mirror of
https://github.com/acidicoala/SmokeAPI.git
synced 2026-05-02 02:22:10 -04:00
Split static & shared lib
This commit is contained in:
225
static/smoke_api/interfaces/steam_apps.cpp
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225
static/smoke_api/interfaces/steam_apps.cpp
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@@ -0,0 +1,225 @@
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#include <set>
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#include <koalabox/logger.hpp>
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#include <koalabox/util.hpp>
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#include "smoke_api/interfaces/steam_apps.hpp"
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#include "smoke_api/api.hpp"
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#include "smoke_api/cache.hpp"
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#include "smoke_api/config.hpp"
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#include "smoke_api/types.hpp"
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namespace {
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/// Steamworks may max GetDLCCount value at 64, depending on how much unowned DLCs the user has.
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/// Despite this limit, some games with more than 64 DLCs still keep using this method.
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/// This means we have to get extra DLC IDs from local config, remote config, or cache.
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constexpr auto MAX_DLC = 64;
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std::map<uint32_t, std::vector<DLC>> app_dlcs; // NOLINT(cert-err58-cpp)
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std::set<uint32_t> fully_fetched; // NOLINT(cert-err58-cpp)
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std::string get_app_id_log(const uint32_t app_id) {
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return app_id ? fmt::format("App ID: {:>8}, ", app_id) : "";
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}
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/**
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* @param app_id
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* @return boolean indicating if the function was able to successfully fetch DLC IDs from all sources.
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*/
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void fetch_and_cache_dlcs(AppId_t app_id) {
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static std::mutex section;
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const std::lock_guard lock(section);
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if(app_id == 0) {
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LOG_ERROR("{} -> App ID is 0", __func__);
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app_dlcs[app_id] = {}; // Dummy value to avoid checking for presence on each access
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return;
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}
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// We want to fetch data only once. However, if any of the remote sources have failed
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// previously, we want to attempt fetching again.
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if(fully_fetched.contains(app_id)) {
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return;
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}
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// Any of the sources might fail, so we try to get optimal result
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// by aggregating results from all the sources into a single set.
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std::vector<DLC> aggregated_dlcs;
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const auto append_dlcs = [&](
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const std::vector<DLC>& dlc_list,
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const std::string& source_name
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) {
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LOG_DEBUG("App ID {} has {} DLCs defined in {}", app_id, dlc_list.size(), source_name);
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// Append DLCs to aggregated DLCs
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std::ranges::copy(dlc_list, std::back_inserter(aggregated_dlcs));
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};
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append_dlcs(smoke_api::config::get_extra_dlcs(app_id), "local config");
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const auto github_dlcs_opt = smoke_api::api::fetch_dlcs_from_github(app_id);
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if(github_dlcs_opt) {
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append_dlcs(*github_dlcs_opt, "GitHub repository");
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}
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const auto steam_dlcs_opt = smoke_api::api::fetch_dlcs_from_steam(app_id);
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if(steam_dlcs_opt) {
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append_dlcs(*steam_dlcs_opt, "Steam API");
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}
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if(github_dlcs_opt && steam_dlcs_opt) {
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fully_fetched.insert(app_id);
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} else {
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append_dlcs(smoke_api::cache::get_dlcs(app_id), "disk cache");
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}
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// Cache DLCs in memory and cache for future use
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app_dlcs[app_id] = aggregated_dlcs;
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smoke_api::cache::save_dlcs(app_id, aggregated_dlcs);
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}
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}
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namespace smoke_api::steam_apps {
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bool IsDlcUnlocked(
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const std::string& function_name,
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const AppId_t app_id,
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const AppId_t dlc_id,
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const std::function<bool()>& original_function
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) {
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try {
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const auto unlocked = smoke_api::config::is_dlc_unlocked(
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app_id,
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dlc_id,
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original_function
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);
