Compare commits

..
Author SHA1 Message Date
Adam Honse 42df4c5026 Make i2c thread safe 2020-01-07 23:59:52 -06:00
Adam Honse dd6a6ca85a Increase timeout after sending Hue+ packet so it works in Linux as well as Windows 2020-01-07 23:17:13 -06:00
Adam Honse 4d5003f49d Some code cleanup - set colors vector size for improved performance and add sleep to fix Hue Plus device update 2020-01-07 21:00:02 -06:00
Adam Honse 7226a4164f Hue 2 channel is a bitfield rather than a value 2020-01-06 23:01:51 -06:00
Adam Honse c7030ad47d Rework the RGBController API to handle the colors vector outside of device specific implementations 2020-01-06 21:23:26 -06:00
Adam Honse 11770aaa3a Add Quick Colors to tray icon 2020-01-06 16:25:01 -06:00
Adam Honse f8212ca59e Add Lights Off option to tray icon menu 2020-01-06 15:30:45 -06:00
Adam Honse dbf3dd86b4 Add tray icon with options to show/hide and exit 2020-01-06 12:31:37 -06:00
Adam Honse 0fe3adc267 Add UpdateLEDs function support to HyperX controller 2020-01-05 18:29:40 -06:00
Adam Honse f45b20602b Add UpdateLEDs function support for Viper, Hue2, Hue+, Wraith Prism 2020-01-05 18:07:47 -06:00
Adam Honse f6bf044ba0 Add functions for setting Hue+ and Hue 2 effect modes 2020-01-05 17:22:43 -06:00
Adam Honse 420e4dc077 Fix bug in NZXT Hue 2 code 2020-01-05 13:49:30 -06:00
Adam Honse 3c77c1a9a8 Add support on Hue 2 for Aer 2 fans 2020-01-05 13:38:57 -06:00
Adam Honse 5074a923d1 Add functions to get serial port path from USB VID/PID for both Windows and Linux. Use this function to automatically detect the presence of an NZXT Hue+. 2020-01-05 12:52:33 -06:00
Adam Honse bfd8030438 Send apply command on AMD Wraith Prism to enable ring LEDs 2020-01-05 02:49:44 -06:00
Adam Honse af84c5bb00 Add Aorus GPU detect file to Windows build 2020-01-05 01:28:15 -06:00
Adam Honse 3de7150408 Add effect mode and effect color controls to Patriot Viper RGB driver 2020-01-05 01:16:03 -06:00
Adam Honse 6fdf34e16f Update README to reflect need to initialize submodules for Windows now that E131 is used on both 2020-01-02 21:28:19 -06:00
Adam Honse 7bdf19387d Add Windows support for E1.31 Streaming ACN protocol devices 2020-01-02 21:23:56 -06:00
Adam Honse a27c614a8b Fix some issues with the Aura initialization and detection and add a new driver for Patriot Viper RGB RAM 2020-01-01 23:32:58 -06:00
Adam Honse b7b93ad606 Fix build error in windows 2020-01-01 18:26:08 -06:00
Steven Franzen dbf796256b Fix most compiler warnings 2019-12-31 19:18:24 -06:00
Adam Honse f38b90ad52 Use a list of motherboard addresses to detect Aura motherboards 2019-12-31 18:44:09 -06:00
Adam Honse 5f3fe509a4 Fix unbounded array access in Aura RAM detection that caused segfaults on certain systems 2019-12-31 18:37:09 -06:00
Adam Honse 189bf0d7a4 Support for original Hue Plus strips on Hue 2, fix bug when less than 20 LEDs connected to channel 2019-12-29 15:21:30 -06:00
Adam Honse 60531bbf07 Initial driver for NZXT Hue 2 2019-12-29 12:29:29 -06:00
Adam Honse fd9134c911 Rename OpenAuraSDK.cpp to OpenRGB.cpp and remove old unused code 2019-12-28 15:24:40 -06:00
Adam Honse f33f00d8a9 Fix bank IDs in RGB Fusion code and set 0x02 register which seems to enable device if disabled. 2019-12-27 19:53:02 -06:00
Adam Honse f2d35466a5 Get Aura address skipping working 2019-12-27 16:23:37 -06:00
Adam Honse bce9fc929e Skip in-use addresses for Aura RAM initialization 2019-12-27 15:53:49 -06:00
Adam Honse cdaae5fb9f Fix previous commit 2019-12-27 12:28:18 -06:00
Adam Honse 9fc9059b0b Add detection code for ASRock ASR LED and Polychrome controllers 2019-12-27 12:24:04 -06:00
Adam Honse 2c1fe31211 Update README 2019-12-27 12:08:20 -06:00
Adam Honse 13f53ae4f8 Remove 0x67 and 0x68 checks from HyperX detection - should allow detection of Fury RGB RAM. Change suggested by Sam Cheng of Kingston/HyperX 2019-12-27 12:06:04 -06:00
Adam Honse eac739fdb4 Get libusb-1.0 building on Windows, pull in libusb-1.0.22 dependency. You need Zadig to set up individual devices for use 2019-12-25 02:26:18 -06:00
Adam Honse 5ae3de993d Add capability to set ring color 2019-12-25 01:21:18 -06:00
Adam Honse e79c97c4d0 RGBController interface for Wraith Prism now can change static colors for logo and fan 2019-12-25 01:08:28 -06:00
Adam Honse 45c7bc8008 Add an RGBController interface for AMD Wraith Prism 2019-12-25 00:54:45 -06:00
Adam Honse 7de0b2549b Add function to retrieve firmware version string on Wraith Prism 2019-12-24 19:26:40 -06:00
Adam Honse 39b52326b6 Add function to set all ring LEDs to a given effect channel 2019-12-24 15:04:30 -06:00
Adam Honse b35c900fae Add function to get effect string for a channel 2019-12-24 14:56:49 -06:00
Adam Honse 7cea74e466 AMD Wraith Prism controller file with some statically coded packets 2019-12-24 01:13:25 -06:00
Adam Honse 5f3e43e7b8 Only build Aorus GPU files on Windows 2019-12-23 17:37:31 -06:00
Adam Honse a84407b609 Bring PolychromeController into the build 2019-12-23 17:12:18 -06:00
Adam Honse 000511deff Update Aorus GPU files 2019-12-23 17:08:44 -06:00
Adam Honse fe37c261a2 Move Set Color buttons up for better alignment 2019-12-23 16:51:10 -06:00
Adam Honse cbdbb71d79 Add Set All Devices button 2019-12-23 16:17:00 -06:00
Adam Honse 5f786e649a Fix Hue+ initialization on Windows 2019-12-23 15:37:15 -06:00
Adam Honse f76bf34d8d HyperX zones per slot, set Hue Plus zones as linear type 2019-12-23 12:35:42 -06:00
Adam Honse e799574730 Add additional information to OpenRazer, set SPD to page 1 for proper HyperX detection 2019-12-23 02:52:09 -06:00
Adam Honse 1a5b12c7a0 OAdd strip autodetection to NZXT Hue+ interface, group zones into channels 2019-12-23 02:21:20 -06:00
Adam Honse d2acc75ba8 Report correct device types on OpenRazer interface 2019-12-22 23:11:11 -06:00
Adam Honse 74bcfbd940 Make Sleep function static on linux to avoid compile errors 2019-12-22 22:44:28 -06:00
Adam Honse 1db45f2cf2 Update slot addresses for HyperX Predator RGB and set brightness on effect modes 2019-12-22 21:27:27 -06:00
Adam Honse 6e467fe8cd Initial work on direct mode for HyperX Predator RGB 2019-12-22 02:18:20 -06:00
Adam Honse 441c462e59 Add SMBus/I2C dumping tool to System Information page 2019-12-22 00:02:08 -06:00
Adam Honse 89b4716012 Fix Aura DRAM detection and move firmware name to Version field 2019-12-20 14:28:42 -06:00
Adam Honse e51e9a71a0 Add name and serial number information fields to UI 2019-12-20 14:03:37 -06:00
Adam Honse 02273a3601 Exclude SMBus addresses from detection matching upstream i2c-tools code 2019-12-20 13:07:21 -06:00
Adam Honse e0018b23aa Use monospace font in system information box 2019-12-20 12:45:29 -06:00
Adam Honse b06f384350 System information page with i2c detect 2019-12-20 12:22:14 -06:00
Adam Honse 7dddb9d111 Start work on Information page and add information fields to RGBController API 2019-12-20 00:54:37 -06:00
Adam Honse 0d38154134 Fix DRAM type detection for some Aura based RAM Modules 2019-12-18 23:08:48 -06:00
Adam Honse 7dd84c7ac8 First round of user interface rework changes 2019-12-18 20:33:55 -06:00
Adam Honse ffd0088378 Rename dialog components from OpenAuraSDK to OpenRGB 2019-12-17 20:23:36 -06:00
Adam Honse f0c486c30d Rename OpenAuraSDK to OpenRGB for kernel patch and project file 2019-12-17 20:11:43 -06:00
Adam Honse 010ab1182d Move OpenAuraSDK_Win.pro to OpenAuraSDK.pro to unify the two project files for good 2019-12-17 19:57:06 -06:00
Adam Honse 7e64ca1f83 Merge QT project files in OpenAuraSDK_Win.pro 2019-12-17 19:51:34 -06:00
Adam Honse 2fcff92523 Add icon to Windows Qt project 2019-12-17 19:00:07 -06:00
Adam Honse 8beeb5f7b2 Get Qt project building on Windows, remove Visual Studio files 2019-12-17 18:57:53 -06:00
Adam Honse 7d2b5f285f More work on ASR LED/Polychrome support 2019-12-15 02:12:12 -06:00
Adam Honse b8eb4e9bcb Initial work on ASRock Polychrome/ASR LED interface. Does not function yet. 2019-12-14 11:15:55 -06:00
Adam Honse 733b904ec4 Undo commenting out of custom mode set function 2019-12-11 21:43:51 -06:00
Adam Honse 59a3b41480 Initial support for Gigabyte Aorus RGB Fusion motherboards 2019-12-11 20:19:21 -06:00
Adam Honse 28b41451f8 Fix typo in Aura header 2019-12-11 19:38:28 -06:00
Adam Honse 126c9295ac Add OpenRGB icon 2019-10-26 22:47:21 -05:00
Steven Franzen 0e4a162667 Change search path for i2c devices on linux
Looking for devices by bus instead of class should fix issues where the
class is named differently, e.g. i2c-dev instead of i2c-adapter.
2019-10-26 21:46:10 -05:00
Adam Honse 15fd537fa8 Add support for RGB E1.31 Streaming ACN multicast devices using libe131. Linux only for now. 2019-10-26 21:34:25 -05:00
Adam Honse 557c9df9a0 Rewrite OpenRazer support to use static constant device mapping table instead of big switch/case. Add support for some extra Razer devices. Use "ledstrip.txt" for LED strip settings 2019-10-26 18:21:02 -05:00
149 changed files with 13332 additions and 2507 deletions
+3
View File
@@ -0,0 +1,3 @@
[submodule "dependencies/libe131"]
path = dependencies/libe131
url = https://github.com/CalcProgrammer1/libe131
@@ -0,0 +1,330 @@
/*-----------------------------------------*\
| AMDWraithPrismController.h |
| |
| Driver for AMD Wraith Prism RGB lighting |
| controller |
| |
| Adam Honse (CalcProgrammer1) 12/6/2019 |
\*-----------------------------------------*/
#include "AMDWraithPrismController.h"
#include <cstring>
#include <stdio.h>
#include <stdlib.h>
AMDWraithPrismController::AMDWraithPrismController(libusb_device_handle* dev_handle)
{
dev = dev_handle;
strcpy(device_name, "AMD Wraith Prism");
SendEnableCommand();
SetRingEffectChannel(0x00);
SendApplyCommand();
}
AMDWraithPrismController::~AMDWraithPrismController()
{
}
char* AMDWraithPrismController::GetDeviceName()
{
return device_name;
}
std::string AMDWraithPrismController::GetEffectChannelString(unsigned char channel)
{
std::string ret_string = "";
unsigned char usb_buf[] =
{
0x40, 0x21, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
int actual;
usb_buf[0x02] = channel;
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
ret_string.append((char *)&usb_buf[0x08]);
return(ret_string);
}
std::string AMDWraithPrismController::GetFirmwareVersionString()
{
std::string ret_string = "";
unsigned char usb_buf[] =
{
0x12, 0x20, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
int actual;
unsigned char fw_buf[16] = {0x00};
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
for(int char_idx = 0; char_idx < 16; char_idx+=2)
{
if(usb_buf[char_idx + 0x08] != 0)
{
fw_buf[char_idx / 2] = usb_buf[char_idx + 0x08];
}
else
{
break;
}
}
ret_string.append((char *)fw_buf);
return(ret_string);
}
void AMDWraithPrismController::SetFanColor(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char usb_buf[] =
{
0x51, 0x2C, 0x01, 0x00,
0x06, 0xFF, 0x00, 0x01,
0xFF, 0xFF, 0x00, 0xFF,
0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF
};
int actual;
usb_buf[0x0A] = red;
usb_buf[0x0B] = green;
usb_buf[0x0C] = blue;
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
}
void AMDWraithPrismController::SetLogoColor(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char usb_buf[] =
{
0x51, 0x2C, 0x01, 0x00,
0x05, 0xFF, 0x00, 0x01,
0xFF, 0xFF, 0x00, 0xFF,
0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF
};
int actual;
usb_buf[0x0A] = red;
usb_buf[0x0B] = green;
usb_buf[0x0C] = blue;
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
}
void AMDWraithPrismController::SetRingColor(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char usb_buf[] =
{
0x51, 0x2C, 0x01, 0x00,
0x00, 0xFF, 0x00, 0xFF,
0xFF, 0xFF, 0x00, 0xFF,
0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF
};
int actual;
usb_buf[0x0A] = red;
usb_buf[0x0B] = green;
usb_buf[0x0C] = blue;
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
}
void AMDWraithPrismController::SetRingEffectChannel(unsigned char channel)
{
unsigned char usb_buf[] =
{
0x51, 0xA0, 0x01, 0x00,
0x00, 0x03, 0x00, 0x00,
0x05, 0x06, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07,
0x07, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
int actual;
for(int led = 0x0A; led <= 0x18; led++)
{
usb_buf[led] = channel;
}
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
}
void AMDWraithPrismController::SendEnableCommand()
{
unsigned char usb_buf[] =
{
0x41, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
int actual;
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
}
void AMDWraithPrismController::SendApplyCommand()
{
unsigned char usb_buf[] =
{
0x51, 0x28, 0x00, 0x00,
0xE0, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
int actual;
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
}
void AMDWraithPrismController::SendEffectCommand()
{
unsigned char usb_buf[] =
{
0x51, 0x2C, 0x01, 0x00,
0x05, 0xFF, 0x00, 0x01,
0xFF, 0xFF, 0x00, 0xFF,
0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF
};
int actual;
libusb_interrupt_transfer(dev, 0x04, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x83, usb_buf, 64, &actual, 0);
}
@@ -0,0 +1,39 @@
/*-----------------------------------------*\
| AMDWraithPrismController.h |
| |
| Definitions and types for AMD Wraith |
| Prism lighting controller |
| |
| Adam Honse (CalcProgrammer1) 12/6/2019 |
\*-----------------------------------------*/
#include <string>
#include <libusb-1.0/libusb.h>
#pragma once
class AMDWraithPrismController
{
public:
AMDWraithPrismController(libusb_device_handle* dev_handle);
~AMDWraithPrismController();
char* GetDeviceName();
std::string GetEffectChannelString(unsigned char channel);
std::string GetFirmwareVersionString();
void SetRingEffectChannel(unsigned char channel);
void SetFanColor(unsigned char red, unsigned char green, unsigned char blue);
void SetLogoColor(unsigned char red, unsigned char green, unsigned char blue);
void SetRingColor(unsigned char red, unsigned char green, unsigned char blue);
void SendEnableCommand();
void SendApplyCommand();
void SendEffectCommand();
private:
char device_name[32];
libusb_device_handle* dev;
};
@@ -0,0 +1,37 @@
#include "AMDWraithPrismController.h"
#include "RGBController.h"
#include "RGBController_AMDWraithPrism.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#define AMD_WRAITH_PRISM_VID 0x2516
#define AMD_WRAITH_PRISM_PID 0x0051
/******************************************************************************************\
* *
* DetectAMDWraithPrismControllers *
* *
* Tests the USB address to see if an AMD Wraith Prism controller exists there. *
* *
\******************************************************************************************/
void DetectAMDWraithPrismControllers(std::vector<RGBController*>& rgb_controllers)
{
libusb_context * ctx;
libusb_init(&ctx);
//Look for AMD Wraith Prism
libusb_device_handle * dev = libusb_open_device_with_vid_pid(ctx, AMD_WRAITH_PRISM_VID, AMD_WRAITH_PRISM_PID);
if( dev )
{
libusb_detach_kernel_driver(dev, 1);
libusb_claim_interface(dev, 1);
AMDWraithPrismController* controller = new AMDWraithPrismController(dev);
RGBController_AMDWraithPrism* rgb_controller = new RGBController_AMDWraithPrism(controller);
rgb_controllers.push_back(rgb_controller);
}
}
+46 -6
View File
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| AuraController.h |
| AuraController.cpp |
| |
| Driver for ASUS Aura RGB lighting |
| controller |
@@ -82,11 +82,21 @@ AuraController::~AuraController()
}
char * AuraController::GetDeviceName()
std::string AuraController::GetDeviceName()
{
return(device_name);
}
std::string AuraController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
unsigned char AuraController::GetChannel(unsigned int led)
{
return(config_table[channel_cfg + led]);
@@ -147,11 +157,26 @@ unsigned int AuraController::GetLEDCount()
return(led_count);
}
unsigned char AuraController::GetLEDRed(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led )));
}
unsigned char AuraController::GetLEDGreen(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led ) + 2));
}
unsigned char AuraController::GetLEDBlue(unsigned int led)
{
return(AuraRegisterRead(direct_reg + ( 3 * led ) + 1));
}
void AuraController::SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char* colors = new unsigned char[led_count * 3];
for (int i = 0; i < (led_count * 3); i += 3)
for (unsigned int i = 0; i < (led_count * 3); i += 3)
{
colors[i + 0] = red;
colors[i + 1] = blue;
@@ -167,7 +192,7 @@ void AuraController::SetAllColorsEffect(unsigned char red, unsigned char green,
{
unsigned char* colors = new unsigned char[led_count * 3];
for (int i = 0; i < (led_count * 3); i += 3)
for (unsigned int i = 0; i < (led_count * 3); i += 3)
{
colors[i + 0] = red;
colors[i + 1] = blue;
@@ -178,7 +203,7 @@ void AuraController::SetAllColorsEffect(unsigned char red, unsigned char green,
AuraRegisterWrite(AURA_REG_APPLY, AURA_APPLY_VAL);
delete colors;
delete[] colors;
}
void AuraController::SetDirect(unsigned char direct)
@@ -219,30 +244,45 @@ void AuraController::AuraUpdateDeviceName()
unsigned char AuraController::AuraRegisterRead(aura_register reg)
{
//Lock SMBus interface
bus->i2c_smbus_wait_and_lock();
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Read Aura value
return(bus->i2c_smbus_read_byte_data(dev, 0x81));
//Unlock SMBus interface
bus->i2c_smbus_unlock();
}
void AuraController::AuraRegisterWrite(aura_register reg, unsigned char val)
{
//Lock SMBus interface
bus->i2c_smbus_wait_and_lock();
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Write Aura value
bus->i2c_smbus_write_byte_data(dev, 0x01, val);
//Unlock SMBus interface
bus->i2c_smbus_unlock();
}
void AuraController::AuraRegisterWriteBlock(aura_register reg, unsigned char * data, unsigned char sz)
{
//Lock SMBus interface
bus->i2c_smbus_wait_and_lock();
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Write Aura block data
bus->i2c_smbus_write_block_data(dev, 0x03, sz, data);
}
//Unlock SMBus interface
bus->i2c_smbus_unlock();
}
+7 -2
View File
@@ -7,6 +7,7 @@
| Adam Honse (CalcProgrammer1) 8/19/2018 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
@@ -93,10 +94,14 @@ public:
AuraController(i2c_smbus_interface* bus, aura_dev_id dev);
~AuraController();
char* GetDeviceName();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned char GetChannel(unsigned int led);
const char* GetChannelName(unsigned int led);
unsigned int GetLEDCount();
unsigned char GetLEDRed(unsigned int led);
unsigned char GetLEDGreen(unsigned int led);
unsigned char GetLEDBlue(unsigned int led);
void SetAllColorsDirect(unsigned char red, unsigned char green, unsigned char blue);
void SetAllColorsEffect(unsigned char red, unsigned char green, unsigned char blue);
void SetDirect(unsigned char direct);
@@ -120,4 +125,4 @@ private:
i2c_smbus_interface * bus;
aura_dev_id dev;
};
};
@@ -6,6 +6,75 @@
#include <stdio.h>
#include <stdlib.h>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
/*----------------------------------------------------------------------*\
| This list contains the available SMBus addresses for mapping Aura RAM |
\*----------------------------------------------------------------------*/
#define AURA_RAM_ADDRESS_COUNT 17
static const unsigned char aura_ram_addresses[] =
{
0x70,
0x71,
0x73,
0x74,
0x75,
0x76,
0x78,
0x79,
0x7A,
0x7B,
0x7C,
0x7D,
0x7E,
0x7F,
0x4F,
0x66,
0x67
};
/*---------------------------------------------------------------------------------*\
| This list contains the available SMBus addresses for mapping Aura motherboards |
\*---------------------------------------------------------------------------------*/
#define AURA_MOBO_ADDRESS_COUNT 4
static const unsigned char aura_mobo_addresses[] =
{
0x40,
0x4E,
0x4F,
0x66
};
/******************************************************************************************\
* *
* AuraRegisterWrite *
* *
* A standalone version of the AuraController::AuraRegisterWrite function for access *
* to Aura devices without instancing the AuraController class or reading the config *
* table from the device. *
* *
\******************************************************************************************/
void AuraRegisterWrite(i2c_smbus_interface* bus, aura_dev_id dev, aura_register reg, unsigned char val)
{
//Write Aura register
bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
//Write Aura value
bus->i2c_smbus_write_byte_data(dev, 0x01, val);
}
/******************************************************************************************\
* *
* TestForAuraController *
@@ -62,6 +131,8 @@ void DetectAuraControllers(std::vector<i2c_smbus_interface*> &busses, std::vecto
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
int address_list_idx = 0;
// Remap Aura-enabled RAM modules on 0x77
for (unsigned int slot = 0; slot < 8; slot++)
{
@@ -72,54 +143,48 @@ void DetectAuraControllers(std::vector<i2c_smbus_interface*> &busses, std::vecto
break;
}
AuraController temp_controller(busses[bus], 0x77);
do
{
if(address_list_idx < AURA_RAM_ADDRESS_COUNT)
{
res = busses[bus]->i2c_smbus_write_quick(aura_ram_addresses[address_list_idx], I2C_SMBUS_WRITE);
address_list_idx++;
}
else
{
break;
}
} while (res >= 0);
temp_controller.AuraRegisterWrite(AURA_REG_SLOT_INDEX, slot);
temp_controller.AuraRegisterWrite(AURA_REG_I2C_ADDRESS, 0xE0 + (slot << 1));
AuraRegisterWrite(busses[bus], 0x77, AURA_REG_SLOT_INDEX, slot);
AuraRegisterWrite(busses[bus], 0x77, AURA_REG_I2C_ADDRESS, (aura_ram_addresses[address_list_idx] << 1));
}
// Add Aura-enabled controllers at their remapped addresses
for (unsigned int slot = 0; slot < 8; slot++)
for (unsigned int address_list_idx = 0; address_list_idx < AURA_RAM_ADDRESS_COUNT; address_list_idx++)
{
if (TestForAuraController(busses[bus], 0x70 + slot))
if (TestForAuraController(busses[bus], aura_ram_addresses[address_list_idx]))
{
new_aura = new AuraController(busses[bus], 0x70 + slot);
new_aura = new AuraController(busses[bus], aura_ram_addresses[address_list_idx]);
new_controller = new RGBController_Aura(new_aura);
rgb_controllers.push_back(new_controller);
}
Sleep(1);
}
// Check for Aura controller at 0x40
if (TestForAuraController(busses[bus], 0x40))
// Add Aura-enabled motherboard controllers
for (unsigned int address_list_idx = 0; address_list_idx < AURA_MOBO_ADDRESS_COUNT; address_list_idx++)
{
new_aura = new AuraController(busses[bus], 0x40);
new_controller = new RGBController_Aura(new_aura);
rgb_controllers.push_back(new_controller);
}
if (TestForAuraController(busses[bus], aura_mobo_addresses[address_list_idx]))
{
new_aura = new AuraController(busses[bus], aura_mobo_addresses[address_list_idx]);
new_controller = new RGBController_Aura(new_aura);
rgb_controllers.push_back(new_controller);
}
// Check for Aura controller at 0x4E
if (TestForAuraController(busses[bus], 0x4E))
{
new_aura = new AuraController(busses[bus], 0x4E);
new_controller = new RGBController_Aura(new_aura);
rgb_controllers.push_back(new_controller);
}
// Check for Aura controller at 0x4F
if (TestForAuraController(busses[bus], 0x4F))
{
new_aura = new AuraController(busses[bus], 0x4F);
new_controller = new RGBController_Aura(new_aura);
rgb_controllers.push_back(new_controller);
}
// Check for Aura controller at 0x66
if (TestForAuraController(busses[bus], 0x66))
{
new_aura = new AuraController(busses[bus], 0x66);
new_controller = new RGBController_Aura(new_aura);
rgb_controllers.push_back(new_controller);
Sleep(1);
}
}
} /* DetectAuraControllers() */
} /* DetectAuraControllers() */
@@ -24,35 +24,48 @@ CorsairController::~CorsairController()
}
char * CorsairController::GetDeviceName()
std::string CorsairController::GetDeviceName()
{
return(device_name);
}
std::string CorsairController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
unsigned int CorsairController::GetLEDCount()
{
return(led_count);
}
void CorsairController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
void CorsairController::SetLEDColor(unsigned char red, unsigned char green, unsigned char blue)
{
//Lock SMBus interface
bus->i2c_smbus_wait_and_lock();
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_FADE_TIME, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_RED_VAL, red);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_GREEN_VAL, green);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_BLUE_VAL, blue);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_MODE, CORSAIR_VENGEANCE_RGB_MODE_SINGLE);
//Unlock SMBus interface
bus->i2c_smbus_unlock();
}
void CorsairController::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
void CorsairController::SetMode(unsigned char /*mode*/)
{
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_FADE_TIME, 0x00);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_RED_VAL, red);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_GREEN_VAL, green);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_BLUE_VAL, blue);
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_MODE, CORSAIR_VENGEANCE_RGB_MODE_SINGLE);
}
//Lock SMBus interface
bus->i2c_smbus_wait_and_lock();
void CorsairController::SetMode(unsigned char mode)
{
bus->i2c_smbus_write_byte_data(dev, CORSAIR_VENGEANCE_RGB_CMD_MODE, CORSAIR_VENGEANCE_RGB_MODE_SINGLE);
}
//Unlock SMBus interface
bus->i2c_smbus_unlock();
}
@@ -7,6 +7,7 @@
| Adam Honse (CalcProgrammer1) 3/8/2019 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
@@ -38,16 +39,16 @@ public:
CorsairController(i2c_smbus_interface* bus, corsair_dev_id dev);
~CorsairController();
char* GetDeviceName();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned int GetLEDCount();
void SetMode(unsigned char mode);
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned char red, unsigned char green, unsigned char blue);
private:
char device_name[32];
unsigned int led_count;
i2c_smbus_interface * bus;
corsair_dev_id dev;
};
};
@@ -15,7 +15,7 @@
#else
#include <unistd.h>
void Sleep(unsigned int milliseconds)
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
@@ -29,7 +29,7 @@ CorsairProController::CorsairProController(i2c_smbus_interface* bus, corsair_dev
strcpy(device_name, "Corsair Vengeance Pro RGB");
led_count = CORSAIR_PRO_LED_COUNT;
for (int i = 0; i < led_count; i++)
for (unsigned int i = 0; i < led_count; i++)
{
led_red[i] = 0;
led_green[i] = 0;
@@ -42,11 +42,21 @@ CorsairProController::~CorsairProController()
}
char* CorsairProController::GetDeviceName()
std::string CorsairProController::GetDeviceName()
{
return(device_name);
}
std::string CorsairProController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
