* *
* Tests the given address to see if an Aura GPU controller exists there. *
* *
\******************************************************************************************/
bool TestForAuraGPUController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
unsigned char aura_gpu_magic_high = bus->i2c_smbus_read_byte_data(address, 0x20); // High Byte of magic (0x15)
unsigned char aura_gpu_magic_low = bus->i2c_smbus_read_byte_data(address, 0x21); // Low Byte of magic (0x89)
if((aura_gpu_magic_high << 8) + aura_gpu_magic_low == AURA_GPU_MAGIC_VAL)
{
pass = true;
}
return(pass);
} /* TestForAuraGPUController() */
/******************************************************************************************\
* *
* DetectAuraGPUControllers *
* *
* Detect Aura GPU controllers on the enumerated I2C busses. *
* *
\******************************************************************************************/
void DetectAuraGPUControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
AuraGPUController* new_aura_gpu;
RGBController_AuraGPU* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Add Aura-enabled GPU controllers
for (unsigned int address_list_idx = 0; address_list_idx < AURA_GPU_ADDRESS_COUNT; address_list_idx++)
{
if (TestForAuraGPUController(busses[bus], aura_gpu_addresses[address_list_idx]))
{
new_aura_gpu = new AuraGPUController(busses[bus], aura_gpu_addresses[address_list_idx]);
new_controller = new RGBController_AuraGPU(new_aura_gpu);
rgb_controllers.push_back(new_controller);
}
Sleep(1);
}
}
} /* DetectAuraGPUControllers() */
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| AuraController.cpp |
| AuraSMBusController.cpp |
| |
| Driver for ASUS Aura RGB lighting |
| controller |
@@ -7,10 +7,10 @@
| Adam Honse (CalcProgrammer1) 8/19/2018 |
\*-----------------------------------------*/
#include "AuraController.h"
#include "AuraSMBusController.h"
#include <cstring>
AuraController::AuraController(i2c_smbus_interface* bus, aura_dev_id dev)
AuraSMBusController::AuraSMBusController(i2c_smbus_interface* bus, aura_dev_id dev)
{
this->bus = bus;
this->dev = dev;
@@ -77,17 +77,17 @@ AuraController::AuraController(i2c_smbus_interface* bus, aura_dev_id dev)
}
}
AuraController::~AuraController()
AuraSMBusController::~AuraSMBusController()
{
}
std::string AuraController::GetDeviceName()
std::string AuraSMBusController::GetDeviceName()
{
return(device_name);
}
std::string AuraController::GetDeviceLocation()
std::string AuraSMBusController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
@@ -97,12 +97,12 @@ std::string AuraController::GetDeviceLocation()
return(return_string);
}
unsigned char AuraController::GetChannel(unsigned int led)
unsigned char AuraSMBusController::GetChannel(unsigned int led)
{
return(config_table[channel_cfg + led]);
}
const char * AuraController::GetChannelName(unsigned int led)
const char * AuraSMBusController::GetChannelName(unsigned int led)
{
switch (config_table[channel_cfg + led])
{
@@ -152,27 +152,27 @@ const char * AuraController::GetChannelName(unsigned int led)
}
}
unsigned int AuraController::GetLEDCount()
unsigned int AuraSMBusController::GetLEDCount()
{
return(led_count);
}
unsigned char AuraController::GetLEDRed(unsigned int led)
unsigned char AuraSMBusController::GetLEDRed(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led )));
}
unsigned char AuraController::GetLEDGreen(unsigned int led)
unsigned char AuraSMBusController::GetLEDGreen(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led ) + 2));
}
unsigned char AuraController::GetLEDBlue(unsigned int led)
unsigned char AuraSMBusController::GetLEDBlue(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led ) + 1));
}
void AuraController::SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue)
void AuraSMBusController::SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char* colors = new unsigned char[led_count * 3];
@@ -188,7 +188,7 @@ void AuraController::SetAllColorsDirect(unsigned char red, unsigned char green,
delete colors;
}
void AuraController::SetAllColorsEffect(unsigned char red, unsigned char green, unsigned char blue)
void AuraSMBusController::SetAllColorsEffect(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char* colors = new unsigned char[led_count * 3];
@@ -206,20 +206,20 @@ void AuraController::SetAllColorsEffect(unsigned char red, unsigned char green,
delete[] colors;
}
void AuraController::SetDirect(unsigned char direct)
void AuraSMBusController::SetDirect(unsigned char direct)
{
AuraRegisterWrite(AURA_REG_DIRECT, direct);
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
}
void AuraController::SetLEDColorDirect(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
void AuraSMBusController::SetLEDColorDirect(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char colors[3] = { red, blue, green };
AuraRegisterWriteBlock(direct_reg + ( 3 * led ), colors, 3);
}
void AuraController::SetLEDColorEffect(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
void AuraSMBusController::SetLEDColorEffect(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char colors[3] = { red, blue, green };
@@ -228,13 +228,13 @@ void AuraController::SetLEDColorEffect(unsigned int led, unsigned char red, unsi
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
}
void AuraController::SetMode(unsigned char mode)
void AuraSMBusController::SetMode(unsigned char mode)
{
AuraRegisterWrite(AURA_REG_MODE, mode);
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
}
void AuraController::AuraUpdateDeviceName()
void AuraSMBusController::AuraUpdateDeviceName()
{
for (int i = 0; i < 16; i++)
{
@@ -242,7 +242,7 @@ void AuraController::AuraUpdateDeviceName()
}
}
unsigned char AuraController::AuraRegisterRead(aura_register reg)
unsigned char AuraSMBusController::AuraRegisterRead(aura_register reg)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
@@ -252,7 +252,7 @@ unsigned char AuraController::AuraRegisterRead(aura_register reg)
}
void AuraController::AuraRegisterWrite(aura_register reg, unsigned char val)
void AuraSMBusController::AuraRegisterWrite(aura_register reg, unsigned char val)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
@@ -262,7 +262,7 @@ void AuraController::AuraRegisterWrite(aura_register reg, unsigned char val)
}
void AuraController::AuraRegisterWriteBlock(aura_register reg, unsigned char * data, unsigned char sz)
void AuraSMBusController::AuraRegisterWriteBlock(aura_register reg, unsigned char * data, unsigned char sz)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| AuraController.h |
| AuraSMBusController.h |
| |
| Definitions and types for ASUS Aura RGB |
| lighting controller |
@@ -88,11 +88,11 @@ enum
AURA_CONFIG_CHANNEL_V2 = 0x1B, /* LED Channel V2 configuration offset */
};
class AuraController
class AuraSMBusController
{
public:
AuraController(i2c_smbus_interface* bus, aura_dev_id dev);
~AuraController();
AuraSMBusController(i2c_smbus_interface* bus, aura_dev_id dev);
~AuraSMBusController();
std::string GetDeviceName();
std::string GetDeviceLocation();
@@ -1,6 +1,6 @@
#include "AuraController.h"
#include "AuraSMBusController.h"
#include "RGBController.h"
#include "RGBController_Aura.h"
#include "RGBController_AuraSMBus.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
@@ -20,12 +20,13 @@ static void Sleep(unsigned int milliseconds)
/*----------------------------------------------------------------------*\
| This list contains the available SMBus addresses for mapping Aura RAM |
\*----------------------------------------------------------------------*/
#define AURA_RAM_ADDRESS_COUNT 17
#define AURA_RAM_ADDRESS_COUNT 22
static const unsigned char aura_ram_addresses[] =
{
0x70,
0x71,
0x72,
0x73,
0x74,
0x75,
@@ -40,7 +41,11 @@ static const unsigned char aura_ram_addresses[] =
0x7F,
0x4F,
0x66,
0x67
0x67,
0x39,
0x3B,
0x3C,
0x3D
};
/*---------------------------------------------------------------------------------*\
@@ -60,9 +65,9 @@ static const unsigned char aura_mobo_addresses[] =
* *
* AuraRegisterWrite *
* *
* A standalone version of the AuraController::AuraRegisterWrite function for access *
* to Aura devices without instancing the AuraController class or reading the config *
* table from the device. *
* A standalone version of the AuraSMBusController::AuraRegisterWrite function for *
* access to Aura devices without instancing the AuraSMBusController class or reading *
* the config table from the device. *
* *
\******************************************************************************************/
@@ -77,7 +82,7 @@ void AuraRegisterWrite(i2c_smbus_interface* bus, aura_dev_id dev, aura_register
/******************************************************************************************\
* *
* TestForAuraController *
* TestForAuraSMBusController *
* *
* Tests the given address to see if an Aura controller exists there. First does a *
* quick write to test for a response, and if so does a simple read at 0xA0 to test *
@@ -85,7 +90,7 @@ void AuraRegisterWrite(i2c_smbus_interface* bus, aura_dev_id dev, aura_register
* *
\******************************************************************************************/
bool TestForAuraController(i2c_smbus_interface* bus, unsigned char address)
bool TestForAuraSMBusController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
@@ -108,11 +113,11 @@ bool TestForAuraController(i2c_smbus_interface* bus, unsigned char address)
return(pass);
} /* TestForAuraController() */
} /* TestForAuraSMBusController() */
/******************************************************************************************\
* *
* DetectAuraControllers *
* DetectAuraSMBusControllers *
* *
* Detect Aura controllers on the enumerated I2C busses. Searches for Aura-enabled *
* RAM at 0x77 and tries to initialize their slot addresses, then searches for them *
@@ -124,14 +129,14 @@ bool TestForAuraController(i2c_smbus_interface* bus, unsigned char address)
* *
\******************************************************************************************/
void DetectAuraControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
void DetectAuraSMBusControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
AuraController* new_aura;
RGBController_Aura* new_controller;
AuraSMBusController* new_aura;
RGBController_AuraSMBus* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
int address_list_idx = 0;
int address_list_idx = -1;
// Remap Aura-enabled RAM modules on 0x77
for (unsigned int slot = 0; slot < 8; slot++)
@@ -145,10 +150,11 @@ void DetectAuraControllers(std::vector<i2c_smbus_interface*> &busses, std::vecto
do
{
address_list_idx++;
if(address_list_idx < AURA_RAM_ADDRESS_COUNT)
{
res = busses[bus]->i2c_smbus_write_quick(aura_ram_addresses[address_list_idx], I2C_SMBUS_WRITE);
address_list_idx++;
}
else
{
@@ -156,17 +162,20 @@ void DetectAuraControllers(std::vector<i2c_smbus_interface*> &busses, std::vecto
}
} while (res >= 0);
AuraRegisterWrite(busses[bus], 0x77, AURA_REG_SLOT_INDEX, slot);
AuraRegisterWrite(busses[bus], 0x77, AURA_REG_I2C_ADDRESS, (aura_ram_addresses[address_list_idx] << 1));
if(address_list_idx < AURA_RAM_ADDRESS_COUNT)
{
AuraRegisterWrite(busses[bus], 0x77, AURA_REG_SLOT_INDEX, slot);
AuraRegisterWrite(busses[bus], 0x77, AURA_REG_I2C_ADDRESS, (aura_ram_addresses[address_list_idx] << 1));
}
}
// Add Aura-enabled controllers at their remapped addresses
for (unsigned int address_list_idx = 0; address_list_idx < AURA_RAM_ADDRESS_COUNT; address_list_idx++)
{
if (TestForAuraController(busses[bus], aura_ram_addresses[address_list_idx]))
if (TestForAuraSMBusController(busses[bus], aura_ram_addresses[address_list_idx]))
{
new_aura = new AuraController(busses[bus], aura_ram_addresses[address_list_idx]);
new_controller = new RGBController_Aura(new_aura);
new_aura = new AuraSMBusController(busses[bus], aura_ram_addresses[address_list_idx]);
new_controller = new RGBController_AuraSMBus(new_aura);
rgb_controllers.push_back(new_controller);
}
@@ -176,10 +185,10 @@ void DetectAuraControllers(std::vector<i2c_smbus_interface*> &busses, std::vecto
// Add Aura-enabled motherboard controllers
for (unsigned int address_list_idx = 0; address_list_idx < AURA_MOBO_ADDRESS_COUNT; address_list_idx++)
{
if (TestForAuraController(busses[bus], aura_mobo_addresses[address_list_idx]))
if (TestForAuraSMBusController(busses[bus], aura_mobo_addresses[address_list_idx]))
{
new_aura = new AuraController(busses[bus], aura_mobo_addresses[address_list_idx]);
new_controller = new RGBController_Aura(new_aura);
new_aura = new AuraSMBusController(busses[bus], aura_mobo_addresses[address_list_idx]);
new_controller = new RGBController_AuraSMBus(new_aura);
rgb_controllers.push_back(new_controller);
}
@@ -187,4 +196,4 @@ void DetectAuraControllers(std::vector<i2c_smbus_interface*> &busses, std::vecto
}
}
} /* DetectAuraControllers() */
} /* DetectAuraSMBusControllers() */
@@ -1,504 +0,0 @@
/*---------------------------------------------------------*\
| Processing Code for Corsair Commander Pro |
| |
| Adam Honse ([email protected]), 1/16/2020 |
\*---------------------------------------------------------*/
#include "CorsairCmdrProController.h"
#include <fstream>
#include <iostream>
#include <string>
#include <cstring>
//Include thread libraries for Windows or Linux
#ifdef WIN32
#include <process.h>
#else
#include "pthread.h"
#include "unistd.h"
#endif
//Thread functions have different types in Windows and Linux
#ifdef WIN32
#define THREAD static void
#define THREADRETURN
#else
#define THREAD static void*
#define THREADRETURN return(NULL);
#endif
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
THREAD keepalive_thread(void *param)
{
CorsairCmdrProController* corsair = static_cast<CorsairCmdrProController*>(param);
corsair->KeepaliveThread();
THREADRETURN
}
CorsairCmdrProController::CorsairCmdrProController(libusb_device_handle* dev_handle)
{
dev = dev_handle;
channel_leds[0] = 60;
channel_leds[1] = 60;
/*-----------------------------------------------------*\
| The Corsair Lighting Node Pro requires a packet within|
| 20 seconds of sending the lighting change in order |
| to not revert back into rainbow mode. Start a thread |
| to continuously send a keepalive packet every 5s |
\*-----------------------------------------------------*/
#ifdef WIN32
_beginthread(keepalive_thread, 0, this);
#else
pthread_t thread;
pthread_create(&thread, NULL, &keepalive_thread, this);
#endif
}
CorsairCmdrProController::~CorsairCmdrProController()
{
}
void CorsairCmdrProController::KeepaliveThread()
{
while(1)
{
SendCommit();
Sleep(5000);
}
}
void CorsairCmdrProController::SetChannelEffect(unsigned char channel,
unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2
)
{
/*-----------------------------------------------------*\
| Send Reset packet |
\*-----------------------------------------------------*/
SendReset(channel);
/*-----------------------------------------------------*\
| Send Begin packet |
\*-----------------------------------------------------*/
SendBegin(channel);
/*-----------------------------------------------------*\
| Set Port State packet |
\*-----------------------------------------------------*/
SendPortState(channel, CORSAIR_CMDR_PRO_PORT_STATE_HARDWARE);
/*-----------------------------------------------------*\
| Set Effect Configuration packet |
\*-----------------------------------------------------*/
SendEffectConfig
(
channel,
0,
CORSAIR_CMDR_PRO_LED_TYPE_LED_STRIP,
mode,
speed,
direction,
random,
red1,
grn1,
blu1,
red2,
grn2,
blu2,
0,
0,
0,
0,
0,
0
);
/*-----------------------------------------------------*\
| Send Commit packet |
\*-----------------------------------------------------*/
SendCommit();
}
void CorsairCmdrProController::SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors)
{
unsigned char color_data[50];
unsigned char pkt_max;
/*-----------------------------------------------------*\
| Send Port State packet |
\*-----------------------------------------------------*/
SendPortState(channel, CORSAIR_CMDR_PRO_PORT_STATE_SOFTWARE);
/*-----------------------------------------------------*\
| Send red channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetRValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED, color_data);
/*-----------------------------------------------------*\
| Send red channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetRValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED, color_data);
}
/*-----------------------------------------------------*\
| Send green channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetGValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN, color_data);
/*-----------------------------------------------------*\
| Send green channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetGValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN, color_data);
}
/*-----------------------------------------------------*\
| Send blue channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetBValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE, color_data);
/*-----------------------------------------------------*\
| Send blue channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetBValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE, color_data);
}
/*-----------------------------------------------------*\
| Send Commit packet |
\*-----------------------------------------------------*/
SendCommit();
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void CorsairCmdrProController::SendDirect
(
unsigned char channel,
unsigned char start,
unsigned char count,
unsigned char color_channel,
unsigned char* color_data
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Direct packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_DIRECT;
usb_buf[0x01] = channel;
usb_buf[0x02] = start;
usb_buf[0x03] = count;
usb_buf[0x04] = color_channel;
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x05], color_data, count);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendCommit()
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Commit packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_COMMIT;
usb_buf[0x01] = 0xFF;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendBegin
(
unsigned char channel
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Begin packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_BEGIN;
usb_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendEffectConfig
(
unsigned char channel,
unsigned char count,
unsigned char led_type,
unsigned char mode,
unsigned char speed,
unsigned char direction,
unsigned char change_style,
unsigned char color_0_red,
unsigned char color_0_green,
unsigned char color_0_blue,
unsigned char color_1_red,
unsigned char color_1_green,
unsigned char color_1_blue,
unsigned char color_2_red,
unsigned char color_2_green,
unsigned char color_2_blue,
unsigned short temperature_0,
unsigned short temperature_1,
unsigned short temperature_2
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Effect Config packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_EFFECT_CONFIG;
usb_buf[0x01] = channel;
usb_buf[0x02] = count * 10;
usb_buf[0x03] = led_type;
/*-----------------------------------------------------*\
| Set up mode parameters |
\*-----------------------------------------------------*/
usb_buf[0x04] = mode;
usb_buf[0x05] = speed;
usb_buf[0x06] = direction;
usb_buf[0x07] = change_style;
usb_buf[0x08] = 0;
/*-----------------------------------------------------*\
| Set up mode colors |
\*-----------------------------------------------------*/
usb_buf[0x09] = color_0_red;
usb_buf[0x10] = color_0_green;
usb_buf[0x11] = color_0_blue;
usb_buf[0x12] = color_1_red;
usb_buf[0x13] = color_1_green;
usb_buf[0x14] = color_1_blue;
usb_buf[0x15] = color_2_red;
usb_buf[0x16] = color_2_green;
usb_buf[0x17] = color_2_blue;
/*-----------------------------------------------------*\
| Set up temperatures |
\*-----------------------------------------------------*/
usb_buf[0x12] = (temperature_0 >> 8);
usb_buf[0x13] = (temperature_0 & 0xFF);
usb_buf[0x14] = (temperature_1 >> 8);
usb_buf[0x15] = (temperature_1 & 0xFF);
usb_buf[0x16] = (temperature_2 >> 8);
usb_buf[0x17] = (temperature_2 & 0xFF);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendTemperature()
{
}
void CorsairCmdrProController::SendReset
(
unsigned char channel
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Reset packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_RESET;
usb_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendPortState
(
unsigned char channel,
unsigned char state
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Port State packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_PORT_STATE;
usb_buf[0x01] = channel;
usb_buf[0x02] = state;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendBrightness()
{
}
void CorsairCmdrProController::SendLEDCount()
{
}
void CorsairCmdrProController::SendProtocol()
{
}
@@ -1,164 +0,0 @@
/*---------------------------------------------------------*\
| Definitions for Corsair Commander Pro |
| |
| Adam Honse ([email protected]), 1/16/2020 |
\*---------------------------------------------------------*/
#include "RGBController.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#pragma once
enum
{
CORSAIR_CMDR_PRO_PACKET_ID_DIRECT = 0x32, /* Direct mode LED update packet */
CORSAIR_CMDR_PRO_PACKET_ID_COMMIT = 0x33, /* Commit changes packet */
CORSAIR_CMDR_PRO_PACKET_ID_BEGIN = 0x34, /* Begin effect packet */
CORSAIR_CMDR_PRO_PACKET_ID_EFFECT_CONFIG = 0x35, /* Effect mode configuration packet */
CORSAIR_CMDR_PRO_PACKET_ID_TEMPERATURE = 0x36, /* Update temperature value packet */
CORSAIR_CMDR_PRO_PACKET_ID_RESET = 0x37, /* Reset channel packet */
CORSAIR_CMDR_PRO_PACKET_ID_PORT_STATE = 0x38, /* Set port state packet */
CORSAIR_CMDR_PRO_PACKET_ID_BRIGHTNESS = 0x39, /* Set brightness packet */
CORSAIR_CMDR_PRO_PACKET_ID_LED_COUNT = 0x3A, /* Set LED count packet */
CORSAIR_CMDR_PRO_PACKET_ID_PROTOCOL = 0x3B, /* Set protocol packet */
};
enum
{
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED = 0x00, /* Red channel for direct update */
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN = 0x01, /* Green channel for direct update */
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE = 0x02, /* Blue channel for direct update */
};
enum
{
CORSAIR_CMDR_PRO_PORT_STATE_HARDWARE = 0x01, /* Effect hardware control of channel */
CORSAIR_CMDR_PRO_PORT_STATE_SOFTWARE = 0x02, /* Direct software control of channel */
};
enum
{
CORSAIR_CMDR_PRO_LED_TYPE_LED_STRIP = 0x0A, /* Corsair LED Strip Type */
CORSAIR_CMDR_PRO_LED_TYPE_HD_FAN = 0x0C, /* Corsair HD-series Fan Type */
CORSAIR_CMDR_PRO_LED_TYPE_SP_FAN = 0x01, /* Corsair SP-series Fan Type */
CORSAIR_CMDR_PRO_LED_TYPE_ML_FAN = 0x02, /* Corsair ML-series Fan Type */
};
enum
{
CORSAIR_CMDR_PRO_CHANNEL_1 = 0x00, /* Channel 1 */
CORSAIR_CMDR_PRO_CHANNEL_2 = 0x01, /* Channel 2 */
CORSAIR_CMDR_PRO_NUM_CHANNELS = 0x02, /* Number of channels */
};
enum
{
CORSAIR_CMDR_PRO_SPEED_FAST = 0x00, /* Fast speed */
CORSAIR_CMDR_PRO_SPEED_MEDIUM = 0x01, /* Medium speed */
CORSAIR_CMDR_PRO_SPEED_SLOW = 0x02, /* Slow speed */
};
enum
{
CORSAIR_CMDR_PRO_MODE_RAINBOW_WAVE = 0x00, /* Rainbow Wave mode */
CORSAIR_CMDR_PRO_MODE_COLOR_SHIFT = 0x01, /* Color Shift mode */
CORSAIR_CMDR_PRO_MODE_COLOR_PULSE = 0x02, /* Color Pulse mode */
CORSAIR_CMDR_PRO_MODE_COLOR_WAVE = 0x03, /* Color Wave mode */
CORSAIR_CMDR_PRO_MODE_STATIC = 0x04, /* Static mode */
CORSAIR_CMDR_PRO_MODE_TEMPERATURE = 0x05, /* Temperature mode */
CORSAIR_CMDR_PRO_MODE_VISOR = 0x06, /* Visor mode */
CORSAIR_CMDR_PRO_MODE_MARQUEE = 0x07, /* Marquee mode */
CORSAIR_CMDR_PRO_MODE_BLINK = 0x08, /* Blink mode */
CORSAIR_CMDR_PRO_MODE_SEQUENTIAL = 0x09, /* Sequential mode */
CORSAIR_CMDR_PRO_MODE_RAINBOW = 0x0A, /* Rainbow mode */
};
class CorsairCmdrProController
{
public:
CorsairCmdrProController(libusb_device_handle* dev_handle);
~CorsairCmdrProController();
char* GetLEDString();
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelEffect(unsigned char channel,
unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2
);
void SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors);
unsigned int channel_leds[CORSAIR_CMDR_PRO_NUM_CHANNELS];
void KeepaliveThread();
private:
libusb_device_handle* dev;
void SendDirect
(
unsigned char channel,
unsigned char start,
unsigned char count,
unsigned char color_channel,
unsigned char* color_data
);
void SendCommit();
void SendBegin
(
unsigned char channel
);
void SendEffectConfig
(
unsigned char channel,
unsigned char count,
unsigned char led_type,
unsigned char mode,
unsigned char speed,
unsigned char direction,
unsigned char change_style,
unsigned char color_0_red,
unsigned char color_0_green,
unsigned char color_0_blue,
unsigned char color_1_red,
unsigned char color_1_green,
unsigned char color_1_blue,
unsigned char color_2_red,
unsigned char color_2_green,
unsigned char color_2_blue,
unsigned short temperature_0,
unsigned short temperature_1,
unsigned short temperature_2
);
void SendTemperature();
void SendReset
(
unsigned char channel
);
void SendPortState
(
unsigned char channel,
unsigned char state
);
void SendBrightness();
void SendLEDCount();
void SendProtocol();
};
@@ -1,37 +0,0 @@
#include "CorsairCmdrProController.h"
#include "RGBController.h"
#include "RGBController_CorsairCmdrPro.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#define CORSAIR_COMMANDER_PRO_VID 0x1B1C
#define CORSAIR_COMMANDER_PRO_PID 0x0C10
/******************************************************************************************\
* *
* DetectCorsairCmdrProControllers *
* *
* Detect devices supported by the Corsair Commander Pro driver *
* * *
\******************************************************************************************/
void DetectCorsairCmdrProControllers(std::vector<RGBController*> &rgb_controllers)
{
libusb_context * ctx;
libusb_init(&ctx);
//Look for Corsair Commander Pro
libusb_device_handle * dev = libusb_open_device_with_vid_pid(ctx, CORSAIR_COMMANDER_PRO_VID, CORSAIR_COMMANDER_PRO_PID);
if( dev )
{
libusb_detach_kernel_driver(dev, 0);
libusb_claim_interface(dev, 0);
CorsairCmdrProController* controller = new CorsairCmdrProController(dev);
RGBController_CorsairCmdrPro* rgb_controller = new RGBController_CorsairCmdrPro(controller);
rgb_controllers.push_back(rgb_controller);
}
} /* DetectCorsairCmdrProControllers() */
@@ -4,7 +4,7 @@
| Adam Honse (calcprogrammer1@gmail.com), 1/12/2020 |
\*---------------------------------------------------------*/
#include "CorsairNodeProController.h"
#include "CorsairLightingNodeController.h"
#include <fstream>
#include <iostream>
@@ -41,16 +41,17 @@ static void Sleep(unsigned int milliseconds)
THREAD keepalive_thread(void *param)
{
CorsairNodeProController* corsair = static_cast<CorsairNodeProController*>(param);
CorsairLightingNodeController* corsair = static_cast<CorsairLightingNodeController*>(param);
corsair->KeepaliveThread();
THREADRETURN
}
CorsairNodeProController::CorsairNodeProController(libusb_device_handle* dev_handle)
CorsairLightingNodeController::CorsairLightingNodeController(libusb_device_handle* dev_handle, unsigned int dev_endpoint)
{
dev = dev_handle;
channel_leds[0] = 60;
channel_leds[1] = 60;
endpoint = dev_endpoint;
SendFirmwareRequest();
/*-----------------------------------------------------*\
| The Corsair Lighting Node Pro requires a packet within|
@@ -66,11 +67,11 @@ CorsairNodeProController::CorsairNodeProController(libusb_device_handle* dev_han
#endif
}
CorsairNodeProController::~CorsairNodeProController()
CorsairLightingNodeController::~CorsairLightingNodeController()
{
}
void CorsairNodeProController::KeepaliveThread()
void CorsairLightingNodeController::KeepaliveThread()
{
while(1)
{
@@ -79,7 +80,13 @@ void CorsairNodeProController::KeepaliveThread()
}
}
void CorsairNodeProController::SetChannelEffect(unsigned char channel,
std::string CorsairLightingNodeController::GetFirmwareString()
{
return(firmware_version);
}
void CorsairLightingNodeController::SetChannelEffect(unsigned char channel,
unsigned char num_leds,
unsigned char mode,
unsigned char speed,
unsigned char direction,
@@ -89,7 +96,10 @@ void CorsairNodeProController::SetChannelEffect(unsigned char channel,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2
unsigned char blu2,
unsigned char red3,
unsigned char grn3,
unsigned char blu3
)
{
/*-----------------------------------------------------*\
@@ -105,7 +115,7 @@ void CorsairNodeProController::SetChannelEffect(unsigned char channel,
/*-----------------------------------------------------*\
| Set Port State packet |
\*-----------------------------------------------------*/
SendPortState(channel, CORSAIR_CMDR_PRO_PORT_STATE_HARDWARE);
SendPortState(channel, CORSAIR_LIGHTING_NODE_PORT_STATE_HARDWARE);
/*-----------------------------------------------------*\
| Set Effect Configuration packet |
@@ -114,7 +124,7 @@ void CorsairNodeProController::SetChannelEffect(unsigned char channel,
(
channel,
0,
CORSAIR_CMDR_PRO_LED_TYPE_LED_STRIP,
num_leds,
mode,
speed,
direction,
@@ -125,9 +135,9 @@ void CorsairNodeProController::SetChannelEffect(unsigned char channel,
red2,
grn2,
blu2,
0,
0,
0,
red3,
grn3,
blu3,
0,
0,
0
@@ -139,7 +149,7 @@ void CorsairNodeProController::SetChannelEffect(unsigned char channel,
SendCommit();
}
void CorsairNodeProController::SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors)
void CorsairLightingNodeController::SetChannelLEDs(unsigned char channel, RGBColor * colors, unsigned int num_colors)
{
unsigned char color_data[50];
unsigned char pkt_max;
@@ -147,16 +157,16 @@ void CorsairNodeProController::SetChannelLEDs(unsigned char channel, std::vector
/*-----------------------------------------------------*\
| Send Port State packet |
\*-----------------------------------------------------*/
SendPortState(channel, CORSAIR_CMDR_PRO_PORT_STATE_SOFTWARE);
SendPortState(channel, CORSAIR_LIGHTING_NODE_PORT_STATE_SOFTWARE);
/*-----------------------------------------------------*\
| Send red channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
if(pkt_max > num_colors)
{
pkt_max = (unsigned char)colors.size();
pkt_max = (unsigned char)num_colors;
}
for(int idx = 0; idx < pkt_max; idx++)
@@ -164,16 +174,16 @@ void CorsairNodeProController::SetChannelLEDs(unsigned char channel, std::vector
color_data[idx] = RGBGetRValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED, color_data);
SendDirect(channel, 0, pkt_max, CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_RED, color_data);
/*-----------------------------------------------------*\
| Send red channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
if (num_colors > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
pkt_max = (unsigned char)(num_colors - 50);
}
if(pkt_max > 0)
@@ -183,7 +193,7 @@ void CorsairNodeProController::SetChannelLEDs(unsigned char channel, std::vector
color_data[idx] = RGBGetRValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED, color_data);
SendDirect(channel, 50, pkt_max, CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_RED, color_data);
}
/*-----------------------------------------------------*\
@@ -191,9 +201,9 @@ void CorsairNodeProController::SetChannelLEDs(unsigned char channel, std::vector
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
if(pkt_max > num_colors)
{
pkt_max = (unsigned char)colors.size();
pkt_max = (unsigned char)num_colors;
}
for(int idx = 0; idx < pkt_max; idx++)
@@ -201,16 +211,16 @@ void CorsairNodeProController::SetChannelLEDs(unsigned char channel, std::vector
color_data[idx] = RGBGetGValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN, color_data);
SendDirect(channel, 0, pkt_max, CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_GREEN, color_data);
/*-----------------------------------------------------*\
| Send green channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
if (num_colors > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
pkt_max = (unsigned char)(num_colors - 50);
}
if(pkt_max > 0)
@@ -220,7 +230,7 @@ void CorsairNodeProController::SetChannelLEDs(unsigned char channel, std::vector
color_data[idx] = RGBGetGValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN, color_data);
SendDirect(channel, 50, pkt_max, CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_GREEN, color_data);
}
/*-----------------------------------------------------*\
@@ -228,9 +238,9 @@ void CorsairNodeProController::SetChannelLEDs(unsigned char channel, std::vector
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
if(pkt_max > num_colors)
{
pkt_max = (unsigned char)colors.size();
pkt_max = (unsigned char)num_colors;
}
for(int idx = 0; idx < pkt_max; idx++)
@@ -238,16 +248,16 @@ void CorsairNodeProController::SetChannelLEDs(unsigned char channel, std::vector
color_data[idx] = RGBGetBValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE, color_data);
SendDirect(channel, 0, pkt_max, CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_BLUE, color_data);
/*-----------------------------------------------------*\
| Send blue channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
if (num_colors > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
pkt_max = (unsigned char)(num_colors - 50);
}
if(pkt_max > 0)
@@ -257,7 +267,7 @@ void CorsairNodeProController::SetChannelLEDs(unsigned char channel, std::vector
color_data[idx] = RGBGetBValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE, color_data);
SendDirect(channel, 50, pkt_max, CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_BLUE, color_data);
}
/*-----------------------------------------------------*\
@@ -270,7 +280,34 @@ void CorsairNodeProController::SetChannelLEDs(unsigned char channel, std::vector
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void CorsairNodeProController::SendDirect
void CorsairLightingNodeController::SendFirmwareRequest()
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Firmware Version Request packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_LIGHTING_NODE_PACKET_ID_FIRMWARE;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, endpoint, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x80 + endpoint, usb_buf, 64, &actual, 0);
if(actual > 0)
{
firmware_version = std::to_string(usb_buf[0x01]) + "." + std::to_string(usb_buf[0x02]) + "." + std::to_string(usb_buf[0x03]);
}
}
void CorsairLightingNodeController::SendDirect
(
unsigned char channel,
unsigned char start,
@@ -290,7 +327,7 @@ void CorsairNodeProController::SendDirect
/*-----------------------------------------------------*\
| Set up Direct packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_DIRECT;
usb_buf[0x00] = CORSAIR_LIGHTING_NODE_PACKET_ID_DIRECT;
usb_buf[0x01] = channel;
usb_buf[0x02] = start;
usb_buf[0x03] = count;
@@ -304,10 +341,10 @@ void CorsairNodeProController::SendDirect
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, endpoint, usb_buf, 64, &actual, 0);
}
void CorsairNodeProController::SendCommit()
void CorsairLightingNodeController::SendCommit()
{
int actual;
unsigned char usb_buf[64];
@@ -320,16 +357,16 @@ void CorsairNodeProController::SendCommit()
/*-----------------------------------------------------*\
| Set up Commit packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_COMMIT;
usb_buf[0x00] = CORSAIR_LIGHTING_NODE_PACKET_ID_COMMIT;
usb_buf[0x01] = 0xFF;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, endpoint, usb_buf, 64, &actual, 0);
}
void CorsairNodeProController::SendBegin
void CorsairLightingNodeController::SendBegin
(
unsigned char channel
)
@@ -345,16 +382,16 @@ void CorsairNodeProController::SendBegin
/*-----------------------------------------------------*\
| Set up Begin packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_BEGIN;
usb_buf[0x00] = CORSAIR_LIGHTING_NODE_PACKET_ID_BEGIN;
usb_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, endpoint, usb_buf, 64, &actual, 0);
}
void CorsairNodeProController::SendEffectConfig
void CorsairLightingNodeController::SendEffectConfig
(
unsigned char channel,
unsigned char count,
@@ -388,7 +425,7 @@ void CorsairNodeProController::SendEffectConfig
/*-----------------------------------------------------*\
| Set up Effect Config packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_EFFECT_CONFIG;
usb_buf[0x00] = CORSAIR_LIGHTING_NODE_PACKET_ID_EFFECT_CONFIG;
usb_buf[0x01] = channel;
usb_buf[0x02] = count * 10;
usb_buf[0x03] = led_type;
@@ -428,15 +465,15 @@ void CorsairNodeProController::SendEffectConfig
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, endpoint, usb_buf, 64, &actual, 0);
}
void CorsairNodeProController::SendTemperature()
void CorsairLightingNodeController::SendTemperature()
{
}
void CorsairNodeProController::SendReset
void CorsairLightingNodeController::SendReset
(
unsigned char channel
)
@@ -452,16 +489,16 @@ void CorsairNodeProController::SendReset
/*-----------------------------------------------------*\
| Set up Reset packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_RESET;
usb_buf[0x00] = CORSAIR_LIGHTING_NODE_PACKET_ID_RESET;
usb_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, endpoint, usb_buf, 64, &actual, 0);
}
void CorsairNodeProController::SendPortState
void CorsairLightingNodeController::SendPortState
(
unsigned char channel,
unsigned char state
@@ -478,27 +515,27 @@ void CorsairNodeProController::SendPortState
/*-----------------------------------------------------*\
| Set up Port State packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_PORT_STATE;
usb_buf[0x00] = CORSAIR_LIGHTING_NODE_PACKET_ID_PORT_STATE;
usb_buf[0x01] = channel;
usb_buf[0x02] = state;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, endpoint, usb_buf, 64, &actual, 0);
}
void CorsairNodeProController::SendBrightness()
void CorsairLightingNodeController::SendBrightness()
{
}
void CorsairNodeProController::SendLEDCount()
void CorsairLightingNodeController::SendLEDCount()
{
}
void CorsairNodeProController::SendProtocol()
void CorsairLightingNodeController::SendProtocol()
{
}
@@ -0,0 +1,173 @@
/*---------------------------------------------------------*\
| Definitions for Corsair Lighting Node Pro |
| |
| Adam Honse ([email protected]), 1/12/2020 |
\*---------------------------------------------------------*/
#include "RGBController.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#pragma once
enum
{
CORSAIR_LIGHTING_NODE_PACKET_ID_FIRMWARE = 0x02, /* Get firmware version */
CORSAIR_LIGHTING_NODE_PACKET_ID_DIRECT = 0x32, /* Direct mode LED update packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_COMMIT = 0x33, /* Commit changes packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_BEGIN = 0x34, /* Begin effect packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_EFFECT_CONFIG = 0x35, /* Effect mode configuration packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_TEMPERATURE = 0x36, /* Update temperature value packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_RESET = 0x37, /* Reset channel packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_PORT_STATE = 0x38, /* Set port state packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_BRIGHTNESS = 0x39, /* Set brightness packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_LED_COUNT = 0x3A, /* Set LED count packet */
CORSAIR_LIGHTING_NODE_PACKET_ID_PROTOCOL = 0x3B, /* Set protocol packet */
};
enum
{
CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_RED = 0x00, /* Red channel for direct update */
CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_GREEN = 0x01, /* Green channel for direct update */
CORSAIR_LIGHTING_NODE_DIRECT_CHANNEL_BLUE = 0x02, /* Blue channel for direct update */
};
enum
{
CORSAIR_LIGHTING_NODE_PORT_STATE_HARDWARE = 0x01, /* Effect hardware control of channel */
CORSAIR_LIGHTING_NODE_PORT_STATE_SOFTWARE = 0x02, /* Direct software control of channel */
};
enum
{
CORSAIR_LIGHTING_NODE_LED_TYPE_LED_STRIP = 0x0A, /* Corsair LED Strip Type */
CORSAIR_LIGHTING_NODE_LED_TYPE_HD_FAN = 0x0C, /* Corsair HD-series Fan Type */
CORSAIR_LIGHTING_NODE_LED_TYPE_SP_FAN = 0x01, /* Corsair SP-series Fan Type */
CORSAIR_LIGHTING_NODE_LED_TYPE_ML_FAN = 0x02, /* Corsair ML-series Fan Type */
};
enum
{
CORSAIR_LIGHTING_NODE_CHANNEL_1 = 0x00, /* Channel 1 */
CORSAIR_LIGHTING_NODE_CHANNEL_2 = 0x01, /* Channel 2 */
CORSAIR_LIGHTING_NODE_NUM_CHANNELS = 0x02, /* Number of channels */
};
enum
{
CORSAIR_LIGHTING_NODE_SPEED_FAST = 0x00, /* Fast speed */
CORSAIR_LIGHTING_NODE_SPEED_MEDIUM = 0x01, /* Medium speed */
CORSAIR_LIGHTING_NODE_SPEED_SLOW = 0x02, /* Slow speed */
};
enum
{
CORSAIR_LIGHTING_NODE_MODE_RAINBOW_WAVE = 0x00, /* Rainbow Wave mode */
CORSAIR_LIGHTING_NODE_MODE_COLOR_SHIFT = 0x01, /* Color Shift mode */
CORSAIR_LIGHTING_NODE_MODE_COLOR_PULSE = 0x02, /* Color Pulse mode */
CORSAIR_LIGHTING_NODE_MODE_COLOR_WAVE = 0x03, /* Color Wave mode */
CORSAIR_LIGHTING_NODE_MODE_STATIC = 0x04, /* Static mode */
CORSAIR_LIGHTING_NODE_MODE_TEMPERATURE = 0x05, /* Temperature mode */
CORSAIR_LIGHTING_NODE_MODE_VISOR = 0x06, /* Visor mode */
CORSAIR_LIGHTING_NODE_MODE_MARQUEE = 0x07, /* Marquee mode */
CORSAIR_LIGHTING_NODE_MODE_BLINK = 0x08, /* Blink mode */
CORSAIR_LIGHTING_NODE_MODE_SEQUENTIAL = 0x09, /* Sequential mode */
CORSAIR_LIGHTING_NODE_MODE_RAINBOW = 0x0A, /* Rainbow mode */
};
class CorsairLightingNodeController
{
public:
CorsairLightingNodeController(libusb_device_handle* dev_handle, unsigned int dev_endpoint);
~CorsairLightingNodeController();
std::string GetFirmwareString();
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelEffect(unsigned char channel,
unsigned char num_leds,
unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2,
unsigned char red3,
unsigned char grn3,
unsigned char blu3
);
void SetChannelLEDs(unsigned char channel, RGBColor * colors, unsigned int num_colors);
void KeepaliveThread();
private:
libusb_device_handle* dev;
unsigned int endpoint;
std::string firmware_version;
void SendFirmwareRequest();
void SendDirect
(
unsigned char channel,
unsigned char start,
unsigned char count,
unsigned char color_channel,
unsigned char* color_data
);
void SendCommit();
void SendBegin
(
unsigned char channel
);
void SendEffectConfig
(
unsigned char channel,
unsigned char count,
unsigned char led_type,
unsigned char mode,
unsigned char speed,
unsigned char direction,
unsigned char change_style,
unsigned char color_0_red,
unsigned char color_0_green,
unsigned char color_0_blue,
unsigned char color_1_red,
unsigned char color_1_green,
unsigned char color_1_blue,
unsigned char color_2_red,
unsigned char color_2_green,
unsigned char color_2_blue,
unsigned short temperature_0,
unsigned short temperature_1,
unsigned short temperature_2
);
void SendTemperature();
void SendReset
(
unsigned char channel
);
void SendPortState
(
unsigned char channel,
unsigned char state
);
void SendBrightness();
void SendLEDCount();
void SendProtocol();
};
@@ -0,0 +1,67 @@
#include "CorsairLightingNodeController.h"
#include "RGBController.h"
#include "RGBController_CorsairLightingNode.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#define CORSAIR_VID 0x1B1C
#define CORSAIR_LIGHTING_NODE_CORE_PID 0x0C1A
#define CORSAIR_LIGHTING_NODE_PRO_PID 0x0C0B
#define CORSAIR_COMMANDER_PRO_PID 0x0C10
#define CORSAIR_LS100_PID 0x0C1E
#define CORSAIR_1000D_OBSIDIAN_PID 0x1D00
#define CORSAIR_SPEC_OMEGA_RGB_PID 0x1D04
typedef struct
{
unsigned short usb_vid;
unsigned short usb_pid;
unsigned char usb_endpoint;
unsigned char channel_count;
const char * name;
} corsair_node_device;
static const corsair_node_device device_list[6] =
{
{ CORSAIR_VID, CORSAIR_LIGHTING_NODE_CORE_PID, 1, 1, "Corsair Lighting Node Core" },
{ CORSAIR_VID, CORSAIR_LIGHTING_NODE_PRO_PID, 1, 2, "Corsair Lighting Node Pro" },
{ CORSAIR_VID, CORSAIR_COMMANDER_PRO_PID, 2, 2, "Corsair Commander Pro" },
{ CORSAIR_VID, CORSAIR_LS100_PID, 1, 1, "Corsair LS100 Lighting Kit" },
{ CORSAIR_VID, CORSAIR_1000D_OBSIDIAN_PID, 2, 2, "Corsair 1000D Obsidian" },
{ CORSAIR_VID, CORSAIR_SPEC_OMEGA_RGB_PID, 1, 2, "Corsair SPEC OMEGA RGB" }
};
/******************************************************************************************\
* *
* DetectCorsairLightingNodeControllers *
* *
* Detect devices supported by the Corsair Lighting Node Pro driver *
* * *
\******************************************************************************************/
void DetectCorsairLightingNodeControllers(std::vector<RGBController*> &rgb_controllers)
{
libusb_context * ctx;
libusb_init(&ctx);
for(int device_idx = 0; device_idx < 6; device_idx++)
{
//Look for Corsair Lighting Node Device
libusb_device_handle * dev = libusb_open_device_with_vid_pid(ctx, device_list[device_idx].usb_vid, device_list[device_idx].usb_pid);
if( dev )
{
libusb_detach_kernel_driver(dev, 0);
libusb_claim_interface(dev, 0);
CorsairLightingNodeController* controller = new CorsairLightingNodeController(dev, device_list[device_idx].usb_endpoint);
RGBController_CorsairLightingNode* rgb_controller = new RGBController_CorsairLightingNode(controller);
rgb_controller->name = device_list[device_idx].name;
rgb_controllers.push_back(rgb_controller);
}
}
} /* DetectCorsairLightingNodeControllers() */
@@ -1,171 +0,0 @@
/*---------------------------------------------------------*\
| Definitions for Corsair Lighting Node Pro |
| |
| Adam Honse ([email protected]), 1/12/2020 |
\*---------------------------------------------------------*/
#include "RGBController.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#pragma once
enum
{
CORSAIR_CMDR_PRO_PACKET_ID_DIRECT = 0x32, /* Direct mode LED update packet */
CORSAIR_CMDR_PRO_PACKET_ID_COMMIT = 0x33, /* Commit changes packet */
CORSAIR_CMDR_PRO_PACKET_ID_BEGIN = 0x34, /* Begin effect packet */
CORSAIR_CMDR_PRO_PACKET_ID_EFFECT_CONFIG = 0x35, /* Effect mode configuration packet */
CORSAIR_CMDR_PRO_PACKET_ID_TEMPERATURE = 0x36, /* Update temperature value packet */
CORSAIR_CMDR_PRO_PACKET_ID_RESET = 0x37, /* Reset channel packet */
CORSAIR_CMDR_PRO_PACKET_ID_PORT_STATE = 0x38, /* Set port state packet */
CORSAIR_CMDR_PRO_PACKET_ID_BRIGHTNESS = 0x39, /* Set brightness packet */
CORSAIR_CMDR_PRO_PACKET_ID_LED_COUNT = 0x3A, /* Set LED count packet */
CORSAIR_CMDR_PRO_PACKET_ID_PROTOCOL = 0x3B, /* Set protocol packet */
};
enum
{
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED = 0x00, /* Red channel for direct update */
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN = 0x01, /* Green channel for direct update */
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE = 0x02, /* Blue channel for direct update */
};
enum
{
CORSAIR_CMDR_PRO_PORT_STATE_HARDWARE = 0x01, /* Effect hardware control of channel */
CORSAIR_CMDR_PRO_PORT_STATE_SOFTWARE = 0x02, /* Direct software control of channel */
};
enum
{
CORSAIR_CMDR_PRO_LED_TYPE_LED_STRIP = 0x0A, /* Corsair LED Strip Type */
CORSAIR_CMDR_PRO_LED_TYPE_HD_FAN = 0x0C, /* Corsair HD-series Fan Type */
CORSAIR_CMDR_PRO_LED_TYPE_SP_FAN = 0x01, /* Corsair SP-series Fan Type */
CORSAIR_CMDR_PRO_LED_TYPE_ML_FAN = 0x02, /* Corsair ML-series Fan Type */
};
enum
{
CORSAIR_CMDR_PRO_CHANNEL_1 = 0x00, /* Channel 1 */
CORSAIR_CMDR_PRO_CHANNEL_2 = 0x01, /* Channel 2 */
CORSAIR_CMDR_PRO_NUM_CHANNELS = 0x02, /* Number of channels */
};
enum
{
CORSAIR_CMDR_PRO_SPEED_FAST = 0x00, /* Fast speed */
CORSAIR_CMDR_PRO_SPEED_MEDIUM = 0x01, /* Medium speed */
CORSAIR_CMDR_PRO_SPEED_SLOW = 0x02, /* Slow speed */
};
enum
{
CORSAIR_CMDR_PRO_MODE_RAINBOW_WAVE = 0x00, /* Rainbow Wave mode */
CORSAIR_CMDR_PRO_MODE_COLOR_SHIFT = 0x01, /* Color Shift mode */
CORSAIR_CMDR_PRO_MODE_COLOR_PULSE = 0x02, /* Color Pulse mode */
CORSAIR_CMDR_PRO_MODE_COLOR_WAVE = 0x03, /* Color Wave mode */
CORSAIR_CMDR_PRO_MODE_STATIC = 0x04, /* Static mode */
CORSAIR_CMDR_PRO_MODE_TEMPERATURE = 0x05, /* Temperature mode */
CORSAIR_CMDR_PRO_MODE_VISOR = 0x06, /* Visor mode */
CORSAIR_CMDR_PRO_MODE_MARQUEE = 0x07, /* Marquee mode */
CORSAIR_CMDR_PRO_MODE_BLINK = 0x08, /* Blink mode */
CORSAIR_CMDR_PRO_MODE_SEQUENTIAL = 0x09, /* Sequential mode */
CORSAIR_CMDR_PRO_MODE_RAINBOW = 0x0A, /* Rainbow mode */
};
enum
{
CORSAIR_NODE_PRO_CHANNEL_1 = 0x00, /* Channel 1 */
CORSAIR_NODE_PRO_CHANNEL_2 = 0x01, /* Channel 2 */