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LOG_INFO(
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"{} -> {}DLC ID: {:>8}, Unlocked: {}",
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function_name,
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get_app_id_log(app_id),
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dlc_id,
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unlocked
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);
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return unlocked;
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} catch(const std::exception& e) {
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LOG_ERROR("Uncaught exception: {}", e.what());
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return false;
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}
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}
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int GetDLCCount(
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const std::string& function_name,
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const AppId_t app_id,
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const std::function<int()>& original_function
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) {
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try {
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const auto total_count = [&](int count) {
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LOG_INFO("{} -> Responding with DLC count: {}", function_name, count);
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return count;
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};
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if(app_id != 0) {
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LOG_DEBUG("{} -> App ID: {}", function_name, app_id);
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}
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const auto original_count = original_function();
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LOG_DEBUG("{} -> Original DLC count: {}", function_name, original_count);
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if(original_count < MAX_DLC) {
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return total_count(original_count);
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}
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LOG_DEBUG(
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"Game has {} or more DLCs. Fetching DLCs from remote sources.",
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original_count
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);
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fetch_and_cache_dlcs(app_id);
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return total_count(static_cast<int>(app_dlcs[app_id].size()));
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} catch(const std::exception& e) {
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LOG_ERROR("Uncaught exception: {}", function_name, e.what());
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return 0;
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}
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}
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bool GetDLCDataByIndex(
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const std::string& function_name,
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const AppId_t app_id,
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int iDLC,
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AppId_t* pDlcId,
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bool* pbAvailable,
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char* pchName,
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const int cchNameBufferSize,
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const std::function<bool()>& original_function,
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const std::function<bool(AppId_t)>& is_originally_unlocked
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) {
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try {
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LOG_DEBUG("{} -> {}index: {:>3}", function_name, get_app_id_log(app_id), iDLC);
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const auto print_dlc_info = [&](const std::string& tag) {
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LOG_INFO(
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R"({} -> [{:^12}] {}index: {:>3}, DLC ID: {:>8}, available: {:5}, name: "{}")",
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function_name,
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tag,
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get_app_id_log(app_id),
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iDLC,
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*pDlcId,
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*pbAvailable,
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pchName
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);
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};
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const auto inject_dlc = [&](const DLC& dlc) {
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// Fill the output pointers
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*pDlcId = dlc.get_id();
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*pbAvailable = smoke_api::config::is_dlc_unlocked(
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app_id,
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*pDlcId,
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[&] {
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return is_originally_unlocked(*pDlcId);
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}
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);
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auto name = dlc.get_name();
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name = name.substr(0, cchNameBufferSize + 1);
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memcpy_s(pchName, cchNameBufferSize, name.c_str(), name.size());
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};
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if(app_dlcs.contains(app_id)) {
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const auto& dlcs = app_dlcs[app_id];
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if(iDLC >= 0 && iDLC < dlcs.size()) {
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inject_dlc(dlcs[iDLC]);
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print_dlc_info("injected");
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return true;
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}
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LOG_WARN("{} -> Out of bounds DLC index: {}", function_name, iDLC);
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return false;
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}
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const auto success = original_function();
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if(success) {
