mirror of
https://github.com/Novattz/creamlinux-installer.git
synced 2026-01-24 20:32:51 -05:00
Update dlc_fetcher.py
This commit is contained in:
188
dlc_fetcher.py
188
dlc_fetcher.py
@@ -5,10 +5,11 @@ import zipfile
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import time
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import stat
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import subprocess
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import psutil
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from collections import defaultdict
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import logging
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import argparse
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from concurrent.futures import ThreadPoolExecutor
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from tqdm import tqdm
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LOG_FILE = 'script.log'
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DEBUG_FILE = 'debug_script.log'
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@@ -122,19 +123,16 @@ def find_steam_library_folders(manual_path=""):
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library_folders = []
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try:
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if manual_path != "" and manual_path != None:
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if manual_path:
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log_debug(f"Manual game path set to \"{manual_path}\" skipping path lookup")
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library_folders.append(manual_path)
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else:
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steam_binary_path = find_steam_binary()
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if steam_binary_path and steam_binary_path not in search_list:
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log_debug(f"Found Steam Binary path! adding it to search paths: {steam_binary_path}")
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search_list.append(steam_binary_path)
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steam_install_path = read_steam_registry()
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if steam_install_path and steam_install_path not in search_list:
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log_debug(f"Found Steam Binary path! adding it to search paths: {steam_install_path}")
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search_list.append(steam_install_path)
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log_debug(f"Paths that will be searched: {search_list}")
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@@ -142,7 +140,6 @@ def find_steam_library_folders(manual_path=""):
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for search_path in search_list:
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if os.path.exists(search_path):
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log_debug(f"Scanning path: {search_path}")
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steamapps_path = str(os.path.normpath(f"{search_path}/steamapps"))
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if os.path.exists(steamapps_path):
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library_folders.append(steamapps_path)
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@@ -160,7 +157,6 @@ def find_steam_library_folders(manual_path=""):
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if not library_folders:
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raise FileNotFoundError("No Steam library folders found.")
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log_debug(f"Total Steam library folders found: {len(library_folders)}")
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except Exception as e:
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log_error(f"Error finding Steam library folders: {e}")
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log_error("Scanned paths:")
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@@ -168,45 +164,38 @@ def find_steam_library_folders(manual_path=""):
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log_error(f" - {path}")
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return library_folders
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def process_acf_file(folder, item):
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try:
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app_id, game_name, install_dir = parse_acf(os.path.join(folder, item))
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if app_id and game_name:
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install_path = os.path.join(folder, 'common', install_dir)
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if os.path.exists(install_path):
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return app_id, game_name, install_path
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except Exception as e:
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log_error(f"Error processing {item}: {e}")
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return None
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def find_steam_apps(library_folders):
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acf_pattern = re.compile(r'^appmanifest_(\d+)\.acf$')
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games = {}
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scanned_folders = []
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start_time = time.time()
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try:
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with ThreadPoolExecutor() as executor:
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futures = []
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for folder in library_folders:
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if time.time() - start_time > TIMEOUT:
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log_error("Script timeout reached. Stopping Steam app scan.")
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return games
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scanned_folders.append(folder)
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if os.path.exists(folder):
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log_debug(f"Scanning folder for ACF files: {folder}")
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acf_count = 0
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for item in os.listdir(folder):
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if acf_pattern.match(item):
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acf_count += 1
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try:
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app_id, game_name, install_dir = parse_acf(os.path.join(folder, item))
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if app_id and game_name:
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install_path = os.path.join(folder, 'common', install_dir)
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if os.path.exists(install_path):
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cream_installed = 'Cream installed' if 'cream.sh' in os.listdir(install_path) else ''
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games[app_id] = (game_name, cream_installed, install_path)
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log_debug(f"Found game: {game_name} (App ID: {app_id})")
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except Exception as e:
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log_error(f"Error parsing {item}: {e}")
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log_debug(f"Found {acf_count} ACF files in {folder}")
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if not games:
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raise FileNotFoundError("No Steam games found.")
