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111 changed files with 2604 additions and 7135 deletions
-1
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@@ -1 +0,0 @@
*.pro.user*
+1 -1
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@@ -1,3 +1,3 @@
[submodule "dependencies/libe131"]
path = dependencies/libe131
url = https://github.com/CalcProgrammer1/libe131
url = https://github.com/hhromic/libe131
@@ -12,25 +12,25 @@
#include <stdio.h>
#include <stdlib.h>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
AMDWraithPrismController::AMDWraithPrismController(libusb_device_handle* dev_handle)
{
dev = dev_handle;
strcpy(device_name, "AMD Wraith Prism");
current_fan_mode = AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC;
current_fan_speed = 0xFF;
current_fan_random_color = false;
current_logo_mode = AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC;
current_logo_speed = 0xFF;
current_logo_random_color = false;
current_ring_mode = AMD_WRAITH_PRISM_EFFECT_CHANNEL_STATIC;
current_ring_speed = 0xFF;
current_ring_direction = false;
SendEnableCommand();
SetRingEffectChannel(0x00);
}
AMDWraithPrismController::~AMDWraithPrismController()
@@ -126,83 +126,133 @@ std::string AMDWraithPrismController::GetFirmwareVersionString()
return(ret_string);
}
void AMDWraithPrismController::SetFanMode(unsigned char mode, unsigned char speed, bool random_color)
{
current_fan_mode = mode;
current_fan_speed = speed_values_fan_logo[mode][speed];
current_fan_random_color = random_color;
}
void AMDWraithPrismController::SetFanColor(unsigned char red, unsigned char green, unsigned char blue)
{
SendEffectChannelUpdate
(
AMD_WRAITH_PRISM_EFFECT_CHANNEL_FAN_LED,
current_fan_speed,
false,
current_fan_random_color,
current_fan_mode,
max_brightness_fan_logo[current_fan_mode],
red,
green,
blue
);
}
unsigned char usb_buf[] =
{
0x51, 0x2C, 0x01, 0x00,
0x06, 0xFF, 0x00, 0x01,
0xFF, 0xFF, 0x00, 0xFF,
0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF
};
void AMDWraithPrismController::SetLogoMode(unsigned char mode, unsigned char speed, bool random_color)
{
current_logo_mode = mode;
current_logo_speed = speed_values_fan_logo[mode][speed];
current_logo_random_color = random_color;
int actual;
usb_buf[0x0A] = red;
usb_buf[0x0B] = green;
usb_buf[0x0C] = blue;
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
}
void AMDWraithPrismController::SetLogoColor(unsigned char red, unsigned char green, unsigned char blue)
{
SendEffectChannelUpdate
(
AMD_WRAITH_PRISM_EFFECT_CHANNEL_LOGO_LED,
current_logo_speed,
false,
current_logo_random_color,
current_logo_mode,
max_brightness_fan_logo[current_logo_mode],
red,
green,
blue
);
}
unsigned char usb_buf[] =
{
0x51, 0x2C, 0x01, 0x00,
0x05, 0xFF, 0x00, 0x01,
0xFF, 0xFF, 0x00, 0xFF,
0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF
};
void AMDWraithPrismController::SetRingMode(unsigned char mode, unsigned char speed, bool direction, bool random_color)
{
current_ring_mode = mode;
current_ring_speed = speed_values_ring[mode][speed];
current_ring_direction = direction;
current_ring_random_color = random_color;
int actual;
usb_buf[0x0A] = red;
usb_buf[0x0B] = green;
usb_buf[0x0C] = blue;
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
}
void AMDWraithPrismController::SetRingColor(unsigned char red, unsigned char green, unsigned char blue)
{
SetRingEffectChannel(current_ring_mode);
unsigned char usb_buf[] =
{
0x51, 0x2C, 0x01, 0x00,
0x00, 0xFF, 0x00, 0xFF,
0xFF, 0xFF, 0x00, 0xFF,
0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF
};
SendEffectChannelUpdate
(
current_ring_mode,
current_ring_speed,
current_ring_direction,
current_ring_random_color,
mode_value_ring[current_ring_mode],
max_brightness_ring[current_ring_mode],
red,
green,
blue
);
int actual;
SendApplyCommand();
usb_buf[0x0A] = red;
usb_buf[0x0B] = green;
usb_buf[0x0C] = blue;
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
}
void AMDWraithPrismController::SetRingEffectChannel(unsigned char channel)
{
SendChannelRemap(channel, AMD_WRAITH_PRISM_EFFECT_CHANNEL_LOGO_LED, AMD_WRAITH_PRISM_EFFECT_CHANNEL_FAN_LED);
unsigned char usb_buf[] =
{
0x51, 0xA0, 0x01, 0x00,
0x00, 0x03, 0x00, 0x00,
0x05, 0x06, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07,
0x07, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
int actual;
for(int led = 0x0A; led <= 0x18; led++)
{
usb_buf[led] = channel;
}
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
}
void AMDWraithPrismController::SendEnableCommand()
@@ -233,85 +283,7 @@ void AMDWraithPrismController::SendEnableCommand()
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
}
void AMDWraithPrismController::SendApplyCommand()
{
unsigned char usb_buf[] =
{
0x51, 0x28, 0x00, 0x00,
0xE0, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
int actual;
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
}
void AMDWraithPrismController::SendEffectChannelUpdate
(
unsigned char effect_channel,
unsigned char speed,
bool direction,
bool random_color,
unsigned char mode,
unsigned char brightness,
unsigned char red,
unsigned char green,
unsigned char blue
)
{
unsigned char usb_buf[] =
{
0x51, 0x2C, 0x01, 0x00,
0x05, 0xFF, 0x00, 0x01,
0xFF, 0xFF, 0x00, 0xFF,
0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF
};
int actual;
usb_buf[0x04] = effect_channel;
usb_buf[0x05] = speed;
usb_buf[0x06] = (direction ? 0x01 : 0x00) | (random_color ? 0x80 : 0x00);
usb_buf[0x07] = mode;
usb_buf[0x09] = brightness;
usb_buf[0x0A] = red;
usb_buf[0x0B] = green;
usb_buf[0x0C] = blue;
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
}
void AMDWraithPrismController::SendChannelRemap(unsigned char ring_channel, unsigned char logo_channel, unsigned char fan_channel)
void AMDWraithPrismController::SendRemapCommand()
{
unsigned char usb_buf[] =
{
@@ -335,13 +307,33 @@ void AMDWraithPrismController::SendChannelRemap(unsigned char ring_channel, unsi
int actual;
usb_buf[0x08] = logo_channel;
usb_buf[0x09] = fan_channel;
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
}
for(int led = 0x0A; led <= 0x18; led++)
void AMDWraithPrismController::SendEffectCommand()
{
unsigned char usb_buf[] =
{
usb_buf[led] = ring_channel;
}
0x51, 0x2C, 0x01, 0x00,
0x05, 0xFF, 0x00, 0x01,
0xFF, 0xFF, 0x00, 0xFF,
0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF
};
int actual;
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
@@ -12,100 +12,6 @@
#pragma once
static const unsigned char max_brightness_fan_logo[] =
{
0x00,
0xFF,
0x7F,
0xFF
};
static const unsigned char speed_values_fan_logo[][5] =
{
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* Static */
{ 0x96, 0x8C, 0x80, 0x6E, 0x68 }, /* Color Cycle */
{ 0x3C, 0x37, 0x31, 0x2C, 0x26 }, /* Breathing */
};
static const unsigned char max_brightness_ring[] =
{
0xFF,
0xFF,
0x7F,
0x00,
0x00,
0x00,
0x00,
0xFF,
0xFF,
0xFF,
0xFF,
0xFF
};
static const unsigned char mode_value_ring[] =
{
0xFF,
0x03,
0xFF,
0x00,
0x00,
0x00,
0x00,
0x05,
0xFF,
0xC3,
0x4A,
0x05
};
static const unsigned char speed_values_ring[][5] =
{
{ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* Static */
{ 0x3C, 0x37, 0x31, 0x2C, 0x26 }, /* Breathing */
{ 0x96, 0x8C, 0x80, 0x6E, 0x68 }, /* Color Cycle */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x72, 0x68, 0x64, 0x62, 0x61 }, /* Rainbow */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* Bounce */
{ 0x77, 0x74, 0x6E, 0x6B, 0x67 }, /* Chase */
{ 0x77, 0x74, 0x6E, 0x6B, 0x67 }, /* Swirl */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* Morse Code */
};
enum
{
AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC = 0x01, /* Fan/Logo Static Mode */
AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE = 0x02, /* Fan/Logo Color Cycle Mode */
AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING = 0x03, /* Fan/Logo Breathing Mode */
};
enum
{
AMD_WRAITH_PRISM_EFFECT_CHANNEL_STATIC = 0x00, /* Static effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING = 0x01, /* Breathing effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE = 0x02, /* Color cycle effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_LOGO_LED = 0x05, /* Logo LED effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_FAN_LED = 0x06, /* Fan LED effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW = 0x07, /* Rainbow effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE = 0x08, /* Bounce effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_CHASE = 0x09, /* Chase effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_SWIRL = 0x0A, /* Swirl effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_MORSE = 0x0B, /* Morse code effect channel */
};
enum
{
AMD_WRAITH_PRISM_SPEED_SLOWEST = 0x00, /* Slowest speed */
AMD_WRAITH_PRISM_SPEED_SLOW = 0x01, /* Slow speed */
AMD_WRAITH_PRISM_SPEED_NORMAL = 0x02, /* Normal speed */
AMD_WRAITH_PRISM_SPEED_FAST = 0x03, /* Fast speed */
AMD_WRAITH_PRISM_SPEED_FASTEST = 0x04, /* Fastest speed */
};
class AMDWraithPrismController
{
public:
@@ -119,48 +25,15 @@ public:
void SetRingEffectChannel(unsigned char channel);
void SetFanMode(unsigned char mode, unsigned char speed, bool random_color);
void SetFanColor(unsigned char red, unsigned char green, unsigned char blue);
void SetLogoMode(unsigned char mode, unsigned char speed, bool random_color);
void SetLogoColor(unsigned char red, unsigned char green, unsigned char blue);
void SetRingMode(unsigned char mode, unsigned char speed, bool direction, bool random_color);
void SetRingColor(unsigned char red, unsigned char green, unsigned char blue);
void SendEnableCommand();
void SendRemapCommand();
void SendEffectCommand();
private:
char device_name[32];
libusb_device_handle* dev;
unsigned char current_fan_mode;
unsigned char current_fan_speed;
bool current_fan_random_color;
unsigned char current_logo_mode;
unsigned char current_logo_speed;
bool current_logo_random_color;
unsigned char current_ring_mode;
unsigned char current_ring_speed;
bool current_ring_direction;
bool current_ring_random_color;
void SendEnableCommand();
void SendApplyCommand();
void SendEffectChannelUpdate
(
unsigned char effect_channel,
unsigned char speed,
bool direction,
bool random_color,
unsigned char mode,
unsigned char brightness,
unsigned char red,
unsigned char green,
unsigned char blue
);
void SendChannelRemap(unsigned char ring_channel, unsigned char logo_channel, unsigned char fan_channel);
};
+3 -18
View File
@@ -157,26 +157,11 @@ unsigned int AuraController::GetLEDCount()
return(led_count);
}
unsigned char AuraController::GetLEDRed(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led )));
}
unsigned char AuraController::GetLEDGreen(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led ) + 2));
}
unsigned char AuraController::GetLEDBlue(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led ) + 1));
}
void AuraController::SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char* colors = new unsigned char[led_count * 3];
for (unsigned int i = 0; i < (led_count * 3); i += 3)
for (int i = 0; i < (led_count * 3); i += 3)
{
colors[i + 0] = red;
colors[i + 1] = blue;
@@ -192,7 +177,7 @@ void AuraController::SetAllColorsEffect(unsigned char red, unsigned char green,
{
unsigned char* colors = new unsigned char[led_count * 3];
for (unsigned int i = 0; i < (led_count * 3); i += 3)
for (int i = 0; i < (led_count * 3); i += 3)
{
colors[i + 0] = red;
colors[i + 1] = blue;
@@ -203,7 +188,7 @@ void AuraController::SetAllColorsEffect(unsigned char red, unsigned char green,
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
delete[] colors;
delete colors;
}
void AuraController::SetDirect(unsigned char direct)
@@ -99,9 +99,6 @@ public:
unsigned char GetChannel(unsigned int led);
const char* GetChannelName(unsigned int led);
unsigned int GetLEDCount();
unsigned char GetLEDRed(unsigned int led);
unsigned char GetLEDGreen(unsigned int led);
unsigned char GetLEDBlue(unsigned int led);
void SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue);
void SetAllColorsEffect(unsigned char red, unsigned char green, unsigned char blue);
void SetDirect(unsigned char direct);
@@ -6,75 +6,6 @@
#include <stdio.h>
#include <stdlib.h>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
/*----------------------------------------------------------------------*\
| This list contains the available SMBus addresses for mapping Aura RAM |
\*----------------------------------------------------------------------*/
#define AURA_RAM_ADDRESS_COUNT 17
static const unsigned char aura_ram_addresses[] =
{
0x70,
0x71,
0x73,
0x74,
0x75,
0x76,
0x78,
0x79,
0x7A,
0x7B,
0x7C,
0x7D,
0x7E,
0x7F,
0x4F,
0x66,
0x67
};
/*---------------------------------------------------------------------------------*\
| This list contains the available SMBus addresses for mapping Aura motherboards |
\*---------------------------------------------------------------------------------*/
#define AURA_MOBO_ADDRESS_COUNT 4
static const unsigned char aura_mobo_addresses[] =
{
0x40,
0x4E,
0x4F,
0x66
};
/******************************************************************************************\
* *
* AuraRegisterWrite *
* *
* A standalone version of the AuraController::AuraRegisterWrite function for access *
* to Aura devices without instancing the AuraController class or reading the config *
* table from the device. *
* *
\******************************************************************************************/
void AuraRegisterWrite(i2c_smbus_interface* bus, aura_dev_id dev, aura_register reg, unsigned char val)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Write Aura value
bus->i2c_smbus_write_byte_data(dev, 0x01, val);
}
/******************************************************************************************\
* *
* TestForAuraController *
@@ -131,8 +62,6 @@ void DetectAuraControllers(std::vector<i2c_smbus_interface*> &busses, std::vecto
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
int address_list_idx = 0;
// Remap Aura-enabled RAM modules on 0x77
for (unsigned int slot = 0; slot < 8; slot++)
{
@@ -143,48 +72,54 @@ void DetectAuraControllers(std::vector<i2c_smbus_interface*> &busses, std::vecto
break;
}
do
{
if(address_list_idx < AURA_RAM_ADDRESS_COUNT)
{
res = busses[bus]->i2c_smbus_write_quick(aura_ram_addresses[address_list_idx], I2C_SMBUS_WRITE);
address_list_idx++;
}
else
{
break;
}
} while (res >= 0);
AuraController temp_controller(busses[bus], 0x77);
AuraRegisterWrite(busses[bus], 0x77, AURA_REG_SLOT_INDEX, slot);
AuraRegisterWrite(busses[bus], 0x77, AURA_REG_I2C_ADDRESS, (aura_ram_addresses[address_list_idx] << 1));
temp_controller.AuraRegisterWrite(AURA_REG_SLOT_INDEX, slot);
temp_controller.AuraRegisterWrite(AURA_REG_I2C_ADDRESS, 0xE0 + (slot << 1));
}
// Add Aura-enabled controllers at their remapped addresses
for (unsigned int address_list_idx = 0; address_list_idx < AURA_RAM_ADDRESS_COUNT; address_list_idx++)
for (unsigned int slot = 0; slot < 8; slot++)
{
if (TestForAuraController(busses[bus], aura_ram_addresses[address_list_idx]))
if (TestForAuraController(busses[bus], 0x70 + slot))
{
new_aura = new AuraController(busses[bus], aura_ram_addresses[address_list_idx]);
new_aura = new AuraController(busses[bus], 0x70 + slot);
new_controller = new RGBController_Aura(new_aura);
rgb_controllers.push_back(new_controller);
}
Sleep(1);
}
// Add Aura-enabled motherboard controllers
for (unsigned int address_list_idx = 0; address_list_idx < AURA_MOBO_ADDRESS_COUNT; address_list_idx++)
// Check for Aura controller at 0x40
if (TestForAuraController(busses[bus], 0x40))
{
if (TestForAuraController(busses[bus], aura_mobo_addresses[address_list_idx]))
{
new_aura = new AuraController(busses[bus], aura_mobo_addresses[address_list_idx]);
new_controller = new RGBController_Aura(new_aura);
rgb_controllers.push_back(new_controller);
}
new_aura = new AuraController(busses[bus], 0x40);
new_controller = new RGBController_Aura(new_aura);
rgb_controllers.push_back(new_controller);
}
Sleep(1);
// Check for Aura controller at 0x4E
if (TestForAuraController(busses[bus], 0x4E))
{
new_aura = new AuraController(busses[bus], 0x4E);
new_controller = new RGBController_Aura(new_aura);
rgb_controllers.push_back(new_controller);
}
// Check for Aura controller at 0x4F
if (TestForAuraController(busses[bus], 0x4F))
{
new_aura = new AuraController(busses[bus], 0x4F);
new_controller = new RGBController_Aura(new_aura);
rgb_controllers.push_back(new_controller);
}
// Check for Aura controller at 0x66
if (TestForAuraController(busses[bus], 0x66))
{
new_aura = new AuraController(busses[bus], 0x66);
new_controller = new RGBController_Aura(new_aura);
rgb_controllers.push_back(new_controller);
}
}
} /* DetectAuraControllers() */
} /* DetectAuraControllers() */
@@ -1,504 +0,0 @@
/*---------------------------------------------------------*\
| Processing Code for Corsair Commander Pro |
| |
| Adam Honse ([email protected]), 1/16/2020 |
\*---------------------------------------------------------*/
#include "CorsairCmdrProController.h"
#include <fstream>
#include <iostream>
#include <string>
#include <cstring>
//Include thread libraries for Windows or Linux
#ifdef WIN32
#include <process.h>
#else
#include "pthread.h"
#include "unistd.h"
#endif
//Thread functions have different types in Windows and Linux
#ifdef WIN32
#define THREAD static void
#define THREADRETURN
#else
#define THREAD static void*
#define THREADRETURN return(NULL);
#endif
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
THREAD keepalive_thread(void *param)
{
CorsairCmdrProController* corsair = static_cast<CorsairCmdrProController*>(param);
corsair->KeepaliveThread();
THREADRETURN
}
CorsairCmdrProController::CorsairCmdrProController(libusb_device_handle* dev_handle)
{
dev = dev_handle;
channel_leds[0] = 60;
channel_leds[1] = 60;
/*-----------------------------------------------------*\
| The Corsair Lighting Node Pro requires a packet within|
| 20 seconds of sending the lighting change in order |
| to not revert back into rainbow mode. Start a thread |
| to continuously send a keepalive packet every 5s |
\*-----------------------------------------------------*/
#ifdef WIN32
_beginthread(keepalive_thread, 0, this);
#else
pthread_t thread;
pthread_create(&thread, NULL, &keepalive_thread, this);
#endif
}
CorsairCmdrProController::~CorsairCmdrProController()
{
}
void CorsairCmdrProController::KeepaliveThread()
{
while(1)
{
SendCommit();
Sleep(5000);
}
}
void CorsairCmdrProController::SetChannelEffect(unsigned char channel,
unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2
)
{
/*-----------------------------------------------------*\
| Send Reset packet |
\*-----------------------------------------------------*/
SendReset(channel);
/*-----------------------------------------------------*\
| Send Begin packet |
\*-----------------------------------------------------*/
SendBegin(channel);
/*-----------------------------------------------------*\
| Set Port State packet |
\*-----------------------------------------------------*/
SendPortState(channel, CORSAIR_CMDR_PRO_PORT_STATE_HARDWARE);
/*-----------------------------------------------------*\
| Set Effect Configuration packet |
\*-----------------------------------------------------*/
SendEffectConfig
(
channel,
0,
CORSAIR_CMDR_PRO_LED_TYPE_LED_STRIP,
mode,
speed,
direction,
random,
red1,
grn1,
blu1,
red2,
grn2,
blu2,
0,
0,
0,
0,
0,
0
);
/*-----------------------------------------------------*\
| Send Commit packet |
\*-----------------------------------------------------*/
SendCommit();
}
void CorsairCmdrProController::SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors)
{
unsigned char color_data[50];
unsigned char pkt_max;
/*-----------------------------------------------------*\
| Send Port State packet |
\*-----------------------------------------------------*/
SendPortState(channel, CORSAIR_CMDR_PRO_PORT_STATE_SOFTWARE);
/*-----------------------------------------------------*\
| Send red channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetRValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED, color_data);
/*-----------------------------------------------------*\
| Send red channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetRValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED, color_data);
}
/*-----------------------------------------------------*\
| Send green channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetGValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN, color_data);
/*-----------------------------------------------------*\
| Send green channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetGValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN, color_data);
}
/*-----------------------------------------------------*\
| Send blue channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetBValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE, color_data);
/*-----------------------------------------------------*\
| Send blue channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetBValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE, color_data);
}
/*-----------------------------------------------------*\
| Send Commit packet |
\*-----------------------------------------------------*/
SendCommit();
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void CorsairCmdrProController::SendDirect
(
unsigned char channel,
unsigned char start,
unsigned char count,
unsigned char color_channel,
unsigned char* color_data
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Direct packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_DIRECT;
usb_buf[0x01] = channel;
usb_buf[0x02] = start;
usb_buf[0x03] = count;
usb_buf[0x04] = color_channel;
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x05], color_data, count);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendCommit()
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Commit packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_COMMIT;
usb_buf[0x01] = 0xFF;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendBegin
(
unsigned char channel
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Begin packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_BEGIN;
usb_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendEffectConfig
(
unsigned char channel,
unsigned char count,
unsigned char led_type,
unsigned char mode,
unsigned char speed,
unsigned char direction,
unsigned char change_style,
unsigned char color_0_red,
unsigned char color_0_green,
unsigned char color_0_blue,
unsigned char color_1_red,
unsigned char color_1_green,
unsigned char color_1_blue,
unsigned char color_2_red,
unsigned char color_2_green,
unsigned char color_2_blue,
unsigned short temperature_0,
unsigned short temperature_1,
unsigned short temperature_2
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Effect Config packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_EFFECT_CONFIG;
usb_buf[0x01] = channel;
usb_buf[0x02] = count * 10;
usb_buf[0x03] = led_type;
/*-----------------------------------------------------*\
| Set up mode parameters |
\*-----------------------------------------------------*/
usb_buf[0x04] = mode;
usb_buf[0x05] = speed;
usb_buf[0x06] = direction;
usb_buf[0x07] = change_style;
usb_buf[0x08] = 0;
/*-----------------------------------------------------*\
| Set up mode colors |
\*-----------------------------------------------------*/
usb_buf[0x09] = color_0_red;
usb_buf[0x10] = color_0_green;
usb_buf[0x11] = color_0_blue;
usb_buf[0x12] = color_1_red;
usb_buf[0x13] = color_1_green;
usb_buf[0x14] = color_1_blue;
usb_buf[0x15] = color_2_red;
usb_buf[0x16] = color_2_green;
usb_buf[0x17] = color_2_blue;
/*-----------------------------------------------------*\
| Set up temperatures |
\*-----------------------------------------------------*/
usb_buf[0x12] = (temperature_0 >> 8);
usb_buf[0x13] = (temperature_0 & 0xFF);
usb_buf[0x14] = (temperature_1 >> 8);
usb_buf[0x15] = (temperature_1 & 0xFF);
usb_buf[0x16] = (temperature_2 >> 8);
usb_buf[0x17] = (temperature_2 & 0xFF);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendTemperature()
{
}
void CorsairCmdrProController::SendReset
(
unsigned char channel
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Reset packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_RESET;
usb_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendPortState
(
unsigned char channel,
unsigned char state
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Port State packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_PORT_STATE;
usb_buf[0x01] = channel;
usb_buf[0x02] = state;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendBrightness()
{
}
void CorsairCmdrProController::SendLEDCount()
{
}
void CorsairCmdrProController::SendProtocol()
{
}
@@ -1,164 +0,0 @@
/*---------------------------------------------------------*\
| Definitions for Corsair Commander Pro |
| |
| Adam Honse ([email protected]), 1/16/2020 |
\*---------------------------------------------------------*/
#include "RGBController.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#pragma once
enum
{
CORSAIR_CMDR_PRO_PACKET_ID_DIRECT = 0x32, /* Direct mode LED update packet */
CORSAIR_CMDR_PRO_PACKET_ID_COMMIT = 0x33, /* Commit changes packet */
CORSAIR_CMDR_PRO_PACKET_ID_BEGIN = 0x34, /* Begin effect packet */
CORSAIR_CMDR_PRO_PACKET_ID_EFFECT_CONFIG = 0x35, /* Effect mode configuration packet */
CORSAIR_CMDR_PRO_PACKET_ID_TEMPERATURE = 0x36, /* Update temperature value packet */
CORSAIR_CMDR_PRO_PACKET_ID_RESET = 0x37, /* Reset channel packet */
CORSAIR_CMDR_PRO_PACKET_ID_PORT_STATE = 0x38, /* Set port state packet */
CORSAIR_CMDR_PRO_PACKET_ID_BRIGHTNESS = 0x39, /* Set brightness packet */
CORSAIR_CMDR_PRO_PACKET_ID_LED_COUNT = 0x3A, /* Set LED count packet */
CORSAIR_CMDR_PRO_PACKET_ID_PROTOCOL = 0x3B, /* Set protocol packet */
};
enum
{
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED = 0x00, /* Red channel for direct update */
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN = 0x01, /* Green channel for direct update */
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE = 0x02, /* Blue channel for direct update */
};
enum
{
CORSAIR_CMDR_PRO_PORT_STATE_HARDWARE = 0x01, /* Effect hardware control of channel */
CORSAIR_CMDR_PRO_PORT_STATE_SOFTWARE = 0x02, /* Direct software control of channel */
};
enum
{
CORSAIR_CMDR_PRO_LED_TYPE_LED_STRIP = 0x0A, /* Corsair LED Strip Type */
CORSAIR_CMDR_PRO_LED_TYPE_HD_FAN = 0x0C, /* Corsair HD-series Fan Type */
CORSAIR_CMDR_PRO_LED_TYPE_SP_FAN = 0x01, /* Corsair SP-series Fan Type */
CORSAIR_CMDR_PRO_LED_TYPE_ML_FAN = 0x02, /* Corsair ML-series Fan Type */
};
enum
{
CORSAIR_CMDR_PRO_CHANNEL_1 = 0x00, /* Channel 1 */
CORSAIR_CMDR_PRO_CHANNEL_2 = 0x01, /* Channel 2 */
CORSAIR_CMDR_PRO_NUM_CHANNELS = 0x02, /* Number of channels */
};
enum
{
CORSAIR_CMDR_PRO_SPEED_FAST = 0x00, /* Fast speed */
CORSAIR_CMDR_PRO_SPEED_MEDIUM = 0x01, /* Medium speed */
CORSAIR_CMDR_PRO_SPEED_SLOW = 0x02, /* Slow speed */
};
enum
{
CORSAIR_CMDR_PRO_MODE_RAINBOW_WAVE = 0x00, /* Rainbow Wave mode */
CORSAIR_CMDR_PRO_MODE_COLOR_SHIFT = 0x01, /* Color Shift mode */
CORSAIR_CMDR_PRO_MODE_COLOR_PULSE = 0x02, /* Color Pulse mode */
CORSAIR_CMDR_PRO_MODE_COLOR_WAVE = 0x03, /* Color Wave mode */
CORSAIR_CMDR_PRO_MODE_STATIC = 0x04, /* Static mode */
CORSAIR_CMDR_PRO_MODE_TEMPERATURE = 0x05, /* Temperature mode */
CORSAIR_CMDR_PRO_MODE_VISOR = 0x06, /* Visor mode */
CORSAIR_CMDR_PRO_MODE_MARQUEE = 0x07, /* Marquee mode */
CORSAIR_CMDR_PRO_MODE_BLINK = 0x08, /* Blink mode */
CORSAIR_CMDR_PRO_MODE_SEQUENTIAL = 0x09, /* Sequential mode */
CORSAIR_CMDR_PRO_MODE_RAINBOW = 0x0A, /* Rainbow mode */
};
class CorsairCmdrProController
{
public:
CorsairCmdrProController(libusb_device_handle* dev_handle);
~CorsairCmdrProController();
char* GetLEDString();
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelEffect(unsigned char channel,
unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2
);
void SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors);
unsigned int channel_leds[CORSAIR_CMDR_PRO_NUM_CHANNELS];
void KeepaliveThread();
private:
libusb_device_handle* dev;
void SendDirect
(
unsigned char channel,
unsigned char start,
unsigned char count,
unsigned char color_channel,
unsigned char* color_data
);
void SendCommit();
void SendBegin
(
unsigned char channel
);
void SendEffectConfig
(
unsigned char channel,
unsigned char count,
unsigned char led_type,
unsigned char mode,
unsigned char speed,
unsigned char direction,
unsigned char change_style,
unsigned char color_0_red,
unsigned char color_0_green,
unsigned char color_0_blue,
unsigned char color_1_red,
unsigned char color_1_green,
unsigned char color_1_blue,
unsigned char color_2_red,
unsigned char color_2_green,
unsigned char color_2_blue,
unsigned short temperature_0,
unsigned short temperature_1,
unsigned short temperature_2
);
void SendTemperature();
void SendReset
(
unsigned char channel
);
void SendPortState
(
unsigned char channel,
unsigned char state
);
void SendBrightness();
void SendLEDCount();
void SendProtocol();
};
@@ -1,37 +0,0 @@
#include "CorsairCmdrProController.h"
#include "RGBController.h"
#include "RGBController_CorsairCmdrPro.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#define CORSAIR_COMMANDER_PRO_VID 0x1B1C
#define CORSAIR_COMMANDER_PRO_PID 0x0C10
/******************************************************************************************\
* *
* DetectCorsairCmdrProControllers *
* *
* Detect devices supported by the Corsair Commander Pro driver *
* * *
\******************************************************************************************/
void DetectCorsairCmdrProControllers(std::vector<RGBController*> &rgb_controllers)
{
libusb_context * ctx;
libusb_init(&ctx);
//Look for Corsair Commander Pro