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*pbAvailable = smoke_api::config::is_dlc_unlocked(
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app_id,
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*pDlcId,
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[&] {
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return *pbAvailable;
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}
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);
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print_dlc_info("original");
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} else {
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LOG_WARN("{} -> original call failed for index: {}", function_name, iDLC);
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}
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return success;
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} catch(const std::exception& e) {
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LOG_ERROR("{} -> Uncaught exception: {}", function_name, e.what());
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return false;
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}
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}
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}
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30
static/smoke_api/interfaces/steam_apps.hpp
Normal file
30
static/smoke_api/interfaces/steam_apps.hpp
Normal file
@@ -0,0 +1,30 @@
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#pragma once
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#include "smoke_api/types.hpp"
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namespace smoke_api::steam_apps {
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bool IsDlcUnlocked(
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const std::string& function_name,
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AppId_t app_id,
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AppId_t dlc_id,
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const std::function<bool()>& original_function
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);
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int GetDLCCount(
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const std::string& function_name,
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AppId_t app_id,
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const std::function<int()>& original_function
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);
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bool GetDLCDataByIndex(
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const std::string& function_name,
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AppId_t app_id,
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int iDLC,
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AppId_t* pDlcId,
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bool* pbAvailable,
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char* pchName,
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int cchNameBufferSize,
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const std::function<bool()>& original_function,
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const std::function<bool(AppId_t)>& is_originally_unlocked
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);
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}
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270
static/smoke_api/interfaces/steam_inventory.cpp
Normal file
270
static/smoke_api/interfaces/steam_inventory.cpp
Normal file
@@ -0,0 +1,270 @@
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#include <koalabox/logger.hpp>
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#include "smoke_api/interfaces/steam_inventory.hpp"
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#include "smoke_api/config.hpp"
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namespace smoke_api::steam_inventory {
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EResult GetResultStatus(
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const std::string& function_name,
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const SteamInventoryResult_t resultHandle,
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const std::function<EResult()>& original_function
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) {
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const auto status = original_function();
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LOG_DEBUG(
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"{} -> handle: {}, status: {}",
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function_name,
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resultHandle,
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static_cast<int>(status)
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);
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return status;
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}
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bool GetResultItems(
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const std::string& function_name,
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const SteamInventoryResult_t resultHandle,
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SteamItemDetails_t* pOutItemsArray,
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uint32_t* punOutItemsArraySize,
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const std::function<bool()>& original_function,
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const std::function<bool(SteamItemDef_t*, uint32_t*)>& get_item_definition_ids
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) {
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static std::mutex section;
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const std::lock_guard guard(section);
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const auto success = original_function();
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auto print_item = [](const std::string& tag, const SteamItemDetails_t& item) {
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LOG_DEBUG(
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" [{}] definitionId: {}, itemId: {}, quantity: {}, flags: {}",
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tag,
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item.m_iDefinition,
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item.m_itemId,
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item.m_unQuantity,
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item.m_unFlags
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);
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};
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if(not success) {
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LOG_DEBUG("{} -> original result is false", function_name);
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return success;
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}
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if(punOutItemsArraySize == nullptr) {
