mirror of
https://github.com/acidicoala/SmokeAPI.git
synced 2025-12-05 21:15:39 -05:00
Added notes about self-hook mode
This commit is contained in:
@@ -82,6 +82,14 @@ If that didn't work, refer to the _Troubleshooting_ section below.
|
||||
|
||||
### 🪝 Hook mode
|
||||
|
||||
Hook mode itself has two sub-modes: Self-Hook and Hook with injector.
|
||||
|
||||
#### 🪝 Self-Hook mode
|
||||
|
||||
In self-hook mode SmokeAPI is injected automatically without the help of third-party injectors.
|
||||
It works best when a game doesn't have any protections against DLL injection.
|
||||
The main advantage of this mode is its minimal setup, which adds only 1 new DLL to the game folder.
|
||||
|
||||
- Download the [latest SmokeAPI release zip].
|
||||
- From this downloaded zip extract `smoke_api32.dll` or `smoke_api64.dll`, depending on a game's bitness.
|
||||
- Rename the unzipped DLL to `version.dll` or `winhttp.dll` or `winmm.dll`.
|
||||
|
||||
Reference in New Issue
Block a user