CORSAIR_NODE_PRO_NUM_CHANNELS = 0x02 /* Number of channels */
};
class CorsairNodeProController
{
public:
CorsairNodeProController(libusb_device_handle* dev_handle);
~CorsairNodeProController();
char* GetLEDString();
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelEffect(unsigned char channel,
unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2
);
void SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors);
unsigned int channel_leds[CORSAIR_NODE_PRO_NUM_CHANNELS];
void KeepaliveThread();
private:
libusb_device_handle* dev;
void SendDirect
(
unsigned char channel,
unsigned char start,
unsigned char count,
unsigned char color_channel,
unsigned char* color_data
);
void SendCommit();
void SendBegin
(
unsigned char channel
);
void SendEffectConfig
(
unsigned char channel,
unsigned char count,
unsigned char led_type,
unsigned char mode,
unsigned char speed,
unsigned char direction,
unsigned char change_style,
unsigned char color_0_red,
unsigned char color_0_green,
unsigned char color_0_blue,
unsigned char color_1_red,
unsigned char color_1_green,
unsigned char color_1_blue,
unsigned char color_2_red,
unsigned char color_2_green,
unsigned char color_2_blue,
unsigned short temperature_0,
unsigned short temperature_1,
unsigned short temperature_2
);
void SendTemperature();
void SendReset
(
unsigned char channel
);
void SendPortState
(
unsigned char channel,
unsigned char state
);
void SendBrightness();
void SendLEDCount();
void SendProtocol();
};
@@ -1,37 +0,0 @@
#include "CorsairNodeProController.h"
#include "RGBController.h"
#include "RGBController_CorsairNodePro.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#define CORSAIR_LIGHTING_NODE_PRO_VID 0x1B1C
#define CORSAIR_LIGHTING_NODE_PRO_PID 0x0C0B
/******************************************************************************************\
* *
* DetectCorsairNodeProControllers *
* *
* Detect devices supported by the Corsair Lighting Node Pro driver *
* * *
\******************************************************************************************/
void DetectCorsairNodeProControllers(std::vector<RGBController*> &rgb_controllers)
{
libusb_context * ctx;
libusb_init(&ctx);
//Look for Corsair Lighting Node Pro
libusb_device_handle * dev = libusb_open_device_with_vid_pid(ctx, CORSAIR_LIGHTING_NODE_PRO_VID, CORSAIR_LIGHTING_NODE_PRO_PID);
if( dev )
{
libusb_detach_kernel_driver(dev, 0);
libusb_claim_interface(dev, 0);
CorsairNodeProController* controller = new CorsairNodeProController(dev);
RGBController_CorsairNodePro* rgb_controller = new RGBController_CorsairNodePro(controller);
rgb_controllers.push_back(rgb_controller);
}
} /* DetectCorsairNodeProControllers() */
@@ -0,0 +1,487 @@
/*-----------------------------------------*\
| CorsairPeripheralController.cpp |
| |
| Driver for Corsair RGB keyboard, mouse, |
| and mousemat lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/9/2020 |
\*-----------------------------------------*/
#include "CorsairPeripheralController.h"
#include <cstring>
static unsigned int keys[] = {0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0C, 0x0D, 0x0E, 0x0F, 0x11, 0x12,
0x14, 0x15, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x24, 0x25, 0x26,
0x27, 0x28, 0x2A, 0x2B, 0x2C, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39,
0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x42, 0x43, 0x44, 0x45, 0x48, 73, 74, 75, 76, 78,
79, 80, 81, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 96, 97,
98, 99, 100, 101, 102, 103, 104, 105, 108, 109, 110, 111, 112, 113, 115,
116, 117, 120, 121, 122, 123, 124, 126, 127, 128, 129, 132, 133, 134, 135,
136, 137, 139, 140, 141};
static void send_usb_msg(hid_device* dev, char * data_pkt)
{
char usb_pkt[65];
usb_pkt[0] = 0x00;
for(int i = 1; i < 65; i++)
{
usb_pkt[i] = data_pkt[i-1];
}
int bytes = hid_send_feature_report(dev, (unsigned char *)usb_pkt, 65);
bytes++;
}
CorsairPeripheralController::CorsairPeripheralController(hid_device* dev_handle)
{
dev = dev_handle;
ReadFirmwareInfo();
SpecialFunctionControl();
LightingControl();
}
CorsairPeripheralController::~CorsairPeripheralController()
{
}
device_type CorsairPeripheralController::GetDeviceType()
{
return type;
}
std::string CorsairPeripheralController::GetFirmwareString()
{
return firmware_version;
}
void CorsairPeripheralController::SetLEDs(std::vector<RGBColor>colors)
{
switch(type)
{
case DEVICE_TYPE_KEYBOARD:
SetLEDsKeyboardFull(colors);
break;
case DEVICE_TYPE_MOUSE:
SetLEDsMouse(colors);
break;
case DEVICE_TYPE_MOUSEMAT:
SetLEDsMousemat(colors);
break;
}
}
void CorsairPeripheralController::SetLEDsKeyboardFull(std::vector<RGBColor> colors)
{
unsigned char red_val[144];
unsigned char grn_val[144];
unsigned char blu_val[144];
/*-----------------------------------------------------*\
| Zero out buffers |
\*-----------------------------------------------------*/
memset(red_val, 0x00, sizeof( red_val ));
memset(grn_val, 0x00, sizeof( grn_val ));
memset(blu_val, 0x00, sizeof( blu_val ));
/*-----------------------------------------------------*\
| Copy red, green, and blue components into buffers |
\*-----------------------------------------------------*/
for(std::size_t color_idx = 0; color_idx < colors.size(); color_idx++)
{
RGBColor color = colors[color_idx];
red_val[keys[color_idx]] = RGBGetRValue(color);
grn_val[keys[color_idx]] = RGBGetGValue(color);
blu_val[keys[color_idx]] = RGBGetBValue(color);
}
/*-----------------------------------------------------*\
| Send red bytes |
\*-----------------------------------------------------*/
StreamPacket(1, 60, &red_val[0]);
StreamPacket(2, 60, &red_val[60]);
StreamPacket(3, 24, &red_val[120]);
SubmitKeyboardFullColors(1, 3, 1);
/*-----------------------------------------------------*\
| Send green bytes |
\*-----------------------------------------------------*/
StreamPacket(1, 60, &grn_val[0]);
StreamPacket(2, 60, &grn_val[60]);
StreamPacket(3, 24, &grn_val[120]);
SubmitKeyboardFullColors(2, 3, 1);
/*-----------------------------------------------------*\
| Send blue bytes |
\*-----------------------------------------------------*/
StreamPacket(1, 60, &blu_val[0]);
StreamPacket(2, 60, &blu_val[60]);
StreamPacket(3, 24, &blu_val[120]);
SubmitKeyboardFullColors(3, 3, 2);
}
void CorsairPeripheralController::SetLEDsMouse(std::vector<RGBColor> colors)
{
SubmitMouseColors(colors.size(), &colors[0]);
}
void CorsairPeripheralController::SetLEDsMousemat(std::vector<RGBColor> colors)
{
SubmitMousematColors(colors.size(), &colors[0]);
}
void CorsairPeripheralController::SetLEDsKeyboardLimited(std::vector<RGBColor> colors)
{
unsigned char data_pkt[216];
unsigned char red_val[144];
unsigned char grn_val[144];
unsigned char blu_val[144];
/*-----------------------------------------------------*\
| Zero out buffers |
\*-----------------------------------------------------*/
memset(data_pkt, 0x00, sizeof( data_pkt ));
memset(red_val, 0x00, sizeof( red_val ));
memset(grn_val, 0x00, sizeof( grn_val ));
memset(blu_val, 0x00, sizeof( blu_val ));
/*-----------------------------------------------------*\
| Scale color values to 9-bit |
\*-----------------------------------------------------*/
for(std::size_t color_idx = 0; color_idx < colors.size(); color_idx++)
{
RGBColor color = colors[color_idx];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if( red > 7 ) red = 7;
if( grn > 7 ) grn = 7;
if( blu > 7 ) blu = 7;
red = 7 - red;
grn = 7 - grn;
blu = 7 - blu;
red_val[keys[color_idx]] = red;
grn_val[keys[color_idx]] = grn;
blu_val[keys[color_idx]] = blu;
}
/*-----------------------------------------------------*\
| Pack the color values, 2 values per byte |
\*-----------------------------------------------------*/
for(int red_idx = 0; red_idx < 72; red_idx++)
{
data_pkt[red_idx] = red_val[(red_idx * 2) + 1] << 4 | red_val[red_idx * 2];
}
for(int grn_idx = 0; grn_idx < 72; grn_idx++)
{
data_pkt[grn_idx + 72] = grn_val[(grn_idx * 2) + 1] << 4 | grn_val[grn_idx * 2];
}
for(int blu_idx = 0; blu_idx < 72; blu_idx++)
{
data_pkt[blu_idx + 144] = blu_val[(blu_idx * 2) + 1] << 4 | blu_val[blu_idx * 2];
}
/*-----------------------------------------------------*\
| Send the packets |
\*-----------------------------------------------------*/
StreamPacket(1, 60, &data_pkt[0]);
StreamPacket(2, 60, &data_pkt[60]);
StreamPacket(3, 60, &data_pkt[120]);
StreamPacket(4, 36, &data_pkt[180]);
SubmitKeyboardLimitedColors(216);
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void CorsairPeripheralController::LightingControl()
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Lighting Control packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_WRITE;
usb_buf[0x01] = CORSAIR_PROPERTY_LIGHTING_CONTROL;
usb_buf[0x02] = CORSAIR_LIGHTING_CONTROL_SOFTWARE;
/*-----------------------------------------------------*\
| Lighting control byte needs to be 3 for keyboards, 1 |
| for mice and mousepads |
\*-----------------------------------------------------*/
switch(type)
{
default:
case DEVICE_TYPE_KEYBOARD:
usb_buf[0x04] = 0x03;
break;
case DEVICE_TYPE_MOUSE:
usb_buf[0x04] = 0x01;
break;
case DEVICE_TYPE_MOUSEMAT:
usb_buf[0x04] = 0x04;
break;
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
void CorsairPeripheralController::SpecialFunctionControl()
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Lighting Control packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_WRITE;
usb_buf[0x01] = CORSAIR_PROPERTY_SPECIAL_FUNCTION;
usb_buf[0x02] = CORSAIR_LIGHTING_CONTROL_SOFTWARE;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
void CorsairPeripheralController::ReadFirmwareInfo()
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Read Firmware Info packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_READ;
usb_buf[0x01] = CORSAIR_PROPERTY_FIRMWARE_INFO;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
hid_get_feature_report(dev, (unsigned char*)usb_buf, 64);
/*-----------------------------------------------------*\
| Get device type |
| 0xC0 Device is a keyboard |
| 0xC1 Device is a mouse |
| 0xC2 Device is a mousepad |
\*-----------------------------------------------------*/
switch((unsigned char)usb_buf[0x14])
{
case 0xC0:
type = DEVICE_TYPE_KEYBOARD;
break;
case 0xC1:
type = DEVICE_TYPE_MOUSE;
break;
case 0xC2:
type = DEVICE_TYPE_MOUSEMAT;
break;
default:
type = DEVICE_TYPE_UNKNOWN;
break;
}
/*-----------------------------------------------------*\
| Format firmware version string if device type is valid|
\*-----------------------------------------------------*/
if(type != DEVICE_TYPE_UNKNOWN)
{
firmware_version = std::to_string(usb_buf[0x09]) + "." + std::to_string(usb_buf[0x08]);
}
}
void CorsairPeripheralController::StreamPacket
(
unsigned char packet_id,
unsigned char data_sz,
unsigned char* data_ptr
)
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Stream packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_STREAM;
usb_buf[0x01] = packet_id;
usb_buf[0x02] = data_sz;
/*-----------------------------------------------------*\
| Copy in data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x04], data_ptr, data_sz);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
void CorsairPeripheralController::SubmitKeyboardFullColors
(
unsigned char color_channel,
unsigned char packet_count,
unsigned char finish_val
)
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Submit Keyboard 24-Bit Colors packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_WRITE;
usb_buf[0x01] = CORSAIR_PROPERTY_SUBMIT_KEYBOARD_COLOR_24;
usb_buf[0x02] = color_channel;
usb_buf[0x03] = packet_count;
usb_buf[0x04] = finish_val;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
void CorsairPeripheralController::SubmitKeyboardLimitedColors
(
unsigned char byte_count
)
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Submit Keyboard 9-Bit Colors packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_WRITE;
usb_buf[0x01] = CORSAIR_PROPERTY_SUBMIT_KEYBOARD_COLOR_9;
usb_buf[0x04] = byte_count;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
void CorsairPeripheralController::SubmitMouseColors
(
unsigned char num_zones,
RGBColor * color_data
)
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Submit Mouse Colors packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_WRITE;
usb_buf[0x01] = CORSAIR_PROPERTY_SUBMIT_MOUSE_COLOR;
usb_buf[0x02] = num_zones;
usb_buf[0x03] = 0x00;
/*-----------------------------------------------------*\
| Copy in colors in <ZONE> <RED> <GREEN> <BLUE> order |
\*-----------------------------------------------------*/
for(unsigned int zone_idx = 0; zone_idx < num_zones; zone_idx++)
{
usb_buf[(zone_idx * 4) + 4] = zone_idx;
usb_buf[(zone_idx * 4) + 5] = RGBGetRValue(color_data[zone_idx]);
usb_buf[(zone_idx * 4) + 6] = RGBGetGValue(color_data[zone_idx]);
usb_buf[(zone_idx * 4) + 7] = RGBGetBValue(color_data[zone_idx]);
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
void CorsairPeripheralController::SubmitMousematColors
(
unsigned char num_zones,
RGBColor * color_data
)
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Submit Mouse Colors packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_COMMAND_WRITE;
usb_buf[0x01] = CORSAIR_PROPERTY_SUBMIT_MOUSE_COLOR;
usb_buf[0x02] = num_zones;
usb_buf[0x03] = 0x00;
/*-----------------------------------------------------*\
| Copy in colors in <ZONE> <RED> <GREEN> <BLUE> order |
\*-----------------------------------------------------*/
for(unsigned int zone_idx = 0; zone_idx < num_zones; zone_idx++)
{
//usb_buf[(zone_idx * 4) + 4] = zone_idx;
usb_buf[(zone_idx * 3) + 4] = RGBGetRValue(color_data[zone_idx]);
usb_buf[(zone_idx * 3) + 5] = RGBGetGValue(color_data[zone_idx]);
usb_buf[(zone_idx * 3) + 6] = RGBGetBValue(color_data[zone_idx]);
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf);
}
@@ -0,0 +1,106 @@
/*-----------------------------------------*\
| CorsairPeripheralController.h |
| |
| Definitions and types for Corsair RGB |
| keyboard, mouse, and mousemat lighting |
| controller |
| |
| Adam Honse (CalcProgrammer1) 1/9/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
enum
{
CORSAIR_COMMAND_WRITE = 0x07,
CORSAIR_COMMAND_READ = 0x0E,
CORSAIR_COMMAND_STREAM = 0x7F
};
enum
{
CORSAIR_PROPERTY_FIRMWARE_INFO = 0x01,
CORSAIR_PROPERTY_RESET = 0x02,
CORSAIR_PROPERTY_SPECIAL_FUNCTION = 0x04,
CORSAIR_PROPERTY_LIGHTING_CONTROL = 0x05,
CORSAIR_PROPERTY_HARDWARE_PROFILE = 0x13,
CORSAIR_PROPERTY_SUBMIT_MOUSE_COLOR = 0x22,
CORSAIR_PROPERTY_SUBMIT_KEYBOARD_COLOR_9 = 0x27,
CORSAIR_PROPERTY_SUBMIT_KEYBOARD_COLOR_24 = 0x28,
};
enum
{
CORSAIR_LIGHTING_CONTROL_HARDWARE = 0x01,
CORSAIR_LIGHTING_CONTROL_SOFTWARE = 0x02
};
enum
{
CORSAIR_COLOR_CHANNEL_RED = 0x01,
CORSAIR_COLOR_CHANNEL_GREEN = 0x02,
CORSAIR_COLOR_CHANNEL_BLUE = 0x03
};
class CorsairPeripheralController
{
public:
CorsairPeripheralController(hid_device* dev_handle);
~CorsairPeripheralController();
device_type GetDeviceType();
std::string GetFirmwareString();
void SetLEDs(std::vector<RGBColor> colors);
void SetLEDsKeyboardFull(std::vector<RGBColor> colors);
void SetLEDsKeyboardLimited(std::vector<RGBColor> colors);
void SetLEDsMouse(std::vector<RGBColor> colors);
void SetLEDsMousemat(std::vector<RGBColor> colors);
private:
hid_device* dev;
std::string firmware_version;
device_type type;
void LightingControl();
void SpecialFunctionControl();
void ReadFirmwareInfo();
void StreamPacket
(
unsigned char packet_id,
unsigned char data_sz,
unsigned char* data_ptr
);
void SubmitKeyboardFullColors
(
unsigned char color_channel,
unsigned char packet_count,
unsigned char finish_val
);
void SubmitKeyboardLimitedColors
(
unsigned char byte_count
);
void SubmitMouseColors
(
unsigned char num_zones,
RGBColor * color_data
);
void SubmitMousematColors
(
unsigned char num_zones,
RGBColor * color_data
);
};
@@ -0,0 +1,137 @@
#include "CorsairPeripheralController.h"
#include "RGBController.h"
#include "RGBController_CorsairPeripheral.h"
#include <vector>
#include <hidapi/hidapi.h>
/*-----------------------------------------------------*\
| Corsair vendor ID |
\*-----------------------------------------------------*/
#define CORSAIR_VID 0x1B1C
/*-----------------------------------------------------*\
| Keyboard product IDs |
| List taken from ckb-next |
| Non-RGB keyboards were omitted from this list |
\*-----------------------------------------------------*/
#define CORSAIR_K55_RGB_PID 0x1B3D
#define CORSAIR_K65_RGB_PID 0x1B17
#define CORSAIR_K65_LUX_RGB_PID 0x1B37
#define CORSAIR_K65_RGB_RAPIDFIRE_PID 0x1B39
#define CORSAIR_K68_RGB 0x1B4F
#define CORSAIR_K70_RGB_PID 0x1B13
#define CORSAIR_K70_LUX_RGB_PID 0x1B33
#define CORSAIR_K70_RGB_RAPIDFIRE_PID 0x1B38
#define CORSAIR_K70_RGB_MK2_PID 0x1B38
#define CORSAIR_K70_RGB_MK2_SE_PID 0x1B6B
#define CORSAIR_K70_RGB_MK2_LP_PID 0x1B55
#define CORSAIR_K95_RGB_PID 0x1B11
#define CORSAIR_K95_PLATINUM_PID 0x1B2D
#define CORSAIR_STRAFE_PID 0x1B20
#define CORSAIR_STRAFE_MK2_PID 0x1B48
/*-----------------------------------------------------*\
| Mouse product IDs |
| List taken from ckb-next |
\*-----------------------------------------------------*/
#define CORSAIR_M65_PRO_PID 0x1B2E
#define CORSAIR_M65_RGB_ELITE_PID 0x1B5A
/*-----------------------------------------------------*\
| Mousepad product IDs |
| List taken from ckb-next |
\*-----------------------------------------------------*/
#define CORSAIR_MM800_RGB_POLARIS_PID 0x1B3B
typedef struct
{
unsigned short usb_vid;
unsigned short usb_pid;
unsigned char usb_interface;
const char * name;
} corsair_node_device;
#define CORSAIR_NUM_DEVICES (sizeof(device_list) / sizeof(device_list[ 0 ]))
static const corsair_node_device device_list[] =
{
/*-----------------------------------------------------------------------------------------------------*\
| Keyboards |
\*-----------------------------------------------------------------------------------------------------*/
{ CORSAIR_VID, CORSAIR_K68_RGB, 1, "Corsair K68 RGB" },
{ CORSAIR_VID, CORSAIR_K70_RGB_PID, 1, "Corsair K70 RGB" },
{ CORSAIR_VID, CORSAIR_K70_LUX_RGB_PID, 1, "Corsair K70 LUX RGB" },
{ CORSAIR_VID, CORSAIR_K70_RGB_RAPIDFIRE_PID, 1, "Corsair K70 RGB RAPIDFIRE" },
{ CORSAIR_VID, CORSAIR_K70_RGB_MK2_PID, 1, "Corsair K70 RGB MK.2" },
{ CORSAIR_VID, CORSAIR_K70_RGB_MK2_SE_PID, 1, "Corsair K70 RGB MK.2 SE" },
{ CORSAIR_VID, CORSAIR_K70_RGB_MK2_LP_PID, 1, "Corsair K70 RGB MK.2 Low Profile" },
{ CORSAIR_VID, CORSAIR_K95_RGB_PID, 1, "Corsair K95 RGB" },
{ CORSAIR_VID, CORSAIR_K95_PLATINUM_PID, 1, "Corsair K95 RGB PLATINUM" },
/*-----------------------------------------------------------------------------------------------------*\
| Mice |
\*-----------------------------------------------------------------------------------------------------*/
{ CORSAIR_VID, CORSAIR_M65_PRO_PID, 1, "Corsair M65 PRO" },
{ CORSAIR_VID, CORSAIR_M65_RGB_ELITE_PID, 1, "Corsair M65 RGB Elite" },
/*-----------------------------------------------------------------------------------------------------*\
| Mousemats |
\*-----------------------------------------------------------------------------------------------------*/
{ CORSAIR_VID, CORSAIR_MM800_RGB_POLARIS_PID, 0, "Corsair MM800 RGB Polaris" }
};
/******************************************************************************************\
* *
* DetectCorsairPeripheralControllers *
* *
* Tests the USB address to see if a Corsair RGB Keyboard controller exists there. *
* *
\******************************************************************************************/
void DetectCorsairPeripheralControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device_info* info;
hid_device* dev;
hid_init();
for(std::size_t device_idx = 0; device_idx < CORSAIR_NUM_DEVICES; device_idx++)
{
dev = NULL;
info = hid_enumerate(device_list[device_idx].usb_vid, device_list[device_idx].usb_pid);
//Look for Corsair RGB Peripheral
while(info)
{
if((info->vendor_id == device_list[device_idx].usb_vid)
&&(info->product_id == device_list[device_idx].usb_pid)
&&(info->interface_number == device_list[device_idx].usb_interface))
{
dev = hid_open_path(info->path);
break;
}
else
{
info = info->next;
}
}
if( dev )
{
CorsairPeripheralController* controller = new CorsairPeripheralController(dev);
if(controller->GetDeviceType() != DEVICE_TYPE_UNKNOWN)
{
RGBController_CorsairPeripheral* rgb_controller = new RGBController_CorsairPeripheral(controller);
rgb_controller->name = device_list[device_idx].name;
rgb_controllers.push_back(rgb_controller);
}
}
}
}
@@ -1,126 +0,0 @@
#include "CorsairProController.h"
#include "RGBController.h"
#include "RGBController_CorsairPro.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
/******************************************************************************************\
* *
* TestForCorsairProController *
* *
* Tests the given address to see if a Corsair Pro controller exists there. *
* *
\******************************************************************************************/
bool TestForCorsairProController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if (res >= 0)
{
pass = true;
res = bus->i2c_smbus_read_byte_data(address, 0x43);
if (res != 0x1C)
{
pass = false;
}
res = bus->i2c_smbus_read_byte_data(address, 0x44);
if (res != 0x03)
{
pass = false;
}
}
Sleep(10);
return(pass);
} /* TestForCorsairProController() */
/******************************************************************************************\
* *
* DetectCorsairProControllers *
* *
* Detect Corsair Pro controllers on the enumerated I2C busses. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectCorsairProControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
CorsairProController* new_corsair_pro;
RGBController_CorsairPro* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Check for Corsair controller at 0x58
if (TestForCorsairProController(busses[bus], 0x58))
{
new_corsair_pro = new CorsairProController(busses[bus], 0x58);
new_controller = new RGBController_CorsairPro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x59
if (TestForCorsairProController(busses[bus], 0x59))
{
new_corsair_pro = new CorsairProController(busses[bus], 0x59);
new_controller = new RGBController_CorsairPro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5A
if (TestForCorsairProController(busses[bus], 0x5A))
{
new_corsair_pro = new CorsairProController(busses[bus], 0x5A);
new_controller = new RGBController_CorsairPro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5B
if (TestForCorsairProController(busses[bus], 0x5B))
{
new_corsair_pro = new CorsairProController(busses[bus], 0x5B);
new_controller = new RGBController_CorsairPro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5C
if (TestForCorsairProController(busses[bus], 0x5C))
{
new_corsair_pro = new CorsairProController(busses[bus], 0x5C);
new_controller = new RGBController_CorsairPro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5D
if (TestForCorsairProController(busses[bus], 0x5D))
{
new_corsair_pro = new CorsairProController(busses[bus], 0x5D);
new_controller = new RGBController_CorsairPro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
}
} /* DetectCorsairProControllers() */
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| CorsairController.h |
| CorsairVengeanceController.h |
| |
| Driver for Corsair Vengeance RGB RAM |
| lighting controller |
@@ -7,10 +7,10 @@
| Adam Honse (CalcProgrammer1) 3/8/2019 |
\*-----------------------------------------*/
#include "CorsairController.h"
#include "CorsairVengeanceController.h"
#include <cstring>
CorsairController::CorsairController(i2c_smbus_interface* bus, corsair_dev_id dev)
CorsairVengeanceController::CorsairVengeanceController(i2c_smbus_interface* bus, corsair_dev_id dev)
{
this->bus = bus;
this->dev = dev;
@@ -19,17 +19,17 @@ CorsairController::CorsairController(i2c_smbus_interface* bus, corsair_dev_id de
led_count = 1;
}
CorsairController::~CorsairController()
CorsairVengeanceController::~CorsairVengeanceController()
{
}
std::string CorsairController::GetDeviceName()
std::string CorsairVengeanceController::GetDeviceName()
{
return(device_name);
}
std::string CorsairController::GetDeviceLocation()
std::string CorsairVengeanceController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
@@ -39,12 +39,12 @@ std::string CorsairController::GetDeviceLocation()
return(return_string);
}
unsigned int CorsairController::GetLEDCount()
unsigned int CorsairVengeanceController::GetLEDCount()
{
return(led_count);
}
void CorsairController::SetLEDColor(unsigned char red, unsigned char green, unsigned char blue)
void CorsairVengeanceController::SetLEDColor(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_FADE_TIME, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_RED_VAL, red);
@@ -53,7 +53,7 @@ void CorsairController::SetLEDColor(unsigned char red, unsigned char green, unsi
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_MODE, CORSAIR_VENGEANCE_RGB_MODE_SINGLE);
}
void CorsairController::SetMode(unsigned char /*mode*/)
void CorsairVengeanceController::SetMode(unsigned char /*mode*/)
{
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_MODE, CORSAIR_VENGEANCE_RGB_MODE_SINGLE);
}
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| CorsairController.h |
| CorsairVengeanceController.h |
| |
| Definitions and types for Corsair |
| Vengeance RGB RAM lighting controller |
@@ -33,11 +33,11 @@ enum
CORSAIR_NUMBER_MODES /* Number of Corsair modes */
};
class CorsairController
class CorsairVengeanceController
{
public:
CorsairController(i2c_smbus_interface* bus, corsair_dev_id dev);
~CorsairController();
CorsairVengeanceController(i2c_smbus_interface* bus, corsair_dev_id dev);
~CorsairVengeanceController();
std::string GetDeviceName();
std::string GetDeviceLocation();
@@ -1,6 +1,6 @@
#include "CorsairController.h"
#include "CorsairVengeanceController.h"
#include "RGBController.h"
#include "RGBController_Corsair.h"
#include "RGBController_CorsairVengeance.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
@@ -8,13 +8,13 @@
/******************************************************************************************\
* *
* TestForCorsairController *
* TestForCorsairVengeanceController *
* *
* Tests the given address to see if a Corsair controller exists there. *
* *
\******************************************************************************************/
bool TestForCorsairController(i2c_smbus_interface* bus, unsigned char address)
bool TestForCorsairVengeanceController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
@@ -37,11 +37,11 @@ bool TestForCorsairController(i2c_smbus_interface* bus, unsigned char address)
return(pass);
} /* TestForCorsairController() */
} /* TestForCorsairVengeanceController() */
/******************************************************************************************\
* *
* DetectCorsairControllers *
* DetectCorsairVengeanceControllers *
* *
* Detect Corsair controllers on the enumerated I2C busses. *
* *
@@ -50,60 +50,76 @@ bool TestForCorsairController(i2c_smbus_interface* bus, unsigned char address)
* *
\******************************************************************************************/
void DetectCorsairControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
void DetectCorsairVengeanceControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
CorsairController* new_corsair;
RGBController_Corsair* new_controller;
CorsairVengeanceController* new_corsair;
RGBController_CorsairVengeance* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Check for Corsair controller at 0x58
if (TestForCorsairController(busses[bus], 0x58))
if (TestForCorsairVengeanceController(busses[bus], 0x58))
{
new_corsair = new CorsairController(busses[bus], 0x58);
new_controller = new RGBController_Corsair(new_corsair);
new_corsair = new CorsairVengeanceController(busses[bus], 0x58);
new_controller = new RGBController_CorsairVengeance(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x59
if (TestForCorsairController(busses[bus], 0x59))
if (TestForCorsairVengeanceController(busses[bus], 0x59))
{
new_corsair = new CorsairController(busses[bus], 0x59);
new_controller = new RGBController_Corsair(new_corsair);
new_corsair = new CorsairVengeanceController(busses[bus], 0x59);
new_controller = new RGBController_CorsairVengeance(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5A
if (TestForCorsairController(busses[bus], 0x5A))
if (TestForCorsairVengeanceController(busses[bus], 0x5A))
{
new_corsair = new CorsairController(busses[bus], 0x5A);
new_controller = new RGBController_Corsair(new_corsair);
new_corsair = new CorsairVengeanceController(busses[bus], 0x5A);
new_controller = new RGBController_CorsairVengeance(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5B
if (TestForCorsairController(busses[bus], 0x5B))
if (TestForCorsairVengeanceController(busses[bus], 0x5B))
{
new_corsair = new CorsairController(busses[bus], 0x5B);
new_controller = new RGBController_Corsair(new_corsair);
new_corsair = new CorsairVengeanceController(busses[bus], 0x5B);
new_controller = new RGBController_CorsairVengeance(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5C
if (TestForCorsairController(busses[bus], 0x5C))
if (TestForCorsairVengeanceController(busses[bus], 0x5C))
{
new_corsair = new CorsairController(busses[bus], 0x5C);
new_controller = new RGBController_Corsair(new_corsair);
new_corsair = new CorsairVengeanceController(busses[bus], 0x5C);
new_controller = new RGBController_CorsairVengeance(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5D
if (TestForCorsairController(busses[bus], 0x5D))
if (TestForCorsairVengeanceController(busses[bus], 0x5D))
{
new_corsair = new CorsairController(busses[bus], 0x5D);
new_controller = new RGBController_Corsair(new_corsair);
new_corsair = new CorsairVengeanceController(busses[bus], 0x5D);
new_controller = new RGBController_CorsairVengeance(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5E
if (TestForCorsairVengeanceController(busses[bus], 0x5E))
{
new_corsair = new CorsairVengeanceController(busses[bus], 0x5E);
new_controller = new RGBController_CorsairVengeance(new_corsair);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5F
if (TestForCorsairVengeanceController(busses[bus], 0x5F))
{
new_corsair = new CorsairVengeanceController(busses[bus], 0x5F);
new_controller = new RGBController_CorsairVengeance(new_corsair);
rgb_controllers.push_back(new_controller);
}
}
} /* DetectCorsairControllers() */
} /* DetectCorsairVengeanceControllers() */
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| CorsairProController.cpp |
| CorsairVengeanceProController.cpp |
| |
| Definitions and types for Corsair |
| Vengeance Pro RGB RAM lighting controller|
@@ -7,7 +7,7 @@
| Adam Honse (CalcProgrammer1) 6/30/2019 |
\*-----------------------------------------*/
#include "CorsairProController.h"
#include "CorsairVengeanceProController.h"
#include <cstring>
#ifdef WIN32
@@ -21,7 +21,7 @@ static void Sleep(unsigned int milliseconds)
}
#endif
CorsairProController::CorsairProController(i2c_smbus_interface* bus, corsair_dev_id dev)
CorsairVengeanceProController::CorsairVengeanceProController(i2c_smbus_interface* bus, corsair_dev_id dev)
{
this->bus = bus;
this->dev = dev;
@@ -39,17 +39,17 @@ CorsairProController::CorsairProController(i2c_smbus_interface* bus, corsair_dev
}
}
CorsairProController::~CorsairProController()
CorsairVengeanceProController::~CorsairVengeanceProController()
{
}
std::string CorsairProController::GetDeviceName()
std::string CorsairVengeanceProController::GetDeviceName()
{
return(device_name);
}
std::string CorsairProController::GetDeviceLocation()
std::string CorsairVengeanceProController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
@@ -59,17 +59,17 @@ std::string CorsairProController::GetDeviceLocation()
return(return_string);
}
unsigned int CorsairProController::GetLEDCount()
unsigned int CorsairVengeanceProController::GetLEDCount()
{
return(led_count);
}
unsigned char CorsairProController::GetEffect()
unsigned char CorsairVengeanceProController::GetEffect()
{
return(effect_mode);
}
void CorsairProController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
void CorsairVengeanceProController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
for (unsigned int i = 0; i < led_count; i++)
{
@@ -79,14 +79,14 @@ void CorsairProController::SetAllColors(unsigned char red, unsigned char green,
}
}
void CorsairProController::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
void CorsairVengeanceProController::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
led_red[led] = red;
led_green[led] = green;
led_blue[led] = blue;
}
void CorsairProController::ApplyColors()
void CorsairVengeanceProController::ApplyColors()
{
bus->i2c_smbus_write_byte_data(dev, 0x26, 0x02);
Sleep(1);
@@ -104,7 +104,7 @@ void CorsairProController::ApplyColors()
bus->i2c_smbus_write_byte_data(dev, 0x82, 0x02);
}
void CorsairProController::SetEffect(unsigned char mode,
void CorsairVengeanceProController::SetEffect(unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
@@ -159,7 +159,7 @@ void CorsairProController::SetEffect(unsigned char mode,
WaitReady();
}
bool CorsairProController::WaitReady()
bool CorsairVengeanceProController::WaitReady()
{
int i = 0;
while (bus->i2c_smbus_read_byte_data(dev, 0x41) != 0x00)
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| CorsairProController.h |
| CorsairVengeanceProController.h |
| |
| Definitions and types for Corsair |
| Vengeance Pro RGB RAM lighting controller|
@@ -60,11 +60,11 @@ enum
CORSAIR_PRO_DIRECTION_HORIZONTAL = 0x03, /* Horizontal direction */
};
class CorsairProController
class CorsairVengeanceProController
{
public:
CorsairProController(i2c_smbus_interface* bus, corsair_dev_id dev);
~CorsairProController();
CorsairVengeanceProController(i2c_smbus_interface* bus, corsair_dev_id dev);
~CorsairVengeanceProController();
std::string GetDeviceName();
std::string GetDeviceLocation();
@@ -0,0 +1,142 @@
#include "CorsairVengeanceProController.h"
#include "RGBController.h"
#include "RGBController_CorsairVengeancePro.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
/******************************************************************************************\
* *
* TestForCorsairVengeanceProController *
* *
* Tests the given address to see if a Corsair Pro controller exists there. *
* *
\******************************************************************************************/
bool TestForCorsairVengeanceProController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if (res >= 0)
{
pass = true;
res = bus->i2c_smbus_read_byte_data(address, 0x43);
if (res != 0x1C)
{
pass = false;
}
res = bus->i2c_smbus_read_byte_data(address, 0x44);
if (!((res == 0x03) || (res == 0x04)))
{
pass = false;
}
}
Sleep(10);
return(pass);
} /* TestForCorsairVengeanceProController() */
/******************************************************************************************\
* *
* DetectCorsairVengeanceProControllers *
* *
* Detect Corsair Vengeance Pro controllers on the enumerated I2C busses. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectCorsairVengeanceProControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
CorsairVengeanceProController* new_corsair_pro;
RGBController_CorsairVengeancePro* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Check for Corsair controller at 0x58
if (TestForCorsairVengeanceProController(busses[bus], 0x58))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x58);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x59
if (TestForCorsairVengeanceProController(busses[bus], 0x59))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x59);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5A
if (TestForCorsairVengeanceProController(busses[bus], 0x5A))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x5A);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5B
if (TestForCorsairVengeanceProController(busses[bus], 0x5B))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x5B);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5C
if (TestForCorsairVengeanceProController(busses[bus], 0x5C))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x5C);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5D
if (TestForCorsairVengeanceProController(busses[bus], 0x5D))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x5D);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5E
if (TestForCorsairVengeanceProController(busses[bus], 0x5E))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x5E);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
// Check for Corsair controller at 0x5F
if (TestForCorsairVengeanceProController(busses[bus], 0x5F))
{
new_corsair_pro = new CorsairVengeanceProController(busses[bus], 0x5F);
new_controller = new RGBController_CorsairVengeancePro(new_corsair_pro);
rgb_controllers.push_back(new_controller);
}
}
} /* DetectCorsairVengeanceProControllers() */
@@ -0,0 +1,150 @@
/*-----------------------------------------*\
| CrucialController.cpp |
| |
| Driver for Crucial Ballistix RGB lighting|
| controller |
| |
| Adam Honse (CalcProgrammer1) 1/19/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include "CrucialController.h"
#include <cstring>
CrucialController::CrucialController(i2c_smbus_interface* bus, crucial_dev_id dev)
{
this->bus = bus;
this->dev = dev;
}
CrucialController::~CrucialController()
{
}
std::string CrucialController::GetDeviceName()
{
return(device_name);
}
std::string CrucialController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
unsigned int CrucialController::GetLEDCount()
{
return(led_count);
}
void CrucialController::SetMode(unsigned char mode)
{
SendEffectMode(mode, 0x10);
}
void CrucialController::SetAllColorsDirect(RGBColor* colors)
{
SendDirectColors(colors);
}
void CrucialController::SetAllColorsEffect(RGBColor* colors)
{
for(int led_idx = 0; led_idx < 8; led_idx++)
{
unsigned char red = RGBGetRValue(colors[led_idx]);
unsigned char grn = RGBGetGValue(colors[led_idx]);
unsigned char blu = RGBGetBValue(colors[led_idx]);
SendEffectColor(led_idx, red, grn, blu);
}
}
void CrucialController::SendBrightness(unsigned char brightness)
{
CrucialRegisterWrite(0x82EE, 0xFF);
CrucialRegisterWrite(0x82EF, brightness);
CrucialRegisterWrite(0x82F0, 0x83);
}
void CrucialController::SendEffectMode(unsigned char mode, unsigned char speed)
{
CrucialRegisterWrite(0x820F, mode);
CrucialRegisterWrite(0x82EE, 0x00);
CrucialRegisterWrite(0x82EF, speed);
CrucialRegisterWrite(0x82F0, 0x84);
}
void CrucialController::SendDirectColors(RGBColor* color_buf)
{
//Red Channels
CrucialRegisterWrite(0x8300, RGBGetRValue(color_buf[0]));
CrucialRegisterWrite(0x8301, RGBGetRValue(color_buf[1]));
CrucialRegisterWrite(0x8302, RGBGetRValue(color_buf[2]));
CrucialRegisterWrite(0x8303, RGBGetRValue(color_buf[3]));
CrucialRegisterWrite(0x8304, RGBGetRValue(color_buf[4]));
CrucialRegisterWrite(0x8305, RGBGetRValue(color_buf[5]));
CrucialRegisterWrite(0x8306, RGBGetRValue(color_buf[6]));
CrucialRegisterWrite(0x8307, RGBGetRValue(color_buf[7]));
//Green Channels
CrucialRegisterWrite(0x8340, RGBGetGValue(color_buf[0]));
CrucialRegisterWrite(0x8341, RGBGetGValue(color_buf[1]));
CrucialRegisterWrite(0x8342, RGBGetGValue(color_buf[2]));
CrucialRegisterWrite(0x8343, RGBGetGValue(color_buf[3]));
CrucialRegisterWrite(0x8344, RGBGetGValue(color_buf[4]));
CrucialRegisterWrite(0x8345, RGBGetGValue(color_buf[5]));
CrucialRegisterWrite(0x8346, RGBGetGValue(color_buf[6]));
CrucialRegisterWrite(0x8347, RGBGetGValue(color_buf[7]));
//Blue Channels
CrucialRegisterWrite(0x8380, RGBGetBValue(color_buf[0]));
CrucialRegisterWrite(0x8381, RGBGetBValue(color_buf[1]));
CrucialRegisterWrite(0x8382, RGBGetBValue(color_buf[2]));
CrucialRegisterWrite(0x8383, RGBGetBValue(color_buf[3]));
CrucialRegisterWrite(0x8384, RGBGetBValue(color_buf[4]));
CrucialRegisterWrite(0x8385, RGBGetBValue(color_buf[5]));
CrucialRegisterWrite(0x8386, RGBGetBValue(color_buf[6]));
CrucialRegisterWrite(0x8387, RGBGetBValue(color_buf[7]));
}
unsigned char CrucialController::CrucialRegisterRead(crucial_register reg)
{
//Write Crucial register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Read Crucial value
return(bus->i2c_smbus_read_byte_data(dev, 0x81));
}
void CrucialController::CrucialRegisterWrite(crucial_register reg, unsigned char val)
{
//Write Crucial register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Write Crucial value
bus->i2c_smbus_write_byte_data(dev, 0x01, val);
}
void CrucialController::SendEffectColor
(
unsigned int led_idx,
unsigned int red,
unsigned int green,
unsigned int blue
)
{
CrucialRegisterWrite(0x82E9, (1 << led_idx));
CrucialRegisterWrite(0x82EA, 0x00);
CrucialRegisterWrite(0x82EB, 0x00);
CrucialRegisterWrite(0x82EC, 0x00);
CrucialRegisterWrite(0x82ED, red);
CrucialRegisterWrite(0x82EE, green);
CrucialRegisterWrite(0x82EF, blue);
CrucialRegisterWrite(0x82F0, 0x01);
}
@@ -0,0 +1,70 @@
/*-----------------------------------------*\
| CrucialController.h |
| |
| Definitions and types for Crucial |
| Ballistix RGB lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/19/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char crucial_dev_id;
typedef unsigned short crucial_register;
enum
{
CRUCIAL_MODE_SHIFT = 0x1F, /* Shift effect mode */
CRUCIAL_MODE_GRADIENT_SHIFT = 0x2F, /* Gradient shift mode */
CRUCIAL_MODE_FILL = 0x3F, /* Fill effect mode */
CRUCIAL_MODE_STACK = 0x4F, /* Stack effect mode */
CRUCIAL_MODE_DOUBLE_STACK = 0x5F, /* Double stack effect mode */
CRUCIAL_MODE_BREATHING = 0x6F, /* Breathing effect mode */
CRUCIAL_MODE_MOTION_POINT = 0x7F, /* Motion point effect mode */
CRUCIAL_MODE_INSIDE_OUT = 0x8F, /* Inside out effect mode */
CRUCIAL_MODE_COLOR_STEP = 0x9F, /* Color step effect mode */
CRUCIAL_MODE_WATER_WAVE = 0xAF, /* Water wave effect mode */
CRUCIAL_MODE_FLASHING = 0xBF, /* Flashing effect mode */
CRUCIAL_MODE_STATIC = 0xCF, /* Static effect mode */
};
class CrucialController
{
public:
CrucialController(i2c_smbus_interface* bus, crucial_dev_id dev);
~CrucialController();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned int GetLEDCount();
void SetAllColorsDirect(RGBColor* colors);
void SetAllColorsEffect(RGBColor* colors);
void SetMode(unsigned char mode);
unsigned char CrucialRegisterRead(crucial_register reg);
void CrucialRegisterWrite(crucial_register reg, unsigned char val);
private:
char device_name[16];
unsigned char config_table[64];
unsigned int led_count;
unsigned char channel_cfg;
i2c_smbus_interface * bus;
crucial_dev_id dev;
void SendEffectColor
(
unsigned int led_idx,
unsigned int red,
unsigned int green,
unsigned int blue
);
void SendDirectColors(RGBColor* color_buf);
void SendBrightness(unsigned char brightness);
void SendEffectMode(unsigned char mode, unsigned char speed);
};
@@ -0,0 +1,88 @@
#include "CrucialController.h"
#include "RGBController.h"
#include "RGBController_Crucial.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/*----------------------------------------------------------------------*\
| This list contains the available SMBus addresses for Crucial RAM |
\*----------------------------------------------------------------------*/
#define CRUCIAL_ADDRESS_COUNT 4
static const unsigned char crucial_addresses[] =
{
0x20,
0x21,
0x22,
0x23
};
/******************************************************************************************\
* *
* TestForCrucialController *
* *
* Tests the given address to see if an Crucial controller exists there. First does a*
* quick write to test for a response, and if so does a simple read at 0xA0 to test *
* for incrementing values 0...F which was observed at this location during data dump *
* *
\******************************************************************************************/
bool TestForCrucialController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if (res >= 0)
{
pass = true;
for (int i = 0xA0; i < 0xB0; i++)
{
res = bus->i2c_smbus_read_byte_data(address, i);
if (res != (i - 0xA0))
{
pass = false;
}
}
}
return(pass);
} /* TestForCrucialController() */
/******************************************************************************************\
* *
* DetectCrucialControllers *
* *
* Detect Crucial controllers on the enumerated I2C busses. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectCrucialControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
CrucialController* new_crucial;
RGBController_Crucial* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Add Crucial controllers
for (unsigned int address_list_idx = 0; address_list_idx < CRUCIAL_ADDRESS_COUNT; address_list_idx++)
{
if (TestForCrucialController(busses[bus], crucial_addresses[address_list_idx]))
{
new_crucial = new CrucialController(busses[bus], crucial_addresses[address_list_idx]);
new_controller = new RGBController_Crucial(new_crucial);
rgb_controllers.push_back(new_controller);
}
}
}
} /* DetectCrucialControllers() */
+178 -49
View File
@@ -9,6 +9,7 @@
#include <fstream>
#include <iostream>
#include <string>
#include <cstring>
Hue2Controller::Hue2Controller(libusb_device_handle* dev_handle)
{
@@ -19,9 +20,7 @@ Hue2Controller::Hue2Controller(libusb_device_handle* dev_handle)
Hue2Controller::~Hue2Controller()
{
current_mode = HUE_2_MODE_FIXED;
current_speed = HUE_2_SPEED_NORMAL;
current_direction = false;
}
unsigned int Hue2Controller::GetStripsOnChannel(unsigned int /*channel*/)
@@ -72,7 +71,11 @@ unsigned int Hue2Controller::GetStripsOnChannel(unsigned int /*channel*/)
num_leds_on_channel += 10;
break;
case 0x0B: //Aer 2 fan
case 0x0B: //Aer 2 fan (120mm)
num_leds_on_channel += 8;
break;
case 0x0C: //Aer 2 fan (140mm)
num_leds_on_channel += 8;
break;
@@ -85,73 +88,199 @@ unsigned int Hue2Controller::GetStripsOnChannel(unsigned int /*channel*/)
return(ret_val);
}
void Hue2Controller::SetMode(unsigned char mode, unsigned char speed, bool direction)
void Hue2Controller::SetChannelEffect
(
unsigned char channel,
unsigned char mode,
unsigned char speed,
bool direction,
RGBColor * colors,
unsigned int num_colors
)
{
current_mode = mode;
current_speed = speed;
current_direction = direction;
}
void Hue2Controller::SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors)
{
unsigned char usb_buf[] =
{
0x28, 0x03, 0x00, 0x28,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00
};
int actual = 0;
unsigned char color_data[24];
/*-----------------------------------------------------*\
| Set channel in USB packet |
| Fill in color data (up to 8 colors) |
\*-----------------------------------------------------*/
usb_buf[0x02] = 1 << channel;
for (std::size_t idx = 0; idx < num_colors; idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[idx];
color_data[pixel_idx + 0x00] = RGBGetGValue(color);
color_data[pixel_idx + 0x01] = RGBGetRValue(color);
color_data[pixel_idx + 0x02] = RGBGetBValue(color);
}
/*-----------------------------------------------------*\
| Send effect packet |
\*-----------------------------------------------------*/
SendEffect(channel, mode, speed, direction, num_colors, &color_data[0]);
}
void Hue2Controller::SetChannelLEDs
(
unsigned char channel,
RGBColor * colors,
unsigned int num_colors
)
{
unsigned char color_data[120];
/*-----------------------------------------------------*\
| Fill in color data (up to 40 colors) |
\*-----------------------------------------------------*/
for (std::size_t idx = 0; idx < num_colors; idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[idx];
color_data[pixel_idx + 0x00] = RGBGetGValue(color);
color_data[pixel_idx + 0x01] = RGBGetRValue(color);
color_data[pixel_idx + 0x02] = RGBGetBValue(color);
}
/*-----------------------------------------------------*\
| Send first group of color data |
\*-----------------------------------------------------*/
SendDirect(channel, 0, 20, &color_data[0]);
/*-----------------------------------------------------*\
| Send second group of color data if necessary |
\*-----------------------------------------------------*/
if(num_colors > 20)
{
SendDirect(channel, 1, 20, &color_data[60]);
}
/*-----------------------------------------------------*\
| Send apply packet |
\*-----------------------------------------------------*/
SendApply(channel);
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void Hue2Controller::SendApply
(