libusb_device_handle * dev = libusb_open_device_with_vid_pid(ctx, CORSAIR_COMMANDER_PRO_VID, CORSAIR_COMMANDER_PRO_PID);
if( dev )
{
libusb_detach_kernel_driver(dev, 0);
libusb_claim_interface(dev, 0);
CorsairCmdrProController* controller = new CorsairCmdrProController(dev);
RGBController_CorsairCmdrPro* rgb_controller = new RGBController_CorsairCmdrPro(controller);
rgb_controllers.push_back(rgb_controller);
}
} /* DetectCorsairCmdrProControllers() */
@@ -44,7 +44,7 @@ unsigned int CorsairController::GetLEDCount()
return(led_count);
}
void CorsairController::SetLEDColor(unsigned char red, unsigned char green, unsigned char blue)
void CorsairController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_FADE_TIME, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_RED_VAL, red);
@@ -53,7 +53,16 @@ void CorsairController::SetLEDColor(unsigned char red, unsigned char green, unsi
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_MODE, CORSAIR_VENGEANCE_RGB_MODE_SINGLE);
}
void CorsairController::SetMode(unsigned char /*mode*/)
void CorsairController::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_FADE_TIME, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_RED_VAL, red);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_GREEN_VAL, green);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_BLUE_VAL, blue);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_MODE, CORSAIR_VENGEANCE_RGB_MODE_SINGLE);
}
void CorsairController::SetMode(unsigned char mode)
{
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_MODE, CORSAIR_VENGEANCE_RGB_MODE_SINGLE);
}
@@ -44,7 +44,8 @@ public:
unsigned int GetLEDCount();
void SetMode(unsigned char mode);
void SetLEDColor(unsigned char red, unsigned char green, unsigned char blue);
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
private:
char device_name[32];
@@ -1,504 +0,0 @@
/*---------------------------------------------------------*\
| Processing Code for Corsair Lighting Node Pro |
| |
| Adam Honse ([email protected]), 1/12/2020 |
\*---------------------------------------------------------*/
#include "CorsairNodeProController.h"
#include <fstream>
#include <iostream>
#include <string>
#include <cstring>
//Include thread libraries for Windows or Linux
#ifdef WIN32
#include <process.h>
#else
#include "pthread.h"
#include "unistd.h"
#endif
//Thread functions have different types in Windows and Linux
#ifdef WIN32
#define THREAD static void
#define THREADRETURN
#else
#define THREAD static void*
#define THREADRETURN return(NULL);
#endif
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
THREAD keepalive_thread(void *param)
{
CorsairNodeProController* corsair = static_cast<CorsairNodeProController*>(param);
corsair->KeepaliveThread();
THREADRETURN
}
CorsairNodeProController::CorsairNodeProController(libusb_device_handle* dev_handle)
{
dev = dev_handle;
channel_leds[0] = 60;
channel_leds[1] = 60;
/*-----------------------------------------------------*\
| The Corsair Lighting Node Pro requires a packet within|
| 20 seconds of sending the lighting change in order |
| to not revert back into rainbow mode. Start a thread |
| to continuously send a keepalive packet every 5s |
\*-----------------------------------------------------*/
#ifdef WIN32
_beginthread(keepalive_thread, 0, this);
#else
pthread_t thread;
pthread_create(&thread, NULL, &keepalive_thread, this);
#endif
}
CorsairNodeProController::~CorsairNodeProController()
{
}
void CorsairNodeProController::KeepaliveThread()
{
while(1)
{
SendCommit();
Sleep(5000);
}
}
void CorsairNodeProController::SetChannelEffect(unsigned char channel,
unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2
)
{
/*-----------------------------------------------------*\
| Send Reset packet |
\*-----------------------------------------------------*/
SendReset(channel);
/*-----------------------------------------------------*\
| Send Begin packet |
\*-----------------------------------------------------*/
SendBegin(channel);
/*-----------------------------------------------------*\
| Set Port State packet |
\*-----------------------------------------------------*/
SendPortState(channel, CORSAIR_CMDR_PRO_PORT_STATE_HARDWARE);
/*-----------------------------------------------------*\
| Set Effect Configuration packet |
\*-----------------------------------------------------*/
SendEffectConfig
(
channel,
0,
CORSAIR_CMDR_PRO_LED_TYPE_LED_STRIP,
mode,
speed,
direction,
random,
red1,
grn1,
blu1,
red2,
grn2,
blu2,
0,
0,
0,
0,
0,
0
);
/*-----------------------------------------------------*\
| Send Commit packet |
\*-----------------------------------------------------*/
SendCommit();
}
void CorsairNodeProController::SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors)
{
unsigned char color_data[50];
unsigned char pkt_max;
/*-----------------------------------------------------*\
| Send Port State packet |
\*-----------------------------------------------------*/
SendPortState(channel, CORSAIR_CMDR_PRO_PORT_STATE_SOFTWARE);
/*-----------------------------------------------------*\
| Send red channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetRValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED, color_data);
/*-----------------------------------------------------*\
| Send red channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetRValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED, color_data);
}
/*-----------------------------------------------------*\
| Send green channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetGValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN, color_data);
/*-----------------------------------------------------*\
| Send green channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetGValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN, color_data);
}
/*-----------------------------------------------------*\
| Send blue channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetBValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE, color_data);
/*-----------------------------------------------------*\
| Send blue channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetBValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE, color_data);
}
/*-----------------------------------------------------*\
| Send Commit packet |
\*-----------------------------------------------------*/
SendCommit();
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void CorsairNodeProController::SendDirect
(
unsigned char channel,
unsigned char start,
unsigned char count,
unsigned char color_channel,
unsigned char* color_data
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Direct packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_DIRECT;
usb_buf[0x01] = channel;
usb_buf[0x02] = start;
usb_buf[0x03] = count;
usb_buf[0x04] = color_channel;
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x05], color_data, count);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
}
void CorsairNodeProController::SendCommit()
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Commit packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_COMMIT;
usb_buf[0x01] = 0xFF;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
}
void CorsairNodeProController::SendBegin
(
unsigned char channel
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Begin packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_BEGIN;
usb_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
}
void CorsairNodeProController::SendEffectConfig
(
unsigned char channel,
unsigned char count,
unsigned char led_type,
unsigned char mode,
unsigned char speed,
unsigned char direction,
unsigned char change_style,
unsigned char color_0_red,
unsigned char color_0_green,
unsigned char color_0_blue,
unsigned char color_1_red,
unsigned char color_1_green,
unsigned char color_1_blue,
unsigned char color_2_red,
unsigned char color_2_green,
unsigned char color_2_blue,
unsigned short temperature_0,
unsigned short temperature_1,
unsigned short temperature_2
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Effect Config packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_EFFECT_CONFIG;
usb_buf[0x01] = channel;
usb_buf[0x02] = count * 10;
usb_buf[0x03] = led_type;
/*-----------------------------------------------------*\
| Set up mode parameters |
\*-----------------------------------------------------*/
usb_buf[0x04] = mode;
usb_buf[0x05] = speed;
usb_buf[0x06] = direction;
usb_buf[0x07] = change_style;
usb_buf[0x08] = 0;
/*-----------------------------------------------------*\
| Set up mode colors |
\*-----------------------------------------------------*/
usb_buf[0x09] = color_0_red;
usb_buf[0x10] = color_0_green;
usb_buf[0x11] = color_0_blue;
usb_buf[0x12] = color_1_red;
usb_buf[0x13] = color_1_green;
usb_buf[0x14] = color_1_blue;
usb_buf[0x15] = color_2_red;
usb_buf[0x16] = color_2_green;
usb_buf[0x17] = color_2_blue;
/*-----------------------------------------------------*\
| Set up temperatures |
\*-----------------------------------------------------*/
usb_buf[0x12] = (temperature_0 >> 8);
usb_buf[0x13] = (temperature_0 & 0xFF);
usb_buf[0x14] = (temperature_1 >> 8);
usb_buf[0x15] = (temperature_1 & 0xFF);
usb_buf[0x16] = (temperature_2 >> 8);
usb_buf[0x17] = (temperature_2 & 0xFF);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
}
void CorsairNodeProController::SendTemperature()
{
}
void CorsairNodeProController::SendReset
(
unsigned char channel
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Reset packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_RESET;
usb_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
}
void CorsairNodeProController::SendPortState
(
unsigned char channel,
unsigned char state
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Port State packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_PORT_STATE;
usb_buf[0x01] = channel;
usb_buf[0x02] = state;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
}
void CorsairNodeProController::SendBrightness()
{
}
void CorsairNodeProController::SendLEDCount()
{
}
void CorsairNodeProController::SendProtocol()
{
}
@@ -1,171 +0,0 @@
/*---------------------------------------------------------*\
| Definitions for Corsair Lighting Node Pro |
| |
| Adam Honse ([email protected]), 1/12/2020 |
\*---------------------------------------------------------*/
#include "RGBController.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#pragma once
enum
{
CORSAIR_CMDR_PRO_PACKET_ID_DIRECT = 0x32, /* Direct mode LED update packet */
CORSAIR_CMDR_PRO_PACKET_ID_COMMIT = 0x33, /* Commit changes packet */
CORSAIR_CMDR_PRO_PACKET_ID_BEGIN = 0x34, /* Begin effect packet */
CORSAIR_CMDR_PRO_PACKET_ID_EFFECT_CONFIG = 0x35, /* Effect mode configuration packet */
CORSAIR_CMDR_PRO_PACKET_ID_TEMPERATURE = 0x36, /* Update temperature value packet */
CORSAIR_CMDR_PRO_PACKET_ID_RESET = 0x37, /* Reset channel packet */
CORSAIR_CMDR_PRO_PACKET_ID_PORT_STATE = 0x38, /* Set port state packet */
CORSAIR_CMDR_PRO_PACKET_ID_BRIGHTNESS = 0x39, /* Set brightness packet */
CORSAIR_CMDR_PRO_PACKET_ID_LED_COUNT = 0x3A, /* Set LED count packet */
CORSAIR_CMDR_PRO_PACKET_ID_PROTOCOL = 0x3B, /* Set protocol packet */
};
enum
{
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED = 0x00, /* Red channel for direct update */
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN = 0x01, /* Green channel for direct update */
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE = 0x02, /* Blue channel for direct update */
};
enum
{
CORSAIR_CMDR_PRO_PORT_STATE_HARDWARE = 0x01, /* Effect hardware control of channel */
CORSAIR_CMDR_PRO_PORT_STATE_SOFTWARE = 0x02, /* Direct software control of channel */
};
enum
{
CORSAIR_CMDR_PRO_LED_TYPE_LED_STRIP = 0x0A, /* Corsair LED Strip Type */
CORSAIR_CMDR_PRO_LED_TYPE_HD_FAN = 0x0C, /* Corsair HD-series Fan Type */
CORSAIR_CMDR_PRO_LED_TYPE_SP_FAN = 0x01, /* Corsair SP-series Fan Type */
CORSAIR_CMDR_PRO_LED_TYPE_ML_FAN = 0x02, /* Corsair ML-series Fan Type */
};
enum
{
CORSAIR_CMDR_PRO_CHANNEL_1 = 0x00, /* Channel 1 */
CORSAIR_CMDR_PRO_CHANNEL_2 = 0x01, /* Channel 2 */
CORSAIR_CMDR_PRO_NUM_CHANNELS = 0x02, /* Number of channels */
};
enum
{
CORSAIR_CMDR_PRO_SPEED_FAST = 0x00, /* Fast speed */
CORSAIR_CMDR_PRO_SPEED_MEDIUM = 0x01, /* Medium speed */
CORSAIR_CMDR_PRO_SPEED_SLOW = 0x02, /* Slow speed */
};
enum
{
CORSAIR_CMDR_PRO_MODE_RAINBOW_WAVE = 0x00, /* Rainbow Wave mode */
CORSAIR_CMDR_PRO_MODE_COLOR_SHIFT = 0x01, /* Color Shift mode */
CORSAIR_CMDR_PRO_MODE_COLOR_PULSE = 0x02, /* Color Pulse mode */
CORSAIR_CMDR_PRO_MODE_COLOR_WAVE = 0x03, /* Color Wave mode */
CORSAIR_CMDR_PRO_MODE_STATIC = 0x04, /* Static mode */
CORSAIR_CMDR_PRO_MODE_TEMPERATURE = 0x05, /* Temperature mode */
CORSAIR_CMDR_PRO_MODE_VISOR = 0x06, /* Visor mode */
CORSAIR_CMDR_PRO_MODE_MARQUEE = 0x07, /* Marquee mode */
CORSAIR_CMDR_PRO_MODE_BLINK = 0x08, /* Blink mode */
CORSAIR_CMDR_PRO_MODE_SEQUENTIAL = 0x09, /* Sequential mode */
CORSAIR_CMDR_PRO_MODE_RAINBOW = 0x0A, /* Rainbow mode */
};
enum
{
CORSAIR_NODE_PRO_CHANNEL_1 = 0x00, /* Channel 1 */
CORSAIR_NODE_PRO_CHANNEL_2 = 0x01, /* Channel 2 */
CORSAIR_NODE_PRO_NUM_CHANNELS = 0x02 /* Number of channels */
};
class CorsairNodeProController
{
public:
CorsairNodeProController(libusb_device_handle* dev_handle);
~CorsairNodeProController();
char* GetLEDString();
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelEffect(unsigned char channel,
unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2
);
void SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors);
unsigned int channel_leds[CORSAIR_NODE_PRO_NUM_CHANNELS];
void KeepaliveThread();
private:
libusb_device_handle* dev;
void SendDirect
(
unsigned char channel,
unsigned char start,
unsigned char count,
unsigned char color_channel,
unsigned char* color_data
);
void SendCommit();
void SendBegin
(
unsigned char channel
);
void SendEffectConfig
(
unsigned char channel,
unsigned char count,
unsigned char led_type,
unsigned char mode,
unsigned char speed,
unsigned char direction,
unsigned char change_style,
unsigned char color_0_red,
unsigned char color_0_green,
unsigned char color_0_blue,
unsigned char color_1_red,
unsigned char color_1_green,
unsigned char color_1_blue,
unsigned char color_2_red,
unsigned char color_2_green,
unsigned char color_2_blue,
unsigned short temperature_0,
unsigned short temperature_1,
unsigned short temperature_2
);
void SendTemperature();
void SendReset
(
unsigned char channel
);
void SendPortState
(
unsigned char channel,
unsigned char state
);
void SendBrightness();
void SendLEDCount();
void SendProtocol();
};
@@ -1,37 +0,0 @@
#include "CorsairNodeProController.h"
#include "RGBController.h"
#include "RGBController_CorsairNodePro.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#define CORSAIR_LIGHTING_NODE_PRO_VID 0x1B1C
#define CORSAIR_LIGHTING_NODE_PRO_PID 0x0C0B
/******************************************************************************************\
* *
* DetectCorsairNodeProControllers *
* *
* Detect devices supported by the Corsair Lighting Node Pro driver *
* * *
\******************************************************************************************/
void DetectCorsairNodeProControllers(std::vector<RGBController*> &rgb_controllers)
{
libusb_context * ctx;
libusb_init(&ctx);
//Look for Corsair Lighting Node Pro
libusb_device_handle * dev = libusb_open_device_with_vid_pid(ctx, CORSAIR_LIGHTING_NODE_PRO_VID, CORSAIR_LIGHTING_NODE_PRO_PID);
if( dev )
{
libusb_detach_kernel_driver(dev, 0);
libusb_claim_interface(dev, 0);
CorsairNodeProController* controller = new CorsairNodeProController(dev);
RGBController_CorsairNodePro* rgb_controller = new RGBController_CorsairNodePro(controller);
rgb_controllers.push_back(rgb_controller);
}
} /* DetectCorsairNodeProControllers() */
@@ -29,9 +29,7 @@ CorsairProController::CorsairProController(i2c_smbus_interface* bus, corsair_dev
strcpy(device_name, "Corsair Vengeance Pro RGB");
led_count = CORSAIR_PRO_LED_COUNT;
effect_mode = CORSAIR_PRO_MODE_STATIC;
for (unsigned int i = 0; i < led_count; i++)
for (int i = 0; i < led_count; i++)
{
led_red[i] = 0;
led_green[i] = 0;
@@ -64,14 +62,9 @@ unsigned int CorsairProController::GetLEDCount()
return(led_count);
}
unsigned char CorsairProController::GetEffect()
{
return(effect_mode);
}
void CorsairProController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
for (unsigned int i = 0; i < led_count; i++)
for (int i = 0; i < led_count; i++)
{
led_red[i] = red;
led_green[i] = green;
@@ -104,47 +97,24 @@ void CorsairProController::ApplyColors()
bus->i2c_smbus_write_byte_data(dev, 0x82, 0x02);
}
void CorsairProController::SetEffect(unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2
)
void CorsairProController::SetEffect(unsigned char mode)
{
effect_mode = mode;
bus->i2c_smbus_write_byte_data(dev, 0x26, 0x01);
Sleep(1);
bus->i2c_smbus_write_byte_data(dev, 0x21, 0x00);
Sleep(1);
unsigned char random_byte;
if(random)
{
random_byte = CORSAIR_PRO_EFFECT_RANDOM_COLORS;
}
else
{
random_byte = CORSAIR_PRO_EFFECT_CUSTOM_COLORS;
}
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, effect_mode); //Mode
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, speed); //Speed
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, random_byte); //Custom color
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, direction); //Direction
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, red1); // Custom color 1 red
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, grn1); // Custom color 1 green
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, blu1); // Custom color 1 blue
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, mode); //Mode
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, CORSAIR_PRO_SPEED_MEDIUM); //Speed
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, CORSAIR_PRO_EFFECT_RANDOM_COLORS); //Custom color
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, CORSAIR_PRO_DIRECTION_UP); //Direction
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00); // Custom color 1 red
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00); // Custom color 1 green
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00); // Custom color 1 blue
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0xFF);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, red2); // Custom color 2 red
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, grn2); // Custom color 2 green
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, blu2); // Custom color 2 blue
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00); // Custom color 2 red
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00); // Custom color 2 green
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00); // Custom color 2 blue
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0xFF);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00);
@@ -159,6 +129,11 @@ void CorsairProController::SetEffect(unsigned char mode,
WaitReady();
}
void CorsairProController::SetCustom()
{
SetEffect(CORSAIR_PRO_MODE_STATIC);
}
bool CorsairProController::WaitReady()
{
int i = 0;
@@ -69,18 +69,8 @@ public:
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned int GetLEDCount();
unsigned char GetEffect();
void SetEffect(unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2
);
void SetEffect(unsigned char mode);
void SetCustom();
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
@@ -90,7 +80,7 @@ public:
private:
char device_name[32];
unsigned int led_count;
unsigned char effect_mode;
unsigned char led_red[CORSAIR_PRO_LED_COUNT];
unsigned char led_green[CORSAIR_PRO_LED_COUNT];
unsigned char led_blue[CORSAIR_PRO_LED_COUNT];
@@ -6,17 +6,6 @@
#include <stdio.h>
#include <stdlib.h>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
/******************************************************************************************\
* *
* TestForCorsairProController *
@@ -35,6 +24,20 @@ bool TestForCorsairProController(i2c_smbus_interface* bus, unsigned char address
{
pass = true;
res = bus->i2c_smbus_read_byte_data(address, 0x24);
if (res != 0x02)
{
pass = false;
}
res = bus->i2c_smbus_read_byte_data(address, 0x25);
if (res != 0x02)
{
pass = false;
}
res = bus->i2c_smbus_read_byte_data(address, 0x43);
if (res != 0x1C)
@@ -50,8 +53,6 @@ bool TestForCorsairProController(i2c_smbus_interface* bus, unsigned char address
}
}
Sleep(10);
return(pass);
} /* TestForCorsairProController() */
@@ -1,157 +0,0 @@
/*---------------------------------------------------------*\
| Processing Code for NZXT Hue 2 |
| |
| Adam Honse ([email protected]), 12/29/2016 |
\*---------------------------------------------------------*/
#include "Hue2Controller.h"
#include <fstream>
#include <iostream>
#include <string>
Hue2Controller::Hue2Controller(libusb_device_handle* dev_handle)
{
dev = dev_handle;
GetStripsOnChannel(HUE_2_CHANNEL_1);
}
Hue2Controller::~Hue2Controller()
{
current_mode = HUE_2_MODE_FIXED;
current_speed = HUE_2_SPEED_NORMAL;
current_direction = false;
}
unsigned int Hue2Controller::GetStripsOnChannel(unsigned int /*channel*/)
{
unsigned int ret_val = 0;
unsigned char usb_buf[] =
{
0x20, 0x03, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00
};
int actual = 0;
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x81, usb_buf, 64, &actual, 0);
for(int chan = 0; chan < 4; chan++)
{
unsigned int start = 0x0F + (6 * chan);
unsigned int num_leds_on_channel = 0;
for(int dev = 0; dev < 6; dev++)
{
switch(usb_buf[start + dev])
{
case 0x01: //Hue 1 strip
num_leds_on_channel += 10;
break;
case 0x02: //Aer 1 fan
num_leds_on_channel += 8;
break;
case 0x04: //Hue 2 strip
num_leds_on_channel += 10;
break;
case 0x0B: //Aer 2 fan
num_leds_on_channel += 8;
break;
default:
break;
}
}
channel_leds[chan] = num_leds_on_channel;
}
return(ret_val);
}
void Hue2Controller::SetMode(unsigned char mode, unsigned char speed, bool direction)
{
current_mode = mode;
current_speed = speed;
current_direction = direction;
}
void Hue2Controller::SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors)
{
unsigned char usb_buf[] =
{
0x28, 0x03, 0x00, 0x28,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00
};
int actual = 0;
/*-----------------------------------------------------*\
| Set channel in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x02] = 1 << channel;
/*-----------------------------------------------------*\
| Set mode in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x04] = current_mode;
/*-----------------------------------------------------*\
| Set speed in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x05] = current_speed;
/*-----------------------------------------------------*\
| Set direction in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x06] = current_direction ? 0x01 : 0x00;
/*-----------------------------------------------------*\
| Set color count in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x08] = colors.size();
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for (std::size_t idx = 0; idx < colors.size(); idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[idx];
usb_buf[pixel_idx + 0x0A] = RGBGetGValue(color);
usb_buf[pixel_idx + 0x0B] = RGBGetRValue(color);
usb_buf[pixel_idx + 0x0C] = RGBGetBValue(color);
}
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x81, usb_buf, 64, &actual, 0);
}
@@ -1,72 +0,0 @@
/*---------------------------------------------------------*\
| Definitions for NZXT Hue 2 |
| |
| Adam Honse ([email protected]), 12/29/2016 |
\*---------------------------------------------------------*/
#include "RGBController.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#pragma once
enum
{
HUE_2_CHANNEL_ALL = 0x00, /* All channels */
HUE_2_CHANNEL_1 = 0x01, /* Channel 1 */
HUE_2_CHANNEL_2 = 0x02, /* Channel 2 */
HUE_2_CHANNEL_3 = 0x03, /* Channel 3 */
HUE_2_CHANNEL_4 = 0x04, /* Channel 4 */
HUE_2_NUM_CHANNELS = 0x04 /* Number of channels */
};
enum
{
HUE_2_CHANNEL_1_IDX = 0x00, /* Channel 1 array index */
HUE_2_CHANNEL_2_IDX = 0x01, /* Channel 2 array index */
HUE_2_CHANNEL_3_IDX = 0x01, /* Channel 3 array index */
HUE_2_CHANNEL_4_IDX = 0x01, /* Channel 4 array index */
};
enum
{
HUE_2_SPEED_SLOWEST = 0x00, /* Slowest speed */
HUE_2_SPEED_SLOW = 0x01, /* Slow speed */
HUE_2_SPEED_NORMAL = 0x02, /* Normal speed */
HUE_2_SPEED_FAST = 0x03, /* Fast speed */
HUE_2_SPEED_FASTEST = 0x04, /* Fastest speed */
};
enum
{
HUE_2_MODE_FIXED = 0x00, /* Fixed colors mode */
HUE_2_MODE_FADING = 0x01, /* Fading mode */
HUE_2_MODE_SPECTRUM = 0x02, /* Spectrum cycle mode */
HUE_2_MODE_MARQUEE = 0x03, /* Marquee mode */
HUE_2_MODE_COVER_MARQUEE = 0x04, /* Cover marquee mode */
HUE_2_MODE_ALTERNATING = 0x05, /* Alternating mode */
HUE_2_MODE_PULSING = 0x06, /* Pulsing mode */
HUE_2_MODE_BREATHING = 0x07, /* Breathing mode */
HUE_2_NUM_MODES /* Number of Hue 2 modes */
};
class Hue2Controller
{
public:
Hue2Controller(libusb_device_handle* dev_handle);
~Hue2Controller();
char* GetLEDString();
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors);
void SetMode(unsigned char mode, unsigned char speed, bool direction);
unsigned int channel_leds[HUE_2_NUM_CHANNELS];
private:
libusb_device_handle* dev;
unsigned char current_mode;
unsigned char current_speed;
bool current_direction;
};
@@ -1,37 +0,0 @@
#include "Hue2Controller.h"
#include "RGBController.h"
#include "RGBController_Hue2.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#define NZXT_HUE_2_VID 0x1E71
#define NZXT_HUE_2_PID 0x2001
/******************************************************************************************\
* *
* DetectHue2Controllers *
* *
* Detect devices supported by the Hue2 driver *
* * *
\******************************************************************************************/
void DetectHue2Controllers(std::vector<RGBController*> &rgb_controllers)
{
libusb_context * ctx;
libusb_init(&ctx);
//Look for NZXT Hue 2
libusb_device_handle * dev = libusb_open_device_with_vid_pid(ctx, NZXT_HUE_2_VID, NZXT_HUE_2_PID);
if( dev )
{
libusb_detach_kernel_driver(dev, 0);
libusb_claim_interface(dev, 0);
Hue2Controller* controller = new Hue2Controller(dev);
RGBController_Hue2* rgb_controller = new RGBController_Hue2(controller);
rgb_controllers.push_back(rgb_controller);
}
} /* DetectHuePlusControllers() */
@@ -24,147 +24,91 @@ static void Sleep(unsigned int milliseconds)
HuePlusController::HuePlusController()
{
current_mode = HUE_PLUS_MODE_FIXED;
current_speed = HUE_PLUS_SPEED_NORMAL;
current_direction = false;
}
HuePlusController::~HuePlusController()
{
}
void HuePlusController::Initialize(char* port)
void HuePlusController::Initialize(char* port_name)
{
strcpy(port_name, port);
strcpy(led_string, port_name);
serialport = new serial_port(port_name, HUE_PLUS_BAUD);
channel_leds[HUE_PLUS_CHANNEL_1_IDX] = GetLEDsOnChannel(HUE_PLUS_CHANNEL_1);
channel_leds[HUE_PLUS_CHANNEL_2_IDX] = GetLEDsOnChannel(HUE_PLUS_CHANNEL_2);
channel_leds[HUE_PLUS_CHANNEL_1_IDX] = GetStripsOnChannel(HUE_PLUS_CHANNEL_1) * 10;
channel_leds[HUE_PLUS_CHANNEL_2_IDX] = GetStripsOnChannel(HUE_PLUS_CHANNEL_2) * 10;
}
char* HuePlusController::GetLocation()
char* HuePlusController::GetLEDString()
{
return(port_name);
return(led_string);
}
unsigned int HuePlusController::GetLEDsOnChannel(unsigned int channel)
unsigned int HuePlusController::GetStripsOnChannel(unsigned int channel)
{
unsigned char serial_buf[] =
{
0x8D, 0x00, 0x00, 0x00, 0x00
};
unsigned int ret_val = 0;
/*-----------------------------------------------------*\
| Set channel in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x01] = channel;
serialport->serial_flush_rx();
serialport->serial_write((char *)serial_buf, 2);
serialport->serial_flush_tx();
Sleep(50);
int bytes_read = serialport->serial_read((char *)serial_buf, 5);
if(bytes_read == 5)
if (serialport != NULL)
{
if(serial_buf[3] == 0x01)
unsigned char *serial_buf;
serial_buf = new unsigned char[5];
serial_buf[0] = 0x8D;
serial_buf[1] = channel;
serialport->serial_flush_rx();
serialport->serial_write((char *)serial_buf, 2);
serialport->serial_flush_tx();
Sleep(50);
int bytes_read = serialport->serial_read((char *)serial_buf, 5);
if(bytes_read == 5)
{
ret_val = serial_buf[4] * 8;
}
else
{
ret_val += serial_buf[4] * 10;
ret_val = serial_buf[4];
}
delete[] serial_buf;
}
return(ret_val);
}
void HuePlusController::SetMode(unsigned char mode, unsigned char speed, bool direction)
void HuePlusController::SetChannelLEDs(unsigned int channel, std::vector<RGBColor> colors)
{
current_mode = mode;
current_speed = speed;
current_direction = direction;
}
void HuePlusController::SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors)
{
unsigned char serial_buf[] =
if (serialport != NULL)
{
0x4B, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00
};
unsigned char *serial_buf;
/*-----------------------------------------------------*\
| Set channel in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x01] = channel;
serial_buf = new unsigned char[HUE_PLUS_PACKET_SIZE];
/*-----------------------------------------------------*\
| Set mode in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x02] = current_mode;
serial_buf[0] = 0x4B;
serial_buf[1] = channel;
serial_buf[2] = HUE_PLUS_MODE_FIXED;
serial_buf[3] = 0x00;
serial_buf[4] = 0x00;
/*-----------------------------------------------------*\
| Set options bitfield in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x03] = 0;
serial_buf[0x03] |= current_direction ? ( 1 << 4 ) : 0;
for (int i = 5; i < HUE_PLUS_PACKET_SIZE; i++)
{
serial_buf[i] = 0x00;
}
/*-----------------------------------------------------*\
| Set speed in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x04] = current_speed;
for (int idx = 0; idx < (colors.size() * 3); idx += 3)
