Files
SmokeAPI/CMakeLists.txt
2025-09-22 22:47:53 +05:00

144 lines
4.5 KiB
CMake

cmake_minimum_required(VERSION 3.24)
project(SmokeAPI VERSION 3.1.5)
include(KoalaBox/cmake/KoalaBox.cmake)
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
add_definitions(-DKB_DEBUG)
endif()
add_subdirectory(KoalaBox)
add_subdirectory(tools)
set(SMOKE_API_STATIC_SOURCES
static/smoke_api/interfaces/steam_apps.hpp
static/smoke_api/interfaces/steam_apps.cpp
static/smoke_api/interfaces/steam_http.hpp
static/smoke_api/interfaces/steam_http.cpp
static/smoke_api/interfaces/steam_inventory.hpp
static/smoke_api/interfaces/steam_inventory.cpp
static/smoke_api/interfaces/steam_user.hpp
static/smoke_api/interfaces/steam_user.cpp
static/smoke_api/api.hpp
static/smoke_api/api.cpp
static/smoke_api/cache.hpp
static/smoke_api/cache.cpp
static/smoke_api/config.hpp
static/smoke_api/config.cpp
static/smoke_api/types.hpp
static/smoke_api/types.cpp
static/smoke_api/steamclient/steamclient.hpp
)
set(SMOKE_API_SOURCES
${SMOKE_API_STATIC_SOURCES}
src/smoke_api/smoke_api.cpp
src/smoke_api/smoke_api.hpp
src/steam_api/virtuals/isteamapps.cpp
src/steam_api/virtuals/isteamclient.cpp
src/steam_api/virtuals/isteamgameserver.cpp
src/steam_api/virtuals/isteamhttp.cpp
src/steam_api/virtuals/isteaminventory.cpp
src/steam_api/virtuals/isteamuser.cpp
src/steam_api/virtuals/steam_api_virtuals.hpp
src/steam_api/steam_client.hpp
src/steam_api/steam_client.cpp
src/steam_api/steam_interfaces.cpp
src/steam_api/steam_interfaces.hpp
src/steamclient/steamclient.cpp
)
if(WIN32)
set_32_and_64(STEAM_API_MODULE steam_api)
set_32_and_64(STEAMCLIENT_DLL steamclient)
list(APPEND SMOKE_API_SOURCES src/main_win.cpp)
else()
set_32_and_64(LINUX_DIR linux32 linux64)
set(STEAM_API_MODULE libsteam_api)
set(STEAMCLIENT_DLL steamclient)
list(APPEND SMOKE_API_SOURCES src/main_linux.cpp)
endif()
set_32_and_64(SMOKE_API_FILENAME smoke_api32 smoke_api64)
configure_build_config(extra_build_config)
### SmokeAPI interface
add_library(SmokeAPI_common INTERFACE)
add_library(SmokeAPI::common ALIAS SmokeAPI_common)
target_include_directories(SmokeAPI_common INTERFACE
"$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/static>"
)
target_link_libraries(SmokeAPI_common INTERFACE KoalaBox $<TARGET_OBJECTS:KoalaBox>)
### Static SmokeAPI
add_library(SmokeAPI_static STATIC ${SMOKE_API_STATIC_SOURCES})
add_library(SmokeAPI::static ALIAS SmokeAPI_static)
target_link_libraries(SmokeAPI_static PUBLIC SmokeAPI::common)
### Shared SmokeAPI
add_library(SmokeAPI SHARED ${SMOKE_API_SOURCES})
target_link_libraries(SmokeAPI PUBLIC SmokeAPI::common)
set_target_properties(SmokeAPI PROPERTIES OUTPUT_NAME ${SMOKE_API_FILENAME})
configure_include_directories()
## https://github.com/batterycenter/embed
target_compile_definitions(SmokeAPI PUBLIC B_PRODUCTION_MODE)
CPMAddPackage(
URI "gh:batterycenter/embed@1.2.19"
OPTIONS "B_PRODUCTION_MODE ON"
)
b_embed(SmokeAPI "res/interface_lookup.json")
if(WIN32)
configure_version_resource(
TARGET SmokeAPI
FILE_DESC "Steamworks DLC unlocker"
ORIG_NAME ${SMOKE_API_FILENAME}
)
configure_linker_exports(
TARGET SmokeAPI
HEADER_NAME "linker_exports_for_steam_api.h"
FORWARDED_DLL "${STEAM_API_MODULE}_o"
INPUT_SOURCES_DIR ""
DLL_FILES_GLOB "${CMAKE_CURRENT_SOURCE_DIR}/res/steamworks/*/binaries/${STEAM_API_MODULE}.dll"
)
set(HEADER_CONTENT "#pragma once\n\n")
foreach(WIN_DLL version winhttp winmm)
set(HEADER_NAME "linker_exports_for_${WIN_DLL}.h")
configure_linker_exports(
TARGET SmokeAPI
HEADER_NAME "${HEADER_NAME}"
FORWARDED_DLL "C:/Windows/System32/${WIN_DLL}.dll"
INPUT_SOURCES_DIR ""
DLL_FILES_GLOB "C:/Windows/System32/${WIN_DLL}.dll"
)
set(HEADER_CONTENT "${HEADER_CONTENT}#include <${HEADER_NAME}>\n")
endforeach()
file(GENERATE
OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/generated/linker_exports_for_windows_dlls.h"
CONTENT "${HEADER_CONTENT}"
)
# Ignore linker warnings regarding COM-related private exports
set_target_properties(SmokeAPI PROPERTIES LINK_FLAGS "/ignore:4104")
else()
# configure_linker_exports(
# TARGET SmokeAPI
# HEADER_NAME "libsteam_api_exports.cpp"
# FORWARDED_DLL "${STEAM_API_MODULE}_o.so"
# DLL_FILES_GLOB "${CMAKE_CURRENT_SOURCE_DIR}/res/steamworks/*/binaries/${LINUX_DIR}/${STEAM_API_MODULE}.so"
# INPUT_SOURCES_DIR ""
# )
endif()