unsigned char channel
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Apply packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x22;
usb_buf[0x01] = 0xA0;
usb_buf[0x02] = (unsigned char)(1 << channel);
usb_buf[0x04] = 0x01;
usb_buf[0x07] = 0x28;
usb_buf[0x0A] = 0x80;
usb_buf[0x0C] = 0x32;
usb_buf[0x0F] = 0x01;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x81, usb_buf, 64, &actual, 0);
}
void Hue2Controller::SendDirect
(
unsigned char channel,
unsigned char group,
unsigned char color_count,
unsigned char* color_data
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Direct packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x22;
usb_buf[0x01] = 0x10 | group;
usb_buf[0x02] = (unsigned char)(1 << channel);
usb_buf[0x03] = 0x00;
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x04], color_data, color_count * 3);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x81, usb_buf, 64, &actual, 0);
}
void Hue2Controller::SendEffect
(
unsigned char channel,
unsigned char mode,
unsigned char speed,
bool direction,
unsigned char color_count,
unsigned char* color_data
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Effect packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x28;
usb_buf[0x01] = 0x03;
usb_buf[0x02] = (unsigned char)(1 << channel);
usb_buf[0x03] = 0x28;
/*-----------------------------------------------------*\
| Set mode in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x04] = current_mode;
usb_buf[0x04] = mode;
/*-----------------------------------------------------*\
| Set speed in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x05] = current_speed;
usb_buf[0x05] = speed;
/*-----------------------------------------------------*\
| Set direction in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x06] = current_direction ? 0x01 : 0x00;
usb_buf[0x06] = direction ? 0x01 : 0x00;
/*-----------------------------------------------------*\
| Set color count in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x08] = colors.size();
usb_buf[0x08] = color_count;
/*-----------------------------------------------------*\
| Fill in color data |
| Copy in color data bytes |
\*-----------------------------------------------------*/
for (std::size_t idx = 0; idx < colors.size(); idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[idx];
usb_buf[pixel_idx + 0x0A] = RGBGetGValue(color);
usb_buf[pixel_idx + 0x0B] = RGBGetRValue(color);
usb_buf[pixel_idx + 0x0C] = RGBGetBValue(color);
}
memcpy(&usb_buf[0x0A], color_data, color_count * 3);
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x81, usb_buf, 64, &actual, 0);
}
}
+44 -8
View File
@@ -55,18 +55,54 @@ class Hue2Controller
public:
Hue2Controller(libusb_device_handle* dev_handle);
~Hue2Controller();
char* GetLEDString();
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors);
void SetMode(unsigned char mode, unsigned char speed, bool direction);
unsigned int GetStripsOnChannel
(
unsigned int channel
);
void SetChannelEffect
(
unsigned char channel,
unsigned char mode,
unsigned char speed,
bool direction,
RGBColor * colors,
unsigned int num_colors
);
void SetChannelLEDs
(
unsigned char channel,
RGBColor * colors,
unsigned int num_colors
);
unsigned int channel_leds[HUE_2_NUM_CHANNELS];
private:
libusb_device_handle* dev;
unsigned char current_mode;
unsigned char current_speed;
bool current_direction;
void SendApply
(
unsigned char channel
);
void SendDirect
(
unsigned char channel,
unsigned char group,
unsigned char color_count,
unsigned char* color_data
);
void SendEffect
(
unsigned char channel,
unsigned char mode,
unsigned char speed,
bool direction,
unsigned char color_count,
unsigned char* color_data
);
};
@@ -6,6 +6,7 @@
#define NZXT_HUE_2_VID 0x1E71
#define NZXT_HUE_2_PID 0x2001
#define NZXT_SMART_DEVICE_V2_PID 0x2006
/******************************************************************************************\
* *
@@ -21,14 +22,29 @@ void DetectHue2Controllers(std::vector<RGBController*> &rgb_controllers)
libusb_init(&ctx);
//Look for NZXT Hue 2
libusb_device_handle * dev = libusb_open_device_with_vid_pid(ctx, NZXT_HUE_2_VID, NZXT_HUE_2_PID);
libusb_device_handle * hue_2_dev = libusb_open_device_with_vid_pid(ctx, NZXT_HUE_2_VID, NZXT_HUE_2_PID);
if( dev )
if( hue_2_dev )
{
libusb_detach_kernel_driver(dev, 0);
libusb_claim_interface(dev, 0);
libusb_detach_kernel_driver(hue_2_dev, 0);
libusb_claim_interface(hue_2_dev, 0);
Hue2Controller* controller = new Hue2Controller(dev);
Hue2Controller* controller = new Hue2Controller(hue_2_dev);
RGBController_Hue2* rgb_controller = new RGBController_Hue2(controller);
rgb_controllers.push_back(rgb_controller);
}
//Look for NZXT Smart Device V2
libusb_device_handle * smart_dev_2_dev = libusb_open_device_with_vid_pid(ctx, NZXT_HUE_2_VID, NZXT_SMART_DEVICE_V2_PID);
if( smart_dev_2_dev )
{
libusb_detach_kernel_driver(smart_dev_2_dev, 0);
libusb_claim_interface(smart_dev_2_dev, 0);
Hue2Controller* controller = new Hue2Controller(smart_dev_2_dev);
RGBController_Hue2* rgb_controller = new RGBController_Hue2(controller);
@@ -9,7 +9,7 @@
#include <fstream>
#include <iostream>
#include <string>
#include <cstring>
#ifdef WIN32
#include <Windows.h>
@@ -24,9 +24,7 @@ static void Sleep(unsigned int milliseconds)
HuePlusController::HuePlusController()
{
current_mode = HUE_PLUS_MODE_FIXED;
current_speed = HUE_PLUS_SPEED_NORMAL;
current_direction = false;
}
HuePlusController::~HuePlusController()
@@ -85,86 +83,166 @@ unsigned int HuePlusController::GetLEDsOnChannel(unsigned int channel)
return(ret_val);
}
void HuePlusController::SetMode(unsigned char mode, unsigned char speed, bool direction)
void HuePlusController::SetChannelEffect
(
unsigned char channel,
unsigned char mode,
unsigned char speed,
bool direction,
RGBColor * colors,
unsigned int num_colors
)
{
current_mode = mode;
current_speed = speed;
current_direction = direction;
unsigned char color_data[120];
/*-----------------------------------------------------*\
| If mode requires no colors, send packet |
\*-----------------------------------------------------*/
if(num_colors == 0)
{
/*-----------------------------------------------------*\
| Send mode without color data |
\*-----------------------------------------------------*/
SendPacket(channel, mode, direction, 0, speed, 0, NULL);
}
/*-----------------------------------------------------*\
| If mode requires indexed colors, send color index |
| packets for each mode color |
\*-----------------------------------------------------*/
else if(num_colors <= 8)
{
for(std::size_t color_idx = 0; color_idx < num_colors; color_idx++)
{
/*-----------------------------------------------------*\
| Fill in color data (40 entries per color) |
\*-----------------------------------------------------*/
for (std::size_t idx = 0; idx < 40; idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[color_idx];
color_data[pixel_idx + 0x00] = RGBGetGValue(color);
color_data[pixel_idx + 0x01] = RGBGetRValue(color);
color_data[pixel_idx + 0x02] = RGBGetBValue(color);
}
/*-----------------------------------------------------*\
| Send mode and color data |
\*-----------------------------------------------------*/
SendPacket(channel, mode, direction, color_idx, speed, 40, &color_data[0]);
}
}
/*-----------------------------------------------------*\
| If mode requires per-LED colors, fill colors array |
\*-----------------------------------------------------*/
else
{
/*-----------------------------------------------------*\
| Fill in color data (up to 40 colors) |
\*-----------------------------------------------------*/
for (std::size_t idx = 0; idx < num_colors; idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[idx];
color_data[pixel_idx + 0x00] = RGBGetGValue(color);
color_data[pixel_idx + 0x01] = RGBGetRValue(color);
color_data[pixel_idx + 0x02] = RGBGetBValue(color);
}
/*-----------------------------------------------------*\
| Send mode and color data |
\*-----------------------------------------------------*/
SendPacket(channel, mode, direction, 0, speed, num_colors, &color_data[0]);
}
}
void HuePlusController::SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors)
void HuePlusController::SetChannelLEDs
(
unsigned char channel,
RGBColor * colors,
unsigned int num_colors
)
{
unsigned char serial_buf[] =
unsigned char color_data[120];
/*-----------------------------------------------------*\
| Fill in color data (up to 40 colors) |
\*-----------------------------------------------------*/
for (std::size_t idx = 0; idx < num_colors; idx++)
{
0x4B, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00
};
int pixel_idx = idx * 3;
RGBColor color = colors[idx];
color_data[pixel_idx + 0x00] = RGBGetGValue(color);
color_data[pixel_idx + 0x01] = RGBGetRValue(color);
color_data[pixel_idx + 0x02] = RGBGetBValue(color);
}
/*-----------------------------------------------------*\
| Send color data |
\*-----------------------------------------------------*/
SendPacket(channel, HUE_PLUS_MODE_FIXED, false, 0, 0, num_colors, &color_data[0]);
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void HuePlusController::SendPacket
(
unsigned char channel,
unsigned char mode,
bool direction,
unsigned char color_idx,
unsigned char speed,
unsigned char color_count,
unsigned char* color_data
)
{
unsigned char serial_buf[125];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(serial_buf, 0x00, sizeof(serial_buf));
/*-----------------------------------------------------*\
| Set up Direct packet |
\*-----------------------------------------------------*/
serial_buf[0x00] = 0x4B;
/*-----------------------------------------------------*\
| Set channel in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x01] = channel;
serial_buf[0x01] = channel + 1;
/*-----------------------------------------------------*\
| Set mode in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x02] = current_mode;
serial_buf[0x02] = mode;
/*-----------------------------------------------------*\
| Set options bitfield in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x03] = 0;
serial_buf[0x03] |= current_direction ? ( 1 << 4 ) : 0;
serial_buf[0x03] |= direction ? ( 1 << 4 ) : 0;
/*-----------------------------------------------------*\
| Set speed in serial packet |
| Set color index and speed in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x04] = current_speed;
serial_buf[0x04] = ( color_idx << 5 ) | speed;
/*-----------------------------------------------------*\
| Fill in color data |
| Copy in color data bytes |
\*-----------------------------------------------------*/
for (std::size_t idx = 0; idx < colors.size(); idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[idx];
serial_buf[pixel_idx + 0x05] = RGBGetGValue(color);
serial_buf[pixel_idx + 0x06] = RGBGetRValue(color);
serial_buf[pixel_idx + 0x07] = RGBGetBValue(color);
}
memcpy(&serial_buf[0x05], color_data, color_count * 3);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
serialport->serial_write((char *)serial_buf, HUE_PLUS_PACKET_SIZE);
serialport->serial_flush_tx();
Sleep(10);
}
/*-----------------------------------------------------*\
| Delay to allow Hue+ device to ready for next packet |
\*-----------------------------------------------------*/
Sleep(20);
}
@@ -73,8 +73,23 @@ public:
void Initialize(char* port);
char* GetLocation();
unsigned int GetLEDsOnChannel(unsigned int channel);
void SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors);
void SetMode(unsigned char mode, unsigned char speed, bool direction);
void SetChannelEffect
(
unsigned char channel,
unsigned char mode,
unsigned char speed,
bool direction,
RGBColor * colors,
unsigned int num_colors
);
void SetChannelLEDs
(
unsigned char channel,
RGBColor * colors,
unsigned int num_colors
);
unsigned int channel_leds[HUE_PLUS_NUM_CHANNELS];
@@ -82,9 +97,16 @@ private:
char port_name[128];
serial_port *serialport;
unsigned char current_mode;
unsigned char current_speed;
bool current_direction;
void SendPacket
(
unsigned char channel,
unsigned char mode,
bool direction,
unsigned char color_idx,
unsigned char speed,
unsigned char color_count,
unsigned char* color_data
);
};
#endif
@@ -1,16 +1,16 @@
/*-----------------------------------------*\
| HyperXController.cpp |
| HyperXDRAMController.cpp |
| |
| Definitions and types for HyperX Predator|
| RGB RAM lighting controller |
| and Fury RGB RAM lighting controller |
| |
| Adam Honse (CalcProgrammer1) 6/29/2019 |
\*-----------------------------------------*/
#include "HyperXController.h"
#include "HyperXDRAMController.h"
#include <cstring>
HyperXController::HyperXController(i2c_smbus_interface* bus, hyperx_dev_id dev, unsigned char slots)
HyperXDRAMController::HyperXDRAMController(i2c_smbus_interface* bus, hyperx_dev_id dev, unsigned char slots)
{
this->bus = bus;
this->dev = dev;
@@ -31,17 +31,17 @@ HyperXController::HyperXController(i2c_smbus_interface* bus, hyperx_dev_id dev,
mode = HYPERX_MODE_DIRECT;
}
HyperXController::~HyperXController()
HyperXDRAMController::~HyperXDRAMController()
{
}
std::string HyperXController::GetDeviceName()
std::string HyperXDRAMController::GetDeviceName()
{
return(device_name);
}
std::string HyperXController::GetDeviceLocation()
std::string HyperXDRAMController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
@@ -51,12 +51,12 @@ std::string HyperXController::GetDeviceLocation()
return(return_string);
}
unsigned int HyperXController::GetLEDCount()
unsigned int HyperXDRAMController::GetLEDCount()
{
return(led_count);
}
unsigned int HyperXController::GetSlotCount()
unsigned int HyperXDRAMController::GetSlotCount()
{
unsigned int slot_count = 0;
@@ -71,12 +71,12 @@ unsigned int HyperXController::GetSlotCount()
return(slot_count);
}
unsigned int HyperXController::GetMode()
unsigned int HyperXDRAMController::GetMode()
{
return(mode);
}
void HyperXController::SetEffectColor(unsigned char red, unsigned char green, unsigned char blue)
void HyperXDRAMController::SetEffectColor(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x01);
@@ -89,7 +89,7 @@ void HyperXController::SetEffectColor(unsigned char red, unsigned char green, un
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x03);
}
void HyperXController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
void HyperXDRAMController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x01);
@@ -126,7 +126,7 @@ void HyperXController::SetAllColors(unsigned char red, unsigned char green, unsi
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x03);
}
void HyperXController::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
void HyperXDRAMController::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
/*-----------------------------------------------------*\
| led_slot - the unmapped slot ID for the given LED |
@@ -175,7 +175,7 @@ void HyperXController::SetLEDColor(unsigned int led, unsigned char red, unsigned
}
void HyperXController::SetLEDColor(unsigned int slot, unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
void HyperXDRAMController::SetLEDColor(unsigned int slot, unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char base = slot_base[slot];
unsigned char red_base = base + 0x00;
@@ -194,7 +194,7 @@ void HyperXController::SetLEDColor(unsigned int slot, unsigned int led, unsigned
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x03);
}
void HyperXController::SetMode(unsigned char new_mode, bool random, unsigned short new_speed)
void HyperXDRAMController::SetMode(unsigned char new_mode, bool random, unsigned short new_speed)
{
mode = new_mode;
speed = new_speed;
@@ -1,8 +1,8 @@
/*-----------------------------------------*\
| HyperXController.h |
| HyperXDRAMController.h |
| |
| Definitions and types for HyperX Predator|
| RGB RAM lighting controller |
| and Fury RGB RAM lighting controller |
| |
| Adam Honse (CalcProgrammer1) 6/29/2019 |
\*-----------------------------------------*/
@@ -193,11 +193,11 @@ static const unsigned char slot_base[4] =
HYPERX_REG_SLOT3_LED0_RED /* SPD 0x53 maps to slot 3 */
};
class HyperXController
class HyperXDRAMController
{
public:
HyperXController(i2c_smbus_interface* bus, hyperx_dev_id dev, unsigned char slots);
~HyperXController();
HyperXDRAMController(i2c_smbus_interface* bus, hyperx_dev_id dev, unsigned char slots);
~HyperXDRAMController();
std::string GetDeviceName();
std::string GetDeviceLocation();
@@ -1,6 +1,6 @@
#include "HyperXController.h"
#include "HyperXDRAMController.h"
#include "RGBController.h"
#include "RGBController_HyperX.h"
#include "RGBController_HyperXDRAM.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
@@ -19,13 +19,13 @@ static void Sleep(unsigned int milliseconds)
/******************************************************************************************\
* *
* TestForHyperXController *
* TestForHyperXDRAMController *
* *
* Tests the given address to see if a HyperX controller exists there. *
* Tests the given address to see if a HyperX controller exists there. *
* *
\******************************************************************************************/
bool TestForHyperXController(i2c_smbus_interface* bus, unsigned char address)
bool TestForHyperXDRAMController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
@@ -48,31 +48,31 @@ bool TestForHyperXController(i2c_smbus_interface* bus, unsigned char address)
return(pass);
} /* TestForHyperXController() */
} /* TestForHyperXDRAMController() */
/******************************************************************************************\
* *
* DetectHyperXControllers *
* DetectHyperXDRAMControllers *
* *
* Detect HyperX controllers on the enumerated I2C busses. *
* Detect HyperX DRAM controllers on the enumerated I2C busses. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectHyperXControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
void DetectHyperXDRAMControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
HyperXController* new_hyperx;
RGBController_HyperX* new_controller;
HyperXDRAMController* new_hyperx;
RGBController_HyperXDRAM* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
unsigned char slots_valid = 0x00;
// Check for HyperX controller at 0x27
if (TestForHyperXController(busses[bus], 0x27))
if (TestForHyperXDRAMController(busses[bus], 0x27))
{
busses[bus]->i2c_smbus_write_byte_data(0x37, 0x00, 0xFF);
@@ -94,11 +94,11 @@ void DetectHyperXControllers(std::vector<i2c_smbus_interface*> &busses, std::vec
if(slots_valid != 0)
{
new_hyperx = new HyperXController(busses[bus], 0x27, slots_valid);
new_controller = new RGBController_HyperX(new_hyperx);
new_hyperx = new HyperXDRAMController(busses[bus], 0x27, slots_valid);
new_controller = new RGBController_HyperXDRAM(new_hyperx);
rgb_controllers.push_back(new_controller);
}
}
}
} /* DetectHyperXControllers() */
} /* DetectHyperXDRAMControllers() */
@@ -0,0 +1,489 @@
/*-----------------------------------------*\
| HyperXKeyboardController.cpp |
| |
| Driver for HyperX RGB Keyboard lighting |
| controller |
| |
| Adam Honse (CalcProgrammer1) 1/30/2020 |
\*-----------------------------------------*/
#include "HyperXKeyboardController.h"
#include <cstring>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
static unsigned int keys[] = {0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14,
0x15, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1D, 0x1E, 0x20, 0x21, 0x22, 0x23, 0x24,
0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 0x30, 0x31, 0x32,
0x33, 0x34, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3E, 0x3F, 0x41, 0x44, 0x45,
0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x51, 0x54, 0x55, 0x58, 0x59,
0x5A, 0x5B, 0x5C, 0x5E, 0x5F, 0x61, 0x64, 0x65, 0x68, 0x69, 0x6A, 0x6B, 0x6C,
0x6E, 0x6F, 0x74, 0x75, 0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F, 0x81,
0x84, 0x85, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x91, 0x94, 0x95 };
static unsigned int extended_red[] = {0x08, 0x48, 0x88, 0x09, 0x89, 0x0A, 0x8A, 0x0B, 0x8B, 0x0C, 0x8C, 0x0D, 0x8D, 0x0E, 0x8F, 0x8E, 0x0F, 0x4F, 0x92, 0x13, 0x93, 0x12 };
static unsigned int extended_grn[] = {0x29, 0x28, 0x78, 0x19, 0x79, 0x1A, 0x7A, 0x1B, 0x7B, 0x1C, 0x7C, 0x1D, 0x7D, 0x1E, 0x6E, 0x7E, 0x1F, 0x6F, 0x82, 0x23, 0x83, 0x22 };
static unsigned int extended_blu[] = {0x39, 0x38, 0x68, 0x3A, 0x69, 0x2A, 0x6A, 0x2B, 0x6B, 0x2C, 0x6C, 0x2D, 0x6D, 0x2E, 0x5E, 0x5D, 0x2F, 0x5F, 0x72, 0x33, 0x73, 0x32 };
HyperXKeyboardController::HyperXKeyboardController(hid_device* dev_handle)
{
dev = dev_handle;
}
HyperXKeyboardController::~HyperXKeyboardController()
{
}
void HyperXKeyboardController::SetMode
(
unsigned char mode,
unsigned char direction,
unsigned char speed,
std::vector<RGBColor> colors
)
{
unsigned char color_mode;
unsigned char mode_colors[9];
active_mode = mode;
active_direction = direction;
active_speed = speed;
memset(mode_colors, 0x00, sizeof(mode_colors));
switch(colors.size())
{
default:
case 0:
color_mode = HYPERX_COLOR_MODE_SPECTRUM;
break;
case 1:
color_mode = HYPERX_COLOR_MODE_SINGLE;
mode_colors[0] = RGBGetRValue(colors[0]);
mode_colors[1] = RGBGetGValue(colors[0]);
mode_colors[2] = RGBGetBValue(colors[0]);
break;
case 2:
color_mode = HYPERX_COLOR_MODE_DUAL;
mode_colors[3] = RGBGetRValue(colors[0]);
mode_colors[4] = RGBGetGValue(colors[0]);
mode_colors[5] = RGBGetBValue(colors[0]);
mode_colors[6] = RGBGetRValue(colors[1]);
mode_colors[7] = RGBGetGValue(colors[1]);
mode_colors[8] = RGBGetBValue(colors[1]);
break;
}
SendEffect
(
0x01,
active_mode,
active_direction,
HYPERX_REACTIVE_MODE_NONE,
active_speed,
color_mode,
mode_colors[0],
mode_colors[1],
mode_colors[2],
mode_colors[3],
mode_colors[4],
mode_colors[5],
mode_colors[6],
mode_colors[7],
mode_colors[8]
);
Sleep(100);
}
void HyperXKeyboardController::SetLEDsDirect(std::vector<RGBColor> colors)
{
unsigned char red_color_data[104];
unsigned char grn_color_data[104];
unsigned char blu_color_data[104];
unsigned char ext_color_data[150];
for(std::size_t i = 0; i < 104; i++)
{
red_color_data[i] = RGBGetRValue(colors[i]);
grn_color_data[i] = RGBGetGValue(colors[i]);
blu_color_data[i] = RGBGetBValue(colors[i]);
}
for(std::size_t i = 0; i < 22; i++)
{
ext_color_data[extended_red[i]] = RGBGetRValue(colors[i + 104]);
ext_color_data[extended_grn[i]] = RGBGetGValue(colors[i + 104]);
ext_color_data[extended_blu[i]] = RGBGetBValue(colors[i + 104]);
}
SendDirect
(
HYPERX_COLOR_CHANNEL_RED,
red_color_data
);
Sleep(5);
SendDirect
(
HYPERX_COLOR_CHANNEL_GREEN,
grn_color_data
);
Sleep(5);
SendDirect
(
HYPERX_COLOR_CHANNEL_BLUE,
blu_color_data
);
Sleep(5);
SendDirectExtended
(
ext_color_data
);
}
void HyperXKeyboardController::SetLEDs(std::vector<RGBColor> colors)
{
unsigned char red_color_data[104];
unsigned char grn_color_data[104];
unsigned char blu_color_data[104];
unsigned char ext_color_data[150];
for(std::size_t i = 0; i < 104; i++)
{
red_color_data[i] = RGBGetRValue(colors[i]);
grn_color_data[i] = RGBGetGValue(colors[i]);
blu_color_data[i] = RGBGetBValue(colors[i]);
}
for(std::size_t i = 0; i < 22; i++)
{
ext_color_data[extended_red[i]] = RGBGetRValue(colors[i + 104]);
ext_color_data[extended_grn[i]] = RGBGetGValue(colors[i + 104]);
ext_color_data[extended_blu[i]] = RGBGetBValue(colors[i + 104]);
}
SendColor
(
0x01,
HYPERX_COLOR_CHANNEL_RED,
red_color_data
);
Sleep(5);
SendColor
(
0x01,
HYPERX_COLOR_CHANNEL_GREEN,
grn_color_data
);
Sleep(5);
SendColor
(
0x01,
HYPERX_COLOR_CHANNEL_BLUE,
blu_color_data
);
Sleep(5);
SendExtendedColor
(
0x01,
ext_color_data
);
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void HyperXKeyboardController::SelectProfile
(
unsigned char profile
)
{
unsigned char buf[264];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(buf, 0x00, sizeof(buf));
/*-----------------------------------------------------*\
| Set up Select Profile packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = 0x01;
buf[0x02] = profile;
buf[0x06] = 0x03;
buf[0x07] = 0x01;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, buf, 264);
}
void HyperXKeyboardController::SendEffect
(
unsigned char profile,
unsigned char mode,
unsigned char direction,
unsigned char reactive_mode,
unsigned char speed,
unsigned char color_mode,
unsigned char red_single,
unsigned char grn_single,
unsigned char blu_single,
unsigned char red_dual_1,
unsigned char grn_dual_1,
unsigned char blu_dual_1,
unsigned char red_dual_2,
unsigned char grn_dual_2,
unsigned char blu_dual_2
)
{
unsigned char buf[264];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(buf, 0x00, sizeof(buf));
/*-----------------------------------------------------*\
| Set up Effect packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = HYPERX_PACKET_ID_SET_EFFECT;
buf[0x02] = profile;
/*-----------------------------------------------------*\
| Set mode |
\*-----------------------------------------------------*/
buf[0x09] = 0x01;
buf[0x0A] = mode;
/*-----------------------------------------------------*\
| Set direction |
\*-----------------------------------------------------*/
buf[0x0D] = direction;
buf[0x0E] = direction;
/*-----------------------------------------------------*\
| Set reactive mode |
\*-----------------------------------------------------*/
buf[0x1B] = reactive_mode;
buf[0x1C] = reactive_mode;
buf[0x1D] = reactive_mode;
buf[0x1E] = reactive_mode;
buf[0x1F] = reactive_mode;
buf[0x20] = reactive_mode;
buf[0x21] = reactive_mode;
buf[0x22] = reactive_mode;
/*-----------------------------------------------------*\
| Set mode-specific colors |
\*-----------------------------------------------------*/
buf[0x29] = red_single;
buf[0x41] = grn_single;
buf[0x59] = blu_single;
buf[0x2A] = red_dual_1;
buf[0x42] = grn_dual_1;
buf[0x5A] = blu_dual_1;
buf[0x2B] = red_dual_2;
buf[0x43] = grn_dual_2;
buf[0x5B] = blu_dual_2;
buf[0x6B] = 0x09;
buf[0x6C] = 0x09;
buf[0x6D] = 0x05;
buf[0x6E] = 0x05;
buf[0x6F] = 0x06;
buf[0x70] = 0x05;
/*-----------------------------------------------------*\
| Set speed |
\*-----------------------------------------------------*/
buf[0x71] = speed;
buf[0x72] = 0x09;
/*-----------------------------------------------------*\
| Set color mode |
\*-----------------------------------------------------*/
buf[0x73] = color_mode;
buf[0x74] = color_mode;
buf[0x75] = color_mode;
buf[0x76] = color_mode;
buf[0x77] = color_mode;
buf[0x78] = color_mode;
buf[0x79] = color_mode;
buf[0x7A] = color_mode;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, buf, 264);
}
void HyperXKeyboardController::SendColor
(
unsigned char profile,
unsigned char color_channel,
unsigned char* color_data
)
{
unsigned char buf[264];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(buf, 0x00, sizeof(buf));
/*-----------------------------------------------------*\
| Set up Color packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = HYPERX_PACKET_ID_SET_COLOR;
buf[0x02] = profile;
buf[0x03] = color_channel;
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for(int i = 0; i < 104; i++)
{
buf[keys[i]] = color_data[i];
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, buf, 264);
}
void HyperXKeyboardController::SendExtendedColor
(
unsigned char profile,
unsigned char* color_data
)
{
unsigned char buf[264];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(buf, 0x00, sizeof(buf));
/*-----------------------------------------------------*\
| Set up Color packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = HYPERX_PACKET_ID_SET_COLOR;
buf[0x02] = profile;
buf[0x03] = HYPERX_COLOR_CHANNEL_EXTENDED;
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for(int i = 0x08; i <= 0x93; i++)
{
buf[i] = color_data[i];
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, buf, 264);
}
void HyperXKeyboardController::SendDirect
(
unsigned char color_channel,
unsigned char* color_data
)
{
unsigned char buf[264];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(buf, 0x00, sizeof(buf));
/*-----------------------------------------------------*\
| Set up Direct packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = HYPERX_PACKET_ID_DIRECT;
buf[0x02] = color_channel;
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for(int i = 0; i < 104; i++)
{
buf[keys[i]] = color_data[i];
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, buf, 264);
}
void HyperXKeyboardController::SendDirectExtended
(
unsigned char* color_data
)
{
unsigned char buf[264];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(buf, 0x00, sizeof(buf));
/*-----------------------------------------------------*\
| Set up Direct packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = HYPERX_PACKET_ID_DIRECT;
buf[0x02] = HYPERX_COLOR_CHANNEL_EXTENDED;
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for(int i = 0x08; i <= 0x93; i++)
{
buf[i] = color_data[i];
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, buf, 264);
}
@@ -0,0 +1,135 @@
/*-----------------------------------------*\
| HyperXKeyboardController.h |
| |
| Definitions and types for HyperX RGB |
| Keyboard lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/30/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
enum
{
HYPERX_PACKET_ID_SET_EFFECT = 0x02, /* Set profile effect packet */
HYPERX_PACKET_ID_SET_COLOR = 0x06, /* Set profile color packet */
HYPERX_PACKET_ID_DIRECT = 0x16, /* Direct control packet */
};
enum
{
HYPERX_DIRECTION_RIGHT = 0x00,
HYPERX_DIRECTION_LEFT = 0x01,
HYPERX_DIRECTION_UP = 0x02,
HYPERX_DIRECTION_DOWN = 0x03,
HYPERX_DIRECTION_IN = 0x04,
HYPERX_DIRECTION_OUT = 0x05
};
enum
{
HYPERX_MODE_WAVE = 0x00,
HYPERX_MODE_STATIC = 0x01,
HYPERX_MODE_BREATHING = 0x02,
};
enum
{
HYPERX_REACTIVE_MODE_TRIGGER = 0x03,
HYPERX_REACTIVE_MODE_EXPLOSION = 0x04,
HYPERX_REACTIVE_MODE_HYPERX_FLAME = 0x05,
HYPERX_REACTIVE_MODE_NONE = 0xFF
};
enum
{
HYPERX_COLOR_MODE_SINGLE = 0x00,
HYPERX_COLOR_MODE_DUAL = 0x01,
HYPERX_COLOR_MODE_SPECTRUM = 0x02
};
enum
{
HYPERX_COLOR_CHANNEL_RED = 0x01,
HYPERX_COLOR_CHANNEL_GREEN = 0x02,
HYPERX_COLOR_CHANNEL_BLUE = 0x03,
HYPERX_COLOR_CHANNEL_EXTENDED = 0x04
};
class HyperXKeyboardController
{
public:
HyperXKeyboardController(hid_device* dev_handle);
~HyperXKeyboardController();
void SetMode
(
unsigned char mode,
unsigned char direction,
unsigned char speed,
std::vector<RGBColor> colors
);
void SetLEDsDirect(std::vector<RGBColor> colors);
void SetLEDs(std::vector<RGBColor> colors);
private:
hid_device* dev;
unsigned char active_mode;
unsigned char active_direction;
unsigned char active_speed;
void SelectProfile
(
unsigned char profile
);
void SendEffect
(
unsigned char profile,
unsigned char mode,
unsigned char direction,
unsigned char reactive_mode,
unsigned char speed,
unsigned char color_mode,
unsigned char red_single,
unsigned char grn_single,
unsigned char blu_single,
unsigned char red_dual_1,
unsigned char grn_dual_1,
unsigned char blu_dual_1,
unsigned char red_dual_2,
unsigned char grn_dual_2,
unsigned char blu_dual_2
);
void SendColor
(
unsigned char profile,
unsigned char color_channel,
unsigned char* color_data
);
void SendExtendedColor
(
unsigned char profile,
unsigned char* color_data
);
void SendDirect
(
unsigned char color_channel,
unsigned char* color_data
);
void SendDirectExtended
(
unsigned char* color_data
);
};
@@ -0,0 +1,51 @@
#include "HyperXKeyboardController.h"
#include "RGBController.h"
#include "RGBController_HyperXKeyboard.h"
#include <vector>
#include <hidapi/hidapi.h>
#define HYPERX_KEYBOARD_VID 0x0951
#define HYPERX_ALLOY_ELITE_PID 0x16BE
/******************************************************************************************\
* *
* DetectHyperXKeyboardControllers *
* *
* Tests the USB address to see if a HyperX Keyboard controller exists there. *
* *
\******************************************************************************************/
void DetectHyperXKeyboardControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device_info* info;
hid_device* dev = NULL;
hid_init();
info = hid_enumerate(HYPERX_KEYBOARD_VID, HYPERX_ALLOY_ELITE_PID);
//Look for HyperX Keyboard, Interface 2
while(info)
{
if((info->vendor_id == HYPERX_KEYBOARD_VID)
&&(info->product_id == HYPERX_ALLOY_ELITE_PID)
&&(info->interface_number == 2))
{
dev = hid_open_path(info->path);
break;
}
else
{
info = info->next;
}
}
if( dev )
{
HyperXKeyboardController* controller = new HyperXKeyboardController(dev);
RGBController_HyperXKeyboard* rgb_controller = new RGBController_HyperXKeyboard(controller);
rgb_controllers.push_back(rgb_controller);
}
}
@@ -0,0 +1,99 @@
/*-----------------------------------------*\
| MSIRGBController.cpp |
| |
| Driver for MSI-RGB lighting controller |
| |
| Logic adapted from: |
| https://github.com/nagisa/msi-rgb |
| |
| Adam Honse (CalcProgrammer1) 2/11/2020 |
\*-----------------------------------------*/
#include "MSIRGBController.h"
#include "super_io.h"
MSIRGBController::MSIRGBController(int sioaddr)
{
msi_sioaddr = sioaddr;
/*-----------------------------------------------------*\
| This setup step isn't well documented |
| Without this, pulsing does not work |
\*-----------------------------------------------------*/
superio_outb(msi_sioaddr, SIO_REG_LOGDEV, 0x09);
int val_at_2c = superio_inb(msi_sioaddr, 0x2C);
val_at_2c &= 0b11110111;
val_at_2c |= 0b00010000;
superio_outb(msi_sioaddr, 0x2C, val_at_2c);
/*-----------------------------------------------------*\
| Set logical device register to RGB controller |
\*-----------------------------------------------------*/
superio_outb(msi_sioaddr, SIO_REG_LOGDEV, MSI_SIO_LOGDEV_RGB);
/*-----------------------------------------------------*\
| Test if RGB is enabled. If it is not, enable it. |
\*-----------------------------------------------------*/
int enable = superio_inb(msi_sioaddr, MSI_SIO_RGB_REG_ENABLE);
if((enable & MSI_SIO_RGB_ENABLE_MASK) != MSI_SIO_RGB_ENABLE_MASK)
{
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_ENABLE, MSI_SIO_RGB_ENABLE_MASK & (enable & !MSI_SIO_RGB_ENABLE_MASK));
}
/*-----------------------------------------------------*\
| Lighting enabled, no pulsing or blinking |
\*-----------------------------------------------------*/
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_CFG_1, 0x00);
/*-----------------------------------------------------*\
| Lighting enabled, RGB non-inverted, header on |
\*-----------------------------------------------------*/
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_CFG_3, 0xE2);
}
MSIRGBController::~MSIRGBController()
{
}
void MSIRGBController::SetColor(unsigned char red, unsigned char green, unsigned char blue)
{
/*-----------------------------------------------------*\
| The MSI RGB controller uses 4 bits per color rather |
| than 8. Shift the values by 4 so that the 4 most |
| significant bits of each color are the new color value|
\*-----------------------------------------------------*/
red = red >> 4;
green = green >> 4;
blue = blue >> 4;
/*-----------------------------------------------------*\
| Set logical device register to RGB controller |
\*-----------------------------------------------------*/
superio_outb(msi_sioaddr, SIO_REG_LOGDEV, MSI_SIO_LOGDEV_RGB);
/*-----------------------------------------------------*\
| Write the colors to the color sequence registers |
| Only static mode is supported right now - all colors |
| are the same. |
\*-----------------------------------------------------*/
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_RED_1_0, (red | (red << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_RED_3_2, (red | (red << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_RED_5_4, (red | (red << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_RED_7_6, (red | (red << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_GREEN_1_0, (green | (green << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_GREEN_3_2, (green | (green << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_GREEN_5_4, (green | (green << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_GREEN_7_6, (green | (green << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_BLUE_1_0, (blue | (blue << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_BLUE_3_2, (blue | (blue << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_BLUE_5_4, (blue | (blue << 4)));
superio_outb(msi_sioaddr, MSI_SIO_RGB_REG_BLUE_7_6, (blue | (blue << 4)));
}
@@ -0,0 +1,56 @@
/*-----------------------------------------*\
| MSIRGBController.h |
| |
| Definitions and types for MSI-RGB |
| lighting controller |
| |
| Logic adapted from: |
| https://github.com/nagisa/msi-rgb |
| |
| Adam Honse (CalcProgrammer1) 2/11/2020 |
\*-----------------------------------------*/
#include <string>
#pragma once
#define MSI_SIO_LOGDEV_RGB 0x12
enum
{
MSI_SIO_RGB_REG_ENABLE = 0xE0,
MSI_SIO_RGB_REG_CFG_1 = 0xE4,
MSI_SIO_RGB_REG_RED_1_0 = 0xF0,
MSI_SIO_RGB_REG_RED_3_2 = 0xF1,
MSI_SIO_RGB_REG_RED_5_4 = 0xF2,
MSI_SIO_RGB_REG_RED_7_6 = 0xF3,
MSI_SIO_RGB_REG_GREEN_1_0 = 0xF4,
MSI_SIO_RGB_REG_GREEN_3_2 = 0xF5,
MSI_SIO_RGB_REG_GREEN_5_4 = 0xF6,
MSI_SIO_RGB_REG_GREEN_7_6 = 0xF7,
MSI_SIO_RGB_REG_BLUE_1_0 = 0xF8,
MSI_SIO_RGB_REG_BLUE_3_2 = 0xF9,
MSI_SIO_RGB_REG_BLUE_5_4 = 0xFA,
MSI_SIO_RGB_REG_BLUE_7_6 = 0xFB,
MSI_SIO_RGB_REG_CFG_2 = 0xFE,
MSI_SIO_RGB_REG_CFG_3 = 0xFF,
};
#define MSI_SIO_RGB_ENABLE_MASK 0xE0
class MSIRGBController
{
public:
MSIRGBController(int sioaddr);
~MSIRGBController();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned int GetMode();
void SetMode(unsigned char new_mode, unsigned char new_speed);
void SetColor(unsigned char red, unsigned char green, unsigned char blue);
private:
int msi_sioaddr;
};
@@ -0,0 +1,40 @@
#include "MSIRGBController.h"
#include "RGBController.h"
#include "RGBController_MSIRGB.h"
#include "super_io.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/******************************************************************************************\
* *
* DetectMSIRGBControllers *
* *
* Detect MSI-RGB compatible Super-IO chips. *
* *
\******************************************************************************************/
void DetectMSIRGBControllers(std::vector<RGBController*> &rgb_controllers)
{
int sio_addrs[2] = {0x2E, 0x4E};
for(int sioaddr_idx = 0; sioaddr_idx < 2; sioaddr_idx++)
{
int sioaddr = sio_addrs[sioaddr_idx];
superio_enter(sioaddr);
int val = (superio_inb(sioaddr, SIO_REG_DEVID) << 8) | superio_inb(sioaddr, SIO_REG_DEVID + 1);
switch (val & SIO_ID_MASK)
{
case SIO_NCT6795_ID:
case SIO_NCT6797_ID:
MSIRGBController* new_msi = new MSIRGBController(sioaddr);
RGBController_MSIRGB* new_rgb = new RGBController_MSIRGB(new_msi);
rgb_controllers.push_back(new_rgb);
break;
}
}
} /* DetectMSIRGBControllers() */
@@ -126,7 +126,7 @@ void PatriotViperController::SetLEDEffectColor(unsigned int led, unsigned char r
ViperRegisterWrite(VIPER_REG_MODE, 0xFA, 0x00, 0x00);
}
void PatriotViperController::SetLEDColor(unsigned int slot, unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
void PatriotViperController::SetLEDColor(unsigned int /*slot*/, unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
@@ -136,7 +136,7 @@ void PatriotViperController::SetLEDColor(unsigned int slot, unsigned int led, un
ViperRegisterWrite(VIPER_REG_APPLY, 0x01, 0x00, 0x00);
}
void PatriotViperController::SetLEDEffectColor(unsigned int slot, unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
void PatriotViperController::SetLEDEffectColor(unsigned int /*slot*/, unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
@@ -25,8 +25,20 @@ PolychromeController::PolychromeController(i2c_smbus_interface* bus, polychrome_
case FIRMWARE_VER_2_PT_00:
led_count = 1;
asr_led = false;
strcpy(device_name, "ASRock Polychrome FW 2.00");
asr_led = true;
strcpy(device_name, "ASRock ASR LED FW 2.00");
break;
case FIRMWARE_VER_2_PT_08:
led_count = 1;
asr_led = true;
strcpy(device_name, "ASRock ASR LED FW 2.08");
break;
case FIRMWARE_VER_2_PT_10:
led_count = 1;
asr_led = true;
strcpy(device_name, "ASRock ASR LED FW 2.10");
break;
case FIRMWARE_VER_3_PT_00:
@@ -35,6 +47,12 @@ PolychromeController::PolychromeController(i2c_smbus_interface* bus, polychrome_
strcpy(device_name, "ASRock Polychrome FW 3.00");
break;
case FIRMWARE_VER_3_PT_04:
led_count = 1;
asr_led = false;
strcpy(device_name, "ASRock Polychrome FW 3.04");
break;
default:
led_count = 0;
strcpy(device_name, "");
@@ -76,45 +94,38 @@ unsigned int PolychromeController::GetLEDCount()
unsigned int PolychromeController::GetMode()
{
return(0);
return(active_mode);
}
void PolychromeController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
bool PolychromeController::IsAsrLed()
{
return(asr_led);
}
void PolychromeController::SetColor(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char colors[3] = { red, green, blue };
if (asr_led)
{
bus->i2c_smbus_write_block_data(dev, active_mode, 3, colors);
}
else
{
unsigned char colors[3] = { red, green, blue };
bus->i2c_smbus_write_block_data(dev, POLYCHROME_REG_COLOR, 3, colors);
}
}
void PolychromeController::SetLEDColor(unsigned int /*led*/, unsigned char red, unsigned char green, unsigned char blue)
{
if (asr_led)
{
}
else
{
unsigned char colors[3] = { red, green, blue };
bus->i2c_smbus_write_block_data(dev, POLYCHROME_REG_COLOR, 3, colors);
}
}
void PolychromeController::SetMode(unsigned char mode)
{
active_mode = mode;
if (asr_led)
{
bus->i2c_smbus_write_block_data(dev, ASRLED_REG_MODE, 1, &active_mode);
}
else
{
bus->i2c_smbus_write_byte_data(dev, POLYCHROME_REG_MODE, mode);
bus->i2c_smbus_write_block_data(dev, POLYCHROME_REG_MODE, 1, &active_mode);
}
}
@@ -18,7 +18,10 @@ enum
{
FIRMWARE_VER_1_PT_10 = 0x010A, /* Firmware nu51_1.10 */
FIRMWARE_VER_2_PT_00 = 0x0200, /* Firmware nu51_2.00 */
FIRMWARE_VER_2_PT_08 = 0x0208, /* Firmware nu51_2.08 */
FIRMWARE_VER_2_PT_10 = 0x020A, /* Firmware nu51_2.10 */
FIRMWARE_VER_3_PT_00 = 0x0300, /* Firmware nu51_3.00 */
FIRMWARE_VER_3_PT_04 = 0x0304, /* Firmware nu51_3.04 */
};
enum
@@ -77,8 +80,8 @@ public:
char* GetDeviceName();
unsigned int GetLEDCount();
unsigned int GetMode();
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
bool IsAsrLed();
void SetColor(unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode);
unsigned short GetFirmwareVersion();
@@ -86,7 +89,8 @@ private:
bool asr_led;
char device_name[32];
unsigned int led_count;
unsigned char active_mode;
i2c_smbus_interface* bus;
polychrome_dev_id dev;
};
};
@@ -9,6 +9,8 @@
#include "PoseidonZRGBController.h"
#include <cstring>
#ifdef WIN32
#include <Windows.h>
#else
@@ -20,15 +22,14 @@ static void Sleep(unsigned int milliseconds)
}
#endif
static unsigned int keys[] = {8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 21,
22, 23, 24, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35,
36, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
50, 51, 52, 54, 55, 56, 57, 58, 59, 60, 62, 63, 64,
65, 66, 67, 68, 70, 71, 72, 73, 74, 75, 76, 78, 79,
80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92,
93, 94, 95, 96, 97, 98, 99, 100, 102, 103, 104, 105,
106, 108, 109, 111, 112, 114, 115, 117, 118, 119, 120,
124, 128, 129 };
static unsigned int keys[] = {0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x15,
0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23,
0x24, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 0x30, 0x31,
0x32, 0x33, 0x34, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3E, 0x3F, 0x40,
0x41, 0x42, 0x43, 0x44, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4E, 0x4F,
0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, 0x5C,
0x5D, 0x5E, 0x5F, 0x60, 0x61, 0x62, 0x63, 0x64, 0x66, 0x67, 0x68, 0x69, 0x6A,
0x6C, 0x6D, 0x6F, 0x70, 0x72, 0x73, 0x75, 0x76, 0x77, 0x78, 0x7C, 0x80, 0x81 };
PoseidonZRGBController::PoseidonZRGBController(hid_device* dev_handle)
{
@@ -40,9 +41,23 @@ PoseidonZRGBController::~PoseidonZRGBController()
}
char* PoseidonZRGBController::GetDeviceName()
void PoseidonZRGBController::SetMode(unsigned char mode, unsigned char direction, unsigned char speed)
{
return device_name;
active_mode = mode;
active_direction = direction;
active_speed = speed;
SendControl
(
POSEIDONZ_PROFILE_P1,
POSEIDONZ_PROFILE_P1,
active_direction,
active_mode,
POSEIDONZ_BRIGHTNESS_MAX,
active_speed
);
Sleep(200);
}
void PoseidonZRGBController::SetLEDsDirect(std::vector<RGBColor> colors)
@@ -50,124 +65,177 @@ void PoseidonZRGBController::SetLEDsDirect(std::vector<RGBColor> colors)
unsigned char red_grn_buf[264];
unsigned char blu_buf[264];
for(int i = 0; i < 264; i++)
{
red_grn_buf[i] = 0x00;
blu_buf[i] = 0x00;
}
/*-----------------------------------------------------*\
| Zero out buffers |
\*-----------------------------------------------------*/
memset(red_grn_buf, 0x00, sizeof(red_grn_buf));
memset(blu_buf, 0x00, sizeof(blu_buf));
red_grn_buf[0] = POSEIDONZ_START;
red_grn_buf[1] = POSEIDONZ_LED_CMD;
red_grn_buf[2] = POSEIDONZ_PROFILE;
red_grn_buf[3] = POSEIDONZ_RED_GRN_CH;
/*-----------------------------------------------------*\
| Set up Direct packets |
\*-----------------------------------------------------*/
red_grn_buf[0] = 0x07;
red_grn_buf[1] = POSEIDONZ_PACKET_ID_SET_DIRECT;
red_grn_buf[2] = POSEIDONZ_PROFILE_P1;
red_grn_buf[3] = POSEIDONZ_DIRECT_RED_GREEN;
red_grn_buf[4] = 0x00;
red_grn_buf[5] = 0x00;
red_grn_buf[6] = 0x00;
red_grn_buf[7] = 0x00;
blu_buf[0] = POSEIDONZ_START;
blu_buf[1] = POSEIDONZ_LED_CMD;
blu_buf[2] = POSEIDONZ_PROFILE;
blu_buf[3] = POSEIDONZ_BLU_CH;
blu_buf[0] = 0x07;
blu_buf[1] = POSEIDONZ_PACKET_ID_SET_DIRECT;
blu_buf[2] = POSEIDONZ_PROFILE_P1;
blu_buf[3] = POSEIDONZ_DIRECT_BLUE;
blu_buf[4] = 0x00;
blu_buf[5] = 0x00;
blu_buf[6] = 0x00;
blu_buf[7] = 0x00;
for(int i = 0; i < 104; i++)
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for(std::size_t i = 0; i < 104; i++)
{
red_grn_buf[keys[i] ] = RGBGetRValue(colors[i]);
red_grn_buf[keys[i] + 128] = RGBGetGValue(colors[i]);
blu_buf[ keys[i] ] = RGBGetBValue(colors[i]);
}
/*-----------------------------------------------------*\
| Send packets |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, red_grn_buf, 264);
Sleep(1);
Sleep(5);
hid_send_feature_report(dev, blu_buf, 264);
}
void PoseidonZRGBController::SetLEDs(std::vector<RGBColor> colors)
{
unsigned char buf[264] = {0};
unsigned char red_color_data[104];
unsigned char grn_color_data[104];
unsigned char blu_color_data[104];
//Send Red Packet
for(int i = 0; i < 264; i++)
for(std::size_t i = 0; i < 104; i++)
{
buf[i] = 0xFF;
red_color_data[i] = RGBGetRValue(colors[i]);
grn_color_data[i] = RGBGetGValue(colors[i]);
blu_color_data[i] = RGBGetBValue(colors[i]);
}
buf[0] = 0x07;
buf[1] = 0x09;
buf[2] = 0x01;
buf[3] = 0x01;
for(int i = 0; i < 104; i++)
{
buf[keys[i]] = RGBGetRValue(colors[i]);
}
hid_send_feature_report(dev, buf, 264);
SendColor
(
POSEIDONZ_PROFILE_P1,
POSEIDONZ_COLOR_RED,
red_color_data
);
Sleep(10);
//Send Green Packet
for(int i = 0; i < 264; i++)
{
buf[i] = 0x00;
}
buf[0] = 0x07;
buf[1] = 0x09;
buf[2] = 0x01;
buf[3] = 0x02;
buf[8] = 0xFF;
for(int i = 0; i < 104; i++)
{
buf[keys[i]] = RGBGetGValue(colors[i]);
}
hid_send_feature_report(dev, buf, 264);
SendColor
(
POSEIDONZ_PROFILE_P1,
POSEIDONZ_COLOR_GREEN,
grn_color_data
);
Sleep(10);
//Send Blue Packet
for(int i = 0; i < 264; i++)
{
buf[i] = 0x11;
}
buf[0] = 0x07;
buf[1] = 0x09;
buf[2] = 0x01;
buf[3] = 0x03;
for(int i = 0; i < 104; i++)
{
buf[keys[i]] = RGBGetBValue(colors[i]);
}
hid_send_feature_report(dev, buf, 264);
SendColor
(
POSEIDONZ_PROFILE_P1,
POSEIDONZ_COLOR_BLUE,
blu_color_data
);
Sleep(10);
//Send Update Packet
for(int i = 0; i < 264; i++)
SendControl
(
POSEIDONZ_PROFILE_P1,
POSEIDONZ_PROFILE_P1,
active_direction,
active_mode,
POSEIDONZ_BRIGHTNESS_MAX,
active_speed
);
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void PoseidonZRGBController::SendColor
(
unsigned char profile_to_edit,
unsigned char color_channel,
unsigned char* color_data
)
{
unsigned char buf[264];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(buf, 0x00, sizeof(buf));
/*-----------------------------------------------------*\
| Set up Color packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = POSEIDONZ_PACKET_ID_SET_COLOR;
buf[0x02] = profile_to_edit;
buf[0x03] = color_channel;
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for(int i = 0; i < 104; i++)
{
buf[i] = 0x00;
buf[keys[i]] = color_data[i];
}
buf[0] = 0x07;
buf[1] = 0x02;
buf[2] = 0x01;
buf[8] = 0x01; //Preset to save
buf[13] = 0x04; //Brightness?