unsigned int CorsairProController::GetLEDCount()
{
return(led_count);
@@ -54,7 +64,7 @@ unsigned int CorsairProController::GetLEDCount()
void CorsairProController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
for (int i = 0; i < led_count; i++)
for (unsigned int i = 0; i < led_count; i++)
{
led_red[i] = red;
led_green[i] = green;
@@ -71,6 +81,9 @@ void CorsairProController::SetLEDColor(unsigned int led, unsigned char red, unsi
void CorsairProController::ApplyColors()
{
//Lock SMBus interface
bus->i2c_smbus_wait_and_lock();
bus->i2c_smbus_write_byte_data(dev, 0x26, 0x02);
Sleep(1);
bus->i2c_smbus_write_byte_data(dev, 0x21, 0x00);
@@ -85,10 +98,16 @@ void CorsairProController::ApplyColors()
}
bus->i2c_smbus_write_byte_data(dev, 0x82, 0x02);
//Unlock SMBus interface
bus->i2c_smbus_unlock();
}
void CorsairProController::SetEffect(unsigned char mode)
{
//Lock SMBus interface
bus->i2c_smbus_wait_and_lock();
bus->i2c_smbus_write_byte_data(dev, 0x26, 0x01);
Sleep(1);
bus->i2c_smbus_write_byte_data(dev, 0x21, 0x00);
@@ -117,6 +136,9 @@ void CorsairProController::SetEffect(unsigned char mode)
bus->i2c_smbus_write_byte_data(dev, 0x82, 0x01);
WaitReady();
//Unlock SMBus interface
bus->i2c_smbus_unlock();
}
void CorsairProController::SetCustom()
@@ -134,4 +156,4 @@ bool CorsairProController::WaitReady()
}
return false;
}
}
@@ -7,6 +7,7 @@
| Adam Honse (CalcProgrammer1) 6/30/2019 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
@@ -65,7 +66,8 @@ public:
CorsairProController(i2c_smbus_interface* bus, corsair_dev_id dev);
~CorsairProController();
char* GetDeviceName();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned int GetLEDCount();
void SetEffect(unsigned char mode);
void SetCustom();
@@ -85,4 +87,4 @@ private:
i2c_smbus_interface* bus;
corsair_dev_id dev;
};
};
@@ -0,0 +1,239 @@
/*---------------------------------------------------------*\
| Processing Code for NZXT Hue 2 |
| |
| Adam Honse ([email protected]), 12/29/2016 |
\*---------------------------------------------------------*/
#include "Hue2Controller.h"
#include <fstream>
#include <iostream>
#include <string>
Hue2Controller::Hue2Controller(libusb_device_handle* dev_handle)
{
dev = dev_handle;
GetStripsOnChannel(HUE_2_CHANNEL_1);
}
Hue2Controller::~Hue2Controller()
{
}
unsigned int Hue2Controller::GetStripsOnChannel(unsigned int /*channel*/)
{
unsigned int ret_val = 0;
unsigned char usb_buf[] =
{
0x20, 0x03, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00
};
int actual = 0;
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x81, usb_buf, 64, &actual, 0);
for(int chan = 0; chan < 4; chan++)
{
unsigned int start = 0x0F + (6 * chan);
unsigned int num_leds_on_channel = 0;
for(int dev = 0; dev < 6; dev++)
{
switch(usb_buf[start + dev])
{
case 0x01: //Hue 1 strip
num_leds_on_channel += 10;
break;
case 0x04: //Hue 2 strip
num_leds_on_channel += 10;
break;
case 0x0B: //Aer 2 fan
num_leds_on_channel += 8;
break;
default:
break;
}
}
channel_leds[chan] = num_leds_on_channel;
}
return(ret_val);
}
void Hue2Controller::SetChannelEffect(unsigned int channel, unsigned int mode, std::vector<RGBColor> colors)
{
unsigned char usb_buf[] =
{
0x28, 0x03, 0x00, 0x28,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00
};
int actual = 0;
/*-----------------------------------------------------*\
| Set channel in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x02] = 1 << channel;
/*-----------------------------------------------------*\
| Set mode in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x04] = mode;
/*-----------------------------------------------------*\
| Set color count in USB packet |
\*-----------------------------------------------------*/
usb_buf[0x08] = colors.size();
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for (std::size_t idx = 0; idx < colors.size(); idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[idx];
usb_buf[pixel_idx + 0x0A] = RGBGetGValue(color);
usb_buf[pixel_idx + 0x0B] = RGBGetRValue(color);
usb_buf[pixel_idx + 0x0C] = RGBGetBValue(color);
}
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
libusb_interrupt_transfer(dev, 0x81, usb_buf, 64, &actual, 0);
}
void Hue2Controller::SetChannelLEDs(unsigned int channel, std::vector<RGBColor> colors)
{
unsigned char usb_buf[] =
{
0x22, 0x10, 0x01, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00
};
unsigned char usb_apply[] =
{
0x22, 0xA0, 0x01, 0x00,
0x01, 0x00, 0x00, 0x28,
0x00, 0x00, 0x80, 0x00,
0x32, 0x00, 0x00, 0x01,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00
};
int actual;
std::size_t pkt_max = 20;
/*-----------------------------------------------------*\
| Set channel in USB packets |
\*-----------------------------------------------------*/
usb_buf[0x02] = 1 << channel;
usb_apply[0x02] = 1 << channel;
/*-----------------------------------------------------*\
| Send first packet for first 20 LEDs |
\*-----------------------------------------------------*/
if(pkt_max > colors.size())
{
pkt_max = colors.size();
}
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[idx];
usb_buf[pixel_idx + 4] = RGBGetGValue(color);
usb_buf[pixel_idx + 5] = RGBGetRValue(color);
usb_buf[pixel_idx + 6] = RGBGetBValue(color);
}
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
/*-----------------------------------------------------*\
| Send second packet for second 20 LEDs if necessary |
\*-----------------------------------------------------*/
for(int idx = 4; idx < 64; idx++)
{
usb_buf[idx] = 0;
}
usb_buf[0x01] = 0x11;
pkt_max = 0;
if (colors.size() > 20)
{
pkt_max = colors.size() - 20;
}
if(pkt_max > 0)
{
for (std::size_t idx = 0; idx < pkt_max; idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[idx + 20];
usb_buf[pixel_idx + 4] = RGBGetGValue(color);
usb_buf[pixel_idx + 5] = RGBGetRValue(color);
usb_buf[pixel_idx + 6] = RGBGetBValue(color);
}
libusb_interrupt_transfer(dev, 0x01, usb_buf, 64, &actual, 0);
}
/*-----------------------------------------------------*\
| Send apply packet |
\*-----------------------------------------------------*/
libusb_interrupt_transfer(dev, 0x01, usb_apply, 64, &actual, 0);
}
@@ -0,0 +1,59 @@
/*---------------------------------------------------------*\
| Definitions for NZXT Hue 2 |
| |
| Adam Honse ([email protected]), 12/29/2016 |
\*---------------------------------------------------------*/
#include "RGBController.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#pragma once
enum
{
HUE_2_CHANNEL_ALL = 0x00, /* All channels */
HUE_2_CHANNEL_1 = 0x01, /* Channel 1 */
HUE_2_CHANNEL_2 = 0x02, /* Channel 2 */
HUE_2_CHANNEL_3 = 0x03, /* Channel 3 */
HUE_2_CHANNEL_4 = 0x04, /* Channel 4 */
HUE_2_NUM_CHANNELS = 0x04 /* Number of channels */
};
enum
{
HUE_2_CHANNEL_1_IDX = 0x00, /* Channel 1 array index */
HUE_2_CHANNEL_2_IDX = 0x01, /* Channel 2 array index */
HUE_2_CHANNEL_3_IDX = 0x01, /* Channel 3 array index */
HUE_2_CHANNEL_4_IDX = 0x01, /* Channel 4 array index */
};
enum
{
HUE_2_MODE_FIXED = 0x00, /* Fixed colors mode */
HUE_2_MODE_FADING = 0x01, /* Fading mode */
HUE_2_MODE_SPECTRUM = 0x02, /* Spectrum cycle mode */
HUE_2_MODE_MARQUEE = 0x03, /* Marquee mode */
HUE_2_MODE_COVER_MARQUEE = 0x04, /* Cover marquee mode */
HUE_2_MODE_ALTERNATING = 0x05, /* Alternating mode */
HUE_2_MODE_PULSING = 0x06, /* Pulsing mode */
HUE_2_MODE_BREATHING = 0x07, /* Breathing mode */
HUE_2_NUM_MODES /* Number of Hue 2 modes */
};
class Hue2Controller
{
public:
Hue2Controller(libusb_device_handle* dev_handle);
~Hue2Controller();
char* GetLEDString();
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelEffect(unsigned int channel, unsigned int mode, std::vector<RGBColor> colors);
void SetChannelLEDs(unsigned int channel, std::vector<RGBColor> colors);
unsigned int channel_leds[HUE_2_NUM_CHANNELS];
private:
libusb_device_handle* dev;
};
@@ -0,0 +1,37 @@
#include "Hue2Controller.h"
#include "RGBController.h"
#include "RGBController_Hue2.h"
#include <vector>
#include <libusb-1.0/libusb.h>
#define NZXT_HUE_2_VID 0x1E71
#define NZXT_HUE_2_PID 0x2001
/******************************************************************************************\
* *
* DetectHue2Controllers *
* *
* Detect devices supported by the Hue2 driver *
* * *
\******************************************************************************************/
void DetectHue2Controllers(std::vector<RGBController*> &rgb_controllers)
{
libusb_context * ctx;
libusb_init(&ctx);
//Look for NZXT Hue 2
libusb_device_handle * dev = libusb_open_device_with_vid_pid(ctx, NZXT_HUE_2_VID, NZXT_HUE_2_PID);
if( dev )
{
libusb_detach_kernel_driver(dev, 0);
libusb_claim_interface(dev, 0);
Hue2Controller* controller = new Hue2Controller(dev);
RGBController_Hue2* rgb_controller = new RGBController_Hue2(controller);
rgb_controllers.push_back(rgb_controller);
}
} /* DetectHuePlusControllers() */
@@ -10,87 +10,35 @@
#include <iostream>
#include <string>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
HuePlusController::HuePlusController()
{
}
HuePlusController::~HuePlusController()
{
}
void HuePlusController::Initialize(char* ledstring)
void HuePlusController::Initialize(char* port_name)
{
strcpy(led_string, ledstring);
strcpy(led_string, port_name);
serialport = new serial_port(port_name, HUE_PLUS_BAUD);
LPSTR source = NULL;
LPSTR channels = NULL;
LPSTR numleds = NULL;
LPSTR next = NULL;
source = strtok_s(ledstring, ",", &next);
//Check for selected channel 0=both, 1= Ch.1, 2= Ch.2
if (strlen(next))
{
channels = strtok_s(next, ",", &next);
}
switch (atoi(channels))
{
case 0:
channel = 0x00;
break;
case 1:
channel = 0x01;
break;
case 2:
channel = 0x02;
break;
}
//Check for the number of LEDs, sets the corresponding variable with the counter for the fans
if (strlen(next))
{
numleds = strtok_s(next, ",", &next);
}
switch (atoi(numleds) / 8)
{
case 1:
fans = 0x00;
break;
case 2:
fans = 0x01;
break;
case 3:
fans = 0x02;
break;
case 4:
fans = 0x03;
break;
case 5:
fans = 0x04;
break;
}
//Initialize with default baud rate
source = strtok(source, "\r");
strcpy(port_name, source);
baud_rate = 256000;
serialport = new serial_port(port_name, baud_rate);
if (numleds != NULL && strlen(numleds))
{
num_leds = atoi(numleds);
}
channel_leds[HUE_PLUS_CHANNEL_1_IDX] = GetStripsOnChannel(HUE_PLUS_CHANNEL_1) * 10;
channel_leds[HUE_PLUS_CHANNEL_2_IDX] = GetStripsOnChannel(HUE_PLUS_CHANNEL_2) * 10;
}
char* HuePlusController::GetLEDString()
@@ -98,39 +46,164 @@ char* HuePlusController::GetLEDString()
return(led_string);
}
void HuePlusController::SetLEDs(std::vector<RGBColor> colors)
unsigned int HuePlusController::GetStripsOnChannel(unsigned int channel)
{
if (serialport != NULL)
unsigned char serial_buf[] =
{
unsigned char *serial_buf;
0x8D, 0x00, 0x00, 0x00, 0x00
};
serial_buf = new unsigned char[hueSize]; //Size of Message always 5 XX Blocks (Mode Selection) + 3 XX for each LED (1 color)
//-> max of 40 LEDs per Channel (or 5 Fans a 8 LEDs) -> 125 Blocks (empty LEDs are written, too
serial_buf[0] = 0x4b;
serial_buf[1] = channel;
serial_buf[2] = 0x0e;
serial_buf[3] = fans;
serial_buf[4] = 0x00;
unsigned int ret_val = 0;
for (int i = 5; i < hueSize; i++)
{
//clearing the buf otherwise sometimes strange things are written to the COM Port
serial_buf[i] = 0x00;
}
/*-----------------------------------------------------*\
| Set channel in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x01] = channel;
for (int idx = 0; idx < (num_leds * 3); idx += 3)
{
int pixel_idx = idx / 3;
RGBColor color = colors[pixel_idx];
serial_buf[idx + 5] = RGBGetGValue(color);
serial_buf[idx + 6] = RGBGetRValue(color);
serial_buf[idx + 7] = RGBGetBValue(color);
}
serialport->serial_flush_rx();
serialport->serial_write((char *)serial_buf, 2);
serialport->serial_flush_tx();
serialport->serial_write((char *)serial_buf, hueSize);
serialport->serial_flush_tx();
Sleep(50);
delete[] serial_buf;
int bytes_read = serialport->serial_read((char *)serial_buf, 5);
if(bytes_read == 5)
{
ret_val = serial_buf[4];
}
}
return(ret_val);
}
void HuePlusController::SetChannelEffect(unsigned int channel, unsigned int mode, std::vector<RGBColor> colors)
{
unsigned char serial_buf[] =
{
0x4B, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00
};
/*-----------------------------------------------------*\
| Set channel in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Set mode in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x02] = mode;
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for (std::size_t idx = 0; idx < colors.size(); idx++)
{
int pixel_idx = idx * 3;
RGBColor color = colors[idx];
serial_buf[pixel_idx + 0x05] = RGBGetGValue(color);
serial_buf[pixel_idx + 0x06] = RGBGetRValue(color);
serial_buf[pixel_idx + 0x07] = RGBGetBValue(color);
}
serialport->serial_write((char *)serial_buf, HUE_PLUS_PACKET_SIZE);
serialport->serial_flush_tx();
Sleep(10);
}
void HuePlusController::SetChannelLEDs(unsigned int channel, std::vector<RGBColor> colors)
{
unsigned char serial_buf[] =
{
0x4B, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00
};
/*-----------------------------------------------------*\
| Set channel in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x01] = channel;
/*-----------------------------------------------------*\
| Set mode in serial packet |
\*-----------------------------------------------------*/
serial_buf[0x02] = HUE_PLUS_MODE_FIXED;
/*-----------------------------------------------------*\
| Fill in color data |
\*-----------------------------------------------------*/
for (unsigned int idx = 0; idx < (colors.size() * 3); idx += 3)
{
int pixel_idx = idx / 3;
RGBColor color = colors[pixel_idx];
serial_buf[idx + 5] = RGBGetGValue(color);
serial_buf[idx + 6] = RGBGetRValue(color);
serial_buf[idx + 7] = RGBGetBValue(color);
}
serialport->serial_write((char *)serial_buf, HUE_PLUS_PACKET_SIZE);
serialport->serial_flush_tx();
Sleep(10);
}
@@ -22,24 +22,46 @@
#define strtok_s strtok_r
#endif
#define HUE_PLUS_BAUD 256000
#define HUE_PLUS_PACKET_SIZE 125
enum
{
HUE_PLUS_CHANNEL_BOTH = 0x00, /* Both channels */
HUE_PLUS_CHANNEL_1 = 0x01, /* Channel 1 */
HUE_PLUS_CHANNEL_2 = 0x02, /* Channel 2 */
HUE_PLUS_NUM_CHANNELS = 0x02 /* Number of channels */
};
enum
{
HUE_PLUS_CHANNEL_1_IDX = 0x00, /* Channel 1 array index */
HUE_PLUS_CHANNEL_2_IDX = 0x01, /* Channel 2 array index */
};
enum
{
HUE_PLUS_MODE_FIXED = 0x00, /* Fixed colors mode */
HUE_PLUS_MODE_FADING = 0x01, /* Fading mode */
HUE_PLUS_MODE_SPECTRUM = 0x02, /* Spectrum cycle mode */
HUE_PLUS_NUM_MODES /* Number of Hue Plus modes */
};
class HuePlusController
{
public:
HuePlusController();
~HuePlusController();
void Initialize(char* ledstring);
char* GetLEDString();
void SetLEDs(std::vector<RGBColor> colors);
void Initialize(char* port_name);
char* GetLEDString();
unsigned int GetStripsOnChannel(unsigned int channel);
void SetChannelEffect(unsigned int channel, unsigned int mode, std::vector<RGBColor> colors);
void SetChannelLEDs(unsigned int channel, std::vector<RGBColor> colors);
int num_leds;
unsigned int channel_leds[HUE_PLUS_NUM_CHANNELS];
private:
int baud_rate;
int fans;
int channel;
const int hueSize = 125;
char led_string[1024];
char port_name[128];
serial_port *serialport;
@@ -1,20 +1,11 @@
#include "HuePlusController.h"
#include "RGBController.h"
#include "RGBController_HuePlus.h"
#include "find_usb_serial_port.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#include <fcntl.h>
#include <string.h>
#include <fstream>
#include <iostream>
#include <string>
#ifndef WIN32
#include <unistd.h>
#include <dirent.h>
#endif
#define NZXT_HUE_PLUS_VID 0x04D8
#define NZXT_HUE_PLUS_PID 0x00DF
/******************************************************************************************\
* *
@@ -29,61 +20,13 @@ void DetectHuePlusControllers(std::vector<RGBController*> &rgb_controllers)
HuePlusController* new_hueplus;
RGBController_HuePlus* new_controller;
//Get file path in executable directory
std::ifstream infile;
char filename[2048];
char arg1[64];
#ifdef WIN32
GetModuleFileName(NULL, filename, 2048);
strcpy(filename, std::string(filename).substr(0, std::string(filename).find_last_of("\\/")).c_str());
strcat(filename, "\\settings.txt");
#else
snprintf(arg1, 64, "/proc/%d/exe", getpid());
readlink(arg1, filename, 1024);
strcpy(filename, std::string(filename).substr(0, std::string(filename).find_last_of("\\/")).c_str());
#endif
strcat(filename, "/settings.txt");
//Open settings file
infile.open(filename);
if (infile.good())
std::string portname = find_usb_serial_port(NZXT_HUE_PLUS_VID, NZXT_HUE_PLUS_PID);
if( portname != "" )
{
for (std::string line; std::getline(infile, line); )
{
if (line == "")
{
continue;
}
if ((line[0] != ';') && (line[0] != '#') && (line[0] != '/'))
{
char * argument;
char * value;
new_hueplus = new HuePlusController();
new_hueplus->Initialize((char *)portname.c_str());
value = (char *)line.c_str();
argument = strtok_s(value, "=", &value);
//Strip off new line characters if present
argument = strtok(argument, "\r\n");
value = strtok(value, "\r\n");
if(argument)
{
if (strcmp(argument, "hueplus") == 0)
{
new_hueplus = new HuePlusController();
new_hueplus->Initialize(value);
new_controller = new RGBController_HuePlus(new_hueplus);
rgb_controllers.push_back(new_controller);
}
}
}
}
new_controller = new RGBController_HuePlus(new_hueplus);
rgb_controllers.push_back(new_controller);
}
} /* DetectHuePlusControllers() */
} /* DetectHuePlusControllers() */
+186 -14
View File
@@ -10,13 +10,25 @@
#include "HyperXController.h"
#include <cstring>
HyperXController::HyperXController(i2c_smbus_interface* bus, hyperx_dev_id dev)
HyperXController::HyperXController(i2c_smbus_interface* bus, hyperx_dev_id dev, unsigned char slots)
{
this->bus = bus;
this->dev = dev;
this->bus = bus;
this->dev = dev;
slots_valid = slots;
strcpy(device_name, "HyperX Predator RGB");
led_count = 1;
led_count = 0;
for(int i = 0; i < 8; i++)
{
if((slots_valid & (1 << i)) != 0)
{
led_count += 5;
}
}
mode = HYPERX_MODE_DIRECT;
}
HyperXController::~HyperXController()
@@ -24,46 +36,203 @@ HyperXController::~HyperXController()
}
char* HyperXController::GetDeviceName()
std::string HyperXController::GetDeviceName()
{
return(device_name);
}
std::string HyperXController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
unsigned int HyperXController::GetLEDCount()
{
return(led_count);
}
void HyperXController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
unsigned int HyperXController::GetSlotCount()
{
unsigned int slot_count = 0;
for(int slot = 0; slot < 4; slot++)
{
if((slots_valid & (1 << slot)) != 0)
{
slot_count++;
}
}
return(slot_count);
}
unsigned int HyperXController::GetMode()
{
return(mode);
}
void HyperXController::SetEffectColor(unsigned char red, unsigned char green, unsigned char blue)
{
//Lock SMBus interface
bus->i2c_smbus_wait_and_lock();
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x01);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_RED, red);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_GREEN, green);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_BLUE, blue);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_EFFECT_RED, red );
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_EFFECT_GREEN, green);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_EFFECT_BLUE, blue );
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_EFFECT_BRIGHTNESS, 0x64 );
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x02);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x03);
//Unlock SMBus interface
bus->i2c_smbus_unlock();
}
void HyperXController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
//Lock SMBus interface
bus->i2c_smbus_wait_and_lock();
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x01);
/*-----------------------------------------------------*\
| Loop through all slots and only set those which are |
| active. |
\*-----------------------------------------------------*/
for(int slot = 0; slot < 4; slot++)
{
if((slots_valid & (1 << slot)) != 0)
{
unsigned char base = slot_base[slot];
unsigned char red_base = base + 0x00;
unsigned char green_base = base + 0x01;
unsigned char blue_base = base + 0x02;
unsigned char bright_base = base + 0x10;
if(mode == HYPERX_MODE_DIRECT)
{
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE3, HYPERX_MODE3_DIRECT);
}
for(int led = 0; led < 5; led++)
{
bus->i2c_smbus_write_byte_data(dev, red_base + (3 * led), red );
bus->i2c_smbus_write_byte_data(dev, green_base + (3 * led), green);
bus->i2c_smbus_write_byte_data(dev, blue_base + (3 * led), blue );
bus->i2c_smbus_write_byte_data(dev, bright_base + (3 * led), 0x64 );
}
}
}
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x02);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x03);
//Unlock SMBus interface
bus->i2c_smbus_unlock();
}
void HyperXController::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
/*-----------------------------------------------------*\
| led_slot - the unmapped slot ID for the given LED |
| led - the LED ID within that slot |
| slot_id - counts enabled slots |
| slot - the mapped slot ID for the given LED |
\*-----------------------------------------------------*/
int led_slot = led / 5;
int slot_id = -1;
int slot;
led -= (led_slot * 5);
/*-----------------------------------------------------*\
| Loop through all possible slots and only count those |
| which are active. |
\*-----------------------------------------------------*/
for(slot = 0; slot < 4; slot++)
{
if((slots_valid & ( 1 << slot)) != 0)
{
slot_id++;
}
if(slot_id == led_slot)
{
break;
}
}
unsigned char base = slot_base[slot];
unsigned char red_base = base + 0x00;
unsigned char green_base = base + 0x01;
unsigned char blue_base = base + 0x02;
unsigned char bright_base = base + 0x10;
//Lock SMBus interface
bus->i2c_smbus_wait_and_lock();
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x01);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_RED, red);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_GREEN, green);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_BLUE, blue);
bus->i2c_smbus_write_byte_data(dev, red_base + (3 * led), red );
bus->i2c_smbus_write_byte_data(dev, green_base + (3 * led), green);
bus->i2c_smbus_write_byte_data(dev, blue_base + (3 * led), blue );
bus->i2c_smbus_write_byte_data(dev, bright_base + (3 * led), 0x64 );
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x02);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x03);
//Unlock SMBus interface
bus->i2c_smbus_unlock();
}
void HyperXController::SetMode(unsigned char mode)
void HyperXController::SetLEDColor(unsigned int slot, unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char base = slot_base[slot];
unsigned char red_base = base + 0x00;
unsigned char green_base = base + 0x01;
unsigned char blue_base = base + 0x02;
unsigned char bright_base = base + 0x10;
//Lock SMBus interface
bus->i2c_smbus_wait_and_lock();
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x01);
bus->i2c_smbus_write_byte_data(dev, red_base + (3 * led), red );
bus->i2c_smbus_write_byte_data(dev, green_base + (3 * led), green);
bus->i2c_smbus_write_byte_data(dev, blue_base + (3 * led), blue );
bus->i2c_smbus_write_byte_data(dev, bright_base + (3 * led), 0x64 );
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x02);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x03);
//Unlock SMBus interface
bus->i2c_smbus_unlock();
}
void HyperXController::SetMode(unsigned char new_mode)
{
mode = new_mode;
//Lock SMBus interface
bus->i2c_smbus_wait_and_lock();
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x01);
switch (mode)
{
case HYPERX_MODE_DIRECT:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE3, HYPERX_MODE3_DIRECT);
break;
case HYPERX_MODE_STATIC:
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_MODE2, HYPERX_MODE2_STATIC);
break;
@@ -99,4 +268,7 @@ void HyperXController::SetMode(unsigned char mode)
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x02);
bus->i2c_smbus_write_byte_data(dev, HYPERX_REG_APPLY, 0x03);
}
//Unlock SMBus interface
bus->i2c_smbus_unlock();
}
+122 -16
View File
@@ -7,6 +7,7 @@
| Adam Honse (CalcProgrammer1) 6/29/2019 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
@@ -16,13 +17,98 @@ typedef unsigned short hyperx_register;
enum
{
HYPERX_REG_BRIGHTNESS = 0xDD, /* Brightness control register (0-100) */
HYPERX_REG_SLOT0_LED0_RED = 0x11, /* R color register for LED 0, Slot 0 */
HYPERX_REG_SLOT0_LED0_GREEN = 0x12, /* G color register for LED 0, Slot 0 */
HYPERX_REG_SLOT0_LED0_BLUE = 0x13, /* B color register for LED 0, Slot 0 */
HYPERX_REG_SLOT0_LED1_RED = 0x14, /* R color register for LED 1, Slot 0 */
HYPERX_REG_SLOT0_LED1_GREEN = 0x15, /* G color register for LED 1, Slot 0 */
HYPERX_REG_SLOT0_LED1_BLUE = 0x16, /* B color register for LED 1, Slot 0 */
HYPERX_REG_SLOT0_LED2_RED = 0x17, /* R color register for LED 2, Slot 0 */
HYPERX_REG_SLOT0_LED2_GREEN = 0x18, /* G color register for LED 2, Slot 0 */
HYPERX_REG_SLOT0_LED2_BLUE = 0x19, /* B color register for LED 2, Slot 0 */
HYPERX_REG_SLOT0_LED3_RED = 0x1A, /* R color register for LED 3, Slot 0 */
HYPERX_REG_SLOT0_LED3_GREEN = 0x1B, /* G color register for LED 3, Slot 0 */
HYPERX_REG_SLOT0_LED3_BLUE = 0x1C, /* B color register for LED 3, Slot 0 */
HYPERX_REG_SLOT0_LED4_RED = 0x1D, /* R color register for LED 4, Slot 0 */
HYPERX_REG_SLOT0_LED4_GREEN = 0x1E, /* G color register for LED 4, Slot 0 */
HYPERX_REG_SLOT0_LED4_BLUE = 0x1F, /* B color register for LED 4, Slot 0 */
HYPERX_REG_SLOT0_LED0_BRIGHTNESS = 0x21, /* Brightness for LED 0, Slot 0 (0-100) */
HYPERX_REG_SLOT0_LED1_BRIGHTNESS = 0x24, /* Brightness for LED 1, Slot 0 (0-100) */
HYPERX_REG_SLOT0_LED2_BRIGHTNESS = 0x27, /* Brightness for LED 2, Slot 0 (0-100) */
HYPERX_REG_SLOT0_LED3_BRIGHTNESS = 0x2A, /* Brightness for LED 3, Slot 0 (0-100) */
HYPERX_REG_SLOT0_LED4_BRIGHTNESS = 0x2D, /* Brightness for LED 4, Slot 0 (0-100) */
HYPERX_REG_SLOT1_LED0_RED = 0x41, /* R color register for LED 0, Slot 1 */
HYPERX_REG_SLOT1_LED0_GREEN = 0x42, /* G color register for LED 0, Slot 1 */
HYPERX_REG_SLOT1_LED0_BLUE = 0x43, /* B color register for LED 0, Slot 1 */
HYPERX_REG_SLOT1_LED1_RED = 0x44, /* R color register for LED 1, Slot 1 */
HYPERX_REG_SLOT1_LED1_GREEN = 0x45, /* G color register for LED 1, Slot 1 */
HYPERX_REG_SLOT1_LED1_BLUE = 0x46, /* B color register for LED 1, Slot 1 */
HYPERX_REG_SLOT1_LED2_RED = 0x47, /* R color register for LED 2, Slot 1 */
