Compare commits

...
93 Commits
Author SHA1 Message Date
Adam Honse 8b9c4ec68c More poseidon z rework 2020-02-02 19:10:49 -06:00
Adam Honse af7c185e43 Poseidon z rework in progress 2020-01-28 20:27:31 -06:00
k1-801 a4474602d8 Add basic support for Asus TUF laptop keyboards through Faustus 2020-01-28 09:10:34 -06:00
Marco Zanin (B--B) d28be0640e Qt: fix layout issues on KDE
Use GridLayout and allow app resize when user resize/expand the window
Also fixes some buttons size

TEST: compiled on KDE 5.17.90, after this commit all pages
      resize correctly when window is resized

Signed-off-by: Marco Zanin (B--B) <[email protected]>
2020-01-27 19:41:31 -06:00
Adam Honse 5b17833c6e Remove some detection checks for Corsair Vengeance RGB Pro detection as it was no longer detecting my modules with them 2020-01-25 17:37:32 -06:00
Adam Honse e8e9a1e7e5 Set custom mode when applying color to all devices 2020-01-25 17:37:32 -06:00
Adam Honse d7740c2d28 Move Get/Set mode functions to generic RGBController.cpp functions and add device-specific UpdateMode function to use active_mode value 2020-01-25 17:37:32 -06:00
Adam Honse f110589f91 Fix some small issues with AMD Wraith Prism driver 2020-01-25 17:37:32 -06:00
Adam Honse b3c1cdf63d Fix issues with inverted speed and random flag 2020-01-25 17:37:32 -06:00
Adam Honse 6b789be1e1 Add speed control to HyperX driver 2020-01-25 17:37:32 -06:00
Adam Honse 12f307228b Clean up speed values for Patriot Viper RGB 2020-01-25 17:37:32 -06:00
Adam Honse 848ea8b064 Shifted the wrong way... 2020-01-25 17:37:32 -06:00
Adam Honse 438c3840a7 Add speed control to RGB Fusion 1.0 driver 2020-01-25 17:37:32 -06:00
Adam Honse fef6f4cba3 Add delay to improve Corsair Pro detection, default modes to down instead of left, clean up Wraith Prism initialization 2020-01-25 17:37:32 -06:00
Adam Honse d38543a820 Finish AMD Wraith Prism mode updates including working speed table, working random color flag, and appropriate fan/logo modes for ring-specific effects 2020-01-25 17:37:32 -06:00
Adam Honse 2a76201ca4 Implement a speed table for AMD Wraith Prism to use the values taken from the official software. Interpolation was causing strange issues. 2020-01-25 17:37:32 -06:00
Adam Honse 2e84e9808c Start adding modes to AMD Wraith Prism driver. Speed and random bit implemented, but it seems to have issues. Speeds way too fast 2020-01-25 17:37:32 -06:00
Adam Honse ee492632ac Prepare AMD Wraith Prism driver for mode control 2020-01-25 17:37:32 -06:00
Adam Honse fd16bc3053 Add direction support to Corsair Vengeance RGB Pro 2020-01-25 17:37:32 -06:00
Adam Honse 64f11b42f4 Add direction support for NZXT Hue 2 2020-01-25 17:37:32 -06:00
Adam Honse 7ba610df77 Add direction support to Corsair Commander/Lighting Node Pro 2020-01-25 17:37:32 -06:00
Adam Honse a76bd7b974 Add direction support for NZXT Hue+ 2020-01-25 17:37:32 -06:00
Adam Honse 7999620db2 Fix Corsair Commander Pro/Lighting Node Pro on Linux 2020-01-25 17:37:32 -06:00
Adam Honse 585eb8a5a3 Add direction support 2020-01-25 17:37:32 -06:00
Adam Honse f1523adcdf Add the rest of the Corsair Commander/Lighting Node Pro modes 2020-01-25 17:37:32 -06:00
Adam Honse 1113c7874f Add label to Speed slider 2020-01-25 17:37:32 -06:00
Adam Honse ab03311717 Copy Corsair Commander Pro updates to Lighting Node Pro driver. Need to consolidate these eventually 2020-01-25 17:37:32 -06:00
Adam Honse d13971b7ce Add inverted speed flag to device UI to handle devices where slowest speed is a larger value than fastest speed 2020-01-25 17:37:32 -06:00
Adam Honse 5bc94fd677 Speed values are reversed on Corsair Commander Pro. Removed all references to SendKeepalive function. 2020-01-25 17:37:32 -06:00
Adam Honse 90dfa5678b Clean up Corsair Commander Pro code and get effects mode working 2020-01-25 17:37:32 -06:00
Adam Honse 48ba8435b1 Initial Corsair Commander Pro support, it's the same protocol as the Lighting Node Pro but on a different endpoint 2020-01-25 17:37:32 -06:00
Adam Honse cf2c2d6b93 Add speed control to Hue 2 2020-01-25 17:37:32 -06:00
Adam Honse 4b8668e0ef Add speed control for Hue+ and add support for Wings mode 2020-01-25 17:37:32 -06:00
Adam Honse 0bc5982970 Add random color modes for HyperX Predator RGB 2020-01-25 17:37:32 -06:00
Adam Honse 2ae74c1e7f Add slider for speed control, add min/max speed parameters to mode information, update Corsair Pro and Patriot Viper drivers to include speed control 2020-01-25 17:37:32 -06:00
Adam Honse abd4c87b1e Fix Corsair Pro mode initialization 2020-01-25 17:37:32 -06:00
Adam Honse fb3103e458 Add mode parameters to Corsair Vengeance RGB Pro controller 2020-01-25 17:37:32 -06:00
Adam Honse c70943da18 Add Random Color checkbox and combine Aura fixed-color and cycling ("random") modes to use this new checkbox 2020-01-25 17:37:32 -06:00
Adam Honse 2efd0dc81d Add additional mode parameters to RGBController API and update most of the RGBController drivers' mode specifications to match 2020-01-25 17:37:32 -06:00
Adam Honse 8b8012a431 Update README.md 2020-01-15 22:43:22 +00:00
Adam Honse 0716f55880 Remove debug printout that was left in Hue code 2020-01-12 23:10:25 -06:00
Adam Honse bcc95abe53 Add keepalive thread to Corsair Lighting Node Pro driver 2020-01-12 22:57:30 -06:00
Adam Honse bb7852a3e4 Remove list of devices from README and replace it with a link to the wiki. The wiki is more up to date. 2020-01-13 04:33:00 +00:00
Adam Honse d79c7e9c04 Initial driver for Corsair Lighting Node Pro 2020-01-12 14:04:01 -06:00
Adam Honse fa4d9ebbf6 Get hidapi stuff building on Linux 2020-01-09 19:13:19 -06:00
Adam Honse ec8cdf1e26 Bring in USB HID device support with hidapi and add support for two new HID devices - MSI/SteelSeries 3-zone laptop keyboard and Thermaltake TtEsports Poseidon Z RGB keyboard 2020-01-09 19:00:08 -06:00
Adam Honse 1d6e0cf6a4 Fix mode initialization, fix mode map for Corsair Pro 2020-01-09 13:36:06 -06:00
Adam Honse b06d56bb2d Add Aer 1 fan support to NZXT Hue 2 and Hue+ 2020-01-08 21:21:11 -06:00
Adam Honse 50c9f7b84b More color vector initialization improvements 2020-01-08 21:20:54 -06:00
Adam Honse dd6a6ca85a Increase timeout after sending Hue+ packet so it works in Linux as well as Windows 2020-01-07 23:17:13 -06:00
Adam Honse 4d5003f49d Some code cleanup - set colors vector size for improved performance and add sleep to fix Hue Plus device update 2020-01-07 21:00:02 -06:00
Adam Honse 7226a4164f Hue 2 channel is a bitfield rather than a value 2020-01-06 23:01:51 -06:00
Adam Honse c7030ad47d Rework the RGBController API to handle the colors vector outside of device specific implementations 2020-01-06 21:23:26 -06:00
Adam Honse 11770aaa3a Add Quick Colors to tray icon 2020-01-06 16:25:01 -06:00
Adam Honse f8212ca59e Add Lights Off option to tray icon menu 2020-01-06 15:30:45 -06:00
Adam Honse dbf3dd86b4 Add tray icon with options to show/hide and exit 2020-01-06 12:31:37 -06:00
Adam Honse 0fe3adc267 Add UpdateLEDs function support to HyperX controller 2020-01-05 18:29:40 -06:00
Adam Honse f45b20602b Add UpdateLEDs function support for Viper, Hue2, Hue+, Wraith Prism 2020-01-05 18:07:47 -06:00
Adam Honse f6bf044ba0 Add functions for setting Hue+ and Hue 2 effect modes 2020-01-05 17:22:43 -06:00
Adam Honse 420e4dc077 Fix bug in NZXT Hue 2 code 2020-01-05 13:49:30 -06:00
Adam Honse 3c77c1a9a8 Add support on Hue 2 for Aer 2 fans 2020-01-05 13:38:57 -06:00
Adam Honse 5074a923d1 Add functions to get serial port path from USB VID/PID for both Windows and Linux. Use this function to automatically detect the presence of an NZXT Hue+. 2020-01-05 12:52:33 -06:00
Adam Honse bfd8030438 Send apply command on AMD Wraith Prism to enable ring LEDs 2020-01-05 02:49:44 -06:00
Adam Honse af84c5bb00 Add Aorus GPU detect file to Windows build 2020-01-05 01:28:15 -06:00
Adam Honse 3de7150408 Add effect mode and effect color controls to Patriot Viper RGB driver 2020-01-05 01:16:03 -06:00
Adam Honse 6fdf34e16f Update README to reflect need to initialize submodules for Windows now that E131 is used on both 2020-01-02 21:28:19 -06:00
Adam Honse 7bdf19387d Add Windows support for E1.31 Streaming ACN protocol devices 2020-01-02 21:23:56 -06:00
Adam Honse a27c614a8b Fix some issues with the Aura initialization and detection and add a new driver for Patriot Viper RGB RAM 2020-01-01 23:32:58 -06:00
Adam Honse b7b93ad606 Fix build error in windows 2020-01-01 18:26:08 -06:00
Steven Franzen dbf796256b Fix most compiler warnings 2019-12-31 19:18:24 -06:00
Adam Honse f38b90ad52 Use a list of motherboard addresses to detect Aura motherboards 2019-12-31 18:44:09 -06:00
Adam Honse 5f3fe509a4 Fix unbounded array access in Aura RAM detection that caused segfaults on certain systems 2019-12-31 18:37:09 -06:00
Adam Honse 189bf0d7a4 Support for original Hue Plus strips on Hue 2, fix bug when less than 20 LEDs connected to channel 2019-12-29 15:21:30 -06:00
Adam Honse 60531bbf07 Initial driver for NZXT Hue 2 2019-12-29 12:29:29 -06:00
Adam Honse fd9134c911 Rename OpenAuraSDK.cpp to OpenRGB.cpp and remove old unused code 2019-12-28 15:24:40 -06:00
Adam Honse f33f00d8a9 Fix bank IDs in RGB Fusion code and set 0x02 register which seems to enable device if disabled. 2019-12-27 19:53:02 -06:00
Adam Honse f2d35466a5 Get Aura address skipping working 2019-12-27 16:23:37 -06:00
Adam Honse bce9fc929e Skip in-use addresses for Aura RAM initialization 2019-12-27 15:53:49 -06:00
Adam Honse cdaae5fb9f Fix previous commit 2019-12-27 12:28:18 -06:00
Adam Honse 9fc9059b0b Add detection code for ASRock ASR LED and Polychrome controllers 2019-12-27 12:24:04 -06:00
Adam Honse 2c1fe31211 Update README 2019-12-27 12:08:20 -06:00
Adam Honse 13f53ae4f8 Remove 0x67 and 0x68 checks from HyperX detection - should allow detection of Fury RGB RAM. Change suggested by Sam Cheng of Kingston/HyperX 2019-12-27 12:06:04 -06:00
Adam Honse eac739fdb4 Get libusb-1.0 building on Windows, pull in libusb-1.0.22 dependency. You need Zadig to set up individual devices for use 2019-12-25 02:26:18 -06:00
Adam Honse 5ae3de993d Add capability to set ring color 2019-12-25 01:21:18 -06:00
Adam Honse e79c97c4d0 RGBController interface for Wraith Prism now can change static colors for logo and fan 2019-12-25 01:08:28 -06:00
Adam Honse 45c7bc8008 Add an RGBController interface for AMD Wraith Prism 2019-12-25 00:54:45 -06:00
Adam Honse 7de0b2549b Add function to retrieve firmware version string on Wraith Prism 2019-12-24 19:26:40 -06:00
Adam Honse 39b52326b6 Add function to set all ring LEDs to a given effect channel 2019-12-24 15:04:30 -06:00
Adam Honse b35c900fae Add function to get effect string for a channel 2019-12-24 14:56:49 -06:00
Adam Honse 7cea74e466 AMD Wraith Prism controller file with some statically coded packets 2019-12-24 01:13:25 -06:00
Adam Honse 5f3e43e7b8 Only build Aorus GPU files on Windows 2019-12-23 17:37:31 -06:00
Adam Honse a84407b609 Bring PolychromeController into the build 2019-12-23 17:12:18 -06:00
Adam Honse 000511deff Update Aorus GPU files 2019-12-23 17:08:44 -06:00
149 changed files with 13706 additions and 2232 deletions
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*.pro.user*
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@@ -1,3 +1,3 @@
[submodule "dependencies/libe131"]
path = dependencies/libe131
url = https://github.com/hhromic/libe131
url = https://github.com/CalcProgrammer1/libe131
@@ -0,0 +1,348 @@
/*-----------------------------------------*\
| AMDWraithPrismController.h |
| |
| Driver for AMD Wraith Prism RGB lighting |
| controller |
| |
| Adam Honse (CalcProgrammer1) 12/6/2019 |
\*-----------------------------------------*/
#include "AMDWraithPrismController.h"
#include <cstring>
#include <stdio.h>
#include <stdlib.h>
AMDWraithPrismController::AMDWraithPrismController(libusb_device_handle* dev_handle)
{
dev = dev_handle;
strcpy(device_name, "AMD Wraith Prism");
current_fan_mode = AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC;
current_fan_speed = 0xFF;
current_fan_random_color = false;
current_logo_mode = AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC;
current_logo_speed = 0xFF;
current_logo_random_color = false;
current_ring_mode = AMD_WRAITH_PRISM_EFFECT_CHANNEL_STATIC;
current_ring_speed = 0xFF;
current_ring_direction = false;
SendEnableCommand();
}
AMDWraithPrismController::~AMDWraithPrismController()
{
}
char* AMDWraithPrismController::GetDeviceName()
{
return device_name;
}
std::string AMDWraithPrismController::GetEffectChannelString(unsigned char channel)
{
std::string ret_string = "";
unsigned char usb_buf[] =
{
0x40, 0x21, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
int actual;
usb_buf[0x02] = channel;
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
ret_string.append((char *)&usb_buf[0x08]);
return(ret_string);
}
std::string AMDWraithPrismController::GetFirmwareVersionString()
{
std::string ret_string = "";
unsigned char usb_buf[] =
{
0x12, 0x20, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
int actual;
unsigned char fw_buf[16] = {0x00};
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
for(int char_idx = 0; char_idx < 16; char_idx+=2)
{
if(usb_buf[char_idx + 0x08] != 0)
{
fw_buf[char_idx / 2] = usb_buf[char_idx + 0x08];
}
else
{
break;
}
}
ret_string.append((char *)fw_buf);
return(ret_string);
}
void AMDWraithPrismController::SetFanMode(unsigned char mode, unsigned char speed, bool random_color)
{
current_fan_mode = mode;
current_fan_speed = speed_values_fan_logo[mode][speed];
current_fan_random_color = random_color;
}
void AMDWraithPrismController::SetFanColor(unsigned char red, unsigned char green, unsigned char blue)
{
SendEffectChannelUpdate
(
AMD_WRAITH_PRISM_EFFECT_CHANNEL_FAN_LED,
current_fan_speed,
false,
current_fan_random_color,
current_fan_mode,
max_brightness_fan_logo[current_fan_mode],
red,
green,
blue
);
}
void AMDWraithPrismController::SetLogoMode(unsigned char mode, unsigned char speed, bool random_color)
{
current_logo_mode = mode;
current_logo_speed = speed_values_fan_logo[mode][speed];
current_logo_random_color = random_color;
}
void AMDWraithPrismController::SetLogoColor(unsigned char red, unsigned char green, unsigned char blue)
{
SendEffectChannelUpdate
(
AMD_WRAITH_PRISM_EFFECT_CHANNEL_LOGO_LED,
current_logo_speed,
false,
current_logo_random_color,
current_logo_mode,
max_brightness_fan_logo[current_logo_mode],
red,
green,
blue
);
}
void AMDWraithPrismController::SetRingMode(unsigned char mode, unsigned char speed, bool direction, bool random_color)
{
current_ring_mode = mode;
current_ring_speed = speed_values_ring[mode][speed];
current_ring_direction = direction;
current_ring_random_color = random_color;
}
void AMDWraithPrismController::SetRingColor(unsigned char red, unsigned char green, unsigned char blue)
{
SetRingEffectChannel(current_ring_mode);
SendEffectChannelUpdate
(
current_ring_mode,
current_ring_speed,
current_ring_direction,
current_ring_random_color,
mode_value_ring[current_ring_mode],
max_brightness_ring[current_ring_mode],
red,
green,
blue
);
SendApplyCommand();
}
void AMDWraithPrismController::SetRingEffectChannel(unsigned char channel)
{
SendChannelRemap(channel, AMD_WRAITH_PRISM_EFFECT_CHANNEL_LOGO_LED, AMD_WRAITH_PRISM_EFFECT_CHANNEL_FAN_LED);
}
void AMDWraithPrismController::SendEnableCommand()
{
unsigned char usb_buf[] =
{
0x41, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
int actual;
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
}
void AMDWraithPrismController::SendApplyCommand()
{
unsigned char usb_buf[] =
{
0x51, 0x28, 0x00, 0x00,
0xE0, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
int actual;
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
}
void AMDWraithPrismController::SendEffectChannelUpdate
(
unsigned char effect_channel,
unsigned char speed,
bool direction,
bool random_color,
unsigned char mode,
unsigned char brightness,
unsigned char red,
unsigned char green,
unsigned char blue
)
{
unsigned char usb_buf[] =
{
0x51, 0x2C, 0x01, 0x00,
0x05, 0xFF, 0x00, 0x01,
0xFF, 0xFF, 0x00, 0xFF,
0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF
};
int actual;
usb_buf[0x04] = effect_channel;
usb_buf[0x05] = speed;
usb_buf[0x06] = (direction ? 0x01 : 0x00) | (random_color ? 0x80 : 0x00);
usb_buf[0x07] = mode;
usb_buf[0x09] = brightness;
usb_buf[0x0A] = red;
usb_buf[0x0B] = green;
usb_buf[0x0C] = blue;
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
}
void AMDWraithPrismController::SendChannelRemap(unsigned char ring_channel, unsigned char logo_channel, unsigned char fan_channel)
{
unsigned char usb_buf[] =
{
0x51, 0xA0, 0x01, 0x00,
0x00, 0x03, 0x00, 0x00,
0x05, 0x06, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07,
0x07, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
int actual;
usb_buf[0x08] = logo_channel;
usb_buf[0x09] = fan_channel;
for(int led = 0x0A; led <= 0x18; led++)
{
usb_buf[led] = ring_channel;
}
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
}
@@ -0,0 +1,166 @@
/*-----------------------------------------*\
| AMDWraithPrismController.h |
| |
| Definitions and types for AMD Wraith |
| Prism lighting controller |
| |
| Adam Honse (CalcProgrammer1) 12/6/2019 |
\*-----------------------------------------*/
#include <string>
#include <libusb-1.0/libusb.h>
#pragma once
static const unsigned char max_brightness_fan_logo[] =
{
0x00,
0xFF,
0x7F,
0xFF
};
static const unsigned char speed_values_fan_logo[][5] =
{
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* Static */
{ 0x96, 0x8C, 0x80, 0x6E, 0x68 }, /* Color Cycle */
{ 0x3C, 0x37, 0x31, 0x2C, 0x26 }, /* Breathing */
};
static const unsigned char max_brightness_ring[] =
{
0xFF,
0xFF,
0x7F,
0x00,
0x00,
0x00,
0x00,
0xFF,
0xFF,
0xFF,
0xFF,
0xFF
};
static const unsigned char mode_value_ring[] =
{
0xFF,
0x03,
0xFF,
0x00,
0x00,
0x00,
0x00,
0x05,
0xFF,
0xC3,
0x4A,
0x05
};
static const unsigned char speed_values_ring[][5] =
{
{ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* Static */
{ 0x3C, 0x37, 0x31, 0x2C, 0x26 }, /* Breathing */
{ 0x96, 0x8C, 0x80, 0x6E, 0x68 }, /* Color Cycle */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x72, 0x68, 0x64, 0x62, 0x61 }, /* Rainbow */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* Bounce */
{ 0x77, 0x74, 0x6E, 0x6B, 0x67 }, /* Chase */
{ 0x77, 0x74, 0x6E, 0x6B, 0x67 }, /* Swirl */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* Morse Code */
};
enum
{
AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC = 0x01, /* Fan/Logo Static Mode */
AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE = 0x02, /* Fan/Logo Color Cycle Mode */
AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING = 0x03, /* Fan/Logo Breathing Mode */
};
enum
{
AMD_WRAITH_PRISM_EFFECT_CHANNEL_STATIC = 0x00, /* Static effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING = 0x01, /* Breathing effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE = 0x02, /* Color cycle effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_LOGO_LED = 0x05, /* Logo LED effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_FAN_LED = 0x06, /* Fan LED effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW = 0x07, /* Rainbow effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE = 0x08, /* Bounce effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_CHASE = 0x09, /* Chase effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_SWIRL = 0x0A, /* Swirl effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_MORSE = 0x0B, /* Morse code effect channel */
};
enum
{
AMD_WRAITH_PRISM_SPEED_SLOWEST = 0x00, /* Slowest speed */
AMD_WRAITH_PRISM_SPEED_SLOW = 0x01, /* Slow speed */
AMD_WRAITH_PRISM_SPEED_NORMAL = 0x02, /* Normal speed */
AMD_WRAITH_PRISM_SPEED_FAST = 0x03, /* Fast speed */
AMD_WRAITH_PRISM_SPEED_FASTEST = 0x04, /* Fastest speed */
};
class AMDWraithPrismController
{
public:
AMDWraithPrismController(libusb_device_handle* dev_handle);
~AMDWraithPrismController();
char* GetDeviceName();
std::string GetEffectChannelString(unsigned char channel);
std::string GetFirmwareVersionString();
void SetRingEffectChannel(unsigned char channel);
void SetFanMode(unsigned char mode, unsigned char speed, bool random_color);
void SetFanColor(unsigned char red, unsigned char green, unsigned char blue);
void SetLogoMode(unsigned char mode, unsigned char speed, bool random_color);
void SetLogoColor(unsigned char red, unsigned char green, unsigned char blue);
void SetRingMode(unsigned char mode, unsigned char speed, bool direction, bool random_color);
void SetRingColor(unsigned char red, unsigned char green, unsigned char blue);
private:
char device_name[32];
libusb_device_handle* dev;
unsigned char current_fan_mode;
unsigned char current_fan_speed;
bool current_fan_random_color;
unsigned char current_logo_mode;
unsigned char current_logo_speed;
bool current_logo_random_color;
unsigned char current_ring_mode;
unsigned char current_ring_speed;
bool current_ring_direction;
bool current_ring_random_color;
void SendEnableCommand();
void SendApplyCommand();
void SendEffectChannelUpdate
(
unsigned char effect_channel,
unsigned char speed,
bool direction,
bool random_color,
unsigned char mode,
unsigned char brightness,
unsigned char red,
unsigned char green,
unsigned char blue
);
void SendChannelRemap(unsigned char ring_channel, unsigned char logo_channel, unsigned char fan_channel);
};
@@ -0,0 +1,37 @@
#include "AMDWraithPrismController.h"
#include "RGBController.h"
#include "RGBController_AMDWraithPrism.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#define AMD_WRAITH_PRISM_VID 0x2516
#define AMD_WRAITH_PRISM_PID 0x0051
/******************************************************************************************\
* *
* DetectAMDWraithPrismControllers *
* *
* Tests the USB address to see if an AMD Wraith Prism controller exists there. *
* *
\******************************************************************************************/
void DetectAMDWraithPrismControllers(std::vector<RGBController*>& rgb_controllers)
{
libusb_context * ctx;
libusb_init(&ctx);
//Look for AMD Wraith Prism
libusb_device_handle * dev = libusb_open_device_with_vid_pid(ctx, AMD_WRAITH_PRISM_VID, AMD_WRAITH_PRISM_PID);
if( dev )
{
libusb_detach_kernel_driver(dev, 1);
libusb_claim_interface(dev, 1);
AMDWraithPrismController* controller = new AMDWraithPrismController(dev);
RGBController_AMDWraithPrism* rgb_controller = new RGBController_AMDWraithPrism(controller);
rgb_controllers.push_back(rgb_controller);
}
}
+18 -3
View File
@@ -157,11 +157,26 @@ unsigned int AuraController::GetLEDCount()
return(led_count);
}
unsigned char AuraController::GetLEDRed(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led )));
}
unsigned char AuraController::GetLEDGreen(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led ) + 2));
}
unsigned char AuraController::GetLEDBlue(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led ) + 1));
}
void AuraController::SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char* colors = new unsigned char[led_count * 3];
for (int i = 0; i < (led_count * 3); i += 3)
for (unsigned int i = 0; i < (led_count * 3); i += 3)
{
colors[i + 0] = red;
colors[i + 1] = blue;
@@ -177,7 +192,7 @@ void AuraController::SetAllColorsEffect(unsigned char red, unsigned char green,
{
unsigned char* colors = new unsigned char[led_count * 3];
for (int i = 0; i < (led_count * 3); i += 3)
for (unsigned int i = 0; i < (led_count * 3); i += 3)
{
colors[i + 0] = red;
colors[i + 1] = blue;
@@ -188,7 +203,7 @@ void AuraController::SetAllColorsEffect(unsigned char red, unsigned char green,
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
delete colors;
delete[] colors;
}
void AuraController::SetDirect(unsigned char direct)
@@ -99,6 +99,9 @@ public:
unsigned char GetChannel(unsigned int led);
const char* GetChannelName(unsigned int led);
unsigned int GetLEDCount();
unsigned char GetLEDRed(unsigned int led);
unsigned char GetLEDGreen(unsigned int led);
unsigned char GetLEDBlue(unsigned int led);
void SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue);
void SetAllColorsEffect(unsigned char red, unsigned char green, unsigned char blue);
void SetDirect(unsigned char direct);
@@ -6,6 +6,75 @@
#include <stdio.h>
#include <stdlib.h>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
/*----------------------------------------------------------------------*\
| This list contains the available SMBus addresses for mapping Aura RAM |
\*----------------------------------------------------------------------*/
#define AURA_RAM_ADDRESS_COUNT 17
static const unsigned char aura_ram_addresses[] =
{
0x70,
0x71,
0x73,
0x74,
0x75,
0x76,
0x78,
0x79,
0x7A,
0x7B,
0x7C,
0x7D,
0x7E,
0x7F,
0x4F,
0x66,
0x67
};
/*---------------------------------------------------------------------------------*\
| This list contains the available SMBus addresses for mapping Aura motherboards |
\*---------------------------------------------------------------------------------*/
#define AURA_MOBO_ADDRESS_COUNT 4
static const unsigned char aura_mobo_addresses[] =
{
0x40,
0x4E,
0x4F,
0x66
};
/******************************************************************************************\
* *
* AuraRegisterWrite *
* *
* A standalone version of the AuraController::AuraRegisterWrite function for access *
* to Aura devices without instancing the AuraController class or reading the config *
* table from the device. *
* *
\******************************************************************************************/
void AuraRegisterWrite(i2c_smbus_interface* bus, aura_dev_id dev, aura_register reg, unsigned char val)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Write Aura value
bus->i2c_smbus_write_byte_data(dev, 0x01, val);
}
/******************************************************************************************\
* *
* TestForAuraController *
@@ -62,6 +131,8 @@ void DetectAuraControllers(std::vector<i2c_smbus_interface*> &busses, std::vecto
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
int address_list_idx = 0;
// Remap Aura-enabled RAM modules on 0x77
for (unsigned int slot = 0; slot < 8; slot++)
{
@@ -72,54 +143,48 @@ void DetectAuraControllers(std::vector<i2c_smbus_interface*> &busses, std::vecto
break;
}
AuraController temp_controller(busses[bus], 0x77);
do
{
if(address_list_idx < AURA_RAM_ADDRESS_COUNT)
{
res = busses[bus]->i2c_smbus_write_quick(aura_ram_addresses[address_list_idx], I2C_SMBUS_WRITE);
address_list_idx++;
}
else
{
break;
}
} while (res >= 0);
temp_controller.AuraRegisterWrite(AURA_REG_SLOT_INDEX, slot);
temp_controller.AuraRegisterWrite(AURA_REG_I2C_ADDRESS, 0xE0 + (slot << 1));
AuraRegisterWrite(busses[bus], 0x77, AURA_REG_SLOT_INDEX, slot);
AuraRegisterWrite(busses[bus], 0x77, AURA_REG_I2C_ADDRESS, (aura_ram_addresses[address_list_idx] << 1));
}
// Add Aura-enabled controllers at their remapped addresses
for (unsigned int slot = 0; slot < 8; slot++)
for (unsigned int address_list_idx = 0; address_list_idx < AURA_RAM_ADDRESS_COUNT; address_list_idx++)
{
if (TestForAuraController(busses[bus], 0x70 + slot))
if (TestForAuraController(busses[bus], aura_ram_addresses[address_list_idx]))
{
new_aura = new AuraController(busses[bus], 0x70 + slot);
new_aura = new AuraController(busses[bus], aura_ram_addresses[address_list_idx]);
new_controller = new RGBController_Aura(new_aura);
rgb_controllers.push_back(new_controller);
}
Sleep(1);
}
// Check for Aura controller at 0x40
if (TestForAuraController(busses[bus], 0x40))
// Add Aura-enabled motherboard controllers
for (unsigned int address_list_idx = 0; address_list_idx < AURA_MOBO_ADDRESS_COUNT; address_list_idx++)
{
new_aura = new AuraController(busses[bus], 0x40);
new_controller = new RGBController_Aura(new_aura);
rgb_controllers.push_back(new_controller);
}
if (TestForAuraController(busses[bus], aura_mobo_addresses[address_list_idx]))
{
new_aura = new AuraController(busses[bus], aura_mobo_addresses[address_list_idx]);
new_controller = new RGBController_Aura(new_aura);
rgb_controllers.push_back(new_controller);
}
// Check for Aura controller at 0x4E
if (TestForAuraController(busses[bus], 0x4E))
{
new_aura = new AuraController(busses[bus], 0x4E);
new_controller = new RGBController_Aura(new_aura);
rgb_controllers.push_back(new_controller);
}
// Check for Aura controller at 0x4F
if (TestForAuraController(busses[bus], 0x4F))
{
new_aura = new AuraController(busses[bus], 0x4F);
new_controller = new RGBController_Aura(new_aura);
rgb_controllers.push_back(new_controller);
}
// Check for Aura controller at 0x66
if (TestForAuraController(busses[bus], 0x66))
{
new_aura = new AuraController(busses[bus], 0x66);
new_controller = new RGBController_Aura(new_aura);
rgb_controllers.push_back(new_controller);
Sleep(1);
}
}
} /* DetectAuraControllers() */
} /* DetectAuraControllers() */
@@ -0,0 +1,504 @@
/*---------------------------------------------------------*\
| Processing Code for Corsair Commander Pro |
| |
| Adam Honse ([email protected]), 1/16/2020 |
\*---------------------------------------------------------*/
#include "CorsairCmdrProController.h"
#include <fstream>
#include <iostream>
#include <string>
#include <cstring>
//Include thread libraries for Windows or Linux