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log_debug(f"Total games found: {len(games)}")
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except Exception as e:
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log_error(f"Error finding Steam apps: {e}")
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log_error("Scanned folders:")
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for folder in scanned_folders:
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log_error(f" - {folder}")
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futures.append(
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executor.submit(process_acf_file, folder, item)
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)
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for future in futures:
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result = future.result()
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if result:
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app_id, game_name, install_path = result
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cream_installed = 'Cream installed' if os.path.exists(os.path.join(install_path, 'cream.sh')) else ''
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games[app_id] = (game_name, cream_installed, install_path)
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return games
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def parse_acf(file_path):
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@@ -227,36 +216,41 @@ def fetch_dlc_details(app_id):
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response = requests.get(base_url)
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data = response.json()
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if app_id not in data or "data" not in data[app_id]:
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log_error("Error: Unable to fetch game details.")
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return []
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game_data = data[app_id]["data"]
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dlcs = game_data.get("dlc", [])
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dlc_details = []
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for dlc_id in dlcs:
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try:
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time.sleep(0.3)
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dlc_url = f"https://store.steampowered.com/api/appdetails?appids={dlc_id}"
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dlc_response = requests.get(dlc_url)
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if dlc_response.status_code == 200:
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dlc_data = dlc_response.json()
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if str(dlc_id) in dlc_data and "data" in dlc_data[str(dlc_id)]:
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dlc_name = dlc_data[str(dlc_id)]["data"].get("name", "Unknown DLC")
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dlc_details.append({"appid": dlc_id, "name": dlc_name})
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else:
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log_error(f"Data missing for DLC {dlc_id}")
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elif dlc_response.status_code == 429:
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log_error("Rate limited! Please wait before trying again.")
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time.sleep(10)
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else:
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log_error(f"Failed to fetch details for DLC {dlc_id}, Status Code: {dlc_response.status_code}")
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except Exception as e:
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log_error(f"Exception for DLC {dlc_id}: {str(e)}")
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with tqdm(total=len(dlcs), desc="Fetching DLC details") as pbar:
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for dlc_id in dlcs:
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try:
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time.sleep(0.3)
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dlc_url = f"https://store.steampowered.com/api/appdetails?appids={dlc_id}"
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dlc_response = requests.get(dlc_url)
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if dlc_response.status_code == 200:
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dlc_data = dlc_response.json()
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if str(dlc_id) in dlc_data and "data" in dlc_data[str(dlc_id)]:
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dlc_name = dlc_data[str(dlc_id)]["data"].get("name", "Unknown DLC")
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dlc_details.append({"appid": dlc_id, "name": dlc_name})
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elif dlc_response.status_code == 429:
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time.sleep(10)
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pbar.update(1)
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except Exception as e:
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log_error(f"Exception for DLC {dlc_id}: {str(e)}")
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return dlc_details
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except requests.exceptions.RequestException as e:
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log_error(f"Failed to fetch DLC details for {app_id}: {e}")
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return []
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def install_files(app_id, game_install_dir, dlcs, game_name):
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GREEN = '\033[92m'
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YELLOW = '\033[93m'
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RESET = '\033[0m'
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zip_url = "https://github.com/anticitizn/creamlinux/releases/latest/download/creamlinux.zip"
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zip_path = os.path.join(game_install_dir, 'creamlinux.zip')
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try:
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@@ -276,12 +270,29 @@ def install_files(app_id, game_install_dir, dlcs, game_name):
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with open(cream_api_path, 'w') as f:
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f.write(f"APPID = {app_id}\n[config]\nissubscribedapp_on_false_use_real = true\n[methods]\ndisable_steamapps_issubscribedapp = false\n[dlc]\n{dlc_list}")
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print(f"Custom cream_api.ini has been written to {game_install_dir}.")
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print(f"Installation complete. Set launch options in Steam: 'sh ./cream.sh %command%' for {game_name}.")
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print(f"\n{GREEN}Installation complete!{RESET}")
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print(f"\n{YELLOW}Set launch options in Steam:{RESET}")
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print(f"{GREEN}'sh ./cream.sh %command%'{RESET} for {game_name}")
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else:
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log_error("Failed to download the files needed for installation.")