HYPERX_REG_SLOT1_LED2_GREEN = 0x48, /* G color register for LED 2, Slot 1 */
HYPERX_REG_SLOT1_LED2_BLUE = 0x49, /* B color register for LED 2, Slot 1 */
HYPERX_REG_SLOT1_LED3_RED = 0x4A, /* R color register for LED 3, Slot 1 */
HYPERX_REG_SLOT1_LED3_GREEN = 0x4B, /* G color register for LED 3, Slot 1 */
HYPERX_REG_SLOT1_LED3_BLUE = 0x4C, /* B color register for LED 3, Slot 1 */
HYPERX_REG_SLOT1_LED4_RED = 0x4D, /* R color register for LED 4, Slot 1 */
HYPERX_REG_SLOT1_LED4_GREEN = 0x4E, /* G color register for LED 4, Slot 1 */
HYPERX_REG_SLOT1_LED4_BLUE = 0x4F, /* B color register for LED 4, Slot 1 */
HYPERX_REG_SLOT1_LED0_BRIGHTNESS = 0x51, /* Brightness for LED 0, Slot 1 (0-100) */
HYPERX_REG_SLOT1_LED1_BRIGHTNESS = 0x54, /* Brightness for LED 1, Slot 1 (0-100) */
HYPERX_REG_SLOT1_LED2_BRIGHTNESS = 0x57, /* Brightness for LED 2, Slot 1 (0-100) */
HYPERX_REG_SLOT1_LED3_BRIGHTNESS = 0x5A, /* Brightness for LED 3, Slot 1 (0-100) */
HYPERX_REG_SLOT1_LED4_BRIGHTNESS = 0x5D, /* Brightness for LED 4, Slot 1 (0-100) */
HYPERX_REG_SLOT2_LED0_RED = 0x71, /* R color register for LED 0, Slot 2 */
HYPERX_REG_SLOT2_LED0_GREEN = 0x72, /* G color register for LED 0, Slot 2 */
HYPERX_REG_SLOT2_LED0_BLUE = 0x73, /* B color register for LED 0, Slot 2 */
HYPERX_REG_SLOT2_LED1_RED = 0x74, /* R color register for LED 1, Slot 2 */
HYPERX_REG_SLOT2_LED1_GREEN = 0x75, /* G color register for LED 1, Slot 2 */
HYPERX_REG_SLOT2_LED1_BLUE = 0x76, /* B color register for LED 1, Slot 2 */
HYPERX_REG_SLOT2_LED2_RED = 0x77, /* R color register for LED 2, Slot 2 */
HYPERX_REG_SLOT2_LED2_GREEN = 0x78, /* G color register for LED 2, Slot 2 */
HYPERX_REG_SLOT2_LED2_BLUE = 0x79, /* B color register for LED 2, Slot 2 */
HYPERX_REG_SLOT2_LED3_RED = 0x7A, /* R color register for LED 3, Slot 2 */
HYPERX_REG_SLOT2_LED3_GREEN = 0x7B, /* G color register for LED 3, Slot 2 */
HYPERX_REG_SLOT2_LED3_BLUE = 0x7C, /* B color register for LED 3, Slot 2 */
HYPERX_REG_SLOT2_LED4_RED = 0x7D, /* R color register for LED 4, Slot 2 */
HYPERX_REG_SLOT2_LED4_GREEN = 0x7E, /* G color register for LED 4, Slot 2 */
HYPERX_REG_SLOT2_LED4_BLUE = 0x7F, /* B color register for LED 4, Slot 2 */
HYPERX_REG_SLOT2_LED0_BRIGHTNESS = 0x81, /* Brightness for LED 0, Slot 2 (0-100) */
HYPERX_REG_SLOT2_LED1_BRIGHTNESS = 0x84, /* Brightness for LED 1, Slot 2 (0-100) */
HYPERX_REG_SLOT2_LED2_BRIGHTNESS = 0x87, /* Brightness for LED 2, Slot 2 (0-100) */
HYPERX_REG_SLOT2_LED3_BRIGHTNESS = 0x8A, /* Brightness for LED 3, Slot 2 (0-100) */
HYPERX_REG_SLOT2_LED4_BRIGHTNESS = 0x8D, /* Brightness for LED 4, Slot 2 (0-100) */
HYPERX_REG_SLOT3_LED0_RED = 0xA1, /* R color register for LED 0, Slot 3 */
HYPERX_REG_SLOT3_LED0_GREEN = 0xA2, /* G color register for LED 0, Slot 3 */
HYPERX_REG_SLOT3_LED0_BLUE = 0xA3, /* B color register for LED 0, Slot 3 */
HYPERX_REG_SLOT3_LED1_RED = 0xA4, /* R color register for LED 1, Slot 3 */
HYPERX_REG_SLOT3_LED1_GREEN = 0xA5, /* G color register for LED 1, Slot 3 */
HYPERX_REG_SLOT3_LED1_BLUE = 0xA6, /* B color register for LED 1, Slot 3 */
HYPERX_REG_SLOT3_LED2_RED = 0xA7, /* R color register for LED 2, Slot 3 */
HYPERX_REG_SLOT3_LED2_GREEN = 0xA8, /* G color register for LED 2, Slot 3 */
HYPERX_REG_SLOT3_LED2_BLUE = 0xA9, /* B color register for LED 2, Slot 3 */
HYPERX_REG_SLOT3_LED3_RED = 0xAA, /* R color register for LED 3, Slot 3 */
HYPERX_REG_SLOT3_LED3_GREEN = 0xAB, /* G color register for LED 3, Slot 3 */
HYPERX_REG_SLOT3_LED3_BLUE = 0xAC, /* B color register for LED 3, Slot 3 */
HYPERX_REG_SLOT3_LED4_RED = 0xAD, /* R color register for LED 4, Slot 3 */
HYPERX_REG_SLOT3_LED4_GREEN = 0xAE, /* G color register for LED 4, Slot 3 */
HYPERX_REG_SLOT3_LED4_BLUE = 0xAF, /* B color register for LED 4, Slot 3 */
HYPERX_REG_SLOT3_LED0_BRIGHTNESS = 0xB1, /* Brightness for LED 0, Slot 3 (0-100) */
HYPERX_REG_SLOT3_LED1_BRIGHTNESS = 0xB4, /* Brightness for LED 1, Slot 3 (0-100) */
HYPERX_REG_SLOT3_LED2_BRIGHTNESS = 0xB7, /* Brightness for LED 2, Slot 3 (0-100) */
HYPERX_REG_SLOT3_LED3_BRIGHTNESS = 0xBA, /* Brightness for LED 3, Slot 3 (0-100) */
HYPERX_REG_SLOT3_LED4_BRIGHTNESS = 0xBD, /* Brightness for LED 4, Slot 3 (0-100) */
HYPERX_REG_EFFECT_BRIGHTNESS = 0xDD, /* Brightness for effects (0-100) */
HYPERX_REG_APPLY = 0xE1, /* Apply changes register */
HYPERX_REG_MODE1 = 0xE3, /* Mode control register 1 */
HYPERX_REG_MODE2 = 0xE4, /* Mode control register 2 */
HYPERX_REG_RED = 0xEC, /* Red color register */
HYPERX_REG_GREEN = 0xED, /* Green color register */
HYPERX_REG_BLUE = 0xEE, /* Blue color register */
HYPERX_REG_MODE3 = 0xE5, /* Mode control register 3 */
HYPERX_REG_EFFECT_RED = 0xEC, /* Red color register for effects */
HYPERX_REG_EFFECT_GREEN = 0xED, /* Green color register for effects */
HYPERX_REG_EFFECT_BLUE = 0xEE, /* Blue color register for effects */
};
enum
@@ -43,34 +129,54 @@ enum
enum
{
HYPERX_MODE_STATIC = 0, /* Static color mode */
HYPERX_MODE_RAINBOW = 1, /* Rainbow wave mode */
HYPERX_MODE_COMET = 2, /* Comet (chase) mode */
HYPERX_MODE_HEARTBEAT = 3, /* Heartbeat (pulsing) mode */
HYPERX_MODE_CYCLE = 4, /* Spectrum cycle mode */
HYPERX_MODE_BREATHING = 5, /* Breathing mode */
HYPERX_MODE_BOUNCE = 6, /* Bounce mode */
HYPERX_MODE_BLINK = 7, /* Blinking mode */
HYPERX_MODE3_DIRECT = 0x21, /* Mode 3 direct control */
};
enum
{
HYPERX_MODE_DIRECT = 0, /* Direct control mode */
HYPERX_MODE_STATIC = 1, /* Static color mode */
HYPERX_MODE_RAINBOW = 2, /* Rainbow wave mode */
HYPERX_MODE_COMET = 3, /* Comet (chase) mode */
HYPERX_MODE_HEARTBEAT = 4, /* Heartbeat (pulsing) mode */
HYPERX_MODE_CYCLE = 5, /* Spectrum cycle mode */
HYPERX_MODE_BREATHING = 6, /* Breathing mode */
HYPERX_MODE_BOUNCE = 7, /* Bounce mode */
HYPERX_MODE_BLINK = 8, /* Blinking mode */
HYPERX_NUMBER_MODES /* Number of HyperX modes */
};
static const unsigned char slot_base[4] =
{
HYPERX_REG_SLOT0_LED0_RED, /* SPD 0x50 maps to slot 0 */
HYPERX_REG_SLOT1_LED0_RED, /* SPD 0x51 maps to slot 1 */
HYPERX_REG_SLOT2_LED0_RED, /* SPD 0x52 maps to slot 2 */
HYPERX_REG_SLOT3_LED0_RED /* SPD 0x53 maps to slot 3 */
};
class HyperXController
{
public:
HyperXController(i2c_smbus_interface* bus, hyperx_dev_id dev);
HyperXController(i2c_smbus_interface* bus, hyperx_dev_id dev, unsigned char slots);
~HyperXController();
char* GetDeviceName();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned int GetLEDCount();
void SetMode(unsigned char mode);
unsigned int GetSlotCount();
unsigned int GetMode();
void SetMode(unsigned char new_mode);
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetEffectColor(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int slot, unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
private:
char device_name[32];
unsigned int led_count;
unsigned char slots_valid;
i2c_smbus_interface* bus;
hyperx_dev_id dev;
};
unsigned int mode;
};
@@ -6,6 +6,17 @@
#include <stdio.h>
#include <stdlib.h>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
/******************************************************************************************\
* *
* TestForHyperXController *
@@ -58,13 +69,36 @@ void DetectHyperXControllers(std::vector<i2c_smbus_interface*> &busses, std::vec
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
unsigned char slots_valid = 0x00;
// Check for HyperX controller at 0x27
if (TestForHyperXController(busses[bus], 0x27))
{
new_hyperx = new HyperXController(busses[bus], 0x27);
new_controller = new RGBController_HyperX(new_hyperx);
rgb_controllers.push_back(new_controller);
busses[bus]->i2c_smbus_write_byte_data(0x37, 0x00, 0xFF);
Sleep(1);
for(int slot_addr = 0x50; slot_addr <= 0x57; slot_addr++)
{
// Test for HyperX SPD at slot_addr
// This test was copied from NGENUITY software
// Tests SPD addresses in order: 0x40, 0x41
if((busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x40) == 0x01)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x41) == 0x98))
{
slots_valid |= (1 << (slot_addr - 0x50));
}
Sleep(1);
}
if(slots_valid != 0)
{
new_hyperx = new HyperXController(busses[bus], 0x27, slots_valid);
new_controller = new RGBController_HyperX(new_hyperx);
rgb_controllers.push_back(new_controller);
}
}
}
} /* DetectHyperXControllers() */
} /* DetectHyperXControllers() */
@@ -37,12 +37,12 @@ void DetectLEDStripControllers(std::vector<RGBController*> &rgb_controllers)
#ifdef WIN32
GetModuleFileName(NULL, filename, 2048);
strcpy(filename, std::string(filename).substr(0, std::string(filename).find_last_of("\\/")).c_str());
strcat(filename, "\\settings.txt");
strcat(filename, "\\ledstrip.txt");
#else
snprintf(arg1, 64, "/proc/%d/exe", getpid());
readlink(arg1, filename, 1024);
strcpy(filename, std::string(filename).substr(0, std::string(filename).find_last_of("\\/")).c_str());
strcat(filename, "/settings.txt");
strcat(filename, "/ledstrip.txt");
#endif
//Open settings file
@@ -0,0 +1,224 @@
/*-----------------------------------------*\
| PatriotViperController.cpp |
| |
| Definitions and types for Patriot Viper |
| RGB RAM lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/1/2020 |
\*-----------------------------------------*/
#include "PatriotViperController.h"
#include <cstring>
PatriotViperController::PatriotViperController(i2c_smbus_interface* bus, viper_dev_id dev, unsigned char slots)
{
this->bus = bus;
this->dev = dev;
slots_valid = slots;
strcpy(device_name, "Patriot Viper RGB");
led_count = 0;
for(int i = 0; i < 8; i++)
{
if((slots_valid & (1 << i)) != 0)
{
led_count += 5;
}
}
}
PatriotViperController::~PatriotViperController()
{
}
std::string PatriotViperController::GetDeviceName()
{
return(device_name);
}
std::string PatriotViperController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
unsigned int PatriotViperController::GetLEDCount()
{
return(led_count);
}
unsigned int PatriotViperController::GetSlotCount()
{
unsigned int slot_count = 0;
for(int slot = 0; slot < 4; slot++)
{
if((slots_valid & (1 << slot)) != 0)
{
slot_count++;
}
}
return(slot_count);
}
unsigned int PatriotViperController::GetMode()
{
return(mode);
}
void PatriotViperController::SetEffectColor(unsigned char red, unsigned char green, unsigned char blue)
{
//Lock SMBus interface
bus->i2c_smbus_wait_and_lock();
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_LED0_EFFECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED1_EFFECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED2_EFFECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED3_EFFECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED4_EFFECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_MODE, mode, 0x00, 0x0C);
ViperRegisterWrite(VIPER_REG_MODE, 0xAA, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_MODE, 0xFA, 0x00, 0x00);
//Unlock SMBus interface
bus->i2c_smbus_unlock();
}
void PatriotViperController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
//Lock SMBus interface
bus->i2c_smbus_wait_and_lock();
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_LED0_DIRECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED1_DIRECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED2_DIRECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED3_DIRECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_LED4_DIRECT_COLOR, red, blue, green);
ViperRegisterWrite(VIPER_REG_APPLY, 0x01, 0x00, 0x00);
//Unlock SMBus interface
bus->i2c_smbus_unlock();
}
void PatriotViperController::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
//Lock SMBus interface
bus->i2c_smbus_wait_and_lock();
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_LED0_DIRECT_COLOR + led, red, blue, green);
ViperRegisterWrite(VIPER_REG_APPLY, 0x01, 0x00, 0x00);
//Unlock SMBus interface
bus->i2c_smbus_unlock();
}
void PatriotViperController::SetLEDEffectColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
//Lock SMBus interface
bus->i2c_smbus_wait_and_lock();
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_LED0_EFFECT_COLOR + led, red, blue, green);
ViperRegisterWrite(VIPER_REG_MODE, mode, 0x00, 0x0C);
ViperRegisterWrite(VIPER_REG_MODE, 0xAA, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_MODE, 0xFA, 0x00, 0x00);
//Unlock SMBus interface
bus->i2c_smbus_unlock();
}
void PatriotViperController::SetLEDColor(unsigned int slot, unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
//Lock SMBus interface
bus->i2c_smbus_wait_and_lock();
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_LED0_DIRECT_COLOR + led, red, blue, green);
ViperRegisterWrite(VIPER_REG_APPLY, 0x01, 0x00, 0x00);
//Unlock SMBus interface
bus->i2c_smbus_unlock();
}
void PatriotViperController::SetLEDEffectColor(unsigned int slot, unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
//Lock SMBus interface
bus->i2c_smbus_wait_and_lock();
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_LED0_EFFECT_COLOR + led, red, blue, green);
ViperRegisterWrite(VIPER_REG_MODE, mode, 0x00, 0x0C);
ViperRegisterWrite(VIPER_REG_MODE, 0xAA, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_MODE, 0xFA, 0x00, 0x00);
//Unlock SMBus interface
bus->i2c_smbus_unlock();
}
void PatriotViperController::SetMode(unsigned char new_mode)
{
direct = false;
mode = new_mode;
//Lock SMBus interface
bus->i2c_smbus_wait_and_lock();
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_MODE, new_mode, 0x00, 0x0C);
ViperRegisterWrite(VIPER_REG_MODE, 0xAA, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_MODE, 0xFA, 0x00, 0x00);
//Unlock SMBus interface
bus->i2c_smbus_unlock();
}
void PatriotViperController::SetDirect()
{
direct = true;
//Lock SMBus interface
bus->i2c_smbus_wait_and_lock();
ViperRegisterWrite(VIPER_REG_START, 0xFF, 0xFF, 0xFF);
ViperRegisterWrite(VIPER_REG_STATIC, 0x04, 0x00, 0x00);
ViperRegisterWrite(VIPER_REG_APPLY, 0x01, 0x00, 0x00);
//Unlock SMBus interface
bus->i2c_smbus_unlock();
}
void PatriotViperController::ViperRegisterWrite(viper_register reg, unsigned char val0, unsigned char val1, unsigned char val2)
{
bus->i2c_smbus_write_byte_data(dev, reg, val0);
bus->i2c_smbus_write_byte_data(dev, val2, val1);
}
@@ -0,0 +1,79 @@
/*-----------------------------------------*\
| PatriotViperController.h |
| |
| Definitions and types for Patriot Viper |
| RGB RAM lighting controller |
| |
| Adam Honse (CalcProgrammer1) 1/1/2020 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char viper_dev_id;
typedef unsigned short viper_register;
enum
{
VIPER_REG_STATIC = 0x01, /* Set static mode */
VIPER_REG_MODE = 0x03, /* Mode register */
VIPER_REG_LED0_DIRECT_COLOR = 0x30, /* LED 0 Color (R, B, G) */
VIPER_REG_LED1_DIRECT_COLOR = 0x31, /* LED 1 Color (R, B, G) */
VIPER_REG_LED2_DIRECT_COLOR = 0x32, /* LED 2 Color (R, B, G) */
VIPER_REG_LED3_DIRECT_COLOR = 0x33, /* LED 3 Color (R, B, G) */
VIPER_REG_LED4_DIRECT_COLOR = 0x34, /* LED 4 Color (R, B, G) */
VIPER_REG_APPLY = 0x35, /* Apply Changes (0x01, 0x00, 0x00) */
VIPER_REG_LED0_EFFECT_COLOR = 0x3B, /* LED 0 Color (R, B, G) */
VIPER_REG_LED1_EFFECT_COLOR = 0x3C, /* LED 1 Color (R, B, G) */
VIPER_REG_LED2_EFFECT_COLOR = 0x3D, /* LED 2 Color (R, B, G) */
VIPER_REG_LED3_EFFECT_COLOR = 0x3E, /* LED 3 Color (R, B, G) */
VIPER_REG_LED4_EFFECT_COLOR = 0x3F, /* LED 4 Color (R, B, G) */
VIPER_REG_START = 0xFF, /* Start Frame (0xFF, 0xFF, 0xFF) */
};
enum
{
VIPER_MODE_DARK = 0x00, /* Dark mode */
VIPER_MODE_BREATHING = 0x01, /* Breathing mode */
VIPER_MODE_VIPER = 0x02, /* Viper mode */
VIPER_MODE_HEARTBEAT = 0x03, /* Heartbeat mode */
VIPER_MODE_MARQUEE = 0x04, /* Marquee mode */
VIPER_MODE_RAINDROP = 0x05, /* Raindrop mode */
VIPER_MODE_AURORA = 0x06, /* Aurora mode */
VIPER_MODE_NEON = 0x08, /* Neon mode */
};
class PatriotViperController
{
public:
PatriotViperController(i2c_smbus_interface* bus, viper_dev_id dev, unsigned char slots);
~PatriotViperController();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned int GetLEDCount();
unsigned int GetSlotCount();
unsigned int GetMode();
void SetMode(unsigned char new_mode);
void SetDirect();
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetEffectColor(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int slot, unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetLEDEffectColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetLEDEffectColor(unsigned int slot, unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void ViperRegisterWrite(viper_register reg, unsigned char val0, unsigned char val1, unsigned char val2);
bool direct;
private:
char device_name[32];
unsigned int led_count;
unsigned char slots_valid;
i2c_smbus_interface* bus;
viper_dev_id dev;
unsigned int mode;
};
@@ -0,0 +1,81 @@
#include "PatriotViperController.h"
#include "RGBController.h"
#include "RGBController_PatriotViper.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
/******************************************************************************************\
* *
* DetectPatriotViperControllers *
* *
* Detect Patriot Viper RGB controllers on the enumerated I2C busses. *
* *
* bus - pointer to i2c_smbus_interface where Aura device is connected *
* dev - I2C address of Aura device *
* *
\******************************************************************************************/
void DetectPatriotViperControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers)
{
PatriotViperController* new_viper;
RGBController_PatriotViper* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
unsigned char slots_valid = 0x00;
for(int slot_addr = 0x50; slot_addr <= 0x57; slot_addr++)
{
// Test for Patriot Viper RGB SPD at slot_addr
// This test was copied from Viper RGB software
// Tests SPD addresses in order: 0x00, 0x40, 0x41, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68
busses[bus]->i2c_smbus_write_byte_data(0x36, 0x00, 0xFF);
Sleep(1);
if(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x00) == 0x23)
{
busses[bus]->i2c_smbus_write_byte_data(0x37, 0x00, 0xFF);
Sleep(1);
if((busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x40) == 0x85)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x41) == 0x02)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x61) == 0x4D)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x62) == 0x49)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x63) == 0x43)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x64) == 0x53)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x65) == 0x59)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x66) == 0x53)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x67) == 0x5f)
&&(busses[bus]->i2c_smbus_read_byte_data(slot_addr, 0x68) == 0x44))
{
slots_valid |= (1 << (slot_addr - 0x50));
}
}
Sleep(1);
}
if(slots_valid != 0)
{
new_viper = new PatriotViperController(busses[bus], 0x77, slots_valid);
new_controller = new RGBController_PatriotViper(new_viper);
rgb_controllers.push_back(new_controller);
}
}
} /* DetectPatriotViperControllers() */
@@ -0,0 +1,120 @@
/*-----------------------------------------*\
| PolychromeController.cpp |
| |
| Driver for for ASRock ASR LED and |
| Polychrome RGB lighting controller |
| |
| Adam Honse (CalcProgrammer1) 12/14/2019 |
\*-----------------------------------------*/
#include "PolychromeController.h"
#include <cstring>
PolychromeController::PolychromeController(i2c_smbus_interface* bus, polychrome_dev_id dev)
{
this->bus = bus;
this->dev = dev;
switch (GetFirmwareVersion())
{
case FIRMWARE_VER_1_PT_10:
led_count = 1;
asr_led = true;
strcpy(device_name, "ASRock ASR LED FW 1.10");
break;
case FIRMWARE_VER_2_PT_00:
led_count = 1;
asr_led = false;
strcpy(device_name, "ASRock Polychrome FW 2.00");
break;
case FIRMWARE_VER_3_PT_00:
led_count = 1;
asr_led = false;
strcpy(device_name, "ASRock Polychrome FW 3.00");
break;
default:
led_count = 0;
strcpy(device_name, "");
break;
}
}
PolychromeController::~PolychromeController()
{
}
char* PolychromeController::GetDeviceName()
{
return(device_name);
}
unsigned short PolychromeController::GetFirmwareVersion()
{
// The firmware register holds two bytes, so the first read should return 2
// If not, report invalid firmware revision FFFF
if (bus->i2c_smbus_read_byte_data(dev, POLYCHROME_REG_FIRMWARE_VER) == 0x02)
{
unsigned char major = bus->i2c_smbus_read_byte(dev);
unsigned char minor = bus->i2c_smbus_read_byte(dev);
return((major << 8) | minor);
}
else
{
return(0xFFFF);
}
}
unsigned int PolychromeController::GetLEDCount()
{
return(led_count);
}
unsigned int PolychromeController::GetMode()
{
return(0);
}
void PolychromeController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
if (asr_led)
{
}
else
{
unsigned char colors[3] = { red, green, blue };
bus->i2c_smbus_write_block_data(dev, POLYCHROME_REG_COLOR, 3, colors);
}
}
void PolychromeController::SetLEDColor(unsigned int /*led*/, unsigned char red, unsigned char green, unsigned char blue)
{
if (asr_led)
{
}
else
{
unsigned char colors[3] = { red, green, blue };
bus->i2c_smbus_write_block_data(dev, POLYCHROME_REG_COLOR, 3, colors);
}
}
void PolychromeController::SetMode(unsigned char mode)
{
if (asr_led)
{
}
else
{
bus->i2c_smbus_write_byte_data(dev, POLYCHROME_REG_MODE, mode);
}
}
@@ -0,0 +1,92 @@
/*-----------------------------------------*\
| PolychromeController.h |
| |
| Definitions and types for ASRock |
| ASR LED and Polychrome RGB lighting |
| controller |
| |
| Adam Honse (CalcProgrammer1) 12/13/2019 |
\*-----------------------------------------*/
#include "i2c_smbus.h"
#pragma once
typedef unsigned char polychrome_dev_id;
enum
{
FIRMWARE_VER_1_PT_10 = 0x010A, /* Firmware nu51_1.10 */
FIRMWARE_VER_2_PT_00 = 0x0200, /* Firmware nu51_2.00 */
FIRMWARE_VER_3_PT_00 = 0x0300, /* Firmware nu51_3.00 */
};
enum
{
ASRLED_REG_FIRMWARE_VER = 0x00, /* Firmware version Major.Minor */
ASRLED_REG_MODE = 0x30, /* Mode selection register */
};
#define ASRLED_NUM_MODES 8 /* Number of ASR LED modes */
enum
{
ASRLED_MODE_OFF = 0x10, /* OFF mode */
ASRLED_MODE_STATIC = 0x11, /* Static color mode */
ASRLED_MODE_BREATHING = 0x12, /* Breathing effect mode */
ASRLED_MODE_FLASHING = 0x13, /* Flashing effect mode */
ASRLED_MODE_SPECTRUM_CYCLE = 0x14, /* Spectrum Cycle effect mode */
ASRLED_MODE_RANDOM = 0x15, /* Random effect mode */
ASRLED_MODE_MUSIC = 0x17, /* Music effect mode */
ASRLED_MODE_WAVE = 0x18, /* Wave effect mode */
};
enum
{
POLYCHROME_REG_FIRMWARE_VER = 0x00, /* Firmware version Major.Minor */
POLYCHROME_REG_MODE = 0x30, /* Mode selection register */
POLYCHROME_REG_COLOR = 0x34, /* Color register: Red, Green, Blue */
};
#define POLYCHROME_NUM_MODES 14 /* Number of Polychrome modes */
enum
{
POLYCHROME_MODE_OFF = 0x10, /* OFF mode */
POLYCHROME_MODE_STATIC = 0x11, /* Static color mode */
POLYCHROME_MODE_BREATHING = 0x12, /* Breating effect mode */
POLYCHROME_MODE_FLASHING = 0x13, /* Flashing effect mode */
POLYCHROME_MODE_SPECTRUM_CYCLE = 0x14, /* Spectrum Cycle effect mode */
POLYCHROME_MODE_RANDOM = 0x15, /* Random effect mode */
POLYCHROME_MODE_WAVE = 0x17, /* Wave effect mode */
POLYCHROME_MODE_SPRING = 0x18, /* Spring effect mode */
POLYCHROME_MODE_STACK = 0x19, /* Stack effect mode */
POLYCHROME_MODE_CRAM = 0x1A, /* Cram effect mode */
POLYCHROME_MODE_SCAN = 0x1B, /* Scan effect mode */
POLYCHROME_MODE_NEON = 0x1C, /* Neon effect mode */
POLYCHROME_MODE_WATER = 0x1D, /* Water effect mode */
POLYCHROME_MODE_RAINBOW = 0x1E, /* Rainbow effect mode */
};
class PolychromeController
{
public:
PolychromeController(i2c_smbus_interface* bus, polychrome_dev_id dev);
~PolychromeController();
char* GetDeviceName();
unsigned int GetLEDCount();
unsigned int GetMode();
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode);
unsigned short GetFirmwareVersion();
private:
bool asr_led;
char device_name[32];
unsigned int led_count;
i2c_smbus_interface* bus;
polychrome_dev_id dev;
};
@@ -0,0 +1,69 @@
#include "PolychromeController.h"
#include "RGBController.h"
#include "RGBController_Polychrome.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/******************************************************************************************\
* *
* TestForPolychromeController *
* *
* Tests the given address to see if an ASRock Polychrome RGB controller exists there.*
* First does a quick write to test for a response *
* *
\******************************************************************************************/
bool TestForPolychromeController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if (res >= 0)
{
pass = true;
}
return(pass);
} /* TestForPolychromeController() */
/******************************************************************************************\
* *
* DetectPolychromeControllers *
* *
* Detect ASRock Polychrome RGB controllers on the enumerated I2C busses at address *
* 0x6A. *
* *
* bus - pointer to i2c_smbus_interface where Polychrome device is connected *
* dev - I2C address of Polychrome device *
* *
\******************************************************************************************/
void DetectPolychromeControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers)
{
PolychromeController* new_polychrome;
RGBController_Polychrome* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Check for Polychrome controller at 0x6A
if (TestForPolychromeController(busses[bus], 0x6A))
{
new_polychrome = new PolychromeController(busses[bus], 0x6A);
if(new_polychrome->GetLEDCount() != 0)
{
new_controller = new RGBController_Polychrome(new_polychrome);
rgb_controllers.push_back(new_controller);
}
else
{
delete new_polychrome;
}
}
}
} /* DetectPolychromeControllers() */
@@ -0,0 +1,199 @@
/*-----------------------------------------*\
| RGBFusionController.cpp |
| |
| Driver for Gigabyte Aorus RGB Fusion |
| lighting controller |
| |
| Adam Honse (CalcProgrammer1) 12/10/2019 |
\*-----------------------------------------*/
#include "RGBFusionController.h"
#include <cstring>
#include <stdio.h>
#include <stdlib.h>
RGBFusionController::RGBFusionController(i2c_smbus_interface* bus, rgb_fusion_dev_id dev)
{
this->bus = bus;
this->dev = dev;
// Set Device name
strcpy(device_name, "Gigabyte Motherboard");
// Set LED count
led_count = 2;
// Enable control
switch_bank(0);
bus->i2c_smbus_write_byte_data(dev, 0x02, 0x09);
}
RGBFusionController::~RGBFusionController()
{
}
std::string RGBFusionController::GetDeviceName()
{
return(device_name);
}
std::string RGBFusionController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
unsigned int RGBFusionController::GetLEDCount()
{
return(led_count);
}
unsigned char RGBFusionController::GetMode()
{
switch_bank(0);
return(get_mode_ch_0());