#ifdef WIN32
#include <process.h>
#else
#include "pthread.h"
#include "unistd.h"
#endif
//Thread functions have different types in Windows and Linux
#ifdef WIN32
#define THREAD static void
#define THREADRETURN
#else
#define THREAD static void*
#define THREADRETURN return(NULL);
#endif
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
THREAD keepalive_thread(void *param)
{
CorsairCmdrProController* corsair = static_cast<CorsairCmdrProController*>(param);
corsair->KeepaliveThread();
THREADRETURN
}
CorsairCmdrProController::CorsairCmdrProController(libusb_device_handle* dev_handle)
{
dev = dev_handle;
channel_leds[0] = 60;
channel_leds[1] = 60;
/*-----------------------------------------------------*\
| The Corsair Lighting Node Pro requires a packet within|
| 20 seconds of sending the lighting change in order |
| to not revert back into rainbow mode. Start a thread |
| to continuously send a keepalive packet every 5s |
\*-----------------------------------------------------*/
#ifdef WIN32
_beginthread(keepalive_thread, 0, this);
#else
pthread_t thread;
pthread_create(&thread, NULL, &keepalive_thread, this);
#endif
}
CorsairCmdrProController::~CorsairCmdrProController()
{
}
void CorsairCmdrProController::KeepaliveThread()
{
while(1)
{
SendCommit();
Sleep(5000);
}
}
void CorsairCmdrProController::SetChannelEffect(unsigned char channel,
unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2
)
{
/*-----------------------------------------------------*\
| Send Reset packet |
\*-----------------------------------------------------*/
SendReset(channel);
/*-----------------------------------------------------*\
| Send Begin packet |
\*-----------------------------------------------------*/
SendBegin(channel);
/*-----------------------------------------------------*\
| Set Port State packet |
\*-----------------------------------------------------*/
SendPortState(channel, CORSAIR_CMDR_PRO_PORT_STATE_HARDWARE);
/*-----------------------------------------------------*\
| Set Effect Configuration packet |
\*-----------------------------------------------------*/
SendEffectConfig
(
channel,
0,
CORSAIR_CMDR_PRO_LED_TYPE_LED_STRIP,
mode,
speed,
direction,
random,
red1,
grn1,
blu1,
red2,
grn2,
blu2,
0,
0,
0,
0,
0,
0
);
/*-----------------------------------------------------*\
| Send Commit packet |
\*-----------------------------------------------------*/
SendCommit();
}
void CorsairCmdrProController::SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors)
{
unsigned char color_data[50];
unsigned char pkt_max;
/*-----------------------------------------------------*\
| Send Port State packet |
\*-----------------------------------------------------*/
SendPortState(channel, CORSAIR_CMDR_PRO_PORT_STATE_SOFTWARE);
/*-----------------------------------------------------*\
| Send red channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetRValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED, color_data);
/*-----------------------------------------------------*\
| Send red channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetRValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED, color_data);
}
/*-----------------------------------------------------*\
| Send green channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetGValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN, color_data);
/*-----------------------------------------------------*\
| Send green channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetGValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN, color_data);
}
/*-----------------------------------------------------*\
| Send blue channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetBValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE, color_data);
/*-----------------------------------------------------*\
| Send blue channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetBValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE, color_data);
}
/*-----------------------------------------------------*\
| Send Commit packet |
\*-----------------------------------------------------*/
SendCommit();
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void CorsairCmdrProController::SendDirect
(
unsigned char channel,
unsigned char start,
unsigned char count,
unsigned char color_channel,
unsigned char* color_data
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Direct packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_DIRECT;
usb_buf[0x01] = channel;
usb_buf[0x02] = start;
usb_buf[0x03] = count;
usb_buf[0x04] = color_channel;
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x05], color_data, count);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendCommit()
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Commit packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_COMMIT;
usb_buf[0x01] = 0xFF;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendBegin
(
unsigned char channel
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Begin packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_BEGIN;
usb_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendEffectConfig
(
unsigned char channel,
unsigned char count,
unsigned char led_type,
unsigned char mode,
unsigned char speed,
unsigned char direction,
unsigned char change_style,
unsigned char color_0_red,
unsigned char color_0_green,
unsigned char color_0_blue,
unsigned char color_1_red,
unsigned char color_1_green,
unsigned char color_1_blue,
unsigned char color_2_red,
unsigned char color_2_green,
unsigned char color_2_blue,
unsigned short temperature_0,
unsigned short temperature_1,
unsigned short temperature_2
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Effect Config packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_EFFECT_CONFIG;
usb_buf[0x01] = channel;
usb_buf[0x02] = count * 10;
usb_buf[0x03] = led_type;
/*-----------------------------------------------------*\
| Set up mode parameters |
\*-----------------------------------------------------*/
usb_buf[0x04] = mode;
usb_buf[0x05] = speed;
usb_buf[0x06] = direction;
usb_buf[0x07] = change_style;
usb_buf[0x08] = 0;
/*-----------------------------------------------------*\
| Set up mode colors |
\*-----------------------------------------------------*/
usb_buf[0x09] = color_0_red;
usb_buf[0x10] = color_0_green;
usb_buf[0x11] = color_0_blue;
usb_buf[0x12] = color_1_red;
usb_buf[0x13] = color_1_green;
usb_buf[0x14] = color_1_blue;
usb_buf[0x15] = color_2_red;
usb_buf[0x16] = color_2_green;
usb_buf[0x17] = color_2_blue;
/*-----------------------------------------------------*\
| Set up temperatures |
\*-----------------------------------------------------*/
usb_buf[0x12] = (temperature_0 >> 8);
usb_buf[0x13] = (temperature_0 & 0xFF);
usb_buf[0x14] = (temperature_1 >> 8);
usb_buf[0x15] = (temperature_1 & 0xFF);
usb_buf[0x16] = (temperature_2 >> 8);
usb_buf[0x17] = (temperature_2 & 0xFF);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendTemperature()
{
}
void CorsairCmdrProController::SendReset
(
unsigned char channel
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Reset packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_RESET;
usb_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendPortState
(
unsigned char channel,
unsigned char state
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Port State packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_PORT_STATE;
usb_buf[0x01] = channel;
usb_buf[0x02] = state;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x02, usb_buf, 64, &actual, 0);
}
void CorsairCmdrProController::SendBrightness()
{
}
void CorsairCmdrProController::SendLEDCount()
{
}
void CorsairCmdrProController::SendProtocol()
{
}
@@ -0,0 +1,164 @@
/*---------------------------------------------------------*\
| Definitions for Corsair Commander Pro |
| |
| Adam Honse ([email protected]), 1/16/2020 |
\*---------------------------------------------------------*/
#include "RGBController.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#pragma once
enum
{
CORSAIR_CMDR_PRO_PACKET_ID_DIRECT = 0x32, /* Direct mode LED update packet */
CORSAIR_CMDR_PRO_PACKET_ID_COMMIT = 0x33, /* Commit changes packet */
CORSAIR_CMDR_PRO_PACKET_ID_BEGIN = 0x34, /* Begin effect packet */
CORSAIR_CMDR_PRO_PACKET_ID_EFFECT_CONFIG = 0x35, /* Effect mode configuration packet */
CORSAIR_CMDR_PRO_PACKET_ID_TEMPERATURE = 0x36, /* Update temperature value packet */
CORSAIR_CMDR_PRO_PACKET_ID_RESET = 0x37, /* Reset channel packet */
CORSAIR_CMDR_PRO_PACKET_ID_PORT_STATE = 0x38, /* Set port state packet */
CORSAIR_CMDR_PRO_PACKET_ID_BRIGHTNESS = 0x39, /* Set brightness packet */
CORSAIR_CMDR_PRO_PACKET_ID_LED_COUNT = 0x3A, /* Set LED count packet */
CORSAIR_CMDR_PRO_PACKET_ID_PROTOCOL = 0x3B, /* Set protocol packet */
};
enum
{
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED = 0x00, /* Red channel for direct update */
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN = 0x01, /* Green channel for direct update */
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE = 0x02, /* Blue channel for direct update */
};
enum
{
CORSAIR_CMDR_PRO_PORT_STATE_HARDWARE = 0x01, /* Effect hardware control of channel */
CORSAIR_CMDR_PRO_PORT_STATE_SOFTWARE = 0x02, /* Direct software control of channel */
};
enum
{
CORSAIR_CMDR_PRO_LED_TYPE_LED_STRIP = 0x0A, /* Corsair LED Strip Type */
CORSAIR_CMDR_PRO_LED_TYPE_HD_FAN = 0x0C, /* Corsair HD-series Fan Type */
CORSAIR_CMDR_PRO_LED_TYPE_SP_FAN = 0x01, /* Corsair SP-series Fan Type */
CORSAIR_CMDR_PRO_LED_TYPE_ML_FAN = 0x02, /* Corsair ML-series Fan Type */
};
enum
{
CORSAIR_CMDR_PRO_CHANNEL_1 = 0x00, /* Channel 1 */
CORSAIR_CMDR_PRO_CHANNEL_2 = 0x01, /* Channel 2 */
CORSAIR_CMDR_PRO_NUM_CHANNELS = 0x02, /* Number of channels */
};
enum
{
CORSAIR_CMDR_PRO_SPEED_FAST = 0x00, /* Fast speed */
CORSAIR_CMDR_PRO_SPEED_MEDIUM = 0x01, /* Medium speed */
CORSAIR_CMDR_PRO_SPEED_SLOW = 0x02, /* Slow speed */
};
enum
{
CORSAIR_CMDR_PRO_MODE_RAINBOW_WAVE = 0x00, /* Rainbow Wave mode */
CORSAIR_CMDR_PRO_MODE_COLOR_SHIFT = 0x01, /* Color Shift mode */
CORSAIR_CMDR_PRO_MODE_COLOR_PULSE = 0x02, /* Color Pulse mode */
CORSAIR_CMDR_PRO_MODE_COLOR_WAVE = 0x03, /* Color Wave mode */
CORSAIR_CMDR_PRO_MODE_STATIC = 0x04, /* Static mode */
CORSAIR_CMDR_PRO_MODE_TEMPERATURE = 0x05, /* Temperature mode */
CORSAIR_CMDR_PRO_MODE_VISOR = 0x06, /* Visor mode */
CORSAIR_CMDR_PRO_MODE_MARQUEE = 0x07, /* Marquee mode */
CORSAIR_CMDR_PRO_MODE_BLINK = 0x08, /* Blink mode */
CORSAIR_CMDR_PRO_MODE_SEQUENTIAL = 0x09, /* Sequential mode */
CORSAIR_CMDR_PRO_MODE_RAINBOW = 0x0A, /* Rainbow mode */
};
class CorsairCmdrProController
{
public:
CorsairCmdrProController(libusb_device_handle* dev_handle);
~CorsairCmdrProController();
char* GetLEDString();
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelEffect(unsigned char channel,
unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2
);
void SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors);
unsigned int channel_leds[CORSAIR_CMDR_PRO_NUM_CHANNELS];
void KeepaliveThread();
private:
libusb_device_handle* dev;
void SendDirect
(
unsigned char channel,
unsigned char start,
unsigned char count,
unsigned char color_channel,
unsigned char* color_data
);
void SendCommit();
void SendBegin
(
unsigned char channel
);
void SendEffectConfig
(
unsigned char channel,
unsigned char count,
unsigned char led_type,
unsigned char mode,
unsigned char speed,
unsigned char direction,
unsigned char change_style,
unsigned char color_0_red,
unsigned char color_0_green,
unsigned char color_0_blue,
unsigned char color_1_red,
unsigned char color_1_green,
unsigned char color_1_blue,
unsigned char color_2_red,
unsigned char color_2_green,
unsigned char color_2_blue,
unsigned short temperature_0,
unsigned short temperature_1,
unsigned short temperature_2
);
void SendTemperature();
void SendReset
(
unsigned char channel
);
void SendPortState
(
unsigned char channel,
unsigned char state
);
void SendBrightness();
void SendLEDCount();
void SendProtocol();
};
@@ -0,0 +1,37 @@
#include "CorsairCmdrProController.h"
#include "RGBController.h"
#include "RGBController_CorsairCmdrPro.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#define CORSAIR_COMMANDER_PRO_VID 0x1B1C
#define CORSAIR_COMMANDER_PRO_PID 0x0C10
/******************************************************************************************\
* *
* DetectCorsairCmdrProControllers *
* *
* Detect devices supported by the Corsair Commander Pro driver *
* * *
\******************************************************************************************/
void DetectCorsairCmdrProControllers(std::vector<RGBController*> &rgb_controllers)
{
libusb_context * ctx;
libusb_init(&ctx);
//Look for Corsair Commander Pro
libusb_device_handle * dev = libusb_open_device_with_vid_pid(ctx, CORSAIR_COMMANDER_PRO_VID, CORSAIR_COMMANDER_PRO_PID);
if( dev )
{
libusb_detach_kernel_driver(dev, 0);
libusb_claim_interface(dev, 0);
CorsairCmdrProController* controller = new CorsairCmdrProController(dev);
RGBController_CorsairCmdrPro* rgb_controller = new RGBController_CorsairCmdrPro(controller);
rgb_controllers.push_back(rgb_controller);
}
} /* DetectCorsairCmdrProControllers() */
@@ -44,7 +44,7 @@ unsigned int CorsairController::GetLEDCount()
return(led_count);
}
void CorsairController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
void CorsairController::SetLEDColor(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_FADE_TIME, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_RED_VAL, red);
@@ -53,16 +53,7 @@ void CorsairController::SetAllColors(unsigned char red, unsigned char green, uns
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_MODE, CORSAIR_VENGEANCE_RGB_MODE_SINGLE);
}
void CorsairController::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_FADE_TIME, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_RED_VAL, red);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_GREEN_VAL, green);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_BLUE_VAL, blue);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_MODE, CORSAIR_VENGEANCE_RGB_MODE_SINGLE);
}
void CorsairController::SetMode(unsigned char mode)
void CorsairController::SetMode(unsigned char /*mode*/)
{
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_MODE, CORSAIR_VENGEANCE_RGB_MODE_SINGLE);
}
@@ -44,8 +44,7 @@ public:
unsigned int GetLEDCount();
void SetMode(unsigned char mode);
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned char red, unsigned char green, unsigned char blue);
private:
char device_name[32];
@@ -0,0 +1,504 @@
/*---------------------------------------------------------*\
| Processing Code for Corsair Lighting Node Pro |
| |
| Adam Honse ([email protected]), 1/12/2020 |
\*---------------------------------------------------------*/
#include "CorsairNodeProController.h"
#include <fstream>
#include <iostream>
#include <string>
#include <cstring>
//Include thread libraries for Windows or Linux
#ifdef WIN32
#include <process.h>
#else
#include "pthread.h"
#include "unistd.h"
#endif
//Thread functions have different types in Windows and Linux
#ifdef WIN32
#define THREAD static void
#define THREADRETURN
#else
#define THREAD static void*
#define THREADRETURN return(NULL);
#endif
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
THREAD keepalive_thread(void *param)
{
CorsairNodeProController* corsair = static_cast<CorsairNodeProController*>(param);
corsair->KeepaliveThread();
THREADRETURN
}
CorsairNodeProController::CorsairNodeProController(libusb_device_handle* dev_handle)
{
dev = dev_handle;
channel_leds[0] = 60;
channel_leds[1] = 60;
/*-----------------------------------------------------*\
| The Corsair Lighting Node Pro requires a packet within|
| 20 seconds of sending the lighting change in order |
| to not revert back into rainbow mode. Start a thread |
| to continuously send a keepalive packet every 5s |
\*-----------------------------------------------------*/
#ifdef WIN32
_beginthread(keepalive_thread, 0, this);
#else
pthread_t thread;
pthread_create(&thread, NULL, &keepalive_thread, this);
#endif
}
CorsairNodeProController::~CorsairNodeProController()
{
}
void CorsairNodeProController::KeepaliveThread()
{
while(1)
{
SendCommit();
Sleep(5000);
}
}
void CorsairNodeProController::SetChannelEffect(unsigned char channel,
unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2
)
{
/*-----------------------------------------------------*\
| Send Reset packet |
\*-----------------------------------------------------*/
SendReset(channel);
/*-----------------------------------------------------*\
| Send Begin packet |
\*-----------------------------------------------------*/
SendBegin(channel);
/*-----------------------------------------------------*\
| Set Port State packet |
\*-----------------------------------------------------*/
SendPortState(channel, CORSAIR_CMDR_PRO_PORT_STATE_HARDWARE);
/*-----------------------------------------------------*\
| Set Effect Configuration packet |
\*-----------------------------------------------------*/
SendEffectConfig
(
channel,
0,
CORSAIR_CMDR_PRO_LED_TYPE_LED_STRIP,
mode,
speed,
direction,
random,
red1,
grn1,
blu1,
red2,
grn2,
blu2,
0,
0,
0,
0,
0,
0
);
/*-----------------------------------------------------*\
| Send Commit packet |
\*-----------------------------------------------------*/
SendCommit();
}
void CorsairNodeProController::SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors)
{
unsigned char color_data[50];
unsigned char pkt_max;
/*-----------------------------------------------------*\
| Send Port State packet |
\*-----------------------------------------------------*/
SendPortState(channel, CORSAIR_CMDR_PRO_PORT_STATE_SOFTWARE);
/*-----------------------------------------------------*\
| Send red channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetRValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED, color_data);
/*-----------------------------------------------------*\
| Send red channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetRValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED, color_data);
}
/*-----------------------------------------------------*\
| Send green channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetGValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN, color_data);
/*-----------------------------------------------------*\
| Send green channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetGValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN, color_data);
}
/*-----------------------------------------------------*\
| Send blue channel packet 1 |
\*-----------------------------------------------------*/
pkt_max = 50;
if(pkt_max > colors.size())
{
pkt_max = (unsigned char)colors.size();
}
for(int idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetBValue(colors[idx]);
}
SendDirect(channel, 0, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE, color_data);
/*-----------------------------------------------------*\
| Send blue channel packet 2 if necessary |
\*-----------------------------------------------------*/
pkt_max = 0;
if (colors.size() > 50)
{
pkt_max = (unsigned char)(colors.size() - 50);
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
color_data[idx] = RGBGetBValue(colors[idx+50]);
}
SendDirect(channel, 50, pkt_max, CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE, color_data);
}
/*-----------------------------------------------------*\
| Send Commit packet |
\*-----------------------------------------------------*/
SendCommit();
}
/*-------------------------------------------------------------------------------------------------*\
| Private packet sending functions. |
\*-------------------------------------------------------------------------------------------------*/
void CorsairNodeProController::SendDirect
(
unsigned char channel,
unsigned char start,
unsigned char count,
unsigned char color_channel,
unsigned char* color_data
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Direct packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_DIRECT;
usb_buf[0x01] = channel;
usb_buf[0x02] = start;
usb_buf[0x03] = count;
usb_buf[0x04] = color_channel;
/*-----------------------------------------------------*\
| Copy in color data bytes |
\*-----------------------------------------------------*/
memcpy(&usb_buf[0x05], color_data, count);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
}
void CorsairNodeProController::SendCommit()
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Commit packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_COMMIT;
usb_buf[0x01] = 0xFF;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
}
void CorsairNodeProController::SendBegin
(
unsigned char channel
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Begin packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_BEGIN;
usb_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
}
void CorsairNodeProController::SendEffectConfig
(
unsigned char channel,
unsigned char count,
unsigned char led_type,
unsigned char mode,
unsigned char speed,
unsigned char direction,
unsigned char change_style,
unsigned char color_0_red,
unsigned char color_0_green,
unsigned char color_0_blue,
unsigned char color_1_red,
unsigned char color_1_green,
unsigned char color_1_blue,
unsigned char color_2_red,
unsigned char color_2_green,
unsigned char color_2_blue,
unsigned short temperature_0,
unsigned short temperature_1,
unsigned short temperature_2
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Effect Config packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_EFFECT_CONFIG;
usb_buf[0x01] = channel;
usb_buf[0x02] = count * 10;
usb_buf[0x03] = led_type;
/*-----------------------------------------------------*\
| Set up mode parameters |
\*-----------------------------------------------------*/
usb_buf[0x04] = mode;
usb_buf[0x05] = speed;
usb_buf[0x06] = direction;
usb_buf[0x07] = change_style;
usb_buf[0x08] = 0;
/*-----------------------------------------------------*\
| Set up mode colors |
\*-----------------------------------------------------*/
usb_buf[0x09] = color_0_red;
usb_buf[0x10] = color_0_green;
usb_buf[0x11] = color_0_blue;
usb_buf[0x12] = color_1_red;
usb_buf[0x13] = color_1_green;
usb_buf[0x14] = color_1_blue;
usb_buf[0x15] = color_2_red;
usb_buf[0x16] = color_2_green;
usb_buf[0x17] = color_2_blue;
/*-----------------------------------------------------*\
| Set up temperatures |
\*-----------------------------------------------------*/
usb_buf[0x12] = (temperature_0 >> 8);
usb_buf[0x13] = (temperature_0 & 0xFF);
usb_buf[0x14] = (temperature_1 >> 8);
usb_buf[0x15] = (temperature_1 & 0xFF);
usb_buf[0x16] = (temperature_2 >> 8);
usb_buf[0x17] = (temperature_2 & 0xFF);
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
}
void CorsairNodeProController::SendTemperature()
{
}
void CorsairNodeProController::SendReset
(
unsigned char channel
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Reset packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_RESET;
usb_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
}
void CorsairNodeProController::SendPortState
(
unsigned char channel,
unsigned char state
)
{
int actual;
unsigned char usb_buf[64];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Port State packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = CORSAIR_CMDR_PRO_PACKET_ID_PORT_STATE;
usb_buf[0x01] = channel;
usb_buf[0x02] = state;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
}
void CorsairNodeProController::SendBrightness()
{
}
void CorsairNodeProController::SendLEDCount()
{
}
void CorsairNodeProController::SendProtocol()
{
}
@@ -0,0 +1,171 @@
/*---------------------------------------------------------*\
| Definitions for Corsair Lighting Node Pro |
| |
| Adam Honse ([email protected]), 1/12/2020 |
\*---------------------------------------------------------*/
#include "RGBController.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#pragma once
enum
{
CORSAIR_CMDR_PRO_PACKET_ID_DIRECT = 0x32, /* Direct mode LED update packet */
CORSAIR_CMDR_PRO_PACKET_ID_COMMIT = 0x33, /* Commit changes packet */
CORSAIR_CMDR_PRO_PACKET_ID_BEGIN = 0x34, /* Begin effect packet */
CORSAIR_CMDR_PRO_PACKET_ID_EFFECT_CONFIG = 0x35, /* Effect mode configuration packet */
CORSAIR_CMDR_PRO_PACKET_ID_TEMPERATURE = 0x36, /* Update temperature value packet */
CORSAIR_CMDR_PRO_PACKET_ID_RESET = 0x37, /* Reset channel packet */
CORSAIR_CMDR_PRO_PACKET_ID_PORT_STATE = 0x38, /* Set port state packet */
CORSAIR_CMDR_PRO_PACKET_ID_BRIGHTNESS = 0x39, /* Set brightness packet */
CORSAIR_CMDR_PRO_PACKET_ID_LED_COUNT = 0x3A, /* Set LED count packet */
CORSAIR_CMDR_PRO_PACKET_ID_PROTOCOL = 0x3B, /* Set protocol packet */
};
enum
{
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_RED = 0x00, /* Red channel for direct update */
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_GREEN = 0x01, /* Green channel for direct update */
CORSAIR_CMDR_PRO_DIRECT_CHANNEL_BLUE = 0x02, /* Blue channel for direct update */
};
enum
{
CORSAIR_CMDR_PRO_PORT_STATE_HARDWARE = 0x01, /* Effect hardware control of channel */
CORSAIR_CMDR_PRO_PORT_STATE_SOFTWARE = 0x02, /* Direct software control of channel */
};
enum
{
CORSAIR_CMDR_PRO_LED_TYPE_LED_STRIP = 0x0A, /* Corsair LED Strip Type */
CORSAIR_CMDR_PRO_LED_TYPE_HD_FAN = 0x0C, /* Corsair HD-series Fan Type */
CORSAIR_CMDR_PRO_LED_TYPE_SP_FAN = 0x01, /* Corsair SP-series Fan Type */
CORSAIR_CMDR_PRO_LED_TYPE_ML_FAN = 0x02, /* Corsair ML-series Fan Type */
};
enum
{
CORSAIR_CMDR_PRO_CHANNEL_1 = 0x00, /* Channel 1 */
CORSAIR_CMDR_PRO_CHANNEL_2 = 0x01, /* Channel 2 */
CORSAIR_CMDR_PRO_NUM_CHANNELS = 0x02, /* Number of channels */
};
enum
{
CORSAIR_CMDR_PRO_SPEED_FAST = 0x00, /* Fast speed */
CORSAIR_CMDR_PRO_SPEED_MEDIUM = 0x01, /* Medium speed */
CORSAIR_CMDR_PRO_SPEED_SLOW = 0x02, /* Slow speed */
};
enum
{
CORSAIR_CMDR_PRO_MODE_RAINBOW_WAVE = 0x00, /* Rainbow Wave mode */
CORSAIR_CMDR_PRO_MODE_COLOR_SHIFT = 0x01, /* Color Shift mode */
CORSAIR_CMDR_PRO_MODE_COLOR_PULSE = 0x02, /* Color Pulse mode */
CORSAIR_CMDR_PRO_MODE_COLOR_WAVE = 0x03, /* Color Wave mode */
CORSAIR_CMDR_PRO_MODE_STATIC = 0x04, /* Static mode */
CORSAIR_CMDR_PRO_MODE_TEMPERATURE = 0x05, /* Temperature mode */
CORSAIR_CMDR_PRO_MODE_VISOR = 0x06, /* Visor mode */
CORSAIR_CMDR_PRO_MODE_MARQUEE = 0x07, /* Marquee mode */
CORSAIR_CMDR_PRO_MODE_BLINK = 0x08, /* Blink mode */
CORSAIR_CMDR_PRO_MODE_SEQUENTIAL = 0x09, /* Sequential mode */
CORSAIR_CMDR_PRO_MODE_RAINBOW = 0x0A, /* Rainbow mode */
};
enum
{
CORSAIR_NODE_PRO_CHANNEL_1 = 0x00, /* Channel 1 */
CORSAIR_NODE_PRO_CHANNEL_2 = 0x01, /* Channel 2 */
CORSAIR_NODE_PRO_NUM_CHANNELS = 0x02 /* Number of channels */
};
class CorsairNodeProController
{
public:
CorsairNodeProController(libusb_device_handle* dev_handle);
~CorsairNodeProController();
char* GetLEDString();
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelEffect(unsigned char channel,
unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2
);
void SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors);
unsigned int channel_leds[CORSAIR_NODE_PRO_NUM_CHANNELS];
void KeepaliveThread();
private:
libusb_device_handle* dev;
void SendDirect
(
unsigned char channel,
unsigned char start,
unsigned char count,
unsigned char color_channel,
unsigned char* color_data
);
void SendCommit();
void SendBegin
(
unsigned char channel
);
void SendEffectConfig
(
unsigned char channel,
unsigned char count,
unsigned char led_type,
unsigned char mode,
unsigned char speed,
unsigned char direction,
unsigned char change_style,
unsigned char color_0_red,
unsigned char color_0_green,
unsigned char color_0_blue,
unsigned char color_1_red,
unsigned char color_1_green,
unsigned char color_1_blue,
unsigned char color_2_red,
unsigned char color_2_green,
unsigned char color_2_blue,
unsigned short temperature_0,
unsigned short temperature_1,
unsigned short temperature_2
);
void SendTemperature();
void SendReset
(
unsigned char channel
);
void SendPortState
(
unsigned char channel,
unsigned char state
);
void SendBrightness();
void SendLEDCount();
void SendProtocol();
};
@@ -0,0 +1,37 @@
#include "CorsairNodeProController.h"
#include "RGBController.h"
#include "RGBController_CorsairNodePro.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#define CORSAIR_LIGHTING_NODE_PRO_VID 0x1B1C
#define CORSAIR_LIGHTING_NODE_PRO_PID 0x0C0B
/******************************************************************************************\
* *
* DetectCorsairNodeProControllers *
* *
* Detect devices supported by the Corsair Lighting Node Pro driver *
* * *
\******************************************************************************************/
void DetectCorsairNodeProControllers(std::vector<RGBController*> &rgb_controllers)
{
libusb_context * ctx;
libusb_init(&ctx);
//Look for Corsair Lighting Node Pro
libusb_device_handle * dev = libusb_open_device_with_vid_pid(ctx, CORSAIR_LIGHTING_NODE_PRO_VID, CORSAIR_LIGHTING_NODE_PRO_PID);
if( dev )
{
libusb_detach_kernel_driver(dev, 0);
libusb_claim_interface(dev, 0);