buf[16] = 0x08;
buf[22] = 0x03;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, buf, 264);
}
void PoseidonZRGBController::SendControl
(
unsigned char profile_to_activate,
unsigned char profile_to_edit,
unsigned char direction,
unsigned char mode,
unsigned char brightness,
unsigned char speed
)
{
unsigned char buf[264];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(buf, 0x00, sizeof(buf));
/*-----------------------------------------------------*\
| Set up Effect packet |
\*-----------------------------------------------------*/
buf[0x00] = 0x07;
buf[0x01] = POSEIDONZ_PACKET_ID_SET_EFFECT;
buf[0x02] = profile_to_activate;
buf[0x08] = profile_to_edit;
buf[0x0A] = direction;
buf[0x0C] = mode;
buf[0x0D] = brightness;
buf[0x10] = 0x08;
buf[0x12] = speed;
buf[0x13] = 0x50;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_send_feature_report(dev, buf, 264);
}
@@ -21,18 +21,86 @@
#define POSEIDONZ_RED_GRN_CH 0x01
#define POSEIDONZ_BLU_CH 0x02
enum
{
POSEIDONZ_PACKET_ID_SET_EFFECT = 0x02, /* Set profile effect packet */
POSEIDONZ_PACKET_ID_SET_COLOR = 0x09, /* Set profile color packet */
POSEIDONZ_PACKET_ID_SET_DIRECT = 0x0E, /* Set direct color packet */
};
enum
{
POSEIDONZ_MODE_STATIC = 0x00,
POSEIDONZ_MODE_REACTIVE = 0x01,
POSEIDONZ_MODE_ARROW_FLOW = 0x02,
POSEIDONZ_MODE_WAVE = 0x03,
POSEIDONZ_MODE_RIPPLE = 0x04
};
enum
{
POSEIDONZ_PROFILE_P1 = 0x01,
POSEIDONZ_PROFILE_P2 = 0x02,
POSEIDONZ_PROFILE_P3 = 0x03,
POSEIDONZ_PROFILE_P4 = 0x04,
POSEIDONZ_PROFILE_P5 = 0x05
};
enum
{
POSEIDONZ_BRIGHTNESS_MIN = 0x00,
POSEIDONZ_BRIGHTNESS_MAX = 0x04
};
enum
{
POSEIDONZ_COLOR_RED = 0x01,
POSEIDONZ_COLOR_GREEN = 0x02,
POSEIDONZ_COLOR_BLUE = 0x03
};
enum
{
POSEIDONZ_DIRECT_RED_GREEN = 0x01,
POSEIDONZ_DIRECT_BLUE = 0x02
};
enum
{
POSEIDONZ_SPEED_SLOW = 0x10,
POSEIDONZ_SPEED_FAST = 0x05
};
class PoseidonZRGBController
{
public:
PoseidonZRGBController(hid_device* dev_handle);
~PoseidonZRGBController();
char* GetDeviceName();
void SetMode(unsigned char mode, unsigned char direction, unsigned char speed);
void SetLEDsDirect(std::vector<RGBColor> colors);
void SetLEDs(std::vector<RGBColor> colors);
private:
char device_name[32];
hid_device* dev;
unsigned char active_mode;
unsigned char active_direction;
unsigned char active_speed;
void SendControl
(
unsigned char profile_to_activate,
unsigned char profile_to_edit,
unsigned char direction,
unsigned char mode,
unsigned char brightness,
unsigned char speed
);
void SendColor
(
unsigned char profile_to_edit,
unsigned char color_channel,
unsigned char* color_data
);
};
@@ -18,12 +18,28 @@
void DetectPoseidonZRGBControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device* dev;
hid_device_info* info;
hid_device* dev = NULL;
//Look for Thermaltake Poseidon Z RGB Keyboard
hid_init();
dev = hid_open(TT_POSEIDON_Z_RGB_VID, TT_POSEIDON_Z_RGB_PID, 0);
info = hid_enumerate(TT_POSEIDON_Z_RGB_VID, TT_POSEIDON_Z_RGB_PID);
//Look for Thermaltake Poseidon Z RGB, Interface 2
while(info)
{
if((info->vendor_id == TT_POSEIDON_Z_RGB_VID)
&&(info->product_id == TT_POSEIDON_Z_RGB_PID)
&&(info->interface_number == 2))
{
dev = hid_open_path(info->path);
break;
}
else
{
info = info->next;
}
}
if( dev )
{
@@ -0,0 +1,291 @@
/*-----------------------------------------*\
| RGBFusion2USBController.cpp |
| |
| Driver for Gigabyte Aorus RGB Fusion 2.0 |
| USB lighting controller |
| |
| jackun 1/8/2020 |
\*-----------------------------------------*/
#include "RGBFusion2USBController.h"
#include <algorithm>
#include <array>
#include <thread>
#include <chrono>
static LEDCount LedCountToEnum(unsigned int c)
{
if (c <= 32)
return(LEDS_32);
if (c <= 64)
return(LEDS_64);
if (c <= 256)
return(LEDS_256);
if (c <= 512)
return(LEDS_512);
return(LEDS_1024);
}
RGBFusion2USBController::RGBFusion2USBController(hid_device* handle, const char *path) : dev(handle)
{
int res = 0;
char text[64] {};
unsigned char buffer[64] {};
if( dev ) {
SetCalibration();
// hid report read needs 0x60 packet or it gives IO error
SendPacket(0x60, 0x00);
buffer[0] = report_id;
res = hid_get_feature_report(dev, buffer, 64);
if( res > 0 )
{
report = *reinterpret_cast<IT8297Report*>(buffer);
name = std::string(report.str_product, 32);
name.erase(std::find(name.begin(), name.end(), '\0'), name.end());
snprintf(text, 11, "0x%08X", report.fw_ver);
version = text;
snprintf(text, 11, "0x%08X", report.chip_id);
chip_id = text;
}
loc = path;
EnableBeat(false);
}
}
RGBFusion2USBController::~RGBFusion2USBController()
{
if( dev ) {
hid_close(dev);
}
}
void RGBFusion2USBController::SetMode(int m)
{
mode = m;
}
// Sets RGB color mapping to LED pins.
// "Custom" RGB packets don't seem to get remapped so use report.byteorderN and do it manually.
// Of course it all depends how we send data to the controller, but bios/rgb fusion 2 itself
// set it up like this.
void RGBFusion2USBController::SetCalibration()
{
uint8_t buffer[64] {};
buffer[0] = report_id;
buffer[1] = 0x33;
// D_LED1 WS2812 GRB, 0x00RRGGBB to 0x00GGRRBB
buffer[2] = 0x02; // B
buffer[3] = 0x00; // G
buffer[4] = 0x01; // R
buffer[5] = 0x00;
// D_LED2 WS2812 GRB
buffer[6] = 0x02;
buffer[7] = 0x00;
buffer[8] = 0x01;
buffer[9] = 0x00;
// LED C1/C2 12vGRB, seems pins already connect to LEDs correctly
buffer[10] = 0x00;
buffer[11] = 0x01;
buffer[12] = 0x02;
buffer[13] = 0x00;
SendPacket(buffer);
}
void RGBFusion2USBController::SetLedCount(unsigned int count)
{
led_count = count;
LEDCount s0 = LedCountToEnum(count);
SendPacket(0x34, s0 | (s0 << 4)); // D_LED1 | D_LED2
}
bool RGBFusion2USBController::DisableBuiltinEffect(int enable_bit, int mask)
{
if(effect_disabled & enable_bit)
return(true);
effect_disabled &= ~mask;
effect_disabled |= enable_bit;
int res = SendPacket(0x32, effect_disabled);
// Sometimes effect doesn't apply at first, delay a little and let MCU to react, if this packet is the cause
std::this_thread::sleep_for(std::chrono::milliseconds(50));
return res;
}
bool RGBFusion2USBController::EnableBeat(bool e)
{
return SendPacket(0x31, e ? 1 : 0);
}
std::string RGBFusion2USBController::GetDeviceName()
{
return(name);
}
std::string RGBFusion2USBController::GetFWVersion()
{
return(version);
}
std::string RGBFusion2USBController::GetDeviceLocation()
{
return(loc);
}
std::string RGBFusion2USBController::GetSerial()
{
return(chip_id);
}
void RGBFusion2USBController::SetStripColors
(
unsigned int hdr,
RGBColor * colors,
unsigned int num_colors,
int single_led
)
{
PktRGB pkt;
pkt.Init(hdr, report_id);
// FIXME assuming that LED strips ports are 0x58/0x59 for all boards
uint32_t byteorder = hdr == HDR_D_LED1_RGB ? report.byteorder0 : report.byteorder1;
unsigned char bo_r = byteorder >> 16;
unsigned char bo_g = byteorder >> 8;
unsigned char bo_b = byteorder & 0xFF;
int res;
int leds_left = num_colors;
int sent_data = 0;
int k = 0;
int leds_in_pkt = sizeof(pkt.s.leds) / sizeof(*pkt.s.leds); /* 19 */
// other leds stay at whatever the builtin effect was doing at that moment
// if breathing/pulse effect faded out then they stay dark
if(single_led > -1)
{
leds_left = 1;
k = single_led;
sent_data = k * 3;
leds_in_pkt = 1;
}
while(leds_left > 0)
{
leds_in_pkt = (std::min)(leds_in_pkt, leds_left);
leds_left -= leds_in_pkt;
pkt.s.bcount = leds_in_pkt * 3;
pkt.s.boffset = sent_data;
sent_data += pkt.s.bcount;
for(int i = 0; i < leds_in_pkt; i++)
{
RGBColor color = colors[k];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
pkt.buffer[5 + i * 3 + bo_r] = red;
pkt.buffer[5 + i * 3 + bo_g] = grn;
pkt.buffer[5 + i * 3 + bo_b] = blu;
k++;
}
res = SendPacket(pkt.buffer);
if(res < 0)
return;
}
if (hdr == HDR_D_LED1_RGB)
DisableBuiltinEffect(0x01, 0x01);
else
DisableBuiltinEffect(0x02, 0x02);
}
static const std::array< std::array<int, 3>, 5> speeds = {
{
{1600, 1600, 200},
{1200, 1200, 200},
{800, 800, 200},
{400, 400, 200},
{200, 200, 200},
},
};
void RGBFusion2USBController::SetLEDEffect(unsigned int led, int mode, unsigned int speed, bool random, unsigned char r, unsigned char g, unsigned char b)
{
PktEffect pkt;
pkt.Init(led, report_id);
pkt.e.effect_type = mode;
pkt.e.color0 = r << 16 | g << 8 | b;
if (speed < speeds.size()) {
const auto& s = speeds[speed];
pkt.e.period0 = s[0];
pkt.e.period1 = s[1];
pkt.e.period2 = s[2];
}
switch(mode)
{
case 0: break;
case 1: break; // static
case 2: // breathing
case 3: // blink
if (random)
pkt.e.effect_param0 = 7; // cycle through up to 7 (max?) colors
break;
case 4: // color cycle
pkt.e.effect_param0 = 7; // cycle through up to 7 (max?) colors
break;
// "fake" effects
case 10: // flashing, flashing color cycle
pkt.e.period0 = 200;
pkt.e.period1 = 200;
pkt.e.period2 = 5000 - 1000 * speed; // time between flashing, doesn't seem to be affected by period0/period1
pkt.e.effect_type = 3;
pkt.e.effect_param2 = 2; // flash twice
if (random)
pkt.e.effect_param0 = 7;
break;
}
SendPacket(pkt.buffer);
}
bool RGBFusion2USBController::ApplyEffect()
{
return SendPacket(0x28, 0xFF);
}
bool RGBFusion2USBController::SendPacket(uint8_t a, uint8_t b, uint8_t c)
{
unsigned char buffer[64] {};
buffer[0] = report_id;
buffer[1] = a;
buffer[2] = b;
buffer[3] = c;
return (SendPacket(buffer) == 64);
}
int RGBFusion2USBController::SendPacket(unsigned char* packet)
{
return hid_send_feature_report(dev, packet, 64);
}
@@ -0,0 +1,197 @@
/*-----------------------------------------*\
| RGBFusion2USBController.h |
| |
| Definitions and types for Gigabyte Aorus |
| RGB Fusion 2.0 USB lighting controller |
| |
| jackun 1/8/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <cstring>
#include <hidapi/hidapi.h>
#pragma once
// LED "headers" 0x20..0x27, As seen on Gigabyte X570 Elite board
const uint8_t HDR_BACK_IO = 0x20;
const uint8_t HDR_CPU = 0x21;
const uint8_t HDR_LED_2 = 0x22;
const uint8_t HDR_PCIE = 0x23;
const uint8_t HDR_LED_C1C2 = 0x24;
const uint8_t HDR_D_LED1 = 0x25;
const uint8_t HDR_D_LED2 = 0x26;
const uint8_t HDR_LED_7 = 0x27;
const uint8_t HDR_D_LED1_RGB = 0x58; // FIXME assuming that it is 0x58 for all boards
const uint8_t HDR_D_LED2_RGB = 0x59;
enum EffectType
{
EFFECT_NONE = 0,
EFFECT_STATIC = 1,
EFFECT_PULSE = 2,
EFFECT_BLINKING = 3,
EFFECT_COLORCYCLE = 4,
// to be continued...
};
enum LEDCount
{
LEDS_32 = 0,
LEDS_64,
LEDS_256,
LEDS_512,
LEDS_1024,
};
struct LEDs
{
uint8_t r;
uint8_t g;
uint8_t b;
};
#pragma pack(push, 1)
union PktRGB
{
unsigned char buffer[64];
struct RGBData
{
uint8_t report_id;
uint8_t header;
uint16_t boffset; // in bytes, absolute
uint8_t bcount;
LEDs leds[19];
uint16_t padding0;
} s;
PktRGB() : s {}
{
}
void Init(uint8_t header, uint8_t report_id)
{
s.report_id = report_id;
s.header = header;
s.boffset = 0;
s.bcount = 0;
memset(s.leds, 0, sizeof(s.leds));
}
};
union PktEffect
{
unsigned char buffer[64];
struct Effect
{
uint8_t report_id;
uint8_t header;
uint32_t zone0; // rgb fusion seems to set it to pow(2, header - 0x20)
uint32_t zone1;
uint8_t reserved0;
uint8_t effect_type;
uint8_t max_brightness;
uint8_t min_brightness;
uint32_t color0;
uint32_t color1;
uint16_t period0; // fade in
uint16_t period1; // fade out
uint16_t period2; // hold
uint16_t period3;
uint8_t effect_param0;
uint8_t effect_param1;
uint8_t effect_param2;
uint8_t effect_param3;
uint8_t padding0[30];
} e;
PktEffect() : e {}
{
}
void Init(int header, uint8_t report_id)
{
memset(buffer, 0, sizeof(buffer));
e.report_id = report_id;
if (header < 8)
e.header = 32 + header; // set as default
else
e.header = header;
e.zone0 = (uint32_t)(1 << (e.header - 32));
e.effect_type = EFFECT_STATIC;
e.max_brightness = 100;
e.min_brightness = 0;
e.color0 = 0x00FF2100; //orange
e.period0 = 1200;
e.period1 = 1200;
e.period2 = 200;
e.period3 = 200;
e.effect_param0 = 0; // ex color count to cycle through (max seems to be 7)
e.effect_param1 = 0;
e.effect_param2 = 1; // ex flash repeat count
e.effect_param3 = 0;
}
};
struct IT8297Report
{
uint8_t report_id;
uint8_t product;
uint8_t device_num;
uint8_t total_leds;
uint32_t fw_ver;
uint16_t curr_led_count;
uint16_t reserved0;
char str_product[32]; // might be 28 and an extra byteorder3
uint32_t byteorder0; // is little-endian 0x00RRGGBB ?
uint32_t byteorder1;
uint32_t byteorder2;
uint32_t chip_id;
uint32_t reserved1;
};
#pragma pack(pop)
class RGBFusion2USBController
{
public:
RGBFusion2USBController(hid_device* handle, const char *path);
~RGBFusion2USBController();
void SetStripColors
(
unsigned int hdr,
RGBColor * colors,
unsigned int num_colors,
int single_led = -1
);
void SetLEDEffect(unsigned int led, int mode, unsigned int speed, bool random, unsigned char red, unsigned char green, unsigned char blue);
void SetLedCount(unsigned int count);
void SetMode(int mode);
bool ApplyEffect();
bool DisableBuiltinEffect(int enable_bit, int mask);
void SetCalibration();
std::string GetDeviceName();
std::string GetDeviceLocation();
std::string GetFWVersion();
std::string GetSerial();
private:
bool EnableBeat(bool enable);
bool SendPacket(uint8_t a, uint8_t b, uint8_t c = 0);
int SendPacket(unsigned char* packet);
hid_device* dev;
int mode;
unsigned int led_count;
IT8297Report report;
std::string name;
std::string loc;
std::string version;
std::string chip_id;
int effect_disabled = 0;
int report_id = 0xCC;
};
@@ -0,0 +1,37 @@
#include "RGBFusion2USBController.h"
#include "RGBController_RGBFusion2USB.h"
#define IT8297_VID 0x048D
#define IT8297_PID 0x8297
/******************************************************************************************\
* *
* DetectRGBFusion2USBControllers *
* *
* Detect RGB Fusion 2 devices that use IT8297 RGB controller *
* *
\******************************************************************************************/
void DetectRGBFusion2USBControllers(std::vector<RGBController*> &rgb_controllers)
{
if (hid_init() < 0)
return;
hid_device_info * device_list = hid_enumerate(IT8297_VID, IT8297_PID);
if (!device_list)
return;
hid_device_info * device = device_list;
while (device)
{
hid_device * dev = hid_open_path(device->path);
if (dev) {
RGBFusion2USBController * controller = new RGBFusion2USBController(dev, device_list->path);
RGBController_RGBFusion2USB * rgb_controller = new RGBController_RGBFusion2USB(controller);
rgb_controllers.push_back(rgb_controller);
}
device = device->next;
}
hid_free_enumeration(device_list);
}
@@ -0,0 +1,47 @@
/*-----------------------------------------*\
| RGBFusionGPUController.cpp |
| |
| Driver for Gigabyte Aorus RGB Fusion GPU |
| lighting controller |
| |
| Adam Honse (CalcProgrammer1) 2/20/2020 |
\*-----------------------------------------*/
#include "RGBFusionGPUController.h"
RGBFusionGPUController::RGBFusionGPUController(i2c_smbus_interface* bus, rgb_fusion_dev_id dev)
{
this->bus = bus;
this->dev = dev;
}
RGBFusionGPUController::~RGBFusionGPUController()
{
}
std::string RGBFusionGPUController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
void RGBFusionGPUController::SetColor(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte(dev, RGB_FUSION_GPU_REG_COLOR);
bus->i2c_smbus_write_byte(dev, red);
bus->i2c_smbus_write_byte(dev, green);
bus->i2c_smbus_write_byte(dev, blue);
}
void RGBFusionGPUController::SetMode(unsigned char mode, unsigned char speed)
{
bus->i2c_smbus_write_byte(dev, RGB_FUSION_GPU_REG_MODE);
bus->i2c_smbus_write_byte(dev, mode);
bus->i2c_smbus_write_byte(dev, speed);
bus->i2c_smbus_write_byte(dev, 0x63);
}
@@ -0,0 +1,54 @@
/*-----------------------------------------*\
| RGBFusionGPUController.h |
| |
| Definitions and types for Gigabyte Aorus |
| RGB Fusion GPU lighting controller |
| |
| Adam Honse (CalcProgrammer1) 2/20/2020 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char rgb_fusion_dev_id;
enum
{
RGB_FUSION_GPU_REG_COLOR = 0x40,
RGB_FUSION_GPU_REG_MODE = 0x88
};
enum
{
RGB_FUSION_GPU_MODE_STATIC = 0x01,
RGB_FUSION_GPU_MODE_BREATHING = 0x02,
RGB_FUSION_GPU_MODE_FLASHING = 0x04,
RGB_FUSION_GPU_MODE_DUAL_FLASHING = 0x08,
RGB_FUSION_GPU_MODE_SPECTRUM_CYCLE = 0x11
};
enum
{
RGB_FUSION_GPU_SPEED_SLOWEST = 0x00,
RGB_FUSION_GPU_SPEED_NORMAL = 0x05,
RGB_FUSION_GPU_SPEED_FASTEST = 0x09
};
class RGBFusionGPUController
{
public:
RGBFusionGPUController(i2c_smbus_interface* bus, rgb_fusion_dev_id dev);
~RGBFusionGPUController();
std::string GetDeviceLocation();
void SetColor(unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode, unsigned char speed);
private:
i2c_smbus_interface* bus;
rgb_fusion_dev_id dev;
};
@@ -0,0 +1,83 @@
#include "RGBFusionGPUController.h"
#include "RGBController.h"
#include "RGBController_RGBFusionGPU.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/******************************************************************************************\
* *
* TestForRGBFusionGPUController *
* *
* Tests the given address to see if an RGB Fusion controller exists there. First *
* does a quick write to test for a response *
* *
\******************************************************************************************/
bool TestForRGBFusionGPUController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res;
//Write out 0xAB 0x00 0x00 0x00 sequence
res = bus->i2c_smbus_write_byte(address, 0xAB);
if (res >= 0)
{
bus->i2c_smbus_write_byte(address, 0x00);
bus->i2c_smbus_write_byte(address, 0x00);
bus->i2c_smbus_write_byte(address, 0x00);
pass = true;
res = bus->i2c_smbus_read_byte(address);
if (res != 0xAB)
{
pass = false;
}
res = bus->i2c_smbus_read_byte(address);
if(res != 0x14)
{
pass = false;
}
bus->i2c_smbus_read_byte(address);
bus->i2c_smbus_read_byte(address);
}
return(pass);
} /* TestForRGBFusionGPUController() */
/******************************************************************************************\
* *
* DetectRGBFusionGPUControllers *
* *
* Detect RGB Fusion controllers on the enumerated I2C busses at address 0x47. *
* *
* bus - pointer to i2c_smbus_interface where RGB Fusion device is connected *
* dev - I2C address of RGB Fusion device *
* *
\******************************************************************************************/
void DetectRGBFusionGPUControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers)
{
RGBFusionGPUController* new_rgb_fusion;
RGBController_RGBFusionGPU* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Check for RGB Fusion controller at 0x47
if (TestForRGBFusionGPUController(busses[bus], 0x47))
{
new_rgb_fusion = new RGBFusionGPUController(busses[bus], 0x47);
new_controller = new RGBController_RGBFusionGPU(new_rgb_fusion);
rgb_controllers.push_back(new_controller);
}
}
} /* DetectRGBFusionGPUControllers() */
@@ -0,0 +1,108 @@
#include "RedragonK556Controller.h"
#include "RedragonM711Controller.h"
#include "RGBController.h"
#include "RGBController_RedragonK556.h"
#include "RGBController_RedragonM711.h"
#include <vector>
#include <hidapi/hidapi.h>
/*-----------------------------------------------------*\
| Keyboard product IDs |
\*-----------------------------------------------------*/
#define REDRAGON_K556_VID 0x0C45
#define REDRAGON_K556_PID 0x5004
/*-----------------------------------------------------*\
| Mouse product IDs |
\*-----------------------------------------------------*/
#define REDRAGON_M711_VID 0x04D9
#define REDRAGON_M711_PID 0xFC30
typedef struct
{
unsigned short usb_vid;
unsigned short usb_pid;
unsigned char usb_interface;
device_type type;
const char * name;
} redragon_device;
#define REDRAGON_NUM_DEVICES (sizeof(device_list) / sizeof(device_list[ 0 ]))
static const redragon_device device_list[] =
{
/*-----------------------------------------------------------------------------------------------------*\
| Keyboards |
\*-----------------------------------------------------------------------------------------------------*/
{ REDRAGON_K556_VID, REDRAGON_K556_PID, 1, DEVICE_TYPE_KEYBOARD, "Redragon K556 Devarajas" },
/*-----------------------------------------------------------------------------------------------------*\
| Mice |
\*-----------------------------------------------------------------------------------------------------*/
{ REDRAGON_M711_VID, REDRAGON_M711_PID, 2, DEVICE_TYPE_MOUSE, "Redragon M711 Cobra" },
/*-----------------------------------------------------------------------------------------------------*\
| Mousemats |
\*-----------------------------------------------------------------------------------------------------*/
};
/******************************************************************************************\
* *
* DetectRedragonControllers *
* *
* Tests the USB address to see if a Redragon RGB Keyboard controller exists there. *
* *
\******************************************************************************************/
void DetectRedragonControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device_info* info;
hid_device* dev;
hid_init();
for(int device_idx = 0; device_idx < REDRAGON_NUM_DEVICES; device_idx++)
{
dev = NULL;
info = hid_enumerate(device_list[device_idx].usb_vid, device_list[device_idx].usb_pid);
//Look for Redragon RGB Peripheral
while(info)
{
if((info->vendor_id == device_list[device_idx].usb_vid)
&&(info->product_id == device_list[device_idx].usb_pid)
&&(info->interface_number == device_list[device_idx].usb_interface))
{
dev = hid_open_path(info->path);
break;
}
else
{
info = info->next;
}
}
if( dev )
{
switch(device_list[device_idx].type)
{
case DEVICE_TYPE_KEYBOARD:
{
RedragonK556Controller* controller = new RedragonK556Controller(dev);
RGBController_RedragonK556* rgb_controller = new RGBController_RedragonK556(controller);
rgb_controllers.push_back(rgb_controller);
}
break;
case DEVICE_TYPE_MOUSE:
{
RedragonM711Controller* controller = new RedragonM711Controller(dev);
RGBController_RedragonM711* rgb_controller = new RGBController_RedragonM711(controller);
rgb_controllers.push_back(rgb_controller);
}
break;
}
}
}
}
@@ -0,0 +1,159 @@
#include "RedragonK556Controller.h"
#include <cstring>
RedragonK556Controller::RedragonK556Controller(hid_device* dev_handle)
{
dev = dev_handle;
}
void RedragonK556Controller::SetKeyboardColors
(
unsigned char * color_data,
unsigned int size
)
{
unsigned int packet_size = 0;
unsigned int packet_offset = 0;
while(size > 0)
{
if(size >= REDRAGON_K556_MAX_PACKET_SIZE)
{
packet_size = REDRAGON_K556_MAX_PACKET_SIZE;
}
else
{
packet_size = size;
}
SendKeyboardData
(
&color_data[packet_offset],
packet_size,
packet_offset
);
size -= packet_size;
packet_offset += packet_size;
}
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void RedragonK556Controller::SendKeyboardBegin()
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Keyboard Begin packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x04;
usb_buf[0x01] = 0x01;
usb_buf[0x02] = 0x00;
usb_buf[0x03] = 0x01;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 64);
hid_read(dev, (unsigned char *)usb_buf, 64);
}
void RedragonK556Controller::SendKeyboardData
(
unsigned char * data,
unsigned char data_size,
unsigned short data_offset
)
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Keyboard End packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x04;
usb_buf[0x01] = 0x11 + data_offset;
usb_buf[0x02] = data_size;
usb_buf[0x03] = ( data_size / 3 ) - 1;
usb_buf[0x04] = data_size;
usb_buf[0x05] = data_offset & 0x00FF;
usb_buf[0x06] = data_offset >> 8;
/*-----------------------------------------------------*\
| Copy in data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x08], data, data_size);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 64);
hid_read(dev, (unsigned char *)usb_buf, 64);
}
void RedragonK556Controller::SendKeyboardMode
(
unsigned char mode
)
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Keyboard End packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x04;
usb_buf[0x01] = 0x00;
usb_buf[0x02] = 0x00;
usb_buf[0x03] = 0x06;
usb_buf[0x04] = 0x01;
usb_buf[0x08] = mode;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 64);
hid_read(dev, (unsigned char *)usb_buf, 64);
}
void RedragonK556Controller::SendKeyboardEnd()
{
char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Keyboard End packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x04;
usb_buf[0x01] = 0x02;
usb_buf[0x02] = 0x00;
usb_buf[0x03] = 0x02;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
hid_write(dev, (unsigned char *)usb_buf, 64);
hid_read(dev, (unsigned char *)usb_buf, 64);
}
@@ -0,0 +1,72 @@
/*-----------------------------------------*\
| RedragonK556Controller.h |
| |
| Definitions and types for Redragon K556 |
| Devarajas keyboard lighting controller |
| |
| Adam Honse (CalcProgrammer1) 3/15/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
#define REDRAGON_K556_MAX_PACKET_SIZE ( 0x36 ) /* max packet size for color*/
/* update packets */
enum
{
REDRAGON_K556_MODE_COLOR_WAVE_SHORT = 0x01, /* "Go with the stream" */
REDRAGON_K556_MODE_COLOR_WAVE_LONG = 0x02, /* "Clouds fly" */
REDRAGON_K556_MODE_COLOR_WHEEL = 0x03, /* "Winding paths" */
REDRAGON_K556_MODE_SPECTRUM_CYCLE = 0x04, /* "The trial of light" */
REDRAGON_K556_MODE_BREATHING = 0x05, /* "Breathing" */
REDRAGON_K556_MODE_STATIC = 0x06, /* "Normally on" */
REDRAGON_K556_MODE_REACTIVE = 0x07, /* "Pass without trace" */
REDRAGON_K556_MODE_REACTIVE_RIPPLE = 0x08, /* "Ripple graff" */
REDRAGON_K556_MODE_REACTIVE_LINE = 0x09, /* "Fast run without trace" */
REDRAGON_K556_MODE_STARLIGHT_FAST = 0x0A, /* "Swift action" */
REDRAGON_K556_MODE_BLOOMING = 0x0B, /* "Flowers blooming" */
REDRAGON_K556_MODE_RAINBOW_WAVE_VERTICAL = 0x0C, /* "Snow winter jasmine" */
REDRAGON_K556_MODE_HURRICANE = 0x0D, /* "Hurricane" */
REDRAGON_K556_MODE_ACCUMULATE = 0x0E, /* "Accumulate" */
REDRAGON_K556_MODE_STARLIGHT_SLOW = 0x0F, /* "Digital times" */
REDRAGON_K556_MODE_VISOR = 0x10, /* "Both ways" */
REDRAGON_K556_MODE_RAINBOW_WAVE_CIRCLE = 0x12, /* "Fast and the Furious" */
REDRAGON_K556_MODE_CUSTOM = 0x14, /* "Coastal" */
};
class RedragonK556Controller
{
public:
RedragonK556Controller(hid_device* dev_handle);
~RedragonK556Controller();
void SetKeyboardColors
(
unsigned char * color_data,
unsigned int size
);
void SendKeyboardBegin();
void SendKeyboardMode
(
unsigned char mode
);
void SendKeyboardData
(
unsigned char * data,
unsigned char data_size,
unsigned short data_offset
);
void SendKeyboardEnd();
private:
hid_device* dev;
};
@@ -0,0 +1,90 @@
#include "RedragonM711Controller.h"
#include <cstring>
static void send_usb_msg(hid_device* dev, char * data_pkt, unsigned int size)
{
char* usb_pkt = new char[size + 1];
usb_pkt[0] = 0x00;
for(int i = 1; i < size + 1; i++)
{
usb_pkt[i] = data_pkt[i-1];
}
hid_send_feature_report(dev, (unsigned char *)usb_pkt, size + 1);
delete usb_pkt;
}
RedragonM711Controller::RedragonM711Controller(hid_device* dev_handle)
{
dev = dev_handle;
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void RedragonM711Controller::SendMouseApply()
{
char usb_buf[16];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Apply packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x02;
usb_buf[0x01] = 0xF1;
usb_buf[0x02] = 0x02;
usb_buf[0x03] = 0x04;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf, 16);
}
void RedragonM711Controller::SendMouseMode
(
unsigned char mode,
unsigned char speed,
unsigned char red,
unsigned char green,
unsigned char blue
)
{
char usb_buf[16];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Lighting Control packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x02;
usb_buf[0x01] = 0xF3;
usb_buf[0x02] = 0x49;
usb_buf[0x03] = 0x04;
usb_buf[0x04] = 0x06;
usb_buf[0x08] = red;
usb_buf[0x09] = green;
usb_buf[0x0A] = blue;
usb_buf[0x0B] = 0x01; //on
usb_buf[0x0C] = speed;
usb_buf[0x0D] = mode;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf, 16);
}
@@ -0,0 +1,46 @@
/*-----------------------------------------*\
| RedragonM711Controller.h |
| |
| Definitions and types for Redragon M711 |
| Cobra mouse lighting controller |
| |
| Adam Honse (CalcProgrammer1) 3/15/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
enum
{
REDRAGON_M711_MODE_WAVE = 0x00,
REDRAGON_M711_MODE_RANDOM_BREATHING = 0x01,
REDRAGON_M711_MODE_STATIC = 0x02,
REDRAGON_M711_MODE_BREATHING = 0x04,
REDRAGON_M711_MODE_RAINBOW = 0x08,
REDRAGON_M711_MODE_FLASHING = 0x10,
};
class RedragonM711Controller
{
public:
RedragonM711Controller(hid_device* dev_handle);
~RedragonM711Controller();
void SendMouseApply();
void SendMouseMode
(
unsigned char mode,
unsigned char speed,
unsigned char red,
unsigned char green,
unsigned char blue
);
private:
hid_device* dev;
};
@@ -0,0 +1,111 @@
/*-----------------------------------------*\
| ThermaltakeRiingController.cpp |
| |
| Definitions and types for Thermaltake |
| Riing Plus lighting controller |
| |
| Adam Honse (CalcProgrammer1) 2/7/2020 |
\*-----------------------------------------*/
#include "ThermaltakeRiingController.h"
#include <cstring>
ThermaltakeRiingController::ThermaltakeRiingController(libusb_device_handle* dev_handle)
{
dev = dev_handle;
SendInit();
}
ThermaltakeRiingController::~ThermaltakeRiingController()
{
}
void ThermaltakeRiingController::SetChannelLEDs(unsigned char channel, RGBColor * colors, unsigned int num_colors)
{
unsigned char* color_data = new unsigned char[3 * num_colors];
for(std::size_t color = 0; color < num_colors; color++)
{
int color_idx = color * 3;
color_data[color_idx + 0] = RGBGetGValue(colors[color]);
color_data[color_idx + 1] = RGBGetRValue(colors[color]);
color_data[color_idx + 2] = RGBGetBValue(colors[color]);
}
SendRGB(channel + 1, current_mode, current_speed, num_colors, color_data);
delete[] color_data;
}
void ThermaltakeRiingController::SetMode(unsigned char mode, unsigned char speed)
{
current_mode = mode;
current_speed = speed;
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void ThermaltakeRiingController::SendInit()
{
unsigned char usb_buf[64];
int actual;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Init packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0xFE;
usb_buf[0x01] = 0x33;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x81, usb_buf, 64, &actual, 0);
}
void ThermaltakeRiingController::SendRGB
(
unsigned char port,
unsigned char mode,
unsigned char speed,
unsigned char num_colors,
unsigned char* color_data
)
{
unsigned char usb_buf[64];
int actual;
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up RGB packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x32;
usb_buf[0x01] = 0x52;
usb_buf[0x02] = port;
usb_buf[0x03] = mode + ( speed & 0x03 );
/*-----------------------------------------------------*\
| Copy in GRB color data |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x04], color_data, (num_colors * 3));
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x81, usb_buf, 64, &actual, 0);
}
@@ -0,0 +1,75 @@
/*-----------------------------------------*\
| ThermaltakeRiingController.h |
| |
| Definitions and types for Thermaltake |
| Riing Plus lighting controller |
| |
| Adam Honse (CalcProgrammer1) 2/7/2020 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#pragma once
enum
{
THERMALTAKE_PORT_1 = 0x01,
THERMALTAKE_PORT_2 = 0x02,
THERMALTAKE_PORT_3 = 0x03,
THERMALTAKE_PORT_4 = 0x04,
THERMALTAKE_PORT_5 = 0x05
};
enum
{
THERMALTAKE_MODE_FLOW = 0x00,
THERMALTAKE_MODE_SPECTRUM = 0x04,
THERMALTAKE_MODE_RIPPLE = 0x08,
THERMALTAKE_MODE_BLINK = 0x0C,
THERMALTAKE_MODE_PULSE = 0x10,
THERMALTAKE_MODE_WAVE = 0x14,
THERMALTAKE_MODE_PER_LED = 0x18,
THERMALTAKE_MODE_FULL = 0x19
};
enum
{
THERMALTAKE_SPEED_SLOW = 0x03,
THERMALTAKE_SPEED_NORMAL = 0x02,
THERMALTAKE_SPEED_FAST = 0x01,
THERMALTAKE_SPEED_EXTREME = 0x00
};
#define THERMALTAKE_NUM_CHANNELS 5
class ThermaltakeRiingController
{
public:
ThermaltakeRiingController(libusb_device_handle* dev_handle);
~ThermaltakeRiingController();
void SetChannelLEDs(unsigned char channel, RGBColor * colors, unsigned int num_colors);
void SetMode(unsigned char mode, unsigned char speed);
private:
libusb_device_handle* dev;
unsigned char current_mode;
unsigned char current_speed;
void SendInit();
void SendRGB
(
unsigned char port,
unsigned char mode,
unsigned char speed,
unsigned char num_colors,
unsigned char* color_data
);
void SendFan();
void SendSave();
};
@@ -0,0 +1,41 @@
#include "ThermaltakeRiingController.h"
#include "RGBController.h"
#include "RGBController_ThermaltakeRiing.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#define THERMALTAKE_RIING_VID 0x264A
#define THERMALTAKE_RIING_PID_BEGIN 0x1FA5
#define THERMALTAKE_RIING_PID_END 0x1FB5
/******************************************************************************************\
* *
* DetectThermaltakeRiingControllers *
* *
* Tests the USB address to see if an AMD Wraith Prism controller exists there. *
* *
\******************************************************************************************/
void DetectThermaltakeRiingControllers(std::vector<RGBController*>& rgb_controllers)
{
libusb_context * ctx;
libusb_init(&ctx);
for(int pid = THERMALTAKE_RIING_PID_BEGIN; pid <= THERMALTAKE_RIING_PID_END; pid++)
{
//Look for Thermaltake Riing device
libusb_device_handle * dev = libusb_open_device_with_vid_pid(ctx, THERMALTAKE_RIING_VID, pid);
if( dev )
{
libusb_detach_kernel_driver(dev, 0);
libusb_claim_interface(dev, 0);
ThermaltakeRiingController* controller = new ThermaltakeRiingController(dev);
RGBController_ThermaltakeRiing* rgb_controller = new RGBController_ThermaltakeRiing(controller);
rgb_controllers.push_back(rgb_controller);
}
}
}
+70 -93
View File
@@ -13,15 +13,13 @@
#include <stdlib.h>
#ifdef WIN32
#include <regex>
#include "i2c_smbus_piix4.h"
#include "i2c_smbus_i801.h"
#include "i2c_smbus_nct6775.h"
#include "i2c_smbus_nvapi.h"
#include "super_io.h"
#include "wmi.h"
#include "inpout32.h"
#pragma comment(lib, "inpout32.lib")
#else /* WIN32 */
#include "i2c_smbus_linux.h"
@@ -36,68 +34,6 @@ std::vector<i2c_smbus_interface*> busses;
std::vector<RGBController*> rgb_controllers;
#ifdef WIN32
/******************************************************************************************\
* *
* Nuvoton Super IO constants *
* *
\******************************************************************************************/
#define SIO_NCT5577_ID 0xC330 /* Device ID for NCT5577D (C333) */
#define SIO_NCT6102_ID 0x1060 /* Device ID for NCT6102D/6106D (1061) */
#define SIO_NCT6793_ID 0xd120 /* Device ID for NCT6793D (D121) */
#define SIO_NCT6796_ID 0xd420 /* Device ID for NCT6796D (D421) */
#define SIO_REG_LOGDEV 0x07 /* Logical Device Register */
#define SIO_REG_DEVID 0x20 /* Device ID Register */
#define SIO_REG_SMBA 0x62 /* SMBus Base Address Register */
#define SIO_LOGDEV_SMBUS 0x0B /* Logical Device for SMBus */
#define SIO_ID_MASK 0xFFF8 /* Device ID mask */
/******************************************************************************************\
* *
* superio_enter *
* *
* Put the Super IO chip into Extended Function Mode *
* *
\******************************************************************************************/
void superio_enter(int ioreg)
{
Out32(ioreg, 0x87);
Out32(ioreg, 0x87);
}
/******************************************************************************************\
* *
* superio_outb *
* *
* Write a byte to the Super IO configuration register *
* *
\******************************************************************************************/
void superio_outb(int ioreg, int reg, int val)
{
Out32(ioreg, reg);
Out32(ioreg + 1, val);
}
/******************************************************************************************\
* *
* superio_inb *
* *
* Read a byte to the Super IO configuration register *
* *
\******************************************************************************************/
int superio_inb(int ioreg, int reg)
{
Out32(ioreg, reg);
return Inp32(ioreg + 1);
}
/******************************************************************************************\
* *
* DetectNuvotonI2CBusses (Windows) *
@@ -152,6 +88,33 @@ void DetectNuvotonI2CBusses()
} /* DetectNuvotonI2CBusses() */
/******************************************************************************************\
* *
* DetectNvAPII2CBusses (Windows) *
* *
* Detects available NVidia NvAPI I2C adapters and enumerates *
* i2c_smbus_interface objects for them. Only enumerates the first bus for each GPU *
* *
\******************************************************************************************/
void DetectNvAPII2CBusses()
{
static NV_PHYSICAL_GPU_HANDLE gpu_handles[64];
static NV_S32 gpu_count = 0;
NV_STATUS initialize = NvAPI_Initialize();
NvAPI_EnumPhysicalGPUs(gpu_handles, &gpu_count);
for(NV_S32 gpu_idx = 0; gpu_idx < gpu_count; gpu_idx++)
{
i2c_smbus_nvapi * nvapi_bus = new i2c_smbus_nvapi(gpu_handles[gpu_idx]);
sprintf(nvapi_bus->device_name, "NVidia NvAPI I2C on GPU %d", gpu_idx);
busses.push_back(nvapi_bus);
}
} /* DetectNvAPII2CBusses() */
/******************************************************************************************\
* *
@@ -235,6 +198,9 @@ void DetectI2CBusses()
// Detect Nuvoton Super IO SMBus adapters
DetectNuvotonI2CBusses();
// Detect NVidia NvAPI I2C adapters
DetectNvAPII2CBusses();
} /* DetectI2CBusses() */
#else /* WIN32 */
@@ -281,16 +247,12 @@ void DetectI2CBusses()
if(test_fd)
{
memset(device_string, 0x00, sizeof(device_string));
read(test_fd, device_string, sizeof(device_string));
device_string[strlen(device_string) - 1] = 0x00;
close(test_fd);
//ignore nvidia adapters for now
if(strncmp(device_string, "NVIDIA", 6) == 0)
{
ent = readdir(dir);
continue;
}
bus = new i2c_smbus_linux();
strcpy(bus->device_name, device_string);
@@ -317,25 +279,32 @@ void DetectI2CBusses()
#endif /* WIN32 */
void DetectAuraControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectCorsairControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectCorsairProControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectHyperXControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectAuraSMBusControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectAuraGPUControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectCorsairVengeanceControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectCorsairVengeanceProControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectCrucialControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectHyperXDRAMControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectPatriotViperControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectPolychromeControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers);
void DetectRGBFusionControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers);
void DetectRGBFusionGPUControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers);
void DetectMSIRGBControllers(std::vector<RGBController*> &rgb_controllers);
void DetectLEDStripControllers(std::vector<RGBController*> &rgb_controllers);
void DetectHue2Controllers(std::vector<RGBController*> &rgb_controllers);
void DetectHuePlusControllers(std::vector<RGBController*> &rgb_controllers);
void DetectOpenRazerControllers(std::vector<RGBController*> &rgb_controllers);
void DetectRazerChromaSDKControllers(std::vector<RGBController*>& rgb_controllers);
void DetectE131Controllers(std::vector<RGBController*> &rgb_controllers);
void DetectAMDWraithPrismControllers(std::vector<RGBController*>& rgb_controllers);
void DetectAorusGPUControllers(std::vector<RGBController*> &rgb_controllers);
void DetectMSI3ZoneControllers(std::vector<RGBController*>& rgb_controllers);
void DetectPoseidonZRGBControllers(std::vector<RGBController*>& rgb_controllers);
void DetectCorsairCmdrProControllers(std::vector<RGBController*> &rgb_controllers);
void DetectCorsairNodeProControllers(std::vector<RGBController*> &rgb_controllers);
void DetectCorsairPeripheralControllers(std::vector<RGBController*>& rgb_controllers);
void DetectCorsairLightingNodeControllers(std::vector<RGBController*> &rgb_controllers);
void DetectFaustusControllers(std::vector<RGBController*> &rgb_controllers);
void DetectHyperXKeyboardControllers(std::vector<RGBController*>& rgb_controllers);
void DetectThermaltakeRiingControllers(std::vector<RGBController*>& rgb_controllers);
void DetectRGBFusion2USBControllers(std::vector<RGBController*> &rgb_controllers);
void DetectRedragonControllers(std::vector<RGBController*>& rgb_controllers);
/******************************************************************************************\
* *
@@ -349,13 +318,18 @@ void DetectRGBControllers(void)
{
DetectI2CBusses();
DetectAuraControllers(busses, rgb_controllers);
DetectCorsairControllers(busses, rgb_controllers);
DetectCorsairProControllers(busses, rgb_controllers);
DetectHyperXControllers(busses, rgb_controllers);
DetectAuraSMBusControllers(busses, rgb_controllers);
DetectAuraGPUControllers(busses, rgb_controllers);
DetectCorsairVengeanceControllers(busses, rgb_controllers);
DetectCorsairVengeanceProControllers(busses, rgb_controllers);
DetectCrucialControllers(busses, rgb_controllers);
DetectHyperXDRAMControllers(busses, rgb_controllers);
DetectPatriotViperControllers(busses, rgb_controllers);
DetectPolychromeControllers(busses, rgb_controllers);
DetectRGBFusionGPUControllers(busses, rgb_controllers);
DetectRGBFusionControllers(busses, rgb_controllers);
DetectMSIRGBControllers(rgb_controllers);
DetectLEDStripControllers(rgb_controllers);
DetectHue2Controllers(rgb_controllers);
@@ -364,23 +338,26 @@ void DetectRGBControllers(void)
DetectAMDWraithPrismControllers(rgb_controllers);
DetectMSI3ZoneControllers(rgb_controllers);
DetectPoseidonZRGBControllers(rgb_controllers);
DetectCorsairCmdrProControllers(rgb_controllers);
DetectCorsairNodeProControllers(rgb_controllers);
DetectHyperXKeyboardControllers(rgb_controllers);
DetectCorsairPeripheralControllers(rgb_controllers);
DetectCorsairLightingNodeControllers(rgb_controllers);
DetectThermaltakeRiingControllers(rgb_controllers);
DetectRGBFusion2USBControllers(rgb_controllers);
DetectRedragonControllers(rgb_controllers);
DetectE131Controllers(rgb_controllers);
DetectOpenRazerControllers(rgb_controllers);
/*-------------------------------------*\
| Windows-only devices |
\*-------------------------------------*/
#ifdef WIN32
DetectRazerChromaSDKControllers(rgb_controllers);
//DetectAorusGPUControllers(rgb_controllers);
/*-------------------------------------*\
| Linux-only devices |
\*-------------------------------------*/
#else
DetectOpenRazerControllers(rgb_controllers);
DetectFaustusControllers(rgb_controllers);
#endif
} /* DetectRGBControllers() */
+44 -14
View File
@@ -1,8 +1,8 @@
diff --git a/drivers/i2c/busses/Kconfig b/drivers/i2c/busses/Kconfig
index 09367fc014c3..25c0e02b3344 100644
index 2ddca08f8a76..72647850f08e 100644
--- a/drivers/i2c/busses/Kconfig
+++ b/drivers/i2c/busses/Kconfig
@@ -216,6 +216,15 @@ config I2C_CHT_WC
@@ -217,6 +217,15 @@ config I2C_CHT_WC
combined with a FUSB302 Type-C port-controller as such it is advised
to also select CONFIG_TYPEC_FUSB302=m.