{
int pixel_idx = idx / 3;
RGBColor color = colors[pixel_idx];
serial_buf[idx + 5] = RGBGetGValue(color);
serial_buf[idx + 6] = RGBGetRValue(color);
serial_buf[idx + 7] = RGBGetBValue(color);
}
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for (std::size_t idx = 0; idx < colors.size(); idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[idx];
serial_buf[pixel_idx + 0x05] = RGBGetGValue(color);
serial_buf[pixel_idx + 0x06] = RGBGetRValue(color);
serial_buf[pixel_idx + 0x07] = RGBGetBValue(color);
serialport->serial_write((char *)serial_buf, HUE_PLUS_PACKET_SIZE);
serialport->serial_flush_tx();
delete[] serial_buf;
}
serialport->serial_write((char *)serial_buf, HUE_PLUS_PACKET_SIZE);
serialport->serial_flush_tx();
Sleep(10);
}
@@ -41,27 +41,10 @@ enum
enum
{
HUE_PLUS_SPEED_SLOWEST = 0x00, /* Slowest speed */
HUE_PLUS_SPEED_SLOW = 0x01, /* Slow speed */
HUE_PLUS_SPEED_NORMAL = 0x02, /* Normal speed */
HUE_PLUS_SPEED_FAST = 0x03, /* Fast speed */
HUE_PLUS_SPEED_FASTEST = 0x04, /* Fastest speed */
};
enum
{
HUE_PLUS_MODE_FIXED = 0x00, /* Fixed colors mode */
HUE_PLUS_MODE_FADING = 0x01, /* Fading mode */
HUE_PLUS_MODE_SPECTRUM = 0x02, /* Spectrum cycle mode */
HUE_PLUS_MODE_MARQUEE = 0x03, /* Marquee mode */
HUE_PLUS_MODE_COVER_MARQUEE = 0x04, /* Cover marquee mode */
HUE_PLUS_MODE_ALTERNATING = 0x05, /* Alternating mode */
HUE_PLUS_MODE_PULSING = 0x06, /* Pulsing mode */
HUE_PLUS_MODE_BREATHING = 0x07, /* Breathing mode */
HUE_PLUS_MODE_ALERT = 0x08, /* Alert mode */
HUE_PLUS_MODE_CANDLELIGHT = 0x09, /* Candlelight mode */
HUE_PLUS_MODE_WINGS = 0x0C, /* Wings mode */
HUE_PLUS_MODE_WAVE = 0x0D, /* Wave mode */
HUE_PLUS_MODE_FIXED = 0x00, /* Fixed colors mode */
HUE_PLUS_MODE_FADING = 0x01, /* Fading mode */
HUE_PLUS_MODE_SPECTRUM = 0x02, /* Spectrum cycle mode */
HUE_PLUS_NUM_MODES /* Number of Hue Plus modes */
};
class HuePlusController
@@ -70,21 +53,17 @@ public:
HuePlusController();
~HuePlusController();
void Initialize(char* port);
char* GetLocation();
unsigned int GetLEDsOnChannel(unsigned int channel);
void SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors);
void SetMode(unsigned char mode, unsigned char speed, bool direction);
void Initialize(char* port_name);
char* GetLEDString();
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelLEDs(unsigned int channel, std::vector<RGBColor> colors);
unsigned int channel_leds[HUE_PLUS_NUM_CHANNELS];
private:
char port_name[128];
serial_port *serialport;
unsigned char current_mode;
unsigned char current_speed;
bool current_direction;
char led_string[1024];
char port_name[128];
serial_port *serialport;
};
#endif
@@ -1,18 +1,27 @@
#include "HuePlusController.h"
#include "RGBController.h"
#include "RGBController_HuePlus.h"
#include "find_usb_serial_port.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#define NZXT_HUE_PLUS_VID 0x04D8
#define NZXT_HUE_PLUS_PID 0x00DF
#include <fcntl.h>
#include <string.h>
#include <fstream>
#include <iostream>
#include <string>
#ifndef WIN32
#include <unistd.h>
#include <dirent.h>
#endif
/******************************************************************************************\
* *
* DetectHuePlusControllers *
* *
* Detect devices supported by the HuePlus driver *
* *
* * *
\******************************************************************************************/
void DetectHuePlusControllers(std::vector<RGBController*> &rgb_controllers)
@@ -20,13 +29,60 @@ void DetectHuePlusControllers(std::vector<RGBController*> &rgb_controllers)
HuePlusController* new_hueplus;
RGBController_HuePlus* new_controller;
std::string portname = find_usb_serial_port(NZXT_HUE_PLUS_VID, NZXT_HUE_PLUS_PID);
if( portname != "" )
{
new_hueplus = new HuePlusController();
new_hueplus->Initialize((char *)portname.c_str());
//Get file path in executable directory
std::ifstream infile;
char filename[2048];
char arg1[64];
new_controller = new RGBController_HuePlus(new_hueplus);
rgb_controllers.push_back(new_controller);
#ifdef WIN32
GetModuleFileName(NULL, filename, 2048);
strcpy(filename, std::string(filename).substr(0, std::string(filename).find_last_of("\\/")).c_str());
#else
snprintf(arg1, 64, "/proc/%d/exe", getpid());
readlink(arg1, filename, 1024);
strcpy(filename, std::string(filename).substr(0, std::string(filename).find_last_of("\\/")).c_str());
#endif
strcat(filename, "/settings.txt");
//Open settings file
infile.open(filename);
if (infile.good())
{
for (std::string line; std::getline(infile, line); )
{
if (line == "")
{
continue;
}
if ((line[0] != ';') && (line[0] != '#') && (line[0] != '/'))
{
char * argument;
char * value;
value = (char *)line.c_str();
argument = strtok_s(value, "=", &value);
//Strip off new line characters if present
argument = strtok(argument, "\r\n");
value = strtok(value, "\r\n");
if(argument)
{
if (strcmp(argument, "hueplus") == 0)
{
new_hueplus = new HuePlusController();
new_hueplus->Initialize(value);
new_controller = new RGBController_HuePlus(new_hueplus);
rgb_controllers.push_back(new_controller);
}
}
}
}
}
} /* DetectHuePlusControllers() */
@@ -109,7 +109,7 @@ void HyperXController::SetAllColors(unsigned char red, unsigned char green, unsi
if(mode == HYPERX_MODE_DIRECT)
{
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE_INDEPENDENT, HYPERX_MODE3_DIRECT);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE3, HYPERX_MODE3_DIRECT);
}
for(int led = 0; led < 5; led++)
@@ -194,91 +194,48 @@ void HyperXController::SetLEDColor(unsigned int slot, unsigned int led, unsigned
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x03);
}
void HyperXController::SetMode(unsigned char new_mode, bool random, unsigned short new_speed)
void HyperXController::SetMode(unsigned char new_mode)
{
mode = new_mode;
speed = new_speed;
mode = new_mode;
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x01);
/*-----------------------------------------------------*\
| Determine which mode register to use. |
| If set to random color mode, use Mode1. |
| If set to fixed color mode, use Mode2. |
\*-----------------------------------------------------*/
unsigned char mode_reg;
if(random)
{
mode_reg = HYPERX_REG_MODE_RANDOM;
}
else
{
mode_reg = HYPERX_REG_MODE_CUSTOM;
}
switch (mode)
{
case HYPERX_MODE_DIRECT:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE_INDEPENDENT, HYPERX_MODE3_DIRECT);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE3, HYPERX_MODE3_DIRECT);
break;
case HYPERX_MODE_STATIC:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE_CUSTOM, HYPERX_MODE2_STATIC);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE2, HYPERX_MODE2_STATIC);
break;
case HYPERX_MODE_RAINBOW:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE_RANDOM, HYPERX_MODE1_RAINBOW);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_TIMER_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_TIMER_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE1, HYPERX_MODE1_RAINBOW);
break;
case HYPERX_MODE_COMET:
bus->i2c_smbus_write_byte_data(dev, mode_reg, HYPERX_MODE2_COMET);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_TIMER_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_TIMER_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE2, HYPERX_MODE2_COMET);
break;
case HYPERX_MODE_HEARTBEAT:
bus->i2c_smbus_write_byte_data(dev, mode_reg, HYPERX_MODE2_HEARTBEAT);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_OFF_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_OFF_TIME_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_ON_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_ON_TIME_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_DELAY_TIME_MSB, 0x03);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_DELAY_TIME_LSB, 0xE8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE2, HYPERX_MODE2_HEARTBEAT);
break;
case HYPERX_MODE_CYCLE:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE_RANDOM, HYPERX_MODE1_CYCLE);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_ON_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_ON_TIME_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_CHANGE_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_CHANGE_TIME_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE1, HYPERX_MODE1_CYCLE);
break;
case HYPERX_MODE_BREATHING:
bus->i2c_smbus_write_byte_data(dev, mode_reg, HYPERX_MODE2_BREATHING);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_FADE_IN_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_FADE_IN_TIME_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_FADE_OUT_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_FADE_OUT_TIME_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_OFF_TIME_MSB, 0x00);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_OFF_TIME_LSB, 0x00);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE2, HYPERX_MODE2_BREATHING);
break;
case HYPERX_MODE_BOUNCE:
bus->i2c_smbus_write_byte_data(dev, mode_reg, HYPERX_MODE2_BOUNCE);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_TIMER_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_TIMER_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE2, HYPERX_MODE2_BOUNCE);
break;
case HYPERX_MODE_BLINK:
bus->i2c_smbus_write_byte_data(dev, mode_reg, HYPERX_MODE2_BLINK);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_OFF_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_OFF_TIME_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_ON_TIME_MSB, 0x07);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_ON_TIME_LSB, 0xD4);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE2, HYPERX_MODE2_BLINK);
break;
}
@@ -101,25 +101,11 @@ enum
HYPERX_REG_SLOT3_LED3_BRIGHTNESS = 0xBA, /* Brightness for LED 3, Slot 3 (0-100) */
HYPERX_REG_SLOT3_LED4_BRIGHTNESS = 0xBD, /* Brightness for LED 4, Slot 3 (0-100) */
HYPERX_REG_TIMER_MSB = 0xD1, /* Timer MSB */
HYPERX_REG_TIMER_LSB = 0xD2, /* Timer LSB */
HYPERX_REG_ON_TIME_MSB = 0xD3, /* Effect on time MSB */
HYPERX_REG_ON_TIME_LSB = 0xD4, /* Effect on time LSB */
HYPERX_REG_CHANGE_TIME_MSB = 0xD5, /* Change time MSB */
HYPERX_REG_CHANGE_TIME_LSB = 0xD6, /* Change time LSB */
HYPERX_REG_FADE_IN_TIME_MSB = 0xD7, /* Fade in time MSB */
HYPERX_REG_FADE_IN_TIME_LSB = 0xD8, /* Fade in time LSB */
HYPERX_REG_FADE_OUT_TIME_MSB = 0xD9, /* Fade out time MSB */
HYPERX_REG_FADE_OUT_TIME_LSB = 0xDA, /* Fade out time LSB */
HYPERX_REG_OFF_TIME_MSB = 0xDB, /* Effect off time MSB */
HYPERX_REG_OFF_TIME_LSB = 0xDC, /* Effect off time LSB */
HYPERX_REG_EFFECT_BRIGHTNESS = 0xDD, /* Brightness for effects (0-100) */
HYPERX_REG_APPLY = 0xE1, /* Apply changes register */
HYPERX_REG_MODE_RANDOM = 0xE3, /* Mode control register, random colors */
HYPERX_REG_MODE_CUSTOM = 0xE4, /* Mode control register, custom colors */
HYPERX_REG_MODE_INDEPENDENT = 0xE5, /* Mode control register, independent */
HYPERX_REG_DELAY_TIME_MSB = 0xEA, /* Delay time MSB */
HYPERX_REG_DELAY_TIME_LSB = 0xEB, /* Delay time LSB */
HYPERX_REG_MODE1 = 0xE3, /* Mode control register 1 */
HYPERX_REG_MODE2 = 0xE4, /* Mode control register 2 */
HYPERX_REG_MODE3 = 0xE5, /* Mode control register 3 */
HYPERX_REG_EFFECT_RED = 0xEC, /* Red color register for effects */
HYPERX_REG_EFFECT_GREEN = 0xED, /* Green color register for effects */
HYPERX_REG_EFFECT_BLUE = 0xEE, /* Blue color register for effects */
@@ -160,31 +146,6 @@ enum
HYPERX_NUMBER_MODES /* Number of HyperX modes */
};
enum
{
HYPERX_SPEED_BOUNCE_SLOW = 0x07D0, /* Slowest speed for bounce mode */
HYPERX_SPEED_BOUNCE_NORMAL = 0x07D0, /* Normal speed for bounce mode */
HYPERX_SPEED_BOUNCE_FAST = 0x0064, /* Fastest speed for bounce mode */
HYPERX_SPEED_BREATHING_SLOW = 0x07D0, /* Slowest speed for breathing mode */
HYPERX_SPEED_BREATHING_NORMAL = 0x07D0, /* Normal speed for breathing mode */
HYPERX_SPEED_BREATHING_FAST = 0x0064, /* Fastest speed for breathing mode */
HYPERX_SPEED_CYCLE_SLOW = 0x05DC, /* Slowest speed for cycle mode */
HYPERX_SPEED_CYCLE_NORMAL = 0x05DC, /* Normal speed for cycle mode */
HYPERX_SPEED_CYCLE_FAST = 0x00FA, /* Fastest speed for cycle mode */
HYPERX_SPEED_RAINBOW_SLOW = 0x07D0, /* Slowest speed for rainbow mode */
HYPERX_SPEED_RAINBOW_NORMAL = 0x07D0, /* Normal speed for rainbow mode */
HYPERX_SPEED_RAINBOW_FAST = 0x0064, /* Fastest speed for rainbow mode */
HYPERX_SPEED_BLINK_SLOW = 0x07D0, /* Slowest speed for blink mode */
HYPERX_SPEED_BLINK_NORMAL = 0x07D0, /* Normal speed for blink mode */
HYPERX_SPEED_BLINK_FAST = 0x01F4, /* Fastest speed for blink mode */
HYPERX_SPEED_HEARTBEAT_SLOW = 0x07D0, /* Slowest speed for heartbeat mode */
HYPERX_SPEED_HEARTBEAT_NORMAL = 0x07D0, /* Normal speed for heartbeat mode */
HYPERX_SPEED_HEARTBEAT_FAST = 0x01F4, /* Fastest speed for heartbeat mode */
HYPERX_SPEED_COMET_SLOW = 0x07D0, /* Slowest speed for comet mode */
HYPERX_SPEED_COMET_NORMAL = 0x07D0, /* Normal speed for comet mode */
HYPERX_SPEED_COMET_FAST = 0x0064, /* Fastest speed for comet mode */
};
static const unsigned char slot_base[4] =
{
HYPERX_REG_SLOT0_LED0_RED, /* SPD 0x50 maps to slot 0 */
@@ -204,7 +165,7 @@ public:
unsigned int GetLEDCount();
unsigned int GetSlotCount();
unsigned int GetMode();
void SetMode(unsigned char new_mode, bool random, unsigned short new_speed);
void SetMode(unsigned char new_mode);
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetEffectColor(unsigned char red, unsigned char green, unsigned char blue);
@@ -218,5 +179,4 @@ private:
i2c_smbus_interface* bus;
hyperx_dev_id dev;
unsigned int mode;
unsigned short speed;
};
@@ -82,9 +82,11 @@ void DetectHyperXControllers(std::vector<i2c_smbus_interface*> &busses, std::vec
{
// Test for HyperX SPD at slot_addr
// This test was copied from NGENUITY software
// Tests SPD addresses in order: 0x40, 0x41
// Tests SPD addresses in order: 0x40, 0x41, 0x68, and 0x67
if((busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x40) == 0x01)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x41) == 0x98))
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x41) == 0x98)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x68) == 0x10)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x67) == 0x00))
{
slots_valid |= (1 << (slot_addr - 0x50));
}
@@ -10,7 +10,7 @@
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#include "hidapi.h"
#pragma once
@@ -2,7 +2,7 @@
#include "RGBController.h"
#include "RGBController_MSI3Zone.h"
#include <vector>
#include <hidapi/hidapi.h>
#include "hidapi.h"
#define MSI_3_ZONE_KEYBOARD_VID 0x1770
#define MSI_3_ZONE_KEYBOARD_PID 0xFF00
@@ -1,176 +0,0 @@
/*-----------------------------------------*\
| PatriotViperController.cpp |
| |
| Definitions and types for Patriot Viper |
| RGB RAM lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/1/2020 |
\*-----------------------------------------*/
#include "PatriotViperController.h"
#include <cstring>
PatriotViperController::PatriotViperController(i2c_smbus_interface* bus, viper_dev_id dev, unsigned char slots)
{
this->bus = bus;
this->dev = dev;
slots_valid = slots;
strcpy(device_name, "Patriot Viper RGB");
led_count = 0;
for(int i = 0; i < 8; i++)
{
if((slots_valid & (1 << i)) != 0)
{
led_count += 5;
}
}
}
PatriotViperController::~PatriotViperController()
{
}
std::string PatriotViperController::GetDeviceName()
{
return(device_name);
}
std::string PatriotViperController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
unsigned int PatriotViperController::GetLEDCount()
{
return(led_count);
}
unsigned int PatriotViperController::GetSlotCount()
{
unsigned int slot_count = 0;
for(int slot = 0; slot < 4; slot++)
{
if((slots_valid & (1 << slot)) != 0)
{
slot_count++;
}
}
return(slot_count);
}
unsigned int PatriotViperController::GetMode()
{
return(mode);
}
void PatriotViperController::SetEffectColor(unsigned char red, unsigned char green, unsigned char blue)
{
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_LED0_EFFECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED1_EFFECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED2_EFFECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED3_EFFECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED4_EFFECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_MODE, mode, 0x00, speed);
ViperRegisterWrite(VIPER_REG_MODE, 0xAA, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_MODE, 0xFA, 0x00, 0x00);
}
void PatriotViperController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_LED0_DIRECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED1_DIRECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED2_DIRECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED3_DIRECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED4_DIRECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_APPLY, 0x01, 0x00, 0x00);
}
void PatriotViperController::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_LED0_DIRECT_COLOR + led, red, blue, green);
ViperRegisterWrite(VIPER_REG_APPLY, 0x01, 0x00, 0x00);
}
void PatriotViperController::SetLEDEffectColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_LED0_EFFECT_COLOR + led, red, blue, green);
ViperRegisterWrite(VIPER_REG_MODE, mode, 0x00, speed);
ViperRegisterWrite(VIPER_REG_MODE, 0xAA, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_MODE, 0xFA, 0x00, 0x00);
}
void PatriotViperController::SetLEDColor(unsigned int slot, unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_LED0_DIRECT_COLOR + led, red, blue, green);
ViperRegisterWrite(VIPER_REG_APPLY, 0x01, 0x00, 0x00);
}
void PatriotViperController::SetLEDEffectColor(unsigned int slot, unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_LED0_EFFECT_COLOR + led, red, blue, green);
ViperRegisterWrite(VIPER_REG_MODE, mode, 0x00, speed);
ViperRegisterWrite(VIPER_REG_MODE, 0xAA, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_MODE, 0xFA, 0x00, 0x00);
}
void PatriotViperController::SetMode(unsigned char new_mode, unsigned char new_speed)
{
direct = false;
mode = new_mode;
speed = new_speed;
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_MODE, mode, 0x00, speed);
ViperRegisterWrite(VIPER_REG_MODE, 0xAA, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_MODE, 0xFA, 0x00, 0x00);
}
void PatriotViperController::SetDirect()
{
direct = true;
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_APPLY, 0x01, 0x00, 0x00);
}
void PatriotViperController::ViperRegisterWrite(viper_register reg, unsigned char val0, unsigned char val1, unsigned char val2)
{
bus->i2c_smbus_write_byte_data(dev, reg, val0);
bus->i2c_smbus_write_byte_data(dev, val2, val1);
}
@@ -1,90 +0,0 @@
/*-----------------------------------------*\
| PatriotViperController.h |
| |
| Definitions and types for Patriot Viper |
| RGB RAM lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/1/2020 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char viper_dev_id;
typedef unsigned short viper_register;
enum
{
VIPER_REG_STATIC = 0x01, /* Set static mode */
VIPER_REG_MODE = 0x03, /* Mode register */
VIPER_REG_LED0_DIRECT_COLOR = 0x30, /* LED 0 Color (R, B, G) */
VIPER_REG_LED1_DIRECT_COLOR = 0x31, /* LED 1 Color (R, B, G) */
VIPER_REG_LED2_DIRECT_COLOR = 0x32, /* LED 2 Color (R, B, G) */
VIPER_REG_LED3_DIRECT_COLOR = 0x33, /* LED 3 Color (R, B, G) */
VIPER_REG_LED4_DIRECT_COLOR = 0x34, /* LED 4 Color (R, B, G) */
VIPER_REG_APPLY = 0x35, /* Apply Changes (0x01, 0x00, 0x00) */
VIPER_REG_LED0_EFFECT_COLOR = 0x3B, /* LED 0 Color (R, B, G) */
VIPER_REG_LED1_EFFECT_COLOR = 0x3C, /* LED 1 Color (R, B, G) */
VIPER_REG_LED2_EFFECT_COLOR = 0x3D, /* LED 2 Color (R, B, G) */
VIPER_REG_LED3_EFFECT_COLOR = 0x3E, /* LED 3 Color (R, B, G) */
VIPER_REG_LED4_EFFECT_COLOR = 0x3F, /* LED 4 Color (R, B, G) */
VIPER_REG_START = 0xFF, /* Start Frame (0xFF, 0xFF, 0xFF) */
};
enum
{
VIPER_MODE_DARK = 0x00, /* Dark mode */
VIPER_MODE_BREATHING = 0x01, /* Breathing mode */
VIPER_MODE_VIPER = 0x02, /* Viper mode */
VIPER_MODE_HEARTBEAT = 0x03, /* Heartbeat mode */
VIPER_MODE_MARQUEE = 0x04, /* Marquee mode */
VIPER_MODE_RAINDROP = 0x05, /* Raindrop mode */
VIPER_MODE_AURORA = 0x06, /* Aurora mode */
VIPER_MODE_NEON = 0x08, /* Neon mode */
};
enum
{
VIPER_SPEED_MIN = 0xC8, /* Slowest speed for non-breathing mode */
VIPER_SPEED_DEFAULT = 0x64, /* Default speed for non-breathing mode */
VIPER_SPEED_MAX = 0x14, /* Fastest speed for non-breathing mode */
VIPER_SPEED_BREATHING_MIN = 0xFF, /* Slowest speed for breathing mode */
VIPER_SPEED_BREATHING_DEFAULT = 0x0C, /* Default speed for breathing mode */
VIPER_SPEED_BREATHING_MAX = 0x00, /* Fastest speed for breathing mode */
};
class PatriotViperController
{
public:
PatriotViperController(i2c_smbus_interface* bus, viper_dev_id dev, unsigned char slots);
~PatriotViperController();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned int GetLEDCount();
unsigned int GetSlotCount();
unsigned int GetMode();
void SetMode(unsigned char new_mode, unsigned char new_speed);
void SetDirect();
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetEffectColor(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int slot, unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetLEDEffectColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetLEDEffectColor(unsigned int slot, unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void ViperRegisterWrite(viper_register reg, unsigned char val0, unsigned char val1, unsigned char val2);
bool direct;
private:
char device_name[32];
unsigned int led_count;
unsigned char slots_valid;
i2c_smbus_interface* bus;
viper_dev_id dev;
unsigned char mode;
unsigned char speed;
};
@@ -1,81 +0,0 @@
#include "PatriotViperController.h"
#include "RGBController.h"
#include "RGBController_PatriotViper.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
/******************************************************************************************\
* *
* DetectPatriotViperControllers *
* *
* Detect Patriot Viper RGB controllers on the enumerated I2C busses. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectPatriotViperControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
PatriotViperController* new_viper;
RGBController_PatriotViper* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
unsigned char slots_valid = 0x00;
for(int slot_addr = 0x50; slot_addr <= 0x57; slot_addr++)
{
// Test for Patriot Viper RGB SPD at slot_addr
// This test was copied from Viper RGB software
// Tests SPD addresses in order: 0x00, 0x40, 0x41, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68
busses[bus]->i2c_smbus_write_byte_data(0x36, 0x00, 0xFF);
Sleep(1);
if(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x00) == 0x23)
{
busses[bus]->i2c_smbus_write_byte_data(0x37, 0x00, 0xFF);
Sleep(1);
if((busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x40) == 0x85)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x41) == 0x02)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x61) == 0x4D)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x62) == 0x49)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x63) == 0x43)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x64) == 0x53)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x65) == 0x59)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x66) == 0x53)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x67) == 0x5f)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x68) == 0x44))
{
slots_valid |= (1 << (slot_addr - 0x50));
}
}
Sleep(1);
}
if(slots_valid != 0)
{
new_viper = new PatriotViperController(busses[bus], 0x77, slots_valid);
new_controller = new RGBController_PatriotViper(new_viper);
rgb_controllers.push_back(new_controller);
}
}
} /* DetectPatriotViperControllers() */
@@ -34,11 +34,6 @@ PolychromeController::PolychromeController(i2c_smbus_interface* bus, polychrome_
asr_led = false;
strcpy(device_name, "ASRock Polychrome FW 3.00");
break;
default:
led_count = 0;
strcpy(device_name, "");
break;
}
}
@@ -74,11 +69,6 @@ unsigned int PolychromeController::GetLEDCount()
return(led_count);
}
unsigned int PolychromeController::GetMode()
{
return(0);
}
void PolychromeController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
if (asr_led)
@@ -93,7 +83,7 @@ void PolychromeController::SetAllColors(unsigned char red, unsigned char green,
}
}
void PolychromeController::SetLEDColor(unsigned int /*led*/, unsigned char red, unsigned char green, unsigned char blue)
void PolychromeController::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
if (asr_led)
{
@@ -117,4 +107,4 @@ void PolychromeController::SetMode(unsigned char mode)
{
bus->i2c_smbus_write_byte_data(dev, POLYCHROME_REG_MODE, mode);
}
}
}
@@ -76,7 +76,6 @@ public:
char* GetDeviceName();
unsigned int GetLEDCount();
unsigned int GetMode();
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode);
@@ -1,69 +0,0 @@
#include "PolychromeController.h"
#include "RGBController.h"
#include "RGBController_Polychrome.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/******************************************************************************************\
* *
* TestForPolychromeController *
* *
* Tests the given address to see if an ASRock Polychrome RGB controller exists there.*
* First does a quick write to test for a response *
* *
\******************************************************************************************/
bool TestForPolychromeController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if (res >= 0)
{
pass = true;
}
return(pass);
} /* TestForPolychromeController() */
/******************************************************************************************\
* *
* DetectPolychromeControllers *
* *
* Detect ASRock Polychrome RGB controllers on the enumerated I2C busses at address *
* 0x6A. *
* *
* bus - pointer to i2c_smbus_interface where Polychrome device is connected *
* dev - I2C address of Polychrome device *
* *
\******************************************************************************************/
void DetectPolychromeControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers)
{
PolychromeController* new_polychrome;
RGBController_Polychrome* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Check for Polychrome controller at 0x6A
if (TestForPolychromeController(busses[bus], 0x6A))
{
new_polychrome = new PolychromeController(busses[bus], 0x6A);
if(new_polychrome->GetLEDCount() != 0)
{
new_controller = new RGBController_Polychrome(new_polychrome);
rgb_controllers.push_back(new_controller);
}
else
{
delete new_polychrome;
}
}
}
} /* DetectPolychromeControllers() */
@@ -9,8 +9,6 @@
#include "PoseidonZRGBController.h"
#include <cstring>
#ifdef WIN32
#include <Windows.h>
#else
@@ -49,10 +47,10 @@ char* PoseidonZRGBController::GetDeviceName()
void PoseidonZRGBController::SetLEDsDirect(std::vector<RGBColor> colors)
{
unsigned char red_grn_buf[265];
unsigned char blu_buf[265];
unsigned char red_grn_buf[264];
unsigned char blu_buf[264];
for(int i = 0; i < 265; i++)
for(int i = 0; i < 264; i++)
{
red_grn_buf[i] = 0x00;
blu_buf[i] = 0x00;
@@ -93,109 +91,83 @@ void PoseidonZRGBController::SetLEDsDirect(std::vector<RGBColor> colors)
void PoseidonZRGBController::SetLEDs(std::vector<RGBColor> colors)
{
unsigned char red_color_data[104];
unsigned char grn_color_data[104];
unsigned char blu_color_data[104];
unsigned char buf[264] = {0};
//Send Red Packet
for(int i = 0; i < 264; i++)
{
buf[i] = 0xFF;
}
buf[0] = 0x07;
buf[1] = 0x09;
buf[2] = 0x01;
buf[3] = 0x01;
for(int i = 0; i < 104; i++)
{
red_color_data[keys[i] - 8] = RGBGetRValue(colors[i]);
grn_color_data[keys[i] - 8] = RGBGetGValue(colors[i]);
blu_color_data[keys[i] - 8] = RGBGetBValue(colors[i]);
buf[keys[i]] = RGBGetRValue(colors[i]);
}
SendColor
(
POSEIDONZ_PROFILE_P1,
POSEIDONZ_COLOR_RED,
red_color_data
);
hid_send_feature_report(dev, buf, 264);
Sleep(10);
SendColor
(
POSEIDONZ_PROFILE_P1,
POSEIDONZ_COLOR_GREEN,
grn_color_data
);
Sleep(10);
SendColor
(
POSEIDONZ_PROFILE_P1,
POSEIDONZ_COLOR_BLUE,
blu_color_data
);
Sleep(10);
SendControl
(
POSEIDONZ_PROFILE_P1,
POSEIDONZ_PROFILE_P1,
0,
POSEIDONZ_MODE_STATIC,
POSEIDONZ_BRIGHTNESS_MAX
);
}
void PoseidonZRGBController::SendColor
(
unsigned char profile_to_edit,
unsigned char color_channel,
unsigned char* color_data
)
{
unsigned char usb_buf[265];
switch(color_channel)
{
case POSEIDONZ_COLOR_RED:
memset(usb_buf, 0xFF, sizeof(usb_buf));
break;
case POSEIDONZ_COLOR_GREEN:
memset(usb_buf, 0x00, sizeof(usb_buf));
break;
case POSEIDONZ_COLOR_BLUE:
memset(usb_buf, 0x11, sizeof(usb_buf));
break;
}
//Send Green Packet
for(int i = 0; i < 264; i++)
{
buf[i] = 0x00;
}
usb_buf[0x00] = 0x07;
usb_buf[0x01] = 0x07;
usb_buf[0x02] = 0x09;
usb_buf[0x03] = profile_to_edit;
buf[0] = 0x07;
buf[1] = 0x09;
buf[2] = 0x01;
buf[3] = 0x02;
memcpy(&usb_buf[0x08], color_data, 104);
buf[8] = 0xFF;
hid_send_feature_report(dev, &usb_buf[1], 264);
}
void PoseidonZRGBController::SendControl
(
unsigned char profile_to_activate,
unsigned char profile_to_edit,
unsigned char direction,
unsigned char mode,
unsigned char brightness
)
{
unsigned char usb_buf[265];
memset(usb_buf, 0x00, sizeof(usb_buf));
usb_buf[0x00] = 0x07;
usb_buf[0x01] = 0x07;
usb_buf[0x02] = 0x02;
usb_buf[0x03] = profile_to_activate;
usb_buf[0x09] = profile_to_edit;
usb_buf[0x0B] = direction;
usb_buf[0x0D] = mode;
usb_buf[0x0E] = brightness;
usb_buf[0x11] = 0x08;
hid_send_feature_report(dev, &usb_buf[1], 264);
for(int i = 0; i < 104; i++)
{
buf[keys[i]] = RGBGetGValue(colors[i]);
}
hid_send_feature_report(dev, buf, 264);
Sleep(10);
//Send Blue Packet
for(int i = 0; i < 264; i++)
{
buf[i] = 0x11;
}
buf[0] = 0x07;
buf[1] = 0x09;
buf[2] = 0x01;
buf[3] = 0x03;
for(int i = 0; i < 104; i++)
{
buf[keys[i]] = RGBGetBValue(colors[i]);
}
hid_send_feature_report(dev, buf, 264);
Sleep(10);
//Send Update Packet
for(int i = 0; i < 264; i++)
{
buf[i] = 0x00;
}
buf[0] = 0x07;
buf[1] = 0x02;
buf[2] = 0x01;
buf[8] = 0x01; //Preset to save
buf[13] = 0x04; //Brightness?