CorsairNodeProController* controller = new CorsairNodeProController(dev);
RGBController_CorsairNodePro* rgb_controller = new RGBController_CorsairNodePro(controller);
rgb_controllers.push_back(rgb_controller);
}
} /* DetectCorsairNodeProControllers() */
@@ -29,7 +29,9 @@ CorsairProController::CorsairProController(i2c_smbus_interface* bus, corsair_dev
strcpy(device_name, "Corsair Vengeance Pro RGB");
led_count = CORSAIR_PRO_LED_COUNT;
for (int i = 0; i < led_count; i++)
effect_mode = CORSAIR_PRO_MODE_STATIC;
for (unsigned int i = 0; i < led_count; i++)
{
led_red[i] = 0;
led_green[i] = 0;
@@ -62,9 +64,14 @@ unsigned int CorsairProController::GetLEDCount()
return(led_count);
}
unsigned char CorsairProController::GetEffect()
{
return(effect_mode);
}
void CorsairProController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
for (int i = 0; i < led_count; i++)
for (unsigned int i = 0; i < led_count; i++)
{
led_red[i] = red;
led_green[i] = green;
@@ -97,24 +104,47 @@ void CorsairProController::ApplyColors()
bus->i2c_smbus_write_byte_data(dev, 0x82, 0x02);
}
void CorsairProController::SetEffect(unsigned char mode)
void CorsairProController::SetEffect(unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2
)
{
effect_mode = mode;
bus->i2c_smbus_write_byte_data(dev, 0x26, 0x01);
Sleep(1);
bus->i2c_smbus_write_byte_data(dev, 0x21, 0x00);
Sleep(1);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, mode); //Mode
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, CORSAIR_PRO_SPEED_MEDIUM); //Speed
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, CORSAIR_PRO_EFFECT_RANDOM_COLORS); //Custom color
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, CORSAIR_PRO_DIRECTION_UP); //Direction
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00); // Custom color 1 red
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00); // Custom color 1 green
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00); // Custom color 1 blue
unsigned char random_byte;
if(random)
{
random_byte = CORSAIR_PRO_EFFECT_RANDOM_COLORS;
}
else
{
random_byte = CORSAIR_PRO_EFFECT_CUSTOM_COLORS;
}
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, effect_mode); //Mode
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, speed); //Speed
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, random_byte); //Custom color
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, direction); //Direction
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, red1); // Custom color 1 red
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, grn1); // Custom color 1 green
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, blu1); // Custom color 1 blue
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0xFF);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00); // Custom color 2 red
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00); // Custom color 2 green
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00); // Custom color 2 blue
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, red2); // Custom color 2 red
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, grn2); // Custom color 2 green
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, blu2); // Custom color 2 blue
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0xFF);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_PRO_REG_COMMAND, 0x00);
@@ -129,11 +159,6 @@ void CorsairProController::SetEffect(unsigned char mode)
WaitReady();
}
void CorsairProController::SetCustom()
{
SetEffect(CORSAIR_PRO_MODE_STATIC);
}
bool CorsairProController::WaitReady()
{
int i = 0;
@@ -69,8 +69,18 @@ public:
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned int GetLEDCount();
void SetEffect(unsigned char mode);
void SetCustom();
unsigned char GetEffect();
void SetEffect(unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2
);
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
@@ -80,7 +90,7 @@ public:
private:
char device_name[32];
unsigned int led_count;
unsigned char effect_mode;
unsigned char led_red[CORSAIR_PRO_LED_COUNT];
unsigned char led_green[CORSAIR_PRO_LED_COUNT];
unsigned char led_blue[CORSAIR_PRO_LED_COUNT];
@@ -6,6 +6,17 @@
#include <stdio.h>
#include <stdlib.h>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
/******************************************************************************************\
* *
* TestForCorsairProController *
@@ -24,20 +35,6 @@ bool TestForCorsairProController(i2c_smbus_interface* bus, unsigned char address
{
pass = true;
res = bus->i2c_smbus_read_byte_data(address, 0x24);
if (res != 0x02)
{
pass = false;
}
res = bus->i2c_smbus_read_byte_data(address, 0x25);
if (res != 0x02)
{
pass = false;
}
res = bus->i2c_smbus_read_byte_data(address, 0x43);
if (res != 0x1C)
@@ -53,6 +50,8 @@ bool TestForCorsairProController(i2c_smbus_interface* bus, unsigned char address
}
}
Sleep(10);
return(pass);
} /* TestForCorsairProController() */
@@ -0,0 +1,157 @@
/*---------------------------------------------------------*\
| Processing Code for NZXT Hue 2 |
| |
| Adam Honse ([email protected]), 12/29/2016 |
\*---------------------------------------------------------*/
#include "Hue2Controller.h"
#include <fstream>
#include <iostream>
#include <string>
Hue2Controller::Hue2Controller(libusb_device_handle* dev_handle)
{
dev = dev_handle;
GetStripsOnChannel(HUE_2_CHANNEL_1);
}
Hue2Controller::~Hue2Controller()
{
current_mode = HUE_2_MODE_FIXED;
current_speed = HUE_2_SPEED_NORMAL;
current_direction = false;
}
unsigned int Hue2Controller::GetStripsOnChannel(unsigned int /*channel*/)
{
unsigned int ret_val = 0;
unsigned char usb_buf[] =
{
0x20, 0x03, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00
};
int actual = 0;
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x81, usb_buf, 64, &actual, 0);
for(int chan = 0; chan < 4; chan++)
{
unsigned int start = 0x0F + (6 * chan);
unsigned int num_leds_on_channel = 0;
for(int dev = 0; dev < 6; dev++)
{
switch(usb_buf[start + dev])
{
case 0x01: //Hue 1 strip
num_leds_on_channel += 10;
break;
case 0x02: //Aer 1 fan
num_leds_on_channel += 8;
break;
case 0x04: //Hue 2 strip
num_leds_on_channel += 10;
break;
case 0x0B: //Aer 2 fan
num_leds_on_channel += 8;
break;
default:
break;
}
}
channel_leds[chan] = num_leds_on_channel;
}
return(ret_val);
}
void Hue2Controller::SetMode(unsigned char mode, unsigned char speed, bool direction)
{
current_mode = mode;
current_speed = speed;
current_direction = direction;
}
void Hue2Controller::SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors)
{
unsigned char usb_buf[] =
{
0x28, 0x03, 0x00, 0x28,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00
};
int actual = 0;
/*-----------------------------------------------------*\
| Set channel in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x02] = 1 << channel;
/*-----------------------------------------------------*\
| Set mode in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x04] = current_mode;
/*-----------------------------------------------------*\
| Set speed in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x05] = current_speed;
/*-----------------------------------------------------*\
| Set direction in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x06] = current_direction ? 0x01 : 0x00;
/*-----------------------------------------------------*\
| Set color count in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x08] = colors.size();
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for (std::size_t idx = 0; idx < colors.size(); idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[idx];
usb_buf[pixel_idx + 0x0A] = RGBGetGValue(color);
usb_buf[pixel_idx + 0x0B] = RGBGetRValue(color);
usb_buf[pixel_idx + 0x0C] = RGBGetBValue(color);
}
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x81, usb_buf, 64, &actual, 0);
}
@@ -0,0 +1,72 @@
/*---------------------------------------------------------*\
| Definitions for NZXT Hue 2 |
| |
| Adam Honse ([email protected]), 12/29/2016 |
\*---------------------------------------------------------*/
#include "RGBController.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#pragma once
enum
{
HUE_2_CHANNEL_ALL = 0x00, /* All channels */
HUE_2_CHANNEL_1 = 0x01, /* Channel 1 */
HUE_2_CHANNEL_2 = 0x02, /* Channel 2 */
HUE_2_CHANNEL_3 = 0x03, /* Channel 3 */
HUE_2_CHANNEL_4 = 0x04, /* Channel 4 */
HUE_2_NUM_CHANNELS = 0x04 /* Number of channels */
};
enum
{
HUE_2_CHANNEL_1_IDX = 0x00, /* Channel 1 array index */
HUE_2_CHANNEL_2_IDX = 0x01, /* Channel 2 array index */
HUE_2_CHANNEL_3_IDX = 0x01, /* Channel 3 array index */
HUE_2_CHANNEL_4_IDX = 0x01, /* Channel 4 array index */
};
enum
{
HUE_2_SPEED_SLOWEST = 0x00, /* Slowest speed */
HUE_2_SPEED_SLOW = 0x01, /* Slow speed */
HUE_2_SPEED_NORMAL = 0x02, /* Normal speed */
HUE_2_SPEED_FAST = 0x03, /* Fast speed */
HUE_2_SPEED_FASTEST = 0x04, /* Fastest speed */
};
enum
{
HUE_2_MODE_FIXED = 0x00, /* Fixed colors mode */
HUE_2_MODE_FADING = 0x01, /* Fading mode */
HUE_2_MODE_SPECTRUM = 0x02, /* Spectrum cycle mode */
HUE_2_MODE_MARQUEE = 0x03, /* Marquee mode */
HUE_2_MODE_COVER_MARQUEE = 0x04, /* Cover marquee mode */
HUE_2_MODE_ALTERNATING = 0x05, /* Alternating mode */
HUE_2_MODE_PULSING = 0x06, /* Pulsing mode */
HUE_2_MODE_BREATHING = 0x07, /* Breathing mode */
HUE_2_NUM_MODES /* Number of Hue 2 modes */
};
class Hue2Controller
{
public:
Hue2Controller(libusb_device_handle* dev_handle);
~Hue2Controller();
char* GetLEDString();
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors);
void SetMode(unsigned char mode, unsigned char speed, bool direction);
unsigned int channel_leds[HUE_2_NUM_CHANNELS];
private:
libusb_device_handle* dev;
unsigned char current_mode;
unsigned char current_speed;
bool current_direction;
};
@@ -0,0 +1,37 @@
#include "Hue2Controller.h"
#include "RGBController.h"
#include "RGBController_Hue2.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#define NZXT_HUE_2_VID 0x1E71
#define NZXT_HUE_2_PID 0x2001
/******************************************************************************************\
* *
* DetectHue2Controllers *
* *
* Detect devices supported by the Hue2 driver *
* * *
\******************************************************************************************/
void DetectHue2Controllers(std::vector<RGBController*> &rgb_controllers)
{
libusb_context * ctx;
libusb_init(&ctx);
//Look for NZXT Hue 2
libusb_device_handle * dev = libusb_open_device_with_vid_pid(ctx, NZXT_HUE_2_VID, NZXT_HUE_2_PID);
if( dev )
{
libusb_detach_kernel_driver(dev, 0);
libusb_claim_interface(dev, 0);
Hue2Controller* controller = new Hue2Controller(dev);
RGBController_Hue2* rgb_controller = new RGBController_Hue2(controller);
rgb_controllers.push_back(rgb_controller);
}
} /* DetectHuePlusControllers() */
@@ -24,91 +24,147 @@ static void Sleep(unsigned int milliseconds)
HuePlusController::HuePlusController()
{
current_mode = HUE_PLUS_MODE_FIXED;
current_speed = HUE_PLUS_SPEED_NORMAL;
current_direction = false;
}
HuePlusController::~HuePlusController()
{
}
void HuePlusController::Initialize(char* port_name)
void HuePlusController::Initialize(char* port)
{
strcpy(led_string, port_name);
strcpy(port_name, port);
serialport = new serial_port(port_name, HUE_PLUS_BAUD);
channel_leds[HUE_PLUS_CHANNEL_1_IDX] = GetStripsOnChannel(HUE_PLUS_CHANNEL_1) * 10;
channel_leds[HUE_PLUS_CHANNEL_2_IDX] = GetStripsOnChannel(HUE_PLUS_CHANNEL_2) * 10;
channel_leds[HUE_PLUS_CHANNEL_1_IDX] = GetLEDsOnChannel(HUE_PLUS_CHANNEL_1);
channel_leds[HUE_PLUS_CHANNEL_2_IDX] = GetLEDsOnChannel(HUE_PLUS_CHANNEL_2);
}
char* HuePlusController::GetLEDString()
char* HuePlusController::GetLocation()
{
return(led_string);
return(port_name);
}
unsigned int HuePlusController::GetStripsOnChannel(unsigned int channel)
unsigned int HuePlusController::GetLEDsOnChannel(unsigned int channel)
{
unsigned char serial_buf[] =
{
0x8D, 0x00, 0x00, 0x00, 0x00
};
unsigned int ret_val = 0;
if (serialport != NULL)
/*-----------------------------------------------------*\
| Set channel in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x01] = channel;
serialport->serial_flush_rx();
serialport->serial_write((char *)serial_buf, 2);
serialport->serial_flush_tx();
Sleep(50);
int bytes_read = serialport->serial_read((char *)serial_buf, 5);
if(bytes_read == 5)
{
unsigned char *serial_buf;
serial_buf = new unsigned char[5];
serial_buf[0] = 0x8D;
serial_buf[1] = channel;
serialport->serial_flush_rx();
serialport->serial_write((char *)serial_buf, 2);
serialport->serial_flush_tx();
Sleep(50);
int bytes_read = serialport->serial_read((char *)serial_buf, 5);
if(bytes_read == 5)
if(serial_buf[3] == 0x01)
{
ret_val = serial_buf[4];
ret_val = serial_buf[4] * 8;
}
else
{
ret_val += serial_buf[4] * 10;
}
delete[] serial_buf;
}
return(ret_val);
}
void HuePlusController::SetChannelLEDs(unsigned int channel, std::vector<RGBColor> colors)
void HuePlusController::SetMode(unsigned char mode, unsigned char speed, bool direction)
{
if (serialport != NULL)
current_mode = mode;
current_speed = speed;
current_direction = direction;
}
void HuePlusController::SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors)
{
unsigned char serial_buf[] =
{
unsigned char *serial_buf;
0x4B, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00
};
serial_buf = new unsigned char[HUE_PLUS_PACKET_SIZE];
/*-----------------------------------------------------*\
| Set channel in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x01] = channel;
serial_buf[0] = 0x4B;
serial_buf[1] = channel;
serial_buf[2] = HUE_PLUS_MODE_FIXED;
serial_buf[3] = 0x00;
serial_buf[4] = 0x00;
/*-----------------------------------------------------*\
| Set mode in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x02] = current_mode;
for (int i = 5; i < HUE_PLUS_PACKET_SIZE; i++)
{
serial_buf[i] = 0x00;
}
/*-----------------------------------------------------*\
| Set options bitfield in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x03] = 0;
serial_buf[0x03] |= current_direction ? ( 1 << 4 ) : 0;
for (int idx = 0; idx < (colors.size() * 3); idx += 3)
{
int pixel_idx = idx / 3;
RGBColor color = colors[pixel_idx];
serial_buf[idx + 5] = RGBGetGValue(color);
serial_buf[idx + 6] = RGBGetRValue(color);
serial_buf[idx + 7] = RGBGetBValue(color);
}
/*-----------------------------------------------------*\
| Set speed in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x04] = current_speed;
serialport->serial_write((char *)serial_buf, HUE_PLUS_PACKET_SIZE);
serialport->serial_flush_tx();
delete[] serial_buf;
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for (std::size_t idx = 0; idx < colors.size(); idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[idx];
serial_buf[pixel_idx + 0x05] = RGBGetGValue(color);
serial_buf[pixel_idx + 0x06] = RGBGetRValue(color);
serial_buf[pixel_idx + 0x07] = RGBGetBValue(color);
}
serialport->serial_write((char *)serial_buf, HUE_PLUS_PACKET_SIZE);
serialport->serial_flush_tx();
Sleep(10);
}
@@ -41,10 +41,27 @@ enum
enum
{
HUE_PLUS_MODE_FIXED = 0x00, /* Fixed colors mode */
HUE_PLUS_MODE_FADING = 0x01, /* Fading mode */
HUE_PLUS_MODE_SPECTRUM = 0x02, /* Spectrum cycle mode */
HUE_PLUS_NUM_MODES /* Number of Hue Plus modes */
HUE_PLUS_SPEED_SLOWEST = 0x00, /* Slowest speed */
HUE_PLUS_SPEED_SLOW = 0x01, /* Slow speed */
HUE_PLUS_SPEED_NORMAL = 0x02, /* Normal speed */
HUE_PLUS_SPEED_FAST = 0x03, /* Fast speed */
HUE_PLUS_SPEED_FASTEST = 0x04, /* Fastest speed */
};
enum
{
HUE_PLUS_MODE_FIXED = 0x00, /* Fixed colors mode */
HUE_PLUS_MODE_FADING = 0x01, /* Fading mode */
HUE_PLUS_MODE_SPECTRUM = 0x02, /* Spectrum cycle mode */
HUE_PLUS_MODE_MARQUEE = 0x03, /* Marquee mode */
HUE_PLUS_MODE_COVER_MARQUEE = 0x04, /* Cover marquee mode */
HUE_PLUS_MODE_ALTERNATING = 0x05, /* Alternating mode */
HUE_PLUS_MODE_PULSING = 0x06, /* Pulsing mode */
HUE_PLUS_MODE_BREATHING = 0x07, /* Breathing mode */
HUE_PLUS_MODE_ALERT = 0x08, /* Alert mode */
HUE_PLUS_MODE_CANDLELIGHT = 0x09, /* Candlelight mode */
HUE_PLUS_MODE_WINGS = 0x0C, /* Wings mode */
HUE_PLUS_MODE_WAVE = 0x0D, /* Wave mode */
};
class HuePlusController
@@ -53,17 +70,21 @@ public:
HuePlusController();
~HuePlusController();
void Initialize(char* port_name);
char* GetLEDString();
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelLEDs(unsigned int channel, std::vector<RGBColor> colors);
void Initialize(char* port);
char* GetLocation();
unsigned int GetLEDsOnChannel(unsigned int channel);
void SetChannelLEDs(unsigned char channel, std::vector<RGBColor> colors);
void SetMode(unsigned char mode, unsigned char speed, bool direction);
unsigned int channel_leds[HUE_PLUS_NUM_CHANNELS];
private:
char led_string[1024];
char port_name[128];
serial_port *serialport;
char port_name[128];
serial_port *serialport;
unsigned char current_mode;
unsigned char current_speed;
bool current_direction;
};
#endif
@@ -1,27 +1,18 @@
#include "HuePlusController.h"
#include "RGBController.h"
#include "RGBController_HuePlus.h"
#include "find_usb_serial_port.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#include <fcntl.h>
#include <string.h>
#include <fstream>
#include <iostream>
#include <string>
#ifndef WIN32
#include <unistd.h>
#include <dirent.h>
#endif
#define NZXT_HUE_PLUS_VID 0x04D8
#define NZXT_HUE_PLUS_PID 0x00DF
/******************************************************************************************\
* *
* DetectHuePlusControllers *
* *
* Detect devices supported by the HuePlus driver *
* * *
* *
\******************************************************************************************/
void DetectHuePlusControllers(std::vector<RGBController*> &rgb_controllers)
@@ -29,60 +20,13 @@ void DetectHuePlusControllers(std::vector<RGBController*> &rgb_controllers)
HuePlusController* new_hueplus;
RGBController_HuePlus* new_controller;
//Get file path in executable directory
std::ifstream infile;
char filename[2048];
char arg1[64];
#ifdef WIN32
GetModuleFileName(NULL, filename, 2048);
strcpy(filename, std::string(filename).substr(0, std::string(filename).find_last_of("\\/")).c_str());
#else
snprintf(arg1, 64, "/proc/%d/exe", getpid());
readlink(arg1, filename, 1024);
strcpy(filename, std::string(filename).substr(0, std::string(filename).find_last_of("\\/")).c_str());
#endif
strcat(filename, "/settings.txt");
//Open settings file
infile.open(filename);
if (infile.good())
std::string portname = find_usb_serial_port(NZXT_HUE_PLUS_VID, NZXT_HUE_PLUS_PID);
if( portname != "" )
{
for (std::string line; std::getline(infile, line); )
{
if (line == "")
{
continue;
}
if ((line[0] != ';') && (line[0] != '#') && (line[0] != '/'))
{
char * argument;
char * value;
new_hueplus = new HuePlusController();
new_hueplus->Initialize((char *)portname.c_str());
value = (char *)line.c_str();
argument = strtok_s(value, "=", &value);
//Strip off new line characters if present
argument = strtok(argument, "\r\n");
value = strtok(value, "\r\n");
if(argument)
{
if (strcmp(argument, "hueplus") == 0)
{
new_hueplus = new HuePlusController();
new_hueplus->Initialize(value);
new_controller = new RGBController_HuePlus(new_hueplus);
rgb_controllers.push_back(new_controller);
}
}
}
}
new_controller = new RGBController_HuePlus(new_hueplus);
rgb_controllers.push_back(new_controller);
}
} /* DetectHuePlusControllers() */
@@ -109,7 +109,7 @@ void HyperXController::SetAllColors(unsigned char red, unsigned char green, unsi
if(mode == HYPERX_MODE_DIRECT)
{
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE3, HYPERX_MODE3_DIRECT);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE_INDEPENDENT, HYPERX_MODE3_DIRECT);
}
for(int led = 0; led < 5; led++)
@@ -194,48 +194,91 @@ void HyperXController::SetLEDColor(unsigned int slot, unsigned int led, unsigned
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x03);
}
void HyperXController::SetMode(unsigned char new_mode)
void HyperXController::SetMode(unsigned char new_mode, bool random, unsigned short new_speed)
{
mode = new_mode;
mode = new_mode;
speed = new_speed;
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x01);
/*-----------------------------------------------------*\
| Determine which mode register to use. |
| If set to random color mode, use Mode1. |
| If set to fixed color mode, use Mode2. |
\*-----------------------------------------------------*/
unsigned char mode_reg;
if(random)
{
mode_reg = HYPERX_REG_MODE_RANDOM;
}
else
{
mode_reg = HYPERX_REG_MODE_CUSTOM;
}
switch (mode)
{
case HYPERX_MODE_DIRECT:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE3, HYPERX_MODE3_DIRECT);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE_INDEPENDENT, HYPERX_MODE3_DIRECT);
break;
case HYPERX_MODE_STATIC:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE2, HYPERX_MODE2_STATIC);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE_CUSTOM, HYPERX_MODE2_STATIC);
break;
case HYPERX_MODE_RAINBOW:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE1, HYPERX_MODE1_RAINBOW);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE_RANDOM, HYPERX_MODE1_RAINBOW);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_TIMER_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_TIMER_LSB, speed & 0xFF);
break;
case HYPERX_MODE_COMET:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE2, HYPERX_MODE2_COMET);
bus->i2c_smbus_write_byte_data(dev, mode_reg, HYPERX_MODE2_COMET);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_TIMER_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_TIMER_LSB, speed & 0xFF);
break;
case HYPERX_MODE_HEARTBEAT:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE2, HYPERX_MODE2_HEARTBEAT);
bus->i2c_smbus_write_byte_data(dev, mode_reg, HYPERX_MODE2_HEARTBEAT);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_OFF_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_OFF_TIME_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_ON_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_ON_TIME_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_DELAY_TIME_MSB, 0x03);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_DELAY_TIME_LSB, 0xE8);
break;
case HYPERX_MODE_CYCLE:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE1, HYPERX_MODE1_CYCLE);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE_RANDOM, HYPERX_MODE1_CYCLE);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_ON_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_ON_TIME_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_CHANGE_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_CHANGE_TIME_LSB, speed & 0xFF);
break;
case HYPERX_MODE_BREATHING:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE2, HYPERX_MODE2_BREATHING);
bus->i2c_smbus_write_byte_data(dev, mode_reg, HYPERX_MODE2_BREATHING);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_FADE_IN_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_FADE_IN_TIME_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_FADE_OUT_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_FADE_OUT_TIME_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_OFF_TIME_MSB, 0x00);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_OFF_TIME_LSB, 0x00);
break;
case HYPERX_MODE_BOUNCE:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE2, HYPERX_MODE2_BOUNCE);
bus->i2c_smbus_write_byte_data(dev, mode_reg, HYPERX_MODE2_BOUNCE);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_TIMER_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_TIMER_LSB, speed & 0xFF);
break;
case HYPERX_MODE_BLINK:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE2, HYPERX_MODE2_BLINK);
bus->i2c_smbus_write_byte_data(dev, mode_reg, HYPERX_MODE2_BLINK);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_OFF_TIME_MSB, speed >> 8);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_OFF_TIME_LSB, speed & 0xFF);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_ON_TIME_MSB, 0x07);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_ON_TIME_LSB, 0xD4);
break;
}
@@ -101,11 +101,25 @@ enum
HYPERX_REG_SLOT3_LED3_BRIGHTNESS = 0xBA, /* Brightness for LED 3, Slot 3 (0-100) */
HYPERX_REG_SLOT3_LED4_BRIGHTNESS = 0xBD, /* Brightness for LED 4, Slot 3 (0-100) */
HYPERX_REG_TIMER_MSB = 0xD1, /* Timer MSB */
HYPERX_REG_TIMER_LSB = 0xD2, /* Timer LSB */
HYPERX_REG_ON_TIME_MSB = 0xD3, /* Effect on time MSB */
HYPERX_REG_ON_TIME_LSB = 0xD4, /* Effect on time LSB */
HYPERX_REG_CHANGE_TIME_MSB = 0xD5, /* Change time MSB */
HYPERX_REG_CHANGE_TIME_LSB = 0xD6, /* Change time LSB */
HYPERX_REG_FADE_IN_TIME_MSB = 0xD7, /* Fade in time MSB */
HYPERX_REG_FADE_IN_TIME_LSB = 0xD8, /* Fade in time LSB */
HYPERX_REG_FADE_OUT_TIME_MSB = 0xD9, /* Fade out time MSB */
HYPERX_REG_FADE_OUT_TIME_LSB = 0xDA, /* Fade out time LSB */
HYPERX_REG_OFF_TIME_MSB = 0xDB, /* Effect off time MSB */
HYPERX_REG_OFF_TIME_LSB = 0xDC, /* Effect off time LSB */
HYPERX_REG_EFFECT_BRIGHTNESS = 0xDD, /* Brightness for effects (0-100) */
HYPERX_REG_APPLY = 0xE1, /* Apply changes register */
HYPERX_REG_MODE1 = 0xE3, /* Mode control register 1 */
HYPERX_REG_MODE2 = 0xE4, /* Mode control register 2 */
HYPERX_REG_MODE3 = 0xE5, /* Mode control register 3 */
HYPERX_REG_MODE_RANDOM = 0xE3, /* Mode control register, random colors */
HYPERX_REG_MODE_CUSTOM = 0xE4, /* Mode control register, custom colors */
HYPERX_REG_MODE_INDEPENDENT = 0xE5, /* Mode control register, independent */
HYPERX_REG_DELAY_TIME_MSB = 0xEA, /* Delay time MSB */
HYPERX_REG_DELAY_TIME_LSB = 0xEB, /* Delay time LSB */
HYPERX_REG_EFFECT_RED = 0xEC, /* Red color register for effects */
HYPERX_REG_EFFECT_GREEN = 0xED, /* Green color register for effects */
HYPERX_REG_EFFECT_BLUE = 0xEE, /* Blue color register for effects */
@@ -146,6 +160,31 @@ enum
HYPERX_NUMBER_MODES /* Number of HyperX modes */
};
enum
{
HYPERX_SPEED_BOUNCE_SLOW = 0x07D0, /* Slowest speed for bounce mode */
HYPERX_SPEED_BOUNCE_NORMAL = 0x07D0, /* Normal speed for bounce mode */
HYPERX_SPEED_BOUNCE_FAST = 0x0064, /* Fastest speed for bounce mode */
HYPERX_SPEED_BREATHING_SLOW = 0x07D0, /* Slowest speed for breathing mode */
HYPERX_SPEED_BREATHING_NORMAL = 0x07D0, /* Normal speed for breathing mode */
HYPERX_SPEED_BREATHING_FAST = 0x0064, /* Fastest speed for breathing mode */
HYPERX_SPEED_CYCLE_SLOW = 0x05DC, /* Slowest speed for cycle mode */
HYPERX_SPEED_CYCLE_NORMAL = 0x05DC, /* Normal speed for cycle mode */
HYPERX_SPEED_CYCLE_FAST = 0x00FA, /* Fastest speed for cycle mode */
HYPERX_SPEED_RAINBOW_SLOW = 0x07D0, /* Slowest speed for rainbow mode */
HYPERX_SPEED_RAINBOW_NORMAL = 0x07D0, /* Normal speed for rainbow mode */
HYPERX_SPEED_RAINBOW_FAST = 0x0064, /* Fastest speed for rainbow mode */
HYPERX_SPEED_BLINK_SLOW = 0x07D0, /* Slowest speed for blink mode */
HYPERX_SPEED_BLINK_NORMAL = 0x07D0, /* Normal speed for blink mode */
HYPERX_SPEED_BLINK_FAST = 0x01F4, /* Fastest speed for blink mode */
HYPERX_SPEED_HEARTBEAT_SLOW = 0x07D0, /* Slowest speed for heartbeat mode */
HYPERX_SPEED_HEARTBEAT_NORMAL = 0x07D0, /* Normal speed for heartbeat mode */
HYPERX_SPEED_HEARTBEAT_FAST = 0x01F4, /* Fastest speed for heartbeat mode */
HYPERX_SPEED_COMET_SLOW = 0x07D0, /* Slowest speed for comet mode */
HYPERX_SPEED_COMET_NORMAL = 0x07D0, /* Normal speed for comet mode */
HYPERX_SPEED_COMET_FAST = 0x0064, /* Fastest speed for comet mode */
};
static const unsigned char slot_base[4] =
{
HYPERX_REG_SLOT0_LED0_RED, /* SPD 0x50 maps to slot 0 */
@@ -165,7 +204,7 @@ public:
unsigned int GetLEDCount();
unsigned int GetSlotCount();
unsigned int GetMode();
void SetMode(unsigned char new_mode);
void SetMode(unsigned char new_mode, bool random, unsigned short new_speed);
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetEffectColor(unsigned char red, unsigned char green, unsigned char blue);
@@ -179,4 +218,5 @@ private:
i2c_smbus_interface* bus;
hyperx_dev_id dev;
unsigned int mode;
unsigned short speed;
};
@@ -82,11 +82,9 @@ void DetectHyperXControllers(std::vector<i2c_smbus_interface*> &busses, std::vec
{
// Test for HyperX SPD at slot_addr
// This test was copied from NGENUITY software
// Tests SPD addresses in order: 0x40, 0x41, 0x68, and 0x67
// Tests SPD addresses in order: 0x40, 0x41
if((busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x40) == 0x01)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x41) == 0x98)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x68) == 0x10)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x67) == 0x00))
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x41) == 0x98))
{
slots_valid |= (1 << (slot_addr - 0x50));
}
@@ -0,0 +1,78 @@
/*-----------------------------------------*\
| MSI3ZoneController.cpp |
| |
| Driver for MSI/Steelseries 3-Zone |
| Keyboard lighting controller |
| |
| Adam Honse (CalcProgrammer1) 12/25/2019 |
\*-----------------------------------------*/
#include "MSI3ZoneController.h"
MSI3ZoneController::MSI3ZoneController(hid_device* dev_handle)
{
dev = dev_handle;
//strcpy(device_name, "MSI 3-Zone Keyboard");
}
MSI3ZoneController::~MSI3ZoneController()
{
}
char* MSI3ZoneController::GetDeviceName()
{
return device_name;
}
void MSI3ZoneController::SetLEDs(std::vector<RGBColor> colors)
{
//Shout out to bparker06 for reverse engineering the MSI keyboard USB protocol!