@@ -19,7 +19,7 @@ index 09367fc014c3..25c0e02b3344 100644
tristate "Nvidia nForce2, nForce3 and nForce4"
depends on PCI
diff --git a/drivers/i2c/busses/Makefile b/drivers/i2c/busses/Makefile
index 80c23895eaaf..57a2daf0b94e 100644
index 25d60889713c..3c2a9b237ac6 100644
--- a/drivers/i2c/busses/Makefile
+++ b/drivers/i2c/busses/Makefile
@@ -17,6 +17,7 @@ obj-$(CONFIG_I2C_CHT_WC) += i2c-cht-wc.o
@@ -32,10 +32,10 @@ index 80c23895eaaf..57a2daf0b94e 100644
obj-$(CONFIG_I2C_NVIDIA_GPU) += i2c-nvidia-gpu.o
diff --git a/drivers/i2c/busses/i2c-nct6775.c b/drivers/i2c/busses/i2c-nct6775.c
new file mode 100644
index 000000000000..e2b491a4b9f6
index 000000000000..0462f0952043
--- /dev/null
+++ b/drivers/i2c/busses/i2c-nct6775.c
@@ -0,0 +1,617 @@
@@ -0,0 +1,647 @@
+/*
+ * i2c-nct6775 - Driver for the SMBus master functionality of
+ * Nuvoton NCT677x Super-I/O chips
@@ -71,6 +71,7 @@ index 000000000000..e2b491a4b9f6
+#include <linux/hwmon-vid.h>
+#include <linux/err.h>
+#include <linux/mutex.h>
+#include <linux/delay.h>
+#include <linux/ioport.h>
+#include <linux/i2c.h>
+#include <linux/acpi.h>
@@ -115,6 +116,9 @@ index 000000000000..e2b491a4b9f6
+
+#define NCT6775_LD_SMBUS 0x0B
+
+/* Other settings */
+#define MAX_RETRIES 400
+
+enum kinds { nct6106, nct6775, nct6776, nct6779, nct6791, nct6792, nct6793,
+ nct6795, nct6796, nct6798 };
+
@@ -237,10 +241,13 @@ index 000000000000..e2b491a4b9f6
+ struct i2c_nct6775_adapdata *adapdata = i2c_get_adapdata(adap);
+ unsigned short nuvoton_nct6793d_smba = adapdata->smba;
+ int i, len, cnt;
+ union i2c_smbus_data tmp_data;
+ int timeout = 0;
+
+ tmp_data.word = 0;
+ cnt = 0;
+ len = 0;
+
+
+ outb_p(NCT6793D_SOFT_RESET, SMBHSTCTL);
+
+ switch (size) {
@@ -248,13 +255,14 @@ index 000000000000..e2b491a4b9f6
+ outb_p((addr << 1) | read_write,
+ SMBHSTADD);
+ break;
+ case I2C_SMBUS_BYTE:
+ case I2C_SMBUS_BYTE_DATA:
+ tmp_data.byte = data->byte;
+ case I2C_SMBUS_BYTE:
+ outb_p((addr << 1) | read_write,
+ SMBHSTADD);
+ outb_p(command, SMBHSTIDX);
+ if (read_write == I2C_SMBUS_WRITE) {
+ outb_p(data->byte, SMBHSTDAT);
+ outb_p(tmp_data.byte, SMBHSTDAT);
+ outb_p(NCT6793D_WRITE_BYTE, SMBHSTCMD);
+ }
+ else {
@@ -268,7 +276,7 @@ index 000000000000..e2b491a4b9f6
+ if (read_write == I2C_SMBUS_WRITE) {
+ outb_p(data->word & 0xff, SMBHSTDAT);
+ outb_p((data->word & 0xff00) >> 8, SMBHSTDAT);
+ outb_p(NCT6793D_WRITE_WORD, SMBHSTCMD);
+ outb_p(NCT6793D_WRITE_WORD, SMBHSTCMD);
+ }
+ else {
+ outb_p(NCT6793D_READ_WORD, SMBHSTCMD);
@@ -316,7 +324,16 @@ index 000000000000..e2b491a4b9f6
+
+ while ((size == I2C_SMBUS_BLOCK_DATA) && (len > 0)) {
+ if (read_write == I2C_SMBUS_WRITE) {
+ while ((inb_p(SMBHSTSTS) & NCT6793D_FIFO_EMPTY) == 0);
+ timeout = 0;
+ while ((inb_p(SMBHSTSTS) & NCT6793D_FIFO_EMPTY) == 0)
+ {
+ if(timeout > MAX_RETRIES)
+ {
+ return -ETIMEDOUT;
+ }
+ usleep_range(250, 500);
+ timeout++;
+ }
+
+ //Load more bytes into FIFO
+ if (len >= 4) {
@@ -335,10 +352,23 @@ index 000000000000..e2b491a4b9f6
+ len = 0;
+ }
+ }
+ else {
+ return -ENOTSUPP;
+ }
+
+ }
+
+ //wait for manual mode to complete
+ while ((inb_p(SMBHSTSTS) & NCT6793D_MANUAL_ACTIVE) != 0);
+ timeout = 0;
+ while ((inb_p(SMBHSTSTS) & NCT6793D_MANUAL_ACTIVE) != 0)
+ {
+ if(timeout > MAX_RETRIES)
+ {
+ return -ETIMEDOUT;
+ }
+ usleep_range(250, 500);
+ timeout++;
+ }
+
+ if ((inb_p(SMBHSTERR) & NCT6793D_NO_ACK) != 0) {
+ return -ENXIO;
@@ -654,10 +684,10 @@ index 000000000000..e2b491a4b9f6
+module_init(i2c_nct6775_init);
+module_exit(i2c_nct6775_exit);
diff --git a/drivers/i2c/busses/i2c-piix4.c b/drivers/i2c/busses/i2c-piix4.c
index c46c4bddc7ca..8565d08178a2 100644
index 30ded6422e7b..e25ce84c26af 100644
--- a/drivers/i2c/busses/i2c-piix4.c
+++ b/drivers/i2c/busses/i2c-piix4.c
@@ -468,11 +468,11 @@ static int piix4_transaction(struct i2c_adapter *piix4_adapter)
@@ -467,11 +467,11 @@ static int piix4_transaction(struct i2c_adapter *piix4_adapter)
if (srvrworks_csb5_delay) /* Extra delay for SERVERWORKS_CSB5 */
usleep_range(2000, 2100);
else
@@ -671,7 +701,7 @@ index c46c4bddc7ca..8565d08178a2 100644
/* If the SMBus is still busy, we give up */
if (timeout == MAX_TIMEOUT) {
@@ -963,6 +963,11 @@ static int piix4_probe(struct pci_dev *dev, const struct pci_device_id *id)
@@ -981,6 +981,11 @@ static int piix4_probe(struct pci_dev *dev, const struct pci_device_id *id)
retval = piix4_setup_sb800(dev, id, 1);
}
+168 -63
View File
@@ -5,34 +5,63 @@ greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = OpenRGB
TEMPLATE = app
VERSION = 0.1
win32:BUILDDATE = $$system(date /t)
unix:BUILDDATE = $$system(date -R)
GIT_COMMIT_ID = $$system(git --git-dir $$_PRO_FILE_PWD_/.git --work-tree $$_PRO_FILE_PWD_ rev-parse HEAD)
GIT_COMMIT_DATE = $$system(git --git-dir $$_PRO_FILE_PWD_/.git --work-tree $$_PRO_FILE_PWD_ show -s --format=%ci HEAD)
GIT_BRANCH = $$system(git --git-dir $$_PRO_FILE_PWD_/.git --work-tree $$_PRO_FILE_PWD_ rev-parse --abbrev-ref HEAD)
DEFINES += \
VERSION_STRING=\\"\"\"$$VERSION\\"\"\" \
BUILDDATE_STRING=\\"\"\"$$BUILDDATE\\"\"\" \
GIT_COMMIT_ID=\\"\"\"$$GIT_COMMIT_ID\\"\"\" \
GIT_COMMIT_DATE=\\"\"\"$$GIT_COMMIT_DATE\\"\"\" \
GIT_BRANCH=\\"\"\"$$GIT_BRANCH\\"\"\"
RC_ICONS = qt/OpenRGB.ico
INCLUDEPATH += \
dependencies/hidapi \
dependencies/libe131/src/ \
i2c_smbus/ \
i2c_tools/ \
net_port/ \
serial_port/ \
super_io/ \
Controllers/AMDWraithPrismController/ \
Controllers/AuraController/ \
Controllers/CorsairController/ \
Controllers/CorsairCmdrProController/ \
Controllers/CorsairNodeProController/ \
Controllers/CorsairProController/ \
Controllers/AuraGPUController/ \
Controllers/AuraSMBusController/ \
Controllers/CorsairPeripheralController/ \
Controllers/CorsairLightingNodeController/ \
Controllers/CorsairVengeanceController/ \
Controllers/CorsairVengeanceProController/ \
Controllers/CrucialController/ \
Controllers/Hue2Controller/ \
Controllers/HuePlusController/ \
Controllers/HyperXController/ \
Controllers/HyperXDRAMController/ \
Controllers/HyperXKeyboardController/ \
Controllers/LEDStripController/ \
Controllers/MSI3ZoneController/ \
Controllers/MSIRGBController/ \
Controllers/PatriotViperController/ \
Controllers/PolychromeController/ \
Controllers/PoseidonZRGBController/ \
Controllers/RedragonController/ \
Controllers/RGBFusionController/ \
Controllers/RGBFusion2USBController/ \
Controllers/RGBFusionGPUController/ \
Controllers/ThermaltakeRiingController/ \
RGBController/ \
qt/
SOURCES += \
dependencies/hidapi/hidapi.c \
dependencies/libe131/src/e131.c \
main.cpp \
cli.cpp \
OpenRGB.cpp \
ProfileManager.cpp \
qt/OpenRGBDeviceInfoPage.cpp \
qt/OpenRGBDevicePage.cpp \
qt/OpenRGBDialog.cpp \
@@ -40,31 +69,43 @@ SOURCES += \
i2c_tools/i2c_tools.cpp \
net_port/net_port.cpp \
qt/OpenRGBDialog2.cpp \
qt/OpenRGBProfileSaveDialog.cpp \
qt/OpenRGBSoftwareInfoPage.cpp \
qt/OpenRGBSystemInfoPage.cpp \
qt/OpenRGBZoneResizeDialog.cpp \
qt/hsv.cpp \
serial_port/serial_port.cpp \
super_io/super_io.cpp \
Controllers/AMDWraithPrismController/AMDWraithPrismController.cpp \
Controllers/AMDWraithPrismController/AMDWraithPrismControllerDetect.cpp \
Controllers/AuraController/AuraController.cpp \
Controllers/AuraController/AuraControllerDetect.cpp \
Controllers/CorsairController/CorsairController.cpp \
Controllers/CorsairController/CorsairControllerDetect.cpp \
Controllers/CorsairCmdrProController/CorsairCmdrProController.cpp \
Controllers/CorsairCmdrProController/CorsairCmdrProControllerDetect.cpp \
Controllers/CorsairNodeProController/CorsairNodeProController.cpp \
Controllers/CorsairNodeProController/CorsairNodeProControllerDetect.cpp \
Controllers/CorsairProController/CorsairProController.cpp \
Controllers/CorsairProController/CorsairProControllerDetect.cpp \
Controllers/AuraGPUController/AuraGPUController.cpp \
Controllers/AuraGPUController/AuraGPUControllerDetect.cpp \
Controllers/AuraSMBusController/AuraSMBusController.cpp \
Controllers/AuraSMBusController/AuraSMBusControllerDetect.cpp \
Controllers/CorsairLightingNodeController/CorsairLightingNodeController.cpp \
Controllers/CorsairLightingNodeController/CorsairLightingNodeControllerDetect.cpp \
Controllers/CorsairPeripheralController/CorsairPeripheralController.cpp \
Controllers/CorsairPeripheralController/CorsairPeripheralControllerDetect.cpp \
Controllers/CorsairVengeanceController/CorsairVengeanceController.cpp \
Controllers/CorsairVengeanceController/CorsairVengeanceControllerDetect.cpp \
Controllers/CorsairVengeanceProController/CorsairVengeanceProController.cpp \
Controllers/CorsairVengeanceProController/CorsairVengeanceProControllerDetect.cpp \
Controllers/CrucialController/CrucialController.cpp \
Controllers/CrucialController/CrucialControllerDetect.cpp \
Controllers/Hue2Controller/Hue2Controller.cpp \
Controllers/Hue2Controller/Hue2ControllerDetect.cpp \
Controllers/HuePlusController/HuePlusController.cpp \
Controllers/HuePlusController/HuePlusControllerDetect.cpp \
Controllers/HyperXController/HyperXController.cpp \
Controllers/HyperXController/HyperXControllerDetect.cpp \
Controllers/HyperXDRAMController/HyperXDRAMController.cpp \
Controllers/HyperXDRAMController/HyperXDRAMControllerDetect.cpp \
Controllers/HyperXKeyboardController/HyperXKeyboardController.cpp \
Controllers/HyperXKeyboardController/HyperXKeyboardControllerDetect.cpp \
Controllers/LEDStripController/LEDStripController.cpp \
Controllers/LEDStripController/LEDStripControllerDetect.cpp \
Controllers/MSI3ZoneController/MSI3ZoneController.cpp \
Controllers/MSI3ZoneController/MSI3ZoneControllerDetect.cpp \
Controllers/MSIRGBController/MSIRGBController.cpp \
Controllers/MSIRGBController/MSIRGBControllerDetect.cpp \
Controllers/PatriotViperController/PatriotViperController.cpp \
Controllers/PatriotViperController/PatriotViperControllerDetect.cpp \
Controllers/PolychromeController/PolychromeController.cpp \
@@ -73,26 +114,46 @@ SOURCES += \
Controllers/PoseidonZRGBController/PoseidonZRGBControllerDetect.cpp \
Controllers/RGBFusionController/RGBFusionController.cpp \
Controllers/RGBFusionController/RGBFusionControllerDetect.cpp \
Controllers/RGBFusion2USBController/RGBFusion2USBController.cpp \
Controllers/RGBFusion2USBController/RGBFusion2USBControllerDetect.cpp \
Controllers/RGBFusionGPUController/RGBFusionGPUController.cpp \
Controllers/RGBFusionGPUController/RGBFusionGPUControllerDetect.cpp \
Controllers/RedragonController/RedragonK556Controller.cpp \
Controllers/RedragonController/RedragonM711Controller.cpp \
Controllers/RedragonController/RedragonControllerDetect.cpp \
Controllers/ThermaltakeRiingController/ThermaltakeRiingController.cpp \
Controllers/ThermaltakeRiingController/ThermaltakeRiingControllerDetect.cpp \
RGBController/RGBController.cpp \
RGBController/E131ControllerDetect.cpp \
RGBController/RGBController_AMDWraithPrism.cpp \
RGBController/RGBController_Aura.cpp \
RGBController/RGBController_Corsair.cpp \
RGBController/RGBController_CorsairCmdrPro.cpp \
RGBController/RGBController_CorsairNodePro.cpp \
RGBController/RGBController_CorsairPro.cpp \
RGBController/RGBController_AuraGPU.cpp \
RGBController/RGBController_AuraSMBus.cpp \
RGBController/RGBController_CorsairLightingNode.cpp \
RGBController/RGBController_CorsairPeripheral.cpp \
RGBController/RGBController_CorsairVengeance.cpp \
RGBController/RGBController_CorsairVengeancePro.cpp \
RGBController/RGBController_Crucial.cpp \
RGBController/RGBController_Dummy.cpp \
RGBController/RGBController_Hue2.cpp \
RGBController/RGBController_HuePlus.cpp \
RGBController/RGBController_HyperX.cpp \
RGBController/RGBController_HyperXDRAM.cpp \
RGBController/RGBController_HyperXKeyboard.cpp \
RGBController/RGBController_E131.cpp \
RGBController/RGBController_LEDStrip.cpp \
RGBController/RGBController_MSI3Zone.cpp \
RGBController/RGBController_MSIRGB.cpp \
RGBController/RGBController_PatriotViper.cpp \
RGBController/RGBController_Polychrome.cpp \
RGBController/RGBController_PoseidonZRGB.cpp \
RGBController/RGBController_RGBFusion.cpp
RGBController/RGBController_RedragonK556.cpp \
RGBController/RGBController_RedragonM711.cpp \
RGBController/RGBController_RGBFusion.cpp \
RGBController/RGBController_RGBFusion2USB.cpp \
RGBController/RGBController_RGBFusionGPU.cpp \
RGBController/RGBController_ThermaltakeRiing.cpp \
HEADERS += \
ProfileManager.h \
qt/OpenRGBDeviceInfoPage.h \
qt/OpenRGBDevicePage.h \
qt/OpenRGBDialog.h \
@@ -100,41 +161,64 @@ HEADERS += \
i2c_tools/i2c_tools.h \
net_port/net_port.h \
qt/OpenRGBDialog2.h \
qt/OpenRGBProfileSaveDialog.h \
qt/OpenRGBSoftwareInfoPage.h \
qt/OpenRGBSystemInfoPage.h \
qt/OpenRGBZoneResizeDialog.h \
serial_port/find_usb_serial_port.h \
serial_port/serial_port.h \
super_io/super_io.h \
Controllers/AMDWraithPrismController/AMDWraithPrismController.h \
Controllers/AuraController/AuraController.h \
Controllers/CorsairController/CorsairController.h \
Controllers/CorsairCmdrProController/CorsairCmdrProController.h \
Controllers/CorsairNodeProController/CorsairNodeProController.h \
Controllers/CorsairProController/CorsairProController.h \
Controllers/AuraGPUController/AuraGPUController.h \
Controllers/AuraSMBusController/AuraSMBusController.h \
Controllers/CorsairLightingNodeController/CorsairLightingNodeController.h \
Controllers/CorsairPeripheralController/CorsairPeripheralController.h \
Controllers/CorsairVengeanceController/CorsairVengeanceController.h \
Controllers/CorsairVengeanceProController/CorsairVengeanceProController.h \
Controllers/CrucialController/CrucialController.h \
Controllers/Hue2Controller/Hue2Controller.h \
Controllers/HuePlusController/HuePlusController.h \
Controllers/HyperXController/HyperXController.h \
Controllers/HyperXDRAMController/HyperXDRAMController.h \
Controllers/HyperXKeyboardController/HyperXKeyboardController.h \
Controllers/LEDStripController/LEDStripController.h \
Controllers/MSI3ZoneController/MSI3ZoneController.h \
Controllers/MSIRGBController/MSIRGBController.h \
Controllers/PatriotViperController/PatriotViperController.h \
Controllers/PolychromeController/PolychromeController.h \
Controllers/PoseidonZRGBController/PoseidonZRGBController.h \
Controllers/RGBFusionController/RGBFusionController.h \
Controllers/RGBFusion2USBController/RGBFusion2USBController.h \
Controllers/RGBFusionGPUController/RGBFusionGPUController.h \
Controllers/RedragonController/RedragonK556Controller.h \
Controllers/RedragonController/RedragonM711Controller.h \
Controllers/ThermaltakeRiingController/ThermaltakeRiingController.h \
RGBController/RGBController.h \
RGBController/RGBController_AMDWraithPrism.h \
RGBController/RGBController_Aura.h \
RGBController/RGBController_Corsair.h \
RGBController/RGBController_CorsairCmdrPro.h \
RGBController/RGBController_CorsairNodePro.h \
RGBController/RGBController_CorsairPro.h \
RGBController/RGBController_AuraGPU.h \
RGBController/RGBController_AuraSMBus.h \
RGBController/RGBController_CorsairLightingNode.h \
RGBController/RGBController_CorsairPeripheral.h \
RGBController/RGBController_CorsairVengeance.h \
RGBController/RGBController_CorsairVengeancePro.h \
RGBController/RGBController_Crucial.h \
RGBController/RGBController_Dummy.h \
RGBController/RGBController_E131.h \
RGBController/RGBController_Hue2.h \
RGBController/RGBController_HuePlus.h \
RGBController/RGBController_HyperX.h \
RGBController/RGBController_HyperXDRAM.h \
RGBController/RGBController_HyperXKeyboard.h \
RGBController/RGBController_LEDStrip.h \
RGBController/RGBController_MSI3Zone.h \
RGBController/RGBController_MSIRGB.h \
RGBController/RGBController_PatriotViper.h \
RGBController/RGBController_Polychrome.h \
RGBController/RGBController_PoseidonZRGB.h \
RGBController/RGBController_RGBFusion.h
RGBController/RGBController_RedragonK556.h \
RGBController/RGBController_RedragonM711.h \
RGBController/RGBController_RGBFusion.h \
RGBController/RGBController_RGBFusion2USB.h \
RGBController/RGBController_RGBFusionGPU.h \
RGBController/RGBController_ThermaltakeRiing.h \
RESOURCES += \
qt/resources.qrc
@@ -144,43 +228,55 @@ FORMS += \
qt/OpenRGBDevicePage.ui \
qt/OpenRGBDialog.ui \
qt/OpenRGBDialog2.ui \
qt/OpenRGBSystemInfoPage.ui
qt/OpenRGBProfileSaveDialog.ui \
qt/OpenRGBSoftwareInfoPage.ui \
qt/OpenRGBSystemInfoPage.ui \
qt/OpenRGBZoneResizeDialog.ui
#-----------------------------------------------
# Windows specific project configuration
#-----------------------------------------------
win32:INCLUDEPATH += \
dependencies/inpout32_1501/Win32/ \
dependencies/razer-chroma-2.9.0/inc \
dependencies/libusb-1.0.22/include \
dependencies/hidapi \
dependencies/NVFC \
dependencies/openrazer-win32 \
wmi/ \
win32:SOURCES += \
dependencies/NVFC/nvapi.cpp \
i2c_smbus/i2c_smbus_i801.cpp \
i2c_smbus/i2c_smbus_nct6775.cpp \
i2c_smbus/i2c_smbus_nvapi.cpp \
i2c_smbus/i2c_smbus_piix4.cpp \
serial_port/find_usb_serial_port_win.cpp \
wmi/wmi.cpp \
RGBController/AorusGPUDetect.cpp \
RGBController/RGBController_AorusGPU.cpp \
RGBController/RazerChromaSDKDetect.cpp \
RGBController/RGBController_RazerChromaSDK.cpp \
RGBController/OpenRazerWindowsDetect.cpp \
RGBController/RGBController_OpenRazerWindows.cpp \
win32:HEADERS += \
dependencies/inpout32_1501/Win32/inpout32.h \
dependencies/NVFC/nvapi.h \
i2c_smbus/i2c_smbus_i801.h \
i2c_smbus/i2c_smbus_nct6775.h \
i2c_smbus/i2c_smbus_nvapi.h \
i2c_smbus/i2c_smbus_piix4.h \
wmi/wmi.h \
RGBController/RGBController_AorusGPU.h \
RGBController/RGBController_RazerChromaSDK.h \
RGBController/RGBController_OpenRazerWindows.h \
win32:LIBS += \
-lws2_32 \
-L"$$PWD/dependencies/inpout32_1501/Win32/" -linpout32 \
-L"$$PWD/dependencies/libusb-1.0.22/MS32/dll" -llibusb-1.0 \
-L"$$PWD/dependencies/hidapi-win/x86/" -lhidapi
win32:contains(QMAKE_TARGET.arch, x86_64) {
LIBS += \
-lws2_32 \
-L"$$PWD/dependencies/inpout32_1501/x64/" -linpoutx64 \
-L"$$PWD/dependencies/libusb-1.0.22/MS64/dll" -llibusb-1.0 \
}
win32:contains(QMAKE_TARGET.arch, x86) {
LIBS += \
-lws2_32 \
-L"$$PWD/dependencies/inpout32_1501/Win32/" -linpout32 \
-L"$$PWD/dependencies/libusb-1.0.22/MS32/dll" -llibusb-1.0 \
}
win32:DEFINES -= \
UNICODE
@@ -192,6 +288,23 @@ win32:DEFINES += \
_WINSOCK_DEPRECATED_NO_WARNINGS \
WIN32_LEAN_AND_MEAN
# Copy OpenRazer.dll to output directory
win32:contains(QMAKE_TARGET.arch, x86_64) {
copydata.commands = $(COPY_FILE) \"$$shell_path($$PWD\\dependencies\\openrazer-win32\\OpenRazer64.dll)\" \"$$shell_path($$OUT_PWD)\"
first.depends = $(first) copydata
export(first.depends)
export(copydata.commands)
QMAKE_EXTRA_TARGETS += first copydata
}
win32:contains(QMAKE_TARGET.arch, x86) {
copydata.commands = $(COPY_FILE) \"$$shell_path($$PWD\\dependencies\\openrazer-win32\\OpenRazer.dll)\" \"$$shell_path($$OUT_PWD)\"
first.depends = $(first) copydata
export(first.depends)
export(copydata.commands)
QMAKE_EXTRA_TARGETS += first copydata
}
#-----------------------------------------------
# Linux specific project configuration
#-----------------------------------------------
@@ -199,23 +312,15 @@ unix:INCLUDEPATH += \
unix:HEADERS += \
i2c_smbus/i2c_smbus_linux.h \
RGBController/RGBController_Faustus.h \
unix:LIBS += \
-lusb-1.0 \
packagesExist(hidapi-libusb){
unix:LIBS += -lhidapi-libusb
} else {
packagesExist(hidapi) {
unix:LIBS += -lhidapi
} else {
unix:LIBS += -lhidapi-libusb
}
}
-lstdc++fs \
unix:SOURCES += \
i2c_smbus/i2c_smbus_linux.cpp \
serial_port/find_usb_serial_port_linux.cpp \
RGBController/OpenRazerDetect.cpp \
RGBController/RGBController_Faustus.cpp \
RGBController/RGBController_OpenRazer.cpp \
+300
View File
@@ -0,0 +1,300 @@
#include "ProfileManager.h"
#include "RGBController_Dummy.h"
#define _SILENCE_EXPERIMENTAL_FILESYSTEM_DEPRECATION_WARNING
#include <experimental/filesystem>
#include <fstream>
#include <iostream>
#include <cstring>
namespace fs = std::experimental::filesystem;
ProfileManager::ProfileManager(std::vector<RGBController *>& control) : controllers(control)
{
UpdateProfileList();
}
ProfileManager::~ProfileManager()
{
}
bool ProfileManager::SaveProfile(std::string profile_name)
{
/*---------------------------------------------------------*\
| If a name was entered, save the profile file |
\*---------------------------------------------------------*/
if(profile_name != "")
{
/*---------------------------------------------------------*\
| Open an output file in binary mode |
\*---------------------------------------------------------*/
std::ofstream controller_file(profile_name, std::ios::out | std::ios::binary);
/*---------------------------------------------------------*\
| Write header |
| 16 bytes - "OPENRGB_PROFILE" |
| 4 bytes - Version, unsigned int |
\*---------------------------------------------------------*/
unsigned int profile_version = 1;
controller_file.write("OPENRGB_PROFILE", 16);
controller_file.write((char *)&profile_version, sizeof(unsigned int));
/*---------------------------------------------------------*\
| Write controller data for each controller |
\*---------------------------------------------------------*/
for(std::size_t controller_index = 0; controller_index < controllers.size(); controller_index++)
{
unsigned char *controller_data = controllers[controller_index]->GetDeviceDescription();
unsigned int controller_size;
memcpy(&controller_size, controller_data, sizeof(controller_size));
controller_file.write((const char *)controller_data, controller_size);
}
/*---------------------------------------------------------*\
| Close the file when done |
\*---------------------------------------------------------*/
controller_file.close();
/*---------------------------------------------------------*\
| Update the profile list |
\*---------------------------------------------------------*/
UpdateProfileList();
return(true);
}
else
{
return(false);
}
}
bool ProfileManager::LoadProfile(std::string profile_name)
{
return(LoadProfileWithOptions(profile_name, false, true));
}
bool ProfileManager::LoadSizeFromProfile(std::string profile_name)
{
return(LoadProfileWithOptions(profile_name, true, false));
}
bool ProfileManager::LoadProfileWithOptions
(
std::string profile_name,
bool load_size,
bool load_settings
)
{
std::vector<RGBController*> temp_controllers;
std::vector<bool> temp_controller_used;
unsigned int controller_size;
unsigned int controller_offset = 0;
bool ret_val = false;
std::string filename = profile_name;
/*---------------------------------------------------------*\
| Open input file in binary mode |
\*---------------------------------------------------------*/
std::ifstream controller_file(filename, std::ios::in | std::ios::binary);
/*---------------------------------------------------------*\
| Read and verify file header |
\*---------------------------------------------------------*/
char header_string[16];
unsigned int header_version;
controller_file.read(header_string, 16);
controller_file.read((char *)&header_version, sizeof(unsigned int));
controller_offset += 16 + sizeof(unsigned int);
controller_file.seekg(controller_offset);
if(strcmp(header_string, "OPENRGB_PROFILE") == 0)
{
if(header_version == 1)
{
/*---------------------------------------------------------*\
| Read controller data from file until EOF |
\*---------------------------------------------------------*/
while(!(controller_file.peek() == EOF))
{
controller_file.read((char *)&controller_size, sizeof(controller_size));
unsigned char *controller_data = new unsigned char[controller_size];
controller_file.seekg(controller_offset);
controller_file.read((char *)controller_data, controller_size);
RGBController_Dummy *temp_controller = new RGBController_Dummy();
temp_controller->ReadDeviceDescription(controller_data);
temp_controllers.push_back(temp_controller);
temp_controller_used.push_back(false);
delete[] controller_data;
controller_offset += controller_size;
controller_file.seekg(controller_offset);
ret_val = true;
}
/*---------------------------------------------------------*\
| Loop through all controllers. For each controller, search|
| all saved controllers until a match is found |
\*---------------------------------------------------------*/
for(std::size_t controller_index = 0; controller_index < controllers.size(); controller_index++)
{
RGBController *controller_ptr = controllers[controller_index];
for(std::size_t temp_index = 0; temp_index < temp_controllers.size(); temp_index++)
{
RGBController *temp_controller = temp_controllers[temp_index];
/*---------------------------------------------------------*\
| Test if saved controller data matches this controller |
\*---------------------------------------------------------*/
if((temp_controller_used[temp_index] == false )
&&(temp_controller->type == controller_ptr->type )
&&(temp_controller->name == controller_ptr->name )
&&(temp_controller->description == controller_ptr->description)
&&(temp_controller->version == controller_ptr->version )
&&(temp_controller->serial == controller_ptr->serial )
&&(temp_controller->location == controller_ptr->location ))
{
/*---------------------------------------------------------*\
| Update zone sizes if requested |
\*---------------------------------------------------------*/
if(load_size)
{
if(temp_controller->zones.size() == controller_ptr->zones.size())
{
for(std::size_t zone_idx = 0; zone_idx < temp_controller->zones.size(); zone_idx++)
{
if((temp_controller->zones[zone_idx].name == controller_ptr->zones[zone_idx].name )
&&(temp_controller->zones[zone_idx].type == controller_ptr->zones[zone_idx].type )
&&(temp_controller->zones[zone_idx].leds_min == controller_ptr->zones[zone_idx].leds_min )
&&(temp_controller->zones[zone_idx].leds_max == controller_ptr->zones[zone_idx].leds_max )
&&(temp_controller->zones[zone_idx].leds_count != controller_ptr->zones[zone_idx].leds_count))
{
controller_ptr->ResizeZone(zone_idx, temp_controller->zones[zone_idx].leds_count);
}
}
}
}
/*---------------------------------------------------------*\
| Update settings if requested |
\*---------------------------------------------------------*/
if(load_settings)
{
/*---------------------------------------------------------*\
| Update all modes |
\*---------------------------------------------------------*/
if(temp_controller->modes.size() == controller_ptr->modes.size())
{
for(std::size_t mode_index = 0; mode_index < temp_controller->modes.size(); mode_index++)
{
if((temp_controller->modes[mode_index].name == controller_ptr->modes[mode_index].name )
&&(temp_controller->modes[mode_index].value == controller_ptr->modes[mode_index].value )
&&(temp_controller->modes[mode_index].flags == controller_ptr->modes[mode_index].flags )
&&(temp_controller->modes[mode_index].speed_min == controller_ptr->modes[mode_index].speed_min )
&&(temp_controller->modes[mode_index].speed_max == controller_ptr->modes[mode_index].speed_max )
&&(temp_controller->modes[mode_index].colors_min == controller_ptr->modes[mode_index].colors_min)
&&(temp_controller->modes[mode_index].colors_max == controller_ptr->modes[mode_index].colors_max))
{
controller_ptr->modes[mode_index].speed = temp_controller->modes[mode_index].speed;
controller_ptr->modes[mode_index].direction = temp_controller->modes[mode_index].direction;
controller_ptr->modes[mode_index].color_mode = temp_controller->modes[mode_index].color_mode;
controller_ptr->modes[mode_index].colors.resize(temp_controller->modes[mode_index].colors.size());
for(std::size_t mode_color_index = 0; mode_color_index < temp_controller->modes[mode_index].colors.size(); mode_color_index++)
{
controller_ptr->modes[mode_index].colors[mode_color_index] = temp_controller->modes[mode_index].colors[mode_color_index];
}
}
}
controller_ptr->active_mode = temp_controller->active_mode;
}
/*---------------------------------------------------------*\
| Update all colors |
\*---------------------------------------------------------*/
if(temp_controller->colors.size() == controller_ptr->colors.size())
{
for(std::size_t color_index = 0; color_index < temp_controller->colors.size(); color_index++)
{
controller_ptr->colors[color_index] = temp_controller->colors[color_index];
}
}
temp_controller_used[temp_index] = true;
break;
}
}
}
}
}
}
return(ret_val);
}
void ProfileManager::DeleteProfile(std::string profile_name)
{
remove(profile_name.c_str());
UpdateProfileList();
}
void ProfileManager::UpdateProfileList()
{
profile_list.clear();
/*---------------------------------------------------------*\
| Load profiles by looking for .orp files in current dir |
\*---------------------------------------------------------*/
for(const auto & entry : fs::directory_iterator("."))
{
std::string filename = entry.path().filename().string();
if(filename.find(".orp") != std::string::npos)
{
/*---------------------------------------------------------*\
| Open input file in binary mode |
\*---------------------------------------------------------*/
std::ifstream profile_file(filename, std::ios::in | std::ios::binary);
/*---------------------------------------------------------*\
| Read and verify file header |
\*---------------------------------------------------------*/
char header_string[16];
unsigned int header_version;
profile_file.read(header_string, 16);
profile_file.read((char *)&header_version, sizeof(unsigned int));
if(strcmp(header_string, "OPENRGB_PROFILE") == 0)
{
if(header_version == 1)
{
/*---------------------------------------------------------*\
| Add this profile to the list |
\*---------------------------------------------------------*/
profile_list.push_back(filename);
}
}
profile_file.close();
}
}
}
+29
View File
@@ -0,0 +1,29 @@
#include "RGBController.h"
#pragma once
class ProfileManager
{
public:
ProfileManager(std::vector<RGBController *>& control);
~ProfileManager();
bool SaveProfile(std::string profile_name);
bool LoadProfile(std::string profile_name);
bool LoadSizeFromProfile(std::string profile_name);
void DeleteProfile(std::string profile_name);
std::vector<std::string> profile_list;
protected:
std::vector<RGBController *>& controllers;
private:
void UpdateProfileList();
bool LoadProfileWithOptions
(
std::string profile_name,
bool load_size,
bool load_settings
);
};
+14 -6
View File
@@ -21,13 +21,21 @@ See the [Project Wiki](https://gitlab.com/CalcProgrammer1/OpenRGB/-/wikis/home)
**You must run the application as Administrator the first time to allow InpOut32 to set up. It can be run as a normal user afterwards**
#### Linux:
1. Either open the project using QT Creator or build it using qmake. You will need the libusb-1.0-0 (or equivalent) development package from your distribution's package manager installed.
