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creamlinux/README.md
2022-11-20 22:12:40 +02:00

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# Creamlinux
CreamApi clone for Linux.
## Support
This should work for any linux native steam title that doesn't block LD_PRELOAD.
## Tested games
- Hearts Of Iron IV
- Stellaris
- PAYDAY 2
## Usage
0. You will need the actual files for DLC in the game. Creamlinux does not and _will not_ auto-download anything.
1. Download the [latest](https://github.com/20PercentRendered/creamlinux/releases/latest/download/creamlinux.zip) release of Creamlinux.
2. Unzip it and copy the files to the game's directory
3. Set the game's steam launch params to `sh ./cream.sh %command%`.
4. If you have your own cream_api.ini, copy the DLC lines to Creamlinux's cream_api.ini in the game directory.
5. Launch your game and have fun!
## Building from source
1. Clone the project recursively:
```
git clone https://github.com/20PercentRendered/creamlinux --recursive
```
2. build the project like any standard CMake project:
```
mkdir build
cd build
cmake ..
make
```
3. Copy `build/lib` folder contents to the game folder.
4. Then set the game's steam launch params to `sh ./cream.sh %command%`.
5. If you have your own cream_api.ini, copy the DLC lines to Creamlinux's cream_api.ini in the game directory.
## Advanced
If you want to load `cream_api.ini` from a specific path, specify the path with `CREAM_CONFIG_PATH` in the launch options.
If the game you want to test isn't supported, use `CREAM_GAME_NAME` to specify the game executable's name.
## Credits
[pulzed](https://github.com/pulzed) for [mINI](https://github.com/pulzed/mINI)(ini.h)
[Valve](https://www.valvesoftware.com/) for [steamworks](https://partner.steamgames.com/)
[gabime](https://github.com/gabime) for [spdlog](https://github.com/gabime/spdlog)
[goddeysfreya](https://github.com/goddessfreya) for [hookey](https://github.com/goddessfreya/hookey)