}
void RGBFusionController::SetAllColors(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char mode_ch_0;
unsigned char mode_ch_1;
//Lock SMBus interface
bus->i2c_smbus_wait_and_lock();
switch_bank(1);
set_color_ch_0(red, green, blue);
set_color_ch_1(red, green, blue);
switch_bank(0);
mode_ch_0 = get_mode_ch_0();
mode_ch_1 = get_mode_ch_1();
set_mode_ch_0(mode_ch_0);
set_mode_ch_1(mode_ch_1);
//Unlock SMBus interface
bus->i2c_smbus_unlock();
}
void RGBFusionController::SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char mode;
switch (led)
{
case 0:
//Lock SMBus interface
bus->i2c_smbus_wait_and_lock();
switch_bank(1);
set_color_ch_0(red, green, blue);
switch_bank(0);
mode = get_mode_ch_0();
set_mode_ch_0(mode);
//Unlock SMBus interface
bus->i2c_smbus_unlock();
break;
case 1:
//Lock SMBus interface
bus->i2c_smbus_wait_and_lock();
switch_bank(1);
set_color_ch_1(red, green, blue);
switch_bank(0);
mode = get_mode_ch_1();
set_mode_ch_1(mode);
//Unlock SMBus interface
bus->i2c_smbus_unlock();
break;
}
}
void RGBFusionController::SetMode(unsigned char mode)
{
//Lock SMBus interface
bus->i2c_smbus_wait_and_lock();
switch_bank(0);
set_mode_ch_0(mode);
set_mode_ch_1(mode);
//Unlock SMBus interface
bus->i2c_smbus_unlock();
}
void RGBFusionController::dump()
{
int i, j;
int start = 0x00;
FILE* file = freopen("rgb_fusion_dump.txt", "a", stdout);
printf(" 0 1 2 3 4 5 6 7 8 9 a b c d e f\r\n");
for (i = 0; i < 0xFF; i += 16)
{
printf("%04x: ", i + start);
for (j = 0; j < 16; j++)
{
printf("%02x ", bus->i2c_smbus_read_byte_data(dev, (start + i + j)));
}
printf("\r\n");
}
fclose(file);
}
unsigned char RGBFusionController::get_mode_ch_0()
{
return(bus->i2c_smbus_read_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_MODE));
}
unsigned char RGBFusionController::get_mode_ch_1()
{
return(bus->i2c_smbus_read_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_MODE));
}
void RGBFusionController::set_color_ch_0(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_0_R, red);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_0_G, green);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_0_B, blue);
bus->i2c_smbus_write_byte_data(dev, 0x03, 0x01);
}
void RGBFusionController::set_color_ch_1(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_1_R, red);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_1_G, green);
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_1_REG_CH_1_B, blue);
bus->i2c_smbus_write_byte_data(dev, 0x0B, 0x01);
}
void RGBFusionController::set_mode_ch_0(unsigned char mode)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_0_MODE, mode + RGB_FUSION_WRITE_MODE_OFST);
}
void RGBFusionController::set_mode_ch_1(unsigned char mode)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_0_REG_CH_1_MODE, mode + RGB_FUSION_WRITE_MODE_OFST);
}
void RGBFusionController::switch_bank(unsigned char bank)
{
bus->i2c_smbus_write_byte_data(dev, RGB_FUSION_BANK_SWITCH_REG, bank);
}
@@ -0,0 +1,71 @@
/*-----------------------------------------*\
| RGBFusionController.h |
| |
| Definitions and types for Gigabyte Aorus |
| RGB Fusion lighting controller |
| |
| Adam Honse (CalcProgrammer1) 12/10/2019 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#pragma once
typedef unsigned char rgb_fusion_dev_id;
enum
{
RGB_FUSION_BANK_0_REG_CH_0_MODE = 0x03, /* Channel 0 Mode Selection */
RGB_FUSION_BANK_0_REG_CH_1_MODE = 0x13, /* Channel 1 Mode Selection */
RGB_FUSION_BANK_1_REG_CH_0_R = 0x00, /* Channel 0 Red Value */
RGB_FUSION_BANK_1_REG_CH_0_G = 0x01, /* Channel 0 Green Value */
RGB_FUSION_BANK_1_REG_CH_0_B = 0x02, /* Channel 0 Blue Value */
RGB_FUSION_BANK_1_REG_CH_1_R = 0x08, /* Channel 1 Red Value */
RGB_FUSION_BANK_1_REG_CH_1_G = 0x09, /* Channel 1 Green Value */
RGB_FUSION_BANK_1_REG_CH_1_B = 0x0A, /* Channel 1 Blue Value */
RGB_FUSION_BANK_SWITCH_REG = 0xF0, /* Bank Switch Register */
};
#define RGB_FUSION_NUMBER_MODES 3 /* Number of RGB Fusion modes */
#define RGB_FUSION_WRITE_MODE_OFST 0x10 /* offset to add when writing mode */
enum
{
RGB_FUSION_MODE_STATIC = 0x00, /* Static color mode */
RGB_FUSION_MODE_BREATHING = 0x01, /* Breathing effect mode */
RGB_FUSION_MODE_FLASHING = 0x02, /* Flashing effect mode */
};
class RGBFusionController
{
public:
RGBFusionController(i2c_smbus_interface* bus, rgb_fusion_dev_id dev);
~RGBFusionController();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned int GetLEDCount();
unsigned char GetMode();
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode);
private:
void dump();
unsigned char get_mode_ch_0();
unsigned char get_mode_ch_1();
void set_color_ch_0(unsigned char red, unsigned char green, unsigned char blue);
void set_color_ch_1(unsigned char red, unsigned char green, unsigned char blue);
void set_mode_ch_0(unsigned char mode);
void set_mode_ch_1(unsigned char mode);
void switch_bank(unsigned char bank);
char device_name[32];
unsigned int led_count;
i2c_smbus_interface* bus;
rgb_fusion_dev_id dev;
};
@@ -0,0 +1,67 @@
#include "RGBFusionController.h"
#include "RGBController.h"
#include "RGBController_RGBFusion.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/******************************************************************************************\
* *
* TestForRGBFusionController *
* *
* Tests the given address to see if an RGB Fusion controller exists there. First *
* does a quick write to test for a response *
* *
\******************************************************************************************/
bool TestForRGBFusionController(i2c_smbus_interface* bus, unsigned char address)
{
bool pass = false;
int res = bus->i2c_smbus_write_quick(address, I2C_SMBUS_WRITE);
if (res >= 0)
{
pass = true;
res = bus->i2c_smbus_read_byte_data(address, 0xF2);
if (res != 0xC4)
{
pass = false;
}
}
return(pass);
} /* TestForRGBFusionController() */
/******************************************************************************************\
* *
* DetectRGBFusionControllers *
* *
* Detect RGB Fusion controllers on the enumerated I2C busses at address 0x28. *
* *
* bus - pointer to i2c_smbus_interface where RGB Fusion device is connected *
* dev - I2C address of RGB Fusion device *
* *
\******************************************************************************************/
void DetectRGBFusionControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers)
{
RGBFusionController* new_rgb_fusion;
RGBController_RGBFusion* new_controller;
for (unsigned int bus = 0; bus < busses.size(); bus++)
{
// Check for RGB Fusion controller at 0x28
if (TestForRGBFusionController(busses[bus], 0x28))
{
new_rgb_fusion = new RGBFusionController(busses[bus], 0x28);
new_controller = new RGBController_RGBFusion(new_rgb_fusion);
rgb_controllers.push_back(new_controller);
}
}
} /* DetectRGBFusionControllers() */
-12
View File
@@ -1,12 +0,0 @@
#include <string>
#include "AuraController.h"
#include "i2c_smbus.h"
#define MODE_AUTO 0
#define MODE_QUICK 1
#define MODE_READ 2
#define MODE_FUNC 3
std::string DetectI2C(i2c_smbus_interface * bus, int mode);
void DumpAuraRegisters(AuraController * controller);
void DetectRGBControllers();
-71
View File
@@ -1,71 +0,0 @@
QT += core gui
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = OpenAuraSDK.bin
TEMPLATE = app
INCLUDEPATH += \
i2c_smbus/ \
net_port/ \
serial_port/ \
Controllers/AuraController/ \
Controllers/CorsairController/ \
Controllers/CorsairProController/ \
Controllers/HuePlusController/ \
Controllers/HyperXController/ \
Controllers/LEDStripController/ \
RGBController/ \
qt/
SOURCES += \
main.cpp \
OpenAuraSDK.cpp \
qt/OpenAuraSDKQtDialog.cpp \
i2c_smbus/i2c_smbus.cpp \
i2c_smbus/i2c_smbus_linux.cpp \
net_port/net_port.cpp \
serial_port/serial_port.cpp \
Controllers/AuraController/AuraController.cpp \
Controllers/AuraController/AuraControllerDetect.cpp \
Controllers/CorsairController/CorsairController.cpp \
Controllers/CorsairController/CorsairControllerDetect.cpp \
Controllers/CorsairProController/CorsairProController.cpp \
Controllers/CorsairProController/CorsairProControllerDetect.cpp \
Controllers/HuePlusController/HuePlusController.cpp \
Controllers/HuePlusController/HuePlusControllerDetect.cpp \
Controllers/HyperXController/HyperXController.cpp \
Controllers/HyperXController/HyperXControllerDetect.cpp \
Controllers/LEDStripController/LEDStripController.cpp \
Controllers/LEDStripController/LEDStripControllerDetect.cpp \
RGBController/OpenRazerDetect.cpp \
RGBController/RGBController_Aura.cpp \
RGBController/RGBController_Corsair.cpp \
RGBController/RGBController_CorsairPro.cpp \
RGBController/RGBController_HuePlus.cpp \
RGBController/RGBController_HyperX.cpp \
RGBController/RGBController_LEDStrip.cpp \
RGBController/RGBController_OpenRazer.cpp
HEADERS += \
qt/OpenAuraSDKQtDialog.h \
i2c_smbus/i2c_smbus.h \
i2c_smbus/i2c_smbus_linux.h \
net_port/net_port.h \
serial_port/serial_port.h \
Controllers/AuraController/AuraController.h \
Controllers/CorsairController/CorsairController.h \
Controllers/CorsairProController/CorsairProController.h \
Controllers/HuePlusController/HuePlusController.h \
Controllers/HyperXController/HyperXController.h \
Controllers/LEDStripController/LEDStripController.h \
RGBController/RGBController.h \
RGBController/RGBController_Aura.h \
RGBController/RGBController_Corsair.h \
RGBController/RGBController_CorsairPro.h \
RGBController/RGBController_HuePlus.h \
RGBController/RGBController_HyperX.h \
RGBController/RGBController_OpenRazer.h
FORMS += \
qt/openaurasdk.ui
-31
View File
@@ -1,31 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.28803.452
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "OpenAuraSDK", "OpenAuraSDK.vcxproj", "{6D22BFF3-C1DF-407A-8816-05D63919A991}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{6D22BFF3-C1DF-407A-8816-05D63919A991}.Debug|x64.ActiveCfg = Debug|x64
{6D22BFF3-C1DF-407A-8816-05D63919A991}.Debug|x64.Build.0 = Debug|x64
{6D22BFF3-C1DF-407A-8816-05D63919A991}.Debug|x86.ActiveCfg = Debug|Win32
{6D22BFF3-C1DF-407A-8816-05D63919A991}.Debug|x86.Build.0 = Debug|Win32
{6D22BFF3-C1DF-407A-8816-05D63919A991}.Release|x64.ActiveCfg = Release|x64
{6D22BFF3-C1DF-407A-8816-05D63919A991}.Release|x64.Build.0 = Release|x64
{6D22BFF3-C1DF-407A-8816-05D63919A991}.Release|x86.ActiveCfg = Release|Win32
{6D22BFF3-C1DF-407A-8816-05D63919A991}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {A2BB3E13-D506-413D-900E-F2B1323B3BB3}
EndGlobalSection
EndGlobal
-249
View File
@@ -1,249 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{6D22BFF3-C1DF-407A-8816-05D63919A991}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>OpenAuraSDK</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<UseOfMfc>Dynamic</UseOfMfc>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<UseOfMfc>Dynamic</UseOfMfc>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<UseOfMfc>Dynamic</UseOfMfc>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<UseOfMfc>Dynamic</UseOfMfc>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<TargetExt>.exe</TargetExt>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<TargetExt>.exe</TargetExt>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<TargetExt>.exe</TargetExt>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<TargetExt>.exe</TargetExt>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_CRT_SECURE_NO_WARNINGS;_AFXDLL;_WINSOCK_DEPRECATED_NO_WARNINGS;WIN32_LEAN_AND_MEAN</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>.\dependencies\inpout32_1501\Win32;.\dependencies\razer-chroma-2.9.0\inc;.\Controllers\AuraController;.\Controllers\CorsairController;.\Controllers\CorsairProController;.\Controllers\HuePlusController;.\Controllers\HyperXController;.\Controllers\LEDStripController;.\RGBController;.\i2c_smbus;.\net_port;.\serial_port;.\vc;.\wmi;.\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<PrecompiledHeaderFile />
<PrecompiledHeaderOutputFile />
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>.\dependencies\inpout32_1501\Win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_CRT_SECURE_NO_WARNINGS;_AFXDLL;_WINSOCK_DEPRECATED_NO_WARNINGS;WIN32_LEAN_AND_MEAN</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeaderFile />
<PrecompiledHeaderOutputFile />
<AdditionalIncludeDirectories>.\dependencies\inpout32_1501\Win32;.\dependencies\razer-chroma-2.9.0\inc;.\Controllers\AuraController;.\Controllers\CorsairController;.\Controllers\CorsairProController;.\Controllers\HuePlusController;.\Controllers\HyperXController;.\Controllers\LEDStripController;.\RGBController;.\i2c_smbus;.\net_port;.\serial_port;.\vc;.\wmi;.\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>.\dependencies\inpout32_1501\Win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_CRT_SECURE_NO_WARNINGS;_AFXDLL;_WINSOCK_DEPRECATED_NO_WARNINGS;WIN32_LEAN_AND_MEAN</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>.\dependencies\inpout32_1501\Win32;.\dependencies\razer-chroma-2.9.0\inc;.\Controllers\AuraController;.\Controllers\CorsairController;.\Controllers\CorsairProController;.\Controllers\HuePlusController;.\Controllers\HyperXController;.\Controllers\LEDStripController;.\RGBController;.\i2c_smbus;.\net_port;.\serial_port;.\vc;.\wmi;.\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<PrecompiledHeaderFile />
<PrecompiledHeaderOutputFile />
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>.\dependencies\inpout32_1501\Win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_CRT_SECURE_NO_WARNINGS;_AFXDLL;_WINSOCK_DEPRECATED_NO_WARNINGS;WIN32_LEAN_AND_MEAN</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeaderFile />
<PrecompiledHeaderOutputFile />
<AdditionalIncludeDirectories>.\dependencies\inpout32_1501\Win32;.\dependencies\razer-chroma-2.9.0\inc;.\Controllers\AuraController;.\Controllers\CorsairController;.\Controllers\CorsairProController;.\Controllers\HuePlusController;.\Controllers\HyperXController;.\Controllers\LEDStripController;.\RGBController;.\i2c_smbus;.\net_port;.\serial_port;.\vc;.\wmi;.\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>.\dependencies\inpout32_1501\Win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="Controllers\AuraController\AuraController.cpp" />
<ClCompile Include="Controllers\AuraController\AuraControllerDetect.cpp" />
<ClCompile Include="Controllers\CorsairController\CorsairController.cpp" />
<ClCompile Include="Controllers\CorsairController\CorsairControllerDetect.cpp" />
<ClCompile Include="Controllers\CorsairProController\CorsairProController.cpp" />
<ClCompile Include="Controllers\CorsairProController\CorsairProControllerDetect.cpp" />
<ClCompile Include="Controllers\HuePlusController\HuePlusController.cpp" />
<ClCompile Include="Controllers\HuePlusController\HuePlusControllerDetect.cpp" />
<ClCompile Include="Controllers\HyperXController\HyperXController.cpp" />
<ClCompile Include="Controllers\HyperXController\HyperXControllerDetect.cpp" />
<ClCompile Include="Controllers\LEDStripController\LEDStripController.cpp" />
<ClCompile Include="Controllers\LEDStripController\LEDStripControllerDetect.cpp" />
<ClCompile Include="i2c_smbus\i2c_smbus.cpp" />
<ClCompile Include="i2c_smbus\i2c_smbus_i801.cpp" />
<ClCompile Include="i2c_smbus\i2c_smbus_nct6775.cpp" />
<ClCompile Include="i2c_smbus\i2c_smbus_piix4.cpp" />
<ClCompile Include="main.cpp" />
<ClCompile Include="net_port\net_port.cpp" />
<ClCompile Include="OpenAuraSDK.cpp" />
<ClCompile Include="RGBController\RazerChromaSDKDetect.cpp" />
<ClCompile Include="RGBController\RGBController_AorusGPU.cpp" />
<ClCompile Include="RGBController\RGBController_Aura.cpp" />
<ClCompile Include="RGBController\RGBController_Corsair.cpp" />
<ClCompile Include="RGBController\RGBController_CorsairPro.cpp" />
<ClCompile Include="RGBController\RGBController_HuePlus.cpp" />
<ClCompile Include="RGBController\RGBController_HyperX.cpp" />
<ClCompile Include="RGBController\RGBController_LEDStrip.cpp" />
<ClCompile Include="RGBController\RGBController_RazerChromaSDK.cpp" />
<ClCompile Include="serial_port\serial_port.cpp" />
<ClCompile Include="vc\I2CDetectDialog.cpp" />
<ClCompile Include="vc\OpenAuraSDKDialog.cpp" />
<ClCompile Include="wmi\wmi.cpp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="vc\Resource.rc" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="Controllers\AuraController\AuraController.h" />
<ClInclude Include="Controllers\CorsairController\CorsairController.h" />
<ClInclude Include="Controllers\CorsairProController\CorsairProController.h" />
<ClInclude Include="Controllers\HuePlusController\HuePlusController.h" />
<ClInclude Include="Controllers\HyperXController\HyperXController.h" />
<ClInclude Include="Controllers\LEDStripController\LEDStripController.h" />
<ClInclude Include="i2c_smbus\i2c_smbus.h" />
<ClInclude Include="i2c_smbus\i2c_smbus_i801.h" />
<ClInclude Include="i2c_smbus\i2c_smbus_nct6775.h" />
<ClInclude Include="i2c_smbus\i2c_smbus_piix4.h" />
<ClInclude Include="net_port\net_port.h" />
<ClInclude Include="OpenAuraSDK.h" />
<ClInclude Include="RGBController\RGBController.h" />
<ClInclude Include="RGBController\RGBController_AorusGPU.h" />
<ClInclude Include="RGBController\RGBController_Aura.h" />
<ClInclude Include="RGBController\RGBController_Corsair.h" />
<ClInclude Include="RGBController\RGBController_CorsairPro.h" />
<ClInclude Include="RGBController\RGBController_HuePlus.h" />
<ClInclude Include="RGBController\RGBController_HyperX.h" />
<ClInclude Include="RGBController\RGBController_LEDStrip.h" />
<ClInclude Include="RGBController\RGBController_RazerChromaSDK.h" />
<ClInclude Include="serial_port\serial_port.h" />
<ClInclude Include="vc\I2CDetectDialog.h" />
<ClInclude Include="vc\OpenAuraSDKDialog.h" />
<ClInclude Include="vc\resource.h" />
<ClInclude Include="wmi\wmi.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
-221
View File
@@ -1,221 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="Source Files\Controllers">
<UniqueIdentifier>{192d5e34-581a-40c4-bc69-f4b61632fd81}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\Application">
<UniqueIdentifier>{d64d74dd-f822-4617-a88c-00dca03f70d9}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\RGBController">
<UniqueIdentifier>{ee7c811d-9bd1-43a8-9d42-62801332ab30}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\i2c_smbus">
<UniqueIdentifier>{fa28cfae-d8a7-4194-8f25-e35827dd0145}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\Controllers">
<UniqueIdentifier>{a50a158e-81a1-45c3-a300-67e869afcc2f}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\i2c_smbus">
<UniqueIdentifier>{8eae9b90-7558-4b0b-9f03-d3a651cb6624}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\RGBController">
<UniqueIdentifier>{02dd848e-6106-4f74-a58c-4a7547498ac3}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="OpenAuraSDK.cpp">
<Filter>Source Files\Application</Filter>
</ClCompile>
<ClCompile Include="main.cpp">
<Filter>Source Files\Application</Filter>
</ClCompile>
<ClCompile Include="wmi\wmi.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="serial_port\serial_port.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Controllers\AuraController\AuraController.cpp">
<Filter>Source Files\Controllers</Filter>
</ClCompile>
<ClCompile Include="Controllers\AuraController\AuraControllerDetect.cpp">
<Filter>Source Files\Controllers</Filter>
</ClCompile>
<ClCompile Include="Controllers\CorsairController\CorsairController.cpp">
<Filter>Source Files\Controllers</Filter>
</ClCompile>
<ClCompile Include="Controllers\CorsairController\CorsairControllerDetect.cpp">
<Filter>Source Files\Controllers</Filter>
</ClCompile>
<ClCompile Include="Controllers\CorsairProController\CorsairProController.cpp">
<Filter>Source Files\Controllers</Filter>
</ClCompile>
<ClCompile Include="Controllers\CorsairProController\CorsairProControllerDetect.cpp">
<Filter>Source Files\Controllers</Filter>
</ClCompile>
<ClCompile Include="Controllers\HyperXController\HyperXController.cpp">
<Filter>Source Files\Controllers</Filter>
</ClCompile>
<ClCompile Include="Controllers\HyperXController\HyperXControllerDetect.cpp">
<Filter>Source Files\Controllers</Filter>
</ClCompile>
<ClCompile Include="i2c_smbus\i2c_smbus.cpp">
<Filter>Source Files\i2c_smbus</Filter>
</ClCompile>
<ClCompile Include="i2c_smbus\i2c_smbus_i801.cpp">
<Filter>Source Files\i2c_smbus</Filter>
</ClCompile>
<ClCompile Include="i2c_smbus\i2c_smbus_nct6775.cpp">
<Filter>Source Files\i2c_smbus</Filter>
</ClCompile>
<ClCompile Include="i2c_smbus\i2c_smbus_piix4.cpp">
<Filter>Source Files\i2c_smbus</Filter>
</ClCompile>
<ClCompile Include="RGBController\RGBController_AorusGPU.cpp">
<Filter>Source Files\RGBController</Filter>
</ClCompile>
<ClCompile Include="RGBController\RGBController_Aura.cpp">
<Filter>Source Files\RGBController</Filter>
</ClCompile>
<ClCompile Include="RGBController\RGBController_Corsair.cpp">
<Filter>Source Files\RGBController</Filter>
</ClCompile>
<ClCompile Include="RGBController\RGBController_CorsairPro.cpp">
<Filter>Source Files\RGBController</Filter>
</ClCompile>
<ClCompile Include="RGBController\RGBController_HyperX.cpp">
<Filter>Source Files\RGBController</Filter>
</ClCompile>
<ClCompile Include="RGBController\RGBController_LEDStrip.cpp">
<Filter>Source Files\RGBController</Filter>
</ClCompile>
<ClCompile Include="vc\I2CDetectDialog.cpp">
<Filter>Source Files\Application</Filter>
</ClCompile>
<ClCompile Include="Controllers\LEDStripController\LEDStripController.cpp">
<Filter>Source Files\Controllers</Filter>
</ClCompile>
<ClCompile Include="Controllers\LEDStripController\LEDStripControllerDetect.cpp">
<Filter>Source Files\Controllers</Filter>
</ClCompile>
<ClCompile Include="vc\OpenAuraSDKDialog.cpp">
<Filter>Source Files\Application</Filter>
</ClCompile>
<ClCompile Include="Controllers\HuePlusController\HuePlusController.cpp">
<Filter>Source Files\Controllers</Filter>
</ClCompile>
<ClCompile Include="Controllers\HuePlusController\HuePlusControllerDetect.cpp">
<Filter>Source Files\Controllers</Filter>
</ClCompile>
<ClCompile Include="net_port\net_port.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="RGBController\RGBController_HuePlus.cpp">
<Filter>Source Files\RGBController</Filter>
</ClCompile>
<ClCompile Include="RGBController\RGBController_RazerChromaSDK.cpp">
<Filter>Source Files\RGBController</Filter>
</ClCompile>
<ClCompile Include="RGBController\RazerChromaSDKDetect.cpp">
<Filter>Source Files\RGBController</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="vc\Resource.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="wmi\wmi.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="serial_port\serial_port.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Controllers\AuraController\AuraController.h">
<Filter>Header Files\Controllers</Filter>
</ClInclude>
<ClInclude Include="Controllers\CorsairController\CorsairController.h">
<Filter>Header Files\Controllers</Filter>
</ClInclude>
<ClInclude Include="Controllers\CorsairProController\CorsairProController.h">
<Filter>Header Files\Controllers</Filter>
</ClInclude>
<ClInclude Include="Controllers\HyperXController\HyperXController.h">
<Filter>Header Files\Controllers</Filter>
</ClInclude>
<ClInclude Include="Controllers\LEDStripController\LEDStripController.h">
<Filter>Header Files\Controllers</Filter>
</ClInclude>
<ClInclude Include="RGBController\RGBController.h">
<Filter>Header Files\RGBController</Filter>
</ClInclude>
<ClInclude Include="RGBController\RGBController_AorusGPU.h">
<Filter>Header Files\RGBController</Filter>
</ClInclude>
<ClInclude Include="RGBController\RGBController_Aura.h">
<Filter>Header Files\RGBController</Filter>
</ClInclude>
<ClInclude Include="RGBController\RGBController_Corsair.h">
<Filter>Header Files\RGBController</Filter>
</ClInclude>
<ClInclude Include="RGBController\RGBController_CorsairPro.h">
<Filter>Header Files\RGBController</Filter>
</ClInclude>
<ClInclude Include="RGBController\RGBController_HyperX.h">
<Filter>Header Files\RGBController</Filter>
</ClInclude>
<ClInclude Include="RGBController\RGBController_LEDStrip.h">
<Filter>Header Files\RGBController</Filter>
</ClInclude>
<ClInclude Include="i2c_smbus\i2c_smbus.h">
<Filter>Header Files\i2c_smbus</Filter>
</ClInclude>
<ClInclude Include="i2c_smbus\i2c_smbus_i801.h">
<Filter>Header Files\i2c_smbus</Filter>
</ClInclude>
<ClInclude Include="i2c_smbus\i2c_smbus_nct6775.h">
<Filter>Header Files\i2c_smbus</Filter>
</ClInclude>
<ClInclude Include="i2c_smbus\i2c_smbus_piix4.h">
<Filter>Header Files\i2c_smbus</Filter>
</ClInclude>
<ClInclude Include="vc\I2CDetectDialog.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="OpenAuraSDK.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="vc\OpenAuraSDKDialog.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="vc\resource.h">
<Filter>Resource Files</Filter>
</ClInclude>
<ClInclude Include="Controllers\HuePlusController\HuePlusController.h">
<Filter>Header Files\Controllers</Filter>
</ClInclude>
<ClInclude Include="net_port\net_port.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="RGBController\RGBController_HuePlus.h">
<Filter>Header Files\RGBController</Filter>
</ClInclude>
<ClInclude Include="RGBController\RGBController_RazerChromaSDK.h">
<Filter>Header Files\RGBController</Filter>
</ClInclude>
</ItemGroup>
</Project>
-95
View File
@@ -1,95 +0,0 @@
QT += core gui
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = OpenAuraSDK
TEMPLATE = app
LIBS += \
-lws2_32 \
-L"$$PWD/dependencies/inpout32_1501/Win32/" -linpout32
DEFINES -= \
UNICODE
DEFINES += \
_MBCS \
WIN32 \
_CRT_SECURE_NO_WARNINGS \
_WINSOCK_DEPRECATED_NO_WARNINGS \
WIN32_LEAN_AND_MEAN
INCLUDEPATH += \
dependencies/inpout32_1501/Win32/ \
dependencies/razer-chroma-2.9.0/inc \
i2c_smbus/ \
net_port/ \
serial_port/ \
wmi/ \
Controllers/AuraController/ \
Controllers/CorsairController/ \
Controllers/CorsairProController/ \
Controllers/HuePlusController/ \
Controllers/HyperXController/ \
Controllers/LEDStripController/ \
RGBController/ \
qt/
SOURCES += \
main.cpp \
OpenAuraSDK.cpp \
qt/OpenAuraSDKQtDialog.cpp \
i2c_smbus/i2c_smbus.cpp \
i2c_smbus/i2c_smbus_i801.cpp \
i2c_smbus/i2c_smbus_nct6775.cpp \
i2c_smbus/i2c_smbus_piix4.cpp \
net_port/net_port.cpp \
serial_port/serial_port.cpp \
wmi/wmi.cpp \
Controllers/AuraController/AuraController.cpp \
Controllers/AuraController/AuraControllerDetect.cpp \
Controllers/CorsairController/CorsairController.cpp \
