mirror of
https://github.com/Novattz/creamlinux-installer.git
synced 2026-01-28 06:12:49 -05:00
171 lines
7.3 KiB
Markdown
171 lines
7.3 KiB
Markdown
# Steam DLC Fetcher and installer for Linux
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- Python script designed for linux to automate fetching of DLC id's for steam games and the installation of creamlinux automatically.
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# Features
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- Automatically fetches and lists DLC's for selected steam game(s) installed on the computer.
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- Automatically installs creamlinux and its components into selected steam games, excluding and handling specific config files.
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- Provides a simple cli to navigate and operate the entire process.
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# Demo
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https://www.youtube.com/watch?v=22LDDUoBvus&ab_channel=Nova
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# Prerequisites
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- `python 3.x`
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- `requests` library
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- `zipfile` library
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# Usage
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- Clone the repo or download the script.
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- Navigate to the directory containing the script.
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- Run the script using python.
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```bash
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python steam_dlc_fetcher.py
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```
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# Credits
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- [All credits for creamlinux go to its original author and contributors.](https://github.com/anticitizn/creamlinux)
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# Source
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```python
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import os
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import re
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import requests
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import zipfile
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import time
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import stat
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def parse_vdf(file_path):
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library_paths = []
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try:
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with open(file_path, 'r', encoding='utf-8') as file:
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content = file.read()
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paths = re.findall(r'"path"\s*"(.*?)"', content, re.IGNORECASE)
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library_paths.extend([os.path.normpath(path) for path in paths])
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except Exception as e:
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print(f"Failed to read {file_path}: {str(e)}")
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return library_paths
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def find_steam_library_folders():
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base_paths = [os.path.expanduser('~/.steam/steam'), os.path.expanduser('~/.local/share/Steam'), '/mnt', '/media']
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library_folders = []
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for base_path in base_paths:
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if os.path.exists(base_path):
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for root, dirs, files in os.walk(base_path, topdown=True):
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if 'steamapps' in dirs:
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steamapps_path = os.path.join(root, 'steamapps')
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library_folders.append(steamapps_path)
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vdf_path = os.path.join(steamapps_path, 'libraryfolders.vdf')
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if os.path.exists(vdf_path):
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additional_paths = parse_vdf(vdf_path)
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for path in additional_paths:
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new_steamapps_path = os.path.join(path, 'steamapps')
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if os.path.exists(new_steamapps_path):
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library_folders.append(new_steamapps_path)
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dirs[:] = [] # Prevent further scanning into subdirectories
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return library_folders
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def find_steam_apps(library_folders):
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acf_pattern = re.compile(r'^appmanifest_(\d+)\.acf$')
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games = {}
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for folder in library_folders:
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if os.path.exists(folder):
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for item in os.listdir(folder):
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if acf_pattern.match(item):
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app_id, game_name, install_dir = parse_acf(os.path.join(folder, item))
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if app_id and game_name:
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install_path = os.path.join(folder, 'common', install_dir)
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if os.path.exists(install_path):
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cream_installed = 'Cream installed' if 'cream.sh' in os.listdir(install_path) else ''
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games[app_id] = (game_name, cream_installed, install_path)
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return games
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def parse_acf(file_path):
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with open(file_path, 'r', encoding='utf-8') as file:
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data = file.read()
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app_id = re.search(r'"appid"\s+"(\d+)"', data)
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name = re.search(r'"name"\s+"([^"]+)"', data)
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install_dir = re.search(r'"installdir"\s+"([^"]+)"', data)
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return app_id.group(1), name.group(1), install_dir.group(1)
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def fetch_dlc_details(app_id):
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base_url = f"https://store.steampowered.com/api/appdetails?appids={app_id}"
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response = requests.get(base_url)
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data = response.json()
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if app_id not in data or "data" not in data[app_id]:
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print("Error: Unable to fetch game details.")
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return []
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game_data = data[app_id]["data"]
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dlcs = game_data.get("dlc", [])
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dlc_details = []
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for dlc_id in dlcs:
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try:
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time.sleep(0.3)
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dlc_url = f"https://store.steampowered.com/api/appdetails?appids={dlc_id}"
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dlc_response = requests.get(dlc_url)
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if dlc_response.status_code == 200:
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dlc_data = dlc_response.json()
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if str(dlc_id) in dlc_data and "data" in dlc_data[str(dlc_id)]:
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dlc_name = dlc_data[str(dlc_id)]["data"].get("name", "Unknown DLC")
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dlc_details.append({"appid": dlc_id, "name": dlc_name})
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else:
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print(f"Data missing for DLC {dlc_id}")
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elif dlc_response.status_code == 429:
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print("Rate limited! Please wait before trying again.")
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time.sleep(10)
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else:
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print(f"Failed to fetch details for DLC {dlc_id}, Status Code: {dlc_response.status_code}")
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except Exception as e:
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print(f"Exception for DLC {dlc_id}: {str(e)}")
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return dlc_details
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def install_files(app_id, game_install_dir, dlcs, game_name):
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zip_url = "https://github.com/anticitizn/creamlinux/releases/latest/download/creamlinux.zip"
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zip_path = os.path.join(game_install_dir, 'creamlinux.zip')
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response = requests.get(zip_url)
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if response.status_code == 200:
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with open(zip_path, 'wb') as f:
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f.write(response.content)
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with zipfile.ZipFile(zip_path, 'r') as zip_ref:
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zip_ref.extractall(game_install_dir)
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os.remove(zip_path)
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cream_sh_path = os.path.join(game_install_dir, 'cream.sh')
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os.chmod(cream_sh_path, os.stat(cream_sh_path).st_mode | stat.S_IEXEC)
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dlc_list = "\n".join([f"{dlc['appid']} = {dlc['name']}" for dlc in dlcs])
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cream_api_path = os.path.join(game_install_dir, 'cream_api.ini')
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with open(cream_api_path, 'w') as f:
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f.write(f"APPID = {app_id}\n[config]\nissubscribedapp_on_false_use_real = true\n[methods]\ndisable_steamapps_issubscribedapp = false\n[dlc]\n{dlc_list}")
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print(f"Custom cream_api.ini has been written to {game_install_dir}.")
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print(f"Installation complete. Set launch options in Steam: 'sh ./cream.sh %command%' for {game_name}.")
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else:
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print("Failed to download the files needed for installation.")
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def main():
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library_folders = find_steam_library_folders()
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games = find_steam_apps(library_folders)
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if games:
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print("Select the game for which you want to fetch DLCs:")
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games_list = list(games.items())
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GREEN = '\033[92m'
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RESET = '\033[0m'
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for idx, (app_id, (name, cream_status, _)) in enumerate(games_list, 1):
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if cream_status:
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print(f"{idx}. {GREEN}{name} (App ID: {app_id}) - Cream installed{RESET}")
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else:
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print(f"{idx}. {name} (App ID: {app_id})")
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choice = int(input("Enter the number of the game: ")) - 1
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selected_app_id, (selected_game_name, _, selected_install_dir) = games_list[choice]
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print(f"You selected: {selected_game_name} (App ID: {selected_app_id})")
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dlcs = fetch_dlc_details(selected_app_id)
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print("DLC IDs found:", [dlc['appid'] for dlc in dlcs]) # Only print app IDs for clarity
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install_files(selected_app_id, selected_install_dir, dlcs, selected_game_name)
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else:
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print("No Steam games found on this computer or connected drives.")
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if __name__ == "__main__":
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main()
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```
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