1. Either open the project using QT Creator or build it using qmake. You will need the libusb-1.0-0 (or equivalent) and libhidapi development packages from your distribution's package manager installed.
git clone https://gitlab.com/CalcProgrammer1/OpenRGB
cd OpenRGB
git submodule update --init --recursive
qmake OpenRGB.pro
make
* sudo apt install qt5-default libusb-1.0-0-dev libhidapi-dev
* git clone https://gitlab.com/CalcProgrammer1/OpenRGB
* cd OpenRGB
* git submodule update --init --recursive
* qmake OpenRGB.pro
* make -j8
* ./OpenRGB
2. Allow access to SMBus:<br>
-21
View File
@@ -1,21 +0,0 @@
#include "RGBController.h"
#include "RGBController_AorusGPU.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/******************************************************************************************\
* *
* DetectAorusGPUControllers *
* *
* Detect devices supported by the Aorus GPU driver *
* * *
\******************************************************************************************/
void DetectAorusGPUControllers(std::vector<RGBController*> &rgb_controllers)
{
RGBController_AorusGPU * aorus_rgb = new RGBController_AorusGPU();
rgb_controllers.push_back(aorus_rgb);
} /* DetectLEDStripControllers() */
+2 -4
View File
@@ -58,7 +58,7 @@ void DetectOpenRazerControllers(std::vector<RGBController*> &rgb_controllers)
break;
case 7:
strcpy(driver_path, "/sys/bus/hid/drivers/razerchromahdk/");
strcpy(driver_path, "/sys/bus/hid/drivers/razeraccessory/");
break;
}
@@ -68,8 +68,6 @@ void DetectOpenRazerControllers(std::vector<RGBController*> &rgb_controllers)
if(dir == NULL)
{
closedir(dir);
driver_to_read++;
continue;
}
@@ -102,7 +100,7 @@ void DetectOpenRazerControllers(std::vector<RGBController*> &rgb_controllers)
RGBController_OpenRazer * razer_rgb = new RGBController_OpenRazer(device_string);
if(razer_rgb->device != -1)
if(razer_rgb->device_index != -1)
{
rgb_controllers.push_back(razer_rgb);
}
File diff suppressed because it is too large Load Diff
+387
View File
@@ -0,0 +1,387 @@
#include "RGBController.h"
#include "RGBController_OpenRazerWindows.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#include <Windows.h>
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/hid.h>
#ifdef _WIN64
#define OPENRAZERDLL "OpenRazer64.dll"
#elif WIN32
#define OPENRAZERDLL "OpenRazer.dll"
#endif
/******************************************************************************************\
* *
* DetectOpenRazerControllers *
* *
* Detect devices supported by the OpenRazer kernel drivers *
* *
\******************************************************************************************/
void DetectOpenRazerControllers(std::vector<RGBController*> &rgb_controllers)
{
static HMODULE module = LoadLibrary(OPENRAZERDLL);
if(module == nullptr)
{
return;
}
// map DLL calls
typedef unsigned int(*INITRAZERDRIVER)(struct hid_device** hdev);
INITRAZERDRIVER init_razer_kbd_driver = reinterpret_cast<INITRAZERDRIVER>(GetProcAddress(module, "init_razer_kbd_driver"));
static struct device_attribute devkbd_attr_device_type = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkbd_attr_device_type"));
static struct device_attribute devkbd_attr_device_serial = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkbd_attr_device_serial"));
static struct device_attribute devkbd_attr_firmware_version = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkbd_attr_firmware_version"));
static struct device_attribute devkbd_attr_matrix_effect_custom = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkbd_attr_matrix_effect_custom"));
static struct device_attribute devkbd_attr_matrix_custom_frame = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkbd_attr_matrix_custom_frame"));
static struct device_attribute devkbd_attr_matrix_brightness = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkbd_attr_matrix_brightness"));
static struct device_attribute devkbd_attr_matrix_effect_none = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkbd_attr_matrix_effect_none"));
static struct device_attribute devkbd_attr_matrix_effect_static = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkbd_attr_matrix_effect_static"));
static struct device_attribute devkbd_attr_matrix_effect_breath = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkbd_attr_matrix_effect_breath"));
static struct device_attribute devkbd_attr_matrix_effect_spectrum = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkbd_attr_matrix_effect_spectrum"));
static struct device_attribute devkbd_attr_matrix_effect_reactive = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkbd_attr_matrix_effect_reactive"));
static struct device_attribute devkbd_attr_matrix_effect_wave = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkbd_attr_matrix_effect_wave"));
INITRAZERDRIVER init_razer_mousemat_driver = reinterpret_cast<INITRAZERDRIVER>(GetProcAddress(module, "init_razer_mousemat_driver"));
static struct device_attribute devmousemat_attr_device_type = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmousemat_attr_device_type"));
static struct device_attribute devmousemat_attr_device_serial = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmousemat_attr_device_serial"));
static struct device_attribute devmousemat_attr_firmware_version = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmousemat_attr_firmware_version"));
static struct device_attribute devmousemat_attr_matrix_effect_custom = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmousemat_attr_matrix_effect_custom"));
static struct device_attribute devmousemat_attr_matrix_custom_frame = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmousemat_attr_matrix_custom_frame"));
static struct device_attribute devmousemat_attr_matrix_brightness = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmousemat_attr_matrix_brightness"));
static struct device_attribute devmousemat_attr_matrix_effect_none = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmousemat_attr_matrix_effect_none"));
static struct device_attribute devmousemat_attr_matrix_effect_static = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmousemat_attr_matrix_effect_static"));
static struct device_attribute devmousemat_attr_matrix_effect_breath = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmousemat_attr_matrix_effect_breath"));
static struct device_attribute devmousemat_attr_matrix_effect_spectrum = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmousemat_attr_matrix_effect_spectrum"));
static struct device_attribute devmousemat_attr_matrix_effect_reactive = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmousemat_attr_matrix_effect_reactive"));
static struct device_attribute devmousemat_attr_matrix_effect_wave = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmousemat_attr_matrix_effect_wave"));
INITRAZERDRIVER init_razer_mouse_driver = reinterpret_cast<INITRAZERDRIVER>(GetProcAddress(module, "init_razer_mouse_driver"));
static struct device_attribute devmouse_attr_device_type = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_device_type"));
static struct device_attribute devmouse_attr_device_serial = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_device_serial"));
static struct device_attribute devmouse_attr_firmware_version = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_firmware_version"));
static struct device_attribute devmouse_attr_matrix_effect_custom = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_matrix_effect_custom"));
static struct device_attribute devmouse_attr_matrix_custom_frame = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_matrix_custom_frame"));
static struct device_attribute devmouse_attr_matrix_brightness = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_matrix_brightness"));
static struct device_attribute devmouse_attr_logo_led_brightness = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_logo_led_brightness"));
static struct device_attribute devmouse_attr_scroll_led_brightness = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_scroll_led_brightness"));
static struct device_attribute devmouse_attr_matrix_effect_none = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_matrix_effect_none"));
static struct device_attribute devmouse_attr_logo_matrix_effect_none = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_logo_matrix_effect_none"));
static struct device_attribute devmouse_attr_scroll_matrix_effect_none = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_scroll_matrix_effect_none"));
static struct device_attribute devmouse_attr_matrix_effect_static = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_matrix_effect_static"));
static struct device_attribute devmouse_attr_logo_matrix_effect_static = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_logo_matrix_effect_static"));
static struct device_attribute devmouse_attr_scroll_matrix_effect_static = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_scroll_matrix_effect_static"));
static struct device_attribute devmouse_attr_matrix_effect_breath = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_matrix_effect_breath"));
static struct device_attribute devmouse_attr_matrix_effect_spectrum = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_matrix_effect_spectrum"));
static struct device_attribute devmouse_attr_logo_matrix_effect_spectrum = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_logo_matrix_effect_spectrum"));
static struct device_attribute devmouse_attr_scroll_matrix_effect_spectrum = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_scroll_matrix_effect_spectrum"));
static struct device_attribute devmouse_attr_matrix_effect_reactive = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_matrix_effect_reactive"));
static struct device_attribute devmouse_attr_logo_matrix_effect_reactive = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_logo_matrix_effect_reactive"));
static struct device_attribute devmouse_attr_scroll_matrix_effect_reactive = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_scroll_matrix_effect_reactive"));
static struct device_attribute devmouse_attr_scroll_led_effect = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_scroll_led_effect"));
static struct device_attribute devmouse_attr_scroll_led_rgb = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_scroll_led_rgb"));
static struct device_attribute devmouse_attr_scroll_led_state = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_scroll_led_state"));
static struct device_attribute devmouse_attr_matrix_effect_wave = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devmouse_attr_matrix_effect_wave"));
INITRAZERDRIVER init_razer_accessory_driver = reinterpret_cast<INITRAZERDRIVER>(GetProcAddress(module, "init_razer_accessory_driver"));
static struct device_attribute devaccessory_attr_device_type = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devaccessory_attr_device_type"));
static struct device_attribute devaccessory_attr_device_serial = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devaccessory_attr_device_serial"));
static struct device_attribute devaccessory_attr_firmware_version = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devaccessory_attr_firmware_version"));
static struct device_attribute devaccessory_attr_matrix_effect_custom = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devaccessory_attr_matrix_effect_custom"));
static struct device_attribute devaccessory_attr_matrix_custom_frame = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devaccessory_attr_matrix_custom_frame"));
static struct device_attribute devaccessory_attr_matrix_brightness = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devaccessory_attr_matrix_brightness"));
static struct device_attribute devaccessory_attr_matrix_effect_none = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devaccessory_attr_matrix_effect_none"));
static struct device_attribute devaccessory_attr_matrix_effect_static = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devaccessory_attr_matrix_effect_static"));
static struct device_attribute devaccessory_attr_matrix_effect_breath = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devaccessory_attr_matrix_effect_breath"));
static struct device_attribute devaccessory_attr_matrix_effect_spectrum = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devaccessory_attr_matrix_effect_spectrum"));
//static struct device_attribute devaccessory_attr_matrix_effect_reactive = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devaccessory_attr_matrix_effect_reactive"));
static struct device_attribute devaccessory_attr_matrix_effect_wave = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devaccessory_attr_matrix_effect_wave"));
INITRAZERDRIVER init_razer_kraken_driver = reinterpret_cast<INITRAZERDRIVER>(GetProcAddress(module, "init_razer_kraken_driver"));
static struct device_attribute devkraken_attr_device_type = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkraken_attr_device_type"));
static struct device_attribute devkraken_attr_device_serial = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkraken_attr_device_serial"));
static struct device_attribute devkraken_attr_firmware_version = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkraken_attr_firmware_version"));
static struct device_attribute devkraken_attr_matrix_effect_custom = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkraken_attr_matrix_effect_custom"));
//static struct device_attribute devkraken_attr_matrix_custom_frame = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkraken_attr_matrix_custom_frame"));
//static struct device_attribute devkraken_attr_matrix_brightness = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkraken_attr_matrix_brightness"));
static struct device_attribute devkraken_attr_matrix_effect_none = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkraken_attr_matrix_effect_none"));
static struct device_attribute devkraken_attr_matrix_effect_static = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkraken_attr_matrix_effect_static"));
static struct device_attribute devkraken_attr_matrix_effect_breath = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkraken_attr_matrix_effect_breath"));
static struct device_attribute devkraken_attr_matrix_effect_spectrum = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devkraken_attr_matrix_effect_spectrum"));
INITRAZERDRIVER init_razer_core_driver = reinterpret_cast<INITRAZERDRIVER>(GetProcAddress(module, "init_razer_core_driver"));
static struct device_attribute devcore_attr_device_type = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devcore_attr_device_type"));
static struct device_attribute devcore_attr_device_serial = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devcore_attr_device_serial"));
static struct device_attribute devcore_attr_firmware_version = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devcore_attr_firmware_version"));
static struct device_attribute devcore_attr_matrix_effect_custom = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devcore_attr_matrix_effect_custom"));
static struct device_attribute devcore_attr_matrix_custom_frame = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devcore_attr_matrix_custom_frame"));
static struct device_attribute devcore_attr_matrix_brightness = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devcore_attr_matrix_brightness"));
static struct device_attribute devcore_attr_matrix_effect_none = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devcore_attr_matrix_effect_none"));
static struct device_attribute devcore_attr_matrix_effect_static = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devcore_attr_matrix_effect_static"));
static struct device_attribute devcore_attr_matrix_effect_breath = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devcore_attr_matrix_effect_breath"));
static struct device_attribute devcore_attr_matrix_effect_spectrum = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devcore_attr_matrix_effect_spectrum"));
static struct device_attribute devcore_attr_matrix_effect_reactive = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devcore_attr_matrix_effect_reactive"));
static struct device_attribute devcore_attr_matrix_effect_wave = *(struct device_attribute*)reinterpret_cast<void*>(GetProcAddress(module, "devcore_attr_matrix_effect_wave"));
struct hid_device* hdev;
unsigned int num;
hdev = NULL;
num = init_razer_kbd_driver(&hdev);
for (unsigned int i = 0; i < num; i++)
{
device_fn_type* device_fn = new device_fn_type;
device_fn->device_type = &devkbd_attr_device_type;
device_fn->device_serial = &devkbd_attr_device_serial;
device_fn->firmware_version = &devkbd_attr_firmware_version;
device_fn->matrix_effect_custom = &devkbd_attr_matrix_effect_custom;
device_fn->matrix_custom_frame = &devkbd_attr_matrix_custom_frame;
device_fn->matrix_brightness = &devkbd_attr_matrix_brightness;
device_fn->matrix_effect_none = &devkbd_attr_matrix_effect_none;
device_fn->matrix_effect_static = &devkbd_attr_matrix_effect_static;
device_fn->matrix_effect_breath = &devkbd_attr_matrix_effect_breath;
device_fn->matrix_effect_spectrum = &devkbd_attr_matrix_effect_spectrum;
device_fn->matrix_effect_reactive = &devkbd_attr_matrix_effect_reactive;
device_fn->matrix_effect_wave = &devkbd_attr_matrix_effect_wave;
device_fn->logo_led_brightness = NULL;
device_fn->logo_matrix_effect_none = NULL;
device_fn->logo_matrix_effect_static = NULL;
device_fn->logo_matrix_effect_spectrum = NULL;
device_fn->logo_matrix_effect_reactive = NULL;
device_fn->scroll_led_brightness = NULL;
device_fn->scroll_matrix_effect_none = NULL;
device_fn->scroll_matrix_effect_static = NULL;
device_fn->scroll_matrix_effect_spectrum = NULL;
device_fn->scroll_matrix_effect_reactive = NULL;
device_fn->scroll_led_effect = NULL;
device_fn->scroll_led_rgb = NULL;
RGBController_OpenRazer * razer_rgb = new RGBController_OpenRazer(&hdev[i].dev, device_fn);
if(razer_rgb->device_index != -1)
{
rgb_controllers.push_back(razer_rgb);
}
else
{
delete razer_rgb;
}
}
hdev = NULL;
num = init_razer_mouse_driver(&hdev);
for (unsigned int i = 0; i < num; i++)
{
device_fn_type* device_fn = new device_fn_type;
device_fn->device_type = &devmouse_attr_device_type;
device_fn->device_serial = &devmouse_attr_device_serial;
device_fn->firmware_version = &devmouse_attr_firmware_version;
device_fn->matrix_effect_custom = &devmouse_attr_matrix_effect_custom;
device_fn->matrix_custom_frame = &devmouse_attr_matrix_custom_frame;
device_fn->matrix_brightness = &devmouse_attr_matrix_brightness;
device_fn->matrix_effect_none = &devmouse_attr_matrix_effect_none;
device_fn->matrix_effect_static = &devmouse_attr_matrix_effect_static;
device_fn->matrix_effect_breath = &devmouse_attr_matrix_effect_breath;
device_fn->matrix_effect_spectrum = &devmouse_attr_matrix_effect_spectrum;
device_fn->matrix_effect_reactive = &devmouse_attr_matrix_effect_reactive;
device_fn->matrix_effect_wave = &devmouse_attr_matrix_effect_wave;
device_fn->logo_led_brightness = NULL;
device_fn->logo_matrix_effect_none = NULL;
device_fn->logo_matrix_effect_static = NULL;
device_fn->logo_matrix_effect_spectrum = NULL;
device_fn->logo_matrix_effect_reactive = NULL;
device_fn->scroll_led_brightness = NULL;
device_fn->scroll_matrix_effect_none = NULL;
device_fn->scroll_matrix_effect_static = NULL;
device_fn->scroll_matrix_effect_spectrum = NULL;
device_fn->scroll_matrix_effect_reactive = NULL;
device_fn->scroll_led_effect = NULL;
device_fn->scroll_led_rgb = NULL;
RGBController_OpenRazer * razer_rgb = new RGBController_OpenRazer(&hdev[i].dev, device_fn);
if(razer_rgb->device_index != -1)
{
rgb_controllers.push_back(razer_rgb);
}
else
{
delete razer_rgb;
}
}
hdev = NULL;
num = init_razer_mousemat_driver(&hdev);
for (unsigned int i = 0; i < num; i++)
{
device_fn_type* device_fn = new device_fn_type;
device_fn->device_type = &devmousemat_attr_device_type;
device_fn->device_serial = &devmousemat_attr_device_serial;
device_fn->firmware_version = &devmousemat_attr_firmware_version;
device_fn->matrix_effect_custom = &devmousemat_attr_matrix_effect_custom;
device_fn->matrix_custom_frame = &devmousemat_attr_matrix_custom_frame;
device_fn->matrix_brightness = &devmousemat_attr_matrix_brightness;
device_fn->matrix_effect_none = &devmousemat_attr_matrix_effect_none;
device_fn->matrix_effect_static = &devmousemat_attr_matrix_effect_static;
device_fn->matrix_effect_breath = &devmousemat_attr_matrix_effect_breath;
device_fn->matrix_effect_spectrum = &devmousemat_attr_matrix_effect_spectrum;
device_fn->matrix_effect_reactive = &devmousemat_attr_matrix_effect_reactive;
device_fn->matrix_effect_wave = &devmousemat_attr_matrix_effect_wave;
device_fn->logo_led_brightness = NULL;
device_fn->logo_matrix_effect_none = NULL;
device_fn->logo_matrix_effect_static = NULL;
device_fn->logo_matrix_effect_spectrum = NULL;
device_fn->logo_matrix_effect_reactive = NULL;
device_fn->scroll_led_brightness = NULL;
device_fn->scroll_matrix_effect_none = NULL;
device_fn->scroll_matrix_effect_static = NULL;
device_fn->scroll_matrix_effect_spectrum = NULL;
device_fn->scroll_matrix_effect_reactive = NULL;
device_fn->scroll_led_effect = NULL;
device_fn->scroll_led_rgb = NULL;
RGBController_OpenRazer * razer_rgb = new RGBController_OpenRazer(&hdev[i].dev, device_fn);
if(razer_rgb->device_index != -1)
{
rgb_controllers.push_back(razer_rgb);
}
else
{
delete razer_rgb;
}
}
hdev = NULL;
num = init_razer_accessory_driver(&hdev);
for (unsigned int i = 0; i < num; i++)
{
device_fn_type* device_fn = new device_fn_type;
device_fn->device_type = &devaccessory_attr_device_type;
device_fn->device_serial = &devaccessory_attr_device_serial;
device_fn->firmware_version = &devaccessory_attr_firmware_version;
device_fn->matrix_effect_custom = &devaccessory_attr_matrix_effect_custom;
device_fn->matrix_custom_frame = &devaccessory_attr_matrix_custom_frame;
device_fn->matrix_brightness = &devaccessory_attr_matrix_brightness;
device_fn->matrix_effect_none = &devaccessory_attr_matrix_effect_none;
device_fn->matrix_effect_static = &devaccessory_attr_matrix_effect_static;
device_fn->matrix_effect_breath = &devaccessory_attr_matrix_effect_breath;
device_fn->matrix_effect_spectrum = &devaccessory_attr_matrix_effect_spectrum;
device_fn->matrix_effect_reactive = NULL;//&devaccessory_attr_matrix_effect_reactive;
device_fn->matrix_effect_wave = &devaccessory_attr_matrix_effect_wave;
device_fn->logo_led_brightness = NULL;
device_fn->logo_matrix_effect_none = NULL;
device_fn->logo_matrix_effect_static = NULL;
device_fn->logo_matrix_effect_spectrum = NULL;
device_fn->logo_matrix_effect_reactive = NULL;
device_fn->scroll_led_brightness = NULL;
device_fn->scroll_matrix_effect_none = NULL;
device_fn->scroll_matrix_effect_static = NULL;
device_fn->scroll_matrix_effect_spectrum = NULL;
device_fn->scroll_matrix_effect_reactive = NULL;
device_fn->scroll_led_effect = NULL;
device_fn->scroll_led_rgb = NULL;
RGBController_OpenRazer * razer_rgb = new RGBController_OpenRazer(&hdev[i].dev, device_fn);
if(razer_rgb->device_index != -1)
{
rgb_controllers.push_back(razer_rgb);
}
else
{
delete razer_rgb;
}
}
hdev = NULL;
num = init_razer_kraken_driver(&hdev);
for (unsigned int i = 0; i < num; i++)
{
device_fn_type* device_fn = new device_fn_type;
device_fn->device_type = &devkraken_attr_device_type;
device_fn->device_serial = &devkraken_attr_device_serial;
device_fn->firmware_version = &devkraken_attr_firmware_version;
device_fn->matrix_effect_custom = &devkraken_attr_matrix_effect_custom;
device_fn->matrix_custom_frame = NULL;//&devkraken_attr_matrix_custom_frame;
device_fn->matrix_brightness = NULL;//&devkraken_attr_matrix_brightness;
device_fn->matrix_effect_none = &devkraken_attr_matrix_effect_none;
device_fn->matrix_effect_static = &devkraken_attr_matrix_effect_static;
device_fn->matrix_effect_breath = &devkraken_attr_matrix_effect_breath;
device_fn->matrix_effect_spectrum = &devkraken_attr_matrix_effect_spectrum;
device_fn->matrix_effect_reactive = NULL;//&devkraken_attr_matrix_effect_reactive;
device_fn->matrix_effect_wave = NULL;//&devkraken_attr_matrix_effect_wave;
device_fn->logo_led_brightness = NULL;
device_fn->logo_matrix_effect_none = NULL;
device_fn->logo_matrix_effect_static = NULL;
device_fn->logo_matrix_effect_spectrum = NULL;
device_fn->logo_matrix_effect_reactive = NULL;
device_fn->scroll_led_brightness = NULL;
device_fn->scroll_matrix_effect_none = NULL;
device_fn->scroll_matrix_effect_static = NULL;
device_fn->scroll_matrix_effect_spectrum = NULL;
device_fn->scroll_matrix_effect_reactive = NULL;
device_fn->scroll_led_effect = NULL;
device_fn->scroll_led_rgb = NULL;
RGBController_OpenRazer * razer_rgb = new RGBController_OpenRazer(&hdev[i].dev, device_fn);
if(razer_rgb->device_index != -1)
{
rgb_controllers.push_back(razer_rgb);
}
else
{
delete razer_rgb;
}
}
hdev = NULL;
num = init_razer_core_driver(&hdev);
for (unsigned int i = 0; i < num; i++)
{
device_fn_type* device_fn = new device_fn_type;
device_fn->device_type = &devcore_attr_device_type;
device_fn->device_serial = &devcore_attr_device_serial;
device_fn->firmware_version = &devcore_attr_firmware_version;
device_fn->matrix_effect_custom = &devcore_attr_matrix_effect_custom;
device_fn->matrix_custom_frame = &devcore_attr_matrix_custom_frame;
device_fn->matrix_brightness = &devcore_attr_matrix_brightness;
device_fn->matrix_effect_none = &devcore_attr_matrix_effect_none;
device_fn->matrix_effect_static = &devcore_attr_matrix_effect_static;
device_fn->matrix_effect_breath = &devcore_attr_matrix_effect_breath;
device_fn->matrix_effect_spectrum = &devcore_attr_matrix_effect_spectrum;
device_fn->matrix_effect_reactive = &devcore_attr_matrix_effect_reactive;
device_fn->matrix_effect_wave = &devcore_attr_matrix_effect_wave;
device_fn->logo_led_brightness = NULL;
device_fn->logo_matrix_effect_none = NULL;
device_fn->logo_matrix_effect_static = NULL;
device_fn->logo_matrix_effect_spectrum = NULL;
device_fn->logo_matrix_effect_reactive = NULL;
device_fn->scroll_led_brightness = NULL;
device_fn->scroll_matrix_effect_none = NULL;
device_fn->scroll_matrix_effect_static = NULL;
device_fn->scroll_matrix_effect_spectrum = NULL;
device_fn->scroll_matrix_effect_reactive = NULL;
device_fn->scroll_led_effect = NULL;
device_fn->scroll_led_rgb = NULL;
RGBController_OpenRazer * razer_rgb = new RGBController_OpenRazer(&hdev[i].dev, device_fn);
if(razer_rgb->device_index != -1)
{
rgb_controllers.push_back(razer_rgb);
}
else
{
delete razer_rgb;
}
}
} /* DetectOpenRazerControllers() */
+708 -10
View File
@@ -1,6 +1,680 @@
#include "RGBController.h"
#include <cstring>
RGBColor RGBController::GetLED(int led)
unsigned char * RGBController::GetDeviceDescription()
{
unsigned int data_ptr = 0;
unsigned int data_size = 0;
/*---------------------------------------------------------*\
| Calculate data size |
\*---------------------------------------------------------*/
unsigned short name_len = strlen(name.c_str()) + 1;
unsigned short description_len = strlen(description.c_str()) + 1;
unsigned short version_len = strlen(version.c_str()) + 1;
unsigned short serial_len = strlen(serial.c_str()) + 1;
unsigned short location_len = strlen(location.c_str()) + 1;
unsigned short num_modes = modes.size();
unsigned short num_zones = zones.size();
unsigned short num_leds = leds.size();
unsigned short num_colors = colors.size();
unsigned short *mode_name_len = new unsigned short[num_modes];
unsigned short *zone_name_len = new unsigned short[num_zones];
unsigned short *led_name_len = new unsigned short[num_leds];
unsigned short *mode_num_colors = new unsigned short[num_modes];
data_size += sizeof(data_size);
data_size += sizeof(device_type);
data_size += name_len + sizeof(name_len);
data_size += description_len + sizeof(description_len);
data_size += version_len + sizeof(version_len);
data_size += serial_len + sizeof(serial_len);
data_size += location_len + sizeof(location_len);
data_size += sizeof(num_modes);
data_size += sizeof(active_mode);
for(int mode_index = 0; mode_index < num_modes; mode_index++)
{
mode_name_len[mode_index] = strlen(modes[mode_index].name.c_str()) + 1;
mode_num_colors[mode_index] = modes[mode_index].colors.size();
data_size += mode_name_len[mode_index] + sizeof(mode_name_len[mode_index]);
data_size += sizeof(modes[mode_index].value);
data_size += sizeof(modes[mode_index].flags);
data_size += sizeof(modes[mode_index].speed_min);
data_size += sizeof(modes[mode_index].speed_max);
data_size += sizeof(modes[mode_index].colors_min);
data_size += sizeof(modes[mode_index].colors_max);
data_size += sizeof(modes[mode_index].speed);
data_size += sizeof(modes[mode_index].direction);
data_size += sizeof(modes[mode_index].color_mode);
data_size += sizeof(mode_num_colors[mode_index]);
data_size += (mode_num_colors[mode_index] * sizeof(RGBColor));
}
data_size += sizeof(num_zones);
for(int zone_index = 0; zone_index < num_zones; zone_index++)
{
zone_name_len[zone_index] = strlen(zones[zone_index].name.c_str()) + 1;
data_size += zone_name_len[zone_index] + sizeof(zone_name_len[zone_index]);
data_size += sizeof(zones[zone_index].type);
data_size += sizeof(zones[zone_index].leds_min);
data_size += sizeof(zones[zone_index].leds_max);
data_size += sizeof(zones[zone_index].leds_count);
}
data_size += sizeof(num_leds);
for(int led_index = 0; led_index < num_leds; led_index++)
{
led_name_len[led_index] = strlen(leds[led_index].name.c_str()) + 1;
data_size += led_name_len[led_index] + sizeof(led_name_len[led_index]);
data_size += sizeof(leds[led_index].value);
}
data_size += sizeof(num_colors);
data_size += num_colors * sizeof(RGBColor);
/*---------------------------------------------------------*\
| Create data buffer |
\*---------------------------------------------------------*/
unsigned char *data_buf = new unsigned char[data_size];
/*---------------------------------------------------------*\
| Copy in data size |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &data_size, sizeof(data_size));
data_ptr += sizeof(data_size);
/*---------------------------------------------------------*\
| Copy in type |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &type, sizeof(device_type));
data_ptr += sizeof(device_type);
/*---------------------------------------------------------*\
| Copy in name (size+data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &name_len, sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
strcpy((char *)&data_buf[data_ptr], name.c_str());
data_ptr += name_len;
/*---------------------------------------------------------*\
| Copy in description (size+data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &description_len, sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
strcpy((char *)&data_buf[data_ptr], description.c_str());
data_ptr += description_len;
/*---------------------------------------------------------*\
| Copy in version (size+data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &version_len, sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
strcpy((char *)&data_buf[data_ptr], version.c_str());
data_ptr += version_len;
/*---------------------------------------------------------*\
| Copy in serial (size+data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &serial_len, sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
strcpy((char *)&data_buf[data_ptr], serial.c_str());
data_ptr += serial_len;
/*---------------------------------------------------------*\
| Copy in location (size+data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &location_len, sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
strcpy((char *)&data_buf[data_ptr], location.c_str());
data_ptr += location_len;
/*---------------------------------------------------------*\
| Copy in number of modes (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &num_modes, sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
/*---------------------------------------------------------*\
| Copy in active mode (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &active_mode, sizeof(active_mode));
data_ptr += sizeof(active_mode);
/*---------------------------------------------------------*\
| Copy in modes |
\*---------------------------------------------------------*/
for(int mode_index = 0; mode_index < num_modes; mode_index++)
{
/*---------------------------------------------------------*\
| Copy in mode name (size+data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &mode_name_len[mode_index], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
strcpy((char *)&data_buf[data_ptr], modes[mode_index].name.c_str());
data_ptr += mode_name_len[mode_index];
/*---------------------------------------------------------*\
| Copy in mode value (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &modes[mode_index].value, sizeof(modes[mode_index].value));
data_ptr += sizeof(modes[mode_index].value);
/*---------------------------------------------------------*\
| Copy in mode flags (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &modes[mode_index].flags, sizeof(modes[mode_index].flags));
data_ptr += sizeof(modes[mode_index].flags);
/*---------------------------------------------------------*\
| Copy in mode speed_min (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &modes[mode_index].speed_min, sizeof(modes[mode_index].speed_min));
data_ptr += sizeof(modes[mode_index].speed_min);
/*---------------------------------------------------------*\
| Copy in mode speed_max (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &modes[mode_index].speed_max, sizeof(modes[mode_index].speed_max));
data_ptr += sizeof(modes[mode_index].speed_max);
/*---------------------------------------------------------*\
| Copy in mode colors_min (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &modes[mode_index].colors_min, sizeof(modes[mode_index].colors_min));
data_ptr += sizeof(modes[mode_index].colors_min);
/*---------------------------------------------------------*\
| Copy in mode colors_max (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &modes[mode_index].colors_max, sizeof(modes[mode_index].colors_max));
data_ptr += sizeof(modes[mode_index].colors_max);
/*---------------------------------------------------------*\
| Copy in mode speed (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &modes[mode_index].speed, sizeof(modes[mode_index].speed));
data_ptr += sizeof(modes[mode_index].speed);
/*---------------------------------------------------------*\
| Copy in mode direction (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &modes[mode_index].direction, sizeof(modes[mode_index].direction));
data_ptr += sizeof(modes[mode_index].direction);
/*---------------------------------------------------------*\
| Copy in mode color_mode (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &modes[mode_index].color_mode, sizeof(modes[mode_index].color_mode));
data_ptr += sizeof(modes[mode_index].color_mode);
/*---------------------------------------------------------*\
| Copy in mode number of colors |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &mode_num_colors[mode_index], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
/*---------------------------------------------------------*\
| Copy in mode mode colors |
\*---------------------------------------------------------*/
for(int color_index = 0; color_index < mode_num_colors[mode_index]; color_index++)
{
/*---------------------------------------------------------*\
| Copy in color (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &modes[mode_index].colors[color_index], sizeof(modes[mode_index].colors[color_index]));
data_ptr += sizeof(modes[mode_index].colors[color_index]);
}
}
/*---------------------------------------------------------*\
| Copy in number of zones (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &num_zones, sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
/*---------------------------------------------------------*\
| Copy in zones |
\*---------------------------------------------------------*/
for(int zone_index = 0; zone_index < num_zones; zone_index++)
{
/*---------------------------------------------------------*\
| Copy in zone name (size+data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &zone_name_len[zone_index], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
strcpy((char *)&data_buf[data_ptr], zones[zone_index].name.c_str());
data_ptr += zone_name_len[zone_index];
/*---------------------------------------------------------*\
| Copy in zone type (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &zones[zone_index].type, sizeof(zones[zone_index].type));
data_ptr += sizeof(zones[zone_index].type);
/*---------------------------------------------------------*\
| Copy in zone minimum LED count (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &zones[zone_index].leds_min, sizeof(zones[zone_index].leds_min));
data_ptr += sizeof(zones[zone_index].leds_min);
/*---------------------------------------------------------*\
| Copy in zone maximum LED count (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &zones[zone_index].leds_max, sizeof(zones[zone_index].leds_max));
data_ptr += sizeof(zones[zone_index].leds_max);
/*---------------------------------------------------------*\
| Copy in zone LED count (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &zones[zone_index].leds_count, sizeof(zones[zone_index].leds_count));
data_ptr += sizeof(zones[zone_index].leds_count);
}
/*---------------------------------------------------------*\
| Copy in number of LEDs (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &num_leds, sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
/*---------------------------------------------------------*\
| Copy in LEDs |
\*---------------------------------------------------------*/
for(int led_index = 0; led_index < num_leds; led_index++)
{
/*---------------------------------------------------------*\
| Copy in LED name (size+data) |
\*---------------------------------------------------------*/
unsigned short ledname_len = strlen(leds[led_index].name.c_str()) + 1;
memcpy(&data_buf[data_ptr], &ledname_len, sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
strcpy((char *)&data_buf[data_ptr], leds[led_index].name.c_str());
data_ptr += ledname_len;
/*---------------------------------------------------------*\
| Copy in LED value (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &leds[led_index].value, sizeof(leds[led_index].value));
data_ptr += sizeof(leds[led_index].value);
}
/*---------------------------------------------------------*\
| Copy in number of colors (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &num_colors, sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
/*---------------------------------------------------------*\
| Copy in colors |
\*---------------------------------------------------------*/
for(int color_index = 0; color_index < num_colors; color_index++)
{
/*---------------------------------------------------------*\
| Copy in color (data) |
\*---------------------------------------------------------*/
memcpy(&data_buf[data_ptr], &colors[color_index], sizeof(colors[color_index]));
data_ptr += sizeof(colors[color_index]);
}
delete[] mode_name_len;
delete[] zone_name_len;
delete[] led_name_len;
delete[] mode_num_colors;
return(data_buf);
}
void RGBController::ReadDeviceDescription(unsigned char* data_buf)
{
unsigned int data_ptr = 0;
data_ptr += sizeof(unsigned int);
/*---------------------------------------------------------*\
| Copy in type |
\*---------------------------------------------------------*/
memcpy(&type, &data_buf[data_ptr], sizeof(device_type));
data_ptr += sizeof(device_type);
/*---------------------------------------------------------*\
| Copy in name |
\*---------------------------------------------------------*/
unsigned short name_len;
memcpy(&name_len, &data_buf[data_ptr], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
name = (char *)&data_buf[data_ptr];
data_ptr += name_len;
/*---------------------------------------------------------*\
| Copy in description |
\*---------------------------------------------------------*/
unsigned short description_len;
memcpy(&description_len, &data_buf[data_ptr], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
description = (char *)&data_buf[data_ptr];
data_ptr += description_len;
/*---------------------------------------------------------*\
| Copy in version |
\*---------------------------------------------------------*/
unsigned short version_len;
memcpy(&version_len, &data_buf[data_ptr], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
version = (char *)&data_buf[data_ptr];
data_ptr += version_len;
/*---------------------------------------------------------*\
| Copy in serial |
\*---------------------------------------------------------*/
unsigned short serial_len;
memcpy(&serial_len, &data_buf[data_ptr], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
serial = (char *)&data_buf[data_ptr];
data_ptr += serial_len;
/*---------------------------------------------------------*\
| Copy in location |
\*---------------------------------------------------------*/
unsigned short location_len;
memcpy(&location_len, &data_buf[data_ptr], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
location = (char *)&data_buf[data_ptr];
data_ptr += location_len;
/*---------------------------------------------------------*\
| Copy in number of modes (data) |
\*---------------------------------------------------------*/
unsigned short num_modes;
memcpy(&num_modes, &data_buf[data_ptr], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
/*---------------------------------------------------------*\
| Copy in active mode (data) |
\*---------------------------------------------------------*/
memcpy(&active_mode, &data_buf[data_ptr], sizeof(active_mode));
data_ptr += sizeof(active_mode);
/*---------------------------------------------------------*\
| Copy in modes |
\*---------------------------------------------------------*/
for(int mode_index = 0; mode_index < num_modes; mode_index++)
{
mode new_mode;
/*---------------------------------------------------------*\
| Copy in mode name (size+data) |
\*---------------------------------------------------------*/
unsigned short modename_len;
memcpy(&modename_len, &data_buf[data_ptr], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
new_mode.name = (char *)&data_buf[data_ptr];
data_ptr += modename_len;
/*---------------------------------------------------------*\
| Copy in mode value (data) |
\*---------------------------------------------------------*/
memcpy(&new_mode.value, &data_buf[data_ptr], sizeof(new_mode.value));
data_ptr += sizeof(new_mode.value);
/*---------------------------------------------------------*\
| Copy in mode flags (data) |
\*---------------------------------------------------------*/
memcpy(&new_mode.flags, &data_buf[data_ptr], sizeof(new_mode.flags));
data_ptr += sizeof(new_mode.flags);
/*---------------------------------------------------------*\
| Copy in mode speed_min (data) |
\*---------------------------------------------------------*/
memcpy(&new_mode.speed_min, &data_buf[data_ptr], sizeof(new_mode.speed_min));
data_ptr += sizeof(new_mode.speed_min);
/*---------------------------------------------------------*\
| Copy in mode speed_max (data) |
\*---------------------------------------------------------*/
memcpy(&new_mode.speed_max, &data_buf[data_ptr], sizeof(new_mode.speed_max));
data_ptr += sizeof(new_mode.speed_max);
/*---------------------------------------------------------*\
| Copy in mode colors_min (data) |
\*---------------------------------------------------------*/
memcpy(&new_mode.colors_min, &data_buf[data_ptr], sizeof(new_mode.colors_min));
data_ptr += sizeof(new_mode.colors_min);
/*---------------------------------------------------------*\
| Copy in mode colors_max (data) |
\*---------------------------------------------------------*/
memcpy(&new_mode.colors_max, &data_buf[data_ptr], sizeof(new_mode.colors_max));
data_ptr += sizeof(new_mode.colors_max);
/*---------------------------------------------------------*\
| Copy in mode speed (data) |
\*---------------------------------------------------------*/
memcpy(&new_mode.speed, &data_buf[data_ptr], sizeof(new_mode.speed));
data_ptr += sizeof(new_mode.speed);
/*---------------------------------------------------------*\
| Copy in mode direction (data) |
\*---------------------------------------------------------*/
memcpy(&new_mode.direction, &data_buf[data_ptr], sizeof(new_mode.direction));
data_ptr += sizeof(new_mode.direction);
/*---------------------------------------------------------*\
| Copy in mode color_mode (data) |
\*---------------------------------------------------------*/
memcpy(&new_mode.color_mode, &data_buf[data_ptr], sizeof(new_mode.color_mode));
data_ptr += sizeof(new_mode.color_mode);
/*---------------------------------------------------------*\
| Copy in mode number of colors |
\*---------------------------------------------------------*/
unsigned short mode_num_colors;
memcpy(&mode_num_colors, &data_buf[data_ptr], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
/*---------------------------------------------------------*\
| Copy in mode mode colors |
\*---------------------------------------------------------*/
for(int color_index = 0; color_index < mode_num_colors; color_index++)
{
/*---------------------------------------------------------*\
| Copy in color (data) |
\*---------------------------------------------------------*/
RGBColor new_color;
memcpy(&new_color, &data_buf[data_ptr], sizeof(RGBColor));
data_ptr += sizeof(modes[mode_index].colors[color_index]);
new_mode.colors.push_back(new_color);
}
modes.push_back(new_mode);
}
/*---------------------------------------------------------*\
| Copy in number of zones (data) |
\*---------------------------------------------------------*/
unsigned short num_zones;
memcpy(&num_zones, &data_buf[data_ptr], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
/*---------------------------------------------------------*\
| Copy in zones |
\*---------------------------------------------------------*/
for(int zone_index = 0; zone_index < num_zones; zone_index++)
{
zone new_zone;
/*---------------------------------------------------------*\
| Copy in zone name (size+data) |
\*---------------------------------------------------------*/
unsigned short zonename_len;
memcpy(&zonename_len, &data_buf[data_ptr], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
new_zone.name = (char *)&data_buf[data_ptr];
data_ptr += zonename_len;
/*---------------------------------------------------------*\
| Copy in zone type (data) |
\*---------------------------------------------------------*/
memcpy(&new_zone.type, &data_buf[data_ptr], sizeof(new_zone.type));
data_ptr += sizeof(new_zone.type);
/*---------------------------------------------------------*\
| Copy in zone minimum LED count (data) |
\*---------------------------------------------------------*/
memcpy(&new_zone.leds_min, &data_buf[data_ptr], sizeof(new_zone.leds_min));
data_ptr += sizeof(new_zone.leds_min);
/*---------------------------------------------------------*\
| Copy in zone maximum LED count (data) |
\*---------------------------------------------------------*/