Controllers/CorsairController/CorsairControllerDetect.cpp \
Controllers/CorsairProController/CorsairProController.cpp \
Controllers/CorsairProController/CorsairProControllerDetect.cpp \
Controllers/HuePlusController/HuePlusController.cpp \
Controllers/HuePlusController/HuePlusControllerDetect.cpp \
Controllers/HyperXController/HyperXController.cpp \
Controllers/HyperXController/HyperXControllerDetect.cpp \
Controllers/LEDStripController/LEDStripController.cpp \
Controllers/LEDStripController/LEDStripControllerDetect.cpp \
RGBController/RazerChromaSDKDetect.cpp \
RGBController/RGBController_Aura.cpp \
RGBController/RGBController_Corsair.cpp \
RGBController/RGBController_CorsairPro.cpp \
RGBController/RGBController_HuePlus.cpp \
RGBController/RGBController_HyperX.cpp \
RGBController/RGBController_LEDStrip.cpp \
RGBController/RGBController_RazerChromaSDK.cpp
HEADERS += \
dependencies/inpout32_1501/Win32/inpout32.h \
qt/OpenAuraSDKQtDialog.h \
i2c_smbus/i2c_smbus.h \
i2c_smbus/i2c_smbus_i801.h \
i2c_smbus/i2c_smbus_nct6775.h \
i2c_smbus/i2c_smbus_piix4.h \
net_port/net_port.h \
serial_port/serial_port.h \
wmi/wmi.h \
Controllers/AuraController/AuraController.h \
Controllers/CorsairController/CorsairController.h \
Controllers/CorsairProController/CorsairProController.h \
Controllers/HuePlusController/HuePlusController.h \
Controllers/HyperXController/HyperXController.h \
Controllers/LEDStripController/LEDStripController.h \
RGBController/RGBController.h \
RGBController/RGBController_Aura.h \
RGBController/RGBController_Corsair.h \
RGBController/RGBController_CorsairPro.h \
RGBController/RGBController_HuePlus.h \
RGBController/RGBController_HyperX.h \
RGBController/RGBController_RazerChromaSDK.h
FORMS += \
qt/openaurasdk.ui
+30 -126
View File
@@ -1,14 +1,12 @@
/******************************************************************************************\
* *
* OpenAuraSDK.cpp *
* OpenRGB.cpp *
* *
* Functions for communicating with Asus Aura devices on Windows and Linux *
* Functions for communicating with RGBController API devices on Windows and Linux *
* *
\******************************************************************************************/
#include "AuraController.h"
#include "RGBController.h"
#include "RGBController_AorusGPU.h"
#include "i2c_smbus.h"
#include <vector>
#include <stdio.h>
@@ -259,8 +257,8 @@ void DetectI2CBusses()
struct dirent * ent;
int test_fd;
// Start looking for I2C adapters in /sys/class/i2c-adapter/
strcpy(driver_path, "/sys/class/i2c-adapter/");
// Start looking for I2C adapters in /sys/bus/i2c/devices/
strcpy(driver_path, "/sys/bus/i2c/devices/");
dir = opendir(driver_path);
if(dir == NULL)
@@ -319,125 +317,21 @@ void DetectI2CBusses()
#endif /* WIN32 */
/******************************************************************************************\
* *
* DetectI2C *
* *
* Prints a list of all detected I2C addresses on the given bus *
* *
* bus - pointer to i2c_smbus_interface to scan *
* mode - one of AUTO, QUICK, READ, FUNC - method of access *
* *
* Code adapted from i2cdetect.c from i2c-tools Linux package *
* *
\******************************************************************************************/
#define MODE_AUTO 0
#define MODE_QUICK 1
#define MODE_READ 2
#define MODE_FUNC 3
std::string DetectI2C(i2c_smbus_interface * bus, int mode)
{
int i, j;
int res;
int slave_addr;
char line[128];
std::string text;
sprintf(line, " 0 1 2 3 4 5 6 7 8 9 a b c d e f\r\n");
text.append(line);
for (i = 0; i < 128; i += 16)
{
sprintf(line, "%02x: ", i);
text.append(line);
for (j = 0; j < 16; j++)
{
/* Set slave address */
slave_addr = i + j;
/* Probe this address */
switch (mode)
{
case MODE_QUICK:
res = bus->i2c_smbus_write_quick(slave_addr, I2C_SMBUS_WRITE);
break;
case MODE_READ:
res = bus->i2c_smbus_read_byte(slave_addr);
break;
default:
if ((i + j >= 0x30 && i + j <= 0x37)
|| (i + j >= 0x50 && i + j <= 0x5F))
res = bus->i2c_smbus_read_byte(slave_addr);
else
res = bus->i2c_smbus_write_quick(slave_addr, I2C_SMBUS_WRITE);
break;
}
if (res < 0)
{
sprintf(line, "-- ");
text.append(line);
}
else
{
sprintf(line, "%02x ", i + j);
text.append(line);
}
}
sprintf(line, "\r\n");
text.append(line);
}
return text;
} /* DetectI2C() */
/******************************************************************************************\
* *
* DumpAuraRegisters *
* *
* Dumps register values from an Aura device *
* *
\******************************************************************************************/
void DumpAuraRegisters(AuraController * controller)
{
int i, j;
int start = 0x0000;
FILE* file = freopen("auradump.txt", "a", stdout);
printf(" 0 1 2 3 4 5 6 7 8 9 a b c d e f\r\n");
for (i = 0; i < 0xFFFF; i += 16)
{
printf("%04x: ", i + start);
for (j = 0; j < 16; j++)
{
printf("%02x ", controller->AuraRegisterRead(start + i + j));
}
printf("\r\n");
}
fclose(file);
} /* DumpAuraRegisters() */
void DetectAuraControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectCorsairControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectCorsairProControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectHyperXControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectPatriotViperControllers(std::vector<i2c_smbus_interface*> &busses, std::vector<RGBController*> &rgb_controllers);
void DetectPolychromeControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers);
void DetectRGBFusionControllers(std::vector<i2c_smbus_interface*>& busses, std::vector<RGBController*>& rgb_controllers);
void DetectLEDStripControllers(std::vector<RGBController*> &rgb_controllers);
void DetectHue2Controllers(std::vector<RGBController*> &rgb_controllers);
void DetectHuePlusControllers(std::vector<RGBController*> &rgb_controllers);
void DetectOpenRazerControllers(std::vector<RGBController*> &rgb_controllers);
void DetectRazerChromaSDKControllers(std::vector<RGBController*>& rgb_controllers);
void DetectE131Controllers(std::vector<RGBController*> &rgb_controllers);
void DetectAMDWraithPrismControllers(std::vector<RGBController*>& rgb_controllers);
void DetectAorusGPUControllers(std::vector<RGBController*> &rgb_controllers);
/******************************************************************************************\
* *
@@ -455,20 +349,30 @@ void DetectRGBControllers(void)
DetectCorsairControllers(busses, rgb_controllers);
DetectCorsairProControllers(busses, rgb_controllers);
DetectHyperXControllers(busses, rgb_controllers);
DetectPatriotViperControllers(busses, rgb_controllers);
DetectPolychromeControllers(busses, rgb_controllers);
DetectRGBFusionControllers(busses, rgb_controllers);
DetectLEDStripControllers(rgb_controllers);
DetectHue2Controllers(rgb_controllers);
DetectHuePlusControllers(rgb_controllers);
DetectAMDWraithPrismControllers(rgb_controllers);
DetectE131Controllers(rgb_controllers);
/*-------------------------------------*\
| Windows-only devices |
\*-------------------------------------*/
#ifdef WIN32
DetectRazerChromaSDKControllers(rgb_controllers);
//DetectAorusGPUControllers(rgb_controllers);
/*-------------------------------------*\
| Linux-only devices |
\*-------------------------------------*/
#else
DetectOpenRazerControllers(rgb_controllers);
#endif
//This is for testing Aorus GPU
#if 0
RGBController_AorusGPU * aorus_rgb = new RGBController_AorusGPU();
rgb_controllers.push_back(aorus_rgb);
#endif
}
} /* DetectRGBControllers() */
+1
View File
@@ -0,0 +1 @@
void DetectRGBControllers();
View File
+184
View File
@@ -0,0 +1,184 @@
QT += core gui
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = OpenRGB
TEMPLATE = app
INCLUDEPATH += \
dependencies/libe131/src/ \
i2c_smbus/ \
i2c_tools/ \
net_port/ \
serial_port/ \
Controllers/AMDWraithPrismController/ \
Controllers/AuraController/ \
Controllers/CorsairController/ \
Controllers/CorsairProController/ \
Controllers/Hue2Controller/ \
Controllers/HuePlusController/ \
Controllers/HyperXController/ \
Controllers/LEDStripController/ \
Controllers/PatriotViperController/ \
Controllers/PolychromeController/ \
Controllers/RGBFusionController/ \
RGBController/ \
qt/
SOURCES += \
RGBController/RGBController.cpp \
dependencies/libe131/src/e131.c \
main.cpp \
OpenRGB.cpp \
qt/OpenRGBDeviceInfoPage.cpp \
qt/OpenRGBDevicePage.cpp \
qt/OpenRGBDialog.cpp \
i2c_smbus/i2c_smbus.cpp \
i2c_tools/i2c_tools.cpp \
net_port/net_port.cpp \
qt/OpenRGBDialog2.cpp \
qt/OpenRGBSystemInfoPage.cpp \
qt/hsv.cpp \
serial_port/serial_port.cpp \
Controllers/AMDWraithPrismController/AMDWraithPrismController.cpp \
Controllers/AMDWraithPrismController/AMDWraithPrismControllerDetect.cpp \
Controllers/AuraController/AuraController.cpp \
Controllers/AuraController/AuraControllerDetect.cpp \
Controllers/CorsairController/CorsairController.cpp \
Controllers/CorsairController/CorsairControllerDetect.cpp \
Controllers/CorsairProController/CorsairProController.cpp \
Controllers/CorsairProController/CorsairProControllerDetect.cpp \
Controllers/Hue2Controller/Hue2Controller.cpp \
Controllers/Hue2Controller/Hue2ControllerDetect.cpp \
Controllers/HuePlusController/HuePlusController.cpp \
Controllers/HuePlusController/HuePlusControllerDetect.cpp \
Controllers/HyperXController/HyperXController.cpp \
Controllers/HyperXController/HyperXControllerDetect.cpp \
Controllers/LEDStripController/LEDStripController.cpp \
Controllers/LEDStripController/LEDStripControllerDetect.cpp \
Controllers/PatriotViperController/PatriotViperController.cpp \
Controllers/PatriotViperController/PatriotViperControllerDetect.cpp \
Controllers/PolychromeController/PolychromeController.cpp \
Controllers/PolychromeController/PolychromeControllerDetect.cpp \
Controllers/RGBFusionController/RGBFusionController.cpp \
Controllers/RGBFusionController/RGBFusionControllerDetect.cpp \
RGBController/E131ControllerDetect.cpp \
RGBController/RGBController_AMDWraithPrism.cpp \
RGBController/RGBController_Aura.cpp \
RGBController/RGBController_Corsair.cpp \
RGBController/RGBController_CorsairPro.cpp \
RGBController/RGBController_Hue2.cpp \
RGBController/RGBController_HuePlus.cpp \
RGBController/RGBController_HyperX.cpp \
RGBController/RGBController_E131.cpp \
RGBController/RGBController_LEDStrip.cpp \
RGBController/RGBController_PatriotViper.cpp \
RGBController/RGBController_Polychrome.cpp \
RGBController/RGBController_RGBFusion.cpp
HEADERS += \
Controllers/RGBFusionController/RGBFusionController.h \
qt/OpenRGBDeviceInfoPage.h \
qt/OpenRGBDevicePage.h \
qt/OpenRGBDialog.h \
i2c_smbus/i2c_smbus.h \
i2c_tools/i2c_tools.h \
net_port/net_port.h \
qt/OpenRGBDialog2.h \
qt/OpenRGBSystemInfoPage.h \
serial_port/find_usb_serial_port.h \
serial_port/serial_port.h \
Controllers/AMDWraithPrismController/AMDWraithPrismController.h \
Controllers/AuraController/AuraController.h \
Controllers/CorsairController/CorsairController.h \
Controllers/CorsairProController/CorsairProController.h \
Controllers/Hue2Controller/Hue2Controller.h \
Controllers/HuePlusController/HuePlusController.h \
Controllers/HyperXController/HyperXController.h \
Controllers/LEDStripController/LEDStripController.h \
Controllers/PatriotViperController/PatriotViperController.h \
Controllers/PolychromeController/PolychromeController.h \
Controllers/RGBFusionController/RGBFusionController.h \
RGBController/RGBController.h \
RGBController/RGBController_AMDWraithPrism.h \
RGBController/RGBController_Aura.h \
RGBController/RGBController_Corsair.h \
RGBController/RGBController_CorsairPro.h \
RGBController/RGBController_E131.h \
RGBController/RGBController_Hue2.h \
RGBController/RGBController_HuePlus.h \
RGBController/RGBController_HyperX.h \
RGBController/RGBController_PatriotViper.h \
RGBController/RGBController_Polychrome.h \
RGBController/RGBController_RGBFusion.h
RESOURCES += \
qt/resources.qrc
FORMS += \
qt/OpenRGBDeviceInfoPage.ui \
qt/OpenRGBDevicePage.ui \
qt/OpenRGBDialog.ui \
qt/OpenRGBDialog2.ui \
qt/OpenRGBSystemInfoPage.ui
#-----------------------------------------------
# Windows specific project configuration
#-----------------------------------------------
win32:INCLUDEPATH += \
dependencies/inpout32_1501/Win32/ \
dependencies/razer-chroma-2.9.0/inc \
dependencies/libusb-1.0.22/include \
wmi/ \
win32:SOURCES += \
i2c_smbus/i2c_smbus_i801.cpp \
i2c_smbus/i2c_smbus_nct6775.cpp \
i2c_smbus/i2c_smbus_piix4.cpp \
serial_port/find_usb_serial_port_win.cpp \
wmi/wmi.cpp \
RGBController/AorusGPUDetect.cpp \
RGBController/RGBController_AorusGPU.cpp \
RGBController/RazerChromaSDKDetect.cpp \
RGBController/RGBController_RazerChromaSDK.cpp \
win32:HEADERS += \
dependencies/inpout32_1501/Win32/inpout32.h \
i2c_smbus/i2c_smbus_i801.h \
i2c_smbus/i2c_smbus_nct6775.h \
i2c_smbus/i2c_smbus_piix4.h \
wmi/wmi.h \
RGBController/RGBController_AorusGPU.h \
RGBController/RGBController_RazerChromaSDK.h \
win32:LIBS += \
-lws2_32 \
-L"$$PWD/dependencies/inpout32_1501/Win32/" -linpout32 \
-L"$$PWD/dependencies/libusb-1.0.22/MS32/dll" -llibusb-1.0
win32:DEFINES -= \
UNICODE
win32:DEFINES += \
_MBCS \
WIN32 \
_CRT_SECURE_NO_WARNINGS \
_WINSOCK_DEPRECATED_NO_WARNINGS \
WIN32_LEAN_AND_MEAN
#-----------------------------------------------
# Linux specific project configuration
#-----------------------------------------------
unix:INCLUDEPATH += \
unix:HEADERS += \
i2c_smbus/i2c_smbus_linux.h \
unix:LIBS += \
-lusb-1.0
unix:SOURCES += \
i2c_smbus/i2c_smbus_linux.cpp \
serial_port/find_usb_serial_port_linux.cpp \
RGBController/OpenRazerDetect.cpp \
RGBController/RGBController_OpenRazer.cpp \
+36 -26
View File
@@ -1,40 +1,50 @@
# OpenAuraSDK
##### This project is an open-source implementation of the Asus Aura RGB controller software. It currently only supports a limited number of motherboard and RAM module lighting controllers.
# OpenRGB (formerly OpenAuraSDK)
## Supported Devices
The goal of this project is to create an easy-to-use open source software program and library for accessing and controlling RGB lights on various PC hardware including motherboards, RAM modules, graphics cards, cooling devices, and peripherals.
Confirmed supported motherboards:
- ASUS PRIME X370 Pro
- ASUS PRIME X470 Pro
- ASUS PRIME Z270-A
- ASUS PRIME Z370-A
- ASUS ROG Strix Z370-E
Confirmed supported RGB RAM (except on X299):
- G.Skill Trident Z RGB
- Geil Super Luce
- TeamGroup Delta RGB
This project originally focused only on ASUS Aura. It was spun off of Keyboard Visualizer's AsusAuraWindows branch to learn more about the details behind the Aura protocol and to develop a more flexible, compatible, and reliable driver for Aura. Our Aura implementation is now quite solid and supports multiple generations of Aura controller across both Intel and AMD platforms. It also supports Aura-compatible controllers used across multiple manufacturers of RGB memory modules including G.Skill Trident Z RGB and others. It is still lacking a few capabilities, namely saving settings to persist across reboots, but the core functionality of setting colors and modes is there.
Experimental support in generic RGB testing branch:
- Corsair Vengeance RGB
- Corsair Vengeance Pro RGB
- HyperX Predator RGB
After getting a solid Aura implementation, the project branched out into other manufacturers and categories of RGB devices. A major focus was to develop a software API that could reliably represent as many RGB devices as possible, exposing their various modes and describing their LED layouts via zones, that was generic enough to write a user application without specifically targeting any one manufacturer. To this extent, the generic_rgb_interface_test branch was created which became the foundation of OpenRGB. The goal of OpenRGB is to both develop new drivers for unsupported devices and integrate existing open source drivers for devices that do have some sort of open support. The goal is to be the one-stop solution to open source RGB lighting control!
## Supported Devices
* Asus Aura (SMBus variants only)
* Gigabyte RGB Fusion 1.0
* Asus Aura RAM
* Corsair Vengeance RGB
* Corsair Vengeance Pro RGB
* HyperX Predator RGB
* NZXT Hue+
* KeyboardVisualizer Arduino LED Strips
* E1.31 (Linux only)
* OpenRazer (Linux only)
## Installation
#### Windows
1. Download the latest Visual Studio Community Edition and open the `.sln`.
2. Build the project for `x86` Architecture. The InpOut32 library I use does not support x64.
3. Copy InpOut32.dll from dependencies to the same path as OpenAuraSDK.exe.
**You may have to retarget the project to the latest version of the Windows SDK and build tools and stuff.**
1. Download the latest Visual Studio Community Edition and Qt Creator.
2. Update the submodules: git submodule update --init --recursive
3. Open the OpenRGB_Win.pro project.
4. Build the project for `x86` Architecture. The InpOut32 library I use does not support x64.
5. Copy InpOut32.dll from dependencies to the same path as OpenAuraSDK.exe along with the Qt libraries.
**You must run the application as Administrator the first time to allow InpOut32 to set up. It can be run as a normal user afterwards**
#### Linux:
1. Either open the project using QT Creator or build it using qmake.
1. Either open the project using QT Creator or build it using qmake. You will need the libusb-1.0-0 (or equivalent) development package from your distribution's package manager installed.
cd OpenAuraSDK
qmake OpenAuraSDK.pro
git clone https://gitlab.com/CalcProgrammer1/OpenRGB
cd OpenRGB
git submodule update --init --recursive
qmake OpenRGB.pro
make
+21
View File
@@ -0,0 +1,21 @@
#include "RGBController.h"
#include "RGBController_AorusGPU.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
/******************************************************************************************\
* *
* DetectAorusGPUControllers *
* *
* Detect devices supported by the Aorus GPU driver *
* * *
\******************************************************************************************/
void DetectAorusGPUControllers(std::vector<RGBController*> &rgb_controllers)
{
RGBController_AorusGPU * aorus_rgb = new RGBController_AorusGPU();
rgb_controllers.push_back(aorus_rgb);
} /* DetectLEDStripControllers() */
+172
View File
@@ -0,0 +1,172 @@
#include "RGBController.h"
#include "RGBController_E131.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#include <fcntl.h>
#include <string.h>
#include <fstream>
#include <iostream>
#include <string>
#ifndef WIN32
#include <unistd.h>
#include <dirent.h>
#else
#include <windows.h>
#endif
#ifndef WIN32
#define LPSTR char *
#define strtok_s strtok_r
#endif
/******************************************************************************************\
* *
* DetectE131Controllers *
* *
* Detect devices supported by the E131 driver *
* * *
\******************************************************************************************/
void DetectE131Controllers(std::vector<RGBController*> &rgb_controllers)
{
RGBController_E131* new_controller;
//Get file path in executable directory
std::ifstream infile;
char filename[2048];
char arg1[64];
#ifdef WIN32
GetModuleFileName(NULL, filename, 2048);
strcpy(filename, std::string(filename).substr(0, std::string(filename).find_last_of("\\/")).c_str());
strcat(filename, "\\e131.txt");
#else
snprintf(arg1, 64, "/proc/%d/exe", getpid());
readlink(arg1, filename, 1024);
strcpy(filename, std::string(filename).substr(0, std::string(filename).find_last_of("\\/")).c_str());
strcat(filename, "/e131.txt");
#endif
E131Device dev;
std::vector<E131Device> devices;
bool new_device = false;
//Open settings file
infile.open(filename);
if (infile.good())
{
for (std::string line; std::getline(infile, line); )
{
if (new_device)
{
dev.name = line;
new_device = false;
}
if (line == "")
{
continue;
}
if ((line[0] != ';') && (line[0] != '#') && (line[0] != '/'))
{
char * argument;
char * value;
value = (char *)line.c_str();
argument = strtok_s(value, "=", &value);
//Strip off new line characters if present
argument = strtok(argument, "\r\n");
value = strtok(value, "\r\n");
if(argument)
{
if (strcmp(argument, "e131_device_start") == 0)
{
new_device = true;
}
else if(strcmp(argument, "num_leds") == 0)
{
dev.num_leds = atoi(value);
}
else if(strcmp(argument, "start_universe") == 0)
{
dev.start_universe = atoi(value);
}
else if(strcmp(argument, "start_channel") == 0)
{
dev.start_channel = atoi(value);
}
else if(strcmp(argument, "rgb_order") == 0)
{
if(strcmp(value, "RGB") == 0)
{
dev.rgb_order = E131_RGB_ORDER_RGB;
}
else if(strcmp(value, "RBG") == 0)
{
dev.rgb_order = E131_RGB_ORDER_RBG;
}
else if(strcmp(value, "GRB") == 0)
{
dev.rgb_order = E131_RGB_ORDER_GRB;
}
else if(strcmp(value, "GBR") == 0)
{
dev.rgb_order = E131_RGB_ORDER_GBR;
}
else if(strcmp(value, "BRG") == 0)
{
dev.rgb_order = E131_RGB_ORDER_BRG;
}
else if(strcmp(value, "BGR") == 0)
{
dev.rgb_order = E131_RGB_ORDER_BGR;
}
else
{
dev.rgb_order = atoi(value);
}
}
else if(strcmp(argument, "type") == 0)
{
if(strcmp(value, "SINGLE") == 0)
{
dev.type = ZONE_TYPE_SINGLE;
}
else if(strcmp(value, "LINEAR") == 0)
{
dev.type = ZONE_TYPE_LINEAR;
}
else if(strcmp(value, "MATRIX") == 0)
{
dev.type = ZONE_TYPE_MATRIX;
}
else
{
dev.type = atoi(value);
}
}
else if(strcmp(argument, "e131_device_end") == 0)
{
devices.push_back(dev);
}
}
}
}
if(devices.size() > 0)
{
new_controller = new RGBController_E131(devices);
rgb_controllers.push_back(new_controller);
}
}
} /* DetectE131Controllers() */
+2 -4
View File
@@ -22,7 +22,6 @@ void DetectOpenRazerControllers(std::vector<RGBController*> &rgb_controllers)
char driver_path[512];
DIR *dir;
struct dirent *ent;
int test_fd;
bool done = false;
int driver_to_read = 0;
@@ -97,14 +96,13 @@ void DetectOpenRazerControllers(std::vector<RGBController*> &rgb_controllers)
}
else
{
int device_type;
char device_string[1024];
strcpy(device_string, driver_path);
strcat(device_string, ent->d_name);
RGBController_OpenRazer * razer_rgb = new RGBController_OpenRazer(device_string);
if(razer_rgb->device != RGBController_OpenRazer::RAZER_NO_DEVICE)
if(razer_rgb->device != -1)
{
rgb_controllers.push_back(razer_rgb);
}
@@ -124,4 +122,4 @@ void DetectOpenRazerControllers(std::vector<RGBController*> &rgb_controllers)
driver_to_read++;
}
} /* DetectOpenRazerControllers() */
} /* DetectOpenRazerControllers() */
+46
View File
@@ -0,0 +1,46 @@
#include "RGBController.h"
RGBColor RGBController::GetLED(int led)
{
if(led < colors.size())
{
return(colors[led]);
}
else
{
return(0x00000000);
}
}
void RGBController::SetLED(int led, RGBColor color)
{
if(led < colors.size())
{
colors[led] = color;
UpdateSingleLED(led);
}
}
void RGBController::SetAllLEDs(RGBColor color)
{
for(int led = 0; led < colors.size(); led++)
{
colors[led] = color;
}
UpdateLEDs();
}
void RGBController::SetAllZoneLEDs(int zone, RGBColor color)
{
for (std::size_t x = 0; x < zones[zone].map.size(); x++)
{
for (std::size_t y = 0; y < zones[zone].map[x].size(); y++)
{
colors[zones[zone].map[x][y]] = color;
}
}
UpdateZoneLEDs(zone);
}
+46 -13
View File
@@ -39,6 +39,22 @@ enum
ZONE_TYPE_MATRIX
};
typedef int device_type;
enum
{
DEVICE_TYPE_MOTHERBOARD,
DEVICE_TYPE_DRAM,
DEVICE_TYPE_GPU,
DEVICE_TYPE_COOLER,
DEVICE_TYPE_LEDSTRIP,
DEVICE_TYPE_KEYBOARD,
DEVICE_TYPE_MOUSE,
DEVICE_TYPE_MOUSEMAT,
DEVICE_TYPE_HEADSET,
DEVICE_TYPE_UNKNOWN
};
typedef struct
{
std::string name; /* Zone name */
@@ -50,17 +66,34 @@ typedef struct
class RGBController
{
public:
std::string name; /* controller name */
std::vector<led> leds; /* LEDs */
std::vector<zone> zones; /* Zones */
std::vector<mode> modes; /* Modes */
std::vector<RGBColor> colors; /* Color buffer */
std::string name; /* controller name */
std::string description; /* controller description */
std::string version; /* controller version */
std::string serial; /* controller serial number */
std::string location; /* controller location */
std::vector<led> leds; /* LEDs */
std::vector<zone> zones; /* Zones */
std::vector<mode> modes; /* Modes */
std::vector<RGBColor> colors; /* Color buffer */
device_type type; /* device type */
virtual int GetMode() = 0;
virtual void SetMode(int mode) = 0;
virtual void SetCustomMode() = 0;
virtual void SetAllLEDs(RGBColor color) = 0;
virtual void SetAllZoneLEDs(int zone, RGBColor color) = 0;
virtual void SetLED(int led, RGBColor color) = 0;
virtual void UpdateLEDs() = 0;
};
virtual ~RGBController() = default;
/*---------------------------------------------------------*\
| Generic functions implemented in RGBController.cpp |
\*---------------------------------------------------------*/
RGBColor GetLED(int led);
void SetLED(int led, RGBColor color);
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
/*---------------------------------------------------------*\
| Functions to be implemented in device implementation |
\*---------------------------------------------------------*/
virtual int GetMode() = 0;
virtual void SetMode(int mode) = 0;
virtual void SetCustomMode() = 0;
virtual void UpdateLEDs() = 0;
virtual void UpdateZoneLEDs(int zone) = 0;
virtual void UpdateSingleLED(int led) = 0;
};
@@ -0,0 +1,126 @@
/*-----------------------------------------*\
| RGBController_AMDWraithPrism.cpp |
| |
| Generic RGB Interface for AMD Wraith |
| Prism |
| |
| Adam Honse (CalcProgrammer1) 12/25/2019 |
\*-----------------------------------------*/
#include "RGBController_AMDWraithPrism.h"
RGBController_AMDWraithPrism::RGBController_AMDWraithPrism(AMDWraithPrismController* wraith_ptr)
{
wraith = wraith_ptr;
name = "AMD Wraith Prism";
type = DEVICE_TYPE_COOLER;
version = wraith->GetFirmwareVersionString();
mode led_mode;
led_mode.name = "Custom";
modes.push_back(led_mode);
led logo_led;
logo_led.name = "Logo";
leds.push_back(logo_led);
colors.push_back(0x00000000);
zone logo_zone;
logo_zone.name = "Logo";
logo_zone.type = ZONE_TYPE_SINGLE;
std::vector<int> logo_zone_map;
logo_zone_map.push_back(0);
logo_zone.map.push_back(logo_zone_map);
zones.push_back(logo_zone);
led fan_led;
fan_led.name = "Fan";
leds.push_back(fan_led);
colors.push_back(0x00000000);
zone fan_zone;
fan_zone.name = "Fan";
fan_zone.type = ZONE_TYPE_SINGLE;
std::vector<int> fan_zone_map;
fan_zone_map.push_back(1);
fan_zone.map.push_back(fan_zone_map);
zones.push_back(fan_zone);
led ring_led;
ring_led.name = "Ring";
leds.push_back(ring_led);
colors.push_back(0x00000000);
zone ring_zone;
ring_zone.name = "Ring";
ring_zone.type = ZONE_TYPE_SINGLE;
std::vector<int> ring_zone_map;
ring_zone_map.push_back(2);
ring_zone.map.push_back(ring_zone_map);
zones.push_back(ring_zone);
}