buf[16] = 0x08;
buf[22] = 0x03;
hid_send_feature_report(dev, buf, 264);
}
@@ -11,7 +11,7 @@
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#include "hidapi.h"
#pragma once
@@ -21,37 +21,6 @@
#define POSEIDONZ_RED_GRN_CH 0x01
#define POSEIDONZ_BLU_CH 0x02
enum
{
POSEIDONZ_MODE_STATIC = 0x00,
POSEIDONZ_MODE_REACTIVE = 0x01,
POSEIDONZ_MODE_ARROW_FLOW = 0x02,
POSEIDONZ_MODE_WAVE = 0x03,
POSEIDONZ_MODE_RIPPLE = 0x04
};
enum
{
POSEIDONZ_PROFILE_P1 = 0x01,
POSEIDONZ_PROFILE_P2 = 0x02,
POSEIDONZ_PROFILE_P3 = 0x03,
POSEIDONZ_PROFILE_P4 = 0x04,
POSEIDONZ_PROFILE_P5 = 0x05
};
enum
{
POSEIDONZ_BRIGHTNESS_MIN = 0x00,
POSEIDONZ_BRIGHTNESS_MAX = 0x04
};
enum
{
POSEIDONZ_COLOR_RED = 0x01,
POSEIDONZ_COLOR_GREEN = 0x02,
POSEIDONZ_COLOR_BLUE = 0x03
};
class PoseidonZRGBController
{
public:
@@ -66,20 +35,4 @@ public:
private:
char device_name[32];
hid_device* dev;
void SendControl
(
unsigned char profile_to_activate,
unsigned char profile_to_edit,
unsigned char direction,
unsigned char mode,
unsigned char brightness
);
void SendColor
(
unsigned char profile_to_edit,
unsigned char color_channel,
unsigned char* color_data
);
};
@@ -2,7 +2,7 @@
#include "RGBController.h"
#include "RGBController_PoseidonZRGB.h"
#include <vector>
#include <hidapi/hidapi.h>
#include "hidapi.h"
#define TT_POSEIDON_Z_RGB_VID 0x264A
#define TT_POSEIDON_Z_RGB_PID 0x3006
@@ -18,28 +18,12 @@
void DetectPoseidonZRGBControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device_info* info;
hid_device* dev;
//Look for Thermaltake Poseidon Z RGB Keyboard
hid_init();
info = hid_enumerate(TT_POSEIDON_Z_RGB_VID, TT_POSEIDON_Z_RGB_PID);
//Look for Thermaltake Poseidon Z RGB Keyboard
while(info)
{
if((info->vendor_id == TT_POSEIDON_Z_RGB_VID)
&&(info->product_id == TT_POSEIDON_Z_RGB_PID)
&&(info->interface_number == 0))
{
dev = hid_open_path(info->path);
break;
}
else
{
info = info->next;
}
}
dev = hid_open(TT_POSEIDON_Z_RGB_VID, TT_POSEIDON_Z_RGB_PID, 0);
if( dev )
{
@@ -22,10 +22,6 @@ RGBFusionController::RGBFusionController(i2c_smbus_interface* bus, rgb_fusion_de
// Set LED count
led_count = 2;
// Enable control
switch_bank(0);
bus->i2c_smbus_write_byte_data(dev, 0x02, 0x09);
}
RGBFusionController::~RGBFusionController()
@@ -102,13 +98,11 @@ void RGBFusionController::SetLEDColor(unsigned int led, unsigned char red, unsig
}
}
void RGBFusionController::SetMode(unsigned char mode, unsigned char speed)
void RGBFusionController::SetMode(unsigned char mode)
{
switch_bank(0);
set_mode_ch_0(mode);
set_timers_ch_0(speed_table[0][speed], speed_table[1][speed]);
set_mode_ch_1(mode);
set_timers_ch_1(speed_table[0][speed], speed_table[1][speed]);
}
void RGBFusionController::dump()
@@ -138,54 +132,37 @@ void RGBFusionController::dump()
unsigned char RGBFusionController::get_mode_ch_0()
{
return(bus->i2c_smbus_read_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_MODE));
s32 temp = bus->i2c_smbus_read_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_0_MODE);
return(temp);
}
unsigned char RGBFusionController::get_mode_ch_1()
{
return(bus->i2c_smbus_read_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_MODE));
return(bus->i2c_smbus_read_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_1_MODE));
}
void RGBFusionController::set_color_ch_0(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_0_R, red);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_0_G, green);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_0_B, blue);
bus->i2c_smbus_write_byte_data(dev, 0x03, 0x01);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_R, red);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_G, green);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_B, blue);
}
void RGBFusionController::set_color_ch_1(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_1_R, red);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_1_G, green);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_1_B, blue);
bus->i2c_smbus_write_byte_data(dev, 0x0B, 0x01);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_R, red);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_G, green);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_B, blue);
}
void RGBFusionController::set_mode_ch_0(unsigned char mode)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_MODE, mode + RGB_FUSION_WRITE_MODE_OFST);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_0_MODE, mode + RGB_FUSION_WRITE_MODE_OFST);
}
void RGBFusionController::set_mode_ch_1(unsigned char mode)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_MODE, mode + RGB_FUSION_WRITE_MODE_OFST);
}
void RGBFusionController::set_timers_ch_0(unsigned short timer0, unsigned short timer1)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_TIMER_0_MSB, timer0 >> 8);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_TIMER_0_LSB, timer0 & 0xFF);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_TIMER_1_MSB, timer1 >> 8);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_TIMER_1_LSB, timer1 & 0xFF);
}
void RGBFusionController::set_timers_ch_1(unsigned short timer0, unsigned short timer1)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_TIMER_0_MSB, timer0 >> 8);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_TIMER_0_LSB, timer0 & 0xFF);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_TIMER_1_MSB, timer1 >> 8);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_TIMER_1_LSB, timer1 & 0xFF);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_1_MODE, mode + RGB_FUSION_WRITE_MODE_OFST);
}
void RGBFusionController::switch_bank(unsigned char bank)
@@ -16,46 +16,17 @@ typedef unsigned char rgb_fusion_dev_id;
enum
{
RGB_FUSION_BANK_0_REG_CH_0_MODE = 0x03, /* Channel 0 Mode Selection */
RGB_FUSION_BANK_0_REG_CH_0_TIMER_0_MSB
= 0x06, /* Channel 0 Timer 0 MSB */
RGB_FUSION_BANK_0_REG_CH_0_TIMER_0_LSB
= 0x07, /* Channel 0 Timer 0 LSB */
RGB_FUSION_BANK_0_REG_CH_0_TIMER_1_MSB
= 0x08, /* Channel 0 Timer 1 MSB */
RGB_FUSION_BANK_0_REG_CH_0_TIMER_1_LSB
= 0x09, /* Channel 0 Timer 1 LSB */
RGB_FUSION_BANK_0_REG_CH_1_MODE = 0x13, /* Channel 1 Mode Selection */
RGB_FUSION_BANK_0_REG_CH_1_TIMER_0_MSB
= 0x16, /* Channel 1 Timer 0 MSB */
RGB_FUSION_BANK_0_REG_CH_1_TIMER_0_LSB
= 0x17, /* Channel 1 Timer 0 LSB */
RGB_FUSION_BANK_0_REG_CH_1_TIMER_1_MSB
= 0x18, /* Channel 1 Timer 1 MSB */
RGB_FUSION_BANK_0_REG_CH_1_TIMER_1_LSB
= 0x19, /* Channel 1 Timer 1 LSB */
RGB_FUSION_BANK_1_REG_CH_0_R = 0x00, /* Channel 0 Red Value */
RGB_FUSION_BANK_1_REG_CH_0_G = 0x01, /* Channel 0 Green Value */
RGB_FUSION_BANK_1_REG_CH_0_B = 0x02, /* Channel 0 Blue Value */
RGB_FUSION_BANK_1_REG_CH_1_R = 0x08, /* Channel 1 Red Value */
RGB_FUSION_BANK_1_REG_CH_1_G = 0x09, /* Channel 1 Green Value */
RGB_FUSION_BANK_1_REG_CH_1_B = 0x0A, /* Channel 1 Blue Value */
RGB_FUSION_BANK_0_REG_CH_0_R = 0x00, /* Channel 0 Red Value */
RGB_FUSION_BANK_0_REG_CH_0_G = 0x01, /* Channel 0 Green Value */
RGB_FUSION_BANK_0_REG_CH_0_B = 0x02, /* Channel 0 Blue Value */
RGB_FUSION_BANK_0_REG_CH_1_R = 0x08, /* Channel 1 Red Value */
RGB_FUSION_BANK_0_REG_CH_1_G = 0x09, /* Channel 1 Green Value */
RGB_FUSION_BANK_0_REG_CH_1_B = 0x0A, /* Channel 1 Blue Value */
RGB_FUSION_BANK_1_REG_CH_0_MODE = 0x03, /* Channel 0 Mode Selection */
RGB_FUSION_BANK_1_REG_CH_1_MODE = 0x13, /* Channel 1 Mode Selection */
RGB_FUSION_BANK_SWITCH_REG = 0xF0, /* Bank Switch Register */
};
enum
{
RGB_FUSION_SPEED_SLOW = 0x00, /* Slowest speed */
RGB_FUSION_SPEED_NORMAL = 0x01, /* Normal speed */
RGB_FUSION_SPEED_FAST = 0x02, /* Fastest speed */
};
static const short speed_table[2][3] =
{
{ 0x01E0, 0x00F0, 0x0078 },
{ 0x4000, 0x2000, 0x1000 }
};
#define RGB_FUSION_NUMBER_MODES 3 /* Number of RGB Fusion modes */
#define RGB_FUSION_WRITE_MODE_OFST 0x10 /* offset to add when writing mode */
@@ -78,7 +49,7 @@ public:
unsigned char GetMode();
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode, unsigned char speed);
void SetMode(unsigned char mode);
private:
void dump();
@@ -90,8 +61,6 @@ private:
void set_color_ch_1(unsigned char red, unsigned char green, unsigned char blue);
void set_mode_ch_0(unsigned char mode);
void set_mode_ch_1(unsigned char mode);
void set_timers_ch_0(unsigned short timer0, unsigned short timer1);
void set_timers_ch_1(unsigned short timer0, unsigned short timer1);
void switch_bank(unsigned char bank);
char device_name[32];
@@ -24,13 +24,6 @@ bool TestForRGBFusionController(i2c_smbus_interface* bus, unsigned char address)
if (res >= 0)
{
pass = true;
res = bus->i2c_smbus_read_byte_data(address, 0xF2);
if (res != 0xC4)
{
pass = false;
}
}
return(pass);
+47 -26
View File
@@ -1,12 +1,14 @@
/******************************************************************************************\
* *
* OpenRGB.cpp *
* OpenAuraSDK.cpp *
* *
* Functions for communicating with RGBController API devices on Windows and Linux *
* Functions for communicating with Asus Aura devices on Windows and Linux *
* *
\******************************************************************************************/
#include "AuraController.h"
#include "RGBController.h"
#include "RGBController_AorusGPU.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
@@ -317,26 +319,53 @@ void DetectI2CBusses()
#endif /* WIN32 */
/******************************************************************************************\
* *
* DumpAuraRegisters *
* *
* Dumps register values from an Aura device *
* *
\******************************************************************************************/
void DumpAuraRegisters(AuraController * controller)
{
int i, j;
int start = 0x0000;
FILE* file = freopen("auradump.txt", "a", stdout);
printf(" 0 1 2 3 4 5 6 7 8 9 a b c d e f\r\n");
for (i = 0; i < 0xFFFF; i += 16)
{
printf("%04x: ", i + start);
for (j = 0; j < 16; j++)
{
printf("%02x ", controller->AuraRegisterRead(start + i + j));
}
printf("\r\n");
}
fclose(file);
} /* DumpAuraRegisters() */
void DetectAuraControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectCorsairControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectCorsairProControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectHyperXControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectPatriotViperControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectPolychromeControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers);
void DetectRGBFusionControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers);
void DetectLEDStripControllers(std::vector<RGBController*> &rgb_controllers);
void DetectHue2Controllers(std::vector<RGBController*> &rgb_controllers);
void DetectHuePlusControllers(std::vector<RGBController*> &rgb_controllers);
void DetectOpenRazerControllers(std::vector<RGBController*> &rgb_controllers);
void DetectRazerChromaSDKControllers(std::vector<RGBController*>& rgb_controllers);
void DetectE131Controllers(std::vector<RGBController*> &rgb_controllers);
void DetectAMDWraithPrismControllers(std::vector<RGBController*>& rgb_controllers);
void DetectAorusGPUControllers(std::vector<RGBController*> &rgb_controllers);
void DetectMSI3ZoneControllers(std::vector<RGBController*>& rgb_controllers);
void DetectPoseidonZRGBControllers(std::vector<RGBController*>& rgb_controllers);
void DetectCorsairCmdrProControllers(std::vector<RGBController*> &rgb_controllers);
void DetectCorsairNodeProControllers(std::vector<RGBController*> &rgb_controllers);
void DetectFaustusControllers(std::vector<RGBController*> &rgb_controllers);
/******************************************************************************************\
* *
@@ -354,35 +383,27 @@ void DetectRGBControllers(void)
DetectCorsairControllers(busses, rgb_controllers);
DetectCorsairProControllers(busses, rgb_controllers);
DetectHyperXControllers(busses, rgb_controllers);
DetectPatriotViperControllers(busses, rgb_controllers);
DetectPolychromeControllers(busses, rgb_controllers);
DetectRGBFusionControllers(busses, rgb_controllers);
DetectLEDStripControllers(rgb_controllers);
DetectHue2Controllers(rgb_controllers);
DetectHuePlusControllers(rgb_controllers);
DetectAMDWraithPrismControllers(rgb_controllers);
DetectMSI3ZoneControllers(rgb_controllers);
DetectPoseidonZRGBControllers(rgb_controllers);
DetectCorsairCmdrProControllers(rgb_controllers);
DetectCorsairNodeProControllers(rgb_controllers);
DetectE131Controllers(rgb_controllers);
/*-------------------------------------*\
| Windows-only devices |
\*-------------------------------------*/
#ifdef WIN32
DetectRazerChromaSDKControllers(rgb_controllers);
//DetectAorusGPUControllers(rgb_controllers);
/*-------------------------------------*\
| Linux-only devices |
\*-------------------------------------*/
#else
DetectE131Controllers(rgb_controllers);
DetectOpenRazerControllers(rgb_controllers);
DetectFaustusControllers(rgb_controllers);
#endif
} /* DetectRGBControllers() */
//This is for testing Aorus GPU
#if 0
RGBController_AorusGPU * aorus_rgb = new RGBController_AorusGPU();
rgb_controllers.push_back(aorus_rgb);
#endif
}
+12
View File
@@ -0,0 +1,12 @@
#include <string>
#include "AuraController.h"
#include "i2c_smbus.h"
#define MODE_AUTO 0
#define MODE_QUICK 1
#define MODE_READ 2
#define MODE_FUNC 3
std::string DetectI2C(i2c_smbus_interface * bus, int mode);
void DumpAuraRegisters(AuraController * controller);
void DetectRGBControllers();
-1
View File
@@ -1 +0,0 @@
void DetectRGBControllers();
+11 -51
View File
@@ -6,7 +6,7 @@ TARGET = OpenRGB
TEMPLATE = app
INCLUDEPATH += \
dependencies/libe131/src/ \
dependencies/hidapi/ \
i2c_smbus/ \
i2c_tools/ \
net_port/ \
@@ -14,15 +14,11 @@ INCLUDEPATH += \
Controllers/AMDWraithPrismController/ \
Controllers/AuraController/ \
Controllers/CorsairController/ \
Controllers/CorsairCmdrProController/ \
Controllers/CorsairNodeProController/ \
Controllers/CorsairProController/ \
Controllers/Hue2Controller/ \
Controllers/HuePlusController/ \
Controllers/HyperXController/ \
Controllers/LEDStripController/ \
Controllers/MSI3ZoneController/ \
Controllers/PatriotViperController/ \
Controllers/PolychromeController/ \
Controllers/PoseidonZRGBController/ \
Controllers/RGBFusionController/ \
@@ -30,9 +26,8 @@ INCLUDEPATH += \
qt/
SOURCES += \
dependencies/libe131/src/e131.c \
main.cpp \
OpenRGB.cpp \
OpenAuraSDK.cpp \
qt/OpenRGBDeviceInfoPage.cpp \
qt/OpenRGBDevicePage.cpp \
qt/OpenRGBDialog.cpp \
@@ -49,14 +44,8 @@ SOURCES += \
Controllers/AuraController/AuraControllerDetect.cpp \
Controllers/CorsairController/CorsairController.cpp \
Controllers/CorsairController/CorsairControllerDetect.cpp \
Controllers/CorsairCmdrProController/CorsairCmdrProController.cpp \
Controllers/CorsairCmdrProController/CorsairCmdrProControllerDetect.cpp \
Controllers/CorsairNodeProController/CorsairNodeProController.cpp \
Controllers/CorsairNodeProController/CorsairNodeProControllerDetect.cpp \
Controllers/CorsairProController/CorsairProController.cpp \
Controllers/CorsairProController/CorsairProControllerDetect.cpp \
Controllers/Hue2Controller/Hue2Controller.cpp \
Controllers/Hue2Controller/Hue2ControllerDetect.cpp \
Controllers/HuePlusController/HuePlusController.cpp \
Controllers/HuePlusController/HuePlusControllerDetect.cpp \
Controllers/HyperXController/HyperXController.cpp \
@@ -65,34 +54,26 @@ SOURCES += \
Controllers/LEDStripController/LEDStripControllerDetect.cpp \
Controllers/MSI3ZoneController/MSI3ZoneController.cpp \
Controllers/MSI3ZoneController/MSI3ZoneControllerDetect.cpp \
Controllers/PatriotViperController/PatriotViperController.cpp \
Controllers/PatriotViperController/PatriotViperControllerDetect.cpp \
Controllers/PolychromeController/PolychromeController.cpp \
Controllers/PolychromeController/PolychromeControllerDetect.cpp \
# Controllers/PolychromeController/PolychromeControllerDetect.cpp \
Controllers/PoseidonZRGBController/PoseidonZRGBController.cpp \
Controllers/PoseidonZRGBController/PoseidonZRGBControllerDetect.cpp \
Controllers/RGBFusionController/RGBFusionController.cpp \
Controllers/RGBFusionController/RGBFusionControllerDetect.cpp \
RGBController/RGBController.cpp \
RGBController/E131ControllerDetect.cpp \
RGBController/RGBController_AMDWraithPrism.cpp \
RGBController/RGBController_Aura.cpp \
RGBController/RGBController_Corsair.cpp \
RGBController/RGBController_CorsairCmdrPro.cpp \
RGBController/RGBController_CorsairNodePro.cpp \
RGBController/RGBController_CorsairPro.cpp \
RGBController/RGBController_Hue2.cpp \
RGBController/RGBController_HuePlus.cpp \
RGBController/RGBController_HyperX.cpp \
RGBController/RGBController_E131.cpp \
RGBController/RGBController_LEDStrip.cpp \
RGBController/RGBController_MSI3Zone.cpp \
RGBController/RGBController_PatriotViper.cpp \
RGBController/RGBController_Polychrome.cpp \
RGBController/RGBController_PoseidonZRGB.cpp \
RGBController/RGBController_RGBFusion.cpp
HEADERS += \
Controllers/RGBFusionController/RGBFusionController.h \
qt/OpenRGBDeviceInfoPage.h \
qt/OpenRGBDevicePage.h \
qt/OpenRGBDialog.h \
@@ -101,20 +82,15 @@ HEADERS += \
net_port/net_port.h \
qt/OpenRGBDialog2.h \
qt/OpenRGBSystemInfoPage.h \
serial_port/find_usb_serial_port.h \
serial_port/serial_port.h \
Controllers/AMDWraithPrismController/AMDWraithPrismController.h \
Controllers/AuraController/AuraController.h \
Controllers/CorsairController/CorsairController.h \
Controllers/CorsairCmdrProController/CorsairCmdrProController.h \
Controllers/CorsairNodeProController/CorsairNodeProController.h \
Controllers/CorsairProController/CorsairProController.h \
Controllers/Hue2Controller/Hue2Controller.h \
Controllers/HuePlusController/HuePlusController.h \
Controllers/HyperXController/HyperXController.h \
Controllers/LEDStripController/LEDStripController.h \
Controllers/MSI3ZoneController/MSI3ZoneController.h \
Controllers/PatriotViperController/PatriotViperController.h \
Controllers/PolychromeController/PolychromeController.h \
Controllers/PoseidonZRGBController/PoseidonZRGBController.h \
Controllers/RGBFusionController/RGBFusionController.h \
@@ -122,16 +98,11 @@ HEADERS += \
RGBController/RGBController_AMDWraithPrism.h \
RGBController/RGBController_Aura.h \
RGBController/RGBController_Corsair.h \
RGBController/RGBController_CorsairCmdrPro.h \
RGBController/RGBController_CorsairNodePro.h \
RGBController/RGBController_CorsairPro.h \
RGBController/RGBController_E131.h \
RGBController/RGBController_Hue2.h \
RGBController/RGBController_HuePlus.h \
RGBController/RGBController_HyperX.h \
RGBController/RGBController_LEDStrip.h \
RGBController/RGBController_MSI3Zone.h \
RGBController/RGBController_PatriotViper.h \
RGBController/RGBController_Polychrome.h \
RGBController/RGBController_PoseidonZRGB.h \
RGBController/RGBController_RGBFusion.h
@@ -153,16 +124,13 @@ win32:INCLUDEPATH += \
dependencies/inpout32_1501/Win32/ \
dependencies/razer-chroma-2.9.0/inc \
dependencies/libusb-1.0.22/include \
dependencies/hidapi \
wmi/ \
win32:SOURCES += \
i2c_smbus/i2c_smbus_i801.cpp \
i2c_smbus/i2c_smbus_nct6775.cpp \
i2c_smbus/i2c_smbus_piix4.cpp \
serial_port/find_usb_serial_port_win.cpp \
wmi/wmi.cpp \
RGBController/AorusGPUDetect.cpp \
RGBController/RGBController_AorusGPU.cpp \
RGBController/RazerChromaSDKDetect.cpp \
RGBController/RGBController_RazerChromaSDK.cpp \
@@ -196,28 +164,20 @@ win32:DEFINES += \
# Linux specific project configuration
#-----------------------------------------------
unix:INCLUDEPATH += \
dependencies/libe131/src/ \
unix:HEADERS += \
i2c_smbus/i2c_smbus_linux.h \
RGBController/RGBController_Faustus.h \
RGBController/RGBController_E131.h \
unix:LIBS += \
-lusb-1.0 \
packagesExist(hidapi-libusb){
unix:LIBS += -lhidapi-libusb
} else {
packagesExist(hidapi) {
unix:LIBS += -lhidapi
} else {
unix:LIBS += -lhidapi-libusb
}
}
-lusb-1.0
unix:SOURCES += \
dependencies/hidapi/hid.c \
dependencies/libe131/src/e131.c \
i2c_smbus/i2c_smbus_linux.cpp \
serial_port/find_usb_serial_port_linux.cpp \
RGBController/OpenRazerDetect.cpp \
RGBController/RGBController_Faustus.cpp \
RGBController/E131ControllerDetect.cpp \
RGBController/RGBController_E131.cpp \
RGBController/RGBController_OpenRazer.cpp \
+26 -19
View File
@@ -8,34 +8,41 @@ After getting a solid Aura implementation, the project branched out into other m
## Supported Devices
See the [Project Wiki](https://gitlab.com/CalcProgrammer1/OpenRGB/-/wikis/home) for the current list of supported devices.
* Asus Aura (SMBus variants only)
* Gigabyte RGB Fusion 1.0
* Asus Aura RAM
* Corsair Vengeance RGB
* Corsair Vengeance Pro RGB
* HyperX Predator RGB
* NZXT Hue+
* KeyboardVisualizer Arduino LED Strips
* E1.31 (Linux only)
* OpenRazer (Linux only)
## Installation
#### Windows
1. Download the latest Visual Studio Community Edition and Qt Creator.
2. Update the submodules: git submodule update --init --recursive
3. Open the OpenRGB_Win.pro project.
4. Build the project for `x86` Architecture. The InpOut32 library I use does not support x64.
5. Copy InpOut32.dll from dependencies to the same path as OpenAuraSDK.exe along with the Qt libraries.
2. Open the OpenRGB_Win.pro project.
3. Build the project for `x86` Architecture. The InpOut32 library I use does not support x64.
4. Copy InpOut32.dll from dependencies to the same path as OpenAuraSDK.exe along with the Qt libraries.
**You must run the application as Administrator the first time to allow InpOut32 to set up. It can be run as a normal user afterwards**
#### Linux:
1. Either open the project using QT Creator or build it using qmake. You will need the libusb-1.0-0 (or equivalent) and libhidapi development packages from your distribution's package manager installed.
1. Either open the project using QT Creator or build it using qmake.
* sudo apt install qt5-default libusb-1.0-0-dev libhidapi-dev
* git clone https://gitlab.com/CalcProgrammer1/OpenRGB
* cd OpenRGB
* git submodule update --init --recursive
* qmake OpenRGB.pro
* make -j8
* ./OpenRGB
cd OpenAuraSDK
qmake OpenAuraSDK.pro
make
2. Allow access to SMBus:<br>
-21
View File
@@ -1,21 +0,0 @@
#include "RGBController.h"
#include "RGBController_AorusGPU.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/******************************************************************************************\
* *
* DetectAorusGPUControllers *
* *
* Detect devices supported by the Aorus GPU driver *
* * *
\******************************************************************************************/
void DetectAorusGPUControllers(std::vector<RGBController*> &rgb_controllers)
{
RGBController_AorusGPU * aorus_rgb = new RGBController_AorusGPU();
rgb_controllers.push_back(aorus_rgb);
} /* DetectLEDStripControllers() */
+1 -3
View File
@@ -13,8 +13,6 @@
#ifndef WIN32
#include <unistd.h>
#include <dirent.h>
#else
#include <windows.h>
#endif
#ifndef WIN32
@@ -169,4 +167,4 @@ void DetectE131Controllers(std::vector<RGBController*> &rgb_controllers)
}
}
} /* DetectE131Controllers() */
} /* DetectLEDStripControllers() */
+3 -1
View File
@@ -22,6 +22,7 @@ void DetectOpenRazerControllers(std::vector<RGBController*> &rgb_controllers)
char driver_path[512];
DIR *dir;
struct dirent *ent;
int test_fd;
bool done = false;
int driver_to_read = 0;
@@ -96,6 +97,7 @@ void DetectOpenRazerControllers(std::vector<RGBController*> &rgb_controllers)
}
else
{
int device_type;
char device_string[1024];
strcpy(device_string, driver_path);
strcat(device_string, ent->d_name);
@@ -122,4 +124,4 @@ void DetectOpenRazerControllers(std::vector<RGBController*> &rgb_controllers)
driver_to_read++;
}
} /* DetectOpenRazerControllers() */
} /* DetectOpenRazerControllers() */
-58
View File
@@ -1,58 +0,0 @@
#include "RGBController.h"
RGBColor RGBController::GetLED(int led)
{
if(led < colors.size())
{
return(colors[led]);
}
else
{
return(0x00000000);
}
}
void RGBController::SetLED(int led, RGBColor color)
{
if(led < colors.size())
{
colors[led] = color;
UpdateSingleLED(led);
}
}
void RGBController::SetAllLEDs(RGBColor color)
{
for(int led = 0; led < colors.size(); led++)
{
colors[led] = color;
}
UpdateLEDs();
}
void RGBController::SetAllZoneLEDs(int zone, RGBColor color)
{
for (std::size_t x = 0; x < zones[zone].map.size(); x++)
{
for (std::size_t y = 0; y < zones[zone].map[x].size(); y++)
{
colors[zones[zone].map[x][y]] = color;
}
}
UpdateZoneLEDs(zone);
}
int RGBController::GetMode()
{
return(active_mode);
}
void RGBController::SetMode(int mode)
{
active_mode = mode;
UpdateMode();
}
+12 -73
View File
@@ -20,61 +20,16 @@ typedef unsigned int RGBColor;
#define ToRGBColor(r, g, b) ((b << 16) | (g << 8) | (r))
/*------------------------------------------------------------------*\
| Mode Flags |
\*------------------------------------------------------------------*/
enum
{
MODE_FLAG_HAS_SPEED = (1 << 0), /* Mode has speed parameter */
MODE_FLAG_HAS_DIRECTION_LR = (1 << 1), /* Mode has left/right parameter */
MODE_FLAG_HAS_DIRECTION_UD = (1 << 2), /* Mode has up/down parameter */
MODE_FLAG_HAS_DIRECTION_HV = (1 << 3), /* Mode has horiz/vert parameter */
MODE_FLAG_HAS_BRIGHTNESS = (1 << 4), /* Mode has brightness parameter */
MODE_FLAG_HAS_COLOR = (1 << 5), /* Mode has custom color parameter */
MODE_FLAG_RANDOM_COLOR = (1 << 6), /* Mode has random color option */
MODE_FLAG_PER_LED_COLOR = (1 << 7), /* Mode uses device LED colors */
};
/*------------------------------------------------------------------*\
| Mode Directions |
\*------------------------------------------------------------------*/
enum
{
MODE_DIRECTION_LEFT = 0, /* Mode direction left */
MODE_DIRECTION_RIGHT = 1, /* Mode direction right */
MODE_DIRECTION_UP = 2, /* Mode direction up */
MODE_DIRECTION_DOWN = 3, /* Mode direction down */
MODE_DIRECTION_HORIZONTAL = 4, /* Mode direction horizontal */
MODE_DIRECTION_VERTICAL = 5, /* Mode direction vertical */
};
/*------------------------------------------------------------------*\
| Mode Type |
\*------------------------------------------------------------------*/
typedef struct
{
/*--------------------------------------------------------------*\
| Mode Information |
\*--------------------------------------------------------------*/
std::string name; /* Mode name */
int value; /* Device-specific mode value */
unsigned int flags; /* Mode flags bitfield */
unsigned int speed_min; /* speed minimum value */
unsigned int speed_max; /* speed maximum value */
/*--------------------------------------------------------------*\
| Mode Settings |
\*--------------------------------------------------------------*/
unsigned int speed; /* Mode speed parameter value */
unsigned int direction; /* Mode direction value */
bool random; /* Random color mode enabled */
} mode;
typedef struct
{
std::string name; /* LED name */
} led;
typedef struct
{
std::string name; /* Mode name */
} mode;
typedef int zone_type;
enum
@@ -121,28 +76,12 @@ public:
std::vector<mode> modes; /* Modes */
std::vector<RGBColor> colors; /* Color buffer */
device_type type; /* device type */
int active_mode = 0;/* active mode */
virtual ~RGBController() = default;
/*---------------------------------------------------------*\
| Generic functions implemented in RGBController.cpp |
\*---------------------------------------------------------*/
RGBColor GetLED(int led);
void SetLED(int led, RGBColor color);
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
int GetMode();
void SetMode(int mode);
/*---------------------------------------------------------*\
| Functions to be implemented in device implementation |
\*---------------------------------------------------------*/
virtual void UpdateLEDs() = 0;
virtual void UpdateZoneLEDs(int zone) = 0;
virtual void UpdateSingleLED(int led) = 0;
virtual void SetCustomMode() = 0;
virtual void UpdateMode() = 0;
virtual int GetMode() = 0;
virtual void SetMode(int mode) = 0;
virtual void SetCustomMode() = 0;
virtual void SetAllLEDs(RGBColor color) = 0;
virtual void SetAllZoneLEDs(int zone, RGBColor color) = 0;
virtual void SetLED(int led, RGBColor color) = 0;
virtual void UpdateLEDs() = 0;
};
+45 -124
View File
@@ -17,77 +17,13 @@ RGBController_AMDWraithPrism::RGBController_AMDWraithPrism(AMDWraithPrismControl
type = DEVICE_TYPE_COOLER;
version = wraith->GetFirmwareVersionString();
mode Static;
Static.name = "Static";
Static.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_STATIC;
Static.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Static.random = false;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR | MODE_FLAG_RANDOM_COLOR;
Breathing.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Breathing.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Breathing.random = false;
Breathing.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Breathing);
mode ColorCycle;
ColorCycle.name = "Color Cycle";
ColorCycle.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE;
ColorCycle.flags = MODE_FLAG_HAS_SPEED;
ColorCycle.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
ColorCycle.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
ColorCycle.random = false;
ColorCycle.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(ColorCycle);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Rainbow.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Rainbow.random = false;
Rainbow.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Rainbow);
mode Bounce;
Bounce.name = "Bounce";
Bounce.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE;
Bounce.flags = MODE_FLAG_HAS_SPEED;
Bounce.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Bounce.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Bounce.random = true;
Bounce.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Bounce);