// https://github.com/bparker06/msi-keyboard/blob/master/keyboard.cpp for original implementation
unsigned char buf[8] = { 0 };
buf[0] = 1;
buf[1] = 2;
buf[2] = 64;
buf[3] = 1;
buf[4] = RGBGetRValue(colors[0]);
buf[5] = RGBGetGValue(colors[0]);
buf[6] = RGBGetBValue(colors[0]);
buf[7] = 236;
hid_send_feature_report(dev, buf, 8);
buf[3] = 2;
buf[4] = RGBGetRValue(colors[1]);
buf[5] = RGBGetGValue(colors[1]);
buf[6] = RGBGetBValue(colors[1]);
hid_send_feature_report(dev, buf, 8);
buf[3] = 3;
buf[4] = RGBGetRValue(colors[2]);
buf[5] = RGBGetGValue(colors[2]);
buf[6] = RGBGetBValue(colors[2]);
hid_send_feature_report(dev, buf, 8);
buf[3] = 4;
buf[4] = RGBGetRValue(colors[3]);
buf[5] = RGBGetGValue(colors[3]);
buf[6] = RGBGetBValue(colors[3]);
hid_send_feature_report(dev, buf, 8);
buf[3] = 5;
hid_send_feature_report(dev, buf, 8);
buf[3] = 6;
hid_send_feature_report(dev, buf, 8);
buf[3] = 7;
hid_send_feature_report(dev, buf, 8);
}
@@ -0,0 +1,30 @@
/*-----------------------------------------*\
| MSI3ZoneController.h |
| |
| Definitions and types for MSI/Steelseries|
| 3-Zone Keyboard lighting controller |
| |
| Adam Honse (CalcProgrammer1) 12/25/2019 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
class MSI3ZoneController
{
public:
MSI3ZoneController(hid_device* dev_handle);
~MSI3ZoneController();
char* GetDeviceName();
void SetLEDs(std::vector<RGBColor> colors);
private:
char device_name[32];
hid_device* dev;
};
@@ -0,0 +1,36 @@
#include "MSI3ZoneController.h"
#include "RGBController.h"
#include "RGBController_MSI3Zone.h"
#include <vector>
#include <hidapi/hidapi.h>
#define MSI_3_ZONE_KEYBOARD_VID 0x1770
#define MSI_3_ZONE_KEYBOARD_PID 0xFF00
/******************************************************************************************\
* *
* DetectMSI3ZoneControllers *
* *
* Tests the USB address to see if an MSI/SteelSeries 3-zone Keyboard controller *
* exists there. *
* *
\******************************************************************************************/
void DetectMSI3ZoneControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device* dev;
//Look for MSI/Steelseries 3-zone Keyboard
hid_init();
dev = hid_open(MSI_3_ZONE_KEYBOARD_VID, MSI_3_ZONE_KEYBOARD_PID, 0);
if( dev )
{
MSI3ZoneController* controller = new MSI3ZoneController(dev);
RGBController_MSI3Zone* rgb_controller = new RGBController_MSI3Zone(controller);
rgb_controllers.push_back(rgb_controller);
}
}
@@ -0,0 +1,176 @@
/*-----------------------------------------*\
| PatriotViperController.cpp |
| |
| Definitions and types for Patriot Viper |
| RGB RAM lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/1/2020 |
\*-----------------------------------------*/
#include "PatriotViperController.h"
#include <cstring>
PatriotViperController::PatriotViperController(i2c_smbus_interface* bus, viper_dev_id dev, unsigned char slots)
{
this->bus = bus;
this->dev = dev;
slots_valid = slots;
strcpy(device_name, "Patriot Viper RGB");
led_count = 0;
for(int i = 0; i < 8; i++)
{
if((slots_valid & (1 << i)) != 0)
{
led_count += 5;
}
}
}
PatriotViperController::~PatriotViperController()
{
}
std::string PatriotViperController::GetDeviceName()
{
return(device_name);
}
std::string PatriotViperController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
unsigned int PatriotViperController::GetLEDCount()
{
return(led_count);
}
unsigned int PatriotViperController::GetSlotCount()
{
unsigned int slot_count = 0;
for(int slot = 0; slot < 4; slot++)
{
if((slots_valid & (1 << slot)) != 0)
{
slot_count++;
}
}
return(slot_count);
}
unsigned int PatriotViperController::GetMode()
{
return(mode);
}
void PatriotViperController::SetEffectColor(unsigned char red, unsigned char green, unsigned char blue)
{
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_LED0_EFFECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED1_EFFECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED2_EFFECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED3_EFFECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED4_EFFECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_MODE, mode, 0x00, speed);
ViperRegisterWrite(VIPER_REG_MODE, 0xAA, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_MODE, 0xFA, 0x00, 0x00);
}
void PatriotViperController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_LED0_DIRECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED1_DIRECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED2_DIRECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED3_DIRECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED4_DIRECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_APPLY, 0x01, 0x00, 0x00);
}
void PatriotViperController::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_LED0_DIRECT_COLOR + led, red, blue, green);
ViperRegisterWrite(VIPER_REG_APPLY, 0x01, 0x00, 0x00);
}
void PatriotViperController::SetLEDEffectColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_LED0_EFFECT_COLOR + led, red, blue, green);
ViperRegisterWrite(VIPER_REG_MODE, mode, 0x00, speed);
ViperRegisterWrite(VIPER_REG_MODE, 0xAA, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_MODE, 0xFA, 0x00, 0x00);
}
void PatriotViperController::SetLEDColor(unsigned int slot, unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_LED0_DIRECT_COLOR + led, red, blue, green);
ViperRegisterWrite(VIPER_REG_APPLY, 0x01, 0x00, 0x00);
}
void PatriotViperController::SetLEDEffectColor(unsigned int slot, unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_LED0_EFFECT_COLOR + led, red, blue, green);
ViperRegisterWrite(VIPER_REG_MODE, mode, 0x00, speed);
ViperRegisterWrite(VIPER_REG_MODE, 0xAA, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_MODE, 0xFA, 0x00, 0x00);
}
void PatriotViperController::SetMode(unsigned char new_mode, unsigned char new_speed)
{
direct = false;
mode = new_mode;
speed = new_speed;
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_MODE, mode, 0x00, speed);
ViperRegisterWrite(VIPER_REG_MODE, 0xAA, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_MODE, 0xFA, 0x00, 0x00);
}
void PatriotViperController::SetDirect()
{
direct = true;
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_APPLY, 0x01, 0x00, 0x00);
}
void PatriotViperController::ViperRegisterWrite(viper_register reg, unsigned char val0, unsigned char val1, unsigned char val2)
{
bus->i2c_smbus_write_byte_data(dev, reg, val0);
bus->i2c_smbus_write_byte_data(dev, val2, val1);
}
@@ -0,0 +1,90 @@
/*-----------------------------------------*\
| PatriotViperController.h |
| |
| Definitions and types for Patriot Viper |
| RGB RAM lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/1/2020 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char viper_dev_id;
typedef unsigned short viper_register;
enum
{
VIPER_REG_STATIC = 0x01, /* Set static mode */
VIPER_REG_MODE = 0x03, /* Mode register */
VIPER_REG_LED0_DIRECT_COLOR = 0x30, /* LED 0 Color (R, B, G) */
VIPER_REG_LED1_DIRECT_COLOR = 0x31, /* LED 1 Color (R, B, G) */
VIPER_REG_LED2_DIRECT_COLOR = 0x32, /* LED 2 Color (R, B, G) */
VIPER_REG_LED3_DIRECT_COLOR = 0x33, /* LED 3 Color (R, B, G) */
VIPER_REG_LED4_DIRECT_COLOR = 0x34, /* LED 4 Color (R, B, G) */
VIPER_REG_APPLY = 0x35, /* Apply Changes (0x01, 0x00, 0x00) */
VIPER_REG_LED0_EFFECT_COLOR = 0x3B, /* LED 0 Color (R, B, G) */
VIPER_REG_LED1_EFFECT_COLOR = 0x3C, /* LED 1 Color (R, B, G) */
VIPER_REG_LED2_EFFECT_COLOR = 0x3D, /* LED 2 Color (R, B, G) */
VIPER_REG_LED3_EFFECT_COLOR = 0x3E, /* LED 3 Color (R, B, G) */
VIPER_REG_LED4_EFFECT_COLOR = 0x3F, /* LED 4 Color (R, B, G) */
VIPER_REG_START = 0xFF, /* Start Frame (0xFF, 0xFF, 0xFF) */
};
enum
{
VIPER_MODE_DARK = 0x00, /* Dark mode */
VIPER_MODE_BREATHING = 0x01, /* Breathing mode */
VIPER_MODE_VIPER = 0x02, /* Viper mode */
VIPER_MODE_HEARTBEAT = 0x03, /* Heartbeat mode */
VIPER_MODE_MARQUEE = 0x04, /* Marquee mode */
VIPER_MODE_RAINDROP = 0x05, /* Raindrop mode */
VIPER_MODE_AURORA = 0x06, /* Aurora mode */
VIPER_MODE_NEON = 0x08, /* Neon mode */
};
enum
{
VIPER_SPEED_MIN = 0xC8, /* Slowest speed for non-breathing mode */
VIPER_SPEED_DEFAULT = 0x64, /* Default speed for non-breathing mode */
VIPER_SPEED_MAX = 0x14, /* Fastest speed for non-breathing mode */
VIPER_SPEED_BREATHING_MIN = 0xFF, /* Slowest speed for breathing mode */
VIPER_SPEED_BREATHING_DEFAULT = 0x0C, /* Default speed for breathing mode */
VIPER_SPEED_BREATHING_MAX = 0x00, /* Fastest speed for breathing mode */
};
class PatriotViperController
{
public:
PatriotViperController(i2c_smbus_interface* bus, viper_dev_id dev, unsigned char slots);
~PatriotViperController();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned int GetLEDCount();
unsigned int GetSlotCount();
unsigned int GetMode();
void SetMode(unsigned char new_mode, unsigned char new_speed);
void SetDirect();
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetEffectColor(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int slot, unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetLEDEffectColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetLEDEffectColor(unsigned int slot, unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void ViperRegisterWrite(viper_register reg, unsigned char val0, unsigned char val1, unsigned char val2);
bool direct;
private:
char device_name[32];
unsigned int led_count;
unsigned char slots_valid;
i2c_smbus_interface* bus;
viper_dev_id dev;
unsigned char mode;
unsigned char speed;
};
@@ -0,0 +1,81 @@
#include "PatriotViperController.h"
#include "RGBController.h"
#include "RGBController_PatriotViper.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
/******************************************************************************************\
* *
* DetectPatriotViperControllers *
* *
* Detect Patriot Viper RGB controllers on the enumerated I2C busses. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectPatriotViperControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
PatriotViperController* new_viper;
RGBController_PatriotViper* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
unsigned char slots_valid = 0x00;
for(int slot_addr = 0x50; slot_addr <= 0x57; slot_addr++)
{
// Test for Patriot Viper RGB SPD at slot_addr
// This test was copied from Viper RGB software
// Tests SPD addresses in order: 0x00, 0x40, 0x41, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68
busses[bus]->i2c_smbus_write_byte_data(0x36, 0x00, 0xFF);
Sleep(1);
if(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x00) == 0x23)
{
busses[bus]->i2c_smbus_write_byte_data(0x37, 0x00, 0xFF);
Sleep(1);
if((busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x40) == 0x85)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x41) == 0x02)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x61) == 0x4D)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x62) == 0x49)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x63) == 0x43)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x64) == 0x53)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x65) == 0x59)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x66) == 0x53)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x67) == 0x5f)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x68) == 0x44))
{
slots_valid |= (1 << (slot_addr - 0x50));
}
}
Sleep(1);
}
if(slots_valid != 0)
{
new_viper = new PatriotViperController(busses[bus], 0x77, slots_valid);
new_controller = new RGBController_PatriotViper(new_viper);
rgb_controllers.push_back(new_controller);
}
}
} /* DetectPatriotViperControllers() */
@@ -34,6 +34,11 @@ PolychromeController::PolychromeController(i2c_smbus_interface* bus, polychrome_
asr_led = false;
strcpy(device_name, "ASRock Polychrome FW 3.00");
break;
default:
led_count = 0;
strcpy(device_name, "");
break;
}
}
@@ -69,6 +74,11 @@ unsigned int PolychromeController::GetLEDCount()
return(led_count);
}
unsigned int PolychromeController::GetMode()
{
return(0);
}
void PolychromeController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
if (asr_led)
@@ -83,7 +93,7 @@ void PolychromeController::SetAllColors(unsigned char red, unsigned char green,
}
}
void PolychromeController::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
void PolychromeController::SetLEDColor(unsigned int /*led*/, unsigned char red, unsigned char green, unsigned char blue)
{
if (asr_led)
{
@@ -107,4 +117,4 @@ void PolychromeController::SetMode(unsigned char mode)
{
bus->i2c_smbus_write_byte_data(dev, POLYCHROME_REG_MODE, mode);
}
}
}
@@ -76,6 +76,7 @@ public:
char* GetDeviceName();
unsigned int GetLEDCount();
unsigned int GetMode();
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode);
@@ -0,0 +1,69 @@
#include "PolychromeController.h"
#include "RGBController.h"
#include "RGBController_Polychrome.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/******************************************************************************************\
* *
* TestForPolychromeController *
* *
* Tests the given address to see if an ASRock Polychrome RGB controller exists there.*
* First does a quick write to test for a response *
* *
\******************************************************************************************/
bool TestForPolychromeController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if (res >= 0)
{
pass = true;
}
return(pass);
} /* TestForPolychromeController() */
/******************************************************************************************\
* *
* DetectPolychromeControllers *
* *
* Detect ASRock Polychrome RGB controllers on the enumerated I2C busses at address *
* 0x6A. *
* *
* bus - pointer to i2c_smbus_interface where Polychrome device is connected *
* dev - I2C address of Polychrome device *
* *
\******************************************************************************************/
void DetectPolychromeControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers)
{
PolychromeController* new_polychrome;
RGBController_Polychrome* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Check for Polychrome controller at 0x6A
if (TestForPolychromeController(busses[bus], 0x6A))
{
new_polychrome = new PolychromeController(busses[bus], 0x6A);
if(new_polychrome->GetLEDCount() != 0)
{
new_controller = new RGBController_Polychrome(new_polychrome);
rgb_controllers.push_back(new_controller);
}
else
{
delete new_polychrome;
}
}
}
} /* DetectPolychromeControllers() */
@@ -0,0 +1,201 @@
/*-----------------------------------------*\
| PoseidonZRGBController.cpp |
| |
| Driver for Thermaltake Poseidon Z RGB |
| Keyboard lighting controller |
| |
| Adam Honse (CalcProgrammer1) 12/25/2019 |
\*-----------------------------------------*/
#include "PoseidonZRGBController.h"
#include <cstring>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
static unsigned int keys[] = {8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 21,
22, 23, 24, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35,
36, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
50, 51, 52, 54, 55, 56, 57, 58, 59, 60, 62, 63, 64,
65, 66, 67, 68, 70, 71, 72, 73, 74, 75, 76, 78, 79,
80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92,
93, 94, 95, 96, 97, 98, 99, 100, 102, 103, 104, 105,
106, 108, 109, 111, 112, 114, 115, 117, 118, 119, 120,
124, 128, 129 };
PoseidonZRGBController::PoseidonZRGBController(hid_device* dev_handle)
{
dev = dev_handle;
}
PoseidonZRGBController::~PoseidonZRGBController()
{
}
char* PoseidonZRGBController::GetDeviceName()
{
return device_name;
}
void PoseidonZRGBController::SetLEDsDirect(std::vector<RGBColor> colors)
{
unsigned char red_grn_buf[265];
unsigned char blu_buf[265];
for(int i = 0; i < 265; i++)
{
red_grn_buf[i] = 0x00;
blu_buf[i] = 0x00;
}
red_grn_buf[0] = POSEIDONZ_START;
red_grn_buf[1] = POSEIDONZ_LED_CMD;
red_grn_buf[2] = POSEIDONZ_PROFILE;
red_grn_buf[3] = POSEIDONZ_RED_GRN_CH;
red_grn_buf[4] = 0x00;
red_grn_buf[5] = 0x00;
red_grn_buf[6] = 0x00;
red_grn_buf[7] = 0x00;
blu_buf[0] = POSEIDONZ_START;
blu_buf[1] = POSEIDONZ_LED_CMD;
blu_buf[2] = POSEIDONZ_PROFILE;
blu_buf[3] = POSEIDONZ_BLU_CH;
blu_buf[4] = 0x00;
blu_buf[5] = 0x00;
blu_buf[6] = 0x00;
blu_buf[7] = 0x00;
for(int i = 0; i < 104; i++)
{
red_grn_buf[keys[i] ] = RGBGetRValue(colors[i]);
red_grn_buf[keys[i] + 128] = RGBGetGValue(colors[i]);
blu_buf[ keys[i] ] = RGBGetBValue(colors[i]);
}
hid_send_feature_report(dev, red_grn_buf, 264);
Sleep(1);
hid_send_feature_report(dev, blu_buf, 264);
}
void PoseidonZRGBController::SetLEDs(std::vector<RGBColor> colors)
{
unsigned char red_color_data[104];
unsigned char grn_color_data[104];
unsigned char blu_color_data[104];
for(int i = 0; i < 104; i++)
{
red_color_data[keys[i] - 8] = RGBGetRValue(colors[i]);
grn_color_data[keys[i] - 8] = RGBGetGValue(colors[i]);
blu_color_data[keys[i] - 8] = RGBGetBValue(colors[i]);
}
SendColor
(
POSEIDONZ_PROFILE_P1,
POSEIDONZ_COLOR_RED,
red_color_data
);
Sleep(10);
SendColor
(
POSEIDONZ_PROFILE_P1,
POSEIDONZ_COLOR_GREEN,
grn_color_data
);
Sleep(10);
SendColor
(
POSEIDONZ_PROFILE_P1,
POSEIDONZ_COLOR_BLUE,
blu_color_data
);
Sleep(10);
SendControl
(
POSEIDONZ_PROFILE_P1,
POSEIDONZ_PROFILE_P1,
0,
POSEIDONZ_MODE_STATIC,
POSEIDONZ_BRIGHTNESS_MAX
);
}
void PoseidonZRGBController::SendColor
(
unsigned char profile_to_edit,
unsigned char color_channel,
unsigned char* color_data
)
{
unsigned char usb_buf[265];
switch(color_channel)
{
case POSEIDONZ_COLOR_RED:
memset(usb_buf, 0xFF, sizeof(usb_buf));
break;
case POSEIDONZ_COLOR_GREEN:
memset(usb_buf, 0x00, sizeof(usb_buf));
break;
case POSEIDONZ_COLOR_BLUE:
memset(usb_buf, 0x11, sizeof(usb_buf));
break;
}
usb_buf[0x00] = 0x07;
usb_buf[0x01] = 0x07;
usb_buf[0x02] = 0x09;
usb_buf[0x03] = profile_to_edit;
memcpy(&usb_buf[0x08], color_data, 104);
hid_send_feature_report(dev, &usb_buf[1], 264);
}
void PoseidonZRGBController::SendControl
(
unsigned char profile_to_activate,
unsigned char profile_to_edit,
unsigned char direction,
unsigned char mode,
unsigned char brightness
)
{
unsigned char usb_buf[265];
memset(usb_buf, 0x00, sizeof(usb_buf));
usb_buf[0x00] = 0x07;
usb_buf[0x01] = 0x07;
usb_buf[0x02] = 0x02;
usb_buf[0x03] = profile_to_activate;
usb_buf[0x09] = profile_to_edit;
usb_buf[0x0B] = direction;
usb_buf[0x0D] = mode;
usb_buf[0x0E] = brightness;
usb_buf[0x11] = 0x08;
hid_send_feature_report(dev, &usb_buf[1], 264);
}
@@ -0,0 +1,85 @@
/*-----------------------------------------*\
| PoseidonZRGBController.h |
| |
| Definitions and types for Thermaltake |
| Poseidon Z RGB Keyboard lighting |
| controller |
| |
| Adam Honse (CalcProgrammer1) 12/25/2019 |
\*-----------------------------------------*/
#include "RGBController.h"
#include <string>
#include <hidapi/hidapi.h>
#pragma once
#define POSEIDONZ_START 0x07
#define POSEIDONZ_PROFILE 0x01
#define POSEIDONZ_LED_CMD 0x0E
#define POSEIDONZ_RED_GRN_CH 0x01
#define POSEIDONZ_BLU_CH 0x02
enum
{
POSEIDONZ_MODE_STATIC = 0x00,
POSEIDONZ_MODE_REACTIVE = 0x01,
POSEIDONZ_MODE_ARROW_FLOW = 0x02,
POSEIDONZ_MODE_WAVE = 0x03,
POSEIDONZ_MODE_RIPPLE = 0x04
};
enum
{
POSEIDONZ_PROFILE_P1 = 0x01,
POSEIDONZ_PROFILE_P2 = 0x02,
POSEIDONZ_PROFILE_P3 = 0x03,
POSEIDONZ_PROFILE_P4 = 0x04,
POSEIDONZ_PROFILE_P5 = 0x05
};
enum
{
POSEIDONZ_BRIGHTNESS_MIN = 0x00,
POSEIDONZ_BRIGHTNESS_MAX = 0x04
};
enum
{
POSEIDONZ_COLOR_RED = 0x01,
POSEIDONZ_COLOR_GREEN = 0x02,
POSEIDONZ_COLOR_BLUE = 0x03
};
class PoseidonZRGBController
{
public:
PoseidonZRGBController(hid_device* dev_handle);
~PoseidonZRGBController();
char* GetDeviceName();
void SetLEDsDirect(std::vector<RGBColor> colors);
void SetLEDs(std::vector<RGBColor> colors);
private:
char device_name[32];
hid_device* dev;
void SendControl
(
unsigned char profile_to_activate,
unsigned char profile_to_edit,
unsigned char direction,
unsigned char mode,
unsigned char brightness
);
void SendColor
(
unsigned char profile_to_edit,
unsigned char color_channel,
unsigned char* color_data
);
};
@@ -0,0 +1,52 @@
#include "PoseidonZRGBController.h"
#include "RGBController.h"
#include "RGBController_PoseidonZRGB.h"
#include <vector>
#include <hidapi/hidapi.h>
#define TT_POSEIDON_Z_RGB_VID 0x264A
#define TT_POSEIDON_Z_RGB_PID 0x3006
/******************************************************************************************\
* *
* DetectPoseidonZRGBControllers *
* *
* Tests the USB address to see if a Thermaltake Poseidon Z RGB Keyboard controller *
* exists there. *
* *
\******************************************************************************************/
void DetectPoseidonZRGBControllers(std::vector<RGBController*>& rgb_controllers)
{
hid_device_info* info;
hid_device* dev;
hid_init();
info = hid_enumerate(TT_POSEIDON_Z_RGB_VID, TT_POSEIDON_Z_RGB_PID);
//Look for Thermaltake Poseidon Z RGB Keyboard
while(info)
{
if((info->vendor_id == TT_POSEIDON_Z_RGB_VID)
&&(info->product_id == TT_POSEIDON_Z_RGB_PID)
&&(info->interface_number == 0))
{
dev = hid_open_path(info->path);
break;
}
else
{
info = info->next;
}
}
if( dev )
{
PoseidonZRGBController* controller = new PoseidonZRGBController(dev);
RGBController_PoseidonZRGB* rgb_controller = new RGBController_PoseidonZRGB(controller);
rgb_controllers.push_back(rgb_controller);
}
}
@@ -22,6 +22,10 @@ RGBFusionController::RGBFusionController(i2c_smbus_interface* bus, rgb_fusion_de
// Set LED count
led_count = 2;
// Enable control
switch_bank(0);
bus->i2c_smbus_write_byte_data(dev, 0x02, 0x09);
}
RGBFusionController::~RGBFusionController()
@@ -98,11 +102,13 @@ void RGBFusionController::SetLEDColor(unsigned int led, unsigned char red, unsig
}
}
void RGBFusionController::SetMode(unsigned char mode)
void RGBFusionController::SetMode(unsigned char mode, unsigned char speed)
{
switch_bank(0);
set_mode_ch_0(mode);
set_timers_ch_0(speed_table[0][speed], speed_table[1][speed]);
set_mode_ch_1(mode);
set_timers_ch_1(speed_table[0][speed], speed_table[1][speed]);
}
void RGBFusionController::dump()
@@ -132,37 +138,54 @@ void RGBFusionController::dump()
unsigned char RGBFusionController::get_mode_ch_0()
{
s32 temp = bus->i2c_smbus_read_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_0_MODE);
return(temp);
return(bus->i2c_smbus_read_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_MODE));
}
unsigned char RGBFusionController::get_mode_ch_1()
{
return(bus->i2c_smbus_read_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_1_MODE));
return(bus->i2c_smbus_read_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_MODE));
}
void RGBFusionController::set_color_ch_0(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_R, red);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_G, green);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_B, blue);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_0_R, red);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_0_G, green);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_0_B, blue);
bus->i2c_smbus_write_byte_data(dev, 0x03, 0x01);
}
void RGBFusionController::set_color_ch_1(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_R, red);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_G, green);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_B, blue);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_1_R, red);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_1_G, green);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_1_B, blue);
bus->i2c_smbus_write_byte_data(dev, 0x0B, 0x01);
}
void RGBFusionController::set_mode_ch_0(unsigned char mode)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_0_MODE, mode + RGB_FUSION_WRITE_MODE_OFST);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_MODE, mode + RGB_FUSION_WRITE_MODE_OFST);
}
void RGBFusionController::set_mode_ch_1(unsigned char mode)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_1_MODE, mode + RGB_FUSION_WRITE_MODE_OFST);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_MODE, mode + RGB_FUSION_WRITE_MODE_OFST);
}
void RGBFusionController::set_timers_ch_0(unsigned short timer0, unsigned short timer1)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_TIMER_0_MSB, timer0 >> 8);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_TIMER_0_LSB, timer0 & 0xFF);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_TIMER_1_MSB, timer1 >> 8);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_TIMER_1_LSB, timer1 & 0xFF);
}
void RGBFusionController::set_timers_ch_1(unsigned short timer0, unsigned short timer1)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_TIMER_0_MSB, timer0 >> 8);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_TIMER_0_LSB, timer0 & 0xFF);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_TIMER_1_MSB, timer1 >> 8);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_TIMER_1_LSB, timer1 & 0xFF);
}
void RGBFusionController::switch_bank(unsigned char bank)
@@ -16,17 +16,46 @@ typedef unsigned char rgb_fusion_dev_id;
enum
{
RGB_FUSION_BANK_0_REG_CH_0_R = 0x00, /* Channel 0 Red Value */
RGB_FUSION_BANK_0_REG_CH_0_G = 0x01, /* Channel 0 Green Value */
RGB_FUSION_BANK_0_REG_CH_0_B = 0x02, /* Channel 0 Blue Value */
RGB_FUSION_BANK_0_REG_CH_1_R = 0x08, /* Channel 1 Red Value */
RGB_FUSION_BANK_0_REG_CH_1_G = 0x09, /* Channel 1 Green Value */
RGB_FUSION_BANK_0_REG_CH_1_B = 0x0A, /* Channel 1 Blue Value */
RGB_FUSION_BANK_1_REG_CH_0_MODE = 0x03, /* Channel 0 Mode Selection */
RGB_FUSION_BANK_1_REG_CH_1_MODE = 0x13, /* Channel 1 Mode Selection */
RGB_FUSION_BANK_0_REG_CH_0_MODE = 0x03, /* Channel 0 Mode Selection */
RGB_FUSION_BANK_0_REG_CH_0_TIMER_0_MSB
= 0x06, /* Channel 0 Timer 0 MSB */
RGB_FUSION_BANK_0_REG_CH_0_TIMER_0_LSB
= 0x07, /* Channel 0 Timer 0 LSB */
RGB_FUSION_BANK_0_REG_CH_0_TIMER_1_MSB
= 0x08, /* Channel 0 Timer 1 MSB */
RGB_FUSION_BANK_0_REG_CH_0_TIMER_1_LSB
= 0x09, /* Channel 0 Timer 1 LSB */
RGB_FUSION_BANK_0_REG_CH_1_MODE = 0x13, /* Channel 1 Mode Selection */
RGB_FUSION_BANK_0_REG_CH_1_TIMER_0_MSB
= 0x16, /* Channel 1 Timer 0 MSB */
RGB_FUSION_BANK_0_REG_CH_1_TIMER_0_LSB
= 0x17, /* Channel 1 Timer 0 LSB */
RGB_FUSION_BANK_0_REG_CH_1_TIMER_1_MSB
= 0x18, /* Channel 1 Timer 1 MSB */
RGB_FUSION_BANK_0_REG_CH_1_TIMER_1_LSB
= 0x19, /* Channel 1 Timer 1 LSB */
RGB_FUSION_BANK_1_REG_CH_0_R = 0x00, /* Channel 0 Red Value */
RGB_FUSION_BANK_1_REG_CH_0_G = 0x01, /* Channel 0 Green Value */
RGB_FUSION_BANK_1_REG_CH_0_B = 0x02, /* Channel 0 Blue Value */
RGB_FUSION_BANK_1_REG_CH_1_R = 0x08, /* Channel 1 Red Value */
RGB_FUSION_BANK_1_REG_CH_1_G = 0x09, /* Channel 1 Green Value */
RGB_FUSION_BANK_1_REG_CH_1_B = 0x0A, /* Channel 1 Blue Value */
RGB_FUSION_BANK_SWITCH_REG = 0xF0, /* Bank Switch Register */
};
enum
{
RGB_FUSION_SPEED_SLOW = 0x00, /* Slowest speed */
RGB_FUSION_SPEED_NORMAL = 0x01, /* Normal speed */
RGB_FUSION_SPEED_FAST = 0x02, /* Fastest speed */
};
static const short speed_table[2][3] =
{
{ 0x01E0, 0x00F0, 0x0078 },
{ 0x4000, 0x2000, 0x1000 }
};
#define RGB_FUSION_NUMBER_MODES 3 /* Number of RGB Fusion modes */
#define RGB_FUSION_WRITE_MODE_OFST 0x10 /* offset to add when writing mode */
@@ -49,7 +78,7 @@ public:
unsigned char GetMode();
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode);
void SetMode(unsigned char mode, unsigned char speed);
private:
void dump();
@@ -61,6 +90,8 @@ private:
void set_color_ch_1(unsigned char red, unsigned char green, unsigned char blue);
void set_mode_ch_0(unsigned char mode);
void set_mode_ch_1(unsigned char mode);
void set_timers_ch_0(unsigned short timer0, unsigned short timer1);
void set_timers_ch_1(unsigned short timer0, unsigned short timer1);
void switch_bank(unsigned char bank);
char device_name[32];
@@ -24,6 +24,13 @@ bool TestForRGBFusionController(i2c_smbus_interface* bus, unsigned char address)
if (res >= 0)
{
pass = true;
res = bus->i2c_smbus_read_byte_data(address, 0xF2);
if (res != 0xC4)
{
pass = false;
}
}
return(pass);
-12
View File
@@ -1,12 +0,0 @@
#include <string>
#include "AuraController.h"
#include "i2c_smbus.h"
#define MODE_AUTO 0
#define MODE_QUICK 1
#define MODE_READ 2
#define MODE_FUNC 3
std::string DetectI2C(i2c_smbus_interface * bus, int mode);
void DumpAuraRegisters(AuraController * controller);
void DetectRGBControllers();
+34 -47
View File
@@ -1,14 +1,12 @@
/******************************************************************************************\
* *
* OpenAuraSDK.cpp *
* OpenRGB.cpp *
* *
* Functions for communicating with Asus Aura devices on Windows and Linux *
* Functions for communicating with RGBController API devices on Windows and Linux *
* *
\******************************************************************************************/
#include "AuraController.h"
#include "RGBController.h"
#include "RGBController_AorusGPU.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
@@ -319,50 +317,26 @@ void DetectI2CBusses()
#endif /* WIN32 */
/******************************************************************************************\
* *
* DumpAuraRegisters *
* *
* Dumps register values from an Aura device *
* *
\******************************************************************************************/
void DumpAuraRegisters(AuraController * controller)
{
int i, j;
int start = 0x0000;
FILE* file = freopen("auradump.txt", "a", stdout);
printf(" 0 1 2 3 4 5 6 7 8 9 a b c d e f\r\n");
for (i = 0; i < 0xFFFF; i += 16)
{
printf("%04x: ", i + start);
for (j = 0; j < 16; j++)
{
printf("%02x ", controller->AuraRegisterRead(start + i + j));
}
printf("\r\n");
}
fclose(file);
} /* DumpAuraRegisters() */
void DetectAuraControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectCorsairControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectCorsairProControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectHyperXControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectPatriotViperControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectPolychromeControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers);
void DetectRGBFusionControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers);
void DetectLEDStripControllers(std::vector<RGBController*> &rgb_controllers);
void DetectHue2Controllers(std::vector<RGBController*> &rgb_controllers);
void DetectHuePlusControllers(std::vector<RGBController*> &rgb_controllers);
void DetectOpenRazerControllers(std::vector<RGBController*> &rgb_controllers);
void DetectRazerChromaSDKControllers(std::vector<RGBController*>& rgb_controllers);
void DetectE131Controllers(std::vector<RGBController*> &rgb_controllers);
void DetectAMDWraithPrismControllers(std::vector<RGBController*>& rgb_controllers);
void DetectAorusGPUControllers(std::vector<RGBController*> &rgb_controllers);
void DetectMSI3ZoneControllers(std::vector<RGBController*>& rgb_controllers);
void DetectPoseidonZRGBControllers(std::vector<RGBController*>& rgb_controllers);
void DetectCorsairCmdrProControllers(std::vector<RGBController*> &rgb_controllers);
void DetectCorsairNodeProControllers(std::vector<RGBController*> &rgb_controllers);
void DetectFaustusControllers(std::vector<RGBController*> &rgb_controllers);
/******************************************************************************************\
* *
@@ -380,22 +354,35 @@ void DetectRGBControllers(void)
DetectCorsairControllers(busses, rgb_controllers);
DetectCorsairProControllers(busses, rgb_controllers);
DetectHyperXControllers(busses, rgb_controllers);
DetectPatriotViperControllers(busses, rgb_controllers);
DetectPolychromeControllers(busses, rgb_controllers);
DetectRGBFusionControllers(busses, rgb_controllers);
DetectLEDStripControllers(rgb_controllers);
DetectHue2Controllers(rgb_controllers);
DetectHuePlusControllers(rgb_controllers);
DetectAMDWraithPrismControllers(rgb_controllers);
DetectMSI3ZoneControllers(rgb_controllers);
DetectPoseidonZRGBControllers(rgb_controllers);
DetectCorsairCmdrProControllers(rgb_controllers);
DetectCorsairNodeProControllers(rgb_controllers);
DetectE131Controllers(rgb_controllers);
/*-------------------------------------*\
| Windows-only devices |
\*-------------------------------------*/
#ifdef WIN32
DetectRazerChromaSDKControllers(rgb_controllers);
//DetectAorusGPUControllers(rgb_controllers);
/*-------------------------------------*\
| Linux-only devices |
\*-------------------------------------*/
#else
DetectE131Controllers(rgb_controllers);
DetectOpenRazerControllers(rgb_controllers);
DetectFaustusControllers(rgb_controllers);
#endif
//This is for testing Aorus GPU
#if 0
RGBController_AorusGPU * aorus_rgb = new RGBController_AorusGPU();
rgb_controllers.push_back(aorus_rgb);
#endif
}
} /* DetectRGBControllers() */
+1
View File
@@ -0,0 +1 @@
void DetectRGBControllers();
+84 -8
View File
@@ -6,23 +6,33 @@ TARGET = OpenRGB
TEMPLATE = app
INCLUDEPATH += \
dependencies/libe131/src/ \
i2c_smbus/ \
i2c_tools/ \
net_port/ \
serial_port/ \
Controllers/AMDWraithPrismController/ \
Controllers/AuraController/ \
Controllers/CorsairController/ \
Controllers/CorsairCmdrProController/ \
Controllers/CorsairNodeProController/ \
Controllers/CorsairProController/ \
Controllers/Hue2Controller/ \
Controllers/HuePlusController/ \
Controllers/HyperXController/ \
Controllers/LEDStripController/ \
Controllers/MSI3ZoneController/ \
Controllers/PatriotViperController/ \
Controllers/PolychromeController/ \
Controllers/PoseidonZRGBController/ \
Controllers/RGBFusionController/ \
RGBController/ \
qt/
SOURCES += \
dependencies/libe131/src/e131.c \
main.cpp \
OpenAuraSDK.cpp \
OpenRGB.cpp \
qt/OpenRGBDeviceInfoPage.cpp \
qt/OpenRGBDevicePage.cpp \
qt/OpenRGBDialog.cpp \
@@ -33,30 +43,56 @@ SOURCES += \
qt/OpenRGBSystemInfoPage.cpp \
qt/hsv.cpp \
serial_port/serial_port.cpp \
Controllers/AMDWraithPrismController/AMDWraithPrismController.cpp \
Controllers/AMDWraithPrismController/AMDWraithPrismControllerDetect.cpp \
Controllers/AuraController/AuraController.cpp \
Controllers/AuraController/AuraControllerDetect.cpp \
Controllers/CorsairController/CorsairController.cpp \
Controllers/CorsairController/CorsairControllerDetect.cpp \
Controllers/CorsairCmdrProController/CorsairCmdrProController.cpp \
Controllers/CorsairCmdrProController/CorsairCmdrProControllerDetect.cpp \
Controllers/CorsairNodeProController/CorsairNodeProController.cpp \
Controllers/CorsairNodeProController/CorsairNodeProControllerDetect.cpp \
Controllers/CorsairProController/CorsairProController.cpp \
Controllers/CorsairProController/CorsairProControllerDetect.cpp \
Controllers/Hue2Controller/Hue2Controller.cpp \
Controllers/Hue2Controller/Hue2ControllerDetect.cpp \
Controllers/HuePlusController/HuePlusController.cpp \
Controllers/HuePlusController/HuePlusControllerDetect.cpp \
Controllers/HyperXController/HyperXController.cpp \
Controllers/HyperXController/HyperXControllerDetect.cpp \
Controllers/LEDStripController/LEDStripController.cpp \
Controllers/LEDStripController/LEDStripControllerDetect.cpp \
Controllers/MSI3ZoneController/MSI3ZoneController.cpp \
Controllers/MSI3ZoneController/MSI3ZoneControllerDetect.cpp \
Controllers/PatriotViperController/PatriotViperController.cpp \
Controllers/PatriotViperController/PatriotViperControllerDetect.cpp \
Controllers/PolychromeController/PolychromeController.cpp \
Controllers/PolychromeController/PolychromeControllerDetect.cpp \
Controllers/PoseidonZRGBController/PoseidonZRGBController.cpp \
Controllers/PoseidonZRGBController/PoseidonZRGBControllerDetect.cpp \
Controllers/RGBFusionController/RGBFusionController.cpp \
Controllers/RGBFusionController/RGBFusionControllerDetect.cpp \
RGBController/RGBController.cpp \
RGBController/E131ControllerDetect.cpp \
RGBController/RGBController_AMDWraithPrism.cpp \
RGBController/RGBController_Aura.cpp \
RGBController/RGBController_Corsair.cpp \
RGBController/RGBController_CorsairCmdrPro.cpp \
RGBController/RGBController_CorsairNodePro.cpp \
RGBController/RGBController_CorsairPro.cpp \
RGBController/RGBController_Hue2.cpp \
RGBController/RGBController_HuePlus.cpp \
RGBController/RGBController_HyperX.cpp \
RGBController/RGBController_E131.cpp \
RGBController/RGBController_LEDStrip.cpp \
RGBController/RGBController_MSI3Zone.cpp \
RGBController/RGBController_PatriotViper.cpp \
RGBController/RGBController_Polychrome.cpp \
RGBController/RGBController_PoseidonZRGB.cpp \
RGBController/RGBController_RGBFusion.cpp
HEADERS += \
Controllers/RGBFusionController/RGBFusionController.h \
qt/OpenRGBDeviceInfoPage.h \
qt/OpenRGBDevicePage.h \
qt/OpenRGBDialog.h \
@@ -65,19 +101,39 @@ HEADERS += \
net_port/net_port.h \
qt/OpenRGBDialog2.h \
qt/OpenRGBSystemInfoPage.h \
serial_port/find_usb_serial_port.h \
serial_port/serial_port.h \
Controllers/AMDWraithPrismController/AMDWraithPrismController.h \
Controllers/AuraController/AuraController.h \
Controllers/CorsairController/CorsairController.h \
Controllers/CorsairCmdrProController/CorsairCmdrProController.h \
Controllers/CorsairNodeProController/CorsairNodeProController.h \
Controllers/CorsairProController/CorsairProController.h \
Controllers/Hue2Controller/Hue2Controller.h \
Controllers/HuePlusController/HuePlusController.h \
Controllers/HyperXController/HyperXController.h \
Controllers/LEDStripController/LEDStripController.h \
Controllers/MSI3ZoneController/MSI3ZoneController.h \
Controllers/PatriotViperController/PatriotViperController.h \
Controllers/PolychromeController/PolychromeController.h \
Controllers/PoseidonZRGBController/PoseidonZRGBController.h \
Controllers/RGBFusionController/RGBFusionController.h \
RGBController/RGBController.h \
RGBController/RGBController_AMDWraithPrism.h \
RGBController/RGBController_Aura.h \
RGBController/RGBController_Corsair.h \
RGBController/RGBController_CorsairCmdrPro.h \
RGBController/RGBController_CorsairNodePro.h \
RGBController/RGBController_CorsairPro.h \
RGBController/RGBController_E131.h \
RGBController/RGBController_Hue2.h \
RGBController/RGBController_HuePlus.h \
RGBController/RGBController_HyperX.h \
RGBController/RGBController_LEDStrip.h \
RGBController/RGBController_MSI3Zone.h \
RGBController/RGBController_PatriotViper.h \
RGBController/RGBController_Polychrome.h \
RGBController/RGBController_PoseidonZRGB.h \
RGBController/RGBController_RGBFusion.h
RESOURCES += \
@@ -96,13 +152,18 @@ FORMS += \
win32:INCLUDEPATH += \
dependencies/inpout32_1501/Win32/ \
dependencies/razer-chroma-2.9.0/inc \
dependencies/libusb-1.0.22/include \
dependencies/hidapi \
wmi/ \
win32:SOURCES += \
i2c_smbus/i2c_smbus_i801.cpp \
i2c_smbus/i2c_smbus_nct6775.cpp \
i2c_smbus/i2c_smbus_piix4.cpp \
serial_port/find_usb_serial_port_win.cpp \
wmi/wmi.cpp \
RGBController/AorusGPUDetect.cpp \
RGBController/RGBController_AorusGPU.cpp \
RGBController/RazerChromaSDKDetect.cpp \
RGBController/RGBController_RazerChromaSDK.cpp \
@@ -112,11 +173,14 @@ win32:HEADERS += \
i2c_smbus/i2c_smbus_nct6775.h \
i2c_smbus/i2c_smbus_piix4.h \
wmi/wmi.h \
RGBController/RGBController_AorusGPU.h \
RGBController/RGBController_RazerChromaSDK.h \
win32:LIBS += \
-lws2_32 \
-L"$$PWD/dependencies/inpout32_1501/Win32/" -linpout32
-L"$$PWD/dependencies/inpout32_1501/Win32/" -linpout32 \
-L"$$PWD/dependencies/libusb-1.0.22/MS32/dll" -llibusb-1.0 \
-L"$$PWD/dependencies/hidapi-win/x86/" -lhidapi
win32:DEFINES -= \
UNICODE
@@ -132,16 +196,28 @@ win32:DEFINES += \
# Linux specific project configuration
#-----------------------------------------------
unix:INCLUDEPATH += \
dependencies/libe131/src/ \
unix:HEADERS += \
i2c_smbus/i2c_smbus_linux.h \
RGBController/RGBController_E131.h \
RGBController/RGBController_Faustus.h \
unix:LIBS += \
-lusb-1.0 \
packagesExist(hidapi-libusb){
unix:LIBS += -lhidapi-libusb
} else {
packagesExist(hidapi) {
unix:LIBS += -lhidapi
} else {
unix:LIBS += -lhidapi-libusb
}
}
unix:SOURCES += \
dependencies/libe131/src/e131.c \
i2c_smbus/i2c_smbus_linux.cpp \
serial_port/find_usb_serial_port_linux.cpp \
RGBController/OpenRazerDetect.cpp \
RGBController/E131ControllerDetect.cpp \
RGBController/RGBController_E131.cpp \
RGBController/RGBController_Faustus.cpp \
RGBController/RGBController_OpenRazer.cpp \
+19 -26
View File
@@ -8,41 +8,34 @@ After getting a solid Aura implementation, the project branched out into other m
## Supported Devices
* Asus Aura (SMBus variants only)
* Gigabyte RGB Fusion 1.0
* Asus Aura RAM
* Corsair Vengeance RGB
* Corsair Vengeance Pro RGB
* HyperX Predator RGB
* NZXT Hue+
* KeyboardVisualizer Arduino LED Strips
* E1.31 (Linux only)
* OpenRazer (Linux only)
See the [Project Wiki](https://gitlab.com/CalcProgrammer1/OpenRGB/-/wikis/home) for the current list of supported devices.