memcpy(&new_zone.leds_max, &data_buf[data_ptr], sizeof(new_zone.leds_max));
data_ptr += sizeof(new_zone.leds_max);
/*---------------------------------------------------------*\
| Copy in zone LED count (data) |
\*---------------------------------------------------------*/
memcpy(&new_zone.leds_count, &data_buf[data_ptr], sizeof(new_zone.leds_count));
data_ptr += sizeof(new_zone.leds_count);
zones.push_back(new_zone);
}
/*---------------------------------------------------------*\
| Copy in number of LEDs (data) |
\*---------------------------------------------------------*/
unsigned short num_leds;
memcpy(&num_leds, &data_buf[data_ptr], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
/*---------------------------------------------------------*\
| Copy in LEDs |
\*---------------------------------------------------------*/
for(int led_index = 0; led_index < num_leds; led_index++)
{
led new_led;
/*---------------------------------------------------------*\
| Copy in LED name (size+data) |
\*---------------------------------------------------------*/
unsigned short ledname_len;
memcpy(&ledname_len, &data_buf[data_ptr], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
new_led.name = (char *)&data_buf[data_ptr];
data_ptr += ledname_len;
/*---------------------------------------------------------*\
| Copy in LED value (data) |
\*---------------------------------------------------------*/
memcpy(&new_led.value, &data_buf[data_ptr], sizeof(new_led.value));
data_ptr += sizeof(new_led.value);
leds.push_back(new_led);
}
/*---------------------------------------------------------*\
| Copy in number of colors (data) |
\*---------------------------------------------------------*/
unsigned short num_colors;
memcpy(&num_colors, &data_buf[data_ptr], sizeof(unsigned short));
data_ptr += sizeof(unsigned short);
/*---------------------------------------------------------*\
| Copy in colors |
\*---------------------------------------------------------*/
for(int color_index = 0; color_index < num_colors; color_index++)
{
RGBColor new_color;
/*---------------------------------------------------------*\
| Copy in color (data) |
\*---------------------------------------------------------*/
memcpy(&new_color, &data_buf[data_ptr], sizeof(RGBColor));
data_ptr += sizeof(RGBColor);
colors.push_back(new_color);
}
}
void RGBController::SetupColors()
{
unsigned int total_led_count;
/*---------------------------------------------------------*\
| Determine total number of LEDs on the device |
\*---------------------------------------------------------*/
total_led_count = 0;
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
total_led_count += zones[zone_idx].leds_count;
}
/*---------------------------------------------------------*\
| Set the size of the color buffer to the number of LEDs |
\*---------------------------------------------------------*/
colors.resize(total_led_count);
/*---------------------------------------------------------*\
| Set the color buffer pointers on each zone |
\*---------------------------------------------------------*/
total_led_count = 0;
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
zones[zone_idx].start_idx=total_led_count;
if((colors.size() > 0) && (zones[zone_idx].leds_count > 0))
{
zones[zone_idx].colors = &colors[total_led_count];
}
else
{
zones[zone_idx].colors = NULL;
}
if((leds.size() > 0) && (zones[zone_idx].leds_count > 0))
{
zones[zone_idx].leds = &leds[total_led_count];
}
else
{
zones[zone_idx].leds = NULL;
}
total_led_count += zones[zone_idx].leds_count;
}
}
RGBColor RGBController::GetLED(unsigned int led)
{
if(led < colors.size())
{
@@ -12,7 +686,7 @@ RGBColor RGBController::GetLED(int led)
}
}
void RGBController::SetLED(int led, RGBColor color)
void RGBController::SetLED(unsigned int led, RGBColor color)
{
if(led < colors.size())
{
@@ -24,9 +698,9 @@ void RGBController::SetLED(int led, RGBColor color)
void RGBController::SetAllLEDs(RGBColor color)
{
for(int led = 0; led < colors.size(); led++)
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
colors[led] = color;
SetAllZoneLEDs(zone_idx, color);
}
UpdateLEDs();
@@ -34,12 +708,9 @@ void RGBController::SetAllLEDs(RGBColor color)
void RGBController::SetAllZoneLEDs(int zone, RGBColor color)
{
for (std::size_t x = 0; x < zones[zone].map.size(); x++)
for (std::size_t color_idx = 0; color_idx < zones[zone].leds_count; color_idx++)
{
for (std::size_t y = 0; y < zones[zone].map[x].size(); y++)
{
colors[zones[zone].map[x][y]] = color;
}
zones[zone].colors[color_idx] = color;
}
UpdateZoneLEDs(zone);
@@ -55,4 +726,31 @@ void RGBController::SetMode(int mode)
active_mode = mode;
UpdateMode();
}
}
std::string device_type_to_str(device_type type)
{
switch(type)
{
case DEVICE_TYPE_MOTHERBOARD:
return "Motherboard";
case DEVICE_TYPE_DRAM:
return "DRAM";
case DEVICE_TYPE_GPU:
return "GPU";
case DEVICE_TYPE_COOLER:
return "Cooler";
case DEVICE_TYPE_LEDSTRIP:
return "LED Strip";
case DEVICE_TYPE_KEYBOARD:
return "Keyboard";
case DEVICE_TYPE_MOUSE:
return "Mouse";
case DEVICE_TYPE_MOUSEMAT:
return "Mousemat";
case DEVICE_TYPE_HEADSET:
return "Headset";
default:
return "Unknown";
}
}
+44 -16
View File
@@ -25,14 +25,14 @@ typedef unsigned int RGBColor;
\*------------------------------------------------------------------*/
enum
{
MODE_FLAG_HAS_SPEED = (1 << 0), /* Mode has speed parameter */
MODE_FLAG_HAS_DIRECTION_LR = (1 << 1), /* Mode has left/right parameter */
MODE_FLAG_HAS_DIRECTION_UD = (1 << 2), /* Mode has up/down parameter */
MODE_FLAG_HAS_DIRECTION_HV = (1 << 3), /* Mode has horiz/vert parameter */
MODE_FLAG_HAS_BRIGHTNESS = (1 << 4), /* Mode has brightness parameter */
MODE_FLAG_HAS_COLOR = (1 << 5), /* Mode has custom color parameter */
MODE_FLAG_RANDOM_COLOR = (1 << 6), /* Mode has random color option */
MODE_FLAG_PER_LED_COLOR = (1 << 7), /* Mode uses device LED colors */
MODE_FLAG_HAS_SPEED = (1 << 0), /* Mode has speed parameter */
MODE_FLAG_HAS_DIRECTION_LR = (1 << 1), /* Mode has left/right parameter */
MODE_FLAG_HAS_DIRECTION_UD = (1 << 2), /* Mode has up/down parameter */
MODE_FLAG_HAS_DIRECTION_HV = (1 << 3), /* Mode has horiz/vert parameter */
MODE_FLAG_HAS_BRIGHTNESS = (1 << 4), /* Mode has brightness parameter */
MODE_FLAG_HAS_PER_LED_COLOR = (1 << 5), /* Mode has per-LED colors */
MODE_FLAG_HAS_MODE_SPECIFIC_COLOR = (1 << 6), /* Mode has mode specific colors */
MODE_FLAG_HAS_RANDOM_COLOR = (1 << 7), /* Mode has random color option */
};
/*------------------------------------------------------------------*\
@@ -48,6 +48,14 @@ enum
MODE_DIRECTION_VERTICAL = 5, /* Mode direction vertical */
};
enum
{
MODE_COLORS_NONE = 0, /* Mode has no colors */
MODE_COLORS_PER_LED = 1, /* Mode has per LED colors selected */
MODE_COLORS_MODE_SPECIFIC = 2, /* Mode specific colors selected */
MODE_COLORS_RANDOM = 3, /* Mode has random colors selected */
};
/*------------------------------------------------------------------*\
| Mode Type |
\*------------------------------------------------------------------*/
@@ -61,18 +69,23 @@ typedef struct
unsigned int flags; /* Mode flags bitfield */
unsigned int speed_min; /* speed minimum value */
unsigned int speed_max; /* speed maximum value */
unsigned int colors_min; /* minimum number of mode colors*/
unsigned int colors_max; /* maximum numver of mode colors*/
/*--------------------------------------------------------------*\
| Mode Settings |
\*--------------------------------------------------------------*/
unsigned int speed; /* Mode speed parameter value */
unsigned int direction; /* Mode direction value */
bool random; /* Random color mode enabled */
unsigned int color_mode; /* Mode color selection */
std::vector<RGBColor>
colors; /* mode-specific colors */
} mode;
typedef struct
{
std::string name; /* LED name */
std::string name; /* LED name */
unsigned int value; /* Device-specific LED value */
} led;
typedef int zone_type;
@@ -100,12 +113,18 @@ enum
DEVICE_TYPE_UNKNOWN
};
std::string device_type_to_str(device_type type);
typedef struct
{
std::string name; /* Zone name */
zone_type type; /* Zone type */
std::vector<std::vector<int>>
map; /* LED index map */
std::string name; /* Zone name */
zone_type type; /* Zone type */
led * leds; /* List of LEDs in zone */
RGBColor * colors; /* Colors of LEDs in zone */
unsigned int start_idx; /* Start index of led/color */
unsigned int leds_count; /* Number of LEDs in zone */
unsigned int leds_min; /* Minimum number of LEDs */
unsigned int leds_max; /* Maximum number of LEDs */
} zone;
class RGBController
@@ -128,17 +147,26 @@ public:
/*---------------------------------------------------------*\
| Generic functions implemented in RGBController.cpp |
\*---------------------------------------------------------*/
RGBColor GetLED(int led);
void SetLED(int led, RGBColor color);
void SetupColors();
RGBColor GetLED(unsigned int led);
void SetLED(unsigned int led, RGBColor color);
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
int GetMode();
void SetMode(int mode);
unsigned char * GetDeviceDescription();
void ReadDeviceDescription(unsigned char* data_buf);
/*---------------------------------------------------------*\
| Functions to be implemented in device implementation |
\*---------------------------------------------------------*/
virtual void SetupZones() = 0;
virtual void ResizeZone(int zone, int new_size) = 0;
virtual void UpdateLEDs() = 0;
virtual void UpdateZoneLEDs(int zone) = 0;
virtual void UpdateSingleLED(int led) = 0;
+115 -96
View File
@@ -18,110 +18,73 @@ RGBController_AMDWraithPrism::RGBController_AMDWraithPrism(AMDWraithPrismControl
version = wraith->GetFirmwareVersionString();
mode Static;
Static.name = "Static";
Static.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_STATIC;
Static.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Static.random = false;
Static.name = "Static";
Static.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR | MODE_FLAG_RANDOM_COLOR;
Breathing.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Breathing.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Breathing.random = false;
Breathing.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
Breathing.name = "Breathing";
Breathing.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Breathing.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Breathing.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Breathing.color_mode = MODE_COLORS_PER_LED;
Breathing.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Breathing);
mode ColorCycle;
ColorCycle.name = "Color Cycle";
ColorCycle.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE;
ColorCycle.flags = MODE_FLAG_HAS_SPEED;
ColorCycle.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
ColorCycle.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
ColorCycle.random = false;
ColorCycle.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
ColorCycle.name = "Color Cycle";
ColorCycle.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE;
ColorCycle.flags = MODE_FLAG_HAS_SPEED;
ColorCycle.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
ColorCycle.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
ColorCycle.color_mode = MODE_COLORS_NONE;
ColorCycle.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(ColorCycle);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Rainbow.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Rainbow.random = false;
Rainbow.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
Rainbow.name = "Rainbow";
Rainbow.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Rainbow.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Rainbow.color_mode = MODE_COLORS_NONE;
Rainbow.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Rainbow);
mode Bounce;
Bounce.name = "Bounce";
Bounce.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE;
Bounce.flags = MODE_FLAG_HAS_SPEED;
Bounce.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Bounce.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Bounce.random = true;
Bounce.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
Bounce.name = "Bounce";
Bounce.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE;
Bounce.flags = MODE_FLAG_HAS_SPEED;
Bounce.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Bounce.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Bounce.color_mode = MODE_COLORS_NONE;
Bounce.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Bounce);
mode Chase;
Chase.name = "Chase";
Chase.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_CHASE;
Chase.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR | MODE_FLAG_RANDOM_COLOR;
Chase.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Chase.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Chase.random = false;
Chase.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
Chase.name = "Chase";
Chase.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_CHASE;
Chase.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Chase.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Chase.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Chase.color_mode = MODE_COLORS_PER_LED;
Chase.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Chase);
mode Swirl;
Swirl.name = "Swirl";
Swirl.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_SWIRL;
Swirl.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR | MODE_FLAG_RANDOM_COLOR;
Swirl.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Swirl.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Swirl.random = false;
Swirl.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
Swirl.name = "Swirl";
Swirl.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_SWIRL;
Swirl.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Swirl.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Swirl.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Swirl.color_mode = MODE_COLORS_PER_LED;
Swirl.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Swirl);
led logo_led;
logo_led.name = "Logo";
leds.push_back(logo_led);
colors.push_back(0x00000000);
zone logo_zone;
logo_zone.name = "Logo";
logo_zone.type = ZONE_TYPE_SINGLE;
std::vector<int> logo_zone_map;
logo_zone_map.push_back(0);
logo_zone.map.push_back(logo_zone_map);
zones.push_back(logo_zone);
led fan_led;
fan_led.name = "Fan";
leds.push_back(fan_led);
colors.push_back(0x00000000);
zone fan_zone;
fan_zone.name = "Fan";
fan_zone.type = ZONE_TYPE_SINGLE;
std::vector<int> fan_zone_map;
fan_zone_map.push_back(1);
fan_zone.map.push_back(fan_zone_map);
zones.push_back(fan_zone);
led ring_led;
ring_led.name = "Ring";
leds.push_back(ring_led);
colors.push_back(0x00000000);
zone ring_zone;
ring_zone.name = "Ring";
ring_zone.type = ZONE_TYPE_SINGLE;
std::vector<int> ring_zone_map;
ring_zone_map.push_back(2);
ring_zone.map.push_back(ring_zone_map);
zones.push_back(ring_zone);
SetupZones();
}
RGBController_AMDWraithPrism::~RGBController_AMDWraithPrism()
@@ -129,6 +92,60 @@ RGBController_AMDWraithPrism::~RGBController_AMDWraithPrism()
}
void RGBController_AMDWraithPrism::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
zone logo_zone;
logo_zone.name = "Logo";
logo_zone.type = ZONE_TYPE_SINGLE;
logo_zone.leds_min = 1;
logo_zone.leds_max = 1;
logo_zone.leds_count = 1;
zones.push_back(logo_zone);
zone fan_zone;
fan_zone.name = "Fan";
fan_zone.type = ZONE_TYPE_SINGLE;
fan_zone.leds_min = 1;
fan_zone.leds_max = 1;
fan_zone.leds_count = 1;
zones.push_back(fan_zone);
zone ring_zone;
ring_zone.name = "Ring";
ring_zone.type = ZONE_TYPE_SINGLE;
ring_zone.leds_min = 1;
ring_zone.leds_max = 1;
ring_zone.leds_count = 1;
zones.push_back(ring_zone);
/*---------------------------------------------------------*\
| Set up LEDs |
\*---------------------------------------------------------*/
led logo_led;
logo_led.name = "Logo LED";
leds.push_back(logo_led);
led fan_led;
fan_led.name = "Fan LED";
leds.push_back(fan_led);
led ring_led;
ring_led.name = "Ring LED";
leds.push_back(ring_led);
SetupColors();
}
void RGBController_AMDWraithPrism::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_AMDWraithPrism::UpdateLEDs()
{
unsigned char red = RGBGetRValue(colors[0]);
@@ -175,40 +192,42 @@ void RGBController_AMDWraithPrism::UpdateSingleLED(int led)
void RGBController_AMDWraithPrism::SetCustomMode()
{
SetMode(0);
active_mode = 0;
}
void RGBController_AMDWraithPrism::UpdateMode()
{
wraith->SetRingMode(modes[active_mode].value, modes[active_mode].speed, modes[active_mode].direction, modes[active_mode].random);
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
wraith->SetRingMode(modes[active_mode].value, modes[active_mode].speed, modes[active_mode].direction, random);
switch(modes[active_mode].value)
{
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE:
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW:
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE:
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, modes[active_mode].random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, modes[active_mode].random);
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, random);
break;
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING:
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING, modes[active_mode].speed, modes[active_mode].random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING, modes[active_mode].speed, modes[active_mode].random);
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING, modes[active_mode].speed, random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING, modes[active_mode].speed, random);
break;
default:
if(modes[active_mode].random)
if(random)
{
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, modes[active_mode].random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, modes[active_mode].random);
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, random);
}
else
{
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC, modes[active_mode].speed, modes[active_mode].random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC, modes[active_mode].speed, modes[active_mode].random);
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC, modes[active_mode].speed, random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC, modes[active_mode].speed, random);
}
break;
}
UpdateLEDs();
}
}
@@ -16,6 +16,11 @@ class RGBController_AMDWraithPrism : public RGBController
public:
RGBController_AMDWraithPrism(AMDWraithPrismController* wraith_ptr);
~RGBController_AMDWraithPrism();
void SetupZones();
void ResizeZone(int zone, int new_size);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
-83
View File
@@ -1,83 +0,0 @@
/*-----------------------------------------*\
| RGBController_AorusGPU.cpp |
| |
| Generic RGB Interface for OpenAuraSDK |
| Aorus GPU |
| |
| Adam Honse (CalcProgrammer1) 6/17/2019 |
\*-----------------------------------------*/
#include "RGBController_AorusGPU.h"
#include <Windows.h>
static HMODULE handle;
static unsigned char data[] = { 0x8E, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x40, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x04, 0x00, 0x00, 0x00,
0x64, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00 };
void RGBController_AorusGPU::UpdateLEDs()
{
RGBColor color = colors[0];
data[9] = RGBGetRValue(color);
data[10] = RGBGetGValue(color);
data[11] = RGBGetBValue(color);
GvWriteI2C(0x00000000, data, 0x00000000);
}
void RGBController_AorusGPU::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_AorusGPU::UpdateSingleLED(int led)
{
UpdateLEDs();
}
RGBController_AorusGPU::RGBController_AorusGPU()
{
name = "Aorus GPU";
type = DEVICE_TYPE_GPU;
handle = LoadLibrary("GvDisplay.dll");
GvWriteI2C = (_GvWriteI2C)GetProcAddress(handle, "GvWriteI2C");
GvFreeDispLib = (_GvFreeDispLib)GetProcAddress(handle, "GvFreeDispLib");
GvInitDispLib = (_GvInitDispLib)GetProcAddress(handle, "GvInitDispLib");
GvFreeDispLib();
GvInitDispLib();
colors.push_back(0x00000000);
mode aorus_mode;
aorus_mode.name = "Static";
modes.push_back(aorus_mode);
led aorus_led;
aorus_led.name = "GPU LED";
leds.push_back(aorus_led);
zone aorus_zone;
aorus_zone.name = "GPU LED";
std::vector<int> aorus_zone_map;
aorus_zone_map.push_back(0);
aorus_zone.map.push_back(aorus_zone_map);
zones.push_back(aorus_zone);
}
void RGBController_AorusGPU::SetCustomMode()
{
}
void RGBController_AorusGPU::UpdateMode()
{
}
-33
View File
@@ -1,33 +0,0 @@
/*-----------------------------------------*\
| RGBController_AorusGPU.h |
| |
| Generic RGB Interface for OpenAuraSDK |
| Aorus GPU |
| |
| Adam Honse (CalcProgrammer1) 6/17/2019 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
typedef unsigned int uint32;
typedef uint32(*_GvWriteI2C)(uint32, void*, uint32);
typedef void (*_GvFreeDispLib)();
typedef void (*_GvInitDispLib)();
class RGBController_AorusGPU : public RGBController
{
public:
RGBController_AorusGPU();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
_GvWriteI2C GvWriteI2C;
_GvFreeDispLib GvFreeDispLib;
_GvInitDispLib GvInitDispLib;
};
-294
View File
@@ -1,294 +0,0 @@
/*-----------------------------------------*\
| RGBController_Aura.cpp |
| |
| Generic RGB Interface for OpenAuraSDK |
| Asus Aura driver |
| |
| Adam Honse (CalcProgrammer1) 6/13/2019 |
\*-----------------------------------------*/
#include "RGBController_Aura.h"
int RGBController_Aura::GetDeviceMode()
{
int dev_mode = aura->AuraRegisterRead(AURA_REG_MODE);
bool random = false;
switch(dev_mode)
{
case AURA_MODE_SPECTRUM_CYCLE_CHASE:
dev_mode = AURA_MODE_CHASE;
random = true;
break;
case AURA_MODE_SPECTRUM_CYCLE_BREATHING:
dev_mode = AURA_MODE_BREATHING;
random = true;
break;
case AURA_MODE_SPECTRUM_CYCLE_CHASE_FADE:
dev_mode = AURA_MODE_CHASE_FADE;
random = true;
break;
}
if (aura->AuraRegisterRead(AURA_REG_DIRECT))
{
dev_mode = 0xFFFF;
}
for(int mode = 0; mode < modes.size(); mode++)
{
if(modes[mode].value == dev_mode)
{
active_mode = mode;
modes[mode].random = random;
}
}
return(active_mode);
}
void RGBController_Aura::UpdateLEDs()
{
for(std::size_t led = 0; led < colors.size(); led++)
{
unsigned char red = RGBGetRValue(colors[led]);
unsigned char grn = RGBGetGValue(colors[led]);
unsigned char blu = RGBGetBValue(colors[led]);
if (GetMode() == 0)
{
aura->SetLEDColorDirect(led, red, grn, blu);
}
else
{
aura->SetLEDColorEffect(led, red, grn, blu);
}
}
}
void RGBController_Aura::UpdateZoneLEDs(int zone)
{
for (std::size_t x = 0; x < zones[zone].map.size(); x++)
{
for (std::size_t y = 0; y < zones[zone].map[x].size(); y++)
{
int led = zones[zone].map[x][y];
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if (GetMode() == 0)
{
aura->SetLEDColorDirect(led, red, grn, blu);
}
else
{
aura->SetLEDColorEffect(led, red, grn, blu);
}
}
}
}
void RGBController_Aura::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if (GetMode() == 0)
{
aura->SetLEDColorDirect(led, red, grn, blu);
}
else
{
aura->SetLEDColorEffect(led, red, grn, blu);
}
}
RGBController_Aura::RGBController_Aura(AuraController * aura_ptr)
{
std::vector<unsigned char> aura_channels;
aura = aura_ptr;
version = aura->GetDeviceName();
location = aura->GetDeviceLocation();
if((version.find("DIMM_LED") != std::string::npos) || (version.find("AUDA") != std::string::npos) )
{
type = DEVICE_TYPE_DRAM;
name = "ASUS Aura DRAM";
}
else
{
type = DEVICE_TYPE_MOTHERBOARD;
name = "ASUS Aura Motherboard";
}
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Direct);
mode Off;
Off.name = "Off";
Off.value = AURA_MODE_OFF;
Off.flags = 0;
modes.push_back(Off);
mode Static;
Static.name = "Static";
Static.value = AURA_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Breathing);
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = AURA_MODE_FLASHING;
Flashing.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Flashing);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = AURA_MODE_SPECTRUM_CYCLE;
SpectrumCycle.flags = 0;
modes.push_back(SpectrumCycle);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = AURA_MODE_RAINBOW;
Rainbow.flags = 0;
modes.push_back(Rainbow);
mode ChaseFade;
ChaseFade.name = "Chase Fade";
ChaseFade.value = AURA_MODE_CHASE_FADE;
ChaseFade.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(ChaseFade);
mode Chase;
Chase.name = "Chase";
Chase.value = AURA_MODE_CHASE;
Chase.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Chase);
mode RandomFlicker;
RandomFlicker.name = "Random Flicker";
RandomFlicker.value = AURA_MODE_RANDOM_FLICKER;
RandomFlicker.flags = 0;
modes.push_back(RandomFlicker);
colors.resize(aura->GetLEDCount());
for (std::size_t i = 0; i < aura->GetLEDCount(); i++)
{
aura_channels.push_back(aura->GetChannel(i));
led* new_led = new led();
new_led->name = aura->GetChannelName(i);
leds.push_back(*new_led);
unsigned char red = aura->GetLEDRed(i);
unsigned char grn = aura->GetLEDGreen(i);
unsigned char blu = aura->GetLEDBlue(i);
colors[i] = ToRGBColor(red, grn, blu);
}
std::vector<unsigned char> aura_zones;
// Search through all LEDs and create zones for each channel type
for (std::size_t i = 0; i < aura_channels.size(); i++)
{
bool matched = false;
// Search through existing zones to make sure we don't create a duplicate zone
for (std::size_t j = 0; j < aura_zones.size(); j++)
{
if (aura_channels[i] == aura_zones[j])
{
matched = true;
}
}
// If zone does not already exist, create it
if (matched == false)
{
zone* new_zone = new zone();
std::vector<int>* zone_row = new std::vector<int>();
// Set zone name to channel name
new_zone->name = aura->GetChannelName(i);
// Find all LEDs with this channel type and add them to zone
for (std::size_t j = 0; j < aura->GetLEDCount(); j++)
{
if (aura->GetChannel(j) == aura_channels[i])
{
zone_row->push_back(j);
}
}
// Aura devices can be either single or linear, never matrix
// That means only one row is needed
new_zone->map.push_back(*zone_row);
// Save channel to aura_zones so we know not to create another zone with this channel
aura_zones.push_back(aura_channels[i]);
// Push new zone to zones vector
zones.push_back(*new_zone);
}
}
// Initialize active mode
active_mode = GetDeviceMode();
}
void RGBController_Aura::SetCustomMode()
{
SetMode(0);
}
void RGBController_Aura::UpdateMode()
{
if (modes[active_mode].value == 0xFFFF)
{
aura->SetDirect(true);
}
else
{
int new_mode = modes[active_mode].value;
if(modes[active_mode].random == true)
{
switch(new_mode)
{
case AURA_MODE_CHASE:
new_mode = AURA_MODE_SPECTRUM_CYCLE_CHASE;
break;
case AURA_MODE_BREATHING:
new_mode = AURA_MODE_SPECTRUM_CYCLE_BREATHING;
break;
case AURA_MODE_CHASE_FADE:
new_mode = AURA_MODE_SPECTRUM_CYCLE_CHASE_FADE;
break;
}
}
aura->SetMode(new_mode);
aura->SetDirect(false);
}
}
+196
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@@ -0,0 +1,196 @@
/*-----------------------------------------*\
| RGBController_AuraGPU.h |
| |
| Generic RGB Interface for Asus Aura GPU |
| |
| Jan Rettig (Klapstuhl) 14.02.2020 |
\*-----------------------------------------*/
#include "RGBController_AuraGPU.h"
int RGBController_AuraGPU::GetDeviceMode()
{
int dev_mode = aura_gpu->AuraGPURegisterRead(AURA_GPU_REG_MODE);
int color_mode = MODE_COLORS_PER_LED;
if(dev_mode == AURA_GPU_MODE_STATIC)
{
if (aura_gpu->direct)
{
dev_mode = AURA_GPU_MODE_DIRECT;
}
}
switch(dev_mode)
{
case AURA_GPU_MODE_OFF:
case AURA_GPU_MODE_SPECTRUM_CYCLE:
color_mode = MODE_COLORS_NONE;
break;
}
for(std::size_t mode = 0; mode < modes.size(); mode++)
{
if(modes[mode].value == dev_mode)
{
active_mode = mode;
modes[mode].color_mode = color_mode;
}
}
return(active_mode);
}
RGBController_AuraGPU::RGBController_AuraGPU(AuraGPUController * aura_gpu_ptr)
{
aura_gpu = aura_gpu_ptr;
name = aura_gpu->GetDeviceName();
version = "0.00.1";
location = aura_gpu->GetDeviceLocation();
type = DEVICE_TYPE_GPU;
mode Direct;
Direct.name = "Direct";
Direct.value = AURA_GPU_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Off;
Off.name = "Off";
Off.value = AURA_GPU_MODE_OFF;
Off.flags = 0;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Static;
Static.name = "Static";
Static.value = AURA_GPU_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_GPU_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = AURA_GPU_MODE_FLASHING;
Flashing.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Flashing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Flashing);
mode Spectrum_Cycle;
Spectrum_Cycle.name = "Spectrum Cycle";
Spectrum_Cycle.value = AURA_GPU_MODE_SPECTRUM_CYCLE;
Spectrum_Cycle.flags = 0;
Spectrum_Cycle.color_mode = MODE_COLORS_NONE;
modes.push_back(Spectrum_Cycle);
SetupZones();
active_mode = GetDeviceMode();
}
void RGBController_AuraGPU::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zone |
\*---------------------------------------------------------*/
zone aura_gpu_zone;
aura_gpu_zone.name = "GPU";
aura_gpu_zone.type = ZONE_TYPE_SINGLE;
aura_gpu_zone.leds_min = 1;
aura_gpu_zone.leds_max = 1;
aura_gpu_zone.leds_count = 1;
zones.push_back(aura_gpu_zone);
/*---------------------------------------------------------*\
| Set up LED |
\*---------------------------------------------------------*/
led aura_gpu_led;
aura_gpu_led.name = "GPU";
leds.push_back(aura_gpu_led);
SetupColors();
/*---------------------------------------------------------*\
| Initialize color |
\*---------------------------------------------------------*/
unsigned char red = aura_gpu->GetLEDRed();
unsigned char grn = aura_gpu->GetLEDGreen();
unsigned char blu = aura_gpu->GetLEDBlue();
colors[0] = ToRGBColor(red, grn, blu);
}
void RGBController_AuraGPU::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_AuraGPU::UpdateLEDs()
{
for(std::size_t led = 0; led < colors.size(); led++)
{
unsigned char red = RGBGetRValue(colors[led]);
unsigned char grn = RGBGetGValue(colors[led]);
unsigned char blu = RGBGetBValue(colors[led]);
if (GetMode() == 0)
{
aura_gpu->SetLEDColorsDirect(red, grn, blu);
}
else
{
aura_gpu->SetLEDColorsEffect(red, grn, blu);
}
}
}
void RGBController_AuraGPU::UpdateZoneLEDs(int /*zone*/)
{
UpdateLEDs();
}
void RGBController_AuraGPU::UpdateSingleLED(int /*led*/)
{
UpdateLEDs();
}
void RGBController_AuraGPU::SetCustomMode()
{
active_mode = 0;
}
void RGBController_AuraGPU::UpdateMode()
{
int new_mode = modes[active_mode].value;
aura_gpu->direct = false;
switch(new_mode)
{
// Set all LEDs to 0 and Mode to static as a workaround for the non existing Off Mode
case AURA_GPU_MODE_OFF:
aura_gpu->SetLEDColorsEffect(0, 0, 0);
new_mode = AURA_GPU_MODE_STATIC;
break;
// Direct mode is done by switching to Static and not applying color changes
case AURA_GPU_MODE_DIRECT:
aura_gpu->direct = true;
new_mode = AURA_GPU_MODE_STATIC;
break;
}
aura_gpu->SetMode(new_mode);
}
+34
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@@ -0,0 +1,34 @@
/*-----------------------------------------*\
| RGBController_AuraGPU.h |
| |
| Generic RGB Interface for Asus Aura GPU |
| |
| Jan Rettig (Klapstuhl) 14.02.2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "AuraGPUController.h"
class RGBController_AuraGPU : public RGBController
{
public:
RGBController_AuraGPU(AuraGPUController* aura_gpu_ptr);
void SetupZones();
void ResizeZone(int zone, int new_size);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
AuraGPUController* aura_gpu;
int GetDeviceMode();
};
+360
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@@ -0,0 +1,360 @@
/*-----------------------------------------*\
| RGBController_AuraSMBus.cpp |
| |
| Generic RGB Interface for OpenAuraSDK |
| Asus Aura SMBus driver |
| |
| Adam Honse (CalcProgrammer1) 6/13/2019 |
\*-----------------------------------------*/
#include "RGBController_AuraSMBus.h"
int RGBController_AuraSMBus::GetDeviceMode()
{
int dev_mode = aura->AuraRegisterRead(AURA_REG_MODE);
int color_mode = MODE_COLORS_PER_LED;
if (aura->AuraRegisterRead(AURA_REG_DIRECT))
{
dev_mode = 0xFFFF;
}
switch(dev_mode)
{
case AURA_MODE_OFF:
case AURA_MODE_RAINBOW:
case AURA_MODE_SPECTRUM_CYCLE:
case AURA_MODE_RANDOM_FLICKER:
color_mode = MODE_COLORS_NONE;
break;
case AURA_MODE_SPECTRUM_CYCLE_CHASE:
dev_mode = AURA_MODE_CHASE;
color_mode = MODE_COLORS_RANDOM;
break;
case AURA_MODE_SPECTRUM_CYCLE_BREATHING:
dev_mode = AURA_MODE_BREATHING;
color_mode = MODE_COLORS_RANDOM;
break;
case AURA_MODE_SPECTRUM_CYCLE_CHASE_FADE:
dev_mode = AURA_MODE_CHASE_FADE;
color_mode = MODE_COLORS_RANDOM;
break;
}
for(std::size_t mode = 0; mode < modes.size(); mode++)
{
if(modes[mode].value == dev_mode)
{
active_mode = mode;
modes[mode].color_mode = color_mode;
}
}
return(active_mode);
}
void RGBController_AuraSMBus::UpdateLEDs()
{
for(std::size_t led = 0; led < colors.size(); led++)
{
unsigned char red = RGBGetRValue(colors[led]);
unsigned char grn = RGBGetGValue(colors[led]);
unsigned char blu = RGBGetBValue(colors[led]);
if (GetMode() == 0)
{
aura->SetLEDColorDirect(led, red, grn, blu);
}
else
{
aura->SetLEDColorEffect(led, red, grn, blu);
}
}
}
void RGBController_AuraSMBus::UpdateZoneLEDs(int zone)
{
for (std::size_t led_idx = 0; led_idx < zones[zone].leds_count; led_idx++)
{
int led = zones[zone].leds[led_idx].value;
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if (GetMode() == 0)
{
aura->SetLEDColorDirect(led, red, grn, blu);
}
else
{
aura->SetLEDColorEffect(led, red, grn, blu);
}
}
}
void RGBController_AuraSMBus::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if (GetMode() == 0)
{
aura->SetLEDColorDirect(led, red, grn, blu);
}
else
{
aura->SetLEDColorEffect(led, red, grn, blu);
}
}
RGBController_AuraSMBus::RGBController_AuraSMBus(AuraSMBusController * aura_ptr)
{
aura = aura_ptr;
version = aura->GetDeviceName();
location = aura->GetDeviceLocation();
if((version.find("DIMM_LED") != std::string::npos) || (version.find("AUDA") != std::string::npos) )
{
type = DEVICE_TYPE_DRAM;
name = "ASUS Aura DRAM";
}
else
{
type = DEVICE_TYPE_MOTHERBOARD;
name = "ASUS Aura Motherboard";
}
description = "ASUS Aura SMBus Device";
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Off;
Off.name = "Off";
Off.value = AURA_MODE_OFF;
Off.flags = 0;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Static;
Static.name = "Static";
Static.value = AURA_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = AURA_MODE_FLASHING;
Flashing.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Flashing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Flashing);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = AURA_MODE_SPECTRUM_CYCLE;
SpectrumCycle.flags = 0;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(SpectrumCycle);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = AURA_MODE_RAINBOW;
Rainbow.flags = 0;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
mode ChaseFade;
ChaseFade.name = "Chase Fade";
ChaseFade.value = AURA_MODE_CHASE_FADE;
ChaseFade.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_PER_LED_COLOR;
ChaseFade.color_mode = MODE_COLORS_PER_LED;
modes.push_back(ChaseFade);
mode Chase;
Chase.name = "Chase";
Chase.value = AURA_MODE_CHASE;
Chase.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_PER_LED_COLOR;
Chase.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Chase);
mode RandomFlicker;
RandomFlicker.name = "Random Flicker";
RandomFlicker.value = AURA_MODE_RANDOM_FLICKER;
RandomFlicker.flags = 0;
RandomFlicker.color_mode = MODE_COLORS_NONE;
modes.push_back(RandomFlicker);
SetupZones();
// Initialize active mode
active_mode = GetDeviceMode();
}
void RGBController_AuraSMBus::SetupZones()
{
std::vector<int> aura_led_map;
/*---------------------------------------------------------*\
| Search through all LEDs and create zones for each channel |
| type |
\*---------------------------------------------------------*/
for (std::size_t led_idx = 0; led_idx < aura->GetLEDCount(); led_idx++)
{
bool matched = false;
/*---------------------------------------------------------*\
| Search through existing zones to make sure we don't |
| create a duplicate zone |
\*---------------------------------------------------------*/
for (std::size_t existing_zone_idx = 0; existing_zone_idx < zones.size(); existing_zone_idx++)
{
if (aura->GetChannelName(led_idx) == zones[existing_zone_idx].name)
{
matched = true;
}
}
/*---------------------------------------------------------*\
| If zone does not already exist, create it |
\*---------------------------------------------------------*/
if (matched == false)
{
zone* new_zone = new zone();
/*---------------------------------------------------------*\
| Set zone name to channel name |
\*---------------------------------------------------------*/
new_zone->name = aura->GetChannelName(led_idx);
new_zone->leds_count = 0;
/*---------------------------------------------------------*\
| Find all LEDs with this channel type and add them to zone |
\*---------------------------------------------------------*/
for (std::size_t zone_led_idx = 0; zone_led_idx < aura->GetLEDCount(); zone_led_idx++)
{
if (aura->GetChannelName(zone_led_idx) == new_zone->name)
{
new_zone->leds_count++;
aura_led_map.push_back(zone_led_idx);
}
}
/*---------------------------------------------------------*\
| Aura zones have fixed size, so set min and max to count |
\*---------------------------------------------------------*/
new_zone->leds_min = new_zone->leds_count;
new_zone->leds_max = new_zone->leds_count;
/*---------------------------------------------------------*\
| If this zone has more than one LED, mark it as linear type|
\*---------------------------------------------------------*/
if(new_zone->leds_count > 1)
{
new_zone->type = ZONE_TYPE_LINEAR;
}
else
{
new_zone->type = ZONE_TYPE_SINGLE;
}
/*---------------------------------------------------------*\
| Push new zone to zones vector |
\*---------------------------------------------------------*/
zones.push_back(*new_zone);
}
}
/*---------------------------------------------------------*\
| Create LED entries for each zone |
\*---------------------------------------------------------*/
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
for(std::size_t led_idx = 0; led_idx < zones[zone_idx].leds_count; led_idx++)
{
led* new_led = new led();
new_led->name = zones[zone_idx].name + " LED ";
new_led->name.append(std::to_string(led_idx + 1));
new_led->value = aura_led_map[led_idx];
leds.push_back(*new_led);
}
}
SetupColors();
/*---------------------------------------------------------*\
| Initialize colors for each LED |
\*---------------------------------------------------------*/
for(std::size_t led_idx = 0; led_idx < leds.size(); led_idx++)
{
unsigned int led = leds[led_idx].value;
unsigned char red = aura->GetLEDRed(led);
unsigned char grn = aura->GetLEDGreen(led);
unsigned char blu = aura->GetLEDBlue(led);
colors[led_idx] = ToRGBColor(red, grn, blu);
}
}
void RGBController_AuraSMBus::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_AuraSMBus::SetCustomMode()
{
active_mode = 0;
}
void RGBController_AuraSMBus::UpdateMode()
{
if (modes[active_mode].value == 0xFFFF)
{
aura->SetDirect(true);
}
else
{
int new_mode = modes[active_mode].value;
if(modes[active_mode].color_mode == MODE_COLORS_RANDOM)
{
switch(new_mode)
{
case AURA_MODE_CHASE:
new_mode = AURA_MODE_SPECTRUM_CYCLE_CHASE;
break;
case AURA_MODE_BREATHING:
new_mode = AURA_MODE_SPECTRUM_CYCLE_BREATHING;
break;
case AURA_MODE_CHASE_FADE:
new_mode = AURA_MODE_SPECTRUM_CYCLE_CHASE_FADE;
break;
}
}
aura->SetMode(new_mode);
aura->SetDirect(false);
}
}
@@ -1,8 +1,8 @@
/*-----------------------------------------*\
| RGBController_Aura.h |
| RGBController_AuraSMBus.h |
| |
| Generic RGB Interface for OpenAuraSDK |
| Asus Aura driver |
| Asus Aura SMBus driver |
| |
| Adam Honse (CalcProgrammer1) 6/13/2019 |
\*-----------------------------------------*/
@@ -10,12 +10,17 @@
#pragma once
#include "RGBController.h"
#include "AuraController.h"
#include "AuraSMBusController.h"
class RGBController_Aura : public RGBController
class RGBController_AuraSMBus : public RGBController
{
public:
RGBController_Aura(AuraController* aura_ptr);
RGBController_AuraSMBus(AuraSMBusController* aura_ptr);
void SetupZones();
void ResizeZone(int zone, int new_size);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
@@ -24,7 +29,7 @@ public:
void UpdateMode();
private:
AuraController* aura;
AuraSMBusController* aura;
int GetDeviceMode();
};
-94
View File
@@ -1,94 +0,0 @@
/*-----------------------------------------*\
| RGBController_Corsair.cpp |
| |
| Generic RGB Interface for OpenAuraSDK |
| Corsair Vengeance RGB driver |
| |
| Adam Honse (CalcProgrammer1) 6/13/2019 |
\*-----------------------------------------*/
#include "RGBController_Corsair.h"
void RGBController_Corsair::UpdateLEDs()
{
RGBColor color = colors[0];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(red, grn, blu);
}
void RGBController_Corsair::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_Corsair::UpdateSingleLED(int led)
{
UpdateLEDs();
}
RGBController_Corsair::RGBController_Corsair(CorsairController* corsair_ptr)
{
corsair = corsair_ptr;
name = corsair->GetDeviceName();
location = corsair->GetDeviceLocation();
type = DEVICE_TYPE_DRAM;
mode Static;
Static.name = "Static";
Static.value = CORSAIR_VENGEANCE_RGB_MODE_SINGLE;
Static.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Static);
mode Fade;
Fade.name = "Fade";
Fade.value = CORSAIR_VENGEANCE_RGB_MODE_FADE;
Fade.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Fade);
mode Pulse;
Pulse.name = "Pulse";
Pulse.value = CORSAIR_VENGEANCE_RGB_MODE_PULSE;
Pulse.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Pulse);
for (unsigned int i = 0; i < corsair->GetLEDCount(); i++)
{
led* new_led = new led();
new_led->name = "Corsair LED";
leds.push_back(*new_led);
colors.push_back(0x00000000);
}
zone new_zone;
new_zone.name = "Corsair Zone";
new_zone.type = ZONE_TYPE_SINGLE;
std::vector<int> zone_row;
for (unsigned int i = 0; i < corsair->GetLEDCount(); i++)
{
zone_row.push_back(i);
}
new_zone.map.push_back(zone_row);
zones.push_back(new_zone);
}
void RGBController_Corsair::SetCustomMode()
{
SetMode(0);
}
void RGBController_Corsair::UpdateMode()
{
corsair->SetMode(modes[active_mode].value);
}
@@ -1,276 +0,0 @@
/*-----------------------------------------*\
| RGBController_CorsairCmdrPro.cpp |
| |
| Generic RGB Interface for Corsair |
| Commander Pro |
| |
| Adam Honse (CalcProgrammer1) 1/16/2020 |
\*-----------------------------------------*/
#include "RGBController_CorsairCmdrPro.h"
RGBController_CorsairCmdrPro::RGBController_CorsairCmdrPro(CorsairCmdrProController* corsair_ptr)
{
corsair = corsair_ptr;
name = "Corsair Commander Pro";
type = DEVICE_TYPE_LEDSTRIP;
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Direct);
mode RainbowWave;
RainbowWave.name = "Rainbow Wave";
RainbowWave.value = CORSAIR_CMDR_PRO_MODE_RAINBOW_WAVE;
RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
RainbowWave.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
RainbowWave.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
RainbowWave.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
RainbowWave.direction = MODE_DIRECTION_RIGHT;
modes.push_back(RainbowWave);
mode ColorShift;
ColorShift.name = "Color Shift";
ColorShift.value = CORSAIR_CMDR_PRO_MODE_COLOR_SHIFT;
ColorShift.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorShift.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorShift.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorShift.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(ColorShift);
mode ColorPulse;
ColorPulse.name = "Color Pulse";
ColorPulse.value = CORSAIR_CMDR_PRO_MODE_COLOR_PULSE;
ColorPulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorPulse.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorPulse.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorPulse.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(ColorPulse);
mode ColorWave;
ColorWave.name = "Color Wave";
ColorWave.value = CORSAIR_CMDR_PRO_MODE_COLOR_WAVE;
ColorWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorWave.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorWave.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorWave.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
ColorWave.direction = MODE_DIRECTION_RIGHT;
modes.push_back(ColorWave);
mode Static;
Static.name = "Static";
Static.value = CORSAIR_CMDR_PRO_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_COLOR;
modes.push_back(Static);
mode Temperature;
Temperature.name = "Temperature";
Temperature.value = CORSAIR_CMDR_PRO_MODE_TEMPERATURE;
Temperature.flags = MODE_FLAG_HAS_COLOR;
modes.push_back(Temperature);
mode Visor;
Visor.name = "Visor";
Visor.value = CORSAIR_CMDR_PRO_MODE_VISOR;
Visor.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Visor.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Visor.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Visor.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(Visor);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = CORSAIR_CMDR_PRO_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Marquee.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Marquee.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Marquee.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Marquee.direction = MODE_DIRECTION_RIGHT;
modes.push_back(Marquee);
mode Blink;
Blink.name = "Blink";
Blink.value = CORSAIR_CMDR_PRO_MODE_BLINK;
Blink.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Blink.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Blink.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Blink.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(Blink);
mode Sequential;
Sequential.name = "Sequential";
Sequential.value = CORSAIR_CMDR_PRO_MODE_SEQUENTIAL;
Sequential.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Sequential.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Sequential.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Sequential.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Sequential.direction = MODE_DIRECTION_RIGHT;
modes.push_back(Sequential);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = CORSAIR_CMDR_PRO_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Rainbow.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Rainbow.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(Rainbow);
/*-------------------------------------------------*\
| Set size of colors array |
\*-------------------------------------------------*/
unsigned int led_count = 0;
for (unsigned int channel_idx = 0; channel_idx < CORSAIR_CMDR_PRO_NUM_CHANNELS; channel_idx++)
{
led_count += corsair->channel_leds[channel_idx];
}
colors.resize(led_count);
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
unsigned int led_idx = 0;
for (unsigned int channel_idx = 0; channel_idx < CORSAIR_CMDR_PRO_NUM_CHANNELS; channel_idx++)
{
if(corsair->channel_leds[channel_idx] > 0)
{
zone* new_zone = new zone;
char ch_idx_string[2];
sprintf(ch_idx_string, "%d", channel_idx + 1);
new_zone->name = "Corsair Channel ";
new_zone->name.append(ch_idx_string);
new_zone->type = ZONE_TYPE_LINEAR;
std::vector<int> *new_zone_map = new std::vector<int>();
for (unsigned int led_ch_idx = 0; led_ch_idx < corsair->channel_leds[channel_idx]; led_ch_idx++)
{
char led_idx_string[3];
sprintf(led_idx_string, "%d", led_ch_idx + 1);
led new_led;
new_led.name = "Corsair Channel ";
new_led.name.append(ch_idx_string);
new_led.name.append(", LED ");
new_led.name.append(led_idx_string);
leds.push_back(new_led);
leds_channel.push_back(channel_idx);
new_zone_map->push_back(led_idx);
led_idx++;
}