RGBController_AMDWraithPrism::~RGBController_AMDWraithPrism()
{
}
int RGBController_AMDWraithPrism::GetMode()
{
return 0;
}
void RGBController_AMDWraithPrism::SetMode(int /*mode*/)
{
}
void RGBController_AMDWraithPrism::SetCustomMode()
{
}
void RGBController_AMDWraithPrism::UpdateLEDs()
{
unsigned char red = RGBGetRValue(colors[0]);
unsigned char grn = RGBGetGValue(colors[0]);
unsigned char blu = RGBGetBValue(colors[0]);
wraith->SetLogoColor(red, grn, blu);
red = RGBGetRValue(colors[1]);
grn = RGBGetGValue(colors[1]);
blu = RGBGetBValue(colors[1]);
wraith->SetFanColor(red, grn, blu);
red = RGBGetRValue(colors[2]);
grn = RGBGetGValue(colors[2]);
blu = RGBGetBValue(colors[2]);
wraith->SetRingColor(red, grn, blu);
}
void RGBController_AMDWraithPrism::UpdateZoneLEDs(int zone)
{
RGBColor color = colors[zone];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if(zone == 0)
{
wraith->SetLogoColor(red, grn, blu);
}
else if(zone == 1)
{
wraith->SetFanColor(red, grn, blu);
}
else if(zone == 2)
{
wraith->SetRingColor(red, grn, blu);
}
}
void RGBController_AMDWraithPrism::UpdateSingleLED(int led)
{
UpdateZoneLEDs(led);
}
@@ -0,0 +1,28 @@
/*-----------------------------------------*\
| RGBController_AMDWraithPrism.h |
| |
| Generic RGB Interface for AMD Wraith |
| Prism |
| |
| Adam Honse (CalcProgrammer1) 12/25/2019 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "AMDWraithPrismController.h"
class RGBController_AMDWraithPrism : public RGBController
{
public:
RGBController_AMDWraithPrism(AMDWraithPrismController* wraith_ptr);
~RGBController_AMDWraithPrism();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
private:
AMDWraithPrismController* wraith;
};
+10 -14
View File
@@ -35,8 +35,9 @@ void RGBController_AorusGPU::SetCustomMode()
}
void RGBController_AorusGPU::SetAllLEDs(RGBColor color)
void RGBController_AorusGPU::UpdateLEDs()
{
RGBColor color = colors[0];
data[9] = RGBGetRValue(color);
data[10] = RGBGetGValue(color);
data[11] = RGBGetBValue(color);
@@ -44,27 +45,20 @@ void RGBController_AorusGPU::SetAllLEDs(RGBColor color)
GvWriteI2C(0x00000000, data, 0x00000000);
}
void RGBController_AorusGPU::SetAllZoneLEDs(int zone, RGBColor color)
void RGBController_AorusGPU::UpdateZoneLEDs(int zone)
{
data[9] = RGBGetRValue(color);
data[10] = RGBGetGValue(color);
data[11] = RGBGetBValue(color);
GvWriteI2C(0x00000000, data, 0x00000000);
UpdateLEDs();
}
void RGBController_AorusGPU::SetLED(int led, RGBColor color)
void RGBController_AorusGPU::UpdateSingleLED(int led)
{
data[9] = RGBGetRValue(color);
data[10] = RGBGetGValue(color);
data[11] = RGBGetBValue(color);
GvWriteI2C(0x00000000, data, 0x00000000);
UpdateLEDs();
}
RGBController_AorusGPU::RGBController_AorusGPU()
{
name = "Aorus GPU";
type = DEVICE_TYPE_GPU;
handle = LoadLibrary("GvDisplay.dll");
@@ -75,6 +69,8 @@ RGBController_AorusGPU::RGBController_AorusGPU()
GvFreeDispLib();
GvInitDispLib();
colors.push_back(0x00000000);
mode aorus_mode;
aorus_mode.name = "Static";
modes.push_back(aorus_mode);
@@ -89,4 +85,4 @@ RGBController_AorusGPU::RGBController_AorusGPU()
aorus_zone_map.push_back(0);
aorus_zone.map.push_back(aorus_zone_map);
zones.push_back(aorus_zone);
}
}
+7 -7
View File
@@ -19,15 +19,15 @@ class RGBController_AorusGPU : public RGBController
{
public:
RGBController_AorusGPU();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
private:
_GvWriteI2C GvWriteI2C;
_GvFreeDispLib GvFreeDispLib;
_GvInitDispLib GvInitDispLib;
};
};
+68 -63
View File
@@ -39,63 +39,9 @@ void RGBController_Aura::SetCustomMode()
aura->SetDirect(true);
}
void RGBController_Aura::SetAllLEDs(RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if (GetMode() == 0)
{
aura->SetAllColorsDirect(red, grn, blu);
}
else
{
aura->SetAllColorsEffect(red, grn, blu);
}
}
void RGBController_Aura::SetAllZoneLEDs(int zone, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
for (int x = 0; x < zones[zone].map.size(); x++)
{
for (int y = 0; y < zones[zone].map[x].size(); y++)
{
if (GetMode() == 0)
{
aura->SetLEDColorDirect(zones[zone].map[x][y], red, grn, blu);
}
else
{
aura->SetLEDColorEffect(zones[zone].map[x][y], red, grn, blu);
}
}
}
}
void RGBController_Aura::SetLED(int led, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if (GetMode() == 0)
{
aura->SetLEDColorDirect(led, red, grn, blu);
}
else
{
aura->SetLEDColorEffect(led, red, grn, blu);
}
}
void RGBController_Aura::UpdateLEDs()
{
for(int led = 0; led < colors.size(); led++)
for(std::size_t led = 0; led < colors.size(); led++)
{
unsigned char red = RGBGetRValue(colors[led]);
unsigned char grn = RGBGetGValue(colors[led]);
@@ -112,13 +58,65 @@ void RGBController_Aura::UpdateLEDs()
}
}
void RGBController_Aura::UpdateZoneLEDs(int zone)
{
for (std::size_t x = 0; x < zones[zone].map.size(); x++)
{
for (std::size_t y = 0; y < zones[zone].map[x].size(); y++)
{
int led = zones[zone].map[x][y];
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if (GetMode() == 0)
{
aura->SetLEDColorDirect(led, red, grn, blu);
}
else
{
aura->SetLEDColorEffect(led, red, grn, blu);
}
}
}
}
void RGBController_Aura::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if (GetMode() == 0)
{
aura->SetLEDColorDirect(led, red, grn, blu);
}
else
{
aura->SetLEDColorEffect(led, red, grn, blu);
}
}
RGBController_Aura::RGBController_Aura(AuraController * aura_ptr)
{
std::vector<unsigned char> aura_channels;
aura = aura_ptr;
name = aura->GetDeviceName();
version = aura->GetDeviceName();
location = aura->GetDeviceLocation();
if((version.find("DIMM_LED") != std::string::npos) || (version.find("AUDA") != std::string::npos) )
{
type = DEVICE_TYPE_DRAM;
name = "ASUS Aura DRAM";
}
else
{
type = DEVICE_TYPE_MOTHERBOARD;
name = "ASUS Aura Motherboard";
}
mode aura_modes[AURA_NUMBER_MODES + 1];
@@ -138,12 +136,14 @@ RGBController_Aura::RGBController_Aura(AuraController * aura_ptr)
aura_modes[13].name = "Chase Rainbow Pulse";
aura_modes[14].name = "Random Flicker";
for (int i = 0; i < (AURA_NUMBER_MODES + 1); i++)
for (std::size_t i = 0; i < (AURA_NUMBER_MODES + 1); i++)
{
modes.push_back(aura_modes[i]);
}
for (int i = 0; i < aura->GetLEDCount(); i++)
colors.resize(aura->GetLEDCount());
for (std::size_t i = 0; i < aura->GetLEDCount(); i++)
{
aura_channels.push_back(aura->GetChannel(i));
@@ -152,18 +152,23 @@ RGBController_Aura::RGBController_Aura(AuraController * aura_ptr)
new_led->name = aura->GetChannelName(i);
leds.push_back(*new_led);
colors.push_back(0x00000000);
unsigned char red = aura->GetLEDRed(i);
unsigned char grn = aura->GetLEDGreen(i);
unsigned char blu = aura->GetLEDBlue(i);
colors[i] = ToRGBColor(red, grn, blu);
}
std::vector<unsigned char> aura_zones;
// Search through all LEDs and create zones for each channel type
for (int i = 0; i < aura_channels.size(); i++)
for (std::size_t i = 0; i < aura_channels.size(); i++)
{
bool matched = false;
// Search through existing zones to make sure we don't create a duplicate zone
for (int j = 0; j < aura_zones.size(); j++)
for (std::size_t j = 0; j < aura_zones.size(); j++)
{
if (aura_channels[i] == aura_zones[j])
{
@@ -181,7 +186,7 @@ RGBController_Aura::RGBController_Aura(AuraController * aura_ptr)
new_zone->name = aura->GetChannelName(i);
// Find all LEDs with this channel type and add them to zone
for (int j = 0; j < aura->GetLEDCount(); j++)
for (std::size_t j = 0; j < aura->GetLEDCount(); j++)
{
if (aura->GetChannel(j) == aura_channels[i])
{
@@ -200,4 +205,4 @@ RGBController_Aura::RGBController_Aura(AuraController * aura_ptr)
zones.push_back(*new_zone);
}
}
}
}
+7 -8
View File
@@ -16,14 +16,13 @@ class RGBController_Aura : public RGBController
{
public:
RGBController_Aura(AuraController* aura_ptr);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
private:
AuraController* aura;
};
};
+21 -36
View File
@@ -24,42 +24,24 @@ void RGBController_Corsair::SetCustomMode()
}
void RGBController_Corsair::SetAllLEDs(RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetAllColors(red, grn, blu);
}
void RGBController_Corsair::SetAllZoneLEDs(int zone, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
for (int x = 0; x < zones[zone].map.size(); x++)
{
for (int y = 0; y < zones[zone].map[x].size(); y++)
{
corsair->SetLEDColor(zones[zone].map[x][y], red, grn, blu);
}
}
}
void RGBController_Corsair::SetLED(int led, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(led, red, grn, blu);
}
void RGBController_Corsair::UpdateLEDs()
{
RGBColor color = colors[0];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(red, grn, blu);
}
void RGBController_Corsair::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_Corsair::UpdateSingleLED(int led)
{
UpdateLEDs();
}
RGBController_Corsair::RGBController_Corsair(CorsairController* corsair_ptr)
@@ -67,6 +49,9 @@ RGBController_Corsair::RGBController_Corsair(CorsairController* corsair_ptr)
corsair = corsair_ptr;
name = corsair->GetDeviceName();
location = corsair->GetDeviceLocation();
type = DEVICE_TYPE_DRAM;
mode corsair_modes[CORSAIR_NUMBER_MODES];
@@ -79,7 +64,7 @@ RGBController_Corsair::RGBController_Corsair(CorsairController* corsair_ptr)
modes.push_back(corsair_modes[i]);
}
for (int i = 0; i < corsair->GetLEDCount(); i++)
for (unsigned int i = 0; i < corsair->GetLEDCount(); i++)
{
led* new_led = new led();
@@ -96,7 +81,7 @@ RGBController_Corsair::RGBController_Corsair(CorsairController* corsair_ptr)
std::vector<int> zone_row;
for (int i = 0; i < corsair->GetLEDCount(); i++)
for (unsigned int i = 0; i < corsair->GetLEDCount(); i++)
{
zone_row.push_back(i);
}
@@ -104,4 +89,4 @@ RGBController_Corsair::RGBController_Corsair(CorsairController* corsair_ptr)
new_zone.map.push_back(zone_row);
zones.push_back(new_zone);
}
}
+7 -8
View File
@@ -16,14 +16,13 @@ class RGBController_Corsair : public RGBController
{
public:
RGBController_Corsair(CorsairController* corsair_ptr);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
private:
CorsairController* corsair;
};
};
+25 -33
View File
@@ -56,53 +56,44 @@ void RGBController_CorsairPro::SetCustomMode()
corsair->SetCustom();
}
void RGBController_CorsairPro::SetAllLEDs(RGBColor color)
void RGBController_CorsairPro::UpdateLEDs()
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetAllColors(red, grn, blu);
corsair->ApplyColors();
}
void RGBController_CorsairPro::SetAllZoneLEDs(int zone, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
for (int x = 0; x < zones[zone].map.size(); x++)
for (std::size_t led = 0; led < colors.size(); led++)
{
for (int y = 0; y < zones[zone].map[x].size(); y++)
{
corsair->SetLEDColor(zones[zone].map[x][y], red, grn, blu);
}
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(led, red, grn, blu);
}
corsair->ApplyColors();
}
void RGBController_CorsairPro::SetLED(int led, RGBColor color)
void RGBController_CorsairPro::UpdateZoneLEDs(int zone)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
UpdateLEDs();
}
void RGBController_CorsairPro::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
corsair->SetLEDColor(led, red, grn, blu);
corsair->ApplyColors();
}
void RGBController_CorsairPro::UpdateLEDs()
{
}
RGBController_CorsairPro::RGBController_CorsairPro(CorsairProController* corsair_ptr)
{
corsair = corsair_ptr;
name = corsair->GetDeviceName();
location = corsair->GetDeviceLocation();
type = DEVICE_TYPE_DRAM;
mode corsair_modes[CORSAIR_PRO_NUMBER_MODES];
@@ -122,14 +113,15 @@ RGBController_CorsairPro::RGBController_CorsairPro(CorsairProController* corsair
modes.push_back(corsair_modes[i]);
}
for (int i = 0; i < corsair->GetLEDCount(); i++)
colors.resize(corsair->GetLEDCount());
for (unsigned int i = 0; i < corsair->GetLEDCount(); i++)
{
led* new_led = new led();
new_led->name = "Corsair Pro LED";
leds.push_back(*new_led);
colors.push_back(0x00000000);
}
zone new_zone;
@@ -139,7 +131,7 @@ RGBController_CorsairPro::RGBController_CorsairPro(CorsairProController* corsair
std::vector<int> zone_row;
for (int i = 0; i < corsair->GetLEDCount(); i++)
for (unsigned int i = 0; i < corsair->GetLEDCount(); i++)
{
zone_row.push_back(i);
}
@@ -147,4 +139,4 @@ RGBController_CorsairPro::RGBController_CorsairPro(CorsairProController* corsair
new_zone.map.push_back(zone_row);
zones.push_back(new_zone);
}
}
+7 -8
View File
@@ -16,14 +16,13 @@ class RGBController_CorsairPro : public RGBController
{
public:
RGBController_CorsairPro(CorsairProController* corsair_ptr);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
private:
CorsairProController* corsair;
};
};
+173
View File
@@ -0,0 +1,173 @@
/*-----------------------------------------*\
| RGBController_LEDStrip.cpp |
| |
| Generic RGB Interface for OpenAuraSDK |
| E1.31 Streaming ACN interface |
| |
| Adam Honse (CalcProgrammer1) 10/18/2019 |
\*-----------------------------------------*/
#include "RGBController_E131.h"
#include <e131.h>
#include <math.h>
RGBController_E131::RGBController_E131(std::vector<E131Device> device_list)
{
name = "E1.31 Streaming ACN Device";
devices = device_list;
unsigned int led_zone_idx = 0;
mode led_mode;
led_mode.name = "Custom";
modes.push_back(led_mode);
sockfd = e131_socket();
for (std::size_t i = 0; i < devices.size(); i++)
{
/*-----------------------------------------*\
| Add LEDs |
\*-----------------------------------------*/
for (unsigned int led_idx = 0; led_idx < devices[i].num_leds; led_idx++)
{
colors.push_back(0x00000000);
led new_led;
new_led.name = devices[i].name + " LED";
leds.push_back(new_led);
}
/*-----------------------------------------*\
| Add Zones |
\*-----------------------------------------*/
zone led_zone;
led_zone.name = devices[i].name;
led_zone.type = devices[i].type;
std::vector<int> led_zone_map;
for (unsigned int led_idx = 0; led_idx < devices[i].num_leds; led_idx++)
{
led_zone_map.push_back(led_zone_idx);
led_zone_idx++;
}
led_zone.map.push_back(led_zone_map);
zones.push_back(led_zone);
/*-----------------------------------------*\
| Add Universes |
\*-----------------------------------------*/
unsigned int total_universes = ceil( ( ( devices[i].num_leds * 3 ) + devices[i].start_channel ) / 512.0f );
for (unsigned int univ_idx = 0; univ_idx < total_universes; univ_idx++)
{
unsigned int universe = devices[i].start_universe + univ_idx;
bool universe_exists = false;
for (std::size_t pkt_idx = 0; pkt_idx < packets.size(); pkt_idx++)
{
if(universes[pkt_idx] == universe)
{
universe_exists = true;
}
}
if(!universe_exists)
{
e131_packet_t packet;
e131_addr_t dest_addr;
e131_pkt_init(&packet, universe, 512);
e131_multicast_dest(&dest_addr, universe, E131_DEFAULT_PORT);
packets.push_back(packet);
universes.push_back(universe);
dest_addrs.push_back(dest_addr);
}
}
}
}
int RGBController_E131::GetMode()
{
return 0;
}
void RGBController_E131::SetMode(int /*mode*/)
{
}
void RGBController_E131::SetCustomMode()
{
}
void RGBController_E131::UpdateLEDs()
{
int color_idx = 0;
for(std::size_t device_idx = 0; device_idx < devices.size(); device_idx++)
{
unsigned int total_universes = ceil( ( ( devices[device_idx].num_leds * 3 ) + devices[device_idx].start_channel ) / 512.0f );
unsigned int channel_idx = devices[device_idx].start_channel;
unsigned int led_idx = 0;
unsigned int rgb_idx = 0;
bool done = false;
for (unsigned int univ_idx = 0; univ_idx < total_universes; univ_idx++)
{
unsigned int universe = devices[device_idx].start_universe + univ_idx;
for(std::size_t packet_idx = 0; packet_idx < packets.size(); packet_idx++)
{
if(!done && (universes[packet_idx] == universe))
{
while(!done && (channel_idx <= 512))
{
switch(rgb_idx)
{
case 0:
packets[packet_idx].dmp.prop_val[channel_idx] = RGBGetRValue( colors[color_idx] );
rgb_idx = 1;
break;
case 1:
packets[packet_idx].dmp.prop_val[channel_idx] = RGBGetGValue( colors[color_idx] );
rgb_idx = 2;
break;
case 2:
packets[packet_idx].dmp.prop_val[channel_idx] = RGBGetBValue( colors[color_idx] );
rgb_idx = 0;
led_idx++;
color_idx++;
break;
}
if(led_idx >= devices[device_idx].num_leds)
{
done = true;
}
channel_idx++;
}
}
}
channel_idx = 1;
}
}
for(std::size_t packet_idx = 0; packet_idx < packets.size(); packet_idx++)
{
e131_send(sockfd, &packets[packet_idx], &dest_addrs[packet_idx]);
packets[packet_idx].frame.seq_number++;
}
}
void RGBController_E131::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_E131::UpdateSingleLED(int led)
{
UpdateLEDs();
}
+53
View File
@@ -0,0 +1,53 @@
/*-----------------------------------------*\
| RGBController_E131.h |
| |
| Generic RGB Interface for OpenAuraSDK |
| E1.31 Streaming ACN interface |
| |
| Adam Honse (CalcProgrammer1) 10/18/2019 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include <e131.h>
typedef unsigned int e131_rgb_order;
enum
{
E131_RGB_ORDER_RGB,
E131_RGB_ORDER_RBG,
E131_RGB_ORDER_GRB,
E131_RGB_ORDER_GBR,
E131_RGB_ORDER_BRG,
E131_RGB_ORDER_BGR
};
struct E131Device
{
std::string name;
unsigned int num_leds;
unsigned int start_universe;
unsigned int start_channel;
e131_rgb_order rgb_order;
zone_type type;
};
class RGBController_E131 : public RGBController
{
public:
RGBController_E131(std::vector<E131Device> device_list);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
private:
std::vector<E131Device> devices;
std::vector<e131_packet_t> packets;
std::vector<e131_addr_t> dest_addrs;
std::vector<unsigned int> universes;
int sockfd;
};
+154
View File
@@ -0,0 +1,154 @@
/*-----------------------------------------*\
| RGBController_Hue2.cpp |
| |
| Generic RGB Interface for NZXT Hue 2 |
| |
| Adam Honse (CalcProgrammer1) 12/29/2019 |
\*-----------------------------------------*/
#include "RGBController_Hue2.h"
RGBController_Hue2::RGBController_Hue2(Hue2Controller* hue2_ptr)
{
hue2 = hue2_ptr;
name = "NZXT Hue 2";
type = DEVICE_TYPE_LEDSTRIP;
mode led_mode;
led_mode.name = "Custom";
modes.push_back(led_mode);
/*-------------------------------------------------*\
| Set size of colors array |
\*-------------------------------------------------*/
unsigned int led_count = 0;
for (unsigned int channel_idx = 0; channel_idx < HUE_2_NUM_CHANNELS; channel_idx++)
{
led_count += hue2->channel_leds[channel_idx];
}
colors.resize(led_count);
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
unsigned int led_idx = 0;
for (unsigned int channel_idx = 0; channel_idx < HUE_2_NUM_CHANNELS; channel_idx++)
{
if(hue2->channel_leds[channel_idx] > 0)
{
zone* new_zone = new zone;
char ch_idx_string[2];
sprintf(ch_idx_string, "%d", channel_idx + 1);
new_zone->name = "Hue 2 Channel ";
new_zone->name.append(ch_idx_string);
new_zone->type = ZONE_TYPE_LINEAR;
std::vector<int> *new_zone_map = new std::vector<int>();
for (unsigned int led_ch_idx = 0; led_ch_idx < hue2->channel_leds[channel_idx]; led_ch_idx++)
{
char led_idx_string[3];
sprintf(led_idx_string, "%d", led_ch_idx + 1);
led new_led;
new_led.name = "Hue 2 Channel ";
new_led.name.append(ch_idx_string);
new_led.name.append(", LED ");
new_led.name.append(led_idx_string);
leds.push_back(new_led);
leds_channel.push_back(channel_idx);
new_zone_map->push_back(led_idx);
led_idx++;
}
new_zone->map.push_back(*new_zone_map);
zones.push_back(*new_zone);
zones_channel.push_back(channel_idx);
}
}
}
int RGBController_Hue2::GetMode()
{
return 0;
}
void RGBController_Hue2::SetMode(int /*mode*/)
{
}
void RGBController_Hue2::SetCustomMode()
{
}
void RGBController_Hue2::UpdateLEDs()
{
for(std::size_t zone_idx = 0; zone_idx <= zones.size(); zone_idx++)
{
unsigned int channel = zones_channel[zone_idx];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
hue2->SetChannelLEDs(channel, channel_colors);
}
}
}
void RGBController_Hue2::UpdateZoneLEDs(int zone)
{
unsigned int channel = zones_channel[zone];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
hue2->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_Hue2::UpdateSingleLED(int led)
{
unsigned int channel = leds_channel[led];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
hue2->SetChannelLEDs(channel, channel_colors);
}
}
+29
View File
@@ -0,0 +1,29 @@
/*-----------------------------------------*\
| RGBController_Hue2.h |
| |
| Generic RGB Interface for NZXT Hue 2 |
| |
| Adam Honse (CalcProgrammer1) 12/29/2019 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "serial_port.h"
#include "Hue2Controller.h"
class RGBController_Hue2 : public RGBController
{
public:
RGBController_Hue2(Hue2Controller* hue2_ptr);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
private:
Hue2Controller* hue2;
std::vector<unsigned int> leds_channel;
std::vector<unsigned int> zones_channel;
};
+115 -45
View File
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| RGBController_HuePlus.cpp |
| RGBController_HuePlus.cpp |
| |
| Generic RGB Interface for NZXT Hue+ |
| |
@@ -11,31 +11,70 @@
RGBController_HuePlus::RGBController_HuePlus(HuePlusController* hueplus_ptr)
{
strip = hueplus_ptr;
hueplus = hueplus_ptr;
name = "LED Strip";
name = "NZXT Hue+";
type = DEVICE_TYPE_LEDSTRIP;
location = hueplus->GetLEDString();
mode led_mode;
led_mode.name = "Custom";
modes.push_back(led_mode);
for (int i = 0; i < strip->num_leds; i++)
/*-------------------------------------------------*\
| Set size of colors array |
\*-------------------------------------------------*/
unsigned int led_count = 0;
for (unsigned int channel_idx = 0; channel_idx < HUE_PLUS_NUM_CHANNELS; channel_idx++)
{
colors.push_back(0x00000000);
led new_led;
new_led.name = "LED Strip";
leds.push_back(new_led);
led_count += hueplus->channel_leds[channel_idx];
}
colors.resize(led_count);
zone led_zone;
led_zone.name = "LED Strip";
std::vector<int> led_zone_map;
for (int i = 0; i < strip->num_leds; i++)
/*-------------------------------------------------*\
| Set zones and leds |
\*-------------------------------------------------*/
unsigned int led_idx = 0;
for (int channel_idx = 0; channel_idx < HUE_PLUS_NUM_CHANNELS; channel_idx++)
{
led_zone_map.push_back(i);
if(hueplus->channel_leds[channel_idx] > 0)
{
zone* new_zone = new zone;
char ch_idx_string[2];
sprintf(ch_idx_string, "%d", channel_idx + 1);
new_zone->name = "Hue+ Channel ";
new_zone->name.append(ch_idx_string);
new_zone->type = ZONE_TYPE_LINEAR;
std::vector<int> *new_zone_map = new std::vector<int>();
for (unsigned led_ch_idx = 0; led_ch_idx < hueplus->channel_leds[channel_idx]; led_ch_idx++)
{
char led_idx_string[3];
sprintf(led_idx_string, "%d", led_ch_idx + 1);
led new_led;
new_led.name = "Hue+ Channel ";
new_led.name.append(ch_idx_string);
new_led.name.append(", LED ");
new_led.name.append(led_idx_string);
leds.push_back(new_led);
leds_channel.push_back(channel_idx + 1);
new_zone_map->push_back(led_idx);
led_idx++;
}
new_zone->map.push_back(*new_zone_map);
zones.push_back(*new_zone);
zones_channel.push_back(channel_idx + 1);
}
}
led_zone.map.push_back(led_zone_map);
zones.push_back(led_zone);
}
int RGBController_HuePlus::GetMode()
@@ -43,7 +82,7 @@ int RGBController_HuePlus::GetMode()
return 0;
}
void RGBController_HuePlus::SetMode(int mode)
void RGBController_HuePlus::SetMode(int /*mode*/)
{
}
@@ -53,34 +92,65 @@ void RGBController_HuePlus::SetCustomMode()
}
void RGBController_HuePlus::SetAllLEDs(RGBColor color)
{
for (int i = 0; i < colors.size(); i++)
{
colors[i] = color;
}
strip->SetLEDs(colors);
}
void RGBController_HuePlus::SetAllZoneLEDs(int zone, RGBColor color)
{
for (int i = 0; i < colors.size(); i++)
{
colors[i] = color;
}
strip->SetLEDs(colors);
}
void RGBController_HuePlus::SetLED(int led, RGBColor color)
{
colors[led] = color;
strip->SetLEDs(colors);
}
void RGBController_HuePlus::UpdateLEDs()
{
strip->SetLEDs(colors);
}
for(std::size_t zone_idx = 0; zone_idx <= zones.size(); zone_idx++)
{
unsigned int channel = zones_channel[zone_idx];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
hueplus->SetChannelLEDs(channel, channel_colors);
}
}
}
void RGBController_HuePlus::UpdateZoneLEDs(int zone)
{
unsigned int channel = zones_channel[zone];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
hueplus->SetChannelLEDs(channel, channel_colors);
}
}
void RGBController_HuePlus::UpdateSingleLED(int led)
{
unsigned int channel = leds_channel[led];
std::vector<RGBColor> channel_colors;
for(std::size_t color = 0; color < colors.size(); color++)
{
if(leds_channel[color] == channel)
{
channel_colors.push_back(colors[color]);
}
}
if(channel_colors.size() > 0)
{
hueplus->SetChannelLEDs(channel, channel_colors);
}
}
+11 -10
View File
@@ -1,5 +1,5 @@
/*-----------------------------------------*\
| RGBController_HuePlus.h |
| RGBController_HuePlus.h |
| |
| Generic RGB Interface for NZXT Hue+ |
| |
@@ -15,14 +15,15 @@ class RGBController_HuePlus : public RGBController
{
public:
RGBController_HuePlus(HuePlusController* hueplus_ptr);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
private:
HuePlusController* strip;
};
HuePlusController* hueplus;
std::vector<unsigned int> leds_channel;
std::vector<unsigned int> zones_channel;
};
+115 -65
View File
@@ -21,45 +21,79 @@ void RGBController_HyperX::SetMode(int mode)
void RGBController_HyperX::SetCustomMode()
{
hyperx->SetMode(HYPERX_MODE_STATIC);
}
void RGBController_HyperX::SetAllLEDs(RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
hyperx->SetAllColors(red, grn, blu);
}
void RGBController_HyperX::SetAllZoneLEDs(int zone, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
for (int x = 0; x < zones[zone].map.size(); x++)
{
for (int y = 0; y < zones[zone].map[x].size(); y++)
{
hyperx->SetLEDColor(zones[zone].map[x][y], red, grn, blu);
}
}
}
void RGBController_HyperX::SetLED(int led, RGBColor color)
{
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
hyperx->SetLEDColor(led, red, grn, blu);
hyperx->SetMode(HYPERX_MODE_DIRECT);
}
void RGBController_HyperX::UpdateLEDs()
{
if(hyperx->GetMode() == HYPERX_MODE_DIRECT)
{
for (std::size_t zone = 0; zone < zones.size(); zone++ )
{
for (std::size_t x = 0; x < zones[zone].map.size(); x++)
{
for (std::size_t y = 0; y < zones[zone].map[x].size(); y++)
{
int led = zones[zone].map[x][y];
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
hyperx->SetLEDColor(led, red, grn, blu);
}
}
}
}
else
{
unsigned char red = RGBGetRValue(colors[0]);
unsigned char grn = RGBGetGValue(colors[0]);
unsigned char blu = RGBGetBValue(colors[0]);
hyperx->SetEffectColor(red, grn, blu);
}
}
void RGBController_HyperX::UpdateZoneLEDs(int zone)
{
if(hyperx->GetMode() == HYPERX_MODE_DIRECT)
{
for (std::size_t x = 0; x < zones[zone].map.size(); x++)
{
for (std::size_t y = 0; y < zones[zone].map[x].size(); y++)
{
int led = zones[zone].map[x][y];
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
hyperx->SetLEDColor(led, red, grn, blu);
}
}
}
else
{