## Installation
#### Windows
1. Download the latest Visual Studio Community Edition and Qt Creator.
2. Open the OpenRGB_Win.pro project.
3. Build the project for `x86` Architecture. The InpOut32 library I use does not support x64.
4. Copy InpOut32.dll from dependencies to the same path as OpenAuraSDK.exe along with the Qt libraries.
2. Update the submodules: git submodule update --init --recursive
3. Open the OpenRGB_Win.pro project.
4. Build the project for `x86` Architecture. The InpOut32 library I use does not support x64.
5. Copy InpOut32.dll from dependencies to the same path as OpenAuraSDK.exe along with the Qt libraries.
**You must run the application as Administrator the first time to allow InpOut32 to set up. It can be run as a normal user afterwards**
#### Linux:
1. Either open the project using QT Creator or build it using qmake.
1. Either open the project using QT Creator or build it using qmake. You will need the libusb-1.0-0 (or equivalent) and libhidapi development packages from your distribution's package manager installed.
cd OpenAuraSDK
qmake OpenAuraSDK.pro
make
* sudo apt install qt5-default libusb-1.0-0-dev libhidapi-dev
* git clone https://gitlab.com/CalcProgrammer1/OpenRGB
* cd OpenRGB
* git submodule update --init --recursive
* qmake OpenRGB.pro
* make -j8
* ./OpenRGB
2. Allow access to SMBus:<br>
+21
View File
@@ -0,0 +1,21 @@
#include "RGBController.h"
#include "RGBController_AorusGPU.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/******************************************************************************************\
* *
* DetectAorusGPUControllers *
* *
* Detect devices supported by the Aorus GPU driver *
* * *
\******************************************************************************************/
void DetectAorusGPUControllers(std::vector<RGBController*> &rgb_controllers)
{
RGBController_AorusGPU * aorus_rgb = new RGBController_AorusGPU();
rgb_controllers.push_back(aorus_rgb);
} /* DetectLEDStripControllers() */
+3 -1
View File
@@ -13,6 +13,8 @@
#ifndef WIN32
#include <unistd.h>
#include <dirent.h>
#else
#include <windows.h>
#endif
#ifndef WIN32
@@ -167,4 +169,4 @@ void DetectE131Controllers(std::vector<RGBController*> &rgb_controllers)
}
}
} /* DetectLEDStripControllers() */
} /* DetectE131Controllers() */
+1 -3
View File
@@ -22,7 +22,6 @@ void DetectOpenRazerControllers(std::vector<RGBController*> &rgb_controllers)
char driver_path[512];
DIR *dir;
struct dirent *ent;
int test_fd;
bool done = false;
int driver_to_read = 0;
@@ -97,7 +96,6 @@ void DetectOpenRazerControllers(std::vector<RGBController*> &rgb_controllers)
}
else
{
int device_type;
char device_string[1024];
strcpy(device_string, driver_path);
strcat(device_string, ent->d_name);
@@ -124,4 +122,4 @@ void DetectOpenRazerControllers(std::vector<RGBController*> &rgb_controllers)
driver_to_read++;
}
} /* DetectOpenRazerControllers() */
} /* DetectOpenRazerControllers() */
+58
View File
@@ -0,0 +1,58 @@
#include "RGBController.h"
RGBColor RGBController::GetLED(int led)
{
if(led < colors.size())
{
return(colors[led]);
}
else
{
return(0x00000000);
}
}
void RGBController::SetLED(int led, RGBColor color)
{
if(led < colors.size())
{
colors[led] = color;
UpdateSingleLED(led);
}
}
void RGBController::SetAllLEDs(RGBColor color)
{
for(int led = 0; led < colors.size(); led++)
{
colors[led] = color;
}
UpdateLEDs();
}
void RGBController::SetAllZoneLEDs(int zone, RGBColor color)
{
for (std::size_t x = 0; x < zones[zone].map.size(); x++)
{
for (std::size_t y = 0; y < zones[zone].map[x].size(); y++)
{
colors[zones[zone].map[x][y]] = color;
}
}
UpdateZoneLEDs(zone);
}
int RGBController::GetMode()
{
return(active_mode);
}
void RGBController::SetMode(int mode)
{
active_mode = mode;
UpdateMode();
}
+73 -12
View File
@@ -20,16 +20,61 @@ typedef unsigned int RGBColor;
#define ToRGBColor(r, g, b) ((b << 16) | (g << 8) | (r))
/*------------------------------------------------------------------*\
| Mode Flags |
\*------------------------------------------------------------------*/
enum
{
MODE_FLAG_HAS_SPEED = (1 << 0), /* Mode has speed parameter */
MODE_FLAG_HAS_DIRECTION_LR = (1 << 1), /* Mode has left/right parameter */
MODE_FLAG_HAS_DIRECTION_UD = (1 << 2), /* Mode has up/down parameter */
MODE_FLAG_HAS_DIRECTION_HV = (1 << 3), /* Mode has horiz/vert parameter */
MODE_FLAG_HAS_BRIGHTNESS = (1 << 4), /* Mode has brightness parameter */
MODE_FLAG_HAS_COLOR = (1 << 5), /* Mode has custom color parameter */
MODE_FLAG_RANDOM_COLOR = (1 << 6), /* Mode has random color option */
MODE_FLAG_PER_LED_COLOR = (1 << 7), /* Mode uses device LED colors */
};
/*------------------------------------------------------------------*\
| Mode Directions |
\*------------------------------------------------------------------*/
enum
{
MODE_DIRECTION_LEFT = 0, /* Mode direction left */
MODE_DIRECTION_RIGHT = 1, /* Mode direction right */
MODE_DIRECTION_UP = 2, /* Mode direction up */
MODE_DIRECTION_DOWN = 3, /* Mode direction down */
MODE_DIRECTION_HORIZONTAL = 4, /* Mode direction horizontal */
MODE_DIRECTION_VERTICAL = 5, /* Mode direction vertical */
};
/*------------------------------------------------------------------*\
| Mode Type |
\*------------------------------------------------------------------*/
typedef struct
{
/*--------------------------------------------------------------*\
| Mode Information |
\*--------------------------------------------------------------*/
std::string name; /* Mode name */
int value; /* Device-specific mode value */
unsigned int flags; /* Mode flags bitfield */
unsigned int speed_min; /* speed minimum value */
unsigned int speed_max; /* speed maximum value */
/*--------------------------------------------------------------*\
| Mode Settings |
\*--------------------------------------------------------------*/
unsigned int speed; /* Mode speed parameter value */
unsigned int direction; /* Mode direction value */
bool random; /* Random color mode enabled */
} mode;
typedef struct
{
std::string name; /* LED name */
} led;
typedef struct
{
std::string name; /* Mode name */
} mode;
typedef int zone_type;
enum
@@ -76,12 +121,28 @@ public:
std::vector<mode> modes; /* Modes */
std::vector<RGBColor> colors; /* Color buffer */
device_type type; /* device type */
int active_mode = 0;/* active mode */
virtual int GetMode() = 0;
virtual void SetMode(int mode) = 0;
virtual void SetCustomMode() = 0;
virtual void SetAllLEDs(RGBColor color) = 0;
virtual void SetAllZoneLEDs(int zone, RGBColor color) = 0;
virtual void SetLED(int led, RGBColor color) = 0;
virtual void UpdateLEDs() = 0;
virtual ~RGBController() = default;
/*---------------------------------------------------------*\
| Generic functions implemented in RGBController.cpp |
\*---------------------------------------------------------*/
RGBColor GetLED(int led);
void SetLED(int led, RGBColor color);
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
int GetMode();
void SetMode(int mode);
/*---------------------------------------------------------*\
| Functions to be implemented in device implementation |
\*---------------------------------------------------------*/
virtual void UpdateLEDs() = 0;
virtual void UpdateZoneLEDs(int zone) = 0;
virtual void UpdateSingleLED(int led) = 0;
virtual void SetCustomMode() = 0;
virtual void UpdateMode() = 0;
};
@@ -0,0 +1,214 @@
/*-----------------------------------------*\
| RGBController_AMDWraithPrism.cpp |
| |
| Generic RGB Interface for AMD Wraith |
| Prism |
| |
| Adam Honse (CalcProgrammer1) 12/25/2019 |
\*-----------------------------------------*/
#include "RGBController_AMDWraithPrism.h"
RGBController_AMDWraithPrism::RGBController_AMDWraithPrism(AMDWraithPrismController* wraith_ptr)
{
wraith = wraith_ptr;
name = "AMD Wraith Prism";
type = DEVICE_TYPE_COOLER;
version = wraith->GetFirmwareVersionString();
mode Static;
Static.name = "Static";
Static.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_STATIC;
Static.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Static.random = false;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR | MODE_FLAG_RANDOM_COLOR;
Breathing.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Breathing.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Breathing.random = false;
Breathing.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Breathing);
mode ColorCycle;
ColorCycle.name = "Color Cycle";
ColorCycle.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE;
ColorCycle.flags = MODE_FLAG_HAS_SPEED;
ColorCycle.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
ColorCycle.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
ColorCycle.random = false;
ColorCycle.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(ColorCycle);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Rainbow.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Rainbow.random = false;
Rainbow.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Rainbow);
mode Bounce;
Bounce.name = "Bounce";
Bounce.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE;
Bounce.flags = MODE_FLAG_HAS_SPEED;
Bounce.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Bounce.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Bounce.random = true;
Bounce.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Bounce);
mode Chase;
Chase.name = "Chase";
Chase.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_CHASE;
Chase.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR | MODE_FLAG_RANDOM_COLOR;
Chase.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Chase.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Chase.random = false;
Chase.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Chase);
mode Swirl;
Swirl.name = "Swirl";
Swirl.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_SWIRL;
Swirl.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR | MODE_FLAG_RANDOM_COLOR;
Swirl.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Swirl.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Swirl.random = false;
Swirl.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Swirl);
led logo_led;
logo_led.name = "Logo";
leds.push_back(logo_led);
colors.push_back(0x00000000);
zone logo_zone;
logo_zone.name = "Logo";
logo_zone.type = ZONE_TYPE_SINGLE;
std::vector<int> logo_zone_map;
logo_zone_map.push_back(0);
logo_zone.map.push_back(logo_zone_map);
zones.push_back(logo_zone);
led fan_led;
fan_led.name = "Fan";
leds.push_back(fan_led);
colors.push_back(0x00000000);
zone fan_zone;
fan_zone.name = "Fan";
fan_zone.type = ZONE_TYPE_SINGLE;
std::vector<int> fan_zone_map;
fan_zone_map.push_back(1);
fan_zone.map.push_back(fan_zone_map);
zones.push_back(fan_zone);
led ring_led;
ring_led.name = "Ring";
leds.push_back(ring_led);
colors.push_back(0x00000000);
zone ring_zone;
ring_zone.name = "Ring";
ring_zone.type = ZONE_TYPE_SINGLE;
std::vector<int> ring_zone_map;
ring_zone_map.push_back(2);
ring_zone.map.push_back(ring_zone_map);
zones.push_back(ring_zone);
}
RGBController_AMDWraithPrism::~RGBController_AMDWraithPrism()
{
}
void RGBController_AMDWraithPrism::UpdateLEDs()
{
unsigned char red = RGBGetRValue(colors[0]);
unsigned char grn = RGBGetGValue(colors[0]);
unsigned char blu = RGBGetBValue(colors[0]);
wraith->SetLogoColor(red, grn, blu);
red = RGBGetRValue(colors[1]);
grn = RGBGetGValue(colors[1]);
blu = RGBGetBValue(colors[1]);
wraith->SetFanColor(red, grn, blu);
red = RGBGetRValue(colors[2]);
grn = RGBGetGValue(colors[2]);
blu = RGBGetBValue(colors[2]);
wraith->SetRingColor(red, grn, blu);
}
void RGBController_AMDWraithPrism::UpdateZoneLEDs(int zone)
{
RGBColor color = colors[zone];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if(zone == 0)
{
wraith->SetLogoColor(red, grn, blu);
}
else if(zone == 1)
{
wraith->SetFanColor(red, grn, blu);
}
else if(zone == 2)
{
wraith->SetRingColor(red, grn, blu);
}
}
void RGBController_AMDWraithPrism::UpdateSingleLED(int led)
{
UpdateZoneLEDs(led);
}
void RGBController_AMDWraithPrism::SetCustomMode()
{
SetMode(0);
}
void RGBController_AMDWraithPrism::UpdateMode()
{
wraith->SetRingMode(modes[active_mode].value, modes[active_mode].speed, modes[active_mode].direction, modes[active_mode].random);
switch(modes[active_mode].value)
{
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE:
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW:
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE:
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, modes[active_mode].random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, modes[active_mode].random);
break;
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING:
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING, modes[active_mode].speed, modes[active_mode].random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING, modes[active_mode].speed, modes[active_mode].random);
break;
default:
if(modes[active_mode].random)
{
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, modes[active_mode].random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, modes[active_mode].random);
}
else
{
wraith->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC, modes[active_mode].speed, modes[active_mode].random);
wraith->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC, modes[active_mode].speed, modes[active_mode].random);
}
break;
}
UpdateLEDs();
}
@@ -0,0 +1,28 @@
/*-----------------------------------------*\
| RGBController_AMDWraithPrism.h |
| |
| Generic RGB Interface for AMD Wraith |
| Prism |
| |
| Adam Honse (CalcProgrammer1) 12/25/2019 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "AMDWraithPrismController.h"
class RGBController_AMDWraithPrism : public RGBController
{
public:
RGBController_AMDWraithPrism(AMDWraithPrismController* wraith_ptr);
~RGBController_AMDWraithPrism();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
AMDWraithPrismController* wraith;
};
+19 -28
View File
@@ -20,23 +20,9 @@ static unsigned char data[] = { 0x8E, 0x00, 0x00, 0x00,
0x64, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00 };
int RGBController_AorusGPU::GetMode()
{
return(0);
}
void RGBController_AorusGPU::SetMode(int mode)
{
}
void RGBController_AorusGPU::SetCustomMode()
{
}
void RGBController_AorusGPU::SetAllLEDs(RGBColor color)
void RGBController_AorusGPU::UpdateLEDs()
{
RGBColor color = colors[0];
data[9] = RGBGetRValue(color);
data[10] = RGBGetGValue(color);
data[11] = RGBGetBValue(color);
@@ -44,27 +30,20 @@ void RGBController_AorusGPU::SetAllLEDs(RGBColor color)
GvWriteI2C(0x00000000, data, 0x00000000);
}
void RGBController_AorusGPU::SetAllZoneLEDs(int zone, RGBColor color)
void RGBController_AorusGPU::UpdateZoneLEDs(int zone)
{
data[9] = RGBGetRValue(color);
data[10] = RGBGetGValue(color);
data[11] = RGBGetBValue(color);
GvWriteI2C(0x00000000, data, 0x00000000);
UpdateLEDs();
}
void RGBController_AorusGPU::SetLED(int led, RGBColor color)
void RGBController_AorusGPU::UpdateSingleLED(int led)
{
data[9] = RGBGetRValue(color);
data[10] = RGBGetGValue(color);
data[11] = RGBGetBValue(color);
GvWriteI2C(0x00000000, data, 0x00000000);
UpdateLEDs();
}
RGBController_AorusGPU::RGBController_AorusGPU()
{
name = "Aorus GPU";
type = DEVICE_TYPE_GPU;
handle = LoadLibrary("GvDisplay.dll");
@@ -75,6 +54,8 @@ RGBController_AorusGPU::RGBController_AorusGPU()
GvFreeDispLib();
GvInitDispLib();
colors.push_back(0x00000000);
mode aorus_mode;
aorus_mode.name = "Static";
modes.push_back(aorus_mode);
@@ -89,4 +70,14 @@ RGBController_AorusGPU::RGBController_AorusGPU()
aorus_zone_map.push_back(0);
aorus_zone.map.push_back(aorus_zone_map);
zones.push_back(aorus_zone);
}
void RGBController_AorusGPU::SetCustomMode()
{
}
void RGBController_AorusGPU::UpdateMode()
{
}
+7 -7
View File
@@ -19,15 +19,15 @@ class RGBController_AorusGPU : public RGBController
{
public:
RGBController_AorusGPU();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
_GvWriteI2C GvWriteI2C;
_GvFreeDispLib GvFreeDispLib;
_GvInitDispLib GvInitDispLib;
};
};
+178 -98
View File
@@ -9,93 +9,49 @@
#include "RGBController_Aura.h"
int RGBController_Aura::GetMode()
int RGBController_Aura::GetDeviceMode()
{
int dev_mode = aura->AuraRegisterRead(AURA_REG_MODE);
bool random = false;
switch(dev_mode)
{
case AURA_MODE_SPECTRUM_CYCLE_CHASE:
dev_mode = AURA_MODE_CHASE;
random = true;
break;
case AURA_MODE_SPECTRUM_CYCLE_BREATHING:
dev_mode = AURA_MODE_BREATHING;
random = true;
break;
case AURA_MODE_SPECTRUM_CYCLE_CHASE_FADE:
dev_mode = AURA_MODE_CHASE_FADE;
random = true;
break;
}
if (aura->AuraRegisterRead(AURA_REG_DIRECT))
{
return(0);
dev_mode = 0xFFFF;
}
else
{
return(aura->AuraRegisterRead(AURA_REG_MODE) + 1);
}
}
void RGBController_Aura::SetMode(int mode)
{
if (mode == 0)
for(int mode = 0; mode < modes.size(); mode++)
{
aura->SetDirect(true);
}
else
{
aura->SetMode(mode - 1);
aura->SetDirect(false);
}
}
void RGBController_Aura::SetCustomMode()
{
aura->SetDirect(true);
}
void RGBController_Aura::SetAllLEDs(RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if (GetMode() == 0)
{
aura->SetAllColorsDirect(red, grn, blu);
}
else
{
aura->SetAllColorsEffect(red, grn, blu);
}
}
void RGBController_Aura::SetAllZoneLEDs(int zone, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
for (int x = 0; x < zones[zone].map.size(); x++)
{
for (int y = 0; y < zones[zone].map[x].size(); y++)
if(modes[mode].value == dev_mode)
{
if (GetMode() == 0)
{
aura->SetLEDColorDirect(zones[zone].map[x][y], red, grn, blu);
}
else
{
aura->SetLEDColorEffect(zones[zone].map[x][y], red, grn, blu);
}
active_mode = mode;
modes[mode].random = random;
}
}
}
void RGBController_Aura::SetLED(int led, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if (GetMode() == 0)
{
aura->SetLEDColorDirect(led, red, grn, blu);
}
else
{
aura->SetLEDColorEffect(led, red, grn, blu);
}
return(active_mode);
}
void RGBController_Aura::UpdateLEDs()
{
for(int led = 0; led < colors.size(); led++)
for(std::size_t led = 0; led < colors.size(); led++)
{
unsigned char red = RGBGetRValue(colors[led]);
unsigned char grn = RGBGetGValue(colors[led]);
@@ -112,6 +68,47 @@ void RGBController_Aura::UpdateLEDs()
}
}
void RGBController_Aura::UpdateZoneLEDs(int zone)
{
for (std::size_t x = 0; x < zones[zone].map.size(); x++)
{
for (std::size_t y = 0; y < zones[zone].map[x].size(); y++)
{
int led = zones[zone].map[x][y];
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if (GetMode() == 0)
{
aura->SetLEDColorDirect(led, red, grn, blu);
}
else
{
aura->SetLEDColorEffect(led, red, grn, blu);
}
}
}
}
void RGBController_Aura::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if (GetMode() == 0)
{
aura->SetLEDColorDirect(led, red, grn, blu);
}
else
{
aura->SetLEDColorEffect(led, red, grn, blu);
}
}
RGBController_Aura::RGBController_Aura(AuraController * aura_ptr)
{
std::vector<unsigned char> aura_channels;
@@ -131,30 +128,69 @@ RGBController_Aura::RGBController_Aura(AuraController * aura_ptr)
name = "ASUS Aura Motherboard";
}
mode aura_modes[AURA_NUMBER_MODES + 1];
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Direct);
aura_modes[0].name = "Direct";
aura_modes[1].name = "Off";
aura_modes[2].name = "Static";
aura_modes[3].name = "Breathing";
aura_modes[4].name = "Flashing";
aura_modes[5].name = "Spectrum Cycle";
aura_modes[6].name = "Rainbow";
aura_modes[7].name = "Spectrum Cycle Breathing";
aura_modes[8].name = "Chase Fade";
aura_modes[9].name = "Spectrum Cycle Chase Fade";
aura_modes[10].name = "Chase";
aura_modes[11].name = "Spectrum Cycle Chase";
aura_modes[12].name = "Spectrum Cycle Wave";
aura_modes[13].name = "Chase Rainbow Pulse";
aura_modes[14].name = "Random Flicker";
mode Off;
Off.name = "Off";
Off.value = AURA_MODE_OFF;
Off.flags = 0;
modes.push_back(Off);
for (int i = 0; i < (AURA_NUMBER_MODES + 1); i++)
{
modes.push_back(aura_modes[i]);
}
mode Static;
Static.name = "Static";
Static.value = AURA_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Breathing);
for (int i = 0; i < aura->GetLEDCount(); i++)
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = AURA_MODE_FLASHING;
Flashing.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Flashing);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = AURA_MODE_SPECTRUM_CYCLE;
SpectrumCycle.flags = 0;
modes.push_back(SpectrumCycle);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = AURA_MODE_RAINBOW;
Rainbow.flags = 0;
modes.push_back(Rainbow);
mode ChaseFade;
ChaseFade.name = "Chase Fade";
ChaseFade.value = AURA_MODE_CHASE_FADE;
ChaseFade.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(ChaseFade);
mode Chase;
Chase.name = "Chase";
Chase.value = AURA_MODE_CHASE;
Chase.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Chase);
mode RandomFlicker;
RandomFlicker.name = "Random Flicker";
RandomFlicker.value = AURA_MODE_RANDOM_FLICKER;
RandomFlicker.flags = 0;
modes.push_back(RandomFlicker);
colors.resize(aura->GetLEDCount());
for (std::size_t i = 0; i < aura->GetLEDCount(); i++)
{
aura_channels.push_back(aura->GetChannel(i));
@@ -163,18 +199,23 @@ RGBController_Aura::RGBController_Aura(AuraController * aura_ptr)
new_led->name = aura->GetChannelName(i);
leds.push_back(*new_led);
colors.push_back(0x00000000);
unsigned char red = aura->GetLEDRed(i);
unsigned char grn = aura->GetLEDGreen(i);
unsigned char blu = aura->GetLEDBlue(i);
colors[i] = ToRGBColor(red, grn, blu);
}
std::vector<unsigned char> aura_zones;
// Search through all LEDs and create zones for each channel type
for (int i = 0; i < aura_channels.size(); i++)
for (std::size_t i = 0; i < aura_channels.size(); i++)
{
bool matched = false;
// Search through existing zones to make sure we don't create a duplicate zone
for (int j = 0; j < aura_zones.size(); j++)
for (std::size_t j = 0; j < aura_zones.size(); j++)
{
if (aura_channels[i] == aura_zones[j])
{
@@ -192,7 +233,7 @@ RGBController_Aura::RGBController_Aura(AuraController * aura_ptr)
new_zone->name = aura->GetChannelName(i);
// Find all LEDs with this channel type and add them to zone
for (int j = 0; j < aura->GetLEDCount(); j++)
for (std::size_t j = 0; j < aura->GetLEDCount(); j++)
{
if (aura->GetChannel(j) == aura_channels[i])
{
@@ -211,4 +252,43 @@ RGBController_Aura::RGBController_Aura(AuraController * aura_ptr)
zones.push_back(*new_zone);
}
}
// Initialize active mode
active_mode = GetDeviceMode();
}
void RGBController_Aura::SetCustomMode()
{
SetMode(0);
}
void RGBController_Aura::UpdateMode()
{
if (modes[active_mode].value == 0xFFFF)
{
aura->SetDirect(true);
}
else
{
int new_mode = modes[active_mode].value;
if(modes[active_mode].random == true)
{
switch(new_mode)
{
case AURA_MODE_CHASE:
new_mode = AURA_MODE_SPECTRUM_CYCLE_CHASE;
break;
case AURA_MODE_BREATHING:
new_mode = AURA_MODE_SPECTRUM_CYCLE_BREATHING;
break;
case AURA_MODE_CHASE_FADE:
new_mode = AURA_MODE_SPECTRUM_CYCLE_CHASE_FADE;
break;
}
}
aura->SetMode(new_mode);
aura->SetDirect(false);
}
}
+9 -8
View File
@@ -16,14 +16,15 @@ class RGBController_Aura : public RGBController
{
public:
RGBController_Aura(AuraController* aura_ptr);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
AuraController* aura;
};
int GetDeviceMode();
};
+42 -58
View File
@@ -9,57 +9,24 @@
#include "RGBController_Corsair.h"
int RGBController_Corsair::GetMode()
{
return(CORSAIR_VENGEANCE_RGB_MODE_SINGLE);
}
void RGBController_Corsair::SetMode(int mode)
{
corsair->SetMode(mode);
}
void RGBController_Corsair::SetCustomMode()
{
}
void RGBController_Corsair::SetAllLEDs(RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetAllColors(red, grn, blu);
}
void RGBController_Corsair::SetAllZoneLEDs(int zone, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
for (int x = 0; x < zones[zone].map.size(); x++)
{
for (int y = 0; y < zones[zone].map[x].size(); y++)
{
corsair->SetLEDColor(zones[zone].map[x][y], red, grn, blu);
}
}
}
void RGBController_Corsair::SetLED(int led, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(led, red, grn, blu);
}
void RGBController_Corsair::UpdateLEDs()
{
RGBColor color = colors[0];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(red, grn, blu);
}
void RGBController_Corsair::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_Corsair::UpdateSingleLED(int led)
{
UpdateLEDs();
}
RGBController_Corsair::RGBController_Corsair(CorsairController* corsair_ptr)
@@ -71,18 +38,25 @@ RGBController_Corsair::RGBController_Corsair(CorsairController* corsair_ptr)
type = DEVICE_TYPE_DRAM;
mode corsair_modes[CORSAIR_NUMBER_MODES];
mode Static;
Static.name = "Static";
Static.value = CORSAIR_VENGEANCE_RGB_MODE_SINGLE;
Static.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Static);
corsair_modes[0].name = "Static";
corsair_modes[1].name = "Fade";
corsair_modes[2].name = "Pulse";
mode Fade;
Fade.name = "Fade";
Fade.value = CORSAIR_VENGEANCE_RGB_MODE_FADE;
Fade.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Fade);
for (int i = 0; i < CORSAIR_NUMBER_MODES; i++)
{
modes.push_back(corsair_modes[i]);
}
mode Pulse;
Pulse.name = "Pulse";
Pulse.value = CORSAIR_VENGEANCE_RGB_MODE_PULSE;
Pulse.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Pulse);
for (int i = 0; i < corsair->GetLEDCount(); i++)
for (unsigned int i = 0; i < corsair->GetLEDCount(); i++)
{
led* new_led = new led();
@@ -99,7 +73,7 @@ RGBController_Corsair::RGBController_Corsair(CorsairController* corsair_ptr)
std::vector<int> zone_row;
for (int i = 0; i < corsair->GetLEDCount(); i++)
for (unsigned int i = 0; i < corsair->GetLEDCount(); i++)
{
zone_row.push_back(i);
}
@@ -108,3 +82,13 @@ RGBController_Corsair::RGBController_Corsair(CorsairController* corsair_ptr)
zones.push_back(new_zone);
}
void RGBController_Corsair::SetCustomMode()
{
SetMode(0);
}
void RGBController_Corsair::UpdateMode()
{
corsair->SetMode(modes[active_mode].value);
}
+6 -7
View File
@@ -16,13 +16,12 @@ class RGBController_Corsair : public RGBController
{
public:
RGBController_Corsair(CorsairController* corsair_ptr);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
CorsairController* corsair;
@@ -0,0 +1,276 @@
/*-----------------------------------------*\
| RGBController_CorsairCmdrPro.cpp |
| |
| Generic RGB Interface for Corsair |
| Commander Pro |
| |
| Adam Honse (CalcProgrammer1) 1/16/2020 |
\*-----------------------------------------*/
#include "RGBController_CorsairCmdrPro.h"
RGBController_CorsairCmdrPro::RGBController_CorsairCmdrPro(CorsairCmdrProController* corsair_ptr)
{
corsair = corsair_ptr;
name = "Corsair Commander Pro";
type = DEVICE_TYPE_LEDSTRIP;
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Direct);
mode RainbowWave;
RainbowWave.name = "Rainbow Wave";
RainbowWave.value = CORSAIR_CMDR_PRO_MODE_RAINBOW_WAVE;
RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
RainbowWave.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
RainbowWave.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
RainbowWave.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
RainbowWave.direction = MODE_DIRECTION_RIGHT;
modes.push_back(RainbowWave);
mode ColorShift;
ColorShift.name = "Color Shift";
ColorShift.value = CORSAIR_CMDR_PRO_MODE_COLOR_SHIFT;
ColorShift.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorShift.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorShift.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorShift.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(ColorShift);
mode ColorPulse;
ColorPulse.name = "Color Pulse";
ColorPulse.value = CORSAIR_CMDR_PRO_MODE_COLOR_PULSE;
ColorPulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorPulse.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorPulse.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorPulse.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(ColorPulse);
mode ColorWave;
ColorWave.name = "Color Wave";
ColorWave.value = CORSAIR_CMDR_PRO_MODE_COLOR_WAVE;
ColorWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorWave.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorWave.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorWave.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
ColorWave.direction = MODE_DIRECTION_RIGHT;
modes.push_back(ColorWave);
mode Static;
Static.name = "Static";
Static.value = CORSAIR_CMDR_PRO_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_COLOR;
modes.push_back(Static);
mode Temperature;
Temperature.name = "Temperature";
Temperature.value = CORSAIR_CMDR_PRO_MODE_TEMPERATURE;
Temperature.flags = MODE_FLAG_HAS_COLOR;
modes.push_back(Temperature);
mode Visor;
Visor.name = "Visor";
Visor.value = CORSAIR_CMDR_PRO_MODE_VISOR;
