mirror of
https://github.com/anticitizn/creamlinux.git
synced 2025-12-05 21:15:40 -05:00
Update readme
This commit is contained in:
31
README.md
31
README.md
@@ -4,40 +4,37 @@ A CreamAPI clone for Linux.
|
||||
Since 20PercentRendered has archived the repo, I have decided to fork and support it as far as I can.
|
||||
|
||||
## Support
|
||||
This should work for any linux native steam title that doesn't block LD_PRELOAD.
|
||||
This *should* work for any linux native steam title that doesn't block LD_PRELOAD. The following games have been tested and confirmed to work:
|
||||
|
||||
## Tested games
|
||||
- Hearts Of Iron IV
|
||||
- Stellaris
|
||||
- PAYDAY 2
|
||||
|
||||
## Usage
|
||||
0. You will need the actual, **up-to-date** DLC files in the game. Creamlinux does not auto-download anything.
|
||||
1. Download the [latest](https://github.com/anticitizn/creamlinux/releases/latest/download/creamlinux.zip) release of Creamlinux.
|
||||
# Usage
|
||||
0. You will need the actual, **up-to-date** DLC files in the game. Creamlinux does **not** auto-download anything
|
||||
1. Download the [latest](https://github.com/anticitizn/creamlinux/releases/latest/download/creamlinux.zip) release of Creamlinux
|
||||
2. Unzip it and copy the files to the game's directory
|
||||
3. Set the game's steam launch params to `sh ./cream.sh %command%`.
|
||||
3. Set the game's steam launch params to `sh ./cream.sh %command%`
|
||||
4. Launch the game and have fun!
|
||||
|
||||
The list of "supported" DLCs is stored in `cream_api.ini`. If you want to test creamlinux on a new game or a new DLC has just come out, you can add more entries here manually.
|
||||
|
||||
## Build Dependencies
|
||||
### On Ubuntu
|
||||
`build-essential` `gcc-multilib` `g++-multilib` `cmake` `git`
|
||||
### On Arch:
|
||||
`base-devel` `multilib-devel` `cmake` `git`
|
||||
# Building from source
|
||||
0. Ensure you have all build dependencies installed:
|
||||
- On Ubuntu: `build-essential` `gcc-multilib` `g++-multilib` `cmake` `git`
|
||||
- On Arch: `base-devel` `multilib-devel` `cmake` `git`
|
||||
|
||||
## Building from source
|
||||
1. Clone the project recursively:
|
||||
1. Clone the project:
|
||||
```
|
||||
git clone https://github.com/20PercentRendered/creamlinux --recursive
|
||||
git clone https://github.com/anticitizn/creamlinux
|
||||
```
|
||||
2. build the project with build.sh
|
||||
2. Build the project:
|
||||
```
|
||||
sh ./build.sh
|
||||
```
|
||||
|
||||
3. Copy `output` folder contents to the game folder.
|
||||
4. Set the game's steam launch params to `sh ./cream.sh %command%`.
|
||||
3. Copy `output` folder contents to the game folder
|
||||
4. Set the game's steam launch params to `sh ./cream.sh %command%`
|
||||
|
||||
## Advanced
|
||||
If you want to load `cream_api.ini` from a specific path, specify the path with `CREAM_CONFIG_PATH` in the launch options.
|
||||
|
||||
Reference in New Issue
Block a user