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LOG_ERROR("{} -> arraySize pointer is null", function_name);
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return success;
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}
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LOG_DEBUG(
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"{} -> handle: {}, pOutItemsArray: {}, arraySize: {}",
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function_name,
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resultHandle,
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fmt::ptr(pOutItemsArray),
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*punOutItemsArraySize
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);
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static uint32_t original_count = 0;
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const auto injected_count = smoke_api::config::instance.extra_inventory_items.size();
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// Automatically get inventory items from steam
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static std::vector<SteamItemDef_t> auto_inventory_items;
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if(smoke_api::config::instance.auto_inject_inventory) {
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static std::once_flag inventory_inject_flag;
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std::call_once(
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inventory_inject_flag,
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[&] {
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uint32_t count = 0;
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if(get_item_definition_ids(nullptr, &count)) {
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auto_inventory_items.resize(count);
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get_item_definition_ids(auto_inventory_items.data(), &count);
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}
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}
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);
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}
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const auto auto_injected_count = auto_inventory_items.size();
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if(not pOutItemsArray) {
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// If pOutItemsArray is NULL then we must set the array size.
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original_count = *punOutItemsArraySize;
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*punOutItemsArraySize += auto_injected_count + injected_count;
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LOG_DEBUG(
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"{} -> Original count: {}, Total count: {}",
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function_name,
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original_count,
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*punOutItemsArraySize
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);
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} else {
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// Otherwise, we modify the array
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for(int i = 0; i < original_count; i++) {
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print_item("original", pOutItemsArray[i]);
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}
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static auto new_item = [](SteamItemDef_t id) {
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return SteamItemDetails_t{
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.m_itemId = id,
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.m_iDefinition = id,
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.m_unQuantity = 1,
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.m_unFlags = 0,
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};
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};
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for(int i = 0; i < auto_injected_count; i++) {
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auto& item = pOutItemsArray[original_count + i];
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const auto item_def_id = auto_inventory_items[i];
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item = new_item(item_def_id);
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print_item("auto-injected", item);
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}
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for(int i = 0; i < injected_count; i++) {
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auto& item = pOutItemsArray[original_count + auto_injected_count + i];
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const auto item_def_id = smoke_api::config::instance.extra_inventory_items[i];
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item = new_item(item_def_id);
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print_item("injected", item);
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}
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}
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return success;
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}
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bool GetResultItemProperty(
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const std::string& function_name,
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SteamInventoryResult_t resultHandle,
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uint32_t unItemIndex,
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const char* pchPropertyName,
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const char* pchValueBuffer,
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const uint32_t* punValueBufferSizeOut,
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const std::function<bool()>& original_function
|
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) {
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const auto common_info = fmt::format(
|
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"{} -> Handle: {}, Index: {}, Name: '{}'",
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function_name,
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resultHandle,
|
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unItemIndex,
|
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pchPropertyName
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);
|
||||
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const auto success = original_function();
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||||
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if(!success) {
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LOG_WARN("{}, Result is false", common_info);
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return false;
|
||||
}
|
||||
|
||||
LOG_DEBUG(
|
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"{}, Buffer: '{}'",
|
||||
common_info,
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std::string(pchValueBuffer, *punValueBufferSizeOut - 1)