mode Chase;
Chase.name = "Chase";
Chase.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_CHASE;
Chase.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR | MODE_FLAG_RANDOM_COLOR;
Chase.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Chase.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Chase.random = false;
Chase.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Chase);
mode Swirl;
Swirl.name = "Swirl";
Swirl.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_SWIRL;
Swirl.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR | MODE_FLAG_RANDOM_COLOR;
Swirl.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Swirl.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Swirl.random = false;
Swirl.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Swirl);
mode led_mode;
led_mode.name = "Custom";
modes.push_back(led_mode);
led logo_led;
logo_led.name = "Logo";
leds.push_back(logo_led);
colors.push_back(0x00000000);
zone logo_zone;
logo_zone.name = "Logo";
@@ -100,7 +36,6 @@ RGBController_AMDWraithPrism::RGBController_AMDWraithPrism(AMDWraithPrismControl
led fan_led;
fan_led.name = "Fan";
leds.push_back(fan_led);
colors.push_back(0x00000000);
zone fan_zone;
fan_zone.name = "Fan";
@@ -113,7 +48,6 @@ RGBController_AMDWraithPrism::RGBController_AMDWraithPrism(AMDWraithPrismControl
led ring_led;
ring_led.name = "Ring";
leds.push_back(ring_led);
colors.push_back(0x00000000);
zone ring_zone;
ring_zone.name = "Ring";
@@ -129,30 +63,37 @@ RGBController_AMDWraithPrism::~RGBController_AMDWraithPrism()
}
void RGBController_AMDWraithPrism::UpdateLEDs()
int RGBController_AMDWraithPrism::GetMode()
{
unsigned char red = RGBGetRValue(colors[0]);
unsigned char grn = RGBGetGValue(colors[0]);
unsigned char blu = RGBGetBValue(colors[0]);
wraith->SetLogoColor(red, grn, blu);
return 0;
}
void RGBController_AMDWraithPrism::SetMode(int mode)
{
}
void RGBController_AMDWraithPrism::SetCustomMode()
{
}
void RGBController_AMDWraithPrism::SetAllLEDs(RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
red = RGBGetRValue(colors[1]);
grn = RGBGetGValue(colors[1]);
blu = RGBGetBValue(colors[1]);
wraith->SetFanColor(red, grn, blu);
red = RGBGetRValue(colors[2]);
grn = RGBGetGValue(colors[2]);
blu = RGBGetBValue(colors[2]);
wraith->SetLogoColor(red, grn, blu);
wraith->SetRingColor(red, grn, blu);
}
void RGBController_AMDWraithPrism::UpdateZoneLEDs(int zone)
void RGBController_AMDWraithPrism::SetAllZoneLEDs(int zone, RGBColor color)
{
RGBColor color = colors[zone];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if(zone == 0)
{
@@ -168,47 +109,27 @@ void RGBController_AMDWraithPrism::UpdateZoneLEDs(int zone)
}
}
void RGBController_AMDWraithPrism::UpdateSingleLED(int led)
void RGBController_AMDWraithPrism::SetLED(int led, RGBColor color)
{
UpdateZoneLEDs(led);
}
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
void RGBController_AMDWraithPrism::SetCustomMode()
{
SetMode(0);
}
void RGBController_AMDWraithPrism::UpdateMode()
{
wraith->SetRingMode(modes[active_mode].value, modes[active_mode].speed, modes[active_mode].direction, modes[active_mode].random);
switch(modes[active_mode].value)
if(led == 0)
{
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE:
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW:
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE:
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, modes[active_mode].random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, modes[active_mode].random);
break;
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING:
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING, modes[active_mode].speed, modes[active_mode].random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING, modes[active_mode].speed, modes[active_mode].random);
break;
default:
if(modes[active_mode].random)
{
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, modes[active_mode].random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, modes[active_mode].random);
}
else
{
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC, modes[active_mode].speed, modes[active_mode].random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC, modes[active_mode].speed, modes[active_mode].random);
}
break;
wraith->SetLogoColor(red, grn, blu);
}
else if(led == 1)
{
wraith->SetFanColor(red, grn, blu);
}
else if(led == 2)
{
wraith->SetRingColor(red, grn, blu);
}
}
void RGBController_AMDWraithPrism::UpdateLEDs()
{
UpdateLEDs();
}
+8 -7
View File
@@ -16,13 +16,14 @@ class RGBController_AMDWraithPrism : public RGBController
public:
RGBController_AMDWraithPrism(AMDWraithPrismController* wraith_ptr);
~RGBController_AMDWraithPrism();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
private:
AMDWraithPrismController* wraith;
};
};
+33 -18
View File
@@ -20,9 +20,23 @@ static unsigned char data[] = { 0x8E, 0x00, 0x00, 0x00,
0x64, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00 };
void RGBController_AorusGPU::UpdateLEDs()
int RGBController_AorusGPU::GetMode()
{
return(0);
}
void RGBController_AorusGPU::SetMode(int mode)
{
}
void RGBController_AorusGPU::SetCustomMode()
{
}
void RGBController_AorusGPU::SetAllLEDs(RGBColor color)
{
RGBColor color = colors[0];
data[9] = RGBGetRValue(color);
data[10] = RGBGetGValue(color);
data[11] = RGBGetBValue(color);
@@ -30,14 +44,27 @@ void RGBController_AorusGPU::UpdateLEDs()
GvWriteI2C(0x00000000, data, 0x00000000);
}
void RGBController_AorusGPU::UpdateZoneLEDs(int zone)
void RGBController_AorusGPU::SetAllZoneLEDs(int zone, RGBColor color)
{
UpdateLEDs();
data[9] = RGBGetRValue(color);
data[10] = RGBGetGValue(color);
data[11] = RGBGetBValue(color);
GvWriteI2C(0x00000000, data, 0x00000000);
}
void RGBController_AorusGPU::UpdateSingleLED(int led)
void RGBController_AorusGPU::SetLED(int led, RGBColor color)
{
UpdateLEDs();
data[9] = RGBGetRValue(color);
data[10] = RGBGetGValue(color);
data[11] = RGBGetBValue(color);
GvWriteI2C(0x00000000, data, 0x00000000);
}
void RGBController_AorusGPU::UpdateLEDs()
{
}
RGBController_AorusGPU::RGBController_AorusGPU()
@@ -54,8 +81,6 @@ RGBController_AorusGPU::RGBController_AorusGPU()
GvFreeDispLib();
GvInitDispLib();
colors.push_back(0x00000000);
mode aorus_mode;
aorus_mode.name = "Static";
modes.push_back(aorus_mode);
@@ -71,13 +96,3 @@ RGBController_AorusGPU::RGBController_AorusGPU()
aorus_zone.map.push_back(aorus_zone_map);
zones.push_back(aorus_zone);
}
void RGBController_AorusGPU::SetCustomMode()
{
}
void RGBController_AorusGPU::UpdateMode()
{
}
+7 -6
View File
@@ -19,12 +19,13 @@ class RGBController_AorusGPU : public RGBController
{
public:
RGBController_AorusGPU();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
private:
_GvWriteI2C GvWriteI2C;
+99 -179
View File
@@ -9,49 +9,93 @@
#include "RGBController_Aura.h"
int RGBController_Aura::GetDeviceMode()
int RGBController_Aura::GetMode()
{
int dev_mode = aura->AuraRegisterRead(AURA_REG_MODE);
bool random = false;
switch(dev_mode)
{
case AURA_MODE_SPECTRUM_CYCLE_CHASE:
dev_mode = AURA_MODE_CHASE;
random = true;
break;
case AURA_MODE_SPECTRUM_CYCLE_BREATHING:
dev_mode = AURA_MODE_BREATHING;
random = true;
break;
case AURA_MODE_SPECTRUM_CYCLE_CHASE_FADE:
dev_mode = AURA_MODE_CHASE_FADE;
random = true;
break;
}
if (aura->AuraRegisterRead(AURA_REG_DIRECT))
{
dev_mode = 0xFFFF;
return(0);
}
for(int mode = 0; mode < modes.size(); mode++)
else
{
if(modes[mode].value == dev_mode)
return(aura->AuraRegisterRead(AURA_REG_MODE) + 1);
}
}
void RGBController_Aura::SetMode(int mode)
{
if (mode == 0)
{
aura->SetDirect(true);
}
else
{
aura->SetMode(mode - 1);
aura->SetDirect(false);
}
}
void RGBController_Aura::SetCustomMode()
{
aura->SetDirect(true);
}
void RGBController_Aura::SetAllLEDs(RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if (GetMode() == 0)
{
aura->SetAllColorsDirect(red, grn, blu);
}
else
{
aura->SetAllColorsEffect(red, grn, blu);
}
}
void RGBController_Aura::SetAllZoneLEDs(int zone, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
for (int x = 0; x < zones[zone].map.size(); x++)
{
for (int y = 0; y < zones[zone].map[x].size(); y++)
{
active_mode = mode;
modes[mode].random = random;
if (GetMode() == 0)
{
aura->SetLEDColorDirect(zones[zone].map[x][y], red, grn, blu);
}
else
{
aura->SetLEDColorEffect(zones[zone].map[x][y], red, grn, blu);
}
}
}
}
return(active_mode);
void RGBController_Aura::SetLED(int led, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if (GetMode() == 0)
{
aura->SetLEDColorDirect(led, red, grn, blu);
}
else
{
aura->SetLEDColorEffect(led, red, grn, blu);
}
}
void RGBController_Aura::UpdateLEDs()
{
for(std::size_t led = 0; led < colors.size(); led++)
for(int led = 0; led < colors.size(); led++)
{
unsigned char red = RGBGetRValue(colors[led]);
unsigned char grn = RGBGetGValue(colors[led]);
@@ -68,47 +112,6 @@ void RGBController_Aura::UpdateLEDs()
}
}
void RGBController_Aura::UpdateZoneLEDs(int zone)
{
for (std::size_t x = 0; x < zones[zone].map.size(); x++)
{
for (std::size_t y = 0; y < zones[zone].map[x].size(); y++)
{
int led = zones[zone].map[x][y];
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if (GetMode() == 0)
{
aura->SetLEDColorDirect(led, red, grn, blu);
}
else
{
aura->SetLEDColorEffect(led, red, grn, blu);
}
}
}
}
void RGBController_Aura::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if (GetMode() == 0)
{
aura->SetLEDColorDirect(led, red, grn, blu);
}
else
{
aura->SetLEDColorEffect(led, red, grn, blu);
}
}
RGBController_Aura::RGBController_Aura(AuraController * aura_ptr)
{
std::vector<unsigned char> aura_channels;
@@ -128,69 +131,30 @@ RGBController_Aura::RGBController_Aura(AuraController * aura_ptr)
name = "ASUS Aura Motherboard";
}
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Direct);
mode aura_modes[AURA_NUMBER_MODES + 1];
mode Off;
Off.name = "Off";
Off.value = AURA_MODE_OFF;
Off.flags = 0;
modes.push_back(Off);
aura_modes[0].name = "Direct";
aura_modes[1].name = "Off";
aura_modes[2].name = "Static";
aura_modes[3].name = "Breathing";
aura_modes[4].name = "Flashing";
aura_modes[5].name = "Spectrum Cycle";
aura_modes[6].name = "Rainbow";
aura_modes[7].name = "Spectrum Cycle Breathing";
aura_modes[8].name = "Chase Fade";
aura_modes[9].name = "Spectrum Cycle Chase Fade";
aura_modes[10].name = "Chase";
aura_modes[11].name = "Spectrum Cycle Chase";
aura_modes[12].name = "Spectrum Cycle Wave";
aura_modes[13].name = "Chase Rainbow Pulse";
aura_modes[14].name = "Random Flicker";
mode Static;
Static.name = "Static";
Static.value = AURA_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Breathing);
for (int i = 0; i < (AURA_NUMBER_MODES + 1); i++)
{
modes.push_back(aura_modes[i]);
}
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = AURA_MODE_FLASHING;
Flashing.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Flashing);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = AURA_MODE_SPECTRUM_CYCLE;
SpectrumCycle.flags = 0;
modes.push_back(SpectrumCycle);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = AURA_MODE_RAINBOW;
Rainbow.flags = 0;
modes.push_back(Rainbow);
mode ChaseFade;
ChaseFade.name = "Chase Fade";
ChaseFade.value = AURA_MODE_CHASE_FADE;
ChaseFade.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(ChaseFade);
mode Chase;
Chase.name = "Chase";
Chase.value = AURA_MODE_CHASE;
Chase.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Chase);
mode RandomFlicker;
RandomFlicker.name = "Random Flicker";
RandomFlicker.value = AURA_MODE_RANDOM_FLICKER;
RandomFlicker.flags = 0;
modes.push_back(RandomFlicker);
colors.resize(aura->GetLEDCount());
for (std::size_t i = 0; i < aura->GetLEDCount(); i++)
for (int i = 0; i < aura->GetLEDCount(); i++)
{
aura_channels.push_back(aura->GetChannel(i));
@@ -199,23 +163,18 @@ RGBController_Aura::RGBController_Aura(AuraController * aura_ptr)
new_led->name = aura->GetChannelName(i);
leds.push_back(*new_led);
unsigned char red = aura->GetLEDRed(i);
unsigned char grn = aura->GetLEDGreen(i);
unsigned char blu = aura->GetLEDBlue(i);
colors[i] = ToRGBColor(red, grn, blu);
colors.push_back(0x00000000);
}
std::vector<unsigned char> aura_zones;
// Search through all LEDs and create zones for each channel type
for (std::size_t i = 0; i < aura_channels.size(); i++)
for (int i = 0; i < aura_channels.size(); i++)
{
bool matched = false;
// Search through existing zones to make sure we don't create a duplicate zone
for (std::size_t j = 0; j < aura_zones.size(); j++)
for (int j = 0; j < aura_zones.size(); j++)
{
if (aura_channels[i] == aura_zones[j])
{
@@ -233,7 +192,7 @@ RGBController_Aura::RGBController_Aura(AuraController * aura_ptr)
new_zone->name = aura->GetChannelName(i);
// Find all LEDs with this channel type and add them to zone
for (std::size_t j = 0; j < aura->GetLEDCount(); j++)
for (int j = 0; j < aura->GetLEDCount(); j++)
{
if (aura->GetChannel(j) == aura_channels[i])
{
@@ -252,43 +211,4 @@ RGBController_Aura::RGBController_Aura(AuraController * aura_ptr)
zones.push_back(*new_zone);
}
}
// Initialize active mode
active_mode = GetDeviceMode();
}
void RGBController_Aura::SetCustomMode()
{
SetMode(0);
}
void RGBController_Aura::UpdateMode()
{
if (modes[active_mode].value == 0xFFFF)
{
aura->SetDirect(true);
}
else
{
int new_mode = modes[active_mode].value;
if(modes[active_mode].random == true)
{
switch(new_mode)
{
case AURA_MODE_CHASE:
new_mode = AURA_MODE_SPECTRUM_CYCLE_CHASE;
break;
case AURA_MODE_BREATHING:
new_mode = AURA_MODE_SPECTRUM_CYCLE_BREATHING;
break;
case AURA_MODE_CHASE_FADE:
new_mode = AURA_MODE_SPECTRUM_CYCLE_CHASE_FADE;
break;
}
}
aura->SetMode(new_mode);
aura->SetDirect(false);
}
}
+8 -9
View File
@@ -16,15 +16,14 @@ class RGBController_Aura : public RGBController
{
public:
RGBController_Aura(AuraController* aura_ptr);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
private:
AuraController* aura;
int GetDeviceMode();
};
};
+58 -42
View File
@@ -9,24 +9,57 @@
#include "RGBController_Corsair.h"
int RGBController_Corsair::GetMode()
{
return(CORSAIR_VENGEANCE_RGB_MODE_SINGLE);
}
void RGBController_Corsair::SetMode(int mode)
{
corsair->SetMode(mode);
}
void RGBController_Corsair::SetCustomMode()
{
}
void RGBController_Corsair::SetAllLEDs(RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetAllColors(red, grn, blu);
}
void RGBController_Corsair::SetAllZoneLEDs(int zone, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
for (int x = 0; x < zones[zone].map.size(); x++)
{
for (int y = 0; y < zones[zone].map[x].size(); y++)
{
corsair->SetLEDColor(zones[zone].map[x][y], red, grn, blu);
}
}
}
void RGBController_Corsair::SetLED(int led, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(led, red, grn, blu);
}
void RGBController_Corsair::UpdateLEDs()
{
RGBColor color = colors[0];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(red, grn, blu);
}
void RGBController_Corsair::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_Corsair::UpdateSingleLED(int led)
{
UpdateLEDs();
}
RGBController_Corsair::RGBController_Corsair(CorsairController* corsair_ptr)
@@ -38,25 +71,18 @@ RGBController_Corsair::RGBController_Corsair(CorsairController* corsair_ptr)
type = DEVICE_TYPE_DRAM;
mode Static;
Static.name = "Static";
Static.value = CORSAIR_VENGEANCE_RGB_MODE_SINGLE;
Static.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Static);
mode corsair_modes[CORSAIR_NUMBER_MODES];
mode Fade;
Fade.name = "Fade";
Fade.value = CORSAIR_VENGEANCE_RGB_MODE_FADE;
Fade.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Fade);
corsair_modes[0].name = "Static";
corsair_modes[1].name = "Fade";
corsair_modes[2].name = "Pulse";
mode Pulse;
Pulse.name = "Pulse";
Pulse.value = CORSAIR_VENGEANCE_RGB_MODE_PULSE;
Pulse.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Pulse);
for (int i = 0; i < CORSAIR_NUMBER_MODES; i++)
{
modes.push_back(corsair_modes[i]);
}
for (unsigned int i = 0; i < corsair->GetLEDCount(); i++)
for (int i = 0; i < corsair->GetLEDCount(); i++)
{
led* new_led = new led();
@@ -73,7 +99,7 @@ RGBController_Corsair::RGBController_Corsair(CorsairController* corsair_ptr)
std::vector<int> zone_row;
for (unsigned int i = 0; i < corsair->GetLEDCount(); i++)
for (int i = 0; i < corsair->GetLEDCount(); i++)
{
zone_row.push_back(i);
}
@@ -82,13 +108,3 @@ RGBController_Corsair::RGBController_Corsair(CorsairController* corsair_ptr)
zones.push_back(new_zone);
}
void RGBController_Corsair::SetCustomMode()
{
SetMode(0);
}
void RGBController_Corsair::UpdateMode()
{
corsair->SetMode(modes[active_mode].value);
}
+7 -6
View File
@@ -16,12 +16,13 @@ class RGBController_Corsair : public RGBController
{
public:
RGBController_Corsair(CorsairController* corsair_ptr);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
private:
CorsairController* corsair;
@@ -1,276 +0,0 @@
/*-----------------------------------------*\
| RGBController_CorsairCmdrPro.cpp |
| |
| Generic RGB Interface for Corsair |
| Commander Pro |
| |
| Adam Honse (CalcProgrammer1) 1/16/2020 |
\*-----------------------------------------*/
#include "RGBController_CorsairCmdrPro.h"
RGBController_CorsairCmdrPro::RGBController_CorsairCmdrPro(CorsairCmdrProController* corsair_ptr)
{
corsair = corsair_ptr;
name = "Corsair Commander Pro";
type = DEVICE_TYPE_LEDSTRIP;
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Direct);
mode RainbowWave;
RainbowWave.name = "Rainbow Wave";
RainbowWave.value = CORSAIR_CMDR_PRO_MODE_RAINBOW_WAVE;
RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
RainbowWave.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
RainbowWave.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
RainbowWave.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
RainbowWave.direction = MODE_DIRECTION_RIGHT;
modes.push_back(RainbowWave);
mode ColorShift;
ColorShift.name = "Color Shift";
ColorShift.value = CORSAIR_CMDR_PRO_MODE_COLOR_SHIFT;
ColorShift.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorShift.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorShift.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorShift.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(ColorShift);
mode ColorPulse;
ColorPulse.name = "Color Pulse";
ColorPulse.value = CORSAIR_CMDR_PRO_MODE_COLOR_PULSE;
ColorPulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorPulse.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorPulse.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorPulse.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(ColorPulse);
mode ColorWave;
ColorWave.name = "Color Wave";
ColorWave.value = CORSAIR_CMDR_PRO_MODE_COLOR_WAVE;
ColorWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorWave.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorWave.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorWave.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
ColorWave.direction = MODE_DIRECTION_RIGHT;
modes.push_back(ColorWave);
mode Static;
Static.name = "Static";
Static.value = CORSAIR_CMDR_PRO_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_COLOR;
modes.push_back(Static);
mode Temperature;
Temperature.name = "Temperature";
Temperature.value = CORSAIR_CMDR_PRO_MODE_TEMPERATURE;
Temperature.flags = MODE_FLAG_HAS_COLOR;
modes.push_back(Temperature);
mode Visor;
Visor.name = "Visor";
Visor.value = CORSAIR_CMDR_PRO_MODE_VISOR;
Visor.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Visor.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Visor.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Visor.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(Visor);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = CORSAIR_CMDR_PRO_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Marquee.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Marquee.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Marquee.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Marquee.direction = MODE_DIRECTION_RIGHT;
modes.push_back(Marquee);
mode Blink;
Blink.name = "Blink";
Blink.value = CORSAIR_CMDR_PRO_MODE_BLINK;
Blink.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Blink.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Blink.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Blink.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(Blink);
mode Sequential;
Sequential.name = "Sequential";
Sequential.value = CORSAIR_CMDR_PRO_MODE_SEQUENTIAL;
Sequential.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Sequential.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Sequential.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Sequential.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Sequential.direction = MODE_DIRECTION_RIGHT;
modes.push_back(Sequential);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = CORSAIR_CMDR_PRO_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Rainbow.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Rainbow.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(Rainbow);
/*-------------------------------------------------*\
| Set size of colors array |
\*-------------------------------------------------*/
unsigned int led_count = 0;
for (unsigned int channel_idx = 0; channel_idx < CORSAIR_CMDR_PRO_NUM_CHANNELS; channel_idx++)
{
led_count += corsair->channel_leds[channel_idx];
}
colors.resize(led_count);
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
unsigned int led_idx = 0;
for (unsigned int channel_idx = 0; channel_idx < CORSAIR_CMDR_PRO_NUM_CHANNELS; channel_idx++)
{
if(corsair->channel_leds[channel_idx] > 0)
{
zone* new_zone = new zone;
char ch_idx_string[2];
sprintf(ch_idx_string, "%d", channel_idx + 1);
new_zone->name = "Corsair Channel ";
new_zone->name.append(ch_idx_string);
new_zone->type = ZONE_TYPE_LINEAR;
std::vector<int> *new_zone_map = new std::vector<int>();
for (unsigned int led_ch_idx = 0; led_ch_idx < corsair->channel_leds[channel_idx]; led_ch_idx++)
{
char led_idx_string[3];
sprintf(led_idx_string, "%d", led_ch_idx + 1);
led new_led;
new_led.name = "Corsair Channel ";
new_led.name.append(ch_idx_string);
new_led.name.append(", LED ");
new_led.name.append(led_idx_string);
leds.push_back(new_led);
leds_channel.push_back(channel_idx);
new_zone_map->push_back(led_idx);
led_idx++;
}
new_zone->map.push_back(*new_zone_map);
zones.push_back(*new_zone);
zones_channel.push_back(channel_idx);
}
}
}
void RGBController_CorsairCmdrPro::UpdateLEDs()
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
unsigned int channel = zones_channel[zone_idx];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
}
void RGBController_CorsairCmdrPro::UpdateZoneLEDs(int zone)
{
unsigned int channel = zones_channel[zone];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_CorsairCmdrPro::UpdateSingleLED(int led)
{
unsigned int channel = leds_channel[led];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_CorsairCmdrPro::SetCustomMode()
{
SetMode(9);
}
void RGBController_CorsairCmdrPro::UpdateMode()
{
if(modes[active_mode].value == 0xFFFF)
{
UpdateLEDs();
}
else
{
for(int channel = 0; channel < CORSAIR_CMDR_PRO_NUM_CHANNELS; channel++)
{
unsigned int direction = 0;
if(modes[active_mode].direction == MODE_DIRECTION_RIGHT)
{
direction = 1;
}
corsair->SetChannelEffect(channel,
modes[active_mode].value,
modes[active_mode].speed,
direction,
modes[active_mode].random,
RGBGetRValue(colors[0]),
RGBGetGValue(colors[0]),
RGBGetBValue(colors[0]),
RGBGetRValue(colors[1]),
RGBGetGValue(colors[1]),
RGBGetBValue(colors[1]));
}
}
}
@@ -1,30 +0,0 @@
/*-----------------------------------------*\
| RGBController_CorsairCmdrPro.h |
| |
| Generic RGB Interface for Corsair |
| Commander Pro |
| |
| Adam Honse (CalcProgrammer1) 1/16/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "serial_port.h"
#include "CorsairCmdrProController.h"
class RGBController_CorsairCmdrPro : public RGBController
{
public:
RGBController_CorsairCmdrPro(CorsairCmdrProController* corsair_ptr);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
CorsairCmdrProController* corsair;
std::vector<unsigned int> leds_channel;
std::vector<unsigned int> zones_channel;
};
@@ -1,276 +0,0 @@
/*-----------------------------------------*\
| RGBController_CorsairNodePro.cpp |
| |
| Generic RGB Interface for Corsair |
| Lighting Node Pro |
| |
| Adam Honse (CalcProgrammer1) 1/12/2020 |
\*-----------------------------------------*/
#include "RGBController_CorsairNodePro.h"
RGBController_CorsairNodePro::RGBController_CorsairNodePro(CorsairNodeProController* corsair_ptr)
{
corsair = corsair_ptr;
name = "Corsair Lighting Node Pro";
type = DEVICE_TYPE_LEDSTRIP;
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Direct);
mode RainbowWave;
RainbowWave.name = "Rainbow Wave";
RainbowWave.value = CORSAIR_CMDR_PRO_MODE_RAINBOW_WAVE;
RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
RainbowWave.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
RainbowWave.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
RainbowWave.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
RainbowWave.direction = MODE_DIRECTION_RIGHT;
modes.push_back(RainbowWave);
mode ColorShift;
ColorShift.name = "Color Shift";
ColorShift.value = CORSAIR_CMDR_PRO_MODE_COLOR_SHIFT;
ColorShift.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorShift.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorShift.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorShift.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(ColorShift);
mode ColorPulse;
ColorPulse.name = "Color Pulse";
ColorPulse.value = CORSAIR_CMDR_PRO_MODE_COLOR_PULSE;
ColorPulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorPulse.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorPulse.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorPulse.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(ColorPulse);
mode ColorWave;
ColorWave.name = "Color Wave";
ColorWave.value = CORSAIR_CMDR_PRO_MODE_COLOR_WAVE;
ColorWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorWave.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorWave.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorWave.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
ColorWave.direction = MODE_DIRECTION_RIGHT;
modes.push_back(ColorWave);
mode Static;
Static.name = "Static";
Static.value = CORSAIR_CMDR_PRO_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_COLOR;
modes.push_back(Static);
mode Temperature;
Temperature.name = "Temperature";
Temperature.value = CORSAIR_CMDR_PRO_MODE_TEMPERATURE;
Temperature.flags = MODE_FLAG_HAS_COLOR;
modes.push_back(Temperature);
mode Visor;
Visor.name = "Visor";
Visor.value = CORSAIR_CMDR_PRO_MODE_VISOR;
Visor.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Visor.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Visor.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Visor.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(Visor);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = CORSAIR_CMDR_PRO_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Marquee.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Marquee.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Marquee.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Marquee.direction = MODE_DIRECTION_RIGHT;
modes.push_back(Marquee);
mode Blink;
Blink.name = "Blink";
Blink.value = CORSAIR_CMDR_PRO_MODE_BLINK;
Blink.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Blink.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Blink.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Blink.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(Blink);
mode Sequential;
Sequential.name = "Sequential";
Sequential.value = CORSAIR_CMDR_PRO_MODE_SEQUENTIAL;
Sequential.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Sequential.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Sequential.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Sequential.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Sequential.direction = MODE_DIRECTION_RIGHT;
modes.push_back(Sequential);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = CORSAIR_CMDR_PRO_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Rainbow.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Rainbow.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(Rainbow);
/*-------------------------------------------------*\
| Set size of colors array |
\*-------------------------------------------------*/
unsigned int led_count = 0;
for (unsigned int channel_idx = 0; channel_idx < CORSAIR_NODE_PRO_NUM_CHANNELS; channel_idx++)
{
led_count += corsair->channel_leds[channel_idx];
}
colors.resize(led_count);
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
unsigned int led_idx = 0;
for (unsigned int channel_idx = 0; channel_idx < CORSAIR_NODE_PRO_NUM_CHANNELS; channel_idx++)
{
if(corsair->channel_leds[channel_idx] > 0)
{
zone* new_zone = new zone;
char ch_idx_string[2];
sprintf(ch_idx_string, "%d", channel_idx + 1);
new_zone->name = "Corsair Channel ";
new_zone->name.append(ch_idx_string);
new_zone->type = ZONE_TYPE_LINEAR;
std::vector<int> *new_zone_map = new std::vector<int>();
for (unsigned int led_ch_idx = 0; led_ch_idx < corsair->channel_leds[channel_idx]; led_ch_idx++)
{
char led_idx_string[3];
sprintf(led_idx_string, "%d", led_ch_idx + 1);
led new_led;
new_led.name = "Corsair Channel ";
new_led.name.append(ch_idx_string);
new_led.name.append(", LED ");
new_led.name.append(led_idx_string);
leds.push_back(new_led);
leds_channel.push_back(channel_idx);
new_zone_map->push_back(led_idx);
led_idx++;
}
new_zone->map.push_back(*new_zone_map);
zones.push_back(*new_zone);
zones_channel.push_back(channel_idx);
}
}
}