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except Exception as e:
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log_error(f"Failed to install files for {game_name}: {e}")
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def uninstall_creamlinux(install_path, game_name):
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YELLOW = '\033[93m'
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GREEN = '\033[92m'
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RESET = '\033[0m'
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try:
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files_to_remove = ['cream.sh', 'cream_api.ini', 'cream_api.so', 'lib32Creamlinux.so', 'lib64Creamlinux.so']
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for file in files_to_remove:
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file_path = os.path.join(install_path, file)
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if os.path.exists(file_path):
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os.remove(file_path)
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print(f"\n{GREEN}Successfully uninstalled CreamLinux from {game_name}{RESET}")
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print(f"\n{YELLOW}Make sure to remove{RESET} {GREEN}'sh ./cream.sh %command%'{RESET} {YELLOW}from launch options{RESET}")
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except Exception as e:
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log_error(f"Failed to uninstall CreamLinux: {e}")
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def main():
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parser = argparse.ArgumentParser(description="Steam DLC Fetcher")
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parser.add_argument("--manual", metavar='steamapps_path', help="Sets the steamapps path for faster operation", required=False)
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@@ -293,41 +304,60 @@ def main():
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try:
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library_folders = find_steam_library_folders(args.manual)
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if library_folders == [] or library_folders == None:
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if not library_folders:
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print("Falling back to Manual Method since no library folder was found")
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steamapps_path = input("Steamapps Path: ")
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if len(steamapps_path) > 3:
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library_folders = [ steamapps_path ]
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library_folders = [steamapps_path]
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else:
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print("Invalid path! Closing the program...")
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return
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games = find_steam_apps(library_folders)
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if games:
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print("Select the game for which you want to fetch DLCs:")
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print("\nSelect the game for which you want to fetch DLCs:")
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games_list = list(games.items())
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GREEN = '\033[92m'
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RESET = '\033[0m'
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for idx, (app_id, (name, cream_status, _)) in enumerate(games_list, 1):
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status = []
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if cream_status:
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print(f"{idx}. {GREEN}{name} (App ID: {app_id}) - Cream installed{RESET}")
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status.append(f"{GREEN}Cream installed{RESET}")
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status_str = f" ({', '.join(status)})" if status else ""
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print(f"{idx}. {name} (App ID: {app_id}){status_str}")
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choice = int(input("\nEnter the number of the game: ")) - 1
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if 0 <= choice < len(games_list):
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selected_app_id, (selected_game_name, cream_status, selected_install_dir) = games_list[choice]
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if cream_status:
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print("\nCreamLinux is installed. What would you like to do?")
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print("1. Fetch DLC IDs")
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print("2. Uninstall CreamLinux")
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action = input("Enter your choice (1-2): ")
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if action == "1":
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print(f"\nSelected: {selected_game_name} (App ID: {selected_app_id})")
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dlcs = fetch_dlc_details(selected_app_id)
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if dlcs:
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install_files(selected_app_id, selected_install_dir, dlcs, selected_game_name)
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else:
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print("No DLCs found for the selected game.")
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elif action == "2":
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uninstall_creamlinux(selected_install_dir, selected_game_name)
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else:
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print("Invalid choice.")
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else:
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print(f"{idx}. {name} (App ID: {app_id})")
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choice = int(input("Enter the number of the game: ")) - 1
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if choice < 0 or choice >= len(games_list):
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raise ValueError("Invalid selection.")
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selected_app_id, (selected_game_name, _, selected_install_dir) = games_list[choice]
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print(f"You selected: {selected_game_name} (App ID: {selected_app_id})")
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dlcs = fetch_dlc_details(selected_app_id)
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if dlcs:
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print("DLC IDs found:", [dlc['appid'] for dlc in dlcs]) # Only print app IDs for clarity
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install_files(selected_app_id, selected_install_dir, dlcs, selected_game_name)
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print(f"\nSelected: {selected_game_name} (App ID: {selected_app_id})")
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dlcs = fetch_dlc_details(selected_app_id)
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if dlcs:
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install_files(selected_app_id, selected_install_dir, dlcs, selected_game_name)
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else:
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print("No DLCs found for the selected game.")
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else:
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print("No DLCs found for the selected game.")
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print("Invalid selection.")
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else:
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print("No Steam games found on this computer or connected drives.")
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except Exception as e:
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