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||||
);
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
bool GetAllItems(
|
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const std::string& function_name,
|
||||
const SteamInventoryResult_t* pResultHandle,
|
||||
const std::function<bool()>& original_function
|
||||
) {
|
||||
const auto success = original_function();
|
||||
|
||||
LOG_DEBUG("{} -> Handle: {}", function_name, fmt::ptr(pResultHandle));
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
bool GetItemsByID(
|
||||
const std::string& function_name,
|
||||
SteamInventoryResult_t* pResultHandle,
|
||||
const SteamItemInstanceID_t* pInstanceIDs,
|
||||
const uint32_t unCountInstanceIDs,
|
||||
const std::function<bool()>& original_function
|
||||
) {
|
||||
const auto success = original_function();
|
||||
|
||||
LOG_DEBUG("{} -> Handle: {}", function_name, fmt::ptr(pResultHandle));
|
||||
|
||||
if(success && pInstanceIDs != nullptr) {
|
||||
for(int i = 0; i < unCountInstanceIDs; i++) {
|
||||
LOG_DEBUG(" Index: {}, ItemId: {}", i, pInstanceIDs[i]);
|
||||
}
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
bool SerializeResult(
|
||||
const std::string& function_name,
|
||||
SteamInventoryResult_t resultHandle,
|
||||
void* pOutBuffer,
|
||||
uint32_t* punOutBufferSize,
|
||||
const std::function<bool()>& original_function
|
||||
) {
|
||||
const auto success = original_function();
|
||||
|
||||
if(pOutBuffer != nullptr) {
|
||||
std::string buffer(static_cast<char*>(pOutBuffer), *punOutBufferSize);
|
||||
LOG_DEBUG("{} -> Handle: {}, Buffer: '{}'", function_name, resultHandle, buffer);
|
||||
} else {
|
||||
LOG_DEBUG(
|
||||
"{} -> Handle: {}, Size: '{}'",
|
||||
function_name,
|
||||
resultHandle,
|
||||
*punOutBufferSize
|
||||
);
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
bool GetItemDefinitionIDs(
|
||||
const std::string& function_name,
|
||||
const SteamItemDef_t* pItemDefIDs,
|
||||
uint32_t* punItemDefIDsArraySize,
|
||||
const std::function<bool()>& original_function
|
||||
) {
|
||||
const auto success = original_function();
|
||||
|
||||
if(!success) {
|
||||
LOG_WARN("{} -> Result is false", function_name);
|
||||
return false;
|
||||
}
|
||||
|
||||
if(punItemDefIDsArraySize) {
|
||||
LOG_DEBUG("{} -> Size: {}", function_name, *punItemDefIDsArraySize);
|
||||
} else {
|
||||
return success;
|
||||
}
|
||||
|
||||
if(pItemDefIDs) { // Definitions were copied
|
||||
for(int i = 0; i < *punItemDefIDsArraySize; i++) {
|
||||
const auto& def = pItemDefIDs[i];
|
||||
LOG_DEBUG(" Index: {}, ID: {}", i, def);
|
||||
}
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
bool CheckResultSteamID(
|
||||
const std::string& function_name,
|
||||
SteamInventoryResult_t resultHandle,
|
||||
CSteamID steamIDExpected,
|
||||
const std::function<bool()>& original_function
|
||||
) {
|
||||
const auto result = original_function();
|
||||
|
||||
LOG_DEBUG(
|
||||
"{} -> handle: {}, steamID: {}, original result: {}",
|
||||
function_name,
|
||||
resultHandle,
|
||||
steamIDExpected,
|
||||
result
|
||||
);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
66
static/smoke_api/interfaces/steam_inventory.hpp
Normal file
66
static/smoke_api/interfaces/steam_inventory.hpp
Normal file
@@ -0,0 +1,66 @@
|
||||
#pragma once
|
||||
|
||||
#include "smoke_api/types.hpp"
|
||||
|
||||
namespace smoke_api::steam_inventory {
|
||||
EResult GetResultStatus(
|
||||
const std::string& function_name,
|
||||
SteamInventoryResult_t resultHandle,
|
||||
const std::function<EResult()>& original_function
|
||||
);
|
||||
|
||||
bool GetResultItems(
|
||||
const std::string& function_name,
|
||||
SteamInventoryResult_t resultHandle,
|
||||
SteamItemDetails_t* pOutItemsArray,
|
||||
uint32_t* punOutItemsArraySize,
|
||||
const std::function<bool()>& original_function,
|
||||
const std::function<bool(SteamItemDef_t*, uint32_t*)>& get_item_definition_ids
|
||||
);
|
||||
|
||||
bool GetResultItemProperty(
|
||||
const std::string& function_name,
|
||||
SteamInventoryResult_t resultHandle,
|
||||
uint32_t unItemIndex,
|
||||
const char* pchPropertyName,
|
||||
const char* pchValueBuffer,
|
||||
const uint32_t* punValueBufferSizeOut,
|
||||
const std::function<bool()>& original_function
|
||||
);
|
||||
|
||||
bool GetAllItems(
|
||||
const std::string& function_name,
|
||||
const SteamInventoryResult_t* pResultHandle,
|
||||
const std::function<bool()>& original_function
|
||||
);
|
||||
|
||||
bool GetItemsByID(
|
||||
const std::string& function_name,
|
||||
SteamInventoryResult_t* pResultHandle,
|
||||
const SteamItemInstanceID_t* pInstanceIDs,
|
||||
uint32_t unCountInstanceIDs,
|
||||
const std::function<bool()>& original_function
|
||||
);
|
||||
|
||||
bool SerializeResult(
|
||||
const std::string& function_name,
|
||||
SteamInventoryResult_t resultHandle,
|
||||
void* pOutBuffer,
|
||||
uint32_t* punOutBufferSize,
|
||||
const std::function<bool()>& original_function
|
||||
);
|
||||
|
||||
bool GetItemDefinitionIDs(
|
||||
const std::string& function_name,
|
||||
const SteamItemDef_t* pItemDefIDs,
|
||||
uint32_t* punItemDefIDsArraySize,
|
||||
const std::function<bool()>& original_function
|
||||
);
|
||||
|
||||
bool CheckResultSteamID(
|
||||
const std::string& function_name,
|
||||
SteamInventoryResult_t resultHandle,
|
||||
CSteamID steamIDExpected,
|
||||
const std::function<bool()>& original_function
|
||||
);
|
||||
}
|
||||
34
static/smoke_api/interfaces/steam_user.cpp
Normal file
34
static/smoke_api/interfaces/steam_user.cpp
Normal file
@@ -0,0 +1,34 @@
|
||||
#include <koalabox/logger.hpp>
|
||||
|
||||
#include "smoke_api/interfaces/steam_user.hpp"
|
||||
#include "smoke_api/config.hpp"
|
||||
|
||||
namespace smoke_api::steam_user {
|
||||
EUserHasLicenseForAppResult UserHasLicenseForApp(
|
||||
const std::string& function_name,
|
||||
const AppId_t appId,
|
||||
const AppId_t dlcId,
|
||||
const std::function<EUserHasLicenseForAppResult()>& original_function
|
||||
) {
|
||||
const auto result = original_function();
|
||||
|
||||
if(result == k_EUserHasLicenseResultNoAuth) {
|
||||
LOG_WARN("{} -> App ID: {:>8}, Result: NoAuth", function_name, dlcId);
|
||||
return result;
|
||||
}
|
||||
|
||||
const auto has_license = smoke_api::config::is_dlc_unlocked(
|
||||
appId,
|
||||
dlcId,
|
||||
[&] {
|
||||
return result == k_EUserHasLicenseResultHasLicense;
|
||||
}
|
||||
);
|
||||
|
||||
LOG_INFO("{} -> App ID: {:>8}, HasLicense: {}", function_name, dlcId, has_license);
|
||||
|
||||
return has_license
|
||||
? k_EUserHasLicenseResultHasLicense
|
||||
: k_EUserHasLicenseResultDoesNotHaveLicense;
|
||||
}
|
||||
}
|
||||
12
static/smoke_api/interfaces/steam_user.hpp
Normal file
12
static/smoke_api/interfaces/steam_user.hpp
Normal file
@@ -0,0 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#include "smoke_api/types.hpp"
|
||||
|
||||
namespace smoke_api::steam_user {
|
||||
EUserHasLicenseForAppResult UserHasLicenseForApp(
|
||||
const std::string& function_name,
|
||||
AppId_t appId,
|
||||
AppId_t dlcId,
|
||||
const std::function<EUserHasLicenseForAppResult()>& original_function
|
||||
);
|
||||
}
|
||||
Reference in New Issue
Block a user