void RGBController_CorsairNodePro::UpdateLEDs()
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
unsigned int channel = zones_channel[zone_idx];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
}
void RGBController_CorsairNodePro::UpdateZoneLEDs(int zone)
{
unsigned int channel = zones_channel[zone];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_CorsairNodePro::UpdateSingleLED(int led)
{
unsigned int channel = leds_channel[led];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_CorsairNodePro::SetCustomMode()
{
SetMode(9);
}
void RGBController_CorsairNodePro::UpdateMode()
{
if(modes[active_mode].value == 0xFFFF)
{
UpdateLEDs();
}
else
{
for(int channel = 0; channel < CORSAIR_CMDR_PRO_NUM_CHANNELS; channel++)
{
unsigned int direction = 0;
if(modes[active_mode].direction == MODE_DIRECTION_RIGHT)
{
direction = 1;
}
corsair->SetChannelEffect(channel,
modes[active_mode].value,
modes[active_mode].speed,
direction,
modes[active_mode].random,
RGBGetRValue(colors[0]),
RGBGetGValue(colors[0]),
RGBGetBValue(colors[0]),
RGBGetRValue(colors[1]),
RGBGetGValue(colors[1]),
RGBGetBValue(colors[1]));
}
}
}
@@ -1,30 +0,0 @@
/*-----------------------------------------*\
| RGBController_CorsairNodePro.h |
| |
| Generic RGB Interface for Corsair |
| Lighting Node Pro |
| |
| Adam Honse (CalcProgrammer1) 1/12/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "serial_port.h"
#include "CorsairNodeProController.h"
class RGBController_CorsairNodePro : public RGBController
{
public:
RGBController_CorsairNodePro(CorsairNodeProController* corsair_ptr);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
CorsairNodeProController* corsair;
std::vector<unsigned int> leds_channel;
std::vector<unsigned int> zones_channel;
};
+94 -168
View File
@@ -9,36 +9,95 @@
#include "RGBController_CorsairPro.h"
void RGBController_CorsairPro::UpdateLEDs()
int RGBController_CorsairPro::GetMode()
{
for (std::size_t led = 0; led < colors.size(); led++)
return(0);
}
void RGBController_CorsairPro::SetMode(int mode)
{
switch (mode)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(led, red, grn, blu);
case 0:
corsair->SetEffect(CORSAIR_PRO_MODE_COLOR_SHIFT);
break;
case 1:
corsair->SetEffect(CORSAIR_PRO_MODE_COLOR_PULSE);
break;
case 2:
corsair->SetEffect(CORSAIR_PRO_MODE_RAINBOW_WAVE);
break;
case 3:
corsair->SetEffect(CORSAIR_PRO_MODE_COLOR_WAVE);
break;
case 4:
corsair->SetEffect(CORSAIR_PRO_MODE_VISOR);
break;
case 5:
corsair->SetEffect(CORSAIR_PRO_MODE_RAIN);
break;
case 6:
corsair->SetEffect(CORSAIR_PRO_MODE_MARQUEE);
break;
case 7:
corsair->SetEffect(CORSAIR_PRO_MODE_RAINBOW);
break;
case 8:
corsair->SetEffect(CORSAIR_PRO_MODE_SEQUENTIAL);
break;
case 9:
corsair->SetEffect(CORSAIR_PRO_MODE_STATIC);
break;
}
}
void RGBController_CorsairPro::SetCustomMode()
{
corsair->SetCustom();
}
void RGBController_CorsairPro::SetAllLEDs(RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetAllColors(red, grn, blu);
corsair->ApplyColors();
}
void RGBController_CorsairPro::SetAllZoneLEDs(int zone, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
for (int x = 0; x < zones[zone].map.size(); x++)
{
for (int y = 0; y < zones[zone].map[x].size(); y++)
{
corsair->SetLEDColor(zones[zone].map[x][y], red, grn, blu);
}
}
corsair->ApplyColors();
}
void RGBController_CorsairPro::UpdateZoneLEDs(int zone)
void RGBController_CorsairPro::SetLED(int led, RGBColor color)
{
UpdateLEDs();
}
void RGBController_CorsairPro::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(led, red, grn, blu);
corsair->ApplyColors();
}
void RGBController_CorsairPro::UpdateLEDs()
{
}
RGBController_CorsairPro::RGBController_CorsairPro(CorsairProController* corsair_ptr)
{
corsair = corsair_ptr;
@@ -48,122 +107,32 @@ RGBController_CorsairPro::RGBController_CorsairPro(CorsairProController* corsair
type = DEVICE_TYPE_DRAM;
mode ColorShift;
ColorShift.name = "Color Shift";
ColorShift.value = CORSAIR_PRO_MODE_COLOR_SHIFT;
ColorShift.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorShift.speed_min = CORSAIR_PRO_SPEED_SLOW;
ColorShift.speed_max = CORSAIR_PRO_SPEED_FAST;
ColorShift.random = false;
ColorShift.speed = CORSAIR_PRO_SPEED_SLOW;
modes.push_back(ColorShift);
mode corsair_modes[CORSAIR_PRO_NUMBER_MODES];
mode ColorPulse;
ColorPulse.name = "Color Pulse";
ColorPulse.value = CORSAIR_PRO_MODE_COLOR_PULSE;
ColorPulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorPulse.speed_min = CORSAIR_PRO_SPEED_SLOW;
ColorPulse.speed_max = CORSAIR_PRO_SPEED_FAST;
ColorPulse.random = false;
ColorPulse.speed = CORSAIR_PRO_SPEED_SLOW;
modes.push_back(ColorPulse);
corsair_modes[0].name = "Color Shift";
corsair_modes[1].name = "Color Pulse";
corsair_modes[2].name = "Rainbow Wave";
corsair_modes[3].name = "Color Wave";
corsair_modes[4].name = "Visor";
corsair_modes[5].name = "Rain";
corsair_modes[6].name = "Marquee";
corsair_modes[7].name = "Rainbow";
corsair_modes[8].name = "Sequential";
corsair_modes[9].name = "Static";
mode RainbowWave;
RainbowWave.name = "Rainbow Wave";
RainbowWave.value = CORSAIR_PRO_MODE_RAINBOW_WAVE;
RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_DIRECTION_UD;
RainbowWave.speed_min = CORSAIR_PRO_SPEED_SLOW;
RainbowWave.speed_max = CORSAIR_PRO_SPEED_FAST;
RainbowWave.random = false;
RainbowWave.speed = CORSAIR_PRO_SPEED_SLOW;
RainbowWave.direction = MODE_DIRECTION_DOWN;
modes.push_back(RainbowWave);
for (int i = 0; i < CORSAIR_PRO_NUMBER_MODES; i++)
{
modes.push_back(corsair_modes[i]);
}
mode ColorWave;
ColorWave.name = "Color Wave";
ColorWave.value = CORSAIR_PRO_MODE_COLOR_WAVE;
ColorWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_DIRECTION_UD | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorWave.speed_min = CORSAIR_PRO_SPEED_SLOW;
ColorWave.speed_max = CORSAIR_PRO_SPEED_FAST;
ColorWave.random = false;
ColorWave.speed = CORSAIR_PRO_SPEED_SLOW;
ColorWave.direction = MODE_DIRECTION_DOWN;
modes.push_back(ColorWave);
mode Visor;
Visor.name = "Visor";
Visor.value = CORSAIR_PRO_MODE_VISOR;
Visor.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_HV | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Visor.speed_min = CORSAIR_PRO_SPEED_SLOW;
Visor.speed_max = CORSAIR_PRO_SPEED_FAST;
Visor.random = false;
Visor.speed = CORSAIR_PRO_SPEED_SLOW;
Visor.direction = MODE_DIRECTION_VERTICAL;
modes.push_back(Visor);
mode Rain;
Rain.name = "Rain";
Rain.value = CORSAIR_PRO_MODE_RAIN;
Rain.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_UD | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Rain.speed_min = CORSAIR_PRO_SPEED_SLOW;
Rain.speed_max = CORSAIR_PRO_SPEED_FAST;
Rain.random = false;
Rain.speed = CORSAIR_PRO_SPEED_SLOW;
Rain.direction = MODE_DIRECTION_DOWN;
modes.push_back(Rain);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = CORSAIR_PRO_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR;
Marquee.speed_min = CORSAIR_PRO_SPEED_SLOW;
Marquee.speed_max = CORSAIR_PRO_SPEED_FAST;
Marquee.random = false;
Marquee.speed = CORSAIR_PRO_SPEED_SLOW;
modes.push_back(Marquee);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = CORSAIR_PRO_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = CORSAIR_PRO_SPEED_SLOW;
Rainbow.speed_max = CORSAIR_PRO_SPEED_FAST;
Rainbow.random = false;
Rainbow.speed = CORSAIR_PRO_SPEED_SLOW;
modes.push_back(Rainbow);
mode Sequential;
Sequential.name = "Sequential";
Sequential.value = CORSAIR_PRO_MODE_SEQUENTIAL;
Sequential.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_UD | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Sequential.speed_min = CORSAIR_PRO_SPEED_SLOW;
Sequential.speed_max = CORSAIR_PRO_SPEED_FAST;
Sequential.random = false;
Sequential.speed = CORSAIR_PRO_SPEED_SLOW;
Sequential.direction = MODE_DIRECTION_DOWN;
modes.push_back(Sequential);
mode Static;
Static.name = "Static";
Static.value = CORSAIR_PRO_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Static.speed_min = 0;
Static.speed_max = 0;
Static.random = false;
Static.speed = 0;
modes.push_back(Static);
active_mode = 9;
colors.resize(corsair->GetLEDCount());
for (unsigned int i = 0; i < corsair->GetLEDCount(); i++)
for (int i = 0; i < corsair->GetLEDCount(); i++)
{
led* new_led = new led();
new_led->name = "Corsair Pro LED";
leds.push_back(*new_led);
colors.push_back(0x00000000);
}
zone new_zone;
@@ -173,7 +142,7 @@ RGBController_CorsairPro::RGBController_CorsairPro(CorsairProController* corsair
std::vector<int> zone_row;
for (unsigned int i = 0; i < corsair->GetLEDCount(); i++)
for (int i = 0; i < corsair->GetLEDCount(); i++)
{
zone_row.push_back(i);
}
@@ -182,46 +151,3 @@ RGBController_CorsairPro::RGBController_CorsairPro(CorsairProController* corsair
zones.push_back(new_zone);
}
void RGBController_CorsairPro::SetCustomMode()
{
SetMode(9);
}
void RGBController_CorsairPro::UpdateMode()
{
unsigned int corsair_direction;
switch(modes[active_mode].direction)
{
case MODE_DIRECTION_LEFT:
corsair_direction = CORSAIR_PRO_DIRECTION_LEFT;
break;
case MODE_DIRECTION_RIGHT:
corsair_direction = CORSAIR_PRO_DIRECTION_RIGHT;
break;
case MODE_DIRECTION_UP:
corsair_direction = CORSAIR_PRO_DIRECTION_UP;
break;
case MODE_DIRECTION_DOWN:
corsair_direction = CORSAIR_PRO_DIRECTION_DOWN;
break;
case MODE_DIRECTION_HORIZONTAL:
corsair_direction = CORSAIR_PRO_DIRECTION_HORIZONTAL;
break;
case MODE_DIRECTION_VERTICAL:
corsair_direction = CORSAIR_PRO_DIRECTION_VERTICAL;
break;
}
corsair->SetEffect(modes[active_mode].value,
modes[active_mode].speed,
corsair_direction,
modes[active_mode].random,
RGBGetRValue(colors[0]),
RGBGetGValue(colors[0]),
RGBGetBValue(colors[0]),
RGBGetRValue(colors[1]),
RGBGetGValue(colors[1]),
RGBGetBValue(colors[1]));
}
+8 -7
View File
@@ -16,13 +16,14 @@ class RGBController_CorsairPro : public RGBController
{
public:
RGBController_CorsairPro(CorsairProController* corsair_ptr);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
private:
CorsairProController* corsair;
};
};
+55 -30
View File
@@ -24,12 +24,12 @@ RGBController_E131::RGBController_E131(std::vector<E131Device> device_list)
sockfd = e131_socket();
for (std::size_t i = 0; i < devices.size(); i++)
for (int i = 0; i < devices.size(); i++)
{
/*-----------------------------------------*\
| Add LEDs |
\*-----------------------------------------*/
for (unsigned int led_idx = 0; led_idx < devices[i].num_leds; led_idx++)
for (int led_idx = 0; led_idx < devices[i].num_leds; led_idx++)
{
colors.push_back(0x00000000);
led new_led;
@@ -44,7 +44,7 @@ RGBController_E131::RGBController_E131(std::vector<E131Device> device_list)
led_zone.name = devices[i].name;
led_zone.type = devices[i].type;
std::vector<int> led_zone_map;
for (unsigned int led_idx = 0; led_idx < devices[i].num_leds; led_idx++)
for (int led_idx = 0; led_idx < devices[i].num_leds; led_idx++)
{
led_zone_map.push_back(led_zone_idx);
led_zone_idx++;
@@ -57,12 +57,12 @@ RGBController_E131::RGBController_E131(std::vector<E131Device> device_list)
\*-----------------------------------------*/
unsigned int total_universes = ceil( ( ( devices[i].num_leds * 3 ) + devices[i].start_channel ) / 512.0f );
for (unsigned int univ_idx = 0; univ_idx < total_universes; univ_idx++)
for (int univ_idx = 0; univ_idx < total_universes; univ_idx++)
{
unsigned int universe = devices[i].start_universe + univ_idx;
bool universe_exists = false;
for (std::size_t pkt_idx = 0; pkt_idx < packets.size(); pkt_idx++)
for (int pkt_idx = 0; pkt_idx < packets.size(); pkt_idx++)
{
if(universes[pkt_idx] == universe)
{
@@ -86,11 +86,56 @@ RGBController_E131::RGBController_E131(std::vector<E131Device> device_list)
}
}
int RGBController_E131::GetMode()
{
return 0;
}
void RGBController_E131::SetMode(int mode)
{
}
void RGBController_E131::SetCustomMode()
{
}
void RGBController_E131::SetAllLEDs(RGBColor color)
{
for (int i = 0; i < colors.size(); i++)
{
colors[i] = color;
}
UpdateLEDs();
}
void RGBController_E131::SetAllZoneLEDs(int zone, RGBColor color)
{
for (int x = 0; x < zones[zone].map.size(); x++)
{
for (int y = 0; y < zones[zone].map[x].size(); y++)
{
colors[zones[zone].map[x][y]] = color;
}
}
UpdateLEDs();
}
void RGBController_E131::SetLED(int led, RGBColor color)
{
colors[led] = color;
UpdateLEDs();
}
void RGBController_E131::UpdateLEDs()
{
int color_idx = 0;
for(std::size_t device_idx = 0; device_idx < devices.size(); device_idx++)
for(int device_idx = 0; device_idx < devices.size(); device_idx++)
{
unsigned int total_universes = ceil( ( ( devices[device_idx].num_leds * 3 ) + devices[device_idx].start_channel ) / 512.0f );
unsigned int channel_idx = devices[device_idx].start_channel;
@@ -98,11 +143,11 @@ void RGBController_E131::UpdateLEDs()
unsigned int rgb_idx = 0;
bool done = false;
for (unsigned int univ_idx = 0; univ_idx < total_universes; univ_idx++)
for (int univ_idx = 0; univ_idx < total_universes; univ_idx++)
{
unsigned int universe = devices[device_idx].start_universe + univ_idx;
for(std::size_t packet_idx = 0; packet_idx < packets.size(); packet_idx++)
for(int packet_idx = 0; packet_idx < packets.size(); packet_idx++)
{
if(!done && (universes[packet_idx] == universe))
{
@@ -140,29 +185,9 @@ void RGBController_E131::UpdateLEDs()
}
}
for(std::size_t packet_idx = 0; packet_idx < packets.size(); packet_idx++)
for(int packet_idx = 0; packet_idx < packets.size(); packet_idx++)
{
e131_send(sockfd, &packets[packet_idx], &dest_addrs[packet_idx]);
e131_send(sockfd, &packets[packet_idx], &dest_addrs[packet_idx]);
packets[packet_idx].frame.seq_number++;
}
}
void RGBController_E131::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_E131::UpdateSingleLED(int led)
{
UpdateLEDs();
}
void RGBController_E131::SetCustomMode()
{
}
void RGBController_E131::UpdateMode()
{
}
+8 -7
View File
@@ -37,12 +37,13 @@ class RGBController_E131 : public RGBController
{
public:
RGBController_E131(std::vector<E131Device> device_list);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
private:
std::vector<E131Device> devices;
@@ -50,4 +51,4 @@ private:
std::vector<e131_addr_t> dest_addrs;
std::vector<unsigned int> universes;
int sockfd;
};
};
-150
View File
@@ -1,150 +0,0 @@
#include "RGBController_Faustus.h"
#include <dirent.h>
#include <string.h>
RGBController_Faustus::RGBController_Faustus(const std::string& dev_path)
{
name = "Faustus";
description = "ASUS TUF Keyboard Backlight";
type = DEVICE_TYPE_KEYBOARD;
modes.resize(4);
modes[0].name = "Static";
modes[0].value = FAUSTUS_MODE_STATIC;
modes[0].flags = MODE_FLAG_HAS_COLOR;
modes[0].random = false;
modes[1].name = "Breathing";
modes[1].value = FAUSTUS_MODE_BREATHING;
modes[1].flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR;
modes[1].speed_min = FAUSTUS_SPEED_SLOWEST;
modes[1].speed_max = FAUSTUS_SPEED_FASTEST;
modes[1].random = false;
modes[1].speed = FAUSTUS_SPEED_NORMAL;
modes[2].name = "Color Cycle";
modes[2].value = FAUSTUS_MODE_COLOR_CYCLE;
modes[2].flags = MODE_FLAG_HAS_SPEED;
modes[2].speed_min = FAUSTUS_SPEED_SLOWEST;
modes[2].speed_max = FAUSTUS_SPEED_FASTEST;
modes[2].random = false;
modes[2].speed = FAUSTUS_SPEED_NORMAL;
modes[3].name = "Strobe";
modes[3].value = FAUSTUS_MODE_STROBE;
modes[3].flags = MODE_FLAG_HAS_SPEED;
modes[3].speed_min = FAUSTUS_SPEED_SLOWEST;
modes[3].speed_max = FAUSTUS_SPEED_FASTEST;
modes[3].random = false;
modes[3].speed = FAUSTUS_SPEED_NORMAL;
colors.resize(1);
leds.resize(1);
leds[0].name = "Keyboard backlight LED";
zones.resize(1);
zones[0].type = ZONE_TYPE_SINGLE;
zones[0].name = "Keyboard backlight zone";
zones[0].map.push_back(std::vector<int>(1, 0));
// Prepare file streams
r_path = dev_path;
g_path = dev_path;
b_path = dev_path;
mode_path = dev_path;
flags_path = dev_path;
set_path = dev_path;
r_path.append("/kbbl_red");
g_path.append("/kbbl_green");
b_path.append("/kbbl_blue");
mode_path.append("/kbbl_mode");
flags_path.append("/kbbl_flags");
set_path.append("/kbbl_set");
}
void RGBController_Faustus::UpdateLEDs()
{
int rv = uint8_t(RGBGetRValue(colors[0]));
int gv = uint8_t(RGBGetGValue(colors[0]));
int bv = uint8_t(RGBGetBValue(colors[0]));
std::ofstream str_r;
std::ofstream str_g;
std::ofstream str_b;
std::ofstream str_mode;
std::ofstream str_flags;
std::ofstream str_set;
str_r.open(r_path, std::ios::out | std::ios::trunc);
str_g.open(g_path, std::ios::out | std::ios::trunc);
str_b.open(b_path, std::ios::out | std::ios::trunc);
str_mode.open(mode_path, std::ios::out | std::ios::trunc);
str_flags.open(flags_path, std::ios::out | std::ios::trunc);
str_set.open(set_path, std::ios::out | std::ios::trunc);
str_r << std::hex;
str_g << std::hex;
str_b << std::hex;
str_mode << std::hex;
str_flags << std::hex;
str_set << std::hex;
str_r << rv;
str_g << gv;
str_b << bv;
str_mode << active_mode;
str_flags << 0x2a; // All of em
str_set << 2;
// Flush everything
str_r.close();
str_g.close();
str_b.close();
str_mode.close();
str_flags.close();
str_set.close();
}
void RGBController_Faustus::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_Faustus::UpdateSingleLED(int led)
{
UpdateLEDs();
}
void RGBController_Faustus::SetCustomMode()
{
SetMode(0);
}
void RGBController_Faustus::UpdateMode()
{
UpdateLEDs();
}
void DetectFaustusControllers(std::vector<RGBController*> &rgb_controllers)
{
const char* base_path = "/sys/devices/platform/faustus/kbbl";
DIR* dir = opendir(base_path);
if(!dir) return;
// Directory is present - we pretty much have a driver confirmation already, but double check for all files required just in case
struct dirent* dent = readdir(dir);
if(!dent) return;
int found = 0;
while(dent)
{
const char* fname = dent->d_name;
if(!strcmp(fname, "kbbl_red") || !strcmp(fname, "kbbl_green") || !strcmp(fname, "kbbl_blue") || !strcmp(fname, "kbbl_mode") || !strcmp(fname, "kbbl_flags") || !strcmp(fname, "kbbl_set"))
{
++found;
}
dent = readdir(dir);
}
closedir(dir);
if(found != 6) return;
rgb_controllers.push_back(new RGBController_Faustus(base_path));
}
-41
View File
@@ -1,41 +0,0 @@
#ifndef RGBCONTROLLER_FAUSTUS_H
#define RGBCONTROLLER_FAUSTUS_H
#include "RGBController.h"
#include <fstream>
enum
{
FAUSTUS_MODE_STATIC = 0,
FAUSTUS_MODE_BREATHING = 1,
FAUSTUS_MODE_COLOR_CYCLE = 2,
FAUSTUS_MODE_STROBE = 3
};
enum
{
FAUSTUS_SPEED_SLOWEST = 0,
FAUSTUS_SPEED_NORMAL = 1,
FAUSTUS_SPEED_FASTEST = 2,
};
class RGBController_Faustus : public RGBController
{
private:
std::string r_path;
std::string g_path;
std::string b_path;
std::string mode_path;
std::string flags_path;
std::string set_path;
public:
RGBController_Faustus(const std::string& dev_path);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
};
#endif // RGBCONTROLLER_FAUSTUS_H
-244
View File
@@ -1,244 +0,0 @@
/*-----------------------------------------*\
| RGBController_Hue2.cpp |
| |
| Generic RGB Interface for NZXT Hue 2 |
| |
| Adam Honse (CalcProgrammer1) 12/29/2019 |
\*-----------------------------------------*/
#include "RGBController_Hue2.h"
RGBController_Hue2::RGBController_Hue2(Hue2Controller* hue2_ptr)
{
hue2 = hue2_ptr;
name = "NZXT Hue 2";
type = DEVICE_TYPE_LEDSTRIP;
mode Direct;
Direct.name = "Direct";
Direct.value = HUE_2_MODE_FIXED;
Direct.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Direct);
mode Fading;
Fading.name = "Fading";
Fading.value = HUE_2_MODE_FADING;
Fading.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Fading.speed_min = HUE_2_SPEED_SLOWEST;
Fading.speed_max = HUE_2_SPEED_FASTEST;
Fading.speed = HUE_2_SPEED_NORMAL;
modes.push_back(Fading);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = HUE_2_MODE_SPECTRUM;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
SpectrumCycle.speed_min = HUE_2_SPEED_SLOWEST;
SpectrumCycle.speed_max = HUE_2_SPEED_FASTEST;
SpectrumCycle.speed = HUE_2_SPEED_NORMAL;
SpectrumCycle.direction = MODE_DIRECTION_RIGHT;
modes.push_back(SpectrumCycle);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = HUE_2_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Marquee.speed_min = HUE_2_SPEED_SLOWEST;
Marquee.speed_max = HUE_2_SPEED_FASTEST;
Marquee.speed = HUE_2_SPEED_NORMAL;
Marquee.direction = MODE_DIRECTION_RIGHT;
modes.push_back(Marquee);
mode CoverMarquee;
CoverMarquee.name = "Cover Marquee";
CoverMarquee.value = HUE_2_MODE_COVER_MARQUEE;
CoverMarquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
CoverMarquee.speed_min = HUE_2_SPEED_SLOWEST;
CoverMarquee.speed_max = HUE_2_SPEED_FASTEST;
CoverMarquee.speed = HUE_2_SPEED_NORMAL;
CoverMarquee.direction = MODE_DIRECTION_RIGHT;
modes.push_back(CoverMarquee);
mode Alternating;
Alternating.name = "Alternating";
Alternating.value = HUE_2_MODE_ALTERNATING;
Alternating.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Alternating.speed_min = HUE_2_SPEED_SLOWEST;
Alternating.speed_max = HUE_2_SPEED_FASTEST;
Alternating.speed = HUE_2_SPEED_NORMAL;
Alternating.direction = MODE_DIRECTION_RIGHT;
modes.push_back(Alternating);
mode Pulsing;
Pulsing.name = "Pulsing";
Pulsing.value = HUE_2_MODE_PULSING;
Pulsing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Pulsing.speed_min = HUE_2_SPEED_SLOWEST;
Pulsing.speed_max = HUE_2_SPEED_FASTEST;
Pulsing.speed = HUE_2_SPEED_NORMAL;
modes.push_back(Pulsing);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = HUE_2_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Breathing.speed_min = HUE_2_SPEED_SLOWEST;
Breathing.speed_max = HUE_2_SPEED_FASTEST;
Breathing.speed = HUE_2_SPEED_NORMAL;
modes.push_back(Breathing);
/*-------------------------------------------------*\
| Set size of colors array |
\*-------------------------------------------------*/
unsigned int led_count = 0;
for (unsigned int channel_idx = 0; channel_idx < HUE_2_NUM_CHANNELS; channel_idx++)
{
led_count += hue2->channel_leds[channel_idx];
}
colors.resize(led_count);
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
unsigned int led_idx = 0;
for (unsigned int channel_idx = 0; channel_idx < HUE_2_NUM_CHANNELS; channel_idx++)
{
if(hue2->channel_leds[channel_idx] > 0)
{
zone* new_zone = new zone;
char ch_idx_string[2];
sprintf(ch_idx_string, "%d", channel_idx + 1);
new_zone->name = "Hue 2 Channel ";
new_zone->name.append(ch_idx_string);
new_zone->type = ZONE_TYPE_LINEAR;
std::vector<int> *new_zone_map = new std::vector<int>();
for (unsigned int led_ch_idx = 0; led_ch_idx < hue2->channel_leds[channel_idx]; led_ch_idx++)
{
char led_idx_string[3];
sprintf(led_idx_string, "%d", led_ch_idx + 1);
led new_led;
new_led.name = "Hue 2 Channel ";
new_led.name.append(ch_idx_string);
new_led.name.append(", LED ");
new_led.name.append(led_idx_string);
leds.push_back(new_led);
leds_channel.push_back(channel_idx);
new_zone_map->push_back(led_idx);
led_idx++;
}
new_zone->map.push_back(*new_zone_map);
zones.push_back(*new_zone);
zones_channel.push_back(channel_idx);
}
}
}
void RGBController_Hue2::UpdateLEDs()
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
unsigned int channel = zones_channel[zone_idx];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
hue2->SetChannelLEDs(channel, channel_colors);
}
}
}
void RGBController_Hue2::UpdateZoneLEDs(int zone)
{
unsigned int channel = zones_channel[zone];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
hue2->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_Hue2::UpdateSingleLED(int led)
{
unsigned int channel = leds_channel[led];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
hue2->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_Hue2::SetCustomMode()
{
SetMode(0);
}
void RGBController_Hue2::UpdateMode()
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
unsigned int channel = zones_channel[zone_idx];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
bool direction = false;
if(modes[active_mode].direction == MODE_DIRECTION_LEFT)
{
direction = true;
}
hue2->SetMode(modes[active_mode].value, modes[active_mode].speed, direction);
hue2->SetChannelLEDs(channel, channel_colors);
}
}
}
-29
View File
@@ -1,29 +0,0 @@
/*-----------------------------------------*\
| RGBController_Hue2.h |
| |
| Generic RGB Interface for NZXT Hue 2 |
| |
| Adam Honse (CalcProgrammer1) 12/29/2019 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "serial_port.h"
#include "Hue2Controller.h"
class RGBController_Hue2 : public RGBController
{
public:
RGBController_Hue2(Hue2Controller* hue2_ptr);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
Hue2Controller* hue2;
std::vector<unsigned int> leds_channel;
std::vector<unsigned int> zones_channel;
};
+61 -199
View File
@@ -17,127 +17,14 @@ RGBController_HuePlus::RGBController_HuePlus(HuePlusController* hueplus_ptr)
type = DEVICE_TYPE_LEDSTRIP;
location = hueplus->GetLocation();
location = hueplus->GetLEDString();
mode Direct;
Direct.name = "Direct";
Direct.value = HUE_PLUS_MODE_FIXED;
Direct.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Direct);
mode led_mode;
led_mode.name = "Custom";
modes.push_back(led_mode);
// Fading mode is currently disabled because it doesn't appear to work
// mode Fading;
// Fading.name = "Fading";
// Fading.value = HUE_PLUS_MODE_FADING;
// Fading.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
// Fading.speed_min = HUE_PLUS_SPEED_SLOWEST;
// Fading.speed_max = HUE_PLUS_SPEED_FASTEST;
// Fading.speed = HUE_PLUS_SPEED_NORMAL;
// modes.push_back(Fading);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = HUE_PLUS_MODE_SPECTRUM;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
SpectrumCycle.speed_min = HUE_PLUS_SPEED_SLOWEST;
SpectrumCycle.speed_max = HUE_PLUS_SPEED_FASTEST;
SpectrumCycle.speed = HUE_PLUS_SPEED_NORMAL;
SpectrumCycle.direction = MODE_DIRECTION_RIGHT;
modes.push_back(SpectrumCycle);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = HUE_PLUS_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Marquee.speed_min = HUE_PLUS_SPEED_SLOWEST;
Marquee.speed_max = HUE_PLUS_SPEED_FASTEST;
Marquee.speed = HUE_PLUS_SPEED_NORMAL;
Marquee.direction = MODE_DIRECTION_RIGHT;
modes.push_back(Marquee);
mode CoverMarquee;
CoverMarquee.name = "Cover Marquee";
CoverMarquee.value = HUE_PLUS_MODE_COVER_MARQUEE;
CoverMarquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
CoverMarquee.speed_min = HUE_PLUS_SPEED_SLOWEST;
CoverMarquee.speed_max = HUE_PLUS_SPEED_FASTEST;
CoverMarquee.speed = HUE_PLUS_SPEED_NORMAL;
CoverMarquee.direction = MODE_DIRECTION_RIGHT;
modes.push_back(CoverMarquee);
mode Alternating;
Alternating.name = "Alternating";
Alternating.value = HUE_PLUS_MODE_ALTERNATING;
Alternating.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Alternating.speed_min = HUE_PLUS_SPEED_SLOWEST;
Alternating.speed_max = HUE_PLUS_SPEED_FASTEST;
Alternating.speed = HUE_PLUS_SPEED_NORMAL;
Alternating.direction = MODE_DIRECTION_RIGHT;
modes.push_back(Alternating);
mode Pulsing;
Pulsing.name = "Pulsing";
Pulsing.value = HUE_PLUS_MODE_PULSING;
Pulsing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Pulsing.speed_min = HUE_PLUS_SPEED_SLOWEST;
Pulsing.speed_max = HUE_PLUS_SPEED_FASTEST;
Pulsing.speed = HUE_PLUS_SPEED_NORMAL;
modes.push_back(Pulsing);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = HUE_PLUS_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Breathing.speed_min = HUE_PLUS_SPEED_SLOWEST;
Breathing.speed_max = HUE_PLUS_SPEED_FASTEST;
Breathing.speed = HUE_PLUS_SPEED_NORMAL;
modes.push_back(Breathing);
mode Alert;
Alert.name = "Alert";
Alert.value = HUE_PLUS_MODE_ALERT;
Alert.flags = 0;
modes.push_back(Alert);
mode Candlelight;
Candlelight.name = "Candlelight";
Candlelight.value = HUE_PLUS_MODE_CANDLELIGHT;
Candlelight.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Candlelight);
mode Wings;
Wings.name = "Wings";
Wings.value = HUE_PLUS_MODE_WINGS;
Wings.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Wings.speed_min = HUE_PLUS_SPEED_SLOWEST;
Wings.speed_max = HUE_PLUS_SPEED_FASTEST;
Wings.speed = HUE_PLUS_SPEED_NORMAL;
modes.push_back(Wings);
// Wave mode is currently disabled because it doesn't appear to work
// mode Wave;
// Wave.name = "Wave";
// Wave.value = HUE_PLUS_MODE_WAVE;
// Wave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
// Wave.speed_min = HUE_PLUS_SPEED_SLOWEST;
// Wave.speed_max = HUE_PLUS_SPEED_FASTEST;
// Wave.speed = HUE_PLUS_SPEED_NORMAL;
// modes.push_back(Wave);
/*-------------------------------------------------*\
| Set size of colors array |
\*-------------------------------------------------*/
unsigned int led_count = 0;
for (unsigned int channel_idx = 0; channel_idx < HUE_PLUS_NUM_CHANNELS; channel_idx++)
{
led_count += hueplus->channel_leds[channel_idx];
}
colors.resize(led_count);
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
unsigned int led_idx = 0;
for (int channel_idx = 0; channel_idx < HUE_PLUS_NUM_CHANNELS; channel_idx++)
{
if(hueplus->channel_leds[channel_idx] > 0)
@@ -153,8 +40,10 @@ RGBController_HuePlus::RGBController_HuePlus(HuePlusController* hueplus_ptr)
std::vector<int> *new_zone_map = new std::vector<int>();
for (unsigned led_ch_idx = 0; led_ch_idx < hueplus->channel_leds[channel_idx]; led_ch_idx++)
for (int led_ch_idx = 0; led_ch_idx < hueplus->channel_leds[channel_idx]; led_ch_idx++)
{
colors.push_back(0x00000000);
char led_idx_string[3];
sprintf(led_idx_string, "%d", led_ch_idx + 1);
@@ -178,101 +67,74 @@ RGBController_HuePlus::RGBController_HuePlus(HuePlusController* hueplus_ptr)
}
}
void RGBController_HuePlus::UpdateLEDs()
int RGBController_HuePlus::GetMode()
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
unsigned int channel = zones_channel[zone_idx];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
hueplus->SetChannelLEDs(channel, channel_colors);
}
}
return 0;
}
void RGBController_HuePlus::UpdateZoneLEDs(int zone)
void RGBController_HuePlus::SetMode(int mode)
{
unsigned int channel = zones_channel[zone];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