Visor.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Visor.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Visor.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Visor.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(Visor);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = CORSAIR_CMDR_PRO_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Marquee.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Marquee.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Marquee.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Marquee.direction = MODE_DIRECTION_RIGHT;
modes.push_back(Marquee);
mode Blink;
Blink.name = "Blink";
Blink.value = CORSAIR_CMDR_PRO_MODE_BLINK;
Blink.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Blink.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Blink.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Blink.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(Blink);
mode Sequential;
Sequential.name = "Sequential";
Sequential.value = CORSAIR_CMDR_PRO_MODE_SEQUENTIAL;
Sequential.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Sequential.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Sequential.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Sequential.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Sequential.direction = MODE_DIRECTION_RIGHT;
modes.push_back(Sequential);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = CORSAIR_CMDR_PRO_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Rainbow.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Rainbow.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(Rainbow);
/*-------------------------------------------------*\
| Set size of colors array |
\*-------------------------------------------------*/
unsigned int led_count = 0;
for (unsigned int channel_idx = 0; channel_idx < CORSAIR_CMDR_PRO_NUM_CHANNELS; channel_idx++)
{
led_count += corsair->channel_leds[channel_idx];
}
colors.resize(led_count);
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
unsigned int led_idx = 0;
for (unsigned int channel_idx = 0; channel_idx < CORSAIR_CMDR_PRO_NUM_CHANNELS; channel_idx++)
{
if(corsair->channel_leds[channel_idx] > 0)
{
zone* new_zone = new zone;
char ch_idx_string[2];
sprintf(ch_idx_string, "%d", channel_idx + 1);
new_zone->name = "Corsair Channel ";
new_zone->name.append(ch_idx_string);
new_zone->type = ZONE_TYPE_LINEAR;
std::vector<int> *new_zone_map = new std::vector<int>();
for (unsigned int led_ch_idx = 0; led_ch_idx < corsair->channel_leds[channel_idx]; led_ch_idx++)
{
char led_idx_string[3];
sprintf(led_idx_string, "%d", led_ch_idx + 1);
led new_led;
new_led.name = "Corsair Channel ";
new_led.name.append(ch_idx_string);
new_led.name.append(", LED ");
new_led.name.append(led_idx_string);
leds.push_back(new_led);
leds_channel.push_back(channel_idx);
new_zone_map->push_back(led_idx);
led_idx++;
}
new_zone->map.push_back(*new_zone_map);
zones.push_back(*new_zone);
zones_channel.push_back(channel_idx);
}
}
}
void RGBController_CorsairCmdrPro::UpdateLEDs()
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
unsigned int channel = zones_channel[zone_idx];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
}
void RGBController_CorsairCmdrPro::UpdateZoneLEDs(int zone)
{
unsigned int channel = zones_channel[zone];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_CorsairCmdrPro::UpdateSingleLED(int led)
{
unsigned int channel = leds_channel[led];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_CorsairCmdrPro::SetCustomMode()
{
SetMode(9);
}
void RGBController_CorsairCmdrPro::UpdateMode()
{
if(modes[active_mode].value == 0xFFFF)
{
UpdateLEDs();
}
else
{
for(int channel = 0; channel < CORSAIR_CMDR_PRO_NUM_CHANNELS; channel++)
{
unsigned int direction = 0;
if(modes[active_mode].direction == MODE_DIRECTION_RIGHT)
{
direction = 1;
}
corsair->SetChannelEffect(channel,
modes[active_mode].value,
modes[active_mode].speed,
direction,
modes[active_mode].random,
RGBGetRValue(colors[0]),
RGBGetGValue(colors[0]),
RGBGetBValue(colors[0]),
RGBGetRValue(colors[1]),
RGBGetGValue(colors[1]),
RGBGetBValue(colors[1]));
}
}
}
@@ -0,0 +1,30 @@
/*-----------------------------------------*\
| RGBController_CorsairCmdrPro.h |
| |
| Generic RGB Interface for Corsair |
| Commander Pro |
| |
| Adam Honse (CalcProgrammer1) 1/16/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "serial_port.h"
#include "CorsairCmdrProController.h"
class RGBController_CorsairCmdrPro : public RGBController
{
public:
RGBController_CorsairCmdrPro(CorsairCmdrProController* corsair_ptr);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
CorsairCmdrProController* corsair;
std::vector<unsigned int> leds_channel;
std::vector<unsigned int> zones_channel;
};
@@ -0,0 +1,276 @@
/*-----------------------------------------*\
| RGBController_CorsairNodePro.cpp |
| |
| Generic RGB Interface for Corsair |
| Lighting Node Pro |
| |
| Adam Honse (CalcProgrammer1) 1/12/2020 |
\*-----------------------------------------*/
#include "RGBController_CorsairNodePro.h"
RGBController_CorsairNodePro::RGBController_CorsairNodePro(CorsairNodeProController* corsair_ptr)
{
corsair = corsair_ptr;
name = "Corsair Lighting Node Pro";
type = DEVICE_TYPE_LEDSTRIP;
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Direct);
mode RainbowWave;
RainbowWave.name = "Rainbow Wave";
RainbowWave.value = CORSAIR_CMDR_PRO_MODE_RAINBOW_WAVE;
RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
RainbowWave.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
RainbowWave.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
RainbowWave.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
RainbowWave.direction = MODE_DIRECTION_RIGHT;
modes.push_back(RainbowWave);
mode ColorShift;
ColorShift.name = "Color Shift";
ColorShift.value = CORSAIR_CMDR_PRO_MODE_COLOR_SHIFT;
ColorShift.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorShift.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorShift.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorShift.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(ColorShift);
mode ColorPulse;
ColorPulse.name = "Color Pulse";
ColorPulse.value = CORSAIR_CMDR_PRO_MODE_COLOR_PULSE;
ColorPulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorPulse.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorPulse.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorPulse.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(ColorPulse);
mode ColorWave;
ColorWave.name = "Color Wave";
ColorWave.value = CORSAIR_CMDR_PRO_MODE_COLOR_WAVE;
ColorWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorWave.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
ColorWave.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
ColorWave.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
ColorWave.direction = MODE_DIRECTION_RIGHT;
modes.push_back(ColorWave);
mode Static;
Static.name = "Static";
Static.value = CORSAIR_CMDR_PRO_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_COLOR;
modes.push_back(Static);
mode Temperature;
Temperature.name = "Temperature";
Temperature.value = CORSAIR_CMDR_PRO_MODE_TEMPERATURE;
Temperature.flags = MODE_FLAG_HAS_COLOR;
modes.push_back(Temperature);
mode Visor;
Visor.name = "Visor";
Visor.value = CORSAIR_CMDR_PRO_MODE_VISOR;
Visor.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Visor.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Visor.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Visor.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(Visor);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = CORSAIR_CMDR_PRO_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Marquee.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Marquee.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Marquee.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Marquee.direction = MODE_DIRECTION_RIGHT;
modes.push_back(Marquee);
mode Blink;
Blink.name = "Blink";
Blink.value = CORSAIR_CMDR_PRO_MODE_BLINK;
Blink.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Blink.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Blink.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Blink.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(Blink);
mode Sequential;
Sequential.name = "Sequential";
Sequential.value = CORSAIR_CMDR_PRO_MODE_SEQUENTIAL;
Sequential.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Sequential.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Sequential.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Sequential.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
Sequential.direction = MODE_DIRECTION_RIGHT;
modes.push_back(Sequential);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = CORSAIR_CMDR_PRO_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = CORSAIR_CMDR_PRO_SPEED_SLOW;
Rainbow.speed_max = CORSAIR_CMDR_PRO_SPEED_FAST;
Rainbow.speed = CORSAIR_CMDR_PRO_SPEED_MEDIUM;
modes.push_back(Rainbow);
/*-------------------------------------------------*\
| Set size of colors array |
\*-------------------------------------------------*/
unsigned int led_count = 0;
for (unsigned int channel_idx = 0; channel_idx < CORSAIR_NODE_PRO_NUM_CHANNELS; channel_idx++)
{
led_count += corsair->channel_leds[channel_idx];
}
colors.resize(led_count);
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
unsigned int led_idx = 0;
for (unsigned int channel_idx = 0; channel_idx < CORSAIR_NODE_PRO_NUM_CHANNELS; channel_idx++)
{
if(corsair->channel_leds[channel_idx] > 0)
{
zone* new_zone = new zone;
char ch_idx_string[2];
sprintf(ch_idx_string, "%d", channel_idx + 1);
new_zone->name = "Corsair Channel ";
new_zone->name.append(ch_idx_string);
new_zone->type = ZONE_TYPE_LINEAR;
std::vector<int> *new_zone_map = new std::vector<int>();
for (unsigned int led_ch_idx = 0; led_ch_idx < corsair->channel_leds[channel_idx]; led_ch_idx++)
{
char led_idx_string[3];
sprintf(led_idx_string, "%d", led_ch_idx + 1);
led new_led;
new_led.name = "Corsair Channel ";
new_led.name.append(ch_idx_string);
new_led.name.append(", LED ");
new_led.name.append(led_idx_string);
leds.push_back(new_led);
leds_channel.push_back(channel_idx);
new_zone_map->push_back(led_idx);
led_idx++;
}
new_zone->map.push_back(*new_zone_map);
zones.push_back(*new_zone);
zones_channel.push_back(channel_idx);
}
}
}
void RGBController_CorsairNodePro::UpdateLEDs()
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
unsigned int channel = zones_channel[zone_idx];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
}
void RGBController_CorsairNodePro::UpdateZoneLEDs(int zone)
{
unsigned int channel = zones_channel[zone];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_CorsairNodePro::UpdateSingleLED(int led)
{
unsigned int channel = leds_channel[led];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
corsair->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_CorsairNodePro::SetCustomMode()
{
SetMode(9);
}
void RGBController_CorsairNodePro::UpdateMode()
{
if(modes[active_mode].value == 0xFFFF)
{
UpdateLEDs();
}
else
{
for(int channel = 0; channel < CORSAIR_CMDR_PRO_NUM_CHANNELS; channel++)
{
unsigned int direction = 0;
if(modes[active_mode].direction == MODE_DIRECTION_RIGHT)
{
direction = 1;
}
corsair->SetChannelEffect(channel,
modes[active_mode].value,
modes[active_mode].speed,
direction,
modes[active_mode].random,
RGBGetRValue(colors[0]),
RGBGetGValue(colors[0]),
RGBGetBValue(colors[0]),
RGBGetRValue(colors[1]),
RGBGetGValue(colors[1]),
RGBGetBValue(colors[1]));
}
}
}
@@ -0,0 +1,30 @@
/*-----------------------------------------*\
| RGBController_CorsairNodePro.h |
| |
| Generic RGB Interface for Corsair |
| Lighting Node Pro |
| |
| Adam Honse (CalcProgrammer1) 1/12/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "serial_port.h"
#include "CorsairNodeProController.h"
class RGBController_CorsairNodePro : public RGBController
{
public:
RGBController_CorsairNodePro(CorsairNodeProController* corsair_ptr);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
CorsairNodeProController* corsair;
std::vector<unsigned int> leds_channel;
std::vector<unsigned int> zones_channel;
};
+168 -94
View File
@@ -9,95 +9,36 @@
#include "RGBController_CorsairPro.h"
int RGBController_CorsairPro::GetMode()
void RGBController_CorsairPro::UpdateLEDs()
{
return(0);
}
void RGBController_CorsairPro::SetMode(int mode)
{
switch (mode)
for (std::size_t led = 0; led < colors.size(); led++)
{
case 0:
corsair->SetEffect(CORSAIR_PRO_MODE_COLOR_SHIFT);
break;
case 1:
corsair->SetEffect(CORSAIR_PRO_MODE_COLOR_PULSE);
break;
case 2:
corsair->SetEffect(CORSAIR_PRO_MODE_RAINBOW_WAVE);
break;
case 3:
corsair->SetEffect(CORSAIR_PRO_MODE_COLOR_WAVE);
break;
case 4:
corsair->SetEffect(CORSAIR_PRO_MODE_VISOR);
break;
case 5:
corsair->SetEffect(CORSAIR_PRO_MODE_RAIN);
break;
case 6:
corsair->SetEffect(CORSAIR_PRO_MODE_MARQUEE);
break;
case 7:
corsair->SetEffect(CORSAIR_PRO_MODE_RAINBOW);
break;
case 8:
corsair->SetEffect(CORSAIR_PRO_MODE_SEQUENTIAL);
break;
case 9:
corsair->SetEffect(CORSAIR_PRO_MODE_STATIC);
break;
}
}
void RGBController_CorsairPro::SetCustomMode()
{
corsair->SetCustom();
}
void RGBController_CorsairPro::SetAllLEDs(RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetAllColors(red, grn, blu);
corsair->ApplyColors();
}
void RGBController_CorsairPro::SetAllZoneLEDs(int zone, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
for (int x = 0; x < zones[zone].map.size(); x++)
{
for (int y = 0; y < zones[zone].map[x].size(); y++)
{
corsair->SetLEDColor(zones[zone].map[x][y], red, grn, blu);
}
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(led, red, grn, blu);
}
corsair->ApplyColors();
}
void RGBController_CorsairPro::SetLED(int led, RGBColor color)
void RGBController_CorsairPro::UpdateZoneLEDs(int zone)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
UpdateLEDs();
}
void RGBController_CorsairPro::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(led, red, grn, blu);
corsair->ApplyColors();
}
void RGBController_CorsairPro::UpdateLEDs()
{
}
RGBController_CorsairPro::RGBController_CorsairPro(CorsairProController* corsair_ptr)
{
corsair = corsair_ptr;
@@ -107,32 +48,122 @@ RGBController_CorsairPro::RGBController_CorsairPro(CorsairProController* corsair
type = DEVICE_TYPE_DRAM;
mode corsair_modes[CORSAIR_PRO_NUMBER_MODES];
mode ColorShift;
ColorShift.name = "Color Shift";
ColorShift.value = CORSAIR_PRO_MODE_COLOR_SHIFT;
ColorShift.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorShift.speed_min = CORSAIR_PRO_SPEED_SLOW;
ColorShift.speed_max = CORSAIR_PRO_SPEED_FAST;
ColorShift.random = false;
ColorShift.speed = CORSAIR_PRO_SPEED_SLOW;
modes.push_back(ColorShift);
corsair_modes[0].name = "Color Shift";
corsair_modes[1].name = "Color Pulse";
corsair_modes[2].name = "Rainbow Wave";
corsair_modes[3].name = "Color Wave";
corsair_modes[4].name = "Visor";
corsair_modes[5].name = "Rain";
corsair_modes[6].name = "Marquee";
corsair_modes[7].name = "Rainbow";
corsair_modes[8].name = "Sequential";
corsair_modes[9].name = "Static";
mode ColorPulse;
ColorPulse.name = "Color Pulse";
ColorPulse.value = CORSAIR_PRO_MODE_COLOR_PULSE;
ColorPulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorPulse.speed_min = CORSAIR_PRO_SPEED_SLOW;
ColorPulse.speed_max = CORSAIR_PRO_SPEED_FAST;
ColorPulse.random = false;
ColorPulse.speed = CORSAIR_PRO_SPEED_SLOW;
modes.push_back(ColorPulse);
for (int i = 0; i < CORSAIR_PRO_NUMBER_MODES; i++)
{
modes.push_back(corsair_modes[i]);
}
mode RainbowWave;
RainbowWave.name = "Rainbow Wave";
RainbowWave.value = CORSAIR_PRO_MODE_RAINBOW_WAVE;
RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_DIRECTION_UD;
RainbowWave.speed_min = CORSAIR_PRO_SPEED_SLOW;
RainbowWave.speed_max = CORSAIR_PRO_SPEED_FAST;
RainbowWave.random = false;
RainbowWave.speed = CORSAIR_PRO_SPEED_SLOW;
RainbowWave.direction = MODE_DIRECTION_DOWN;
modes.push_back(RainbowWave);
for (int i = 0; i < corsair->GetLEDCount(); i++)
mode ColorWave;
ColorWave.name = "Color Wave";
ColorWave.value = CORSAIR_PRO_MODE_COLOR_WAVE;
ColorWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_DIRECTION_UD | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
ColorWave.speed_min = CORSAIR_PRO_SPEED_SLOW;
ColorWave.speed_max = CORSAIR_PRO_SPEED_FAST;
ColorWave.random = false;
ColorWave.speed = CORSAIR_PRO_SPEED_SLOW;
ColorWave.direction = MODE_DIRECTION_DOWN;
modes.push_back(ColorWave);
mode Visor;
Visor.name = "Visor";
Visor.value = CORSAIR_PRO_MODE_VISOR;
Visor.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_HV | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Visor.speed_min = CORSAIR_PRO_SPEED_SLOW;
Visor.speed_max = CORSAIR_PRO_SPEED_FAST;
Visor.random = false;
Visor.speed = CORSAIR_PRO_SPEED_SLOW;
Visor.direction = MODE_DIRECTION_VERTICAL;
modes.push_back(Visor);
mode Rain;
Rain.name = "Rain";
Rain.value = CORSAIR_PRO_MODE_RAIN;
Rain.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_UD | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Rain.speed_min = CORSAIR_PRO_SPEED_SLOW;
Rain.speed_max = CORSAIR_PRO_SPEED_FAST;
Rain.random = false;
Rain.speed = CORSAIR_PRO_SPEED_SLOW;
Rain.direction = MODE_DIRECTION_DOWN;
modes.push_back(Rain);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = CORSAIR_PRO_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR;
Marquee.speed_min = CORSAIR_PRO_SPEED_SLOW;
Marquee.speed_max = CORSAIR_PRO_SPEED_FAST;
Marquee.random = false;
Marquee.speed = CORSAIR_PRO_SPEED_SLOW;
modes.push_back(Marquee);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = CORSAIR_PRO_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = CORSAIR_PRO_SPEED_SLOW;
Rainbow.speed_max = CORSAIR_PRO_SPEED_FAST;
Rainbow.random = false;
Rainbow.speed = CORSAIR_PRO_SPEED_SLOW;
modes.push_back(Rainbow);
mode Sequential;
Sequential.name = "Sequential";
Sequential.value = CORSAIR_PRO_MODE_SEQUENTIAL;
Sequential.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_UD | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Sequential.speed_min = CORSAIR_PRO_SPEED_SLOW;
Sequential.speed_max = CORSAIR_PRO_SPEED_FAST;
Sequential.random = false;
Sequential.speed = CORSAIR_PRO_SPEED_SLOW;
Sequential.direction = MODE_DIRECTION_DOWN;
modes.push_back(Sequential);
mode Static;
Static.name = "Static";
Static.value = CORSAIR_PRO_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Static.speed_min = 0;
Static.speed_max = 0;
Static.random = false;
Static.speed = 0;
modes.push_back(Static);
active_mode = 9;
colors.resize(corsair->GetLEDCount());
for (unsigned int i = 0; i < corsair->GetLEDCount(); i++)
{
led* new_led = new led();
new_led->name = "Corsair Pro LED";
leds.push_back(*new_led);
colors.push_back(0x00000000);
}
zone new_zone;
@@ -142,7 +173,7 @@ RGBController_CorsairPro::RGBController_CorsairPro(CorsairProController* corsair
std::vector<int> zone_row;
for (int i = 0; i < corsair->GetLEDCount(); i++)
for (unsigned int i = 0; i < corsair->GetLEDCount(); i++)
{
zone_row.push_back(i);
}
@@ -151,3 +182,46 @@ RGBController_CorsairPro::RGBController_CorsairPro(CorsairProController* corsair
zones.push_back(new_zone);
}
void RGBController_CorsairPro::SetCustomMode()
{
SetMode(9);
}
void RGBController_CorsairPro::UpdateMode()
{
unsigned int corsair_direction;
switch(modes[active_mode].direction)
{
case MODE_DIRECTION_LEFT:
corsair_direction = CORSAIR_PRO_DIRECTION_LEFT;
break;
case MODE_DIRECTION_RIGHT:
corsair_direction = CORSAIR_PRO_DIRECTION_RIGHT;
break;
case MODE_DIRECTION_UP:
corsair_direction = CORSAIR_PRO_DIRECTION_UP;
break;
case MODE_DIRECTION_DOWN:
corsair_direction = CORSAIR_PRO_DIRECTION_DOWN;
break;
case MODE_DIRECTION_HORIZONTAL:
corsair_direction = CORSAIR_PRO_DIRECTION_HORIZONTAL;
break;
case MODE_DIRECTION_VERTICAL:
corsair_direction = CORSAIR_PRO_DIRECTION_VERTICAL;
break;
}
corsair->SetEffect(modes[active_mode].value,
modes[active_mode].speed,
corsair_direction,
modes[active_mode].random,
RGBGetRValue(colors[0]),
RGBGetGValue(colors[0]),
RGBGetBValue(colors[0]),
RGBGetRValue(colors[1]),
RGBGetGValue(colors[1]),
RGBGetBValue(colors[1]));
}
+7 -8
View File
@@ -16,14 +16,13 @@ class RGBController_CorsairPro : public RGBController
{
public:
RGBController_CorsairPro(CorsairProController* corsair_ptr);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
CorsairProController* corsair;
};
};
+30 -55
View File
@@ -24,12 +24,12 @@ RGBController_E131::RGBController_E131(std::vector<E131Device> device_list)
sockfd = e131_socket();
for (int i = 0; i < devices.size(); i++)
for (std::size_t i = 0; i < devices.size(); i++)
{
/*-----------------------------------------*\
| Add LEDs |
\*-----------------------------------------*/
for (int led_idx = 0; led_idx < devices[i].num_leds; led_idx++)
for (unsigned int led_idx = 0; led_idx < devices[i].num_leds; led_idx++)
{
colors.push_back(0x00000000);
led new_led;
@@ -44,7 +44,7 @@ RGBController_E131::RGBController_E131(std::vector<E131Device> device_list)
led_zone.name = devices[i].name;
led_zone.type = devices[i].type;
std::vector<int> led_zone_map;
for (int led_idx = 0; led_idx < devices[i].num_leds; led_idx++)
for (unsigned int led_idx = 0; led_idx < devices[i].num_leds; led_idx++)
{
led_zone_map.push_back(led_zone_idx);
led_zone_idx++;
@@ -57,12 +57,12 @@ RGBController_E131::RGBController_E131(std::vector<E131Device> device_list)
\*-----------------------------------------*/
unsigned int total_universes = ceil( ( ( devices[i].num_leds * 3 ) + devices[i].start_channel ) / 512.0f );
for (int univ_idx = 0; univ_idx < total_universes; univ_idx++)
for (unsigned int univ_idx = 0; univ_idx < total_universes; univ_idx++)
{
unsigned int universe = devices[i].start_universe + univ_idx;
bool universe_exists = false;
for (int pkt_idx = 0; pkt_idx < packets.size(); pkt_idx++)
for (std::size_t pkt_idx = 0; pkt_idx < packets.size(); pkt_idx++)
{
if(universes[pkt_idx] == universe)
{
@@ -86,56 +86,11 @@ RGBController_E131::RGBController_E131(std::vector<E131Device> device_list)
}
}
int RGBController_E131::GetMode()
{
return 0;
}
void RGBController_E131::SetMode(int mode)
{
}
void RGBController_E131::SetCustomMode()
{
}
void RGBController_E131::SetAllLEDs(RGBColor color)
{
for (int i = 0; i < colors.size(); i++)
{
colors[i] = color;
}
UpdateLEDs();
}
void RGBController_E131::SetAllZoneLEDs(int zone, RGBColor color)
{
for (int x = 0; x < zones[zone].map.size(); x++)
{
for (int y = 0; y < zones[zone].map[x].size(); y++)
{
colors[zones[zone].map[x][y]] = color;
}
}
UpdateLEDs();
}
void RGBController_E131::SetLED(int led, RGBColor color)
{
colors[led] = color;
UpdateLEDs();
}
void RGBController_E131::UpdateLEDs()
{
int color_idx = 0;
for(int device_idx = 0; device_idx < devices.size(); device_idx++)
for(std::size_t device_idx = 0; device_idx < devices.size(); device_idx++)
{
unsigned int total_universes = ceil( ( ( devices[device_idx].num_leds * 3 ) + devices[device_idx].start_channel ) / 512.0f );
unsigned int channel_idx = devices[device_idx].start_channel;
@@ -143,11 +98,11 @@ void RGBController_E131::UpdateLEDs()
unsigned int rgb_idx = 0;
bool done = false;
for (int univ_idx = 0; univ_idx < total_universes; univ_idx++)
for (unsigned int univ_idx = 0; univ_idx < total_universes; univ_idx++)
{
unsigned int universe = devices[device_idx].start_universe + univ_idx;
for(int packet_idx = 0; packet_idx < packets.size(); packet_idx++)
for(std::size_t packet_idx = 0; packet_idx < packets.size(); packet_idx++)
{
if(!done && (universes[packet_idx] == universe))
{
@@ -185,9 +140,29 @@ void RGBController_E131::UpdateLEDs()
}
}
for(int packet_idx = 0; packet_idx < packets.size(); packet_idx++)
for(std::size_t packet_idx = 0; packet_idx < packets.size(); packet_idx++)
{
e131_send(sockfd, &packets[packet_idx], &dest_addrs[packet_idx]);
e131_send(sockfd, &packets[packet_idx], &dest_addrs[packet_idx]);
packets[packet_idx].frame.seq_number++;
}
}
void RGBController_E131::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_E131::UpdateSingleLED(int led)
{
UpdateLEDs();
}
void RGBController_E131::SetCustomMode()
{
}
void RGBController_E131::UpdateMode()
{
}
+7 -8
View File
@@ -37,13 +37,12 @@ class RGBController_E131 : public RGBController
{
public:
RGBController_E131(std::vector<E131Device> device_list);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
std::vector<E131Device> devices;
@@ -51,4 +50,4 @@ private:
std::vector<e131_addr_t> dest_addrs;
std::vector<unsigned int> universes;
int sockfd;
};
};
+150
View File
@@ -0,0 +1,150 @@
#include "RGBController_Faustus.h"
#include <dirent.h>
#include <string.h>
RGBController_Faustus::RGBController_Faustus(const std::string& dev_path)
{
name = "Faustus";
description = "ASUS TUF Keyboard Backlight";
type = DEVICE_TYPE_KEYBOARD;
modes.resize(4);
modes[0].name = "Static";
modes[0].value = FAUSTUS_MODE_STATIC;
modes[0].flags = MODE_FLAG_HAS_COLOR;
modes[0].random = false;
modes[1].name = "Breathing";
modes[1].value = FAUSTUS_MODE_BREATHING;
modes[1].flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR;
modes[1].speed_min = FAUSTUS_SPEED_SLOWEST;
modes[1].speed_max = FAUSTUS_SPEED_FASTEST;
modes[1].random = false;
modes[1].speed = FAUSTUS_SPEED_NORMAL;
modes[2].name = "Color Cycle";
modes[2].value = FAUSTUS_MODE_COLOR_CYCLE;
modes[2].flags = MODE_FLAG_HAS_SPEED;
modes[2].speed_min = FAUSTUS_SPEED_SLOWEST;
modes[2].speed_max = FAUSTUS_SPEED_FASTEST;
modes[2].random = false;
modes[2].speed = FAUSTUS_SPEED_NORMAL;
modes[3].name = "Strobe";
modes[3].value = FAUSTUS_MODE_STROBE;
modes[3].flags = MODE_FLAG_HAS_SPEED;
modes[3].speed_min = FAUSTUS_SPEED_SLOWEST;
modes[3].speed_max = FAUSTUS_SPEED_FASTEST;
modes[3].random = false;
modes[3].speed = FAUSTUS_SPEED_NORMAL;
colors.resize(1);
leds.resize(1);
leds[0].name = "Keyboard backlight LED";
zones.resize(1);
zones[0].type = ZONE_TYPE_SINGLE;
zones[0].name = "Keyboard backlight zone";
zones[0].map.push_back(std::vector<int>(1, 0));
// Prepare file streams
r_path = dev_path;
g_path = dev_path;
b_path = dev_path;
mode_path = dev_path;
flags_path = dev_path;
set_path = dev_path;
r_path.append("/kbbl_red");
g_path.append("/kbbl_green");
b_path.append("/kbbl_blue");
mode_path.append("/kbbl_mode");
flags_path.append("/kbbl_flags");
set_path.append("/kbbl_set");
}
void RGBController_Faustus::UpdateLEDs()
{
int rv = uint8_t(RGBGetRValue(colors[0]));
int gv = uint8_t(RGBGetGValue(colors[0]));
int bv = uint8_t(RGBGetBValue(colors[0]));
std::ofstream str_r;
std::ofstream str_g;
std::ofstream str_b;
std::ofstream str_mode;
std::ofstream str_flags;
std::ofstream str_set;
str_r.open(r_path, std::ios::out | std::ios::trunc);
str_g.open(g_path, std::ios::out | std::ios::trunc);
str_b.open(b_path, std::ios::out | std::ios::trunc);
str_mode.open(mode_path, std::ios::out | std::ios::trunc);
str_flags.open(flags_path, std::ios::out | std::ios::trunc);
str_set.open(set_path, std::ios::out | std::ios::trunc);
str_r << std::hex;
str_g << std::hex;
str_b << std::hex;
str_mode << std::hex;
str_flags << std::hex;
str_set << std::hex;
str_r << rv;
str_g << gv;
str_b << bv;
str_mode << active_mode;
str_flags << 0x2a; // All of em
str_set << 2;
// Flush everything
str_r.close();
str_g.close();
str_b.close();
str_mode.close();
str_flags.close();
str_set.close();
}
void RGBController_Faustus::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_Faustus::UpdateSingleLED(int led)
{
UpdateLEDs();
}
void RGBController_Faustus::SetCustomMode()
{
SetMode(0);
}
void RGBController_Faustus::UpdateMode()
{
UpdateLEDs();
}
void DetectFaustusControllers(std::vector<RGBController*> &rgb_controllers)
{
const char* base_path = "/sys/devices/platform/faustus/kbbl";
DIR* dir = opendir(base_path);
if(!dir) return;
// Directory is present - we pretty much have a driver confirmation already, but double check for all files required just in case
struct dirent* dent = readdir(dir);
if(!dent) return;
int found = 0;
while(dent)
{
const char* fname = dent->d_name;
if(!strcmp(fname, "kbbl_red") || !strcmp(fname, "kbbl_green") || !strcmp(fname, "kbbl_blue") || !strcmp(fname, "kbbl_mode") || !strcmp(fname, "kbbl_flags") || !strcmp(fname, "kbbl_set"))
{
++found;
}
dent = readdir(dir);
}
closedir(dir);
if(found != 6) return;
rgb_controllers.push_back(new RGBController_Faustus(base_path));
}
+41
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@@ -0,0 +1,41 @@
#ifndef RGBCONTROLLER_FAUSTUS_H
#define RGBCONTROLLER_FAUSTUS_H
#include "RGBController.h"
#include <fstream>
enum
{
FAUSTUS_MODE_STATIC = 0,
FAUSTUS_MODE_BREATHING = 1,
FAUSTUS_MODE_COLOR_CYCLE = 2,
FAUSTUS_MODE_STROBE = 3
};
enum
{
FAUSTUS_SPEED_SLOWEST = 0,
FAUSTUS_SPEED_NORMAL = 1,
FAUSTUS_SPEED_FASTEST = 2,