unsigned char red = RGBGetRValue(colors[0]);
unsigned char grn = RGBGetGValue(colors[0]);
unsigned char blu = RGBGetBValue(colors[0]);
hyperx->SetEffectColor(red, grn, blu);
}
}
void RGBController_HyperX::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if(hyperx->GetMode() == HYPERX_MODE_DIRECT)
{
hyperx->SetLEDColor(led, red, grn, blu);
}
else
{
hyperx->SetEffectColor(red, grn, blu);
}
}
RGBController_HyperX::RGBController_HyperX(HyperXController* hyperx_ptr)
@@ -67,46 +101,62 @@ RGBController_HyperX::RGBController_HyperX(HyperXController* hyperx_ptr)
hyperx = hyperx_ptr;
name = hyperx->GetDeviceName();
location = hyperx->GetDeviceLocation();
type = DEVICE_TYPE_DRAM;
mode hyperx_modes[HYPERX_NUMBER_MODES];
hyperx_modes[0].name = "Static";
hyperx_modes[1].name = "Rainbow";
hyperx_modes[2].name = "Comet";
hyperx_modes[3].name = "Heartbeat";
hyperx_modes[4].name = "Spectrum Cycle";
hyperx_modes[5].name = "Breathing";
hyperx_modes[6].name = "Bounce";
hyperx_modes[7].name = "Blink";
hyperx_modes[0].name = "Direct";
hyperx_modes[1].name = "Static";
hyperx_modes[2].name = "Rainbow";
hyperx_modes[3].name = "Comet";
hyperx_modes[4].name = "Heartbeat";
hyperx_modes[5].name = "Spectrum Cycle";
hyperx_modes[6].name = "Breathing";
hyperx_modes[7].name = "Bounce";
hyperx_modes[8].name = "Blink";
for (int i = 0; i < HYPERX_NUMBER_MODES; i++)
{
modes.push_back(hyperx_modes[i]);
}
for (int i = 0; i < hyperx->GetLEDCount(); i++)
unsigned int led_idx = 0;
for(unsigned int slot = 0; slot < hyperx->GetSlotCount(); slot++)
{
led* new_led = new led();
zone* new_zone = new zone;
new_led->name = "HyperX LED";
char slot_idx_str[3];
sprintf(slot_idx_str, "%d", slot);
new_zone->name = "HyperX Slot ";
new_zone->name.append(slot_idx_str);
leds.push_back(*new_led);
colors.push_back(0x00000000);
new_zone->type = ZONE_TYPE_LINEAR;
std::vector<int> *new_zone_map = new std::vector<int>();
for(int led_slot_idx = 0; led_slot_idx < 5; led_slot_idx++)
{
colors.push_back(0x00000000);
led* new_led = new led();
char led_idx_str[3];
sprintf(led_idx_str, "%d", led_slot_idx);
new_led->name = "HyperX Slot ";
new_led->name.append(slot_idx_str);
new_led->name.append(", LED ");
new_led->name.append(led_idx_str);
leds.push_back(*new_led);
new_zone_map->push_back(led_idx);
led_idx++;
}
new_zone->map.push_back(*new_zone_map);
zones.push_back(*new_zone);
}
zone new_zone;
new_zone.name = "HyperX Zone";
new_zone.type = ZONE_TYPE_SINGLE;
std::vector<int> zone_row;
for (int i = 0; i < hyperx->GetLEDCount(); i++)
{
zone_row.push_back(i);
}
new_zone.map.push_back(zone_row);
zones.push_back(new_zone);
}
}
+7 -8
View File
@@ -16,14 +16,13 @@ class RGBController_HyperX : public RGBController
{
public:
RGBController_HyperX(HyperXController* hyperx_ptr);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
private:
HyperXController* hyperx;
};
};
+14 -29
View File
@@ -16,6 +16,8 @@ RGBController_LEDStrip::RGBController_LEDStrip(LEDStripController* ledstrip_ptr)
name = "LED Strip";
type = DEVICE_TYPE_LEDSTRIP;
mode led_mode;
led_mode.name = "Custom";
modes.push_back(led_mode);
@@ -44,7 +46,7 @@ int RGBController_LEDStrip::GetMode()
return 0;
}
void RGBController_LEDStrip::SetMode(int mode)
void RGBController_LEDStrip::SetMode(int /*mode*/)
{
}
@@ -54,34 +56,17 @@ void RGBController_LEDStrip::SetCustomMode()
}
void RGBController_LEDStrip::SetAllLEDs(RGBColor color)
{
for (int i = 0; i < colors.size(); i++)
{
colors[i] = color;
}
strip->SetLEDs(colors);
}
void RGBController_LEDStrip::SetAllZoneLEDs(int zone, RGBColor color)
{
for (int i = 0; i < colors.size(); i++)
{
colors[i] = color;
}
strip->SetLEDs(colors);
}
void RGBController_LEDStrip::SetLED(int led, RGBColor color)
{
colors[led] = color;
strip->SetLEDs(colors);
}
void RGBController_LEDStrip::UpdateLEDs()
{
strip->SetLEDs(colors);
}
}
void RGBController_LEDStrip::UpdateZoneLEDs(int zone)
{
strip->SetLEDs(colors);
}
void RGBController_LEDStrip::UpdateSingleLED(int led)
{
strip->SetLEDs(colors);
}
+8 -8
View File
@@ -16,14 +16,14 @@ class RGBController_LEDStrip : public RGBController
{
public:
RGBController_LEDStrip(LEDStripController* ledstrip_ptr);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
private:
LEDStripController* strip;
};
};
+158 -537
View File
@@ -10,7 +10,7 @@
#include "RGBController_OpenRazer.h"
#include <fstream>
#include <unistd.h>
int RGBController_OpenRazer::GetMode()
{
return(0);
@@ -20,7 +20,7 @@ void RGBController_OpenRazer::SetMode(int mode)
{
char update_value = 1;
switch(type)
switch(matrix_type)
{
case RAZER_TYPE_MATRIX_FRAME:
case RAZER_TYPE_MATRIX_NOFRAME:
@@ -92,39 +92,41 @@ void RGBController_OpenRazer::SetCustomMode()
void RGBController_OpenRazer::UpdateLEDs()
{
switch(type)
switch(matrix_type)
{
case RAZER_TYPE_MATRIX_FRAME:
case RAZER_TYPE_MATRIX_NOFRAME:
case RAZER_TYPE_MATRIX_STATIC:
{
for (int row = 0; row < matrix_rows; row++)
char update_value = 1;
for (unsigned int row = 0; row < matrix_rows; row++)
{
unsigned int output_array_size;
unsigned int output_offset;
unsigned int row_offset = (row * matrix_cols);
if(type == RAZER_TYPE_MATRIX_NOFRAME)
{
output_array_size = 3;
output_offset = 0;
}
else
if(matrix_type == RAZER_TYPE_MATRIX_FRAME)
{
output_array_size = 3 + (matrix_cols* 3);
output_offset = 3;
}
else
{
output_array_size = 3;
output_offset = 0;
}
char output_array[output_array_size];
char update_value = 1;
if(type != RAZER_TYPE_MATRIX_NOFRAME)
if(matrix_type == RAZER_TYPE_MATRIX_FRAME)
{
output_array[0] = row;
output_array[1] = 0;
output_array[2] = matrix_cols - 1;
}
for(int col = 0; col < matrix_cols; col++)
for(unsigned int col = 0; col < matrix_cols; col++)
{
unsigned int color_idx = col + row_offset;
output_array[(col * 3) + 0 + output_offset] = (char)RGBGetRValue(colors[color_idx]);
@@ -132,19 +134,28 @@ void RGBController_OpenRazer::UpdateLEDs()
output_array[(col * 3) + 2 + output_offset] = (char)RGBGetBValue(colors[color_idx]);
}
if(type == RAZER_TYPE_MATRIX_NOFRAME)
if(matrix_type == RAZER_TYPE_MATRIX_FRAME)
{
matrix_custom_frame.write(output_array, output_array_size);
matrix_custom_frame.flush();
}
else if(matrix_type == RAZER_TYPE_MATRIX_NOFRAME)
{
matrix_effect_custom.write(output_array, output_array_size);
matrix_effect_custom.flush();
}
else
{
matrix_custom_frame.write(output_array, output_array_size);
matrix_custom_frame.flush();
matrix_effect_custom.write(&update_value, 1);
matrix_effect_custom.flush();
matrix_effect_static.write(output_array, output_array_size);
matrix_effect_static.flush();
}
}
if(matrix_type == RAZER_TYPE_MATRIX_FRAME)
{
matrix_effect_custom.write(&update_value, 1);
matrix_effect_custom.flush();
}
}
break;
@@ -176,33 +187,13 @@ void RGBController_OpenRazer::UpdateLEDs()
}
}
void RGBController_OpenRazer::SetAllLEDs(RGBColor color)
void RGBController_OpenRazer::UpdateZoneLEDs(int zone)
{
for(int i = 0; i < colors.size(); i++)
{
colors[i] = color;
}
UpdateLEDs();
}
void RGBController_OpenRazer::SetAllZoneLEDs(int zone, RGBColor color)
void RGBController_OpenRazer::UpdateSingleLED(int led)
{
for (int x = 0; x < zones[zone].map.size(); x++)
{
for (int y = 0; y < zones[zone].map[x].size(); y++)
{
colors[zones[zone].map[x][y]] = color;
}
}
UpdateLEDs();
}
void RGBController_OpenRazer::SetLED(int led, RGBColor color)
{
colors[led] = color;
UpdateLEDs();
}
@@ -220,72 +211,32 @@ static std::string GetDeviceTypeString(std::string dev_path)
return(ret_str);
}
unsigned int RGBController_OpenRazer::GetTypeFromDeviceName(std::string dev_name)
static std::string GetFirmwareVersionString(std::string dev_path)
{
if(dev_name == "Razer Mamba Tournament Edition")
{
return(RAZER_MAMBA_TOURNAMENT_EDITION_CHROMA);
}
// Read firmware_version for firmware version string
std::string firm_ver_path = dev_path + "/firmware_version";
std::ifstream firm_ver_file;
std::string ret_str;
else if(dev_name == "Razer DeathAdder Chroma")
{
return(RAZER_DEATHADDER_CHROMA);
}
firm_ver_file.open(firm_ver_path);
std::getline(firm_ver_file, ret_str);
firm_ver_file.close();
else if(dev_name == "Razer Diamondback Chroma")
{
return(RAZER_DIAMONDBACK_CHROMA);
}
return(ret_str);
}
else if(dev_name == "Razer DeathStalker Chroma")
{
return(RAZER_DEATHSTALKER_CHROMA);
}
static std::string GetSerialNumberString(std::string dev_path)
{
// Read device_serial for serial number string
std::string ser_num_path = dev_path + "/device_serial";
std::ifstream ser_num_file;
std::string ret_str;
else if(dev_name == "Razer Tartarus Chroma")
{
return(RAZER_TARTARUS_CHROMA);
}
ser_num_file.open(ser_num_path);
std::getline(ser_num_file, ret_str);
ser_num_file.close();
else if(dev_name == "Razer Core")
{
return(RAZER_CORE);
}
else if(dev_name == "Razer Firefly")
{
return(RAZER_FIREFLY_CHROMA);
}
else if(dev_name == "Razer Goliathus Extended")
{
return(RAZER_GOLIATHUS_EXTENDED_CHROMA);
}
else if(dev_name == "Razer Chroma Mug Holder")
{
return(RAZER_MUG_HOLDER);
}
else if(dev_name == "Razer Kraken 7.1 Chroma")
{
return(RAZER_KRAKEN_V1);
}
else if(dev_name == "Razer Kraken 7.1 V2")
{
return(RAZER_KRAKEN_V2);
}
else if(dev_name == "Razer Chroma HDK")
{
return(RAZER_CHROMA_HDK);
}
else
{
return(RAZER_NO_DEVICE);
}
return(ret_str);
}
void RGBController_OpenRazer::SetupMatrixDevice(std::string dev_path, unsigned int rows, unsigned int cols)
@@ -301,11 +252,21 @@ void RGBController_OpenRazer::SetupMatrixDevice(std::string dev_path, unsigned i
if(!matrix_custom_frame)
{
type = RAZER_TYPE_MATRIX_NOFRAME;
if(!matrix_effect_custom)
{
matrix_type = RAZER_TYPE_MATRIX_STATIC;
}
else
{
matrix_type = RAZER_TYPE_MATRIX_NOFRAME;
}
matrix_rows = 1;
matrix_cols = 1;
}
else
{
type = RAZER_TYPE_MATRIX_FRAME;
matrix_type = RAZER_TYPE_MATRIX_FRAME;
matrix_rows = rows;
matrix_cols = cols;
@@ -319,464 +280,124 @@ void RGBController_OpenRazer::SetupNonMatrixDevice(std::string dev_path)
scroll_led_effect.open(dev_path + "/scroll_led_effect");
scroll_led_rgb.open(dev_path + "/scroll_led_rgb");
type = RAZER_TYPE_NOMATRIX;
matrix_type = RAZER_TYPE_NOMATRIX;
}
RGBController_OpenRazer::RGBController_OpenRazer(std::string dev_path)
{
unsigned int led_count = 0;
/*-----------------------------------------------------------------*\
| Start device at -1. This indicates the device was not detected |
\*-----------------------------------------------------------------*/
device = -1;
/*-----------------------------------------------------------------*\
| Get the device name from the OpenRazer driver |
\*-----------------------------------------------------------------*/
name = GetDeviceTypeString(dev_path);
device = GetTypeFromDeviceName(name);
/*-----------------------------------------------------------------*\
| Set the description to indicate this is an OpenRazer device |
\*-----------------------------------------------------------------*/
description = "OpenRazer Device";
/*-----------------------------------------------------------------*\
| Set the device path as the location |
\*-----------------------------------------------------------------*/
location = dev_path;
mode razer_modes[RAZER_NUM_MODES];
/*-----------------------------------------------------------------*\
| Get the serial number from the dev path |
\*-----------------------------------------------------------------*/
serial = GetSerialNumberString(dev_path);
razer_modes[0].name = "Custom";
razer_modes[1].name = "Off";
razer_modes[2].name = "Static";
razer_modes[3].name = "Breathing";
razer_modes[4].name = "Spectrum Cycle";
razer_modes[5].name = "Wave";
razer_modes[6].name = "Reactive";
/*-----------------------------------------------------------------*\
| Get the firmware version from the dev path |
\*-----------------------------------------------------------------*/
version = GetFirmwareVersionString(dev_path);
for (int i = 0; i < RAZER_NUM_MODES; i++)
/*-----------------------------------------------------------------*\
| Loop through all known devices to look for a name match |
\*-----------------------------------------------------------------*/
for (std::size_t i = 0; i < RAZER_NUM_DEVICES; i++)
{
modes.push_back(razer_modes[i]);
}
if (device_list[i]->name == name)
{
/*---------------------------------------------------------*\
| Set device ID |
\*---------------------------------------------------------*/
device = i;
switch(device)
{
case RAZER_MAMBA_TOURNAMENT_EDITION_CHROMA:
/*---------------------------------------------------------*\
| Set device type |
\*---------------------------------------------------------*/
type = device_list[i]->type;
/*---------------------------------------------------------*\
| Initialize modes |
\*---------------------------------------------------------*/
mode razer_modes[RAZER_NUM_MODES];
razer_modes[0].name = "Custom";
razer_modes[1].name = "Off";
razer_modes[2].name = "Static";
razer_modes[3].name = "Breathing";
razer_modes[4].name = "Spectrum Cycle";
razer_modes[5].name = "Wave";
razer_modes[6].name = "Reactive";
for (int i = 0; i < RAZER_NUM_MODES; i++)
{
SetupMatrixDevice(dev_path, 1, 16);
for (int i = 0; i < 16; i++)
{
RGBColor new_color = 0x00000000;
colors.push_back(new_color);
}
for (int i = 0; i < 7; i++)
{
led* new_led = new led();
new_led->name = "Left Strip";
leds.push_back(*new_led);
}
for (int i = 7; i < 14; i++)
{
led* new_led = new led();
new_led->name = "Right Strip";
leds.push_back(*new_led);
}
{
led* new_led = new led();
new_led->name = "Logo";
leds.push_back(*new_led);
}
{
led* new_led = new led();
new_led->name = "Mouse Wheel";
leds.push_back(*new_led);
}
zone left_zone;
left_zone.name = "Left Strip";
left_zone.type = ZONE_TYPE_LINEAR;
std::vector<int> left_zone_map;
for(int i = 0; i < 7; i++)
{
left_zone_map.push_back(i);
}
left_zone.map.push_back(left_zone_map);
zones.push_back(left_zone);
zone right_zone;
right_zone.name = "Right Strip";
right_zone.type = ZONE_TYPE_LINEAR;
std::vector<int> right_zone_map;
for(int i = 7; i < 14; i++)
{
right_zone_map.push_back(i);
}
right_zone.map.push_back(right_zone_map);
zones.push_back(right_zone);
zone logo_zone;
logo_zone.name = "Logo";
logo_zone.type = ZONE_TYPE_SINGLE;
std::vector<int> logo_zone_map;
logo_zone_map.push_back(14);
logo_zone.map.push_back(logo_zone_map);
zones.push_back(logo_zone);
zone wheel_zone;
wheel_zone.name = "Mouse Wheel";
wheel_zone.type = ZONE_TYPE_SINGLE;
std::vector<int> wheel_zone_map;
wheel_zone_map.push_back(15);
wheel_zone.map.push_back(wheel_zone_map);
zones.push_back(wheel_zone);
modes.push_back(razer_modes[i]);
}
break;
case RAZER_DIAMONDBACK_CHROMA:
/*---------------------------------------------------------*\
| Initialize file descriptors |
\*---------------------------------------------------------*/
if(device_list[i]->matrix_type == true)
{
SetupMatrixDevice(dev_path, 1, 21);
for (int i = 0; i < 21; i++)
{
RGBColor new_color = 0x00000000;
colors.push_back(new_color);
}
for (int i = 0; i < 9; i++)
{
led* new_led = new led();
new_led->name = "Left Strip";
leds.push_back(*new_led);
}
for (int i = 7; i < 19; i++)
{
led* new_led = new led();
new_led->name = "Right Strip";
leds.push_back(*new_led);
}
{
led* new_led = new led();
new_led->name = "Logo";
leds.push_back(*new_led);
}
{
led* new_led = new led();
new_led->name = "Mouse Wheel";
leds.push_back(*new_led);
}
zone left_zone;
left_zone.name = "Left Strip";
left_zone.type = ZONE_TYPE_LINEAR;
std::vector<int> left_zone_map;
for(int i = 0; i < 9; i++)
{
left_zone_map.push_back(i);
}
left_zone.map.push_back(left_zone_map);
zones.push_back(left_zone);
zone right_zone;
right_zone.name = "Right Strip";
right_zone.type = ZONE_TYPE_LINEAR;
std::vector<int> right_zone_map;
for(int i = 7; i < 19; i++)
{
right_zone_map.push_back(i);
}
right_zone.map.push_back(right_zone_map);
zones.push_back(right_zone);
zone logo_zone;
logo_zone.name = "Logo";
logo_zone.type = ZONE_TYPE_SINGLE;
std::vector<int> logo_zone_map;
logo_zone_map.push_back(19);
logo_zone.map.push_back(logo_zone_map);
zones.push_back(logo_zone);
zone wheel_zone;
wheel_zone.name = "Mouse Wheel";
wheel_zone.type = ZONE_TYPE_SINGLE;
std::vector<int> wheel_zone_map;
wheel_zone_map.push_back(20);
wheel_zone.map.push_back(wheel_zone_map);
zones.push_back(wheel_zone);
SetupMatrixDevice(dev_path, device_list[i]->rows, device_list[i]->cols);
}
break;
case RAZER_DEATHADDER_CHROMA:
else
{
SetupNonMatrixDevice(dev_path);
for (int i = 0; i < 2; i++)
{
RGBColor new_color = 0x00000000;
colors.push_back(new_color);
}
led logo_led;
logo_led.name = "Logo";
leds.push_back(logo_led);
led wheel_led;
wheel_led.name = "Mouse Wheel";
leds.push_back(wheel_led);
zone logo_zone;
logo_zone.name = "Logo";
logo_zone.type = ZONE_TYPE_SINGLE;
std::vector<int> logo_zone_map;
logo_zone_map.push_back(0);
logo_zone.map.push_back(logo_zone_map);
zones.push_back(logo_zone);
zone wheel_zone;
wheel_zone.name = "Mouse Wheel";
wheel_zone.type = ZONE_TYPE_SINGLE;
std::vector<int> wheel_zone_map;
wheel_zone_map.push_back(1);
wheel_zone.map.push_back(wheel_zone_map);
zones.push_back(wheel_zone);
}
break;
case RAZER_DEATHSTALKER_CHROMA:
/*---------------------------------------------------------*\
| Fill in zone information based on device table |
\*---------------------------------------------------------*/
for (int zone_id = 0; zone_id < RAZER_MAX_ZONES; zone_id++)
{
SetupMatrixDevice(dev_path, 1, 12);
for(int i = 0; i < 12; i++)
if (device_list[i]->zones[zone_id] != NULL)
{
RGBColor new_color = 0x00000000;
colors.push_back(new_color);
}
zone new_zone;
new_zone.name = device_list[i]->zones[zone_id]->name;
new_zone.type = device_list[i]->zones[zone_id]->type;
for (int i = 0; i < 12; i++)
{
led* new_led = new led();
new_led->name = "Keyboard";
leds.push_back(*new_led);
}
zone keyboard_zone;
keyboard_zone.name = "Keyboard";
keyboard_zone.type = ZONE_TYPE_LINEAR;
std::vector<int> keyboard_zone_map;
for(int i = 0; i < 12; i++)
{
keyboard_zone_map.push_back(i);
}
keyboard_zone.map.push_back(keyboard_zone_map);
zones.push_back(keyboard_zone);
}
break;
case RAZER_TARTARUS_CHROMA:
{
SetupMatrixDevice(dev_path, 1, 1);
for (int i = 0; i < 1; i++)
{
RGBColor new_color = 0x00000000;
colors.push_back(new_color);
}
led logo_led;
logo_led.name = "Keypad";
leds.push_back(logo_led);
zone logo_zone;
logo_zone.name = "Keypad";
logo_zone.type = ZONE_TYPE_SINGLE;
std::vector<int> logo_zone_map;
logo_zone_map.push_back(0);
logo_zone.map.push_back(logo_zone_map);
zones.push_back(logo_zone);
}
break;
case RAZER_CORE:
{
SetupMatrixDevice(dev_path, 1, 9);
for(int i = 0; i < 9; i++)
{
RGBColor new_color = 0x00000000;
colors.push_back(new_color);
}
for (int i = 0; i < 1; i++)
{
led* new_led = new led();
new_led->name = "GPU Lighting";
leds.push_back(*new_led);
}
for (int i = 0; i < 8; i++)
{
led* new_led = new led();
new_led->name = "LED Strip";
leds.push_back(*new_led);
}
zone zone_1;
zone_1.name = "GPU Lighting";
zone_1.type = ZONE_TYPE_SINGLE;
std::vector<int> zone_1_map;
for(int i = 0; i < 1; i++)
{
zone_1_map.push_back(i);
}
zone_1.map.push_back(zone_1_map);
zones.push_back(zone_1);
zone zone_2;
zone_2.name = "LED Strip";
zone_2.type = ZONE_TYPE_LINEAR;
std::vector<int> zone_2_map;
for(int i = 0; i < 8; i++)
{
zone_2_map.push_back(i);
}
zone_2.map.push_back(zone_2_map);
zones.push_back(zone_2);
}
break;
case RAZER_FIREFLY_CHROMA:
{
SetupMatrixDevice(dev_path, 1, 15);
for(int i = 0; i < 15; i++)
{
RGBColor new_color = 0x00000000;
colors.push_back(new_color);
}
for (int i = 0; i < 15; i++)
{
led* new_led = new led();
new_led->name = "LED Strip";
leds.push_back(*new_led);
}
zone zone_1;
zone_1.name = "LED Strip";
zone_1.type = ZONE_TYPE_LINEAR;
std::vector<int> zone_1_map;
for(int i = 0; i < 15; i++)
{
zone_1_map.push_back(i);
}
zone_1.map.push_back(zone_1_map);
zones.push_back(zone_1);
}
break;
case RAZER_GOLIATHUS_EXTENDED_CHROMA:
{
SetupMatrixDevice(dev_path, 1, 1);
for (int i = 0; i < 1; i++)
{
RGBColor new_color = 0x00000000;
colors.push_back(new_color);
}
led logo_led;
logo_led.name = "Logo";
leds.push_back(logo_led);
zone logo_zone;
logo_zone.name = "Logo";
logo_zone.type = ZONE_TYPE_SINGLE;
std::vector<int> logo_zone_map;
logo_zone_map.push_back(0);
logo_zone.map.push_back(logo_zone_map);
zones.push_back(logo_zone);
}
break;
case RAZER_MUG_HOLDER:
{
SetupMatrixDevice(dev_path, 1, 15);
for(int i = 0; i < 15; i++)
{
RGBColor new_color = 0x00000000;
colors.push_back(new_color);
}
for (int i = 0; i < 15; i++)
{
led* new_led = new led();
new_led->name = "LED Strip";
leds.push_back(*new_led);
}
zone keyboard_zone;
keyboard_zone.name = "LED Strip";
keyboard_zone.type = ZONE_TYPE_LINEAR;
std::vector<int> keyboard_zone_map;
for(int i = 0; i < 15; i++)
{
keyboard_zone_map.push_back(i);
}
keyboard_zone.map.push_back(keyboard_zone_map);
zones.push_back(keyboard_zone);
}
break;
case RAZER_KRAKEN_V1:
case RAZER_KRAKEN_V2:
{
SetupMatrixDevice(dev_path, 1, 1);
for (int i = 0; i < 1; i++)
{
RGBColor new_color = 0x00000000;
colors.push_back(new_color);
}
led logo_led;
logo_led.name = "Logo";
leds.push_back(logo_led);
zone logo_zone;
logo_zone.name = "Logo";
logo_zone.type = ZONE_TYPE_SINGLE;
std::vector<int> logo_zone_map;
logo_zone_map.push_back(0);
logo_zone.map.push_back(logo_zone_map);
zones.push_back(logo_zone);
}
break;
case RAZER_CHROMA_HDK:
{
SetupMatrixDevice(dev_path, 4, 16);
for (int i = 0; i < 64; i++)
{
RGBColor new_color = 0x00000000;
colors.push_back(new_color);
}
for (int i = 0; i < 64; i++)
{
led* new_led = new led();
new_led->name = "LED Strip";
leds.push_back(*new_led);
}
for (int i = 0; i < 4; i++)
{
zone* new_zone = new zone();
new_zone->name = "LED Strip";
new_zone->type = ZONE_TYPE_LINEAR;
std::vector<int>* new_zone_map = new std::vector<int>();
for (int j = 0; j < 16; j++)
for (unsigned int row_id = 0; row_id < device_list[i]->zones[zone_id]->rows; row_id++)
{
new_zone_map->push_back((i * 16) + j);
std::vector<int> new_zone_map;
for (unsigned int col_id = 0; col_id < device_list[i]->zones[zone_id]->cols; col_id++)
{
RGBColor new_color = 0x00000000;
colors.push_back(new_color);
led* new_led = new led();
new_led->name = device_list[i]->zones[zone_id]->name;
leds.push_back(*new_led);
new_zone_map.push_back(led_count);
led_count++;
}
new_zone.map.push_back(new_zone_map);
}
new_zone->map.push_back(*new_zone_map);
zones.push_back(*new_zone);
zones.push_back(new_zone);
}
}
break;
}
}
}
}
+892 -35
View File
@@ -12,33 +12,891 @@
#include "RGBController.h"
#include <fstream>
#define RAZER_MAX_ZONES 6
typedef struct
{
std::string name;
unsigned int type;
unsigned int rows;
unsigned int cols;
} razer_zone;
typedef struct
{
std::string name;
device_type type;
bool matrix_type;
unsigned int rows;
unsigned int cols;
const razer_zone* zones[RAZER_MAX_ZONES];
} razer_device;
/*-------------------------------------------------------------------------*\
| KEYBOARDS |
\*-------------------------------------------------------------------------*/
/*-------------------------------------------------------------*\
| Razer BlackWidow Chroma |
| |
| Zone "Keyboard" |
| Matrix |
| 6 Rows, 22 Columns |
\*-------------------------------------------------------------*/
static const razer_zone blackwidow_chroma_zone =
{
"Keyboard",
ZONE_TYPE_MATRIX,
6,
22
};
static const razer_device blackwidow_chroma_device =
{
"Razer BlackWidow Chroma",
DEVICE_TYPE_KEYBOARD,
true,
6,
22,
{
&blackwidow_chroma_zone,
NULL,
NULL,
NULL,
NULL,
NULL
}
};
/*-------------------------------------------------------------*\
| Razer BlackWidow Chroma Tournament Edition |
| |
| Zone "Keyboard" |
| Matrix |
| 6 Rows, 22 Columns |
\*-------------------------------------------------------------*/
static const razer_zone blackwidow_chroma_te_zone =
{
"Keyboard",
ZONE_TYPE_MATRIX,
6,
22
};
static const razer_device blackwidow_chroma_te_device =
{
"Razer BlackWidow Chroma Tournament Edition",
DEVICE_TYPE_KEYBOARD,
true,
6,
22,
{
&blackwidow_chroma_te_zone,
NULL,
NULL,
NULL,
NULL,
NULL
}
};
/*-------------------------------------------------------------*\
| Razer Ornata Chroma |
| |
| Zone "Keyboard" |
| Matrix |
| 6 Rows, 22 Columns |
\*-------------------------------------------------------------*/
static const razer_zone ornata_chroma_zone =
{
"Keyboard",
ZONE_TYPE_MATRIX,
6,
22
};
static const razer_device ornata_chroma_device =
{
"Razer Ornata Chroma",
DEVICE_TYPE_KEYBOARD,
true,
6,
22,
{
&ornata_chroma_zone,
NULL,
NULL,
NULL,
NULL,
NULL
}
};
/*-------------------------------------------------------------*\
| Razer DeathStalker Chroma |
| |
| Zone "Keyboard" |
| Linear |
| 12 LEDs |
\*-------------------------------------------------------------*/
static const razer_zone deathstalker_chroma_zone =
{
"Keyboard",
ZONE_TYPE_LINEAR,
1,
12
};
static const razer_device deathstalker_chroma_device =
{
"Razer DeathStalker Chroma",
DEVICE_TYPE_KEYBOARD,
true,
1,
12,
{
&deathstalker_chroma_zone,
NULL,
NULL,
NULL,
NULL,
NULL
}
};
/*-------------------------------------------------------------------------*\
| LAPTOPS |
\*-------------------------------------------------------------------------*/
/*-------------------------------------------------------------*\
| Razer Blade Stealth |
| |
| Zone "Keyboard" |
| Matrix |
| 6 Rows, 16 Columns |
\*-------------------------------------------------------------*/
static const razer_zone blade_stealth_zone =
{
"Keyboard",
ZONE_TYPE_MATRIX,
6,
16
};
static const razer_device blade_stealth_device =
{
"Razer Blade Stealth",
DEVICE_TYPE_KEYBOARD,
true,
6,
16,
{
&blade_stealth_zone,
NULL,
NULL,
NULL,
NULL,
NULL
}
};
/*-------------------------------------------------------------*\
| Razer Blade Pro (Late 2016) |
| |
| Zone "Keyboard" |
| Matrix |
| 6 Rows, 25 Columns |
\*-------------------------------------------------------------*/
static const razer_zone blade_pro_late_2016_zone =
{
"Keyboard",
ZONE_TYPE_MATRIX,
6,
25
};
static const razer_device blade_pro_late_2016_device =
{
"Razer Blade Pro (Late 2016)",
DEVICE_TYPE_KEYBOARD,
true,
6,
25,
{
&blade_pro_late_2016_zone,
NULL,
NULL,
NULL,
NULL,
NULL
}
};
/*-------------------------------------------------------------*\
| Razer Blade Pro (2017) |
| |
| Zone "Keyboard" |
| Matrix |
| 6 Rows, 25 Columns |
\*-------------------------------------------------------------*/
static const razer_zone blade_pro_2017_zone =
{
"Keyboard",
ZONE_TYPE_MATRIX,
6,
25
};
static const razer_device blade_pro_2017_device =
{
"Razer Blade Pro (2017)",
DEVICE_TYPE_KEYBOARD,
true,
6,
25,
{
&blade_pro_2017_zone,
NULL,
NULL,
NULL,
NULL,
NULL
}
};
/*-------------------------------------------------------------------------*\
| MICE |