hueplus->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_HuePlus::UpdateSingleLED(int led)
{
unsigned int channel = leds_channel[led];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
hueplus->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_HuePlus::SetCustomMode()
{
SetMode(0);
}
void RGBController_HuePlus::UpdateMode()
void RGBController_HuePlus::SetAllLEDs(RGBColor color)
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
for (int i = 0; i < colors.size(); i++)
{
unsigned int channel = zones_channel[zone_idx];
colors[i] = color;
}
std::vector<RGBColor> channel_colors;
hueplus->SetChannelLEDs(0, colors);
}
for(std::size_t color = 0; color < colors.size(); color++)
void RGBController_HuePlus::SetAllZoneLEDs(int zone, RGBColor color)
{
int channel = zones_channel[zone];
for (int x = 0; x < zones[zone].map.size(); x++)
{
for (int y = 0; y < zones[zone].map[x].size(); y++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
bool direction = false;
if(modes[active_mode].direction == MODE_DIRECTION_LEFT)
{
direction = true;
}
hueplus->SetMode(modes[active_mode].value, modes[active_mode].speed, direction);
hueplus->SetChannelLEDs(channel, channel_colors);
colors[zones[zone].map[x][y]] = color;
}
}
}
std::vector<RGBColor> channel_colors;
for(int color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
hueplus->SetChannelLEDs(channel, channel_colors);
}
void RGBController_HuePlus::SetLED(int led, RGBColor color)
{
int channel = leds_channel[led];
colors[led] = color;
std::vector<RGBColor> channel_colors;
for(int color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
hueplus->SetChannelLEDs(channel, channel_colors);
}
void RGBController_HuePlus::UpdateLEDs()
{
hueplus->SetChannelLEDs(0, colors);
}
+8 -7
View File
@@ -15,15 +15,16 @@ class RGBController_HuePlus : public RGBController
{
public:
RGBController_HuePlus(HuePlusController* hueplus_ptr);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
private:
HuePlusController* hueplus;
std::vector<unsigned int> leds_channel;
std::vector<unsigned int> zones_channel;
};
};
+66 -138
View File
@@ -9,68 +9,65 @@
#include "RGBController_HyperX.h"
void RGBController_HyperX::UpdateLEDs()
int RGBController_HyperX::GetMode()
{
return(0);
}
void RGBController_HyperX::SetMode(int mode)
{
hyperx->SetMode(mode);
}
void RGBController_HyperX::SetCustomMode()
{
hyperx->SetMode(HYPERX_MODE_DIRECT);
}
void RGBController_HyperX::SetAllLEDs(RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if(hyperx->GetMode() == HYPERX_MODE_DIRECT)
{
for (std::size_t zone = 0; zone < zones.size(); zone++ )
hyperx->SetAllColors(red, grn, blu);
}
else
{
hyperx->SetEffectColor(red, grn, blu);
}
}
void RGBController_HyperX::SetAllZoneLEDs(int zone, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if(hyperx->GetMode() == HYPERX_MODE_DIRECT)
{
for (int x = 0; x < zones[zone].map.size(); x++)
{
for (std::size_t x = 0; x < zones[zone].map.size(); x++)
for (int y = 0; y < zones[zone].map[x].size(); y++)
{
for (std::size_t y = 0; y < zones[zone].map[x].size(); y++)
{
int led = zones[zone].map[x][y];
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
hyperx->SetLEDColor(led, red, grn, blu);
}
hyperx->SetLEDColor(zones[zone].map[x][y], red, grn, blu);
}
}
}
else
{
unsigned char red = RGBGetRValue(colors[0]);
unsigned char grn = RGBGetGValue(colors[0]);
unsigned char blu = RGBGetBValue(colors[0]);
hyperx->SetEffectColor(red, grn, blu);
}
}
void RGBController_HyperX::UpdateZoneLEDs(int zone)
void RGBController_HyperX::SetLED(int led, RGBColor color)
{
if(hyperx->GetMode() == HYPERX_MODE_DIRECT)
{
for (std::size_t x = 0; x < zones[zone].map.size(); x++)
{
for (std::size_t y = 0; y < zones[zone].map[x].size(); y++)
{
int led = zones[zone].map[x][y];
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
hyperx->SetLEDColor(led, red, grn, blu);
}
}
}
else
{
unsigned char red = RGBGetRValue(colors[0]);
unsigned char grn = RGBGetGValue(colors[0]);
unsigned char blu = RGBGetBValue(colors[0]);
hyperx->SetEffectColor(red, grn, blu);
}
}
void RGBController_HyperX::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if(hyperx->GetMode() == HYPERX_MODE_DIRECT)
{
@@ -82,6 +79,11 @@ void RGBController_HyperX::UpdateSingleLED(int led)
}
}
void RGBController_HyperX::UpdateLEDs()
{
}
RGBController_HyperX::RGBController_HyperX(HyperXController* hyperx_ptr)
{
hyperx = hyperx_ptr;
@@ -91,91 +93,26 @@ RGBController_HyperX::RGBController_HyperX(HyperXController* hyperx_ptr)
type = DEVICE_TYPE_DRAM;
mode Direct;
Direct.name = "Direct";
Direct.value = HYPERX_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Direct);
mode hyperx_modes[HYPERX_NUMBER_MODES];
mode Static;
Static.name = "Static";
Static.value = HYPERX_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_COLOR;
modes.push_back(Static);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = HYPERX_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = HYPERX_SPEED_RAINBOW_SLOW;
Rainbow.speed_max = HYPERX_SPEED_RAINBOW_FAST;
Rainbow.speed = HYPERX_SPEED_RAINBOW_NORMAL;
modes.push_back(Rainbow);
mode Comet;
Comet.name = "Comet";
Comet.value = HYPERX_MODE_COMET;
Comet.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Comet.speed_min = HYPERX_SPEED_COMET_SLOW;
Comet.speed_max = HYPERX_SPEED_COMET_FAST;
Comet.random = false;
Comet.speed = HYPERX_SPEED_COMET_NORMAL;
modes.push_back(Comet);
mode Heartbeat;
Heartbeat.name = "Heartbeat";
Heartbeat.value = HYPERX_MODE_HEARTBEAT;
Heartbeat.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Heartbeat.speed_min = HYPERX_SPEED_COMET_SLOW;
Heartbeat.speed_max = HYPERX_SPEED_COMET_FAST;
Heartbeat.random = false;
Heartbeat.speed = HYPERX_SPEED_COMET_NORMAL;
modes.push_back(Heartbeat);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = HYPERX_MODE_CYCLE;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED;
SpectrumCycle.speed_min = HYPERX_SPEED_CYCLE_SLOW;
SpectrumCycle.speed_max = HYPERX_SPEED_CYCLE_FAST;
SpectrumCycle.speed = HYPERX_SPEED_CYCLE_NORMAL;
modes.push_back(SpectrumCycle);
hyperx_modes[0].name = "Direct";
hyperx_modes[1].name = "Static";
hyperx_modes[2].name = "Rainbow";
hyperx_modes[3].name = "Comet";
hyperx_modes[4].name = "Heartbeat";
hyperx_modes[5].name = "Spectrum Cycle";
hyperx_modes[6].name = "Breathing";
hyperx_modes[7].name = "Bounce";
hyperx_modes[8].name = "Blink";
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = HYPERX_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Breathing.speed_min = HYPERX_SPEED_BREATHING_SLOW;
Breathing.speed_max = HYPERX_SPEED_BREATHING_FAST;
Breathing.random = false;
Breathing.speed = HYPERX_SPEED_BREATHING_NORMAL;
modes.push_back(Breathing);
mode Bounce;
Bounce.name = "Bounce";
Bounce.value = HYPERX_MODE_BOUNCE;
Bounce.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Bounce.speed_min = HYPERX_SPEED_BOUNCE_SLOW;
Bounce.speed_max = HYPERX_SPEED_BOUNCE_FAST;
Bounce.random = false;
Bounce.speed = HYPERX_SPEED_BOUNCE_NORMAL;
modes.push_back(Bounce);
mode Blink;
Blink.name = "Blink";
Blink.value = HYPERX_MODE_BLINK;
Blink.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Blink.speed_min = HYPERX_SPEED_BLINK_SLOW;
Blink.speed_max = HYPERX_SPEED_BLINK_FAST;
Blink.random = false;
Blink.speed = HYPERX_SPEED_BLINK_NORMAL;
modes.push_back(Blink);
colors.resize(hyperx->GetLEDCount());
for (int i = 0; i < HYPERX_NUMBER_MODES; i++)
{
modes.push_back(hyperx_modes[i]);
}
unsigned int led_idx = 0;
for(unsigned int slot = 0; slot < hyperx->GetSlotCount(); slot++)
for(int slot = 0; slot < hyperx->GetSlotCount(); slot++)
{
zone* new_zone = new zone;
@@ -190,6 +127,8 @@ RGBController_HyperX::RGBController_HyperX(HyperXController* hyperx_ptr)
for(int led_slot_idx = 0; led_slot_idx < 5; led_slot_idx++)
{
colors.push_back(0x00000000);
led* new_led = new led();
char led_idx_str[3];
@@ -209,14 +148,3 @@ RGBController_HyperX::RGBController_HyperX(HyperXController* hyperx_ptr)
zones.push_back(*new_zone);
}
}
void RGBController_HyperX::SetCustomMode()
{
SetMode(0);
}
void RGBController_HyperX::UpdateMode()
{
hyperx->SetMode(modes[active_mode].value, modes[active_mode].random, modes[active_mode].speed);
}
+8 -7
View File
@@ -16,13 +16,14 @@ class RGBController_HyperX : public RGBController
{
public:
RGBController_HyperX(HyperXController* hyperx_ptr);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
private:
HyperXController* hyperx;
};
};
+33 -12
View File
@@ -22,10 +22,9 @@ RGBController_LEDStrip::RGBController_LEDStrip(LEDStripController* ledstrip_ptr)
led_mode.name = "Custom";
modes.push_back(led_mode);
colors.resize(strip->num_leds);
for (int i = 0; i < strip->num_leds; i++)
{
colors.push_back(0x00000000);
led new_led;
new_led.name = "LED Strip";
leds.push_back(new_led);
@@ -42,19 +41,14 @@ RGBController_LEDStrip::RGBController_LEDStrip(LEDStripController* ledstrip_ptr)
zones.push_back(led_zone);
}
void RGBController_LEDStrip::UpdateLEDs()
int RGBController_LEDStrip::GetMode()
{
strip->SetLEDs(colors);
return 0;
}
void RGBController_LEDStrip::UpdateZoneLEDs(int zone)
void RGBController_LEDStrip::SetMode(int mode)
{
strip->SetLEDs(colors);
}
void RGBController_LEDStrip::UpdateSingleLED(int led)
{
strip->SetLEDs(colors);
}
void RGBController_LEDStrip::SetCustomMode()
@@ -62,7 +56,34 @@ void RGBController_LEDStrip::SetCustomMode()
}
void RGBController_LEDStrip::UpdateMode()
void RGBController_LEDStrip::SetAllLEDs(RGBColor color)
{
for (int i = 0; i < colors.size(); i++)
{
colors[i] = color;
}
}
strip->SetLEDs(colors);
}
void RGBController_LEDStrip::SetAllZoneLEDs(int zone, RGBColor color)
{
for (int i = 0; i < colors.size(); i++)
{
colors[i] = color;
}
strip->SetLEDs(colors);
}
void RGBController_LEDStrip::SetLED(int led, RGBColor color)
{
colors[led] = color;
strip->SetLEDs(colors);
}
void RGBController_LEDStrip::UpdateLEDs()
{
strip->SetLEDs(colors);
}
+8 -7
View File
@@ -16,13 +16,14 @@ class RGBController_LEDStrip : public RGBController
{
public:
RGBController_LEDStrip(LEDStripController* ledstrip_ptr);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
private:
LEDStripController* strip;
};
};
+34 -9
View File
@@ -64,19 +64,14 @@ RGBController_MSI3Zone::~RGBController_MSI3Zone()
}
void RGBController_MSI3Zone::UpdateLEDs()
int RGBController_MSI3Zone::GetMode()
{
msi->SetLEDs(colors);
return 0;
}
void RGBController_MSI3Zone::UpdateZoneLEDs(int zone)
void RGBController_MSI3Zone::SetMode(int mode)
{
msi->SetLEDs(colors);
}
void RGBController_MSI3Zone::UpdateSingleLED(int led)
{
msi->SetLEDs(colors);
}
void RGBController_MSI3Zone::SetCustomMode()
@@ -84,7 +79,37 @@ void RGBController_MSI3Zone::SetCustomMode()
}
void RGBController_MSI3Zone::UpdateMode()
void RGBController_MSI3Zone::SetAllLEDs(RGBColor color)
{
for(int i = 0; i < colors.size(); i++)
{
colors[i] = color;
}
UpdateLEDs();
}
void RGBController_MSI3Zone::SetAllZoneLEDs(int zone, RGBColor color)
{
for (int x = 0; x < zones[zone].map.size(); x++)
{
for (int y = 0; y < zones[zone].map[x].size(); y++)
{
colors[zones[zone].map[x][y]] = color;
}
}
UpdateLEDs();
}
void RGBController_MSI3Zone::SetLED(int led, RGBColor color)
{
colors[led] = color;
UpdateLEDs();
}
void RGBController_MSI3Zone::UpdateLEDs()
{
msi->SetLEDs(colors);
}
+7 -6
View File
@@ -16,12 +16,13 @@ class RGBController_MSI3Zone : public RGBController
public:
RGBController_MSI3Zone(MSI3ZoneController* msi_ptr);
~RGBController_MSI3Zone();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
private:
MSI3ZoneController* msi;
+104 -81
View File
@@ -11,7 +11,84 @@
#include <fstream>
#include <unistd.h>
int RGBController_OpenRazer::GetMode()
{
return(0);
}
void RGBController_OpenRazer::SetMode(int mode)
{
char update_value = 1;
switch(matrix_type)
{
case RAZER_TYPE_MATRIX_FRAME:
case RAZER_TYPE_MATRIX_NOFRAME:
{
switch(mode)
{
case RAZER_MODE_CUSTOM:
matrix_effect_custom.write(&update_value, 1);
matrix_effect_custom.flush();
break;
case RAZER_MODE_OFF:
matrix_effect_none.write(&update_value, 1);
matrix_effect_none.flush();
break;
case RAZER_MODE_STATIC:
break;
case RAZER_MODE_BREATHING:
break;
case RAZER_MODE_SPECTRUM_CYCLE:
matrix_effect_spectrum.write(&update_value, 1);
matrix_effect_spectrum.flush();
break;
case RAZER_MODE_WAVE:
matrix_effect_wave.write(&update_value, 1);
matrix_effect_wave.flush();
break;
case RAZER_MODE_REACTIVE:
matrix_effect_reactive.write(&update_value, 1);
matrix_effect_reactive.flush();
break;
}
}
break;
case RAZER_TYPE_NOMATRIX:
{
switch(mode)
{
case RAZER_MODE_CUSTOM:
update_value = 0;
logo_led_effect.write(&update_value, 1);
scroll_led_effect.write(&update_value, 1);
logo_led_effect.flush();
scroll_led_effect.flush();
break;
case RAZER_MODE_SPECTRUM_CYCLE:
update_value = '4';
logo_led_effect.write(&update_value, 1);
scroll_led_effect.write(&update_value, 1);
logo_led_effect.flush();
scroll_led_effect.flush();
break;
}
}
}
}
void RGBController_OpenRazer::SetCustomMode()
{
SetMode(RAZER_MODE_CUSTOM);
}
void RGBController_OpenRazer::UpdateLEDs()
{
@@ -23,7 +100,7 @@ void RGBController_OpenRazer::UpdateLEDs()
{
char update_value = 1;
for (unsigned int row = 0; row < matrix_rows; row++)
for (int row = 0; row < matrix_rows; row++)
{
unsigned int output_array_size;
unsigned int output_offset;
@@ -49,7 +126,7 @@ void RGBController_OpenRazer::UpdateLEDs()
output_array[2] = matrix_cols - 1;
}
for(unsigned int col = 0; col < matrix_cols; col++)
for(int col = 0; col < matrix_cols; col++)
{
unsigned int color_idx = col + row_offset;
output_array[(col * 3) + 0 + output_offset] = (char)RGBGetRValue(colors[color_idx]);
@@ -110,13 +187,33 @@ void RGBController_OpenRazer::UpdateLEDs()
}
}
void RGBController_OpenRazer::UpdateZoneLEDs(int zone)
void RGBController_OpenRazer::SetAllLEDs(RGBColor color)
{
for(int i = 0; i < colors.size(); i++)
{
colors[i] = color;
}
UpdateLEDs();
}
void RGBController_OpenRazer::UpdateSingleLED(int led)
void RGBController_OpenRazer::SetAllZoneLEDs(int zone, RGBColor color)
{
for (int x = 0; x < zones[zone].map.size(); x++)
{
for (int y = 0; y < zones[zone].map[x].size(); y++)
{
colors[zones[zone].map[x][y]] = color;
}
}
UpdateLEDs();
}
void RGBController_OpenRazer::SetLED(int led, RGBColor color)
{
colors[led] = color;
UpdateLEDs();
}
@@ -243,7 +340,7 @@ RGBController_OpenRazer::RGBController_OpenRazer(std::string dev_path)
/*-----------------------------------------------------------------*\
| Loop through all known devices to look for a name match |
\*-----------------------------------------------------------------*/
for (std::size_t i = 0; i < RAZER_NUM_DEVICES; i++)
for (int i = 0; i < RAZER_NUM_DEVICES; i++)
{
if (device_list[i]->name == name)
{
@@ -298,11 +395,11 @@ RGBController_OpenRazer::RGBController_OpenRazer(std::string dev_path)
new_zone.name = device_list[i]->zones[zone_id]->name;
new_zone.type = device_list[i]->zones[zone_id]->type;
for (unsigned int row_id = 0; row_id < device_list[i]->zones[zone_id]->rows; row_id++)
for (int row_id = 0; row_id < device_list[i]->zones[zone_id]->rows; row_id++)
{
std::vector<int> new_zone_map;
for (unsigned int col_id = 0; col_id < device_list[i]->zones[zone_id]->cols; col_id++)
for (int col_id = 0; col_id < device_list[i]->zones[zone_id]->cols; col_id++)
{
RGBColor new_color = 0x00000000;
colors.push_back(new_color);
@@ -323,78 +420,4 @@ RGBController_OpenRazer::RGBController_OpenRazer(std::string dev_path)
}
}
}
}
void RGBController_OpenRazer::SetCustomMode()
{
SetMode(RAZER_MODE_CUSTOM);
}
void RGBController_OpenRazer::UpdateMode()
{
char update_value = 1;
switch(matrix_type)
{
case RAZER_TYPE_MATRIX_FRAME:
case RAZER_TYPE_MATRIX_NOFRAME:
{
switch(active_mode)
{
case RAZER_MODE_CUSTOM:
matrix_effect_custom.write(&update_value, 1);
matrix_effect_custom.flush();
break;
case RAZER_MODE_OFF:
matrix_effect_none.write(&update_value, 1);
matrix_effect_none.flush();
break;
case RAZER_MODE_STATIC:
break;
case RAZER_MODE_BREATHING:
break;
case RAZER_MODE_SPECTRUM_CYCLE:
matrix_effect_spectrum.write(&update_value, 1);
matrix_effect_spectrum.flush();
break;
case RAZER_MODE_WAVE:
matrix_effect_wave.write(&update_value, 1);
matrix_effect_wave.flush();
break;
case RAZER_MODE_REACTIVE:
matrix_effect_reactive.write(&update_value, 1);
matrix_effect_reactive.flush();
break;
}
}
break;
case RAZER_TYPE_NOMATRIX:
{
switch(active_mode)
{
case RAZER_MODE_CUSTOM:
update_value = 0;
logo_led_effect.write(&update_value, 1);
scroll_led_effect.write(&update_value, 1);
logo_led_effect.flush();
scroll_led_effect.flush();
break;
case RAZER_MODE_SPECTRUM_CYCLE:
update_value = '4';
logo_led_effect.write(&update_value, 1);
scroll_led_effect.write(&update_value, 1);
logo_led_effect.flush();
scroll_led_effect.flush();
break;
}
}
}
}
+8 -7
View File
@@ -920,12 +920,13 @@ public:
public:
RGBController_OpenRazer(std::string dev_path);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
int device;
@@ -952,4 +953,4 @@ private:
std::ofstream logo_led_rgb;
std::ofstream scroll_led_effect;
std::ofstream scroll_led_rgb;
};
};
@@ -1,202 +0,0 @@
/*-----------------------------------------*\
| RGBController_PatriotViper.cpp |
| |
| Generic RGB Interface for OpenRGB |
| Patriot Viper RGB interface |
| |
| Adam Honse (CalcProgrammer1) 1/1/2020 |
\*-----------------------------------------*/
#include "RGBController_PatriotViper.h"
void RGBController_PatriotViper::UpdateLEDs()
{
if(viper->direct == true)
{
for(int led = 0; led < 5; led++)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
viper->SetLEDColor(led, red, grn, blu);
}
}
else
{
for(int led = 0; led < 5; led++)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
viper->SetLEDEffectColor(led, red, grn, blu);
}
}
}
void RGBController_PatriotViper::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_PatriotViper::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if(viper->direct == true)
{
viper->SetLEDColor(led, red, grn, blu);
}
else
{
viper->SetLEDEffectColor(led, red, grn, blu);
}
}
RGBController_PatriotViper::RGBController_PatriotViper(PatriotViperController* viper_ptr)
{
viper = viper_ptr;
name = viper->GetDeviceName();
location = viper->GetDeviceLocation();
type = DEVICE_TYPE_DRAM;
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Direct.speed_min = 0;
Direct.speed_max = 0;
Direct.random = false;
Direct.speed = 0;
modes.push_back(Direct);
mode Dark;
Dark.name = "Dark";
Dark.value = VIPER_MODE_DARK;
Dark.flags = 0;
Dark.speed_min = 0;
Dark.speed_max = 0;
Dark.random = false;
Dark.speed = 0;
modes.push_back(Dark);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = VIPER_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Breathing.speed_min = VIPER_SPEED_BREATHING_MIN;
Breathing.speed_max = VIPER_SPEED_BREATHING_MAX;
Breathing.random = false;
Breathing.speed = VIPER_SPEED_BREATHING_DEFAULT;
modes.push_back(Breathing);
mode Viper;
Viper.name = "Viper";
Viper.value = VIPER_MODE_VIPER;
Viper.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Viper.speed_min = VIPER_SPEED_MIN;
Viper.speed_max = VIPER_SPEED_MAX;
Viper.random = false;
Viper.speed = VIPER_SPEED_DEFAULT;
modes.push_back(Viper);
mode Heartbeat;
Heartbeat.name = "Heartbeat";
Heartbeat.value = VIPER_MODE_HEARTBEAT;
Heartbeat.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Heartbeat.speed_min = VIPER_SPEED_MIN;
Heartbeat.speed_max = VIPER_SPEED_MAX;
Heartbeat.random = false;
Heartbeat.speed = VIPER_SPEED_DEFAULT;
modes.push_back(Heartbeat);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = VIPER_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Marquee.speed_min = VIPER_SPEED_MIN;
Marquee.speed_max = VIPER_SPEED_MAX;
Marquee.random = false;
Marquee.speed = VIPER_SPEED_DEFAULT;
modes.push_back(Marquee);
mode Raindrop;
Raindrop.name = "Raindrop";
Raindrop.value = VIPER_MODE_RAINDROP;
Raindrop.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Raindrop.speed_min = VIPER_SPEED_MIN;
Raindrop.speed_max = VIPER_SPEED_MAX;
Raindrop.random = false;
Raindrop.speed = VIPER_SPEED_DEFAULT;
modes.push_back(Raindrop);
mode Aurora;
Aurora.name = "Aurora";
Aurora.value = VIPER_MODE_AURORA;
Aurora.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Aurora.speed_min = VIPER_SPEED_MIN;
Aurora.speed_max = VIPER_SPEED_MAX;
Aurora.random = false;
Aurora.speed = VIPER_SPEED_DEFAULT;
modes.push_back(Aurora);
colors.resize(viper->GetLEDCount());
unsigned int led_idx = 0;
for(unsigned int slot = 0; slot < viper->GetSlotCount(); slot++)
{
zone* new_zone = new zone;
char slot_idx_str[3];
sprintf(slot_idx_str, "%d", slot);
new_zone->name = "Patriot Viper RGB Slot ";
new_zone->name.append(slot_idx_str);
new_zone->type = ZONE_TYPE_LINEAR;
std::vector<int> *new_zone_map = new std::vector<int>();
for(int led_slot_idx = 0; led_slot_idx < 5; led_slot_idx++)
{
led* new_led = new led();
char led_idx_str[3];
sprintf(led_idx_str, "%d", led_slot_idx);
new_led->name = "Patriot Viper RGB Slot ";
new_led->name.append(slot_idx_str);
new_led->name.append(", LED ");
new_led->name.append(led_idx_str);
leds.push_back(*new_led);
new_zone_map->push_back(led_idx);
led_idx++;
}
new_zone->map.push_back(*new_zone_map);
zones.push_back(*new_zone);
}
}
void RGBController_PatriotViper::SetCustomMode()
{
SetMode(0);
}
void RGBController_PatriotViper::UpdateMode()
{
if(modes[active_mode].value == 0xFFFF)
{
viper->SetDirect();
}
else
{
viper->SetMode(modes[active_mode].value, modes[active_mode].speed);
}
}
@@ -1,28 +0,0 @@
/*-----------------------------------------*\
| RGBController_PatriotViper.h |
| |
| Generic RGB Interface for OpenRGB |
| Patriot Viper RGB interface |
| |
| Adam Honse (CalcProgrammer1) 1/1/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "PatriotViperController.h"
class RGBController_PatriotViper : public RGBController
{
public:
RGBController_PatriotViper(PatriotViperController* viper_ptr);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
PatriotViperController* viper;
};
+43 -24
View File
@@ -9,10 +9,51 @@
#include "RGBController_Polychrome.h"
int RGBController_Polychrome::GetMode()
{
return(0);
}
void RGBController_Polychrome::SetMode(int mode)
{
polychrome->SetMode(mode);
}
void RGBController_Polychrome::SetCustomMode()
{
polychrome->SetMode(POLYCHROME_MODE_STATIC);
}
void RGBController_Polychrome::SetAllLEDs(RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
polychrome->SetAllColors(red, grn, blu);
}
void RGBController_Polychrome::SetAllZoneLEDs(int zone, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
polychrome->SetLEDColor(zone, red, grn, blu);
}
void RGBController_Polychrome::SetLED(int led, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
polychrome->SetLEDColor(led, red, grn, blu);
}
void RGBController_Polychrome::UpdateLEDs()
{
for (std::size_t led = 0; led < colors.size(); led++)
for (int led = 0; led < colors.size(); led++)
{
unsigned char red = RGBGetRValue(colors[led]);
unsigned char grn = RGBGetGValue(colors[led]);
@@ -22,16 +63,6 @@ void RGBController_Polychrome::UpdateLEDs()
}
}
void RGBController_Polychrome::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_Polychrome::UpdateSingleLED(int led)
{
UpdateLEDs();
}
static const char* polychrome_zone_names[] =
{
"Motherboard"
@@ -54,10 +85,8 @@ RGBController_Polychrome::RGBController_Polychrome(PolychromeController* polychr
modes.push_back(polychrome_modes[i]);
}
colors.resize(polychrome->GetLEDCount());
// Search through all LEDs and create zones for each channel type
for (unsigned int i = 0; i < polychrome->GetLEDCount(); i++)
for (int i = 0; i < polychrome->GetLEDCount(); i++)
{
zone* new_zone = new zone();
led* new_led = new led();
@@ -80,14 +109,4 @@ RGBController_Polychrome::RGBController_Polychrome(PolychromeController* polychr
// Push new zone to zones vector
zones.push_back(*new_zone);
}
}
void RGBController_Polychrome::SetCustomMode()
{
SetMode(0);
}
void RGBController_Polychrome::UpdateMode()
{
polychrome->SetMode(active_mode);
}
+8 -7
View File
@@ -16,13 +16,14 @@ class RGBController_Polychrome : public RGBController
{
public:
RGBController_Polychrome(PolychromeController* polychrome_ptr);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
private:
PolychromeController* polychrome;
};
};
+34 -9
View File
@@ -27,19 +27,14 @@ RGBController_PoseidonZRGB::~RGBController_PoseidonZRGB()
}
void RGBController_PoseidonZRGB::UpdateLEDs()
int RGBController_PoseidonZRGB::GetMode()
{
poseidon->SetLEDsDirect(colors);
return 0;
}
void RGBController_PoseidonZRGB::UpdateZoneLEDs(int zone)
void RGBController_PoseidonZRGB::SetMode(int mode)
{
poseidon->SetLEDs(colors);
}
void RGBController_PoseidonZRGB::UpdateSingleLED(int led)
{
poseidon->SetLEDs(colors);
}
void RGBController_PoseidonZRGB::SetCustomMode()
@@ -47,7 +42,37 @@ void RGBController_PoseidonZRGB::SetCustomMode()
}
void RGBController_PoseidonZRGB::UpdateMode()
void RGBController_PoseidonZRGB::SetAllLEDs(RGBColor color)
{
for(int i = 0; i < colors.size(); i++)
{
colors[i] = color;
}
UpdateLEDs();
}
void RGBController_PoseidonZRGB::SetAllZoneLEDs(int zone, RGBColor color)
{
for (int x = 0; x < zones[zone].map.size(); x++)
{
for (int y = 0; y < zones[zone].map[x].size(); y++)
{
colors[zones[zone].map[x][y]] = color;
}
}
UpdateLEDs();
}
void RGBController_PoseidonZRGB::SetLED(int led, RGBColor color)
{
colors[led] = color;
UpdateLEDs();
}
void RGBController_PoseidonZRGB::UpdateLEDs()
{
poseidon->SetLEDs(colors);
}
+7 -6
View File
@@ -16,12 +16,13 @@ class RGBController_PoseidonZRGB : public RGBController
public:
RGBController_PoseidonZRGB(PoseidonZRGBController* poseidon_ptr);
~RGBController_PoseidonZRGB();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
private:
PoseidonZRGBController* poseidon;
+52 -70
View File
@@ -9,33 +9,58 @@
#include "RGBController_RGBFusion.h"
void RGBController_RGBFusion::UpdateLEDs()
int RGBController_RGBFusion::GetMode()
{
for (std::size_t led = 0; led < colors.size(); led++)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
rgb_fusion->SetLEDColor(led, red, grn, blu);
}
return(rgb_fusion->GetMode());
}
void RGBController_RGBFusion::UpdateZoneLEDs(int zone)
void RGBController_RGBFusion::SetMode(int mode)
{
RGBColor color = colors[zone];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
rgb_fusion->SetMode(mode);
}
void RGBController_RGBFusion::SetCustomMode()
{
rgb_fusion->SetMode(RGB_FUSION_MODE_STATIC);
}
void RGBController_RGBFusion::SetAllLEDs(RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
rgb_fusion->SetAllColors(red, grn, blu);
}
void RGBController_RGBFusion::SetAllZoneLEDs(int zone, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
rgb_fusion->SetLEDColor(zone, red, grn, blu);
}
void RGBController_RGBFusion::UpdateSingleLED(int led)
void RGBController_RGBFusion::SetLED(int led, RGBColor color)
{
UpdateZoneLEDs(led);
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
rgb_fusion->SetLEDColor(led, red, grn, blu);
}
void RGBController_RGBFusion::UpdateLEDs()
{
for (int led = 0; led < colors.size(); led++)
{
unsigned char red = RGBGetRValue(colors[led]);
unsigned char grn = RGBGetGValue(colors[led]);
unsigned char blu = RGBGetBValue(colors[led]);
rgb_fusion->SetLEDColor(led, red, grn, blu);
}
}
static const char* rgb_fusion_zone_names[] =
@@ -54,34 +79,19 @@ RGBController_RGBFusion::RGBController_RGBFusion(RGBFusionController* rgb_fusion
type = DEVICE_TYPE_MOTHERBOARD;
mode Static;
Static.name = "Static";
Static.value = RGB_FUSION_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Static);
mode rgb_fusion_modes[RGB_FUSION_NUMBER_MODES];
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = RGB_FUSION_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Breathing.speed_min = RGB_FUSION_SPEED_SLOW;
Breathing.speed_max = RGB_FUSION_SPEED_FAST;
Breathing.speed = RGB_FUSION_SPEED_NORMAL;
modes.push_back(Breathing);
rgb_fusion_modes[0].name = "Static";
rgb_fusion_modes[1].name = "Breathing";
rgb_fusion_modes[2].name = "Flashing";
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = RGB_FUSION_MODE_FLASHING;
Flashing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Flashing.speed_min = RGB_FUSION_SPEED_SLOW;
Flashing.speed_max = RGB_FUSION_SPEED_FAST;
Flashing.speed = RGB_FUSION_SPEED_NORMAL;
modes.push_back(Flashing);
colors.resize(rgb_fusion->GetLEDCount());
for (int i = 0; i < RGB_FUSION_NUMBER_MODES; i++)
{
modes.push_back(rgb_fusion_modes[i]);
}
// Search through all LEDs and create zones for each channel type
for (unsigned int i = 0; i < rgb_fusion->GetLEDCount(); i++)
for (int i = 0; i < rgb_fusion->GetLEDCount(); i++)
{
zone* new_zone = new zone();
led* new_led = new led();
@@ -104,32 +114,4 @@ RGBController_RGBFusion::RGBController_RGBFusion(RGBFusionController* rgb_fusion
// Push new zone to zones vector
zones.push_back(*new_zone);
}
// Initialize active mode
active_mode = GetDeviceMode();
}
int RGBController_RGBFusion::GetDeviceMode()
{
int dev_mode = rgb_fusion->GetMode();
for(int mode = 0; mode < modes.size(); mode++)
{
if(modes[mode].value == dev_mode)
{
return(mode);
}
}
return(0);
}
void RGBController_RGBFusion::SetCustomMode()
{
rgb_fusion->SetMode(RGB_FUSION_MODE_STATIC, 0);
}
void RGBController_RGBFusion::UpdateMode()
{
rgb_fusion->SetMode(modes[active_mode].value, modes[active_mode].speed);
}
+8 -9
View File
@@ -16,15 +16,14 @@ class RGBController_RGBFusion : public RGBController
{
public:
RGBController_RGBFusion(RGBFusionController* rgb_fusion_ptr);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
private:
RGBFusionController* rgb_fusion;
int GetDeviceMode();
};
};
+45 -20
View File
@@ -70,6 +70,51 @@ RGBController_RazerChromaSDK::RGBController_RazerChromaSDK(unsigned int device_t
