mirror of
https://github.com/acidicoala/SmokeAPI.git
synced 2026-01-24 21:42:53 -05:00
Split static & shared lib
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@@ -1,130 +0,0 @@
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#include <koalabox/config.hpp>
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#include <koalabox/dll_monitor.hpp>
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#include <koalabox/globals.hpp>
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#include <koalabox/hook.hpp>
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#include <koalabox/loader.hpp>
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#include <koalabox/logger.hpp>
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#include <koalabox/paths.hpp>
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#include <koalabox/util.hpp>
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#include <koalabox/win_util.hpp>
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#include "build_config.h"
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#include "smoke_api/smoke_api.hpp"
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#include "exports/steamclient.hpp"
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#include "smoke_api/config.hpp"
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#include "smoke_api/globals.hpp"
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// Hooking steam_api has shown itself to be less desirable than steamclient
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// for the reasons outlined below:
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//
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// Calling original in flat functions will actually call the hooked functions
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// because the original function redirects the execution to a function taken
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// from self pointer, which would have been hooked by SteamInternal_*Interface
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// functions.
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//
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// Furthermore, turns out that many flat functions share the same body,
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// which looks like the following snippet:
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//
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// mov rax, qword ptr ds:[rcx]
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// jmp qword ptr ds:[rax+immediate]
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//
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// This means that we end up inadvertently hooking unintended functions.
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// Given that hooking steam_api has no apparent benefits, but has inherent flaws,
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// the support for it has been dropped from this project.
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namespace {
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namespace kb = koalabox;
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namespace fs = std::filesystem;
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#define DETOUR_STEAMCLIENT(FUNC) \
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kb::hook::detour_or_warn(globals::steamclient_module, #FUNC, reinterpret_cast<uintptr_t>(FUNC));
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void override_app_id() {
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const auto override_app_id = smoke_api::config::instance.override_app_id;
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if(override_app_id == 0) {
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return;
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}
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spdlog::default_logger_raw();
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LOG_DEBUG("Overriding app id to {}", override_app_id);
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SetEnvironmentVariable(TEXT("SteamAppId"), std::to_wstring(override_app_id).c_str());
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}
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void init_proxy_mode() {
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LOG_INFO("Detected proxy mode");
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const auto self_path = kb::paths::get_self_path();
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globals::steamapi_module = kb::loader::load_original_library(self_path, STEAMAPI_DLL);
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}
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void init_hook_mode() {
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LOG_INFO("Detected hook mode");
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kb::hook::init(true);
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kb::dll_monitor::init_listener(
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STEAMCLIENT_DLL,
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[](const HMODULE& library) {
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globals::steamclient_module = library;
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DETOUR_STEAMCLIENT(CreateInterface)
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kb::dll_monitor::shutdown_listener();
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}
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);
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}
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}
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namespace smoke_api {
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void init(const HMODULE module_handle) {
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// FIXME: IMPORTANT! Non ascii paths in directories will result in init errors
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try {
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kb::globals::init_globals(module_handle, PROJECT_NAME);
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config::instance = kb::config::parse<config::Config>();
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if(config::instance.logging) {
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kb::logger::init_file_logger(kb::paths::get_log_path());
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}
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// This kind of timestamp is reliable only for CI builds, as it will reflect the
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// compilation time stamp only when this file gets recompiled.
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LOG_INFO("{} v{} | Compiled at '{}'", PROJECT_NAME, PROJECT_VERSION, __TIMESTAMP__);
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const fs::path exe_path = kb::win_util::get_module_file_name_or_throw(nullptr);
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const auto exe_name = exe_path.filename().string();
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LOG_DEBUG("Process name: '{}' [{}-bit]", exe_name, kb::util::BITNESS);
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override_app_id();
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if(kb::hook::is_hook_mode(module_handle, STEAMAPI_DLL)) {
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init_hook_mode();
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} else {
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init_proxy_mode();
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}
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LOG_INFO("Initialization complete");
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} catch(const std::exception& ex) {
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kb::util::panic(fmt::format("Initialization error: {}", ex.what()));
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}
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}
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void shutdown() {
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try {
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if(globals::steamapi_module != nullptr) {
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kb::win_util::free_library(globals::steamapi_module);
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globals::steamapi_module = nullptr;
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}
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LOG_INFO("Shutdown complete");
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} catch(const std::exception& e) {
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const auto msg = std::format("Shutdown error: {}", e.what());
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LOG_ERROR(msg);
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}
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kb::logger::shutdown();
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}
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}
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