};
class RGBController_Faustus : public RGBController
{
private:
std::string r_path;
std::string g_path;
std::string b_path;
std::string mode_path;
std::string flags_path;
std::string set_path;
public:
RGBController_Faustus(const std::string& dev_path);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
};
#endif // RGBCONTROLLER_FAUSTUS_H
+244
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@@ -0,0 +1,244 @@
/*-----------------------------------------*\
| RGBController_Hue2.cpp |
| |
| Generic RGB Interface for NZXT Hue 2 |
| |
| Adam Honse (CalcProgrammer1) 12/29/2019 |
\*-----------------------------------------*/
#include "RGBController_Hue2.h"
RGBController_Hue2::RGBController_Hue2(Hue2Controller* hue2_ptr)
{
hue2 = hue2_ptr;
name = "NZXT Hue 2";
type = DEVICE_TYPE_LEDSTRIP;
mode Direct;
Direct.name = "Direct";
Direct.value = HUE_2_MODE_FIXED;
Direct.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Direct);
mode Fading;
Fading.name = "Fading";
Fading.value = HUE_2_MODE_FADING;
Fading.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Fading.speed_min = HUE_2_SPEED_SLOWEST;
Fading.speed_max = HUE_2_SPEED_FASTEST;
Fading.speed = HUE_2_SPEED_NORMAL;
modes.push_back(Fading);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = HUE_2_MODE_SPECTRUM;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
SpectrumCycle.speed_min = HUE_2_SPEED_SLOWEST;
SpectrumCycle.speed_max = HUE_2_SPEED_FASTEST;
SpectrumCycle.speed = HUE_2_SPEED_NORMAL;
SpectrumCycle.direction = MODE_DIRECTION_RIGHT;
modes.push_back(SpectrumCycle);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = HUE_2_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Marquee.speed_min = HUE_2_SPEED_SLOWEST;
Marquee.speed_max = HUE_2_SPEED_FASTEST;
Marquee.speed = HUE_2_SPEED_NORMAL;
Marquee.direction = MODE_DIRECTION_RIGHT;
modes.push_back(Marquee);
mode CoverMarquee;
CoverMarquee.name = "Cover Marquee";
CoverMarquee.value = HUE_2_MODE_COVER_MARQUEE;
CoverMarquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
CoverMarquee.speed_min = HUE_2_SPEED_SLOWEST;
CoverMarquee.speed_max = HUE_2_SPEED_FASTEST;
CoverMarquee.speed = HUE_2_SPEED_NORMAL;
CoverMarquee.direction = MODE_DIRECTION_RIGHT;
modes.push_back(CoverMarquee);
mode Alternating;
Alternating.name = "Alternating";
Alternating.value = HUE_2_MODE_ALTERNATING;
Alternating.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Alternating.speed_min = HUE_2_SPEED_SLOWEST;
Alternating.speed_max = HUE_2_SPEED_FASTEST;
Alternating.speed = HUE_2_SPEED_NORMAL;
Alternating.direction = MODE_DIRECTION_RIGHT;
modes.push_back(Alternating);
mode Pulsing;
Pulsing.name = "Pulsing";
Pulsing.value = HUE_2_MODE_PULSING;
Pulsing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Pulsing.speed_min = HUE_2_SPEED_SLOWEST;
Pulsing.speed_max = HUE_2_SPEED_FASTEST;
Pulsing.speed = HUE_2_SPEED_NORMAL;
modes.push_back(Pulsing);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = HUE_2_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Breathing.speed_min = HUE_2_SPEED_SLOWEST;
Breathing.speed_max = HUE_2_SPEED_FASTEST;
Breathing.speed = HUE_2_SPEED_NORMAL;
modes.push_back(Breathing);
/*-------------------------------------------------*\
| Set size of colors array |
\*-------------------------------------------------*/
unsigned int led_count = 0;
for (unsigned int channel_idx = 0; channel_idx < HUE_2_NUM_CHANNELS; channel_idx++)
{
led_count += hue2->channel_leds[channel_idx];
}
colors.resize(led_count);
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
unsigned int led_idx = 0;
for (unsigned int channel_idx = 0; channel_idx < HUE_2_NUM_CHANNELS; channel_idx++)
{
if(hue2->channel_leds[channel_idx] > 0)
{
zone* new_zone = new zone;
char ch_idx_string[2];
sprintf(ch_idx_string, "%d", channel_idx + 1);
new_zone->name = "Hue 2 Channel ";
new_zone->name.append(ch_idx_string);
new_zone->type = ZONE_TYPE_LINEAR;
std::vector<int> *new_zone_map = new std::vector<int>();
for (unsigned int led_ch_idx = 0; led_ch_idx < hue2->channel_leds[channel_idx]; led_ch_idx++)
{
char led_idx_string[3];
sprintf(led_idx_string, "%d", led_ch_idx + 1);
led new_led;
new_led.name = "Hue 2 Channel ";
new_led.name.append(ch_idx_string);
new_led.name.append(", LED ");
new_led.name.append(led_idx_string);
leds.push_back(new_led);
leds_channel.push_back(channel_idx);
new_zone_map->push_back(led_idx);
led_idx++;
}
new_zone->map.push_back(*new_zone_map);
zones.push_back(*new_zone);
zones_channel.push_back(channel_idx);
}
}
}
void RGBController_Hue2::UpdateLEDs()
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
unsigned int channel = zones_channel[zone_idx];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
hue2->SetChannelLEDs(channel, channel_colors);
}
}
}
void RGBController_Hue2::UpdateZoneLEDs(int zone)
{
unsigned int channel = zones_channel[zone];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
hue2->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_Hue2::UpdateSingleLED(int led)
{
unsigned int channel = leds_channel[led];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
hue2->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_Hue2::SetCustomMode()
{
SetMode(0);
}
void RGBController_Hue2::UpdateMode()
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
unsigned int channel = zones_channel[zone_idx];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
bool direction = false;
if(modes[active_mode].direction == MODE_DIRECTION_LEFT)
{
direction = true;
}
hue2->SetMode(modes[active_mode].value, modes[active_mode].speed, direction);
hue2->SetChannelLEDs(channel, channel_colors);
}
}
}
+29
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@@ -0,0 +1,29 @@
/*-----------------------------------------*\
| RGBController_Hue2.h |
| |
| Generic RGB Interface for NZXT Hue 2 |
| |
| Adam Honse (CalcProgrammer1) 12/29/2019 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "serial_port.h"
#include "Hue2Controller.h"
class RGBController_Hue2 : public RGBController
{
public:
RGBController_Hue2(Hue2Controller* hue2_ptr);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
Hue2Controller* hue2;
std::vector<unsigned int> leds_channel;
std::vector<unsigned int> zones_channel;
};
+200 -62
View File
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| RGBController_HuePlus.cpp |
| RGBController_HuePlus.cpp |
| |
| Generic RGB Interface for NZXT Hue+ |
| |
@@ -17,14 +17,127 @@ RGBController_HuePlus::RGBController_HuePlus(HuePlusController* hueplus_ptr)
type = DEVICE_TYPE_LEDSTRIP;
location = hueplus->GetLEDString();
location = hueplus->GetLocation();
mode led_mode;
led_mode.name = "Custom";
modes.push_back(led_mode);
mode Direct;
Direct.name = "Direct";
Direct.value = HUE_PLUS_MODE_FIXED;
Direct.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Direct);
// Fading mode is currently disabled because it doesn't appear to work
// mode Fading;
// Fading.name = "Fading";
// Fading.value = HUE_PLUS_MODE_FADING;
// Fading.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
// Fading.speed_min = HUE_PLUS_SPEED_SLOWEST;
// Fading.speed_max = HUE_PLUS_SPEED_FASTEST;
// Fading.speed = HUE_PLUS_SPEED_NORMAL;
// modes.push_back(Fading);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = HUE_PLUS_MODE_SPECTRUM;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
SpectrumCycle.speed_min = HUE_PLUS_SPEED_SLOWEST;
SpectrumCycle.speed_max = HUE_PLUS_SPEED_FASTEST;
SpectrumCycle.speed = HUE_PLUS_SPEED_NORMAL;
SpectrumCycle.direction = MODE_DIRECTION_RIGHT;
modes.push_back(SpectrumCycle);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = HUE_PLUS_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Marquee.speed_min = HUE_PLUS_SPEED_SLOWEST;
Marquee.speed_max = HUE_PLUS_SPEED_FASTEST;
Marquee.speed = HUE_PLUS_SPEED_NORMAL;
Marquee.direction = MODE_DIRECTION_RIGHT;
modes.push_back(Marquee);
mode CoverMarquee;
CoverMarquee.name = "Cover Marquee";
CoverMarquee.value = HUE_PLUS_MODE_COVER_MARQUEE;
CoverMarquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
CoverMarquee.speed_min = HUE_PLUS_SPEED_SLOWEST;
CoverMarquee.speed_max = HUE_PLUS_SPEED_FASTEST;
CoverMarquee.speed = HUE_PLUS_SPEED_NORMAL;
CoverMarquee.direction = MODE_DIRECTION_RIGHT;
modes.push_back(CoverMarquee);
mode Alternating;
Alternating.name = "Alternating";
Alternating.value = HUE_PLUS_MODE_ALTERNATING;
Alternating.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Alternating.speed_min = HUE_PLUS_SPEED_SLOWEST;
Alternating.speed_max = HUE_PLUS_SPEED_FASTEST;
Alternating.speed = HUE_PLUS_SPEED_NORMAL;
Alternating.direction = MODE_DIRECTION_RIGHT;
modes.push_back(Alternating);
mode Pulsing;
Pulsing.name = "Pulsing";
Pulsing.value = HUE_PLUS_MODE_PULSING;
Pulsing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Pulsing.speed_min = HUE_PLUS_SPEED_SLOWEST;
Pulsing.speed_max = HUE_PLUS_SPEED_FASTEST;
Pulsing.speed = HUE_PLUS_SPEED_NORMAL;
modes.push_back(Pulsing);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = HUE_PLUS_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Breathing.speed_min = HUE_PLUS_SPEED_SLOWEST;
Breathing.speed_max = HUE_PLUS_SPEED_FASTEST;
Breathing.speed = HUE_PLUS_SPEED_NORMAL;
modes.push_back(Breathing);
mode Alert;
Alert.name = "Alert";
Alert.value = HUE_PLUS_MODE_ALERT;
Alert.flags = 0;
modes.push_back(Alert);
mode Candlelight;
Candlelight.name = "Candlelight";
Candlelight.value = HUE_PLUS_MODE_CANDLELIGHT;
Candlelight.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Candlelight);
mode Wings;
Wings.name = "Wings";
Wings.value = HUE_PLUS_MODE_WINGS;
Wings.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Wings.speed_min = HUE_PLUS_SPEED_SLOWEST;
Wings.speed_max = HUE_PLUS_SPEED_FASTEST;
Wings.speed = HUE_PLUS_SPEED_NORMAL;
modes.push_back(Wings);
// Wave mode is currently disabled because it doesn't appear to work
// mode Wave;
// Wave.name = "Wave";
// Wave.value = HUE_PLUS_MODE_WAVE;
// Wave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
// Wave.speed_min = HUE_PLUS_SPEED_SLOWEST;
// Wave.speed_max = HUE_PLUS_SPEED_FASTEST;
// Wave.speed = HUE_PLUS_SPEED_NORMAL;
// modes.push_back(Wave);
/*-------------------------------------------------*\
| Set size of colors array |
\*-------------------------------------------------*/
unsigned int led_count = 0;
for (unsigned int channel_idx = 0; channel_idx < HUE_PLUS_NUM_CHANNELS; channel_idx++)
{
led_count += hueplus->channel_leds[channel_idx];
}
colors.resize(led_count);
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
unsigned int led_idx = 0;
for (int channel_idx = 0; channel_idx < HUE_PLUS_NUM_CHANNELS; channel_idx++)
{
if(hueplus->channel_leds[channel_idx] > 0)
@@ -40,10 +153,8 @@ RGBController_HuePlus::RGBController_HuePlus(HuePlusController* hueplus_ptr)
std::vector<int> *new_zone_map = new std::vector<int>();
for (int led_ch_idx = 0; led_ch_idx < hueplus->channel_leds[channel_idx]; led_ch_idx++)
for (unsigned led_ch_idx = 0; led_ch_idx < hueplus->channel_leds[channel_idx]; led_ch_idx++)
{
colors.push_back(0x00000000);
char led_idx_string[3];
sprintf(led_idx_string, "%d", led_ch_idx + 1);
@@ -67,74 +178,101 @@ RGBController_HuePlus::RGBController_HuePlus(HuePlusController* hueplus_ptr)
}
}
int RGBController_HuePlus::GetMode()
void RGBController_HuePlus::UpdateLEDs()
{
return 0;
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
unsigned int channel = zones_channel[zone_idx];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
hueplus->SetChannelLEDs(channel, channel_colors);
}
}
}
void RGBController_HuePlus::SetMode(int mode)
void RGBController_HuePlus::UpdateZoneLEDs(int zone)
{
unsigned int channel = zones_channel[zone];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
hueplus->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_HuePlus::UpdateSingleLED(int led)
{
unsigned int channel = leds_channel[led];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
hueplus->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_HuePlus::SetCustomMode()
{
SetMode(0);
}
void RGBController_HuePlus::SetAllLEDs(RGBColor color)
void RGBController_HuePlus::UpdateMode()
{
for (int i = 0; i < colors.size(); i++)
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
colors[i] = color;
}
unsigned int channel = zones_channel[zone_idx];
hueplus->SetChannelLEDs(0, colors);
}
std::vector<RGBColor> channel_colors;
void RGBController_HuePlus::SetAllZoneLEDs(int zone, RGBColor color)
{
int channel = zones_channel[zone];
for (int x = 0; x < zones[zone].map.size(); x++)
{
for (int y = 0; y < zones[zone].map[x].size(); y++)
for(std::size_t color = 0; color < colors.size(); color++)
{
colors[zones[zone].map[x][y]] = color;
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
bool direction = false;
if(modes[active_mode].direction == MODE_DIRECTION_LEFT)
{
direction = true;
}
hueplus->SetMode(modes[active_mode].value, modes[active_mode].speed, direction);
hueplus->SetChannelLEDs(channel, channel_colors);
}
}
std::vector<RGBColor> channel_colors;
for(int color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
hueplus->SetChannelLEDs(channel, channel_colors);
}
void RGBController_HuePlus::SetLED(int led, RGBColor color)
{
int channel = leds_channel[led];
colors[led] = color;
std::vector<RGBColor> channel_colors;
for(int color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
hueplus->SetChannelLEDs(channel, channel_colors);
}
void RGBController_HuePlus::UpdateLEDs()
{
hueplus->SetChannelLEDs(0, colors);
}
}
+8 -9
View File
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| RGBController_HuePlus.h |
| RGBController_HuePlus.h |
| |
| Generic RGB Interface for NZXT Hue+ |
| |
@@ -15,16 +15,15 @@ class RGBController_HuePlus : public RGBController
{
public:
RGBController_HuePlus(HuePlusController* hueplus_ptr);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
HuePlusController* hueplus;
std::vector<unsigned int> leds_channel;
std::vector<unsigned int> zones_channel;
};
};
+137 -65
View File
@@ -9,65 +9,68 @@
#include "RGBController_HyperX.h"
int RGBController_HyperX::GetMode()
{
return(0);
}
void RGBController_HyperX::SetMode(int mode)
void RGBController_HyperX::UpdateLEDs()
{
hyperx->SetMode(mode);
}
void RGBController_HyperX::SetCustomMode()
{
hyperx->SetMode(HYPERX_MODE_DIRECT);
}
void RGBController_HyperX::SetAllLEDs(RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if(hyperx->GetMode() == HYPERX_MODE_DIRECT)
{
hyperx->SetAllColors(red, grn, blu);
}
else
{
hyperx->SetEffectColor(red, grn, blu);
}
}
void RGBController_HyperX::SetAllZoneLEDs(int zone, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if(hyperx->GetMode() == HYPERX_MODE_DIRECT)
{
for (int x = 0; x < zones[zone].map.size(); x++)
for (std::size_t zone = 0; zone < zones.size(); zone++ )
{
for (int y = 0; y < zones[zone].map[x].size(); y++)
for (std::size_t x = 0; x < zones[zone].map.size(); x++)
{
hyperx->SetLEDColor(zones[zone].map[x][y], red, grn, blu);
for (std::size_t y = 0; y < zones[zone].map[x].size(); y++)
{
int led = zones[zone].map[x][y];
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
hyperx->SetLEDColor(led, red, grn, blu);
}
}
}
}
else
{
unsigned char red = RGBGetRValue(colors[0]);
unsigned char grn = RGBGetGValue(colors[0]);
unsigned char blu = RGBGetBValue(colors[0]);
hyperx->SetEffectColor(red, grn, blu);
}
}
void RGBController_HyperX::SetLED(int led, RGBColor color)
void RGBController_HyperX::UpdateZoneLEDs(int zone)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if(hyperx->GetMode() == HYPERX_MODE_DIRECT)
{
for (std::size_t x = 0; x < zones[zone].map.size(); x++)
{
for (std::size_t y = 0; y < zones[zone].map[x].size(); y++)
{
int led = zones[zone].map[x][y];
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
hyperx->SetLEDColor(led, red, grn, blu);
}
}
}
else
{
unsigned char red = RGBGetRValue(colors[0]);
unsigned char grn = RGBGetGValue(colors[0]);
unsigned char blu = RGBGetBValue(colors[0]);
hyperx->SetEffectColor(red, grn, blu);
}
}
void RGBController_HyperX::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if(hyperx->GetMode() == HYPERX_MODE_DIRECT)
{
@@ -79,11 +82,6 @@ void RGBController_HyperX::SetLED(int led, RGBColor color)
}
}
void RGBController_HyperX::UpdateLEDs()
{
}
RGBController_HyperX::RGBController_HyperX(HyperXController* hyperx_ptr)
{
hyperx = hyperx_ptr;
@@ -93,26 +91,91 @@ RGBController_HyperX::RGBController_HyperX(HyperXController* hyperx_ptr)
type = DEVICE_TYPE_DRAM;
mode hyperx_modes[HYPERX_NUMBER_MODES];
mode Direct;
Direct.name = "Direct";
Direct.value = HYPERX_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Direct);
hyperx_modes[0].name = "Direct";
hyperx_modes[1].name = "Static";
hyperx_modes[2].name = "Rainbow";
hyperx_modes[3].name = "Comet";
hyperx_modes[4].name = "Heartbeat";
hyperx_modes[5].name = "Spectrum Cycle";
hyperx_modes[6].name = "Breathing";
hyperx_modes[7].name = "Bounce";
hyperx_modes[8].name = "Blink";
mode Static;
Static.name = "Static";
Static.value = HYPERX_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_COLOR;
modes.push_back(Static);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = HYPERX_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.speed_min = HYPERX_SPEED_RAINBOW_SLOW;
Rainbow.speed_max = HYPERX_SPEED_RAINBOW_FAST;
Rainbow.speed = HYPERX_SPEED_RAINBOW_NORMAL;
modes.push_back(Rainbow);
mode Comet;
Comet.name = "Comet";
Comet.value = HYPERX_MODE_COMET;
Comet.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Comet.speed_min = HYPERX_SPEED_COMET_SLOW;
Comet.speed_max = HYPERX_SPEED_COMET_FAST;
Comet.random = false;
Comet.speed = HYPERX_SPEED_COMET_NORMAL;
modes.push_back(Comet);
mode Heartbeat;
Heartbeat.name = "Heartbeat";
Heartbeat.value = HYPERX_MODE_HEARTBEAT;
Heartbeat.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Heartbeat.speed_min = HYPERX_SPEED_COMET_SLOW;
Heartbeat.speed_max = HYPERX_SPEED_COMET_FAST;
Heartbeat.random = false;
Heartbeat.speed = HYPERX_SPEED_COMET_NORMAL;
modes.push_back(Heartbeat);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = HYPERX_MODE_CYCLE;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED;
SpectrumCycle.speed_min = HYPERX_SPEED_CYCLE_SLOW;
SpectrumCycle.speed_max = HYPERX_SPEED_CYCLE_FAST;
SpectrumCycle.speed = HYPERX_SPEED_CYCLE_NORMAL;
modes.push_back(SpectrumCycle);
for (int i = 0; i < HYPERX_NUMBER_MODES; i++)
{
modes.push_back(hyperx_modes[i]);
}
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = HYPERX_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Breathing.speed_min = HYPERX_SPEED_BREATHING_SLOW;
Breathing.speed_max = HYPERX_SPEED_BREATHING_FAST;
Breathing.random = false;
Breathing.speed = HYPERX_SPEED_BREATHING_NORMAL;
modes.push_back(Breathing);
mode Bounce;
Bounce.name = "Bounce";
Bounce.value = HYPERX_MODE_BOUNCE;
Bounce.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Bounce.speed_min = HYPERX_SPEED_BOUNCE_SLOW;
Bounce.speed_max = HYPERX_SPEED_BOUNCE_FAST;
Bounce.random = false;
Bounce.speed = HYPERX_SPEED_BOUNCE_NORMAL;
modes.push_back(Bounce);
mode Blink;
Blink.name = "Blink";
Blink.value = HYPERX_MODE_BLINK;
Blink.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_RANDOM_COLOR;
Blink.speed_min = HYPERX_SPEED_BLINK_SLOW;
Blink.speed_max = HYPERX_SPEED_BLINK_FAST;
Blink.random = false;
Blink.speed = HYPERX_SPEED_BLINK_NORMAL;
modes.push_back(Blink);
colors.resize(hyperx->GetLEDCount());
unsigned int led_idx = 0;
for(int slot = 0; slot < hyperx->GetSlotCount(); slot++)
for(unsigned int slot = 0; slot < hyperx->GetSlotCount(); slot++)
{
zone* new_zone = new zone;
@@ -127,8 +190,6 @@ RGBController_HyperX::RGBController_HyperX(HyperXController* hyperx_ptr)
for(int led_slot_idx = 0; led_slot_idx < 5; led_slot_idx++)
{
colors.push_back(0x00000000);
led* new_led = new led();
char led_idx_str[3];
@@ -148,3 +209,14 @@ RGBController_HyperX::RGBController_HyperX(HyperXController* hyperx_ptr)
zones.push_back(*new_zone);
}
}
void RGBController_HyperX::SetCustomMode()
{
SetMode(0);
}
void RGBController_HyperX::UpdateMode()
{
hyperx->SetMode(modes[active_mode].value, modes[active_mode].random, modes[active_mode].speed);
}
+7 -8
View File
@@ -16,14 +16,13 @@ class RGBController_HyperX : public RGBController
{
public:
RGBController_HyperX(HyperXController* hyperx_ptr);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
HyperXController* hyperx;
};
};
+12 -33
View File
@@ -22,9 +22,10 @@ RGBController_LEDStrip::RGBController_LEDStrip(LEDStripController* ledstrip_ptr)
led_mode.name = "Custom";
modes.push_back(led_mode);
colors.resize(strip->num_leds);
for (int i = 0; i < strip->num_leds; i++)
{
colors.push_back(0x00000000);
led new_led;
new_led.name = "LED Strip";
leds.push_back(new_led);
@@ -41,14 +42,19 @@ RGBController_LEDStrip::RGBController_LEDStrip(LEDStripController* ledstrip_ptr)
zones.push_back(led_zone);
}
int RGBController_LEDStrip::GetMode()
void RGBController_LEDStrip::UpdateLEDs()
{
return 0;
strip->SetLEDs(colors);
}
void RGBController_LEDStrip::SetMode(int mode)
void RGBController_LEDStrip::UpdateZoneLEDs(int zone)
{
strip->SetLEDs(colors);
}
void RGBController_LEDStrip::UpdateSingleLED(int led)
{
strip->SetLEDs(colors);
}
void RGBController_LEDStrip::SetCustomMode()
@@ -56,34 +62,7 @@ void RGBController_LEDStrip::SetCustomMode()
}
void RGBController_LEDStrip::SetAllLEDs(RGBColor color)
void RGBController_LEDStrip::UpdateMode()
{
for (int i = 0; i < colors.size(); i++)
{
colors[i] = color;
}
strip->SetLEDs(colors);
}
void RGBController_LEDStrip::SetAllZoneLEDs(int zone, RGBColor color)
{
for (int i = 0; i < colors.size(); i++)
{
colors[i] = color;
}
strip->SetLEDs(colors);
}
void RGBController_LEDStrip::SetLED(int led, RGBColor color)
{
colors[led] = color;
strip->SetLEDs(colors);
}
void RGBController_LEDStrip::UpdateLEDs()
{
strip->SetLEDs(colors);
}
}
+7 -8
View File
@@ -16,14 +16,13 @@ class RGBController_LEDStrip : public RGBController
{
public:
RGBController_LEDStrip(LEDStripController* ledstrip_ptr);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
LEDStripController* strip;
};
};
+90
View File
@@ -0,0 +1,90 @@
/*-----------------------------------------*\
| RGBController_MSI3Zone.cpp |
| |
| Generic RGB Interface for MSI/Steelseries|
| 3-Zone Keyboard |
| |
| Adam Honse (CalcProgrammer1) 12/25/2019 |
\*-----------------------------------------*/
#include "RGBController_MSI3Zone.h"
RGBController_MSI3Zone::RGBController_MSI3Zone(MSI3ZoneController* msi_ptr)
{
msi = msi_ptr;
name = "MSI 3-Zone Keyboard";
type = DEVICE_TYPE_KEYBOARD;
mode led_mode;
led_mode.name = "Custom";
modes.push_back(led_mode);
led left_led;
left_led.name = "Keyboard Left";
leds.push_back(left_led);
colors.push_back(0x00000000);
led mid_led;
mid_led.name = "Keyboard Middle";
leds.push_back(mid_led);
colors.push_back(0x00000000);
led right_led;
right_led.name = "Keyboard Right";
leds.push_back(right_led);
colors.push_back(0x00000000);
zone keyboard_zone;
keyboard_zone.name = "Keyboard";
keyboard_zone.type = ZONE_TYPE_LINEAR;
std::vector<int> keyboard_zone_map;
keyboard_zone_map.push_back(0);
keyboard_zone_map.push_back(1);
keyboard_zone_map.push_back(2);
keyboard_zone.map.push_back(keyboard_zone_map);
zones.push_back(keyboard_zone);
led aux_led;
aux_led.name = "Aux";
leds.push_back(aux_led);
colors.push_back(0x00000000);
zone aux_zone;
aux_zone.name = "Aux";
aux_zone.type = ZONE_TYPE_SINGLE;
std::vector<int> aux_zone_map;
aux_zone_map.push_back(3);
aux_zone.map.push_back(aux_zone_map);
zones.push_back(aux_zone);
}
RGBController_MSI3Zone::~RGBController_MSI3Zone()
{
}
void RGBController_MSI3Zone::UpdateLEDs()
{
msi->SetLEDs(colors);
}
void RGBController_MSI3Zone::UpdateZoneLEDs(int zone)
{
msi->SetLEDs(colors);
}
void RGBController_MSI3Zone::UpdateSingleLED(int led)
{
msi->SetLEDs(colors);
}
void RGBController_MSI3Zone::SetCustomMode()
{
}
void RGBController_MSI3Zone::UpdateMode()
{
}
+28
View File
@@ -0,0 +1,28 @@
/*-----------------------------------------*\
| RGBController_MSI3Zone.h |
| |
| Generic RGB Interface for MSI/Steelseries|
| 3-Zone Keyboard |
| |
| Adam Honse (CalcProgrammer1) 12/25/2019 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "MSI3ZoneController.h"
class RGBController_MSI3Zone : public RGBController
{
public:
RGBController_MSI3Zone(MSI3ZoneController* msi_ptr);
~RGBController_MSI3Zone();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
MSI3ZoneController* msi;
};
+81 -104
View File
@@ -11,84 +11,7 @@
#include <fstream>
#include <unistd.h>
int RGBController_OpenRazer::GetMode()
{
return(0);
}
void RGBController_OpenRazer::SetMode(int mode)
{
char update_value = 1;
switch(matrix_type)
{
case RAZER_TYPE_MATRIX_FRAME:
case RAZER_TYPE_MATRIX_NOFRAME:
{
switch(mode)
{
case RAZER_MODE_CUSTOM:
matrix_effect_custom.write(&update_value, 1);
matrix_effect_custom.flush();
break;
case RAZER_MODE_OFF:
matrix_effect_none.write(&update_value, 1);
matrix_effect_none.flush();
break;
case RAZER_MODE_STATIC:
break;
case RAZER_MODE_BREATHING:
break;
case RAZER_MODE_SPECTRUM_CYCLE:
matrix_effect_spectrum.write(&update_value, 1);
matrix_effect_spectrum.flush();
break;
case RAZER_MODE_WAVE:
matrix_effect_wave.write(&update_value, 1);
matrix_effect_wave.flush();
break;
case RAZER_MODE_REACTIVE:
matrix_effect_reactive.write(&update_value, 1);
matrix_effect_reactive.flush();
break;
}
}
break;
case RAZER_TYPE_NOMATRIX:
{
switch(mode)
{
case RAZER_MODE_CUSTOM:
update_value = 0;
logo_led_effect.write(&update_value, 1);
scroll_led_effect.write(&update_value, 1);
logo_led_effect.flush();
scroll_led_effect.flush();
break;
case RAZER_MODE_SPECTRUM_CYCLE:
update_value = '4';
logo_led_effect.write(&update_value, 1);
scroll_led_effect.write(&update_value, 1);
logo_led_effect.flush();
scroll_led_effect.flush();
break;
}
}
}
}
void RGBController_OpenRazer::SetCustomMode()
{
SetMode(RAZER_MODE_CUSTOM);
}
void RGBController_OpenRazer::UpdateLEDs()
{
@@ -100,7 +23,7 @@ void RGBController_OpenRazer::UpdateLEDs()
{
char update_value = 1;
for (int row = 0; row < matrix_rows; row++)
for (unsigned int row = 0; row < matrix_rows; row++)
{
unsigned int output_array_size;
unsigned int output_offset;
@@ -126,7 +49,7 @@ void RGBController_OpenRazer::UpdateLEDs()
output_array[2] = matrix_cols - 1;
}
for(int col = 0; col < matrix_cols; col++)
for(unsigned int col = 0; col < matrix_cols; col++)
{
unsigned int color_idx = col + row_offset;
output_array[(col * 3) + 0 + output_offset] = (char)RGBGetRValue(colors[color_idx]);
@@ -187,33 +110,13 @@ void RGBController_OpenRazer::UpdateLEDs()
}
}
void RGBController_OpenRazer::SetAllLEDs(RGBColor color)
void RGBController_OpenRazer::UpdateZoneLEDs(int zone)
{
for(int i = 0; i < colors.size(); i++)
{
colors[i] = color;
}
UpdateLEDs();
}
void RGBController_OpenRazer::SetAllZoneLEDs(int zone, RGBColor color)
void RGBController_OpenRazer::UpdateSingleLED(int led)
{
for (int x = 0; x < zones[zone].map.size(); x++)
{
for (int y = 0; y < zones[zone].map[x].size(); y++)
{
colors[zones[zone].map[x][y]] = color;
}
}
UpdateLEDs();
}
void RGBController_OpenRazer::SetLED(int led, RGBColor color)
{
colors[led] = color;
UpdateLEDs();
}
@@ -340,7 +243,7 @@ RGBController_OpenRazer::RGBController_OpenRazer(std::string dev_path)
/*-----------------------------------------------------------------*\
| Loop through all known devices to look for a name match |
\*-----------------------------------------------------------------*/
for (int i = 0; i < RAZER_NUM_DEVICES; i++)
for (std::size_t i = 0; i < RAZER_NUM_DEVICES; i++)
{
if (device_list[i]->name == name)
{
@@ -395,11 +298,11 @@ RGBController_OpenRazer::RGBController_OpenRazer(std::string dev_path)
new_zone.name = device_list[i]->zones[zone_id]->name;
new_zone.type = device_list[i]->zones[zone_id]->type;
for (int row_id = 0; row_id < device_list[i]->zones[zone_id]->rows; row_id++)
for (unsigned int row_id = 0; row_id < device_list[i]->zones[zone_id]->rows; row_id++)
{
std::vector<int> new_zone_map;
for (int col_id = 0; col_id < device_list[i]->zones[zone_id]->cols; col_id++)
for (unsigned int col_id = 0; col_id < device_list[i]->zones[zone_id]->cols; col_id++)
{
RGBColor new_color = 0x00000000;
colors.push_back(new_color);
@@ -420,4 +323,78 @@ RGBController_OpenRazer::RGBController_OpenRazer(std::string dev_path)
}
}
}
}
void RGBController_OpenRazer::SetCustomMode()
{
SetMode(RAZER_MODE_CUSTOM);
}
void RGBController_OpenRazer::UpdateMode()
{
char update_value = 1;
switch(matrix_type)
{
case RAZER_TYPE_MATRIX_FRAME:
case RAZER_TYPE_MATRIX_NOFRAME:
{
switch(active_mode)
{
case RAZER_MODE_CUSTOM:
matrix_effect_custom.write(&update_value, 1);
matrix_effect_custom.flush();