if(CreateChromaLinkEffect == NULL) CreateChromaLinkEffect = (CREATECHROMALINKEFFECT)GetProcAddress(*hModule, "CreateChromaLinkEffect");
}
int RGBController_RazerChromaSDK::GetMode()
{
return 0;
}
void RGBController_RazerChromaSDK::SetMode(int mode)
{
}
void RGBController_RazerChromaSDK::SetCustomMode()
{
}
void RGBController_RazerChromaSDK::SetAllLEDs(RGBColor color)
{
for (int i = 0; i < colors.size(); i++)
{
colors[i] = color;
}
UpdateLEDs();
}
void RGBController_RazerChromaSDK::SetAllZoneLEDs(int zone, RGBColor color)
{
for (int x = 0; x < zones[zone].map.size(); x++)
{
for (int y = 0; y < zones[zone].map[x].size(); y++)
{
colors[zones[zone].map[x][y]] = color;
}
}
UpdateLEDs();
}
void RGBController_RazerChromaSDK::SetLED(int led, RGBColor color)
{
colors[led] = color;
UpdateLEDs();
}
void RGBController_RazerChromaSDK::UpdateLEDs()
{
switch (device->razer_type)
@@ -144,23 +189,3 @@ void RGBController_RazerChromaSDK::UpdateLEDs()
break;
}
}
void RGBController_RazerChromaSDK::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_RazerChromaSDK::UpdateSingleLED(int led)
{
UpdateLEDs();
}
void RGBController_RazerChromaSDK::SetCustomMode()
{
}
void RGBController_RazerChromaSDK::UpdateMode()
{
}
+7 -6
View File
@@ -229,12 +229,13 @@ class RGBController_RazerChromaSDK : public RGBController
{
public:
RGBController_RazerChromaSDK(unsigned int device_type, HMODULE* hModule);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
private:
const razer_device* device;
-2
View File
@@ -54,8 +54,6 @@ class i2c_smbus_interface
public:
char device_name[512];
virtual ~i2c_smbus_interface() = default;
//Functions derived from i2c-core.c
s32 i2c_smbus_write_quick(u8 addr, u8 value);
s32 i2c_smbus_read_byte(u8 addr);
+1 -2
View File
@@ -6,7 +6,7 @@
* *
\******************************************************************************************/
#include "OpenRGB.h"
#include "OpenAuraSDK.h"
#include "RGBController.h"
#include "i2c_smbus.h"
#include <vector>
@@ -31,7 +31,6 @@ int main(int argc, char* argv[])
{
DetectRGBControllers();
QApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QApplication a(argc, argv);
Ui::OpenRGBDialog2 dlg(busses, rgb_controllers);
+1 -1
View File
@@ -236,7 +236,7 @@ void net_port::tcp_close()
connected = false;
}
int net_port::tcp_listen(char * recv_data, int /*length*/)
int net_port::tcp_listen(char * recv_data, int length)
{
int ret = 0;
int len = 0;
+156 -86
View File
@@ -13,92 +13,162 @@
<property name="windowTitle">
<string>Frame</string>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="0" alignment="Qt::AlignHCenter">
<widget class="QLabel" name="NameLabel">
<property name="text">
<string>Name:</string>
</property>
</widget>
</item>
<item row="1" column="0" alignment="Qt::AlignHCenter">
<widget class="QLabel" name="TypeLabel">
<property name="text">
<string>Type:</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QLabel" name="DescriptionValue">
<property name="text">
<string>Description Value</string>
</property>
</widget>
</item>
<item row="3" column="1">
<widget class="QLabel" name="VersionValue">
<property name="text">
<string>Version Value</string>
</property>
</widget>
</item>
<item row="4" column="1">
<widget class="QLabel" name="LocationValue">
<property name="text">
<string>Location Value</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QLabel" name="TypeValue">
<property name="text">
<string>Type Value</string>
</property>
</widget>
</item>
<item row="3" column="0" alignment="Qt::AlignHCenter">
<widget class="QLabel" name="VersionLabel">
<property name="text">
<string>Version:</string>
</property>
</widget>
</item>
<item row="5" column="0" alignment="Qt::AlignHCenter">
<widget class="QLabel" name="SerialLabel">
<property name="text">
<string>Serial:</string>
</property>
</widget>
</item>
<item row="4" column="0" alignment="Qt::AlignHCenter">
<widget class="QLabel" name="LocationLabel">
<property name="text">
<string>Location:</string>
</property>
</widget>
</item>
<item row="5" column="1">
<widget class="QLabel" name="SerialValue">
<property name="text">
<string>Serial Value</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QLabel" name="NameValue">
<property name="text">
<string>Name Value</string>
</property>
</widget>
</item>
<item row="2" column="0" alignment="Qt::AlignHCenter">
<widget class="QLabel" name="DescriptionLabel">
<property name="text">
<string>Description:</string>
</property>
</widget>
</item>
</layout>
<widget class="QLabel" name="TypeLabel">
<property name="geometry">
<rect>
<x>100</x>
<y>80</y>
<width>60</width>
<height>14</height>
</rect>
</property>
<property name="text">
<string>Type:</string>
</property>
</widget>
<widget class="QLabel" name="TypeValue">
<property name="geometry">
<rect>
<x>180</x>
<y>80</y>
<width>240</width>
<height>14</height>
</rect>
</property>
<property name="text">
<string>Type Value</string>
</property>
</widget>
<widget class="QLabel" name="DescriptionValue">
<property name="geometry">
<rect>
<x>180</x>
<y>100</y>
<width>240</width>
<height>14</height>
</rect>
</property>
<property name="text">
<string>Description Value</string>
</property>
</widget>
<widget class="QLabel" name="DescriptionLabel">
<property name="geometry">
<rect>
<x>100</x>
<y>100</y>
<width>60</width>
<height>14</height>
</rect>
</property>
<property name="text">
<string>Description:</string>
</property>
</widget>
<widget class="QLabel" name="VersionValue">
<property name="geometry">
<rect>
<x>180</x>
<y>120</y>
<width>240</width>
<height>14</height>
</rect>
</property>
<property name="text">
<string>Version Value</string>
</property>
</widget>
<widget class="QLabel" name="VersionLabel">
<property name="geometry">
<rect>
<x>100</x>
<y>120</y>
<width>60</width>
<height>14</height>
</rect>
</property>
<property name="text">
<string>Version:</string>
</property>
</widget>
<widget class="QLabel" name="LocationLabel">
<property name="geometry">
<rect>
<x>100</x>
<y>140</y>
<width>60</width>
<height>14</height>
</rect>
</property>
<property name="text">
<string>Location:</string>
</property>
</widget>
<widget class="QLabel" name="LocationValue">
<property name="geometry">
<rect>
<x>180</x>
<y>140</y>
<width>240</width>
<height>14</height>
</rect>
</property>
<property name="text">
<string>Location Value</string>
</property>
</widget>
<widget class="QLabel" name="NameValue">
<property name="geometry">
<rect>
<x>180</x>
<y>60</y>
<width>240</width>
<height>14</height>
</rect>
</property>
<property name="text">
<string>Name Value</string>
</property>
</widget>
<widget class="QLabel" name="NameLabel">
<property name="geometry">
<rect>
<x>100</x>
<y>60</y>
<width>60</width>
<height>14</height>
</rect>
</property>
<property name="text">
<string>Name:</string>
</property>
</widget>
<widget class="QLabel" name="SerialValue">
<property name="geometry">
<rect>
<x>180</x>
<y>160</y>
<width>240</width>
<height>14</height>
</rect>
</property>
<property name="text">
<string>Serial Value</string>
</property>
</widget>
<widget class="QLabel" name="SerialLabel">
<property name="geometry">
<rect>
<x>100</x>
<y>160</y>
<width>60</width>
<height>14</height>
</rect>
</property>
<property name="text">
<string>Serial:</string>
</property>
</widget>
</widget>
<resources/>
<connections/>
+13 -278
View File
@@ -64,48 +64,32 @@ OpenRGBDevicePage::OpenRGBDevicePage(RGBController *dev, QWidget *parent) :
/*-----------------------------------------------------*\
| Fill in the combo boxes with device information |
\*-----------------------------------------------------*/
ui->ModeBox->blockSignals(true);
ui->ModeBox->clear();
for (std::size_t i = 0; i < device->modes.size(); i++)
for (int i = 0; i < device->modes.size(); i++)
{
ui->ModeBox->addItem(device->modes[i].name.c_str());
}
ui->ModeBox->setCurrentIndex(device->GetMode());
ui->ModeBox->blockSignals(false);
/*-----------------------------------------------------*\
| Update mode user interface elements |
\*-----------------------------------------------------*/
UpdateModeUi();
ui->ZoneBox->blockSignals(true);
ui->ZoneBox->clear();
for (std::size_t i = 0; i < device->zones.size(); i++)
for (int i = 0; i < device->zones.size(); i++)
{
ui->ZoneBox->addItem(device->zones[i].name.c_str());
}
ui->ZoneBox->setCurrentIndex(0);
ui->ZoneBox->blockSignals(false);
ui->LEDBox->blockSignals(true);
ui->LEDBox->clear();
for (std::size_t i = 0; i < device->leds.size(); i++)
for (int i = 0; i < device->leds.size(); i++)
{
ui->LEDBox->addItem(device->leds[i].name.c_str());
}
ui->LEDBox->setCurrentIndex(0);
ui->LEDBox->blockSignals(false);
/*-----------------------------------------------------*\
| Update color picker with color of first LED |
\*-----------------------------------------------------*/
on_LEDBox_currentIndexChanged(0);
}
OpenRGBDevicePage::~OpenRGBDevicePage()
@@ -113,264 +97,22 @@ OpenRGBDevicePage::~OpenRGBDevicePage()
delete ui;
}
void Ui::OpenRGBDevicePage::on_ZoneBox_currentIndexChanged(int /*index*/)
void Ui::OpenRGBDevicePage::on_ZoneBox_currentIndexChanged(int index)
{
}
void Ui::OpenRGBDevicePage::on_LEDBox_currentIndexChanged(int index)
{
/*-----------------------------------------------------*\
| Update color picker with color of selected LED |
\*-----------------------------------------------------*/
RGBColor color = device->GetLED(index);
UpdatingColor = true;
ui->RedSpinBox->setValue(RGBGetRValue(color));
ui->GreenSpinBox->setValue(RGBGetGValue(color));
ui->BlueSpinBox->setValue(RGBGetBValue(color));
UpdatingColor = false;
updateHSV();
}
void Ui::OpenRGBDevicePage::on_ModeBox_currentIndexChanged(int /*index*/)
{
/*-----------------------------------------------------*\
| Update mode user interface elements |
\*-----------------------------------------------------*/
UpdateModeUi();
/*-----------------------------------------------------*\
| Change device mode |
\*-----------------------------------------------------*/
UpdateMode();
}
void Ui::OpenRGBDevicePage::on_RandomCheck_clicked()
void Ui::OpenRGBDevicePage::on_ModeBox_currentIndexChanged(int index)
{
/*-----------------------------------------------------*\
| Change device mode |
\*-----------------------------------------------------*/
UpdateMode();
}
void Ui::OpenRGBDevicePage::on_SpeedSlider_valueChanged(int /*value*/)
{
/*-----------------------------------------------------*\
| Change device mode |
\*-----------------------------------------------------*/
UpdateMode();
}
void Ui::OpenRGBDevicePage::on_DirectionBox_currentIndexChanged(int /*index*/)
{
/*-----------------------------------------------------*\
| Change device mode |
\*-----------------------------------------------------*/
UpdateMode();
}
void Ui::OpenRGBDevicePage::UpdateModeUi()
{
/*-----------------------------------------------------*\
| Read new mode flags and settings |
\*-----------------------------------------------------*/
int selected_mode = ui->ModeBox->currentIndex();
/*-----------------------------------------------------*\
| Don't update the UI if the current mode is invalid |
\*-----------------------------------------------------*/
if(selected_mode < device->modes.size())
{
bool supports_random = ( device->modes[selected_mode].flags & MODE_FLAG_HAS_COLOR )
&& ( device->modes[selected_mode].flags & MODE_FLAG_RANDOM_COLOR );
bool supports_speed = ( device->modes[selected_mode].flags & MODE_FLAG_HAS_SPEED );
bool supports_dir_lr = ( device->modes[selected_mode].flags & MODE_FLAG_HAS_DIRECTION_LR );
bool supports_dir_ud = ( device->modes[selected_mode].flags & MODE_FLAG_HAS_DIRECTION_UD );
bool supports_dir_hv = ( device->modes[selected_mode].flags & MODE_FLAG_HAS_DIRECTION_HV );
bool random = device->modes[selected_mode].random;
unsigned int dir = device->modes[selected_mode].direction;
if(supports_speed)
{
if(device->modes[selected_mode].speed_min > device->modes[selected_mode].speed_max)
{
InvertedSpeed = true;
ui->SpeedSlider->setMinimum(device->modes[selected_mode].speed_max);
ui->SpeedSlider->setMaximum(device->modes[selected_mode].speed_min);
}
else
{
InvertedSpeed = false;
ui->SpeedSlider->setMinimum(device->modes[selected_mode].speed_min);
ui->SpeedSlider->setMaximum(device->modes[selected_mode].speed_max);
}
ui->SpeedSlider->setValue(device->modes[selected_mode].speed);
ui->SpeedSlider->setEnabled(true);
}
else
{
ui->SpeedSlider->setEnabled(false);
}
ui->DirectionBox->clear();
if(supports_dir_lr)
{
ui->DirectionBox->addItem("Left");
ui->DirectionBox->addItem("Right");
}
if(supports_dir_ud)
{
ui->DirectionBox->addItem("Up");
ui->DirectionBox->addItem("Down");
}
if(supports_dir_hv)
{
ui->DirectionBox->addItem("Horizontal");
ui->DirectionBox->addItem("Vertical");
}
if(supports_dir_lr || supports_dir_ud || supports_dir_hv)
{
if((supports_dir_lr)
&&((dir == MODE_DIRECTION_LEFT)
||(dir == MODE_DIRECTION_RIGHT)))
{
ui->DirectionBox->setCurrentIndex(dir);
}
if((supports_dir_ud)
&&((dir == MODE_DIRECTION_UP)
||(dir == MODE_DIRECTION_DOWN)))
{
if(supports_dir_lr)
{
ui->DirectionBox->setCurrentIndex(dir);
}
else
{
ui->DirectionBox->setCurrentIndex(dir - 2);
}
}
if((supports_dir_hv)
&&((dir == MODE_DIRECTION_HORIZONTAL)
||(dir == MODE_DIRECTION_VERTICAL)))
{
if(supports_dir_lr && supports_dir_ud)
{
ui->DirectionBox->setCurrentIndex(dir);
}
else if(supports_dir_lr || supports_dir_ud)
{
ui->DirectionBox->setCurrentIndex(dir - 2);
}
else
{
ui->DirectionBox->setCurrentIndex(dir - 4);
}
}
ui->DirectionBox->setEnabled(true);
}
else
{
ui->DirectionBox->setEnabled(false);
}
if(supports_random)
{
ui->RandomCheck->setEnabled(true);
ui->RandomCheck->setCheckState(random ? Qt::CheckState::Checked : Qt::CheckState::Unchecked);
}
else
{
ui->RandomCheck->setEnabled(false);
ui->RandomCheck->setCheckState(random ? Qt::CheckState::Checked : Qt::CheckState::Unchecked);
}
}
}
void Ui::OpenRGBDevicePage::UpdateMode()
{
/*-----------------------------------------------------*\
| Read user interface |
\*-----------------------------------------------------*/
int current_mode = ui->ModeBox->currentIndex();
int current_speed = ui->SpeedSlider->value();
bool current_random = ui->RandomCheck->checkState();
int current_dir_idx = ui->DirectionBox->currentIndex();
int current_direction = 0;
bool supports_dir_lr = ( device->modes[current_mode].flags & MODE_FLAG_HAS_DIRECTION_LR );
bool supports_dir_ud = ( device->modes[current_mode].flags & MODE_FLAG_HAS_DIRECTION_UD );
bool supports_dir_hv = ( device->modes[current_mode].flags & MODE_FLAG_HAS_DIRECTION_HV );
/*-----------------------------------------------------*\
| Set the direction value |
\*-----------------------------------------------------*/
if(supports_dir_hv)
{
if(supports_dir_lr && supports_dir_ud)
{
current_direction = current_dir_idx;
}
else if(supports_dir_lr || supports_dir_ud)
{
current_direction = current_dir_idx + 2;
}
else
{
current_direction = current_dir_idx + 4;
}
}
if(supports_dir_ud)
{
if(supports_dir_lr)
{
current_direction = current_dir_idx;
}
else
{
current_direction = current_dir_idx + 2;
}
}
if((supports_dir_lr)
&&(current_dir_idx < 2))
{
current_direction = current_dir_idx;
}
device->modes[current_mode].direction = current_direction;
/*-----------------------------------------------------*\
| If Speed Slider is inverted, invert value |
\*-----------------------------------------------------*/
if(InvertedSpeed)
{
current_speed = device->modes[current_mode].speed_min - current_speed + device->modes[current_mode].speed_max;
}
/*-----------------------------------------------------*\
| Don't set the mode if the current mode is invalid |
\*-----------------------------------------------------*/
if(current_mode < device->modes.size())
{
/*-----------------------------------------------------*\
| Update mode parameters |
\*-----------------------------------------------------*/
device->modes[current_mode].speed = current_speed;
device->modes[current_mode].random = current_random;
/*-----------------------------------------------------*\
| Change device mode |
\*-----------------------------------------------------*/
device->SetMode(current_mode);
}
device->SetMode(ui->ModeBox->currentIndex());
}
void Ui::OpenRGBDevicePage::SetDevice(unsigned char red, unsigned char green, unsigned char blue)
@@ -385,13 +127,6 @@ void Ui::OpenRGBDevicePage::SetDevice(unsigned char red, unsigned char green, un
on_SetDeviceButton_clicked();
}
void Ui::OpenRGBDevicePage::SetCustomMode()
{
device->SetCustomMode();
ui->ModeBox->setCurrentIndex(0);//device->active_mode);
UpdateModeUi();
}
void Ui::OpenRGBDevicePage::on_SetDeviceButton_clicked()
{
/*-----------------------------------------------------*\
@@ -539,32 +274,32 @@ void Ui::OpenRGBDevicePage::updateHSV()
UpdatingColor = false;
}
void Ui::OpenRGBDevicePage::on_RedSpinBox_valueChanged(int /*arg1*/)
void Ui::OpenRGBDevicePage::on_RedSpinBox_valueChanged(int arg1)
{
updateHSV();
}
void Ui::OpenRGBDevicePage::on_HueSpinBox_valueChanged(int /*arg1*/)
void Ui::OpenRGBDevicePage::on_HueSpinBox_valueChanged(int arg1)
{
updateRGB();
}
void Ui::OpenRGBDevicePage::on_GreenSpinBox_valueChanged(int /*arg1*/)
void Ui::OpenRGBDevicePage::on_GreenSpinBox_valueChanged(int arg1)
{
updateHSV();
}
void Ui::OpenRGBDevicePage::on_SatSpinBox_valueChanged(int /*arg1*/)
void Ui::OpenRGBDevicePage::on_SatSpinBox_valueChanged(int arg1)
{
updateRGB();
}
void Ui::OpenRGBDevicePage::on_BlueSpinBox_valueChanged(int /*arg1*/)
void Ui::OpenRGBDevicePage::on_BlueSpinBox_valueChanged(int arg1)
{
updateHSV();
}
void Ui::OpenRGBDevicePage::on_ValSpinBox_valueChanged(int /*arg1*/)
void Ui::OpenRGBDevicePage::on_ValSpinBox_valueChanged(int arg1)
{
updateRGB();
}
-10
View File
@@ -19,9 +19,6 @@ public:
~OpenRGBDevicePage();
void SetDevice(unsigned char red, unsigned char green, unsigned char blue);
void SetCustomMode();
void UpdateMode();
void UpdateModeUi();
private slots:
void on_ButtonRed_clicked();
@@ -45,18 +42,11 @@ private slots:
void on_SetAllButton_clicked();
void on_RandomCheck_clicked();
void on_SpeedSlider_valueChanged(int value);
void on_DirectionBox_currentIndexChanged(int index);
private:
Ui::OpenRGBDevicePageUi *ui;
RGBController *device;
bool UpdatingColor = false;
bool InvertedSpeed = false;
void updateRGB();
+369 -225
View File
@@ -6,237 +6,381 @@
<rect>
<x>0</x>
<y>0</y>
<width>550</width>
<width>500</width>
<height>300</height>
</rect>
</property>
<property name="windowTitle">
<string>Frame</string>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="6" column="1" colspan="3">
<widget class="QCheckBox" name="RandomCheck">
<property name="text">
<string>Random Color</string>
</property>
</widget>
</item>
<item row="2" column="5" colspan="2">
<widget class="QSpinBox" name="RedSpinBox">
<property name="maximum">
<number>255</number>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QPushButton" name="SetDeviceButton">
<property name="text">
<string>Device</string>
</property>
</widget>
</item>
<item row="3" column="7">
<widget class="QLabel" name="SatLabel">
<property name="text">
<string>S:</string>
</property>
</widget>
</item>
<item row="4" column="8" colspan="2">
<widget class="QSpinBox" name="ValSpinBox">
<property name="maximum">
<number>255</number>
</property>
</widget>
</item>
<item row="3" column="1" colspan="3">
<widget class="QPushButton" name="SetAllButton">
<property name="text">
<string>Set All Devices</string>
</property>
</widget>
</item>
<item row="0" column="1" colspan="3">
<widget class="QComboBox" name="ZoneBox"/>
</item>
<item row="3" column="8" colspan="2">
<widget class="QSpinBox" name="SatSpinBox">
<property name="maximum">
<number>255</number>
</property>
</widget>
</item>
<item row="1" column="1" colspan="3">
<widget class="QComboBox" name="LEDBox"/>
</item>
<item row="2" column="0">
<widget class="QLabel" name="SetLabel">
<property name="text">
<string>Set:</string>
</property>
</widget>
</item>
<item row="4" column="4">
<widget class="QLabel" name="BlueLabel">
<property name="text">
<string>B:</string>
</property>
</widget>
</item>
<item row="3" column="5" colspan="2">
<widget class="QSpinBox" name="GreenSpinBox">
<property name="maximum">
<number>255</number>
</property>
</widget>
</item>
<item row="4" column="7">
<widget class="QLabel" name="ValLabel">
<property name="text">
<string>V:</string>
</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QLabel" name="ZoneLabel">
<property name="text">
<string>Zone:</string>
</property>
</widget>
</item>
<item row="2" column="7">
<widget class="QLabel" name="HueLabel">
<property name="text">
<string>H:</string>
</property>
</widget>
</item>
<item row="2" column="8" colspan="2">
<widget class="QSpinBox" name="HueSpinBox">
<property name="maximum">
<number>359</number>
</property>
</widget>
</item>
<item row="2" column="4">
<widget class="QLabel" name="RedLabel">
<property name="text">
<string>R:</string>
</property>
</widget>
</item>
<item row="2" column="2">
<widget class="QPushButton" name="SetZoneButton">
<property name="text">
<string>Zone</string>
</property>
</widget>
</item>
<item row="8" column="0">
<widget class="QLabel" name="DirectionLabel">
<property name="text">
<string>Dir:</string>
</property>
</widget>
</item>
<item row="2" column="3">
<widget class="QPushButton" name="SetLEDButton">
<property name="text">
<string>LED</string>
</property>
</widget>
</item>
<item row="5" column="0">
<widget class="QLabel" name="ModeLabel">
<property name="text">
<string>Mode:</string>
</property>
</widget>
</item>
<item row="7" column="1" colspan="3">
<widget class="QSlider" name="SpeedSlider">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="LEDLabel">
<property name="text">
<string>LED:</string>
</property>
</widget>
</item>
<item row="8" column="1" colspan="3">
<widget class="QComboBox" name="DirectionBox"/>
</item>
<item row="3" column="4">
<widget class="QLabel" name="GreenLabel">
<property name="text">
<string>G:</string>
</property>
</widget>
</item>
<item row="4" column="5" colspan="2">
<widget class="QSpinBox" name="BlueSpinBox">
<property name="maximum">
<number>255</number>
</property>
</widget>
</item>
<item row="7" column="0">
<widget class="QLabel" name="SpeedLabel">
<property name="text">
<string>Speed:</string>
</property>
</widget>
</item>
<item row="5" column="1" colspan="3">
<widget class="QComboBox" name="ModeBox"/>
</item>
<item row="6" column="4">
<widget class="QPushButton" name="ButtonBlue">
<property name="text">
<string/>
</property>
</widget>
</item>
<item row="6" column="5">
<widget class="QPushButton" name="ButtonYellow">
<property name="text">
<string/>
</property>
</widget>
</item>
<item row="6" column="6">
<widget class="QPushButton" name="ButtonRed">
<property name="text">
<string/>
</property>
</widget>
</item>
<item row="6" column="7">
<widget class="QPushButton" name="ButtonGreen">
<property name="text">
<string/>
</property>
</widget>
</item>
<item row="6" column="8">
<widget class="QPushButton" name="ButtonMagenta">
<property name="text">
<string/>
</property>
</widget>
</item>
<item row="6" column="9">
<widget class="QPushButton" name="ButtonCyan">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
<widget class="QComboBox" name="ZoneBox">
<property name="geometry">
<rect>
<x>71</x>
<y>50</y>
<width>160</width>
<height>22</height>
</rect>
</property>
</widget>
<widget class="QLabel" name="ZoneLabel">
<property name="geometry">
<rect>
<x>31</x>
<y>50</y>
<width>40</width>
<height>22</height>
</rect>
</property>
<property name="text">
<string>Zone:</string>
</property>
</widget>
<widget class="QLabel" name="LEDLabel">
<property name="geometry">
<rect>
<x>31</x>
<y>90</y>
<width>40</width>
<height>22</height>
</rect>
</property>
<property name="text">
<string>LED:</string>
</property>
</widget>
<widget class="QComboBox" name="LEDBox">
<property name="geometry">
<rect>
<x>71</x>
<y>90</y>
<width>160</width>
<height>22</height>
</rect>
</property>
</widget>
<widget class="QLabel" name="ModeLabel">
<property name="geometry">
<rect>
<x>31</x>
<y>210</y>
<width>40</width>
<height>22</height>
</rect>
</property>
<property name="text">
<string>Mode:</string>
</property>
</widget>
<widget class="QComboBox" name="ModeBox">
<property name="geometry">
<rect>
<x>71</x>
<y>210</y>
<width>160</width>
<height>22</height>
</rect>
</property>
</widget>
<widget class="QPushButton" name="SetLEDButton">
<property name="geometry">
<rect>
<x>190</x>
<y>140</y>
<width>41</width>
<height>22</height>
</rect>
</property>
<property name="text">
<string>LED</string>
</property>
</widget>
<widget class="QPushButton" name="SetZoneButton">
<property name="geometry">
<rect>
<x>130</x>
<y>140</y>
<width>41</width>
<height>22</height>
</rect>
</property>
<property name="text">
<string>Zone</string>
</property>
</widget>
<widget class="QSpinBox" name="RedSpinBox">
<property name="geometry">
<rect>
<x>310</x>
<y>120</y>
<width>50</width>
<height>22</height>
</rect>
</property>
<property name="maximum">
<number>255</number>
</property>
</widget>
<widget class="QSpinBox" name="GreenSpinBox">
<property name="geometry">
<rect>
<x>310</x>
<y>160</y>
<width>50</width>
<height>22</height>
</rect>
</property>
<property name="maximum">
<number>255</number>
</property>
</widget>
<widget class="QSpinBox" name="BlueSpinBox">
<property name="geometry">
<rect>
<x>310</x>
<y>200</y>
<width>50</width>
<height>22</height>
</rect>
</property>
<property name="maximum">
<number>255</number>
</property>
</widget>
<widget class="QLabel" name="RedLabel">
<property name="geometry">
<rect>
<x>290</x>
<y>120</y>
<width>20</width>
<height>22</height>
</rect>
</property>
<property name="text">
<string>R:</string>
</property>
</widget>
<widget class="QLabel" name="GreenLabel">
<property name="geometry">
<rect>
<x>290</x>
<y>160</y>
<width>20</width>
<height>22</height>
</rect>
</property>
<property name="text">
<string>G:</string>
</property>
</widget>
<widget class="QLabel" name="BlueLabel">
<property name="geometry">
<rect>
<x>290</x>
<y>200</y>
<width>20</width>
<height>22</height>
</rect>
</property>
<property name="text">
<string>B:</string>
</property>
</widget>
<widget class="QPushButton" name="ButtonGreen">
<property name="geometry">
<rect>
<x>350</x>
<y>250</y>
<width>21</width>
<height>20</height>
</rect>
</property>
<property name="text">
<string/>
</property>
</widget>
<widget class="QPushButton" name="ButtonBlue">
<property name="geometry">
<rect>
<x>410</x>
<y>250</y>
<width>21</width>
<height>20</height>
</rect>
</property>
<property name="text">
<string/>
</property>
</widget>
<widget class="QPushButton" name="ButtonCyan">
<property name="geometry">
<rect>
<x>380</x>
<y>250</y>
<width>21</width>
<height>20</height>
</rect>
</property>
<property name="text">
<string/>
</property>
</widget>
<widget class="QPushButton" name="ButtonMagenta">
<property name="geometry">
<rect>
<x>440</x>
<y>250</y>
<width>21</width>
<height>20</height>
</rect>
</property>
<property name="text">
<string/>
</property>
</widget>
<widget class="QPushButton" name="ButtonRed">
<property name="geometry">
<rect>
<x>290</x>
<y>250</y>
<width>21</width>
<height>20</height>
</rect>
</property>
<property name="text">
<string/>
</property>
</widget>
<widget class="QPushButton" name="ButtonYellow">
<property name="geometry">
<rect>
<x>320</x>
<y>250</y>
<width>21</width>
<height>20</height>
</rect>
</property>
<property name="text">
<string/>
</property>
</widget>
<widget class="QSpinBox" name="HueSpinBox">
<property name="geometry">
<rect>
<x>410</x>
<y>120</y>
<width>50</width>
<height>22</height>
</rect>
</property>
<property name="maximum">
<number>359</number>
</property>
</widget>
<widget class="QLabel" name="HueLabel">
<property name="geometry">
<rect>
<x>390</x>
<y>120</y>
<width>20</width>
<height>22</height>
</rect>
</property>
<property name="text">
<string>H:</string>
</property>
</widget>
<widget class="QLabel" name="SatLabel">
<property name="geometry">
<rect>
<x>390</x>
<y>160</y>
<width>20</width>
<height>22</height>
</rect>
</property>
<property name="text">
<string>S:</string>
</property>
</widget>
<widget class="QSpinBox" name="SatSpinBox">
<property name="geometry">
<rect>
<x>410</x>
<y>160</y>
<width>50</width>
<height>22</height>
</rect>
</property>
<property name="maximum">
<number>255</number>
</property>
</widget>
<widget class="QSpinBox" name="ValSpinBox">
<property name="geometry">
<rect>
<x>410</x>
<y>200</y>
<width>50</width>
<height>22</height>
</rect>
</property>
<property name="maximum">
<number>255</number>
</property>
</widget>
<widget class="QLabel" name="ValLabel">
<property name="geometry">
<rect>
<x>390</x>
<y>200</y>
<width>20</width>
<height>22</height>
</rect>
</property>
<property name="text">
<string>V:</string>
</property>
</widget>
<widget class="QPushButton" name="SetDeviceButton">
<property name="geometry">
<rect>
<x>70</x>
<y>140</y>
<width>41</width>
<height>22</height>
</rect>
</property>
<property name="text">
<string>Device</string>
</property>
</widget>
<widget class="QLabel" name="SetLabel">
<property name="geometry">
<rect>
<x>30</x>
<y>140</y>
<width>40</width>
<height>22</height>
</rect>
</property>
<property name="text">
<string>Set:</string>
</property>
</widget>
<widget class="QPushButton" name="SetAllButton">
<property name="geometry">
<rect>
<x>110</x>
<y>170</y>
<width>80</width>
<height>22</height>
</rect>
</property>
<property name="text">
<string>Set All Devices</string>
</property>
</widget>
</widget>
<resources/>
<connections/>

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