new_zone->map.push_back(*new_zone_map);
zones.push_back(*new_zone);
zones_channel.push_back(channel_idx);
}
}
}
void RGBController_CorsairCmdrPro::UpdateLEDs()
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
unsigned int channel = zones_channel[zone_idx];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
}
void RGBController_CorsairCmdrPro::UpdateZoneLEDs(int zone)
{
unsigned int channel = zones_channel[zone];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_CorsairCmdrPro::UpdateSingleLED(int led)
{
unsigned int channel = leds_channel[led];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_CorsairCmdrPro::SetCustomMode()
{
SetMode(9);
}
void RGBController_CorsairCmdrPro::UpdateMode()
{
if(modes[active_mode].value == 0xFFFF)
{
UpdateLEDs();
}
else
{
for(int channel = 0; channel < CORSAIR_CMDR_PRO_NUM_CHANNELS; channel++)
{
unsigned int direction = 0;
if(modes[active_mode].direction == MODE_DIRECTION_RIGHT)
{
direction = 1;
}
corsair->SetChannelEffect(channel,
modes[active_mode].value,
modes[active_mode].speed,
direction,
modes[active_mode].random,
RGBGetRValue(colors[0]),
RGBGetGValue(colors[0]),
RGBGetBValue(colors[0]),
RGBGetRValue(colors[1]),
RGBGetGValue(colors[1]),
RGBGetBValue(colors[1]));
}
}
}
@@ -0,0 +1,312 @@
/*-----------------------------------------*\
| RGBController_CorsairLightingNode.cpp |
| |
| Generic RGB Interface for Corsair |
| Lighting Node Pro |
| |
| Adam Honse (CalcProgrammer1) 1/12/2020 |
\*-----------------------------------------*/
#include "RGBController_CorsairLightingNode.h"
RGBController_CorsairLightingNode::RGBController_CorsairLightingNode(CorsairLightingNodeController* corsair_ptr)
{
corsair = corsair_ptr;
name = "Corsair Lighting Node Device";
description = "Corsair Lighting Node Device";
type = DEVICE_TYPE_LEDSTRIP;
version = corsair->GetFirmwareString();
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode RainbowWave;
RainbowWave.name = "Rainbow Wave";
RainbowWave.value = CORSAIR_LIGHTING_NODE_MODE_RAINBOW_WAVE;
RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
RainbowWave.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
RainbowWave.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
RainbowWave.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
RainbowWave.direction = MODE_DIRECTION_RIGHT;
RainbowWave.color_mode = MODE_COLORS_NONE;
modes.push_back(RainbowWave);
mode ColorShift;
ColorShift.name = "Color Shift";
ColorShift.value = CORSAIR_LIGHTING_NODE_MODE_COLOR_SHIFT;
ColorShift.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorShift.colors_min = 2;
ColorShift.colors_max = 2;
ColorShift.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
ColorShift.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
ColorShift.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
ColorShift.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorShift.colors.resize(2);
modes.push_back(ColorShift);
mode ColorPulse;
ColorPulse.name = "Color Pulse";
ColorPulse.value = CORSAIR_LIGHTING_NODE_MODE_COLOR_PULSE;
ColorPulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorPulse.colors_min = 2;
ColorPulse.colors_max = 2;
ColorPulse.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
ColorPulse.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
ColorPulse.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
ColorPulse.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorPulse.colors.resize(2);
modes.push_back(ColorPulse);
mode ColorWave;
ColorWave.name = "Color Wave";
ColorWave.value = CORSAIR_LIGHTING_NODE_MODE_COLOR_WAVE;
ColorWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorWave.colors_min = 2;
ColorWave.colors_max = 2;
ColorWave.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
ColorWave.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
ColorWave.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
ColorWave.direction = MODE_DIRECTION_RIGHT;
ColorWave.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorWave.colors.resize(2);
modes.push_back(ColorWave);
mode Static;
Static.name = "Static";
Static.value = CORSAIR_LIGHTING_NODE_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.colors_min = 1;
Static.colors_max = 1;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors.resize(1);
modes.push_back(Static);
mode Temperature;
Temperature.name = "Temperature";
Temperature.value = CORSAIR_LIGHTING_NODE_MODE_TEMPERATURE;
Temperature.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Temperature.colors_min = 3;
Temperature.colors_max = 3;
Temperature.color_mode = MODE_COLORS_MODE_SPECIFIC;
Temperature.colors.resize(3);
modes.push_back(Temperature);
mode Visor;
Visor.name = "Visor";
Visor.value = CORSAIR_LIGHTING_NODE_MODE_VISOR;
Visor.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Visor.colors_min = 2;
Visor.colors_max = 2;
Visor.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
Visor.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
Visor.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
Visor.color_mode = MODE_COLORS_MODE_SPECIFIC;
Visor.colors.resize(2);
modes.push_back(Visor);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = CORSAIR_LIGHTING_NODE_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Marquee.colors_min = 1;
Marquee.colors_max = 1;
Marquee.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
Marquee.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
Marquee.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
Marquee.direction = MODE_DIRECTION_RIGHT;
Marquee.color_mode = MODE_COLORS_MODE_SPECIFIC;
Marquee.colors.resize(1);
modes.push_back(Marquee);
mode Blink;
Blink.name = "Blink";
Blink.value = CORSAIR_LIGHTING_NODE_MODE_BLINK;
Blink.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Blink.colors_min = 2;
Blink.colors_max = 2;
Blink.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
Blink.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
Blink.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
Blink.color_mode = MODE_COLORS_MODE_SPECIFIC;
Blink.colors.resize(2);
modes.push_back(Blink);
mode Sequential;
Sequential.name = "Sequential";
Sequential.value = CORSAIR_LIGHTING_NODE_MODE_SEQUENTIAL;
Sequential.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Sequential.colors_min = 1;
Sequential.colors_max = 1;
Sequential.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
Sequential.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
Sequential.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
Sequential.direction = MODE_DIRECTION_RIGHT;
Sequential.color_mode = MODE_COLORS_MODE_SPECIFIC;
Sequential.colors.resize(1);
modes.push_back(Sequential);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = CORSAIR_LIGHTING_NODE_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = CORSAIR_LIGHTING_NODE_SPEED_SLOW;
Rainbow.speed_max = CORSAIR_LIGHTING_NODE_SPEED_FAST;
Rainbow.speed = CORSAIR_LIGHTING_NODE_SPEED_MEDIUM;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
SetupZones();
}
void RGBController_CorsairLightingNode::SetupZones()
{
/*-------------------------------------------------*\
| Only set LED count on the first run |
\*-------------------------------------------------*/
bool first_run = false;
if(zones.size() == 0)
{
first_run = true;
}
/*-------------------------------------------------*\
| Clear any existing color/LED configuration |
\*-------------------------------------------------*/
leds.clear();
colors.clear();
zones.resize(CORSAIR_LIGHTING_NODE_NUM_CHANNELS);
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
for (unsigned int channel_idx = 0; channel_idx < CORSAIR_LIGHTING_NODE_NUM_CHANNELS; channel_idx++)
{
char ch_idx_string[2];
sprintf(ch_idx_string, "%d", channel_idx + 1);
zones[channel_idx].name = "Corsair Channel ";
zones[channel_idx].name.append(ch_idx_string);
zones[channel_idx].type = ZONE_TYPE_LINEAR;
/*-------------------------------------------------*\
| According to some research on Corsair forums, the |
| maximum number of LEDs supported by Corsair Link |
| devices is 96 |
\*-------------------------------------------------*/
zones[channel_idx].leds_min = 0;
zones[channel_idx].leds_max = 96;
if(first_run)
{
zones[channel_idx].leds_count = 0;
}
for (unsigned int led_ch_idx = 0; led_ch_idx < zones[channel_idx].leds_count; led_ch_idx++)
{
char led_idx_string[3];
sprintf(led_idx_string, "%d", led_ch_idx + 1);
led new_led;
new_led.name = "Corsair Channel ";
new_led.name.append(ch_idx_string);
new_led.name.append(", LED ");
new_led.name.append(led_idx_string);
leds.push_back(new_led);
leds_channel.push_back(channel_idx);
}
}
SetupColors();
}
void RGBController_CorsairLightingNode::ResizeZone(int zone, int new_size)
{
if(((unsigned int)new_size >= zones[zone].leds_min) && ((unsigned int)new_size <= zones[zone].leds_max))
{
zones[zone].leds_count = new_size;
SetupZones();
}
}
void RGBController_CorsairLightingNode::UpdateLEDs()
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
corsair->SetChannelLEDs(zone_idx, zones[zone_idx].colors, zones[zone_idx].leds_count);
}
}
void RGBController_CorsairLightingNode::UpdateZoneLEDs(int zone)
{
corsair->SetChannelLEDs(zone, zones[zone].colors, zones[zone].leds_count);
}
void RGBController_CorsairLightingNode::UpdateSingleLED(int led)
{
unsigned int channel = leds_channel[led];
corsair->SetChannelLEDs(channel, zones[channel].colors, zones[channel].leds_count);
}
void RGBController_CorsairLightingNode::SetCustomMode()
{
active_mode = 0;
}
void RGBController_CorsairLightingNode::UpdateMode()
{
if(modes[active_mode].value == 0xFFFF)
{
UpdateLEDs();
}
else
{
for(int channel = 0; channel < CORSAIR_LIGHTING_NODE_NUM_CHANNELS; channel++)
{
unsigned int direction = 0;
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
if(modes[active_mode].direction == MODE_DIRECTION_RIGHT)
{
direction = 1;
}
unsigned char mode_colors[9];
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
for(std::size_t i = 0; i < modes[active_mode].colors.size(); i++)
{
mode_colors[(3 * i) + 0] = RGBGetRValue(modes[active_mode].colors[i]);
mode_colors[(3 * i) + 1] = RGBGetGValue(modes[active_mode].colors[i]);
mode_colors[(3 * i) + 2] = RGBGetBValue(modes[active_mode].colors[i]);
}
}
corsair->SetChannelEffect(channel,
zones[channel].leds_count,
modes[active_mode].value,
modes[active_mode].speed,
direction,
random,
mode_colors[0],
mode_colors[1],
mode_colors[2],
mode_colors[3],
mode_colors[4],
mode_colors[5],
mode_colors[6],
mode_colors[7],
mode_colors[8]);
}
}
}
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| RGBController_CorsairNodePro.h |
| RGBController_CorsairLightingNode.h |
| |
| Generic RGB Interface for Corsair |
| Lighting Node Pro |
@@ -9,13 +9,17 @@
#pragma once
#include "RGBController.h"
#include "serial_port.h"
#include "CorsairNodeProController.h"
#include "CorsairLightingNodeController.h"
class RGBController_CorsairNodePro : public RGBController
class RGBController_CorsairLightingNode : public RGBController
{
public:
RGBController_CorsairNodePro(CorsairNodeProController* corsair_ptr);
RGBController_CorsairLightingNode(CorsairLightingNodeController* corsair_ptr);
void SetupZones();
void ResizeZone(int zone, int new_size);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
@@ -24,7 +28,7 @@ public:
void UpdateMode();
private:
CorsairNodeProController* corsair;
CorsairLightingNodeController* corsair;
std::vector<unsigned int> leds_channel;
std::vector<unsigned int> zones_channel;
};
@@ -1,276 +0,0 @@
/*-----------------------------------------*\
| RGBController_CorsairNodePro.cpp |
| |
| Generic RGB Interface for Corsair |
| Lighting Node Pro |
| |
| Adam Honse (CalcProgrammer1) 1/12/2020 |
\*-----------------------------------------*/
#include "RGBController_CorsairNodePro.h"
RGBController_CorsairNodePro::RGBController_CorsairNodePro(CorsairNodeProController* corsair_ptr)
{
corsair = corsair_ptr;
name = "Corsair Lighting Node Pro";
type = DEVICE_TYPE_LEDSTRIP;
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Direct);
mode RainbowWave;
RainbowWave.name = "Rainbow Wave";
RainbowWave.value = CORSAIR_CMDR_PRO_MODE_RAINBOW_WAVE;
RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
RainbowWave.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
RainbowWave.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
RainbowWave.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
RainbowWave.direction = MODE_DIRECTION_RIGHT;
modes.push_back(RainbowWave);
mode ColorShift;
ColorShift.name = "Color Shift";
ColorShift.value = CORSAIR_CMDR_PRO_MODE_COLOR_SHIFT;
ColorShift.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorShift.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorShift.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorShift.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(ColorShift);
mode ColorPulse;
ColorPulse.name = "Color Pulse";
ColorPulse.value = CORSAIR_CMDR_PRO_MODE_COLOR_PULSE;
ColorPulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorPulse.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorPulse.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorPulse.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(ColorPulse);
mode ColorWave;
ColorWave.name = "Color Wave";
ColorWave.value = CORSAIR_CMDR_PRO_MODE_COLOR_WAVE;
ColorWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorWave.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorWave.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorWave.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
ColorWave.direction = MODE_DIRECTION_RIGHT;
modes.push_back(ColorWave);
mode Static;
Static.name = "Static";
Static.value = CORSAIR_CMDR_PRO_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_COLOR;
modes.push_back(Static);
mode Temperature;
Temperature.name = "Temperature";
Temperature.value = CORSAIR_CMDR_PRO_MODE_TEMPERATURE;
Temperature.flags = MODE_FLAG_HAS_COLOR;
modes.push_back(Temperature);
mode Visor;
Visor.name = "Visor";
Visor.value = CORSAIR_CMDR_PRO_MODE_VISOR;
Visor.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Visor.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Visor.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Visor.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(Visor);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = CORSAIR_CMDR_PRO_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Marquee.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Marquee.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Marquee.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Marquee.direction = MODE_DIRECTION_RIGHT;
modes.push_back(Marquee);
mode Blink;
Blink.name = "Blink";
Blink.value = CORSAIR_CMDR_PRO_MODE_BLINK;
Blink.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Blink.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Blink.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Blink.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(Blink);
mode Sequential;
Sequential.name = "Sequential";
Sequential.value = CORSAIR_CMDR_PRO_MODE_SEQUENTIAL;
Sequential.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Sequential.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Sequential.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Sequential.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Sequential.direction = MODE_DIRECTION_RIGHT;
modes.push_back(Sequential);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = CORSAIR_CMDR_PRO_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Rainbow.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Rainbow.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(Rainbow);
/*-------------------------------------------------*\
| Set size of colors array |
\*-------------------------------------------------*/
unsigned int led_count = 0;
for (unsigned int channel_idx = 0; channel_idx < CORSAIR_NODE_PRO_NUM_CHANNELS; channel_idx++)
{
led_count += corsair->channel_leds[channel_idx];
}
colors.resize(led_count);
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
unsigned int led_idx = 0;
for (unsigned int channel_idx = 0; channel_idx < CORSAIR_NODE_PRO_NUM_CHANNELS; channel_idx++)
{
if(corsair->channel_leds[channel_idx] > 0)
{
zone* new_zone = new zone;
char ch_idx_string[2];
sprintf(ch_idx_string, "%d", channel_idx + 1);
new_zone->name = "Corsair Channel ";
new_zone->name.append(ch_idx_string);
new_zone->type = ZONE_TYPE_LINEAR;
std::vector<int> *new_zone_map = new std::vector<int>();
for (unsigned int led_ch_idx = 0; led_ch_idx < corsair->channel_leds[channel_idx]; led_ch_idx++)
{
char led_idx_string[3];
sprintf(led_idx_string, "%d", led_ch_idx + 1);
led new_led;
new_led.name = "Corsair Channel ";
new_led.name.append(ch_idx_string);
new_led.name.append(", LED ");
new_led.name.append(led_idx_string);
leds.push_back(new_led);
leds_channel.push_back(channel_idx);
new_zone_map->push_back(led_idx);
led_idx++;
}
new_zone->map.push_back(*new_zone_map);
zones.push_back(*new_zone);
zones_channel.push_back(channel_idx);
}
}
}
void RGBController_CorsairNodePro::UpdateLEDs()
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
unsigned int channel = zones_channel[zone_idx];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
}
void RGBController_CorsairNodePro::UpdateZoneLEDs(int zone)
{
unsigned int channel = zones_channel[zone];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_CorsairNodePro::UpdateSingleLED(int led)
{
unsigned int channel = leds_channel[led];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_CorsairNodePro::SetCustomMode()
{
SetMode(9);
}
void RGBController_CorsairNodePro::UpdateMode()
{
if(modes[active_mode].value == 0xFFFF)
{
UpdateLEDs();
}
else
{
for(int channel = 0; channel < CORSAIR_CMDR_PRO_NUM_CHANNELS; channel++)
{
unsigned int direction = 0;
if(modes[active_mode].direction == MODE_DIRECTION_RIGHT)
{
direction = 1;
}
corsair->SetChannelEffect(channel,
modes[active_mode].value,
modes[active_mode].speed,
direction,
modes[active_mode].random,
RGBGetRValue(colors[0]),
RGBGetGValue(colors[0]),
RGBGetBValue(colors[0]),
RGBGetRValue(colors[1]),
RGBGetGValue(colors[1]),
RGBGetBValue(colors[1]));
}
}
}
@@ -0,0 +1,267 @@
/*-----------------------------------------*\
| RGBController_CorsairPeripheral.cpp |
| |
| Generic RGB Interface for Corsair RGB |
| keyboard, mouse, and mousemat devices |
| |
| Adam Honse (CalcProgrammer1) 1/9/2020 |
\*-----------------------------------------*/
#include "RGBController_CorsairPeripheral.h"
static const char* zone_names[] =
{
"Keyboard",
"Media Keys"
};
static const unsigned int zone_sizes[] =
{
104,
7
};
static const char* led_names[] =
{
"Key: Escape", //0
"Key: `", //1
"Key: Tab", //2
"Key: Caps Lock", //3
"Key: Left Shift", //4
"Key: Left Control", //5
"Key: F12", //6
"Key: =", //7
"Key: Lock", //8
"Key: Number Pad 7", //9
"Key: F1", //12
"Key: 1", //13
"Key: Q", //14
"Key: A", //15
"Key: Left Windows", //17
"Key: Print Screen", //18
"Media Mute", //20
"Key: Number Pad 8", //21
"Key: F2", //24
"Key: 2", //25
"Key: W", //26
"Key: S", //27
"Key: Z", //28
"Key: Left Alt", //29
"Key: Scroll Lock", //30
"Key: Backspace", //31
"Media Stop", //32
"Key: Number Pad 9", //33
"Key: F3", //36
"Key: 3", //37
"Key: E", //38
"Key: D", //39
"Key: X", //40
"Key: Pause/Break", //42
"Key: Delete", //43
"Media Previous", //44
"Key: F4", //48
"Key: 4", //49
"Key: R", //50
"Key: F", //51
"Key: C", //52
"Key: Space", //53
"Key: Insert", //54
"Key: End", //55
"Media Play/Pause", //56
"Key: Number Pad 4", //57
"Key: F5", //60
"Key: 5", //61
"Key: T", //62
"Key: G", //63
"Key: V", //64
"Key: Home", //66
"Key: Page Down", //67
"Media Next", //68
"Key: Number Pad 5", //69
"Key: F6", //72
"Key: 6", //73
"Key: Y", //74
"Key: H", //75
"Key: B", //76
"Key: Page Up", //78
"Key: Right Shift", //79
"Key: Num Lock", //80
"Key: Number Pad 6", //81
"Key: F7", //84
"Key: 7", //85
"Key: U", //86
"Key: J", //87
"Key: N", //88
"Key: Right Alt", //89
"Key: ]", //90
"Key: Right Control", //91
"Key: Number Pad /", //92
"Key: Number Pad 1", //93
"Key: F8", //96
"Key: 8", //97
"Key: I", //98
"Key: K", //99
"Key: M", //100
"Key: Right Windows", //101
"Key: \\", //102
"Key: Up Arrow", //103
"Key: Number Pad *", //104
"Key: Number Pad 2", //105
"Key: F9", //108
"Key: 9", //109
"Key: O", //110
"Key: L", //111
"Key: ,", //112
"Key: Context", //113
"Key: Left Arrow", //115
"Key: Number Pad -", //116
"Key: Number Pad 3", //117
"Key: F10", //120
"Key: 0", //121
"Key: P", //122
"Key: ;", //123
"Key: .", //124
"Key: Enter", //126
"Key: Down Arrow", //127
"Key: Number Pad +", //128
"Key: Number Pad 0", //129
"Key: F11", //132
"Key: -", //133
"Key: [", //134
"Key: '", //135
"Key: /", //136
"Key: Brightness", //137
"Key: Right Arrow", //139
"Key: Number Pad Enter",//140
"Key: Number Pad .", //141
"Key: F12"
};
RGBController_CorsairPeripheral::RGBController_CorsairPeripheral(CorsairPeripheralController* corsair_ptr)
{
corsair = corsair_ptr;
name = "Corsair RGB Peripheral Device";
description = "Corsair RGB Peripheral Device";
type = corsair->GetDeviceType();
version = corsair->GetFirmwareString();
mode Direct;
Direct.name = "Direct";
Direct.value = 0;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
SetupZones();
}
RGBController_CorsairPeripheral::~RGBController_CorsairPeripheral()
{
}
void RGBController_CorsairPeripheral::SetupZones()
{
/*---------------------------------------------------------*\
| Determine number of zones |
| For now, keyboard has 2 zones and mousemat has 1 |
\*---------------------------------------------------------*/
unsigned int num_zones = 0;
switch(type)
{
case DEVICE_TYPE_KEYBOARD:
num_zones = 2;
break;
case DEVICE_TYPE_MOUSE:
case DEVICE_TYPE_MOUSEMAT:
num_zones = 1;
break;
}
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
unsigned int total_led_count = 0;
for(unsigned int zone_idx = 0; zone_idx < num_zones; zone_idx++)
{
zone new_zone;
switch(type)
{
case DEVICE_TYPE_KEYBOARD:
new_zone.name = zone_names[zone_idx];
new_zone.leds_min = zone_sizes[zone_idx];
new_zone.leds_max = zone_sizes[zone_idx];
new_zone.leds_count = zone_sizes[zone_idx];
break;
case DEVICE_TYPE_MOUSE:
case DEVICE_TYPE_MOUSEMAT:
new_zone.name = "Mousemat Zone";
new_zone.leds_min = 15;
new_zone.leds_max = 15;
new_zone.leds_count = 15;
break;
}
zones.push_back(new_zone);
total_led_count += new_zone.leds_count;
}
for(unsigned int led_idx = 0; led_idx < total_led_count; led_idx++)
{
led new_led;
switch(type)
{
case DEVICE_TYPE_KEYBOARD:
new_led.name = led_names[led_idx];
break;
case DEVICE_TYPE_MOUSE:
case DEVICE_TYPE_MOUSEMAT:
new_led.name = "Mousemat LED ";
new_led.name.append(std::to_string(led_idx + 1));
break;
}
leds.push_back(new_led);
}
SetupColors();
}
void RGBController_CorsairPeripheral::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_CorsairPeripheral::UpdateLEDs()
{
corsair->SetLEDs(colors);
}
void RGBController_CorsairPeripheral::UpdateZoneLEDs(int /*zone*/)
{
corsair->SetLEDs(colors);
}
void RGBController_CorsairPeripheral::UpdateSingleLED(int /*led*/)
{
corsair->SetLEDs(colors);
}
void RGBController_CorsairPeripheral::SetCustomMode()
{
active_mode = 0;
}
void RGBController_CorsairPeripheral::UpdateMode()
{
}
@@ -0,0 +1,33 @@
/*-----------------------------------------*\
| RGBController_CorsairPeripheral.h |
| |
| Generic RGB Interface for Corsair RGB |
| keyboard, mouse, and mousemat devices |
| |
| Adam Honse (CalcProgrammer1) 1/9/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "CorsairPeripheralController.h"
class RGBController_CorsairPeripheral : public RGBController
{
public:
RGBController_CorsairPeripheral(CorsairPeripheralController* corsair_ptr);
~RGBController_CorsairPeripheral();
void SetupZones();
void ResizeZone(int zone, int new_size);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
CorsairPeripheralController* corsair;
};
-227
View File
@@ -1,227 +0,0 @@
/*-----------------------------------------*\
| RGBController_CorsairPro.cpp |
| |
| Generic RGB Interface for OpenAuraSDK |
| Corsair Vengeance Pro RGB driver |
| |
| Adam Honse (CalcProgrammer1) 6/30/2019 |
\*-----------------------------------------*/
#include "RGBController_CorsairPro.h"
void RGBController_CorsairPro::UpdateLEDs()
{
for (std::size_t led = 0; led < colors.size(); led++)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(led, red, grn, blu);
}
corsair->ApplyColors();
}
void RGBController_CorsairPro::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_CorsairPro::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(led, red, grn, blu);
corsair->ApplyColors();
}
RGBController_CorsairPro::RGBController_CorsairPro(CorsairProController* corsair_ptr)
{
corsair = corsair_ptr;
name = corsair->GetDeviceName();
location = corsair->GetDeviceLocation();
type = DEVICE_TYPE_DRAM;
mode ColorShift;
ColorShift.name = "Color Shift";
ColorShift.value = CORSAIR_PRO_MODE_COLOR_SHIFT;
ColorShift.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorShift.speed_min = CORSAIR_PRO_SPEED_SLOW;
ColorShift.speed_max = CORSAIR_PRO_SPEED_FAST;
ColorShift.random = false;
ColorShift.speed = CORSAIR_PRO_SPEED_SLOW;
modes.push_back(ColorShift);
mode ColorPulse;
ColorPulse.name = "Color Pulse";
ColorPulse.value = CORSAIR_PRO_MODE_COLOR_PULSE;
ColorPulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorPulse.speed_min = CORSAIR_PRO_SPEED_SLOW;
ColorPulse.speed_max = CORSAIR_PRO_SPEED_FAST;
ColorPulse.random = false;
ColorPulse.speed = CORSAIR_PRO_SPEED_SLOW;
modes.push_back(ColorPulse);
mode RainbowWave;
RainbowWave.name = "Rainbow Wave";
RainbowWave.value = CORSAIR_PRO_MODE_RAINBOW_WAVE;
RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_DIRECTION_UD;
RainbowWave.speed_min = CORSAIR_PRO_SPEED_SLOW;
RainbowWave.speed_max = CORSAIR_PRO_SPEED_FAST;
RainbowWave.random = false;
RainbowWave.speed = CORSAIR_PRO_SPEED_SLOW;
RainbowWave.direction = MODE_DIRECTION_DOWN;
modes.push_back(RainbowWave);
mode ColorWave;
ColorWave.name = "Color Wave";
ColorWave.value = CORSAIR_PRO_MODE_COLOR_WAVE;
ColorWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_DIRECTION_UD | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorWave.speed_min = CORSAIR_PRO_SPEED_SLOW;
ColorWave.speed_max = CORSAIR_PRO_SPEED_FAST;
ColorWave.random = false;
ColorWave.speed = CORSAIR_PRO_SPEED_SLOW;
ColorWave.direction = MODE_DIRECTION_DOWN;
modes.push_back(ColorWave);
mode Visor;
Visor.name = "Visor";
Visor.value = CORSAIR_PRO_MODE_VISOR;
Visor.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_HV | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Visor.speed_min = CORSAIR_PRO_SPEED_SLOW;
Visor.speed_max = CORSAIR_PRO_SPEED_FAST;
Visor.random = false;
Visor.speed = CORSAIR_PRO_SPEED_SLOW;
Visor.direction = MODE_DIRECTION_VERTICAL;
modes.push_back(Visor);
mode Rain;
Rain.name = "Rain";
Rain.value = CORSAIR_PRO_MODE_RAIN;
Rain.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_UD | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Rain.speed_min = CORSAIR_PRO_SPEED_SLOW;
Rain.speed_max = CORSAIR_PRO_SPEED_FAST;
Rain.random = false;
Rain.speed = CORSAIR_PRO_SPEED_SLOW;
Rain.direction = MODE_DIRECTION_DOWN;
modes.push_back(Rain);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = CORSAIR_PRO_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR;
Marquee.speed_min = CORSAIR_PRO_SPEED_SLOW;
Marquee.speed_max = CORSAIR_PRO_SPEED_FAST;
Marquee.random = false;
Marquee.speed = CORSAIR_PRO_SPEED_SLOW;
modes.push_back(Marquee);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = CORSAIR_PRO_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = CORSAIR_PRO_SPEED_SLOW;
Rainbow.speed_max = CORSAIR_PRO_SPEED_FAST;
Rainbow.random = false;
Rainbow.speed = CORSAIR_PRO_SPEED_SLOW;
modes.push_back(Rainbow);
mode Sequential;
Sequential.name = "Sequential";
Sequential.value = CORSAIR_PRO_MODE_SEQUENTIAL;
Sequential.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_UD | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Sequential.speed_min = CORSAIR_PRO_SPEED_SLOW;
Sequential.speed_max = CORSAIR_PRO_SPEED_FAST;
Sequential.random = false;
Sequential.speed = CORSAIR_PRO_SPEED_SLOW;
Sequential.direction = MODE_DIRECTION_DOWN;
modes.push_back(Sequential);
mode Static;
Static.name = "Static";
Static.value = CORSAIR_PRO_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Static.speed_min = 0;
Static.speed_max = 0;
Static.random = false;
Static.speed = 0;
modes.push_back(Static);
active_mode = 9;
colors.resize(corsair->GetLEDCount());
for (unsigned int i = 0; i < corsair->GetLEDCount(); i++)
{
led* new_led = new led();
new_led->name = "Corsair Pro LED";
leds.push_back(*new_led);
}
zone new_zone;
new_zone.name = "Corsair Pro Zone";
new_zone.type = ZONE_TYPE_LINEAR;
std::vector<int> zone_row;
for (unsigned int i = 0; i < corsair->GetLEDCount(); i++)
{
zone_row.push_back(i);
}
new_zone.map.push_back(zone_row);
zones.push_back(new_zone);
}
void RGBController_CorsairPro::SetCustomMode()
{
SetMode(9);
}
void RGBController_CorsairPro::UpdateMode()
{
unsigned int corsair_direction;
switch(modes[active_mode].direction)
{
case MODE_DIRECTION_LEFT:
corsair_direction = CORSAIR_PRO_DIRECTION_LEFT;
break;
case MODE_DIRECTION_RIGHT:
corsair_direction = CORSAIR_PRO_DIRECTION_RIGHT;
break;
case MODE_DIRECTION_UP:
corsair_direction = CORSAIR_PRO_DIRECTION_UP;
break;
case MODE_DIRECTION_DOWN:
corsair_direction = CORSAIR_PRO_DIRECTION_DOWN;
break;
case MODE_DIRECTION_HORIZONTAL:
corsair_direction = CORSAIR_PRO_DIRECTION_HORIZONTAL;
break;
case MODE_DIRECTION_VERTICAL:
corsair_direction = CORSAIR_PRO_DIRECTION_VERTICAL;
break;
}
corsair->SetEffect(modes[active_mode].value,
modes[active_mode].speed,
corsair_direction,
modes[active_mode].random,
RGBGetRValue(colors[0]),
RGBGetGValue(colors[0]),
RGBGetBValue(colors[0]),
RGBGetRValue(colors[1]),
RGBGetGValue(colors[1]),
RGBGetBValue(colors[1]));
}
@@ -0,0 +1,106 @@
/*-----------------------------------------*\
| RGBController_CorsairVengeance.cpp |
| |
| Generic RGB Interface for OpenAuraSDK |
| Corsair Vengeance RGB driver |
| |
| Adam Honse (CalcProgrammer1) 6/13/2019 |
\*-----------------------------------------*/
#include "RGBController_CorsairVengeance.h"
RGBController_CorsairVengeance::RGBController_CorsairVengeance(CorsairVengeanceController* corsair_ptr)
{
corsair = corsair_ptr;
name = corsair->GetDeviceName();
location = corsair->GetDeviceLocation();
type = DEVICE_TYPE_DRAM;
mode Static;
Static.name = "Static";
Static.value = CORSAIR_VENGEANCE_RGB_MODE_SINGLE;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Fade;
Fade.name = "Fade";
Fade.value = CORSAIR_VENGEANCE_RGB_MODE_FADE;
Fade.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Fade.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Fade);
mode Pulse;
Pulse.name = "Pulse";
Pulse.value = CORSAIR_VENGEANCE_RGB_MODE_PULSE;
Pulse.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Pulse.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Pulse);
SetupZones();
}
void RGBController_CorsairVengeance::SetupZones()
{
/*---------------------------------------------------------*\
| Create a single zone |
\*---------------------------------------------------------*/
zone new_zone;
new_zone.name = "Corsair Zone";
new_zone.type = ZONE_TYPE_SINGLE;
new_zone.leds_min = corsair->GetLEDCount();
new_zone.leds_max = corsair->GetLEDCount();
new_zone.leds_count = corsair->GetLEDCount();
zones.push_back(new_zone);
/*---------------------------------------------------------*\
| Set up LEDs |
\*---------------------------------------------------------*/
for(std::size_t led_idx = 0; led_idx < zones[0].leds_count; led_idx++)
{
led* new_led = new led();
new_led->name = "Corsair LED";
leds.push_back(*new_led);
}
SetupColors();
}
void RGBController_CorsairVengeance::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_CorsairVengeance::UpdateLEDs()
{
RGBColor color = colors[0];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(red, grn, blu);
}
void RGBController_CorsairVengeance::UpdateZoneLEDs(int /*zone*/)
{
UpdateLEDs();
}
void RGBController_CorsairVengeance::UpdateSingleLED(int /*led*/)
{
UpdateLEDs();
}
void RGBController_CorsairVengeance::SetCustomMode()
{
active_mode = 0;
}
void RGBController_CorsairVengeance::UpdateMode()
{
corsair->SetMode(modes[active_mode].value);
}
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| RGBController_Corsair.h |
| RGBController_CorsairVengeance.h |
| |
| Generic RGB Interface for OpenAuraSDK |
| Corsair Vengeance RGB driver |
@@ -10,12 +10,17 @@
#pragma once
#include "RGBController.h"
#include "CorsairController.h"
#include "CorsairVengeanceController.h"
class RGBController_Corsair : public RGBController
class RGBController_CorsairVengeance : public RGBController
{
public:
RGBController_Corsair(CorsairController* corsair_ptr);
RGBController_CorsairVengeance(CorsairVengeanceController* corsair_ptr);
void SetupZones();
void ResizeZone(int zone, int new_size);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
@@ -24,5 +29,5 @@ public:
void UpdateMode();
private:
CorsairController* corsair;
CorsairVengeanceController* corsair;
};
@@ -0,0 +1,280 @@
/*-----------------------------------------*\
| RGBController_CorsairVengeancePro.cpp |
| |
| Generic RGB Interface for OpenAuraSDK |
| Corsair Vengeance Pro RGB driver |
| |
| Adam Honse (CalcProgrammer1) 6/30/2019 |
\*-----------------------------------------*/
#include "RGBController_CorsairVengeancePro.h"
RGBController_CorsairVengeancePro::RGBController_CorsairVengeancePro(CorsairVengeanceProController* corsair_ptr)
{
corsair = corsair_ptr;
name = corsair->GetDeviceName();
location = corsair->GetDeviceLocation();
type = DEVICE_TYPE_DRAM;
mode ColorShift;
ColorShift.name = "Color Shift";
ColorShift.value = CORSAIR_PRO_MODE_COLOR_SHIFT;
ColorShift.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorShift.speed_min = CORSAIR_PRO_SPEED_SLOW;
ColorShift.speed_max = CORSAIR_PRO_SPEED_FAST;
ColorShift.colors_min = 2;
ColorShift.colors_max = 2;
ColorShift.speed = CORSAIR_PRO_SPEED_SLOW;
ColorShift.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorShift.colors.resize(2);
modes.push_back(ColorShift);
mode ColorPulse;
ColorPulse.name = "Color Pulse";
ColorPulse.value = CORSAIR_PRO_MODE_COLOR_PULSE;
ColorPulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorPulse.speed_min = CORSAIR_PRO_SPEED_SLOW;
ColorPulse.speed_max = CORSAIR_PRO_SPEED_FAST;
ColorPulse.colors_min = 2;
ColorPulse.colors_max = 2;
ColorPulse.speed = CORSAIR_PRO_SPEED_SLOW;
ColorPulse.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorPulse.colors.resize(2);
modes.push_back(ColorPulse);
mode RainbowWave;
RainbowWave.name = "Rainbow Wave";
RainbowWave.value = CORSAIR_PRO_MODE_RAINBOW_WAVE;
RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_DIRECTION_UD;
RainbowWave.speed_min = CORSAIR_PRO_SPEED_SLOW;
RainbowWave.speed_max = CORSAIR_PRO_SPEED_FAST;
RainbowWave.speed = CORSAIR_PRO_SPEED_SLOW;
RainbowWave.direction = MODE_DIRECTION_DOWN;
RainbowWave.color_mode = MODE_COLORS_NONE;
modes.push_back(RainbowWave);
mode ColorWave;
ColorWave.name = "Color Wave";
ColorWave.value = CORSAIR_PRO_MODE_COLOR_WAVE;
ColorWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_DIRECTION_UD | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
ColorWave.speed_min = CORSAIR_PRO_SPEED_SLOW;
ColorWave.speed_max = CORSAIR_PRO_SPEED_FAST;
ColorWave.colors_min = 2;
ColorWave.colors_max = 2;
ColorWave.speed = CORSAIR_PRO_SPEED_SLOW;
ColorWave.direction = MODE_DIRECTION_DOWN;
ColorWave.color_mode = MODE_COLORS_MODE_SPECIFIC;
ColorWave.colors.resize(2);
modes.push_back(ColorWave);
mode Visor;
Visor.name = "Visor";
Visor.value = CORSAIR_PRO_MODE_VISOR;
Visor.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_HV | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Visor.speed_min = CORSAIR_PRO_SPEED_SLOW;
Visor.speed_max = CORSAIR_PRO_SPEED_FAST;
Visor.colors_min = 2;
Visor.colors_max = 2;
Visor.speed = CORSAIR_PRO_SPEED_SLOW;
Visor.direction = MODE_DIRECTION_VERTICAL;
Visor.color_mode = MODE_COLORS_MODE_SPECIFIC;
Visor.colors.resize(2);
modes.push_back(Visor);
mode Rain;
Rain.name = "Rain";
Rain.value = CORSAIR_PRO_MODE_RAIN;
Rain.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_UD | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Rain.speed_min = CORSAIR_PRO_SPEED_SLOW;
Rain.speed_max = CORSAIR_PRO_SPEED_FAST;
Rain.colors_min = 2;
Rain.colors_max = 2;
Rain.speed = CORSAIR_PRO_SPEED_SLOW;
Rain.direction = MODE_DIRECTION_DOWN;
Rain.color_mode = MODE_COLORS_MODE_SPECIFIC;
Rain.colors.resize(2);
modes.push_back(Rain);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = CORSAIR_PRO_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Marquee.speed_min = CORSAIR_PRO_SPEED_SLOW;
Marquee.speed_max = CORSAIR_PRO_SPEED_FAST;
Marquee.colors_min = 1;
Marquee.colors_max = 1;
Marquee.speed = CORSAIR_PRO_SPEED_SLOW;
Marquee.color_mode = MODE_COLORS_MODE_SPECIFIC;
Marquee.colors.resize(1);
modes.push_back(Marquee);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = CORSAIR_PRO_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = CORSAIR_PRO_SPEED_SLOW;
Rainbow.speed_max = CORSAIR_PRO_SPEED_FAST;
Rainbow.speed = CORSAIR_PRO_SPEED_SLOW;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
mode Sequential;
Sequential.name = "Sequential";
Sequential.value = CORSAIR_PRO_MODE_SEQUENTIAL;
Sequential.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_UD | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Sequential.speed_min = CORSAIR_PRO_SPEED_SLOW;
Sequential.speed_max = CORSAIR_PRO_SPEED_FAST;
Sequential.colors_min = 1;
Sequential.colors_max = 1;
Sequential.speed = CORSAIR_PRO_SPEED_SLOW;
Sequential.direction = MODE_DIRECTION_DOWN;
Sequential.color_mode = MODE_COLORS_MODE_SPECIFIC;
Sequential.colors.resize(1);
modes.push_back(Sequential);
mode Static;
Static.name = "Static";
Static.value = CORSAIR_PRO_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.speed_min = 0;
Static.speed_max = 0;
Static.speed = 0;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
SetupZones();
active_mode = 9;
}
void RGBController_CorsairVengeancePro::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zone |
\*---------------------------------------------------------*/
zone new_zone;
new_zone.name = "Corsair Pro Zone";
new_zone.type = ZONE_TYPE_LINEAR;
new_zone.leds_min = corsair->GetLEDCount();
new_zone.leds_max = corsair->GetLEDCount();
new_zone.leds_count = corsair->GetLEDCount();
zones.push_back(new_zone);
/*---------------------------------------------------------*\
| Set up LEDs |
\*---------------------------------------------------------*/
for(std::size_t led_idx = 0; led_idx < zones[0].leds_count; led_idx++)
{
led* new_led = new led();
new_led->name = "Corsair Pro LED ";
new_led->name.append(std::to_string(led_idx));
leds.push_back(*new_led);
}
SetupColors();
}
void RGBController_CorsairVengeancePro::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_CorsairVengeancePro::UpdateLEDs()
{
for (std::size_t led = 0; led < colors.size(); led++)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(led, red, grn, blu);
}
corsair->ApplyColors();
}
void RGBController_CorsairVengeancePro::UpdateZoneLEDs(int /*zone*/)
{
UpdateLEDs();
}
void RGBController_CorsairVengeancePro::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(led, red, grn, blu);
corsair->ApplyColors();
}
void RGBController_CorsairVengeancePro::SetCustomMode()
{
active_mode = 9;
}
void RGBController_CorsairVengeancePro::UpdateMode()
{
unsigned int corsair_direction = 0;
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
unsigned char mode_colors[6];
switch(modes[active_mode].direction)
{
case MODE_DIRECTION_LEFT:
corsair_direction = CORSAIR_PRO_DIRECTION_LEFT;
break;
case MODE_DIRECTION_RIGHT:
corsair_direction = CORSAIR_PRO_DIRECTION_RIGHT;
break;
case MODE_DIRECTION_UP:
corsair_direction = CORSAIR_PRO_DIRECTION_UP;
break;
case MODE_DIRECTION_DOWN:
corsair_direction = CORSAIR_PRO_DIRECTION_DOWN;
break;
case MODE_DIRECTION_HORIZONTAL:
corsair_direction = CORSAIR_PRO_DIRECTION_HORIZONTAL;
break;
case MODE_DIRECTION_VERTICAL:
corsair_direction = CORSAIR_PRO_DIRECTION_VERTICAL;
break;
}
mode_colors[0] = 0;
mode_colors[1] = 0;
mode_colors[2] = 0;
mode_colors[3] = 0;
mode_colors[4] = 0;
mode_colors[5] = 0;
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
mode_colors[0] = RGBGetRValue(modes[active_mode].colors[0]);
mode_colors[1] = RGBGetGValue(modes[active_mode].colors[0]);
mode_colors[2] = RGBGetBValue(modes[active_mode].colors[0]);
if(modes[active_mode].colors.size() == 2)
{
mode_colors[3] = RGBGetRValue(modes[active_mode].colors[1]);
mode_colors[4] = RGBGetGValue(modes[active_mode].colors[1]);
mode_colors[5] = RGBGetBValue(modes[active_mode].colors[1]);
}
}
corsair->SetEffect(modes[active_mode].value,
modes[active_mode].speed,
corsair_direction,
random,
mode_colors[0],
mode_colors[1],
mode_colors[2],
mode_colors[3],
mode_colors[4],
mode_colors[5]);
}
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| RGBController_CorsairPro.h |
| RGBController_CorsairVengeancePro.h |
| |
| Generic RGB Interface for OpenAuraSDK |
| Corsair Vengeance Pro RGB driver |
@@ -10,12 +10,17 @@
#pragma once
#include "RGBController.h"
#include "CorsairProController.h"
#include "CorsairVengeanceProController.h"
class RGBController_CorsairPro : public RGBController
class RGBController_CorsairVengeancePro : public RGBController
{
public:
RGBController_CorsairPro(CorsairProController* corsair_ptr);
RGBController_CorsairVengeancePro(CorsairVengeanceProController* corsair_ptr);
void SetupZones();
void ResizeZone(int zone, int new_size);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
@@ -24,5 +29,5 @@ public:
void UpdateMode();
private:
CorsairProController* corsair;
CorsairVengeanceProController* corsair;
};
+181
View File
@@ -0,0 +1,181 @@
/*-----------------------------------------*\
| RGBController_Crucial.cpp |
| |
| Generic RGB Interface for Crucial |
| Ballistix RGB controller |
| |
| Adam Honse (CalcProgrammer1) 1/19/2020 |
\*-----------------------------------------*/
#include "RGBController_Crucial.h"
RGBController_Crucial::RGBController_Crucial(CrucialController * crucial_ptr)
{
crucial = crucial_ptr;
location = crucial->GetDeviceLocation();
type = DEVICE_TYPE_DRAM;
name = "Crucial DRAM";
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Shift;
Shift.name = "Shift";
Shift.value = CRUCIAL_MODE_SHIFT;
Shift.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Shift.colors_min = 1;
Shift.colors_max = 1;
Shift.color_mode = MODE_COLORS_MODE_SPECIFIC;
Shift.colors.resize(1);
modes.push_back(Shift);
mode GradientShift;
GradientShift.name = "Gradient Shift";
GradientShift.value = CRUCIAL_MODE_GRADIENT_SHIFT;
GradientShift.flags = 0;
GradientShift.color_mode = MODE_COLORS_NONE;
modes.push_back(GradientShift);
mode Fill;
Fill.name = "Fill";
Fill.value = CRUCIAL_MODE_FILL;
Fill.flags = 0;
Fill.color_mode = MODE_COLORS_NONE;
modes.push_back(Fill);
mode Stack;
Stack.name = "Stack";
Stack.value = CRUCIAL_MODE_STACK;
Stack.flags = 0;
Stack.color_mode = MODE_COLORS_NONE;
modes.push_back(Stack);
mode DoubleStack;
DoubleStack.name = "Double Stack";
DoubleStack.value = CRUCIAL_MODE_DOUBLE_STACK;
DoubleStack.flags = 0;
DoubleStack.color_mode = MODE_COLORS_NONE;
modes.push_back(DoubleStack);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = CRUCIAL_MODE_BREATHING;
Breathing.flags = 0;
Breathing.color_mode = MODE_COLORS_NONE;
modes.push_back(Breathing);
mode MotionPoint;
MotionPoint.name = "Motion Point";
MotionPoint.value = CRUCIAL_MODE_MOTION_POINT;
MotionPoint.flags = 0;
MotionPoint.color_mode = MODE_COLORS_NONE;
modes.push_back(MotionPoint);
mode InsideOut;
InsideOut.name = "Inside Out";
InsideOut.value = CRUCIAL_MODE_INSIDE_OUT;
InsideOut.flags = 0;
InsideOut.color_mode = MODE_COLORS_NONE;
modes.push_back(InsideOut);
mode ColorStep;
ColorStep.name = "Color Step";
ColorStep.value = CRUCIAL_MODE_COLOR_STEP;
ColorStep.flags = 0;
ColorStep.color_mode = MODE_COLORS_NONE;
modes.push_back(ColorStep);
mode WaterWave;
WaterWave.name = "Water Wave (Color Blending)";
WaterWave.value = CRUCIAL_MODE_WATER_WAVE;
WaterWave.flags = 0;
WaterWave.color_mode = MODE_COLORS_NONE;
modes.push_back(WaterWave);
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = CRUCIAL_MODE_FLASHING;
Flashing.flags = 0;
Flashing.color_mode = MODE_COLORS_NONE;
modes.push_back(Flashing);
mode Static;
Static.name = "Static";
Static.value = CRUCIAL_MODE_STATIC;
Static.flags = 0;
Static.color_mode = MODE_COLORS_NONE;
modes.push_back(Static);
SetupZones();
}
void RGBController_Crucial::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zone |
\*---------------------------------------------------------*/
zone new_zone;
new_zone.name = "DRAM";
new_zone.type = ZONE_TYPE_LINEAR;
new_zone.leds_min = 8;
new_zone.leds_max = 8;
new_zone.leds_count = 8;
zones.push_back(new_zone);
/*---------------------------------------------------------*\
| Set up LEDs |
\*---------------------------------------------------------*/
for(std::size_t led_idx = 0; led_idx < zones[0].leds_count; led_idx++)
{
led new_led;
new_led.name = "DRAM LED ";
new_led.name.append(std::to_string(led_idx));
leds.push_back(new_led);
}
SetupColors();
}
void RGBController_Crucial::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_Crucial::UpdateLEDs()
{
if(modes[active_mode].value == 0xFFFF)
{
crucial->SetAllColorsDirect(&colors[0]);
}
else
{
crucial->SetAllColorsEffect(&colors[0]);
}
}
void RGBController_Crucial::UpdateZoneLEDs(int /*zone*/)
{
UpdateLEDs();
}
void RGBController_Crucial::UpdateSingleLED(int /*led*/)
{
UpdateLEDs();
}
void RGBController_Crucial::SetCustomMode()
{
active_mode = 0;
}
void RGBController_Crucial::UpdateMode()
{
crucial->SetMode(modes[active_mode].value);
}
+33
View File
@@ -0,0 +1,33 @@
/*-----------------------------------------*\
| RGBController_Crucial.h |
| |
| Generic RGB Interface for Crucial |
| Ballistix RGB controller |
| |
| Adam Honse (CalcProgrammer1) 1/19/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "CrucialController.h"
class RGBController_Crucial : public RGBController
{
public:
RGBController_Crucial(CrucialController* crucial_ptr);
void SetupZones();
void ResizeZone(int zone, int new_size);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
CrucialController* crucial;
};
+49
View File
@@ -0,0 +1,49 @@
/*-----------------------------------------*\
| RGBController_Dummy.cpp |
| |
| Generic RGB Interface Dummy Class |
| |
| Adam Honse (CalcProgrammer1) 2/25/2020 |
\*-----------------------------------------*/
#include "RGBController_Dummy.h"
RGBController_Dummy::RGBController_Dummy()
{
}
void RGBController_Dummy::SetupZones()
{
}
void RGBController_Dummy::ResizeZone(int /*zone*/, int /*new_size*/)
{
}
void RGBController_Dummy::UpdateLEDs()
{
}
void RGBController_Dummy::UpdateZoneLEDs(int /*zone*/)
{
}
void RGBController_Dummy::UpdateSingleLED(int /*led*/)
{
}
void RGBController_Dummy::SetCustomMode()
{
}
void RGBController_Dummy::UpdateMode()
{
}
+28
View File
@@ -0,0 +1,28 @@
/*-----------------------------------------*\
| RGBController_Dummy.h |
| |
| Generic RGB Interface Dummy Class |
| |
| Adam Honse (CalcProgrammer1) 2/25/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
class RGBController_Dummy : public RGBController
{
public:
RGBController_Dummy();
void SetupZones();
void ResizeZone(int zone, int new_size);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
};

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