break;
case RAZER_MODE_OFF:
matrix_effect_none.write(&update_value, 1);
matrix_effect_none.flush();
break;
case RAZER_MODE_STATIC:
break;
case RAZER_MODE_BREATHING:
break;
case RAZER_MODE_SPECTRUM_CYCLE:
matrix_effect_spectrum.write(&update_value, 1);
matrix_effect_spectrum.flush();
break;
case RAZER_MODE_WAVE:
matrix_effect_wave.write(&update_value, 1);
matrix_effect_wave.flush();
break;
case RAZER_MODE_REACTIVE:
matrix_effect_reactive.write(&update_value, 1);
matrix_effect_reactive.flush();
break;
}
}
break;
case RAZER_TYPE_NOMATRIX:
{
switch(active_mode)
{
case RAZER_MODE_CUSTOM:
update_value = 0;
logo_led_effect.write(&update_value, 1);
scroll_led_effect.write(&update_value, 1);
logo_led_effect.flush();
scroll_led_effect.flush();
break;
case RAZER_MODE_SPECTRUM_CYCLE:
update_value = '4';
logo_led_effect.write(&update_value, 1);
scroll_led_effect.write(&update_value, 1);
logo_led_effect.flush();
scroll_led_effect.flush();
break;
}
}
}
}
+7 -8
View File
@@ -920,13 +920,12 @@ public:
public:
RGBController_OpenRazer(std::string dev_path);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
int device;
@@ -953,4 +952,4 @@ private:
std::ofstream logo_led_rgb;
std::ofstream scroll_led_effect;
std::ofstream scroll_led_rgb;
};
};
@@ -0,0 +1,202 @@
/*-----------------------------------------*\
| RGBController_PatriotViper.cpp |
| |
| Generic RGB Interface for OpenRGB |
| Patriot Viper RGB interface |
| |
| Adam Honse (CalcProgrammer1) 1/1/2020 |
\*-----------------------------------------*/
#include "RGBController_PatriotViper.h"
void RGBController_PatriotViper::UpdateLEDs()
{
if(viper->direct == true)
{
for(int led = 0; led < 5; led++)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
viper->SetLEDColor(led, red, grn, blu);
}
}
else
{
for(int led = 0; led < 5; led++)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
viper->SetLEDEffectColor(led, red, grn, blu);
}
}
}
void RGBController_PatriotViper::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_PatriotViper::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if(viper->direct == true)
{
viper->SetLEDColor(led, red, grn, blu);
}
else
{
viper->SetLEDEffectColor(led, red, grn, blu);
}
}
RGBController_PatriotViper::RGBController_PatriotViper(PatriotViperController* viper_ptr)
{
viper = viper_ptr;
name = viper->GetDeviceName();
location = viper->GetDeviceLocation();
type = DEVICE_TYPE_DRAM;
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Direct.speed_min = 0;
Direct.speed_max = 0;
Direct.random = false;
Direct.speed = 0;
modes.push_back(Direct);
mode Dark;
Dark.name = "Dark";
Dark.value = VIPER_MODE_DARK;
Dark.flags = 0;
Dark.speed_min = 0;
Dark.speed_max = 0;
Dark.random = false;
Dark.speed = 0;
modes.push_back(Dark);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = VIPER_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Breathing.speed_min = VIPER_SPEED_BREATHING_MIN;
Breathing.speed_max = VIPER_SPEED_BREATHING_MAX;
Breathing.random = false;
Breathing.speed = VIPER_SPEED_BREATHING_DEFAULT;
modes.push_back(Breathing);
mode Viper;
Viper.name = "Viper";
Viper.value = VIPER_MODE_VIPER;
Viper.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Viper.speed_min = VIPER_SPEED_MIN;
Viper.speed_max = VIPER_SPEED_MAX;
Viper.random = false;
Viper.speed = VIPER_SPEED_DEFAULT;
modes.push_back(Viper);
mode Heartbeat;
Heartbeat.name = "Heartbeat";
Heartbeat.value = VIPER_MODE_HEARTBEAT;
Heartbeat.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Heartbeat.speed_min = VIPER_SPEED_MIN;
Heartbeat.speed_max = VIPER_SPEED_MAX;
Heartbeat.random = false;
Heartbeat.speed = VIPER_SPEED_DEFAULT;
modes.push_back(Heartbeat);
mode Marquee;
Marquee.name = "Marquee";
Marquee.value = VIPER_MODE_MARQUEE;
Marquee.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Marquee.speed_min = VIPER_SPEED_MIN;
Marquee.speed_max = VIPER_SPEED_MAX;
Marquee.random = false;
Marquee.speed = VIPER_SPEED_DEFAULT;
modes.push_back(Marquee);
mode Raindrop;
Raindrop.name = "Raindrop";
Raindrop.value = VIPER_MODE_RAINDROP;
Raindrop.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Raindrop.speed_min = VIPER_SPEED_MIN;
Raindrop.speed_max = VIPER_SPEED_MAX;
Raindrop.random = false;
Raindrop.speed = VIPER_SPEED_DEFAULT;
modes.push_back(Raindrop);
mode Aurora;
Aurora.name = "Aurora";
Aurora.value = VIPER_MODE_AURORA;
Aurora.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Aurora.speed_min = VIPER_SPEED_MIN;
Aurora.speed_max = VIPER_SPEED_MAX;
Aurora.random = false;
Aurora.speed = VIPER_SPEED_DEFAULT;
modes.push_back(Aurora);
colors.resize(viper->GetLEDCount());
unsigned int led_idx = 0;
for(unsigned int slot = 0; slot < viper->GetSlotCount(); slot++)
{
zone* new_zone = new zone;
char slot_idx_str[3];
sprintf(slot_idx_str, "%d", slot);
new_zone->name = "Patriot Viper RGB Slot ";
new_zone->name.append(slot_idx_str);
new_zone->type = ZONE_TYPE_LINEAR;
std::vector<int> *new_zone_map = new std::vector<int>();
for(int led_slot_idx = 0; led_slot_idx < 5; led_slot_idx++)
{
led* new_led = new led();
char led_idx_str[3];
sprintf(led_idx_str, "%d", led_slot_idx);
new_led->name = "Patriot Viper RGB Slot ";
new_led->name.append(slot_idx_str);
new_led->name.append(", LED ");
new_led->name.append(led_idx_str);
leds.push_back(*new_led);
new_zone_map->push_back(led_idx);
led_idx++;
}
new_zone->map.push_back(*new_zone_map);
zones.push_back(*new_zone);
}
}
void RGBController_PatriotViper::SetCustomMode()
{
SetMode(0);
}
void RGBController_PatriotViper::UpdateMode()
{
if(modes[active_mode].value == 0xFFFF)
{
viper->SetDirect();
}
else
{
viper->SetMode(modes[active_mode].value, modes[active_mode].speed);
}
}
@@ -0,0 +1,28 @@
/*-----------------------------------------*\
| RGBController_PatriotViper.h |
| |
| Generic RGB Interface for OpenRGB |
| Patriot Viper RGB interface |
| |
| Adam Honse (CalcProgrammer1) 1/1/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "PatriotViperController.h"
class RGBController_PatriotViper : public RGBController
{
public:
RGBController_PatriotViper(PatriotViperController* viper_ptr);
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
PatriotViperController* viper;
};
+24 -43
View File
@@ -9,51 +9,10 @@
#include "RGBController_Polychrome.h"
int RGBController_Polychrome::GetMode()
{
return(polychrome->GetMode());
}
void RGBController_Polychrome::SetMode(int mode)
{
polychrome->SetMode(mode);
}
void RGBController_Polychrome::SetCustomMode()
{
polychrome->SetMode(POLYCHROME_MODE_STATIC);
}
void RGBController_Polychrome::SetAllLEDs(RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
polychrome->SetAllColors(red, grn, blu);
}
void RGBController_Polychrome::SetAllZoneLEDs(int zone, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
polychrome->SetLEDColor(zone, red, grn, blu);
}
void RGBController_Polychrome::SetLED(int led, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
polychrome->SetLEDColor(led, red, grn, blu);
}
void RGBController_Polychrome::UpdateLEDs()
{
for (int led = 0; led < colors.size(); led++)
for (std::size_t led = 0; led < colors.size(); led++)
{
unsigned char red = RGBGetRValue(colors[led]);
unsigned char grn = RGBGetGValue(colors[led]);
@@ -63,6 +22,16 @@ void RGBController_Polychrome::UpdateLEDs()
}
}
void RGBController_Polychrome::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_Polychrome::UpdateSingleLED(int led)
{
UpdateLEDs();
}
static const char* polychrome_zone_names[] =
{
"Motherboard"
@@ -85,8 +54,10 @@ RGBController_Polychrome::RGBController_Polychrome(PolychromeController* polychr
modes.push_back(polychrome_modes[i]);
}
colors.resize(polychrome->GetLEDCount());
// Search through all LEDs and create zones for each channel type
for (int i = 0; i < polychrome->GetLEDCount(); i++)
for (unsigned int i = 0; i < polychrome->GetLEDCount(); i++)
{
zone* new_zone = new zone();
led* new_led = new led();
@@ -109,4 +80,14 @@ RGBController_Polychrome::RGBController_Polychrome(PolychromeController* polychr
// Push new zone to zones vector
zones.push_back(*new_zone);
}
}
void RGBController_Polychrome::SetCustomMode()
{
SetMode(0);
}
void RGBController_Polychrome::UpdateMode()
{
polychrome->SetMode(active_mode);
}
+7 -8
View File
@@ -16,14 +16,13 @@ class RGBController_Polychrome : public RGBController
{
public:
RGBController_Polychrome(PolychromeController* polychrome_ptr);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
PolychromeController* polychrome;
};
};
@@ -0,0 +1,53 @@
/*-----------------------------------------*\
| RGBController_PoseidonZRGB.cpp |
| |
| Generic RGB Interface for Thermaltake |
| Poseidon Z RGB Keyboard |
| |
| Adam Honse (CalcProgrammer1) 12/25/2019 |
\*-----------------------------------------*/
#include "RGBController_PoseidonZRGB.h"
RGBController_PoseidonZRGB::RGBController_PoseidonZRGB(PoseidonZRGBController* poseidon_ptr)
{
poseidon = poseidon_ptr;
name = "Thermaltake Poseidon Z RGB";
type = DEVICE_TYPE_KEYBOARD;
for(int i = 0; i < 104; i++)
{
colors.push_back(0x00000000);
}
}
RGBController_PoseidonZRGB::~RGBController_PoseidonZRGB()
{
}
void RGBController_PoseidonZRGB::UpdateLEDs()
{
poseidon->SetLEDsDirect(colors);
}
void RGBController_PoseidonZRGB::UpdateZoneLEDs(int zone)
{
poseidon->SetLEDs(colors);
}
void RGBController_PoseidonZRGB::UpdateSingleLED(int led)
{
poseidon->SetLEDs(colors);
}
void RGBController_PoseidonZRGB::SetCustomMode()
{
}
void RGBController_PoseidonZRGB::UpdateMode()
{
}
@@ -0,0 +1,28 @@
/*-----------------------------------------*\
| RGBController_PoseidonZRGB.h |
| |
| Generic RGB Interface for Thermaltake |
| Poseidon Z RGB Keyboard |
| |
| Adam Honse (CalcProgrammer1) 12/25/2019 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "PoseidonZRGBController.h"
class RGBController_PoseidonZRGB : public RGBController
{
public:
RGBController_PoseidonZRGB(PoseidonZRGBController* poseidon_ptr);
~RGBController_PoseidonZRGB();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
PoseidonZRGBController* poseidon;
};
+70 -52
View File
@@ -9,58 +9,33 @@
#include "RGBController_RGBFusion.h"
int RGBController_RGBFusion::GetMode()
void RGBController_RGBFusion::UpdateLEDs()
{
return(rgb_fusion->GetMode());
for (std::size_t led = 0; led < colors.size(); led++)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
rgb_fusion->SetLEDColor(led, red, grn, blu);
}
}
void RGBController_RGBFusion::SetMode(int mode)
void RGBController_RGBFusion::UpdateZoneLEDs(int zone)
{
rgb_fusion->SetMode(mode);
}
void RGBController_RGBFusion::SetCustomMode()
{
rgb_fusion->SetMode(RGB_FUSION_MODE_STATIC);
}
void RGBController_RGBFusion::SetAllLEDs(RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
rgb_fusion->SetAllColors(red, grn, blu);
}
void RGBController_RGBFusion::SetAllZoneLEDs(int zone, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
RGBColor color = colors[zone];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
rgb_fusion->SetLEDColor(zone, red, grn, blu);
}
void RGBController_RGBFusion::SetLED(int led, RGBColor color)
void RGBController_RGBFusion::UpdateSingleLED(int led)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
rgb_fusion->SetLEDColor(led, red, grn, blu);
}
void RGBController_RGBFusion::UpdateLEDs()
{
for (int led = 0; led < colors.size(); led++)
{
unsigned char red = RGBGetRValue(colors[led]);
unsigned char grn = RGBGetGValue(colors[led]);
unsigned char blu = RGBGetBValue(colors[led]);
rgb_fusion->SetLEDColor(led, red, grn, blu);
}
UpdateZoneLEDs(led);
}
static const char* rgb_fusion_zone_names[] =
@@ -79,19 +54,34 @@ RGBController_RGBFusion::RGBController_RGBFusion(RGBFusionController* rgb_fusion
type = DEVICE_TYPE_MOTHERBOARD;
mode rgb_fusion_modes[RGB_FUSION_NUMBER_MODES];
mode Static;
Static.name = "Static";
Static.value = RGB_FUSION_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
modes.push_back(Static);
rgb_fusion_modes[0].name = "Static";
rgb_fusion_modes[1].name = "Breathing";
rgb_fusion_modes[2].name = "Flashing";
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = RGB_FUSION_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Breathing.speed_min = RGB_FUSION_SPEED_SLOW;
Breathing.speed_max = RGB_FUSION_SPEED_FAST;
Breathing.speed = RGB_FUSION_SPEED_NORMAL;
modes.push_back(Breathing);
for (int i = 0; i < RGB_FUSION_NUMBER_MODES; i++)
{
modes.push_back(rgb_fusion_modes[i]);
}
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = RGB_FUSION_MODE_FLASHING;
Flashing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Flashing.speed_min = RGB_FUSION_SPEED_SLOW;
Flashing.speed_max = RGB_FUSION_SPEED_FAST;
Flashing.speed = RGB_FUSION_SPEED_NORMAL;
modes.push_back(Flashing);
colors.resize(rgb_fusion->GetLEDCount());
// Search through all LEDs and create zones for each channel type
for (int i = 0; i < rgb_fusion->GetLEDCount(); i++)
for (unsigned int i = 0; i < rgb_fusion->GetLEDCount(); i++)
{
zone* new_zone = new zone();
led* new_led = new led();
@@ -114,4 +104,32 @@ RGBController_RGBFusion::RGBController_RGBFusion(RGBFusionController* rgb_fusion
// Push new zone to zones vector
zones.push_back(*new_zone);
}
// Initialize active mode
active_mode = GetDeviceMode();
}
int RGBController_RGBFusion::GetDeviceMode()
{
int dev_mode = rgb_fusion->GetMode();
for(int mode = 0; mode < modes.size(); mode++)
{
if(modes[mode].value == dev_mode)
{
return(mode);
}
}
return(0);
}
void RGBController_RGBFusion::SetCustomMode()
{
rgb_fusion->SetMode(RGB_FUSION_MODE_STATIC, 0);
}
void RGBController_RGBFusion::UpdateMode()
{
rgb_fusion->SetMode(modes[active_mode].value, modes[active_mode].speed);
}
+9 -8
View File
@@ -16,14 +16,15 @@ class RGBController_RGBFusion : public RGBController
{
public:
RGBController_RGBFusion(RGBFusionController* rgb_fusion_ptr);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
RGBFusionController* rgb_fusion;
};
int GetDeviceMode();
};
+20 -45
View File
@@ -70,51 +70,6 @@ RGBController_RazerChromaSDK::RGBController_RazerChromaSDK(unsigned int device_t
if(CreateChromaLinkEffect == NULL) CreateChromaLinkEffect = (CREATECHROMALINKEFFECT)GetProcAddress(*hModule, "CreateChromaLinkEffect");
}
int RGBController_RazerChromaSDK::GetMode()
{
return 0;
}
void RGBController_RazerChromaSDK::SetMode(int mode)
{
}
void RGBController_RazerChromaSDK::SetCustomMode()
{
}
void RGBController_RazerChromaSDK::SetAllLEDs(RGBColor color)
{
for (int i = 0; i < colors.size(); i++)
{
colors[i] = color;
}
UpdateLEDs();
}
void RGBController_RazerChromaSDK::SetAllZoneLEDs(int zone, RGBColor color)
{
for (int x = 0; x < zones[zone].map.size(); x++)
{
for (int y = 0; y < zones[zone].map[x].size(); y++)
{
colors[zones[zone].map[x][y]] = color;
}
}
UpdateLEDs();
}
void RGBController_RazerChromaSDK::SetLED(int led, RGBColor color)
{
colors[led] = color;
UpdateLEDs();
}
void RGBController_RazerChromaSDK::UpdateLEDs()
{
switch (device->razer_type)
@@ -189,3 +144,23 @@ void RGBController_RazerChromaSDK::UpdateLEDs()
break;
}
}
void RGBController_RazerChromaSDK::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_RazerChromaSDK::UpdateSingleLED(int led)
{
UpdateLEDs();
}
void RGBController_RazerChromaSDK::SetCustomMode()
{
}
void RGBController_RazerChromaSDK::UpdateMode()
{
}
+6 -7
View File
@@ -229,13 +229,12 @@ class RGBController_RazerChromaSDK : public RGBController
{
public:
RGBController_RazerChromaSDK(unsigned int device_type, HMODULE* hModule);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void SetCustomMode();
void UpdateMode();
private:
const razer_device* device;
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+395
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@@ -0,0 +1,395 @@
/*******************************************************
HIDAPI - Multi-Platform library for
communication with HID devices.
Alan Ott
Signal 11 Software
8/22/2009
Copyright 2009, All Rights Reserved.
At the discretion of the user of this library,
this software may be licensed under the terms of the
GNU General Public License v3, a BSD-Style license, or the
original HIDAPI license as outlined in the LICENSE.txt,
LICENSE-gpl3.txt, LICENSE-bsd.txt, and LICENSE-orig.txt
files located at the root of the source distribution.
These files may also be found in the public source
code repository located at:
http://github.com/signal11/hidapi .
********************************************************/
/** @file
* @defgroup API hidapi API
*/
#ifndef HIDAPI_H__
#define HIDAPI_H__
#include <wchar.h>
#ifdef _WIN32
#define HID_API_EXPORT __declspec(dllexport)
#define HID_API_CALL
#else
#define HID_API_EXPORT /**< API export macro */
#define HID_API_CALL /**< API call macro */
#endif
#define HID_API_EXPORT_CALL HID_API_EXPORT HID_API_CALL /**< API export and call macro*/
#ifdef __cplusplus
extern "C" {
#endif
struct hid_device_;
typedef struct hid_device_ hid_device; /**< opaque hidapi structure */
/** hidapi info structure */
struct hid_device_info {
/** Platform-specific device path */
char *path;
/** Device Vendor ID */
unsigned short vendor_id;
/** Device Product ID */
unsigned short product_id;
/** Serial Number */
wchar_t *serial_number;
/** Device Release Number in binary-coded decimal,
also known as Device Version Number */
unsigned short release_number;
/** Manufacturer String */
wchar_t *manufacturer_string;
/** Product string */
wchar_t *product_string;
/** Usage Page for this Device/Interface
(Windows/Mac only). */
unsigned short usage_page;
/** Usage for this Device/Interface
(Windows/Mac only).*/
unsigned short usage;
/** The USB interface which this logical device
represents.
* Valid on both Linux implementations in all cases.
* Valid on the Windows implementation only if the device
contains more than one interface.
* Valid on the Mac implementation if and only if the device
is a USB HID device. */
int interface_number;
/** Pointer to the next device */
struct hid_device_info *next;
};
/** @brief Initialize the HIDAPI library.
This function initializes the HIDAPI library. Calling it is not
strictly necessary, as it will be called automatically by
hid_enumerate() and any of the hid_open_*() functions if it is
needed. This function should be called at the beginning of
execution however, if there is a chance of HIDAPI handles
being opened by different threads simultaneously.
@ingroup API
@returns
This function returns 0 on success and -1 on error.
*/
int HID_API_EXPORT HID_API_CALL hid_init(void);
/** @brief Finalize the HIDAPI library.
This function frees all of the static data associated with
HIDAPI. It should be called at the end of execution to avoid
memory leaks.
@ingroup API
@returns
This function returns 0 on success and -1 on error.
*/
int HID_API_EXPORT HID_API_CALL hid_exit(void);
/** @brief Enumerate the HID Devices.
This function returns a linked list of all the HID devices
attached to the system which match vendor_id and product_id.
If @p vendor_id is set to 0 then any vendor matches.
If @p product_id is set to 0 then any product matches.
If @p vendor_id and @p product_id are both set to 0, then
all HID devices will be returned.
@ingroup API
@param vendor_id The Vendor ID (VID) of the types of device
to open.
@param product_id The Product ID (PID) of the types of
device to open.
@returns
This function returns a pointer to a linked list of type
struct #hid_device_info, containing information about the HID devices
attached to the system, or NULL in the case of failure. Free
this linked list by calling hid_free_enumeration().
*/
struct hid_device_info HID_API_EXPORT * HID_API_CALL hid_enumerate(unsigned short vendor_id, unsigned short product_id);
/** @brief Free an enumeration Linked List
This function frees a linked list created by hid_enumerate().
@ingroup API
@param devs Pointer to a list of struct_device returned from
hid_enumerate().
*/
void HID_API_EXPORT HID_API_CALL hid_free_enumeration(struct hid_device_info *devs);
/** @brief Open a HID device using a Vendor ID (VID), Product ID
(PID) and optionally a serial number.
If @p serial_number is NULL, the first device with the
specified VID and PID is opened.
@ingroup API
@param vendor_id The Vendor ID (VID) of the device to open.
@param product_id The Product ID (PID) of the device to open.
@param serial_number The Serial Number of the device to open
(Optionally NULL).
@returns
This function returns a pointer to a #hid_device object on
success or NULL on failure.
*/
HID_API_EXPORT hid_device * HID_API_CALL hid_open(unsigned short vendor_id, unsigned short product_id, const wchar_t *serial_number);
/** @brief Open a HID device by its path name.
The path name be determined by calling hid_enumerate(), or a
platform-specific path name can be used (eg: /dev/hidraw0 on
Linux).
@ingroup API
@param path The path name of the device to open
@returns
This function returns a pointer to a #hid_device object on
success or NULL on failure.
*/
HID_API_EXPORT hid_device * HID_API_CALL hid_open_path(const char *path);
/** @brief Write an Output report to a HID device.
The first byte of @p data[] must contain the Report ID. For
devices which only support a single report, this must be set
to 0x0. The remaining bytes contain the report data. Since
the Report ID is mandatory, calls to hid_write() will always
contain one more byte than the report contains. For example,
if a hid report is 16 bytes long, 17 bytes must be passed to
hid_write(), the Report ID (or 0x0, for devices with a
single report), followed by the report data (16 bytes). In
this example, the length passed in would be 17.
hid_write() will send the data on the first OUT endpoint, if
one exists. If it does not, it will send the data through
the Control Endpoint (Endpoint 0).
@ingroup API
@param dev A device handle returned from hid_open().
@param data The data to send, including the report number as
the first byte.
@param length The length in bytes of the data to send.
@returns
This function returns the actual number of bytes written and
-1 on error.
*/
int HID_API_EXPORT HID_API_CALL hid_write(hid_device *dev, const unsigned char *data, size_t length);
/** @brief Read an Input report from a HID device with timeout.
Input reports are returned
to the host through the INTERRUPT IN endpoint. The first byte will
contain the Report number if the device uses numbered reports.
@ingroup API
@param dev A device handle returned from hid_open().
@param data A buffer to put the read data into.
@param length The number of bytes to read. For devices with
multiple reports, make sure to read an extra byte for
the report number.
@param milliseconds timeout in milliseconds or -1 for blocking wait.
@returns
This function returns the actual number of bytes read and
-1 on error. If no packet was available to be read within
the timeout period, this function returns 0.
*/
int HID_API_EXPORT HID_API_CALL hid_read_timeout(hid_device *dev, unsigned char *data, size_t length, int milliseconds);
/** @brief Read an Input report from a HID device.
Input reports are returned
to the host through the INTERRUPT IN endpoint. The first byte will
contain the Report number if the device uses numbered reports.
@ingroup API
@param dev A device handle returned from hid_open().
@param data A buffer to put the read data into.
@param length The number of bytes to read. For devices with
multiple reports, make sure to read an extra byte for
the report number.
@returns
This function returns the actual number of bytes read and
-1 on error. If no packet was available to be read and
the handle is in non-blocking mode, this function returns 0.
*/
int HID_API_EXPORT HID_API_CALL hid_read(hid_device *dev, unsigned char *data, size_t length);
/** @brief Set the device handle to be non-blocking.
In non-blocking mode calls to hid_read() will return
immediately with a value of 0 if there is no data to be
read. In blocking mode, hid_read() will wait (block) until
there is data to read before returning.
Nonblocking can be turned on and off at any time.
@ingroup API
@param dev A device handle returned from hid_open().
@param nonblock enable or not the nonblocking reads
- 1 to enable nonblocking
- 0 to disable nonblocking.
@returns
This function returns 0 on success and -1 on error.
*/
int HID_API_EXPORT HID_API_CALL hid_set_nonblocking(hid_device *dev, int nonblock);
/** @brief Send a Feature report to the device.
Feature reports are sent over the Control endpoint as a
Set_Report transfer. The first byte of @p data[] must
contain the Report ID. For devices which only support a
single report, this must be set to 0x0. The remaining bytes
contain the report data. Since the Report ID is mandatory,
calls to hid_send_feature_report() will always contain one
more byte than the report contains. For example, if a hid
report is 16 bytes long, 17 bytes must be passed to
hid_send_feature_report(): the Report ID (or 0x0, for
devices which do not use numbered reports), followed by the
report data (16 bytes). In this example, the length passed
in would be 17.
@ingroup API
@param dev A device handle returned from hid_open().
@param data The data to send, including the report number as
the first byte.
@param length The length in bytes of the data to send, including
the report number.
@returns
This function returns the actual number of bytes written and
-1 on error.
*/
int HID_API_EXPORT HID_API_CALL hid_send_feature_report(hid_device *dev, const unsigned char *data, size_t length);
/** @brief Get a feature report from a HID device.
Set the first byte of @p data[] to the Report ID of the
report to be read. Make sure to allow space for this
extra byte in @p data[]. Upon return, the first byte will
still contain the Report ID, and the report data will
start in data[1].
@ingroup API
@param dev A device handle returned from hid_open().
@param data A buffer to put the read data into, including
the Report ID. Set the first byte of @p data[] to the
Report ID of the report to be read, or set it to zero
if your device does not use numbered reports.
@param length The number of bytes to read, including an
extra byte for the report ID. The buffer can be longer
than the actual report.
@returns
This function returns the number of bytes read plus
one for the report ID (which is still in the first
byte), or -1 on error.
*/
int HID_API_EXPORT HID_API_CALL hid_get_feature_report(hid_device *dev, unsigned char *data, size_t length);
/** @brief Close a HID device.
@ingroup API
@param dev A device handle returned from hid_open().
*/
void HID_API_EXPORT HID_API_CALL hid_close(hid_device *dev);
/** @brief Get The Manufacturer String from a HID device.
@ingroup API
@param dev A device handle returned from hid_open().
@param string A wide string buffer to put the data into.
@param maxlen The length of the buffer in multiples of wchar_t.
@returns
This function returns 0 on success and -1 on error.
*/
int HID_API_EXPORT_CALL hid_get_manufacturer_string(hid_device *dev, wchar_t *string, size_t maxlen);
/** @brief Get The Product String from a HID device.
@ingroup API
@param dev A device handle returned from hid_open().
@param string A wide string buffer to put the data into.
@param maxlen The length of the buffer in multiples of wchar_t.
@returns
This function returns 0 on success and -1 on error.
*/
int HID_API_EXPORT_CALL hid_get_product_string(hid_device *dev, wchar_t *string, size_t maxlen);
/** @brief Get The Serial Number String from a HID device.
@ingroup API
@param dev A device handle returned from hid_open().
@param string A wide string buffer to put the data into.
@param maxlen The length of the buffer in multiples of wchar_t.
@returns
This function returns 0 on success and -1 on error.
*/
int HID_API_EXPORT_CALL hid_get_serial_number_string(hid_device *dev, wchar_t *string, size_t maxlen);
/** @brief Get a string from a HID device, based on its string index.
@ingroup API
@param dev A device handle returned from hid_open().
@param string_index The index of the string to get.
@param string A wide string buffer to put the data into.
@param maxlen The length of the buffer in multiples of wchar_t.
@returns
This function returns 0 on success and -1 on error.
*/
int HID_API_EXPORT_CALL hid_get_indexed_string(hid_device *dev, int string_index, wchar_t *string, size_t maxlen);
/** @brief Get a string describing the last error which occurred.
@ingroup API
@param dev A device handle returned from hid_open().
@returns
This function returns a string containing the last error
which occurred or NULL if none has occurred.
*/
HID_API_EXPORT const wchar_t* HID_API_CALL hid_error(hid_device *dev);
#ifdef __cplusplus
}
#endif
#endif
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