\*-------------------------------------------------------------------------*/
/*-------------------------------------------------------------*\
| Razer Mamba Tournament Edition |
| |
| Zone "Left" |
| Linear |
| 7 LEDs |
| |
| Zone "Right" |
| Linear |
| 7 LEDs |
| |
| Zone "Logo" |
| Single |
| 1 LED |
| |
| Zone "Scroll Wheel" |
| Single |
| 1 LED |
\*-------------------------------------------------------------*/
static const razer_zone mamba_te_left_zone =
{
"Left LED Strip",
ZONE_TYPE_LINEAR,
1,
7
};
static const razer_zone mamba_te_right_zone =
{
"Right LED Strip",
ZONE_TYPE_LINEAR,
1,
7
};
static const razer_zone mamba_te_logo_zone =
{
"Logo",
ZONE_TYPE_SINGLE,
1,
1
};
static const razer_zone mamba_te_scroll_wheel_zone =
{
"Scroll Wheel",
ZONE_TYPE_SINGLE,
1,
1
};
static const razer_device mamba_te_device =
{
"Razer Mamba Tournament Edition",
DEVICE_TYPE_MOUSE,
true,
1,
16,
{
&mamba_te_left_zone,
&mamba_te_right_zone,
&mamba_te_logo_zone,
&mamba_te_scroll_wheel_zone,
NULL,
NULL
}
};
/*-------------------------------------------------------------*\
| Razer Diamondback Chroma |
| |
| Zone "Right" |
| Linear |
| 7 LEDs |
| |
| Zone "Bottom" |
| Linear |
| 5 LEDs |
| |
| Zone "Left" |
| Linear |
| 7 LEDs |
| |
| Zone "Logo" |
| Single |
| 1 LED |
| |
| Zone "Scroll Wheel" |
| Single |
| 1 LED |
\*-------------------------------------------------------------*/
static const razer_zone diamondback_chroma_right_zone =
{
"Right LED Strip",
ZONE_TYPE_LINEAR,
1,
7
};
static const razer_zone diamondback_chroma_bottom_zone =
{
"Bottom LED Strip",
ZONE_TYPE_LINEAR,
1,
5
};
static const razer_zone diamondback_chroma_left_zone =
{
"Left LED Strip",
ZONE_TYPE_LINEAR,
1,
7
};
static const razer_zone diamondback_chroma_logo_zone =
{
"Logo",
ZONE_TYPE_SINGLE,
1,
1
};
static const razer_zone diamondback_chroma_scroll_wheel_zone =
{
"Scroll Wheel",
ZONE_TYPE_SINGLE,
1,
1
};
static const razer_device diamondback_chroma_device =
{
"Razer Diamondback Chroma",
DEVICE_TYPE_MOUSE,
true,
1,
21,
{
&diamondback_chroma_right_zone,
&diamondback_chroma_bottom_zone,
&diamondback_chroma_left_zone,
&diamondback_chroma_logo_zone,
&diamondback_chroma_scroll_wheel_zone,
NULL
}
};
/*-------------------------------------------------------------*\
| Razer DeathAdder Chroma |
| |
| Zone "Logo" |
| Single |
| 1 LED |
| |
| Zone "Scroll Wheel" |
| Single |
| 1 LED |
\*-------------------------------------------------------------*/
static const razer_zone deathadder_chroma_logo_zone =
{
"Logo",
ZONE_TYPE_SINGLE,
1,
1
};
static const razer_zone deathadder_chroma_scroll_wheel_zone =
{
"Scroll Wheel",
ZONE_TYPE_SINGLE,
1,
1
};
static const razer_device deathadder_chroma_device =
{
"Razer DeathAdder Chroma",
DEVICE_TYPE_MOUSE,
false,
1,
2,
{
&deathadder_chroma_logo_zone,
&deathadder_chroma_scroll_wheel_zone,
NULL,
NULL,
NULL,
NULL
}
};
/*-------------------------------------------------------------*\
| Razer Naga Chroma |
| |
| Zone "Logo" |
| Single |
| 1 LED |
| |
| Zone "Scroll Wheel" |
| Single |
| 1 LED |
| |
| Zone "Numpad" |
| Single |
| 1 LED |
\*-------------------------------------------------------------*/
static const razer_zone naga_chroma_logo_zone =
{
"Logo",
ZONE_TYPE_SINGLE,
1,
1
};
static const razer_zone naga_chroma_scroll_wheel_zone =
{
"Scroll Wheel",
ZONE_TYPE_SINGLE,
1,
1
};
static const razer_zone naga_chroma_numpad_zone =
{
"Numpad",
ZONE_TYPE_SINGLE,
1,
1
};
static const razer_device naga_chroma_device =
{
"Razer Naga Chroma",
DEVICE_TYPE_MOUSE,
false,
1,
3,
{
&naga_chroma_logo_zone,
&naga_chroma_scroll_wheel_zone,
&naga_chroma_numpad_zone,
NULL,
NULL,
NULL
}
};
/*-------------------------------------------------------------------------*\
| KEYPADS |
\*-------------------------------------------------------------------------*/
/*-------------------------------------------------------------*\
| Razer Orbweaver Chroma |
| |
| Zone "Keypad" |
| Matrix |
| 4 Rows, 5 Columns |
\*-------------------------------------------------------------*/
static const razer_zone orbweaver_chroma_zone =
{
"Keypad",
ZONE_TYPE_MATRIX,
4,
5
};
static const razer_device orbweaver_chroma_device =
{
"Razer Orbweaver Chroma",
DEVICE_TYPE_KEYBOARD,
true,
6,
25,
{
&orbweaver_chroma_zone,
NULL,
NULL,
NULL,
NULL,
NULL
}
};
/*-------------------------------------------------------------*\
| Razer Tartarus Chroma |
| |
| Zone "Keypad" |
| Single |
| 1 LED |
\*-------------------------------------------------------------*/
static const razer_zone tartarus_chroma_zone =
{
"Keypad",
ZONE_TYPE_SINGLE,
1,
1
};
static const razer_device tartarus_chroma_device =
{
"Razer Tartarus Chroma",
DEVICE_TYPE_KEYBOARD,
true,
1,
1,
{
&tartarus_chroma_zone,
NULL,
NULL,
NULL,
NULL,
NULL
}
};
/*-------------------------------------------------------------------------*\
| MOUSEMATS |
\*-------------------------------------------------------------------------*/
/*-------------------------------------------------------------*\
| Razer Firefly |
| |
| Zone "LED Strip" |
| Linear |
| 15 LEDs |
\*-------------------------------------------------------------*/
static const razer_zone firefly_zone =
{
"LED Strip",
ZONE_TYPE_LINEAR,
1,
15
};
static const razer_device firefly_device =
{
"Razer Firefly",
DEVICE_TYPE_MOUSEMAT,
true,
1,
15,
{
&firefly_zone,
NULL,
NULL,
NULL,
NULL,
NULL
}
};
/*-------------------------------------------------------------*\
| Razer Goliathus Extended |
| |
| Zone "LED Strip" |
| Single |
| 1 LED |
\*-------------------------------------------------------------*/
static const razer_zone goliathus_extended_zone =
{
"LED Strip",
ZONE_TYPE_SINGLE,
1,
1
};
static const razer_device goliathus_extended_device =
{
"Razer Goliathus Extended",
DEVICE_TYPE_MOUSEMAT,
true,
1,
1,
{
&goliathus_extended_zone,
NULL,
NULL,
NULL,
NULL,
NULL
}
};
/*-------------------------------------------------------------------------*\
| HEADSETS |
\*-------------------------------------------------------------------------*/
/*-------------------------------------------------------------*\
| Razer Kraken 7.1 Chroma |
| |
| Zone "Headset" |
| Single |
| 1 LED |
\*-------------------------------------------------------------*/
static const razer_zone kraken_chroma_zone =
{
"Headset",
ZONE_TYPE_SINGLE,
1,
1
};
static const razer_device kraken_chroma_device =
{
"Razer Kraken 7.1 Chroma",
DEVICE_TYPE_HEADSET,
true,
1,
1,
{
&kraken_chroma_zone,
NULL,
NULL,
NULL,
NULL,
NULL
}
};
/*-------------------------------------------------------------*\
| Razer Kraken 7.1 V2 |
| |
| Zone "Headset" |
| Single |
| 1 LED |
\*-------------------------------------------------------------*/
static const razer_zone kraken_v2_zone =
{
"Headset",
ZONE_TYPE_SINGLE,
1,
1
};
static const razer_device kraken_v2_device =
{
"Razer Kraken 7.1 V2",
DEVICE_TYPE_HEADSET,
true,
1,
1,
{
&kraken_v2_zone,
NULL,
NULL,
NULL,
NULL,
NULL
}
};
/*-------------------------------------------------------------------------*\
| OTHER |
\*-------------------------------------------------------------------------*/
/*-------------------------------------------------------------*\
| Razer Core |
| |
| Zone "Side Window Lights" |
| Single |
| 1 LED |
| |
| Zone "LED Strip" |
| Linear |
| 8 LEDs |
\*-------------------------------------------------------------*/
static const razer_zone core_side_zone =
{
"Side Window Lights",
ZONE_TYPE_SINGLE,
1,
1
};
static const razer_zone core_led_strip_zone =
{
"LED Strip",
ZONE_TYPE_LINEAR,
1,
8
};
static const razer_device core_device =
{
"Razer Core",
DEVICE_TYPE_UNKNOWN,
true,
1,
9,
{
&core_side_zone,
&core_led_strip_zone,
NULL,
NULL,
NULL,
NULL
}
};
/*-------------------------------------------------------------*\
| Razer Chroma Mug Holder |
| |
| Zone "LED Strip" |
| Linear |
| 15 LEDs |
\*-------------------------------------------------------------*/
static const razer_zone mug_holder_zone =
{
"LED Strip",
ZONE_TYPE_LINEAR,
1,
15
};
static const razer_device mug_holder_device =
{
"Razer Chroma Mug Holder",
DEVICE_TYPE_UNKNOWN,
true,
1,
15,
{
&mug_holder_zone,
NULL,
NULL,
NULL,
NULL,
NULL
}
};
/*-------------------------------------------------------------*\
| Razer Chroma HDK |
| |
| Zone "LED Strip" |
| Linear |
| 16 LEDs |
| |
| Zone "LED Strip" |
| Linear |
| 16 LEDs |
| |
| Zone "LED Strip" |
| Linear |
| 16 LEDs |
| |
| Zone "LED Strip" |
| Linear |
| 16 LEDs |
\*-------------------------------------------------------------*/
static const razer_zone chromahdk_zone =
{
"LED Strip",
ZONE_TYPE_LINEAR,
1,
16
};
static const razer_device chromahdk_device =
{
"Razer Chroma HDK",
DEVICE_TYPE_LEDSTRIP,
true,
4,
16,
{
&chromahdk_zone,
&chromahdk_zone,
&chromahdk_zone,
&chromahdk_zone,
NULL,
NULL
}
};
/*-------------------------------------------------------------------------*\
| DEVICE MASTER LIST |
\*-------------------------------------------------------------------------*/
#define RAZER_NUM_DEVICES (sizeof(device_list) / sizeof(device_list[ 0 ]))
static const razer_device* device_list[] =
{
/*-----------------------------------------------------------------*\
| KEYBOARDS |
\*-----------------------------------------------------------------*/
&blackwidow_chroma_device,
&blackwidow_chroma_te_device,
&ornata_chroma_device,
&deathstalker_chroma_device,
/*-----------------------------------------------------------------*\
| LAPTOPS |
\*-----------------------------------------------------------------*/
&blade_stealth_device,
&blade_pro_late_2016_device,
&blade_pro_2017_device,
/*-----------------------------------------------------------------*\
| MICE |
\*-----------------------------------------------------------------*/
&mamba_te_device,
&diamondback_chroma_device,
&deathadder_chroma_device,
/*-----------------------------------------------------------------*\
| KEYPADS |
\*-----------------------------------------------------------------*/
&orbweaver_chroma_device,
&tartarus_chroma_device,
/*-----------------------------------------------------------------*\
| MOUSEMATS |
\*-----------------------------------------------------------------*/
&firefly_device,
&goliathus_extended_device,
/*-----------------------------------------------------------------*\
| HEADSETS |
\*-----------------------------------------------------------------*/
&kraken_chroma_device,
&kraken_v2_device,
/*-----------------------------------------------------------------*\
| OTHER |
\*-----------------------------------------------------------------*/
&core_device,
&mug_holder_device,
&chromahdk_device
};
class RGBController_OpenRazer : public RGBController
{
public:
enum
{
RAZER_NO_DEVICE,
RAZER_BLACKWIDOW_CHROMA,
RAZER_DEATHSTALKER_CHROMA,
RAZER_ORNATA_CHROMA,
RAZER_BLADE_STEALTH,
RAZER_BLADE_PRO,
RAZER_TARTARUS_CHROMA,
RAZER_DEATHADDER_CHROMA,
RAZER_DEATHADDER_ELITE,
RAZER_NAGA_CHROMA,
RAZER_DIAMONDBACK_CHROMA,
RAZER_MAMBA_TOURNAMENT_EDITION_CHROMA,
RAZER_FIREFLY_CHROMA,
RAZER_GOLIATHUS_EXTENDED_CHROMA,
RAZER_MUG_HOLDER,
RAZER_CORE,
RAZER_KRAKEN_V1,
RAZER_KRAKEN_V2,
RAZER_CHROMA_HDK,
RAZER_NUM_DEVICES
};
enum
{
RAZER_MODE_CUSTOM,
@@ -55,28 +913,27 @@ public:
{
RAZER_TYPE_MATRIX_FRAME,
RAZER_TYPE_MATRIX_NOFRAME,
RAZER_TYPE_MATRIX_STATIC,
RAZER_TYPE_NOMATRIX,
RAZER_NUM_TYPES
};
public:
RGBController_OpenRazer(std::string dev_path);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
unsigned int device;
int device;
private:
void SetupMatrixDevice(std::string dev_path, unsigned int rows, unsigned int cols);
void SetupNonMatrixDevice(std::string dev_path);
unsigned int GetTypeFromDeviceName(std::string dev_name);
unsigned int type;
unsigned int matrix_type;
unsigned int matrix_rows;
unsigned int matrix_cols;
@@ -95,4 +952,4 @@ private:
std::ofstream logo_led_rgb;
std::ofstream scroll_led_effect;
std::ofstream scroll_led_rgb;
};
};
@@ -0,0 +1,146 @@
/*-----------------------------------------*\
| RGBController_PatriotViper.cpp |
| |
| Generic RGB Interface for OpenRGB |
| Patriot Viper RGB interface |
| |
| Adam Honse (CalcProgrammer1) 1/1/2020 |
\*-----------------------------------------*/
#include "RGBController_PatriotViper.h"
int RGBController_PatriotViper::GetMode()
{
return(0);
}
void RGBController_PatriotViper::SetMode(int mode)
{
if(mode == 0)
{
viper->SetDirect();
}
else
{
viper->SetMode(mode - 1);
}
}
void RGBController_PatriotViper::SetCustomMode()
{
viper->SetDirect();
}
void RGBController_PatriotViper::UpdateLEDs()
{
if(viper->direct == true)
{
for(int led = 0; led < 5; led++)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
viper->SetLEDColor(led, red, grn, blu);
}
}
else
{
for(int led = 0; led < 5; led++)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
viper->SetLEDEffectColor(led, red, grn, blu);
}
}
}
void RGBController_PatriotViper::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_PatriotViper::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if(viper->direct == true)
{
viper->SetLEDColor(led, red, grn, blu);
}
else
{
viper->SetLEDEffectColor(led, red, grn, blu);
}
}
RGBController_PatriotViper::RGBController_PatriotViper(PatriotViperController* viper_ptr)
{
viper = viper_ptr;
name = viper->GetDeviceName();
location = viper->GetDeviceLocation();
type = DEVICE_TYPE_DRAM;
mode viper_modes[10];
viper_modes[0].name = "Direct";
viper_modes[1].name = "Dark";
viper_modes[2].name = "Breathing";
viper_modes[3].name = "Viper";
viper_modes[4].name = "Heartbeat";
viper_modes[5].name = "Marquee";
viper_modes[6].name = "Raindrop";
viper_modes[7].name = "Aurora";
viper_modes[8].name = "Unknown";
viper_modes[9].name = "Neon";
for (int i = 0; i < 9; i++)
{
modes.push_back(viper_modes[i]);
}
unsigned int led_idx = 0;
for(unsigned int slot = 0; slot < viper->GetSlotCount(); slot++)
{
zone* new_zone = new zone;
char slot_idx_str[3];
sprintf(slot_idx_str, "%d", slot);
new_zone->name = "Patriot Viper RGB Slot ";
new_zone->name.append(slot_idx_str);
new_zone->type = ZONE_TYPE_LINEAR;
std::vector<int> *new_zone_map = new std::vector<int>();
for(int led_slot_idx = 0; led_slot_idx < 5; led_slot_idx++)
{
colors.push_back(0x00000000);
led* new_led = new led();
char led_idx_str[3];
sprintf(led_idx_str, "%d", led_slot_idx);
new_led->name = "Patriot Viper RGB Slot ";
new_led->name.append(slot_idx_str);
new_led->name.append(", LED ");
new_led->name.append(led_idx_str);
leds.push_back(*new_led);
new_zone_map->push_back(led_idx);
led_idx++;
}
new_zone->map.push_back(*new_zone_map);
zones.push_back(*new_zone);
}
}
@@ -0,0 +1,28 @@
/*-----------------------------------------*\
| RGBController_PatriotViper.h |
| |
| Generic RGB Interface for OpenRGB |
| Patriot Viper RGB interface |
| |
| Adam Honse (CalcProgrammer1) 1/1/2020 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "PatriotViperController.h"
class RGBController_PatriotViper : public RGBController
{
public:
RGBController_PatriotViper(PatriotViperController* viper_ptr);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
private:
PatriotViperController* viper;
};
@@ -0,0 +1,96 @@
/*-----------------------------------------*\
| RGBController_Polychrome.cpp |
| |
| Generic RGB Interface for OpenRGB |
| ASRock ASR LED and Polychrome RGB Driver |
| |
| Adam Honse (CalcProgrammer1) 12/15/2019 |
\*-----------------------------------------*/
#include "RGBController_Polychrome.h"
int RGBController_Polychrome::GetMode()
{
return(polychrome->GetMode());
}
void RGBController_Polychrome::SetMode(int mode)
{
polychrome->SetMode(mode);
}
void RGBController_Polychrome::SetCustomMode()
{
polychrome->SetMode(POLYCHROME_MODE_STATIC);
}
void RGBController_Polychrome::UpdateLEDs()
{
for (std::size_t led = 0; led < colors.size(); led++)
{
unsigned char red = RGBGetRValue(colors[led]);
unsigned char grn = RGBGetGValue(colors[led]);
unsigned char blu = RGBGetBValue(colors[led]);
polychrome->SetLEDColor(led, red, grn, blu);
}
}
void RGBController_Polychrome::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_Polychrome::UpdateSingleLED(int led)
{
UpdateLEDs();
}
static const char* polychrome_zone_names[] =
{
"Motherboard"
};
RGBController_Polychrome::RGBController_Polychrome(PolychromeController* polychrome_ptr)
{
polychrome = polychrome_ptr;
name = polychrome->GetDeviceName();
mode polychrome_modes[POLYCHROME_NUM_MODES];
polychrome_modes[0].name = "Static";
polychrome_modes[1].name = "Breathing";
polychrome_modes[2].name = "Flashing";
for (int i = 0; i < POLYCHROME_NUM_MODES; i++)
{
modes.push_back(polychrome_modes[i]);
}
// Search through all LEDs and create zones for each channel type
for (unsigned int i = 0; i < polychrome->GetLEDCount(); i++)
{
zone* new_zone = new zone();
led* new_led = new led();
std::vector<int>* zone_row = new std::vector<int>();
// Set zone name to channel name
new_zone->name = polychrome_zone_names[i];
new_led->name = polychrome_zone_names[i];
zone_row->push_back(i);
// Aura devices can be either single or linear, never matrix
// That means only one row is needed
new_zone->map.push_back(*zone_row);
// Push new LED to LEDs vector
leds.push_back(*new_led);
colors.push_back(0x00000000);
// Push new zone to zones vector
zones.push_back(*new_zone);
}
}
+28
View File
@@ -0,0 +1,28 @@
/*-----------------------------------------*\
| RGBController_Polychrome.h |
| |
| Generic RGB Interface for OpenRGB |
| ASRock ASR LED and Polychrome RGB Driver |
| |
| Adam Honse (CalcProgrammer1) 12/15/2019 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "PolychromeController.h"
class RGBController_Polychrome : public RGBController
{
public:
RGBController_Polychrome(PolychromeController* polychrome_ptr);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
private:
PolychromeController* polychrome;
};
+107
View File
@@ -0,0 +1,107 @@
/*-----------------------------------------*\
| RGBController_RGBFusion.cpp |
| |
| Generic RGB Interface for OpenRGB |
| Gigabyte RGB Fusion Driver |
| |
| Adam Honse (CalcProgrammer1) 12/11/2019 |
\*-----------------------------------------*/
#include "RGBController_RGBFusion.h"
int RGBController_RGBFusion::GetMode()
{
return(rgb_fusion->GetMode());
}
void RGBController_RGBFusion::SetMode(int mode)
{
rgb_fusion->SetMode(mode);
}
void RGBController_RGBFusion::SetCustomMode()
{
rgb_fusion->SetMode(RGB_FUSION_MODE_STATIC);
}
void RGBController_RGBFusion::UpdateLEDs()
{
for (std::size_t led = 0; led < colors.size(); led++)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
rgb_fusion->SetLEDColor(led, red, grn, blu);
}
}
void RGBController_RGBFusion::UpdateZoneLEDs(int zone)
{
RGBColor color = colors[zone];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
rgb_fusion->SetLEDColor(zone, red, grn, blu);
}
void RGBController_RGBFusion::UpdateSingleLED(int led)
{
UpdateZoneLEDs(led);
}
static const char* rgb_fusion_zone_names[] =
{
"Motherboard",
"RGB Header"
};
RGBController_RGBFusion::RGBController_RGBFusion(RGBFusionController* rgb_fusion_ptr)
{
rgb_fusion = rgb_fusion_ptr;
name = rgb_fusion->GetDeviceName();
description = "RGB Fusion 1.0";
location = rgb_fusion->GetDeviceLocation();
type = DEVICE_TYPE_MOTHERBOARD;
mode rgb_fusion_modes[RGB_FUSION_NUMBER_MODES];
rgb_fusion_modes[0].name = "Static";
rgb_fusion_modes[1].name = "Breathing";
rgb_fusion_modes[2].name = "Flashing";
for (int i = 0; i < RGB_FUSION_NUMBER_MODES; i++)
{
modes.push_back(rgb_fusion_modes[i]);
}
// Search through all LEDs and create zones for each channel type
for (unsigned int i = 0; i < rgb_fusion->GetLEDCount(); i++)
{
zone* new_zone = new zone();
led* new_led = new led();
std::vector<int>* zone_row = new std::vector<int>();
// Set zone name to channel name
new_zone->name = rgb_fusion_zone_names[i];
new_led->name = rgb_fusion_zone_names[i];
zone_row->push_back(i);
// Aura devices can be either single or linear, never matrix
// That means only one row is needed
new_zone->map.push_back(*zone_row);
// Push new LED to LEDs vector
leds.push_back(*new_led);
colors.push_back(0x00000000);
// Push new zone to zones vector
zones.push_back(*new_zone);
}
}
+28
View File
@@ -0,0 +1,28 @@
/*-----------------------------------------*\
| RGBController_RGBFusion.h |
| |
| Generic RGB Interface for OpenRGB |
| Gigabyte RGB Fusion Driver |
| |
| Adam Honse (CalcProgrammer1) 12/11/2019 |
\*-----------------------------------------*/
#pragma once
#include "RGBController.h"
#include "RGBFusionController.h"
class RGBController_RGBFusion : public RGBController
{
public:
RGBController_RGBFusion(RGBFusionController* rgb_fusion_ptr);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
private:
RGBFusionController* rgb_fusion;
};
+15 -33
View File
@@ -22,9 +22,11 @@ RGBController_RazerChromaSDK::RGBController_RazerChromaSDK(unsigned int device_t
for (int i = 0; i < RAZER_NUM_DEVICES; i++)
{
if (device_list[i]->type == device_type)
if (device_list[i]->razer_type == device_type)
{
name = device_list[i]->name;
type = device_list[i]->type;
location = "Razer Chroma SDK";
for (int zone_id = 0; zone_id < RAZER_MAX_ZONES; zone_id++)
{
@@ -83,39 +85,9 @@ void RGBController_RazerChromaSDK::SetCustomMode()
}
void RGBController_RazerChromaSDK::SetAllLEDs(RGBColor color)
{
for (int i = 0; i < colors.size(); i++)
{
colors[i] = color;
}
UpdateLEDs();
}
void RGBController_RazerChromaSDK::SetAllZoneLEDs(int zone, RGBColor color)
{
for (int x = 0; x < zones[zone].map.size(); x++)
{
for (int y = 0; y < zones[zone].map[x].size(); y++)
{
colors[zones[zone].map[x][y]] = color;
}
}
UpdateLEDs();
}
void RGBController_RazerChromaSDK::SetLED(int led, RGBColor color)
{
colors[led] = color;
UpdateLEDs();
}
void RGBController_RazerChromaSDK::UpdateLEDs()
{
switch (device->type)
switch (device->razer_type)
{
case RAZER_GENERIC_MOUSE:
{
@@ -186,4 +158,14 @@ void RGBController_RazerChromaSDK::UpdateLEDs()
}
break;
}
}
}
void RGBController_RazerChromaSDK::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_RazerChromaSDK::UpdateSingleLED(int led)
{
UpdateLEDs();
}
+11 -8
View File
@@ -59,6 +59,7 @@ typedef struct
typedef struct
{
std::string name;
unsigned int razer_type;
unsigned int type;
const razer_zone* zones[RAZER_MAX_ZONES];
} razer_device;
@@ -136,6 +137,7 @@ static const razer_device mouse_device =
{
"Razer Generic Mouse",
RAZER_GENERIC_MOUSE,
DEVICE_TYPE_MOUSE,
{
&mouse_left_zone,
&mouse_right_zone,
@@ -164,6 +166,7 @@ static const razer_device mousepad_device =
{
"Razer Generic Mousepad",
RAZER_GENERIC_MOUSEPAD,
DEVICE_TYPE_MOUSE,
{
&mousepad_zone,
NULL,
@@ -204,6 +207,7 @@ static const razer_device chromahdk_device =
{
"Razer Chroma HDK",
RAZER_CHROMA_HDK,
DEVICE_TYPE_LEDSTRIP,
{
&chromahdk_zone,
&chromahdk_zone,
@@ -225,13 +229,12 @@ class RGBController_RazerChromaSDK : public RGBController
{
public:
RGBController_RazerChromaSDK(unsigned int device_type, HMODULE* hModule);
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void SetAllLEDs(RGBColor color);
void SetAllZoneLEDs(int zone, RGBColor color);
void SetLED(int led, RGBColor color);
void UpdateLEDs();
int GetMode();
void SetMode(int mode);
void SetCustomMode();
void UpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
private:
const razer_device* device;
@@ -242,4 +245,4 @@ private:
static CREATEMOUSEPADEFFECT CreateMousepadEffect;
static CREATEHEADSETEFFECT CreateHeadsetEffect;
static CREATECHROMALINKEFFECT CreateChromaLinkEffect;
};
};
Vendored Submodule
+1
Submodule dependencies/libe131 added at 930956795a
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
+61
View File
@@ -0,0 +1,61 @@
libusb 1.0 Windows binary snapshot - README
*********************************************************************
* The latest version of this snapshot can always be downloaded at: *
* https://sourceforge.net/projects/libusb/files/ *
*********************************************************************
o Visual Studio:
- Open existing or create a new project for your application
- Copy libusb.h, from the include\libusb-1.0\ directory, into your project and
make sure that the location where the file reside appears in the 'Additional
Include Directories' section (Configuration Properties -> C/C++ -> General).
- Copy the relevant .lib file from MS32\ or MS64\ and add 'libusb-1.0.lib' to
your 'Additional Dependencies' (Configuration Properties -> Linker -> Input)
Also make sure that the directory where libusb-1.0.lib resides is added to
'Additional Library Directories' (Configuration Properties -> Linker
-> General)
- If you use the static version of the libusb library, make sure that
'Runtime Library' is set to 'Multi-threaded DLL (/MD)' (Configuration
Properties -> C/C++ -> Code Generation).
NB: If your application requires /MT (Multi-threaded/libCMT), you need to
recompile a static libusb 1.0 library from source.
- Compile and run your application. If you use the DLL version of libusb-1.0,
remember that you need to have a copy of the DLL either in the runtime
directory or in system32
o WDK/DDK:
- The following is an example of a sources files that you can use to compile
a libusb 1.0 based console application. In this sample ..\libusb\ is the
directory where you would have copied libusb.h as well as the relevant
libusb-1.0.lib
TARGETNAME=your_app
TARGETTYPE=PROGRAM
USE_MSVCRT=1
UMTYPE=console
INCLUDES=..\libusb;$(DDK_INC_PATH)
TARGETLIBS=..\libusb\libusb-1.0.lib
SOURCES=your_app.c
- Note that if you plan to use libCMT instead of MSVCRT (USE_LIBCMT=1 instead
of USE_MSVCRT=1), you will need to recompile libusb to use libCMT. This can
easily be achieved, in the DDK environment, by running 'ddk_build /MT'
o MinGW/cygwin
- Copy libusb.h, from include/libusb-1.0/ to your default include directory,
and copy the MinGW32/ or MinGW64/ .a files to your default library directory.
Or, if you don't want to use the default locations, make sure that you feed
the relevant -I and -L options to the compiler.
- Add the '-lusb-1.0' linker option when compiling.
o Additional information:
- The libusb 1.0 API documentation can be accessed at:
http://api.libusb.info
- For some libusb samples (including source), please have a look in examples/
- For additional information on the libusb 1.0 Windows backend please visit:
http://windows.libusb.info
- The MinGW and MS generated DLLs are fully interchangeable, provided that you
use the import libs provided or generate one from the .def also provided.
- If you find any issue, please visit http://libusb.info/ and check the
Support section
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.

Some files were not shown because too many files have changed in this diff Show More